@nativescript/canvas-three 2.0.0-webgpu.3 → 2.0.0-webgpu.30

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (495) hide show
  1. package/index.d.ts +2 -1
  2. package/index.js +3 -2
  3. package/index.js.map +1 -1
  4. package/package.json +2 -3
  5. package/three/src/Three.Legacy.d.ts +20 -0
  6. package/three/src/Three.WebGPU.d.ts +180 -0
  7. package/three/src/Three.d.ts +189 -0
  8. package/three/src/animation/AnimationAction.d.ts +86 -0
  9. package/three/src/animation/AnimationClip.d.ts +50 -0
  10. package/three/src/animation/AnimationMixer.d.ts +35 -0
  11. package/three/src/animation/AnimationObjectGroup.d.ts +17 -0
  12. package/three/src/animation/AnimationUtils.d.ts +40 -0
  13. package/three/src/animation/KeyframeTrack.d.ts +55 -0
  14. package/three/src/animation/PropertyBinding.d.ts +43 -0
  15. package/three/src/animation/PropertyMixer.d.ts +17 -0
  16. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +10 -0
  17. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +11 -0
  18. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +11 -0
  19. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +11 -0
  20. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +10 -0
  21. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +11 -0
  22. package/three/src/audio/Audio.d.ts +270 -0
  23. package/three/src/audio/AudioAnalyser.d.ts +58 -0
  24. package/three/src/audio/AudioContext.d.ts +19 -0
  25. package/three/src/audio/AudioListener.d.ts +96 -0
  26. package/three/src/audio/PositionalAudio.d.ts +101 -0
  27. package/three/src/cameras/ArrayCamera.d.ts +32 -0
  28. package/three/src/cameras/Camera.d.ts +74 -0
  29. package/three/src/cameras/CubeCamera.d.ts +68 -0
  30. package/three/src/cameras/OrthographicCamera.d.ts +167 -0
  31. package/three/src/cameras/PerspectiveCamera.d.ts +254 -0
  32. package/three/src/cameras/StereoCamera.d.ts +50 -0
  33. package/three/src/constants.d.ts +802 -0
  34. package/three/src/core/BufferAttribute.d.ts +592 -0
  35. package/three/src/core/BufferGeometry.d.ts +417 -0
  36. package/three/src/core/Clock.d.ts +72 -0
  37. package/three/src/core/EventDispatcher.d.ts +74 -0
  38. package/three/src/core/GLBufferAttribute.d.ts +121 -0
  39. package/three/src/core/InstancedBufferAttribute.d.ts +32 -0
  40. package/three/src/core/InstancedBufferGeometry.d.ts +37 -0
  41. package/three/src/core/InstancedInterleavedBuffer.d.ts +22 -0
  42. package/three/src/core/InterleavedBuffer.d.ts +162 -0
  43. package/three/src/core/InterleavedBufferAttribute.d.ts +201 -0
  44. package/three/src/core/Layers.d.ts +72 -0
  45. package/three/src/core/Object3D.d.ts +644 -0
  46. package/three/src/core/Raycaster.d.ts +199 -0
  47. package/three/src/core/RenderTarget.d.ts +89 -0
  48. package/three/src/core/Uniform.d.ts +38 -0
  49. package/three/src/core/UniformsGroup.d.ts +33 -0
  50. package/three/src/extras/DataUtils.d.ts +22 -0
  51. package/three/src/extras/Earcut.d.ts +15 -0
  52. package/three/src/extras/ImageUtils.d.ts +30 -0
  53. package/three/src/extras/PMREMGenerator.d.ts +82 -0
  54. package/three/src/extras/ShapeUtils.d.ts +25 -0
  55. package/three/src/extras/TextureUtils.d.ts +37 -0
  56. package/three/src/extras/core/Curve.d.ts +162 -0
  57. package/three/src/extras/core/CurvePath.d.ts +77 -0
  58. package/three/src/extras/core/Interpolations.d.ts +36 -0
  59. package/three/src/extras/core/Path.d.ts +148 -0
  60. package/three/src/extras/core/Shape.d.ts +86 -0
  61. package/three/src/extras/core/ShapePath.d.ts +98 -0
  62. package/three/src/extras/curves/ArcCurve.d.ts +34 -0
  63. package/three/src/extras/curves/CatmullRomCurve3.d.ts +77 -0
  64. package/three/src/extras/curves/CubicBezierCurve.d.ts +72 -0
  65. package/three/src/extras/curves/CubicBezierCurve3.d.ts +72 -0
  66. package/three/src/extras/curves/Curves.d.ts +10 -0
  67. package/three/src/extras/curves/EllipseCurve.d.ts +106 -0
  68. package/three/src/extras/curves/LineCurve.d.ts +42 -0
  69. package/three/src/extras/curves/LineCurve3.d.ts +42 -0
  70. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +64 -0
  71. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +64 -0
  72. package/three/src/extras/curves/SplineCurve.d.ts +52 -0
  73. package/three/src/geometries/BoxGeometry.d.ts +52 -0
  74. package/three/src/geometries/CapsuleGeometry.d.ts +48 -0
  75. package/three/src/geometries/CircleGeometry.d.ts +51 -0
  76. package/three/src/geometries/ConeGeometry.d.ts +56 -0
  77. package/three/src/geometries/CylinderGeometry.d.ts +55 -0
  78. package/three/src/geometries/DodecahedronGeometry.d.ts +25 -0
  79. package/three/src/geometries/EdgesGeometry.d.ts +41 -0
  80. package/three/src/geometries/ExtrudeGeometry.d.ts +139 -0
  81. package/three/src/geometries/Geometries.d.ts +21 -0
  82. package/three/src/geometries/IcosahedronGeometry.d.ts +26 -0
  83. package/three/src/geometries/LatheGeometry.d.ts +55 -0
  84. package/three/src/geometries/OctahedronGeometry.d.ts +25 -0
  85. package/three/src/geometries/PlaneGeometry.d.ts +48 -0
  86. package/three/src/geometries/PolyhedronGeometry.d.ts +54 -0
  87. package/three/src/geometries/RingGeometry.d.ts +52 -0
  88. package/three/src/geometries/ShapeGeometry.d.ts +53 -0
  89. package/three/src/geometries/SphereGeometry.d.ts +59 -0
  90. package/three/src/geometries/TetrahedronGeometry.d.ts +25 -0
  91. package/three/src/geometries/TorusGeometry.d.ts +49 -0
  92. package/three/src/geometries/TorusKnotGeometry.d.ts +52 -0
  93. package/three/src/geometries/TubeGeometry.d.ts +80 -0
  94. package/three/src/geometries/WireframeGeometry.d.ts +40 -0
  95. package/three/src/helpers/ArrowHelper.d.ts +86 -0
  96. package/three/src/helpers/AxesHelper.d.ts +50 -0
  97. package/three/src/helpers/Box3Helper.d.ts +44 -0
  98. package/three/src/helpers/BoxHelper.d.ts +64 -0
  99. package/three/src/helpers/CameraHelper.d.ts +80 -0
  100. package/three/src/helpers/DirectionalLightHelper.d.ts +81 -0
  101. package/three/src/helpers/GridHelper.d.ts +47 -0
  102. package/three/src/helpers/HemisphereLightHelper.d.ts +72 -0
  103. package/three/src/helpers/PlaneHelper.d.ts +50 -0
  104. package/three/src/helpers/PointLightHelper.d.ts +73 -0
  105. package/three/src/helpers/PolarGridHelper.d.ts +48 -0
  106. package/three/src/helpers/SkeletonHelper.d.ts +78 -0
  107. package/three/src/helpers/SpotLightHelper.d.ts +77 -0
  108. package/three/src/lights/AmbientLight.d.ts +36 -0
  109. package/three/src/lights/DirectionalLight.d.ts +103 -0
  110. package/three/src/lights/DirectionalLightShadow.d.ts +73 -0
  111. package/three/src/lights/HemisphereLight.d.ts +61 -0
  112. package/three/src/lights/Light.d.ts +82 -0
  113. package/three/src/lights/LightProbe.d.ts +47 -0
  114. package/three/src/lights/LightShadow.d.ts +169 -0
  115. package/three/src/lights/PointLight.d.ts +102 -0
  116. package/three/src/lights/PointLightShadow.d.ts +22 -0
  117. package/three/src/lights/RectAreaLight.d.ts +82 -0
  118. package/three/src/lights/SpotLight.d.ts +157 -0
  119. package/three/src/lights/SpotLightShadow.d.ts +72 -0
  120. package/three/src/lights/webgpu/IESSpotLight.d.ts +6 -0
  121. package/three/src/loaders/AnimationLoader.d.ts +9 -0
  122. package/three/src/loaders/AudioLoader.d.ts +6 -0
  123. package/three/src/loaders/BufferGeometryLoader.d.ts +10 -0
  124. package/three/src/loaders/Cache.d.ts +21 -0
  125. package/three/src/loaders/CompressedTextureLoader.d.ts +9 -0
  126. package/three/src/loaders/CubeTextureLoader.d.ts +9 -0
  127. package/three/src/loaders/DataTextureLoader.d.ts +9 -0
  128. package/three/src/loaders/FileLoader.d.ts +14 -0
  129. package/three/src/loaders/ImageBitmapLoader.d.ts +17 -0
  130. package/three/src/loaders/ImageLoader.d.ts +12 -0
  131. package/three/src/loaders/Loader.d.ts +45 -0
  132. package/three/src/loaders/LoaderUtils.d.ts +10 -0
  133. package/three/src/loaders/LoadingManager.d.ts +65 -0
  134. package/three/src/loaders/MaterialLoader.d.ts +19 -0
  135. package/three/src/loaders/ObjectLoader.d.ts +25 -0
  136. package/three/src/loaders/TextureLoader.d.ts +13 -0
  137. package/three/src/materials/LineBasicMaterial.d.ts +60 -0
  138. package/three/src/materials/LineDashedMaterial.d.ts +40 -0
  139. package/three/src/materials/Material.d.ts +608 -0
  140. package/three/src/materials/Materials.d.ts +18 -0
  141. package/three/src/materials/MeshBasicMaterial.d.ts +139 -0
  142. package/three/src/materials/MeshDepthMaterial.d.ts +76 -0
  143. package/three/src/materials/MeshDistanceMaterial.d.ts +62 -0
  144. package/three/src/materials/MeshLambertMaterial.d.ts +204 -0
  145. package/three/src/materials/MeshMatcapMaterial.d.ts +117 -0
  146. package/three/src/materials/MeshNormalMaterial.d.ts +93 -0
  147. package/three/src/materials/MeshPhongMaterial.d.ts +228 -0
  148. package/three/src/materials/MeshPhysicalMaterial.d.ts +236 -0
  149. package/three/src/materials/MeshStandardMaterial.d.ts +218 -0
  150. package/three/src/materials/MeshToonMaterial.d.ts +178 -0
  151. package/three/src/materials/PointsMaterial.d.ts +61 -0
  152. package/three/src/materials/RawShaderMaterial.d.ts +14 -0
  153. package/three/src/materials/ShaderMaterial.d.ts +175 -0
  154. package/three/src/materials/ShadowMaterial.d.ts +39 -0
  155. package/three/src/materials/SpriteMaterial.d.ts +66 -0
  156. package/three/src/math/Box2.d.ts +48 -0
  157. package/three/src/math/Box3.d.ts +66 -0
  158. package/three/src/math/Color.d.ts +358 -0
  159. package/three/src/math/ColorManagement.d.ts +37 -0
  160. package/three/src/math/Cylindrical.d.ts +26 -0
  161. package/three/src/math/Euler.d.ts +50 -0
  162. package/three/src/math/Frustum.d.ts +30 -0
  163. package/three/src/math/Interpolant.d.ts +10 -0
  164. package/three/src/math/Line3.d.ts +29 -0
  165. package/three/src/math/MathUtils.d.ts +131 -0
  166. package/three/src/math/Matrix2.d.ts +48 -0
  167. package/three/src/math/Matrix3.d.ts +154 -0
  168. package/three/src/math/Matrix4.d.ts +217 -0
  169. package/three/src/math/Plane.d.ts +47 -0
  170. package/three/src/math/Quaternion.d.ts +173 -0
  171. package/three/src/math/Ray.d.ts +55 -0
  172. package/three/src/math/Sphere.d.ts +47 -0
  173. package/three/src/math/Spherical.d.ts +27 -0
  174. package/three/src/math/SphericalHarmonics3.d.ts +50 -0
  175. package/three/src/math/Triangle.d.ts +54 -0
  176. package/three/src/math/Vector2.d.ts +321 -0
  177. package/three/src/math/Vector3.d.ts +301 -0
  178. package/three/src/math/Vector4.d.ts +239 -0
  179. package/three/src/math/interpolants/CubicInterpolant.d.ts +7 -0
  180. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +7 -0
  181. package/three/src/math/interpolants/LinearInterpolant.d.ts +7 -0
  182. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +7 -0
  183. package/three/src/nodes/Nodes.d.ts +231 -0
  184. package/three/src/nodes/accessors/AccessorsUtils.d.ts +9 -0
  185. package/three/src/nodes/accessors/BatchNode.d.ts +14 -0
  186. package/three/src/nodes/accessors/BitangentNode.d.ts +9 -0
  187. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +28 -0
  188. package/three/src/nodes/accessors/BufferNode.d.ts +13 -0
  189. package/three/src/nodes/accessors/CameraNode.d.ts +15 -0
  190. package/three/src/nodes/accessors/ClippingNode.d.ts +16 -0
  191. package/three/src/nodes/accessors/CubeTextureNode.d.ts +24 -0
  192. package/three/src/nodes/accessors/InstanceNode.d.ts +13 -0
  193. package/three/src/nodes/accessors/MaterialNode.d.ts +130 -0
  194. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +9 -0
  195. package/three/src/nodes/accessors/ModelNode.d.ts +20 -0
  196. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +8 -0
  197. package/three/src/nodes/accessors/NormalNode.d.ts +12 -0
  198. package/three/src/nodes/accessors/Object3DNode.d.ts +26 -0
  199. package/three/src/nodes/accessors/PointUVNode.d.ts +10 -0
  200. package/three/src/nodes/accessors/PositionNode.d.ts +9 -0
  201. package/three/src/nodes/accessors/ReferenceNode.d.ts +22 -0
  202. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +9 -0
  203. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +11 -0
  204. package/three/src/nodes/accessors/SkinningNode.d.ts +20 -0
  205. package/three/src/nodes/accessors/StorageBufferNode.d.ts +26 -0
  206. package/three/src/nodes/accessors/StorageTextureNode.d.ts +28 -0
  207. package/three/src/nodes/accessors/TangentNode.d.ts +12 -0
  208. package/three/src/nodes/accessors/Texture3DNode.d.ts +13 -0
  209. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +18 -0
  210. package/three/src/nodes/accessors/TextureNode.d.ts +37 -0
  211. package/three/src/nodes/accessors/UVNode.d.ts +4 -0
  212. package/three/src/nodes/accessors/UniformsNode.d.ts +23 -0
  213. package/three/src/nodes/accessors/UserDataNode.d.ts +11 -0
  214. package/three/src/nodes/accessors/VertexColorNode.d.ts +12 -0
  215. package/three/src/nodes/code/CodeNode.d.ts +23 -0
  216. package/three/src/nodes/code/ExpressionNode.d.ts +9 -0
  217. package/three/src/nodes/code/FunctionCallNode.d.ts +22 -0
  218. package/three/src/nodes/code/FunctionNode.d.ts +38 -0
  219. package/three/src/nodes/core/AssignNode.d.ts +18 -0
  220. package/three/src/nodes/core/AttributeNode.d.ts +15 -0
  221. package/three/src/nodes/core/BypassNode.d.ts +18 -0
  222. package/three/src/nodes/core/CacheNode.d.ts +20 -0
  223. package/three/src/nodes/core/ConstNode.d.ts +9 -0
  224. package/three/src/nodes/core/ContextNode.d.ts +21 -0
  225. package/three/src/nodes/core/IndexNode.d.ts +20 -0
  226. package/three/src/nodes/core/InputNode.d.ts +15 -0
  227. package/three/src/nodes/core/LightingModel.d.ts +46 -0
  228. package/three/src/nodes/core/MRTNode.d.ts +19 -0
  229. package/three/src/nodes/core/Node.d.ts +117 -0
  230. package/three/src/nodes/core/NodeAttribute.d.ts +9 -0
  231. package/three/src/nodes/core/NodeBuilder.d.ts +133 -0
  232. package/three/src/nodes/core/NodeCache.d.ts +49 -0
  233. package/three/src/nodes/core/NodeCode.d.ts +4 -0
  234. package/three/src/nodes/core/NodeFrame.d.ts +34 -0
  235. package/three/src/nodes/core/NodeFunction.d.ts +13 -0
  236. package/three/src/nodes/core/NodeFunctionInput.d.ts +7 -0
  237. package/three/src/nodes/core/NodeKeywords.d.ts +17 -0
  238. package/three/src/nodes/core/NodeParser.d.ts +5 -0
  239. package/three/src/nodes/core/NodeUniform.d.ts +14 -0
  240. package/three/src/nodes/core/NodeUtils.d.ts +18 -0
  241. package/three/src/nodes/core/NodeVar.d.ts +7 -0
  242. package/three/src/nodes/core/NodeVarying.d.ts +7 -0
  243. package/three/src/nodes/core/OutputStructNode.d.ts +12 -0
  244. package/three/src/nodes/core/PropertyNode.d.ts +43 -0
  245. package/three/src/nodes/core/StackNode.d.ts +17 -0
  246. package/three/src/nodes/core/StructTypeNode.d.ts +8 -0
  247. package/three/src/nodes/core/TempNode.d.ts +10 -0
  248. package/three/src/nodes/core/UniformGroup.d.ts +7 -0
  249. package/three/src/nodes/core/UniformGroupNode.d.ts +21 -0
  250. package/three/src/nodes/core/UniformNode.d.ts +20 -0
  251. package/three/src/nodes/core/VarNode.d.ts +28 -0
  252. package/three/src/nodes/core/VaryingNode.d.ts +21 -0
  253. package/three/src/nodes/core/constants.d.ts +27 -0
  254. package/three/src/nodes/display/AfterImageNode.d.ts +25 -0
  255. package/three/src/nodes/display/AnamorphicNode.d.ts +26 -0
  256. package/three/src/nodes/display/BlendModeNode.d.ts +43 -0
  257. package/three/src/nodes/display/BloomNode.d.ts +30 -0
  258. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +35 -0
  259. package/three/src/nodes/display/ColorSpaceNode.d.ts +32 -0
  260. package/three/src/nodes/display/DenoiseNode.d.ts +32 -0
  261. package/three/src/nodes/display/DepthOfFieldNode.d.ts +24 -0
  262. package/three/src/nodes/display/DotScreenNode.d.ts +22 -0
  263. package/three/src/nodes/display/FXAANode.d.ts +19 -0
  264. package/three/src/nodes/display/FilmNode.d.ts +21 -0
  265. package/three/src/nodes/display/FrontFacingNode.d.ts +10 -0
  266. package/three/src/nodes/display/GTAONode.d.ts +42 -0
  267. package/three/src/nodes/display/GaussianBlurNode.d.ts +27 -0
  268. package/three/src/nodes/display/Lut3DNode.d.ts +25 -0
  269. package/three/src/nodes/display/NormalMapNode.d.ts +21 -0
  270. package/three/src/nodes/display/PassNode.d.ts +62 -0
  271. package/three/src/nodes/display/PixelationPassNode.d.ts +41 -0
  272. package/three/src/nodes/display/PosterizeNode.d.ts +17 -0
  273. package/three/src/nodes/display/RGBShiftNode.d.ts +24 -0
  274. package/three/src/nodes/display/RenderOutputNode.d.ts +24 -0
  275. package/three/src/nodes/display/SobelOperatorNode.d.ts +17 -0
  276. package/three/src/nodes/display/ToneMappingNode.d.ts +25 -0
  277. package/three/src/nodes/display/TransitionNode.d.ts +27 -0
  278. package/three/src/nodes/display/ViewportDepthNode.d.ts +28 -0
  279. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +9 -0
  280. package/three/src/nodes/display/ViewportNode.d.ts +25 -0
  281. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +15 -0
  282. package/three/src/nodes/display/ViewportTextureNode.d.ts +25 -0
  283. package/three/src/nodes/fog/FogExp2Node.d.ts +18 -0
  284. package/three/src/nodes/fog/FogNode.d.ts +21 -0
  285. package/three/src/nodes/fog/FogRangeNode.d.ts +19 -0
  286. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +7 -0
  287. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +7 -0
  288. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +7 -0
  289. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +11 -0
  290. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +10 -0
  291. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +8 -0
  292. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +7 -0
  293. package/three/src/nodes/functions/BSDF/LTC.d.ts +7 -0
  294. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +7 -0
  295. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +7 -0
  296. package/three/src/nodes/functions/BasicLightingModel.d.ts +7 -0
  297. package/three/src/nodes/functions/PhongLightingModel.d.ts +7 -0
  298. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +23 -0
  299. package/three/src/nodes/functions/ShadowMaskModel.d.ts +9 -0
  300. package/three/src/nodes/functions/ToonLightingModel.d.ts +3 -0
  301. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +6 -0
  302. package/three/src/nodes/functions/material/getRoughness.d.ts +7 -0
  303. package/three/src/nodes/geometry/RangeNode.d.ts +19 -0
  304. package/three/src/nodes/gpgpu/ComputeNode.d.ts +20 -0
  305. package/three/src/nodes/lighting/AONode.d.ts +8 -0
  306. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +8 -0
  307. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +10 -0
  308. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +8 -0
  309. package/three/src/nodes/lighting/EnvironmentNode.d.ts +8 -0
  310. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +13 -0
  311. package/three/src/nodes/lighting/IrradianceNode.d.ts +8 -0
  312. package/three/src/nodes/lighting/LightUtils.d.ts +5 -0
  313. package/three/src/nodes/lighting/LightingContextNode.d.ts +22 -0
  314. package/three/src/nodes/lighting/LightingNode.d.ts +7 -0
  315. package/three/src/nodes/lighting/LightsNode.d.ts +19 -0
  316. package/three/src/nodes/lighting/PointLightNode.d.ts +10 -0
  317. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +21 -0
  318. package/three/src/nodes/lighting/SpotLightNode.d.ts +15 -0
  319. package/three/src/nodes/loaders/NodeLoader.d.ts +16 -0
  320. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +8 -0
  321. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +10 -0
  322. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +53 -0
  323. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +21 -0
  324. package/three/src/nodes/materials/Materials.d.ts +15 -0
  325. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +35 -0
  326. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +31 -0
  327. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +27 -0
  328. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +55 -0
  329. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +87 -0
  330. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +16 -0
  331. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +55 -0
  332. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +41 -0
  333. package/three/src/nodes/materials/NodeMaterial.d.ts +124 -0
  334. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +21 -0
  335. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +16 -0
  336. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +25 -0
  337. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +10 -0
  338. package/three/src/nodes/materialx/MaterialXNodes.d.ts +36 -0
  339. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +6 -0
  340. package/three/src/nodes/materialx/lib/mx_noise.d.ts +139 -0
  341. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +4 -0
  342. package/three/src/nodes/math/CondNode.d.ts +18 -0
  343. package/three/src/nodes/math/HashNode.d.ts +16 -0
  344. package/three/src/nodes/math/MathNode.d.ts +253 -0
  345. package/three/src/nodes/math/MathUtils.d.ts +16 -0
  346. package/three/src/nodes/math/OperatorNode.d.ts +61 -0
  347. package/three/src/nodes/math/TriNoise3D.d.ts +8 -0
  348. package/three/src/nodes/pmrem/PMREMNode.d.ts +16 -0
  349. package/three/src/nodes/procedural/CheckerNode.d.ts +15 -0
  350. package/three/src/nodes/shadernode/ShaderNode.d.ts +226 -0
  351. package/three/src/nodes/utils/ArrayElementNode.d.ts +9 -0
  352. package/three/src/nodes/utils/ConvertNode.d.ts +7 -0
  353. package/three/src/nodes/utils/DiscardNode.d.ts +17 -0
  354. package/three/src/nodes/utils/EquirectUVNode.d.ts +8 -0
  355. package/three/src/nodes/utils/JoinNode.d.ts +10 -0
  356. package/three/src/nodes/utils/MatcapUVNode.d.ts +8 -0
  357. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +14 -0
  358. package/three/src/nodes/utils/OscNode.d.ts +21 -0
  359. package/three/src/nodes/utils/PackingNode.d.ts +24 -0
  360. package/three/src/nodes/utils/RTTNode.d.ts +40 -0
  361. package/three/src/nodes/utils/ReflectorNode.d.ts +32 -0
  362. package/three/src/nodes/utils/RemapNode.d.ts +24 -0
  363. package/three/src/nodes/utils/RotateNode.d.ts +18 -0
  364. package/three/src/nodes/utils/RotateUVNode.d.ts +19 -0
  365. package/three/src/nodes/utils/SplitNode.d.ts +15 -0
  366. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +12 -0
  367. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +22 -0
  368. package/three/src/nodes/utils/TimerNode.d.ts +21 -0
  369. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +25 -0
  370. package/three/src/objects/BatchedMesh.d.ts +193 -0
  371. package/three/src/objects/Bone.d.ts +36 -0
  372. package/three/src/objects/Group.d.ts +43 -0
  373. package/three/src/objects/InstancedMesh.d.ts +175 -0
  374. package/three/src/objects/LOD.d.ts +104 -0
  375. package/three/src/objects/Line.d.ts +83 -0
  376. package/three/src/objects/LineLoop.d.ts +36 -0
  377. package/three/src/objects/LineSegments.d.ts +37 -0
  378. package/three/src/objects/Mesh.d.ts +90 -0
  379. package/three/src/objects/Points.d.ts +62 -0
  380. package/three/src/objects/Skeleton.d.ts +120 -0
  381. package/three/src/objects/SkinnedMesh.d.ts +156 -0
  382. package/three/src/objects/Sprite.d.ts +65 -0
  383. package/three/src/renderers/WebGL3DRenderTarget.d.ts +29 -0
  384. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +29 -0
  385. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +18 -0
  386. package/three/src/renderers/WebGLRenderTarget.d.ts +8 -0
  387. package/three/src/renderers/WebGLRenderer.d.ts +516 -0
  388. package/three/src/renderers/common/Animation.d.ts +13 -0
  389. package/three/src/renderers/common/Attributes.d.ts +22 -0
  390. package/three/src/renderers/common/Backend.d.ts +19 -0
  391. package/three/src/renderers/common/Background.d.ts +23 -0
  392. package/three/src/renderers/common/BindGroup.d.ts +9 -0
  393. package/three/src/renderers/common/Binding.d.ts +8 -0
  394. package/three/src/renderers/common/Bindings.d.ts +35 -0
  395. package/three/src/renderers/common/Buffer.d.ts +11 -0
  396. package/three/src/renderers/common/BufferUtils.d.ts +4 -0
  397. package/three/src/renderers/common/ChainMap.d.ts +9 -0
  398. package/three/src/renderers/common/ClippingContext.d.ts +23 -0
  399. package/three/src/renderers/common/Color4.d.ts +10 -0
  400. package/three/src/renderers/common/ComputePipeline.d.ts +8 -0
  401. package/three/src/renderers/common/Constants.d.ts +9 -0
  402. package/three/src/renderers/common/CubeRenderTarget.d.ts +10 -0
  403. package/three/src/renderers/common/DataMap.d.ts +30 -0
  404. package/three/src/renderers/common/Geometries.d.ts +31 -0
  405. package/three/src/renderers/common/Info.d.ts +34 -0
  406. package/three/src/renderers/common/Pipeline.d.ts +6 -0
  407. package/three/src/renderers/common/Pipelines.d.ts +53 -0
  408. package/three/src/renderers/common/PostProcessing.d.ts +21 -0
  409. package/three/src/renderers/common/ProgrammableStage.d.ts +10 -0
  410. package/three/src/renderers/common/QuadMesh.d.ts +14 -0
  411. package/three/src/renderers/common/RenderBundle.d.ts +9 -0
  412. package/three/src/renderers/common/RenderBundles.d.ts +11 -0
  413. package/three/src/renderers/common/RenderContext.d.ts +41 -0
  414. package/three/src/renderers/common/RenderContexts.d.ts +15 -0
  415. package/three/src/renderers/common/RenderList.d.ts +42 -0
  416. package/three/src/renderers/common/RenderLists.d.ts +11 -0
  417. package/three/src/renderers/common/RenderObject.d.ts +61 -0
  418. package/three/src/renderers/common/RenderObjects.d.ts +31 -0
  419. package/three/src/renderers/common/RenderPipeline.d.ts +8 -0
  420. package/three/src/renderers/common/Renderer.d.ts +183 -0
  421. package/three/src/renderers/common/SampledTexture.d.ts +27 -0
  422. package/three/src/renderers/common/Sampler.d.ts +11 -0
  423. package/three/src/renderers/common/StorageBufferAttribute.d.ts +7 -0
  424. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +8 -0
  425. package/three/src/renderers/common/StorageTexture.d.ts +5 -0
  426. package/three/src/renderers/common/Textures.d.ts +67 -0
  427. package/three/src/renderers/common/Uniform.d.ts +45 -0
  428. package/three/src/renderers/common/UniformBuffer.d.ts +6 -0
  429. package/three/src/renderers/common/UniformsGroup.d.ts +23 -0
  430. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +9 -0
  431. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +19 -0
  432. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +24 -0
  433. package/three/src/renderers/common/nodes/NodeSampler.d.ts +12 -0
  434. package/three/src/renderers/common/nodes/NodeUniform.d.ts +45 -0
  435. package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +10 -0
  436. package/three/src/renderers/common/nodes/Nodes.d.ts +98 -0
  437. package/three/src/renderers/shaders/ShaderChunk.d.ts +143 -0
  438. package/three/src/renderers/shaders/ShaderLib.d.ts +29 -0
  439. package/three/src/renderers/shaders/UniformsLib.d.ts +189 -0
  440. package/three/src/renderers/shaders/UniformsUtils.d.ts +14 -0
  441. package/three/src/renderers/webgl/WebGLAttributes.d.ts +21 -0
  442. package/three/src/renderers/webgl/WebGLBindingStates.d.ts +20 -0
  443. package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +12 -0
  444. package/three/src/renderers/webgl/WebGLCapabilities.d.ts +35 -0
  445. package/three/src/renderers/webgl/WebGLClipping.d.ts +26 -0
  446. package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +8 -0
  447. package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +9 -0
  448. package/three/src/renderers/webgl/WebGLExtensions.d.ts +7 -0
  449. package/three/src/renderers/webgl/WebGLGeometries.d.ts +13 -0
  450. package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +10 -0
  451. package/three/src/renderers/webgl/WebGLInfo.d.ts +39 -0
  452. package/three/src/renderers/webgl/WebGLLights.d.ts +49 -0
  453. package/three/src/renderers/webgl/WebGLObjects.d.ts +6 -0
  454. package/three/src/renderers/webgl/WebGLProgram.d.ts +30 -0
  455. package/three/src/renderers/webgl/WebGLPrograms.d.ts +218 -0
  456. package/three/src/renderers/webgl/WebGLProperties.d.ts +8 -0
  457. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +52 -0
  458. package/three/src/renderers/webgl/WebGLShader.d.ts +1 -0
  459. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +38 -0
  460. package/three/src/renderers/webgl/WebGLState.d.ts +71 -0
  461. package/three/src/renderers/webgl/WebGLTextures.d.ts +22 -0
  462. package/three/src/renderers/webgl/WebGLUniforms.d.ts +12 -0
  463. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +17 -0
  464. package/three/src/renderers/webgl/WebGLUtils.d.ts +8 -0
  465. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +14 -0
  466. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +21 -0
  467. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +10 -0
  468. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +75 -0
  469. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +6 -0
  470. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +6 -0
  471. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +328 -0
  472. package/three/src/renderers/webxr/WebXRController.d.ts +63 -0
  473. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +22 -0
  474. package/three/src/renderers/webxr/WebXRManager.d.ts +87 -0
  475. package/three/src/scenes/Fog.d.ts +77 -0
  476. package/three/src/scenes/FogExp2.d.ts +66 -0
  477. package/three/src/scenes/Scene.d.ts +118 -0
  478. package/three/src/textures/CanvasTexture.d.ts +34 -0
  479. package/three/src/textures/CompressedArrayTexture.d.ts +61 -0
  480. package/three/src/textures/CompressedCubeTexture.d.ts +9 -0
  481. package/three/src/textures/CompressedTexture.d.ts +74 -0
  482. package/three/src/textures/CubeTexture.d.ts +82 -0
  483. package/three/src/textures/Data3DTexture.d.ts +96 -0
  484. package/three/src/textures/DataArrayTexture.d.ts +123 -0
  485. package/three/src/textures/DataTexture.d.ts +92 -0
  486. package/three/src/textures/DepthTexture.d.ts +85 -0
  487. package/three/src/textures/FramebufferTexture.d.ts +62 -0
  488. package/three/src/textures/Source.d.ts +75 -0
  489. package/three/src/textures/Texture.d.ts +445 -0
  490. package/three/src/textures/VideoTexture.d.ts +73 -0
  491. package/three/src/textures/types.d.ts +9 -0
  492. package/three/src/utils.d.ts +3 -0
  493. package/three/three.webgpu.d.ts +1 -0
  494. package/three.webgpu.d.ts +1 -0
  495. package/three.webgpu.js +63045 -0
@@ -0,0 +1,143 @@
1
+ // Renderers / Shaders /////////////////////////////////////////////////////////////////////
2
+ export const ShaderChunk: {
3
+ alphahash_fragment: string;
4
+ alphahash_pars_fragment: string;
5
+ alphamap_fragment: string;
6
+ alphamap_pars_fragment: string;
7
+ alphatest_fragment: string;
8
+ alphatest_pars_fragment: string;
9
+ aomap_fragment: string;
10
+ aomap_pars_fragment: string;
11
+ batching_pars_vertex: string;
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+ begin_vertex: string;
13
+ beginnormal_vertex: string;
14
+ bsdfs: string;
15
+ iridescence_fragment: string;
16
+ bumpmap_pars_fragment: string;
17
+ clipping_planes_fragment: string;
18
+ clipping_planes_pars_fragment: string;
19
+ clipping_planes_pars_vertex: string;
20
+ clipping_planes_vertex: string;
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+ color_fragment: string;
22
+ color_pars_fragment: string;
23
+ color_pars_vertex: string;
24
+ color_vertex: string;
25
+ common: string;
26
+ cube_uv_reflection_fragment: string;
27
+ defaultnormal_vertex: string;
28
+ displacementmap_pars_vertex: string;
29
+ displacementmap_vertex: string;
30
+ emissivemap_fragment: string;
31
+ emissivemap_pars_fragment: string;
32
+ colorspace_fragment: string;
33
+ colorspace_pars_fragment: string;
34
+ envmap_fragment: string;
35
+ envmap_common_pars_fragment: string;
36
+ envmap_pars_fragment: string;
37
+ envmap_pars_vertex: string;
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+ envmap_physical_pars_fragment: string;
39
+ envmap_vertex: string;
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+ fog_vertex: string;
41
+ fog_pars_vertex: string;
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+ fog_fragment: string;
43
+ fog_pars_fragment: string;
44
+ gradientmap_pars_fragment: string;
45
+ lightmap_pars_fragment: string;
46
+ lights_lambert_fragment: string;
47
+ lights_lambert_pars_fragment: string;
48
+ lights_pars_begin: string;
49
+ lights_toon_fragment: string;
50
+ lights_toon_pars_fragment: string;
51
+ lights_phong_fragment: string;
52
+ lights_phong_pars_fragment: string;
53
+ lights_physical_fragment: string;
54
+ lights_physical_pars_fragment: string;
55
+ lights_fragment_begin: string;
56
+ lights_fragment_maps: string;
57
+ lights_fragment_end: string;
58
+ logdepthbuf_fragment: string;
59
+ logdepthbuf_pars_fragment: string;
60
+ logdepthbuf_pars_vertex: string;
61
+ logdepthbuf_vertex: string;
62
+ map_fragment: string;
63
+ map_pars_fragment: string;
64
+ map_particle_fragment: string;
65
+ map_particle_pars_fragment: string;
66
+ metalnessmap_fragment: string;
67
+ metalnessmap_pars_fragment: string;
68
+ morphcolor_vertex: string;
69
+ morphnormal_vertex: string;
70
+ morphtarget_pars_vertex: string;
71
+ morphtarget_vertex: string;
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+ normal_fragment_begin: string;
73
+ normal_fragment_maps: string;
74
+ normal_pars_fragment: string;
75
+ normal_pars_vertex: string;
76
+ normal_vertex: string;
77
+ normalmap_pars_fragment: string;
78
+ clearcoat_normal_fragment_begin: string;
79
+ clearcoat_normal_fragment_maps: string;
80
+ clearcoat_pars_fragment: string;
81
+ iridescence_pars_fragment: string;
82
+ opaque_fragment: string;
83
+ packing: string;
84
+ premultiplied_alpha_fragment: string;
85
+ project_vertex: string;
86
+ dithering_fragment: string;
87
+ dithering_pars_fragment: string;
88
+ roughnessmap_fragment: string;
89
+ roughnessmap_pars_fragment: string;
90
+ shadowmap_pars_fragment: string;
91
+ shadowmap_pars_vertex: string;
92
+ shadowmap_vertex: string;
93
+ shadowmask_pars_fragment: string;
94
+ skinbase_vertex: string;
95
+ skinning_pars_vertex: string;
96
+ skinning_vertex: string;
97
+ skinnormal_vertex: string;
98
+ specularmap_fragment: string;
99
+ specularmap_pars_fragment: string;
100
+ tonemapping_fragment: string;
101
+ tonemapping_pars_fragment: string;
102
+ transmission_fragment: string;
103
+ transmission_pars_fragment: string;
104
+ uv_pars_fragment: string;
105
+ uv_pars_vertex: string;
106
+ uv_vertex: string;
107
+ worldpos_vertex: string;
108
+
109
+ background_vert: string;
110
+ background_frag: string;
111
+ backgroundCube_vert: string;
112
+ backgroundCube_frag: string;
113
+ cube_vert: string;
114
+ cube_frag: string;
115
+ depth_vert: string;
116
+ depth_frag: string;
117
+ distanceRGBA_vert: string;
118
+ distanceRGBA_frag: string;
119
+ equirect_vert: string;
120
+ equirect_frag: string;
121
+ linedashed_vert: string;
122
+ linedashed_frag: string;
123
+ meshbasic_vert: string;
124
+ meshbasic_frag: string;
125
+ meshlambert_vert: string;
126
+ meshlambert_frag: string;
127
+ meshmatcap_vert: string;
128
+ meshmatcap_frag: string;
129
+ meshnormal_vert: string;
130
+ meshnormal_frag: string;
131
+ meshphong_vert: string;
132
+ meshphong_frag: string;
133
+ meshphysical_vert: string;
134
+ meshphysical_frag: string;
135
+ meshtoon_vert: string;
136
+ meshtoon_frag: string;
137
+ points_vert: string;
138
+ points_frag: string;
139
+ shadow_vert: string;
140
+ shadow_frag: string;
141
+ sprite_vert: string;
142
+ sprite_frag: string;
143
+ };
@@ -0,0 +1,29 @@
1
+ import { IUniform } from './UniformsLib.js';
2
+
3
+ export interface ShaderLibShader {
4
+ uniforms: { [uniform: string]: IUniform };
5
+ vertexShader: string;
6
+ fragmentShader: string;
7
+ }
8
+
9
+ declare const ShaderLib: {
10
+ [name: string]: ShaderLibShader;
11
+ basic: ShaderLibShader;
12
+ lambert: ShaderLibShader;
13
+ phong: ShaderLibShader;
14
+ standard: ShaderLibShader;
15
+ matcap: ShaderLibShader;
16
+ points: ShaderLibShader;
17
+ dashed: ShaderLibShader;
18
+ depth: ShaderLibShader;
19
+ normal: ShaderLibShader;
20
+ sprite: ShaderLibShader;
21
+ background: ShaderLibShader;
22
+ cube: ShaderLibShader;
23
+ equirect: ShaderLibShader;
24
+ distanceRGBA: ShaderLibShader;
25
+ shadow: ShaderLibShader;
26
+ physical: ShaderLibShader;
27
+ };
28
+
29
+ export { ShaderLib };
@@ -0,0 +1,189 @@
1
+ import { Color } from '../../math/Color.js';
2
+ import { Matrix3 } from '../../math/Matrix3.js';
3
+ import { Vector2 } from '../../math/Vector2.js';
4
+
5
+ // eslint-disable-next-line @typescript-eslint/naming-convention
6
+ export interface IUniform<TValue = any> {
7
+ value: TValue;
8
+ }
9
+
10
+ export const UniformsLib: {
11
+ common: {
12
+ diffuse: IUniform<Color>;
13
+ opacity: IUniform<number>;
14
+ map: IUniform<unknown>;
15
+ mapTransform: IUniform<Matrix3>;
16
+ alphaMap: IUniform<unknown>;
17
+ alphaMapTransform: IUniform<Matrix3>;
18
+ alphaTest: IUniform<number>;
19
+ };
20
+ specularmap: {
21
+ specularMap: IUniform<unknown>;
22
+ specularMapTransform: IUniform<Matrix3>;
23
+ };
24
+ envmap: {
25
+ envMap: IUniform<unknown>;
26
+ envMapRotation: IUniform<Matrix3>;
27
+ flipEnvMap: IUniform<number>;
28
+ reflectivity: IUniform<number>;
29
+ ior: IUniform<number>;
30
+ refractRatio: IUniform<number>;
31
+ };
32
+ aomap: {
33
+ aoMap: IUniform<unknown>;
34
+ aoMapIntensity: IUniform<number>;
35
+ aoMapTransform: IUniform<Matrix3>;
36
+ };
37
+ lightmap: {
38
+ lightMap: IUniform<number>;
39
+ lightMapIntensity: IUniform<number>;
40
+ lightMapTransform: IUniform<Matrix3>;
41
+ };
42
+ bumpmap: {
43
+ bumpMap: IUniform<unknown>;
44
+ bumpMapTransform: IUniform<Matrix3>;
45
+ bumpScale: IUniform<number>;
46
+ };
47
+ normalmap: {
48
+ normalMap: IUniform<unknown>;
49
+ normalMapTransform: IUniform<Matrix3>;
50
+ normalScale: IUniform<Vector2>;
51
+ };
52
+ displacementmap: {
53
+ displacementMap: IUniform<unknown>;
54
+ displacementMapTransform: IUniform<Matrix3>;
55
+ displacementScale: IUniform<number>;
56
+ displacementBias: IUniform<number>;
57
+ };
58
+ emissivemap: {
59
+ emissiveMap: IUniform<unknown>;
60
+ emissiveMapTransform: IUniform<Matrix3>;
61
+ };
62
+ metalnessmap: {
63
+ metalnessMap: IUniform<unknown>;
64
+ metalnessMapTransform: IUniform<Matrix3>;
65
+ };
66
+ roughnessmap: {
67
+ roughnessMap: IUniform<unknown>;
68
+ roughnessMapTransform: IUniform<Matrix3>;
69
+ };
70
+ gradientmap: {
71
+ gradientMap: IUniform<unknown>;
72
+ };
73
+ fog: {
74
+ fogDensity: IUniform<number>;
75
+ fogNear: IUniform<number>;
76
+ fogFar: IUniform<number>;
77
+ fogColor: IUniform<Color>;
78
+ };
79
+ lights: {
80
+ ambientLightColor: IUniform<unknown[]>;
81
+ lightProbe: IUniform<unknown[]>;
82
+ directionalLights: {
83
+ value: unknown[];
84
+ properties: {
85
+ direction: {};
86
+ color: {};
87
+ };
88
+ };
89
+ directionalLightShadows: {
90
+ value: unknown[];
91
+ properties: {
92
+ shadowIntensity: number;
93
+ shadowBias: {};
94
+ shadowNormalBias: {};
95
+ shadowRadius: {};
96
+ shadowMapSize: {};
97
+ };
98
+ };
99
+ directionalShadowMap: IUniform<unknown[]>;
100
+ directionalShadowMatrix: IUniform<unknown[]>;
101
+ spotLights: {
102
+ value: unknown[];
103
+ properties: {
104
+ color: {};
105
+ position: {};
106
+ direction: {};
107
+ distance: {};
108
+ coneCos: {};
109
+ penumbraCos: {};
110
+ decay: {};
111
+ };
112
+ };
113
+ spotLightShadows: {
114
+ value: unknown[];
115
+ properties: {
116
+ shadowIntensity: number;
117
+ shadowBias: {};
118
+ shadowNormalBias: {};
119
+ shadowRadius: {};
120
+ shadowMapSize: {};
121
+ };
122
+ };
123
+ spotLightMap: IUniform<unknown[]>;
124
+ spotShadowMap: IUniform<unknown[]>;
125
+ spotLightMatrix: IUniform<unknown[]>;
126
+ pointLights: {
127
+ value: unknown[];
128
+ properties: {
129
+ color: {};
130
+ position: {};
131
+ decay: {};
132
+ distance: {};
133
+ };
134
+ };
135
+ pointLightShadows: {
136
+ value: unknown[];
137
+ properties: {
138
+ shadowIntensity: number;
139
+ shadowBias: {};
140
+ shadowNormalBias: {};
141
+ shadowRadius: {};
142
+ shadowMapSize: {};
143
+ shadowCameraNear: {};
144
+ shadowCameraFar: {};
145
+ };
146
+ };
147
+ pointShadowMap: IUniform<unknown[]>;
148
+ pointShadowMatrix: IUniform<unknown[]>;
149
+ hemisphereLights: {
150
+ value: unknown[];
151
+ properties: {
152
+ direction: {};
153
+ skycolor: {};
154
+ groundColor: {};
155
+ };
156
+ };
157
+ rectAreaLights: {
158
+ value: unknown[];
159
+ properties: {
160
+ color: {};
161
+ position: {};
162
+ width: {};
163
+ height: {};
164
+ };
165
+ };
166
+ ltc_1: IUniform<unknown>;
167
+ ltc_2: IUniform<unknown>;
168
+ };
169
+ points: {
170
+ diffuse: IUniform<Color>;
171
+ opacity: IUniform<number>;
172
+ size: IUniform<number>;
173
+ scale: IUniform<number>;
174
+ map: IUniform<unknown>;
175
+ alphaMap: IUniform<unknown>;
176
+ alphaTest: IUniform<number>;
177
+ uvTransform: IUniform<Matrix3>;
178
+ };
179
+ sprite: {
180
+ diffuse: IUniform<Color>;
181
+ opacity: IUniform<number>;
182
+ center: IUniform<Vector2>;
183
+ rotation: IUniform<number>;
184
+ map: IUniform<unknown>;
185
+ mapTransform: IUniform<Matrix3>;
186
+ alphaMap: IUniform<unknown>;
187
+ alphaTest: IUniform<number>;
188
+ };
189
+ };
@@ -0,0 +1,14 @@
1
+ import { UniformsGroup } from '../../core/UniformsGroup.js';
2
+ import { IUniform } from './UniformsLib.js';
3
+
4
+ export function cloneUniforms<T extends { [uniform: string]: IUniform }>(uniformsSrc: T): T;
5
+ export function mergeUniforms(uniforms: Array<{ [uniform: string]: IUniform }>): { [uniform: string]: IUniform };
6
+
7
+ export function cloneUniformsGroups(src: UniformsGroup[]): UniformsGroup[];
8
+
9
+ declare const UniformsUtils: {
10
+ clone: typeof cloneUniforms;
11
+ merge: typeof mergeUniforms;
12
+ };
13
+
14
+ export { UniformsUtils };
@@ -0,0 +1,21 @@
1
+ import { BufferAttribute } from '../../core/BufferAttribute.js';
2
+ import { GLBufferAttribute } from '../../core/GLBufferAttribute.js';
3
+ import { InterleavedBufferAttribute } from '../../core/InterleavedBufferAttribute.js';
4
+
5
+ export class WebGLAttributes {
6
+ constructor(gl: WebGLRenderingContext | WebGL2RenderingContext);
7
+
8
+ get(attribute: BufferAttribute | InterleavedBufferAttribute | GLBufferAttribute):
9
+ | {
10
+ buffer: WebGLBuffer;
11
+ type: number;
12
+ bytesPerElement: number;
13
+ version: number;
14
+ size: number;
15
+ }
16
+ | undefined;
17
+
18
+ remove(attribute: BufferAttribute | InterleavedBufferAttribute | GLBufferAttribute): void;
19
+
20
+ update(attribute: BufferAttribute | InterleavedBufferAttribute | GLBufferAttribute, bufferType: number): void;
21
+ }
@@ -0,0 +1,20 @@
1
+ import { BufferAttribute } from '../../core/BufferAttribute.js';
2
+ import { BufferGeometry } from '../../core/BufferGeometry.js';
3
+ import { Object3D } from '../../core/Object3D.js';
4
+ import { Material } from '../../materials/Material.js';
5
+ import { WebGLAttributes } from './WebGLAttributes.js';
6
+ import { WebGLProgram } from './WebGLProgram.js';
7
+
8
+ export class WebGLBindingStates {
9
+ constructor(gl: WebGLRenderingContext, attributes: WebGLAttributes);
10
+
11
+ setup(object: Object3D, material: Material, program: WebGLProgram, geometry: BufferGeometry, index: BufferAttribute): void;
12
+ reset(): void;
13
+ resetDefaultState(): void;
14
+ dispose(): void;
15
+ releaseStatesOfGeometry(): void;
16
+ releaseStatesOfProgram(): void;
17
+ initAttributes(): void;
18
+ enableAttribute(attribute: number): void;
19
+ disableUnusedAttributes(): void;
20
+ }
@@ -0,0 +1,12 @@
1
+ import { WebGLExtensions } from './WebGLExtensions.js';
2
+ import { WebGLInfo } from './WebGLInfo.js';
3
+
4
+ export class WebGLBufferRenderer {
5
+ constructor(gl: WebGLRenderingContext, extensions: WebGLExtensions, info: WebGLInfo);
6
+
7
+ setMode: (value: any) => void;
8
+ render: (start: any, count: number) => void;
9
+ renderInstances: (start: any, count: number, primcount: number) => void;
10
+ renderMultiDraw: (starts: Int32Array, counts: Int32Array, drawCount: number) => void;
11
+ renderMultiDrawInstances: (starts: Int32Array, counts: Int32Array, drawCount: number, primcount: Int32Array) => void;
12
+ }
@@ -0,0 +1,35 @@
1
+ import { PixelFormat, TextureDataType } from '../../constants.js';
2
+
3
+ export interface WebGLCapabilitiesParameters {
4
+ precision?: string | undefined;
5
+ logarithmicDepthBuffer?: boolean | undefined;
6
+ }
7
+
8
+ export class WebGLCapabilities {
9
+ constructor(gl: WebGLRenderingContext, extensions: any, parameters: WebGLCapabilitiesParameters);
10
+
11
+ readonly isWebGL2: boolean;
12
+
13
+ getMaxAnisotropy: () => number;
14
+ getMaxPrecision: (precision: string) => string;
15
+
16
+ textureFormatReadable: (textureFormat: PixelFormat) => boolean;
17
+ textureTypeReadable: (textureType: TextureDataType) => boolean;
18
+
19
+ precision: string;
20
+ logarithmicDepthBuffer: boolean;
21
+
22
+ maxTextures: number;
23
+ maxVertexTextures: number;
24
+ maxTextureSize: number;
25
+ maxCubemapSize: number;
26
+
27
+ maxAttributes: number;
28
+ maxVertexUniforms: number;
29
+ maxVaryings: number;
30
+ maxFragmentUniforms: number;
31
+
32
+ vertexTextures: boolean;
33
+
34
+ maxSamples: number;
35
+ }
@@ -0,0 +1,26 @@
1
+ import { Camera } from '../../cameras/Camera.js';
2
+ import { Material } from '../../materials/Material.js';
3
+ import { Plane } from '../../math/Plane.js';
4
+ import { WebGLProperties } from './WebGLProperties.js';
5
+
6
+ export class WebGLClipping {
7
+ constructor(properties: WebGLProperties);
8
+
9
+ uniform: { value: any; needsUpdate: boolean };
10
+
11
+ /**
12
+ * @default 0
13
+ */
14
+ numPlanes: number;
15
+
16
+ /**
17
+ * @default 0
18
+ */
19
+ numIntersection: number;
20
+
21
+ init(planes: any[], enableLocalClipping: boolean): boolean;
22
+ beginShadows(): void;
23
+ endShadows(): void;
24
+ setGlobalState(planes: Plane[], camera: Camera): void;
25
+ setState(material: Material, camera: Camera, useCache: boolean): void;
26
+ }
@@ -0,0 +1,8 @@
1
+ import { WebGLRenderer } from '../WebGLRenderer.js';
2
+
3
+ export class WebGLCubeMaps {
4
+ constructor(renderer: WebGLRenderer);
5
+
6
+ get(texture: any): any;
7
+ dispose(): void;
8
+ }
@@ -0,0 +1,9 @@
1
+ import { Texture } from '../../textures/Texture.js';
2
+ import { WebGLRenderer } from '../WebGLRenderer.js';
3
+
4
+ export class WebGLCubeUVMaps {
5
+ constructor(renderer: WebGLRenderer);
6
+
7
+ get<T>(texture: T): T extends Texture ? Texture : T;
8
+ dispose(): void;
9
+ }
@@ -0,0 +1,7 @@
1
+ export class WebGLExtensions {
2
+ constructor(gl: WebGLRenderingContext);
3
+
4
+ has(name: string): boolean;
5
+ init(): void;
6
+ get(name: string): any;
7
+ }
@@ -0,0 +1,13 @@
1
+ import { BufferAttribute } from '../../core/BufferAttribute.js';
2
+ import { BufferGeometry } from '../../core/BufferGeometry.js';
3
+ import { Object3D } from '../../core/Object3D.js';
4
+ import { WebGLAttributes } from './WebGLAttributes.js';
5
+ import { WebGLInfo } from './WebGLInfo.js';
6
+
7
+ export class WebGLGeometries {
8
+ constructor(gl: WebGLRenderingContext, attributes: WebGLAttributes, info: WebGLInfo);
9
+
10
+ get(object: Object3D, geometry: BufferGeometry): BufferGeometry;
11
+ update(geometry: BufferGeometry): void;
12
+ getWireframeAttribute(geometry: BufferGeometry): BufferAttribute;
13
+ }
@@ -0,0 +1,10 @@
1
+ export class WebGLIndexedBufferRenderer {
2
+ constructor(gl: WebGLRenderingContext, extensions: any, info: any);
3
+
4
+ setMode: (value: any) => void;
5
+ setIndex: (index: any) => void;
6
+ render: (start: any, count: number) => void;
7
+ renderInstances: (start: any, count: number, primcount: number) => void;
8
+ renderMultiDraw: (starts: Int32Array, counts: Int32Array, drawCount: number) => void;
9
+ renderMultiDrawInstances: (starts: Int32Array, counts: Int32Array, drawCount: number, primcount: Int32Array) => void;
10
+ }
@@ -0,0 +1,39 @@
1
+ import { WebGLProgram } from './WebGLProgram.js';
2
+
3
+ /**
4
+ * An object with a series of statistical information about the graphics board memory and the rendering process.
5
+ */
6
+ export class WebGLInfo {
7
+ constructor(gl: WebGLRenderingContext);
8
+
9
+ /**
10
+ * @default true
11
+ */
12
+ autoReset: boolean;
13
+
14
+ /**
15
+ * @default { geometries: 0, textures: 0 }
16
+ */
17
+ memory: {
18
+ geometries: number;
19
+ textures: number;
20
+ };
21
+
22
+ /**
23
+ * @default null
24
+ */
25
+ programs: WebGLProgram[] | null;
26
+
27
+ /**
28
+ * @default { frame: 0, calls: 0, triangles: 0, points: 0, lines: 0 }
29
+ */
30
+ render: {
31
+ calls: number;
32
+ frame: number;
33
+ lines: number;
34
+ points: number;
35
+ triangles: number;
36
+ };
37
+ update(count: number, mode: number, instanceCount: number): void;
38
+ reset(): void;
39
+ }
@@ -0,0 +1,49 @@
1
+ import { WebGLExtensions } from './WebGLExtensions.js';
2
+
3
+ export interface WebGLLightsState {
4
+ version: number;
5
+
6
+ hash: {
7
+ directionalLength: number;
8
+ pointLength: number;
9
+ spotLength: number;
10
+ rectAreaLength: number;
11
+ hemiLength: number;
12
+
13
+ numDirectionalShadows: number;
14
+ numPointShadows: number;
15
+ numSpotShadows: number;
16
+ numSpotMaps: number;
17
+
18
+ numLightProbes: number;
19
+ };
20
+
21
+ ambient: number[];
22
+ probe: any[];
23
+ directional: any[];
24
+ directionalShadow: any[];
25
+ directionalShadowMap: any[];
26
+ directionalShadowMatrix: any[];
27
+ spot: any[];
28
+ spotShadow: any[];
29
+ spotShadowMap: any[];
30
+ spotShadowMatrix: any[];
31
+ rectArea: any[];
32
+ point: any[];
33
+ pointShadow: any[];
34
+ pointShadowMap: any[];
35
+ pointShadowMatrix: any[];
36
+ hemi: any[];
37
+ numSpotLightShadowsWithMaps: number;
38
+ numLightProbes: number;
39
+ }
40
+
41
+ export class WebGLLights {
42
+ constructor(extensions: WebGLExtensions);
43
+
44
+ state: WebGLLightsState;
45
+
46
+ get(light: any): any;
47
+ setup(lights: any): void;
48
+ setupView(lights: any, camera: any): void;
49
+ }
@@ -0,0 +1,6 @@
1
+ export class WebGLObjects {
2
+ constructor(gl: WebGLRenderingContext, geometries: any, attributes: any, info: any);
3
+
4
+ update(object: any): any;
5
+ dispose(): void;
6
+ }
@@ -0,0 +1,30 @@
1
+ import { WebGLRenderer } from '../WebGLRenderer.js';
2
+ import { WebGLUniforms } from './WebGLUniforms.js';
3
+
4
+ export class WebGLProgram {
5
+ constructor(renderer: WebGLRenderer, cacheKey: string, parameters: object);
6
+
7
+ name: string;
8
+ id: number;
9
+ cacheKey: string; // unique identifier for this program, used for looking up compiled programs from cache.
10
+
11
+ /**
12
+ * @default 1
13
+ */
14
+ usedTimes: number;
15
+ program: any;
16
+ vertexShader: WebGLShader;
17
+ fragmentShader: WebGLShader;
18
+ /**
19
+ * @deprecated Use {@link WebGLProgram#getUniforms getUniforms()} instead.
20
+ */
21
+ uniforms: any;
22
+ /**
23
+ * @deprecated Use {@link WebGLProgram#getAttributes getAttributes()} instead.
24
+ */
25
+ attributes: any;
26
+
27
+ getUniforms(): WebGLUniforms;
28
+ getAttributes(): any;
29
+ destroy(): void;
30
+ }