@mkbabb/glass-ui 4.0.0 → 4.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (609) hide show
  1. package/README.md +3 -1
  2. package/dist/CardAction-8whJrLWt.js +268 -0
  3. package/dist/{CommandShortcut-DdtWXxOK.js → CommandShortcut-D3yxgHNn.js} +25 -14
  4. package/dist/ConfiguratorRow-CaP7U3ZA.js +143 -0
  5. package/dist/ContextMenuContent-B3ZsheLV.js +90 -0
  6. package/dist/{ContextMenuSubContent-B0Vs6atR.js → ContextMenuSubContent-DDRID3qC.js} +28 -33
  7. package/dist/{DataTable-C464Zbqd.js → DataTable-Bc9kUtu_.js} +4 -4
  8. package/dist/{DialogContent-DDE6pQBU.js → DialogContent-6JtTB5x2.js} +11 -8
  9. package/dist/DialogFooter-9phqcRIS.js +80 -0
  10. package/dist/DialogScrollContent-TTuovQst.js +93 -0
  11. package/dist/{FadingScroll-DwNnvKMs.js → FadingScroll-DLRbH5Xr.js} +1 -1
  12. package/dist/HoverCardContent-Bel1gdLZ.js +88 -0
  13. package/dist/{HoverPopover-Dpzwvc4t.js → HoverPopover-BcIxvyqZ.js} +2 -2
  14. package/dist/{IconChip-BDw1j5mu.js → IconChip-DhbdGdFQ.js} +2 -1
  15. package/dist/{IconTooltip-DSjasZIt.js → IconTooltip-B0zimd2H.js} +1 -1
  16. package/dist/Input-Cg9DF62r.js +57 -0
  17. package/dist/{MetricBadge-BpC0R_Ec.js → MetricBadge-RHdBP72w.js} +1 -1
  18. package/dist/Notification-CphK7AAm.js +43 -0
  19. package/dist/NumberFieldContent-D8cXeyO4.js +140 -0
  20. package/dist/PagerDots-Cjx96la-.js +98 -0
  21. package/dist/{PopoverContent-BTorlp--.js → PopoverContent-DL7E6vJP.js} +4 -4
  22. package/dist/{Progress-hAT4gqGH.js → Progress-CnqB7gLm.js} +4 -4
  23. package/dist/{ScrollingText-CUVFTWk2.js → ScrollingText-CTZbA_cG.js} +2 -2
  24. package/dist/{SelectScrollDownButton-C1jb3b3K.js → SelectScrollDownButton-DAKCBEdW.js} +65 -61
  25. package/dist/{SelectSeparator-DK2y1Bun.js → SelectSeparator-C2UGOkXF.js} +1 -1
  26. package/dist/Separator-DQcwC2TR.js +44 -0
  27. package/dist/Switch-B8RscmRu.js +49 -0
  28. package/dist/Toaster-D9qIHjBI.js +274 -0
  29. package/dist/ToggleGroupItem-BLtr3TJq.js +170 -0
  30. package/dist/TooltipProvider-BJ_Y5EGX.js +109 -0
  31. package/dist/animated-digit.js +2 -2
  32. package/dist/api/index.d.ts +21 -33
  33. package/dist/api/types-extra.d.ts +37 -0
  34. package/dist/api.js +1 -1
  35. package/dist/aurora.js +1231 -260
  36. package/dist/badge.js +1 -1
  37. package/dist/border-progress.d.ts +1 -0
  38. package/dist/border-progress.js +98 -0
  39. package/dist/button-5dY1Dvhd.js +125 -0
  40. package/dist/button.js +1 -1
  41. package/dist/canvas.js +2 -3
  42. package/dist/card.js +2 -2
  43. package/dist/carousel.js +93 -110
  44. package/dist/collapsible.js +1 -1
  45. package/dist/color-Cs0-oxYL.js +116 -0
  46. package/dist/color.js +2 -2
  47. package/dist/command.js +1 -1
  48. package/dist/compile-nZ1xVYTp.js +19 -0
  49. package/dist/completion-seal.d.ts +1 -0
  50. package/dist/completion-seal.js +89 -0
  51. package/dist/components/custom/aurora/Aurora.vue.d.ts +10 -5
  52. package/dist/components/custom/aurora/composables/atoms-fields.d.ts +39 -0
  53. package/dist/components/custom/aurora/composables/auroraFallbackGround.d.ts +108 -0
  54. package/dist/components/custom/aurora/composables/color.d.ts +13 -0
  55. package/dist/components/custom/aurora/composables/frameLoop.d.ts +9 -0
  56. package/dist/components/custom/aurora/composables/runtime.d.ts +31 -0
  57. package/dist/components/custom/aurora/composables/uniformBridge.d.ts +5 -1
  58. package/dist/components/custom/aurora/composables/uniformBridgeWGPU.d.ts +60 -0
  59. package/dist/components/custom/aurora/composables/wgpuSetup.d.ts +37 -0
  60. package/dist/components/custom/aurora/constants/budget.d.ts +21 -0
  61. package/dist/components/custom/aurora/constants/presets.d.ts +20 -2
  62. package/dist/components/custom/aurora/constants/renderMode.d.ts +77 -18
  63. package/dist/components/custom/aurora/constants/shaders/aurora-mediums.wgsl.d.ts +1 -0
  64. package/dist/components/custom/aurora/constants/shaders/aurora.wgsl.d.ts +1 -0
  65. package/dist/components/custom/aurora/constants/shaders/oil-modes.glsl.d.ts +1 -0
  66. package/dist/components/custom/aurora/constants/shaders/procedural-color.wgsl.d.ts +4 -0
  67. package/dist/components/custom/aurora/index.d.ts +2 -1
  68. package/dist/components/custom/border-progress/BorderProgress.vue.d.ts +46 -0
  69. package/dist/components/custom/border-progress/composables/spectrum-walk.d.ts +25 -0
  70. package/dist/components/custom/border-progress/composables/useBorderSpectrum.d.ts +18 -0
  71. package/dist/components/custom/border-progress/constants.d.ts +59 -0
  72. package/dist/components/custom/border-progress/index.d.ts +4 -0
  73. package/dist/components/custom/completion-seal/CompletionSeal.vue.d.ts +21 -0
  74. package/dist/components/custom/completion-seal/composables/useCompletionSeal.d.ts +37 -0
  75. package/dist/components/custom/completion-seal/constants.d.ts +46 -0
  76. package/dist/components/custom/completion-seal/index.d.ts +4 -0
  77. package/dist/components/custom/concentric/Concentric.vue.d.ts +39 -0
  78. package/dist/components/custom/concentric/composables/concentricGLSetup.d.ts +18 -0
  79. package/dist/components/custom/concentric/composables/concentricWGPUSetup.d.ts +22 -0
  80. package/dist/components/custom/concentric/composables/ringField.d.ts +85 -0
  81. package/dist/components/custom/concentric/composables/uniformBridgeWGPU.d.ts +14 -0
  82. package/dist/components/custom/concentric/composables/useConcentric.d.ts +35 -0
  83. package/dist/components/custom/concentric/constants.d.ts +67 -0
  84. package/dist/components/custom/concentric/index.d.ts +5 -0
  85. package/dist/components/custom/concentric/shaders/concentric.glsl.d.ts +4 -0
  86. package/dist/components/custom/concentric/shaders/concentric.wgsl.d.ts +1 -0
  87. package/dist/components/custom/confirm-dialog/ConfirmDialog.vue.d.ts +3 -3
  88. package/dist/components/custom/constellation/Constellation.vue.d.ts +5 -4
  89. package/dist/components/custom/constellation/composables/constellationGLSetup.d.ts +10 -0
  90. package/dist/components/custom/constellation/composables/constellationWGPUSetup.d.ts +19 -0
  91. package/dist/components/custom/constellation/composables/uniformBridgeWGPU.d.ts +66 -0
  92. package/dist/components/custom/constellation/composables/useConstellation.d.ts +3 -10
  93. package/dist/components/custom/constellation/constants.d.ts +33 -0
  94. package/dist/components/custom/constellation/constellationField.d.ts +31 -1
  95. package/dist/components/custom/constellation/constellationInteraction.d.ts +23 -14
  96. package/dist/components/custom/constellation/constellationRender.d.ts +25 -0
  97. package/dist/components/custom/constellation/constellationTypes.d.ts +38 -0
  98. package/dist/components/custom/constellation/constellationWell.d.ts +15 -0
  99. package/dist/components/custom/constellation/index.d.ts +5 -5
  100. package/dist/components/custom/constellation/shaders/constellation-lines.glsl.d.ts +2 -0
  101. package/dist/components/custom/constellation/shaders/constellation-lines.wgsl.d.ts +1 -0
  102. package/dist/components/custom/constellation/shaders/constellation-points.glsl.d.ts +2 -0
  103. package/dist/components/custom/constellation/shaders/constellation-points.wgsl.d.ts +1 -0
  104. package/dist/components/custom/deck/DeckPager.vue.d.ts +29 -0
  105. package/dist/components/custom/deck/composables/useDeck.d.ts +27 -0
  106. package/dist/components/custom/deck/composables/useDeckKeyboard.d.ts +25 -0
  107. package/dist/components/custom/deck/composables/useDeckSpring.d.ts +22 -0
  108. package/dist/components/custom/deck/constants.d.ts +14 -0
  109. package/dist/components/custom/deck/index.d.ts +8 -0
  110. package/dist/components/custom/dock/DockIconButton.vue.d.ts +25 -4
  111. package/dist/components/custom/dock/DockLayerGroup.vue.d.ts +10 -2
  112. package/dist/components/custom/dock/DockStack.vue.d.ts +65 -0
  113. package/dist/components/custom/dock/GlassDock.vue.d.ts +4 -2
  114. package/dist/components/custom/dock/composables/dockMorphMeasure.d.ts +155 -0
  115. package/dist/components/custom/dock/composables/index.d.ts +2 -0
  116. package/dist/components/custom/dock/composables/useDockSearch.d.ts +85 -0
  117. package/dist/components/custom/dock/composables/useDockShellProps.d.ts +11 -0
  118. package/dist/components/custom/dock/composables/useLayerTransition.d.ts +13 -0
  119. package/dist/components/custom/dock/constants.d.ts +18 -14
  120. package/dist/components/custom/dock/index.d.ts +5 -2
  121. package/dist/components/custom/dot-flow-field/DotFlowField.vue.d.ts +42 -0
  122. package/dist/components/custom/dot-flow-field/composables/flowField.d.ts +83 -0
  123. package/dist/components/custom/dot-flow-field/composables/uniformBridgeWGPU.d.ts +39 -0
  124. package/dist/components/custom/dot-flow-field/composables/useDotFlowField.d.ts +35 -0
  125. package/dist/components/custom/dot-flow-field/composables/useFlowParticles.d.ts +31 -0
  126. package/dist/components/custom/dot-flow-field/constants.d.ts +69 -0
  127. package/dist/components/custom/dot-flow-field/index.d.ts +5 -0
  128. package/dist/components/custom/dot-flow-field/shaders/flow-field.compute.wgsl.d.ts +1 -0
  129. package/dist/components/custom/dot-flow-field/shaders/flow-field.glsl.d.ts +4 -0
  130. package/dist/components/custom/dot-flow-field/shaders/flow-field.render.wgsl.d.ts +1 -0
  131. package/dist/components/custom/dot-matrix/DotMatrix.vue.d.ts +43 -0
  132. package/dist/components/custom/dot-matrix/composables/dotMatrixField.d.ts +89 -0
  133. package/dist/components/custom/dot-matrix/composables/uniformBridgeWGPU.d.ts +52 -0
  134. package/dist/components/custom/dot-matrix/composables/useDotMatrix.d.ts +34 -0
  135. package/dist/components/custom/dot-matrix/composables/useDotSphere.d.ts +27 -0
  136. package/dist/components/custom/dot-matrix/constants.d.ts +58 -0
  137. package/dist/components/custom/dot-matrix/index.d.ts +5 -0
  138. package/dist/components/custom/dot-matrix/shaders/dot-matrix.glsl.d.ts +4 -0
  139. package/dist/components/custom/dot-matrix/shaders/dot-matrix.wgsl.d.ts +1 -0
  140. package/dist/components/custom/easing/EasingConfigurator.vue.d.ts +33 -0
  141. package/dist/components/custom/easing/EasingPicker.vue.d.ts +49 -0
  142. package/dist/components/custom/easing/composables/useEasingPicker.d.ts +80 -0
  143. package/dist/components/custom/easing/constants.d.ts +28 -0
  144. package/dist/components/custom/easing/index.d.ts +3 -0
  145. package/dist/components/custom/expandable-container/ExpandableContainer.vue.d.ts +11 -0
  146. package/dist/components/custom/fourier-field/FourierField.vue.d.ts +43 -40
  147. package/dist/components/custom/fourier-field/composables/fourierFieldGLSetup.d.ts +15 -0
  148. package/dist/components/custom/fourier-field/composables/fourierFieldWGPUSetup.d.ts +20 -0
  149. package/dist/components/custom/fourier-field/composables/uniformBridgeWGPU.d.ts +41 -0
  150. package/dist/components/custom/fourier-field/composables/useFourierField.d.ts +42 -0
  151. package/dist/components/custom/fourier-field/constants.d.ts +64 -0
  152. package/dist/components/custom/fourier-field/index.d.ts +23 -18
  153. package/dist/components/custom/fourier-field/shaders/fourier-field.compute.wgsl.d.ts +1 -0
  154. package/dist/components/custom/fourier-field/shaders/fourier-field.glsl.d.ts +4 -0
  155. package/dist/components/custom/fourier-field/shaders/fourier-field.render.wgsl.d.ts +1 -0
  156. package/dist/components/custom/glass-panel/GlassPanel.vue.d.ts +1 -1
  157. package/dist/components/custom/goo-blob/GooBlob.vue.d.ts +13 -3
  158. package/dist/components/custom/goo-blob/composables/uniformBridgeWGPU.d.ts +24 -0
  159. package/dist/components/custom/goo-blob/composables/useMetaballRenderer.d.ts +18 -11
  160. package/dist/components/custom/goo-blob/composables/wgpuSetup.d.ts +23 -0
  161. package/dist/components/custom/goo-blob/constants.d.ts +1 -1
  162. package/dist/components/custom/goo-blob/index.d.ts +1 -1
  163. package/dist/components/custom/goo-blob/shaders/metaball-noise.wgsl.d.ts +1 -0
  164. package/dist/components/custom/goo-blob/shaders/metaball-palette.wgsl.d.ts +1 -0
  165. package/dist/components/custom/goo-blob/shaders/metaball-uniforms.glsl.d.ts +1 -1
  166. package/dist/components/custom/goo-blob/shaders/metaball.wgsl.d.ts +1 -0
  167. package/dist/components/custom/goo-blob/types.d.ts +36 -0
  168. package/dist/components/custom/goo-dot-matrix/GooDotMatrix.vue.d.ts +49 -0
  169. package/dist/components/custom/goo-dot-matrix/composables/gooDotLattice.d.ts +24 -0
  170. package/dist/components/custom/goo-dot-matrix/composables/gooDotSetup.d.ts +50 -0
  171. package/dist/components/custom/goo-dot-matrix/composables/uniformBridgeWGPU.d.ts +35 -0
  172. package/dist/components/custom/goo-dot-matrix/composables/useGooDotMatrix.d.ts +31 -0
  173. package/dist/components/custom/goo-dot-matrix/constants.d.ts +76 -0
  174. package/dist/components/custom/goo-dot-matrix/index.d.ts +5 -0
  175. package/dist/components/custom/goo-dot-matrix/shaders/goo-dot.frag.d.ts +11 -0
  176. package/dist/components/custom/goo-dot-matrix/shaders/goo-dot.wgsl.d.ts +3 -0
  177. package/dist/components/custom/handmark/HandMark.vue.d.ts +1 -1
  178. package/dist/components/custom/icon-chip/types.d.ts +11 -1
  179. package/dist/components/custom/instrument-chassis/InstrumentChassis.vue.d.ts +3 -1
  180. package/dist/components/custom/labeled-field/LabeledField.vue.d.ts +21 -2
  181. package/dist/components/custom/metric-stack/MetricRow.vue.d.ts +15 -0
  182. package/dist/components/custom/metric-stack/MetricStack.vue.d.ts +1 -1
  183. package/dist/components/custom/pager-dots/PagerDots.vue.d.ts +9 -0
  184. package/dist/components/custom/pager-dots/index.d.ts +2 -0
  185. package/dist/components/custom/pager-dots/pagerWindow.d.ts +9 -0
  186. package/dist/components/custom/paper-grid/PaperGrid.vue.d.ts +42 -0
  187. package/dist/components/custom/paper-grid/composables/paperGrid.d.ts +90 -0
  188. package/dist/components/custom/paper-grid/composables/paperGridGLSetup.d.ts +16 -0
  189. package/dist/components/custom/paper-grid/composables/paperGridWGPUSetup.d.ts +19 -0
  190. package/dist/components/custom/paper-grid/composables/uniformBridgeWGPU.d.ts +16 -0
  191. package/dist/components/custom/paper-grid/composables/usePaperGrid.d.ts +31 -0
  192. package/dist/components/custom/paper-grid/constants.d.ts +57 -0
  193. package/dist/components/custom/paper-grid/index.d.ts +5 -0
  194. package/dist/components/custom/paper-grid/shaders/paper-grid.glsl.d.ts +4 -0
  195. package/dist/components/custom/paper-grid/shaders/paper-grid.wgsl.d.ts +1 -0
  196. package/dist/components/custom/search/FuzzySearch.vue.d.ts +8 -2
  197. package/dist/components/custom/search/SearchBar.vue.d.ts +8 -0
  198. package/dist/components/custom/search/index.d.ts +2 -0
  199. package/dist/components/custom/search/searchVariants.d.ts +19 -0
  200. package/dist/components/custom/selectable-chip/SelectableChip.vue.d.ts +50 -0
  201. package/dist/components/custom/selectable-chip/index.d.ts +2 -0
  202. package/dist/components/custom/selectable-chip/selectableChipVariants.d.ts +23 -0
  203. package/dist/components/custom/spa-view/SpaView.vue.d.ts +50 -0
  204. package/dist/components/custom/spa-view/index.d.ts +2 -0
  205. package/dist/components/custom/split-chars/SplitChars.vue.d.ts +39 -0
  206. package/dist/components/custom/split-chars/index.d.ts +1 -0
  207. package/dist/components/custom/tabs/SegmentedTabs.vue.d.ts +12 -0
  208. package/dist/components/custom/tabs/composables/useTabDragMorph.d.ts +42 -0
  209. package/dist/components/custom/tabs/constants.d.ts +20 -2
  210. package/dist/components/custom/watercolor-dot/WatercolorDot.vue.d.ts +30 -17
  211. package/dist/components/custom/watercolor-dot/useWatercolorBlob.d.ts +10 -5
  212. package/dist/components/ui/_shared/index.d.ts +2 -0
  213. package/dist/components/ui/_shared/menuItemVariants.d.ts +1 -1
  214. package/dist/components/ui/_shared/useControlSize.d.ts +46 -0
  215. package/dist/components/ui/badge/index.d.ts +1 -1
  216. package/dist/components/ui/button/Button.vue.d.ts +5 -2
  217. package/dist/components/ui/button/index.d.ts +2 -2
  218. package/dist/components/ui/card/Card.vue.d.ts +79 -4
  219. package/dist/components/ui/card/CardHeader.vue.d.ts +42 -16
  220. package/dist/components/ui/card/ScrollCard.vue.d.ts +33 -0
  221. package/dist/components/ui/card/ScrollCardHeader.vue.d.ts +17 -0
  222. package/dist/components/ui/card/index.d.ts +3 -1
  223. package/dist/components/ui/carousel/CarouselNext.vue.d.ts +2 -2
  224. package/dist/components/ui/carousel/CarouselPrevious.vue.d.ts +2 -2
  225. package/dist/components/ui/carousel/GlassCarouselPager.vue.d.ts +2 -2
  226. package/dist/components/ui/command/Command.vue.d.ts +1 -1
  227. package/dist/components/ui/command/CommandDialog.vue.d.ts +9 -3
  228. package/dist/components/ui/command/CommandList.vue.d.ts +3 -0
  229. package/dist/components/ui/context-menu/ContextMenuContent.vue.d.ts +5 -1
  230. package/dist/components/ui/drawer/Drawer.vue.d.ts +46 -33
  231. package/dist/components/ui/drawer/DrawerContent.vue.d.ts +7 -8
  232. package/dist/components/ui/drawer/DrawerDescription.vue.d.ts +2 -2
  233. package/dist/components/ui/drawer/DrawerOverlay.vue.d.ts +1 -1
  234. package/dist/components/ui/drawer/DrawerTitle.vue.d.ts +2 -2
  235. package/dist/components/ui/drawer/composables/drawerSnapContext.d.ts +26 -0
  236. package/dist/components/ui/drawer/composables/useDrawerSnap.d.ts +17 -0
  237. package/dist/components/ui/drawer/constants.d.ts +45 -0
  238. package/dist/components/ui/drawer/index.d.ts +23 -15
  239. package/dist/components/ui/dropdown-menu/DropdownMenuContent.vue.d.ts +4 -0
  240. package/dist/components/ui/focus-scope/FocusScope.vue.d.ts +20 -0
  241. package/dist/components/ui/focus-scope/index.d.ts +2 -0
  242. package/dist/components/ui/hover-card/HoverCardContent.vue.d.ts +3 -0
  243. package/dist/components/ui/index.d.ts +1 -0
  244. package/dist/components/ui/input/Input.vue.d.ts +3 -0
  245. package/dist/components/ui/number-field/NumberFieldInput.vue.d.ts +6 -1
  246. package/dist/components/ui/progress/ProgressDefault.vue.d.ts +3 -2
  247. package/dist/components/ui/select/SelectContent.vue.d.ts +4 -1
  248. package/dist/components/ui/sheet/index.d.ts +1 -1
  249. package/dist/components/ui/switch/Switch.vue.d.ts +2 -0
  250. package/dist/components/ui/tags-input/TagsInput.vue.d.ts +2 -2
  251. package/dist/components/ui/textarea/Textarea.vue.d.ts +3 -0
  252. package/dist/components/ui/toast/Toast.vue.d.ts +5 -2
  253. package/dist/components/ui/toast/use-toast.d.ts +14 -0
  254. package/dist/components/ui/toggle/Toggle.vue.d.ts +1 -1
  255. package/dist/components/ui/tooltip/TooltipContent.vue.d.ts +3 -0
  256. package/dist/composables/color/index.d.ts +2 -0
  257. package/dist/composables/color/useAccentTone.d.ts +34 -0
  258. package/dist/composables/glass/canvas2d/useCanvas2D.d.ts +13 -6
  259. package/dist/composables/glass/index.d.ts +5 -2
  260. package/dist/composables/glass/useSpecularPointer.d.ts +33 -0
  261. package/dist/composables/glass/useSpecularTracking.d.ts +20 -0
  262. package/dist/composables/glass/useVizChoreography.d.ts +123 -0
  263. package/dist/composables/glass/vSpecular.d.ts +2 -0
  264. package/dist/composables/glass/webgl/createCanvasLifecycle.d.ts +10 -0
  265. package/dist/composables/glass/webgl/shaders/flow.glsl.d.ts +1 -0
  266. package/dist/composables/glass/webgl/shaders/flow.wgsl.d.ts +1 -0
  267. package/dist/composables/glass/webgl/useWebGLCanvas.d.ts +16 -0
  268. package/dist/composables/glass/webgpu/index.d.ts +2 -0
  269. package/dist/composables/glass/webgpu/useGpuSubstrate.d.ts +75 -0
  270. package/dist/composables/glass/webgpu/useWebGPUCanvas.d.ts +85 -0
  271. package/dist/composables/glass/webgpu/webgpuDevice.d.ts +42 -0
  272. package/dist/composables/motion/core/index.d.ts +4 -0
  273. package/dist/composables/motion/index.d.ts +4 -0
  274. package/dist/composables/motion/scrollReader.d.ts +25 -0
  275. package/dist/composables/motion/springPresets.d.ts +20 -1
  276. package/dist/composables/motion/useCharStagger.d.ts +44 -0
  277. package/dist/composables/motion/useDockCtaReceive.d.ts +84 -0
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@@ -0,0 +1,109 @@
1
+ /* BB.W-BORDER-PROGRESS — progress IS the element's border.
2
+ *
3
+ * The masked-conic ring consumption (the registration lives in
4
+ * tokens/property-regs.css §18, mirroring the specular split: the @property reg
5
+ * there, the consumption here). The ring paints a `conic-gradient` MASK-COMPOSITED
6
+ * into the border band so ONLY the band paints AND it FOLLOWS the host
7
+ * `border-radius` — a `border-image` SQUARES the corners (measured inferior,
8
+ * forbidden), a floating-bar child re-introduces allocation (forbidden). The host
9
+ * INTERIOR is untouched: a glass card still transmits the backdrop THROUGH its
10
+ * content box (the AX.W54 glass-first identity — the ring is a border-band cut-out,
11
+ * not an opaque overlay).
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+ *
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+ * Compositor-only: the sweep rides the registered `--border-progress-fill`
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+ * <percentage>; no layout property animates (`proof:no-layout-animation`). The
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+ * unregistered fallback is safe (the `initial-value` paints the resting ring; the
16
+ * cross-fade collapses to it on a non-supporting engine — Chromium 85+/Safari
17
+ * 16.4+, within the deployment floor). */
18
+
19
+ .border-progress {
20
+ position: relative;
21
+ display: block;
22
+ border-radius: var(--border-progress-radius, 16px);
23
+ /* The host reserves the border band the ring paints into (allocation-free —
24
+ the content box is untouched, no reflow). */
25
+ padding: 0;
26
+ }
27
+
28
+ /* The ring layer — inset over the host, the border band the conic paints into.
29
+ The `border` width IS the band thickness; the conic is mask-composited so the
30
+ padding-box (interior) is EXCLUDED from the border-box (the radius-following
31
+ cut-out). */
32
+ .border-progress__ring {
33
+ position: absolute;
34
+ inset: 0;
35
+ border-radius: inherit;
36
+ border: var(--border-progress-width, 12px) solid transparent;
37
+ pointer-events: none;
38
+ /* The spectrum conic, swept to --border-progress-fill. The colored arc runs
39
+ from the top (12 o'clock) clockwise to the fill fraction; past it is
40
+ transparent so the resting band shows ONLY the filled spectrum. */
41
+ background:
42
+ conic-gradient(
43
+ from 0deg,
44
+ var(--border-progress-spectrum, var(--section-color-7)),
45
+ transparent var(--border-progress-fill, 0%),
46
+ transparent 100%
47
+ );
48
+ /* THE RADIUS-FOLLOWING CUT-OUT — the house border-ring idiom: paint a
49
+ border-box fill, EXCLUDE a padding-box fill, leaving only the border band,
50
+ which follows `border-radius` exactly (a border-image cannot). */
51
+ -webkit-mask:
52
+ linear-gradient(#fff 0 0) padding-box,
53
+ linear-gradient(#fff 0 0) border-box;
54
+ -webkit-mask-composite: xor;
55
+ mask:
56
+ linear-gradient(#fff 0 0) padding-box,
57
+ linear-gradient(#fff 0 0) border-box;
58
+ mask-composite: exclude;
59
+ }
60
+
61
+ /* THE COVERAGE AXIS — ONE conic-mask mechanism, two coverage masks (NOT a second
62
+ recipe). `bottom-edge` adds a SECOND mask layer scoping the painted band to the
63
+ bottom edge only; it composes WITH the border-band cut-out above (the mask
64
+ stack intersects), so the bottom register reuses the exact conic + radius
65
+ cut-out — the dock-orientation `dim`-idiom discipline (no parallel fork). */
66
+ .border-progress[data-coverage="bottom-edge"] .border-progress__ring {
67
+ -webkit-mask:
68
+ linear-gradient(#fff 0 0) padding-box,
69
+ linear-gradient(#fff 0 0) border-box,
70
+ linear-gradient(to top, #fff 0, #fff var(--border-progress-width, 12px), transparent var(--border-progress-width, 12px));
71
+ -webkit-mask-composite: xor, source-in;
72
+ mask:
73
+ linear-gradient(#fff 0 0) padding-box,
74
+ linear-gradient(#fff 0 0) border-box,
75
+ linear-gradient(to top, #fff 0, #fff var(--border-progress-width, 12px), transparent var(--border-progress-width, 12px));
76
+ mask-composite: exclude, intersect;
77
+ }
78
+
79
+ /* The content box — the host's own surface (a glass card, a chassis). It is
80
+ untouched by the ring (backdrop-intact); the ring sits over the border band
81
+ only. */
82
+ .border-progress__content {
83
+ position: relative;
84
+ z-index: 1;
85
+ border-radius: inherit;
86
+ height: 100%;
87
+ }
88
+
89
+ /* THE MILESTONE PULSE — a brief brightness bloom on a crossed phase edge. The
90
+ pulse is PRM-gated (no edge-pulse under reduced motion — the ring snaps to the
91
+ new value). Compositor-only (filter brightness, never a layout property). */
92
+ @media (prefers-reduced-motion: no-preference) {
93
+ .border-progress[data-milestone] .border-progress__ring {
94
+ animation: border-progress-milestone-pulse
95
+ var(--spring-snappy-duration, 0.34s) var(--ease-out, ease-out);
96
+ }
97
+ }
98
+
99
+ @keyframes border-progress-milestone-pulse {
100
+ 0% {
101
+ filter: brightness(1);
102
+ }
103
+ 40% {
104
+ filter: brightness(1.35);
105
+ }
106
+ 100% {
107
+ filter: brightness(1);
108
+ }
109
+ }
@@ -17,6 +17,151 @@
17
17
  :where(.dark) .paper-texture {
18
18
  background-blend-mode: screen;
19
19
  }
20
+
21
+ /* BB.W-PAPER-GRID-TEXTURE — the GEOMETRIC sibling of `.paper-texture`.
22
+ Paints the two-frequency `--paper-grid-texture` engineering-grid as a
23
+ card's INTERIOR ground, clipped to the plate's own `border-radius`
24
+ automatically (a host `background-image`), so the math/grid brand pillar
25
+ reads THROUGH a document-register card at the ambient `--paper-grid-
26
+ opacity` — not only in the page margin an opaque plate occludes. A
27
+ decoration-only register (NOT a tier): it composes ON TOP of any glass/
28
+ paper tier, exactly like `.paper-texture` / `cartoon-surface` /
29
+ `veil-surface`.
30
+
31
+ BC.W-GRID-SIMPLE — the card-interior pitch UNIFIES onto the ONE
32
+ `--grid-*` rhythm source: `--paper-grid-texture-size` now reads
33
+ `var(--grid-pitch)` (scale-paper.css), retiring the prior 32px literal so
34
+ the demo page grid + this card interior share ONE pitch (the
35
+ two-parallel-28px/32px-systems fix). This card-interior register keeps its
36
+ OWN quieter ambient strength (`--paper-grid-opacity`), DISTINCT from the
37
+ full-bleed page-bg 3%/11% tier — a card interior reads softer than a page
38
+ wash. It is a host `background-image` only — NO `backdrop-filter`/`filter`
39
+ on this element, so the grid lines are NEVER convolved into the "blurry
40
+ mess" the page grid suffered (the de-blur discipline: the grid is the
41
+ card's own underlay, not a crisp grid read THROUGH a blurred glass plate).
42
+
43
+ THE SEAM (the two-pseudo-budget reveal, recorded — the Triumvirate's
44
+ through-glass-read locate-the-seam, NOT a token-α loop): a glass tier
45
+ already claims BOTH pseudos — `::before` is the moving-specular catch-
46
+ light (glass/material.css) and `::after` is the grain overlay
47
+ (glass/ladder.css). A `.paper-grid::after` would CLOBBER the grain's
48
+ `background-image` on the SAME single pseudo — so the grid + grain could
49
+ not compose (the orthogonality the spec requires). The grid therefore
50
+ rides the HOST element's `background-image` longhand: the glass tier's
51
+ `background:` SHORTHAND sets the translucent fill `background-color`, and
52
+ a later `background-image` longhand COEXISTS with that color (the image
53
+ paints OVER the color, UNDER the content + UNDER both pseudos), so the
54
+ grid is the card's own underlay felt THROUGH the glass tint with ZERO
55
+ pseudo contention — grain (`::after`) + specular (`::before`) + grid
56
+ (host bg-image) all paint at once. The host bg-image is clipped by the
57
+ host `border-radius` by construction (no `border-radius: inherit` pseudo
58
+ needed). A STATIC raster — gradient-stack `background-image`, one
59
+ compositor-cached paint, no per-frame repaint (the W6 paint-path
60
+ discipline). The ambient strength lives in the line-ink alpha (the
61
+ `--paper-grid-opacity`-scaled `--foreground` mix, scale-paper.css) since
62
+ a host bg-image has no independent layer-opacity — so ONE knob
63
+ (`--paper-grid-opacity`) still tunes the through-card strength. */
64
+ .paper-grid {
65
+ background-image: var(--paper-grid-texture);
66
+ background-repeat: repeat;
67
+ background-size:
68
+ calc(var(--paper-grid-texture-size) * 4)
69
+ calc(var(--paper-grid-texture-size) * 4),
70
+ calc(var(--paper-grid-texture-size) * 4)
71
+ calc(var(--paper-grid-texture-size) * 4),
72
+ var(--paper-grid-texture-size) var(--paper-grid-texture-size),
73
+ var(--paper-grid-texture-size) var(--paper-grid-texture-size);
74
+ background-blend-mode: multiply;
75
+ }
76
+
77
+ /* The scheme-aware dark arm — PLAIN-ancestor `.dark` (NOT a scoped
78
+ `:global()`; the recurring scoped-global-drop trap, recorded; this is a
79
+ library CSS partial, but the discipline holds). The line ink is
80
+ `--foreground`-derived, so the warm-cream foreground flips dark→light in
81
+ the `.dark` block and the grid ink auto-lifts off the near-black `--card`
82
+ interior with NO parallel `--paper-grid-*-dark` family — only the BLEND
83
+ flips (light `multiply` → dark `screen`, the legible-on-dark equivalent
84
+ the `.paper-texture` dark arm uses). */
85
+ :where(.dark) .paper-grid,
86
+ .dark .paper-grid {
87
+ background-blend-mode: screen;
88
+ }
89
+ }
90
+
91
+ /* ═══════════════════════════════════════════════
92
+ A11y — the geometric grid honors the SAME transparency idiom the organic
93
+ paper register establishes (paper.css). A reduced-transparency user gets a
94
+ clean card interior, no texture; the static grid needs no motion gate (the
95
+ PRM block guards a future drift only). One a11y idiom, not a grid-local fork.
96
+ ═══════════════════════════════════════════════ */
97
+ @media (prefers-reduced-transparency: reduce) {
98
+ .paper-grid {
99
+ background-image: none;
100
+ }
101
+ }
102
+
103
+ @media (prefers-reduced-motion: reduce) {
104
+ .paper-grid {
105
+ /* Static raster at rest; guard a future `@property` transform drift. */
106
+ animation: none !important;
107
+ }
108
+ }
109
+
110
+ /* ── Selection-card decoration (BC.W-SELECTION-CARD — the I5 selection card) ──────
111
+ The ONE new Atlas component, realized as a `<Card variant="selection">`
112
+ DECORATION (NOT a new SFC, NOT a new tier, NOT a new compositing seam). It
113
+ COMPOSES the two BUILT seams — the A-2 `--glass-accent` rim (glass/rim.css +
114
+ glass/material.css) + the A-3 `.metal-*-border` swept rim (utilities/metal.css)
115
+ — and authors ZERO competing rim/background recipe of its own. The rule is a
116
+ TOKEN-SUBSTITUTION on the base tier (the `.glass-opaque`/`.glass-deep` precedent):
117
+ it re-points the EXISTING `--glass-accent-strength` (+ an OPTIONAL sub-perceptual
118
+ floating-tier lift) locally; it does NOT declare a `background`/`border`.
119
+
120
+ THE RIM-NOT-FILL DISCIPLINE (the no-saturated-slab structural bar): selection is
121
+ read by (a) the metal rim (the `.metal-*-border` class Card composes when
122
+ `:selected`), (b) a BOUNDED accent-strength LIFT (unselected → selected, both ≤
123
+ the W-GLASS-ACCENT rim ceiling), and OPTIONALLY (c) a sub-perceptual
124
+ `--glass-bg-floating`-tier lift (the "selected reads as glass" register). The
125
+ plate STAYS warm-cream translucent — the BC.W-GLASS-IDENTITY floor is inviolate.
126
+ This rule NEVER writes `--glass-tint-source`/`--glass-tint-strength` (the A-2
127
+ distinct-axis fence — the accent is rim+glint DECORATION, not whole-plate
128
+ legibility) and NEVER paints a `--foreground`/`--primary`/`--surface-tint` opaque
129
+ plate FILL (the "selected = loud fill" anti-pattern is the disease-root the gate's
130
+ S3 bite reds).
131
+
132
+ THE ACCENT-STRENGTH LADDER (the bounded lift, two tokens a consumer retunes):
133
+ unselected → --selection-accent-strength (~16% — a calm rim glow)
134
+ selected → --selection-accent-strength-selected (~28% — brighter at the rim,
135
+ still ≤ the W-GLASS-ACCENT ceiling; the data hue reads stronger at
136
+ the rim/glint, NOT a flooded plate)
137
+ The host (Card.vue) writes `--glass-accent` (the HUE) per-instance off `data-hue`;
138
+ this rule supplies the STRENGTH so the calm/selected lift is ONE source. An UNSET
139
+ `data-hue` leaves `--glass-accent: transparent` (the @property default), so even
140
+ with the strength engaged the `color-mix(in oklab, X, transparent N%)` === X — the
141
+ A-2 no-op floor: a `variant="selection"` card with no `data-hue` is byte-identical
142
+ to a bare Card. A consumer may override `--glass-accent-strength` per-instance
143
+ (Card.vue's `data-hue-strength`); this rule is the default. */
144
+ [data-variant="selection"] {
145
+ /* The bounded accent-strength ladder — both ≤ the W-GLASS-ACCENT rim ceiling.
146
+ A consumer retunes the calm/selected pair from these two knobs. */
147
+ --selection-accent-strength: 16%;
148
+ --selection-accent-strength-selected: 28%;
149
+ /* Re-point the EXISTING accent-strength seam to the calm rung (the rim glow at
150
+ rest). At an unset `--glass-accent: transparent` this is a provable no-op. */
151
+ --glass-accent-strength: var(--selection-accent-strength);
152
+ }
153
+
154
+ [data-variant="selection"][data-selected="true"] {
155
+ /* SELECTED — lift the accent-strength to the brighter (still-bounded) rung. The
156
+ brighter rim + the `.metal-*-border` Card composes are the selection read; the
157
+ plate is UNTOUCHED (no background/fill here — rim-not-fill). */
158
+ --glass-accent-strength: var(--selection-accent-strength-selected);
159
+ /* OPTIONAL sub-perceptual "selected reads as glass" lift — re-point the base
160
+ tier's resting fill toward the floating rung (the W-REGISTER-IOS tier), a
161
+ TOKEN re-point, NOT a `--surface-tint` gray plate, NEVER a `--foreground`
162
+ brand fill. The plate stays warm-cream translucent (the floating rung is the
163
+ SAME warm-cream material at a heavier rung, the BC.W-GLASS-IDENTITY ladder). */
164
+ --glass-bg-resting: var(--glass-bg-floating, var(--glass-bg-resting));
20
165
  }
21
166
 
22
167
  /* ── Cartoon surface decoration ───────────────────────────────────
@@ -0,0 +1,131 @@
1
+ /* BC.W-AX-COMPLETION-SEAL — the hero-scale earned-GOLD completion seal.
2
+ *
3
+ * A determinate process completes and a HERO-SCALE gold mark DRAWS itself onto the
4
+ * surface: the stroke INKS (a `stroke-dashoffset` wipe on the registered `--seal-draw`
5
+ * <percentage>), settles with a small spring overshoot (the `--seal-scale` SPATIAL leg
6
+ * on the seal's own `--spring-snappy`/`--spring-bouncy` clock), and glints ONCE on
7
+ * settle (the `--seal-glint` + the W-AX-METAL-GLOW gold catch-light). It is GOLD because
8
+ * completion is EARNED — the ink reads the W-PHASE-PALETTE completion register
9
+ * (`--phase-complete-color`/`--color-gold`), so a consumer re-inking completion re-inks
10
+ * the seal in lockstep. The seal mints NO new gold token + does NOT re-author the metal
11
+ * glow — it COMPOSES both (the earned-gold register has ONE home).
12
+ *
13
+ * ONE-SHOT: the draw fires ONCE on `play` (the `.completion-seal[data-play]` arm), then
14
+ * holds the static fully-drawn seal — no looping shimmer (the §6 calm register; the disco
15
+ * family stays gone). PRM-gated: under `prefers-reduced-motion: reduce` the seal appears
16
+ * instantly fully-drawn (`--seal-draw: 100%` snap), no stroke animation, no glint sweep
17
+ * (the seal is correct, the motion off — the vestibular floor).
18
+ *
19
+ * COMPOSITOR-ONLY: the draw rides `stroke-dashoffset` (a paint prop) + `transform` (the
20
+ * scale) + `filter`/`opacity` (the glint) — NO layout property animates
21
+ * (`proof:no-layout-animation` holds). The registrations live in
22
+ * tokens/property-regs.css §18 (the specular/border-progress split: the @property reg
23
+ * there, the consumption here). */
24
+
25
+ .completion-seal {
26
+ /* The seal stroke ink — the EARNED-gold completion register (Q2). The runtime
27
+ cascade default is the token form: a consumer (or any ancestor) re-inking
28
+ `--phase-complete-color` re-inks the seal. The @property `initial-value` literal
29
+ light-gold is only the non-supporting-engine fallback. */
30
+ --seal-ink: var(--phase-complete-color, var(--color-gold));
31
+
32
+ display: inline-flex;
33
+ align-items: center;
34
+ justify-content: center;
35
+ /* The settle scale rides the SPATIAL leg — a small overshoot on the seal's own
36
+ spring clock (NOT a generic --duration-*). Compositor-only (transform). */
37
+ transform: scale(var(--seal-scale, 1));
38
+ }
39
+
40
+ /* The hero-scale gold-draw glyph — an SVG <path>/<circle> stroked in `--seal-ink`. The
41
+ stroke INKS itself via the `--seal-draw` wipe (a stroke-dashoffset paint, never a
42
+ fade). The glint reads the W-AX-METAL-GLOW catch-light (composed, not re-authored). */
43
+ .completion-seal__mark {
44
+ fill: none;
45
+ stroke: var(--seal-ink);
46
+ stroke-width: var(--seal-stroke-width, 6);
47
+ stroke-linecap: round;
48
+ stroke-linejoin: round;
49
+ /* The stroke-reveal: the dash array is the full path length, the offset rides the
50
+ `--seal-draw` extent (100% = drawn → offset 0; 0% = undrawn → offset = full
51
+ length). pathLength="100" normalizes the glyph so the wipe is path-agnostic. */
52
+ stroke-dasharray: 100;
53
+ stroke-dashoffset: calc(100 - var(--seal-draw, 100%) / 1%);
54
+ /* The one-pass gold glint on settle — the W-AX-METAL-GLOW catch-light, scaled by
55
+ `--seal-glint` (0 at rest → 1 on settle-pass). A drop-shadow halo of the seal's
56
+ OWN gold ink at the metal-glow radius/strength — composed, never re-authored.
57
+ The seal is NOT a `.metal-*` element, so the bare `--metal-glow-blur`/`-opacity`
58
+ (declared scoped inside `.metal-{gold,silver,bronze}`) do not cascade here; the
59
+ seal CONSUMES THE REGISTER by chaining to the `:root` `-default` retune seam
60
+ (glass-fx.css), NOT a hardcoded magic-number copy — a consumer who retunes
61
+ `--metal-glow-blur-default` re-tunes the seal halo in lockstep. */
62
+ --metal-glow-blur: var(--metal-glow-blur-default, 0.5em);
63
+ --metal-glow-opacity: var(--metal-glow-opacity-default, 0.35);
64
+ filter: drop-shadow(
65
+ 0 0
66
+ calc(var(--metal-glow-blur) * var(--seal-glint, 0))
67
+ color-mix(
68
+ in oklab,
69
+ var(--seal-ink),
70
+ transparent
71
+ calc(100% - var(--metal-glow-opacity) * var(--seal-glint, 0) * 100%)
72
+ )
73
+ );
74
+ }
75
+
76
+ /* THE ONE-SHOT DRAW — fires ONCE on `play`, then holds static. PRM-gated: the whole
77
+ motion sits inside the no-preference gate (under reduce the seal is the static
78
+ fully-drawn mark, the @property initial-values). The draw is NOT a loop — a single
79
+ pass each on the stroke-reveal + the settle + the glint. */
80
+ @media (prefers-reduced-motion: no-preference) {
81
+ .completion-seal[data-play] {
82
+ animation: completion-seal-settle var(--spring-bouncy-duration, 0.57s)
83
+ var(--spring-bouncy) both;
84
+ }
85
+ .completion-seal[data-play] .completion-seal__mark {
86
+ animation:
87
+ completion-seal-draw var(--spring-snappy-duration, 0.34s)
88
+ var(--ease-out, ease-out) both,
89
+ completion-seal-glint var(--spring-snappy-duration, 0.34s)
90
+ var(--ease-out, ease-out)
91
+ var(--spring-snappy-duration, 0.34s) both;
92
+ }
93
+ }
94
+
95
+ /* The stroke-reveal: the gold INKS itself 0→full (a stroke-dashoffset paint wipe — the
96
+ editorial draw-on). The registered `--seal-draw` interpolates; the offset reads it. */
97
+ @keyframes completion-seal-draw {
98
+ from {
99
+ --seal-draw: 0%;
100
+ }
101
+ to {
102
+ --seal-draw: 100%;
103
+ }
104
+ }
105
+
106
+ /* The settle: the seal lands with a small overshoot (the SPATIAL enter-bounce). The
107
+ transform scale rides the `--seal-scale` spring; the keyframe nudges the scale once
108
+ (the §6 calm overshoot — an ENTER may overshoot on arrival). Compositor-only. */
109
+ @keyframes completion-seal-settle {
110
+ from {
111
+ --seal-scale: 0.92;
112
+ }
113
+ to {
114
+ --seal-scale: 1;
115
+ }
116
+ }
117
+
118
+ /* The glint: a ONE-PASS gold catch-light sweep on settle (0 → peak → 0). NOT a loop —
119
+ a single pass, then the seal holds static at glint 0 (the metal-glow whisper is the
120
+ resting register; the disco family stays gone). */
121
+ @keyframes completion-seal-glint {
122
+ 0% {
123
+ --seal-glint: 0;
124
+ }
125
+ 45% {
126
+ --seal-glint: 1;
127
+ }
128
+ 100% {
129
+ --seal-glint: 0;
130
+ }
131
+ }
@@ -75,3 +75,58 @@
75
75
  .configurator-footer {
76
76
  border-color: var(--configurator-divider);
77
77
  }
78
+
79
+ /* 4. The DESKTOP TWO-COLUMN LAYOUT — controls on the RIGHT (BC.W-CONFIG-RIGHT).
80
+ *
81
+ * The configurator's own desktop grid was the next victim of the BA.W-EMISSION
82
+ * self-emission class (CLAUDE.md): the SFC carried the structural layout as a
83
+ * `lg:grid-cols-[minmax(0,1fr)_minmax(var(--configurator-aside-min,280px),var(--configurator-aside-max,360px))]`
84
+ * arbitrary utility — a `lg:` arbitrary bracket with NESTED `var()` + commas +
85
+ * `minmax()` that dies in a consumer's content-scan (the same failure that killed
86
+ * the Select collision-bound). So every studio rendered SINGLE-column (controls
87
+ * stacked BELOW the stage) on desktop: `getComputedStyle(cfg).gridTemplateColumns`
88
+ * read ONE `1131px` track at 1280px width, the aside below the stage, never right.
89
+ *
90
+ * The fix is the BA.W-EMISSION discipline: the structural layout lives in SHIPPED
91
+ * CSS as a precompiled rule scoped to `[data-slot="configurator"]`, NEVER
92
+ * load-bearing on a content-scan reach (the SAME mechanism the Select bound got in
93
+ * select.css). Below `lg` the base `grid grid-cols-1` + the mobile row template
94
+ * (emitted fine — a plain utility) keeps the single-column stack: stage above,
95
+ * controls below (a narrow viewport has no room for side-by-side). At `lg`+ this
96
+ * rule sets the two-column geometry off the SAME `--configurator-aside-{min,max}`
97
+ * token band (default 280px/360px, retunable via the `asideWidth` prop) the dead
98
+ * utility read — the token contract is byte-identical, only the MECHANISM moves
99
+ * onto shipped CSS. The explicit mobile rows reset to `none` so one auto row
100
+ * stretches to the taller column. */
101
+ @media (min-width: 1024px) {
102
+ [data-slot="configurator"] {
103
+ grid-template-columns: minmax(0, 1fr)
104
+ minmax(
105
+ var(--configurator-aside-min, 280px),
106
+ var(--configurator-aside-max, 360px)
107
+ );
108
+ grid-template-rows: none;
109
+ }
110
+ }
111
+
112
+ /* 5. The SIDE FLIP — a data-attr, default RIGHT (BC.W-CONFIG-RIGHT).
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+ *
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+ * The aside side moves off the dead `lg:col-start-*` arbitrary utility (gated
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+ * behind the same silent-JIT-failure class) onto a `data-aside-side` attr the SFC
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+ * binds. `right` (the default) is the NATURAL source order — stage in column 1,
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+ * aside in column 2 — so it needs NO override (the bare desktop rule above already
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+ * places them left→right). `left` is the reversible taste-level flip: it swaps the
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+ * grid-COLUMN targets so the aside paints on the LEFT, while the DOM/tab order
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+ * stays stage→aside (the side is grid-cell PLACEMENT + border-side only, never an
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+ * `order:`/`row-reverse` that would desync the visual order from the DOM reading
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+ * order — WCAG 1.3.2/2.4.3 inviolate, the AM.W0 contract). Below `lg` (single
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+ * column) neither side has meaning. */
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+ @media (min-width: 1024px) {
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+ [data-slot="configurator"][data-aside-side="left"] .configurator-stage {
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+ grid-column-start: 2;
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+ }
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+ [data-slot="configurator"][data-aside-side="left"] .configurator-aside {
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+ grid-column-start: 1;
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+ grid-row-start: 1;
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+ }
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+ }
@@ -0,0 +1,162 @@
1
+ /*
2
+ * critical-partition.mjs — the CRITICAL_PARTITION boundary manifest
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+ * (BB.W-CSS-CRITICAL — the render-blocking `/styles` split).
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+ *
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+ * The SINGLE source of the critical/deferred partition of the resolved
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+ * `@mkbabb/glass-ui/styles` draw. The build (vite.style-assets.ts
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+ * publishStyleAssets) reads it to emit `dist/styles/critical.css` +
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+ * `dist/styles/deferred.css`; the gate (scripts/proof-css-critical.mjs) reads
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+ * it to assert the partition is byte-complete + manifest-driven. There is NO
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+ * second hand-extracted critical block (W4 — the manifest is the sole source).
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+ *
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+ * The partition is drawn at the EXISTING thin-root-over-partials cascade
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+ * boundary (AY.W-CSS1) — whole `src/styles/index.css` @import partials are
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+ * bucketed, never a partial-content re-author (the partial CONTENTS are
15
+ * untouched; a cross-partial rule move is a triumvirate trigger, see the wave
16
+ * spec §Triumvirate). The two emitted files each @import their bucket's
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+ * partials in the SAME cascade order the monolith index.css declares (load
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+ * order is load-bearing), and CRITICAL loads BEFORE DEFERRED in the consumer
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+ * so the deferred component recipes still cascade-correctly over the critical
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+ * glass ladder.
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+ *
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+ * CRITICAL (./styles/critical) — the above-the-fold paint surface a consumer's
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+ * FIRST PAINT requires: the whole token cascade (every visual axis is a custom
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+ * property the chrome reads), the √φ typography scale + semantic type classes,
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+ * the @theme aliases + the `.dark` variant selector, and the 5-rung glass
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+ * ladder + specular/refract. Small (the token + ladder + type surface, not the
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+ * component recipes) — under the recorded gzip ceiling (W3).
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+ *
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+ * DEFERRED (./styles/deferred) — the below-the-fold + late-mount tail: every
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+ * component recipe + the transitions/animations/scroll-driven/scroll-chrome/
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+ * view-transition grammar + utilities + the menu/configurator/instrument-chassis/
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+ * hover-popover/drawer/segmented-tabs/select/icon-chip/border-progress/
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+ * completion-seal component partials, PLUS the folded SFC `<style scoped>`
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+ * payload (`../glass-ui.css`) and the emitted Tailwind component-utility surface
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+ * (`components.css`). These decorate components that mount after first paint or
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+ * sit below the fold; their late arrival shifts no above-the-fold pixel (the
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+ * FOUC-safe floor, W5). The BC-added `scroll-chrome.css` (the scroll-driven
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+ * floating-CHROME collapse recipe — a late-mount surface decoration) and
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+ * `completion-seal.css` (the one-shot earned-gold feedback seal — a focal opt-in
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+ * surface that mounts on a completion event) are BOTH deferred: neither paints
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+ * an above-the-fold first-paint chrome pixel.
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+ *
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+ * The `paper.css` partial is bucketed DEFERRED — the paper underpaint/grain
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+ * utilities pair with glass for paper-on-glass compositions that mount with the
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+ * content surfaces (below-the-fold), not the chrome's first paint.
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+ */
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+
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+ /**
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+ * The two non-fold buckets — each entry is a `src/styles/*.css` partial that the
50
+ * monolith `src/styles/index.css` @imports at the top level (lines 149-182).
51
+ * The order within each list mirrors the monolith's declared cascade order.
52
+ */
53
+ export const CRITICAL_PARTIALS = Object.freeze([
54
+ "tokens.css",
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+ "typography.css",
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+ "theme.css",
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+ "glass.css",
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+ "glass-specular-track.css",
59
+ "glass-refract.css",
60
+ ]);
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+
62
+ export const DEFERRED_PARTIALS = Object.freeze([
63
+ "paper.css",
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+ "dock.css",
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+ "dock-controls.css",
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+ "cards.css",
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+ "feedback-tone.css",
68
+ "floating-panel.css",
69
+ "transitions.css",
70
+ "animations.css",
71
+ "scroll-driven.css",
72
+ "scroll-choreography.css",
73
+ "scroll-chrome.css",
74
+ "view-transition.css",
75
+ "utilities.css",
76
+ "menu.css",
77
+ "configurator.css",
78
+ "instrument-chassis.css",
79
+ "hover-popover.css",
80
+ "drawer.css",
81
+ "segmented-tabs.css",
82
+ "select.css",
83
+ "icon-chip.css",
84
+ "border-progress.css",
85
+ "completion-seal.css",
86
+ ]);
87
+
88
+ /**
89
+ * The build-time folds that land in DEFERRED (NOT a `src/styles/*.css` partial;
90
+ * the publishStyleAssets folds appended to the dist copy of index.css). The SFC
91
+ * scoped payload (`../glass-ui.css`) + the Tailwind component-utility surface
92
+ * (`./components.css`) are below-the-fold component decoration — they MUST NOT
93
+ * leak into critical (the W2 byte-complete-in-one-bucket + W3 ceiling bite).
94
+ * Relative to `dist/styles/` (where critical.css/deferred.css are emitted).
95
+ */
96
+ export const DEFERRED_FOLDS = Object.freeze([
97
+ "../glass-ui.css",
98
+ "./components.css",
99
+ ]);
100
+
101
+ /**
102
+ * The `@source` build-scan backstop directive (the consumer-JIT content-scan
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+ * reach for glass-ui's own component utilities — a backstop for the
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+ * components.css self-emit). It backstops the DEFERRED component utilities, so
105
+ * it rides DEFERRED. The value is the exact directive the monolith index.css
106
+ * carries (re-grounded at HEAD: `@source "../*.js";`).
107
+ */
108
+ export const DEFERRED_SOURCE_DIRECTIVE = '@source "../*.js";';
109
+
110
+ /**
111
+ * The recorded critical-subset gzip ceiling (bytes), measured on the FULLY
112
+ * RESOLVED consumer draw (the critical partials' @import roots resolved
113
+ * RECURSIVELY through their nested tokens/* + glass/* sub-partials — the real
114
+ * first-paint byte a consumer's bundler emits, NOT the one-level approximation
115
+ * profile-bundle uses for the monolith budget). The committed, reviewed
116
+ * baseline (the profile-bundle read-baseline discipline): a regression that
117
+ * folds a component recipe back into critical climbs the emitted critical.css
118
+ * resolved gzip over this → RED (W3). Re-base via the gate's `--rebaseline`
119
+ * flag with a recorded rationale, never silently.
120
+ *
121
+ * Measured at this authoring (HEAD bdbcd479, post-build): the critical subset
122
+ * resolved to raw 347266 / gzip 105460 — the token cascade (tokens.css gzip
123
+ * ~62KiB) + the 5-rung glass ladder (glass.css gzip ~27KiB) + typography +
124
+ * theme + specular/refract. It is roughly half the monolith's fully-resolved
125
+ * gzip (~230KiB), so the deferred tail (component recipes + SFC scoped payload
126
+ * + components.css utility surface, ~125KiB gzip) loads NON-blocking after
127
+ * first paint — the render-block win. The ceiling carries ~4% headroom over
128
+ * the measured baseline (the profile-bundle re-base convention). If the
129
+ * re-measured render-block under W-LIGHTHOUSE shows this critical subset is
130
+ * STILL over the mobile-ms floor, the inline-critical-head-block path routes to
131
+ * the named BB.W-CSS-CRITICAL-INLINE successor (a triumvirate trigger, NOT a
132
+ * token-value edit here).
133
+ *
134
+ * RE-BASE (BB liquid-glass band): the critical subset grew to raw 427015 / gzip
135
+ * 131469 — NOT a component-recipe leak (the critical bucket is still the 6
136
+ * documented token+glass+type partials; w2 partials-disjoint + w4 hold), but the
137
+ * legitimate GROWTH of the critical token cascade + glass ladder by the BB
138
+ * liquid-glass band: the deep-glass token family (tokens/glass-deep.css), the
139
+ * --glass-accent rim axis, the W-LENSING refract evolution, the W-DARK-MATERIAL
140
+ * dark-arm + the on-glass-fg / surface-axis registers — all of which live in the
141
+ * critical tokens/* + glass/* sub-partials by construction. Ceiling lifted
142
+ * 110000 → 137000 (~4.2% headroom over the measured 131469, the profile-bundle
143
+ * re-base convention) to carry the BB glass-band critical surface.
144
+ *
145
+ * RE-BASE (BC.W-CSS-CRITICAL — re-measured over the SETTLED BC cascade): the
146
+ * critical subset grew to raw 482228 / gzip 149748 — AGAIN not a component-recipe
147
+ * leak (the critical bucket is STILL the 6 documented token+glass+type partials;
148
+ * the BC visual bands 1-7 + 9 re-authored the critical tokens/* + glass/* sub-
149
+ * partials — the warm-cream page chassis tokens, the on-glass-fg/surface-axis
150
+ * registers, the calm/deep glass ladder, the scroll/motion token additions in
151
+ * scale-paper.css — all of which live in the critical token cascade by
152
+ * construction; the two BC-added PARTIALS scroll-chrome.css + completion-seal.css
153
+ * are bucketed DEFERRED, NOT critical). The critical subset is 47.3% of the
154
+ * settled monolith's resolved gzip (316614) — the spec's ~46% small-above-the-
155
+ * fold-subset bar HELD over the settled cascade. Ceiling re-pinned 137000 →
156
+ * 156000 (~4.2% headroom over the measured 149748, the profile-bundle re-base
157
+ * convention — the reviewed write, NEVER a silent component-recipe swallow to
158
+ * stay under the old number). The render-block FLOOR stays W-LIGHTHOUSE's
159
+ * W3-arm-1 mobile-ms gate (the binding perf truth); this ceiling guards against a
160
+ * recipe revert-toward-monolith.
161
+ */
162
+ export const CRITICAL_GZIP_CEILING = 156000;