@nativescript/canvas-three 2.0.0-webgpu.34 → 2.0.0-webgpu.35

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (496) hide show
  1. package/README.md +50 -19
  2. package/index.d.ts +1 -1
  3. package/index.js +2 -2
  4. package/index.js.map +1 -1
  5. package/package.json +3 -2
  6. package/three/src/Three.Legacy.d.ts +0 -20
  7. package/three/src/Three.WebGPU.d.ts +0 -180
  8. package/three/src/Three.d.ts +0 -189
  9. package/three/src/animation/AnimationAction.d.ts +0 -86
  10. package/three/src/animation/AnimationClip.d.ts +0 -50
  11. package/three/src/animation/AnimationMixer.d.ts +0 -35
  12. package/three/src/animation/AnimationObjectGroup.d.ts +0 -17
  13. package/three/src/animation/AnimationUtils.d.ts +0 -40
  14. package/three/src/animation/KeyframeTrack.d.ts +0 -55
  15. package/three/src/animation/PropertyBinding.d.ts +0 -43
  16. package/three/src/animation/PropertyMixer.d.ts +0 -17
  17. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +0 -10
  18. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +0 -11
  19. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +0 -11
  20. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +0 -11
  21. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +0 -10
  22. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +0 -11
  23. package/three/src/audio/Audio.d.ts +0 -270
  24. package/three/src/audio/AudioAnalyser.d.ts +0 -58
  25. package/three/src/audio/AudioContext.d.ts +0 -19
  26. package/three/src/audio/AudioListener.d.ts +0 -96
  27. package/three/src/audio/PositionalAudio.d.ts +0 -101
  28. package/three/src/cameras/ArrayCamera.d.ts +0 -32
  29. package/three/src/cameras/Camera.d.ts +0 -74
  30. package/three/src/cameras/CubeCamera.d.ts +0 -68
  31. package/three/src/cameras/OrthographicCamera.d.ts +0 -167
  32. package/three/src/cameras/PerspectiveCamera.d.ts +0 -254
  33. package/three/src/cameras/StereoCamera.d.ts +0 -50
  34. package/three/src/constants.d.ts +0 -802
  35. package/three/src/core/BufferAttribute.d.ts +0 -592
  36. package/three/src/core/BufferGeometry.d.ts +0 -417
  37. package/three/src/core/Clock.d.ts +0 -72
  38. package/three/src/core/EventDispatcher.d.ts +0 -74
  39. package/three/src/core/GLBufferAttribute.d.ts +0 -121
  40. package/three/src/core/InstancedBufferAttribute.d.ts +0 -32
  41. package/three/src/core/InstancedBufferGeometry.d.ts +0 -37
  42. package/three/src/core/InstancedInterleavedBuffer.d.ts +0 -22
  43. package/three/src/core/InterleavedBuffer.d.ts +0 -162
  44. package/three/src/core/InterleavedBufferAttribute.d.ts +0 -201
  45. package/three/src/core/Layers.d.ts +0 -72
  46. package/three/src/core/Object3D.d.ts +0 -644
  47. package/three/src/core/Raycaster.d.ts +0 -199
  48. package/three/src/core/RenderTarget.d.ts +0 -89
  49. package/three/src/core/Uniform.d.ts +0 -38
  50. package/three/src/core/UniformsGroup.d.ts +0 -33
  51. package/three/src/extras/DataUtils.d.ts +0 -22
  52. package/three/src/extras/Earcut.d.ts +0 -15
  53. package/three/src/extras/ImageUtils.d.ts +0 -30
  54. package/three/src/extras/PMREMGenerator.d.ts +0 -82
  55. package/three/src/extras/ShapeUtils.d.ts +0 -25
  56. package/three/src/extras/TextureUtils.d.ts +0 -37
  57. package/three/src/extras/core/Curve.d.ts +0 -162
  58. package/three/src/extras/core/CurvePath.d.ts +0 -77
  59. package/three/src/extras/core/Interpolations.d.ts +0 -36
  60. package/three/src/extras/core/Path.d.ts +0 -148
  61. package/three/src/extras/core/Shape.d.ts +0 -86
  62. package/three/src/extras/core/ShapePath.d.ts +0 -98
  63. package/three/src/extras/curves/ArcCurve.d.ts +0 -34
  64. package/three/src/extras/curves/CatmullRomCurve3.d.ts +0 -77
  65. package/three/src/extras/curves/CubicBezierCurve.d.ts +0 -72
  66. package/three/src/extras/curves/CubicBezierCurve3.d.ts +0 -72
  67. package/three/src/extras/curves/Curves.d.ts +0 -10
  68. package/three/src/extras/curves/EllipseCurve.d.ts +0 -106
  69. package/three/src/extras/curves/LineCurve.d.ts +0 -42
  70. package/three/src/extras/curves/LineCurve3.d.ts +0 -42
  71. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +0 -64
  72. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +0 -64
  73. package/three/src/extras/curves/SplineCurve.d.ts +0 -52
  74. package/three/src/geometries/BoxGeometry.d.ts +0 -52
  75. package/three/src/geometries/CapsuleGeometry.d.ts +0 -48
  76. package/three/src/geometries/CircleGeometry.d.ts +0 -51
  77. package/three/src/geometries/ConeGeometry.d.ts +0 -56
  78. package/three/src/geometries/CylinderGeometry.d.ts +0 -55
  79. package/three/src/geometries/DodecahedronGeometry.d.ts +0 -25
  80. package/three/src/geometries/EdgesGeometry.d.ts +0 -41
  81. package/three/src/geometries/ExtrudeGeometry.d.ts +0 -139
  82. package/three/src/geometries/Geometries.d.ts +0 -21
  83. package/three/src/geometries/IcosahedronGeometry.d.ts +0 -26
  84. package/three/src/geometries/LatheGeometry.d.ts +0 -55
  85. package/three/src/geometries/OctahedronGeometry.d.ts +0 -25
  86. package/three/src/geometries/PlaneGeometry.d.ts +0 -48
  87. package/three/src/geometries/PolyhedronGeometry.d.ts +0 -54
  88. package/three/src/geometries/RingGeometry.d.ts +0 -52
  89. package/three/src/geometries/ShapeGeometry.d.ts +0 -53
  90. package/three/src/geometries/SphereGeometry.d.ts +0 -59
  91. package/three/src/geometries/TetrahedronGeometry.d.ts +0 -25
  92. package/three/src/geometries/TorusGeometry.d.ts +0 -49
  93. package/three/src/geometries/TorusKnotGeometry.d.ts +0 -52
  94. package/three/src/geometries/TubeGeometry.d.ts +0 -80
  95. package/three/src/geometries/WireframeGeometry.d.ts +0 -40
  96. package/three/src/helpers/ArrowHelper.d.ts +0 -86
  97. package/three/src/helpers/AxesHelper.d.ts +0 -50
  98. package/three/src/helpers/Box3Helper.d.ts +0 -44
  99. package/three/src/helpers/BoxHelper.d.ts +0 -64
  100. package/three/src/helpers/CameraHelper.d.ts +0 -80
  101. package/three/src/helpers/DirectionalLightHelper.d.ts +0 -81
  102. package/three/src/helpers/GridHelper.d.ts +0 -47
  103. package/three/src/helpers/HemisphereLightHelper.d.ts +0 -72
  104. package/three/src/helpers/PlaneHelper.d.ts +0 -50
  105. package/three/src/helpers/PointLightHelper.d.ts +0 -73
  106. package/three/src/helpers/PolarGridHelper.d.ts +0 -48
  107. package/three/src/helpers/SkeletonHelper.d.ts +0 -78
  108. package/three/src/helpers/SpotLightHelper.d.ts +0 -77
  109. package/three/src/lights/AmbientLight.d.ts +0 -36
  110. package/three/src/lights/DirectionalLight.d.ts +0 -103
  111. package/three/src/lights/DirectionalLightShadow.d.ts +0 -73
  112. package/three/src/lights/HemisphereLight.d.ts +0 -61
  113. package/three/src/lights/Light.d.ts +0 -82
  114. package/three/src/lights/LightProbe.d.ts +0 -47
  115. package/three/src/lights/LightShadow.d.ts +0 -169
  116. package/three/src/lights/PointLight.d.ts +0 -102
  117. package/three/src/lights/PointLightShadow.d.ts +0 -22
  118. package/three/src/lights/RectAreaLight.d.ts +0 -82
  119. package/three/src/lights/SpotLight.d.ts +0 -157
  120. package/three/src/lights/SpotLightShadow.d.ts +0 -72
  121. package/three/src/lights/webgpu/IESSpotLight.d.ts +0 -6
  122. package/three/src/loaders/AnimationLoader.d.ts +0 -9
  123. package/three/src/loaders/AudioLoader.d.ts +0 -6
  124. package/three/src/loaders/BufferGeometryLoader.d.ts +0 -10
  125. package/three/src/loaders/Cache.d.ts +0 -21
  126. package/three/src/loaders/CompressedTextureLoader.d.ts +0 -9
  127. package/three/src/loaders/CubeTextureLoader.d.ts +0 -9
  128. package/three/src/loaders/DataTextureLoader.d.ts +0 -9
  129. package/three/src/loaders/FileLoader.d.ts +0 -14
  130. package/three/src/loaders/ImageBitmapLoader.d.ts +0 -17
  131. package/three/src/loaders/ImageLoader.d.ts +0 -12
  132. package/three/src/loaders/Loader.d.ts +0 -45
  133. package/three/src/loaders/LoaderUtils.d.ts +0 -10
  134. package/three/src/loaders/LoadingManager.d.ts +0 -65
  135. package/three/src/loaders/MaterialLoader.d.ts +0 -19
  136. package/three/src/loaders/ObjectLoader.d.ts +0 -25
  137. package/three/src/loaders/TextureLoader.d.ts +0 -13
  138. package/three/src/materials/LineBasicMaterial.d.ts +0 -60
  139. package/three/src/materials/LineDashedMaterial.d.ts +0 -40
  140. package/three/src/materials/Material.d.ts +0 -608
  141. package/three/src/materials/Materials.d.ts +0 -18
  142. package/three/src/materials/MeshBasicMaterial.d.ts +0 -139
  143. package/three/src/materials/MeshDepthMaterial.d.ts +0 -76
  144. package/three/src/materials/MeshDistanceMaterial.d.ts +0 -62
  145. package/three/src/materials/MeshLambertMaterial.d.ts +0 -204
  146. package/three/src/materials/MeshMatcapMaterial.d.ts +0 -117
  147. package/three/src/materials/MeshNormalMaterial.d.ts +0 -93
  148. package/three/src/materials/MeshPhongMaterial.d.ts +0 -228
  149. package/three/src/materials/MeshPhysicalMaterial.d.ts +0 -236
  150. package/three/src/materials/MeshStandardMaterial.d.ts +0 -218
  151. package/three/src/materials/MeshToonMaterial.d.ts +0 -178
  152. package/three/src/materials/PointsMaterial.d.ts +0 -61
  153. package/three/src/materials/RawShaderMaterial.d.ts +0 -14
  154. package/three/src/materials/ShaderMaterial.d.ts +0 -175
  155. package/three/src/materials/ShadowMaterial.d.ts +0 -39
  156. package/three/src/materials/SpriteMaterial.d.ts +0 -66
  157. package/three/src/math/Box2.d.ts +0 -48
  158. package/three/src/math/Box3.d.ts +0 -66
  159. package/three/src/math/Color.d.ts +0 -358
  160. package/three/src/math/ColorManagement.d.ts +0 -37
  161. package/three/src/math/Cylindrical.d.ts +0 -26
  162. package/three/src/math/Euler.d.ts +0 -50
  163. package/three/src/math/Frustum.d.ts +0 -30
  164. package/three/src/math/Interpolant.d.ts +0 -10
  165. package/three/src/math/Line3.d.ts +0 -29
  166. package/three/src/math/MathUtils.d.ts +0 -131
  167. package/three/src/math/Matrix2.d.ts +0 -48
  168. package/three/src/math/Matrix3.d.ts +0 -154
  169. package/three/src/math/Matrix4.d.ts +0 -217
  170. package/three/src/math/Plane.d.ts +0 -47
  171. package/three/src/math/Quaternion.d.ts +0 -173
  172. package/three/src/math/Ray.d.ts +0 -55
  173. package/three/src/math/Sphere.d.ts +0 -47
  174. package/three/src/math/Spherical.d.ts +0 -27
  175. package/three/src/math/SphericalHarmonics3.d.ts +0 -50
  176. package/three/src/math/Triangle.d.ts +0 -54
  177. package/three/src/math/Vector2.d.ts +0 -321
  178. package/three/src/math/Vector3.d.ts +0 -301
  179. package/three/src/math/Vector4.d.ts +0 -239
  180. package/three/src/math/interpolants/CubicInterpolant.d.ts +0 -7
  181. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +0 -7
  182. package/three/src/math/interpolants/LinearInterpolant.d.ts +0 -7
  183. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +0 -7
  184. package/three/src/nodes/Nodes.d.ts +0 -231
  185. package/three/src/nodes/accessors/AccessorsUtils.d.ts +0 -9
  186. package/three/src/nodes/accessors/BatchNode.d.ts +0 -14
  187. package/three/src/nodes/accessors/BitangentNode.d.ts +0 -9
  188. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +0 -28
  189. package/three/src/nodes/accessors/BufferNode.d.ts +0 -13
  190. package/three/src/nodes/accessors/CameraNode.d.ts +0 -15
  191. package/three/src/nodes/accessors/ClippingNode.d.ts +0 -16
  192. package/three/src/nodes/accessors/CubeTextureNode.d.ts +0 -24
  193. package/three/src/nodes/accessors/InstanceNode.d.ts +0 -13
  194. package/three/src/nodes/accessors/MaterialNode.d.ts +0 -130
  195. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +0 -9
  196. package/three/src/nodes/accessors/ModelNode.d.ts +0 -20
  197. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +0 -8
  198. package/three/src/nodes/accessors/NormalNode.d.ts +0 -12
  199. package/three/src/nodes/accessors/Object3DNode.d.ts +0 -26
  200. package/three/src/nodes/accessors/PointUVNode.d.ts +0 -10
  201. package/three/src/nodes/accessors/PositionNode.d.ts +0 -9
  202. package/three/src/nodes/accessors/ReferenceNode.d.ts +0 -22
  203. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +0 -9
  204. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +0 -11
  205. package/three/src/nodes/accessors/SkinningNode.d.ts +0 -20
  206. package/three/src/nodes/accessors/StorageBufferNode.d.ts +0 -26
  207. package/three/src/nodes/accessors/StorageTextureNode.d.ts +0 -28
  208. package/three/src/nodes/accessors/TangentNode.d.ts +0 -12
  209. package/three/src/nodes/accessors/Texture3DNode.d.ts +0 -13
  210. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +0 -18
  211. package/three/src/nodes/accessors/TextureNode.d.ts +0 -37
  212. package/three/src/nodes/accessors/UVNode.d.ts +0 -4
  213. package/three/src/nodes/accessors/UniformsNode.d.ts +0 -23
  214. package/three/src/nodes/accessors/UserDataNode.d.ts +0 -11
  215. package/three/src/nodes/accessors/VertexColorNode.d.ts +0 -12
  216. package/three/src/nodes/code/CodeNode.d.ts +0 -23
  217. package/three/src/nodes/code/ExpressionNode.d.ts +0 -9
  218. package/three/src/nodes/code/FunctionCallNode.d.ts +0 -22
  219. package/three/src/nodes/code/FunctionNode.d.ts +0 -38
  220. package/three/src/nodes/core/AssignNode.d.ts +0 -18
  221. package/three/src/nodes/core/AttributeNode.d.ts +0 -15
  222. package/three/src/nodes/core/BypassNode.d.ts +0 -18
  223. package/three/src/nodes/core/CacheNode.d.ts +0 -20
  224. package/three/src/nodes/core/ConstNode.d.ts +0 -9
  225. package/three/src/nodes/core/ContextNode.d.ts +0 -21
  226. package/three/src/nodes/core/IndexNode.d.ts +0 -20
  227. package/three/src/nodes/core/InputNode.d.ts +0 -15
  228. package/three/src/nodes/core/LightingModel.d.ts +0 -46
  229. package/three/src/nodes/core/MRTNode.d.ts +0 -19
  230. package/three/src/nodes/core/Node.d.ts +0 -117
  231. package/three/src/nodes/core/NodeAttribute.d.ts +0 -9
  232. package/three/src/nodes/core/NodeBuilder.d.ts +0 -133
  233. package/three/src/nodes/core/NodeCache.d.ts +0 -49
  234. package/three/src/nodes/core/NodeCode.d.ts +0 -4
  235. package/three/src/nodes/core/NodeFrame.d.ts +0 -34
  236. package/three/src/nodes/core/NodeFunction.d.ts +0 -13
  237. package/three/src/nodes/core/NodeFunctionInput.d.ts +0 -7
  238. package/three/src/nodes/core/NodeKeywords.d.ts +0 -17
  239. package/three/src/nodes/core/NodeParser.d.ts +0 -5
  240. package/three/src/nodes/core/NodeUniform.d.ts +0 -14
  241. package/three/src/nodes/core/NodeUtils.d.ts +0 -18
  242. package/three/src/nodes/core/NodeVar.d.ts +0 -7
  243. package/three/src/nodes/core/NodeVarying.d.ts +0 -7
  244. package/three/src/nodes/core/OutputStructNode.d.ts +0 -12
  245. package/three/src/nodes/core/PropertyNode.d.ts +0 -43
  246. package/three/src/nodes/core/StackNode.d.ts +0 -17
  247. package/three/src/nodes/core/StructTypeNode.d.ts +0 -8
  248. package/three/src/nodes/core/TempNode.d.ts +0 -10
  249. package/three/src/nodes/core/UniformGroup.d.ts +0 -7
  250. package/three/src/nodes/core/UniformGroupNode.d.ts +0 -21
  251. package/three/src/nodes/core/UniformNode.d.ts +0 -20
  252. package/three/src/nodes/core/VarNode.d.ts +0 -28
  253. package/three/src/nodes/core/VaryingNode.d.ts +0 -21
  254. package/three/src/nodes/core/constants.d.ts +0 -27
  255. package/three/src/nodes/display/AfterImageNode.d.ts +0 -25
  256. package/three/src/nodes/display/AnamorphicNode.d.ts +0 -26
  257. package/three/src/nodes/display/BlendModeNode.d.ts +0 -43
  258. package/three/src/nodes/display/BloomNode.d.ts +0 -30
  259. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +0 -35
  260. package/three/src/nodes/display/ColorSpaceNode.d.ts +0 -32
  261. package/three/src/nodes/display/DenoiseNode.d.ts +0 -32
  262. package/three/src/nodes/display/DepthOfFieldNode.d.ts +0 -24
  263. package/three/src/nodes/display/DotScreenNode.d.ts +0 -22
  264. package/three/src/nodes/display/FXAANode.d.ts +0 -19
  265. package/three/src/nodes/display/FilmNode.d.ts +0 -21
  266. package/three/src/nodes/display/FrontFacingNode.d.ts +0 -10
  267. package/three/src/nodes/display/GTAONode.d.ts +0 -42
  268. package/three/src/nodes/display/GaussianBlurNode.d.ts +0 -27
  269. package/three/src/nodes/display/Lut3DNode.d.ts +0 -25
  270. package/three/src/nodes/display/NormalMapNode.d.ts +0 -21
  271. package/three/src/nodes/display/PassNode.d.ts +0 -62
  272. package/three/src/nodes/display/PixelationPassNode.d.ts +0 -41
  273. package/three/src/nodes/display/PosterizeNode.d.ts +0 -17
  274. package/three/src/nodes/display/RGBShiftNode.d.ts +0 -24
  275. package/three/src/nodes/display/RenderOutputNode.d.ts +0 -24
  276. package/three/src/nodes/display/SobelOperatorNode.d.ts +0 -17
  277. package/three/src/nodes/display/ToneMappingNode.d.ts +0 -25
  278. package/three/src/nodes/display/TransitionNode.d.ts +0 -27
  279. package/three/src/nodes/display/ViewportDepthNode.d.ts +0 -28
  280. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +0 -9
  281. package/three/src/nodes/display/ViewportNode.d.ts +0 -25
  282. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +0 -15
  283. package/three/src/nodes/display/ViewportTextureNode.d.ts +0 -25
  284. package/three/src/nodes/fog/FogExp2Node.d.ts +0 -18
  285. package/three/src/nodes/fog/FogNode.d.ts +0 -21
  286. package/three/src/nodes/fog/FogRangeNode.d.ts +0 -19
  287. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +0 -7
  288. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +0 -7
  289. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +0 -7
  290. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +0 -11
  291. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +0 -10
  292. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +0 -8
  293. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +0 -7
  294. package/three/src/nodes/functions/BSDF/LTC.d.ts +0 -7
  295. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +0 -7
  296. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +0 -7
  297. package/three/src/nodes/functions/BasicLightingModel.d.ts +0 -7
  298. package/three/src/nodes/functions/PhongLightingModel.d.ts +0 -7
  299. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +0 -23
  300. package/three/src/nodes/functions/ShadowMaskModel.d.ts +0 -9
  301. package/three/src/nodes/functions/ToonLightingModel.d.ts +0 -3
  302. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +0 -6
  303. package/three/src/nodes/functions/material/getRoughness.d.ts +0 -7
  304. package/three/src/nodes/geometry/RangeNode.d.ts +0 -19
  305. package/three/src/nodes/gpgpu/ComputeNode.d.ts +0 -20
  306. package/three/src/nodes/lighting/AONode.d.ts +0 -8
  307. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +0 -8
  308. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +0 -10
  309. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +0 -8
  310. package/three/src/nodes/lighting/EnvironmentNode.d.ts +0 -8
  311. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +0 -13
  312. package/three/src/nodes/lighting/IrradianceNode.d.ts +0 -8
  313. package/three/src/nodes/lighting/LightUtils.d.ts +0 -5
  314. package/three/src/nodes/lighting/LightingContextNode.d.ts +0 -22
  315. package/three/src/nodes/lighting/LightingNode.d.ts +0 -7
  316. package/three/src/nodes/lighting/LightsNode.d.ts +0 -19
  317. package/three/src/nodes/lighting/PointLightNode.d.ts +0 -10
  318. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +0 -21
  319. package/three/src/nodes/lighting/SpotLightNode.d.ts +0 -15
  320. package/three/src/nodes/loaders/NodeLoader.d.ts +0 -16
  321. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +0 -8
  322. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +0 -10
  323. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +0 -53
  324. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +0 -21
  325. package/three/src/nodes/materials/Materials.d.ts +0 -15
  326. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +0 -35
  327. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +0 -31
  328. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +0 -27
  329. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +0 -55
  330. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +0 -87
  331. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +0 -16
  332. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +0 -55
  333. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +0 -41
  334. package/three/src/nodes/materials/NodeMaterial.d.ts +0 -124
  335. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +0 -21
  336. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +0 -16
  337. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +0 -25
  338. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +0 -10
  339. package/three/src/nodes/materialx/MaterialXNodes.d.ts +0 -36
  340. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +0 -6
  341. package/three/src/nodes/materialx/lib/mx_noise.d.ts +0 -139
  342. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +0 -4
  343. package/three/src/nodes/math/CondNode.d.ts +0 -18
  344. package/three/src/nodes/math/HashNode.d.ts +0 -16
  345. package/three/src/nodes/math/MathNode.d.ts +0 -253
  346. package/three/src/nodes/math/MathUtils.d.ts +0 -16
  347. package/three/src/nodes/math/OperatorNode.d.ts +0 -61
  348. package/three/src/nodes/math/TriNoise3D.d.ts +0 -8
  349. package/three/src/nodes/pmrem/PMREMNode.d.ts +0 -16
  350. package/three/src/nodes/procedural/CheckerNode.d.ts +0 -15
  351. package/three/src/nodes/shadernode/ShaderNode.d.ts +0 -226
  352. package/three/src/nodes/utils/ArrayElementNode.d.ts +0 -9
  353. package/three/src/nodes/utils/ConvertNode.d.ts +0 -7
  354. package/three/src/nodes/utils/DiscardNode.d.ts +0 -17
  355. package/three/src/nodes/utils/EquirectUVNode.d.ts +0 -8
  356. package/three/src/nodes/utils/JoinNode.d.ts +0 -10
  357. package/three/src/nodes/utils/MatcapUVNode.d.ts +0 -8
  358. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +0 -14
  359. package/three/src/nodes/utils/OscNode.d.ts +0 -21
  360. package/three/src/nodes/utils/PackingNode.d.ts +0 -24
  361. package/three/src/nodes/utils/RTTNode.d.ts +0 -40
  362. package/three/src/nodes/utils/ReflectorNode.d.ts +0 -32
  363. package/three/src/nodes/utils/RemapNode.d.ts +0 -24
  364. package/three/src/nodes/utils/RotateNode.d.ts +0 -18
  365. package/three/src/nodes/utils/RotateUVNode.d.ts +0 -19
  366. package/three/src/nodes/utils/SplitNode.d.ts +0 -15
  367. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +0 -12
  368. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +0 -22
  369. package/three/src/nodes/utils/TimerNode.d.ts +0 -21
  370. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +0 -25
  371. package/three/src/objects/BatchedMesh.d.ts +0 -193
  372. package/three/src/objects/Bone.d.ts +0 -36
  373. package/three/src/objects/Group.d.ts +0 -43
  374. package/three/src/objects/InstancedMesh.d.ts +0 -175
  375. package/three/src/objects/LOD.d.ts +0 -104
  376. package/three/src/objects/Line.d.ts +0 -83
  377. package/three/src/objects/LineLoop.d.ts +0 -36
  378. package/three/src/objects/LineSegments.d.ts +0 -37
  379. package/three/src/objects/Mesh.d.ts +0 -90
  380. package/three/src/objects/Points.d.ts +0 -62
  381. package/three/src/objects/Skeleton.d.ts +0 -120
  382. package/three/src/objects/SkinnedMesh.d.ts +0 -156
  383. package/three/src/objects/Sprite.d.ts +0 -65
  384. package/three/src/renderers/WebGL3DRenderTarget.d.ts +0 -29
  385. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +0 -29
  386. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +0 -18
  387. package/three/src/renderers/WebGLRenderTarget.d.ts +0 -8
  388. package/three/src/renderers/WebGLRenderer.d.ts +0 -516
  389. package/three/src/renderers/common/Animation.d.ts +0 -13
  390. package/three/src/renderers/common/Attributes.d.ts +0 -22
  391. package/three/src/renderers/common/Backend.d.ts +0 -19
  392. package/three/src/renderers/common/Background.d.ts +0 -23
  393. package/three/src/renderers/common/BindGroup.d.ts +0 -9
  394. package/three/src/renderers/common/Binding.d.ts +0 -8
  395. package/three/src/renderers/common/Bindings.d.ts +0 -35
  396. package/three/src/renderers/common/Buffer.d.ts +0 -11
  397. package/three/src/renderers/common/BufferUtils.d.ts +0 -4
  398. package/three/src/renderers/common/ChainMap.d.ts +0 -9
  399. package/three/src/renderers/common/ClippingContext.d.ts +0 -23
  400. package/three/src/renderers/common/Color4.d.ts +0 -10
  401. package/three/src/renderers/common/ComputePipeline.d.ts +0 -8
  402. package/three/src/renderers/common/Constants.d.ts +0 -9
  403. package/three/src/renderers/common/CubeRenderTarget.d.ts +0 -10
  404. package/three/src/renderers/common/DataMap.d.ts +0 -30
  405. package/three/src/renderers/common/Geometries.d.ts +0 -31
  406. package/three/src/renderers/common/Info.d.ts +0 -34
  407. package/three/src/renderers/common/Pipeline.d.ts +0 -6
  408. package/three/src/renderers/common/Pipelines.d.ts +0 -53
  409. package/three/src/renderers/common/PostProcessing.d.ts +0 -21
  410. package/three/src/renderers/common/ProgrammableStage.d.ts +0 -10
  411. package/three/src/renderers/common/QuadMesh.d.ts +0 -14
  412. package/three/src/renderers/common/RenderBundle.d.ts +0 -9
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  414. package/three/src/renderers/common/RenderContext.d.ts +0 -41
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  416. package/three/src/renderers/common/RenderList.d.ts +0 -42
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  418. package/three/src/renderers/common/RenderObject.d.ts +0 -61
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  420. package/three/src/renderers/common/RenderPipeline.d.ts +0 -8
  421. package/three/src/renderers/common/Renderer.d.ts +0 -183
  422. package/three/src/renderers/common/SampledTexture.d.ts +0 -27
  423. package/three/src/renderers/common/Sampler.d.ts +0 -11
  424. package/three/src/renderers/common/StorageBufferAttribute.d.ts +0 -7
  425. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +0 -8
  426. package/three/src/renderers/common/StorageTexture.d.ts +0 -5
  427. package/three/src/renderers/common/Textures.d.ts +0 -67
  428. package/three/src/renderers/common/Uniform.d.ts +0 -45
  429. package/three/src/renderers/common/UniformBuffer.d.ts +0 -6
  430. package/three/src/renderers/common/UniformsGroup.d.ts +0 -23
  431. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +0 -9
  432. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +0 -19
  433. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +0 -24
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  435. package/three/src/renderers/common/nodes/NodeUniform.d.ts +0 -45
  436. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +0 -10
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  440. package/three/src/renderers/shaders/UniformsLib.d.ts +0 -189
  441. package/three/src/renderers/shaders/UniformsUtils.d.ts +0 -14
  442. package/three/src/renderers/webgl/WebGLAttributes.d.ts +0 -21
  443. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +0 -20
  444. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +0 -12
  445. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +0 -35
  446. package/three/src/renderers/webgl/WebGLClipping.d.ts +0 -26
  447. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +0 -8
  448. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +0 -9
  449. package/three/src/renderers/webgl/WebGLExtensions.d.ts +0 -7
  450. package/three/src/renderers/webgl/WebGLGeometries.d.ts +0 -13
  451. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +0 -10
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  453. package/three/src/renderers/webgl/WebGLLights.d.ts +0 -49
  454. package/three/src/renderers/webgl/WebGLObjects.d.ts +0 -6
  455. package/three/src/renderers/webgl/WebGLProgram.d.ts +0 -30
  456. package/three/src/renderers/webgl/WebGLPrograms.d.ts +0 -218
  457. package/three/src/renderers/webgl/WebGLProperties.d.ts +0 -8
  458. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +0 -52
  459. package/three/src/renderers/webgl/WebGLShader.d.ts +0 -1
  460. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +0 -38
  461. package/three/src/renderers/webgl/WebGLState.d.ts +0 -71
  462. package/three/src/renderers/webgl/WebGLTextures.d.ts +0 -22
  463. package/three/src/renderers/webgl/WebGLUniforms.d.ts +0 -12
  464. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +0 -17
  465. package/three/src/renderers/webgl/WebGLUtils.d.ts +0 -8
  466. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +0 -14
  467. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +0 -21
  468. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +0 -10
  469. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +0 -75
  470. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +0 -6
  471. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +0 -6
  472. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +0 -328
  473. package/three/src/renderers/webxr/WebXRController.d.ts +0 -63
  474. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +0 -22
  475. package/three/src/renderers/webxr/WebXRManager.d.ts +0 -87
  476. package/three/src/scenes/Fog.d.ts +0 -77
  477. package/three/src/scenes/FogExp2.d.ts +0 -66
  478. package/three/src/scenes/Scene.d.ts +0 -118
  479. package/three/src/textures/CanvasTexture.d.ts +0 -34
  480. package/three/src/textures/CompressedArrayTexture.d.ts +0 -61
  481. package/three/src/textures/CompressedCubeTexture.d.ts +0 -9
  482. package/three/src/textures/CompressedTexture.d.ts +0 -74
  483. package/three/src/textures/CubeTexture.d.ts +0 -82
  484. package/three/src/textures/Data3DTexture.d.ts +0 -96
  485. package/three/src/textures/DataArrayTexture.d.ts +0 -123
  486. package/three/src/textures/DataTexture.d.ts +0 -92
  487. package/three/src/textures/DepthTexture.d.ts +0 -85
  488. package/three/src/textures/FramebufferTexture.d.ts +0 -62
  489. package/three/src/textures/Source.d.ts +0 -75
  490. package/three/src/textures/Texture.d.ts +0 -445
  491. package/three/src/textures/VideoTexture.d.ts +0 -73
  492. package/three/src/textures/types.d.ts +0 -9
  493. package/three/src/utils.d.ts +0 -3
  494. package/three/three.webgpu.d.ts +0 -1
  495. package/three.webgpu.d.ts +0 -1
  496. package/three.webgpu.js +0 -63045
@@ -1,27 +0,0 @@
1
- export declare const NodeShaderStage: {
2
- readonly VERTEX: 'vertex';
3
- readonly FRAGMENT: 'fragment';
4
- };
5
- export declare const NodeUpdateType: {
6
- readonly NONE: 'none';
7
- readonly FRAME: 'frame';
8
- readonly RENDER: 'render';
9
- readonly OBJECT: 'object';
10
- };
11
- export declare const NodeType: {
12
- readonly BOOLEAN: 'bool';
13
- readonly INTEGER: 'int';
14
- readonly FLOAT: 'float';
15
- readonly VECTOR2: 'vec2';
16
- readonly VECTOR3: 'vec3';
17
- readonly VECTOR4: 'vec4';
18
- readonly MATRIX2: 'mat2';
19
- readonly MATRIX3: 'mat3';
20
- readonly MATRIX4: 'mat4';
21
- };
22
- export type NodeShaderStage = 'vertex' | 'fragment' | 'compute';
23
- export type NodeUpdateType = 'none' | 'frame' | 'render' | 'object';
24
- export declare const defaultShaderStages: NodeShaderStage[];
25
- export declare const defaultBuildStages: string[];
26
- export declare const shaderStages: NodeShaderStage[];
27
- export declare const vectorComponents: string[];
@@ -1,25 +0,0 @@
1
- import TextureNode from '../accessors/TextureNode.js';
2
- import Node from '../core/Node.js';
3
- import TempNode from '../core/TempNode.js';
4
- import UniformNode from '../core/UniformNode.js';
5
- import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
6
-
7
- export default class AfterImageNode extends TempNode {
8
- textureNode: TextureNode;
9
- textureNodeOld: Node;
10
- damp: UniformNode<number>;
11
-
12
- constructor(textureNode: Node, damp?: number);
13
-
14
- getTextureNode(): TextureNode;
15
-
16
- setSize(width: number, height: number): void;
17
- }
18
-
19
- export const afterImage: (node: Node, damp?: number) => ShaderNodeObject<AfterImageNode>;
20
-
21
- declare module '../shadernode/ShaderNode.js' {
22
- interface NodeElements {
23
- afterImage: typeof afterImage;
24
- }
25
- }
@@ -1,26 +0,0 @@
1
- import { Vector2 } from '../../math/Vector2.js';
2
- import Node from '../core/Node.js';
3
- import TempNode from '../core/TempNode.js';
4
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
5
-
6
- export default class AnamorphicNode extends TempNode {
7
- textureNode: Node;
8
- thresholdNode: Node;
9
- scaleNode: Node;
10
- samples: number;
11
- resolution: Vector2;
12
-
13
- constructor(textureNode: Node, thresholdNode: Node, scaleNode: Node, samples: number);
14
-
15
- getTextureNode(): Node;
16
-
17
- setSize(width: number, height: number): void;
18
- }
19
-
20
- export const anamorphic: (node: Node, threshold?: NodeRepresentation, scale?: NodeRepresentation, samples?: NodeRepresentation) => ShaderNodeObject<AnamorphicNode>;
21
-
22
- declare module '../shadernode/ShaderNode.js' {
23
- interface NodeElements {
24
- anamorphic: typeof anamorphic;
25
- }
26
- }
@@ -1,43 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import TempNode from '../core/TempNode.js';
3
- import { JoinNode } from '../Nodes.js';
4
- import { NodeRepresentation, ShaderNode, ShaderNodeObject } from '../shadernode/ShaderNode.js';
5
-
6
- export const BurnNode: (args: { base: Node; blend: Node }) => ShaderNodeObject<JoinNode>;
7
-
8
- export const DodgeNode: (args: { base: Node; blend: Node }) => ShaderNodeObject<JoinNode>;
9
-
10
- export const ScreenNode: (args: { base: Node; blend: Node }) => ShaderNodeObject<JoinNode>;
11
-
12
- export const OverlayNode: (args: { base: Node; blend: Node }) => ShaderNodeObject<JoinNode>;
13
-
14
- export type BlendMode = typeof BlendModeNode.BURN | typeof BlendModeNode.DODGE | typeof BlendModeNode.SCREEN | typeof BlendModeNode.OVERLAY;
15
-
16
- export default class BlendModeNode extends TempNode {
17
- static BURN: 'burn';
18
- static DODGE: 'dodge';
19
- static SCREEN: 'screen';
20
- static OVERLAY: 'overlay';
21
-
22
- baseNode: Node;
23
- blendMode: BlendMode;
24
- blendNode: Node;
25
-
26
- constructor(blendMode: BlendMode, baseNode: Node, blendNode: Node);
27
-
28
- setup(): Node;
29
- }
30
-
31
- export const burn: (baseNode: NodeRepresentation, blendNode?: NodeRepresentation) => ShaderNodeObject<BlendModeNode>;
32
- export const dodge: (baseNode: NodeRepresentation, blendNode?: NodeRepresentation) => ShaderNodeObject<BlendModeNode>;
33
- export const overlay: (baseNode: NodeRepresentation, blendNode?: NodeRepresentation) => ShaderNodeObject<BlendModeNode>;
34
- export const screen: (baseNode: NodeRepresentation, blendNode?: NodeRepresentation) => ShaderNodeObject<BlendModeNode>;
35
-
36
- declare module '../shadernode/ShaderNode.js' {
37
- interface NodeElements {
38
- burn: typeof burn;
39
- dodge: typeof dodge;
40
- overlay: typeof overlay;
41
- screen: typeof screen;
42
- }
43
- }
@@ -1,30 +0,0 @@
1
- import TextureNode from '../accessors/TextureNode.js';
2
- import Node from '../core/Node.js';
3
- import TempNode from '../core/TempNode.js';
4
- import UniformNode from '../core/UniformNode.js';
5
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
6
-
7
- declare class BloomNode extends TempNode {
8
- inputNode: Node;
9
- strength: UniformNode<number>;
10
- radius: UniformNode<number>;
11
- threshold: UniformNode<number>;
12
-
13
- smoothWidth: UniformNode<number>;
14
-
15
- constructor(inputNode: Node, strength?: number, radius?: number, threshold?: number);
16
-
17
- getTexture(): ShaderNodeObject<TextureNode>;
18
-
19
- setSize(width: number, height: number): void;
20
- }
21
-
22
- export const bloom: (node: NodeRepresentation, strength?: number, radius?: number, threshold?: number) => ShaderNodeObject<BloomNode>;
23
-
24
- declare module '../shadernode/ShaderNode.js' {
25
- interface NodeElements {
26
- bloom: typeof bloom;
27
- }
28
- }
29
-
30
- export default BloomNode;
@@ -1,35 +0,0 @@
1
- import TempNode from '../core/TempNode.js';
2
- import MathNode from '../math/MathNode.js';
3
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
4
-
5
- export type ColorAdjustmentMethod = typeof ColorAdjustmentNode.SATURATION | typeof ColorAdjustmentNode.VIBRANCE | typeof ColorAdjustmentNode.HUE;
6
-
7
- export default class ColorAdjustmentNode extends TempNode {
8
- static SATURATION: 'saturation';
9
- static VIBRANCE: 'vibrance';
10
- static HUE: 'hue';
11
-
12
- method: ColorAdjustmentMethod;
13
-
14
- colorNode: Node;
15
- adjustmentNode: Node;
16
-
17
- constructor(method: ColorAdjustmentMethod, colorNode: Node, adjustmentNode?: Node);
18
- }
19
-
20
- export const saturation: (colorNode: NodeRepresentation, adjustmentNode?: NodeRepresentation) => ShaderNodeObject<ColorAdjustmentNode>;
21
- export const vibrance: (colorNode: NodeRepresentation, adjustmentNode?: NodeRepresentation) => ShaderNodeObject<ColorAdjustmentNode>;
22
- export const hue: (colorNode: NodeRepresentation, adjustmentNode?: NodeRepresentation) => ShaderNodeObject<ColorAdjustmentNode>;
23
-
24
- export const luminance: (a: NodeRepresentation, b: NodeRepresentation) => ShaderNodeObject<MathNode>;
25
-
26
- export const threshold: (color: NodeRepresentation, thershold: NodeRepresentation) => ShaderNodeObject<MathNode>;
27
-
28
- declare module '../shadernode/ShaderNode.js' {
29
- interface NodeElements {
30
- saturation: typeof saturation;
31
- vibrance: typeof vibrance;
32
- hue: typeof hue;
33
- threshold: typeof threshold;
34
- }
35
- }
@@ -1,32 +0,0 @@
1
- import { ColorSpace } from '../../constants.js';
2
- import Node from '../core/Node.js';
3
- import TempNode from '../core/TempNode.js';
4
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
5
-
6
- export type ColorSpaceNodeMethod = typeof ColorSpaceNode.LINEAR_TO_LINEAR | typeof ColorSpaceNode.LINEAR_TO_sRGB | typeof ColorSpaceNode.sRGB_TO_LINEAR;
7
-
8
- export default class ColorSpaceNode extends TempNode {
9
- static LINEAR_TO_LINEAR: 'LinearToLinear';
10
- static LINEAR_TO_sRGB: 'LinearTosRGB';
11
- static sRGB_TO_LINEAR: 'sRGBToLinear';
12
-
13
- method: ColorSpaceNodeMethod;
14
- node: Node;
15
-
16
- constructor(method: ColorSpaceNodeMethod | null, node: Node);
17
- }
18
-
19
- export const linearToColorSpace: (node: NodeRepresentation, colorSpace: ColorSpace) => ShaderNodeObject<ColorSpaceNode>;
20
- export const colorSpaceToLinear: (node: NodeRepresentation, colorSpace: ColorSpace) => ShaderNodeObject<ColorSpaceNode>;
21
-
22
- export const linearTosRGB: (node: NodeRepresentation) => ShaderNodeObject<ColorSpaceNode>;
23
- export const sRGBToLinear: (node: NodeRepresentation) => ShaderNodeObject<ColorSpaceNode>;
24
-
25
- declare module '../shadernode/ShaderNode.js' {
26
- interface NodeElements {
27
- linearTosRGB: typeof linearTosRGB;
28
- sRGBToLinear: typeof sRGBToLinear;
29
- linearToColorSpace: typeof linearToColorSpace;
30
- colorSpaceToLinear: typeof colorSpaceToLinear;
31
- }
32
- }
@@ -1,32 +0,0 @@
1
- import { Camera } from '../../cameras/Camera.js';
2
- import { Matrix4 } from '../../math/Matrix4.js';
3
- import Node from '../core/Node.js';
4
- import TempNode from '../core/TempNode.js';
5
- import UniformNode from '../core/UniformNode.js';
6
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
7
-
8
- declare class DenoiseNode extends TempNode {
9
- textureNode: Node;
10
- depthNode: Node;
11
- normalNode: Node;
12
- noiseNode: Node;
13
-
14
- cameraProjectionMatrixInversion: UniformNode<Matrix4>;
15
- lumaPhi: UniformNode<number>;
16
- depthPhi: UniformNode<number>;
17
- normalPhi: UniformNode<number>;
18
- radius: UniformNode<number>;
19
- index: UniformNode<number>;
20
-
21
- constructor(textureNode: Node, depthNode: Node, normalNode: Node, noiseNode: Node, camera: Camera);
22
- }
23
-
24
- export const denoise: (node: NodeRepresentation, depthNode: NodeRepresentation, normalNode: NodeRepresentation, noiseNode: NodeRepresentation, camera: Camera) => ShaderNodeObject<DenoiseNode>;
25
-
26
- declare module '../shadernode/ShaderNode.js' {
27
- interface NodeElements {
28
- denoise: typeof denoise;
29
- }
30
- }
31
-
32
- export default DenoiseNode;
@@ -1,24 +0,0 @@
1
- import TextureNode from '../accessors/TextureNode.js';
2
- import Node from '../core/Node.js';
3
- import TempNode from '../core/TempNode.js';
4
- import UniformNode from '../core/UniformNode.js';
5
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
6
-
7
- export default class DepthOfFieldNode extends TempNode {
8
- textureNode: TextureNode;
9
- viewZNode: Node;
10
-
11
- focus: UniformNode<number>;
12
- aperture: UniformNode<number>;
13
- maxblur: UniformNode<number>;
14
-
15
- constructor(textureNode: TextureNode, viewZNode: Node, focusNode: Node, apertureNode: Node, maxblurNode: Node);
16
- }
17
-
18
- export const dof: (node: NodeRepresentation, viewZNode: NodeRepresentation, focus?: NodeRepresentation, aperture?: NodeRepresentation, maxblur?: NodeRepresentation) => ShaderNodeObject<DepthOfFieldNode>;
19
-
20
- declare module '../shadernode/ShaderNode.js' {
21
- interface NodeElements {
22
- dof: typeof dof;
23
- }
24
- }
@@ -1,22 +0,0 @@
1
- import { Vector2 } from '../../math/Vector2.js';
2
- import Node from '../core/Node.js';
3
- import TempNode from '../core/TempNode.js';
4
- import UniformNode from '../core/UniformNode.js';
5
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
6
-
7
- export default class DotScreenNode extends TempNode {
8
- inputNode: Node;
9
- center: UniformNode<Vector2>;
10
- angle: UniformNode<number>;
11
- scale: UniformNode<number>;
12
-
13
- constructor(inputNode: Node, center?: Vector2, angle?: number, scale?: number);
14
- }
15
-
16
- export const dotScreen: (node: NodeRepresentation, center?: Vector2, angle?: number, scale?: number) => ShaderNodeObject<DotScreenNode>;
17
-
18
- declare module '../shadernode/ShaderNode.js' {
19
- interface NodeElements {
20
- dotScreen: typeof dotScreen;
21
- }
22
- }
@@ -1,19 +0,0 @@
1
- import TextureNode from '../accessors/TextureNode.js';
2
- import TempNode from '../core/TempNode.js';
3
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
4
-
5
- declare class FXAANode extends TempNode {
6
- textureNode: TextureNode;
7
-
8
- constructor(textureNode: TextureNode);
9
- }
10
-
11
- export const fxaa: (node: NodeRepresentation) => ShaderNodeObject<FXAANode>;
12
-
13
- declare module '../shadernode/ShaderNode.js' {
14
- interface NodeElements {
15
- fxaa: typeof fxaa;
16
- }
17
- }
18
-
19
- export default FXAANode;
@@ -1,21 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import TempNode from '../core/TempNode.js';
3
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
4
-
5
- declare class FilmNode extends TempNode {
6
- inputNode: Node;
7
- intensityNode: Node | null;
8
- uvNode: Node | null;
9
-
10
- constructor(inputNode: Node, intensityNode?: Node | null, uvNode?: Node | null);
11
- }
12
-
13
- export const film: (inputNode: NodeRepresentation, intensityNode?: NodeRepresentation | null, uvNode?: NodeRepresentation | null) => ShaderNodeObject<FilmNode>;
14
-
15
- declare module '../shadernode/ShaderNode.js' {
16
- interface NodeElements {
17
- film: typeof film;
18
- }
19
- }
20
-
21
- export default FilmNode;
@@ -1,10 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
3
-
4
- export default class FrontFacingNode extends Node {
5
- isFrontFacingNode: true;
6
- constructor();
7
- }
8
-
9
- export const frontFacing: ShaderNodeObject<FrontFacingNode>;
10
- export const faceDirection: ShaderNodeObject<Node>;
@@ -1,42 +0,0 @@
1
- import { Camera } from '../../cameras/Camera.js';
2
- import { Matrix4 } from '../../math/Matrix4.js';
3
- import { Vector2 } from '../../math/Vector2.js';
4
- import TextureNode from '../accessors/TextureNode.js';
5
- import Node from '../core/Node.js';
6
- import TempNode from '../core/TempNode.js';
7
- import UniformNode from '../core/UniformNode.js';
8
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
9
-
10
- declare class GTAONode extends TempNode {
11
- depthNode: Node;
12
- normalNode: Node;
13
-
14
- radius: ShaderNodeObject<UniformNode<number>>;
15
- resolution: ShaderNodeObject<UniformNode<Vector2>>;
16
- thickness: ShaderNodeObject<UniformNode<number>>;
17
- distanceExponent: ShaderNodeObject<UniformNode<number>>;
18
- distanceFallOff: ShaderNodeObject<UniformNode<number>>;
19
- scale: ShaderNodeObject<UniformNode<number>>;
20
- noiseNode: ShaderNodeObject<TextureNode>;
21
-
22
- cameraProjectionMatrix: ShaderNodeObject<UniformNode<Matrix4>>;
23
- cameraProjectionMatrixInverse: ShaderNodeObject<UniformNode<Matrix4>>;
24
-
25
- SAMPLES: ShaderNodeObject<UniformNode<number>>;
26
-
27
- constructor(depthNode: Node, normalNode: Node, camera: Camera);
28
-
29
- getTextureNode(): ShaderNodeObject<TextureNode>;
30
-
31
- setSize(width: number, height: number): void;
32
- }
33
-
34
- export const ao: (depthNode: NodeRepresentation, normalNode: NodeRepresentation, camera: Camera) => ShaderNodeObject<GTAONode>;
35
-
36
- declare module '../shadernode/ShaderNode.js' {
37
- interface NodeElements {
38
- ao: typeof ao;
39
- }
40
- }
41
-
42
- export default GTAONode;
@@ -1,27 +0,0 @@
1
- import { Vector2 } from '../../math/Vector2.js';
2
- import TextureNode from '../accessors/TextureNode.js';
3
- import Node from '../core/Node.js';
4
- import TempNode from '../core/TempNode.js';
5
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
6
-
7
- export default class GaussianBlurNode extends TempNode {
8
- textureNode: TextureNode;
9
- directionNode: Node | null;
10
- sigma: number;
11
-
12
- resolution: Vector2;
13
-
14
- constructor(textureNode: TextureNode, directionNode?: Node | null, sigma?: number);
15
-
16
- setSize(width: number, height: number): void;
17
-
18
- getTextureNode(): TextureNode;
19
- }
20
-
21
- export const gaussianBlur: (node: NodeRepresentation, directionNode?: NodeRepresentation | null, sigma?: number) => ShaderNodeObject<GaussianBlurNode>;
22
-
23
- declare module '../shadernode/ShaderNode.js' {
24
- interface NodeElements {
25
- gaussianBlur: typeof gaussianBlur;
26
- }
27
- }
@@ -1,25 +0,0 @@
1
- import { Data3DTexture } from '../../textures/Data3DTexture.js';
2
- import Texture3DNode from '../accessors/Texture3DNode.js';
3
- import Node from '../core/Node.js';
4
- import TempNode from '../core/TempNode.js';
5
- import UniformNode from '../core/UniformNode.js';
6
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
7
-
8
- declare class Lut3DNode extends TempNode {
9
- inputNode: Node;
10
- lutNode: Texture3DNode;
11
- size: ShaderNodeObject<UniformNode<number>>;
12
- intensityNode: UniformNode<number>;
13
-
14
- constructor(inputNode: Node, lutNode: UniformNode<Data3DTexture>, size: number, intensityNode: UniformNode<number>);
15
- }
16
-
17
- export const lut3D: (node: NodeRepresentation, lut: NodeRepresentation, size: number, intensity: NodeRepresentation) => ShaderNodeObject<Lut3DNode>;
18
-
19
- declare module '../shadernode/ShaderNode.js' {
20
- interface NodeElements {
21
- lut3D: typeof lut3D;
22
- }
23
- }
24
-
25
- export default Lut3DNode;
@@ -1,21 +0,0 @@
1
- import { NormalMapTypes } from '../../constants.js';
2
- import Node from '../core/Node.js';
3
- import TempNode from '../core/TempNode.js';
4
- import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
5
-
6
- export default class NormalMapNode extends TempNode {
7
- node: Node;
8
- scaleNode: Node | null;
9
-
10
- normalMapType: NormalMapTypes;
11
-
12
- constructor(node: Node, scaleNode?: Node | null);
13
- }
14
-
15
- export const normalMap: (node: Node, scaleNode?: Node) => ShaderNodeObject<NormalMapNode>;
16
-
17
- declare module '../shadernode/ShaderNode.js' {
18
- interface NodeElements {
19
- normalMap: typeof normalMap;
20
- }
21
- }
@@ -1,62 +0,0 @@
1
- import { Camera } from '../../cameras/Camera.js';
2
- import { RenderTarget, RenderTargetOptions } from '../../core/RenderTarget.js';
3
- import { Scene } from '../../scenes/Scene.js';
4
- import { Texture } from '../../textures/Texture.js';
5
- import TextureNode from '../accessors/TextureNode.js';
6
- import MRTNode from '../core/MRTNode.js';
7
- import Node from '../core/Node.js';
8
- import TempNode from '../core/TempNode.js';
9
- import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
10
-
11
- declare class PassTextureNode extends TextureNode {
12
- passNode: PassNode;
13
-
14
- constructor(passNode: PassNode, texture: Texture);
15
- }
16
-
17
- declare class PassMultipleTextureNode extends PassTextureNode {
18
- textureName: string;
19
-
20
- constructor(passNode: PassNode, textureName: string);
21
- }
22
-
23
- declare class PassNode extends TempNode {
24
- scope: PassNodeScope;
25
- scene: Scene;
26
- camera: Camera;
27
-
28
- renderTarget: RenderTarget;
29
-
30
- readonly isPassNode: true;
31
-
32
- constructor(scope: PassNodeScope, scene: Scene, camera: Camera, options?: RenderTargetOptions);
33
-
34
- setMRT(mrt: MRTNode | null): this;
35
-
36
- getMRT(): MRTNode | null;
37
-
38
- getTexture(name: string): Texture;
39
-
40
- getTextureNode(name?: string): ShaderNodeObject<Node>;
41
-
42
- getViewZNode(name?: string): ShaderNodeObject<Node>;
43
-
44
- getLinearDepthNode(name?: string): ShaderNodeObject<Node>;
45
-
46
- setSize(width: number, height: number): void;
47
-
48
- setPixelRatio(pixelRatio: number): void;
49
-
50
- dispose(): void;
51
-
52
- static COLOR: 'color';
53
- static DEPTH: 'depth';
54
- }
55
-
56
- export type PassNodeScope = typeof PassNode.COLOR | typeof PassNode.DEPTH;
57
-
58
- export default PassNode;
59
-
60
- export const pass: (scene: Scene, camera: Camera, options?: RenderTargetOptions) => ShaderNodeObject<PassNode>;
61
- export const passTexture: (pass: PassNode, texture: Texture) => ShaderNodeObject<PassTextureNode>;
62
- export const depthPass: (scene: Scene, camera: Camera) => ShaderNodeObject<PassNode>;
@@ -1,41 +0,0 @@
1
- import { Camera } from '../../cameras/Camera.js';
2
- import { Scene } from '../../scenes/Scene.js';
3
- import Node from '../core/Node.js';
4
- import TempNode from '../core/TempNode.js';
5
- import UniformNode from '../core/UniformNode.js';
6
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
7
- import PassNode from './PassNode.js';
8
-
9
- declare class PixelationNode extends TempNode {
10
- textureNode: Node;
11
- depthNode: Node;
12
- normalNode: Node;
13
-
14
- pixelSize: Node;
15
- normalEdgeStrength: Node;
16
- depthEdgeStrength: Node;
17
-
18
- constructor(textureNode: Node, depthNode: Node, normalNode: Node, pixelSize: Node, normalEdgeStrength: Node, depthEdgeStrength: Node);
19
- }
20
-
21
- declare const pixelation: (node: NodeRepresentation, depthNode: NodeRepresentation, normalNode: NodeRepresentation, pixelSize?: number, normalEdgeStrength?: number, depthEdgeStrength?: number) => ShaderNodeObject<PixelationNode>;
22
-
23
- declare module '../shadernode/ShaderNode.js' {
24
- interface NodeElements {
25
- pixelation: typeof pixelation;
26
- }
27
- }
28
-
29
- declare class PixelationPassNode extends PassNode {
30
- pixelSize: UniformNode<number>;
31
- normalEdgeStrength: UniformNode<number>;
32
- depthEdgeStrength: UniformNode<number>;
33
-
34
- readonly isPixelationPassNode: true;
35
-
36
- constructor(scene: Scene, camera: Camera, pixelSize: number, normalEdgeStrength: number, depthEdgeStrength: number);
37
- }
38
-
39
- export const pixelationPass: (scene: Scene, camera: Camera, pixelSize: UniformNode<number>, normalEdgeStrength: UniformNode<number>, depthEdgeStrength: UniformNode<number>) => ShaderNodeObject<PixelationPassNode>;
40
-
41
- export default PixelationPassNode;
@@ -1,17 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
3
-
4
- export default class PosterizeNode extends Node {
5
- sourceNode: Node;
6
- stepsNode: Node;
7
-
8
- constructor(sourceNode: Node, stepsNode: Node);
9
- }
10
-
11
- export const posterize: (sourceNode: NodeRepresentation, stepsNode: NodeRepresentation) => ShaderNodeObject<PosterizeNode>;
12
-
13
- declare module '../shadernode/ShaderNode.js' {
14
- interface NodeElements {
15
- posterize: typeof posterize;
16
- }
17
- }
@@ -1,24 +0,0 @@
1
- import TextureNode from '../accessors/TextureNode.js';
2
- import TempNode from '../core/TempNode.js';
3
- import UniformNode from '../core/UniformNode.js';
4
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
5
-
6
- export default class RGBShiftNode extends TempNode {
7
- textureNode: TextureNode;
8
- amount: UniformNode<number>;
9
- angle: UniformNode<number>;
10
-
11
- constructor(textureNode: TextureNode, amount?: number, angle?: number);
12
-
13
- getTextureNode(): TextureNode;
14
-
15
- setSize(width: number, height: number): void;
16
- }
17
-
18
- export const rgbShift: (node: NodeRepresentation, amount?: number, angle?: number) => ShaderNodeObject<RGBShiftNode>;
19
-
20
- declare module '../shadernode/ShaderNode.js' {
21
- interface NodeElements {
22
- rgbShift: typeof rgbShift;
23
- }
24
- }
@@ -1,24 +0,0 @@
1
- import { ColorSpace, ToneMapping } from '../../constants.js';
2
- import Node from '../core/Node.js';
3
- import TempNode from '../core/TempNode.js';
4
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
5
-
6
- declare class RenderOutputNode extends TempNode {
7
- colorNode: Node;
8
- toneMapping: ToneMapping | null;
9
- outputColorSpace: ColorSpace | null;
10
-
11
- readonly isRenderOutput: true;
12
-
13
- constructor(colorNode: Node, toneMapping?: ToneMapping | null, outputColorSpace?: ColorSpace | null);
14
- }
15
-
16
- export default RenderOutputNode;
17
-
18
- export const renderOutput: (color: NodeRepresentation, toneMapping?: ToneMapping | null, outputColorSpace?: ColorSpace | null) => ShaderNodeObject<RenderOutputNode>;
19
-
20
- declare module '../shadernode/ShaderNode.js' {
21
- interface NodeElements {
22
- renderOutput: typeof renderOutput;
23
- }
24
- }