@luma.gl/webgl 9.0.0-beta.4 → 9.0.0-beta.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (288) hide show
  1. package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
  2. package/dist/adapter/converters/device-parameters.js +297 -155
  3. package/dist/adapter/converters/sampler-parameters.d.ts +0 -4
  4. package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -1
  5. package/dist/adapter/converters/sampler-parameters.js +73 -67
  6. package/dist/adapter/converters/shader-formats.d.ts.map +1 -1
  7. package/dist/adapter/converters/shader-formats.js +53 -46
  8. package/dist/adapter/converters/texture-formats.d.ts +13 -19
  9. package/dist/adapter/converters/texture-formats.d.ts.map +1 -1
  10. package/dist/adapter/converters/texture-formats.js +474 -879
  11. package/dist/adapter/converters/vertex-formats.d.ts.map +1 -1
  12. package/dist/adapter/converters/vertex-formats.js +53 -61
  13. package/dist/adapter/device-helpers/device-features.d.ts +2 -5
  14. package/dist/adapter/device-helpers/device-features.d.ts.map +1 -1
  15. package/dist/adapter/device-helpers/device-features.js +56 -87
  16. package/dist/adapter/device-helpers/device-limits.d.ts +2 -4
  17. package/dist/adapter/device-helpers/device-limits.d.ts.map +1 -1
  18. package/dist/adapter/device-helpers/device-limits.js +88 -83
  19. package/dist/adapter/device-helpers/get-device-info.d.ts +1 -1
  20. package/dist/adapter/device-helpers/get-device-info.d.ts.map +1 -1
  21. package/dist/adapter/device-helpers/get-device-info.js +79 -63
  22. package/dist/adapter/device-helpers/webgl-device-features.d.ts +19 -0
  23. package/dist/adapter/device-helpers/webgl-device-features.d.ts.map +1 -0
  24. package/dist/adapter/device-helpers/webgl-device-features.js +86 -0
  25. package/dist/adapter/device-helpers/webgl-device-info.d.ts +5 -0
  26. package/dist/adapter/device-helpers/webgl-device-info.d.ts.map +1 -0
  27. package/dist/adapter/device-helpers/webgl-device-info.js +90 -0
  28. package/dist/adapter/device-helpers/webgl-device-limits.d.ts +35 -0
  29. package/dist/adapter/device-helpers/webgl-device-limits.d.ts.map +1 -0
  30. package/dist/adapter/device-helpers/webgl-device-limits.js +47 -0
  31. package/dist/adapter/helpers/decode-webgl-types.d.ts.map +1 -1
  32. package/dist/adapter/helpers/decode-webgl-types.js +88 -76
  33. package/dist/adapter/helpers/get-shader-layout.d.ts +1 -1
  34. package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -1
  35. package/dist/adapter/helpers/get-shader-layout.js +261 -225
  36. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts.map +1 -1
  37. package/dist/adapter/helpers/parse-shader-compiler-log.js +47 -37
  38. package/dist/adapter/helpers/set-uniform.d.ts +1 -1
  39. package/dist/adapter/helpers/set-uniform.d.ts.map +1 -1
  40. package/dist/adapter/helpers/set-uniform.js +68 -82
  41. package/dist/adapter/helpers/webgl-topology-utils.d.ts.map +1 -1
  42. package/dist/adapter/helpers/webgl-topology-utils.js +78 -93
  43. package/dist/adapter/objects/constants-to-keys.d.ts +1 -1
  44. package/dist/adapter/objects/constants-to-keys.d.ts.map +1 -1
  45. package/dist/adapter/objects/constants-to-keys.js +19 -12
  46. package/dist/adapter/objects/webgl-renderbuffer.d.ts +2 -2
  47. package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -1
  48. package/dist/adapter/objects/webgl-renderbuffer.js +86 -77
  49. package/dist/adapter/objects/webgl-resource.d.ts +3 -25
  50. package/dist/adapter/objects/webgl-resource.d.ts.map +1 -1
  51. package/dist/adapter/objects/webgl-resource.js +102 -146
  52. package/dist/adapter/resources/webgl-buffer.d.ts +3 -4
  53. package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
  54. package/dist/adapter/resources/webgl-buffer.js +161 -119
  55. package/dist/adapter/resources/webgl-command-buffer.d.ts +1 -1
  56. package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
  57. package/dist/adapter/resources/webgl-command-buffer.js +266 -168
  58. package/dist/adapter/resources/webgl-command-encoder.d.ts +8 -3
  59. package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -1
  60. package/dist/adapter/resources/webgl-command-encoder.js +33 -39
  61. package/dist/adapter/resources/webgl-external-texture.js +93 -1
  62. package/dist/adapter/resources/webgl-framebuffer.d.ts +8 -10
  63. package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
  64. package/dist/adapter/resources/webgl-framebuffer.js +167 -137
  65. package/dist/adapter/resources/webgl-query-set.d.ts +44 -0
  66. package/dist/adapter/resources/webgl-query-set.d.ts.map +1 -0
  67. package/dist/adapter/resources/webgl-query-set.js +136 -0
  68. package/dist/adapter/resources/webgl-render-pass.d.ts +3 -1
  69. package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
  70. package/dist/adapter/resources/webgl-render-pass.js +124 -90
  71. package/dist/adapter/resources/webgl-render-pipeline.d.ts +15 -6
  72. package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
  73. package/dist/adapter/resources/webgl-render-pipeline.js +356 -221
  74. package/dist/adapter/resources/webgl-sampler.d.ts +1 -3
  75. package/dist/adapter/resources/webgl-sampler.d.ts.map +1 -1
  76. package/dist/adapter/resources/webgl-sampler.js +43 -33
  77. package/dist/adapter/resources/webgl-shader.d.ts +12 -2
  78. package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
  79. package/dist/adapter/resources/webgl-shader.js +114 -47
  80. package/dist/adapter/resources/webgl-texture-view.d.ts +14 -0
  81. package/dist/adapter/resources/webgl-texture-view.d.ts.map +1 -0
  82. package/dist/adapter/resources/webgl-texture-view.js +18 -0
  83. package/dist/adapter/resources/webgl-texture.d.ts +6 -9
  84. package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
  85. package/dist/adapter/resources/webgl-texture.js +615 -695
  86. package/dist/adapter/resources/webgl-transform-feedback.d.ts +2 -2
  87. package/dist/adapter/resources/webgl-transform-feedback.d.ts.map +1 -1
  88. package/dist/adapter/resources/webgl-transform-feedback.js +141 -143
  89. package/dist/adapter/resources/webgl-vertex-array.d.ts +3 -3
  90. package/dist/adapter/resources/webgl-vertex-array.d.ts.map +1 -1
  91. package/dist/adapter/resources/webgl-vertex-array.js +229 -157
  92. package/dist/adapter/webgl-canvas-context.d.ts +2 -2
  93. package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
  94. package/dist/adapter/webgl-canvas-context.js +58 -36
  95. package/dist/adapter/webgl-device.d.ts +34 -40
  96. package/dist/adapter/webgl-device.d.ts.map +1 -1
  97. package/dist/adapter/webgl-device.js +418 -363
  98. package/dist/classic/accessor.d.ts.map +1 -1
  99. package/dist/classic/accessor.js +132 -101
  100. package/dist/classic/clear.d.ts +2 -2
  101. package/dist/classic/clear.d.ts.map +1 -1
  102. package/dist/classic/clear.js +73 -72
  103. package/dist/classic/copy-and-blit.d.ts +1 -1
  104. package/dist/classic/copy-and-blit.d.ts.map +1 -1
  105. package/dist/classic/copy-and-blit.js +175 -175
  106. package/dist/classic/format-utils.d.ts +2 -2
  107. package/dist/classic/format-utils.d.ts.map +1 -1
  108. package/dist/classic/format-utils.js +39 -32
  109. package/dist/classic/typed-array-utils.d.ts.map +1 -1
  110. package/dist/classic/typed-array-utils.js +96 -81
  111. package/dist/context/context/context-data.d.ts +14 -0
  112. package/dist/context/context/context-data.d.ts.map +1 -0
  113. package/dist/context/context/context-data.js +33 -0
  114. package/dist/context/context/create-browser-context.d.ts +1 -6
  115. package/dist/context/context/create-browser-context.d.ts.map +1 -1
  116. package/dist/context/context/create-browser-context.js +62 -49
  117. package/dist/context/debug/spector.d.ts.map +1 -1
  118. package/dist/context/debug/spector.js +55 -50
  119. package/dist/context/debug/webgl-developer-tools.d.ts +1 -2
  120. package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
  121. package/dist/context/debug/webgl-developer-tools.js +104 -77
  122. package/dist/context/helpers/create-browser-context.d.ts +35 -0
  123. package/dist/context/helpers/create-browser-context.d.ts.map +1 -0
  124. package/dist/context/helpers/create-browser-context.js +67 -0
  125. package/dist/context/{polyfill/context-data.d.ts → helpers/webgl-context-data.d.ts} +2 -2
  126. package/dist/context/helpers/webgl-context-data.d.ts.map +1 -0
  127. package/dist/context/helpers/webgl-context-data.js +21 -0
  128. package/dist/context/helpers/webgl-extensions.d.ts +4 -0
  129. package/dist/context/helpers/webgl-extensions.d.ts.map +1 -0
  130. package/dist/context/helpers/webgl-extensions.js +10 -0
  131. package/dist/context/parameters/unified-parameter-api.d.ts +3 -3
  132. package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
  133. package/dist/context/parameters/unified-parameter-api.js +94 -44
  134. package/dist/context/parameters/webgl-parameter-tables.d.ts +120 -99
  135. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
  136. package/dist/context/parameters/webgl-parameter-tables.js +469 -404
  137. package/dist/context/state-tracker/deep-array-equal.d.ts.map +1 -1
  138. package/dist/context/state-tracker/deep-array-equal.js +19 -14
  139. package/dist/context/state-tracker/track-context-state.d.ts +4 -4
  140. package/dist/context/state-tracker/track-context-state.d.ts.map +1 -1
  141. package/dist/context/state-tracker/track-context-state.js +188 -123
  142. package/dist/context/state-tracker/with-parameters.d.ts +2 -2
  143. package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
  144. package/dist/context/state-tracker/with-parameters.js +43 -26
  145. package/dist/dist.dev.js +3135 -4142
  146. package/dist/index.cjs +1766 -2717
  147. package/dist/index.cjs.map +7 -0
  148. package/dist/index.d.ts +25 -28
  149. package/dist/index.d.ts.map +1 -1
  150. package/dist/index.js +16 -5
  151. package/dist/types.d.ts.map +1 -1
  152. package/dist/types.js +3 -1
  153. package/dist.min.js +9 -42
  154. package/package.json +11 -15
  155. package/src/adapter/converters/device-parameters.ts +105 -17
  156. package/src/adapter/converters/sampler-parameters.ts +12 -20
  157. package/src/adapter/converters/shader-formats.ts +47 -22
  158. package/src/adapter/converters/texture-formats.ts +138 -185
  159. package/src/adapter/converters/vertex-formats.ts +3 -3
  160. package/src/adapter/device-helpers/webgl-device-features.ts +101 -0
  161. package/src/adapter/device-helpers/{get-device-info.ts → webgl-device-info.ts} +30 -22
  162. package/src/adapter/device-helpers/webgl-device-limits.ts +53 -0
  163. package/src/adapter/helpers/decode-webgl-types.ts +13 -7
  164. package/src/adapter/helpers/get-shader-layout.ts +21 -31
  165. package/src/adapter/helpers/parse-shader-compiler-log.ts +10 -6
  166. package/src/adapter/helpers/set-uniform.ts +3 -4
  167. package/src/adapter/helpers/webgl-topology-utils.ts +10 -3
  168. package/src/adapter/objects/constants-to-keys.ts +3 -2
  169. package/src/adapter/objects/webgl-renderbuffer.ts +38 -16
  170. package/src/adapter/objects/webgl-resource.ts +7 -140
  171. package/src/adapter/resources/webgl-buffer.ts +10 -14
  172. package/src/adapter/resources/webgl-command-buffer.ts +24 -34
  173. package/src/adapter/resources/webgl-command-encoder.ts +14 -11
  174. package/src/adapter/resources/webgl-external-texture.ts +5 -5
  175. package/src/adapter/resources/webgl-framebuffer.ts +38 -34
  176. package/src/adapter/resources/webgl-query-set.ts +171 -0
  177. package/src/adapter/resources/webgl-render-pass.ts +24 -15
  178. package/src/adapter/resources/webgl-render-pipeline.ts +138 -70
  179. package/src/adapter/resources/webgl-sampler.ts +7 -10
  180. package/src/adapter/resources/webgl-shader.ts +65 -11
  181. package/src/adapter/resources/webgl-texture-view.ts +28 -0
  182. package/src/adapter/resources/webgl-texture.ts +38 -105
  183. package/src/adapter/resources/webgl-transform-feedback.ts +16 -22
  184. package/src/adapter/resources/webgl-vertex-array.ts +20 -21
  185. package/src/adapter/webgl-canvas-context.ts +7 -11
  186. package/src/adapter/webgl-device.ts +106 -151
  187. package/src/classic/accessor.ts +5 -4
  188. package/src/classic/clear.ts +25 -20
  189. package/src/classic/copy-and-blit.ts +12 -6
  190. package/src/classic/format-utils.ts +2 -1
  191. package/src/classic/typed-array-utils.ts +3 -7
  192. package/src/context/debug/spector.ts +9 -6
  193. package/src/context/debug/webgl-developer-tools.ts +31 -20
  194. package/src/context/{context → helpers}/create-browser-context.ts +9 -33
  195. package/src/context/{polyfill/context-data.ts → helpers/webgl-context-data.ts} +3 -2
  196. package/src/context/helpers/webgl-extensions.ts +17 -0
  197. package/src/context/parameters/unified-parameter-api.ts +5 -4
  198. package/src/context/parameters/webgl-parameter-tables.ts +118 -90
  199. package/src/context/state-tracker/deep-array-equal.ts +2 -1
  200. package/src/context/state-tracker/track-context-state.ts +29 -23
  201. package/src/context/state-tracker/with-parameters.ts +7 -2
  202. package/src/index.ts +4 -18
  203. package/src/types.ts +2 -1
  204. package/dist/adapter/converters/device-parameters.js.map +0 -1
  205. package/dist/adapter/converters/sampler-parameters.js.map +0 -1
  206. package/dist/adapter/converters/shader-formats.js.map +0 -1
  207. package/dist/adapter/converters/texture-formats.js.map +0 -1
  208. package/dist/adapter/converters/vertex-formats.js.map +0 -1
  209. package/dist/adapter/device-helpers/device-features.js.map +0 -1
  210. package/dist/adapter/device-helpers/device-limits.js.map +0 -1
  211. package/dist/adapter/device-helpers/get-device-info.js.map +0 -1
  212. package/dist/adapter/device-helpers/is-old-ie.d.ts +0 -2
  213. package/dist/adapter/device-helpers/is-old-ie.d.ts.map +0 -1
  214. package/dist/adapter/device-helpers/is-old-ie.js +0 -9
  215. package/dist/adapter/device-helpers/is-old-ie.js.map +0 -1
  216. package/dist/adapter/helpers/decode-webgl-types.js.map +0 -1
  217. package/dist/adapter/helpers/get-shader-layout.js.map +0 -1
  218. package/dist/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
  219. package/dist/adapter/helpers/set-uniform.js.map +0 -1
  220. package/dist/adapter/helpers/webgl-topology-utils.js.map +0 -1
  221. package/dist/adapter/objects/constants-to-keys.js.map +0 -1
  222. package/dist/adapter/objects/webgl-renderbuffer.js.map +0 -1
  223. package/dist/adapter/objects/webgl-resource.js.map +0 -1
  224. package/dist/adapter/resources/webgl-buffer.js.map +0 -1
  225. package/dist/adapter/resources/webgl-command-buffer.js.map +0 -1
  226. package/dist/adapter/resources/webgl-command-encoder.js.map +0 -1
  227. package/dist/adapter/resources/webgl-external-texture.js.map +0 -1
  228. package/dist/adapter/resources/webgl-framebuffer.js.map +0 -1
  229. package/dist/adapter/resources/webgl-render-pass.js.map +0 -1
  230. package/dist/adapter/resources/webgl-render-pipeline.js.map +0 -1
  231. package/dist/adapter/resources/webgl-sampler.js.map +0 -1
  232. package/dist/adapter/resources/webgl-shader.js.map +0 -1
  233. package/dist/adapter/resources/webgl-texture.js.map +0 -1
  234. package/dist/adapter/resources/webgl-transform-feedback.js.map +0 -1
  235. package/dist/adapter/resources/webgl-vertex-array.js.map +0 -1
  236. package/dist/adapter/webgl-canvas-context.js.map +0 -1
  237. package/dist/adapter/webgl-device.js.map +0 -1
  238. package/dist/classic/accessor.js.map +0 -1
  239. package/dist/classic/clear.js.map +0 -1
  240. package/dist/classic/copy-and-blit.js.map +0 -1
  241. package/dist/classic/format-utils.js.map +0 -1
  242. package/dist/classic/typed-array-utils.js.map +0 -1
  243. package/dist/context/context/create-browser-context.js.map +0 -1
  244. package/dist/context/context/create-headless-context.d.ts +0 -9
  245. package/dist/context/context/create-headless-context.d.ts.map +0 -1
  246. package/dist/context/context/create-headless-context.js +0 -42
  247. package/dist/context/context/create-headless-context.js.map +0 -1
  248. package/dist/context/context/webgl-checks.d.ts +0 -13
  249. package/dist/context/context/webgl-checks.d.ts.map +0 -1
  250. package/dist/context/context/webgl-checks.js +0 -31
  251. package/dist/context/context/webgl-checks.js.map +0 -1
  252. package/dist/context/debug/spector.js.map +0 -1
  253. package/dist/context/debug/webgl-developer-tools.js.map +0 -1
  254. package/dist/context/parameters/unified-parameter-api.js.map +0 -1
  255. package/dist/context/parameters/webgl-parameter-tables.js.map +0 -1
  256. package/dist/context/polyfill/context-data.d.ts.map +0 -1
  257. package/dist/context/polyfill/context-data.js +0 -12
  258. package/dist/context/polyfill/context-data.js.map +0 -1
  259. package/dist/context/polyfill/get-parameter-polyfill.d.ts +0 -2
  260. package/dist/context/polyfill/get-parameter-polyfill.d.ts.map +0 -1
  261. package/dist/context/polyfill/get-parameter-polyfill.js +0 -85
  262. package/dist/context/polyfill/get-parameter-polyfill.js.map +0 -1
  263. package/dist/context/polyfill/polyfill-context.d.ts +0 -5
  264. package/dist/context/polyfill/polyfill-context.d.ts.map +0 -1
  265. package/dist/context/polyfill/polyfill-context.js +0 -87
  266. package/dist/context/polyfill/polyfill-context.js.map +0 -1
  267. package/dist/context/polyfill/polyfill-table.d.ts +0 -48
  268. package/dist/context/polyfill/polyfill-table.d.ts.map +0 -1
  269. package/dist/context/polyfill/polyfill-table.js +0 -137
  270. package/dist/context/polyfill/polyfill-table.js.map +0 -1
  271. package/dist/context/polyfill/polyfill-vertex-array-object.d.ts +0 -2
  272. package/dist/context/polyfill/polyfill-vertex-array-object.d.ts.map +0 -1
  273. package/dist/context/polyfill/polyfill-vertex-array-object.js +0 -265
  274. package/dist/context/polyfill/polyfill-vertex-array-object.js.map +0 -1
  275. package/dist/context/state-tracker/deep-array-equal.js.map +0 -1
  276. package/dist/context/state-tracker/track-context-state.js.map +0 -1
  277. package/dist/context/state-tracker/with-parameters.js.map +0 -1
  278. package/dist/index.js.map +0 -1
  279. package/dist/types.js.map +0 -1
  280. package/src/adapter/device-helpers/device-features.ts +0 -161
  281. package/src/adapter/device-helpers/device-limits.ts +0 -155
  282. package/src/adapter/device-helpers/is-old-ie.ts +0 -14
  283. package/src/context/context/create-headless-context.ts +0 -51
  284. package/src/context/context/webgl-checks.ts +0 -51
  285. package/src/context/polyfill/get-parameter-polyfill.ts +0 -122
  286. package/src/context/polyfill/polyfill-context.ts +0 -104
  287. package/src/context/polyfill/polyfill-table.ts +0 -167
  288. package/src/context/polyfill/polyfill-vertex-array-object.ts +0 -365
@@ -1,98 +1,125 @@
1
+ // luma.gl
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+ // SPDX-License-Identifier: MIT
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+ // Copyright (c) vis.gl contributors
1
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  import { log, loadScript } from '@luma.gl/core';
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+ // Rename constant to prevent inlining. We need the full set of constants for generating debug strings.
2
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  import { GL as GLEnum } from '@luma.gl/constants';
3
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  import { isBrowser } from '@probe.gl/env';
4
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  const WEBGL_DEBUG_CDN_URL = 'https://unpkg.com/webgl-debug@2.0.1/index.js';
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- function getContextData(gl) {
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- gl.luma = gl.luma || {};
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- return gl.luma;
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+ // Helper to get shared context data
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+ function getWebGLContextData(gl) {
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+ gl.luma = gl.luma || {};
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+ return gl.luma;
8
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  }
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+ /**
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+ * Loads Khronos WebGLDeveloperTools from CDN if not already installed
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+ * const WebGLDebugUtils = require('webgl-debug');
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+ * @see https://github.com/KhronosGroup/WebGLDeveloperTools
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+ * @see https://github.com/vorg/webgl-debug
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+ */
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  export async function loadWebGLDeveloperTools() {
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- if (isBrowser() && !globalThis.WebGLDebugUtils) {
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- globalThis.global = globalThis.global || globalThis;
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- globalThis.global.module = {};
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- await loadScript(WEBGL_DEBUG_CDN_URL);
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- }
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+ if (isBrowser() && !globalThis.WebGLDebugUtils) {
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+ globalThis.global = globalThis.global || globalThis;
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+ // @ts-expect-error Developer tools expects global to be set
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+ globalThis.global.module = {};
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+ await loadScript(WEBGL_DEBUG_CDN_URL);
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+ }
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  }
16
- export function makeDebugContext(gl) {
17
- let props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
18
- if (!gl) {
19
- return null;
20
- }
21
- return props.debug ? getDebugContext(gl, props) : getRealContext(gl);
28
+ // Returns (a potentially new) context with debug instrumentation turned off or on.
29
+ // Note that this actually returns a new context
30
+ export function makeDebugContext(gl, props = {}) {
31
+ // Return null to ensure we don't try to create a context in this case (TODO what case is that?)
32
+ if (!gl) {
33
+ return null;
34
+ }
35
+ return props.debug ? getDebugContext(gl, props) : getRealContext(gl);
22
36
  }
37
+ // Returns the real context from either of the real/debug contexts
23
38
  function getRealContext(gl) {
24
- const data = getContextData(gl);
25
- return data.realContext ? data.realContext : gl;
39
+ const data = getWebGLContextData(gl);
40
+ // If the context has a realContext member, it is a debug context so return the realContext
41
+ return data.realContext ? data.realContext : gl;
26
42
  }
43
+ // Returns the debug context from either of the real/debug contexts
27
44
  function getDebugContext(gl, props) {
28
- if (!globalThis.WebGLDebugUtils) {
29
- log.warn('webgl-debug not loaded')();
30
- return gl;
31
- }
32
- const data = getContextData(gl);
33
- if (data.debugContext) {
34
- return data.debugContext;
35
- }
36
- globalThis.WebGLDebugUtils.init({
37
- ...GLEnum,
38
- ...gl
39
- });
40
- const glDebug = globalThis.WebGLDebugUtils.makeDebugContext(gl, onGLError.bind(null, props), onValidateGLFunc.bind(null, props));
41
- for (const key in GLEnum) {
42
- if (!(key in glDebug) && typeof GLEnum[key] === 'number') {
43
- glDebug[key] = GLEnum[key];
45
+ if (!globalThis.WebGLDebugUtils) {
46
+ log.warn('webgl-debug not loaded')();
47
+ return gl;
48
+ }
49
+ const data = getWebGLContextData(gl);
50
+ // If this already has a debug context, return it.
51
+ if (data.debugContext) {
52
+ return data.debugContext;
53
+ }
54
+ // Create a new debug context
55
+ globalThis.WebGLDebugUtils.init({ ...GLEnum, ...gl });
56
+ const glDebug = globalThis.WebGLDebugUtils.makeDebugContext(gl, onGLError.bind(null, props), onValidateGLFunc.bind(null, props));
57
+ // Make sure we have all WebGL2 and extension constants (todo dynamic import to circumvent minification?)
58
+ for (const key in GLEnum) {
59
+ if (!(key in glDebug) && typeof GLEnum[key] === 'number') {
60
+ glDebug[key] = GLEnum[key];
61
+ }
44
62
  }
45
- }
46
- class WebGLDebugContext {}
47
- Object.setPrototypeOf(glDebug, Object.getPrototypeOf(gl));
48
- Object.setPrototypeOf(WebGLDebugContext, glDebug);
49
- const debugContext = Object.create(WebGLDebugContext);
50
- data.realContext = gl;
51
- data.debugContext = debugContext;
52
- debugContext.debug = true;
53
- return debugContext;
63
+ // Ensure we have a clean prototype on the instrumented object
64
+ // Note: setPrototypeOf does come with perf warnings, but we already take a bigger perf reduction
65
+ // by synchronizing the WebGL errors after each WebGL call.
66
+ class WebGLDebugContext {
67
+ }
68
+ Object.setPrototypeOf(glDebug, Object.getPrototypeOf(gl));
69
+ Object.setPrototypeOf(WebGLDebugContext, glDebug);
70
+ const debugContext = Object.create(WebGLDebugContext);
71
+ // Store the debug context
72
+ data.realContext = gl;
73
+ data.debugContext = debugContext;
74
+ debugContext.debug = true;
75
+ // Return it
76
+ return debugContext;
54
77
  }
78
+ // DEBUG TRACING
55
79
  function getFunctionString(functionName, functionArgs) {
56
- functionArgs = Array.from(functionArgs).map(arg => arg === undefined ? 'undefined' : arg);
57
- let args = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, functionArgs);
58
- args = `${args.slice(0, 100)}${args.length > 100 ? '...' : ''}`;
59
- return `gl.${functionName}(${args})`;
80
+ // Cover bug in webgl-debug-tools
81
+ functionArgs = Array.from(functionArgs).map(arg => (arg === undefined ? 'undefined' : arg));
82
+ let args = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, functionArgs);
83
+ args = `${args.slice(0, 100)}${args.length > 100 ? '...' : ''}`;
84
+ return `gl.${functionName}(${args})`;
60
85
  }
61
86
  function onGLError(props, err, functionName, args) {
62
- args = Array.from(args).map(arg => arg === undefined ? 'undefined' : arg);
63
- const errorMessage = globalThis.WebGLDebugUtils.glEnumToString(err);
64
- const functionArgs = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, args);
65
- const glName = props.webgl2 ? 'gl2' : 'gl1';
66
- const message = `${errorMessage} in ${glName}.${functionName}(${functionArgs})`;
67
- log.error(message)();
68
- debugger;
69
- if (props.throwOnError) {
70
- throw new Error(message);
71
- }
87
+ // Cover bug in webgl-debug-tools
88
+ args = Array.from(args).map(arg => (arg === undefined ? 'undefined' : arg));
89
+ const errorMessage = globalThis.WebGLDebugUtils.glEnumToString(err);
90
+ const functionArgs = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, args);
91
+ const message = `${errorMessage} in gl.${functionName}(${functionArgs})`;
92
+ log.error(message)();
93
+ debugger; // eslint-disable-line
94
+ if (props.throwOnError) {
95
+ throw new Error(message);
96
+ }
72
97
  }
98
+ // Don't generate function string until it is needed
73
99
  function onValidateGLFunc(props, functionName, functionArgs) {
74
- let functionString = '';
75
- if (log.level >= 1) {
76
- functionString = getFunctionString(functionName, functionArgs);
77
- log.log(1, functionString)();
78
- }
79
- if (props.break && props.break.length > 0) {
80
- functionString = functionString || getFunctionString(functionName, functionArgs);
81
- const isBreakpoint = props.break.every(breakOn => functionString.indexOf(breakOn) !== -1);
82
- if (isBreakpoint) {
83
- debugger;
100
+ let functionString = '';
101
+ if (log.level >= 1) {
102
+ functionString = getFunctionString(functionName, functionArgs);
103
+ log.log(1, functionString)();
104
+ }
105
+ // If array of breakpoint strings supplied, check if any of them is contained in current GLEnum function
106
+ if (props.break && props.break.length > 0) {
107
+ functionString = functionString || getFunctionString(functionName, functionArgs);
108
+ const isBreakpoint = props.break.every((breakOn) => functionString.indexOf(breakOn) !== -1);
109
+ if (isBreakpoint) {
110
+ debugger; // eslint-disable-line
111
+ }
84
112
  }
85
- }
86
- for (const arg of functionArgs) {
87
- if (arg === undefined) {
88
- functionString = functionString || getFunctionString(functionName, functionArgs);
89
- if (props.throwOnError) {
90
- throw new Error(`Undefined argument: ${functionString}`);
91
- } else {
92
- log.error(`Undefined argument: ${functionString}`)();
93
- debugger;
94
- }
113
+ for (const arg of functionArgs) {
114
+ if (arg === undefined) {
115
+ functionString = functionString || getFunctionString(functionName, functionArgs);
116
+ if (props.throwOnError) {
117
+ throw new Error(`Undefined argument: ${functionString}`);
118
+ }
119
+ else {
120
+ log.error(`Undefined argument: ${functionString}`)();
121
+ debugger; // eslint-disable-line
122
+ }
123
+ }
95
124
  }
96
- }
97
125
  }
98
- //# sourceMappingURL=webgl-developer-tools.js.map
@@ -0,0 +1,35 @@
1
+ /**
2
+ * ContextProps
3
+ * @param onContextLost
4
+ * @param onContextRestored
5
+ *
6
+ * BROWSER CONTEXT PARAMETERS
7
+ * @param debug Instrument context (at the expense of performance).
8
+ * @param alpha Default render target has an alpha buffer.
9
+ * @param depth Default render target has a depth buffer of at least 16 bits.
10
+ * @param stencil Default render target has a stencil buffer of at least 8 bits.
11
+ * @param antialias Boolean that indicates whether or not to perform anti-aliasing.
12
+ * @param premultipliedAlpha Boolean that indicates that the page compositor will assume the drawing buffer contains colors with pre-multiplied alpha.
13
+ * @param preserveDrawingBuffer Default render target buffers will not be automatically cleared and will preserve their values until cleared or overwritten
14
+ * @param failIfMajorPerformanceCaveat Do not create if the system performance is low.
15
+ */
16
+ type ContextProps = {
17
+ onContextLost?: (event: Event) => void;
18
+ onContextRestored?: (event: Event) => void;
19
+ alpha?: boolean;
20
+ desynchronized?: boolean;
21
+ antialias?: boolean;
22
+ depth?: boolean;
23
+ failIfMajorPerformanceCaveat?: boolean;
24
+ powerPreference?: 'default' | 'high-performance' | 'low-power';
25
+ premultipliedAlpha?: boolean;
26
+ preserveDrawingBuffer?: boolean;
27
+ };
28
+ /**
29
+ * Create a WebGL context for a canvas
30
+ * Note calling this multiple time on the same canvas does return the same context
31
+ * @param canvas A canvas element or offscreen canvas
32
+ */
33
+ export declare function createBrowserContext(canvas: HTMLCanvasElement | OffscreenCanvas, props: ContextProps): WebGL2RenderingContext;
34
+ export {};
35
+ //# sourceMappingURL=create-browser-context.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"create-browser-context.d.ts","sourceRoot":"","sources":["../../../src/context/helpers/create-browser-context.ts"],"names":[],"mappings":"AAIA;;;;;;;;;;;;;;GAcG;AACH,KAAK,YAAY,GAAG;IAClB,aAAa,CAAC,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;IACvC,iBAAiB,CAAC,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;IAC3C,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,4BAA4B,CAAC,EAAE,OAAO,CAAC;IACvC,eAAe,CAAC,EAAE,SAAS,GAAG,kBAAkB,GAAG,WAAW,CAAC;IAC/D,kBAAkB,CAAC,EAAE,OAAO,CAAC;IAC7B,qBAAqB,CAAC,EAAE,OAAO,CAAC;CACjC,CAAC;AAUF;;;;GAIG;AACH,wBAAgB,oBAAoB,CAClC,MAAM,EAAE,iBAAiB,GAAG,eAAe,EAC3C,KAAK,EAAE,YAAY,GAClB,sBAAsB,CA+CxB"}
@@ -0,0 +1,67 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ const DEFAULT_CONTEXT_PROPS = {
5
+ powerPreference: 'high-performance', // After all, most apps are using WebGL for performance reasons
6
+ // eslint-disable-next-line no-console
7
+ onContextLost: () => console.error('WebGL context lost'),
8
+ // eslint-disable-next-line no-console
9
+ onContextRestored: () => console.info('WebGL context restored')
10
+ };
11
+ /**
12
+ * Create a WebGL context for a canvas
13
+ * Note calling this multiple time on the same canvas does return the same context
14
+ * @param canvas A canvas element or offscreen canvas
15
+ */
16
+ export function createBrowserContext(canvas, props) {
17
+ props = { ...DEFAULT_CONTEXT_PROPS, ...props };
18
+ // Try to extract any extra information about why context creation failed
19
+ let errorMessage = null;
20
+ const onCreateError = error => (errorMessage = error.statusMessage || errorMessage);
21
+ canvas.addEventListener('webglcontextcreationerror', onCreateError, false);
22
+ // Create the desired context
23
+ let gl = null;
24
+ // props.failIfMajorPerformanceCaveat = true;
25
+ // We require webgl2 context
26
+ gl ||= canvas.getContext('webgl2', props);
27
+ // Software GPU
28
+ // props.failIfMajorPerformanceCaveat = false;
29
+ // if (!gl && props.webgl1) {
30
+ // gl = canvas.getContext('webgl', props);
31
+ // }
32
+ // TODO are we removing this listener before giving it a chance to fire?
33
+ canvas.removeEventListener('webglcontextcreationerror', onCreateError, false);
34
+ if (!gl) {
35
+ throw new Error(`Failed to create WebGL context: ${errorMessage || 'Unknown error'}`);
36
+ }
37
+ if (props.onContextLost) {
38
+ // Carefully extract and wrap callbacks to prevent addEventListener from rebinding them.
39
+ const { onContextLost } = props;
40
+ canvas.addEventListener('webglcontextlost', (event) => onContextLost(event), false);
41
+ }
42
+ if (props.onContextRestored) {
43
+ // Carefully extract and wrap callbacks to prevent addEventListener from rebinding them.
44
+ const { onContextRestored } = props;
45
+ canvas.addEventListener('webglcontextrestored', (event) => onContextRestored(event), false);
46
+ }
47
+ return gl;
48
+ }
49
+ /* TODO - can we call this asynchronously to catch the error events?
50
+ export async function createBrowserContextAsync(canvas: HTMLCanvasElement | OffscreenCanvas, props: ContextProps): Promise<WebGL2RenderingContext> {
51
+ props = {...DEFAULT_CONTEXT_PROPS, ...props};
52
+
53
+ // Try to extract any extra information about why context creation failed
54
+ let errorMessage = null;
55
+ const onCreateError = (error) => (errorMessage = error.statusMessage || errorMessage);
56
+ canvas.addEventListener('webglcontextcreationerror', onCreateError, false);
57
+
58
+ const gl = createBrowserContext(canvas, props);
59
+
60
+ // Give the listener a chance to fire
61
+ await new Promise(resolve => setTimeout(resolve, 0));
62
+
63
+ canvas.removeEventListener('webglcontextcreationerror', onCreateError, false);
64
+
65
+ return gl;
66
+ }
67
+ */
@@ -9,5 +9,5 @@ export interface WebGLContextData {
9
9
  * Gets luma.gl specific state from a context
10
10
  * @returns context state
11
11
  */
12
- export declare function getContextData(gl: WebGLRenderingContext): WebGLContextData;
13
- //# sourceMappingURL=context-data.d.ts.map
12
+ export declare function getWebGLContextData(gl: WebGL2RenderingContext): WebGLContextData;
13
+ //# sourceMappingURL=webgl-context-data.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"webgl-context-data.d.ts","sourceRoot":"","sources":["../../../src/context/helpers/webgl-context-data.ts"],"names":[],"mappings":"AAIA;;GAEG;AACH,MAAM,WAAW,gBAAgB;IAC/B,WAAW,EAAE,OAAO,CAAC;IACrB,WAAW,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;CAClC;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,EAAE,EAAE,sBAAsB,GAAG,gBAAgB,CAchF"}
@@ -0,0 +1,21 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ /**
5
+ * Gets luma.gl specific state from a context
6
+ * @returns context state
7
+ */
8
+ export function getWebGLContextData(gl) {
9
+ // @ts-expect-error
10
+ const luma = gl.luma;
11
+ if (!luma) {
12
+ const contextState = {
13
+ _polyfilled: false,
14
+ _extensions: {}
15
+ };
16
+ // @ts-expect-error
17
+ gl.luma = contextState;
18
+ }
19
+ // @ts-expect-error
20
+ return gl.luma;
21
+ }
@@ -0,0 +1,4 @@
1
+ import { GLExtensions } from '@luma.gl/constants';
2
+ /** Ensure extensions are only requested once */
3
+ export declare function getWebGLExtension(gl: WebGL2RenderingContext, name: string, extensions: GLExtensions): unknown;
4
+ //# sourceMappingURL=webgl-extensions.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"webgl-extensions.d.ts","sourceRoot":"","sources":["../../../src/context/helpers/webgl-extensions.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,YAAY,EAAC,MAAM,oBAAoB,CAAC;AAEhD,gDAAgD;AAChD,wBAAgB,iBAAiB,CAC/B,EAAE,EAAE,sBAAsB,EAC1B,IAAI,EAAE,MAAM,EACZ,UAAU,EAAE,YAAY,GACvB,OAAO,CAKT"}
@@ -0,0 +1,10 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
4
+ /** Ensure extensions are only requested once */
5
+ export function getWebGLExtension(gl, name, extensions) {
6
+ if (extensions[name] === undefined) {
7
+ extensions[name] = gl.getExtension(name) || null;
8
+ }
9
+ return extensions[name];
10
+ }
@@ -7,7 +7,7 @@ export type { GLParameters };
7
7
  * @note requires a `cache` object to be set on the context (gl.state.cache)
8
8
  * This object is used to fill in any missing values for composite setter functions
9
9
  */
10
- export declare function setGLParameters(device: Device | WebGLRenderingContext, parameters: GLParameters): void;
10
+ export declare function setGLParameters(device: Device | WebGL2RenderingContext, parameters: GLParameters): void;
11
11
  /**
12
12
  * Reads the entire WebGL state from a context
13
13
 
@@ -22,12 +22,12 @@ export declare function setGLParameters(device: Device | WebGLRenderingContext,
22
22
  * considered a very slow operation, to be used only if/when a context already manipulated
23
23
  * by external code needs to be synchronized for the first time
24
24
  */
25
- export declare function getGLParameters(device: Device | WebGLRenderingContext, parameters?: keyof GLParameters | (keyof GLParameters)[] | GLParameters): GLParameters;
25
+ export declare function getGLParameters(device: Device | WebGL2RenderingContext, parameters?: keyof GLParameters | (keyof GLParameters)[] | GLParameters): GLParameters;
26
26
  /**
27
27
  * Reset all parameters to a (almost) pure context state
28
28
  * @note viewport and scissor will be set to the values in GL_PARAMETER_DEFAULTS,
29
29
  * NOT the canvas size dimensions, so they will have to be properly set after
30
30
  * calling this function.
31
31
  */
32
- export declare function resetGLParameters(device: Device | WebGLRenderingContext): void;
32
+ export declare function resetGLParameters(device: Device | WebGL2RenderingContext): void;
33
33
  //# sourceMappingURL=unified-parameter-api.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"unified-parameter-api.d.ts","sourceRoot":"","sources":["../../../src/context/parameters/unified-parameter-api.ts"],"names":[],"mappings":"AAMA,OAAO,EAAC,MAAM,EAAC,MAAM,eAAe,CAAC;AACrC,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,oBAAoB,CAAC;AAUrD,YAAY,EAAC,YAAY,EAAC,CAAC;AAE3B;;;;;GAKG;AACH,wBAAgB,eAAe,CAC7B,MAAM,EAAE,MAAM,GAAG,qBAAqB,EACtC,UAAU,EAAE,YAAY,GACvB,IAAI,CAiDN;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,eAAe,CAC7B,MAAM,EAAE,MAAM,GAAG,qBAAqB,EACtC,UAAU,GAAE,MAAM,YAAY,GAAG,CAAC,MAAM,YAAY,CAAC,EAAE,GAAG,YAAoC,GAC7F,YAAY,CAqBd;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,MAAM,GAAG,qBAAqB,GAAG,IAAI,CAE9E"}
1
+ {"version":3,"file":"unified-parameter-api.d.ts","sourceRoot":"","sources":["../../../src/context/parameters/unified-parameter-api.ts"],"names":[],"mappings":"AAOA,OAAO,EAAC,MAAM,EAAC,MAAM,eAAe,CAAC;AACrC,OAAO,KAAK,EAAC,YAAY,EAAC,MAAM,oBAAoB,CAAC;AAUrD,YAAY,EAAC,YAAY,EAAC,CAAC;AAE3B;;;;;GAKG;AACH,wBAAgB,eAAe,CAC7B,MAAM,EAAE,MAAM,GAAG,sBAAsB,EACvC,UAAU,EAAE,YAAY,GACvB,IAAI,CAiDN;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,eAAe,CAC7B,MAAM,EAAE,MAAM,GAAG,sBAAsB,EACvC,UAAU,GAAE,MAAM,YAAY,GAAG,CAAC,MAAM,YAAY,CAAC,EAAE,GAAG,YAAoC,GAC7F,YAAY,CAqBd;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,MAAM,GAAG,sBAAsB,GAAG,IAAI,CAE/E"}
@@ -1,55 +1,105 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // Copyright (c) vis.gl contributors
1
4
  import { GL_PARAMETER_DEFAULTS, GL_PARAMETER_SETTERS, GL_COMPOSITE_PARAMETER_SETTERS, GL_PARAMETER_GETTERS } from "./webgl-parameter-tables.js";
2
5
  import { WebGLDevice } from "../../adapter/webgl-device.js";
6
+ /**
7
+ * Sets any GL parameter regardless of function (gl.blendMode, ...)
8
+ *
9
+ * @note requires a `cache` object to be set on the context (gl.state.cache)
10
+ * This object is used to fill in any missing values for composite setter functions
11
+ */
3
12
  export function setGLParameters(device, parameters) {
4
- const webglDevice = WebGLDevice.attach(device);
5
- const gl = webglDevice.gl;
6
- if (isObjectEmpty(parameters)) {
7
- return;
8
- }
9
- const compositeSetters = {};
10
- for (const key in parameters) {
11
- const glConstant = Number(key);
12
- const setter = GL_PARAMETER_SETTERS[key];
13
- if (setter) {
14
- if (typeof setter === 'string') {
15
- compositeSetters[setter] = true;
16
- } else {
17
- setter(gl, parameters[key], glConstant);
18
- }
13
+ const webglDevice = WebGLDevice.attach(device);
14
+ const gl = webglDevice.gl;
15
+ if (isObjectEmpty(parameters)) {
16
+ return;
19
17
  }
20
- }
21
- const cache = gl.state && gl.state.cache;
22
- if (cache) {
23
- for (const key in compositeSetters) {
24
- const compositeSetter = GL_COMPOSITE_PARAMETER_SETTERS[key];
25
- compositeSetter(gl, parameters, cache);
18
+ const compositeSetters = {};
19
+ // HANDLE PRIMITIVE SETTERS (and make note of any composite setters)
20
+ for (const key in parameters) {
21
+ const glConstant = Number(key);
22
+ const setter = GL_PARAMETER_SETTERS[key];
23
+ if (setter) {
24
+ // Composite setters should only be called once, so save them
25
+ if (typeof setter === 'string') {
26
+ compositeSetters[setter] = true;
27
+ }
28
+ else {
29
+ // if (gl[glConstant] !== undefined) {
30
+ // TODO - added above check since this is being called on WebGL2 parameters in WebGL1...
31
+ // TODO - deep equal on values? only call setter if value has changed?
32
+ // NOTE - the setter will automatically update this.state
33
+ setter(gl, parameters[key], glConstant);
34
+ }
35
+ }
26
36
  }
27
- }
37
+ // HANDLE COMPOSITE SETTERS
38
+ // NOTE: any non-provided values needed by composite setters are filled in from state cache
39
+ // The cache parameter is automatically retrieved from the context
40
+ // This depends on `trackContextState`, which is technically a "circular" dependency.
41
+ // But it is too inconvenient to always require a cache parameter here.
42
+ // This is the ONLY external dependency in this module/
43
+ // @ts-expect-error
44
+ const cache = gl.state && gl.state.cache;
45
+ if (cache) {
46
+ for (const key in compositeSetters) {
47
+ // TODO - avoid calling composite setters if values have not changed.
48
+ const compositeSetter = GL_COMPOSITE_PARAMETER_SETTERS[key];
49
+ // Note - if `trackContextState` has been called,
50
+ // the setter will automatically update this.state.cache
51
+ compositeSetter(gl, parameters, cache);
52
+ }
53
+ }
54
+ // Add a log for the else case?
28
55
  }
29
- export function getGLParameters(device) {
30
- let parameters = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : GL_PARAMETER_DEFAULTS;
31
- const webglDevice = WebGLDevice.attach(device);
32
- const gl = webglDevice.gl;
33
- if (typeof parameters === 'number') {
34
- const key = parameters;
35
- const getter = GL_PARAMETER_GETTERS[key];
36
- return getter ? getter(gl, key) : gl.getParameter(key);
37
- }
38
- const parameterKeys = Array.isArray(parameters) ? parameters : Object.keys(parameters);
39
- const state = {};
40
- for (const key of parameterKeys) {
41
- const getter = GL_PARAMETER_GETTERS[key];
42
- state[key] = getter ? getter(gl, Number(key)) : gl.getParameter(Number(key));
43
- }
44
- return state;
56
+ /**
57
+ * Reads the entire WebGL state from a context
58
+
59
+ // default to querying all parameters
60
+
61
+ * @returns - a newly created map, with values keyed by GL parameters
62
+ *
63
+ * @note Copies the state from a context (gl.getParameter should not be overriden)
64
+ * Reads the entire WebGL state from a context
65
+ *
66
+ * @note This can generates a huge amount of synchronous driver roundtrips and should be
67
+ * considered a very slow operation, to be used only if/when a context already manipulated
68
+ * by external code needs to be synchronized for the first time
69
+ */
70
+ export function getGLParameters(device, parameters = GL_PARAMETER_DEFAULTS) {
71
+ const webglDevice = WebGLDevice.attach(device);
72
+ const gl = webglDevice.gl;
73
+ // support both arrays of parameters and objects (keys represent parameters)
74
+ if (typeof parameters === 'number') {
75
+ // single GL enum
76
+ const key = parameters;
77
+ const getter = GL_PARAMETER_GETTERS[key];
78
+ return getter ? getter(gl, key) : gl.getParameter(key);
79
+ }
80
+ const parameterKeys = Array.isArray(parameters) ? parameters : Object.keys(parameters);
81
+ const state = {};
82
+ for (const key of parameterKeys) {
83
+ const getter = GL_PARAMETER_GETTERS[key];
84
+ state[key] = getter ? getter(gl, Number(key)) : gl.getParameter(Number(key));
85
+ }
86
+ return state;
45
87
  }
88
+ /**
89
+ * Reset all parameters to a (almost) pure context state
90
+ * @note viewport and scissor will be set to the values in GL_PARAMETER_DEFAULTS,
91
+ * NOT the canvas size dimensions, so they will have to be properly set after
92
+ * calling this function.
93
+ */
46
94
  export function resetGLParameters(device) {
47
- setGLParameters(device, GL_PARAMETER_DEFAULTS);
95
+ setGLParameters(device, GL_PARAMETER_DEFAULTS);
48
96
  }
97
+ // Helpers
98
+ // Returns true if given object is empty, false otherwise.
49
99
  function isObjectEmpty(object) {
50
- for (const key in object) {
51
- return false;
52
- }
53
- return true;
100
+ // @ts-ignore dummy key variable
101
+ for (const key in object) {
102
+ return false;
103
+ }
104
+ return true;
54
105
  }
55
- //# sourceMappingURL=unified-parameter-api.js.map