@mml-io/3d-web-client-core 0.25.0 → 0.26.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/camera/CameraManager.d.ts +45 -11
- package/build/camera/CameraManager.d.ts.map +1 -1
- package/build/character/AnimationMixer.d.ts +74 -0
- package/build/character/AnimationMixer.d.ts.map +1 -0
- package/build/character/CharacterManager.d.ts +28 -43
- package/build/character/CharacterManager.d.ts.map +1 -1
- package/build/character/LocalController.d.ts +10 -8
- package/build/character/LocalController.d.ts.map +1 -1
- package/build/character/RemoteController.d.ts +13 -10
- package/build/character/RemoteController.d.ts.map +1 -1
- package/build/character/types.d.ts +8 -0
- package/build/character/types.d.ts.map +1 -0
- package/build/character/url-position.d.ts +8 -3
- package/build/character/url-position.d.ts.map +1 -1
- package/build/collisions/CollisionsManager.d.ts +19 -16
- package/build/collisions/CollisionsManager.d.ts.map +1 -1
- package/build/collisions/getRelativePositionAndRotationRelativeToObject.d.ts +2 -2
- package/build/collisions/getRelativePositionAndRotationRelativeToObject.d.ts.map +1 -1
- package/build/index.d.ts +7 -11
- package/build/index.d.ts.map +1 -1
- package/build/index.js +2213 -11798
- package/build/index.js.map +4 -4
- package/build/math/EulXYZ.d.ts +6 -1
- package/build/math/EulXYZ.d.ts.map +1 -1
- package/build/math/Matr4.d.ts +3 -2
- package/build/math/Matr4.d.ts.map +1 -1
- package/build/math/Quat.d.ts +1 -1
- package/build/math/Quat.d.ts.map +1 -1
- package/build/rendering/IRenderer.d.ts +141 -0
- package/build/rendering/IRenderer.d.ts.map +1 -0
- package/build/tweakpane/TweakPane.d.ts +10 -31
- package/build/tweakpane/TweakPane.d.ts.map +1 -1
- package/build/tweakpane/blades/cameraFolder.d.ts +4 -49
- package/build/tweakpane/blades/cameraFolder.d.ts.map +1 -1
- package/build/tweakpane/blades/characterControlsFolder.d.ts +4 -59
- package/build/tweakpane/blades/characterControlsFolder.d.ts.map +1 -1
- package/package.json +4 -16
- package/build/character/CanvasText.d.ts +0 -35
- package/build/character/CanvasText.d.ts.map +0 -1
- package/build/character/Character.d.ts +0 -72
- package/build/character/Character.d.ts.map +0 -1
- package/build/character/CharacterMaterial.d.ts +0 -20
- package/build/character/CharacterMaterial.d.ts.map +0 -1
- package/build/character/CharacterModel.d.ts +0 -45
- package/build/character/CharacterModel.d.ts.map +0 -1
- package/build/character/CharacterTooltip.d.ts +0 -33
- package/build/character/CharacterTooltip.d.ts.map +0 -1
- package/build/character/LowPolyModel.d.ts +0 -2
- package/build/character/LowPolyModel.d.ts.map +0 -1
- package/build/character/instancing/CharacterColourSamplingUtils.d.ts +0 -15
- package/build/character/instancing/CharacterColourSamplingUtils.d.ts.map +0 -1
- package/build/character/instancing/CharacterInstances.d.ts +0 -93
- package/build/character/instancing/CharacterInstances.d.ts.map +0 -1
- package/build/character/instancing/CharacterInstancingAnimationUtils.d.ts +0 -8
- package/build/character/instancing/CharacterInstancingAnimationUtils.d.ts.map +0 -1
- package/build/character/instancing/CharacterInstancingUtils.d.ts +0 -4
- package/build/character/instancing/CharacterInstancingUtils.d.ts.map +0 -1
- package/build/character/instancing/vendor/core/InstancedEntity.d.ts +0 -192
- package/build/character/instancing/vendor/core/InstancedEntity.d.ts.map +0 -1
- package/build/character/instancing/vendor/core/InstancedMesh2.d.ts +0 -362
- package/build/character/instancing/vendor/core/InstancedMesh2.d.ts.map +0 -1
- package/build/character/instancing/vendor/core/InstancedMeshBVH.d.ts +0 -146
- package/build/character/instancing/vendor/core/InstancedMeshBVH.d.ts.map +0 -1
- package/build/character/instancing/vendor/core/feature/Capacity.d.ts +0 -14
- package/build/character/instancing/vendor/core/feature/Capacity.d.ts.map +0 -1
- package/build/character/instancing/vendor/core/feature/FrustumCulling.d.ts +0 -38
- package/build/character/instancing/vendor/core/feature/FrustumCulling.d.ts.map +0 -1
- package/build/character/instancing/vendor/core/feature/Instances.d.ts +0 -50
- package/build/character/instancing/vendor/core/feature/Instances.d.ts.map +0 -1
- package/build/character/instancing/vendor/core/feature/LOD.d.ts +0 -90
- package/build/character/instancing/vendor/core/feature/LOD.d.ts.map +0 -1
- package/build/character/instancing/vendor/core/feature/Morph.d.ts +0 -19
- package/build/character/instancing/vendor/core/feature/Morph.d.ts.map +0 -1
- package/build/character/instancing/vendor/core/feature/Raycasting.d.ts +0 -8
- package/build/character/instancing/vendor/core/feature/Raycasting.d.ts.map +0 -1
- package/build/character/instancing/vendor/core/feature/Skeleton.d.ts +0 -20
- package/build/character/instancing/vendor/core/feature/Skeleton.d.ts.map +0 -1
- package/build/character/instancing/vendor/core/feature/Uniforms.d.ts +0 -43
- package/build/character/instancing/vendor/core/feature/Uniforms.d.ts.map +0 -1
- package/build/character/instancing/vendor/core/utils/GLInstancedBufferAttribute.d.ts +0 -43
- package/build/character/instancing/vendor/core/utils/GLInstancedBufferAttribute.d.ts.map +0 -1
- package/build/character/instancing/vendor/core/utils/InstancedRenderList.d.ts +0 -26
- package/build/character/instancing/vendor/core/utils/InstancedRenderList.d.ts.map +0 -1
- package/build/character/instancing/vendor/core/utils/SquareDataTexture.d.ts +0 -157
- package/build/character/instancing/vendor/core/utils/SquareDataTexture.d.ts.map +0 -1
- package/build/character/instancing/vendor/index.d.ts +0 -26
- package/build/character/instancing/vendor/index.d.ts.map +0 -1
- package/build/character/instancing/vendor/shaders/ShaderChunk.d.ts +0 -2
- package/build/character/instancing/vendor/shaders/ShaderChunk.d.ts.map +0 -1
- package/build/character/instancing/vendor/shaders/chunks/instanced_color_pars_vertex.d.ts +0 -2
- package/build/character/instancing/vendor/shaders/chunks/instanced_color_pars_vertex.d.ts.map +0 -1
- package/build/character/instancing/vendor/shaders/chunks/instanced_color_vertex.d.ts +0 -2
- package/build/character/instancing/vendor/shaders/chunks/instanced_color_vertex.d.ts.map +0 -1
- package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_pars_vertex.d.ts +0 -2
- package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_pars_vertex.d.ts.map +0 -1
- package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_vertex.d.ts +0 -2
- package/build/character/instancing/vendor/shaders/chunks/instanced_material_color_vertex.d.ts.map +0 -1
- package/build/character/instancing/vendor/shaders/chunks/instanced_pars_vertex.d.ts +0 -2
- package/build/character/instancing/vendor/shaders/chunks/instanced_pars_vertex.d.ts.map +0 -1
- package/build/character/instancing/vendor/shaders/chunks/instanced_skinning_pars_vertex.d.ts +0 -2
- package/build/character/instancing/vendor/shaders/chunks/instanced_skinning_pars_vertex.d.ts.map +0 -1
- package/build/character/instancing/vendor/shaders/chunks/instanced_vertex.d.ts +0 -2
- package/build/character/instancing/vendor/shaders/chunks/instanced_vertex.d.ts.map +0 -1
- package/build/character/instancing/vendor/utils/CreateFrom.d.ts +0 -10
- package/build/character/instancing/vendor/utils/CreateFrom.d.ts.map +0 -1
- package/build/character/instancing/vendor/utils/SortingUtils.d.ts +0 -17
- package/build/character/instancing/vendor/utils/SortingUtils.d.ts.map +0 -1
- package/build/character/loading/CharacterModelLoader.d.ts +0 -12
- package/build/character/loading/CharacterModelLoader.d.ts.map +0 -1
- package/build/character/loading/GLTFLoadingWorker.worker.d.ts +0 -3
- package/build/character/loading/GLTFLoadingWorker.worker.d.ts.map +0 -1
- package/build/character/loading/GLTFLoadingWorkerBrowserCache.d.ts +0 -9
- package/build/character/loading/GLTFLoadingWorkerBrowserCache.d.ts.map +0 -1
- package/build/character/loading/GLTFLoadingWorkerPool.d.ts +0 -23
- package/build/character/loading/GLTFLoadingWorkerPool.d.ts.map +0 -1
- package/build/character/loading/GLTFLoadingWorkerTypes.d.ts +0 -19
- package/build/character/loading/GLTFLoadingWorkerTypes.d.ts.map +0 -1
- package/build/ground-plane/GroundPlane.d.ts +0 -10
- package/build/ground-plane/GroundPlane.d.ts.map +0 -1
- package/build/mml/MMLCompositionScene.d.ts +0 -31
- package/build/mml/MMLCompositionScene.d.ts.map +0 -1
- package/build/rendering/PostProcessingManager.d.ts +0 -93
- package/build/rendering/PostProcessingManager.d.ts.map +0 -1
- package/build/rendering/composer.d.ts +0 -106
- package/build/rendering/composer.d.ts.map +0 -1
- package/build/rendering/post-effects/bright-contrast-sat.d.ts +0 -3
- package/build/rendering/post-effects/bright-contrast-sat.d.ts.map +0 -1
- package/build/rendering/post-effects/gauss-grain.d.ts +0 -3
- package/build/rendering/post-effects/gauss-grain.d.ts.map +0 -1
- package/build/rendering/post-effects/n8-ssao/BlueNoise.d.ts +0 -2
- package/build/rendering/post-effects/n8-ssao/BlueNoise.d.ts.map +0 -1
- package/build/rendering/post-effects/n8-ssao/DepthDownSample.d.ts +0 -18
- package/build/rendering/post-effects/n8-ssao/DepthDownSample.d.ts.map +0 -1
- package/build/rendering/post-effects/n8-ssao/EffectCompositer.d.ts +0 -40
- package/build/rendering/post-effects/n8-ssao/EffectCompositer.d.ts.map +0 -1
- package/build/rendering/post-effects/n8-ssao/EffectShader.d.ts +0 -32
- package/build/rendering/post-effects/n8-ssao/EffectShader.d.ts.map +0 -1
- package/build/rendering/post-effects/n8-ssao/FullScreenTriangle.d.ts +0 -12
- package/build/rendering/post-effects/n8-ssao/FullScreenTriangle.d.ts.map +0 -1
- package/build/rendering/post-effects/n8-ssao/N8SSAOPass.d.ts +0 -66
- package/build/rendering/post-effects/n8-ssao/N8SSAOPass.d.ts.map +0 -1
- package/build/rendering/post-effects/n8-ssao/PoissionBlur.d.ts +0 -31
- package/build/rendering/post-effects/n8-ssao/PoissionBlur.d.ts.map +0 -1
- package/build/rendering/shaders/bayer-dither.d.ts +0 -2
- package/build/rendering/shaders/bayer-dither.d.ts.map +0 -1
- package/build/rendering/shaders/shader-helpers.d.ts +0 -5
- package/build/rendering/shaders/shader-helpers.d.ts.map +0 -1
- package/build/rendering/shaders/vertex-shader.d.ts +0 -2
- package/build/rendering/shaders/vertex-shader.d.ts.map +0 -1
- package/build/sun/Sun.d.ts +0 -19
- package/build/sun/Sun.d.ts.map +0 -1
- package/build/time/TimeManager.d.ts +0 -21
- package/build/time/TimeManager.d.ts.map +0 -1
- package/build/tweakpane/blades/characterFolder.d.ts +0 -21
- package/build/tweakpane/blades/characterFolder.d.ts.map +0 -1
- package/build/tweakpane/blades/collisionsStatsFolder.d.ts +0 -8
- package/build/tweakpane/blades/collisionsStatsFolder.d.ts.map +0 -1
- package/build/tweakpane/blades/effects/bcsFolder.d.ts +0 -13
- package/build/tweakpane/blades/effects/bcsFolder.d.ts.map +0 -1
- package/build/tweakpane/blades/effects/bloomAndGrain.d.ts +0 -13
- package/build/tweakpane/blades/effects/bloomAndGrain.d.ts.map +0 -1
- package/build/tweakpane/blades/effects/ssaoFolder.d.ts +0 -50
- package/build/tweakpane/blades/effects/ssaoFolder.d.ts.map +0 -1
- package/build/tweakpane/blades/effects/toneMappingFolder.d.ts +0 -19
- package/build/tweakpane/blades/effects/toneMappingFolder.d.ts.map +0 -1
- package/build/tweakpane/blades/environmentFolder.d.ts +0 -54
- package/build/tweakpane/blades/environmentFolder.d.ts.map +0 -1
- package/build/tweakpane/blades/postProcessingFolder.d.ts +0 -32
- package/build/tweakpane/blades/postProcessingFolder.d.ts.map +0 -1
- package/build/tweakpane/blades/rendererFolder.d.ts +0 -14
- package/build/tweakpane/blades/rendererFolder.d.ts.map +0 -1
- package/build/tweakpane/blades/rendererStatsFolder.d.ts +0 -11
- package/build/tweakpane/blades/rendererStatsFolder.d.ts.map +0 -1
package/build/math/EulXYZ.d.ts
CHANGED
|
@@ -1,10 +1,15 @@
|
|
|
1
1
|
import { Matr4 } from "./Matr4";
|
|
2
|
+
export type IEulXYZ = {
|
|
3
|
+
x: number;
|
|
4
|
+
y: number;
|
|
5
|
+
z: number;
|
|
6
|
+
};
|
|
2
7
|
export declare class EulXYZ {
|
|
3
8
|
private static tempMatrix;
|
|
4
9
|
x: number;
|
|
5
10
|
y: number;
|
|
6
11
|
z: number;
|
|
7
|
-
constructor(x?: number
|
|
12
|
+
constructor(x?: number, y?: number, z?: number);
|
|
8
13
|
setFromRotationMatrix(m: Matr4): this;
|
|
9
14
|
setFromQuaternion(q: {
|
|
10
15
|
x: number;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"EulXYZ.d.ts","sourceRoot":"","sources":["../../src/math/EulXYZ.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,qBAAa,MAAM;IACjB,OAAO,CAAC,MAAM,CAAC,UAAU,CAAe;IACjC,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;gBAEL,CAAC,
|
|
1
|
+
{"version":3,"file":"EulXYZ.d.ts","sourceRoot":"","sources":["../../src/math/EulXYZ.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,MAAM,MAAM,OAAO,GAAG;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,CAAC;AAE1D,qBAAa,MAAM;IACjB,OAAO,CAAC,MAAM,CAAC,UAAU,CAAe;IACjC,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;gBAEL,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU;IAMvD,qBAAqB,CAAC,CAAC,EAAE,KAAK,GAAG,IAAI;IAuBrC,iBAAiB,CAAC,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAM1E,IAAI,CAAC,KAAK,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAOzD,MAAM,IAAI,MAAM;IAIhB,aAAa,IAAI,MAAM;IAIvB,KAAK,IAAI,MAAM;IAIf,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI;CAM3C"}
|
package/build/math/Matr4.d.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { Quat } from "./Quat";
|
|
2
|
-
import { Vect3 } from "./Vect3";
|
|
2
|
+
import { IVect3, Vect3 } from "./Vect3";
|
|
3
3
|
export type Matr4Data = [
|
|
4
4
|
number,
|
|
5
5
|
number,
|
|
@@ -44,7 +44,7 @@ export declare class Matr4 {
|
|
|
44
44
|
number,
|
|
45
45
|
number,
|
|
46
46
|
number
|
|
47
|
-
]): this;
|
|
47
|
+
] | Float32Array): this;
|
|
48
48
|
set(n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number): this;
|
|
49
49
|
setRotationFromQuaternion(q: {
|
|
50
50
|
x: number;
|
|
@@ -87,6 +87,7 @@ export declare class Matr4 {
|
|
|
87
87
|
y: number;
|
|
88
88
|
z: number;
|
|
89
89
|
}): this;
|
|
90
|
+
getScale(vect3: IVect3): IVect3;
|
|
90
91
|
multiply(m: Matr4): this;
|
|
91
92
|
premultiply(m: Matr4): this;
|
|
92
93
|
multiplyMatrices(a: Matr4, b: Matr4): this;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Matr4.d.ts","sourceRoot":"","sources":["../../src/math/Matr4.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAC9B,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;
|
|
1
|
+
{"version":3,"file":"Matr4.d.ts","sourceRoot":"","sources":["../../src/math/Matr4.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAC9B,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAKxC,MAAM,MAAM,SAAS,GAAG;IACtB,MAAM;IACN,MAAM;IACN,MAAM;IACN,MAAM;IACN,MAAM;IACN,MAAM;IACN,MAAM;IACN,MAAM;IACN,MAAM;IACN,MAAM;IACN,MAAM;IACN,MAAM;IACN,MAAM;IACN,MAAM;IACN,MAAM;IACN,MAAM;CACP,CAAC;AAEF,qBAAa,KAAK;IAChB,MAAM,CAAC,SAAS,QAAe;IAC/B,MAAM,CAAC,SAAS,QAAe;IAC/B,MAAM,CAAC,QAAQ,OAAc;IAEtB,IAAI,EAAE,SAAS,CAAoD;;gBAIxE,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM;IAgDb,QAAQ,IAAI,IAAI;IAKhB,IAAI,CAAC,CAAC,EAAE,KAAK,GAAG,KAAK;IAwBrB,SAAS,CACP,IAAI,EACA;QACE,MAAM;QACN,MAAM;QACN,MAAM;QACN,MAAM;QACN,MAAM;QACN,MAAM;QACN,MAAM;QACN,MAAM;QACN,MAAM;QACN,MAAM;QACN,MAAM;QACN,MAAM;QACN,MAAM;QACN,MAAM;QACN,MAAM;QACN,MAAM;KACP,GACD,YAAY,GACf,IAAI;IAoBP,GAAG,CACD,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,GACV,IAAI;IAuBA,yBAAyB,CAAC,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAIzF,KAAK,IAAI,KAAK;IAId,WAAW,IAAI,MAAM;IAoDrB,aAAa,CAAC,KAAK,EAAE,MAAM;IAS3B,aAAa,CAAC,KAAK,EAAE,MAAM;IAS3B,aAAa,CAAC,KAAK,EAAE,MAAM;IAQ3B,eAAe,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAK/C,SAAS,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAKzC,OAAO,CACL,QAAQ,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,EAC7C,UAAU,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,EAC1D,KAAK,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GACzC,IAAI;IA+CP,SAAS,CACP,QAAQ,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,EAC7C,UAAU,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,EAC1D,KAAK,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GACzC,IAAI;IAmDP,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM;IAkB/B,QAAQ,CAAC,CAAC,EAAE,KAAK,GAAG,IAAI;IAIxB,WAAW,CAAC,CAAC,EAAE,KAAK,GAAG,IAAI;IAI3B,gBAAgB,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,GAAG,IAAI;IA8D1C,MAAM,IAAI,IAAI;IAmKd,MAAM,CAAC,KAAK,EAAE,KAAK;IASnB,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI;CAMnD"}
|
package/build/math/Quat.d.ts
CHANGED
package/build/math/Quat.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Quat.d.ts","sourceRoot":"","sources":["../../src/math/Quat.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,MAAM,MAAM,KAAK,GAAG;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,CAAC;AAEnE,qBAAa,IAAI;IACR,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;gBAEL,CAAC,
|
|
1
|
+
{"version":3,"file":"Quat.d.ts","sourceRoot":"","sources":["../../src/math/Quat.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,MAAM,MAAM,KAAK,GAAG;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,CAAC;AAEnE,qBAAa,IAAI;IACR,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;gBAEL,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU;IAOtE,IAAI,CAAC,KAAK,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAQrE,QAAQ,CAAC,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAIjE,WAAW,CAAC,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAIpE,mBAAmB,CACjB,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,EACjD,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAChD,IAAI;IAkBP,eAAe,CAAC,KAAK,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IAwBjE,qBAAqB,CAAC,CAAC,EAAE,KAAK,GAAG,IAAI;IA+CrC,gBAAgB,CAAC,IAAI,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAchF,KAAK,IAAI,IAAI;IAIb,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI;IAQrD,MAAM;IAON,GAAG,CAAC,KAAK,EAAE,IAAI,GAAG,MAAM;IAIxB,aAAa,CAAC,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IAchD,OAAO,CAAC,CAAC,EAAE,IAAI,GAAG,MAAM;IAIxB,KAAK,CAAC,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI;IAiDhC,MAAM,IAAI,MAAM;IAIhB,SAAS,IAAI,IAAI;CAkBlB"}
|
|
@@ -0,0 +1,141 @@
|
|
|
1
|
+
import { AnimationWeights, AnimationTimes } from "../character/AnimationMixer";
|
|
2
|
+
import { AnimationState } from "../character/CharacterState";
|
|
3
|
+
import { AnimationConfig } from "../character/types";
|
|
4
|
+
import { EulXYZ, Vect3 } from "../math";
|
|
5
|
+
export type CharacterDescription = {
|
|
6
|
+
meshFileUrl: string;
|
|
7
|
+
mmlCharacterString?: null;
|
|
8
|
+
mmlCharacterUrl?: null;
|
|
9
|
+
} | {
|
|
10
|
+
meshFileUrl?: null;
|
|
11
|
+
mmlCharacterString: string;
|
|
12
|
+
mmlCharacterUrl?: null;
|
|
13
|
+
} | {
|
|
14
|
+
meshFileUrl?: null;
|
|
15
|
+
mmlCharacterString?: null;
|
|
16
|
+
mmlCharacterUrl: string;
|
|
17
|
+
};
|
|
18
|
+
export type CameraTransform = {
|
|
19
|
+
position: Vect3;
|
|
20
|
+
rotation: {
|
|
21
|
+
x: number;
|
|
22
|
+
y: number;
|
|
23
|
+
z: number;
|
|
24
|
+
};
|
|
25
|
+
fov: number;
|
|
26
|
+
};
|
|
27
|
+
export type CharacterRenderState = {
|
|
28
|
+
id: number;
|
|
29
|
+
position: Vect3;
|
|
30
|
+
rotation: EulXYZ;
|
|
31
|
+
animationState: AnimationState;
|
|
32
|
+
animationWeights: AnimationWeights;
|
|
33
|
+
animationTimes: AnimationTimes;
|
|
34
|
+
username: string;
|
|
35
|
+
characterDescription: CharacterDescription | null;
|
|
36
|
+
colors: Array<[number, number, number]> | null;
|
|
37
|
+
isLocal: boolean;
|
|
38
|
+
};
|
|
39
|
+
export type RenderState = {
|
|
40
|
+
characters: Map<number, CharacterRenderState>;
|
|
41
|
+
updatedCharacterDescriptions: number[];
|
|
42
|
+
removedUserIds: number[];
|
|
43
|
+
cameraTransform: CameraTransform;
|
|
44
|
+
localCharacterId: number | null;
|
|
45
|
+
deltaTimeSeconds: number;
|
|
46
|
+
};
|
|
47
|
+
export type EnvironmentConfiguration = {
|
|
48
|
+
groundPlane?: boolean;
|
|
49
|
+
skybox?: {
|
|
50
|
+
intensity?: number;
|
|
51
|
+
blurriness?: number;
|
|
52
|
+
azimuthalAngle?: number;
|
|
53
|
+
polarAngle?: number;
|
|
54
|
+
} & ({
|
|
55
|
+
hdrJpgUrl: string;
|
|
56
|
+
} | {
|
|
57
|
+
hdrUrl: string;
|
|
58
|
+
});
|
|
59
|
+
envMap?: {
|
|
60
|
+
intensity?: number;
|
|
61
|
+
};
|
|
62
|
+
sun?: {
|
|
63
|
+
intensity?: number;
|
|
64
|
+
polarAngle?: number;
|
|
65
|
+
azimuthalAngle?: number;
|
|
66
|
+
};
|
|
67
|
+
fog?: {
|
|
68
|
+
fogNear?: number;
|
|
69
|
+
fogFar?: number;
|
|
70
|
+
fogColor?: {
|
|
71
|
+
r: number;
|
|
72
|
+
g: number;
|
|
73
|
+
b: number;
|
|
74
|
+
};
|
|
75
|
+
};
|
|
76
|
+
postProcessing?: {
|
|
77
|
+
bloomIntensity?: number;
|
|
78
|
+
};
|
|
79
|
+
ambientLight?: {
|
|
80
|
+
intensity?: number;
|
|
81
|
+
};
|
|
82
|
+
};
|
|
83
|
+
export type MMLDocumentConfiguration = {
|
|
84
|
+
url: string;
|
|
85
|
+
position?: {
|
|
86
|
+
x: number;
|
|
87
|
+
y: number;
|
|
88
|
+
z: number;
|
|
89
|
+
};
|
|
90
|
+
rotation?: {
|
|
91
|
+
x: number;
|
|
92
|
+
y: number;
|
|
93
|
+
z: number;
|
|
94
|
+
};
|
|
95
|
+
scale?: {
|
|
96
|
+
x: number;
|
|
97
|
+
y: number;
|
|
98
|
+
z: number;
|
|
99
|
+
};
|
|
100
|
+
passAuthToken?: boolean;
|
|
101
|
+
};
|
|
102
|
+
export interface IRenderer {
|
|
103
|
+
/**
|
|
104
|
+
* Render a frame with the complete game state
|
|
105
|
+
*/
|
|
106
|
+
render(state: RenderState): void;
|
|
107
|
+
/**
|
|
108
|
+
* Resize the renderer to fit its container
|
|
109
|
+
*/
|
|
110
|
+
fitContainer(): void;
|
|
111
|
+
/**
|
|
112
|
+
* Clean up and dispose of all resources
|
|
113
|
+
*/
|
|
114
|
+
dispose(): void;
|
|
115
|
+
/**
|
|
116
|
+
* Add a chat bubble to a character
|
|
117
|
+
*/
|
|
118
|
+
addChatBubble(characterId: number, message: string): void;
|
|
119
|
+
/**
|
|
120
|
+
* Set MML documents configuration and auth token
|
|
121
|
+
*/
|
|
122
|
+
setMMLConfiguration(mmlDocuments: {
|
|
123
|
+
[key: string]: MMLDocumentConfiguration;
|
|
124
|
+
}, authToken: string | null): void;
|
|
125
|
+
/**
|
|
126
|
+
* Handle chat message for MML chat probes
|
|
127
|
+
*/
|
|
128
|
+
onChatMessage(message: string): void;
|
|
129
|
+
/**
|
|
130
|
+
* Update renderer configuration
|
|
131
|
+
*/
|
|
132
|
+
updateConfig(config: Partial<RendererConfig>): void;
|
|
133
|
+
}
|
|
134
|
+
export type RendererConfig = {
|
|
135
|
+
animationConfig: AnimationConfig;
|
|
136
|
+
environmentConfiguration?: EnvironmentConfiguration;
|
|
137
|
+
postProcessingEnabled?: boolean;
|
|
138
|
+
spawnSun?: boolean;
|
|
139
|
+
enableTweakPane?: boolean;
|
|
140
|
+
};
|
|
141
|
+
//# sourceMappingURL=IRenderer.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"IRenderer.d.ts","sourceRoot":"","sources":["../../src/rendering/IRenderer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,cAAc,EAAE,MAAM,6BAA6B,CAAC;AAC/E,OAAO,EAAE,cAAc,EAAE,MAAM,6BAA6B,CAAC;AAC7D,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAExC,MAAM,MAAM,oBAAoB,GAC5B;IACE,WAAW,EAAE,MAAM,CAAC;IACpB,kBAAkB,CAAC,EAAE,IAAI,CAAC;IAC1B,eAAe,CAAC,EAAE,IAAI,CAAC;CACxB,GACD;IACE,WAAW,CAAC,EAAE,IAAI,CAAC;IACnB,kBAAkB,EAAE,MAAM,CAAC;IAC3B,eAAe,CAAC,EAAE,IAAI,CAAC;CACxB,GACD;IACE,WAAW,CAAC,EAAE,IAAI,CAAC;IACnB,kBAAkB,CAAC,EAAE,IAAI,CAAC;IAC1B,eAAe,EAAE,MAAM,CAAC;CACzB,CAAC;AAEN,MAAM,MAAM,eAAe,GAAG;IAC5B,QAAQ,EAAE,KAAK,CAAC;IAChB,QAAQ,EAAE;QACR,CAAC,EAAE,MAAM,CAAC;QACV,CAAC,EAAE,MAAM,CAAC;QACV,CAAC,EAAE,MAAM,CAAC;KACX,CAAC;IACF,GAAG,EAAE,MAAM,CAAC;CACb,CAAC;AAEF,MAAM,MAAM,oBAAoB,GAAG;IACjC,EAAE,EAAE,MAAM,CAAC;IACX,QAAQ,EAAE,KAAK,CAAC;IAChB,QAAQ,EAAE,MAAM,CAAC;IACjB,cAAc,EAAE,cAAc,CAAC;IAC/B,gBAAgB,EAAE,gBAAgB,CAAC;IACnC,cAAc,EAAE,cAAc,CAAC;IAC/B,QAAQ,EAAE,MAAM,CAAC;IACjB,oBAAoB,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAClD,MAAM,EAAE,KAAK,CAAC,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC;IAC/C,OAAO,EAAE,OAAO,CAAC;CAClB,CAAC;AAEF,MAAM,MAAM,WAAW,GAAG;IACxB,UAAU,EAAE,GAAG,CAAC,MAAM,EAAE,oBAAoB,CAAC,CAAC;IAC9C,4BAA4B,EAAE,MAAM,EAAE,CAAC;IACvC,cAAc,EAAE,MAAM,EAAE,CAAC;IACzB,eAAe,EAAE,eAAe,CAAC;IACjC,gBAAgB,EAAE,MAAM,GAAG,IAAI,CAAC;IAChC,gBAAgB,EAAE,MAAM,CAAC;CAC1B,CAAC;AAEF,MAAM,MAAM,wBAAwB,GAAG;IACrC,WAAW,CAAC,EAAE,OAAO,CAAC;IACtB,MAAM,CAAC,EAAE;QACP,SAAS,CAAC,EAAE,MAAM,CAAC;QACnB,UAAU,CAAC,EAAE,MAAM,CAAC;QACpB,cAAc,CAAC,EAAE,MAAM,CAAC;QACxB,UAAU,CAAC,EAAE,MAAM,CAAC;KACrB,GAAG,CACA;QACE,SAAS,EAAE,MAAM,CAAC;KACnB,GACD;QACE,MAAM,EAAE,MAAM,CAAC;KAChB,CACJ,CAAC;IACF,MAAM,CAAC,EAAE;QACP,SAAS,CAAC,EAAE,MAAM,CAAC;KACpB,CAAC;IACF,GAAG,CAAC,EAAE;QACJ,SAAS,CAAC,EAAE,MAAM,CAAC;QACnB,UAAU,CAAC,EAAE,MAAM,CAAC;QACpB,cAAc,CAAC,EAAE,MAAM,CAAC;KACzB,CAAC;IACF,GAAG,CAAC,EAAE;QACJ,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,MAAM,CAAC,EAAE,MAAM,CAAC;QAChB,QAAQ,CAAC,EAAE;YACT,CAAC,EAAE,MAAM,CAAC;YACV,CAAC,EAAE,MAAM,CAAC;YACV,CAAC,EAAE,MAAM,CAAC;SACX,CAAC;KACH,CAAC;IACF,cAAc,CAAC,EAAE;QACf,cAAc,CAAC,EAAE,MAAM,CAAC;KACzB,CAAC;IACF,YAAY,CAAC,EAAE;QACb,SAAS,CAAC,EAAE,MAAM,CAAC;KACpB,CAAC;CACH,CAAC;AAEF,MAAM,MAAM,wBAAwB,GAAG;IACrC,GAAG,EAAE,MAAM,CAAC;IACZ,QAAQ,CAAC,EAAE;QACT,CAAC,EAAE,MAAM,CAAC;QACV,CAAC,EAAE,MAAM,CAAC;QACV,CAAC,EAAE,MAAM,CAAC;KACX,CAAC;IACF,QAAQ,CAAC,EAAE;QACT,CAAC,EAAE,MAAM,CAAC;QACV,CAAC,EAAE,MAAM,CAAC;QACV,CAAC,EAAE,MAAM,CAAC;KACX,CAAC;IACF,KAAK,CAAC,EAAE;QACN,CAAC,EAAE,MAAM,CAAC;QACV,CAAC,EAAE,MAAM,CAAC;QACV,CAAC,EAAE,MAAM,CAAC;KACX,CAAC;IACF,aAAa,CAAC,EAAE,OAAO,CAAC;CACzB,CAAC;AAEF,MAAM,WAAW,SAAS;IACxB;;OAEG;IACH,MAAM,CAAC,KAAK,EAAE,WAAW,GAAG,IAAI,CAAC;IAEjC;;OAEG;IACH,YAAY,IAAI,IAAI,CAAC;IAErB;;OAEG;IACH,OAAO,IAAI,IAAI,CAAC;IAEhB;;OAEG;IACH,aAAa,CAAC,WAAW,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,IAAI,CAAC;IAE1D;;OAEG;IACH,mBAAmB,CACjB,YAAY,EAAE;QAAE,CAAC,GAAG,EAAE,MAAM,GAAG,wBAAwB,CAAA;KAAE,EACzD,SAAS,EAAE,MAAM,GAAG,IAAI,GACvB,IAAI,CAAC;IAER;;OAEG;IACH,aAAa,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI,CAAC;IAErC;;OAEG;IACH,YAAY,CAAC,MAAM,EAAE,OAAO,CAAC,cAAc,CAAC,GAAG,IAAI,CAAC;CACrD;AAED,MAAM,MAAM,cAAc,GAAG;IAC3B,eAAe,EAAE,eAAe,CAAC;IACjC,wBAAwB,CAAC,EAAE,wBAAwB,CAAC;IACpD,qBAAqB,CAAC,EAAE,OAAO,CAAC;IAChC,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,eAAe,CAAC,EAAE,OAAO,CAAC;CAC3B,CAAC"}
|
|
@@ -1,52 +1,31 @@
|
|
|
1
|
-
import { BloomEffect, EffectComposer, EffectPass, ToneMappingEffect } from "postprocessing";
|
|
2
|
-
import { Scene, WebGLRenderer } from "three";
|
|
3
1
|
import { CameraManager } from "../camera/CameraManager";
|
|
4
2
|
import { LocalController } from "../character/LocalController";
|
|
5
|
-
import
|
|
6
|
-
import {
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
3
|
+
import { CameraValues } from "./blades/cameraFolder";
|
|
4
|
+
import { CharacterControllerValues } from "./blades/characterControlsFolder";
|
|
5
|
+
export type TweakPaneConfig = {
|
|
6
|
+
cameraValues: CameraValues;
|
|
7
|
+
characterControllerValues: CharacterControllerValues;
|
|
8
|
+
};
|
|
10
9
|
export declare class TweakPane {
|
|
11
|
-
|
|
12
|
-
private renderer;
|
|
13
|
-
private scene;
|
|
14
|
-
private composer;
|
|
15
|
-
private postProcessingEnabled;
|
|
16
|
-
private toggleCollisionsDebug;
|
|
10
|
+
guiVisible: boolean;
|
|
17
11
|
private gui;
|
|
18
|
-
private renderStatsFolder;
|
|
19
|
-
private collisionsStatsFolder;
|
|
20
|
-
private rendererFolder;
|
|
21
|
-
private postProcessingFolder;
|
|
22
|
-
private postProcessingSettingsFolder;
|
|
23
|
-
private toneMappingFolder;
|
|
24
|
-
private ssaoFolder;
|
|
25
|
-
private bcsFolder;
|
|
26
|
-
private bloomAndGrainFolder;
|
|
27
|
-
private character;
|
|
28
|
-
private environment;
|
|
29
12
|
private camera;
|
|
30
13
|
private characterControls;
|
|
31
|
-
private export;
|
|
32
|
-
private memoryInspector;
|
|
33
14
|
private saveVisibilityInLocalStorage;
|
|
34
|
-
guiVisible: boolean;
|
|
35
15
|
private tweakPaneWrapper;
|
|
36
16
|
private eventHandlerCollection;
|
|
37
|
-
constructor(holderElement: HTMLElement,
|
|
17
|
+
constructor(holderElement: HTMLElement, config: TweakPaneConfig, guiVisible?: boolean);
|
|
38
18
|
private processKey;
|
|
39
|
-
setupRenderPane(composer: EffectComposer, n8aopass: any, toneMappingEffect: ToneMappingEffect, toneMappingPass: EffectPass, brightnessContrastSaturation: typeof BrightnessContrastSaturation, bloomEffect: BloomEffect, gaussGrainEffect: typeof GaussGrainEffect, hasLighting: boolean, updateSunValues: () => void, setHDR: () => void, setSkyboxAzimuthalAngle: (azimuthalAngle: number) => void, setSkyboxPolarAngle: (azimuthalAngle: number) => void, setAmbientLight: () => void, setFog: () => void, setSkyShaderValues: () => void): void;
|
|
40
19
|
dispose(): void;
|
|
41
20
|
setupCamPane(cameraManager: CameraManager): void;
|
|
42
21
|
setupCharacterController(localController: LocalController): void;
|
|
43
|
-
setupPostProcessingPane(postProcessingManager: PostProcessingManager): void;
|
|
44
|
-
updateStats(timeManager: TimeManager): void;
|
|
45
22
|
updateCameraData(cameraManager: CameraManager): void;
|
|
46
23
|
updateCharacterData(localController: LocalController): void;
|
|
47
24
|
private formatDateForFilename;
|
|
48
25
|
private downloadSettingsAsJSON;
|
|
49
26
|
private importSettingsFromJSON;
|
|
50
27
|
private toggleGUI;
|
|
28
|
+
setVisible(visible: boolean): void;
|
|
29
|
+
private updateVisibility;
|
|
51
30
|
}
|
|
52
31
|
//# sourceMappingURL=TweakPane.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TweakPane.d.ts","sourceRoot":"","sources":["../../src/tweakpane/TweakPane.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"TweakPane.d.ts","sourceRoot":"","sources":["../../src/tweakpane/TweakPane.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAG/D,OAAO,EAAgB,YAAY,EAAE,MAAM,uBAAuB,CAAC;AACnE,OAAO,EAEL,yBAAyB,EAC1B,MAAM,kCAAkC,CAAC;AAI1C,MAAM,MAAM,eAAe,GAAG;IAC5B,YAAY,EAAE,YAAY,CAAC;IAC3B,yBAAyB,EAAE,yBAAyB,CAAC;CACtD,CAAC;AAEF,qBAAa,SAAS;IAaX,UAAU,EAAE,OAAO;IAZ5B,OAAO,CAAC,GAAG,CAAO;IAElB,OAAO,CAAC,MAAM,CAAe;IAC7B,OAAO,CAAC,iBAAiB,CAA0B;IAEnD,OAAO,CAAC,4BAA4B,CAAiB;IACrD,OAAO,CAAC,gBAAgB,CAAiB;IACzC,OAAO,CAAC,sBAAsB,CAAyB;gBAGrD,aAAa,EAAE,WAAW,EAC1B,MAAM,EAAE,eAAe,EAChB,UAAU,GAAE,OAAe;IAyEpC,OAAO,CAAC,UAAU;IAMX,OAAO;IAMP,YAAY,CAAC,aAAa,EAAE,aAAa;IAIzC,wBAAwB,CAAC,eAAe,EAAE,eAAe;IAIzD,gBAAgB,CAAC,aAAa,EAAE,aAAa;IAI7C,mBAAmB,CAAC,eAAe,EAAE,eAAe;IAI3D,OAAO,CAAC,qBAAqB;IAW7B,OAAO,CAAC,sBAAsB;IAW9B,OAAO,CAAC,sBAAsB;IAsB9B,OAAO,CAAC,SAAS;IAKV,UAAU,CAAC,OAAO,EAAE,OAAO,GAAG,IAAI;IAKzC,OAAO,CAAC,gBAAgB;CAQzB"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { FolderApi } from "tweakpane";
|
|
2
2
|
import { CameraManager } from "../../camera/CameraManager";
|
|
3
|
-
export
|
|
3
|
+
export type CameraValues = {
|
|
4
4
|
initialDistance: number;
|
|
5
5
|
minDistance: number;
|
|
6
6
|
maxDistance: number;
|
|
@@ -12,57 +12,12 @@ export declare const camValues: {
|
|
|
12
12
|
zoomScale: number;
|
|
13
13
|
zoomDamping: number;
|
|
14
14
|
};
|
|
15
|
-
export declare
|
|
16
|
-
initialDistance: {
|
|
17
|
-
min: number;
|
|
18
|
-
max: number;
|
|
19
|
-
step: number;
|
|
20
|
-
};
|
|
21
|
-
minDistance: {
|
|
22
|
-
min: number;
|
|
23
|
-
max: number;
|
|
24
|
-
step: number;
|
|
25
|
-
};
|
|
26
|
-
maxDistance: {
|
|
27
|
-
min: number;
|
|
28
|
-
max: number;
|
|
29
|
-
step: number;
|
|
30
|
-
};
|
|
31
|
-
initialFOV: {
|
|
32
|
-
min: number;
|
|
33
|
-
max: number;
|
|
34
|
-
step: number;
|
|
35
|
-
};
|
|
36
|
-
maxFOV: {
|
|
37
|
-
min: number;
|
|
38
|
-
max: number;
|
|
39
|
-
step: number;
|
|
40
|
-
};
|
|
41
|
-
minFOV: {
|
|
42
|
-
min: number;
|
|
43
|
-
max: number;
|
|
44
|
-
step: number;
|
|
45
|
-
};
|
|
46
|
-
damping: {
|
|
47
|
-
min: number;
|
|
48
|
-
max: number;
|
|
49
|
-
step: number;
|
|
50
|
-
};
|
|
51
|
-
zoomScale: {
|
|
52
|
-
min: number;
|
|
53
|
-
max: number;
|
|
54
|
-
step: number;
|
|
55
|
-
};
|
|
56
|
-
zoomDamping: {
|
|
57
|
-
min: number;
|
|
58
|
-
max: number;
|
|
59
|
-
step: number;
|
|
60
|
-
};
|
|
61
|
-
};
|
|
15
|
+
export declare function createDefaultCameraValues(): CameraValues;
|
|
62
16
|
export declare class CameraFolder {
|
|
17
|
+
private cameraValues;
|
|
63
18
|
folder: FolderApi;
|
|
64
19
|
private camData;
|
|
65
|
-
constructor(parentFolder: FolderApi,
|
|
20
|
+
constructor(parentFolder: FolderApi, cameraValues: CameraValues);
|
|
66
21
|
setupChangeEvent(cameraManager: CameraManager): void;
|
|
67
22
|
update(cameraManager: CameraManager): void;
|
|
68
23
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"cameraFolder.d.ts","sourceRoot":"","sources":["../../../src/tweakpane/blades/cameraFolder.ts"],"names":[],"mappings":"AACA,OAAO,EAAY,SAAS,EAAiB,MAAM,WAAW,CAAC;AAE/D,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAE3D,
|
|
1
|
+
{"version":3,"file":"cameraFolder.d.ts","sourceRoot":"","sources":["../../../src/tweakpane/blades/cameraFolder.ts"],"names":[],"mappings":"AACA,OAAO,EAAY,SAAS,EAAiB,MAAM,WAAW,CAAC;AAE/D,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAE3D,MAAM,MAAM,YAAY,GAAG;IACzB,eAAe,EAAE,MAAM,CAAC;IACxB,WAAW,EAAE,MAAM,CAAC;IACpB,WAAW,EAAE,MAAM,CAAC;IACpB,UAAU,EAAE,MAAM,CAAC;IACnB,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,MAAM,CAAC;IACf,gBAAgB,EAAE,OAAO,CAAC;IAC1B,OAAO,EAAE,MAAM,CAAC;IAChB,SAAS,EAAE,MAAM,CAAC;IAClB,WAAW,EAAE,MAAM,CAAC;CACrB,CAAC;AAEF,wBAAgB,yBAAyB,IAAI,YAAY,CAaxD;AAmBD,qBAAa,YAAY;IAUrB,OAAO,CAAC,YAAY;IATf,MAAM,EAAE,SAAS,CAAC;IAEzB,OAAO,CAAC,OAAO,CAGb;gBAGA,YAAY,EAAE,SAAS,EACf,YAAY,EAAE,YAAY;IAgB7B,gBAAgB,CAAC,aAAa,EAAE,aAAa,GAAG,IAAI;IAsEpD,MAAM,CAAC,aAAa,EAAE,aAAa,GAAG,IAAI;CAIlD"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { FolderApi } from "tweakpane";
|
|
2
2
|
import { LocalController } from "../../character/LocalController";
|
|
3
|
-
export
|
|
3
|
+
export type CharacterControllerValues = {
|
|
4
4
|
gravity: number;
|
|
5
5
|
jumpForce: number;
|
|
6
6
|
doubleJumpForce: number;
|
|
@@ -13,67 +13,12 @@ export declare const characterControllerValues: {
|
|
|
13
13
|
baseControlMultiplier: number;
|
|
14
14
|
minimumSurfaceAngle: number;
|
|
15
15
|
};
|
|
16
|
-
export declare
|
|
17
|
-
gravity: {
|
|
18
|
-
min: number;
|
|
19
|
-
max: number;
|
|
20
|
-
step: number;
|
|
21
|
-
};
|
|
22
|
-
jumpForce: {
|
|
23
|
-
min: number;
|
|
24
|
-
max: number;
|
|
25
|
-
step: number;
|
|
26
|
-
};
|
|
27
|
-
doubleJumpForce: {
|
|
28
|
-
min: number;
|
|
29
|
-
max: number;
|
|
30
|
-
step: number;
|
|
31
|
-
};
|
|
32
|
-
coyoteJump: {
|
|
33
|
-
min: number;
|
|
34
|
-
max: number;
|
|
35
|
-
step: number;
|
|
36
|
-
};
|
|
37
|
-
airResistance: {
|
|
38
|
-
min: number;
|
|
39
|
-
max: number;
|
|
40
|
-
step: number;
|
|
41
|
-
};
|
|
42
|
-
groundResistance: {
|
|
43
|
-
min: number;
|
|
44
|
-
max: number;
|
|
45
|
-
step: number;
|
|
46
|
-
};
|
|
47
|
-
airControlModifier: {
|
|
48
|
-
min: number;
|
|
49
|
-
max: number;
|
|
50
|
-
step: number;
|
|
51
|
-
};
|
|
52
|
-
groundWalkControl: {
|
|
53
|
-
min: number;
|
|
54
|
-
max: number;
|
|
55
|
-
step: number;
|
|
56
|
-
};
|
|
57
|
-
groundRunControl: {
|
|
58
|
-
min: number;
|
|
59
|
-
max: number;
|
|
60
|
-
step: number;
|
|
61
|
-
};
|
|
62
|
-
baseControlMultiplier: {
|
|
63
|
-
min: number;
|
|
64
|
-
max: number;
|
|
65
|
-
step: number;
|
|
66
|
-
};
|
|
67
|
-
minimumSurfaceAngle: {
|
|
68
|
-
min: number;
|
|
69
|
-
max: number;
|
|
70
|
-
step: number;
|
|
71
|
-
};
|
|
72
|
-
};
|
|
16
|
+
export declare function createDefaultCharacterControllerValues(): CharacterControllerValues;
|
|
73
17
|
export declare class CharacterControlsFolder {
|
|
18
|
+
private controllerValues;
|
|
74
19
|
folder: FolderApi;
|
|
75
20
|
private characterData;
|
|
76
|
-
constructor(parentFolder: FolderApi, expand?: boolean);
|
|
21
|
+
constructor(parentFolder: FolderApi, controllerValues: CharacterControllerValues, expand?: boolean);
|
|
77
22
|
setupChangeEvent(localController: LocalController): void;
|
|
78
23
|
update(localController: LocalController): void;
|
|
79
24
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"characterControlsFolder.d.ts","sourceRoot":"","sources":["../../../src/tweakpane/blades/characterControlsFolder.ts"],"names":[],"mappings":"AACA,OAAO,EAAY,SAAS,EAAiB,MAAM,WAAW,CAAC;AAE/D,OAAO,EAAE,eAAe,EAAE,MAAM,iCAAiC,CAAC;AAElE,
|
|
1
|
+
{"version":3,"file":"characterControlsFolder.d.ts","sourceRoot":"","sources":["../../../src/tweakpane/blades/characterControlsFolder.ts"],"names":[],"mappings":"AACA,OAAO,EAAY,SAAS,EAAiB,MAAM,WAAW,CAAC;AAE/D,OAAO,EAAE,eAAe,EAAE,MAAM,iCAAiC,CAAC;AAElE,MAAM,MAAM,yBAAyB,GAAG;IACtC,OAAO,EAAE,MAAM,CAAC;IAChB,SAAS,EAAE,MAAM,CAAC;IAClB,eAAe,EAAE,MAAM,CAAC;IACxB,UAAU,EAAE,MAAM,CAAC;IACnB,aAAa,EAAE,MAAM,CAAC;IACtB,gBAAgB,EAAE,MAAM,CAAC;IACzB,kBAAkB,EAAE,MAAM,CAAC;IAC3B,iBAAiB,EAAE,MAAM,CAAC;IAC1B,gBAAgB,EAAE,MAAM,CAAC;IACzB,qBAAqB,EAAE,MAAM,CAAC;IAC9B,mBAAmB,EAAE,MAAM,CAAC;CAC7B,CAAC;AAEF,wBAAgB,sCAAsC,IAAI,yBAAyB,CAclF;AA0BD,qBAAa,uBAAuB;IAehC,OAAO,CAAC,gBAAgB;IAdnB,MAAM,EAAE,SAAS,CAAC;IAEzB,OAAO,CAAC,aAAa,CAQnB;gBAGA,YAAY,EAAE,SAAS,EACf,gBAAgB,EAAE,yBAAyB,EACnD,MAAM,GAAE,OAAe;IA+DlB,gBAAgB,CAAC,eAAe,EAAE,eAAe,GAAG,IAAI;IAkExD,MAAM,CAAC,eAAe,EAAE,eAAe,GAAG,IAAI;CAUtD"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@mml-io/3d-web-client-core",
|
|
3
|
-
"version": "0.
|
|
3
|
+
"version": "0.26.0",
|
|
4
4
|
"publishConfig": {
|
|
5
5
|
"access": "public"
|
|
6
6
|
},
|
|
@@ -19,28 +19,16 @@
|
|
|
19
19
|
"lint-fix": "eslint \"./{src,test}/**/*.{js,jsx,ts,tsx}\" --fix"
|
|
20
20
|
},
|
|
21
21
|
"dependencies": {
|
|
22
|
-
"@
|
|
23
|
-
"@gltf-transform/extensions": "^4.0.0",
|
|
24
|
-
"@loaders.gl/core": "^4.3.4",
|
|
25
|
-
"@loaders.gl/textures": "^4.3.4",
|
|
26
|
-
"@mml-io/3d-web-avatar": "^0.25.0",
|
|
27
|
-
"@mml-io/mml-web": "0.23.0",
|
|
28
|
-
"@mml-io/mml-web-threejs": "0.23.0",
|
|
29
|
-
"@mml-io/model-loader": "0.23.0",
|
|
30
|
-
"@monogrid/gainmap-js": "^3.1.0",
|
|
22
|
+
"@mml-io/mml-web": "0.23.1",
|
|
31
23
|
"@tweakpane/core": "2.0.5",
|
|
32
24
|
"@tweakpane/plugin-essentials": "0.2.1",
|
|
33
|
-
"draco3d": "^1.5.7",
|
|
34
|
-
"meshoptimizer": "^0.18.1",
|
|
35
|
-
"postprocessing": "6.37.8",
|
|
36
|
-
"three": "0.180.0",
|
|
37
25
|
"three-mesh-bvh": "0.9.0",
|
|
38
26
|
"tweakpane": "4.0.5"
|
|
39
27
|
},
|
|
40
28
|
"devDependencies": {
|
|
41
29
|
"@types/jest": "^29.5.12",
|
|
42
30
|
"@types/node": "^22.13.1",
|
|
43
|
-
"@types/three": "0.
|
|
31
|
+
"@types/three": "0.181.0"
|
|
44
32
|
},
|
|
45
|
-
"gitHead": "
|
|
33
|
+
"gitHead": "2a3c26bb10a6db0452450b08a5d9d921a5084963"
|
|
46
34
|
}
|
|
@@ -1,35 +0,0 @@
|
|
|
1
|
-
import { Texture } from "three";
|
|
2
|
-
export type RGBA = {
|
|
3
|
-
r: number;
|
|
4
|
-
g: number;
|
|
5
|
-
b: number;
|
|
6
|
-
a: number;
|
|
7
|
-
};
|
|
8
|
-
export type CanvasTextOptions = {
|
|
9
|
-
fontSize: number;
|
|
10
|
-
textColorRGB255A1: RGBA;
|
|
11
|
-
backgroundColorRGB255A1?: RGBA;
|
|
12
|
-
font?: string;
|
|
13
|
-
bold?: boolean;
|
|
14
|
-
paddingPx?: number;
|
|
15
|
-
alignment?: string;
|
|
16
|
-
dimensions?: {
|
|
17
|
-
maxWidth?: undefined;
|
|
18
|
-
width: number;
|
|
19
|
-
height: number;
|
|
20
|
-
} | {
|
|
21
|
-
maxWidth: number;
|
|
22
|
-
};
|
|
23
|
-
};
|
|
24
|
-
export declare class CanvasText {
|
|
25
|
-
private canvas;
|
|
26
|
-
private context;
|
|
27
|
-
constructor();
|
|
28
|
-
renderText(message: string, options: CanvasTextOptions): HTMLCanvasElement;
|
|
29
|
-
}
|
|
30
|
-
export declare function THREECanvasTextTexture(text: string, options: CanvasTextOptions): {
|
|
31
|
-
texture: Texture;
|
|
32
|
-
width: number;
|
|
33
|
-
height: number;
|
|
34
|
-
};
|
|
35
|
-
//# sourceMappingURL=CanvasText.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"CanvasText.d.ts","sourceRoot":"","sources":["../../src/character/CanvasText.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAA4B,MAAM,OAAO,CAAC;AAE1D,MAAM,MAAM,IAAI,GAAG;IACjB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;CACX,CAAC;AAEF,MAAM,MAAM,iBAAiB,GAAG;IAC9B,QAAQ,EAAE,MAAM,CAAC;IACjB,iBAAiB,EAAE,IAAI,CAAC;IACxB,uBAAuB,CAAC,EAAE,IAAI,CAAC;IAC/B,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,UAAU,CAAC,EACP;QACE,QAAQ,CAAC,EAAE,SAAS,CAAC;QACrB,KAAK,EAAE,MAAM,CAAC;QACd,MAAM,EAAE,MAAM,CAAC;KAChB,GACD;QACE,QAAQ,EAAE,MAAM,CAAC;KAClB,CAAC;CACP,CAAC;AAoFF,qBAAa,UAAU;IACrB,OAAO,CAAC,MAAM,CAAoB;IAClC,OAAO,CAAC,OAAO,CAA2B;;IAOnC,UAAU,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,iBAAiB,GAAG,iBAAiB;CA0FlF;AAED,wBAAgB,sBAAsB,CACpC,IAAI,EAAE,MAAM,EACZ,OAAO,EAAE,iBAAiB,GACzB;IAAE,OAAO,EAAE,OAAO,CAAC;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,CAAA;CAAE,CASrD"}
|
|
@@ -1,72 +0,0 @@
|
|
|
1
|
-
import { AnimationClip, Group, Object3D, Vector3 } from "three";
|
|
2
|
-
import { CameraManager } from "../camera/CameraManager";
|
|
3
|
-
import { EulXYZ } from "../math/EulXYZ";
|
|
4
|
-
import { Vect3 } from "../math/Vect3";
|
|
5
|
-
import { Composer } from "../rendering/composer";
|
|
6
|
-
import { AnimationState } from "./CharacterState";
|
|
7
|
-
import { CharacterTooltip } from "./CharacterTooltip";
|
|
8
|
-
import { CharacterModelLoader } from "./loading/CharacterModelLoader";
|
|
9
|
-
export type AnimationConfig = {
|
|
10
|
-
idleAnimationFileUrl: string;
|
|
11
|
-
jogAnimationFileUrl: string;
|
|
12
|
-
sprintAnimationFileUrl: string;
|
|
13
|
-
airAnimationFileUrl: string;
|
|
14
|
-
doubleJumpAnimationFileUrl: string;
|
|
15
|
-
};
|
|
16
|
-
export type LoadedAnimations = {
|
|
17
|
-
idleAnimation: AnimationClip;
|
|
18
|
-
jogAnimation: AnimationClip;
|
|
19
|
-
sprintAnimation: AnimationClip;
|
|
20
|
-
airAnimation: AnimationClip;
|
|
21
|
-
doubleJumpAnimation: AnimationClip;
|
|
22
|
-
};
|
|
23
|
-
export type CharacterDescription = {
|
|
24
|
-
meshFileUrl: string;
|
|
25
|
-
mmlCharacterString?: null;
|
|
26
|
-
mmlCharacterUrl?: null;
|
|
27
|
-
} | {
|
|
28
|
-
meshFileUrl?: null;
|
|
29
|
-
mmlCharacterString: string;
|
|
30
|
-
mmlCharacterUrl?: null;
|
|
31
|
-
} | {
|
|
32
|
-
meshFileUrl?: null;
|
|
33
|
-
mmlCharacterString?: null;
|
|
34
|
-
mmlCharacterUrl: string;
|
|
35
|
-
};
|
|
36
|
-
export type CharacterConfig = {
|
|
37
|
-
username: string;
|
|
38
|
-
characterDescription: CharacterDescription | null;
|
|
39
|
-
animationsPromise: Promise<LoadedAnimations>;
|
|
40
|
-
characterModelLoader: CharacterModelLoader;
|
|
41
|
-
characterId: number;
|
|
42
|
-
modelLoadedCallback: () => void;
|
|
43
|
-
modelLoadFailedCallback?: (error: Error) => void;
|
|
44
|
-
cameraManager: CameraManager;
|
|
45
|
-
composer: Composer;
|
|
46
|
-
isLocal: boolean;
|
|
47
|
-
abortController?: AbortController;
|
|
48
|
-
};
|
|
49
|
-
export declare class Character extends Group {
|
|
50
|
-
private config;
|
|
51
|
-
private model;
|
|
52
|
-
usernameTooltip: CharacterTooltip;
|
|
53
|
-
chatTooltips: CharacterTooltip[];
|
|
54
|
-
constructor(config: CharacterConfig);
|
|
55
|
-
getColors(): Array<[number, number, number]>;
|
|
56
|
-
updateCharacter(username: string, characterDescription: CharacterDescription | null, abortController: AbortController, onModelLoaded: () => void, onModelLoadFailed: (error: Error) => void): void;
|
|
57
|
-
private setTooltipHeights;
|
|
58
|
-
static loadAnimations(characterModelLoader: CharacterModelLoader, animationConfig: AnimationConfig): Promise<LoadedAnimations>;
|
|
59
|
-
private load;
|
|
60
|
-
updateAnimation(targetAnimation: AnimationState): void;
|
|
61
|
-
update(time: number, deltaTime: number): void;
|
|
62
|
-
getPosition(): Vect3;
|
|
63
|
-
getRotation(): EulXYZ;
|
|
64
|
-
setPosition(x: number, y: number, z: number): void;
|
|
65
|
-
setRotation(x: number, y: number, z: number, w: number): void;
|
|
66
|
-
getCurrentAnimation(): AnimationState;
|
|
67
|
-
addChatBubble(message: string): void;
|
|
68
|
-
getMesh(): Object3D | null;
|
|
69
|
-
getHeadWorldPosition(): Vector3 | null;
|
|
70
|
-
dispose(): void;
|
|
71
|
-
}
|
|
72
|
-
//# sourceMappingURL=Character.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Character.d.ts","sourceRoot":"","sources":["../../src/character/Character.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAS,KAAK,EAAE,QAAQ,EAAc,OAAO,EAAE,MAAM,OAAO,CAAC;AAEnF,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,MAAM,EAAE,MAAM,gBAAgB,CAAC;AACxC,OAAO,EAAE,KAAK,EAAE,MAAM,eAAe,CAAC;AACtC,OAAO,EAAE,QAAQ,EAAE,MAAM,uBAAuB,CAAC;AAGjD,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AACtD,OAAO,EAAE,oBAAoB,EAAE,MAAM,gCAAgC,CAAC;AAGtE,MAAM,MAAM,eAAe,GAAG;IAC5B,oBAAoB,EAAE,MAAM,CAAC;IAC7B,mBAAmB,EAAE,MAAM,CAAC;IAC5B,sBAAsB,EAAE,MAAM,CAAC;IAC/B,mBAAmB,EAAE,MAAM,CAAC;IAC5B,0BAA0B,EAAE,MAAM,CAAC;CACpC,CAAC;AAEF,MAAM,MAAM,gBAAgB,GAAG;IAC7B,aAAa,EAAE,aAAa,CAAC;IAC7B,YAAY,EAAE,aAAa,CAAC;IAC5B,eAAe,EAAE,aAAa,CAAC;IAC/B,YAAY,EAAE,aAAa,CAAC;IAC5B,mBAAmB,EAAE,aAAa,CAAC;CACpC,CAAC;AAEF,MAAM,MAAM,oBAAoB,GAC5B;IACE,WAAW,EAAE,MAAM,CAAC;IACpB,kBAAkB,CAAC,EAAE,IAAI,CAAC;IAC1B,eAAe,CAAC,EAAE,IAAI,CAAC;CACxB,GACD;IACE,WAAW,CAAC,EAAE,IAAI,CAAC;IACnB,kBAAkB,EAAE,MAAM,CAAC;IAC3B,eAAe,CAAC,EAAE,IAAI,CAAC;CACxB,GACD;IACE,WAAW,CAAC,EAAE,IAAI,CAAC;IACnB,kBAAkB,CAAC,EAAE,IAAI,CAAC;IAC1B,eAAe,EAAE,MAAM,CAAC;CACzB,CAAC;AAEN,MAAM,MAAM,eAAe,GAAG;IAC5B,QAAQ,EAAE,MAAM,CAAC;IACjB,oBAAoB,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAClD,iBAAiB,EAAE,OAAO,CAAC,gBAAgB,CAAC,CAAC;IAC7C,oBAAoB,EAAE,oBAAoB,CAAC;IAC3C,WAAW,EAAE,MAAM,CAAC;IACpB,mBAAmB,EAAE,MAAM,IAAI,CAAC;IAChC,uBAAuB,CAAC,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;IACjD,aAAa,EAAE,aAAa,CAAC;IAC7B,QAAQ,EAAE,QAAQ,CAAC;IACnB,OAAO,EAAE,OAAO,CAAC;IACjB,eAAe,CAAC,EAAE,eAAe,CAAC;CACnC,CAAC;AAuBF,qBAAa,SAAU,SAAQ,KAAK;IAMtB,OAAO,CAAC,MAAM;IAL1B,OAAO,CAAC,KAAK,CAA+B;IACrC,eAAe,EAAE,gBAAgB,CAAC;IAElC,YAAY,EAAE,gBAAgB,EAAE,CAAM;gBAEzB,MAAM,EAAE,eAAe;IAqD3C,SAAS,IAAI,KAAK,CAAC,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAI5C,eAAe,CACb,QAAQ,EAAE,MAAM,EAChB,oBAAoB,EAAE,oBAAoB,GAAG,IAAI,EACjD,eAAe,EAAE,eAAe,EAChC,aAAa,EAAE,MAAM,IAAI,EACzB,iBAAiB,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI;IAuC3C,OAAO,CAAC,iBAAiB;WAaX,cAAc,CAC1B,oBAAoB,EAAE,oBAAoB,EAC1C,eAAe,EAAE,eAAe,GAC/B,OAAO,CAAC,gBAAgB,CAAC;YAkCd,IAAI;IAuDX,eAAe,CAAC,eAAe,EAAE,cAAc;IAI/C,MAAM,CAAC,IAAI,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM;IAQtC,WAAW,IAAI,KAAK;IAIpB,WAAW,IAAI,MAAM;IAIrB,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAI3C,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAI7D,mBAAmB,IAAI,cAAc;IAIrC,aAAa,CAAC,OAAO,EAAE,MAAM;IAqBtB,OAAO,IAAI,QAAQ,GAAG,IAAI;IAI1B,oBAAoB,IAAI,OAAO,GAAG,IAAI;IAS7C,OAAO;CAWR"}
|
|
@@ -1,20 +0,0 @@
|
|
|
1
|
-
import { Color, MeshStandardMaterial } from "three";
|
|
2
|
-
import { CameraManager } from "../camera/CameraManager";
|
|
3
|
-
export type CharacterMaterialConfig = {
|
|
4
|
-
isLocal: boolean;
|
|
5
|
-
cameraManager: CameraManager;
|
|
6
|
-
characterId: number;
|
|
7
|
-
originalMaterial: MeshStandardMaterial;
|
|
8
|
-
colorOverride?: Color;
|
|
9
|
-
};
|
|
10
|
-
export declare class CharacterMaterial extends MeshStandardMaterial {
|
|
11
|
-
private config;
|
|
12
|
-
private uniforms;
|
|
13
|
-
private colorsCube216;
|
|
14
|
-
private targetAlpha;
|
|
15
|
-
private currentAlpha;
|
|
16
|
-
constructor(config: CharacterMaterialConfig);
|
|
17
|
-
private generateColorCube;
|
|
18
|
-
update(): void;
|
|
19
|
-
}
|
|
20
|
-
//# sourceMappingURL=CharacterMaterial.d.ts.map
|