@nativescript/canvas-three 2.0.0-webgpu.3 → 2.0.0-webgpu.30

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (495) hide show
  1. package/index.d.ts +2 -1
  2. package/index.js +3 -2
  3. package/index.js.map +1 -1
  4. package/package.json +2 -3
  5. package/three/src/Three.Legacy.d.ts +20 -0
  6. package/three/src/Three.WebGPU.d.ts +180 -0
  7. package/three/src/Three.d.ts +189 -0
  8. package/three/src/animation/AnimationAction.d.ts +86 -0
  9. package/three/src/animation/AnimationClip.d.ts +50 -0
  10. package/three/src/animation/AnimationMixer.d.ts +35 -0
  11. package/three/src/animation/AnimationObjectGroup.d.ts +17 -0
  12. package/three/src/animation/AnimationUtils.d.ts +40 -0
  13. package/three/src/animation/KeyframeTrack.d.ts +55 -0
  14. package/three/src/animation/PropertyBinding.d.ts +43 -0
  15. package/three/src/animation/PropertyMixer.d.ts +17 -0
  16. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +10 -0
  17. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +11 -0
  18. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +11 -0
  19. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +11 -0
  20. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +10 -0
  21. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +11 -0
  22. package/three/src/audio/Audio.d.ts +270 -0
  23. package/three/src/audio/AudioAnalyser.d.ts +58 -0
  24. package/three/src/audio/AudioContext.d.ts +19 -0
  25. package/three/src/audio/AudioListener.d.ts +96 -0
  26. package/three/src/audio/PositionalAudio.d.ts +101 -0
  27. package/three/src/cameras/ArrayCamera.d.ts +32 -0
  28. package/three/src/cameras/Camera.d.ts +74 -0
  29. package/three/src/cameras/CubeCamera.d.ts +68 -0
  30. package/three/src/cameras/OrthographicCamera.d.ts +167 -0
  31. package/three/src/cameras/PerspectiveCamera.d.ts +254 -0
  32. package/three/src/cameras/StereoCamera.d.ts +50 -0
  33. package/three/src/constants.d.ts +802 -0
  34. package/three/src/core/BufferAttribute.d.ts +592 -0
  35. package/three/src/core/BufferGeometry.d.ts +417 -0
  36. package/three/src/core/Clock.d.ts +72 -0
  37. package/three/src/core/EventDispatcher.d.ts +74 -0
  38. package/three/src/core/GLBufferAttribute.d.ts +121 -0
  39. package/three/src/core/InstancedBufferAttribute.d.ts +32 -0
  40. package/three/src/core/InstancedBufferGeometry.d.ts +37 -0
  41. package/three/src/core/InstancedInterleavedBuffer.d.ts +22 -0
  42. package/three/src/core/InterleavedBuffer.d.ts +162 -0
  43. package/three/src/core/InterleavedBufferAttribute.d.ts +201 -0
  44. package/three/src/core/Layers.d.ts +72 -0
  45. package/three/src/core/Object3D.d.ts +644 -0
  46. package/three/src/core/Raycaster.d.ts +199 -0
  47. package/three/src/core/RenderTarget.d.ts +89 -0
  48. package/three/src/core/Uniform.d.ts +38 -0
  49. package/three/src/core/UniformsGroup.d.ts +33 -0
  50. package/three/src/extras/DataUtils.d.ts +22 -0
  51. package/three/src/extras/Earcut.d.ts +15 -0
  52. package/three/src/extras/ImageUtils.d.ts +30 -0
  53. package/three/src/extras/PMREMGenerator.d.ts +82 -0
  54. package/three/src/extras/ShapeUtils.d.ts +25 -0
  55. package/three/src/extras/TextureUtils.d.ts +37 -0
  56. package/three/src/extras/core/Curve.d.ts +162 -0
  57. package/three/src/extras/core/CurvePath.d.ts +77 -0
  58. package/three/src/extras/core/Interpolations.d.ts +36 -0
  59. package/three/src/extras/core/Path.d.ts +148 -0
  60. package/three/src/extras/core/Shape.d.ts +86 -0
  61. package/three/src/extras/core/ShapePath.d.ts +98 -0
  62. package/three/src/extras/curves/ArcCurve.d.ts +34 -0
  63. package/three/src/extras/curves/CatmullRomCurve3.d.ts +77 -0
  64. package/three/src/extras/curves/CubicBezierCurve.d.ts +72 -0
  65. package/three/src/extras/curves/CubicBezierCurve3.d.ts +72 -0
  66. package/three/src/extras/curves/Curves.d.ts +10 -0
  67. package/three/src/extras/curves/EllipseCurve.d.ts +106 -0
  68. package/three/src/extras/curves/LineCurve.d.ts +42 -0
  69. package/three/src/extras/curves/LineCurve3.d.ts +42 -0
  70. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +64 -0
  71. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +64 -0
  72. package/three/src/extras/curves/SplineCurve.d.ts +52 -0
  73. package/three/src/geometries/BoxGeometry.d.ts +52 -0
  74. package/three/src/geometries/CapsuleGeometry.d.ts +48 -0
  75. package/three/src/geometries/CircleGeometry.d.ts +51 -0
  76. package/three/src/geometries/ConeGeometry.d.ts +56 -0
  77. package/three/src/geometries/CylinderGeometry.d.ts +55 -0
  78. package/three/src/geometries/DodecahedronGeometry.d.ts +25 -0
  79. package/three/src/geometries/EdgesGeometry.d.ts +41 -0
  80. package/three/src/geometries/ExtrudeGeometry.d.ts +139 -0
  81. package/three/src/geometries/Geometries.d.ts +21 -0
  82. package/three/src/geometries/IcosahedronGeometry.d.ts +26 -0
  83. package/three/src/geometries/LatheGeometry.d.ts +55 -0
  84. package/three/src/geometries/OctahedronGeometry.d.ts +25 -0
  85. package/three/src/geometries/PlaneGeometry.d.ts +48 -0
  86. package/three/src/geometries/PolyhedronGeometry.d.ts +54 -0
  87. package/three/src/geometries/RingGeometry.d.ts +52 -0
  88. package/three/src/geometries/ShapeGeometry.d.ts +53 -0
  89. package/three/src/geometries/SphereGeometry.d.ts +59 -0
  90. package/three/src/geometries/TetrahedronGeometry.d.ts +25 -0
  91. package/three/src/geometries/TorusGeometry.d.ts +49 -0
  92. package/three/src/geometries/TorusKnotGeometry.d.ts +52 -0
  93. package/three/src/geometries/TubeGeometry.d.ts +80 -0
  94. package/three/src/geometries/WireframeGeometry.d.ts +40 -0
  95. package/three/src/helpers/ArrowHelper.d.ts +86 -0
  96. package/three/src/helpers/AxesHelper.d.ts +50 -0
  97. package/three/src/helpers/Box3Helper.d.ts +44 -0
  98. package/three/src/helpers/BoxHelper.d.ts +64 -0
  99. package/three/src/helpers/CameraHelper.d.ts +80 -0
  100. package/three/src/helpers/DirectionalLightHelper.d.ts +81 -0
  101. package/three/src/helpers/GridHelper.d.ts +47 -0
  102. package/three/src/helpers/HemisphereLightHelper.d.ts +72 -0
  103. package/three/src/helpers/PlaneHelper.d.ts +50 -0
  104. package/three/src/helpers/PointLightHelper.d.ts +73 -0
  105. package/three/src/helpers/PolarGridHelper.d.ts +48 -0
  106. package/three/src/helpers/SkeletonHelper.d.ts +78 -0
  107. package/three/src/helpers/SpotLightHelper.d.ts +77 -0
  108. package/three/src/lights/AmbientLight.d.ts +36 -0
  109. package/three/src/lights/DirectionalLight.d.ts +103 -0
  110. package/three/src/lights/DirectionalLightShadow.d.ts +73 -0
  111. package/three/src/lights/HemisphereLight.d.ts +61 -0
  112. package/three/src/lights/Light.d.ts +82 -0
  113. package/three/src/lights/LightProbe.d.ts +47 -0
  114. package/three/src/lights/LightShadow.d.ts +169 -0
  115. package/three/src/lights/PointLight.d.ts +102 -0
  116. package/three/src/lights/PointLightShadow.d.ts +22 -0
  117. package/three/src/lights/RectAreaLight.d.ts +82 -0
  118. package/three/src/lights/SpotLight.d.ts +157 -0
  119. package/three/src/lights/SpotLightShadow.d.ts +72 -0
  120. package/three/src/lights/webgpu/IESSpotLight.d.ts +6 -0
  121. package/three/src/loaders/AnimationLoader.d.ts +9 -0
  122. package/three/src/loaders/AudioLoader.d.ts +6 -0
  123. package/three/src/loaders/BufferGeometryLoader.d.ts +10 -0
  124. package/three/src/loaders/Cache.d.ts +21 -0
  125. package/three/src/loaders/CompressedTextureLoader.d.ts +9 -0
  126. package/three/src/loaders/CubeTextureLoader.d.ts +9 -0
  127. package/three/src/loaders/DataTextureLoader.d.ts +9 -0
  128. package/three/src/loaders/FileLoader.d.ts +14 -0
  129. package/three/src/loaders/ImageBitmapLoader.d.ts +17 -0
  130. package/three/src/loaders/ImageLoader.d.ts +12 -0
  131. package/three/src/loaders/Loader.d.ts +45 -0
  132. package/three/src/loaders/LoaderUtils.d.ts +10 -0
  133. package/three/src/loaders/LoadingManager.d.ts +65 -0
  134. package/three/src/loaders/MaterialLoader.d.ts +19 -0
  135. package/three/src/loaders/ObjectLoader.d.ts +25 -0
  136. package/three/src/loaders/TextureLoader.d.ts +13 -0
  137. package/three/src/materials/LineBasicMaterial.d.ts +60 -0
  138. package/three/src/materials/LineDashedMaterial.d.ts +40 -0
  139. package/three/src/materials/Material.d.ts +608 -0
  140. package/three/src/materials/Materials.d.ts +18 -0
  141. package/three/src/materials/MeshBasicMaterial.d.ts +139 -0
  142. package/three/src/materials/MeshDepthMaterial.d.ts +76 -0
  143. package/three/src/materials/MeshDistanceMaterial.d.ts +62 -0
  144. package/three/src/materials/MeshLambertMaterial.d.ts +204 -0
  145. package/three/src/materials/MeshMatcapMaterial.d.ts +117 -0
  146. package/three/src/materials/MeshNormalMaterial.d.ts +93 -0
  147. package/three/src/materials/MeshPhongMaterial.d.ts +228 -0
  148. package/three/src/materials/MeshPhysicalMaterial.d.ts +236 -0
  149. package/three/src/materials/MeshStandardMaterial.d.ts +218 -0
  150. package/three/src/materials/MeshToonMaterial.d.ts +178 -0
  151. package/three/src/materials/PointsMaterial.d.ts +61 -0
  152. package/three/src/materials/RawShaderMaterial.d.ts +14 -0
  153. package/three/src/materials/ShaderMaterial.d.ts +175 -0
  154. package/three/src/materials/ShadowMaterial.d.ts +39 -0
  155. package/three/src/materials/SpriteMaterial.d.ts +66 -0
  156. package/three/src/math/Box2.d.ts +48 -0
  157. package/three/src/math/Box3.d.ts +66 -0
  158. package/three/src/math/Color.d.ts +358 -0
  159. package/three/src/math/ColorManagement.d.ts +37 -0
  160. package/three/src/math/Cylindrical.d.ts +26 -0
  161. package/three/src/math/Euler.d.ts +50 -0
  162. package/three/src/math/Frustum.d.ts +30 -0
  163. package/three/src/math/Interpolant.d.ts +10 -0
  164. package/three/src/math/Line3.d.ts +29 -0
  165. package/three/src/math/MathUtils.d.ts +131 -0
  166. package/three/src/math/Matrix2.d.ts +48 -0
  167. package/three/src/math/Matrix3.d.ts +154 -0
  168. package/three/src/math/Matrix4.d.ts +217 -0
  169. package/three/src/math/Plane.d.ts +47 -0
  170. package/three/src/math/Quaternion.d.ts +173 -0
  171. package/three/src/math/Ray.d.ts +55 -0
  172. package/three/src/math/Sphere.d.ts +47 -0
  173. package/three/src/math/Spherical.d.ts +27 -0
  174. package/three/src/math/SphericalHarmonics3.d.ts +50 -0
  175. package/three/src/math/Triangle.d.ts +54 -0
  176. package/three/src/math/Vector2.d.ts +321 -0
  177. package/three/src/math/Vector3.d.ts +301 -0
  178. package/three/src/math/Vector4.d.ts +239 -0
  179. package/three/src/math/interpolants/CubicInterpolant.d.ts +7 -0
  180. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +7 -0
  181. package/three/src/math/interpolants/LinearInterpolant.d.ts +7 -0
  182. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +7 -0
  183. package/three/src/nodes/Nodes.d.ts +231 -0
  184. package/three/src/nodes/accessors/AccessorsUtils.d.ts +9 -0
  185. package/three/src/nodes/accessors/BatchNode.d.ts +14 -0
  186. package/three/src/nodes/accessors/BitangentNode.d.ts +9 -0
  187. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +28 -0
  188. package/three/src/nodes/accessors/BufferNode.d.ts +13 -0
  189. package/three/src/nodes/accessors/CameraNode.d.ts +15 -0
  190. package/three/src/nodes/accessors/ClippingNode.d.ts +16 -0
  191. package/three/src/nodes/accessors/CubeTextureNode.d.ts +24 -0
  192. package/three/src/nodes/accessors/InstanceNode.d.ts +13 -0
  193. package/three/src/nodes/accessors/MaterialNode.d.ts +130 -0
  194. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +9 -0
  195. package/three/src/nodes/accessors/ModelNode.d.ts +20 -0
  196. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +8 -0
  197. package/three/src/nodes/accessors/NormalNode.d.ts +12 -0
  198. package/three/src/nodes/accessors/Object3DNode.d.ts +26 -0
  199. package/three/src/nodes/accessors/PointUVNode.d.ts +10 -0
  200. package/three/src/nodes/accessors/PositionNode.d.ts +9 -0
  201. package/three/src/nodes/accessors/ReferenceNode.d.ts +22 -0
  202. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +9 -0
  203. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +11 -0
  204. package/three/src/nodes/accessors/SkinningNode.d.ts +20 -0
  205. package/three/src/nodes/accessors/StorageBufferNode.d.ts +26 -0
  206. package/three/src/nodes/accessors/StorageTextureNode.d.ts +28 -0
  207. package/three/src/nodes/accessors/TangentNode.d.ts +12 -0
  208. package/three/src/nodes/accessors/Texture3DNode.d.ts +13 -0
  209. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +18 -0
  210. package/three/src/nodes/accessors/TextureNode.d.ts +37 -0
  211. package/three/src/nodes/accessors/UVNode.d.ts +4 -0
  212. package/three/src/nodes/accessors/UniformsNode.d.ts +23 -0
  213. package/three/src/nodes/accessors/UserDataNode.d.ts +11 -0
  214. package/three/src/nodes/accessors/VertexColorNode.d.ts +12 -0
  215. package/three/src/nodes/code/CodeNode.d.ts +23 -0
  216. package/three/src/nodes/code/ExpressionNode.d.ts +9 -0
  217. package/three/src/nodes/code/FunctionCallNode.d.ts +22 -0
  218. package/three/src/nodes/code/FunctionNode.d.ts +38 -0
  219. package/three/src/nodes/core/AssignNode.d.ts +18 -0
  220. package/three/src/nodes/core/AttributeNode.d.ts +15 -0
  221. package/three/src/nodes/core/BypassNode.d.ts +18 -0
  222. package/three/src/nodes/core/CacheNode.d.ts +20 -0
  223. package/three/src/nodes/core/ConstNode.d.ts +9 -0
  224. package/three/src/nodes/core/ContextNode.d.ts +21 -0
  225. package/three/src/nodes/core/IndexNode.d.ts +20 -0
  226. package/three/src/nodes/core/InputNode.d.ts +15 -0
  227. package/three/src/nodes/core/LightingModel.d.ts +46 -0
  228. package/three/src/nodes/core/MRTNode.d.ts +19 -0
  229. package/three/src/nodes/core/Node.d.ts +117 -0
  230. package/three/src/nodes/core/NodeAttribute.d.ts +9 -0
  231. package/three/src/nodes/core/NodeBuilder.d.ts +133 -0
  232. package/three/src/nodes/core/NodeCache.d.ts +49 -0
  233. package/three/src/nodes/core/NodeCode.d.ts +4 -0
  234. package/three/src/nodes/core/NodeFrame.d.ts +34 -0
  235. package/three/src/nodes/core/NodeFunction.d.ts +13 -0
  236. package/three/src/nodes/core/NodeFunctionInput.d.ts +7 -0
  237. package/three/src/nodes/core/NodeKeywords.d.ts +17 -0
  238. package/three/src/nodes/core/NodeParser.d.ts +5 -0
  239. package/three/src/nodes/core/NodeUniform.d.ts +14 -0
  240. package/three/src/nodes/core/NodeUtils.d.ts +18 -0
  241. package/three/src/nodes/core/NodeVar.d.ts +7 -0
  242. package/three/src/nodes/core/NodeVarying.d.ts +7 -0
  243. package/three/src/nodes/core/OutputStructNode.d.ts +12 -0
  244. package/three/src/nodes/core/PropertyNode.d.ts +43 -0
  245. package/three/src/nodes/core/StackNode.d.ts +17 -0
  246. package/three/src/nodes/core/StructTypeNode.d.ts +8 -0
  247. package/three/src/nodes/core/TempNode.d.ts +10 -0
  248. package/three/src/nodes/core/UniformGroup.d.ts +7 -0
  249. package/three/src/nodes/core/UniformGroupNode.d.ts +21 -0
  250. package/three/src/nodes/core/UniformNode.d.ts +20 -0
  251. package/three/src/nodes/core/VarNode.d.ts +28 -0
  252. package/three/src/nodes/core/VaryingNode.d.ts +21 -0
  253. package/three/src/nodes/core/constants.d.ts +27 -0
  254. package/three/src/nodes/display/AfterImageNode.d.ts +25 -0
  255. package/three/src/nodes/display/AnamorphicNode.d.ts +26 -0
  256. package/three/src/nodes/display/BlendModeNode.d.ts +43 -0
  257. package/three/src/nodes/display/BloomNode.d.ts +30 -0
  258. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +35 -0
  259. package/three/src/nodes/display/ColorSpaceNode.d.ts +32 -0
  260. package/three/src/nodes/display/DenoiseNode.d.ts +32 -0
  261. package/three/src/nodes/display/DepthOfFieldNode.d.ts +24 -0
  262. package/three/src/nodes/display/DotScreenNode.d.ts +22 -0
  263. package/three/src/nodes/display/FXAANode.d.ts +19 -0
  264. package/three/src/nodes/display/FilmNode.d.ts +21 -0
  265. package/three/src/nodes/display/FrontFacingNode.d.ts +10 -0
  266. package/three/src/nodes/display/GTAONode.d.ts +42 -0
  267. package/three/src/nodes/display/GaussianBlurNode.d.ts +27 -0
  268. package/three/src/nodes/display/Lut3DNode.d.ts +25 -0
  269. package/three/src/nodes/display/NormalMapNode.d.ts +21 -0
  270. package/three/src/nodes/display/PassNode.d.ts +62 -0
  271. package/three/src/nodes/display/PixelationPassNode.d.ts +41 -0
  272. package/three/src/nodes/display/PosterizeNode.d.ts +17 -0
  273. package/three/src/nodes/display/RGBShiftNode.d.ts +24 -0
  274. package/three/src/nodes/display/RenderOutputNode.d.ts +24 -0
  275. package/three/src/nodes/display/SobelOperatorNode.d.ts +17 -0
  276. package/three/src/nodes/display/ToneMappingNode.d.ts +25 -0
  277. package/three/src/nodes/display/TransitionNode.d.ts +27 -0
  278. package/three/src/nodes/display/ViewportDepthNode.d.ts +28 -0
  279. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +9 -0
  280. package/three/src/nodes/display/ViewportNode.d.ts +25 -0
  281. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +15 -0
  282. package/three/src/nodes/display/ViewportTextureNode.d.ts +25 -0
  283. package/three/src/nodes/fog/FogExp2Node.d.ts +18 -0
  284. package/three/src/nodes/fog/FogNode.d.ts +21 -0
  285. package/three/src/nodes/fog/FogRangeNode.d.ts +19 -0
  286. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +7 -0
  287. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +7 -0
  288. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +7 -0
  289. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +11 -0
  290. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +10 -0
  291. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +8 -0
  292. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +7 -0
  293. package/three/src/nodes/functions/BSDF/LTC.d.ts +7 -0
  294. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +7 -0
  295. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +7 -0
  296. package/three/src/nodes/functions/BasicLightingModel.d.ts +7 -0
  297. package/three/src/nodes/functions/PhongLightingModel.d.ts +7 -0
  298. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +23 -0
  299. package/three/src/nodes/functions/ShadowMaskModel.d.ts +9 -0
  300. package/three/src/nodes/functions/ToonLightingModel.d.ts +3 -0
  301. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +6 -0
  302. package/three/src/nodes/functions/material/getRoughness.d.ts +7 -0
  303. package/three/src/nodes/geometry/RangeNode.d.ts +19 -0
  304. package/three/src/nodes/gpgpu/ComputeNode.d.ts +20 -0
  305. package/three/src/nodes/lighting/AONode.d.ts +8 -0
  306. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +8 -0
  307. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +10 -0
  308. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +8 -0
  309. package/three/src/nodes/lighting/EnvironmentNode.d.ts +8 -0
  310. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +13 -0
  311. package/three/src/nodes/lighting/IrradianceNode.d.ts +8 -0
  312. package/three/src/nodes/lighting/LightUtils.d.ts +5 -0
  313. package/three/src/nodes/lighting/LightingContextNode.d.ts +22 -0
  314. package/three/src/nodes/lighting/LightingNode.d.ts +7 -0
  315. package/three/src/nodes/lighting/LightsNode.d.ts +19 -0
  316. package/three/src/nodes/lighting/PointLightNode.d.ts +10 -0
  317. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +21 -0
  318. package/three/src/nodes/lighting/SpotLightNode.d.ts +15 -0
  319. package/three/src/nodes/loaders/NodeLoader.d.ts +16 -0
  320. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +8 -0
  321. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +10 -0
  322. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +53 -0
  323. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +21 -0
  324. package/three/src/nodes/materials/Materials.d.ts +15 -0
  325. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +35 -0
  326. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +31 -0
  327. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +27 -0
  328. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +55 -0
  329. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +87 -0
  330. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +16 -0
  331. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +55 -0
  332. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +41 -0
  333. package/three/src/nodes/materials/NodeMaterial.d.ts +124 -0
  334. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +21 -0
  335. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +16 -0
  336. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +25 -0
  337. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +10 -0
  338. package/three/src/nodes/materialx/MaterialXNodes.d.ts +36 -0
  339. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +6 -0
  340. package/three/src/nodes/materialx/lib/mx_noise.d.ts +139 -0
  341. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +4 -0
  342. package/three/src/nodes/math/CondNode.d.ts +18 -0
  343. package/three/src/nodes/math/HashNode.d.ts +16 -0
  344. package/three/src/nodes/math/MathNode.d.ts +253 -0
  345. package/three/src/nodes/math/MathUtils.d.ts +16 -0
  346. package/three/src/nodes/math/OperatorNode.d.ts +61 -0
  347. package/three/src/nodes/math/TriNoise3D.d.ts +8 -0
  348. package/three/src/nodes/pmrem/PMREMNode.d.ts +16 -0
  349. package/three/src/nodes/procedural/CheckerNode.d.ts +15 -0
  350. package/three/src/nodes/shadernode/ShaderNode.d.ts +226 -0
  351. package/three/src/nodes/utils/ArrayElementNode.d.ts +9 -0
  352. package/three/src/nodes/utils/ConvertNode.d.ts +7 -0
  353. package/three/src/nodes/utils/DiscardNode.d.ts +17 -0
  354. package/three/src/nodes/utils/EquirectUVNode.d.ts +8 -0
  355. package/three/src/nodes/utils/JoinNode.d.ts +10 -0
  356. package/three/src/nodes/utils/MatcapUVNode.d.ts +8 -0
  357. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +14 -0
  358. package/three/src/nodes/utils/OscNode.d.ts +21 -0
  359. package/three/src/nodes/utils/PackingNode.d.ts +24 -0
  360. package/three/src/nodes/utils/RTTNode.d.ts +40 -0
  361. package/three/src/nodes/utils/ReflectorNode.d.ts +32 -0
  362. package/three/src/nodes/utils/RemapNode.d.ts +24 -0
  363. package/three/src/nodes/utils/RotateNode.d.ts +18 -0
  364. package/three/src/nodes/utils/RotateUVNode.d.ts +19 -0
  365. package/three/src/nodes/utils/SplitNode.d.ts +15 -0
  366. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +12 -0
  367. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +22 -0
  368. package/three/src/nodes/utils/TimerNode.d.ts +21 -0
  369. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +25 -0
  370. package/three/src/objects/BatchedMesh.d.ts +193 -0
  371. package/three/src/objects/Bone.d.ts +36 -0
  372. package/three/src/objects/Group.d.ts +43 -0
  373. package/three/src/objects/InstancedMesh.d.ts +175 -0
  374. package/three/src/objects/LOD.d.ts +104 -0
  375. package/three/src/objects/Line.d.ts +83 -0
  376. package/three/src/objects/LineLoop.d.ts +36 -0
  377. package/three/src/objects/LineSegments.d.ts +37 -0
  378. package/three/src/objects/Mesh.d.ts +90 -0
  379. package/three/src/objects/Points.d.ts +62 -0
  380. package/three/src/objects/Skeleton.d.ts +120 -0
  381. package/three/src/objects/SkinnedMesh.d.ts +156 -0
  382. package/three/src/objects/Sprite.d.ts +65 -0
  383. package/three/src/renderers/WebGL3DRenderTarget.d.ts +29 -0
  384. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +29 -0
  385. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +18 -0
  386. package/three/src/renderers/WebGLRenderTarget.d.ts +8 -0
  387. package/three/src/renderers/WebGLRenderer.d.ts +516 -0
  388. package/three/src/renderers/common/Animation.d.ts +13 -0
  389. package/three/src/renderers/common/Attributes.d.ts +22 -0
  390. package/three/src/renderers/common/Backend.d.ts +19 -0
  391. package/three/src/renderers/common/Background.d.ts +23 -0
  392. package/three/src/renderers/common/BindGroup.d.ts +9 -0
  393. package/three/src/renderers/common/Binding.d.ts +8 -0
  394. package/three/src/renderers/common/Bindings.d.ts +35 -0
  395. package/three/src/renderers/common/Buffer.d.ts +11 -0
  396. package/three/src/renderers/common/BufferUtils.d.ts +4 -0
  397. package/three/src/renderers/common/ChainMap.d.ts +9 -0
  398. package/three/src/renderers/common/ClippingContext.d.ts +23 -0
  399. package/three/src/renderers/common/Color4.d.ts +10 -0
  400. package/three/src/renderers/common/ComputePipeline.d.ts +8 -0
  401. package/three/src/renderers/common/Constants.d.ts +9 -0
  402. package/three/src/renderers/common/CubeRenderTarget.d.ts +10 -0
  403. package/three/src/renderers/common/DataMap.d.ts +30 -0
  404. package/three/src/renderers/common/Geometries.d.ts +31 -0
  405. package/three/src/renderers/common/Info.d.ts +34 -0
  406. package/three/src/renderers/common/Pipeline.d.ts +6 -0
  407. package/three/src/renderers/common/Pipelines.d.ts +53 -0
  408. package/three/src/renderers/common/PostProcessing.d.ts +21 -0
  409. package/three/src/renderers/common/ProgrammableStage.d.ts +10 -0
  410. package/three/src/renderers/common/QuadMesh.d.ts +14 -0
  411. package/three/src/renderers/common/RenderBundle.d.ts +9 -0
  412. package/three/src/renderers/common/RenderBundles.d.ts +11 -0
  413. package/three/src/renderers/common/RenderContext.d.ts +41 -0
  414. package/three/src/renderers/common/RenderContexts.d.ts +15 -0
  415. package/three/src/renderers/common/RenderList.d.ts +42 -0
  416. package/three/src/renderers/common/RenderLists.d.ts +11 -0
  417. package/three/src/renderers/common/RenderObject.d.ts +61 -0
  418. package/three/src/renderers/common/RenderObjects.d.ts +31 -0
  419. package/three/src/renderers/common/RenderPipeline.d.ts +8 -0
  420. package/three/src/renderers/common/Renderer.d.ts +183 -0
  421. package/three/src/renderers/common/SampledTexture.d.ts +27 -0
  422. package/three/src/renderers/common/Sampler.d.ts +11 -0
  423. package/three/src/renderers/common/StorageBufferAttribute.d.ts +7 -0
  424. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +8 -0
  425. package/three/src/renderers/common/StorageTexture.d.ts +5 -0
  426. package/three/src/renderers/common/Textures.d.ts +67 -0
  427. package/three/src/renderers/common/Uniform.d.ts +45 -0
  428. package/three/src/renderers/common/UniformBuffer.d.ts +6 -0
  429. package/three/src/renderers/common/UniformsGroup.d.ts +23 -0
  430. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +9 -0
  431. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +19 -0
  432. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +24 -0
  433. package/three/src/renderers/common/nodes/NodeSampler.d.ts +12 -0
  434. package/three/src/renderers/common/nodes/NodeUniform.d.ts +45 -0
  435. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +10 -0
  436. package/three/src/renderers/common/nodes/Nodes.d.ts +98 -0
  437. package/three/src/renderers/shaders/ShaderChunk.d.ts +143 -0
  438. package/three/src/renderers/shaders/ShaderLib.d.ts +29 -0
  439. package/three/src/renderers/shaders/UniformsLib.d.ts +189 -0
  440. package/three/src/renderers/shaders/UniformsUtils.d.ts +14 -0
  441. package/three/src/renderers/webgl/WebGLAttributes.d.ts +21 -0
  442. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +20 -0
  443. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +12 -0
  444. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +35 -0
  445. package/three/src/renderers/webgl/WebGLClipping.d.ts +26 -0
  446. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +8 -0
  447. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +9 -0
  448. package/three/src/renderers/webgl/WebGLExtensions.d.ts +7 -0
  449. package/three/src/renderers/webgl/WebGLGeometries.d.ts +13 -0
  450. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +10 -0
  451. package/three/src/renderers/webgl/WebGLInfo.d.ts +39 -0
  452. package/three/src/renderers/webgl/WebGLLights.d.ts +49 -0
  453. package/three/src/renderers/webgl/WebGLObjects.d.ts +6 -0
  454. package/three/src/renderers/webgl/WebGLProgram.d.ts +30 -0
  455. package/three/src/renderers/webgl/WebGLPrograms.d.ts +218 -0
  456. package/three/src/renderers/webgl/WebGLProperties.d.ts +8 -0
  457. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +52 -0
  458. package/three/src/renderers/webgl/WebGLShader.d.ts +1 -0
  459. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +38 -0
  460. package/three/src/renderers/webgl/WebGLState.d.ts +71 -0
  461. package/three/src/renderers/webgl/WebGLTextures.d.ts +22 -0
  462. package/three/src/renderers/webgl/WebGLUniforms.d.ts +12 -0
  463. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +17 -0
  464. package/three/src/renderers/webgl/WebGLUtils.d.ts +8 -0
  465. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +14 -0
  466. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +21 -0
  467. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +10 -0
  468. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +75 -0
  469. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +6 -0
  470. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +6 -0
  471. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +328 -0
  472. package/three/src/renderers/webxr/WebXRController.d.ts +63 -0
  473. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +22 -0
  474. package/three/src/renderers/webxr/WebXRManager.d.ts +87 -0
  475. package/three/src/scenes/Fog.d.ts +77 -0
  476. package/three/src/scenes/FogExp2.d.ts +66 -0
  477. package/three/src/scenes/Scene.d.ts +118 -0
  478. package/three/src/textures/CanvasTexture.d.ts +34 -0
  479. package/three/src/textures/CompressedArrayTexture.d.ts +61 -0
  480. package/three/src/textures/CompressedCubeTexture.d.ts +9 -0
  481. package/three/src/textures/CompressedTexture.d.ts +74 -0
  482. package/three/src/textures/CubeTexture.d.ts +82 -0
  483. package/three/src/textures/Data3DTexture.d.ts +96 -0
  484. package/three/src/textures/DataArrayTexture.d.ts +123 -0
  485. package/three/src/textures/DataTexture.d.ts +92 -0
  486. package/three/src/textures/DepthTexture.d.ts +85 -0
  487. package/three/src/textures/FramebufferTexture.d.ts +62 -0
  488. package/three/src/textures/Source.d.ts +75 -0
  489. package/three/src/textures/Texture.d.ts +445 -0
  490. package/three/src/textures/VideoTexture.d.ts +73 -0
  491. package/three/src/textures/types.d.ts +9 -0
  492. package/three/src/utils.d.ts +3 -0
  493. package/three/three.webgpu.d.ts +1 -0
  494. package/three.webgpu.d.ts +1 -0
  495. package/three.webgpu.js +63045 -0
@@ -0,0 +1,218 @@
1
+ import { ColorSpace, Combine, DepthPackingStrategies, GLSLVersion, Mapping, ShadowMapType, ToneMapping } from '../../constants.js';
2
+ import { Object3D } from '../../core/Object3D.js';
3
+ import { Light } from '../../lights/Light.js';
4
+ import { Material } from '../../materials/Material.js';
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+ import { Scene } from '../../scenes/Scene.js';
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+ import { IUniform } from '../shaders/UniformsLib.js';
7
+ import { WebGLRenderer } from '../WebGLRenderer.js';
8
+ import { WebGLBindingStates } from './WebGLBindingStates.js';
9
+ import { WebGLCapabilities } from './WebGLCapabilities.js';
10
+ import { WebGLClipping } from './WebGLClipping.js';
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+ import { WebGLCubeMaps } from './WebGLCubeMaps.js';
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+ import { WebGLExtensions } from './WebGLExtensions.js';
13
+ import { WebGLLightsState } from './WebGLLights.js';
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+ import { WebGLProgram } from './WebGLProgram.js';
15
+
16
+ export interface WebGLProgramParameters {
17
+ shaderID: string;
18
+ shaderType: string;
19
+ shaderName: string;
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+
21
+ vertexShader: string;
22
+ fragmentShader: string;
23
+ defines: { [define: string]: string | number | boolean } | undefined;
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+
25
+ customVertexShaderID: string | undefined;
26
+ customFragmentShaderID: string | undefined;
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+
28
+ isRawShaderMaterial: boolean;
29
+ glslVersion: GLSLVersion | null | undefined;
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+
31
+ precision: 'lowp' | 'mediump' | 'highp';
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+
33
+ batching: boolean;
34
+ batchingColor: boolean;
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+ instancing: boolean;
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+ instancingColor: boolean;
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+ instancingMorph: boolean;
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+
39
+ supportsVertexTextures: boolean;
40
+ outputColorSpace: ColorSpace;
41
+ alphaToCoverage: boolean;
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+
43
+ map: boolean;
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+ matcap: boolean;
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+ envMap: boolean;
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+ envMapMode: Mapping | false;
47
+ envMapCubeUVHeight: number | null;
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+ aoMap: boolean;
49
+ lightMap: boolean;
50
+ bumpMap: boolean;
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+ normalMap: boolean;
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+ displacementMap: boolean;
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+ emissiveMap: boolean;
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+
55
+ normalMapObjectSpace: boolean;
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+ normalMapTangentSpace: boolean;
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+
58
+ metalnessMap: boolean;
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+ roughnessMap: boolean;
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+
61
+ anisotropy: boolean;
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+ anisotropyMap: boolean;
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+
64
+ clearcoat: boolean;
65
+ clearcoatMap: boolean;
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+ clearcoatNormalMap: boolean;
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+ clearcoatRoughnessMap: boolean;
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+
69
+ dispersion: boolean;
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+
71
+ iridescence: boolean;
72
+ iridescenceMap: boolean;
73
+ iridescenceThicknessMap: boolean;
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+
75
+ sheen: boolean;
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+ sheenColorMap: boolean;
77
+ sheenRoughnessMap: boolean;
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+
79
+ specularMap: boolean;
80
+ specularColorMap: boolean;
81
+ specularIntensityMap: boolean;
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+
83
+ transmission: boolean;
84
+ transmissionMap: boolean;
85
+ thicknessMap: boolean;
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+
87
+ gradientMap: boolean;
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+
89
+ opaque: boolean;
90
+
91
+ alphaMap: boolean;
92
+ alphaTest: boolean;
93
+ alphaHash: boolean;
94
+
95
+ combine: Combine | undefined;
96
+
97
+ //
98
+
99
+ mapUv: string | false;
100
+ aoMapUv: string | false;
101
+ lightMapUv: string | false;
102
+ bumpMapUv: string | false;
103
+ normalMapUv: string | false;
104
+ displacementMapUv: string | false;
105
+ emissiveMapUv: string | false;
106
+
107
+ metalnessMapUv: string | false;
108
+ roughnessMapUv: string | false;
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+
110
+ anisotropyMapUv: string | false;
111
+
112
+ clearcoatMapUv: string | false;
113
+ clearcoatNormalMapUv: string | false;
114
+ clearcoatRoughnessMapUv: string | false;
115
+
116
+ iridescenceMapUv: string | false;
117
+ iridescenceThicknessMapUv: string | false;
118
+
119
+ sheenColorMapUv: string | false;
120
+ sheenRoughnessMapUv: string | false;
121
+
122
+ specularMapUv: string | false;
123
+ specularColorMapUv: string | false;
124
+ specularIntensityMapUv: string | false;
125
+
126
+ transmissionMapUv: string | false;
127
+ thicknessMapUv: string | false;
128
+
129
+ alphaMapUv: string | false;
130
+
131
+ //
132
+
133
+ vertexTangents: boolean;
134
+ vertexColors: boolean;
135
+ vertexAlphas: boolean;
136
+ vertexUv1s: boolean;
137
+ vertexUv2s: boolean;
138
+ vertexUv3s: boolean;
139
+
140
+ pointsUvs: boolean;
141
+
142
+ fog: boolean;
143
+ useFog: boolean;
144
+ fogExp2: boolean;
145
+
146
+ flatShading: boolean;
147
+
148
+ sizeAttenuation: boolean;
149
+ logarithmicDepthBuffer: boolean;
150
+
151
+ skinning: boolean;
152
+
153
+ morphTargets: boolean;
154
+ morphNormals: boolean;
155
+ morphColors: boolean;
156
+ morphTargetsCount: number;
157
+ morphTextureStride: number;
158
+
159
+ numDirLights: number;
160
+ numPointLights: number;
161
+ numSpotLights: number;
162
+ numSpotLightMaps: number;
163
+ numRectAreaLights: number;
164
+ numHemiLights: number;
165
+
166
+ numDirLightShadows: number;
167
+ numPointLightShadows: number;
168
+ numSpotLightShadows: number;
169
+ numSpotLightShadowsWithMaps: number;
170
+
171
+ numLightProbes: number;
172
+
173
+ numClippingPlanes: number;
174
+ numClipIntersection: number;
175
+
176
+ dithering: boolean;
177
+
178
+ shadowMapEnabled: boolean;
179
+ shadowMapType: ShadowMapType;
180
+
181
+ toneMapping: ToneMapping;
182
+
183
+ decodeVideoTexture: boolean;
184
+
185
+ premultipliedAlpha: boolean;
186
+
187
+ doubleSided: boolean;
188
+ flipSided: boolean;
189
+
190
+ useDepthPacking: boolean;
191
+ depthPacking: DepthPackingStrategies | 0;
192
+
193
+ index0AttributeName: string | undefined;
194
+
195
+ extensionClipCullDistance: boolean;
196
+ extensionMultiDraw: boolean;
197
+
198
+ rendererExtensionParallelShaderCompile: boolean;
199
+
200
+ customProgramCacheKey: string;
201
+ }
202
+
203
+ export interface WebGLProgramParametersWithUniforms extends WebGLProgramParameters {
204
+ uniforms: { [uniform: string]: IUniform };
205
+ }
206
+
207
+ export class WebGLPrograms {
208
+ constructor(renderer: WebGLRenderer, cubemaps: WebGLCubeMaps, extensions: WebGLExtensions, capabilities: WebGLCapabilities, bindingStates: WebGLBindingStates, clipping: WebGLClipping);
209
+
210
+ programs: WebGLProgram[];
211
+
212
+ getParameters(material: Material, lights: WebGLLightsState, shadows: Light[], scene: Scene, object: Object3D): WebGLProgramParameters;
213
+
214
+ getProgramCacheKey(parameters: WebGLProgramParameters): string;
215
+ getUniforms(material: Material): { [uniform: string]: IUniform };
216
+ acquireProgram(parameters: WebGLProgramParametersWithUniforms, cacheKey: string): WebGLProgram;
217
+ releaseProgram(program: WebGLProgram): void;
218
+ }
@@ -0,0 +1,8 @@
1
+ export class WebGLProperties {
2
+ constructor();
3
+
4
+ get(object: any): any;
5
+ remove(object: any): void;
6
+ update(object: any, key: any, value: any): any;
7
+ dispose(): void;
8
+ }
@@ -0,0 +1,52 @@
1
+ import { Camera } from '../../cameras/Camera.js';
2
+ import { BufferGeometry } from '../../core/BufferGeometry.js';
3
+ import { Object3D } from '../../core/Object3D.js';
4
+ import { Material } from '../../materials/Material.js';
5
+ import { Group } from '../../objects/Group.js';
6
+ import { Scene } from '../../scenes/Scene.js';
7
+ import { WebGLProgram } from './WebGLProgram.js';
8
+ import { WebGLProperties } from './WebGLProperties.js';
9
+
10
+ export interface RenderItem {
11
+ id: number;
12
+ object: Object3D;
13
+ geometry: BufferGeometry | null;
14
+ material: Material;
15
+ program: WebGLProgram;
16
+ groupOrder: number;
17
+ renderOrder: number;
18
+ z: number;
19
+ group: Group | null;
20
+ }
21
+
22
+ export class WebGLRenderList {
23
+ constructor(properties: WebGLProperties);
24
+
25
+ /**
26
+ * @default []
27
+ */
28
+ opaque: RenderItem[];
29
+
30
+ /**
31
+ * @default []
32
+ */
33
+ transparent: RenderItem[];
34
+
35
+ /**
36
+ * @default []
37
+ */
38
+ transmissive: RenderItem[];
39
+
40
+ init(): void;
41
+ push(object: Object3D, geometry: BufferGeometry | null, material: Material, groupOrder: number, z: number, group: Group | null): void;
42
+ unshift(object: Object3D, geometry: BufferGeometry | null, material: Material, groupOrder: number, z: number, group: Group | null): void;
43
+ sort(opaqueSort: (a: any, b: any) => number, transparentSort: (a: any, b: any) => number): void;
44
+ finish(): void;
45
+ }
46
+
47
+ export class WebGLRenderLists {
48
+ constructor(properties: WebGLProperties);
49
+
50
+ dispose(): void;
51
+ get(scene: Scene, renderCallDepth: number): WebGLRenderList;
52
+ }
@@ -0,0 +1 @@
1
+ export function WebGLShader(gl: WebGLRenderingContext, type: string, string: string): WebGLShader;
@@ -0,0 +1,38 @@
1
+ import { Camera } from '../../cameras/Camera.js';
2
+ import { ShadowMapType } from '../../constants.js';
3
+ import { Light } from '../../lights/Light.js';
4
+ import { Scene } from '../../scenes/Scene.js';
5
+ import { WebGLRenderer } from '../WebGLRenderer.js';
6
+ import { WebGLCapabilities } from './WebGLCapabilities.js';
7
+ import { WebGLObjects } from './WebGLObjects.js';
8
+
9
+ export class WebGLShadowMap {
10
+ constructor(_renderer: WebGLRenderer, _objects: WebGLObjects, _capabilities: WebGLCapabilities);
11
+
12
+ /**
13
+ * @default false
14
+ */
15
+ enabled: boolean;
16
+
17
+ /**
18
+ * @default true
19
+ */
20
+ autoUpdate: boolean;
21
+
22
+ /**
23
+ * @default false
24
+ */
25
+ needsUpdate: boolean;
26
+
27
+ /**
28
+ * @default THREE.PCFShadowMap
29
+ */
30
+ type: ShadowMapType;
31
+
32
+ render(shadowsArray: Light[], scene: Scene, camera: Camera): void;
33
+
34
+ /**
35
+ * @deprecated Use {@link Material#shadowSide} instead.
36
+ */
37
+ cullFace: any;
38
+ }
@@ -0,0 +1,71 @@
1
+ import { Blending, BlendingDstFactor, BlendingEquation, BlendingSrcFactor, CullFace, DepthModes } from '../../constants.js';
2
+ import { Material } from '../../materials/Material.js';
3
+ import { Vector4 } from '../../math/Vector4.js';
4
+ import { WebGLRenderTarget } from '../WebGLRenderTarget.js';
5
+
6
+ export class WebGLColorBuffer {
7
+ constructor();
8
+
9
+ setMask(colorMask: boolean): void;
10
+ setLocked(lock: boolean): void;
11
+ setClear(r: number, g: number, b: number, a: number, premultipliedAlpha: boolean): void;
12
+ reset(): void;
13
+ }
14
+
15
+ export class WebGLDepthBuffer {
16
+ constructor();
17
+
18
+ setTest(depthTest: boolean): void;
19
+ setMask(depthMask: boolean): void;
20
+ setFunc(depthFunc: DepthModes): void;
21
+ setLocked(lock: boolean): void;
22
+ setClear(depth: number): void;
23
+ reset(): void;
24
+ }
25
+
26
+ export class WebGLStencilBuffer {
27
+ constructor();
28
+
29
+ setTest(stencilTest: boolean): void;
30
+ setMask(stencilMask: number): void;
31
+ setFunc(stencilFunc: number, stencilRef: number, stencilMask: number): void;
32
+ setOp(stencilFail: number, stencilZFail: number, stencilZPass: number): void;
33
+ setLocked(lock: boolean): void;
34
+ setClear(stencil: number): void;
35
+ reset(): void;
36
+ }
37
+
38
+ export class WebGLState {
39
+ constructor(gl: WebGLRenderingContext);
40
+
41
+ buffers: {
42
+ color: WebGLColorBuffer;
43
+ depth: WebGLDepthBuffer;
44
+ stencil: WebGLStencilBuffer;
45
+ };
46
+
47
+ enable(id: number): void;
48
+ disable(id: number): void;
49
+ bindFramebuffer(target: number, framebuffer: WebGLFramebuffer | null): void;
50
+ drawBuffers(renderTarget: WebGLRenderTarget | null, framebuffer: WebGLFramebuffer | null): void;
51
+ useProgram(program: any): boolean;
52
+ setBlending(blending: Blending, blendEquation?: BlendingEquation, blendSrc?: BlendingSrcFactor, blendDst?: BlendingDstFactor, blendEquationAlpha?: BlendingEquation, blendSrcAlpha?: BlendingSrcFactor, blendDstAlpha?: BlendingDstFactor, premultiplyAlpha?: boolean): void;
53
+ setMaterial(material: Material, frontFaceCW: boolean): void;
54
+ setFlipSided(flipSided: boolean): void;
55
+ setCullFace(cullFace: CullFace): void;
56
+ setLineWidth(width: number): void;
57
+ setPolygonOffset(polygonoffset: boolean, factor?: number, units?: number): void;
58
+ setScissorTest(scissorTest: boolean): void;
59
+ activeTexture(webglSlot: number): void;
60
+ bindTexture(webglType: number, webglTexture: any): void;
61
+ unbindTexture(): void;
62
+ // Same interface as https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/compressedTexImage2D
63
+ compressedTexImage2D(target: number, level: number, internalformat: number, width: number, height: number, border: number, data: ArrayBufferView): void;
64
+ // Same interface as https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texImage2D
65
+ texImage2D(target: number, level: number, internalformat: number, width: number, height: number, border: number, format: number, type: number, pixels: ArrayBufferView | null): void;
66
+ texImage2D(target: number, level: number, internalformat: number, format: number, type: number, source: any): void;
67
+ texImage3D(target: number, level: number, internalformat: number, width: number, height: number, depth: number, border: number, format: number, type: number, pixels: any): void;
68
+ scissor(scissor: Vector4): void;
69
+ viewport(viewport: Vector4): void;
70
+ reset(): void;
71
+ }
@@ -0,0 +1,22 @@
1
+ import { WebGLCapabilities } from './WebGLCapabilities.js';
2
+ import { WebGLExtensions } from './WebGLExtensions.js';
3
+ import { WebGLInfo } from './WebGLInfo.js';
4
+ import { WebGLProperties } from './WebGLProperties.js';
5
+ import { WebGLState } from './WebGLState.js';
6
+ import { WebGLUtils } from './WebGLUtils.js';
7
+
8
+ export class WebGLTextures {
9
+ constructor(gl: WebGLRenderingContext, extensions: WebGLExtensions, state: WebGLState, properties: WebGLProperties, capabilities: WebGLCapabilities, utils: WebGLUtils, info: WebGLInfo);
10
+
11
+ allocateTextureUnit(): void;
12
+ resetTextureUnits(): void;
13
+ setTexture2D(texture: any, slot: number): void;
14
+ setTexture2DArray(texture: any, slot: number): void;
15
+ setTexture3D(texture: any, slot: number): void;
16
+ setTextureCube(texture: any, slot: number): void;
17
+ setupRenderTarget(renderTarget: any): void;
18
+ updateRenderTargetMipmap(renderTarget: any): void;
19
+ updateMultisampleRenderTarget(renderTarget: any): void;
20
+ safeSetTexture2D(texture: any, slot: number): void;
21
+ safeSetTextureCube(texture: any, slot: number): void;
22
+ }
@@ -0,0 +1,12 @@
1
+ import { WebGLProgram } from './WebGLProgram.js';
2
+ import { WebGLTextures } from './WebGLTextures.js';
3
+
4
+ export class WebGLUniforms {
5
+ constructor(gl: WebGLRenderingContext, program: WebGLProgram);
6
+
7
+ setValue(gl: WebGLRenderingContext, name: string, value: any, textures: WebGLTextures): void;
8
+ setOptional(gl: WebGLRenderingContext, object: any, name: string): void;
9
+
10
+ static upload(gl: WebGLRenderingContext, seq: any, values: any[], textures: WebGLTextures): void;
11
+ static seqWithValue(seq: any, values: any[]): any[];
12
+ }
@@ -0,0 +1,17 @@
1
+ import { UniformsGroup } from '../../core/UniformsGroup.js';
2
+
3
+ import { WebGLCapabilities } from './WebGLCapabilities.js';
4
+ import { WebGLInfo } from './WebGLInfo.js';
5
+ import { WebGLProgram } from './WebGLProgram.js';
6
+ import { WebGLState } from './WebGLState.js';
7
+
8
+ export function WebGLUniformsGroups(
9
+ gl: WebGLRenderingContext,
10
+ info: WebGLInfo,
11
+ capabilities: WebGLCapabilities,
12
+ state: WebGLState
13
+ ): {
14
+ dispose: () => void;
15
+ update: (uniformsGroup: UniformsGroup, program: WebGLProgram) => void;
16
+ bind: (uniformsGroup: UniformsGroup, program: WebGLProgram) => void;
17
+ };
@@ -0,0 +1,8 @@
1
+ import { ColorSpace, CompressedPixelFormat, PixelFormat, TextureDataType } from '../../constants.js';
2
+ import { WebGLExtensions } from './WebGLExtensions.js';
3
+
4
+ export class WebGLUtils {
5
+ constructor(gl: WebGLRenderingContext | WebGL2RenderingContext, extensions: WebGLExtensions);
6
+
7
+ convert(p: PixelFormat | CompressedPixelFormat | TextureDataType, colorSpace?: ColorSpace): number | null;
8
+ }
@@ -0,0 +1,14 @@
1
+ import { CoordinateSystem } from '../../constants.js';
2
+ import Backend, { BackendParameters } from '../common/Backend.js';
3
+
4
+ export interface WebGLBackendParameters extends BackendParameters {
5
+ trackTimestamp?: boolean | undefined;
6
+ }
7
+
8
+ export default class WebGLBackend extends Backend {
9
+ constructor(parameters?: BackendParameters);
10
+
11
+ get coordinateSystem(): CoordinateSystem;
12
+
13
+ getMaxAnisotropy(): number;
14
+ }
@@ -0,0 +1,21 @@
1
+ import { CoordinateSystem } from '../../constants.js';
2
+ import Backend, { BackendParameters } from '../common/Backend.js';
3
+
4
+ export interface WebGPUBackendParameters extends BackendParameters {
5
+ alpha?: boolean | undefined;
6
+ antialias?: boolean | undefined;
7
+ sampleCount?: number | undefined;
8
+ trackTimestamp?: boolean | undefined;
9
+ }
10
+
11
+ export default class WebGPUBackend extends Backend {
12
+ readonly isWebGPUBackend: true;
13
+
14
+ constructor(parameters?: WebGPUBackendParameters);
15
+
16
+ get coordinateSystem(): CoordinateSystem;
17
+
18
+ // utils public
19
+
20
+ getMaxAnisotropy(): number;
21
+ }
@@ -0,0 +1,10 @@
1
+ import Renderer, { RendererParameters } from '../common/Renderer.js';
2
+ import { WebGPUBackendParameters } from './WebGPUBackend.js';
3
+
4
+ export interface WebGPURendererParameters extends RendererParameters, WebGPUBackendParameters {
5
+ forceWebGL?: boolean | undefined;
6
+ }
7
+
8
+ export default class WebGPURenderer extends Renderer {
9
+ constructor(parameters?: WebGPURendererParameters);
10
+ }
@@ -0,0 +1,75 @@
1
+ import CodeNode from '../../../nodes/code/CodeNode.js';
2
+ import { NodeShaderStage } from '../../../nodes/core/constants.js';
3
+ import NodeBuilder from '../../../nodes/core/NodeBuilder.js';
4
+ import NodeUniform from '../../../nodes/core/NodeUniform.js';
5
+ import NodeVar from '../../../nodes/core/NodeVar.js';
6
+ import StructTypeNode from '../../../nodes/core/StructTypeNode.js';
7
+ import { ShaderNode } from '../../../nodes/shadernode/ShaderNode.js';
8
+ import { Texture } from '../../../textures/Texture.js';
9
+ import NodeUniformsGroup from '../../common/nodes/NodeUniformsGroup.js';
10
+
11
+ type BuiltinStage = NodeShaderStage | 'attribute' | 'output';
12
+ interface BuiltinType {
13
+ name: string;
14
+ property: string;
15
+ type: string;
16
+ }
17
+
18
+ export default class WGSLNodeBuilder extends NodeBuilder {
19
+ builtins: { [key in BuiltinStage]: Map<string, BuiltinType> };
20
+ uniformGroups: { [key in NodeShaderStage]: NodeUniformsGroup };
21
+
22
+ needsColorSpaceToLinear(texture: Texture): boolean;
23
+ _generateTextureSample(texture: Texture, textureProperty: string, uvSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
24
+ _generateVideoSample(textureProperty: string, uvSnippet: string, shaderStage: NodeShaderStage): string;
25
+ _generateTextureSampleLevel(texture: Texture, textureProperty: string, uvSnippet: string, levelSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
26
+ generateTextureLod(texture: Texture, textureProperty: string, uvSnippet: string, levelSnippet: string): string;
27
+ generateTextureLoad(texture: Texture, textureProperty: string, uvIndexSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
28
+ generateTextureStore(texture: Texture, textureProperty: string, uvIndexSnippet: string, valueSnippet: string): string;
29
+ isUnfilterable(texture: Texture): boolean;
30
+ generateTexture(texture: Texture, textureProperty: string, uvSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
31
+ generateTextureGrad(texture: Texture, textureProperty: string, uvSnippet: string, gradSnippet: string[], depthSnippet: string | null, shaderStage: NodeShaderStage): string;
32
+ generateTextureCompare(texture: Texture, textureProperty: string, uvSnippet: string, compareSnippet: String, shaderStage: NodeShaderStage): string;
33
+ generateTextureLevel(texture: Texture, textureProperty: string, uvSnippet: string, levelSnippet: string, depthSnippet: string | null, shaderStage: NodeShaderStage): string;
34
+
35
+ getPropertyName<TValue>(node: NodeVar | NodeUniform<TValue>, shaderStage: NodeShaderStage): string;
36
+
37
+ getOutputStructName(): string;
38
+
39
+ _getUniformGroupCount(shaderStage: NodeShaderStage): number;
40
+
41
+ getFunctionOperator(op: string): string | null;
42
+ // getStorageAccess(node: StorageTextureNode | StorageBufferNode): string;
43
+
44
+ getBuiltin(name: string, property: string, type: string, shaderStage: BuiltinStage): string;
45
+ getVertexIndex(): string;
46
+ getInstanceIndex(): string;
47
+ getDrawIndex(): null;
48
+
49
+ buildFunctionCode(shaderNode: ShaderNode): string;
50
+
51
+ getFragDepth(): string;
52
+ getFragCoord(): string;
53
+ getFrontFacing(): string;
54
+
55
+ getBuiltins(shaderStage: BuiltinStage): string;
56
+ getAttributes(shaderStage: NodeShaderStage): string;
57
+
58
+ getStructMembers(struct: StructTypeNode): string;
59
+ getStructs(shaderStage: NodeShaderStage): string;
60
+
61
+ getVar(type: string, name: string): string;
62
+ getVars(shaderStage: NodeShaderStage): string;
63
+ getVaryings(shaderStage: NodeShaderStage): string;
64
+ getUniforms(shaderStage: NodeShaderStage): string;
65
+ buildCode(): void;
66
+ getMethod(method: string, output?: string | null): string;
67
+
68
+ _getWGSLMethod(method: string): CodeNode | string;
69
+ _include(name: string): CodeNode;
70
+ _getWGSLVertexCode(shaderData: { [key: string]: string }): string;
71
+ _getWGSLFragmentCode(shaderData: { [key: string]: string }): string;
72
+ _getWGSLComputeCode(shaderData: { [key: string]: string }, workgroupSize: string): string;
73
+ _getWGSLStruct(name: string, vars: string): string;
74
+ _getWGSLStructBinding(name: string, vars: string, access: string, binding: number, group: number): string;
75
+ }
@@ -0,0 +1,6 @@
1
+ import NodeFunction from '../../../nodes/core/NodeFunction.js';
2
+
3
+ export default class WGSLNodeFunction extends NodeFunction {
4
+ constructor(source: string);
5
+ getCode(name?: string): string;
6
+ }
@@ -0,0 +1,6 @@
1
+ import NodeParser from '../../../nodes/core/NodeParser.js';
2
+ import WGSLNodeFunction from './WGSLNodeFunction.js';
3
+
4
+ export default class WGSLNodeParser extends NodeParser {
5
+ parseFunction(source: string): WGSLNodeFunction;
6
+ }