@math.gl/core 4.0.0-alpha.4 → 4.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/gl-matrix/mat3.d.ts +36 -44
- package/dist/gl-matrix/mat3.d.ts.map +1 -1
- package/dist/gl-matrix/mat3.js.map +1 -1
- package/dist/gl-matrix/mat4.d.ts +64 -91
- package/dist/gl-matrix/mat4.d.ts.map +1 -1
- package/dist/gl-matrix/mat4.js.map +1 -1
- package/dist/gl-matrix/quat.d.ts +1 -1
- package/dist/gl-matrix/quat.d.ts.map +1 -1
- package/dist/gl-matrix/vec2.d.ts +169 -179
- package/dist/gl-matrix/vec2.d.ts.map +1 -1
- package/dist/gl-matrix/vec2.js.map +1 -1
- package/dist/gl-matrix/vec3.d.ts +74 -84
- package/dist/gl-matrix/vec3.d.ts.map +1 -1
- package/dist/gl-matrix/vec3.js.map +1 -1
- package/dist/gl-matrix/vec4.d.ts +66 -76
- package/dist/gl-matrix/vec4.d.ts.map +1 -1
- package/dist/gl-matrix/vec4.js.map +1 -1
- package/dist/index.cjs +2215 -211
- package/dist/index.d.ts +12 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +12 -0
- package/dist/index.js.map +1 -1
- package/package.json +3 -3
- package/src/gl-matrix/{vec2.js → vec2.ts} +100 -99
- package/src/index.ts +13 -0
- package/src/lib/gl-matrix.d.ts +2 -0
- /package/src/gl-matrix/{mat3.js → mat3.ts} +0 -0
- /package/src/gl-matrix/{mat4.js → mat4.ts} +0 -0
- /package/src/gl-matrix/{vec3.js → vec3.ts} +0 -0
- /package/src/gl-matrix/{vec4.js → vec4.ts} +0 -0
package/dist/index.d.ts
CHANGED
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@@ -15,4 +15,16 @@ export { config, configure, formatValue, isArray, clone, equals, exactEquals, to
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export { SphericalCoordinates as _SphericalCoordinates } from './classes/spherical-coordinates';
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export { Pose as _Pose } from './classes/pose';
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export { Euler as _Euler } from './classes/euler';
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/** @deprecated Use Matrix3 */
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export * as mat3 from './gl-matrix/mat3';
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/** @deprecated Use Matrix4 */
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export * as mat4 from './gl-matrix/mat4';
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/** @deprecated Use Quaterinion */
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export * as quat from './gl-matrix/quat';
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/** @deprecated UseVector */
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export * as vec2 from './gl-matrix/vec2';
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/** @deprecated Use Vector3 */
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export * as vec3 from './gl-matrix/vec3';
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/** @deprecated Use Vector4 */
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export * as vec4 from './gl-matrix/vec4';
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//# sourceMappingURL=index.d.ts.map
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package/dist/index.d.ts.map
CHANGED
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@@ -1 +1 @@
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-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAGA,YAAY,EAAC,UAAU,EAAE,YAAY,EAAC,MAAM,gBAAgB,CAAC;AAE7D,YAAY,EAAC,YAAY,EAAE,cAAc,EAAC,MAAM,gBAAgB,CAAC;AAGjE,OAAO,EAAC,OAAO,EAAC,MAAM,mBAAmB,CAAC;AAC1C,OAAO,EAAC,OAAO,EAAC,MAAM,mBAAmB,CAAC;AAC1C,OAAO,EAAC,OAAO,EAAC,MAAM,mBAAmB,CAAC;AAC1C,OAAO,EAAC,OAAO,EAAC,MAAM,mBAAmB,CAAC;AAC1C,OAAO,EAAC,OAAO,EAAC,MAAM,mBAAmB,CAAC;AAC1C,OAAO,EAAC,UAAU,EAAC,MAAM,sBAAsB,CAAC;AAGhD,OAAO,EAAC,oBAAoB,EAAC,MAAM,iCAAiC,CAAC;AACrE,OAAO,EAAC,IAAI,EAAC,MAAM,gBAAgB,CAAC;AACpC,OAAO,EAAC,KAAK,EAAC,MAAM,iBAAiB,CAAC;AAEtC,OAAO,KAAK,UAAU,MAAM,kBAAkB,CAAC;AAG/C,OAAO,EAAC,MAAM,EAAC,MAAM,cAAc,CAAC;AAEpC,OAAO,EAEL,MAAM,EACN,SAAS,EACT,WAAW,EACX,OAAO,EACP,KAAK,EACL,MAAM,EACN,WAAW,EACX,SAAS,EACT,SAAS,EAET,OAAO,EACP,OAAO,EACP,GAAG,EACH,GAAG,EACH,GAAG,EACH,IAAI,EACJ,IAAI,EACJ,IAAI,EACJ,KAAK,EACL,IAAI,EACJ,WAAW,EACZ,MAAM,cAAc,CAAC;AAGtB,OAAO,EAAC,oBAAoB,IAAI,qBAAqB,EAAC,MAAM,iCAAiC,CAAC;AAC9F,OAAO,EAAC,IAAI,IAAI,KAAK,EAAC,MAAM,gBAAgB,CAAC;AAC7C,OAAO,EAAC,KAAK,IAAI,MAAM,EAAC,MAAM,iBAAiB,CAAC"}
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAGA,YAAY,EAAC,UAAU,EAAE,YAAY,EAAC,MAAM,gBAAgB,CAAC;AAE7D,YAAY,EAAC,YAAY,EAAE,cAAc,EAAC,MAAM,gBAAgB,CAAC;AAGjE,OAAO,EAAC,OAAO,EAAC,MAAM,mBAAmB,CAAC;AAC1C,OAAO,EAAC,OAAO,EAAC,MAAM,mBAAmB,CAAC;AAC1C,OAAO,EAAC,OAAO,EAAC,MAAM,mBAAmB,CAAC;AAC1C,OAAO,EAAC,OAAO,EAAC,MAAM,mBAAmB,CAAC;AAC1C,OAAO,EAAC,OAAO,EAAC,MAAM,mBAAmB,CAAC;AAC1C,OAAO,EAAC,UAAU,EAAC,MAAM,sBAAsB,CAAC;AAGhD,OAAO,EAAC,oBAAoB,EAAC,MAAM,iCAAiC,CAAC;AACrE,OAAO,EAAC,IAAI,EAAC,MAAM,gBAAgB,CAAC;AACpC,OAAO,EAAC,KAAK,EAAC,MAAM,iBAAiB,CAAC;AAEtC,OAAO,KAAK,UAAU,MAAM,kBAAkB,CAAC;AAG/C,OAAO,EAAC,MAAM,EAAC,MAAM,cAAc,CAAC;AAEpC,OAAO,EAEL,MAAM,EACN,SAAS,EACT,WAAW,EACX,OAAO,EACP,KAAK,EACL,MAAM,EACN,WAAW,EACX,SAAS,EACT,SAAS,EAET,OAAO,EACP,OAAO,EACP,GAAG,EACH,GAAG,EACH,GAAG,EACH,IAAI,EACJ,IAAI,EACJ,IAAI,EACJ,KAAK,EACL,IAAI,EACJ,WAAW,EACZ,MAAM,cAAc,CAAC;AAGtB,OAAO,EAAC,oBAAoB,IAAI,qBAAqB,EAAC,MAAM,iCAAiC,CAAC;AAC9F,OAAO,EAAC,IAAI,IAAI,KAAK,EAAC,MAAM,gBAAgB,CAAC;AAC7C,OAAO,EAAC,KAAK,IAAI,MAAM,EAAC,MAAM,iBAAiB,CAAC;AAEhD,8BAA8B;AAC9B,OAAO,KAAK,IAAI,MAAM,kBAAkB,CAAC;AACzC,8BAA8B;AAC9B,OAAO,KAAK,IAAI,MAAM,kBAAkB,CAAC;AACzC,kCAAkC;AAClC,OAAO,KAAK,IAAI,MAAM,kBAAkB,CAAC;AACzC,4BAA4B;AAC5B,OAAO,KAAK,IAAI,MAAM,kBAAkB,CAAC;AACzC,8BAA8B;AAC9B,OAAO,KAAK,IAAI,MAAM,kBAAkB,CAAC;AACzC,8BAA8B;AAC9B,OAAO,KAAK,IAAI,MAAM,kBAAkB,CAAC"}
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package/dist/index.js
CHANGED
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@@ -14,4 +14,16 @@ export { config, configure, formatValue, isArray, clone, equals, exactEquals, to
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export { SphericalCoordinates as _SphericalCoordinates } from "./classes/spherical-coordinates.js";
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export { Pose as _Pose } from "./classes/pose.js";
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export { Euler as _Euler } from "./classes/euler.js";
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import * as _mat from "./gl-matrix/mat3.js";
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export { _mat as mat3 };
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import * as _mat2 from "./gl-matrix/mat4.js";
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export { _mat2 as mat4 };
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import * as _quat from "./gl-matrix/quat.js";
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export { _quat as quat };
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import * as _vec from "./gl-matrix/vec2.js";
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export { _vec as vec2 };
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import * as _vec2 from "./gl-matrix/vec3.js";
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export { _vec2 as vec3 };
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import * as _vec3 from "./gl-matrix/vec4.js";
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export { _vec3 as vec4 };
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//# sourceMappingURL=index.js.map
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package/dist/index.js.map
CHANGED
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{"version":3,"sources":["../src/index.ts"],"names":["Vector2","Vector3","Vector4","Matrix3","Matrix4","Quaternion","SphericalCoordinates","Pose","Euler","assert","config","configure","formatValue","isArray","clone","equals","exactEquals","toRadians","toDegrees","radians","degrees","sin","cos","tan","asin","acos","atan","clamp","lerp","withEpsilon","_SphericalCoordinates","_Pose","_Euler"],"mappings":"SAQQA,O;SACAC,O;SACAC,O;SACAC,O;SACAC,O;SACAC,U;SAGAC,oB;SACAC,I;SACAC,K;;;SAKAC,M;SAINC,M,EACAC,S,EACAC,W,EACAC,O,EACAC,K,EACAC,M,EACAC,W,EACAC,S,EACAC,S,EAEAC,O,EACAC,O,EACAC,G,EACAC,G,EACAC,G,EACAC,I,EACAC,I,EACAC,I,EACAC,K,EACAC,I,EACAC,W;SAIMvB,oBAAoB,IAAIwB,qB;SACxBvB,IAAI,IAAIwB,K;SACRvB,KAAK,IAAIwB,M","sourcesContent":["// luma.gl, MIT license\n\n// types\nexport type {TypedArray, NumericArray} from '@math.gl/types';\n\nexport type {isTypedArray, isNumericArray} from '@math.gl/types';\n\n// classes\nexport {Vector2} from './classes/vector2';\nexport {Vector3} from './classes/vector3';\nexport {Vector4} from './classes/vector4';\nexport {Matrix3} from './classes/matrix3';\nexport {Matrix4} from './classes/matrix4';\nexport {Quaternion} from './classes/quaternion';\n\n// experimental\nexport {SphericalCoordinates} from './classes/spherical-coordinates';\nexport {Pose} from './classes/pose';\nexport {Euler} from './classes/euler';\n\nexport * as _MathUtils from './lib/math-utils';\n\n// lib\nexport {assert} from './lib/assert';\n\nexport {\n // math.gl global utility methods\n config,\n configure,\n formatValue,\n isArray,\n clone,\n equals,\n exactEquals,\n toRadians,\n toDegrees,\n // math.gl \"GLSL\"-style functions\n radians,\n degrees,\n sin,\n cos,\n tan,\n asin,\n acos,\n atan,\n clamp,\n lerp,\n withEpsilon\n} from './lib/common';\n\n// DEPRECATED\nexport {SphericalCoordinates as _SphericalCoordinates} from './classes/spherical-coordinates';\nexport {Pose as _Pose} from './classes/pose';\nexport {Euler as _Euler} from './classes/euler';\n"],"file":"index.js"}
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{"version":3,"sources":["../src/index.ts"],"names":["Vector2","Vector3","Vector4","Matrix3","Matrix4","Quaternion","SphericalCoordinates","Pose","Euler","assert","config","configure","formatValue","isArray","clone","equals","exactEquals","toRadians","toDegrees","radians","degrees","sin","cos","tan","asin","acos","atan","clamp","lerp","withEpsilon","_SphericalCoordinates","_Pose","_Euler","mat3","mat4","quat","vec2","vec3","vec4"],"mappings":"SAQQA,O;SACAC,O;SACAC,O;SACAC,O;SACAC,O;SACAC,U;SAGAC,oB;SACAC,I;SACAC,K;;;SAKAC,M;SAINC,M,EACAC,S,EACAC,W,EACAC,O,EACAC,K,EACAC,M,EACAC,W,EACAC,S,EACAC,S,EAEAC,O,EACAC,O,EACAC,G,EACAC,G,EACAC,G,EACAC,I,EACAC,I,EACAC,I,EACAC,K,EACAC,I,EACAC,W;SAIMvB,oBAAoB,IAAIwB,qB;SACxBvB,IAAI,IAAIwB,K;SACRvB,KAAK,IAAIwB,M;;iBAGLC,I;;kBAEAC,I;;kBAEAC,I;;iBAEAC,I;;kBAEAC,I;;kBAEAC,I","sourcesContent":["// luma.gl, MIT license\n\n// types\nexport type {TypedArray, NumericArray} from '@math.gl/types';\n\nexport type {isTypedArray, isNumericArray} from '@math.gl/types';\n\n// classes\nexport {Vector2} from './classes/vector2';\nexport {Vector3} from './classes/vector3';\nexport {Vector4} from './classes/vector4';\nexport {Matrix3} from './classes/matrix3';\nexport {Matrix4} from './classes/matrix4';\nexport {Quaternion} from './classes/quaternion';\n\n// experimental\nexport {SphericalCoordinates} from './classes/spherical-coordinates';\nexport {Pose} from './classes/pose';\nexport {Euler} from './classes/euler';\n\nexport * as _MathUtils from './lib/math-utils';\n\n// lib\nexport {assert} from './lib/assert';\n\nexport {\n // math.gl global utility methods\n config,\n configure,\n formatValue,\n isArray,\n clone,\n equals,\n exactEquals,\n toRadians,\n toDegrees,\n // math.gl \"GLSL\"-style functions\n radians,\n degrees,\n sin,\n cos,\n tan,\n asin,\n acos,\n atan,\n clamp,\n lerp,\n withEpsilon\n} from './lib/common';\n\n// DEPRECATED\nexport {SphericalCoordinates as _SphericalCoordinates} from './classes/spherical-coordinates';\nexport {Pose as _Pose} from './classes/pose';\nexport {Euler as _Euler} from './classes/euler';\n\n/** @deprecated Use Matrix3 */\nexport * as mat3 from './gl-matrix/mat3';\n/** @deprecated Use Matrix4 */\nexport * as mat4 from './gl-matrix/mat4';\n/** @deprecated Use Quaterinion */\nexport * as quat from './gl-matrix/quat';\n/** @deprecated UseVector */\nexport * as vec2 from './gl-matrix/vec2';\n/** @deprecated Use Vector3 */\nexport * as vec3 from './gl-matrix/vec3';\n/** @deprecated Use Vector4 */\nexport * as vec4 from './gl-matrix/vec4';\n"],"file":"index.js"}
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package/package.json
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"publishConfig": {
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"access": "public"
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},
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"version": "4.0.0
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"version": "4.0.0",
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"keywords": [
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"webgl",
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"javascript",
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],
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"dependencies": {
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"@babel/runtime": "^7.12.0",
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"@math.gl/types": "4.0.0
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"@math.gl/types": "4.0.0"
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},
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"gitHead": "
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"gitHead": "b7af99a25965af5112307552084fbaf5d4d53b7d"
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}
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// @eslint-disable
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// @ts-nocheck
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import type {NumericArray} from '@math.gl/types';
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import * as glMatrix from './common.js';
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/**
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/**
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* Creates a new, empty vec2
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*/
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/**
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/**
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export function squaredDistance(a, b) {
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export function cross(out, a, b) {
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/**
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* @param {
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export function lerp(out, a, b, t) {
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/**
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* @param {
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* @param {Number} [scale] Length of the resulting vector. If omitted, a unit vector will be returned
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* @returns {
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*/
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@@ -386,10 +387,10 @@ export function random(out, scale) {
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/**
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* Transforms the vec2 with a mat2
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*
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* @param {
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* @param {
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* @param {NumericArray} out the receiving vector
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* @param {Readonly<NumericArray>} a the vector to transform
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* @param {ReadonlyMat2} m matrix to transform with
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* @returns {
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* @returns {NumericArray} out
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*/
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export function transformMat2(out, a, m) {
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const x = a[0];
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@@ -402,10 +403,10 @@ export function transformMat2(out, a, m) {
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/**
|
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* Transforms the vec2 with a mat2d
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*
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* @param {
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* @param {
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|
+
* @param {NumericArray} out the receiving vector
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|
+
* @param {Readonly<NumericArray>} a the vector to transform
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|
* @param {ReadonlyMat2d} m matrix to transform with
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|
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* @returns {
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+
* @returns {NumericArray} out
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*/
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export function transformMat2d(out, a, m) {
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const x = a[0];
|
|
@@ -419,10 +420,10 @@ export function transformMat2d(out, a, m) {
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* Transforms the vec2 with a mat3
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* 3rd vector component is implicitly '1'
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*
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* @param {
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* @param {
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|
+
* @param {NumericArray} out the receiving vector
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|
+
* @param {Readonly<NumericArray>} a the vector to transform
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|
* @param {ReadonlyMat3} m matrix to transform with
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* @returns {
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+
* @returns {NumericArray} out
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*/
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export function transformMat3(out, a, m) {
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|
const x = a[0];
|
|
@@ -437,10 +438,10 @@ export function transformMat3(out, a, m) {
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|
* 3rd vector component is implicitly '0'
|
|
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|
* 4th vector component is implicitly '1'
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|
*
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* @param {
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|
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* @param {
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|
+
* @param {NumericArray} out the receiving vector
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|
+
* @param {Readonly<NumericArray>} a the vector to transform
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|
* @param {ReadonlyMat4} m matrix to transform with
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|
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* @returns {
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+
* @returns {NumericArray} out
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|
*/
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|
export function transformMat4(out, a, m) {
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|
const x = a[0];
|
|
@@ -452,11 +453,11 @@ export function transformMat4(out, a, m) {
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|
|
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|
/**
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|
* Rotate a 2D vector
|
|
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|
-
* @param {
|
|
456
|
-
* @param {
|
|
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|
-
* @param {
|
|
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|
+
* @param {NumericArray} out The receiving vec2
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|
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|
+
* @param {Readonly<NumericArray>} a The vec2 point to rotate
|
|
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|
+
* @param {Readonly<NumericArray>} b The origin of the rotation
|
|
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|
* @param {Number} rad The angle of rotation in radians
|
|
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|
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* @returns {
|
|
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|
+
* @returns {NumericArray} out
|
|
460
461
|
*/
|
|
461
462
|
export function rotate(out, a, b, rad) {
|
|
462
463
|
// Translate point to the origin
|
|
@@ -474,8 +475,8 @@ export function rotate(out, a, b, rad) {
|
|
|
474
475
|
|
|
475
476
|
/**
|
|
476
477
|
* Get the angle between two 2D vectors
|
|
477
|
-
* @param {
|
|
478
|
-
* @param {
|
|
478
|
+
* @param {Readonly<NumericArray>} a The first operand
|
|
479
|
+
* @param {Readonly<NumericArray>} b The second operand
|
|
479
480
|
* @returns {Number} The angle in radians
|
|
480
481
|
*/
|
|
481
482
|
export function angle(a, b) {
|
|
@@ -494,8 +495,8 @@ export function angle(a, b) {
|
|
|
494
495
|
/**
|
|
495
496
|
* Set the components of a vec2 to zero
|
|
496
497
|
*
|
|
497
|
-
* @param {
|
|
498
|
-
* @returns {
|
|
498
|
+
* @param {NumericArray} out the receiving vector
|
|
499
|
+
* @returns {NumericArray} out
|
|
499
500
|
*/
|
|
500
501
|
export function zero(out) {
|
|
501
502
|
out[0] = 0.0;
|
|
@@ -506,7 +507,7 @@ export function zero(out) {
|
|
|
506
507
|
/**
|
|
507
508
|
* Returns a string representation of a vector
|
|
508
509
|
*
|
|
509
|
-
* @param {
|
|
510
|
+
* @param {Readonly<NumericArray>} a vector to represent as a string
|
|
510
511
|
* @returns {String} string representation of the vector
|
|
511
512
|
*/
|
|
512
513
|
export function str(a) {
|
|
@@ -516,8 +517,8 @@ export function str(a) {
|
|
|
516
517
|
/**
|
|
517
518
|
* Returns whether or not the vectors exactly have the same elements in the same position (when compared with ===)
|
|
518
519
|
*
|
|
519
|
-
* @param {
|
|
520
|
-
* @param {
|
|
520
|
+
* @param {Readonly<NumericArray>} a The first vector.
|
|
521
|
+
* @param {Readonly<NumericArray>} b The second vector.
|
|
521
522
|
* @returns {Boolean} True if the vectors are equal, false otherwise.
|
|
522
523
|
*/
|
|
523
524
|
export function exactEquals(a, b) {
|
|
@@ -527,8 +528,8 @@ export function exactEquals(a, b) {
|
|
|
527
528
|
/**
|
|
528
529
|
* Returns whether or not the vectors have approximately the same elements in the same position.
|
|
529
530
|
*
|
|
530
|
-
* @param {
|
|
531
|
-
* @param {
|
|
531
|
+
* @param {Readonly<NumericArray>} a The first vector.
|
|
532
|
+
* @param {Readonly<NumericArray>} b The second vector.
|
|
532
533
|
* @returns {Boolean} True if the vectors are equal, false otherwise.
|
|
533
534
|
*/
|
|
534
535
|
export function equals(a, b) {
|
package/src/index.ts
CHANGED
|
@@ -52,3 +52,16 @@ export {
|
|
|
52
52
|
export {SphericalCoordinates as _SphericalCoordinates} from './classes/spherical-coordinates';
|
|
53
53
|
export {Pose as _Pose} from './classes/pose';
|
|
54
54
|
export {Euler as _Euler} from './classes/euler';
|
|
55
|
+
|
|
56
|
+
/** @deprecated Use Matrix3 */
|
|
57
|
+
export * as mat3 from './gl-matrix/mat3';
|
|
58
|
+
/** @deprecated Use Matrix4 */
|
|
59
|
+
export * as mat4 from './gl-matrix/mat4';
|
|
60
|
+
/** @deprecated Use Quaterinion */
|
|
61
|
+
export * as quat from './gl-matrix/quat';
|
|
62
|
+
/** @deprecated UseVector */
|
|
63
|
+
export * as vec2 from './gl-matrix/vec2';
|
|
64
|
+
/** @deprecated Use Vector3 */
|
|
65
|
+
export * as vec3 from './gl-matrix/vec3';
|
|
66
|
+
/** @deprecated Use Vector4 */
|
|
67
|
+
export * as vec4 from './gl-matrix/vec4';
|
package/src/lib/gl-matrix.d.ts
CHANGED
|
@@ -10,6 +10,7 @@ type NumericArray =
|
|
|
10
10
|
| Float64Array
|
|
11
11
|
| number[];
|
|
12
12
|
|
|
13
|
+
/*
|
|
13
14
|
declare module 'gl-matrix/vec2' {
|
|
14
15
|
function length(a: Readonly<NumericArray>): number;
|
|
15
16
|
function negate<T extends NumericArray>(out: T, a: Readonly<NumericArray>): T;
|
|
@@ -264,3 +265,4 @@ declare module 'gl-matrix/quat' {
|
|
|
264
265
|
function rotateY<T extends NumericArray>(out: T, a: Readonly<NumericArray>, rad: number): T;
|
|
265
266
|
function rotateZ<T extends NumericArray>(out: T, a: Readonly<NumericArray>, rad: number): T;
|
|
266
267
|
}
|
|
268
|
+
*/
|
|
File without changes
|
|
File without changes
|
|
File without changes
|
|
File without changes
|