@multiplekex/shallot 0.1.12 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +3 -4
- package/src/core/builder.ts +71 -32
- package/src/core/component.ts +25 -11
- package/src/core/index.ts +14 -13
- package/src/core/math.ts +135 -0
- package/src/core/runtime.ts +0 -1
- package/src/core/state.ts +9 -68
- package/src/core/xml.ts +381 -265
- package/src/editor/format.ts +5 -0
- package/src/editor/index.ts +101 -0
- package/src/extras/arrows/index.ts +28 -69
- package/src/extras/gradient/index.ts +36 -52
- package/src/extras/lines/index.ts +51 -122
- package/src/extras/orbit/index.ts +40 -15
- package/src/extras/text/font.ts +546 -0
- package/src/extras/text/index.ts +158 -204
- package/src/extras/text/sdf.ts +429 -0
- package/src/standard/activity/index.ts +172 -0
- package/src/standard/compute/graph.ts +23 -23
- package/src/standard/compute/index.ts +76 -61
- package/src/standard/defaults.ts +8 -5
- package/src/standard/index.ts +1 -0
- package/src/standard/input/index.ts +30 -19
- package/src/standard/loading/index.ts +18 -13
- package/src/standard/render/bvh/blas.ts +752 -0
- package/src/standard/render/bvh/radix.ts +476 -0
- package/src/standard/render/bvh/structs.ts +167 -0
- package/src/standard/render/bvh/tlas.ts +886 -0
- package/src/standard/render/bvh/traverse.ts +467 -0
- package/src/standard/render/camera.ts +302 -27
- package/src/standard/render/data.ts +93 -0
- package/src/standard/render/depth.ts +117 -0
- package/src/standard/render/forward/index.ts +259 -0
- package/src/standard/render/forward/raster.ts +228 -0
- package/src/standard/render/index.ts +443 -70
- package/src/standard/render/indirect.ts +40 -0
- package/src/standard/render/instance.ts +214 -0
- package/src/standard/render/intersection.ts +72 -0
- package/src/standard/render/light.ts +16 -16
- package/src/standard/render/mesh/index.ts +67 -75
- package/src/standard/render/mesh/unified.ts +96 -0
- package/src/standard/render/{transparent.ts → overlay.ts} +14 -15
- package/src/standard/render/pass.ts +10 -4
- package/src/standard/render/postprocess.ts +142 -64
- package/src/standard/render/ray.ts +61 -0
- package/src/standard/render/scene.ts +38 -164
- package/src/standard/render/shaders.ts +484 -0
- package/src/standard/render/surface/compile.ts +3 -10
- package/src/standard/render/surface/index.ts +60 -30
- package/src/standard/render/surface/noise.ts +45 -0
- package/src/standard/render/surface/structs.ts +60 -19
- package/src/standard/render/surface/wgsl.ts +573 -0
- package/src/standard/render/triangle.ts +84 -0
- package/src/standard/transforms/index.ts +4 -6
- package/src/standard/tween/index.ts +10 -1
- package/src/standard/tween/sequence.ts +24 -16
- package/src/standard/tween/tween.ts +67 -16
- package/src/core/types.ts +0 -37
- package/src/standard/compute/inspect.ts +0 -201
- package/src/standard/compute/pass.ts +0 -23
- package/src/standard/compute/timing.ts +0 -139
- package/src/standard/render/forward.ts +0 -273
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import { MAX_ENTITIES } from "../../../core";
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import type { ComputeNode, ExecutionContext } from "../../compute";
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import { createRadixSort } from "./radix";
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import {
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TREE_NODE_STRUCT_WGSL,
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BVH_NODE_STRUCT_WGSL,
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LEAF_FLAG_WGSL,
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TREE_NODE_SIZE,
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BVH_NODE_SIZE,
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} from "./structs";
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const WORKGROUP_SIZE = 256;
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const MAX_TREE_DEPTH = Math.ceil(Math.log2(MAX_ENTITIES)) + 1;
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export interface TLASBuffers {
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treeNodes: GPUBuffer;
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bvhNodes: GPUBuffer;
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mortonCodes: GPUBuffer;
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instanceIds: GPUBuffer;
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entityIds: GPUBuffer;
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sceneBounds: GPUBuffer;
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parentIndices: GPUBuffer;
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boundsFlags: GPUBuffer;
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}
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export function createTLASBuffers(device: GPUDevice): TLASBuffers {
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return {
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treeNodes: device.createBuffer({
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label: "tlas-tree-nodes",
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size: 2 * MAX_ENTITIES * TREE_NODE_SIZE,
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usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST,
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}),
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bvhNodes: device.createBuffer({
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label: "tlas-bvh-nodes",
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size: MAX_ENTITIES * BVH_NODE_SIZE,
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usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC,
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}),
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mortonCodes: device.createBuffer({
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label: "tlas-morton-codes",
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size: MAX_ENTITIES * 4,
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usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST,
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}),
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instanceIds: device.createBuffer({
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label: "tlas-instance-ids",
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size: MAX_ENTITIES * 4,
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usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST,
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}),
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entityIds: device.createBuffer({
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label: "tlas-entity-ids",
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size: MAX_ENTITIES * 4,
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usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST,
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}),
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sceneBounds: device.createBuffer({
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label: "tlas-scene-bounds",
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size: 32,
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usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC,
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}),
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parentIndices: device.createBuffer({
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label: "tlas-parent-indices",
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size: 2 * MAX_ENTITIES * 4,
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usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST,
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}),
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boundsFlags: device.createBuffer({
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label: "tlas-bounds-flags",
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size: MAX_ENTITIES * 4,
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usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST | GPUBufferUsage.COPY_SRC,
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}),
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};
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}
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const INSTANCE_AABB_STRUCT_WGSL = /* wgsl */ `
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struct InstanceAABB {
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minX: f32,
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minY: f32,
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minZ: f32,
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_pad0: u32,
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maxX: f32,
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maxY: f32,
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maxZ: f32,
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_pad1: u32,
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}`;
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const SCENE_BOUNDS_STRUCT_WGSL = /* wgsl */ `
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struct SceneBounds {
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minX: atomic<i32>,
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minY: atomic<i32>,
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minZ: atomic<i32>,
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_pad0: u32,
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maxX: atomic<i32>,
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maxY: atomic<i32>,
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maxZ: atomic<i32>,
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_pad1: u32,
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}`;
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const SCENE_BOUNDS_READ_STRUCT_WGSL = /* wgsl */ `
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struct SceneBounds {
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minX: i32,
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minY: i32,
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minZ: i32,
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_pad0: u32,
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maxX: i32,
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maxY: i32,
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maxZ: i32,
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_pad1: u32,
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}`;
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const FLOAT_INT_CONVERSION_WGSL = /* wgsl */ `
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fn floatToSortableInt(f: f32) -> i32 {
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let bits = bitcast<i32>(f);
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let mask = (bits >> 31) & 0x7FFFFFFF;
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return bits ^ mask;
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}
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fn sortableIntToFloat(i: i32) -> f32 {
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let mask = (i >> 31) & 0x7FFFFFFF;
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return bitcast<f32>(i ^ mask);
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}`;
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const MORTON_CODE_WGSL = /* wgsl */ `
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fn expandBits(v: u32) -> u32 {
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var x = v & 0x3ffu;
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x = (x | (x << 16u)) & 0x030000ffu;
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x = (x | (x << 8u)) & 0x0300f00fu;
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x = (x | (x << 4u)) & 0x030c30c3u;
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x = (x | (x << 2u)) & 0x09249249u;
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return x;
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}
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fn mortonCode(x: u32, y: u32, z: u32) -> u32 {
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return (expandBits(x) << 2u) | (expandBits(y) << 1u) | expandBits(z);
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}`;
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const CLZ_WGSL = /* wgsl */ `
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fn clz(x: u32) -> u32 {
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if (x == 0u) { return 32u; }
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var n = 0u;
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var v = x;
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if ((v & 0xffff0000u) == 0u) { n += 16u; v <<= 16u; }
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if ((v & 0xff000000u) == 0u) { n += 8u; v <<= 8u; }
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if ((v & 0xf0000000u) == 0u) { n += 4u; v <<= 4u; }
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if ((v & 0xc0000000u) == 0u) { n += 2u; v <<= 2u; }
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if ((v & 0x80000000u) == 0u) { n += 1u; }
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return n;
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}`;
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const LEAF_FUNCTIONS_WGSL = /* wgsl */ `
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fn isLeaf(child: u32) -> bool {
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return (child & LEAF_FLAG) != 0u;
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}
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fn leafIndex(child: u32) -> u32 {
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return child & ~LEAF_FLAG;
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}`;
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const boundsShader = /* wgsl */ `
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${INSTANCE_AABB_STRUCT_WGSL}
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${SCENE_BOUNDS_STRUCT_WGSL}
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@group(0) @binding(0) var<storage, read> instanceAABBs: array<InstanceAABB>;
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@group(0) @binding(1) var<storage, read> instanceCount: array<u32>;
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@group(0) @binding(2) var<storage, read_write> sceneBounds: SceneBounds;
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@group(0) @binding(3) var<storage, read> entityIds: array<u32>;
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var<workgroup> sharedMin: array<vec3<f32>, ${WORKGROUP_SIZE}>;
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var<workgroup> sharedMax: array<vec3<f32>, ${WORKGROUP_SIZE}>;
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${FLOAT_INT_CONVERSION_WGSL}
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@compute @workgroup_size(${WORKGROUP_SIZE})
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fn main(
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@builtin(global_invocation_id) gid: vec3<u32>,
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@builtin(local_invocation_id) lid: vec3<u32>,
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) {
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let count = instanceCount[0];
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let tid = gid.x;
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let localId = lid.x;
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var localMin = vec3<f32>(1e30, 1e30, 1e30);
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var localMax = vec3<f32>(-1e30, -1e30, -1e30);
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if (tid < count) {
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let eid = entityIds[tid];
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let aabb = instanceAABBs[eid];
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localMin = vec3<f32>(aabb.minX, aabb.minY, aabb.minZ);
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localMax = vec3<f32>(aabb.maxX, aabb.maxY, aabb.maxZ);
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}
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sharedMin[localId] = localMin;
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sharedMax[localId] = localMax;
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workgroupBarrier();
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for (var stride = ${WORKGROUP_SIZE}u / 2u; stride > 0u; stride >>= 1u) {
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if (localId < stride) {
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sharedMin[localId] = min(sharedMin[localId], sharedMin[localId + stride]);
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sharedMax[localId] = max(sharedMax[localId], sharedMax[localId + stride]);
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}
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workgroupBarrier();
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}
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if (localId == 0u) {
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let wgMin = sharedMin[0];
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let wgMax = sharedMax[0];
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atomicMin(&sceneBounds.minX, floatToSortableInt(wgMin.x));
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atomicMin(&sceneBounds.minY, floatToSortableInt(wgMin.y));
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atomicMin(&sceneBounds.minZ, floatToSortableInt(wgMin.z));
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atomicMax(&sceneBounds.maxX, floatToSortableInt(wgMax.x));
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atomicMax(&sceneBounds.maxY, floatToSortableInt(wgMax.y));
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atomicMax(&sceneBounds.maxZ, floatToSortableInt(wgMax.z));
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}
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}
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`;
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const mortonShader = /* wgsl */ `
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${INSTANCE_AABB_STRUCT_WGSL}
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${SCENE_BOUNDS_READ_STRUCT_WGSL}
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@group(0) @binding(0) var<storage, read> instanceAABBs: array<InstanceAABB>;
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@group(0) @binding(1) var<storage, read> instanceCount: array<u32>;
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@group(0) @binding(2) var<storage, read> sceneBounds: SceneBounds;
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@group(0) @binding(3) var<storage, read_write> mortonCodes: array<u32>;
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@group(0) @binding(4) var<storage, read_write> instanceIds: array<u32>;
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@group(0) @binding(5) var<storage, read> entityIds: array<u32>;
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${FLOAT_INT_CONVERSION_WGSL}
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${MORTON_CODE_WGSL}
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@compute @workgroup_size(${WORKGROUP_SIZE})
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fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
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let tid = gid.x;
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if (tid >= ${MAX_ENTITIES}u) { return; }
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let count = instanceCount[0];
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if (tid >= count) {
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mortonCodes[tid] = 0xFFFFFFFFu;
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instanceIds[tid] = 0u;
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return;
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}
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let eid = entityIds[tid];
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let aabb = instanceAABBs[eid];
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let centroid = vec3<f32>(
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(aabb.minX + aabb.maxX) * 0.5,
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(aabb.minY + aabb.maxY) * 0.5,
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(aabb.minZ + aabb.maxZ) * 0.5
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);
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let boundsMin = vec3<f32>(
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sortableIntToFloat(sceneBounds.minX),
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sortableIntToFloat(sceneBounds.minY),
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sortableIntToFloat(sceneBounds.minZ)
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);
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let boundsMax = vec3<f32>(
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sortableIntToFloat(sceneBounds.maxX),
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sortableIntToFloat(sceneBounds.maxY),
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sortableIntToFloat(sceneBounds.maxZ)
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);
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258
|
+
|
|
259
|
+
let size = boundsMax - boundsMin;
|
|
260
|
+
let safeSize = max(size, vec3<f32>(1e-6, 1e-6, 1e-6));
|
|
261
|
+
|
|
262
|
+
let normalized = (centroid - boundsMin) / safeSize;
|
|
263
|
+
let clamped = clamp(normalized, vec3<f32>(0.0), vec3<f32>(1.0));
|
|
264
|
+
|
|
265
|
+
let quantized = vec3<u32>(clamped * 1023.0);
|
|
266
|
+
|
|
267
|
+
mortonCodes[tid] = mortonCode(quantized.x, quantized.y, quantized.z);
|
|
268
|
+
instanceIds[tid] = eid;
|
|
269
|
+
}
|
|
270
|
+
`;
|
|
271
|
+
|
|
272
|
+
const treeShader = /* wgsl */ `
|
|
273
|
+
${TREE_NODE_STRUCT_WGSL}
|
|
274
|
+
${LEAF_FLAG_WGSL}
|
|
275
|
+
|
|
276
|
+
@group(0) @binding(0) var<storage, read> mortonCodes: array<u32>;
|
|
277
|
+
@group(0) @binding(1) var<storage, read> instanceCount: array<u32>;
|
|
278
|
+
@group(0) @binding(2) var<storage, read_write> treeNodes: array<TreeNode>;
|
|
279
|
+
@group(0) @binding(3) var<storage, read_write> parentIndices: array<u32>;
|
|
280
|
+
|
|
281
|
+
${CLZ_WGSL}
|
|
282
|
+
|
|
283
|
+
fn delta(i: i32, j: i32, n: i32) -> i32 {
|
|
284
|
+
if (j < 0 || j >= n) {
|
|
285
|
+
return -1;
|
|
286
|
+
}
|
|
287
|
+
let codeI = mortonCodes[i];
|
|
288
|
+
let codeJ = mortonCodes[j];
|
|
289
|
+
if (codeI == codeJ) {
|
|
290
|
+
return i32(clz(u32(i) ^ u32(j))) + 32;
|
|
291
|
+
}
|
|
292
|
+
return i32(clz(codeI ^ codeJ));
|
|
293
|
+
}
|
|
294
|
+
|
|
295
|
+
@compute @workgroup_size(${WORKGROUP_SIZE})
|
|
296
|
+
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
|
297
|
+
let n = i32(instanceCount[0]);
|
|
298
|
+
let i = i32(gid.x);
|
|
299
|
+
|
|
300
|
+
if (i >= n - 1) {
|
|
301
|
+
return;
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
var first: i32;
|
|
305
|
+
var last: i32;
|
|
306
|
+
|
|
307
|
+
if (i == 0) {
|
|
308
|
+
first = 0;
|
|
309
|
+
last = n - 1;
|
|
310
|
+
} else {
|
|
311
|
+
let d = select(-1, 1, delta(i, i + 1, n) > delta(i, i - 1, n));
|
|
312
|
+
|
|
313
|
+
let deltaMin = delta(i, i - d, n);
|
|
314
|
+
|
|
315
|
+
var lmax = 2;
|
|
316
|
+
for (var iter = 0; iter < ${MAX_TREE_DEPTH}; iter++) {
|
|
317
|
+
if (delta(i, i + lmax * d, n) <= deltaMin) { break; }
|
|
318
|
+
lmax *= 2;
|
|
319
|
+
}
|
|
320
|
+
|
|
321
|
+
var l = 0;
|
|
322
|
+
var t = lmax / 2;
|
|
323
|
+
for (var iter2 = 0; iter2 < ${MAX_TREE_DEPTH}; iter2++) {
|
|
324
|
+
if (t < 1) { break; }
|
|
325
|
+
if (delta(i, i + (l + t) * d, n) > deltaMin) {
|
|
326
|
+
l += t;
|
|
327
|
+
}
|
|
328
|
+
t /= 2;
|
|
329
|
+
}
|
|
330
|
+
|
|
331
|
+
let j = i + l * d;
|
|
332
|
+
first = min(i, j);
|
|
333
|
+
last = max(i, j);
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
let firstCode = mortonCodes[first];
|
|
337
|
+
let lastCode = mortonCodes[last];
|
|
338
|
+
|
|
339
|
+
var gamma: i32;
|
|
340
|
+
if (firstCode == lastCode) {
|
|
341
|
+
gamma = (first + last) / 2;
|
|
342
|
+
} else {
|
|
343
|
+
let deltaNode = i32(clz(firstCode ^ lastCode));
|
|
344
|
+
|
|
345
|
+
var split = first;
|
|
346
|
+
var stride = last - first;
|
|
347
|
+
|
|
348
|
+
for (var iter3 = 0; iter3 < ${MAX_TREE_DEPTH}; iter3++) {
|
|
349
|
+
stride = (stride + 1) / 2;
|
|
350
|
+
let middle = split + stride;
|
|
351
|
+
|
|
352
|
+
if (middle < last) {
|
|
353
|
+
let splitCode = mortonCodes[middle];
|
|
354
|
+
let splitDelta = i32(clz(firstCode ^ splitCode));
|
|
355
|
+
|
|
356
|
+
if (splitDelta > deltaNode) {
|
|
357
|
+
split = middle;
|
|
358
|
+
}
|
|
359
|
+
}
|
|
360
|
+
|
|
361
|
+
if (stride <= 1) {
|
|
362
|
+
break;
|
|
363
|
+
}
|
|
364
|
+
}
|
|
365
|
+
|
|
366
|
+
gamma = split;
|
|
367
|
+
}
|
|
368
|
+
|
|
369
|
+
let leftIsLeaf = first == gamma;
|
|
370
|
+
let rightIsLeaf = last == gamma + 1;
|
|
371
|
+
|
|
372
|
+
var node: TreeNode;
|
|
373
|
+
node.minX = 1e30;
|
|
374
|
+
node.minY = 1e30;
|
|
375
|
+
node.minZ = 1e30;
|
|
376
|
+
node.maxX = -1e30;
|
|
377
|
+
node.maxY = -1e30;
|
|
378
|
+
node.maxZ = -1e30;
|
|
379
|
+
|
|
380
|
+
if (leftIsLeaf) {
|
|
381
|
+
node.leftChild = u32(gamma) | LEAF_FLAG;
|
|
382
|
+
parentIndices[u32(gamma)] = u32(i);
|
|
383
|
+
} else {
|
|
384
|
+
node.leftChild = u32(gamma);
|
|
385
|
+
parentIndices[u32(n) + u32(gamma)] = u32(i);
|
|
386
|
+
}
|
|
387
|
+
|
|
388
|
+
if (rightIsLeaf) {
|
|
389
|
+
node.rightChild = u32(gamma + 1) | LEAF_FLAG;
|
|
390
|
+
parentIndices[u32(gamma + 1)] = u32(i);
|
|
391
|
+
} else {
|
|
392
|
+
node.rightChild = u32(gamma + 1);
|
|
393
|
+
parentIndices[u32(n) + u32(gamma + 1)] = u32(i);
|
|
394
|
+
}
|
|
395
|
+
|
|
396
|
+
treeNodes[i] = node;
|
|
397
|
+
}
|
|
398
|
+
`;
|
|
399
|
+
|
|
400
|
+
const propagateShader = /* wgsl */ `
|
|
401
|
+
${INSTANCE_AABB_STRUCT_WGSL}
|
|
402
|
+
${LEAF_FLAG_WGSL}
|
|
403
|
+
|
|
404
|
+
const BOUNDS_SENTINEL: u32 = 0x7f800000u;
|
|
405
|
+
|
|
406
|
+
@group(0) @binding(0) var<storage, read> instanceAABBs: array<InstanceAABB>;
|
|
407
|
+
@group(0) @binding(1) var<storage, read> instanceIds: array<u32>;
|
|
408
|
+
@group(0) @binding(2) var<storage, read> instanceCount: array<u32>;
|
|
409
|
+
@group(0) @binding(3) var<storage, read_write> bvhNodesRaw: array<atomic<u32>>;
|
|
410
|
+
@group(0) @binding(4) var<storage, read_write> boundsFlags: array<atomic<u32>>;
|
|
411
|
+
@group(0) @binding(5) var<storage, read> parentIndices: array<u32>;
|
|
412
|
+
|
|
413
|
+
${LEAF_FUNCTIONS_WGSL}
|
|
414
|
+
|
|
415
|
+
fn getInstanceBounds(leafIdx: u32) -> array<vec3<f32>, 2> {
|
|
416
|
+
let eid = instanceIds[leafIdx];
|
|
417
|
+
let aabb = instanceAABBs[eid];
|
|
418
|
+
return array<vec3<f32>, 2>(
|
|
419
|
+
vec3<f32>(aabb.minX, aabb.minY, aabb.minZ),
|
|
420
|
+
vec3<f32>(aabb.maxX, aabb.maxY, aabb.maxZ)
|
|
421
|
+
);
|
|
422
|
+
}
|
|
423
|
+
|
|
424
|
+
fn getParent(nodeIdx: u32, isLeafNode: bool, n: u32) -> u32 {
|
|
425
|
+
if (isLeafNode) {
|
|
426
|
+
return parentIndices[nodeIdx];
|
|
427
|
+
} else {
|
|
428
|
+
return parentIndices[n + nodeIdx];
|
|
429
|
+
}
|
|
430
|
+
}
|
|
431
|
+
|
|
432
|
+
fn nodeBase(idx: u32) -> u32 {
|
|
433
|
+
return idx * 8u;
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
fn readChildBounds(childIdx: u32) -> array<vec3<f32>, 2> {
|
|
437
|
+
let base = nodeBase(childIdx);
|
|
438
|
+
let minX = bitcast<f32>(atomicLoad(&bvhNodesRaw[base + 0u]));
|
|
439
|
+
let minY = bitcast<f32>(atomicLoad(&bvhNodesRaw[base + 1u]));
|
|
440
|
+
let minZ = bitcast<f32>(atomicLoad(&bvhNodesRaw[base + 2u]));
|
|
441
|
+
let maxX = bitcast<f32>(atomicLoad(&bvhNodesRaw[base + 4u]));
|
|
442
|
+
let maxY = bitcast<f32>(atomicLoad(&bvhNodesRaw[base + 5u]));
|
|
443
|
+
let maxZ = bitcast<f32>(atomicLoad(&bvhNodesRaw[base + 6u]));
|
|
444
|
+
return array<vec3<f32>, 2>(vec3(minX, minY, minZ), vec3(maxX, maxY, maxZ));
|
|
445
|
+
}
|
|
446
|
+
|
|
447
|
+
fn writeBounds(nodeIdx: u32, minB: vec3<f32>, maxB: vec3<f32>) {
|
|
448
|
+
let base = nodeBase(nodeIdx);
|
|
449
|
+
atomicStore(&bvhNodesRaw[base + 0u], bitcast<u32>(minB.x));
|
|
450
|
+
atomicStore(&bvhNodesRaw[base + 1u], bitcast<u32>(minB.y));
|
|
451
|
+
atomicStore(&bvhNodesRaw[base + 2u], bitcast<u32>(minB.z));
|
|
452
|
+
atomicStore(&bvhNodesRaw[base + 4u], bitcast<u32>(maxB.x));
|
|
453
|
+
atomicStore(&bvhNodesRaw[base + 5u], bitcast<u32>(maxB.y));
|
|
454
|
+
atomicStore(&bvhNodesRaw[base + 6u], bitcast<u32>(maxB.z));
|
|
455
|
+
}
|
|
456
|
+
|
|
457
|
+
fn readLeftChild(nodeIdx: u32) -> u32 {
|
|
458
|
+
return atomicLoad(&bvhNodesRaw[nodeBase(nodeIdx) + 3u]);
|
|
459
|
+
}
|
|
460
|
+
|
|
461
|
+
fn readRightChild(nodeIdx: u32) -> u32 {
|
|
462
|
+
return atomicLoad(&bvhNodesRaw[nodeBase(nodeIdx) + 7u]);
|
|
463
|
+
}
|
|
464
|
+
|
|
465
|
+
fn writeLeafBounds(leafIdx: u32, n: u32, minB: vec3<f32>, maxB: vec3<f32>) {
|
|
466
|
+
let leafNodeIdx = n - 1u + leafIdx;
|
|
467
|
+
let base = leafNodeIdx * 8u;
|
|
468
|
+
atomicStore(&bvhNodesRaw[base + 0u], bitcast<u32>(minB.x));
|
|
469
|
+
atomicStore(&bvhNodesRaw[base + 1u], bitcast<u32>(minB.y));
|
|
470
|
+
atomicStore(&bvhNodesRaw[base + 2u], bitcast<u32>(minB.z));
|
|
471
|
+
atomicStore(&bvhNodesRaw[base + 4u], bitcast<u32>(maxB.x));
|
|
472
|
+
atomicStore(&bvhNodesRaw[base + 5u], bitcast<u32>(maxB.y));
|
|
473
|
+
atomicStore(&bvhNodesRaw[base + 6u], bitcast<u32>(maxB.z));
|
|
474
|
+
}
|
|
475
|
+
|
|
476
|
+
@compute @workgroup_size(${WORKGROUP_SIZE})
|
|
477
|
+
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
|
478
|
+
let n = instanceCount[0];
|
|
479
|
+
let leafIdx = gid.x;
|
|
480
|
+
|
|
481
|
+
if (leafIdx >= n) {
|
|
482
|
+
return;
|
|
483
|
+
}
|
|
484
|
+
|
|
485
|
+
let bounds = getInstanceBounds(leafIdx);
|
|
486
|
+
writeLeafBounds(leafIdx, n, bounds[0], bounds[1]);
|
|
487
|
+
|
|
488
|
+
var current = leafIdx;
|
|
489
|
+
var isLeafNode = true;
|
|
490
|
+
|
|
491
|
+
for (var iter = 0u; iter < 64u; iter++) {
|
|
492
|
+
let parent = getParent(current, isLeafNode, n);
|
|
493
|
+
|
|
494
|
+
let oldFlag = atomicAdd(&boundsFlags[parent], 1u);
|
|
495
|
+
if (oldFlag == 0u) {
|
|
496
|
+
return;
|
|
497
|
+
}
|
|
498
|
+
|
|
499
|
+
let left = readLeftChild(parent);
|
|
500
|
+
let right = readRightChild(parent);
|
|
501
|
+
|
|
502
|
+
var leftMin: vec3<f32>;
|
|
503
|
+
var leftMax: vec3<f32>;
|
|
504
|
+
var rightMin: vec3<f32>;
|
|
505
|
+
var rightMax: vec3<f32>;
|
|
506
|
+
|
|
507
|
+
if (isLeaf(left)) {
|
|
508
|
+
let leftBounds = getInstanceBounds(leafIndex(left));
|
|
509
|
+
leftMin = leftBounds[0];
|
|
510
|
+
leftMax = leftBounds[1];
|
|
511
|
+
} else {
|
|
512
|
+
let leftBounds = readChildBounds(left);
|
|
513
|
+
leftMin = leftBounds[0];
|
|
514
|
+
leftMax = leftBounds[1];
|
|
515
|
+
}
|
|
516
|
+
|
|
517
|
+
if (isLeaf(right)) {
|
|
518
|
+
let rightBounds = getInstanceBounds(leafIndex(right));
|
|
519
|
+
rightMin = rightBounds[0];
|
|
520
|
+
rightMax = rightBounds[1];
|
|
521
|
+
} else {
|
|
522
|
+
let rightBounds = readChildBounds(right);
|
|
523
|
+
rightMin = rightBounds[0];
|
|
524
|
+
rightMax = rightBounds[1];
|
|
525
|
+
}
|
|
526
|
+
|
|
527
|
+
let newMin = min(leftMin, rightMin);
|
|
528
|
+
let newMax = max(leftMax, rightMax);
|
|
529
|
+
|
|
530
|
+
writeBounds(parent, newMin, newMax);
|
|
531
|
+
|
|
532
|
+
current = parent;
|
|
533
|
+
isLeafNode = false;
|
|
534
|
+
|
|
535
|
+
if (parent == 0u) {
|
|
536
|
+
break;
|
|
537
|
+
}
|
|
538
|
+
}
|
|
539
|
+
}
|
|
540
|
+
`;
|
|
541
|
+
|
|
542
|
+
const collapseShader = /* wgsl */ `
|
|
543
|
+
${TREE_NODE_STRUCT_WGSL}
|
|
544
|
+
${BVH_NODE_STRUCT_WGSL}
|
|
545
|
+
${LEAF_FLAG_WGSL}
|
|
546
|
+
|
|
547
|
+
const INVALID_NODE: u32 = 0xFFFFFFFFu;
|
|
548
|
+
|
|
549
|
+
@group(0) @binding(0) var<storage, read> treeNodes: array<TreeNode>;
|
|
550
|
+
@group(0) @binding(1) var<storage, read> instanceCount: array<u32>;
|
|
551
|
+
@group(0) @binding(2) var<storage, read> parentIndices: array<u32>;
|
|
552
|
+
@group(0) @binding(3) var<storage, read_write> bvhNodes: array<BVHNode>;
|
|
553
|
+
|
|
554
|
+
fn isLeaf(child: u32) -> bool {
|
|
555
|
+
return (child & LEAF_FLAG) != 0u;
|
|
556
|
+
}
|
|
557
|
+
|
|
558
|
+
fn leafIndex(child: u32) -> u32 {
|
|
559
|
+
return child & ~LEAF_FLAG;
|
|
560
|
+
}
|
|
561
|
+
|
|
562
|
+
fn getDepth(nodeIdx: u32, n: u32) -> u32 {
|
|
563
|
+
var depth = 0u;
|
|
564
|
+
var current = nodeIdx;
|
|
565
|
+
for (var iter = 0u; iter < ${MAX_TREE_DEPTH}u; iter++) {
|
|
566
|
+
if (current == 0u) { break; }
|
|
567
|
+
current = parentIndices[n + current];
|
|
568
|
+
depth++;
|
|
569
|
+
}
|
|
570
|
+
return depth;
|
|
571
|
+
}
|
|
572
|
+
|
|
573
|
+
fn getChildBounds(child: u32, n: u32) -> array<vec3<f32>, 2> {
|
|
574
|
+
if (isLeaf(child)) {
|
|
575
|
+
let leafNodeIdx = n - 1u + leafIndex(child);
|
|
576
|
+
let node = treeNodes[leafNodeIdx];
|
|
577
|
+
return array<vec3<f32>, 2>(
|
|
578
|
+
vec3<f32>(node.minX, node.minY, node.minZ),
|
|
579
|
+
vec3<f32>(node.maxX, node.maxY, node.maxZ)
|
|
580
|
+
);
|
|
581
|
+
} else {
|
|
582
|
+
let node = treeNodes[child];
|
|
583
|
+
return array<vec3<f32>, 2>(
|
|
584
|
+
vec3<f32>(node.minX, node.minY, node.minZ),
|
|
585
|
+
vec3<f32>(node.maxX, node.maxY, node.maxZ)
|
|
586
|
+
);
|
|
587
|
+
}
|
|
588
|
+
}
|
|
589
|
+
|
|
590
|
+
@compute @workgroup_size(${WORKGROUP_SIZE})
|
|
591
|
+
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
|
592
|
+
let n = instanceCount[0];
|
|
593
|
+
let nodeIdx = gid.x;
|
|
594
|
+
|
|
595
|
+
if (n == 1u) {
|
|
596
|
+
if (nodeIdx == 0u) {
|
|
597
|
+
var out: BVHNode;
|
|
598
|
+
out.child0 = 0u | LEAF_FLAG;
|
|
599
|
+
out.child1 = INVALID_NODE;
|
|
600
|
+
out.child2 = INVALID_NODE;
|
|
601
|
+
out.child3 = INVALID_NODE;
|
|
602
|
+
|
|
603
|
+
let bounds = getChildBounds(0u | LEAF_FLAG, n);
|
|
604
|
+
out.c0_minX = bounds[0].x; out.c0_minY = bounds[0].y; out.c0_minZ = bounds[0].z;
|
|
605
|
+
out.c0_maxX = bounds[1].x; out.c0_maxY = bounds[1].y; out.c0_maxZ = bounds[1].z;
|
|
606
|
+
out.c1_minX = 1e30; out.c1_minY = 1e30; out.c1_minZ = 1e30;
|
|
607
|
+
out.c1_maxX = -1e30; out.c1_maxY = -1e30; out.c1_maxZ = -1e30;
|
|
608
|
+
out.c2_minX = 1e30; out.c2_minY = 1e30; out.c2_minZ = 1e30;
|
|
609
|
+
out.c2_maxX = -1e30; out.c2_maxY = -1e30; out.c2_maxZ = -1e30;
|
|
610
|
+
out.c3_minX = 1e30; out.c3_minY = 1e30; out.c3_minZ = 1e30;
|
|
611
|
+
out.c3_maxX = -1e30; out.c3_maxY = -1e30; out.c3_maxZ = -1e30;
|
|
612
|
+
|
|
613
|
+
bvhNodes[0] = out;
|
|
614
|
+
}
|
|
615
|
+
return;
|
|
616
|
+
}
|
|
617
|
+
|
|
618
|
+
if (nodeIdx >= n - 1u) {
|
|
619
|
+
return;
|
|
620
|
+
}
|
|
621
|
+
|
|
622
|
+
let depth = getDepth(nodeIdx, n);
|
|
623
|
+
let node = treeNodes[nodeIdx];
|
|
624
|
+
let left = node.leftChild;
|
|
625
|
+
let right = node.rightChild;
|
|
626
|
+
|
|
627
|
+
var out: BVHNode;
|
|
628
|
+
|
|
629
|
+
out.child0 = INVALID_NODE;
|
|
630
|
+
out.child1 = INVALID_NODE;
|
|
631
|
+
out.child2 = INVALID_NODE;
|
|
632
|
+
out.child3 = INVALID_NODE;
|
|
633
|
+
out.c0_minX = 1e30; out.c0_minY = 1e30; out.c0_minZ = 1e30;
|
|
634
|
+
out.c0_maxX = -1e30; out.c0_maxY = -1e30; out.c0_maxZ = -1e30;
|
|
635
|
+
out.c1_minX = 1e30; out.c1_minY = 1e30; out.c1_minZ = 1e30;
|
|
636
|
+
out.c1_maxX = -1e30; out.c1_maxY = -1e30; out.c1_maxZ = -1e30;
|
|
637
|
+
out.c2_minX = 1e30; out.c2_minY = 1e30; out.c2_minZ = 1e30;
|
|
638
|
+
out.c2_maxX = -1e30; out.c2_maxY = -1e30; out.c2_maxZ = -1e30;
|
|
639
|
+
out.c3_minX = 1e30; out.c3_minY = 1e30; out.c3_minZ = 1e30;
|
|
640
|
+
out.c3_maxX = -1e30; out.c3_maxY = -1e30; out.c3_maxZ = -1e30;
|
|
641
|
+
|
|
642
|
+
if ((depth & 1u) != 0u) {
|
|
643
|
+
out.child0 = left;
|
|
644
|
+
let bounds0 = getChildBounds(left, n);
|
|
645
|
+
out.c0_minX = bounds0[0].x; out.c0_minY = bounds0[0].y; out.c0_minZ = bounds0[0].z;
|
|
646
|
+
out.c0_maxX = bounds0[1].x; out.c0_maxY = bounds0[1].y; out.c0_maxZ = bounds0[1].z;
|
|
647
|
+
|
|
648
|
+
out.child1 = right;
|
|
649
|
+
let bounds1 = getChildBounds(right, n);
|
|
650
|
+
out.c1_minX = bounds1[0].x; out.c1_minY = bounds1[0].y; out.c1_minZ = bounds1[0].z;
|
|
651
|
+
out.c1_maxX = bounds1[1].x; out.c1_maxY = bounds1[1].y; out.c1_maxZ = bounds1[1].z;
|
|
652
|
+
|
|
653
|
+
bvhNodes[nodeIdx] = out;
|
|
654
|
+
return;
|
|
655
|
+
}
|
|
656
|
+
|
|
657
|
+
if (isLeaf(left)) {
|
|
658
|
+
out.child0 = left;
|
|
659
|
+
let bounds = getChildBounds(left, n);
|
|
660
|
+
out.c0_minX = bounds[0].x; out.c0_minY = bounds[0].y; out.c0_minZ = bounds[0].z;
|
|
661
|
+
out.c0_maxX = bounds[1].x; out.c0_maxY = bounds[1].y; out.c0_maxZ = bounds[1].z;
|
|
662
|
+
} else {
|
|
663
|
+
let leftNode = treeNodes[left];
|
|
664
|
+
let ll = leftNode.leftChild;
|
|
665
|
+
let lr = leftNode.rightChild;
|
|
666
|
+
|
|
667
|
+
out.child0 = ll;
|
|
668
|
+
let bounds0 = getChildBounds(ll, n);
|
|
669
|
+
out.c0_minX = bounds0[0].x; out.c0_minY = bounds0[0].y; out.c0_minZ = bounds0[0].z;
|
|
670
|
+
out.c0_maxX = bounds0[1].x; out.c0_maxY = bounds0[1].y; out.c0_maxZ = bounds0[1].z;
|
|
671
|
+
|
|
672
|
+
out.child1 = lr;
|
|
673
|
+
let bounds1 = getChildBounds(lr, n);
|
|
674
|
+
out.c1_minX = bounds1[0].x; out.c1_minY = bounds1[0].y; out.c1_minZ = bounds1[0].z;
|
|
675
|
+
out.c1_maxX = bounds1[1].x; out.c1_maxY = bounds1[1].y; out.c1_maxZ = bounds1[1].z;
|
|
676
|
+
}
|
|
677
|
+
|
|
678
|
+
if (isLeaf(right)) {
|
|
679
|
+
out.child2 = right;
|
|
680
|
+
let bounds = getChildBounds(right, n);
|
|
681
|
+
out.c2_minX = bounds[0].x; out.c2_minY = bounds[0].y; out.c2_minZ = bounds[0].z;
|
|
682
|
+
out.c2_maxX = bounds[1].x; out.c2_maxY = bounds[1].y; out.c2_maxZ = bounds[1].z;
|
|
683
|
+
} else {
|
|
684
|
+
let rightNode = treeNodes[right];
|
|
685
|
+
let rl = rightNode.leftChild;
|
|
686
|
+
let rr = rightNode.rightChild;
|
|
687
|
+
|
|
688
|
+
out.child2 = rl;
|
|
689
|
+
let bounds2 = getChildBounds(rl, n);
|
|
690
|
+
out.c2_minX = bounds2[0].x; out.c2_minY = bounds2[0].y; out.c2_minZ = bounds2[0].z;
|
|
691
|
+
out.c2_maxX = bounds2[1].x; out.c2_maxY = bounds2[1].y; out.c2_maxZ = bounds2[1].z;
|
|
692
|
+
|
|
693
|
+
out.child3 = rr;
|
|
694
|
+
let bounds3 = getChildBounds(rr, n);
|
|
695
|
+
out.c3_minX = bounds3[0].x; out.c3_minY = bounds3[0].y; out.c3_minZ = bounds3[0].z;
|
|
696
|
+
out.c3_maxX = bounds3[1].x; out.c3_maxY = bounds3[1].y; out.c3_maxZ = bounds3[1].z;
|
|
697
|
+
}
|
|
698
|
+
|
|
699
|
+
bvhNodes[nodeIdx] = out;
|
|
700
|
+
}
|
|
701
|
+
`;
|
|
702
|
+
|
|
703
|
+
interface TLASPipelines {
|
|
704
|
+
bounds: GPUComputePipeline;
|
|
705
|
+
morton: GPUComputePipeline;
|
|
706
|
+
tree: GPUComputePipeline;
|
|
707
|
+
propagate: GPUComputePipeline;
|
|
708
|
+
collapse: GPUComputePipeline;
|
|
709
|
+
}
|
|
710
|
+
|
|
711
|
+
interface TLASBindGroups {
|
|
712
|
+
bounds: GPUBindGroup;
|
|
713
|
+
morton: GPUBindGroup;
|
|
714
|
+
tree: GPUBindGroup;
|
|
715
|
+
propagate: GPUBindGroup;
|
|
716
|
+
collapse: GPUBindGroup;
|
|
717
|
+
}
|
|
718
|
+
|
|
719
|
+
export interface TLASConfig {
|
|
720
|
+
instanceAABBs: GPUBuffer;
|
|
721
|
+
instanceCount: GPUBuffer;
|
|
722
|
+
tlas: TLASBuffers;
|
|
723
|
+
getEntityCount: () => number;
|
|
724
|
+
}
|
|
725
|
+
|
|
726
|
+
export function createTLASNode(config: TLASConfig): ComputeNode {
|
|
727
|
+
let pipelines: TLASPipelines | null = null;
|
|
728
|
+
let bindGroups: TLASBindGroups | null = null;
|
|
729
|
+
let radixSort: Awaited<ReturnType<typeof createRadixSort>> | null = null;
|
|
730
|
+
|
|
731
|
+
return {
|
|
732
|
+
id: "tlas",
|
|
733
|
+
sync: true,
|
|
734
|
+
inputs: [
|
|
735
|
+
{ id: "instance-aabbs", access: "read" },
|
|
736
|
+
{ id: "instance-count", access: "read" },
|
|
737
|
+
],
|
|
738
|
+
outputs: [
|
|
739
|
+
{ id: "tlas-bvh-nodes", access: "write" },
|
|
740
|
+
{ id: "tlas-morton-codes", access: "write" },
|
|
741
|
+
{ id: "tlas-instance-ids", access: "write" },
|
|
742
|
+
],
|
|
743
|
+
|
|
744
|
+
async prepare(device: GPUDevice) {
|
|
745
|
+
const [boundsModule, mortonModule, treeModule, propagateModule, collapseModule] =
|
|
746
|
+
await Promise.all([
|
|
747
|
+
device.createShaderModule({ code: boundsShader }),
|
|
748
|
+
device.createShaderModule({ code: mortonShader }),
|
|
749
|
+
device.createShaderModule({ code: treeShader }),
|
|
750
|
+
device.createShaderModule({ code: propagateShader }),
|
|
751
|
+
device.createShaderModule({ code: collapseShader }),
|
|
752
|
+
]);
|
|
753
|
+
|
|
754
|
+
const [bounds, morton, tree, propagate, collapse, sort] = await Promise.all([
|
|
755
|
+
device.createComputePipelineAsync({
|
|
756
|
+
layout: "auto",
|
|
757
|
+
compute: { module: boundsModule, entryPoint: "main" },
|
|
758
|
+
}),
|
|
759
|
+
device.createComputePipelineAsync({
|
|
760
|
+
layout: "auto",
|
|
761
|
+
compute: { module: mortonModule, entryPoint: "main" },
|
|
762
|
+
}),
|
|
763
|
+
device.createComputePipelineAsync({
|
|
764
|
+
layout: "auto",
|
|
765
|
+
compute: { module: treeModule, entryPoint: "main" },
|
|
766
|
+
}),
|
|
767
|
+
device.createComputePipelineAsync({
|
|
768
|
+
layout: "auto",
|
|
769
|
+
compute: { module: propagateModule, entryPoint: "main" },
|
|
770
|
+
}),
|
|
771
|
+
device.createComputePipelineAsync({
|
|
772
|
+
layout: "auto",
|
|
773
|
+
compute: { module: collapseModule, entryPoint: "main" },
|
|
774
|
+
}),
|
|
775
|
+
createRadixSort(device, {
|
|
776
|
+
keys: config.tlas.mortonCodes,
|
|
777
|
+
values: config.tlas.instanceIds,
|
|
778
|
+
count: MAX_ENTITIES,
|
|
779
|
+
}),
|
|
780
|
+
]);
|
|
781
|
+
|
|
782
|
+
pipelines = { bounds, morton, tree, propagate, collapse };
|
|
783
|
+
radixSort = sort;
|
|
784
|
+
|
|
785
|
+
bindGroups = {
|
|
786
|
+
bounds: device.createBindGroup({
|
|
787
|
+
layout: pipelines.bounds.getBindGroupLayout(0),
|
|
788
|
+
entries: [
|
|
789
|
+
{ binding: 0, resource: { buffer: config.instanceAABBs } },
|
|
790
|
+
{ binding: 1, resource: { buffer: config.instanceCount } },
|
|
791
|
+
{ binding: 2, resource: { buffer: config.tlas.sceneBounds } },
|
|
792
|
+
{ binding: 3, resource: { buffer: config.tlas.entityIds } },
|
|
793
|
+
],
|
|
794
|
+
}),
|
|
795
|
+
morton: device.createBindGroup({
|
|
796
|
+
layout: pipelines.morton.getBindGroupLayout(0),
|
|
797
|
+
entries: [
|
|
798
|
+
{ binding: 0, resource: { buffer: config.instanceAABBs } },
|
|
799
|
+
{ binding: 1, resource: { buffer: config.instanceCount } },
|
|
800
|
+
{ binding: 2, resource: { buffer: config.tlas.sceneBounds } },
|
|
801
|
+
{ binding: 3, resource: { buffer: config.tlas.mortonCodes } },
|
|
802
|
+
{ binding: 4, resource: { buffer: config.tlas.instanceIds } },
|
|
803
|
+
{ binding: 5, resource: { buffer: config.tlas.entityIds } },
|
|
804
|
+
],
|
|
805
|
+
}),
|
|
806
|
+
tree: device.createBindGroup({
|
|
807
|
+
layout: pipelines.tree.getBindGroupLayout(0),
|
|
808
|
+
entries: [
|
|
809
|
+
{ binding: 0, resource: { buffer: config.tlas.mortonCodes } },
|
|
810
|
+
{ binding: 1, resource: { buffer: config.instanceCount } },
|
|
811
|
+
{ binding: 2, resource: { buffer: config.tlas.treeNodes } },
|
|
812
|
+
{ binding: 3, resource: { buffer: config.tlas.parentIndices } },
|
|
813
|
+
],
|
|
814
|
+
}),
|
|
815
|
+
propagate: device.createBindGroup({
|
|
816
|
+
layout: pipelines.propagate.getBindGroupLayout(0),
|
|
817
|
+
entries: [
|
|
818
|
+
{ binding: 0, resource: { buffer: config.instanceAABBs } },
|
|
819
|
+
{ binding: 1, resource: { buffer: config.tlas.instanceIds } },
|
|
820
|
+
{ binding: 2, resource: { buffer: config.instanceCount } },
|
|
821
|
+
{ binding: 3, resource: { buffer: config.tlas.treeNodes } },
|
|
822
|
+
{ binding: 4, resource: { buffer: config.tlas.boundsFlags } },
|
|
823
|
+
{ binding: 5, resource: { buffer: config.tlas.parentIndices } },
|
|
824
|
+
],
|
|
825
|
+
}),
|
|
826
|
+
collapse: device.createBindGroup({
|
|
827
|
+
layout: pipelines.collapse.getBindGroupLayout(0),
|
|
828
|
+
entries: [
|
|
829
|
+
{ binding: 0, resource: { buffer: config.tlas.treeNodes } },
|
|
830
|
+
{ binding: 1, resource: { buffer: config.instanceCount } },
|
|
831
|
+
{ binding: 2, resource: { buffer: config.tlas.parentIndices } },
|
|
832
|
+
{ binding: 3, resource: { buffer: config.tlas.bvhNodes } },
|
|
833
|
+
],
|
|
834
|
+
}),
|
|
835
|
+
};
|
|
836
|
+
},
|
|
837
|
+
|
|
838
|
+
execute(ctx: ExecutionContext) {
|
|
839
|
+
const { device, encoder } = ctx;
|
|
840
|
+
|
|
841
|
+
const workgroups = Math.ceil(MAX_ENTITIES / WORKGROUP_SIZE);
|
|
842
|
+
|
|
843
|
+
const initBounds = new Int32Array([
|
|
844
|
+
0x7f7fffff, 0x7f7fffff, 0x7f7fffff, 0, 0x80800000, 0x80800000, 0x80800000, 0,
|
|
845
|
+
]);
|
|
846
|
+
device.queue.writeBuffer(config.tlas.sceneBounds, 0, initBounds);
|
|
847
|
+
|
|
848
|
+
encoder.clearBuffer(config.tlas.boundsFlags);
|
|
849
|
+
encoder.clearBuffer(config.tlas.parentIndices);
|
|
850
|
+
|
|
851
|
+
const boundsPass = encoder.beginComputePass();
|
|
852
|
+
boundsPass.setPipeline(pipelines!.bounds);
|
|
853
|
+
boundsPass.setBindGroup(0, bindGroups!.bounds);
|
|
854
|
+
boundsPass.dispatchWorkgroups(workgroups);
|
|
855
|
+
boundsPass.end();
|
|
856
|
+
|
|
857
|
+
const mortonPass = encoder.beginComputePass();
|
|
858
|
+
mortonPass.setPipeline(pipelines!.morton);
|
|
859
|
+
mortonPass.setBindGroup(0, bindGroups!.morton);
|
|
860
|
+
mortonPass.dispatchWorkgroups(workgroups);
|
|
861
|
+
mortonPass.end();
|
|
862
|
+
|
|
863
|
+
const sortPass = encoder.beginComputePass();
|
|
864
|
+
radixSort!.dispatch(sortPass);
|
|
865
|
+
sortPass.end();
|
|
866
|
+
|
|
867
|
+
const treePass = encoder.beginComputePass();
|
|
868
|
+
treePass.setPipeline(pipelines!.tree);
|
|
869
|
+
treePass.setBindGroup(0, bindGroups!.tree);
|
|
870
|
+
treePass.dispatchWorkgroups(Math.ceil((MAX_ENTITIES - 1) / WORKGROUP_SIZE));
|
|
871
|
+
treePass.end();
|
|
872
|
+
|
|
873
|
+
const propagatePass = encoder.beginComputePass();
|
|
874
|
+
propagatePass.setPipeline(pipelines!.propagate);
|
|
875
|
+
propagatePass.setBindGroup(0, bindGroups!.propagate);
|
|
876
|
+
propagatePass.dispatchWorkgroups(workgroups);
|
|
877
|
+
propagatePass.end();
|
|
878
|
+
|
|
879
|
+
const collapsePass = encoder.beginComputePass();
|
|
880
|
+
collapsePass.setPipeline(pipelines!.collapse);
|
|
881
|
+
collapsePass.setBindGroup(0, bindGroups!.collapse);
|
|
882
|
+
collapsePass.dispatchWorkgroups(Math.ceil((MAX_ENTITIES - 1) / WORKGROUP_SIZE));
|
|
883
|
+
collapsePass.end();
|
|
884
|
+
},
|
|
885
|
+
};
|
|
886
|
+
}
|