@nativescript/canvas-three 2.0.0-webgpu.34 → 2.0.0-webgpu.35

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (496) hide show
  1. package/README.md +50 -19
  2. package/index.d.ts +1 -1
  3. package/index.js +2 -2
  4. package/index.js.map +1 -1
  5. package/package.json +3 -2
  6. package/three/src/Three.Legacy.d.ts +0 -20
  7. package/three/src/Three.WebGPU.d.ts +0 -180
  8. package/three/src/Three.d.ts +0 -189
  9. package/three/src/animation/AnimationAction.d.ts +0 -86
  10. package/three/src/animation/AnimationClip.d.ts +0 -50
  11. package/three/src/animation/AnimationMixer.d.ts +0 -35
  12. package/three/src/animation/AnimationObjectGroup.d.ts +0 -17
  13. package/three/src/animation/AnimationUtils.d.ts +0 -40
  14. package/three/src/animation/KeyframeTrack.d.ts +0 -55
  15. package/three/src/animation/PropertyBinding.d.ts +0 -43
  16. package/three/src/animation/PropertyMixer.d.ts +0 -17
  17. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +0 -10
  18. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +0 -11
  19. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +0 -11
  20. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +0 -11
  21. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +0 -10
  22. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +0 -11
  23. package/three/src/audio/Audio.d.ts +0 -270
  24. package/three/src/audio/AudioAnalyser.d.ts +0 -58
  25. package/three/src/audio/AudioContext.d.ts +0 -19
  26. package/three/src/audio/AudioListener.d.ts +0 -96
  27. package/three/src/audio/PositionalAudio.d.ts +0 -101
  28. package/three/src/cameras/ArrayCamera.d.ts +0 -32
  29. package/three/src/cameras/Camera.d.ts +0 -74
  30. package/three/src/cameras/CubeCamera.d.ts +0 -68
  31. package/three/src/cameras/OrthographicCamera.d.ts +0 -167
  32. package/three/src/cameras/PerspectiveCamera.d.ts +0 -254
  33. package/three/src/cameras/StereoCamera.d.ts +0 -50
  34. package/three/src/constants.d.ts +0 -802
  35. package/three/src/core/BufferAttribute.d.ts +0 -592
  36. package/three/src/core/BufferGeometry.d.ts +0 -417
  37. package/three/src/core/Clock.d.ts +0 -72
  38. package/three/src/core/EventDispatcher.d.ts +0 -74
  39. package/three/src/core/GLBufferAttribute.d.ts +0 -121
  40. package/three/src/core/InstancedBufferAttribute.d.ts +0 -32
  41. package/three/src/core/InstancedBufferGeometry.d.ts +0 -37
  42. package/three/src/core/InstancedInterleavedBuffer.d.ts +0 -22
  43. package/three/src/core/InterleavedBuffer.d.ts +0 -162
  44. package/three/src/core/InterleavedBufferAttribute.d.ts +0 -201
  45. package/three/src/core/Layers.d.ts +0 -72
  46. package/three/src/core/Object3D.d.ts +0 -644
  47. package/three/src/core/Raycaster.d.ts +0 -199
  48. package/three/src/core/RenderTarget.d.ts +0 -89
  49. package/three/src/core/Uniform.d.ts +0 -38
  50. package/three/src/core/UniformsGroup.d.ts +0 -33
  51. package/three/src/extras/DataUtils.d.ts +0 -22
  52. package/three/src/extras/Earcut.d.ts +0 -15
  53. package/three/src/extras/ImageUtils.d.ts +0 -30
  54. package/three/src/extras/PMREMGenerator.d.ts +0 -82
  55. package/three/src/extras/ShapeUtils.d.ts +0 -25
  56. package/three/src/extras/TextureUtils.d.ts +0 -37
  57. package/three/src/extras/core/Curve.d.ts +0 -162
  58. package/three/src/extras/core/CurvePath.d.ts +0 -77
  59. package/three/src/extras/core/Interpolations.d.ts +0 -36
  60. package/three/src/extras/core/Path.d.ts +0 -148
  61. package/three/src/extras/core/Shape.d.ts +0 -86
  62. package/three/src/extras/core/ShapePath.d.ts +0 -98
  63. package/three/src/extras/curves/ArcCurve.d.ts +0 -34
  64. package/three/src/extras/curves/CatmullRomCurve3.d.ts +0 -77
  65. package/three/src/extras/curves/CubicBezierCurve.d.ts +0 -72
  66. package/three/src/extras/curves/CubicBezierCurve3.d.ts +0 -72
  67. package/three/src/extras/curves/Curves.d.ts +0 -10
  68. package/three/src/extras/curves/EllipseCurve.d.ts +0 -106
  69. package/three/src/extras/curves/LineCurve.d.ts +0 -42
  70. package/three/src/extras/curves/LineCurve3.d.ts +0 -42
  71. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +0 -64
  72. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +0 -64
  73. package/three/src/extras/curves/SplineCurve.d.ts +0 -52
  74. package/three/src/geometries/BoxGeometry.d.ts +0 -52
  75. package/three/src/geometries/CapsuleGeometry.d.ts +0 -48
  76. package/three/src/geometries/CircleGeometry.d.ts +0 -51
  77. package/three/src/geometries/ConeGeometry.d.ts +0 -56
  78. package/three/src/geometries/CylinderGeometry.d.ts +0 -55
  79. package/three/src/geometries/DodecahedronGeometry.d.ts +0 -25
  80. package/three/src/geometries/EdgesGeometry.d.ts +0 -41
  81. package/three/src/geometries/ExtrudeGeometry.d.ts +0 -139
  82. package/three/src/geometries/Geometries.d.ts +0 -21
  83. package/three/src/geometries/IcosahedronGeometry.d.ts +0 -26
  84. package/three/src/geometries/LatheGeometry.d.ts +0 -55
  85. package/three/src/geometries/OctahedronGeometry.d.ts +0 -25
  86. package/three/src/geometries/PlaneGeometry.d.ts +0 -48
  87. package/three/src/geometries/PolyhedronGeometry.d.ts +0 -54
  88. package/three/src/geometries/RingGeometry.d.ts +0 -52
  89. package/three/src/geometries/ShapeGeometry.d.ts +0 -53
  90. package/three/src/geometries/SphereGeometry.d.ts +0 -59
  91. package/three/src/geometries/TetrahedronGeometry.d.ts +0 -25
  92. package/three/src/geometries/TorusGeometry.d.ts +0 -49
  93. package/three/src/geometries/TorusKnotGeometry.d.ts +0 -52
  94. package/three/src/geometries/TubeGeometry.d.ts +0 -80
  95. package/three/src/geometries/WireframeGeometry.d.ts +0 -40
  96. package/three/src/helpers/ArrowHelper.d.ts +0 -86
  97. package/three/src/helpers/AxesHelper.d.ts +0 -50
  98. package/three/src/helpers/Box3Helper.d.ts +0 -44
  99. package/three/src/helpers/BoxHelper.d.ts +0 -64
  100. package/three/src/helpers/CameraHelper.d.ts +0 -80
  101. package/three/src/helpers/DirectionalLightHelper.d.ts +0 -81
  102. package/three/src/helpers/GridHelper.d.ts +0 -47
  103. package/three/src/helpers/HemisphereLightHelper.d.ts +0 -72
  104. package/three/src/helpers/PlaneHelper.d.ts +0 -50
  105. package/three/src/helpers/PointLightHelper.d.ts +0 -73
  106. package/three/src/helpers/PolarGridHelper.d.ts +0 -48
  107. package/three/src/helpers/SkeletonHelper.d.ts +0 -78
  108. package/three/src/helpers/SpotLightHelper.d.ts +0 -77
  109. package/three/src/lights/AmbientLight.d.ts +0 -36
  110. package/three/src/lights/DirectionalLight.d.ts +0 -103
  111. package/three/src/lights/DirectionalLightShadow.d.ts +0 -73
  112. package/three/src/lights/HemisphereLight.d.ts +0 -61
  113. package/three/src/lights/Light.d.ts +0 -82
  114. package/three/src/lights/LightProbe.d.ts +0 -47
  115. package/three/src/lights/LightShadow.d.ts +0 -169
  116. package/three/src/lights/PointLight.d.ts +0 -102
  117. package/three/src/lights/PointLightShadow.d.ts +0 -22
  118. package/three/src/lights/RectAreaLight.d.ts +0 -82
  119. package/three/src/lights/SpotLight.d.ts +0 -157
  120. package/three/src/lights/SpotLightShadow.d.ts +0 -72
  121. package/three/src/lights/webgpu/IESSpotLight.d.ts +0 -6
  122. package/three/src/loaders/AnimationLoader.d.ts +0 -9
  123. package/three/src/loaders/AudioLoader.d.ts +0 -6
  124. package/three/src/loaders/BufferGeometryLoader.d.ts +0 -10
  125. package/three/src/loaders/Cache.d.ts +0 -21
  126. package/three/src/loaders/CompressedTextureLoader.d.ts +0 -9
  127. package/three/src/loaders/CubeTextureLoader.d.ts +0 -9
  128. package/three/src/loaders/DataTextureLoader.d.ts +0 -9
  129. package/three/src/loaders/FileLoader.d.ts +0 -14
  130. package/three/src/loaders/ImageBitmapLoader.d.ts +0 -17
  131. package/three/src/loaders/ImageLoader.d.ts +0 -12
  132. package/three/src/loaders/Loader.d.ts +0 -45
  133. package/three/src/loaders/LoaderUtils.d.ts +0 -10
  134. package/three/src/loaders/LoadingManager.d.ts +0 -65
  135. package/three/src/loaders/MaterialLoader.d.ts +0 -19
  136. package/three/src/loaders/ObjectLoader.d.ts +0 -25
  137. package/three/src/loaders/TextureLoader.d.ts +0 -13
  138. package/three/src/materials/LineBasicMaterial.d.ts +0 -60
  139. package/three/src/materials/LineDashedMaterial.d.ts +0 -40
  140. package/three/src/materials/Material.d.ts +0 -608
  141. package/three/src/materials/Materials.d.ts +0 -18
  142. package/three/src/materials/MeshBasicMaterial.d.ts +0 -139
  143. package/three/src/materials/MeshDepthMaterial.d.ts +0 -76
  144. package/three/src/materials/MeshDistanceMaterial.d.ts +0 -62
  145. package/three/src/materials/MeshLambertMaterial.d.ts +0 -204
  146. package/three/src/materials/MeshMatcapMaterial.d.ts +0 -117
  147. package/three/src/materials/MeshNormalMaterial.d.ts +0 -93
  148. package/three/src/materials/MeshPhongMaterial.d.ts +0 -228
  149. package/three/src/materials/MeshPhysicalMaterial.d.ts +0 -236
  150. package/three/src/materials/MeshStandardMaterial.d.ts +0 -218
  151. package/three/src/materials/MeshToonMaterial.d.ts +0 -178
  152. package/three/src/materials/PointsMaterial.d.ts +0 -61
  153. package/three/src/materials/RawShaderMaterial.d.ts +0 -14
  154. package/three/src/materials/ShaderMaterial.d.ts +0 -175
  155. package/three/src/materials/ShadowMaterial.d.ts +0 -39
  156. package/three/src/materials/SpriteMaterial.d.ts +0 -66
  157. package/three/src/math/Box2.d.ts +0 -48
  158. package/three/src/math/Box3.d.ts +0 -66
  159. package/three/src/math/Color.d.ts +0 -358
  160. package/three/src/math/ColorManagement.d.ts +0 -37
  161. package/three/src/math/Cylindrical.d.ts +0 -26
  162. package/three/src/math/Euler.d.ts +0 -50
  163. package/three/src/math/Frustum.d.ts +0 -30
  164. package/three/src/math/Interpolant.d.ts +0 -10
  165. package/three/src/math/Line3.d.ts +0 -29
  166. package/three/src/math/MathUtils.d.ts +0 -131
  167. package/three/src/math/Matrix2.d.ts +0 -48
  168. package/three/src/math/Matrix3.d.ts +0 -154
  169. package/three/src/math/Matrix4.d.ts +0 -217
  170. package/three/src/math/Plane.d.ts +0 -47
  171. package/three/src/math/Quaternion.d.ts +0 -173
  172. package/three/src/math/Ray.d.ts +0 -55
  173. package/three/src/math/Sphere.d.ts +0 -47
  174. package/three/src/math/Spherical.d.ts +0 -27
  175. package/three/src/math/SphericalHarmonics3.d.ts +0 -50
  176. package/three/src/math/Triangle.d.ts +0 -54
  177. package/three/src/math/Vector2.d.ts +0 -321
  178. package/three/src/math/Vector3.d.ts +0 -301
  179. package/three/src/math/Vector4.d.ts +0 -239
  180. package/three/src/math/interpolants/CubicInterpolant.d.ts +0 -7
  181. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +0 -7
  182. package/three/src/math/interpolants/LinearInterpolant.d.ts +0 -7
  183. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +0 -7
  184. package/three/src/nodes/Nodes.d.ts +0 -231
  185. package/three/src/nodes/accessors/AccessorsUtils.d.ts +0 -9
  186. package/three/src/nodes/accessors/BatchNode.d.ts +0 -14
  187. package/three/src/nodes/accessors/BitangentNode.d.ts +0 -9
  188. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +0 -28
  189. package/three/src/nodes/accessors/BufferNode.d.ts +0 -13
  190. package/three/src/nodes/accessors/CameraNode.d.ts +0 -15
  191. package/three/src/nodes/accessors/ClippingNode.d.ts +0 -16
  192. package/three/src/nodes/accessors/CubeTextureNode.d.ts +0 -24
  193. package/three/src/nodes/accessors/InstanceNode.d.ts +0 -13
  194. package/three/src/nodes/accessors/MaterialNode.d.ts +0 -130
  195. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +0 -9
  196. package/three/src/nodes/accessors/ModelNode.d.ts +0 -20
  197. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +0 -8
  198. package/three/src/nodes/accessors/NormalNode.d.ts +0 -12
  199. package/three/src/nodes/accessors/Object3DNode.d.ts +0 -26
  200. package/three/src/nodes/accessors/PointUVNode.d.ts +0 -10
  201. package/three/src/nodes/accessors/PositionNode.d.ts +0 -9
  202. package/three/src/nodes/accessors/ReferenceNode.d.ts +0 -22
  203. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +0 -9
  204. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +0 -11
  205. package/three/src/nodes/accessors/SkinningNode.d.ts +0 -20
  206. package/three/src/nodes/accessors/StorageBufferNode.d.ts +0 -26
  207. package/three/src/nodes/accessors/StorageTextureNode.d.ts +0 -28
  208. package/three/src/nodes/accessors/TangentNode.d.ts +0 -12
  209. package/three/src/nodes/accessors/Texture3DNode.d.ts +0 -13
  210. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +0 -18
  211. package/three/src/nodes/accessors/TextureNode.d.ts +0 -37
  212. package/three/src/nodes/accessors/UVNode.d.ts +0 -4
  213. package/three/src/nodes/accessors/UniformsNode.d.ts +0 -23
  214. package/three/src/nodes/accessors/UserDataNode.d.ts +0 -11
  215. package/three/src/nodes/accessors/VertexColorNode.d.ts +0 -12
  216. package/three/src/nodes/code/CodeNode.d.ts +0 -23
  217. package/three/src/nodes/code/ExpressionNode.d.ts +0 -9
  218. package/three/src/nodes/code/FunctionCallNode.d.ts +0 -22
  219. package/three/src/nodes/code/FunctionNode.d.ts +0 -38
  220. package/three/src/nodes/core/AssignNode.d.ts +0 -18
  221. package/three/src/nodes/core/AttributeNode.d.ts +0 -15
  222. package/three/src/nodes/core/BypassNode.d.ts +0 -18
  223. package/three/src/nodes/core/CacheNode.d.ts +0 -20
  224. package/three/src/nodes/core/ConstNode.d.ts +0 -9
  225. package/three/src/nodes/core/ContextNode.d.ts +0 -21
  226. package/three/src/nodes/core/IndexNode.d.ts +0 -20
  227. package/three/src/nodes/core/InputNode.d.ts +0 -15
  228. package/three/src/nodes/core/LightingModel.d.ts +0 -46
  229. package/three/src/nodes/core/MRTNode.d.ts +0 -19
  230. package/three/src/nodes/core/Node.d.ts +0 -117
  231. package/three/src/nodes/core/NodeAttribute.d.ts +0 -9
  232. package/three/src/nodes/core/NodeBuilder.d.ts +0 -133
  233. package/three/src/nodes/core/NodeCache.d.ts +0 -49
  234. package/three/src/nodes/core/NodeCode.d.ts +0 -4
  235. package/three/src/nodes/core/NodeFrame.d.ts +0 -34
  236. package/three/src/nodes/core/NodeFunction.d.ts +0 -13
  237. package/three/src/nodes/core/NodeFunctionInput.d.ts +0 -7
  238. package/three/src/nodes/core/NodeKeywords.d.ts +0 -17
  239. package/three/src/nodes/core/NodeParser.d.ts +0 -5
  240. package/three/src/nodes/core/NodeUniform.d.ts +0 -14
  241. package/three/src/nodes/core/NodeUtils.d.ts +0 -18
  242. package/three/src/nodes/core/NodeVar.d.ts +0 -7
  243. package/three/src/nodes/core/NodeVarying.d.ts +0 -7
  244. package/three/src/nodes/core/OutputStructNode.d.ts +0 -12
  245. package/three/src/nodes/core/PropertyNode.d.ts +0 -43
  246. package/three/src/nodes/core/StackNode.d.ts +0 -17
  247. package/three/src/nodes/core/StructTypeNode.d.ts +0 -8
  248. package/three/src/nodes/core/TempNode.d.ts +0 -10
  249. package/three/src/nodes/core/UniformGroup.d.ts +0 -7
  250. package/three/src/nodes/core/UniformGroupNode.d.ts +0 -21
  251. package/three/src/nodes/core/UniformNode.d.ts +0 -20
  252. package/three/src/nodes/core/VarNode.d.ts +0 -28
  253. package/three/src/nodes/core/VaryingNode.d.ts +0 -21
  254. package/three/src/nodes/core/constants.d.ts +0 -27
  255. package/three/src/nodes/display/AfterImageNode.d.ts +0 -25
  256. package/three/src/nodes/display/AnamorphicNode.d.ts +0 -26
  257. package/three/src/nodes/display/BlendModeNode.d.ts +0 -43
  258. package/three/src/nodes/display/BloomNode.d.ts +0 -30
  259. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +0 -35
  260. package/three/src/nodes/display/ColorSpaceNode.d.ts +0 -32
  261. package/three/src/nodes/display/DenoiseNode.d.ts +0 -32
  262. package/three/src/nodes/display/DepthOfFieldNode.d.ts +0 -24
  263. package/three/src/nodes/display/DotScreenNode.d.ts +0 -22
  264. package/three/src/nodes/display/FXAANode.d.ts +0 -19
  265. package/three/src/nodes/display/FilmNode.d.ts +0 -21
  266. package/three/src/nodes/display/FrontFacingNode.d.ts +0 -10
  267. package/three/src/nodes/display/GTAONode.d.ts +0 -42
  268. package/three/src/nodes/display/GaussianBlurNode.d.ts +0 -27
  269. package/three/src/nodes/display/Lut3DNode.d.ts +0 -25
  270. package/three/src/nodes/display/NormalMapNode.d.ts +0 -21
  271. package/three/src/nodes/display/PassNode.d.ts +0 -62
  272. package/three/src/nodes/display/PixelationPassNode.d.ts +0 -41
  273. package/three/src/nodes/display/PosterizeNode.d.ts +0 -17
  274. package/three/src/nodes/display/RGBShiftNode.d.ts +0 -24
  275. package/three/src/nodes/display/RenderOutputNode.d.ts +0 -24
  276. package/three/src/nodes/display/SobelOperatorNode.d.ts +0 -17
  277. package/three/src/nodes/display/ToneMappingNode.d.ts +0 -25
  278. package/three/src/nodes/display/TransitionNode.d.ts +0 -27
  279. package/three/src/nodes/display/ViewportDepthNode.d.ts +0 -28
  280. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +0 -9
  281. package/three/src/nodes/display/ViewportNode.d.ts +0 -25
  282. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +0 -15
  283. package/three/src/nodes/display/ViewportTextureNode.d.ts +0 -25
  284. package/three/src/nodes/fog/FogExp2Node.d.ts +0 -18
  285. package/three/src/nodes/fog/FogNode.d.ts +0 -21
  286. package/three/src/nodes/fog/FogRangeNode.d.ts +0 -19
  287. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +0 -7
  288. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +0 -7
  289. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +0 -7
  290. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +0 -11
  291. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +0 -10
  292. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +0 -8
  293. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +0 -7
  294. package/three/src/nodes/functions/BSDF/LTC.d.ts +0 -7
  295. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +0 -7
  296. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +0 -7
  297. package/three/src/nodes/functions/BasicLightingModel.d.ts +0 -7
  298. package/three/src/nodes/functions/PhongLightingModel.d.ts +0 -7
  299. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +0 -23
  300. package/three/src/nodes/functions/ShadowMaskModel.d.ts +0 -9
  301. package/three/src/nodes/functions/ToonLightingModel.d.ts +0 -3
  302. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +0 -6
  303. package/three/src/nodes/functions/material/getRoughness.d.ts +0 -7
  304. package/three/src/nodes/geometry/RangeNode.d.ts +0 -19
  305. package/three/src/nodes/gpgpu/ComputeNode.d.ts +0 -20
  306. package/three/src/nodes/lighting/AONode.d.ts +0 -8
  307. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +0 -8
  308. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +0 -10
  309. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +0 -8
  310. package/three/src/nodes/lighting/EnvironmentNode.d.ts +0 -8
  311. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +0 -13
  312. package/three/src/nodes/lighting/IrradianceNode.d.ts +0 -8
  313. package/three/src/nodes/lighting/LightUtils.d.ts +0 -5
  314. package/three/src/nodes/lighting/LightingContextNode.d.ts +0 -22
  315. package/three/src/nodes/lighting/LightingNode.d.ts +0 -7
  316. package/three/src/nodes/lighting/LightsNode.d.ts +0 -19
  317. package/three/src/nodes/lighting/PointLightNode.d.ts +0 -10
  318. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +0 -21
  319. package/three/src/nodes/lighting/SpotLightNode.d.ts +0 -15
  320. package/three/src/nodes/loaders/NodeLoader.d.ts +0 -16
  321. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +0 -8
  322. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +0 -10
  323. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +0 -53
  324. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +0 -21
  325. package/three/src/nodes/materials/Materials.d.ts +0 -15
  326. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +0 -35
  327. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +0 -31
  328. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +0 -27
  329. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +0 -55
  330. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +0 -87
  331. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +0 -16
  332. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +0 -55
  333. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +0 -41
  334. package/three/src/nodes/materials/NodeMaterial.d.ts +0 -124
  335. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +0 -21
  336. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +0 -16
  337. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +0 -25
  338. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +0 -10
  339. package/three/src/nodes/materialx/MaterialXNodes.d.ts +0 -36
  340. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +0 -6
  341. package/three/src/nodes/materialx/lib/mx_noise.d.ts +0 -139
  342. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +0 -4
  343. package/three/src/nodes/math/CondNode.d.ts +0 -18
  344. package/three/src/nodes/math/HashNode.d.ts +0 -16
  345. package/three/src/nodes/math/MathNode.d.ts +0 -253
  346. package/three/src/nodes/math/MathUtils.d.ts +0 -16
  347. package/three/src/nodes/math/OperatorNode.d.ts +0 -61
  348. package/three/src/nodes/math/TriNoise3D.d.ts +0 -8
  349. package/three/src/nodes/pmrem/PMREMNode.d.ts +0 -16
  350. package/three/src/nodes/procedural/CheckerNode.d.ts +0 -15
  351. package/three/src/nodes/shadernode/ShaderNode.d.ts +0 -226
  352. package/three/src/nodes/utils/ArrayElementNode.d.ts +0 -9
  353. package/three/src/nodes/utils/ConvertNode.d.ts +0 -7
  354. package/three/src/nodes/utils/DiscardNode.d.ts +0 -17
  355. package/three/src/nodes/utils/EquirectUVNode.d.ts +0 -8
  356. package/three/src/nodes/utils/JoinNode.d.ts +0 -10
  357. package/three/src/nodes/utils/MatcapUVNode.d.ts +0 -8
  358. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +0 -14
  359. package/three/src/nodes/utils/OscNode.d.ts +0 -21
  360. package/three/src/nodes/utils/PackingNode.d.ts +0 -24
  361. package/three/src/nodes/utils/RTTNode.d.ts +0 -40
  362. package/three/src/nodes/utils/ReflectorNode.d.ts +0 -32
  363. package/three/src/nodes/utils/RemapNode.d.ts +0 -24
  364. package/three/src/nodes/utils/RotateNode.d.ts +0 -18
  365. package/three/src/nodes/utils/RotateUVNode.d.ts +0 -19
  366. package/three/src/nodes/utils/SplitNode.d.ts +0 -15
  367. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +0 -12
  368. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +0 -22
  369. package/three/src/nodes/utils/TimerNode.d.ts +0 -21
  370. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +0 -25
  371. package/three/src/objects/BatchedMesh.d.ts +0 -193
  372. package/three/src/objects/Bone.d.ts +0 -36
  373. package/three/src/objects/Group.d.ts +0 -43
  374. package/three/src/objects/InstancedMesh.d.ts +0 -175
  375. package/three/src/objects/LOD.d.ts +0 -104
  376. package/three/src/objects/Line.d.ts +0 -83
  377. package/three/src/objects/LineLoop.d.ts +0 -36
  378. package/three/src/objects/LineSegments.d.ts +0 -37
  379. package/three/src/objects/Mesh.d.ts +0 -90
  380. package/three/src/objects/Points.d.ts +0 -62
  381. package/three/src/objects/Skeleton.d.ts +0 -120
  382. package/three/src/objects/SkinnedMesh.d.ts +0 -156
  383. package/three/src/objects/Sprite.d.ts +0 -65
  384. package/three/src/renderers/WebGL3DRenderTarget.d.ts +0 -29
  385. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +0 -29
  386. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +0 -18
  387. package/three/src/renderers/WebGLRenderTarget.d.ts +0 -8
  388. package/three/src/renderers/WebGLRenderer.d.ts +0 -516
  389. package/three/src/renderers/common/Animation.d.ts +0 -13
  390. package/three/src/renderers/common/Attributes.d.ts +0 -22
  391. package/three/src/renderers/common/Backend.d.ts +0 -19
  392. package/three/src/renderers/common/Background.d.ts +0 -23
  393. package/three/src/renderers/common/BindGroup.d.ts +0 -9
  394. package/three/src/renderers/common/Binding.d.ts +0 -8
  395. package/three/src/renderers/common/Bindings.d.ts +0 -35
  396. package/three/src/renderers/common/Buffer.d.ts +0 -11
  397. package/three/src/renderers/common/BufferUtils.d.ts +0 -4
  398. package/three/src/renderers/common/ChainMap.d.ts +0 -9
  399. package/three/src/renderers/common/ClippingContext.d.ts +0 -23
  400. package/three/src/renderers/common/Color4.d.ts +0 -10
  401. package/three/src/renderers/common/ComputePipeline.d.ts +0 -8
  402. package/three/src/renderers/common/Constants.d.ts +0 -9
  403. package/three/src/renderers/common/CubeRenderTarget.d.ts +0 -10
  404. package/three/src/renderers/common/DataMap.d.ts +0 -30
  405. package/three/src/renderers/common/Geometries.d.ts +0 -31
  406. package/three/src/renderers/common/Info.d.ts +0 -34
  407. package/three/src/renderers/common/Pipeline.d.ts +0 -6
  408. package/three/src/renderers/common/Pipelines.d.ts +0 -53
  409. package/three/src/renderers/common/PostProcessing.d.ts +0 -21
  410. package/three/src/renderers/common/ProgrammableStage.d.ts +0 -10
  411. package/three/src/renderers/common/QuadMesh.d.ts +0 -14
  412. package/three/src/renderers/common/RenderBundle.d.ts +0 -9
  413. package/three/src/renderers/common/RenderBundles.d.ts +0 -11
  414. package/three/src/renderers/common/RenderContext.d.ts +0 -41
  415. package/three/src/renderers/common/RenderContexts.d.ts +0 -15
  416. package/three/src/renderers/common/RenderList.d.ts +0 -42
  417. package/three/src/renderers/common/RenderLists.d.ts +0 -11
  418. package/three/src/renderers/common/RenderObject.d.ts +0 -61
  419. package/three/src/renderers/common/RenderObjects.d.ts +0 -31
  420. package/three/src/renderers/common/RenderPipeline.d.ts +0 -8
  421. package/three/src/renderers/common/Renderer.d.ts +0 -183
  422. package/three/src/renderers/common/SampledTexture.d.ts +0 -27
  423. package/three/src/renderers/common/Sampler.d.ts +0 -11
  424. package/three/src/renderers/common/StorageBufferAttribute.d.ts +0 -7
  425. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +0 -8
  426. package/three/src/renderers/common/StorageTexture.d.ts +0 -5
  427. package/three/src/renderers/common/Textures.d.ts +0 -67
  428. package/three/src/renderers/common/Uniform.d.ts +0 -45
  429. package/three/src/renderers/common/UniformBuffer.d.ts +0 -6
  430. package/three/src/renderers/common/UniformsGroup.d.ts +0 -23
  431. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +0 -9
  432. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +0 -19
  433. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +0 -24
  434. package/three/src/renderers/common/nodes/NodeSampler.d.ts +0 -12
  435. package/three/src/renderers/common/nodes/NodeUniform.d.ts +0 -45
  436. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +0 -10
  437. package/three/src/renderers/common/nodes/Nodes.d.ts +0 -98
  438. package/three/src/renderers/shaders/ShaderChunk.d.ts +0 -143
  439. package/three/src/renderers/shaders/ShaderLib.d.ts +0 -29
  440. package/three/src/renderers/shaders/UniformsLib.d.ts +0 -189
  441. package/three/src/renderers/shaders/UniformsUtils.d.ts +0 -14
  442. package/three/src/renderers/webgl/WebGLAttributes.d.ts +0 -21
  443. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +0 -20
  444. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +0 -12
  445. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +0 -35
  446. package/three/src/renderers/webgl/WebGLClipping.d.ts +0 -26
  447. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +0 -8
  448. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +0 -9
  449. package/three/src/renderers/webgl/WebGLExtensions.d.ts +0 -7
  450. package/three/src/renderers/webgl/WebGLGeometries.d.ts +0 -13
  451. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +0 -10
  452. package/three/src/renderers/webgl/WebGLInfo.d.ts +0 -39
  453. package/three/src/renderers/webgl/WebGLLights.d.ts +0 -49
  454. package/three/src/renderers/webgl/WebGLObjects.d.ts +0 -6
  455. package/three/src/renderers/webgl/WebGLProgram.d.ts +0 -30
  456. package/three/src/renderers/webgl/WebGLPrograms.d.ts +0 -218
  457. package/three/src/renderers/webgl/WebGLProperties.d.ts +0 -8
  458. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +0 -52
  459. package/three/src/renderers/webgl/WebGLShader.d.ts +0 -1
  460. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +0 -38
  461. package/three/src/renderers/webgl/WebGLState.d.ts +0 -71
  462. package/three/src/renderers/webgl/WebGLTextures.d.ts +0 -22
  463. package/three/src/renderers/webgl/WebGLUniforms.d.ts +0 -12
  464. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +0 -17
  465. package/three/src/renderers/webgl/WebGLUtils.d.ts +0 -8
  466. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +0 -14
  467. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +0 -21
  468. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +0 -10
  469. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +0 -75
  470. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +0 -6
  471. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +0 -6
  472. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +0 -328
  473. package/three/src/renderers/webxr/WebXRController.d.ts +0 -63
  474. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +0 -22
  475. package/three/src/renderers/webxr/WebXRManager.d.ts +0 -87
  476. package/three/src/scenes/Fog.d.ts +0 -77
  477. package/three/src/scenes/FogExp2.d.ts +0 -66
  478. package/three/src/scenes/Scene.d.ts +0 -118
  479. package/three/src/textures/CanvasTexture.d.ts +0 -34
  480. package/three/src/textures/CompressedArrayTexture.d.ts +0 -61
  481. package/three/src/textures/CompressedCubeTexture.d.ts +0 -9
  482. package/three/src/textures/CompressedTexture.d.ts +0 -74
  483. package/three/src/textures/CubeTexture.d.ts +0 -82
  484. package/three/src/textures/Data3DTexture.d.ts +0 -96
  485. package/three/src/textures/DataArrayTexture.d.ts +0 -123
  486. package/three/src/textures/DataTexture.d.ts +0 -92
  487. package/three/src/textures/DepthTexture.d.ts +0 -85
  488. package/three/src/textures/FramebufferTexture.d.ts +0 -62
  489. package/three/src/textures/Source.d.ts +0 -75
  490. package/three/src/textures/Texture.d.ts +0 -445
  491. package/three/src/textures/VideoTexture.d.ts +0 -73
  492. package/three/src/textures/types.d.ts +0 -9
  493. package/three/src/utils.d.ts +0 -3
  494. package/three/three.webgpu.d.ts +0 -1
  495. package/three.webgpu.d.ts +0 -1
  496. package/three.webgpu.js +0 -63045
@@ -1,143 +0,0 @@
1
- // Renderers / Shaders /////////////////////////////////////////////////////////////////////
2
- export const ShaderChunk: {
3
- alphahash_fragment: string;
4
- alphahash_pars_fragment: string;
5
- alphamap_fragment: string;
6
- alphamap_pars_fragment: string;
7
- alphatest_fragment: string;
8
- alphatest_pars_fragment: string;
9
- aomap_fragment: string;
10
- aomap_pars_fragment: string;
11
- batching_pars_vertex: string;
12
- begin_vertex: string;
13
- beginnormal_vertex: string;
14
- bsdfs: string;
15
- iridescence_fragment: string;
16
- bumpmap_pars_fragment: string;
17
- clipping_planes_fragment: string;
18
- clipping_planes_pars_fragment: string;
19
- clipping_planes_pars_vertex: string;
20
- clipping_planes_vertex: string;
21
- color_fragment: string;
22
- color_pars_fragment: string;
23
- color_pars_vertex: string;
24
- color_vertex: string;
25
- common: string;
26
- cube_uv_reflection_fragment: string;
27
- defaultnormal_vertex: string;
28
- displacementmap_pars_vertex: string;
29
- displacementmap_vertex: string;
30
- emissivemap_fragment: string;
31
- emissivemap_pars_fragment: string;
32
- colorspace_fragment: string;
33
- colorspace_pars_fragment: string;
34
- envmap_fragment: string;
35
- envmap_common_pars_fragment: string;
36
- envmap_pars_fragment: string;
37
- envmap_pars_vertex: string;
38
- envmap_physical_pars_fragment: string;
39
- envmap_vertex: string;
40
- fog_vertex: string;
41
- fog_pars_vertex: string;
42
- fog_fragment: string;
43
- fog_pars_fragment: string;
44
- gradientmap_pars_fragment: string;
45
- lightmap_pars_fragment: string;
46
- lights_lambert_fragment: string;
47
- lights_lambert_pars_fragment: string;
48
- lights_pars_begin: string;
49
- lights_toon_fragment: string;
50
- lights_toon_pars_fragment: string;
51
- lights_phong_fragment: string;
52
- lights_phong_pars_fragment: string;
53
- lights_physical_fragment: string;
54
- lights_physical_pars_fragment: string;
55
- lights_fragment_begin: string;
56
- lights_fragment_maps: string;
57
- lights_fragment_end: string;
58
- logdepthbuf_fragment: string;
59
- logdepthbuf_pars_fragment: string;
60
- logdepthbuf_pars_vertex: string;
61
- logdepthbuf_vertex: string;
62
- map_fragment: string;
63
- map_pars_fragment: string;
64
- map_particle_fragment: string;
65
- map_particle_pars_fragment: string;
66
- metalnessmap_fragment: string;
67
- metalnessmap_pars_fragment: string;
68
- morphcolor_vertex: string;
69
- morphnormal_vertex: string;
70
- morphtarget_pars_vertex: string;
71
- morphtarget_vertex: string;
72
- normal_fragment_begin: string;
73
- normal_fragment_maps: string;
74
- normal_pars_fragment: string;
75
- normal_pars_vertex: string;
76
- normal_vertex: string;
77
- normalmap_pars_fragment: string;
78
- clearcoat_normal_fragment_begin: string;
79
- clearcoat_normal_fragment_maps: string;
80
- clearcoat_pars_fragment: string;
81
- iridescence_pars_fragment: string;
82
- opaque_fragment: string;
83
- packing: string;
84
- premultiplied_alpha_fragment: string;
85
- project_vertex: string;
86
- dithering_fragment: string;
87
- dithering_pars_fragment: string;
88
- roughnessmap_fragment: string;
89
- roughnessmap_pars_fragment: string;
90
- shadowmap_pars_fragment: string;
91
- shadowmap_pars_vertex: string;
92
- shadowmap_vertex: string;
93
- shadowmask_pars_fragment: string;
94
- skinbase_vertex: string;
95
- skinning_pars_vertex: string;
96
- skinning_vertex: string;
97
- skinnormal_vertex: string;
98
- specularmap_fragment: string;
99
- specularmap_pars_fragment: string;
100
- tonemapping_fragment: string;
101
- tonemapping_pars_fragment: string;
102
- transmission_fragment: string;
103
- transmission_pars_fragment: string;
104
- uv_pars_fragment: string;
105
- uv_pars_vertex: string;
106
- uv_vertex: string;
107
- worldpos_vertex: string;
108
-
109
- background_vert: string;
110
- background_frag: string;
111
- backgroundCube_vert: string;
112
- backgroundCube_frag: string;
113
- cube_vert: string;
114
- cube_frag: string;
115
- depth_vert: string;
116
- depth_frag: string;
117
- distanceRGBA_vert: string;
118
- distanceRGBA_frag: string;
119
- equirect_vert: string;
120
- equirect_frag: string;
121
- linedashed_vert: string;
122
- linedashed_frag: string;
123
- meshbasic_vert: string;
124
- meshbasic_frag: string;
125
- meshlambert_vert: string;
126
- meshlambert_frag: string;
127
- meshmatcap_vert: string;
128
- meshmatcap_frag: string;
129
- meshnormal_vert: string;
130
- meshnormal_frag: string;
131
- meshphong_vert: string;
132
- meshphong_frag: string;
133
- meshphysical_vert: string;
134
- meshphysical_frag: string;
135
- meshtoon_vert: string;
136
- meshtoon_frag: string;
137
- points_vert: string;
138
- points_frag: string;
139
- shadow_vert: string;
140
- shadow_frag: string;
141
- sprite_vert: string;
142
- sprite_frag: string;
143
- };
@@ -1,29 +0,0 @@
1
- import { IUniform } from './UniformsLib.js';
2
-
3
- export interface ShaderLibShader {
4
- uniforms: { [uniform: string]: IUniform };
5
- vertexShader: string;
6
- fragmentShader: string;
7
- }
8
-
9
- declare const ShaderLib: {
10
- [name: string]: ShaderLibShader;
11
- basic: ShaderLibShader;
12
- lambert: ShaderLibShader;
13
- phong: ShaderLibShader;
14
- standard: ShaderLibShader;
15
- matcap: ShaderLibShader;
16
- points: ShaderLibShader;
17
- dashed: ShaderLibShader;
18
- depth: ShaderLibShader;
19
- normal: ShaderLibShader;
20
- sprite: ShaderLibShader;
21
- background: ShaderLibShader;
22
- cube: ShaderLibShader;
23
- equirect: ShaderLibShader;
24
- distanceRGBA: ShaderLibShader;
25
- shadow: ShaderLibShader;
26
- physical: ShaderLibShader;
27
- };
28
-
29
- export { ShaderLib };
@@ -1,189 +0,0 @@
1
- import { Color } from '../../math/Color.js';
2
- import { Matrix3 } from '../../math/Matrix3.js';
3
- import { Vector2 } from '../../math/Vector2.js';
4
-
5
- // eslint-disable-next-line @typescript-eslint/naming-convention
6
- export interface IUniform<TValue = any> {
7
- value: TValue;
8
- }
9
-
10
- export const UniformsLib: {
11
- common: {
12
- diffuse: IUniform<Color>;
13
- opacity: IUniform<number>;
14
- map: IUniform<unknown>;
15
- mapTransform: IUniform<Matrix3>;
16
- alphaMap: IUniform<unknown>;
17
- alphaMapTransform: IUniform<Matrix3>;
18
- alphaTest: IUniform<number>;
19
- };
20
- specularmap: {
21
- specularMap: IUniform<unknown>;
22
- specularMapTransform: IUniform<Matrix3>;
23
- };
24
- envmap: {
25
- envMap: IUniform<unknown>;
26
- envMapRotation: IUniform<Matrix3>;
27
- flipEnvMap: IUniform<number>;
28
- reflectivity: IUniform<number>;
29
- ior: IUniform<number>;
30
- refractRatio: IUniform<number>;
31
- };
32
- aomap: {
33
- aoMap: IUniform<unknown>;
34
- aoMapIntensity: IUniform<number>;
35
- aoMapTransform: IUniform<Matrix3>;
36
- };
37
- lightmap: {
38
- lightMap: IUniform<number>;
39
- lightMapIntensity: IUniform<number>;
40
- lightMapTransform: IUniform<Matrix3>;
41
- };
42
- bumpmap: {
43
- bumpMap: IUniform<unknown>;
44
- bumpMapTransform: IUniform<Matrix3>;
45
- bumpScale: IUniform<number>;
46
- };
47
- normalmap: {
48
- normalMap: IUniform<unknown>;
49
- normalMapTransform: IUniform<Matrix3>;
50
- normalScale: IUniform<Vector2>;
51
- };
52
- displacementmap: {
53
- displacementMap: IUniform<unknown>;
54
- displacementMapTransform: IUniform<Matrix3>;
55
- displacementScale: IUniform<number>;
56
- displacementBias: IUniform<number>;
57
- };
58
- emissivemap: {
59
- emissiveMap: IUniform<unknown>;
60
- emissiveMapTransform: IUniform<Matrix3>;
61
- };
62
- metalnessmap: {
63
- metalnessMap: IUniform<unknown>;
64
- metalnessMapTransform: IUniform<Matrix3>;
65
- };
66
- roughnessmap: {
67
- roughnessMap: IUniform<unknown>;
68
- roughnessMapTransform: IUniform<Matrix3>;
69
- };
70
- gradientmap: {
71
- gradientMap: IUniform<unknown>;
72
- };
73
- fog: {
74
- fogDensity: IUniform<number>;
75
- fogNear: IUniform<number>;
76
- fogFar: IUniform<number>;
77
- fogColor: IUniform<Color>;
78
- };
79
- lights: {
80
- ambientLightColor: IUniform<unknown[]>;
81
- lightProbe: IUniform<unknown[]>;
82
- directionalLights: {
83
- value: unknown[];
84
- properties: {
85
- direction: {};
86
- color: {};
87
- };
88
- };
89
- directionalLightShadows: {
90
- value: unknown[];
91
- properties: {
92
- shadowIntensity: number;
93
- shadowBias: {};
94
- shadowNormalBias: {};
95
- shadowRadius: {};
96
- shadowMapSize: {};
97
- };
98
- };
99
- directionalShadowMap: IUniform<unknown[]>;
100
- directionalShadowMatrix: IUniform<unknown[]>;
101
- spotLights: {
102
- value: unknown[];
103
- properties: {
104
- color: {};
105
- position: {};
106
- direction: {};
107
- distance: {};
108
- coneCos: {};
109
- penumbraCos: {};
110
- decay: {};
111
- };
112
- };
113
- spotLightShadows: {
114
- value: unknown[];
115
- properties: {
116
- shadowIntensity: number;
117
- shadowBias: {};
118
- shadowNormalBias: {};
119
- shadowRadius: {};
120
- shadowMapSize: {};
121
- };
122
- };
123
- spotLightMap: IUniform<unknown[]>;
124
- spotShadowMap: IUniform<unknown[]>;
125
- spotLightMatrix: IUniform<unknown[]>;
126
- pointLights: {
127
- value: unknown[];
128
- properties: {
129
- color: {};
130
- position: {};
131
- decay: {};
132
- distance: {};
133
- };
134
- };
135
- pointLightShadows: {
136
- value: unknown[];
137
- properties: {
138
- shadowIntensity: number;
139
- shadowBias: {};
140
- shadowNormalBias: {};
141
- shadowRadius: {};
142
- shadowMapSize: {};
143
- shadowCameraNear: {};
144
- shadowCameraFar: {};
145
- };
146
- };
147
- pointShadowMap: IUniform<unknown[]>;
148
- pointShadowMatrix: IUniform<unknown[]>;
149
- hemisphereLights: {
150
- value: unknown[];
151
- properties: {
152
- direction: {};
153
- skycolor: {};
154
- groundColor: {};
155
- };
156
- };
157
- rectAreaLights: {
158
- value: unknown[];
159
- properties: {
160
- color: {};
161
- position: {};
162
- width: {};
163
- height: {};
164
- };
165
- };
166
- ltc_1: IUniform<unknown>;
167
- ltc_2: IUniform<unknown>;
168
- };
169
- points: {
170
- diffuse: IUniform<Color>;
171
- opacity: IUniform<number>;
172
- size: IUniform<number>;
173
- scale: IUniform<number>;
174
- map: IUniform<unknown>;
175
- alphaMap: IUniform<unknown>;
176
- alphaTest: IUniform<number>;
177
- uvTransform: IUniform<Matrix3>;
178
- };
179
- sprite: {
180
- diffuse: IUniform<Color>;
181
- opacity: IUniform<number>;
182
- center: IUniform<Vector2>;
183
- rotation: IUniform<number>;
184
- map: IUniform<unknown>;
185
- mapTransform: IUniform<Matrix3>;
186
- alphaMap: IUniform<unknown>;
187
- alphaTest: IUniform<number>;
188
- };
189
- };
@@ -1,14 +0,0 @@
1
- import { UniformsGroup } from '../../core/UniformsGroup.js';
2
- import { IUniform } from './UniformsLib.js';
3
-
4
- export function cloneUniforms<T extends { [uniform: string]: IUniform }>(uniformsSrc: T): T;
5
- export function mergeUniforms(uniforms: Array<{ [uniform: string]: IUniform }>): { [uniform: string]: IUniform };
6
-
7
- export function cloneUniformsGroups(src: UniformsGroup[]): UniformsGroup[];
8
-
9
- declare const UniformsUtils: {
10
- clone: typeof cloneUniforms;
11
- merge: typeof mergeUniforms;
12
- };
13
-
14
- export { UniformsUtils };
@@ -1,21 +0,0 @@
1
- import { BufferAttribute } from '../../core/BufferAttribute.js';
2
- import { GLBufferAttribute } from '../../core/GLBufferAttribute.js';
3
- import { InterleavedBufferAttribute } from '../../core/InterleavedBufferAttribute.js';
4
-
5
- export class WebGLAttributes {
6
- constructor(gl: WebGLRenderingContext | WebGL2RenderingContext);
7
-
8
- get(attribute: BufferAttribute | InterleavedBufferAttribute | GLBufferAttribute):
9
- | {
10
- buffer: WebGLBuffer;
11
- type: number;
12
- bytesPerElement: number;
13
- version: number;
14
- size: number;
15
- }
16
- | undefined;
17
-
18
- remove(attribute: BufferAttribute | InterleavedBufferAttribute | GLBufferAttribute): void;
19
-
20
- update(attribute: BufferAttribute | InterleavedBufferAttribute | GLBufferAttribute, bufferType: number): void;
21
- }
@@ -1,20 +0,0 @@
1
- import { BufferAttribute } from '../../core/BufferAttribute.js';
2
- import { BufferGeometry } from '../../core/BufferGeometry.js';
3
- import { Object3D } from '../../core/Object3D.js';
4
- import { Material } from '../../materials/Material.js';
5
- import { WebGLAttributes } from './WebGLAttributes.js';
6
- import { WebGLProgram } from './WebGLProgram.js';
7
-
8
- export class WebGLBindingStates {
9
- constructor(gl: WebGLRenderingContext, attributes: WebGLAttributes);
10
-
11
- setup(object: Object3D, material: Material, program: WebGLProgram, geometry: BufferGeometry, index: BufferAttribute): void;
12
- reset(): void;
13
- resetDefaultState(): void;
14
- dispose(): void;
15
- releaseStatesOfGeometry(): void;
16
- releaseStatesOfProgram(): void;
17
- initAttributes(): void;
18
- enableAttribute(attribute: number): void;
19
- disableUnusedAttributes(): void;
20
- }
@@ -1,12 +0,0 @@
1
- import { WebGLExtensions } from './WebGLExtensions.js';
2
- import { WebGLInfo } from './WebGLInfo.js';
3
-
4
- export class WebGLBufferRenderer {
5
- constructor(gl: WebGLRenderingContext, extensions: WebGLExtensions, info: WebGLInfo);
6
-
7
- setMode: (value: any) => void;
8
- render: (start: any, count: number) => void;
9
- renderInstances: (start: any, count: number, primcount: number) => void;
10
- renderMultiDraw: (starts: Int32Array, counts: Int32Array, drawCount: number) => void;
11
- renderMultiDrawInstances: (starts: Int32Array, counts: Int32Array, drawCount: number, primcount: Int32Array) => void;
12
- }
@@ -1,35 +0,0 @@
1
- import { PixelFormat, TextureDataType } from '../../constants.js';
2
-
3
- export interface WebGLCapabilitiesParameters {
4
- precision?: string | undefined;
5
- logarithmicDepthBuffer?: boolean | undefined;
6
- }
7
-
8
- export class WebGLCapabilities {
9
- constructor(gl: WebGLRenderingContext, extensions: any, parameters: WebGLCapabilitiesParameters);
10
-
11
- readonly isWebGL2: boolean;
12
-
13
- getMaxAnisotropy: () => number;
14
- getMaxPrecision: (precision: string) => string;
15
-
16
- textureFormatReadable: (textureFormat: PixelFormat) => boolean;
17
- textureTypeReadable: (textureType: TextureDataType) => boolean;
18
-
19
- precision: string;
20
- logarithmicDepthBuffer: boolean;
21
-
22
- maxTextures: number;
23
- maxVertexTextures: number;
24
- maxTextureSize: number;
25
- maxCubemapSize: number;
26
-
27
- maxAttributes: number;
28
- maxVertexUniforms: number;
29
- maxVaryings: number;
30
- maxFragmentUniforms: number;
31
-
32
- vertexTextures: boolean;
33
-
34
- maxSamples: number;
35
- }
@@ -1,26 +0,0 @@
1
- import { Camera } from '../../cameras/Camera.js';
2
- import { Material } from '../../materials/Material.js';
3
- import { Plane } from '../../math/Plane.js';
4
- import { WebGLProperties } from './WebGLProperties.js';
5
-
6
- export class WebGLClipping {
7
- constructor(properties: WebGLProperties);
8
-
9
- uniform: { value: any; needsUpdate: boolean };
10
-
11
- /**
12
- * @default 0
13
- */
14
- numPlanes: number;
15
-
16
- /**
17
- * @default 0
18
- */
19
- numIntersection: number;
20
-
21
- init(planes: any[], enableLocalClipping: boolean): boolean;
22
- beginShadows(): void;
23
- endShadows(): void;
24
- setGlobalState(planes: Plane[], camera: Camera): void;
25
- setState(material: Material, camera: Camera, useCache: boolean): void;
26
- }
@@ -1,8 +0,0 @@
1
- import { WebGLRenderer } from '../WebGLRenderer.js';
2
-
3
- export class WebGLCubeMaps {
4
- constructor(renderer: WebGLRenderer);
5
-
6
- get(texture: any): any;
7
- dispose(): void;
8
- }
@@ -1,9 +0,0 @@
1
- import { Texture } from '../../textures/Texture.js';
2
- import { WebGLRenderer } from '../WebGLRenderer.js';
3
-
4
- export class WebGLCubeUVMaps {
5
- constructor(renderer: WebGLRenderer);
6
-
7
- get<T>(texture: T): T extends Texture ? Texture : T;
8
- dispose(): void;
9
- }
@@ -1,7 +0,0 @@
1
- export class WebGLExtensions {
2
- constructor(gl: WebGLRenderingContext);
3
-
4
- has(name: string): boolean;
5
- init(): void;
6
- get(name: string): any;
7
- }
@@ -1,13 +0,0 @@
1
- import { BufferAttribute } from '../../core/BufferAttribute.js';
2
- import { BufferGeometry } from '../../core/BufferGeometry.js';
3
- import { Object3D } from '../../core/Object3D.js';
4
- import { WebGLAttributes } from './WebGLAttributes.js';
5
- import { WebGLInfo } from './WebGLInfo.js';
6
-
7
- export class WebGLGeometries {
8
- constructor(gl: WebGLRenderingContext, attributes: WebGLAttributes, info: WebGLInfo);
9
-
10
- get(object: Object3D, geometry: BufferGeometry): BufferGeometry;
11
- update(geometry: BufferGeometry): void;
12
- getWireframeAttribute(geometry: BufferGeometry): BufferAttribute;
13
- }
@@ -1,10 +0,0 @@
1
- export class WebGLIndexedBufferRenderer {
2
- constructor(gl: WebGLRenderingContext, extensions: any, info: any);
3
-
4
- setMode: (value: any) => void;
5
- setIndex: (index: any) => void;
6
- render: (start: any, count: number) => void;
7
- renderInstances: (start: any, count: number, primcount: number) => void;
8
- renderMultiDraw: (starts: Int32Array, counts: Int32Array, drawCount: number) => void;
9
- renderMultiDrawInstances: (starts: Int32Array, counts: Int32Array, drawCount: number, primcount: Int32Array) => void;
10
- }
@@ -1,39 +0,0 @@
1
- import { WebGLProgram } from './WebGLProgram.js';
2
-
3
- /**
4
- * An object with a series of statistical information about the graphics board memory and the rendering process.
5
- */
6
- export class WebGLInfo {
7
- constructor(gl: WebGLRenderingContext);
8
-
9
- /**
10
- * @default true
11
- */
12
- autoReset: boolean;
13
-
14
- /**
15
- * @default { geometries: 0, textures: 0 }
16
- */
17
- memory: {
18
- geometries: number;
19
- textures: number;
20
- };
21
-
22
- /**
23
- * @default null
24
- */
25
- programs: WebGLProgram[] | null;
26
-
27
- /**
28
- * @default { frame: 0, calls: 0, triangles: 0, points: 0, lines: 0 }
29
- */
30
- render: {
31
- calls: number;
32
- frame: number;
33
- lines: number;
34
- points: number;
35
- triangles: number;
36
- };
37
- update(count: number, mode: number, instanceCount: number): void;
38
- reset(): void;
39
- }
@@ -1,49 +0,0 @@
1
- import { WebGLExtensions } from './WebGLExtensions.js';
2
-
3
- export interface WebGLLightsState {
4
- version: number;
5
-
6
- hash: {
7
- directionalLength: number;
8
- pointLength: number;
9
- spotLength: number;
10
- rectAreaLength: number;
11
- hemiLength: number;
12
-
13
- numDirectionalShadows: number;
14
- numPointShadows: number;
15
- numSpotShadows: number;
16
- numSpotMaps: number;
17
-
18
- numLightProbes: number;
19
- };
20
-
21
- ambient: number[];
22
- probe: any[];
23
- directional: any[];
24
- directionalShadow: any[];
25
- directionalShadowMap: any[];
26
- directionalShadowMatrix: any[];
27
- spot: any[];
28
- spotShadow: any[];
29
- spotShadowMap: any[];
30
- spotShadowMatrix: any[];
31
- rectArea: any[];
32
- point: any[];
33
- pointShadow: any[];
34
- pointShadowMap: any[];
35
- pointShadowMatrix: any[];
36
- hemi: any[];
37
- numSpotLightShadowsWithMaps: number;
38
- numLightProbes: number;
39
- }
40
-
41
- export class WebGLLights {
42
- constructor(extensions: WebGLExtensions);
43
-
44
- state: WebGLLightsState;
45
-
46
- get(light: any): any;
47
- setup(lights: any): void;
48
- setupView(lights: any, camera: any): void;
49
- }
@@ -1,6 +0,0 @@
1
- export class WebGLObjects {
2
- constructor(gl: WebGLRenderingContext, geometries: any, attributes: any, info: any);
3
-
4
- update(object: any): any;
5
- dispose(): void;
6
- }
@@ -1,30 +0,0 @@
1
- import { WebGLRenderer } from '../WebGLRenderer.js';
2
- import { WebGLUniforms } from './WebGLUniforms.js';
3
-
4
- export class WebGLProgram {
5
- constructor(renderer: WebGLRenderer, cacheKey: string, parameters: object);
6
-
7
- name: string;
8
- id: number;
9
- cacheKey: string; // unique identifier for this program, used for looking up compiled programs from cache.
10
-
11
- /**
12
- * @default 1
13
- */
14
- usedTimes: number;
15
- program: any;
16
- vertexShader: WebGLShader;
17
- fragmentShader: WebGLShader;
18
- /**
19
- * @deprecated Use {@link WebGLProgram#getUniforms getUniforms()} instead.
20
- */
21
- uniforms: any;
22
- /**
23
- * @deprecated Use {@link WebGLProgram#getAttributes getAttributes()} instead.
24
- */
25
- attributes: any;
26
-
27
- getUniforms(): WebGLUniforms;
28
- getAttributes(): any;
29
- destroy(): void;
30
- }