@nativescript/canvas-three 2.0.0-webgpu.34 → 2.0.0-webgpu.36

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (496) hide show
  1. package/README.md +50 -19
  2. package/index.d.ts +1 -1
  3. package/index.js +2 -2
  4. package/index.js.map +1 -1
  5. package/package.json +3 -2
  6. package/three/src/Three.Legacy.d.ts +0 -20
  7. package/three/src/Three.WebGPU.d.ts +0 -180
  8. package/three/src/Three.d.ts +0 -189
  9. package/three/src/animation/AnimationAction.d.ts +0 -86
  10. package/three/src/animation/AnimationClip.d.ts +0 -50
  11. package/three/src/animation/AnimationMixer.d.ts +0 -35
  12. package/three/src/animation/AnimationObjectGroup.d.ts +0 -17
  13. package/three/src/animation/AnimationUtils.d.ts +0 -40
  14. package/three/src/animation/KeyframeTrack.d.ts +0 -55
  15. package/three/src/animation/PropertyBinding.d.ts +0 -43
  16. package/three/src/animation/PropertyMixer.d.ts +0 -17
  17. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +0 -10
  18. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +0 -11
  19. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +0 -11
  20. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +0 -11
  21. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +0 -10
  22. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +0 -11
  23. package/three/src/audio/Audio.d.ts +0 -270
  24. package/three/src/audio/AudioAnalyser.d.ts +0 -58
  25. package/three/src/audio/AudioContext.d.ts +0 -19
  26. package/three/src/audio/AudioListener.d.ts +0 -96
  27. package/three/src/audio/PositionalAudio.d.ts +0 -101
  28. package/three/src/cameras/ArrayCamera.d.ts +0 -32
  29. package/three/src/cameras/Camera.d.ts +0 -74
  30. package/three/src/cameras/CubeCamera.d.ts +0 -68
  31. package/three/src/cameras/OrthographicCamera.d.ts +0 -167
  32. package/three/src/cameras/PerspectiveCamera.d.ts +0 -254
  33. package/three/src/cameras/StereoCamera.d.ts +0 -50
  34. package/three/src/constants.d.ts +0 -802
  35. package/three/src/core/BufferAttribute.d.ts +0 -592
  36. package/three/src/core/BufferGeometry.d.ts +0 -417
  37. package/three/src/core/Clock.d.ts +0 -72
  38. package/three/src/core/EventDispatcher.d.ts +0 -74
  39. package/three/src/core/GLBufferAttribute.d.ts +0 -121
  40. package/three/src/core/InstancedBufferAttribute.d.ts +0 -32
  41. package/three/src/core/InstancedBufferGeometry.d.ts +0 -37
  42. package/three/src/core/InstancedInterleavedBuffer.d.ts +0 -22
  43. package/three/src/core/InterleavedBuffer.d.ts +0 -162
  44. package/three/src/core/InterleavedBufferAttribute.d.ts +0 -201
  45. package/three/src/core/Layers.d.ts +0 -72
  46. package/three/src/core/Object3D.d.ts +0 -644
  47. package/three/src/core/Raycaster.d.ts +0 -199
  48. package/three/src/core/RenderTarget.d.ts +0 -89
  49. package/three/src/core/Uniform.d.ts +0 -38
  50. package/three/src/core/UniformsGroup.d.ts +0 -33
  51. package/three/src/extras/DataUtils.d.ts +0 -22
  52. package/three/src/extras/Earcut.d.ts +0 -15
  53. package/three/src/extras/ImageUtils.d.ts +0 -30
  54. package/three/src/extras/PMREMGenerator.d.ts +0 -82
  55. package/three/src/extras/ShapeUtils.d.ts +0 -25
  56. package/three/src/extras/TextureUtils.d.ts +0 -37
  57. package/three/src/extras/core/Curve.d.ts +0 -162
  58. package/three/src/extras/core/CurvePath.d.ts +0 -77
  59. package/three/src/extras/core/Interpolations.d.ts +0 -36
  60. package/three/src/extras/core/Path.d.ts +0 -148
  61. package/three/src/extras/core/Shape.d.ts +0 -86
  62. package/three/src/extras/core/ShapePath.d.ts +0 -98
  63. package/three/src/extras/curves/ArcCurve.d.ts +0 -34
  64. package/three/src/extras/curves/CatmullRomCurve3.d.ts +0 -77
  65. package/three/src/extras/curves/CubicBezierCurve.d.ts +0 -72
  66. package/three/src/extras/curves/CubicBezierCurve3.d.ts +0 -72
  67. package/three/src/extras/curves/Curves.d.ts +0 -10
  68. package/three/src/extras/curves/EllipseCurve.d.ts +0 -106
  69. package/three/src/extras/curves/LineCurve.d.ts +0 -42
  70. package/three/src/extras/curves/LineCurve3.d.ts +0 -42
  71. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +0 -64
  72. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +0 -64
  73. package/three/src/extras/curves/SplineCurve.d.ts +0 -52
  74. package/three/src/geometries/BoxGeometry.d.ts +0 -52
  75. package/three/src/geometries/CapsuleGeometry.d.ts +0 -48
  76. package/three/src/geometries/CircleGeometry.d.ts +0 -51
  77. package/three/src/geometries/ConeGeometry.d.ts +0 -56
  78. package/three/src/geometries/CylinderGeometry.d.ts +0 -55
  79. package/three/src/geometries/DodecahedronGeometry.d.ts +0 -25
  80. package/three/src/geometries/EdgesGeometry.d.ts +0 -41
  81. package/three/src/geometries/ExtrudeGeometry.d.ts +0 -139
  82. package/three/src/geometries/Geometries.d.ts +0 -21
  83. package/three/src/geometries/IcosahedronGeometry.d.ts +0 -26
  84. package/three/src/geometries/LatheGeometry.d.ts +0 -55
  85. package/three/src/geometries/OctahedronGeometry.d.ts +0 -25
  86. package/three/src/geometries/PlaneGeometry.d.ts +0 -48
  87. package/three/src/geometries/PolyhedronGeometry.d.ts +0 -54
  88. package/three/src/geometries/RingGeometry.d.ts +0 -52
  89. package/three/src/geometries/ShapeGeometry.d.ts +0 -53
  90. package/three/src/geometries/SphereGeometry.d.ts +0 -59
  91. package/three/src/geometries/TetrahedronGeometry.d.ts +0 -25
  92. package/three/src/geometries/TorusGeometry.d.ts +0 -49
  93. package/three/src/geometries/TorusKnotGeometry.d.ts +0 -52
  94. package/three/src/geometries/TubeGeometry.d.ts +0 -80
  95. package/three/src/geometries/WireframeGeometry.d.ts +0 -40
  96. package/three/src/helpers/ArrowHelper.d.ts +0 -86
  97. package/three/src/helpers/AxesHelper.d.ts +0 -50
  98. package/three/src/helpers/Box3Helper.d.ts +0 -44
  99. package/three/src/helpers/BoxHelper.d.ts +0 -64
  100. package/three/src/helpers/CameraHelper.d.ts +0 -80
  101. package/three/src/helpers/DirectionalLightHelper.d.ts +0 -81
  102. package/three/src/helpers/GridHelper.d.ts +0 -47
  103. package/three/src/helpers/HemisphereLightHelper.d.ts +0 -72
  104. package/three/src/helpers/PlaneHelper.d.ts +0 -50
  105. package/three/src/helpers/PointLightHelper.d.ts +0 -73
  106. package/three/src/helpers/PolarGridHelper.d.ts +0 -48
  107. package/three/src/helpers/SkeletonHelper.d.ts +0 -78
  108. package/three/src/helpers/SpotLightHelper.d.ts +0 -77
  109. package/three/src/lights/AmbientLight.d.ts +0 -36
  110. package/three/src/lights/DirectionalLight.d.ts +0 -103
  111. package/three/src/lights/DirectionalLightShadow.d.ts +0 -73
  112. package/three/src/lights/HemisphereLight.d.ts +0 -61
  113. package/three/src/lights/Light.d.ts +0 -82
  114. package/three/src/lights/LightProbe.d.ts +0 -47
  115. package/three/src/lights/LightShadow.d.ts +0 -169
  116. package/three/src/lights/PointLight.d.ts +0 -102
  117. package/three/src/lights/PointLightShadow.d.ts +0 -22
  118. package/three/src/lights/RectAreaLight.d.ts +0 -82
  119. package/three/src/lights/SpotLight.d.ts +0 -157
  120. package/three/src/lights/SpotLightShadow.d.ts +0 -72
  121. package/three/src/lights/webgpu/IESSpotLight.d.ts +0 -6
  122. package/three/src/loaders/AnimationLoader.d.ts +0 -9
  123. package/three/src/loaders/AudioLoader.d.ts +0 -6
  124. package/three/src/loaders/BufferGeometryLoader.d.ts +0 -10
  125. package/three/src/loaders/Cache.d.ts +0 -21
  126. package/three/src/loaders/CompressedTextureLoader.d.ts +0 -9
  127. package/three/src/loaders/CubeTextureLoader.d.ts +0 -9
  128. package/three/src/loaders/DataTextureLoader.d.ts +0 -9
  129. package/three/src/loaders/FileLoader.d.ts +0 -14
  130. package/three/src/loaders/ImageBitmapLoader.d.ts +0 -17
  131. package/three/src/loaders/ImageLoader.d.ts +0 -12
  132. package/three/src/loaders/Loader.d.ts +0 -45
  133. package/three/src/loaders/LoaderUtils.d.ts +0 -10
  134. package/three/src/loaders/LoadingManager.d.ts +0 -65
  135. package/three/src/loaders/MaterialLoader.d.ts +0 -19
  136. package/three/src/loaders/ObjectLoader.d.ts +0 -25
  137. package/three/src/loaders/TextureLoader.d.ts +0 -13
  138. package/three/src/materials/LineBasicMaterial.d.ts +0 -60
  139. package/three/src/materials/LineDashedMaterial.d.ts +0 -40
  140. package/three/src/materials/Material.d.ts +0 -608
  141. package/three/src/materials/Materials.d.ts +0 -18
  142. package/three/src/materials/MeshBasicMaterial.d.ts +0 -139
  143. package/three/src/materials/MeshDepthMaterial.d.ts +0 -76
  144. package/three/src/materials/MeshDistanceMaterial.d.ts +0 -62
  145. package/three/src/materials/MeshLambertMaterial.d.ts +0 -204
  146. package/three/src/materials/MeshMatcapMaterial.d.ts +0 -117
  147. package/three/src/materials/MeshNormalMaterial.d.ts +0 -93
  148. package/three/src/materials/MeshPhongMaterial.d.ts +0 -228
  149. package/three/src/materials/MeshPhysicalMaterial.d.ts +0 -236
  150. package/three/src/materials/MeshStandardMaterial.d.ts +0 -218
  151. package/three/src/materials/MeshToonMaterial.d.ts +0 -178
  152. package/three/src/materials/PointsMaterial.d.ts +0 -61
  153. package/three/src/materials/RawShaderMaterial.d.ts +0 -14
  154. package/three/src/materials/ShaderMaterial.d.ts +0 -175
  155. package/three/src/materials/ShadowMaterial.d.ts +0 -39
  156. package/three/src/materials/SpriteMaterial.d.ts +0 -66
  157. package/three/src/math/Box2.d.ts +0 -48
  158. package/three/src/math/Box3.d.ts +0 -66
  159. package/three/src/math/Color.d.ts +0 -358
  160. package/three/src/math/ColorManagement.d.ts +0 -37
  161. package/three/src/math/Cylindrical.d.ts +0 -26
  162. package/three/src/math/Euler.d.ts +0 -50
  163. package/three/src/math/Frustum.d.ts +0 -30
  164. package/three/src/math/Interpolant.d.ts +0 -10
  165. package/three/src/math/Line3.d.ts +0 -29
  166. package/three/src/math/MathUtils.d.ts +0 -131
  167. package/three/src/math/Matrix2.d.ts +0 -48
  168. package/three/src/math/Matrix3.d.ts +0 -154
  169. package/three/src/math/Matrix4.d.ts +0 -217
  170. package/three/src/math/Plane.d.ts +0 -47
  171. package/three/src/math/Quaternion.d.ts +0 -173
  172. package/three/src/math/Ray.d.ts +0 -55
  173. package/three/src/math/Sphere.d.ts +0 -47
  174. package/three/src/math/Spherical.d.ts +0 -27
  175. package/three/src/math/SphericalHarmonics3.d.ts +0 -50
  176. package/three/src/math/Triangle.d.ts +0 -54
  177. package/three/src/math/Vector2.d.ts +0 -321
  178. package/three/src/math/Vector3.d.ts +0 -301
  179. package/three/src/math/Vector4.d.ts +0 -239
  180. package/three/src/math/interpolants/CubicInterpolant.d.ts +0 -7
  181. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +0 -7
  182. package/three/src/math/interpolants/LinearInterpolant.d.ts +0 -7
  183. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +0 -7
  184. package/three/src/nodes/Nodes.d.ts +0 -231
  185. package/three/src/nodes/accessors/AccessorsUtils.d.ts +0 -9
  186. package/three/src/nodes/accessors/BatchNode.d.ts +0 -14
  187. package/three/src/nodes/accessors/BitangentNode.d.ts +0 -9
  188. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +0 -28
  189. package/three/src/nodes/accessors/BufferNode.d.ts +0 -13
  190. package/three/src/nodes/accessors/CameraNode.d.ts +0 -15
  191. package/three/src/nodes/accessors/ClippingNode.d.ts +0 -16
  192. package/three/src/nodes/accessors/CubeTextureNode.d.ts +0 -24
  193. package/three/src/nodes/accessors/InstanceNode.d.ts +0 -13
  194. package/three/src/nodes/accessors/MaterialNode.d.ts +0 -130
  195. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +0 -9
  196. package/three/src/nodes/accessors/ModelNode.d.ts +0 -20
  197. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +0 -8
  198. package/three/src/nodes/accessors/NormalNode.d.ts +0 -12
  199. package/three/src/nodes/accessors/Object3DNode.d.ts +0 -26
  200. package/three/src/nodes/accessors/PointUVNode.d.ts +0 -10
  201. package/three/src/nodes/accessors/PositionNode.d.ts +0 -9
  202. package/three/src/nodes/accessors/ReferenceNode.d.ts +0 -22
  203. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +0 -9
  204. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +0 -11
  205. package/three/src/nodes/accessors/SkinningNode.d.ts +0 -20
  206. package/three/src/nodes/accessors/StorageBufferNode.d.ts +0 -26
  207. package/three/src/nodes/accessors/StorageTextureNode.d.ts +0 -28
  208. package/three/src/nodes/accessors/TangentNode.d.ts +0 -12
  209. package/three/src/nodes/accessors/Texture3DNode.d.ts +0 -13
  210. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +0 -18
  211. package/three/src/nodes/accessors/TextureNode.d.ts +0 -37
  212. package/three/src/nodes/accessors/UVNode.d.ts +0 -4
  213. package/three/src/nodes/accessors/UniformsNode.d.ts +0 -23
  214. package/three/src/nodes/accessors/UserDataNode.d.ts +0 -11
  215. package/three/src/nodes/accessors/VertexColorNode.d.ts +0 -12
  216. package/three/src/nodes/code/CodeNode.d.ts +0 -23
  217. package/three/src/nodes/code/ExpressionNode.d.ts +0 -9
  218. package/three/src/nodes/code/FunctionCallNode.d.ts +0 -22
  219. package/three/src/nodes/code/FunctionNode.d.ts +0 -38
  220. package/three/src/nodes/core/AssignNode.d.ts +0 -18
  221. package/three/src/nodes/core/AttributeNode.d.ts +0 -15
  222. package/three/src/nodes/core/BypassNode.d.ts +0 -18
  223. package/three/src/nodes/core/CacheNode.d.ts +0 -20
  224. package/three/src/nodes/core/ConstNode.d.ts +0 -9
  225. package/three/src/nodes/core/ContextNode.d.ts +0 -21
  226. package/three/src/nodes/core/IndexNode.d.ts +0 -20
  227. package/three/src/nodes/core/InputNode.d.ts +0 -15
  228. package/three/src/nodes/core/LightingModel.d.ts +0 -46
  229. package/three/src/nodes/core/MRTNode.d.ts +0 -19
  230. package/three/src/nodes/core/Node.d.ts +0 -117
  231. package/three/src/nodes/core/NodeAttribute.d.ts +0 -9
  232. package/three/src/nodes/core/NodeBuilder.d.ts +0 -133
  233. package/three/src/nodes/core/NodeCache.d.ts +0 -49
  234. package/three/src/nodes/core/NodeCode.d.ts +0 -4
  235. package/three/src/nodes/core/NodeFrame.d.ts +0 -34
  236. package/three/src/nodes/core/NodeFunction.d.ts +0 -13
  237. package/three/src/nodes/core/NodeFunctionInput.d.ts +0 -7
  238. package/three/src/nodes/core/NodeKeywords.d.ts +0 -17
  239. package/three/src/nodes/core/NodeParser.d.ts +0 -5
  240. package/three/src/nodes/core/NodeUniform.d.ts +0 -14
  241. package/three/src/nodes/core/NodeUtils.d.ts +0 -18
  242. package/three/src/nodes/core/NodeVar.d.ts +0 -7
  243. package/three/src/nodes/core/NodeVarying.d.ts +0 -7
  244. package/three/src/nodes/core/OutputStructNode.d.ts +0 -12
  245. package/three/src/nodes/core/PropertyNode.d.ts +0 -43
  246. package/three/src/nodes/core/StackNode.d.ts +0 -17
  247. package/three/src/nodes/core/StructTypeNode.d.ts +0 -8
  248. package/three/src/nodes/core/TempNode.d.ts +0 -10
  249. package/three/src/nodes/core/UniformGroup.d.ts +0 -7
  250. package/three/src/nodes/core/UniformGroupNode.d.ts +0 -21
  251. package/three/src/nodes/core/UniformNode.d.ts +0 -20
  252. package/three/src/nodes/core/VarNode.d.ts +0 -28
  253. package/three/src/nodes/core/VaryingNode.d.ts +0 -21
  254. package/three/src/nodes/core/constants.d.ts +0 -27
  255. package/three/src/nodes/display/AfterImageNode.d.ts +0 -25
  256. package/three/src/nodes/display/AnamorphicNode.d.ts +0 -26
  257. package/three/src/nodes/display/BlendModeNode.d.ts +0 -43
  258. package/three/src/nodes/display/BloomNode.d.ts +0 -30
  259. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +0 -35
  260. package/three/src/nodes/display/ColorSpaceNode.d.ts +0 -32
  261. package/three/src/nodes/display/DenoiseNode.d.ts +0 -32
  262. package/three/src/nodes/display/DepthOfFieldNode.d.ts +0 -24
  263. package/three/src/nodes/display/DotScreenNode.d.ts +0 -22
  264. package/three/src/nodes/display/FXAANode.d.ts +0 -19
  265. package/three/src/nodes/display/FilmNode.d.ts +0 -21
  266. package/three/src/nodes/display/FrontFacingNode.d.ts +0 -10
  267. package/three/src/nodes/display/GTAONode.d.ts +0 -42
  268. package/three/src/nodes/display/GaussianBlurNode.d.ts +0 -27
  269. package/three/src/nodes/display/Lut3DNode.d.ts +0 -25
  270. package/three/src/nodes/display/NormalMapNode.d.ts +0 -21
  271. package/three/src/nodes/display/PassNode.d.ts +0 -62
  272. package/three/src/nodes/display/PixelationPassNode.d.ts +0 -41
  273. package/three/src/nodes/display/PosterizeNode.d.ts +0 -17
  274. package/three/src/nodes/display/RGBShiftNode.d.ts +0 -24
  275. package/three/src/nodes/display/RenderOutputNode.d.ts +0 -24
  276. package/three/src/nodes/display/SobelOperatorNode.d.ts +0 -17
  277. package/three/src/nodes/display/ToneMappingNode.d.ts +0 -25
  278. package/three/src/nodes/display/TransitionNode.d.ts +0 -27
  279. package/three/src/nodes/display/ViewportDepthNode.d.ts +0 -28
  280. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +0 -9
  281. package/three/src/nodes/display/ViewportNode.d.ts +0 -25
  282. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +0 -15
  283. package/three/src/nodes/display/ViewportTextureNode.d.ts +0 -25
  284. package/three/src/nodes/fog/FogExp2Node.d.ts +0 -18
  285. package/three/src/nodes/fog/FogNode.d.ts +0 -21
  286. package/three/src/nodes/fog/FogRangeNode.d.ts +0 -19
  287. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +0 -7
  288. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +0 -7
  289. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +0 -7
  290. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +0 -11
  291. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +0 -10
  292. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +0 -8
  293. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +0 -7
  294. package/three/src/nodes/functions/BSDF/LTC.d.ts +0 -7
  295. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +0 -7
  296. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +0 -7
  297. package/three/src/nodes/functions/BasicLightingModel.d.ts +0 -7
  298. package/three/src/nodes/functions/PhongLightingModel.d.ts +0 -7
  299. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +0 -23
  300. package/three/src/nodes/functions/ShadowMaskModel.d.ts +0 -9
  301. package/three/src/nodes/functions/ToonLightingModel.d.ts +0 -3
  302. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +0 -6
  303. package/three/src/nodes/functions/material/getRoughness.d.ts +0 -7
  304. package/three/src/nodes/geometry/RangeNode.d.ts +0 -19
  305. package/three/src/nodes/gpgpu/ComputeNode.d.ts +0 -20
  306. package/three/src/nodes/lighting/AONode.d.ts +0 -8
  307. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +0 -8
  308. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +0 -10
  309. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +0 -8
  310. package/three/src/nodes/lighting/EnvironmentNode.d.ts +0 -8
  311. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +0 -13
  312. package/three/src/nodes/lighting/IrradianceNode.d.ts +0 -8
  313. package/three/src/nodes/lighting/LightUtils.d.ts +0 -5
  314. package/three/src/nodes/lighting/LightingContextNode.d.ts +0 -22
  315. package/three/src/nodes/lighting/LightingNode.d.ts +0 -7
  316. package/three/src/nodes/lighting/LightsNode.d.ts +0 -19
  317. package/three/src/nodes/lighting/PointLightNode.d.ts +0 -10
  318. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +0 -21
  319. package/three/src/nodes/lighting/SpotLightNode.d.ts +0 -15
  320. package/three/src/nodes/loaders/NodeLoader.d.ts +0 -16
  321. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +0 -8
  322. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +0 -10
  323. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +0 -53
  324. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +0 -21
  325. package/three/src/nodes/materials/Materials.d.ts +0 -15
  326. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +0 -35
  327. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +0 -31
  328. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +0 -27
  329. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +0 -55
  330. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +0 -87
  331. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +0 -16
  332. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +0 -55
  333. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +0 -41
  334. package/three/src/nodes/materials/NodeMaterial.d.ts +0 -124
  335. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +0 -21
  336. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +0 -16
  337. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +0 -25
  338. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +0 -10
  339. package/three/src/nodes/materialx/MaterialXNodes.d.ts +0 -36
  340. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +0 -6
  341. package/three/src/nodes/materialx/lib/mx_noise.d.ts +0 -139
  342. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +0 -4
  343. package/three/src/nodes/math/CondNode.d.ts +0 -18
  344. package/three/src/nodes/math/HashNode.d.ts +0 -16
  345. package/three/src/nodes/math/MathNode.d.ts +0 -253
  346. package/three/src/nodes/math/MathUtils.d.ts +0 -16
  347. package/three/src/nodes/math/OperatorNode.d.ts +0 -61
  348. package/three/src/nodes/math/TriNoise3D.d.ts +0 -8
  349. package/three/src/nodes/pmrem/PMREMNode.d.ts +0 -16
  350. package/three/src/nodes/procedural/CheckerNode.d.ts +0 -15
  351. package/three/src/nodes/shadernode/ShaderNode.d.ts +0 -226
  352. package/three/src/nodes/utils/ArrayElementNode.d.ts +0 -9
  353. package/three/src/nodes/utils/ConvertNode.d.ts +0 -7
  354. package/three/src/nodes/utils/DiscardNode.d.ts +0 -17
  355. package/three/src/nodes/utils/EquirectUVNode.d.ts +0 -8
  356. package/three/src/nodes/utils/JoinNode.d.ts +0 -10
  357. package/three/src/nodes/utils/MatcapUVNode.d.ts +0 -8
  358. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +0 -14
  359. package/three/src/nodes/utils/OscNode.d.ts +0 -21
  360. package/three/src/nodes/utils/PackingNode.d.ts +0 -24
  361. package/three/src/nodes/utils/RTTNode.d.ts +0 -40
  362. package/three/src/nodes/utils/ReflectorNode.d.ts +0 -32
  363. package/three/src/nodes/utils/RemapNode.d.ts +0 -24
  364. package/three/src/nodes/utils/RotateNode.d.ts +0 -18
  365. package/three/src/nodes/utils/RotateUVNode.d.ts +0 -19
  366. package/three/src/nodes/utils/SplitNode.d.ts +0 -15
  367. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +0 -12
  368. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +0 -22
  369. package/three/src/nodes/utils/TimerNode.d.ts +0 -21
  370. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +0 -25
  371. package/three/src/objects/BatchedMesh.d.ts +0 -193
  372. package/three/src/objects/Bone.d.ts +0 -36
  373. package/three/src/objects/Group.d.ts +0 -43
  374. package/three/src/objects/InstancedMesh.d.ts +0 -175
  375. package/three/src/objects/LOD.d.ts +0 -104
  376. package/three/src/objects/Line.d.ts +0 -83
  377. package/three/src/objects/LineLoop.d.ts +0 -36
  378. package/three/src/objects/LineSegments.d.ts +0 -37
  379. package/three/src/objects/Mesh.d.ts +0 -90
  380. package/three/src/objects/Points.d.ts +0 -62
  381. package/three/src/objects/Skeleton.d.ts +0 -120
  382. package/three/src/objects/SkinnedMesh.d.ts +0 -156
  383. package/three/src/objects/Sprite.d.ts +0 -65
  384. package/three/src/renderers/WebGL3DRenderTarget.d.ts +0 -29
  385. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +0 -29
  386. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +0 -18
  387. package/three/src/renderers/WebGLRenderTarget.d.ts +0 -8
  388. package/three/src/renderers/WebGLRenderer.d.ts +0 -516
  389. package/three/src/renderers/common/Animation.d.ts +0 -13
  390. package/three/src/renderers/common/Attributes.d.ts +0 -22
  391. package/three/src/renderers/common/Backend.d.ts +0 -19
  392. package/three/src/renderers/common/Background.d.ts +0 -23
  393. package/three/src/renderers/common/BindGroup.d.ts +0 -9
  394. package/three/src/renderers/common/Binding.d.ts +0 -8
  395. package/three/src/renderers/common/Bindings.d.ts +0 -35
  396. package/three/src/renderers/common/Buffer.d.ts +0 -11
  397. package/three/src/renderers/common/BufferUtils.d.ts +0 -4
  398. package/three/src/renderers/common/ChainMap.d.ts +0 -9
  399. package/three/src/renderers/common/ClippingContext.d.ts +0 -23
  400. package/three/src/renderers/common/Color4.d.ts +0 -10
  401. package/three/src/renderers/common/ComputePipeline.d.ts +0 -8
  402. package/three/src/renderers/common/Constants.d.ts +0 -9
  403. package/three/src/renderers/common/CubeRenderTarget.d.ts +0 -10
  404. package/three/src/renderers/common/DataMap.d.ts +0 -30
  405. package/three/src/renderers/common/Geometries.d.ts +0 -31
  406. package/three/src/renderers/common/Info.d.ts +0 -34
  407. package/three/src/renderers/common/Pipeline.d.ts +0 -6
  408. package/three/src/renderers/common/Pipelines.d.ts +0 -53
  409. package/three/src/renderers/common/PostProcessing.d.ts +0 -21
  410. package/three/src/renderers/common/ProgrammableStage.d.ts +0 -10
  411. package/three/src/renderers/common/QuadMesh.d.ts +0 -14
  412. package/three/src/renderers/common/RenderBundle.d.ts +0 -9
  413. package/three/src/renderers/common/RenderBundles.d.ts +0 -11
  414. package/three/src/renderers/common/RenderContext.d.ts +0 -41
  415. package/three/src/renderers/common/RenderContexts.d.ts +0 -15
  416. package/three/src/renderers/common/RenderList.d.ts +0 -42
  417. package/three/src/renderers/common/RenderLists.d.ts +0 -11
  418. package/three/src/renderers/common/RenderObject.d.ts +0 -61
  419. package/three/src/renderers/common/RenderObjects.d.ts +0 -31
  420. package/three/src/renderers/common/RenderPipeline.d.ts +0 -8
  421. package/three/src/renderers/common/Renderer.d.ts +0 -183
  422. package/three/src/renderers/common/SampledTexture.d.ts +0 -27
  423. package/three/src/renderers/common/Sampler.d.ts +0 -11
  424. package/three/src/renderers/common/StorageBufferAttribute.d.ts +0 -7
  425. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +0 -8
  426. package/three/src/renderers/common/StorageTexture.d.ts +0 -5
  427. package/three/src/renderers/common/Textures.d.ts +0 -67
  428. package/three/src/renderers/common/Uniform.d.ts +0 -45
  429. package/three/src/renderers/common/UniformBuffer.d.ts +0 -6
  430. package/three/src/renderers/common/UniformsGroup.d.ts +0 -23
  431. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +0 -9
  432. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +0 -19
  433. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +0 -24
  434. package/three/src/renderers/common/nodes/NodeSampler.d.ts +0 -12
  435. package/three/src/renderers/common/nodes/NodeUniform.d.ts +0 -45
  436. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +0 -10
  437. package/three/src/renderers/common/nodes/Nodes.d.ts +0 -98
  438. package/three/src/renderers/shaders/ShaderChunk.d.ts +0 -143
  439. package/three/src/renderers/shaders/ShaderLib.d.ts +0 -29
  440. package/three/src/renderers/shaders/UniformsLib.d.ts +0 -189
  441. package/three/src/renderers/shaders/UniformsUtils.d.ts +0 -14
  442. package/three/src/renderers/webgl/WebGLAttributes.d.ts +0 -21
  443. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +0 -20
  444. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +0 -12
  445. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +0 -35
  446. package/three/src/renderers/webgl/WebGLClipping.d.ts +0 -26
  447. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +0 -8
  448. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +0 -9
  449. package/three/src/renderers/webgl/WebGLExtensions.d.ts +0 -7
  450. package/three/src/renderers/webgl/WebGLGeometries.d.ts +0 -13
  451. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +0 -10
  452. package/three/src/renderers/webgl/WebGLInfo.d.ts +0 -39
  453. package/three/src/renderers/webgl/WebGLLights.d.ts +0 -49
  454. package/three/src/renderers/webgl/WebGLObjects.d.ts +0 -6
  455. package/three/src/renderers/webgl/WebGLProgram.d.ts +0 -30
  456. package/three/src/renderers/webgl/WebGLPrograms.d.ts +0 -218
  457. package/three/src/renderers/webgl/WebGLProperties.d.ts +0 -8
  458. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +0 -52
  459. package/three/src/renderers/webgl/WebGLShader.d.ts +0 -1
  460. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +0 -38
  461. package/three/src/renderers/webgl/WebGLState.d.ts +0 -71
  462. package/three/src/renderers/webgl/WebGLTextures.d.ts +0 -22
  463. package/three/src/renderers/webgl/WebGLUniforms.d.ts +0 -12
  464. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +0 -17
  465. package/three/src/renderers/webgl/WebGLUtils.d.ts +0 -8
  466. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +0 -14
  467. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +0 -21
  468. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +0 -10
  469. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +0 -75
  470. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +0 -6
  471. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +0 -6
  472. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +0 -328
  473. package/three/src/renderers/webxr/WebXRController.d.ts +0 -63
  474. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +0 -22
  475. package/three/src/renderers/webxr/WebXRManager.d.ts +0 -87
  476. package/three/src/scenes/Fog.d.ts +0 -77
  477. package/three/src/scenes/FogExp2.d.ts +0 -66
  478. package/three/src/scenes/Scene.d.ts +0 -118
  479. package/three/src/textures/CanvasTexture.d.ts +0 -34
  480. package/three/src/textures/CompressedArrayTexture.d.ts +0 -61
  481. package/three/src/textures/CompressedCubeTexture.d.ts +0 -9
  482. package/three/src/textures/CompressedTexture.d.ts +0 -74
  483. package/three/src/textures/CubeTexture.d.ts +0 -82
  484. package/three/src/textures/Data3DTexture.d.ts +0 -96
  485. package/three/src/textures/DataArrayTexture.d.ts +0 -123
  486. package/three/src/textures/DataTexture.d.ts +0 -92
  487. package/three/src/textures/DepthTexture.d.ts +0 -85
  488. package/three/src/textures/FramebufferTexture.d.ts +0 -62
  489. package/three/src/textures/Source.d.ts +0 -75
  490. package/three/src/textures/Texture.d.ts +0 -445
  491. package/three/src/textures/VideoTexture.d.ts +0 -73
  492. package/three/src/textures/types.d.ts +0 -9
  493. package/three/src/utils.d.ts +0 -3
  494. package/three/three.webgpu.d.ts +0 -1
  495. package/three.webgpu.d.ts +0 -1
  496. package/three.webgpu.js +0 -63045
@@ -1,218 +0,0 @@
1
- import { ColorSpace, Combine, DepthPackingStrategies, GLSLVersion, Mapping, ShadowMapType, ToneMapping } from '../../constants.js';
2
- import { Object3D } from '../../core/Object3D.js';
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- import { Light } from '../../lights/Light.js';
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- import { Material } from '../../materials/Material.js';
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- import { Scene } from '../../scenes/Scene.js';
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- import { IUniform } from '../shaders/UniformsLib.js';
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- import { WebGLRenderer } from '../WebGLRenderer.js';
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- import { WebGLBindingStates } from './WebGLBindingStates.js';
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- import { WebGLCapabilities } from './WebGLCapabilities.js';
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- import { WebGLClipping } from './WebGLClipping.js';
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- import { WebGLCubeMaps } from './WebGLCubeMaps.js';
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- import { WebGLExtensions } from './WebGLExtensions.js';
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- import { WebGLLightsState } from './WebGLLights.js';
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- import { WebGLProgram } from './WebGLProgram.js';
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-
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- export interface WebGLProgramParameters {
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- shaderID: string;
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- shaderType: string;
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- shaderName: string;
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-
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- vertexShader: string;
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- fragmentShader: string;
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- defines: { [define: string]: string | number | boolean } | undefined;
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-
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- customVertexShaderID: string | undefined;
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- customFragmentShaderID: string | undefined;
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-
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- isRawShaderMaterial: boolean;
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- glslVersion: GLSLVersion | null | undefined;
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-
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- precision: 'lowp' | 'mediump' | 'highp';
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-
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- batching: boolean;
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- batchingColor: boolean;
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- instancing: boolean;
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- instancingColor: boolean;
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- instancingMorph: boolean;
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-
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- supportsVertexTextures: boolean;
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- outputColorSpace: ColorSpace;
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- alphaToCoverage: boolean;
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-
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- map: boolean;
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- matcap: boolean;
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- envMap: boolean;
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- envMapMode: Mapping | false;
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- envMapCubeUVHeight: number | null;
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- aoMap: boolean;
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- lightMap: boolean;
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- bumpMap: boolean;
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- normalMap: boolean;
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- displacementMap: boolean;
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- emissiveMap: boolean;
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-
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- normalMapObjectSpace: boolean;
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- normalMapTangentSpace: boolean;
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-
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- metalnessMap: boolean;
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- roughnessMap: boolean;
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-
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- anisotropy: boolean;
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- anisotropyMap: boolean;
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-
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- clearcoat: boolean;
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- clearcoatMap: boolean;
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- clearcoatNormalMap: boolean;
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- clearcoatRoughnessMap: boolean;
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-
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- dispersion: boolean;
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-
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- iridescence: boolean;
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- iridescenceMap: boolean;
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- iridescenceThicknessMap: boolean;
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-
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- sheen: boolean;
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- sheenColorMap: boolean;
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- sheenRoughnessMap: boolean;
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-
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- specularMap: boolean;
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- specularColorMap: boolean;
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- specularIntensityMap: boolean;
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-
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- transmission: boolean;
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- transmissionMap: boolean;
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- thicknessMap: boolean;
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-
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- gradientMap: boolean;
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-
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- opaque: boolean;
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-
91
- alphaMap: boolean;
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- alphaTest: boolean;
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- alphaHash: boolean;
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-
95
- combine: Combine | undefined;
96
-
97
- //
98
-
99
- mapUv: string | false;
100
- aoMapUv: string | false;
101
- lightMapUv: string | false;
102
- bumpMapUv: string | false;
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- normalMapUv: string | false;
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- displacementMapUv: string | false;
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- emissiveMapUv: string | false;
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-
107
- metalnessMapUv: string | false;
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- roughnessMapUv: string | false;
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-
110
- anisotropyMapUv: string | false;
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-
112
- clearcoatMapUv: string | false;
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- clearcoatNormalMapUv: string | false;
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- clearcoatRoughnessMapUv: string | false;
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-
116
- iridescenceMapUv: string | false;
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- iridescenceThicknessMapUv: string | false;
118
-
119
- sheenColorMapUv: string | false;
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- sheenRoughnessMapUv: string | false;
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-
122
- specularMapUv: string | false;
123
- specularColorMapUv: string | false;
124
- specularIntensityMapUv: string | false;
125
-
126
- transmissionMapUv: string | false;
127
- thicknessMapUv: string | false;
128
-
129
- alphaMapUv: string | false;
130
-
131
- //
132
-
133
- vertexTangents: boolean;
134
- vertexColors: boolean;
135
- vertexAlphas: boolean;
136
- vertexUv1s: boolean;
137
- vertexUv2s: boolean;
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- vertexUv3s: boolean;
139
-
140
- pointsUvs: boolean;
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-
142
- fog: boolean;
143
- useFog: boolean;
144
- fogExp2: boolean;
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-
146
- flatShading: boolean;
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-
148
- sizeAttenuation: boolean;
149
- logarithmicDepthBuffer: boolean;
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-
151
- skinning: boolean;
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-
153
- morphTargets: boolean;
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- morphNormals: boolean;
155
- morphColors: boolean;
156
- morphTargetsCount: number;
157
- morphTextureStride: number;
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-
159
- numDirLights: number;
160
- numPointLights: number;
161
- numSpotLights: number;
162
- numSpotLightMaps: number;
163
- numRectAreaLights: number;
164
- numHemiLights: number;
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-
166
- numDirLightShadows: number;
167
- numPointLightShadows: number;
168
- numSpotLightShadows: number;
169
- numSpotLightShadowsWithMaps: number;
170
-
171
- numLightProbes: number;
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-
173
- numClippingPlanes: number;
174
- numClipIntersection: number;
175
-
176
- dithering: boolean;
177
-
178
- shadowMapEnabled: boolean;
179
- shadowMapType: ShadowMapType;
180
-
181
- toneMapping: ToneMapping;
182
-
183
- decodeVideoTexture: boolean;
184
-
185
- premultipliedAlpha: boolean;
186
-
187
- doubleSided: boolean;
188
- flipSided: boolean;
189
-
190
- useDepthPacking: boolean;
191
- depthPacking: DepthPackingStrategies | 0;
192
-
193
- index0AttributeName: string | undefined;
194
-
195
- extensionClipCullDistance: boolean;
196
- extensionMultiDraw: boolean;
197
-
198
- rendererExtensionParallelShaderCompile: boolean;
199
-
200
- customProgramCacheKey: string;
201
- }
202
-
203
- export interface WebGLProgramParametersWithUniforms extends WebGLProgramParameters {
204
- uniforms: { [uniform: string]: IUniform };
205
- }
206
-
207
- export class WebGLPrograms {
208
- constructor(renderer: WebGLRenderer, cubemaps: WebGLCubeMaps, extensions: WebGLExtensions, capabilities: WebGLCapabilities, bindingStates: WebGLBindingStates, clipping: WebGLClipping);
209
-
210
- programs: WebGLProgram[];
211
-
212
- getParameters(material: Material, lights: WebGLLightsState, shadows: Light[], scene: Scene, object: Object3D): WebGLProgramParameters;
213
-
214
- getProgramCacheKey(parameters: WebGLProgramParameters): string;
215
- getUniforms(material: Material): { [uniform: string]: IUniform };
216
- acquireProgram(parameters: WebGLProgramParametersWithUniforms, cacheKey: string): WebGLProgram;
217
- releaseProgram(program: WebGLProgram): void;
218
- }
@@ -1,8 +0,0 @@
1
- export class WebGLProperties {
2
- constructor();
3
-
4
- get(object: any): any;
5
- remove(object: any): void;
6
- update(object: any, key: any, value: any): any;
7
- dispose(): void;
8
- }
@@ -1,52 +0,0 @@
1
- import { Camera } from '../../cameras/Camera.js';
2
- import { BufferGeometry } from '../../core/BufferGeometry.js';
3
- import { Object3D } from '../../core/Object3D.js';
4
- import { Material } from '../../materials/Material.js';
5
- import { Group } from '../../objects/Group.js';
6
- import { Scene } from '../../scenes/Scene.js';
7
- import { WebGLProgram } from './WebGLProgram.js';
8
- import { WebGLProperties } from './WebGLProperties.js';
9
-
10
- export interface RenderItem {
11
- id: number;
12
- object: Object3D;
13
- geometry: BufferGeometry | null;
14
- material: Material;
15
- program: WebGLProgram;
16
- groupOrder: number;
17
- renderOrder: number;
18
- z: number;
19
- group: Group | null;
20
- }
21
-
22
- export class WebGLRenderList {
23
- constructor(properties: WebGLProperties);
24
-
25
- /**
26
- * @default []
27
- */
28
- opaque: RenderItem[];
29
-
30
- /**
31
- * @default []
32
- */
33
- transparent: RenderItem[];
34
-
35
- /**
36
- * @default []
37
- */
38
- transmissive: RenderItem[];
39
-
40
- init(): void;
41
- push(object: Object3D, geometry: BufferGeometry | null, material: Material, groupOrder: number, z: number, group: Group | null): void;
42
- unshift(object: Object3D, geometry: BufferGeometry | null, material: Material, groupOrder: number, z: number, group: Group | null): void;
43
- sort(opaqueSort: (a: any, b: any) => number, transparentSort: (a: any, b: any) => number): void;
44
- finish(): void;
45
- }
46
-
47
- export class WebGLRenderLists {
48
- constructor(properties: WebGLProperties);
49
-
50
- dispose(): void;
51
- get(scene: Scene, renderCallDepth: number): WebGLRenderList;
52
- }
@@ -1 +0,0 @@
1
- export function WebGLShader(gl: WebGLRenderingContext, type: string, string: string): WebGLShader;
@@ -1,38 +0,0 @@
1
- import { Camera } from '../../cameras/Camera.js';
2
- import { ShadowMapType } from '../../constants.js';
3
- import { Light } from '../../lights/Light.js';
4
- import { Scene } from '../../scenes/Scene.js';
5
- import { WebGLRenderer } from '../WebGLRenderer.js';
6
- import { WebGLCapabilities } from './WebGLCapabilities.js';
7
- import { WebGLObjects } from './WebGLObjects.js';
8
-
9
- export class WebGLShadowMap {
10
- constructor(_renderer: WebGLRenderer, _objects: WebGLObjects, _capabilities: WebGLCapabilities);
11
-
12
- /**
13
- * @default false
14
- */
15
- enabled: boolean;
16
-
17
- /**
18
- * @default true
19
- */
20
- autoUpdate: boolean;
21
-
22
- /**
23
- * @default false
24
- */
25
- needsUpdate: boolean;
26
-
27
- /**
28
- * @default THREE.PCFShadowMap
29
- */
30
- type: ShadowMapType;
31
-
32
- render(shadowsArray: Light[], scene: Scene, camera: Camera): void;
33
-
34
- /**
35
- * @deprecated Use {@link Material#shadowSide} instead.
36
- */
37
- cullFace: any;
38
- }
@@ -1,71 +0,0 @@
1
- import { Blending, BlendingDstFactor, BlendingEquation, BlendingSrcFactor, CullFace, DepthModes } from '../../constants.js';
2
- import { Material } from '../../materials/Material.js';
3
- import { Vector4 } from '../../math/Vector4.js';
4
- import { WebGLRenderTarget } from '../WebGLRenderTarget.js';
5
-
6
- export class WebGLColorBuffer {
7
- constructor();
8
-
9
- setMask(colorMask: boolean): void;
10
- setLocked(lock: boolean): void;
11
- setClear(r: number, g: number, b: number, a: number, premultipliedAlpha: boolean): void;
12
- reset(): void;
13
- }
14
-
15
- export class WebGLDepthBuffer {
16
- constructor();
17
-
18
- setTest(depthTest: boolean): void;
19
- setMask(depthMask: boolean): void;
20
- setFunc(depthFunc: DepthModes): void;
21
- setLocked(lock: boolean): void;
22
- setClear(depth: number): void;
23
- reset(): void;
24
- }
25
-
26
- export class WebGLStencilBuffer {
27
- constructor();
28
-
29
- setTest(stencilTest: boolean): void;
30
- setMask(stencilMask: number): void;
31
- setFunc(stencilFunc: number, stencilRef: number, stencilMask: number): void;
32
- setOp(stencilFail: number, stencilZFail: number, stencilZPass: number): void;
33
- setLocked(lock: boolean): void;
34
- setClear(stencil: number): void;
35
- reset(): void;
36
- }
37
-
38
- export class WebGLState {
39
- constructor(gl: WebGLRenderingContext);
40
-
41
- buffers: {
42
- color: WebGLColorBuffer;
43
- depth: WebGLDepthBuffer;
44
- stencil: WebGLStencilBuffer;
45
- };
46
-
47
- enable(id: number): void;
48
- disable(id: number): void;
49
- bindFramebuffer(target: number, framebuffer: WebGLFramebuffer | null): void;
50
- drawBuffers(renderTarget: WebGLRenderTarget | null, framebuffer: WebGLFramebuffer | null): void;
51
- useProgram(program: any): boolean;
52
- setBlending(blending: Blending, blendEquation?: BlendingEquation, blendSrc?: BlendingSrcFactor, blendDst?: BlendingDstFactor, blendEquationAlpha?: BlendingEquation, blendSrcAlpha?: BlendingSrcFactor, blendDstAlpha?: BlendingDstFactor, premultiplyAlpha?: boolean): void;
53
- setMaterial(material: Material, frontFaceCW: boolean): void;
54
- setFlipSided(flipSided: boolean): void;
55
- setCullFace(cullFace: CullFace): void;
56
- setLineWidth(width: number): void;
57
- setPolygonOffset(polygonoffset: boolean, factor?: number, units?: number): void;
58
- setScissorTest(scissorTest: boolean): void;
59
- activeTexture(webglSlot: number): void;
60
- bindTexture(webglType: number, webglTexture: any): void;
61
- unbindTexture(): void;
62
- // Same interface as https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/compressedTexImage2D
63
- compressedTexImage2D(target: number, level: number, internalformat: number, width: number, height: number, border: number, data: ArrayBufferView): void;
64
- // Same interface as https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texImage2D
65
- texImage2D(target: number, level: number, internalformat: number, width: number, height: number, border: number, format: number, type: number, pixels: ArrayBufferView | null): void;
66
- texImage2D(target: number, level: number, internalformat: number, format: number, type: number, source: any): void;
67
- texImage3D(target: number, level: number, internalformat: number, width: number, height: number, depth: number, border: number, format: number, type: number, pixels: any): void;
68
- scissor(scissor: Vector4): void;
69
- viewport(viewport: Vector4): void;
70
- reset(): void;
71
- }
@@ -1,22 +0,0 @@
1
- import { WebGLCapabilities } from './WebGLCapabilities.js';
2
- import { WebGLExtensions } from './WebGLExtensions.js';
3
- import { WebGLInfo } from './WebGLInfo.js';
4
- import { WebGLProperties } from './WebGLProperties.js';
5
- import { WebGLState } from './WebGLState.js';
6
- import { WebGLUtils } from './WebGLUtils.js';
7
-
8
- export class WebGLTextures {
9
- constructor(gl: WebGLRenderingContext, extensions: WebGLExtensions, state: WebGLState, properties: WebGLProperties, capabilities: WebGLCapabilities, utils: WebGLUtils, info: WebGLInfo);
10
-
11
- allocateTextureUnit(): void;
12
- resetTextureUnits(): void;
13
- setTexture2D(texture: any, slot: number): void;
14
- setTexture2DArray(texture: any, slot: number): void;
15
- setTexture3D(texture: any, slot: number): void;
16
- setTextureCube(texture: any, slot: number): void;
17
- setupRenderTarget(renderTarget: any): void;
18
- updateRenderTargetMipmap(renderTarget: any): void;
19
- updateMultisampleRenderTarget(renderTarget: any): void;
20
- safeSetTexture2D(texture: any, slot: number): void;
21
- safeSetTextureCube(texture: any, slot: number): void;
22
- }
@@ -1,12 +0,0 @@
1
- import { WebGLProgram } from './WebGLProgram.js';
2
- import { WebGLTextures } from './WebGLTextures.js';
3
-
4
- export class WebGLUniforms {
5
- constructor(gl: WebGLRenderingContext, program: WebGLProgram);
6
-
7
- setValue(gl: WebGLRenderingContext, name: string, value: any, textures: WebGLTextures): void;
8
- setOptional(gl: WebGLRenderingContext, object: any, name: string): void;
9
-
10
- static upload(gl: WebGLRenderingContext, seq: any, values: any[], textures: WebGLTextures): void;
11
- static seqWithValue(seq: any, values: any[]): any[];
12
- }
@@ -1,17 +0,0 @@
1
- import { UniformsGroup } from '../../core/UniformsGroup.js';
2
-
3
- import { WebGLCapabilities } from './WebGLCapabilities.js';
4
- import { WebGLInfo } from './WebGLInfo.js';
5
- import { WebGLProgram } from './WebGLProgram.js';
6
- import { WebGLState } from './WebGLState.js';
7
-
8
- export function WebGLUniformsGroups(
9
- gl: WebGLRenderingContext,
10
- info: WebGLInfo,
11
- capabilities: WebGLCapabilities,
12
- state: WebGLState
13
- ): {
14
- dispose: () => void;
15
- update: (uniformsGroup: UniformsGroup, program: WebGLProgram) => void;
16
- bind: (uniformsGroup: UniformsGroup, program: WebGLProgram) => void;
17
- };
@@ -1,8 +0,0 @@
1
- import { ColorSpace, CompressedPixelFormat, PixelFormat, TextureDataType } from '../../constants.js';
2
- import { WebGLExtensions } from './WebGLExtensions.js';
3
-
4
- export class WebGLUtils {
5
- constructor(gl: WebGLRenderingContext | WebGL2RenderingContext, extensions: WebGLExtensions);
6
-
7
- convert(p: PixelFormat | CompressedPixelFormat | TextureDataType, colorSpace?: ColorSpace): number | null;
8
- }
@@ -1,14 +0,0 @@
1
- import { CoordinateSystem } from '../../constants.js';
2
- import Backend, { BackendParameters } from '../common/Backend.js';
3
-
4
- export interface WebGLBackendParameters extends BackendParameters {
5
- trackTimestamp?: boolean | undefined;
6
- }
7
-
8
- export default class WebGLBackend extends Backend {
9
- constructor(parameters?: BackendParameters);
10
-
11
- get coordinateSystem(): CoordinateSystem;
12
-
13
- getMaxAnisotropy(): number;
14
- }
@@ -1,21 +0,0 @@
1
- import { CoordinateSystem } from '../../constants.js';
2
- import Backend, { BackendParameters } from '../common/Backend.js';
3
-
4
- export interface WebGPUBackendParameters extends BackendParameters {
5
- alpha?: boolean | undefined;
6
- antialias?: boolean | undefined;
7
- sampleCount?: number | undefined;
8
- trackTimestamp?: boolean | undefined;
9
- }
10
-
11
- export default class WebGPUBackend extends Backend {
12
- readonly isWebGPUBackend: true;
13
-
14
- constructor(parameters?: WebGPUBackendParameters);
15
-
16
- get coordinateSystem(): CoordinateSystem;
17
-
18
- // utils public
19
-
20
- getMaxAnisotropy(): number;
21
- }
@@ -1,10 +0,0 @@
1
- import Renderer, { RendererParameters } from '../common/Renderer.js';
2
- import { WebGPUBackendParameters } from './WebGPUBackend.js';
3
-
4
- export interface WebGPURendererParameters extends RendererParameters, WebGPUBackendParameters {
5
- forceWebGL?: boolean | undefined;
6
- }
7
-
8
- export default class WebGPURenderer extends Renderer {
9
- constructor(parameters?: WebGPURendererParameters);
10
- }
@@ -1,75 +0,0 @@
1
- import CodeNode from '../../../nodes/code/CodeNode.js';
2
- import { NodeShaderStage } from '../../../nodes/core/constants.js';
3
- import NodeBuilder from '../../../nodes/core/NodeBuilder.js';
4
- import NodeUniform from '../../../nodes/core/NodeUniform.js';
5
- import NodeVar from '../../../nodes/core/NodeVar.js';
6
- import StructTypeNode from '../../../nodes/core/StructTypeNode.js';
7
- import { ShaderNode } from '../../../nodes/shadernode/ShaderNode.js';
8
- import { Texture } from '../../../textures/Texture.js';
9
- import NodeUniformsGroup from '../../common/nodes/NodeUniformsGroup.js';
10
-
11
- type BuiltinStage = NodeShaderStage | 'attribute' | 'output';
12
- interface BuiltinType {
13
- name: string;
14
- property: string;
15
- type: string;
16
- }
17
-
18
- export default class WGSLNodeBuilder extends NodeBuilder {
19
- builtins: { [key in BuiltinStage]: Map<string, BuiltinType> };
20
- uniformGroups: { [key in NodeShaderStage]: NodeUniformsGroup };
21
-
22
- needsColorSpaceToLinear(texture: Texture): boolean;
23
- _generateTextureSample(texture: Texture, textureProperty: string, uvSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
24
- _generateVideoSample(textureProperty: string, uvSnippet: string, shaderStage: NodeShaderStage): string;
25
- _generateTextureSampleLevel(texture: Texture, textureProperty: string, uvSnippet: string, levelSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
26
- generateTextureLod(texture: Texture, textureProperty: string, uvSnippet: string, levelSnippet: string): string;
27
- generateTextureLoad(texture: Texture, textureProperty: string, uvIndexSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
28
- generateTextureStore(texture: Texture, textureProperty: string, uvIndexSnippet: string, valueSnippet: string): string;
29
- isUnfilterable(texture: Texture): boolean;
30
- generateTexture(texture: Texture, textureProperty: string, uvSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
31
- generateTextureGrad(texture: Texture, textureProperty: string, uvSnippet: string, gradSnippet: string[], depthSnippet: string | null, shaderStage: NodeShaderStage): string;
32
- generateTextureCompare(texture: Texture, textureProperty: string, uvSnippet: string, compareSnippet: String, shaderStage: NodeShaderStage): string;
33
- generateTextureLevel(texture: Texture, textureProperty: string, uvSnippet: string, levelSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
34
-
35
- getPropertyName<TValue>(node: NodeVar | NodeUniform<TValue>, shaderStage: NodeShaderStage): string;
36
-
37
- getOutputStructName(): string;
38
-
39
- _getUniformGroupCount(shaderStage: NodeShaderStage): number;
40
-
41
- getFunctionOperator(op: string): string | null;
42
- // getStorageAccess(node: StorageTextureNode | StorageBufferNode): string;
43
-
44
- getBuiltin(name: string, property: string, type: string, shaderStage: BuiltinStage): string;
45
- getVertexIndex(): string;
46
- getInstanceIndex(): string;
47
- getDrawIndex(): null;
48
-
49
- buildFunctionCode(shaderNode: ShaderNode): string;
50
-
51
- getFragDepth(): string;
52
- getFragCoord(): string;
53
- getFrontFacing(): string;
54
-
55
- getBuiltins(shaderStage: BuiltinStage): string;
56
- getAttributes(shaderStage: NodeShaderStage): string;
57
-
58
- getStructMembers(struct: StructTypeNode): string;
59
- getStructs(shaderStage: NodeShaderStage): string;
60
-
61
- getVar(type: string, name: string): string;
62
- getVars(shaderStage: NodeShaderStage): string;
63
- getVaryings(shaderStage: NodeShaderStage): string;
64
- getUniforms(shaderStage: NodeShaderStage): string;
65
- buildCode(): void;
66
- getMethod(method: string, output?: string | null): string;
67
-
68
- _getWGSLMethod(method: string): CodeNode | string;
69
- _include(name: string): CodeNode;
70
- _getWGSLVertexCode(shaderData: { [key: string]: string }): string;
71
- _getWGSLFragmentCode(shaderData: { [key: string]: string }): string;
72
- _getWGSLComputeCode(shaderData: { [key: string]: string }, workgroupSize: string): string;
73
- _getWGSLStruct(name: string, vars: string): string;
74
- _getWGSLStructBinding(name: string, vars: string, access: string, binding: number, group: number): string;
75
- }
@@ -1,6 +0,0 @@
1
- import NodeFunction from '../../../nodes/core/NodeFunction.js';
2
-
3
- export default class WGSLNodeFunction extends NodeFunction {
4
- constructor(source: string);
5
- getCode(name?: string): string;
6
- }
@@ -1,6 +0,0 @@
1
- import NodeParser from '../../../nodes/core/NodeParser.js';
2
- import WGSLNodeFunction from './WGSLNodeFunction.js';
3
-
4
- export default class WGSLNodeParser extends NodeParser {
5
- parseFunction(source: string): WGSLNodeFunction;
6
- }