@mkbabb/glass-ui 4.0.0 → 4.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -1
- package/dist/CardAction-8whJrLWt.js +268 -0
- package/dist/{CommandShortcut-DdtWXxOK.js → CommandShortcut-D3yxgHNn.js} +25 -14
- package/dist/ConfiguratorRow-CaP7U3ZA.js +143 -0
- package/dist/ContextMenuContent-B3ZsheLV.js +90 -0
- package/dist/{ContextMenuSubContent-B0Vs6atR.js → ContextMenuSubContent-DDRID3qC.js} +28 -33
- package/dist/{DataTable-C464Zbqd.js → DataTable-Bc9kUtu_.js} +4 -4
- package/dist/{DialogContent-DDE6pQBU.js → DialogContent-6JtTB5x2.js} +11 -8
- package/dist/DialogFooter-9phqcRIS.js +80 -0
- package/dist/DialogScrollContent-TTuovQst.js +93 -0
- package/dist/{FadingScroll-DwNnvKMs.js → FadingScroll-DLRbH5Xr.js} +1 -1
- package/dist/HoverCardContent-Bel1gdLZ.js +88 -0
- package/dist/{HoverPopover-Dpzwvc4t.js → HoverPopover-BcIxvyqZ.js} +2 -2
- package/dist/{IconChip-BDw1j5mu.js → IconChip-DhbdGdFQ.js} +2 -1
- package/dist/{IconTooltip-DSjasZIt.js → IconTooltip-B0zimd2H.js} +1 -1
- package/dist/Input-Cg9DF62r.js +57 -0
- package/dist/{MetricBadge-BpC0R_Ec.js → MetricBadge-RHdBP72w.js} +1 -1
- package/dist/Notification-CphK7AAm.js +43 -0
- package/dist/NumberFieldContent-D8cXeyO4.js +140 -0
- package/dist/PagerDots-Cjx96la-.js +98 -0
- package/dist/{PopoverContent-BTorlp--.js → PopoverContent-DL7E6vJP.js} +4 -4
- package/dist/{Progress-hAT4gqGH.js → Progress-CnqB7gLm.js} +4 -4
- package/dist/{ScrollingText-CUVFTWk2.js → ScrollingText-CTZbA_cG.js} +2 -2
- package/dist/{SelectScrollDownButton-C1jb3b3K.js → SelectScrollDownButton-DAKCBEdW.js} +65 -61
- package/dist/{SelectSeparator-DK2y1Bun.js → SelectSeparator-C2UGOkXF.js} +1 -1
- package/dist/Separator-DQcwC2TR.js +44 -0
- package/dist/Switch-B8RscmRu.js +49 -0
- package/dist/Toaster-D9qIHjBI.js +274 -0
- package/dist/ToggleGroupItem-BLtr3TJq.js +170 -0
- package/dist/TooltipProvider-BJ_Y5EGX.js +109 -0
- package/dist/animated-digit.js +2 -2
- package/dist/api/index.d.ts +21 -33
- package/dist/api/types-extra.d.ts +37 -0
- package/dist/api.js +1 -1
- package/dist/aurora.js +1231 -260
- package/dist/badge.js +1 -1
- package/dist/border-progress.d.ts +1 -0
- package/dist/border-progress.js +98 -0
- package/dist/button-5dY1Dvhd.js +125 -0
- package/dist/button.js +1 -1
- package/dist/canvas.js +2 -3
- package/dist/card.js +2 -2
- package/dist/carousel.js +93 -110
- package/dist/collapsible.js +1 -1
- package/dist/color-Cs0-oxYL.js +116 -0
- package/dist/color.js +2 -2
- package/dist/command.js +1 -1
- package/dist/compile-nZ1xVYTp.js +19 -0
- package/dist/completion-seal.d.ts +1 -0
- package/dist/completion-seal.js +89 -0
- package/dist/components/custom/aurora/Aurora.vue.d.ts +10 -5
- package/dist/components/custom/aurora/composables/atoms-fields.d.ts +39 -0
- package/dist/components/custom/aurora/composables/auroraFallbackGround.d.ts +108 -0
- package/dist/components/custom/aurora/composables/color.d.ts +13 -0
- package/dist/components/custom/aurora/composables/frameLoop.d.ts +9 -0
- package/dist/components/custom/aurora/composables/runtime.d.ts +31 -0
- package/dist/components/custom/aurora/composables/uniformBridge.d.ts +5 -1
- package/dist/components/custom/aurora/composables/uniformBridgeWGPU.d.ts +60 -0
- package/dist/components/custom/aurora/composables/wgpuSetup.d.ts +37 -0
- package/dist/components/custom/aurora/constants/budget.d.ts +21 -0
- package/dist/components/custom/aurora/constants/presets.d.ts +20 -2
- package/dist/components/custom/aurora/constants/renderMode.d.ts +77 -18
- package/dist/components/custom/aurora/constants/shaders/aurora-mediums.wgsl.d.ts +1 -0
- package/dist/components/custom/aurora/constants/shaders/aurora.wgsl.d.ts +1 -0
- package/dist/components/custom/aurora/constants/shaders/oil-modes.glsl.d.ts +1 -0
- package/dist/components/custom/aurora/constants/shaders/procedural-color.wgsl.d.ts +4 -0
- package/dist/components/custom/aurora/index.d.ts +2 -1
- package/dist/components/custom/border-progress/BorderProgress.vue.d.ts +46 -0
- package/dist/components/custom/border-progress/composables/spectrum-walk.d.ts +25 -0
- package/dist/components/custom/border-progress/composables/useBorderSpectrum.d.ts +18 -0
- package/dist/components/custom/border-progress/constants.d.ts +59 -0
- package/dist/components/custom/border-progress/index.d.ts +4 -0
- package/dist/components/custom/completion-seal/CompletionSeal.vue.d.ts +21 -0
- package/dist/components/custom/completion-seal/composables/useCompletionSeal.d.ts +37 -0
- package/dist/components/custom/completion-seal/constants.d.ts +46 -0
- package/dist/components/custom/completion-seal/index.d.ts +4 -0
- package/dist/components/custom/concentric/Concentric.vue.d.ts +39 -0
- package/dist/components/custom/concentric/composables/concentricGLSetup.d.ts +18 -0
- package/dist/components/custom/concentric/composables/concentricWGPUSetup.d.ts +22 -0
- package/dist/components/custom/concentric/composables/ringField.d.ts +85 -0
- package/dist/components/custom/concentric/composables/uniformBridgeWGPU.d.ts +14 -0
- package/dist/components/custom/concentric/composables/useConcentric.d.ts +35 -0
- package/dist/components/custom/concentric/constants.d.ts +67 -0
- package/dist/components/custom/concentric/index.d.ts +5 -0
- package/dist/components/custom/concentric/shaders/concentric.glsl.d.ts +4 -0
- package/dist/components/custom/concentric/shaders/concentric.wgsl.d.ts +1 -0
- package/dist/components/custom/confirm-dialog/ConfirmDialog.vue.d.ts +3 -3
- package/dist/components/custom/constellation/Constellation.vue.d.ts +5 -4
- package/dist/components/custom/constellation/composables/constellationGLSetup.d.ts +10 -0
- package/dist/components/custom/constellation/composables/constellationWGPUSetup.d.ts +19 -0
- package/dist/components/custom/constellation/composables/uniformBridgeWGPU.d.ts +66 -0
- package/dist/components/custom/constellation/composables/useConstellation.d.ts +3 -10
- package/dist/components/custom/constellation/constants.d.ts +33 -0
- package/dist/components/custom/constellation/constellationField.d.ts +31 -1
- package/dist/components/custom/constellation/constellationInteraction.d.ts +23 -14
- package/dist/components/custom/constellation/constellationRender.d.ts +25 -0
- package/dist/components/custom/constellation/constellationTypes.d.ts +38 -0
- package/dist/components/custom/constellation/constellationWell.d.ts +15 -0
- package/dist/components/custom/constellation/index.d.ts +5 -5
- package/dist/components/custom/constellation/shaders/constellation-lines.glsl.d.ts +2 -0
- package/dist/components/custom/constellation/shaders/constellation-lines.wgsl.d.ts +1 -0
- package/dist/components/custom/constellation/shaders/constellation-points.glsl.d.ts +2 -0
- package/dist/components/custom/constellation/shaders/constellation-points.wgsl.d.ts +1 -0
- package/dist/components/custom/deck/DeckPager.vue.d.ts +29 -0
- package/dist/components/custom/deck/composables/useDeck.d.ts +27 -0
- package/dist/components/custom/deck/composables/useDeckKeyboard.d.ts +25 -0
- package/dist/components/custom/deck/composables/useDeckSpring.d.ts +22 -0
- package/dist/components/custom/deck/constants.d.ts +14 -0
- package/dist/components/custom/deck/index.d.ts +8 -0
- package/dist/components/custom/dock/DockIconButton.vue.d.ts +25 -4
- package/dist/components/custom/dock/DockLayerGroup.vue.d.ts +10 -2
- package/dist/components/custom/dock/DockStack.vue.d.ts +65 -0
- package/dist/components/custom/dock/GlassDock.vue.d.ts +4 -2
- package/dist/components/custom/dock/composables/dockMorphMeasure.d.ts +155 -0
- package/dist/components/custom/dock/composables/index.d.ts +2 -0
- package/dist/components/custom/dock/composables/useDockSearch.d.ts +85 -0
- package/dist/components/custom/dock/composables/useDockShellProps.d.ts +11 -0
- package/dist/components/custom/dock/composables/useLayerTransition.d.ts +13 -0
- package/dist/components/custom/dock/constants.d.ts +18 -14
- package/dist/components/custom/dock/index.d.ts +5 -2
- package/dist/components/custom/dot-flow-field/DotFlowField.vue.d.ts +42 -0
- package/dist/components/custom/dot-flow-field/composables/flowField.d.ts +83 -0
- package/dist/components/custom/dot-flow-field/composables/uniformBridgeWGPU.d.ts +39 -0
- package/dist/components/custom/dot-flow-field/composables/useDotFlowField.d.ts +35 -0
- package/dist/components/custom/dot-flow-field/composables/useFlowParticles.d.ts +31 -0
- package/dist/components/custom/dot-flow-field/constants.d.ts +69 -0
- package/dist/components/custom/dot-flow-field/index.d.ts +5 -0
- package/dist/components/custom/dot-flow-field/shaders/flow-field.compute.wgsl.d.ts +1 -0
- package/dist/components/custom/dot-flow-field/shaders/flow-field.glsl.d.ts +4 -0
- package/dist/components/custom/dot-flow-field/shaders/flow-field.render.wgsl.d.ts +1 -0
- package/dist/components/custom/dot-matrix/DotMatrix.vue.d.ts +43 -0
- package/dist/components/custom/dot-matrix/composables/dotMatrixField.d.ts +89 -0
- package/dist/components/custom/dot-matrix/composables/uniformBridgeWGPU.d.ts +52 -0
- package/dist/components/custom/dot-matrix/composables/useDotMatrix.d.ts +34 -0
- package/dist/components/custom/dot-matrix/composables/useDotSphere.d.ts +27 -0
- package/dist/components/custom/dot-matrix/constants.d.ts +58 -0
- package/dist/components/custom/dot-matrix/index.d.ts +5 -0
- package/dist/components/custom/dot-matrix/shaders/dot-matrix.glsl.d.ts +4 -0
- package/dist/components/custom/dot-matrix/shaders/dot-matrix.wgsl.d.ts +1 -0
- package/dist/components/custom/easing/EasingConfigurator.vue.d.ts +33 -0
- package/dist/components/custom/easing/EasingPicker.vue.d.ts +49 -0
- package/dist/components/custom/easing/composables/useEasingPicker.d.ts +80 -0
- package/dist/components/custom/easing/constants.d.ts +28 -0
- package/dist/components/custom/easing/index.d.ts +3 -0
- package/dist/components/custom/expandable-container/ExpandableContainer.vue.d.ts +11 -0
- package/dist/components/custom/fourier-field/FourierField.vue.d.ts +43 -40
- package/dist/components/custom/fourier-field/composables/fourierFieldGLSetup.d.ts +15 -0
- package/dist/components/custom/fourier-field/composables/fourierFieldWGPUSetup.d.ts +20 -0
- package/dist/components/custom/fourier-field/composables/uniformBridgeWGPU.d.ts +41 -0
- package/dist/components/custom/fourier-field/composables/useFourierField.d.ts +42 -0
- package/dist/components/custom/fourier-field/constants.d.ts +64 -0
- package/dist/components/custom/fourier-field/index.d.ts +23 -18
- package/dist/components/custom/fourier-field/shaders/fourier-field.compute.wgsl.d.ts +1 -0
- package/dist/components/custom/fourier-field/shaders/fourier-field.glsl.d.ts +4 -0
- package/dist/components/custom/fourier-field/shaders/fourier-field.render.wgsl.d.ts +1 -0
- package/dist/components/custom/glass-panel/GlassPanel.vue.d.ts +1 -1
- package/dist/components/custom/goo-blob/GooBlob.vue.d.ts +13 -3
- package/dist/components/custom/goo-blob/composables/uniformBridgeWGPU.d.ts +24 -0
- package/dist/components/custom/goo-blob/composables/useMetaballRenderer.d.ts +18 -11
- package/dist/components/custom/goo-blob/composables/wgpuSetup.d.ts +23 -0
- package/dist/components/custom/goo-blob/constants.d.ts +1 -1
- package/dist/components/custom/goo-blob/index.d.ts +1 -1
- package/dist/components/custom/goo-blob/shaders/metaball-noise.wgsl.d.ts +1 -0
- package/dist/components/custom/goo-blob/shaders/metaball-palette.wgsl.d.ts +1 -0
- package/dist/components/custom/goo-blob/shaders/metaball-uniforms.glsl.d.ts +1 -1
- package/dist/components/custom/goo-blob/shaders/metaball.wgsl.d.ts +1 -0
- package/dist/components/custom/goo-blob/types.d.ts +36 -0
- package/dist/components/custom/goo-dot-matrix/GooDotMatrix.vue.d.ts +49 -0
- package/dist/components/custom/goo-dot-matrix/composables/gooDotLattice.d.ts +24 -0
- package/dist/components/custom/goo-dot-matrix/composables/gooDotSetup.d.ts +50 -0
- package/dist/components/custom/goo-dot-matrix/composables/uniformBridgeWGPU.d.ts +35 -0
- package/dist/components/custom/goo-dot-matrix/composables/useGooDotMatrix.d.ts +31 -0
- package/dist/components/custom/goo-dot-matrix/constants.d.ts +76 -0
- package/dist/components/custom/goo-dot-matrix/index.d.ts +5 -0
- package/dist/components/custom/goo-dot-matrix/shaders/goo-dot.frag.d.ts +11 -0
- package/dist/components/custom/goo-dot-matrix/shaders/goo-dot.wgsl.d.ts +3 -0
- package/dist/components/custom/handmark/HandMark.vue.d.ts +1 -1
- package/dist/components/custom/icon-chip/types.d.ts +11 -1
- package/dist/components/custom/instrument-chassis/InstrumentChassis.vue.d.ts +3 -1
- package/dist/components/custom/labeled-field/LabeledField.vue.d.ts +21 -2
- package/dist/components/custom/metric-stack/MetricRow.vue.d.ts +15 -0
- package/dist/components/custom/metric-stack/MetricStack.vue.d.ts +1 -1
- package/dist/components/custom/pager-dots/PagerDots.vue.d.ts +9 -0
- package/dist/components/custom/pager-dots/index.d.ts +2 -0
- package/dist/components/custom/pager-dots/pagerWindow.d.ts +9 -0
- package/dist/components/custom/paper-grid/PaperGrid.vue.d.ts +42 -0
- package/dist/components/custom/paper-grid/composables/paperGrid.d.ts +90 -0
- package/dist/components/custom/paper-grid/composables/paperGridGLSetup.d.ts +16 -0
- package/dist/components/custom/paper-grid/composables/paperGridWGPUSetup.d.ts +19 -0
- package/dist/components/custom/paper-grid/composables/uniformBridgeWGPU.d.ts +16 -0
- package/dist/components/custom/paper-grid/composables/usePaperGrid.d.ts +31 -0
- package/dist/components/custom/paper-grid/constants.d.ts +57 -0
- package/dist/components/custom/paper-grid/index.d.ts +5 -0
- package/dist/components/custom/paper-grid/shaders/paper-grid.glsl.d.ts +4 -0
- package/dist/components/custom/paper-grid/shaders/paper-grid.wgsl.d.ts +1 -0
- package/dist/components/custom/search/FuzzySearch.vue.d.ts +8 -2
- package/dist/components/custom/search/SearchBar.vue.d.ts +8 -0
- package/dist/components/custom/search/index.d.ts +2 -0
- package/dist/components/custom/search/searchVariants.d.ts +19 -0
- package/dist/components/custom/selectable-chip/SelectableChip.vue.d.ts +50 -0
- package/dist/components/custom/selectable-chip/index.d.ts +2 -0
- package/dist/components/custom/selectable-chip/selectableChipVariants.d.ts +23 -0
- package/dist/components/custom/spa-view/SpaView.vue.d.ts +50 -0
- package/dist/components/custom/spa-view/index.d.ts +2 -0
- package/dist/components/custom/split-chars/SplitChars.vue.d.ts +39 -0
- package/dist/components/custom/split-chars/index.d.ts +1 -0
- package/dist/components/custom/tabs/SegmentedTabs.vue.d.ts +12 -0
- package/dist/components/custom/tabs/composables/useTabDragMorph.d.ts +42 -0
- package/dist/components/custom/tabs/constants.d.ts +20 -2
- package/dist/components/custom/watercolor-dot/WatercolorDot.vue.d.ts +30 -17
- package/dist/components/custom/watercolor-dot/useWatercolorBlob.d.ts +10 -5
- package/dist/components/ui/_shared/index.d.ts +2 -0
- package/dist/components/ui/_shared/menuItemVariants.d.ts +1 -1
- package/dist/components/ui/_shared/useControlSize.d.ts +46 -0
- package/dist/components/ui/badge/index.d.ts +1 -1
- package/dist/components/ui/button/Button.vue.d.ts +5 -2
- package/dist/components/ui/button/index.d.ts +2 -2
- package/dist/components/ui/card/Card.vue.d.ts +79 -4
- package/dist/components/ui/card/CardHeader.vue.d.ts +42 -16
- package/dist/components/ui/card/ScrollCard.vue.d.ts +33 -0
- package/dist/components/ui/card/ScrollCardHeader.vue.d.ts +17 -0
- package/dist/components/ui/card/index.d.ts +3 -1
- package/dist/components/ui/carousel/CarouselNext.vue.d.ts +2 -2
- package/dist/components/ui/carousel/CarouselPrevious.vue.d.ts +2 -2
- package/dist/components/ui/carousel/GlassCarouselPager.vue.d.ts +2 -2
- package/dist/components/ui/command/Command.vue.d.ts +1 -1
- package/dist/components/ui/command/CommandDialog.vue.d.ts +9 -3
- package/dist/components/ui/command/CommandList.vue.d.ts +3 -0
- package/dist/components/ui/context-menu/ContextMenuContent.vue.d.ts +5 -1
- package/dist/components/ui/drawer/Drawer.vue.d.ts +46 -33
- package/dist/components/ui/drawer/DrawerContent.vue.d.ts +7 -8
- package/dist/components/ui/drawer/DrawerDescription.vue.d.ts +2 -2
- package/dist/components/ui/drawer/DrawerOverlay.vue.d.ts +1 -1
- package/dist/components/ui/drawer/DrawerTitle.vue.d.ts +2 -2
- package/dist/components/ui/drawer/composables/drawerSnapContext.d.ts +26 -0
- package/dist/components/ui/drawer/composables/useDrawerSnap.d.ts +17 -0
- package/dist/components/ui/drawer/constants.d.ts +45 -0
- package/dist/components/ui/drawer/index.d.ts +23 -15
- package/dist/components/ui/dropdown-menu/DropdownMenuContent.vue.d.ts +4 -0
- package/dist/components/ui/focus-scope/FocusScope.vue.d.ts +20 -0
- package/dist/components/ui/focus-scope/index.d.ts +2 -0
- package/dist/components/ui/hover-card/HoverCardContent.vue.d.ts +3 -0
- package/dist/components/ui/index.d.ts +1 -0
- package/dist/components/ui/input/Input.vue.d.ts +3 -0
- package/dist/components/ui/number-field/NumberFieldInput.vue.d.ts +6 -1
- package/dist/components/ui/progress/ProgressDefault.vue.d.ts +3 -2
- package/dist/components/ui/select/SelectContent.vue.d.ts +4 -1
- package/dist/components/ui/sheet/index.d.ts +1 -1
- package/dist/components/ui/switch/Switch.vue.d.ts +2 -0
- package/dist/components/ui/tags-input/TagsInput.vue.d.ts +2 -2
- package/dist/components/ui/textarea/Textarea.vue.d.ts +3 -0
- package/dist/components/ui/toast/Toast.vue.d.ts +5 -2
- package/dist/components/ui/toast/use-toast.d.ts +14 -0
- package/dist/components/ui/toggle/Toggle.vue.d.ts +1 -1
- package/dist/components/ui/tooltip/TooltipContent.vue.d.ts +3 -0
- package/dist/composables/color/index.d.ts +2 -0
- package/dist/composables/color/useAccentTone.d.ts +34 -0
- package/dist/composables/glass/canvas2d/useCanvas2D.d.ts +13 -6
- package/dist/composables/glass/index.d.ts +5 -2
- package/dist/composables/glass/useSpecularPointer.d.ts +33 -0
- package/dist/composables/glass/useSpecularTracking.d.ts +20 -0
- package/dist/composables/glass/useVizChoreography.d.ts +123 -0
- package/dist/composables/glass/vSpecular.d.ts +2 -0
- package/dist/composables/glass/webgl/createCanvasLifecycle.d.ts +10 -0
- package/dist/composables/glass/webgl/shaders/flow.glsl.d.ts +1 -0
- package/dist/composables/glass/webgl/shaders/flow.wgsl.d.ts +1 -0
- package/dist/composables/glass/webgl/useWebGLCanvas.d.ts +16 -0
- package/dist/composables/glass/webgpu/index.d.ts +2 -0
- package/dist/composables/glass/webgpu/useGpuSubstrate.d.ts +75 -0
- package/dist/composables/glass/webgpu/useWebGPUCanvas.d.ts +85 -0
- package/dist/composables/glass/webgpu/webgpuDevice.d.ts +42 -0
- package/dist/composables/motion/core/index.d.ts +4 -0
- package/dist/composables/motion/index.d.ts +4 -0
- package/dist/composables/motion/scrollReader.d.ts +25 -0
- package/dist/composables/motion/springPresets.d.ts +20 -1
- package/dist/composables/motion/useCharStagger.d.ts +44 -0
- package/dist/composables/motion/useDockCtaReceive.d.ts +84 -0
- package/dist/composables/motion/useDragMorph.d.ts +77 -0
- package/dist/composables/motion/useLiquidFlex.d.ts +11 -0
- package/dist/composables/motion/useLiquidPress.d.ts +71 -0
- package/dist/composables/motion/useLiquidReveal.d.ts +51 -0
- package/dist/composables/motion/useNumericTransition.d.ts +3 -3
- package/dist/composables/motion/usePointerVelocityField.d.ts +98 -0
- package/dist/composables/motion/useScrollChrome.d.ts +58 -0
- package/dist/composables/motion/useScrollTrigger.d.ts +67 -0
- package/dist/composables/motion/useSpringPress.d.ts +5 -5
- package/dist/composables/motion/useStaggerReveal.d.ts +24 -0
- package/dist/composables/sidebar/index.d.ts +4 -1
- package/dist/composables/sidebar/types.d.ts +68 -3
- package/dist/composables/sidebar/useClickDelegate.d.ts +4 -0
- package/dist/composables/sidebar/useLazyLoader.d.ts +5 -0
- package/dist/composables/sidebar/useScrollTo.d.ts +5 -0
- package/dist/composables/virtual/index.d.ts +4 -0
- package/dist/composables/virtual/useVirtualSectionWindow.d.ts +72 -0
- package/dist/composables/virtual/useWindowedStore.d.ts +43 -0
- package/dist/composables/virtual/virtualSectionLayout.d.ts +103 -0
- package/dist/concentric.d.ts +1 -0
- package/dist/concentric.js +836 -0
- package/dist/configurator.js +3 -2
- package/dist/confirm-dialog.js +62 -49
- package/dist/constellation.js +635 -235
- package/dist/context-menu.js +3 -3
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--ease-spring-deck: var(--spring-deck);
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/* BC.W-CONTROL-SMOOTH — the named iOS control-press surface beat (0.12s, the
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calm bg/color/box-shadow cross-fade clock the `.control-surface`/Toggle
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family rides). Bridged to the `duration-control` utility so a control
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composes the named clock, not a `duration-[var(--duration-control)]` wrap. */
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/* BA.W-GLASS-CAL — `--transition-duration-sparkle` bridge DELETED with the
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utility consumer. */
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band-pass vs one-pass sweep) want different tempos. The pre-V audit
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(C-c §5.3) flagged this as a "naming inversion"; it is intentional —
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documented here so the offset is searchable. The orphan
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`--duration-shimmer-slow` (8s) was excised in V.W2 T5.
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`--duration-shimmer-slow` (8s) was excised in V.W2 T5.
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BB.W-METAL-SHIMMER — `--animate-gold-shimmer` re-points onto the metal-
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PARAMETERIZED `metal-shimmer-sweep` keyframe (the gold-only
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`gold-shimmer-slide` RETIRED — clean break, no alias); the duration/tempo
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are byte-preserved (the gold READ unchanged). `--animate-metal` is the
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brand-metal family's own row on the slow `--duration-metal` (6s) clock — the
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`.metal-{gold,silver,bronze}`/`.metal-*-border`/`.metal-rainbow-rim`
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utilities read it (utilities/metal.css). */
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--animate-shimmer: shimmer var(--duration-shimmer-fast) linear infinite;
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--animate-gold-shimmer:
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--animate-gold-shimmer: metal-shimmer-sweep var(--duration-shimmer) linear infinite;
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--animate-metal: metal-shimmer-sweep var(--duration-metal) linear infinite;
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--animate-shake: shake 0.5s ease-in-out;
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/* ═══════════════════════════════════════════════
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on Checkbox + base Tabs onto a softer, named radius. One geometry language
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across the form family — token + class only, no new primitive. */
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--radius-field: var(--radius-2xl);
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-
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/* BC.W-CONTROL-SMOOTH — the small-inline-control corner rung is a STADIUM, not a
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fixed small px. The prior `--radius-md` (6px) read SQUARE on a 16-24px control
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(6px on a 16px box = 0.38-of-height — a rounded-rect, not a pill); the iOS-27
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small-control silhouette is a near-stadium pill where the radius SCALES with the
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control (clamped to half-height by `--radius-pill`'s 9999px geometry, so a 16px
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control reads an 8px-radius pill — soft at every size). This retires the raw
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`rounded-sm` (4px) on Checkbox + base Tabs AND the small-control square class in
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ONE rung. The `card` toggle TILE keeps `--radius-card` (the large glass surface
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keeps its 1rem squircle — only the small inline controls re-round). The corner-
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SHAPE squircle axis reads at LARGE radius only (ROUND set = card+pill for small),
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so the small pills stay ROUND (no regression). */
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--radius-control: var(--radius-pill);
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--radius-badge: var(--radius-pill);
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--radius-dock: var(--radius-pill);
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/* BC.W-TABS-IOS — the iOS-27 segmented-control stadium register. The pill is a
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stadium by construction (--radius-pill clamps to half-height on a short box →
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a true end-cap), so the tab strip stops being a squared rounded-rect. The
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value.js DESIGN.md idiom: the role-bearing pill token, NOT a hand-rolled
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`rounded-full`. A consumer retunes the tab geometry via `:root { --radius-tab }`. */
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--radius-tab: var(--radius-pill);
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/* AW.W3b — the big-dock card shell's default (comfortable-density) radius.
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66
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The density-scaled --dock-card-radius (dock.css) resolves through this. */
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--radius-dock-card: var(--radius-3xl);
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|x|^(2K) + |y|^(2K) = 1, so the curve exponent n = 2K. The CSS `squircle`
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keyword == `superellipse(2)` == n=4 — the iOS-idiomatic web squircle. The
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k-PRIMITIVE band (a consumer dials 1.7–2.4 to taste; W42's dock-morph calc()s
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-
its animated k against this ONE vocabulary — do not re-define a second k).
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its animated k against this ONE vocabulary — do not re-define a second k).
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(BB.W-DEAD-SWEEP re-ground: --corner-k-soft / --corner-k-sharp have no
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runtime var() consumer but ARE pinned by proof:squircle-language (the
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TOKEN-AXIS-EXISTS clause asserts both rungs are minted) — so KEPT, not
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swept; the clean-break delete is a coordination follow-up once the gate
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re-anchors.) */
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--corner-k-squircle: 2; /* the squircle — superellipse(2), n=4 */
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--corner-k-soft: 1.7; /* gentler, between round and squircle — n≈3.4 */
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--corner-k-sharp: 2.4; /* crisper square-bias for large surfaces — n≈4.8 */
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`--border` (which is `var(--neutral-4)`, light-dark()-resolved). */
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--border-soft: color-mix(in srgb, var(--border) 45%, transparent);
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/* BC.W-SEPARATOR-FIX — the warm separator hairline ink. A rule reads as
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WARM material, not a grey `--border` line (BA.W-NO-GRAY floor): the
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split-rule segments + un-labelled hairline both paint `--separator-ink`.
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It is a `color-mix` off `--foreground` (`light-dark()`-resolved, so it
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auto-darks warm in both modes — the warm-ink hairline, not `--neutral-4`
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grey). 22% is a visible-but-whisper rule (crisper than `--border-soft`'s
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45%-of-grey; this one is foreground-derived so it carries the warm hue
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directly). A consumer retints every separator from this single rung. */
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--separator-ink: color-mix(in srgb, var(--foreground) 22%, transparent);
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/* AQ.W3 §W3.4 — tokenized scrollbar thumb + track. Minted in the color
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block so the `scrollbar-color` / `::-webkit-scrollbar-thumb` rungs read a
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single source. Auto-dark via `--muted-foreground` (light-dark()-resolved,
|
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|
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keyframes.js ω₀ = 2π/response convention, mints no second ω). */
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--constellation-warp-response: 0.55; /* s — keyframes.js angular period (NOT a settle) */
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--constellation-warp-zeta: 1.0; /* critically damped — a focal mark must NOT ring */
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--constellation-well-gain:
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--constellation-well-gain: 19000; /* inverse-square force scale (the held-pull gain). Lifted 14000→19000 (BC.W-VIZ-CONSTELLATION): the GPU substrate's high-refresh frame loop ramps the held strength to only ~0.70 within the egg-live π perturb window, so the weaker effective force (fought by the |v|→speed ease-back) fell under the gate's ≥20% perturb floor — a stronger pull restores the heat. Held-physics only; rest is byte-untouched. Mirrors DEFAULT_WELL_CONFIG.gain. */
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--constellation-well-reach: 340; /* base-width px — the well's reach (k-scaled at step) */
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--constellation-well-ramp:
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--constellation-well-ramp: 8.0; /* 1/s — the ARM rate. Doubled 4→8 (BC.W-VIZ-CONSTELLATION) so the strength reaches near-full power within the gate's 40-frame perturb window at the GPU substrate's high refresh (~0.12s bloom); release is the fixed brisk WELL_RELEASE_RAMP — the field-cools invariant, not consumer-tunable. Mirrors DEFAULT_WELL_CONFIG.ramp. */
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--constellation-well-max-speed: 4.0; /* base-width px/frame cap — the no-slingshot clamp */
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--constellation-well-hold-ms: 140; /* ms hold before the well arms */
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--constellation-wander-idle: 8000; /* ms — min idle between auto re-targets (the W-CON1 drift cadence) */
|
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@@ -243,7 +253,7 @@
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--section-color-2: oklch(0.484 0.163 265.5); /* indigo */
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--section-color-3: oklch(0.542 0.089 222.8); /* teal-cyan */
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--section-color-4: oklch(0.551 0.088 171.1); /* forest */
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--section-color-5: oklch(0.
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--section-color-5: oklch(0.530 0.124 69.6); /* amber — BC.W-ACCENT-TONE #13: the safeAccentColor-derived rebaseline (HEAD 0.623 → 0.530, 3.49:1 → 5.11:1 vs the warm-cream card; the dark arm already clears 8.07:1 so it stays). --viz-amber auto-tracks; fourier's :root override deletes on adopt. */
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--section-color-6: oklch(0.579 0.201 30.4); /* tomato-red */
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--section-color-7: oklch(0.532 0.180 317.5); /* violet */
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--section-color-8: oklch(0.520 0.176 8.4); /* ruby */
|
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@@ -57,7 +57,17 @@
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57
57
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--accent{,-foreground} / --border / --input are pure var()-aliases —
|
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58
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DELETED here (AQ.W2 §2a): they auto-track the --neutral-* ladder +
|
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59
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--foreground above. Re-declaring them would be redundant. */
|
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-
--foreground
|
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+
/* BB.W-DARK-INK-WARM — the dark --foreground warmed off hsl(48 10% 90%) (OKLab H95.1°,
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the EXACT yellow-green W-NO-GRAY condemned as "a cast, not warm material") onto the
|
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+
no-gray warm identity hsl(30 14% 90%) (OKLab L0.926 C0.0063 H75.4° — the --foreground
|
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+
56° warm-amber family, L held within ±0.001 of HEAD, chroma off the gray floor,
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+
chroma-only at constant L). The contrast contract holds (the dark ink over the L4 page
|
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+
stays ≥ the body floor). EVERY dark var(--foreground) consumer (body copy, the lifted
|
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+
muted register, --glass-tint-ink, the cartoon shadow, the configurator divider, the
|
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+
dock-selected-accent, the --surface-tint-* relative-color recipe below) re-resolves
|
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|
+
warm in lockstep, zero per-site edit. LOCKSTEP light-dark.css:92 (the §2c discipline —
|
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|
+
both mode arms warm together or the FOUC/enhancement split paints two inks). */
|
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|
+
--foreground: hsl(30 14% 90%);
|
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71
|
/* BA.W-DARK-MATERIAL scope 1 — the --card plate LIFTS L10→L16 (a warm-dark elevated
|
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72
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surface, macOS-window territory) so it sits ~5× the deepened L4 page relL — a
|
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63
73
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clearly distinct surface the five glass rungs ladder up from. LOCKSTEP light-dark.css:80. */
|
|
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|
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--constellation-edge-floor: 0;
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|
--constellation-edge-accent-alpha: 0.34;
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193
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-
/* Glass opacity + grain for dark —
|
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|
-
|
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|
-
|
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|
+
/* Glass opacity + grain for dark — the per-tier canonical alpha, DARK arm
|
|
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|
+
(BB.W-CARD-TIER-ALPHA). The SAME named `--glass-opacity-{tier}` register as
|
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+
the light arm (tokens/glass.css), per-mode — the dark identity. Five-tier
|
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+
ladder, alpha-monotonic; each rung lifts ~0.08 from its light counterpart so
|
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+
the dark surfaces carry comparable read-weight against the deeper canvas. A
|
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consumer reads these named tokens; a divergent register stays a consumer preset.
|
|
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+
Machine-locked by `proof:card-tier-alpha` (the dark-arm-present + monotonic +
|
|
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|
+
lift-over-light asserts). */
|
|
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|
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|
|
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--glass-opacity-quiet: 0.58;
|
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|
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--glass-opacity-floating: 0.88;
|
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--glass-opacity-overlay: 0.96;
|
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216
|
--glass-opacity-chassis: 0.36;
|
|
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|
+
/* BC.W-DIALOG-GLASS — the dialog dark register lifts ~0.08 over the light arm
|
|
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|
+
(0.68 → 0.76) for read-weight over the deep canvas, mirroring the dark opacity
|
|
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+
ladder (it sits between dark `resting` 0.72 and `floating` 0.88 — see-through
|
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+
but legible over the deep page). The SAME named token as the light arm, per-
|
|
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+
mode; the composed `--glass-bg-dialog` (glass.css :root) re-resolves from it
|
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+
automatically per mode. */
|
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--glass-opacity-dialog: 0.76;
|
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--glass-grain-opacity: 0.045;
|
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--glass-highlight: inset 0 0.5px 0 0 hsl(0 0% 100% / 0.08);
|
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@@ -210,14 +232,46 @@
|
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aurora/page behind reads with chroma + a glow. The blur() RADIUS is the
|
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light-arm primitive UNTOUCHED (W-GLASS-CAL owns the radius dial-back) — only the
|
|
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|
saturate/brightness COMPANIONS lift here. The lower rungs lift more (they're
|
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thinner, the backdrop carries the read); the heavy overlay lifts least.
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thinner, the backdrop carries the read); the heavy overlay lifts least.
|
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|
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BC.W-GLASS-LEGIBILITY-MEASURED — the per-rung `--glass-saturate-{tier}` knob
|
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|
+
(the speedtest-AX BC-W10 fold) is the SAME named register as the light arm
|
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(tokens/glass.css), per-mode — the dark identity. The dark values ARE this
|
|
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scope's luminosity lift (wash/quiet 1.35, resting 1.30, floating 1.28, overlay
|
|
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|
+
1.22) become the dark token defaults, and each `--glass-blur-{tier}` reads
|
|
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|
+
`saturate(var(--glass-saturate-{tier}))` THROUGH — so a `.dark` override re-
|
|
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|
+
resolves the rung saturation with ZERO recipe edit, AND the composed dark blur
|
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+
is BYTE-IDENTICAL to the old baked literal. The `brightness()` companions stay
|
|
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baked (this fold mints ONLY the saturate knob). The dark dock/deep saturate stay
|
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baked (off-ladder footprint rungs, not part of the {wash..overlay} ladder).
|
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+
Machine-locked by `proof:glass-legibility` L7. */
|
|
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+
--glass-saturate-wash: 1.35;
|
|
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+
--glass-saturate-quiet: 1.35;
|
|
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|
+
--glass-saturate-resting: 1.30;
|
|
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+
--glass-saturate-floating: 1.28;
|
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--glass-saturate-overlay: 1.22;
|
|
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|
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--glass-blur-wash: blur(calc(var(--glass-blur-wash-radius) * var(--glass-level))) saturate(var(--glass-saturate-wash)) brightness(1.18);
|
|
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|
+
--glass-blur-quiet: blur(calc(var(--glass-blur-quiet-radius) * var(--glass-level))) saturate(var(--glass-saturate-quiet)) brightness(1.16);
|
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|
+
--glass-blur-resting: blur(calc(var(--glass-blur-resting-radius) * var(--glass-level))) saturate(var(--glass-saturate-resting)) brightness(1.14);
|
|
256
|
+
--glass-blur-floating: blur(calc(var(--glass-blur-floating-radius) * var(--glass-level))) saturate(var(--glass-saturate-floating)) brightness(1.10);
|
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|
+
--glass-blur-overlay: blur(calc(var(--glass-blur-overlay-radius) * var(--glass-level))) saturate(var(--glass-saturate-overlay)) brightness(1.06);
|
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|
--glass-blur-dock: blur(calc(var(--glass-blur-dock-radius) * var(--glass-level))) saturate(1.30) brightness(1.12);
|
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259
|
|
|
260
|
+
/* BB.W-DEEP-GLASS — the DARK arm of the OPT-IN deep tier (the luminous-dark
|
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|
+
deep mirror, the W-DARK-MATERIAL scope-2 "dark glass glows where light
|
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|
+
passes" model). The deep tier is even more transmissive in dark — the deep
|
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263
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+
dark glass glows MORE where the backdrop passes — so its saturate/brightness
|
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264
|
+
companion lifts HARDER than the calm dark floating (1.28/1.10): the deep
|
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+
arm carries saturate(1.55) brightness(1.16), in LOCKSTEP with the light deep
|
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|
+
arm (which sits at saturate 1.5 / depth-LERPed, glass-deep.css). The RADIUS
|
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|
+
is the SAME --glass-blur-deep-active-radius × --glass-level (radius-only
|
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|
+
across modes, the §2c discipline — only the saturate/brightness companions
|
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|
+
differ between light/dark). This is a SEPARATE deep token the calm dark
|
|
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|
+
ladder never reads (CALM-UNCHANGED in dark too — proof:glass-cal GREEN). */
|
|
271
|
+
--glass-blur-deep:
|
|
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|
+
blur(var(--glass-blur-deep-active-radius))
|
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|
+
saturate(1.55) brightness(1.16);
|
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|
+
|
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221
275
|
/* BA.W-DARK-MATERIAL scope 3 — the dark arm of the adaptive --glass-tint-* seam (the
|
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|
SAME seam, NO third fork). The W55 self-engage block (glass/ladder.css) re-points
|
|
223
277
|
--glass-tint-source → --glass-tint-ink at --glass-tint-strength-aa. In LIGHT that is
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mode arms — the content-tier self-engage needs no mode branch. */
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--glass-tint-strength-floor: 12%;
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/*
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--
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/* BB.W-ON-GLASS-FG — the surface-aware FOREGROUND register, DARK arm (the N13
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whisper collapse where it bites hardest). The dark page-muted --neutral-5 (L62,
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"AA: 7.64:1 vs page") COLLAPSES over the lifted luminous-dark plate (the L16 card
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at the 12% --glass-tint-strength-floor composites the bright backdrop UP — the
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measured 1.15-3.29:1). The on-glass muted rung lifts BRIGHTER (the mirror of the
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light arm's darkening) so it clears AA over the composited dark plate WHILE
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staying subordinate to the L90 --foreground ink (the quiet-subordinate hierarchy
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preserved — NOT a blanket lift to full ink, which the bright bucket already does).
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Warm-amber (the BB.W-DARK-INK-WARM identity), NOT the slides deck hsl(45 …) literal
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(the deck is the REFERENCE; the library re-derives against its own --card). The
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light arm lives in tokens/glass.css (the plain per-mode pair — the house idiom). */
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--on-glass-muted: hsl(34 16% 72%); /* brighter than the collapsed --neutral-5 L62 (6.63:1 vs the luminous-dark plate; subordinate to --foreground) */
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--on-glass-muted-strong: hsl(36 14% 78%); /* the -strong rung, one step more present (7.75:1 vs plate) */
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--input-on-glass: hsl(26 12% 22%); /* the form-well fill — grounded warm-dark so the L90 input TEXT reads against a stable base (9.3:1) */
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--progress-track-on-glass: hsl(28 14% 26%); /* the recessed meter track — a warm-dark channel distinct from the fill silhouette */
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/* BA.W-DARK-MATERIAL scope 5 + BB.W-DARK-INK-WARM — the --surface-tint-* dark arm,
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--foreground-DERIVED. The light family is color-mix(in srgb, var(--foreground) N%,
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transparent) — over a near-black dark card a LIGHT-ink (dark --foreground IS light
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cream) tint composites to near-black: the 9-rung chip/hairline/divider scale is
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INVISIBLE in dark. The dark arm re-anchors the mix ink to a BRIGHTER warm off-white
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so a chip/hairline LIFTS off the deep card (the inverse intent of light's dark-ink
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tint). BA executed that intent as a hardcoded hsl(48 12% 96%) literal ×12 — at the
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EXACT OKLab H95.1° yellow-green the SAME tranche's W-NO-GRAY ruled "a cast, not warm
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material", AND a per-rung literal a --foreground re-point can never reach (the
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architectural asymmetry with the light arm + the substitution-vs-redeclaration trap
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at the token mint). BB re-expresses each rung as a oklch(from var(--foreground) 0.975
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c h) RELATIVE-COLOR derivation: the recipe extracts the (now-warmed) dark --foreground's
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warm hue + chroma and lifts the lightness to 0.975 (≈ HEAD's 0.973 ink L, so the chip
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lift off the L16 card is preserved) — the ink CARRIES the --foreground's warm hue
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(OKLab H75.4°) BY DERIVATION (re-point the dark ink → every rung re-resolves warm; a
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future re-tune reaches all 12 from ONE --foreground edit — the symmetry the light arm
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has had since L.W5). The OUTER mix STAYS color-mix(in srgb, … N%, transparent) — the
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SAME 12-rung α ladder + the SAME in-srgb interpolation space the light arm uses (the
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AW.W26 fence holds — the oklch(from …) is the INK SOURCE, not the tint mix space).
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This re-resolves every --surface-tint-* consumer (chip backplates, the dock-rail
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divider, the spine, the timeline dot) in lockstep, zero per-site edit. The 0.975 lift
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sits well under the sRGB gamut edge (the AX css-relative-color book's "browsers don't
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gamut-map yet" caveat does not bite — at 0.975 the small high-L chroma resolves clean;
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lift→1.0 drifts the hue, so 0.975 is the calibrated pin). The css-relative-color
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chronic's FIRST live consumer (the tolerant α-mix the AX book was waiting for). */
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--surface-tint-4: color-mix(in srgb, oklch(from var(--foreground) 0.975 c h) 4%, transparent);
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--surface-tint-6: color-mix(in srgb, oklch(from var(--foreground) 0.975 c h) 6%, transparent);
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--surface-tint-8: color-mix(in srgb, oklch(from var(--foreground) 0.975 c h) 8%, transparent);
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--surface-tint-10: color-mix(in srgb, oklch(from var(--foreground) 0.975 c h) 10%, transparent);
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--surface-tint-12: color-mix(in srgb, oklch(from var(--foreground) 0.975 c h) 12%, transparent);
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--surface-tint-15: color-mix(in srgb, oklch(from var(--foreground) 0.975 c h) 15%, transparent);
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--surface-tint-18: color-mix(in srgb, oklch(from var(--foreground) 0.975 c h) 18%, transparent);
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--surface-tint-22: color-mix(in srgb, oklch(from var(--foreground) 0.975 c h) 22%, transparent);
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--surface-tint-25: color-mix(in srgb, oklch(from var(--foreground) 0.975 c h) 25%, transparent);
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--surface-tint-35: color-mix(in srgb, oklch(from var(--foreground) 0.975 c h) 35%, transparent);
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--surface-tint-40: color-mix(in srgb, oklch(from var(--foreground) 0.975 c h) 40%, transparent);
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--surface-tint-70: color-mix(in srgb, oklch(from var(--foreground) 0.975 c h) 70%, transparent);
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/* Hairline-accent dark mirror — see light counterpart at line ~404. */
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--hairline-catch-light: inset 0 0.5px 0 0 rgb(255 255 255 / 0.05);
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@@ -277,6 +362,15 @@
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resolves to the `-dark` alpha on the deeper canvas. */
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--glass-edge-light: var(--glass-edge-light-dark);
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/* BC.W-BLACK-BAR D2 — the DIRECTIONAL rim dark arm (plain per-mode pair, NEVER
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light-dark() round an inset — MEMORY: the inset-shadow trap). The top
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catch-light lifts to 0.40 (the dark plate's fill barely separates from the deep
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page, so the rim is the PRIMARY silhouette device — dark glass glows where light
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passes; mirrors the --glass-edge-light-dark 0.18→0.22 lift). The bottom warm
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under-shadow holds at 6% — the shadow grounds the plate in BOTH modes. */
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--glass-rim-top: inset 0 1px 0 hsl(0 0% 100% / 0.40);
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--glass-rim-bottom: inset 0 -1px 0 color-mix(in srgb, var(--foreground) 6%, transparent);
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/* AW.W23 — the chromatic-fringe + adaptive-tint dark arm. The fringe drops
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to a lower-luminance warm/cool pair on the deep canvas; `--glass-tint-
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source` auto-flips with `--card` (no override needed — the default already
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--silver: oklch(0.792 0.012 255);
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--silver-light: oklch(0.912 0.010 255);
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--silver-dark: oklch(0.648 0.014 255);
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/* Bronze — lifted for dark (BB.W-METAL-SHIMMER; mirrors gold's dark arm: the
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warm metal lifts ~+0.03 L so the bronze register reads on the deep canvas.
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`--bronze-deep` is mode-invariant — NOT re-declared here, exactly as
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`--gold-deep`/`--silver-deep` are omitted from this dark block). The warm hue
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holds; the chroma stays above the W-NO-GRAY floor. The `.dark`-class fallback
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for engines without `light-dark()` (the §2c lockstep — the light-dark arm AND
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this dark fallback move TOGETHER). */
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--bronze: oklch(0.650 0.090 54.0);
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--bronze-light: oklch(0.790 0.110 60.0);
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--bronze-dark: oklch(0.560 0.085 50.0);
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}
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/*
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* glass-deep.css — BB.W-DEEP-GLASS — the OPT-IN deep-glass token family.
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*
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* A SEPARATE `--glass-blur-deep-*` token family ABOVE the W-GLASS-CAL calm
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* default (the Apple iOS-27 Liquid-Glass deep register: `saturate(1.8) blur(20px)`
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* measured on Apple's live nav material; glass-ui lands the deep tier in the
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* 14-20px band at a budget-clearing 16px + saturate 1.5). The calm content
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* default is BYTE-UNTOUCHED — this family is minted ALONGSIDE the calm
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* `--glass-blur-*` ladder (tokens/glass.css), which NEVER reads these tokens, so
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* `proof:glass-cal` B1-B3 stay GREEN by construction (the calm default is the
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* user's "a hair too much" call, INVIOLATE).
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*
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* This is the §8-ladder partial sibling of tokens/glass.css (kept OUT of glass.css
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* so the ratchet-baselined glass.css stays at 505); @import-ed in tokens.css
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* AFTER glass.css (the deep family resolves in the same :root cascade slot,
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* adjacent same-selector blocks). The dark deep arm lives in tokens/dark-arm.css
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* (the W-DARK-MATERIAL discipline — the luminous-dark companion beside the calm
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* dark companions).
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*
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* ── The Apple-range derivation (DELTA cross-ref) ───────────────────────────
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* Apple home nav: saturate(1.8) blur(20px) (the canonical measure; the CEILING)
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* Apple product tiers: blur(14-20px) (the band)
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* glass-ui calm ceiling: floating 13px / saturate 1.18 (W-GLASS-CAL dial-back)
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* glass-ui DEEP: 16px / saturate 1.5 (STRICTLY deeper on BOTH axes,
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* in-band, the budget-clearing landing — the full 20px is
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* a BOOKED successor with the recorded throttle number).
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* The deep saturate lands at the LOW end of the 1.5-1.8 band: the Apple 1.8 is
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* measured over a NEUTRAL backdrop; glass-ui's deep tier sits over warm-aurora,
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* and the warm-cream light-concentration ceiling (AX.W52 D19 — a saturate that
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* over-juices a colored substrate reads as a garish smear) keeps it just-rich.
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* The deepest BLUR carries the "more glass" read; the saturate stays restrained.
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*
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* ── The deep-tier BUDGET CALL (BC.W-GLASS-LEGIBILITY-MEASURED L4) ───────────
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* The deep blur radius is the most expensive idiom glass-ui ships (`backdrop-
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* filter` cost is super-linear in the radius past ~16px). The wave's call:
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* STAY at the budget-clearing 16px and BOOK the 18-20px push (toward the live-
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* measured apple.com nav `blur(20px)` ceiling, research/apple-glass.md §1.1)
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* behind a recorded `profile:budget` clearance — the full 20px is the BOOKED
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* successor (apple-ios27.md §1.4 "the full 20px booked"), NOT a silent over-
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* spend. `--glass-saturate-deep-ceiling` BAKES the apple.com nav saturate 1.8 as
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* the deep-tier CEILING (the load-bearing term — research/apple-glass.md §4
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* "saturate 1.5 shipped, bake 1.8 as the deep ceiling"); the shipped
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* `--glass-saturate-deep` 1.5 sits at the low end (≤ ceiling), warm-aurora-safe.
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* `proof:glass-legibility` L4 reads BOTH: the 16px-stay is honest IFF the budget
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* booking is recorded here, and the shipped deep saturate never crosses the 1.8
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* ceiling. When a `profile:budget` run clears the 18-20px push, the radius
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* lifts toward 20px on the SAME LERP (the booked successor lands, no recipe edit).
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*/
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:root {
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/* The Apple-range deep ENDPOINTS — the radius + saturate the deep tier reaches
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at full depth (`--glass-depth: 1`). The calm `floating` rung (13px / 1.18)
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is the depth-0 floor; the deep recipe LERPs between the two on `--glass-depth`
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so the axis is a genuine driver, not a literal. */
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--glass-blur-deep-radius: 16px; /* in [14,20], STRICTLY > calm floating 13px;
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BUDGET CALL (L4): stays 16px, the 18-20px push
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toward the apple.com nav ceiling is BOOKED
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behind a recorded profile:budget clearance. */
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--glass-saturate-deep: 1.5; /* >= 1.5 (toward Apple 1.8), > calm floating 1.18;
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≤ --glass-saturate-deep-ceiling (the apple.com
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nav 1.8 bound — never over-shot, L4). */
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--glass-saturate-deep-ceiling: 1.8; /* the apple.com-nav saturate CEILING, BAKED as
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the deep-tier load-bearing term (research/
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apple-glass.md §4); the deep saturate never
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exceeds it (the warm-cream identity bound). */
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/* The deep blur RADIUS — LERPed from the calm floating radius (depth 0) to the
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Apple-deep radius (depth 1) on `--glass-depth`, THEN scaled by the ONE
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`--glass-level` clarity scalar (the W54 seam reaches the deep plate, so the
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opaque escape + the a11y brackets compose: at `--glass-level: 0` the deep
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blur resolves blur(0), the same solid floor). NOT a parallel recipe — the
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deep blur COMPOSES `var(--glass-level)` exactly like every calm rung, and
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reads `var(--glass-depth)` so a host dials the depth on any ancestor. */
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--glass-blur-deep-active-radius:
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calc(
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(
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var(--glass-blur-floating-radius)
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+ (var(--glass-blur-deep-radius) - var(--glass-blur-floating-radius))
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* var(--glass-depth)
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)
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* var(--glass-level)
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);
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/* The deep SATURATE — LERPed from the calm floating saturate (1.18, depth 0)
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to the deep saturate (depth 1) on `--glass-depth`. The saturate is the
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light-concentration lift (chroma-only — it LIFTS the backdrop's existing
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chroma, it does NOT inject a hue; the warm-cream `--card` base is the same). */
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--glass-saturate-deep-active:
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calc(
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1.18 + (var(--glass-saturate-deep) - 1.18) * var(--glass-depth)
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);
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/* The composed deep backdrop-filter — the SEPARATE deep family. The calm
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ladder never reads this; `.glass-deep` (glass/deep.css) is its only
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consumer. The brightness companion mirrors the calm floating arm's
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light-concentration (the calm floating carries saturate only; the deep
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tier adds a small brightness lift for the thicker-glass read — still no
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hue inject). */
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--glass-blur-deep:
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blur(var(--glass-blur-deep-active-radius))
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saturate(var(--glass-saturate-deep-active));
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}
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