@mumulinya167/ccm-pet-assets 2.0.0 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (141) hide show
  1. package/assets/calico/calico-idle-follow.svg +324 -324
  2. package/assets/calico.svg +324 -324
  3. package/assets/clawd/LICENSE +22 -22
  4. package/assets/clawd/clawd-about-hero.svg +202 -202
  5. package/assets/clawd/clawd-collapse-sleep.svg +247 -247
  6. package/assets/clawd/clawd-error.svg +94 -94
  7. package/assets/clawd/clawd-happy.svg +160 -160
  8. package/assets/clawd/clawd-headphones-groove.svg +194 -194
  9. package/assets/clawd/clawd-idle-bubble.svg +180 -180
  10. package/assets/clawd/clawd-idle-collapse.svg +101 -101
  11. package/assets/clawd/clawd-idle-doze.svg +72 -72
  12. package/assets/clawd/clawd-idle-follow.svg +64 -64
  13. package/assets/clawd/clawd-idle-living.svg +195 -195
  14. package/assets/clawd/clawd-idle-look.svg +115 -115
  15. package/assets/clawd/clawd-idle-reading.svg +252 -252
  16. package/assets/clawd/clawd-idle-yawn.svg +158 -158
  17. package/assets/clawd/clawd-mini-alert.svg +129 -129
  18. package/assets/clawd/clawd-mini-crabwalk.svg +76 -76
  19. package/assets/clawd/clawd-mini-enter-sleep.svg +64 -64
  20. package/assets/clawd/clawd-mini-enter.svg +114 -114
  21. package/assets/clawd/clawd-mini-happy.svg +124 -124
  22. package/assets/clawd/clawd-mini-idle.svg +83 -83
  23. package/assets/clawd/clawd-mini-peek.svg +82 -82
  24. package/assets/clawd/clawd-mini-sleep.svg +112 -112
  25. package/assets/clawd/clawd-mini-typing.svg +153 -153
  26. package/assets/clawd/clawd-notification.svg +438 -438
  27. package/assets/clawd/clawd-react-annoyed.svg +167 -167
  28. package/assets/clawd/clawd-react-double-jump.svg +229 -229
  29. package/assets/clawd/clawd-react-double.svg +108 -108
  30. package/assets/clawd/clawd-react-drag.svg +102 -102
  31. package/assets/clawd/clawd-react-left.svg +102 -102
  32. package/assets/clawd/clawd-react-right.svg +102 -102
  33. package/assets/clawd/clawd-sleeping.svg +117 -117
  34. package/assets/clawd/clawd-static-base.svg +20 -20
  35. package/assets/clawd/clawd-wake.svg +277 -277
  36. package/assets/clawd/clawd-working-building.svg +329 -329
  37. package/assets/clawd/clawd-working-carrying.svg +178 -178
  38. package/assets/clawd/clawd-working-debugger.svg +245 -245
  39. package/assets/clawd/clawd-working-juggling.svg +183 -183
  40. package/assets/clawd/clawd-working-sweeping.svg +248 -248
  41. package/assets/clawd/clawd-working-thinking.svg +501 -501
  42. package/assets/clawd/clawd-working-typing-boss.svg +307 -307
  43. package/assets/clawd/clawd-working-typing.svg +273 -273
  44. package/assets/clawd/clawd-working-ultrathink.svg +166 -166
  45. package/assets/clawd/clawd-working-wizard.svg +356 -356
  46. package/assets/clawd.svg +64 -64
  47. package/assets/cloudling/cloudling/cloudling-attention.svg +379 -379
  48. package/assets/cloudling/cloudling/cloudling-building.svg +667 -667
  49. package/assets/cloudling/cloudling/cloudling-carrying.svg +604 -604
  50. package/assets/cloudling/cloudling/cloudling-conducting.svg +616 -616
  51. package/assets/cloudling/cloudling/cloudling-dozing-to-sleeping.svg +578 -578
  52. package/assets/cloudling/cloudling/cloudling-dozing.svg +358 -358
  53. package/assets/cloudling/cloudling/cloudling-error.svg +428 -428
  54. package/assets/cloudling/cloudling/cloudling-idle-reading.svg +658 -658
  55. package/assets/cloudling/cloudling/cloudling-idle-to-dozing.svg +568 -568
  56. package/assets/cloudling/cloudling/cloudling-idle-to-sleeping.svg +811 -811
  57. package/assets/cloudling/cloudling/cloudling-idle.svg +255 -255
  58. package/assets/cloudling/cloudling/cloudling-juggling.svg +648 -648
  59. package/assets/cloudling/cloudling/cloudling-mini-alert.svg +389 -389
  60. package/assets/cloudling/cloudling/cloudling-mini-crabwalk.svg +335 -335
  61. package/assets/cloudling/cloudling/cloudling-mini-enter-roll-in.svg +225 -225
  62. package/assets/cloudling/cloudling/cloudling-mini-enter-sleep.svg +231 -231
  63. package/assets/cloudling/cloudling/cloudling-mini-happy.svg +370 -370
  64. package/assets/cloudling/cloudling/cloudling-mini-idle.svg +279 -279
  65. package/assets/cloudling/cloudling/cloudling-mini-peek.svg +327 -327
  66. package/assets/cloudling/cloudling/cloudling-mini-sleep.svg +260 -260
  67. package/assets/cloudling/cloudling/cloudling-mini-typing.svg +691 -691
  68. package/assets/cloudling/cloudling/cloudling-notification.svg +493 -493
  69. package/assets/cloudling/cloudling/cloudling-react-drag.svg +83 -83
  70. package/assets/cloudling/cloudling/cloudling-sleeping-to-idle.svg +555 -555
  71. package/assets/cloudling/cloudling/cloudling-sleeping.svg +500 -500
  72. package/assets/cloudling/cloudling/cloudling-sweeping.svg +292 -292
  73. package/assets/cloudling/cloudling/cloudling-thinking.svg +719 -719
  74. package/assets/cloudling/cloudling/cloudling-typing.svg +354 -354
  75. package/assets/cloudling/cloudling-attention.svg +379 -379
  76. package/assets/cloudling/cloudling-building.svg +667 -667
  77. package/assets/cloudling/cloudling-carrying.svg +604 -604
  78. package/assets/cloudling/cloudling-conducting.svg +616 -616
  79. package/assets/cloudling/cloudling-dozing-to-sleeping.svg +578 -578
  80. package/assets/cloudling/cloudling-dozing.svg +358 -358
  81. package/assets/cloudling/cloudling-error.svg +428 -428
  82. package/assets/cloudling/cloudling-idle-reading.svg +658 -658
  83. package/assets/cloudling/cloudling-idle-to-dozing.svg +568 -568
  84. package/assets/cloudling/cloudling-idle-to-sleeping.svg +811 -811
  85. package/assets/cloudling/cloudling-idle.svg +255 -255
  86. package/assets/cloudling/cloudling-juggling.svg +648 -648
  87. package/assets/cloudling/cloudling-mini-alert.svg +389 -389
  88. package/assets/cloudling/cloudling-mini-crabwalk.svg +335 -335
  89. package/assets/cloudling/cloudling-mini-enter-roll-in.svg +225 -225
  90. package/assets/cloudling/cloudling-mini-enter-sleep.svg +231 -231
  91. package/assets/cloudling/cloudling-mini-happy.svg +370 -370
  92. package/assets/cloudling/cloudling-mini-idle.svg +279 -279
  93. package/assets/cloudling/cloudling-mini-peek.svg +327 -327
  94. package/assets/cloudling/cloudling-mini-sleep.svg +260 -260
  95. package/assets/cloudling/cloudling-mini-typing.svg +691 -691
  96. package/assets/cloudling/cloudling-notification.svg +493 -493
  97. package/assets/cloudling/cloudling-react-drag.svg +83 -83
  98. package/assets/cloudling/cloudling-sleeping-to-idle.svg +555 -555
  99. package/assets/cloudling/cloudling-sleeping.svg +500 -500
  100. package/assets/cloudling/cloudling-sweeping.svg +292 -292
  101. package/assets/cloudling/cloudling-thinking.svg +719 -719
  102. package/assets/cloudling/cloudling-typing.svg +354 -354
  103. package/assets/cloudling.svg +255 -255
  104. package/assets/ghost-attention.svg +19 -19
  105. package/assets/ghost-carrying.svg +19 -19
  106. package/assets/ghost-collapsing.svg +19 -19
  107. package/assets/ghost-dozing.svg +23 -23
  108. package/assets/ghost-error.svg +19 -19
  109. package/assets/ghost-happy.svg +23 -23
  110. package/assets/ghost-idle.svg +11 -11
  111. package/assets/ghost-juggling.svg +19 -19
  112. package/assets/ghost-notification.svg +19 -19
  113. package/assets/ghost-react-double.svg +23 -23
  114. package/assets/ghost-react-drag.svg +23 -23
  115. package/assets/ghost-react-left.svg +19 -19
  116. package/assets/ghost-react-right.svg +19 -19
  117. package/assets/ghost-sleeping.svg +19 -19
  118. package/assets/ghost-sweeping.svg +19 -19
  119. package/assets/ghost-waking.svg +19 -19
  120. package/assets/ghost-yawning.svg +23 -23
  121. package/assets/ghost.svg +11 -11
  122. package/assets/robot-attention.svg +19 -19
  123. package/assets/robot-carrying.svg +19 -19
  124. package/assets/robot-collapsing.svg +19 -19
  125. package/assets/robot-dozing.svg +23 -23
  126. package/assets/robot-error.svg +19 -19
  127. package/assets/robot-happy.svg +23 -23
  128. package/assets/robot-idle.svg +11 -11
  129. package/assets/robot-juggling.svg +19 -19
  130. package/assets/robot-notification.svg +19 -19
  131. package/assets/robot-react-double.svg +23 -23
  132. package/assets/robot-react-drag.svg +23 -23
  133. package/assets/robot-react-left.svg +19 -19
  134. package/assets/robot-react-right.svg +19 -19
  135. package/assets/robot-sleeping.svg +19 -19
  136. package/assets/robot-sweeping.svg +19 -19
  137. package/assets/robot-waking.svg +19 -19
  138. package/assets/robot-yawning.svg +23 -23
  139. package/assets/robot.svg +11 -11
  140. package/manifest.json +280 -280
  141. package/package.json +1 -1
@@ -1,229 +1,229 @@
1
- <svg xmlns="http://www.w3.org/2000/svg" viewBox="-15 -25 45 45" width="500" height="500">
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- <defs>
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- <style>
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- /* ===== 3.5s one-shot: startled jump, pat chest, settle =====
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- Phase 1 (0-15%): Jump — body flies high, legs fly less, arms out, exclamation pops
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- Phase 2 (15-40%): Land — squash cushion, micro bounce, exclamation fades
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- Phase 3 (40-70%): Pat chest — right arm strokes chest, calming
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- Phase 4 (70-100%): Settle — arm down, blink, still
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- */
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-
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- /* Body vertical jump (flies high) */
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- .body-jump {
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- animation: body-jump 3.5s 1 ease-in-out forwards;
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- }
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-
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- /* Legs vertical jump (flies less = gap with body) */
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- .legs-jump {
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- animation: legs-jump 3.5s 1 ease-in-out forwards;
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- }
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-
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- /* Upper body squash/stretch */
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- .body-react {
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- transform-origin: 7.5px 13px;
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- animation: body-squash 3.5s 1 ease-in-out forwards;
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- }
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-
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- .arm-l-react {
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- transform-origin: 2px 10px;
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- animation: arm-l-react 3.5s 1 ease-in-out forwards;
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- }
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- .arm-r-react {
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- transform-origin: 13px 10px;
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- animation: arm-r-react 3.5s 1 ease-in-out forwards;
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- }
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- /* Eyes: gaze wrapper, rect eyes (blink+vis), xmark eyes (vis) */
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- .eyes-gaze {
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- animation: eyes-gaze 3.5s 1 ease-in-out forwards;
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- }
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- .eyes-rect {
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- transform-origin: 7.5px 9px;
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- animation: eyes-blink 3.5s 1 ease-in-out forwards, rect-vis 3.5s 1 step-end forwards;
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- }
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- .eyes-xmark {
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- visibility: hidden;
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- animation: xmark-vis 3.5s 1 step-end forwards;
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- }
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- .shadow-react {
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- transform-origin: 7.5px 15.5px;
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- animation: shadow-react 3.5s 1 ease-in-out forwards;
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- }
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- .excl-pop {
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- animation: excl-pop 3.5s 1 ease-in-out forwards;
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- opacity: 0;
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- }
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-
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- /* ==================== Keyframes ==================== */
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-
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- /* Body jumps HIGH */
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- @keyframes body-jump {
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- 0% { transform: translateY(0); }
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- 10% { transform: translateY(-5px); }
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- 15% { transform: translateY(-4.5px); }
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- /* fast drop */
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- 23% { transform: translateY(1px); }
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- 29% { transform: translateY(-0.5px); }
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- 35% { transform: translateY(0); }
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- 100% { transform: translateY(0); }
68
- }
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-
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- /* Legs jump LESS = visible gap from body */
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- @keyframes legs-jump {
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- 0% { transform: translateY(0); }
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- 10% { transform: translateY(-2px); }
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- 15% { transform: translateY(-1.5px); }
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- 23% { transform: translateY(0.5px); }
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- 29% { transform: translateY(-0.3px); }
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- 35% { transform: translateY(0); }
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- 100% { transform: translateY(0); }
79
- }
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-
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- /* Body squash on landing + sigh during chest pat */
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- @keyframes body-squash {
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- 0% { transform: scale(1, 1); }
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- 10% { transform: scale(0.88, 0.88); }
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- 15% { transform: scale(0.9, 0.9); }
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- 23% { transform: scale(1.1, 0.9); }
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- 29% { transform: scale(0.97, 1.03); }
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- 35% { transform: scale(1, 1); }
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- /* sigh: exhale compression while hand rests on chest */
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- 45% { transform: scale(1.03, 0.97); }
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- 55% { transform: scale(1, 1); }
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- 100% { transform: scale(1, 1); }
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- }
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-
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- /* Left arm: fly out, return, rest */
96
- @keyframes arm-l-react {
97
- 0% { transform: translate(0, 0) rotate(0deg); }
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- 10% { transform: translate(-2px, -2px) rotate(70deg); }
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- 15% { transform: translate(-1.5px, -1.5px) rotate(55deg); }
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- 30% { transform: translate(0, 0) rotate(0deg); }
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- 100% { transform: translate(0, 0) rotate(0deg); }
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- }
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-
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- /* Right arm: fly out, return, rest on chest (relief), slow pat, lower */
105
- @keyframes arm-r-react {
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- 0% { transform: translate(0, 0) rotate(0deg); }
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- /* Phase 1: fly out */
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- 10% { transform: translate(2px, -2px) rotate(-70deg); }
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- 15% { transform: translate(1.5px, -1.5px) rotate(-55deg); }
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- /* Phase 2: return */
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- 32% { transform: translate(0, 0) rotate(0deg); }
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- /* Phase 3: hand to chest — HOLD first (the relief moment) */
113
- 40% { transform: rotate(-50deg); }
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- 50% { transform: rotate(-50deg); }
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- /* slow pat: one gentle press */
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- 56% { transform: rotate(-42deg); }
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- 62% { transform: rotate(-48deg); }
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- /* Phase 4: lower */
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- 78% { transform: rotate(-15deg); }
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- 90% { transform: rotate(0deg); }
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- 100% { transform: rotate(0deg); }
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- }
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-
124
- /* Gaze direction (shared by both eye types) */
125
- @keyframes eyes-gaze {
126
- 0%, 35% { transform: translate(0, 0); }
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- 42%, 63% { transform: translate(0, 0.5px); }
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- 70%, 100% { transform: translate(0, 0); }
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- }
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-
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- /* Rect eyes: widen, blink on land, blink-shut to gate xmark switch, blink-open on return */
132
- @keyframes eyes-blink {
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- 0% { transform: scaleY(1); }
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- 8% { transform: scaleY(1.3); }
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- 15% { transform: scaleY(1.2); }
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- /* blink on impact */
137
- 23% { transform: scaleY(0.1); }
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- 30% { transform: scaleY(1); }
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- /* blink shut — gates switch to xmark at 38% */
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- 36% { transform: scaleY(0.1); }
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- /* hidden from 38%, value irrelevant */
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- 50% { transform: scaleY(0.1); }
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- /* reappear at 82% still shut — gates switch from xmark */
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- 82% { transform: scaleY(0.1); }
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- 88% { transform: scaleY(1); }
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- 100% { transform: scaleY(1); }
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- }
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-
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- /* Rect eyes visibility: hide during xmark phase */
150
- @keyframes rect-vis {
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- 0% { visibility: visible; }
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- 38% { visibility: hidden; }
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- 82% { visibility: visible; }
154
- }
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-
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- /* xmark eyes visibility: show during chest pat phase */
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- @keyframes xmark-vis {
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- 0% { visibility: hidden; }
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- 38% { visibility: visible; }
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- 82% { visibility: hidden; }
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- }
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-
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- /* Shadow: shrink on jump, expand on land */
164
- @keyframes shadow-react {
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- 0% { transform: scaleX(1); opacity: 0.5; }
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- 10% { transform: scaleX(0.55); opacity: 0.2; }
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- 15% { transform: scaleX(0.6); opacity: 0.23; }
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- 23% { transform: scaleX(1.12); opacity: 0.55; }
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- 29% { transform: scaleX(0.95); opacity: 0.48; }
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- 35% { transform: scaleX(1); opacity: 0.5; }
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- 100% { transform: scaleX(1); opacity: 0.5; }
172
- }
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-
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- /* Exclamation: emerge from below (head level), pop up high, fade */
175
- @keyframes excl-pop {
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- 0%, 4% { opacity: 0; transform: translate(0, 10px) scale(0.3); }
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- 10% { opacity: 1; transform: translate(0, 0) scale(1.3); }
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- 15%, 30% { opacity: 1; transform: translate(0, 0) scale(1); }
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- 42% { opacity: 0; transform: translate(0, -2px) scale(0.8); }
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- 100% { opacity: 0; }
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- }
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- </style>
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- </defs>
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-
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- <!-- Ground Shadow (stays on ground) -->
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- <rect class="shadow-react" x="3" y="15" width="9" height="1" fill="#000" opacity="0.5"/>
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-
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- <!-- Legs (jump less than body = visible separation) -->
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- <g class="legs-jump" fill="#DE886D">
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- <rect x="3" y="13" width="1" height="2"/>
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- <rect x="5" y="13" width="1" height="2"/>
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- <rect x="9" y="13" width="1" height="2"/>
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- <rect x="11" y="13" width="1" height="2"/>
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- </g>
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-
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- <!-- Body (jumps higher) -->
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- <g class="body-jump">
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- <g class="body-react">
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- <!-- Torso -->
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- <g fill="#DE886D">
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- <rect x="2" y="6" width="11" height="7"/>
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- </g>
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- <!-- Arms -->
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- <g fill="#DE886D">
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- <g class="arm-l-react"><rect x="0" y="9" width="2" height="2"/></g>
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- <g class="arm-r-react"><rect x="13" y="9" width="2" height="2"/></g>
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- </g>
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- <!-- Eyes -->
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- <g class="eyes-gaze">
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- <!-- Normal rect eyes (phases 1,2,4) -->
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- <g class="eyes-rect" fill="#000">
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- <rect x="4" y="8" width="1" height="2"/>
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- <rect x="10" y="8" width="1" height="2"/>
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- </g>
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- <!-- Small square eyes (phase 3: chest pat — relieved squint) -->
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- <g class="eyes-xmark" fill="#000">
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- <rect x="4" y="9" width="1" height="1"/>
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- <rect x="10" y="9" width="1" height="1"/>
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- </g>
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- </g>
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- </g>
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-
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- <!-- Exclamation mark (moves with body, base position high above head) -->
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- <g class="excl-pop" fill="#FF3D00">
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- <rect x="7" y="-5" width="1.5" height="3"/>
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- <rect x="7" y="-1" width="1.5" height="1.5"/>
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- </g>
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- </g>
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- </svg>
1
+ <svg xmlns="http://www.w3.org/2000/svg" viewBox="-15 -25 45 45" width="500" height="500">
2
+ <defs>
3
+ <style>
4
+ /* ===== 3.5s one-shot: startled jump, pat chest, settle =====
5
+ Phase 1 (0-15%): Jump — body flies high, legs fly less, arms out, exclamation pops
6
+ Phase 2 (15-40%): Land — squash cushion, micro bounce, exclamation fades
7
+ Phase 3 (40-70%): Pat chest — right arm strokes chest, calming
8
+ Phase 4 (70-100%): Settle — arm down, blink, still
9
+ */
10
+
11
+ /* Body vertical jump (flies high) */
12
+ .body-jump {
13
+ animation: body-jump 3.5s 1 ease-in-out forwards;
14
+ }
15
+
16
+ /* Legs vertical jump (flies less = gap with body) */
17
+ .legs-jump {
18
+ animation: legs-jump 3.5s 1 ease-in-out forwards;
19
+ }
20
+
21
+ /* Upper body squash/stretch */
22
+ .body-react {
23
+ transform-origin: 7.5px 13px;
24
+ animation: body-squash 3.5s 1 ease-in-out forwards;
25
+ }
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+
27
+ .arm-l-react {
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+ transform-origin: 2px 10px;
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+ animation: arm-l-react 3.5s 1 ease-in-out forwards;
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+ }
31
+ .arm-r-react {
32
+ transform-origin: 13px 10px;
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+ animation: arm-r-react 3.5s 1 ease-in-out forwards;
34
+ }
35
+ /* Eyes: gaze wrapper, rect eyes (blink+vis), xmark eyes (vis) */
36
+ .eyes-gaze {
37
+ animation: eyes-gaze 3.5s 1 ease-in-out forwards;
38
+ }
39
+ .eyes-rect {
40
+ transform-origin: 7.5px 9px;
41
+ animation: eyes-blink 3.5s 1 ease-in-out forwards, rect-vis 3.5s 1 step-end forwards;
42
+ }
43
+ .eyes-xmark {
44
+ visibility: hidden;
45
+ animation: xmark-vis 3.5s 1 step-end forwards;
46
+ }
47
+ .shadow-react {
48
+ transform-origin: 7.5px 15.5px;
49
+ animation: shadow-react 3.5s 1 ease-in-out forwards;
50
+ }
51
+ .excl-pop {
52
+ animation: excl-pop 3.5s 1 ease-in-out forwards;
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+ opacity: 0;
54
+ }
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+
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+ /* ==================== Keyframes ==================== */
57
+
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+ /* Body jumps HIGH */
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+ @keyframes body-jump {
60
+ 0% { transform: translateY(0); }
61
+ 10% { transform: translateY(-5px); }
62
+ 15% { transform: translateY(-4.5px); }
63
+ /* fast drop */
64
+ 23% { transform: translateY(1px); }
65
+ 29% { transform: translateY(-0.5px); }
66
+ 35% { transform: translateY(0); }
67
+ 100% { transform: translateY(0); }
68
+ }
69
+
70
+ /* Legs jump LESS = visible gap from body */
71
+ @keyframes legs-jump {
72
+ 0% { transform: translateY(0); }
73
+ 10% { transform: translateY(-2px); }
74
+ 15% { transform: translateY(-1.5px); }
75
+ 23% { transform: translateY(0.5px); }
76
+ 29% { transform: translateY(-0.3px); }
77
+ 35% { transform: translateY(0); }
78
+ 100% { transform: translateY(0); }
79
+ }
80
+
81
+ /* Body squash on landing + sigh during chest pat */
82
+ @keyframes body-squash {
83
+ 0% { transform: scale(1, 1); }
84
+ 10% { transform: scale(0.88, 0.88); }
85
+ 15% { transform: scale(0.9, 0.9); }
86
+ 23% { transform: scale(1.1, 0.9); }
87
+ 29% { transform: scale(0.97, 1.03); }
88
+ 35% { transform: scale(1, 1); }
89
+ /* sigh: exhale compression while hand rests on chest */
90
+ 45% { transform: scale(1.03, 0.97); }
91
+ 55% { transform: scale(1, 1); }
92
+ 100% { transform: scale(1, 1); }
93
+ }
94
+
95
+ /* Left arm: fly out, return, rest */
96
+ @keyframes arm-l-react {
97
+ 0% { transform: translate(0, 0) rotate(0deg); }
98
+ 10% { transform: translate(-2px, -2px) rotate(70deg); }
99
+ 15% { transform: translate(-1.5px, -1.5px) rotate(55deg); }
100
+ 30% { transform: translate(0, 0) rotate(0deg); }
101
+ 100% { transform: translate(0, 0) rotate(0deg); }
102
+ }
103
+
104
+ /* Right arm: fly out, return, rest on chest (relief), slow pat, lower */
105
+ @keyframes arm-r-react {
106
+ 0% { transform: translate(0, 0) rotate(0deg); }
107
+ /* Phase 1: fly out */
108
+ 10% { transform: translate(2px, -2px) rotate(-70deg); }
109
+ 15% { transform: translate(1.5px, -1.5px) rotate(-55deg); }
110
+ /* Phase 2: return */
111
+ 32% { transform: translate(0, 0) rotate(0deg); }
112
+ /* Phase 3: hand to chest — HOLD first (the relief moment) */
113
+ 40% { transform: rotate(-50deg); }
114
+ 50% { transform: rotate(-50deg); }
115
+ /* slow pat: one gentle press */
116
+ 56% { transform: rotate(-42deg); }
117
+ 62% { transform: rotate(-48deg); }
118
+ /* Phase 4: lower */
119
+ 78% { transform: rotate(-15deg); }
120
+ 90% { transform: rotate(0deg); }
121
+ 100% { transform: rotate(0deg); }
122
+ }
123
+
124
+ /* Gaze direction (shared by both eye types) */
125
+ @keyframes eyes-gaze {
126
+ 0%, 35% { transform: translate(0, 0); }
127
+ 42%, 63% { transform: translate(0, 0.5px); }
128
+ 70%, 100% { transform: translate(0, 0); }
129
+ }
130
+
131
+ /* Rect eyes: widen, blink on land, blink-shut to gate xmark switch, blink-open on return */
132
+ @keyframes eyes-blink {
133
+ 0% { transform: scaleY(1); }
134
+ 8% { transform: scaleY(1.3); }
135
+ 15% { transform: scaleY(1.2); }
136
+ /* blink on impact */
137
+ 23% { transform: scaleY(0.1); }
138
+ 30% { transform: scaleY(1); }
139
+ /* blink shut — gates switch to xmark at 38% */
140
+ 36% { transform: scaleY(0.1); }
141
+ /* hidden from 38%, value irrelevant */
142
+ 50% { transform: scaleY(0.1); }
143
+ /* reappear at 82% still shut — gates switch from xmark */
144
+ 82% { transform: scaleY(0.1); }
145
+ 88% { transform: scaleY(1); }
146
+ 100% { transform: scaleY(1); }
147
+ }
148
+
149
+ /* Rect eyes visibility: hide during xmark phase */
150
+ @keyframes rect-vis {
151
+ 0% { visibility: visible; }
152
+ 38% { visibility: hidden; }
153
+ 82% { visibility: visible; }
154
+ }
155
+
156
+ /* xmark eyes visibility: show during chest pat phase */
157
+ @keyframes xmark-vis {
158
+ 0% { visibility: hidden; }
159
+ 38% { visibility: visible; }
160
+ 82% { visibility: hidden; }
161
+ }
162
+
163
+ /* Shadow: shrink on jump, expand on land */
164
+ @keyframes shadow-react {
165
+ 0% { transform: scaleX(1); opacity: 0.5; }
166
+ 10% { transform: scaleX(0.55); opacity: 0.2; }
167
+ 15% { transform: scaleX(0.6); opacity: 0.23; }
168
+ 23% { transform: scaleX(1.12); opacity: 0.55; }
169
+ 29% { transform: scaleX(0.95); opacity: 0.48; }
170
+ 35% { transform: scaleX(1); opacity: 0.5; }
171
+ 100% { transform: scaleX(1); opacity: 0.5; }
172
+ }
173
+
174
+ /* Exclamation: emerge from below (head level), pop up high, fade */
175
+ @keyframes excl-pop {
176
+ 0%, 4% { opacity: 0; transform: translate(0, 10px) scale(0.3); }
177
+ 10% { opacity: 1; transform: translate(0, 0) scale(1.3); }
178
+ 15%, 30% { opacity: 1; transform: translate(0, 0) scale(1); }
179
+ 42% { opacity: 0; transform: translate(0, -2px) scale(0.8); }
180
+ 100% { opacity: 0; }
181
+ }
182
+ </style>
183
+ </defs>
184
+
185
+ <!-- Ground Shadow (stays on ground) -->
186
+ <rect class="shadow-react" x="3" y="15" width="9" height="1" fill="#000" opacity="0.5"/>
187
+
188
+ <!-- Legs (jump less than body = visible separation) -->
189
+ <g class="legs-jump" fill="#DE886D">
190
+ <rect x="3" y="13" width="1" height="2"/>
191
+ <rect x="5" y="13" width="1" height="2"/>
192
+ <rect x="9" y="13" width="1" height="2"/>
193
+ <rect x="11" y="13" width="1" height="2"/>
194
+ </g>
195
+
196
+ <!-- Body (jumps higher) -->
197
+ <g class="body-jump">
198
+ <g class="body-react">
199
+ <!-- Torso -->
200
+ <g fill="#DE886D">
201
+ <rect x="2" y="6" width="11" height="7"/>
202
+ </g>
203
+ <!-- Arms -->
204
+ <g fill="#DE886D">
205
+ <g class="arm-l-react"><rect x="0" y="9" width="2" height="2"/></g>
206
+ <g class="arm-r-react"><rect x="13" y="9" width="2" height="2"/></g>
207
+ </g>
208
+ <!-- Eyes -->
209
+ <g class="eyes-gaze">
210
+ <!-- Normal rect eyes (phases 1,2,4) -->
211
+ <g class="eyes-rect" fill="#000">
212
+ <rect x="4" y="8" width="1" height="2"/>
213
+ <rect x="10" y="8" width="1" height="2"/>
214
+ </g>
215
+ <!-- Small square eyes (phase 3: chest pat — relieved squint) -->
216
+ <g class="eyes-xmark" fill="#000">
217
+ <rect x="4" y="9" width="1" height="1"/>
218
+ <rect x="10" y="9" width="1" height="1"/>
219
+ </g>
220
+ </g>
221
+ </g>
222
+
223
+ <!-- Exclamation mark (moves with body, base position high above head) -->
224
+ <g class="excl-pop" fill="#FF3D00">
225
+ <rect x="7" y="-5" width="1.5" height="3"/>
226
+ <rect x="7" y="-1" width="1.5" height="1.5"/>
227
+ </g>
228
+ </g>
229
+ </svg>