@nativescript/canvas-three 2.0.0-webgpu.3 → 2.0.0-webgpu.30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +2 -1
- package/index.js +3 -2
- package/index.js.map +1 -1
- package/package.json +2 -3
- package/three/src/Three.Legacy.d.ts +20 -0
- package/three/src/Three.WebGPU.d.ts +180 -0
- package/three/src/Three.d.ts +189 -0
- package/three/src/animation/AnimationAction.d.ts +86 -0
- package/three/src/animation/AnimationClip.d.ts +50 -0
- package/three/src/animation/AnimationMixer.d.ts +35 -0
- package/three/src/animation/AnimationObjectGroup.d.ts +17 -0
- package/three/src/animation/AnimationUtils.d.ts +40 -0
- package/three/src/animation/KeyframeTrack.d.ts +55 -0
- package/three/src/animation/PropertyBinding.d.ts +43 -0
- package/three/src/animation/PropertyMixer.d.ts +17 -0
- package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +10 -0
- package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +11 -0
- package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +11 -0
- package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +11 -0
- package/three/src/animation/tracks/StringKeyframeTrack.d.ts +10 -0
- package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +11 -0
- package/three/src/audio/Audio.d.ts +270 -0
- package/three/src/audio/AudioAnalyser.d.ts +58 -0
- package/three/src/audio/AudioContext.d.ts +19 -0
- package/three/src/audio/AudioListener.d.ts +96 -0
- package/three/src/audio/PositionalAudio.d.ts +101 -0
- package/three/src/cameras/ArrayCamera.d.ts +32 -0
- package/three/src/cameras/Camera.d.ts +74 -0
- package/three/src/cameras/CubeCamera.d.ts +68 -0
- package/three/src/cameras/OrthographicCamera.d.ts +167 -0
- package/three/src/cameras/PerspectiveCamera.d.ts +254 -0
- package/three/src/cameras/StereoCamera.d.ts +50 -0
- package/three/src/constants.d.ts +802 -0
- package/three/src/core/BufferAttribute.d.ts +592 -0
- package/three/src/core/BufferGeometry.d.ts +417 -0
- package/three/src/core/Clock.d.ts +72 -0
- package/three/src/core/EventDispatcher.d.ts +74 -0
- package/three/src/core/GLBufferAttribute.d.ts +121 -0
- package/three/src/core/InstancedBufferAttribute.d.ts +32 -0
- package/three/src/core/InstancedBufferGeometry.d.ts +37 -0
- package/three/src/core/InstancedInterleavedBuffer.d.ts +22 -0
- package/three/src/core/InterleavedBuffer.d.ts +162 -0
- package/three/src/core/InterleavedBufferAttribute.d.ts +201 -0
- package/three/src/core/Layers.d.ts +72 -0
- package/three/src/core/Object3D.d.ts +644 -0
- package/three/src/core/Raycaster.d.ts +199 -0
- package/three/src/core/RenderTarget.d.ts +89 -0
- package/three/src/core/Uniform.d.ts +38 -0
- package/three/src/core/UniformsGroup.d.ts +33 -0
- package/three/src/extras/DataUtils.d.ts +22 -0
- package/three/src/extras/Earcut.d.ts +15 -0
- package/three/src/extras/ImageUtils.d.ts +30 -0
- package/three/src/extras/PMREMGenerator.d.ts +82 -0
- package/three/src/extras/ShapeUtils.d.ts +25 -0
- package/three/src/extras/TextureUtils.d.ts +37 -0
- package/three/src/extras/core/Curve.d.ts +162 -0
- package/three/src/extras/core/CurvePath.d.ts +77 -0
- package/three/src/extras/core/Interpolations.d.ts +36 -0
- package/three/src/extras/core/Path.d.ts +148 -0
- package/three/src/extras/core/Shape.d.ts +86 -0
- package/three/src/extras/core/ShapePath.d.ts +98 -0
- package/three/src/extras/curves/ArcCurve.d.ts +34 -0
- package/three/src/extras/curves/CatmullRomCurve3.d.ts +77 -0
- package/three/src/extras/curves/CubicBezierCurve.d.ts +72 -0
- package/three/src/extras/curves/CubicBezierCurve3.d.ts +72 -0
- package/three/src/extras/curves/Curves.d.ts +10 -0
- package/three/src/extras/curves/EllipseCurve.d.ts +106 -0
- package/three/src/extras/curves/LineCurve.d.ts +42 -0
- package/three/src/extras/curves/LineCurve3.d.ts +42 -0
- package/three/src/extras/curves/QuadraticBezierCurve.d.ts +64 -0
- package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +64 -0
- package/three/src/extras/curves/SplineCurve.d.ts +52 -0
- package/three/src/geometries/BoxGeometry.d.ts +52 -0
- package/three/src/geometries/CapsuleGeometry.d.ts +48 -0
- package/three/src/geometries/CircleGeometry.d.ts +51 -0
- package/three/src/geometries/ConeGeometry.d.ts +56 -0
- package/three/src/geometries/CylinderGeometry.d.ts +55 -0
- package/three/src/geometries/DodecahedronGeometry.d.ts +25 -0
- package/three/src/geometries/EdgesGeometry.d.ts +41 -0
- package/three/src/geometries/ExtrudeGeometry.d.ts +139 -0
- package/three/src/geometries/Geometries.d.ts +21 -0
- package/three/src/geometries/IcosahedronGeometry.d.ts +26 -0
- package/three/src/geometries/LatheGeometry.d.ts +55 -0
- package/three/src/geometries/OctahedronGeometry.d.ts +25 -0
- package/three/src/geometries/PlaneGeometry.d.ts +48 -0
- package/three/src/geometries/PolyhedronGeometry.d.ts +54 -0
- package/three/src/geometries/RingGeometry.d.ts +52 -0
- package/three/src/geometries/ShapeGeometry.d.ts +53 -0
- package/three/src/geometries/SphereGeometry.d.ts +59 -0
- package/three/src/geometries/TetrahedronGeometry.d.ts +25 -0
- package/three/src/geometries/TorusGeometry.d.ts +49 -0
- package/three/src/geometries/TorusKnotGeometry.d.ts +52 -0
- package/three/src/geometries/TubeGeometry.d.ts +80 -0
- package/three/src/geometries/WireframeGeometry.d.ts +40 -0
- package/three/src/helpers/ArrowHelper.d.ts +86 -0
- package/three/src/helpers/AxesHelper.d.ts +50 -0
- package/three/src/helpers/Box3Helper.d.ts +44 -0
- package/three/src/helpers/BoxHelper.d.ts +64 -0
- package/three/src/helpers/CameraHelper.d.ts +80 -0
- package/three/src/helpers/DirectionalLightHelper.d.ts +81 -0
- package/three/src/helpers/GridHelper.d.ts +47 -0
- package/three/src/helpers/HemisphereLightHelper.d.ts +72 -0
- package/three/src/helpers/PlaneHelper.d.ts +50 -0
- package/three/src/helpers/PointLightHelper.d.ts +73 -0
- package/three/src/helpers/PolarGridHelper.d.ts +48 -0
- package/three/src/helpers/SkeletonHelper.d.ts +78 -0
- package/three/src/helpers/SpotLightHelper.d.ts +77 -0
- package/three/src/lights/AmbientLight.d.ts +36 -0
- package/three/src/lights/DirectionalLight.d.ts +103 -0
- package/three/src/lights/DirectionalLightShadow.d.ts +73 -0
- package/three/src/lights/HemisphereLight.d.ts +61 -0
- package/three/src/lights/Light.d.ts +82 -0
- package/three/src/lights/LightProbe.d.ts +47 -0
- package/three/src/lights/LightShadow.d.ts +169 -0
- package/three/src/lights/PointLight.d.ts +102 -0
- package/three/src/lights/PointLightShadow.d.ts +22 -0
- package/three/src/lights/RectAreaLight.d.ts +82 -0
- package/three/src/lights/SpotLight.d.ts +157 -0
- package/three/src/lights/SpotLightShadow.d.ts +72 -0
- package/three/src/lights/webgpu/IESSpotLight.d.ts +6 -0
- package/three/src/loaders/AnimationLoader.d.ts +9 -0
- package/three/src/loaders/AudioLoader.d.ts +6 -0
- package/three/src/loaders/BufferGeometryLoader.d.ts +10 -0
- package/three/src/loaders/Cache.d.ts +21 -0
- package/three/src/loaders/CompressedTextureLoader.d.ts +9 -0
- package/three/src/loaders/CubeTextureLoader.d.ts +9 -0
- package/three/src/loaders/DataTextureLoader.d.ts +9 -0
- package/three/src/loaders/FileLoader.d.ts +14 -0
- package/three/src/loaders/ImageBitmapLoader.d.ts +17 -0
- package/three/src/loaders/ImageLoader.d.ts +12 -0
- package/three/src/loaders/Loader.d.ts +45 -0
- package/three/src/loaders/LoaderUtils.d.ts +10 -0
- package/three/src/loaders/LoadingManager.d.ts +65 -0
- package/three/src/loaders/MaterialLoader.d.ts +19 -0
- package/three/src/loaders/ObjectLoader.d.ts +25 -0
- package/three/src/loaders/TextureLoader.d.ts +13 -0
- package/three/src/materials/LineBasicMaterial.d.ts +60 -0
- package/three/src/materials/LineDashedMaterial.d.ts +40 -0
- package/three/src/materials/Material.d.ts +608 -0
- package/three/src/materials/Materials.d.ts +18 -0
- package/three/src/materials/MeshBasicMaterial.d.ts +139 -0
- package/three/src/materials/MeshDepthMaterial.d.ts +76 -0
- package/three/src/materials/MeshDistanceMaterial.d.ts +62 -0
- package/three/src/materials/MeshLambertMaterial.d.ts +204 -0
- package/three/src/materials/MeshMatcapMaterial.d.ts +117 -0
- package/three/src/materials/MeshNormalMaterial.d.ts +93 -0
- package/three/src/materials/MeshPhongMaterial.d.ts +228 -0
- package/three/src/materials/MeshPhysicalMaterial.d.ts +236 -0
- package/three/src/materials/MeshStandardMaterial.d.ts +218 -0
- package/three/src/materials/MeshToonMaterial.d.ts +178 -0
- package/three/src/materials/PointsMaterial.d.ts +61 -0
- package/three/src/materials/RawShaderMaterial.d.ts +14 -0
- package/three/src/materials/ShaderMaterial.d.ts +175 -0
- package/three/src/materials/ShadowMaterial.d.ts +39 -0
- package/three/src/materials/SpriteMaterial.d.ts +66 -0
- package/three/src/math/Box2.d.ts +48 -0
- package/three/src/math/Box3.d.ts +66 -0
- package/three/src/math/Color.d.ts +358 -0
- package/three/src/math/ColorManagement.d.ts +37 -0
- package/three/src/math/Cylindrical.d.ts +26 -0
- package/three/src/math/Euler.d.ts +50 -0
- package/three/src/math/Frustum.d.ts +30 -0
- package/three/src/math/Interpolant.d.ts +10 -0
- package/three/src/math/Line3.d.ts +29 -0
- package/three/src/math/MathUtils.d.ts +131 -0
- package/three/src/math/Matrix2.d.ts +48 -0
- package/three/src/math/Matrix3.d.ts +154 -0
- package/three/src/math/Matrix4.d.ts +217 -0
- package/three/src/math/Plane.d.ts +47 -0
- package/three/src/math/Quaternion.d.ts +173 -0
- package/three/src/math/Ray.d.ts +55 -0
- package/three/src/math/Sphere.d.ts +47 -0
- package/three/src/math/Spherical.d.ts +27 -0
- package/three/src/math/SphericalHarmonics3.d.ts +50 -0
- package/three/src/math/Triangle.d.ts +54 -0
- package/three/src/math/Vector2.d.ts +321 -0
- package/three/src/math/Vector3.d.ts +301 -0
- package/three/src/math/Vector4.d.ts +239 -0
- package/three/src/math/interpolants/CubicInterpolant.d.ts +7 -0
- package/three/src/math/interpolants/DiscreteInterpolant.d.ts +7 -0
- package/three/src/math/interpolants/LinearInterpolant.d.ts +7 -0
- package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +7 -0
- package/three/src/nodes/Nodes.d.ts +231 -0
- package/three/src/nodes/accessors/AccessorsUtils.d.ts +9 -0
- package/three/src/nodes/accessors/BatchNode.d.ts +14 -0
- package/three/src/nodes/accessors/BitangentNode.d.ts +9 -0
- package/three/src/nodes/accessors/BufferAttributeNode.d.ts +28 -0
- package/three/src/nodes/accessors/BufferNode.d.ts +13 -0
- package/three/src/nodes/accessors/CameraNode.d.ts +15 -0
- package/three/src/nodes/accessors/ClippingNode.d.ts +16 -0
- package/three/src/nodes/accessors/CubeTextureNode.d.ts +24 -0
- package/three/src/nodes/accessors/InstanceNode.d.ts +13 -0
- package/three/src/nodes/accessors/MaterialNode.d.ts +130 -0
- package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +9 -0
- package/three/src/nodes/accessors/ModelNode.d.ts +20 -0
- package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +8 -0
- package/three/src/nodes/accessors/NormalNode.d.ts +12 -0
- package/three/src/nodes/accessors/Object3DNode.d.ts +26 -0
- package/three/src/nodes/accessors/PointUVNode.d.ts +10 -0
- package/three/src/nodes/accessors/PositionNode.d.ts +9 -0
- package/three/src/nodes/accessors/ReferenceNode.d.ts +22 -0
- package/three/src/nodes/accessors/ReflectVectorNode.d.ts +9 -0
- package/three/src/nodes/accessors/RendererReferenceNode.d.ts +11 -0
- package/three/src/nodes/accessors/SkinningNode.d.ts +20 -0
- package/three/src/nodes/accessors/StorageBufferNode.d.ts +26 -0
- package/three/src/nodes/accessors/StorageTextureNode.d.ts +28 -0
- package/three/src/nodes/accessors/TangentNode.d.ts +12 -0
- package/three/src/nodes/accessors/Texture3DNode.d.ts +13 -0
- package/three/src/nodes/accessors/TextureBicubicNode.d.ts +18 -0
- package/three/src/nodes/accessors/TextureNode.d.ts +37 -0
- package/three/src/nodes/accessors/UVNode.d.ts +4 -0
- package/three/src/nodes/accessors/UniformsNode.d.ts +23 -0
- package/three/src/nodes/accessors/UserDataNode.d.ts +11 -0
- package/three/src/nodes/accessors/VertexColorNode.d.ts +12 -0
- package/three/src/nodes/code/CodeNode.d.ts +23 -0
- package/three/src/nodes/code/ExpressionNode.d.ts +9 -0
- package/three/src/nodes/code/FunctionCallNode.d.ts +22 -0
- package/three/src/nodes/code/FunctionNode.d.ts +38 -0
- package/three/src/nodes/core/AssignNode.d.ts +18 -0
- package/three/src/nodes/core/AttributeNode.d.ts +15 -0
- package/three/src/nodes/core/BypassNode.d.ts +18 -0
- package/three/src/nodes/core/CacheNode.d.ts +20 -0
- package/three/src/nodes/core/ConstNode.d.ts +9 -0
- package/three/src/nodes/core/ContextNode.d.ts +21 -0
- package/three/src/nodes/core/IndexNode.d.ts +20 -0
- package/three/src/nodes/core/InputNode.d.ts +15 -0
- package/three/src/nodes/core/LightingModel.d.ts +46 -0
- package/three/src/nodes/core/MRTNode.d.ts +19 -0
- package/three/src/nodes/core/Node.d.ts +117 -0
- package/three/src/nodes/core/NodeAttribute.d.ts +9 -0
- package/three/src/nodes/core/NodeBuilder.d.ts +133 -0
- package/three/src/nodes/core/NodeCache.d.ts +49 -0
- package/three/src/nodes/core/NodeCode.d.ts +4 -0
- package/three/src/nodes/core/NodeFrame.d.ts +34 -0
- package/three/src/nodes/core/NodeFunction.d.ts +13 -0
- package/three/src/nodes/core/NodeFunctionInput.d.ts +7 -0
- package/three/src/nodes/core/NodeKeywords.d.ts +17 -0
- package/three/src/nodes/core/NodeParser.d.ts +5 -0
- package/three/src/nodes/core/NodeUniform.d.ts +14 -0
- package/three/src/nodes/core/NodeUtils.d.ts +18 -0
- package/three/src/nodes/core/NodeVar.d.ts +7 -0
- package/three/src/nodes/core/NodeVarying.d.ts +7 -0
- package/three/src/nodes/core/OutputStructNode.d.ts +12 -0
- package/three/src/nodes/core/PropertyNode.d.ts +43 -0
- package/three/src/nodes/core/StackNode.d.ts +17 -0
- package/three/src/nodes/core/StructTypeNode.d.ts +8 -0
- package/three/src/nodes/core/TempNode.d.ts +10 -0
- package/three/src/nodes/core/UniformGroup.d.ts +7 -0
- package/three/src/nodes/core/UniformGroupNode.d.ts +21 -0
- package/three/src/nodes/core/UniformNode.d.ts +20 -0
- package/three/src/nodes/core/VarNode.d.ts +28 -0
- package/three/src/nodes/core/VaryingNode.d.ts +21 -0
- package/three/src/nodes/core/constants.d.ts +27 -0
- package/three/src/nodes/display/AfterImageNode.d.ts +25 -0
- package/three/src/nodes/display/AnamorphicNode.d.ts +26 -0
- package/three/src/nodes/display/BlendModeNode.d.ts +43 -0
- package/three/src/nodes/display/BloomNode.d.ts +30 -0
- package/three/src/nodes/display/ColorAdjustmentNode.d.ts +35 -0
- package/three/src/nodes/display/ColorSpaceNode.d.ts +32 -0
- package/three/src/nodes/display/DenoiseNode.d.ts +32 -0
- package/three/src/nodes/display/DepthOfFieldNode.d.ts +24 -0
- package/three/src/nodes/display/DotScreenNode.d.ts +22 -0
- package/three/src/nodes/display/FXAANode.d.ts +19 -0
- package/three/src/nodes/display/FilmNode.d.ts +21 -0
- package/three/src/nodes/display/FrontFacingNode.d.ts +10 -0
- package/three/src/nodes/display/GTAONode.d.ts +42 -0
- package/three/src/nodes/display/GaussianBlurNode.d.ts +27 -0
- package/three/src/nodes/display/Lut3DNode.d.ts +25 -0
- package/three/src/nodes/display/NormalMapNode.d.ts +21 -0
- package/three/src/nodes/display/PassNode.d.ts +62 -0
- package/three/src/nodes/display/PixelationPassNode.d.ts +41 -0
- package/three/src/nodes/display/PosterizeNode.d.ts +17 -0
- package/three/src/nodes/display/RGBShiftNode.d.ts +24 -0
- package/three/src/nodes/display/RenderOutputNode.d.ts +24 -0
- package/three/src/nodes/display/SobelOperatorNode.d.ts +17 -0
- package/three/src/nodes/display/ToneMappingNode.d.ts +25 -0
- package/three/src/nodes/display/TransitionNode.d.ts +27 -0
- package/three/src/nodes/display/ViewportDepthNode.d.ts +28 -0
- package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +9 -0
- package/three/src/nodes/display/ViewportNode.d.ts +25 -0
- package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +15 -0
- package/three/src/nodes/display/ViewportTextureNode.d.ts +25 -0
- package/three/src/nodes/fog/FogExp2Node.d.ts +18 -0
- package/three/src/nodes/fog/FogNode.d.ts +21 -0
- package/three/src/nodes/fog/FogRangeNode.d.ts +19 -0
- package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +11 -0
- package/three/src/nodes/functions/BSDF/D_GGX.d.ts +10 -0
- package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +8 -0
- package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/LTC.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +7 -0
- package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +7 -0
- package/three/src/nodes/functions/BasicLightingModel.d.ts +7 -0
- package/three/src/nodes/functions/PhongLightingModel.d.ts +7 -0
- package/three/src/nodes/functions/PhysicalLightingModel.d.ts +23 -0
- package/three/src/nodes/functions/ShadowMaskModel.d.ts +9 -0
- package/three/src/nodes/functions/ToonLightingModel.d.ts +3 -0
- package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +6 -0
- package/three/src/nodes/functions/material/getRoughness.d.ts +7 -0
- package/three/src/nodes/geometry/RangeNode.d.ts +19 -0
- package/three/src/nodes/gpgpu/ComputeNode.d.ts +20 -0
- package/three/src/nodes/lighting/AONode.d.ts +8 -0
- package/three/src/nodes/lighting/AnalyticLightNode.d.ts +8 -0
- package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +10 -0
- package/three/src/nodes/lighting/BasicLightMapNode.d.ts +8 -0
- package/three/src/nodes/lighting/EnvironmentNode.d.ts +8 -0
- package/three/src/nodes/lighting/HemisphereLightNode.d.ts +13 -0
- package/three/src/nodes/lighting/IrradianceNode.d.ts +8 -0
- package/three/src/nodes/lighting/LightUtils.d.ts +5 -0
- package/three/src/nodes/lighting/LightingContextNode.d.ts +22 -0
- package/three/src/nodes/lighting/LightingNode.d.ts +7 -0
- package/three/src/nodes/lighting/LightsNode.d.ts +19 -0
- package/three/src/nodes/lighting/PointLightNode.d.ts +10 -0
- package/three/src/nodes/lighting/RectAreaLightNode.d.ts +21 -0
- package/three/src/nodes/lighting/SpotLightNode.d.ts +15 -0
- package/three/src/nodes/loaders/NodeLoader.d.ts +16 -0
- package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +8 -0
- package/three/src/nodes/loaders/NodeObjectLoader.d.ts +10 -0
- package/three/src/nodes/materials/Line2NodeMaterial.d.ts +53 -0
- package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +21 -0
- package/three/src/nodes/materials/Materials.d.ts +15 -0
- package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +35 -0
- package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +31 -0
- package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +27 -0
- package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +55 -0
- package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +87 -0
- package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +16 -0
- package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +55 -0
- package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +41 -0
- package/three/src/nodes/materials/NodeMaterial.d.ts +124 -0
- package/three/src/nodes/materials/PointsNodeMaterial.d.ts +21 -0
- package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +16 -0
- package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +25 -0
- package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +10 -0
- package/three/src/nodes/materialx/MaterialXNodes.d.ts +36 -0
- package/three/src/nodes/materialx/lib/mx_hsv.d.ts +6 -0
- package/three/src/nodes/materialx/lib/mx_noise.d.ts +139 -0
- package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +4 -0
- package/three/src/nodes/math/CondNode.d.ts +18 -0
- package/three/src/nodes/math/HashNode.d.ts +16 -0
- package/three/src/nodes/math/MathNode.d.ts +253 -0
- package/three/src/nodes/math/MathUtils.d.ts +16 -0
- package/three/src/nodes/math/OperatorNode.d.ts +61 -0
- package/three/src/nodes/math/TriNoise3D.d.ts +8 -0
- package/three/src/nodes/pmrem/PMREMNode.d.ts +16 -0
- package/three/src/nodes/procedural/CheckerNode.d.ts +15 -0
- package/three/src/nodes/shadernode/ShaderNode.d.ts +226 -0
- package/three/src/nodes/utils/ArrayElementNode.d.ts +9 -0
- package/three/src/nodes/utils/ConvertNode.d.ts +7 -0
- package/three/src/nodes/utils/DiscardNode.d.ts +17 -0
- package/three/src/nodes/utils/EquirectUVNode.d.ts +8 -0
- package/three/src/nodes/utils/JoinNode.d.ts +10 -0
- package/three/src/nodes/utils/MatcapUVNode.d.ts +8 -0
- package/three/src/nodes/utils/MaxMipLevelNode.d.ts +14 -0
- package/three/src/nodes/utils/OscNode.d.ts +21 -0
- package/three/src/nodes/utils/PackingNode.d.ts +24 -0
- package/three/src/nodes/utils/RTTNode.d.ts +40 -0
- package/three/src/nodes/utils/ReflectorNode.d.ts +32 -0
- package/three/src/nodes/utils/RemapNode.d.ts +24 -0
- package/three/src/nodes/utils/RotateNode.d.ts +18 -0
- package/three/src/nodes/utils/RotateUVNode.d.ts +19 -0
- package/three/src/nodes/utils/SplitNode.d.ts +15 -0
- package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +12 -0
- package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +22 -0
- package/three/src/nodes/utils/TimerNode.d.ts +21 -0
- package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +25 -0
- package/three/src/objects/BatchedMesh.d.ts +193 -0
- package/three/src/objects/Bone.d.ts +36 -0
- package/three/src/objects/Group.d.ts +43 -0
- package/three/src/objects/InstancedMesh.d.ts +175 -0
- package/three/src/objects/LOD.d.ts +104 -0
- package/three/src/objects/Line.d.ts +83 -0
- package/three/src/objects/LineLoop.d.ts +36 -0
- package/three/src/objects/LineSegments.d.ts +37 -0
- package/three/src/objects/Mesh.d.ts +90 -0
- package/three/src/objects/Points.d.ts +62 -0
- package/three/src/objects/Skeleton.d.ts +120 -0
- package/three/src/objects/SkinnedMesh.d.ts +156 -0
- package/three/src/objects/Sprite.d.ts +65 -0
- package/three/src/renderers/WebGL3DRenderTarget.d.ts +29 -0
- package/three/src/renderers/WebGLArrayRenderTarget.d.ts +29 -0
- package/three/src/renderers/WebGLCubeRenderTarget.d.ts +18 -0
- package/three/src/renderers/WebGLRenderTarget.d.ts +8 -0
- package/three/src/renderers/WebGLRenderer.d.ts +516 -0
- package/three/src/renderers/common/Animation.d.ts +13 -0
- package/three/src/renderers/common/Attributes.d.ts +22 -0
- package/three/src/renderers/common/Backend.d.ts +19 -0
- package/three/src/renderers/common/Background.d.ts +23 -0
- package/three/src/renderers/common/BindGroup.d.ts +9 -0
- package/three/src/renderers/common/Binding.d.ts +8 -0
- package/three/src/renderers/common/Bindings.d.ts +35 -0
- package/three/src/renderers/common/Buffer.d.ts +11 -0
- package/three/src/renderers/common/BufferUtils.d.ts +4 -0
- package/three/src/renderers/common/ChainMap.d.ts +9 -0
- package/three/src/renderers/common/ClippingContext.d.ts +23 -0
- package/three/src/renderers/common/Color4.d.ts +10 -0
- package/three/src/renderers/common/ComputePipeline.d.ts +8 -0
- package/three/src/renderers/common/Constants.d.ts +9 -0
- package/three/src/renderers/common/CubeRenderTarget.d.ts +10 -0
- package/three/src/renderers/common/DataMap.d.ts +30 -0
- package/three/src/renderers/common/Geometries.d.ts +31 -0
- package/three/src/renderers/common/Info.d.ts +34 -0
- package/three/src/renderers/common/Pipeline.d.ts +6 -0
- package/three/src/renderers/common/Pipelines.d.ts +53 -0
- package/three/src/renderers/common/PostProcessing.d.ts +21 -0
- package/three/src/renderers/common/ProgrammableStage.d.ts +10 -0
- package/three/src/renderers/common/QuadMesh.d.ts +14 -0
- package/three/src/renderers/common/RenderBundle.d.ts +9 -0
- package/three/src/renderers/common/RenderBundles.d.ts +11 -0
- package/three/src/renderers/common/RenderContext.d.ts +41 -0
- package/three/src/renderers/common/RenderContexts.d.ts +15 -0
- package/three/src/renderers/common/RenderList.d.ts +42 -0
- package/three/src/renderers/common/RenderLists.d.ts +11 -0
- package/three/src/renderers/common/RenderObject.d.ts +61 -0
- package/three/src/renderers/common/RenderObjects.d.ts +31 -0
- package/three/src/renderers/common/RenderPipeline.d.ts +8 -0
- package/three/src/renderers/common/Renderer.d.ts +183 -0
- package/three/src/renderers/common/SampledTexture.d.ts +27 -0
- package/three/src/renderers/common/Sampler.d.ts +11 -0
- package/three/src/renderers/common/StorageBufferAttribute.d.ts +7 -0
- package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +8 -0
- package/three/src/renderers/common/StorageTexture.d.ts +5 -0
- package/three/src/renderers/common/Textures.d.ts +67 -0
- package/three/src/renderers/common/Uniform.d.ts +45 -0
- package/three/src/renderers/common/UniformBuffer.d.ts +6 -0
- package/three/src/renderers/common/UniformsGroup.d.ts +23 -0
- package/three/src/renderers/common/extras/PMREMGenerator.d.ts +9 -0
- package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +19 -0
- package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +24 -0
- package/three/src/renderers/common/nodes/NodeSampler.d.ts +12 -0
- package/three/src/renderers/common/nodes/NodeUniform.d.ts +45 -0
- package/three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +10 -0
- package/three/src/renderers/common/nodes/Nodes.d.ts +98 -0
- package/three/src/renderers/shaders/ShaderChunk.d.ts +143 -0
- package/three/src/renderers/shaders/ShaderLib.d.ts +29 -0
- package/three/src/renderers/shaders/UniformsLib.d.ts +189 -0
- package/three/src/renderers/shaders/UniformsUtils.d.ts +14 -0
- package/three/src/renderers/webgl/WebGLAttributes.d.ts +21 -0
- package/three/src/renderers/webgl/WebGLBindingStates.d.ts +20 -0
- package/three/src/renderers/webgl/WebGLBufferRenderer.d.ts +12 -0
- package/three/src/renderers/webgl/WebGLCapabilities.d.ts +35 -0
- package/three/src/renderers/webgl/WebGLClipping.d.ts +26 -0
- package/three/src/renderers/webgl/WebGLCubeMaps.d.ts +8 -0
- package/three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +9 -0
- package/three/src/renderers/webgl/WebGLExtensions.d.ts +7 -0
- package/three/src/renderers/webgl/WebGLGeometries.d.ts +13 -0
- package/three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +10 -0
- package/three/src/renderers/webgl/WebGLInfo.d.ts +39 -0
- package/three/src/renderers/webgl/WebGLLights.d.ts +49 -0
- package/three/src/renderers/webgl/WebGLObjects.d.ts +6 -0
- package/three/src/renderers/webgl/WebGLProgram.d.ts +30 -0
- package/three/src/renderers/webgl/WebGLPrograms.d.ts +218 -0
- package/three/src/renderers/webgl/WebGLProperties.d.ts +8 -0
- package/three/src/renderers/webgl/WebGLRenderLists.d.ts +52 -0
- package/three/src/renderers/webgl/WebGLShader.d.ts +1 -0
- package/three/src/renderers/webgl/WebGLShadowMap.d.ts +38 -0
- package/three/src/renderers/webgl/WebGLState.d.ts +71 -0
- package/three/src/renderers/webgl/WebGLTextures.d.ts +22 -0
- package/three/src/renderers/webgl/WebGLUniforms.d.ts +12 -0
- package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +17 -0
- package/three/src/renderers/webgl/WebGLUtils.d.ts +8 -0
- package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +14 -0
- package/three/src/renderers/webgpu/WebGPUBackend.d.ts +21 -0
- package/three/src/renderers/webgpu/WebGPURenderer.d.ts +10 -0
- package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +75 -0
- package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +6 -0
- package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +6 -0
- package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +328 -0
- package/three/src/renderers/webxr/WebXRController.d.ts +63 -0
- package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +22 -0
- package/three/src/renderers/webxr/WebXRManager.d.ts +87 -0
- package/three/src/scenes/Fog.d.ts +77 -0
- package/three/src/scenes/FogExp2.d.ts +66 -0
- package/three/src/scenes/Scene.d.ts +118 -0
- package/three/src/textures/CanvasTexture.d.ts +34 -0
- package/three/src/textures/CompressedArrayTexture.d.ts +61 -0
- package/three/src/textures/CompressedCubeTexture.d.ts +9 -0
- package/three/src/textures/CompressedTexture.d.ts +74 -0
- package/three/src/textures/CubeTexture.d.ts +82 -0
- package/three/src/textures/Data3DTexture.d.ts +96 -0
- package/three/src/textures/DataArrayTexture.d.ts +123 -0
- package/three/src/textures/DataTexture.d.ts +92 -0
- package/three/src/textures/DepthTexture.d.ts +85 -0
- package/three/src/textures/FramebufferTexture.d.ts +62 -0
- package/three/src/textures/Source.d.ts +75 -0
- package/three/src/textures/Texture.d.ts +445 -0
- package/three/src/textures/VideoTexture.d.ts +73 -0
- package/three/src/textures/types.d.ts +9 -0
- package/three/src/utils.d.ts +3 -0
- package/three/three.webgpu.d.ts +1 -0
- package/three.webgpu.d.ts +1 -0
- package/three.webgpu.js +63045 -0
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export function mx_ramplr(valuel: NodeRepresentation, valuer: NodeRepresentation, texcoord?: NodeRepresentation): ShaderNodeObject<MathNode>;
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export function mx_splitlr(valuel: NodeRepresentation, valuer: NodeRepresentation, center: NodeRepresentation, texcoord?: NodeRepresentation): ShaderNodeObject<MathNode>;
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export function mx_splittb(valuet: NodeRepresentation, valueb: NodeRepresentation, center: NodeRepresentation, texcoord?: NodeRepresentation): ShaderNodeObject<MathNode>;
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export function mx_transform_uv(uv_scale?: NodeRepresentation, uv_offset?: NodeRepresentation, uv_geo?: NodeRepresentation): ShaderNodeObject<Node>;
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export function mx_contrast(input: NodeRepresentation, amount?: NodeRepresentation, pivot?: NodeRepresentation): ShaderNodeObject<Node>;
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export function mx_noise_float(texcoord?: NodeRepresentation, amplitude?: NodeRepresentation, pivot?: NodeRepresentation): ShaderNodeObject<Node>;
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export function mx_noise_vec3(texcoord?: NodeRepresentation, amplitude?: NodeRepresentation, pivot?: NodeRepresentation): ShaderNodeObject<Node>;
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export function mx_noise_vec4(texcoord?: NodeRepresentation, amplitude?: NodeRepresentation, pivot?: NodeRepresentation): ShaderNodeObject<Node>;
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export function mx_worley_noise_float(texcoord?: NodeRepresentation, jitter?: NodeRepresentation): ShaderNodeObject<Node>;
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export function mx_cell_noise_float(texcoord?: NodeRepresentation): ShaderNodeObject<Node>;
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export function mx_fractal_noise_float(position?: NodeRepresentation, octaves?: NodeRepresentation, lacunarity?: NodeRepresentation, diminish?: NodeRepresentation, amplitude?: NodeRepresentation): ShaderNodeObject<Node>;
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export function mx_fractal_noise_vec2(position?: NodeRepresentation, octaves?: NodeRepresentation, lacunarity?: NodeRepresentation, diminish?: NodeRepresentation, amplitude?: NodeRepresentation): ShaderNodeObject<Node>;
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export function mx_fractal_noise_vec3(position?: NodeRepresentation, octaves?: NodeRepresentation, lacunarity?: NodeRepresentation, diminish?: NodeRepresentation, amplitude?: NodeRepresentation): ShaderNodeObject<Node>;
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export function mx_fractal_noise_vec4(position?: NodeRepresentation, octaves?: NodeRepresentation, lacunarity?: NodeRepresentation, diminish?: NodeRepresentation, amplitude?: NodeRepresentation): ShaderNodeObject<Node>;
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export { mx_hsvtorgb, mx_rgbtohsv, mx_srgb_texture_to_lin_rec709 };
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export const mx_hsvtorgb: (hsv_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_bilerp_0: (v0_immutable: NodeRepresentation, v1_immutable: NodeRepresentation, v2_immutable: NodeRepresentation, v3_immutable: NodeRepresentation, s_immutable: NodeRepresentation, t_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_bilerp_1: (v0_immutable: NodeRepresentation, v1_immutable: NodeRepresentation, v2_immutable: NodeRepresentation, v3_immutable: NodeRepresentation, s_immutable: NodeRepresentation, t_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_bilerp: (v0_immutable: NodeRepresentation, v1_immutable: NodeRepresentation, v2_immutable: NodeRepresentation, v3_immutable: NodeRepresentation, s_immutable: NodeRepresentation, t_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_trilerp_0: (v0_immutable: NodeRepresentation, v1_immutable: NodeRepresentation, v2_immutable: NodeRepresentation, v3_immutable: NodeRepresentation, v4_immutable: NodeRepresentation, v5_immutable: NodeRepresentation, v6_immutable: NodeRepresentation, v7_immutable: NodeRepresentation, s_immutable: NodeRepresentation, t_immutable: NodeRepresentation, r_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_trilerp_1: (v0_immutable: NodeRepresentation, v1_immutable: NodeRepresentation, v2_immutable: NodeRepresentation, v3_immutable: NodeRepresentation, v4_immutable: NodeRepresentation, v5_immutable: NodeRepresentation, v6_immutable: NodeRepresentation, v7_immutable: NodeRepresentation, s_immutable: NodeRepresentation, t_immutable: NodeRepresentation, r_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_trilerp: (v0_immutable: NodeRepresentation, v1_immutable: NodeRepresentation, v2_immutable: NodeRepresentation, v3_immutable: NodeRepresentation, v4_immutable: NodeRepresentation, v5_immutable: NodeRepresentation, v6_immutable: NodeRepresentation, v7_immutable: NodeRepresentation, s_immutable: NodeRepresentation, t_immutable: NodeRepresentation, r_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_gradient_float_0: (hash_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_gradient_float_1: (hash_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_gradient_float: (hash_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable?: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_gradient_vec3_0: (hash_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_gradient_vec3_1: (hash_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_gradient_vec3: (hash_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable?: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_gradient_scale2d_0: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_gradient_scale3d_0: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_gradient_scale2d_1: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_gradient_scale2d: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_gradient_scale3d_1: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_gradient_scale3d: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_rotl32: (x_immutable: NodeRepresentation, k_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_bjmix: (a: ShaderNodeObject<VarNode>, b: ShaderNodeObject<VarNode>, c: ShaderNodeObject<VarNode>) => ShaderNodeObject<Node>;
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export const mx_bjfinal: (a_immutable: NodeRepresentation, b_immutable: NodeRepresentation, c_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_bits_to_01: (bits_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_fade: (t_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_hash_int_0: (x_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_hash_int_1: (x_immutable: NodeRepresentation, y_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_hash_int_2: (x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_hash_int_3: (x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation, xx_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_hash_int_4: (x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation, xx_immutable: NodeRepresentation, yy_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_hash_int: (x_immutable: NodeRepresentation, y_immutable?: NodeRepresentation, z_immutable?: NodeRepresentation, xx_immutable?: NodeRepresentation, yy_immutable?: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_hash_vec3_0: (x_immutable: NodeRepresentation, y_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_hash_vec3_1: (x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_hash_vec3: (x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable?: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_perlin_noise_float_0: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_perlin_noise_float_1: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_perlin_noise_float: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_perlin_noise_vec3_0: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_perlin_noise_vec3_1: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_perlin_noise_vec3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_cell_noise_float_0: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_cell_noise_float_1: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_cell_noise_float_2: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_cell_noise_float_3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_cell_noise_float: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
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|
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export const mx_cell_noise_vec3_0: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
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+
|
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export const mx_cell_noise_vec3_1: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
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export const mx_cell_noise_vec3_2: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
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export const mx_cell_noise_vec3_3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
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+
|
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export const mx_cell_noise_vec3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_fractal_noise_float: (p_immutable: NodeRepresentation, octaves_immutable: NodeRepresentation, lacunarity_immutable: NodeRepresentation, diminish_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
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export const mx_fractal_noise_vec3: (p_immutable: NodeRepresentation, octaves_immutable: NodeRepresentation, lacunarity_immutable: NodeRepresentation, diminish_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_fractal_noise_vec2: (p_immutable: NodeRepresentation, octaves_immutable: NodeRepresentation, lacunarity_immutable: NodeRepresentation, diminish_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_fractal_noise_vec4: (p_immutable: NodeRepresentation, octaves_immutable: NodeRepresentation, lacunarity_immutable: NodeRepresentation, diminish_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_worley_distance_0: (p_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation, xoff_immutable: NodeRepresentation, yoff_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
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+
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export const mx_worley_distance_1: (p_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation, xoff_immutable: NodeRepresentation, yoff_immutable: NodeRepresentation, zoff_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
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+
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export const mx_worley_distance: (p_immutable: NodeRepresentation, x_immutable: NodeRepresentation, y_immutable: NodeRepresentation, z_immutable: NodeRepresentation, xoff_immutable: NodeRepresentation, yoff_immutable: NodeRepresentation, zoff_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable?: NodeRepresentation) => ShaderNodeObject<Node>;
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+
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export const mx_worley_noise_float_0: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
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|
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export const mx_worley_noise_vec2_0: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
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+
|
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+
export const mx_worley_noise_vec3_0: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
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+
|
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+
export const mx_worley_noise_float_1: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
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+
|
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+
export const mx_worley_noise_float: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
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|
+
|
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+
export const mx_worley_noise_vec2_1: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
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|
+
|
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135
|
+
export const mx_worley_noise_vec2: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
136
|
+
|
|
137
|
+
export const mx_worley_noise_vec3_1: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
138
|
+
|
|
139
|
+
export const mx_worley_noise_vec3: (p_immutable: NodeRepresentation, jitter_immutable: NodeRepresentation, metric_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
import Node from '../core/Node.js';
|
|
2
|
+
import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
|
|
3
|
+
|
|
4
|
+
export default class CondNode extends Node {
|
|
5
|
+
condNode: Node;
|
|
6
|
+
ifNode: Node;
|
|
7
|
+
elseNode: Node;
|
|
8
|
+
|
|
9
|
+
constructor(condNode: Node, ifNode: Node, elseNode: Node);
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
export function cond(condNode: NodeRepresentation, ifNode: NodeRepresentation, elseNode: NodeRepresentation): ShaderNodeObject<Node>;
|
|
13
|
+
|
|
14
|
+
declare module '../shadernode/ShaderNode.js' {
|
|
15
|
+
interface NodeElements {
|
|
16
|
+
cond: typeof cond;
|
|
17
|
+
}
|
|
18
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import Node from '../core/Node.js';
|
|
2
|
+
import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
|
|
3
|
+
|
|
4
|
+
export default class HashNode extends Node {
|
|
5
|
+
seedNode: Node;
|
|
6
|
+
|
|
7
|
+
constructor(seedNode: Node);
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
export const hash: (seedNode: NodeRepresentation) => ShaderNodeObject<HashNode>;
|
|
11
|
+
|
|
12
|
+
declare module '../shadernode/ShaderNode.js' {
|
|
13
|
+
interface NodeElements {
|
|
14
|
+
hash: typeof hash;
|
|
15
|
+
}
|
|
16
|
+
}
|
|
@@ -0,0 +1,253 @@
|
|
|
1
|
+
import Node from '../core/Node.js';
|
|
2
|
+
import TempNode from '../core/TempNode.js';
|
|
3
|
+
import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
|
|
4
|
+
import OperatorNode from './OperatorNode.js';
|
|
5
|
+
|
|
6
|
+
export type MathNodeMethod1 =
|
|
7
|
+
| typeof MathNode.RADIANS
|
|
8
|
+
| typeof MathNode.DEGREES
|
|
9
|
+
| typeof MathNode.EXP
|
|
10
|
+
| typeof MathNode.EXP2
|
|
11
|
+
| typeof MathNode.LOG
|
|
12
|
+
| typeof MathNode.LOG2
|
|
13
|
+
| typeof MathNode.SQRT
|
|
14
|
+
| typeof MathNode.INVERSE_SQRT
|
|
15
|
+
| typeof MathNode.FLOOR
|
|
16
|
+
| typeof MathNode.CEIL
|
|
17
|
+
| typeof MathNode.NORMALIZE
|
|
18
|
+
| typeof MathNode.FRACT
|
|
19
|
+
| typeof MathNode.SIN
|
|
20
|
+
| typeof MathNode.COS
|
|
21
|
+
| typeof MathNode.TAN
|
|
22
|
+
| typeof MathNode.ASIN
|
|
23
|
+
| typeof MathNode.ACOS
|
|
24
|
+
| typeof MathNode.ATAN
|
|
25
|
+
| typeof MathNode.ABS
|
|
26
|
+
| typeof MathNode.SIGN
|
|
27
|
+
| typeof MathNode.LENGTH
|
|
28
|
+
| typeof MathNode.NEGATE
|
|
29
|
+
| typeof MathNode.ONE_MINUS
|
|
30
|
+
| typeof MathNode.DFDX
|
|
31
|
+
| typeof MathNode.DFDY
|
|
32
|
+
| typeof MathNode.ROUND
|
|
33
|
+
| typeof MathNode.RECIPROCAL
|
|
34
|
+
| typeof MathNode.TRUNC
|
|
35
|
+
| typeof MathNode.FWIDTH
|
|
36
|
+
| typeof MathNode.BITCAST
|
|
37
|
+
| typeof MathNode.TRANSPOSE;
|
|
38
|
+
|
|
39
|
+
export type MathNodeMethod2 = typeof MathNode.ATAN2 | typeof MathNode.MIN | typeof MathNode.MAX | typeof MathNode.MOD | typeof MathNode.STEP | typeof MathNode.REFLECT | typeof MathNode.DISTANCE | typeof MathNode.DOT | typeof MathNode.CROSS | typeof MathNode.POW | typeof MathNode.TRANSFORM_DIRECTION;
|
|
40
|
+
|
|
41
|
+
export type MathNodeMethod3 = typeof MathNode.MIX | typeof MathNode.CLAMP | typeof MathNode.REFRACT | typeof MathNode.SMOOTHSTEP | typeof MathNode.FACEFORWARD;
|
|
42
|
+
|
|
43
|
+
export type MathNodeMethod = MathNodeMethod1 | MathNodeMethod2 | MathNodeMethod3;
|
|
44
|
+
|
|
45
|
+
export default class MathNode extends TempNode {
|
|
46
|
+
// 1 input
|
|
47
|
+
|
|
48
|
+
static ALL: 'all';
|
|
49
|
+
static ANY: 'any';
|
|
50
|
+
static EQUALS: 'equals';
|
|
51
|
+
|
|
52
|
+
static RADIANS: 'radians';
|
|
53
|
+
static DEGREES: 'degrees';
|
|
54
|
+
static EXP: 'exp';
|
|
55
|
+
static EXP2: 'exp2';
|
|
56
|
+
static LOG: 'log';
|
|
57
|
+
static LOG2: 'log2';
|
|
58
|
+
static SQRT: 'sqrt';
|
|
59
|
+
static INVERSE_SQRT: 'inversesqrt';
|
|
60
|
+
static FLOOR: 'floor';
|
|
61
|
+
static CEIL: 'ceil';
|
|
62
|
+
static NORMALIZE: 'normalize';
|
|
63
|
+
static FRACT: 'fract';
|
|
64
|
+
static SIN: 'sin';
|
|
65
|
+
static COS: 'cos';
|
|
66
|
+
static TAN: 'tan';
|
|
67
|
+
static ASIN: 'asin';
|
|
68
|
+
static ACOS: 'acos';
|
|
69
|
+
static ATAN: 'atan';
|
|
70
|
+
static ABS: 'abs';
|
|
71
|
+
static SIGN: 'sign';
|
|
72
|
+
static LENGTH: 'length';
|
|
73
|
+
static NEGATE: 'negate';
|
|
74
|
+
static ONE_MINUS: 'oneMinus';
|
|
75
|
+
static DFDX: 'dFdx';
|
|
76
|
+
static DFDY: 'dFdy';
|
|
77
|
+
static ROUND: 'round';
|
|
78
|
+
static RECIPROCAL: 'reciprocal';
|
|
79
|
+
static TRUNC: 'trunc';
|
|
80
|
+
static FWIDTH: 'fwidth';
|
|
81
|
+
static BITCAST: 'bitcast';
|
|
82
|
+
static TRANSPOSE: 'transpose';
|
|
83
|
+
|
|
84
|
+
// 2 inputs
|
|
85
|
+
|
|
86
|
+
static ATAN2: 'atan2';
|
|
87
|
+
static MIN: 'min';
|
|
88
|
+
static MAX: 'max';
|
|
89
|
+
static MOD: 'mod';
|
|
90
|
+
static STEP: 'step';
|
|
91
|
+
static REFLECT: 'reflect';
|
|
92
|
+
static DISTANCE: 'distance';
|
|
93
|
+
static DOT: 'dot';
|
|
94
|
+
static CROSS: 'cross';
|
|
95
|
+
static POW: 'pow';
|
|
96
|
+
static TRANSFORM_DIRECTION: 'transformDirection';
|
|
97
|
+
|
|
98
|
+
// 3 inputs
|
|
99
|
+
|
|
100
|
+
static MIX: 'mix';
|
|
101
|
+
static CLAMP: 'clamp';
|
|
102
|
+
static REFRACT: 'refract';
|
|
103
|
+
static SMOOTHSTEP: 'smoothstep';
|
|
104
|
+
static FACEFORWARD: 'faceforward';
|
|
105
|
+
|
|
106
|
+
method: MathNodeMethod;
|
|
107
|
+
aNode: Node;
|
|
108
|
+
bNode: Node | null;
|
|
109
|
+
cNode: Node | null;
|
|
110
|
+
|
|
111
|
+
constructor(method: MathNodeMethod1, aNode: Node);
|
|
112
|
+
constructor(method: MathNodeMethod2, aNode: Node, bNode: Node);
|
|
113
|
+
constructor(method: MathNodeMethod3, aNode: Node, bNode: Node, cNode: Node);
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
export const EPSILON: ShaderNodeObject<Node>;
|
|
117
|
+
export const INFINITY: ShaderNodeObject<Node>;
|
|
118
|
+
export const PI: ShaderNodeObject<Node>;
|
|
119
|
+
export const PI2: ShaderNodeObject<Node>;
|
|
120
|
+
|
|
121
|
+
type Unary = (a: NodeRepresentation) => ShaderNodeObject<MathNode>;
|
|
122
|
+
|
|
123
|
+
export const all: Unary;
|
|
124
|
+
export const any: Unary;
|
|
125
|
+
export const equals: Unary;
|
|
126
|
+
|
|
127
|
+
export const radians: Unary;
|
|
128
|
+
export const degrees: Unary;
|
|
129
|
+
export const exp: Unary;
|
|
130
|
+
export const exp2: Unary;
|
|
131
|
+
export const log: Unary;
|
|
132
|
+
export const log2: Unary;
|
|
133
|
+
export const sqrt: Unary;
|
|
134
|
+
export const inverseSqrt: Unary;
|
|
135
|
+
export const floor: Unary;
|
|
136
|
+
export const ceil: Unary;
|
|
137
|
+
export const normalize: Unary;
|
|
138
|
+
export const fract: Unary;
|
|
139
|
+
export const sin: Unary;
|
|
140
|
+
export const cos: Unary;
|
|
141
|
+
export const tan: Unary;
|
|
142
|
+
export const asin: Unary;
|
|
143
|
+
export const acos: Unary;
|
|
144
|
+
export const atan: Unary;
|
|
145
|
+
export const abs: Unary;
|
|
146
|
+
export const sign: Unary;
|
|
147
|
+
export const length: Unary;
|
|
148
|
+
export const negate: Unary;
|
|
149
|
+
export const oneMinus: Unary;
|
|
150
|
+
export const dFdx: Unary;
|
|
151
|
+
export const dFdy: Unary;
|
|
152
|
+
export const round: Unary;
|
|
153
|
+
export const reciprocal: Unary;
|
|
154
|
+
export const trunc: Unary;
|
|
155
|
+
export const fwidth: Unary;
|
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156
|
+
export const bitcast: Unary;
|
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157
|
+
export const transpose: Unary;
|
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158
|
+
|
|
159
|
+
type Binary = (a: NodeRepresentation, b: NodeRepresentation) => ShaderNodeObject<MathNode>;
|
|
160
|
+
|
|
161
|
+
export const atan2: Binary;
|
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162
|
+
export const min: Binary;
|
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163
|
+
export const max: Binary;
|
|
164
|
+
export const mod: Binary;
|
|
165
|
+
export const step: Binary;
|
|
166
|
+
export const reflect: Binary;
|
|
167
|
+
export const distance: Binary;
|
|
168
|
+
export const difference: Binary;
|
|
169
|
+
export const dot: Binary;
|
|
170
|
+
export const cross: Binary;
|
|
171
|
+
export const pow: Binary;
|
|
172
|
+
export const pow2: Binary;
|
|
173
|
+
export const pow3: Binary;
|
|
174
|
+
export const pow4: Binary;
|
|
175
|
+
export const transformDirection: Binary;
|
|
176
|
+
|
|
177
|
+
type Ternary = (a: NodeRepresentation, b: NodeRepresentation, c: NodeRepresentation) => ShaderNodeObject<MathNode>;
|
|
178
|
+
|
|
179
|
+
export const cbrt: Unary;
|
|
180
|
+
export const lengthSq: Unary;
|
|
181
|
+
export const mix: Ternary;
|
|
182
|
+
export const clamp: (a: NodeRepresentation, b?: NodeRepresentation, c?: NodeRepresentation) => ShaderNodeObject<MathNode>;
|
|
183
|
+
export const saturate: Unary;
|
|
184
|
+
export const refract: Ternary;
|
|
185
|
+
export const smoothstep: Ternary;
|
|
186
|
+
export const faceForward: Ternary;
|
|
187
|
+
|
|
188
|
+
export const rand: (uv: NodeRepresentation) => ShaderNodeObject<OperatorNode>;
|
|
189
|
+
|
|
190
|
+
export const mixElement: Ternary;
|
|
191
|
+
export const smoothstepElement: Ternary;
|
|
192
|
+
|
|
193
|
+
declare module '../shadernode/ShaderNode.js' {
|
|
194
|
+
interface NodeElements {
|
|
195
|
+
all: typeof all;
|
|
196
|
+
any: typeof any;
|
|
197
|
+
equals: typeof equals;
|
|
198
|
+
radians: typeof radians;
|
|
199
|
+
degrees: typeof degrees;
|
|
200
|
+
exp: typeof exp;
|
|
201
|
+
exp2: typeof exp2;
|
|
202
|
+
log: typeof log;
|
|
203
|
+
log2: typeof log2;
|
|
204
|
+
sqrt: typeof sqrt;
|
|
205
|
+
inverseSqrt: typeof inverseSqrt;
|
|
206
|
+
floor: typeof floor;
|
|
207
|
+
ceil: typeof ceil;
|
|
208
|
+
normalize: typeof normalize;
|
|
209
|
+
fract: typeof fract;
|
|
210
|
+
sin: typeof sin;
|
|
211
|
+
cos: typeof cos;
|
|
212
|
+
tan: typeof tan;
|
|
213
|
+
asin: typeof asin;
|
|
214
|
+
acos: typeof acos;
|
|
215
|
+
atan: typeof atan;
|
|
216
|
+
abs: typeof abs;
|
|
217
|
+
sign: typeof sign;
|
|
218
|
+
length: typeof length;
|
|
219
|
+
lengthSq: typeof lengthSq;
|
|
220
|
+
negate: typeof negate;
|
|
221
|
+
oneMinus: typeof oneMinus;
|
|
222
|
+
dFdx: typeof dFdx;
|
|
223
|
+
dFdy: typeof dFdy;
|
|
224
|
+
round: typeof round;
|
|
225
|
+
reciprocal: typeof reciprocal;
|
|
226
|
+
trunc: typeof trunc;
|
|
227
|
+
fwidth: typeof fwidth;
|
|
228
|
+
atan2: typeof atan2;
|
|
229
|
+
min: typeof min;
|
|
230
|
+
max: typeof max;
|
|
231
|
+
mod: typeof mod;
|
|
232
|
+
step: typeof step;
|
|
233
|
+
reflect: typeof reflect;
|
|
234
|
+
distance: typeof distance;
|
|
235
|
+
dot: typeof dot;
|
|
236
|
+
cross: typeof cross;
|
|
237
|
+
pow: typeof pow;
|
|
238
|
+
pow2: typeof pow2;
|
|
239
|
+
pow3: typeof pow3;
|
|
240
|
+
pow4: typeof pow4;
|
|
241
|
+
transformDirection: typeof transformDirection;
|
|
242
|
+
mix: typeof mixElement;
|
|
243
|
+
clamp: typeof clamp;
|
|
244
|
+
refract: typeof refract;
|
|
245
|
+
smoothstep: typeof smoothstepElement;
|
|
246
|
+
faceForward: typeof faceForward;
|
|
247
|
+
difference: typeof difference;
|
|
248
|
+
saturate: typeof saturate;
|
|
249
|
+
cbrt: typeof cbrt;
|
|
250
|
+
transpose: typeof transpose;
|
|
251
|
+
rand: typeof rand;
|
|
252
|
+
}
|
|
253
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import { Binary, Ternary } from './MathNode.js';
|
|
2
|
+
|
|
3
|
+
// remapping functions
|
|
4
|
+
export const parabola: Binary;
|
|
5
|
+
export const gain: Binary;
|
|
6
|
+
export const pcurve: Ternary;
|
|
7
|
+
export const sinc: Binary;
|
|
8
|
+
|
|
9
|
+
declare module '../shadernode/ShaderNode.js' {
|
|
10
|
+
interface NodeElements {
|
|
11
|
+
parabola: typeof parabola;
|
|
12
|
+
gain: typeof gain;
|
|
13
|
+
pcurve: typeof pcurve;
|
|
14
|
+
sinc: typeof sinc;
|
|
15
|
+
}
|
|
16
|
+
}
|
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
import Node from '../core/Node.js';
|
|
2
|
+
import TempNode from '../core/TempNode.js';
|
|
3
|
+
import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
|
|
4
|
+
|
|
5
|
+
export type OperatorNodeOp = '%' | '&' | '|' | '^' | '>>' | '<<' | '==' | '&&' | '||' | '^^' | '<' | '>' | '<=' | '>=' | '+' | '-' | '*' | '/';
|
|
6
|
+
|
|
7
|
+
export default class OperatorNode extends TempNode {
|
|
8
|
+
aNode: Node;
|
|
9
|
+
bNode: Node;
|
|
10
|
+
op: OperatorNodeOp;
|
|
11
|
+
|
|
12
|
+
constructor(op: OperatorNodeOp, ...params: [Node, Node, ...Node[]]);
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
type Operator = (a: NodeRepresentation, b: NodeRepresentation, ...others: NodeRepresentation[]) => ShaderNodeObject<OperatorNode>;
|
|
16
|
+
|
|
17
|
+
export const add: Operator;
|
|
18
|
+
export const sub: Operator;
|
|
19
|
+
export const mul: Operator;
|
|
20
|
+
export const div: Operator;
|
|
21
|
+
export const remainder: Operator;
|
|
22
|
+
export const equal: Operator;
|
|
23
|
+
export const lessThan: Operator;
|
|
24
|
+
export const greaterThan: Operator;
|
|
25
|
+
export const lessThanEqual: Operator;
|
|
26
|
+
export const greaterThanEqual: Operator;
|
|
27
|
+
export const and: Operator;
|
|
28
|
+
export const or: Operator;
|
|
29
|
+
export const not: (a: NodeRepresentation) => ShaderNodeObject<OperatorNode>;
|
|
30
|
+
export const xor: Operator;
|
|
31
|
+
export const bitAnd: Operator;
|
|
32
|
+
export const bitNot: (a: NodeRepresentation) => ShaderNodeObject<OperatorNode>;
|
|
33
|
+
export const bitOr: Operator;
|
|
34
|
+
export const bitXor: Operator;
|
|
35
|
+
export const shiftLeft: Operator;
|
|
36
|
+
export const shiftRight: Operator;
|
|
37
|
+
|
|
38
|
+
declare module '../shadernode/ShaderNode.js' {
|
|
39
|
+
interface NodeElements {
|
|
40
|
+
add: typeof add;
|
|
41
|
+
sub: typeof sub;
|
|
42
|
+
mul: typeof mul;
|
|
43
|
+
div: typeof div;
|
|
44
|
+
remainder: typeof remainder;
|
|
45
|
+
equal: typeof equal;
|
|
46
|
+
lessThan: typeof lessThan;
|
|
47
|
+
greaterThan: typeof greaterThan;
|
|
48
|
+
lessThanEqual: typeof lessThanEqual;
|
|
49
|
+
greaterThanEqual: typeof greaterThanEqual;
|
|
50
|
+
and: typeof and;
|
|
51
|
+
or: typeof or;
|
|
52
|
+
not: typeof not;
|
|
53
|
+
xor: typeof xor;
|
|
54
|
+
bitAnd: typeof bitAnd;
|
|
55
|
+
bitNot: typeof bitNot;
|
|
56
|
+
bitOr: typeof bitOr;
|
|
57
|
+
bitXor: typeof bitXor;
|
|
58
|
+
shiftLeft: typeof shiftLeft;
|
|
59
|
+
shiftRight: typeof shiftRight;
|
|
60
|
+
}
|
|
61
|
+
}
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import Node from '../core/Node.js';
|
|
2
|
+
import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
|
|
3
|
+
|
|
4
|
+
export const tri: (x: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
5
|
+
|
|
6
|
+
export const tri3: (p: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
7
|
+
|
|
8
|
+
export const triNoise3D: (p_immutable: NodeRepresentation, spd: NodeRepresentation, time: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import { Texture } from '../../textures/Texture.js';
|
|
2
|
+
import Node from '../core/Node.js';
|
|
3
|
+
import TempNode from '../core/TempNode.js';
|
|
4
|
+
import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
|
|
5
|
+
|
|
6
|
+
export default class PMREMNode extends TempNode {
|
|
7
|
+
uvNode: Node | null;
|
|
8
|
+
levelNode: Node | null;
|
|
9
|
+
|
|
10
|
+
constructor(value: Texture, uvNode?: Node | null, levelNode?: Node | null);
|
|
11
|
+
|
|
12
|
+
set value(value: Texture);
|
|
13
|
+
get value(): Texture;
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
export const pmremTexture: (value: Texture, uvNode?: NodeRepresentation, levelNode?: NodeRepresentation) => ShaderNodeObject<PMREMNode>;
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import TempNode from '../core/TempNode.js';
|
|
2
|
+
import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
|
|
3
|
+
|
|
4
|
+
export default class CheckerNode extends TempNode {
|
|
5
|
+
uvNode: Node;
|
|
6
|
+
constructor(uvNode?: Node);
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
export const checker: (uvNode?: NodeRepresentation) => ShaderNodeObject<CheckerNode>;
|
|
10
|
+
|
|
11
|
+
declare module '../shadernode/ShaderNode.js' {
|
|
12
|
+
interface NodeElements {
|
|
13
|
+
checker: typeof checker;
|
|
14
|
+
}
|
|
15
|
+
}
|