@luma.gl/webgl 9.0.0-alpha.4 → 9.0.0-alpha.40

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (525) hide show
  1. package/LICENSE +3 -1
  2. package/dist/adapter/converters/device-parameters.d.ts +23 -4
  3. package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
  4. package/dist/adapter/converters/device-parameters.js +42 -47
  5. package/dist/adapter/converters/device-parameters.js.map +1 -1
  6. package/dist/adapter/converters/sampler-parameters.d.ts +5 -5
  7. package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -1
  8. package/dist/adapter/converters/sampler-parameters.js +20 -56
  9. package/dist/adapter/converters/sampler-parameters.js.map +1 -1
  10. package/dist/adapter/converters/shader-formats.d.ts +9 -0
  11. package/dist/adapter/converters/shader-formats.d.ts.map +1 -0
  12. package/dist/adapter/converters/shader-formats.js +53 -0
  13. package/dist/adapter/converters/shader-formats.js.map +1 -0
  14. package/dist/adapter/converters/texture-formats.d.ts +32 -44
  15. package/dist/adapter/converters/texture-formats.d.ts.map +1 -1
  16. package/dist/adapter/converters/texture-formats.js +165 -201
  17. package/dist/adapter/converters/texture-formats.js.map +1 -1
  18. package/dist/adapter/converters/vertex-formats.d.ts +9 -3
  19. package/dist/adapter/converters/vertex-formats.d.ts.map +1 -1
  20. package/dist/adapter/converters/vertex-formats.js +51 -19
  21. package/dist/adapter/converters/vertex-formats.js.map +1 -1
  22. package/dist/adapter/device-helpers/device-features.d.ts +1 -1
  23. package/dist/adapter/device-helpers/device-features.d.ts.map +1 -1
  24. package/dist/adapter/device-helpers/device-features.js +14 -21
  25. package/dist/adapter/device-helpers/device-features.js.map +1 -1
  26. package/dist/adapter/device-helpers/device-limits.d.ts +3 -3
  27. package/dist/adapter/device-helpers/device-limits.d.ts.map +1 -1
  28. package/dist/adapter/device-helpers/device-limits.js +2 -5
  29. package/dist/adapter/device-helpers/device-limits.js.map +1 -1
  30. package/dist/adapter/device-helpers/get-device-info.d.ts +1 -1
  31. package/dist/adapter/device-helpers/get-device-info.d.ts.map +1 -1
  32. package/dist/adapter/device-helpers/get-device-info.js +9 -11
  33. package/dist/adapter/device-helpers/get-device-info.js.map +1 -1
  34. package/dist/adapter/device-helpers/is-old-ie.d.ts.map +1 -1
  35. package/dist/adapter/device-helpers/is-old-ie.js +2 -1
  36. package/dist/adapter/device-helpers/is-old-ie.js.map +1 -1
  37. package/dist/adapter/helpers/decode-webgl-types.d.ts +26 -0
  38. package/dist/adapter/helpers/decode-webgl-types.d.ts.map +1 -0
  39. package/dist/adapter/helpers/{uniforms.js → decode-webgl-types.js} +20 -29
  40. package/dist/adapter/helpers/decode-webgl-types.js.map +1 -0
  41. package/dist/adapter/helpers/get-shader-info.d.ts +9 -0
  42. package/dist/adapter/helpers/get-shader-info.d.ts.map +1 -0
  43. package/dist/adapter/helpers/get-shader-info.js +25 -0
  44. package/dist/adapter/helpers/get-shader-info.js.map +1 -0
  45. package/dist/adapter/helpers/get-shader-layout.d.ts +1 -48
  46. package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -1
  47. package/dist/adapter/helpers/get-shader-layout.js +60 -115
  48. package/dist/adapter/helpers/get-shader-layout.js.map +1 -1
  49. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts +1 -1
  50. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts.map +1 -1
  51. package/dist/adapter/helpers/parse-shader-compiler-log.js +0 -7
  52. package/dist/adapter/helpers/parse-shader-compiler-log.js.map +1 -1
  53. package/dist/adapter/helpers/set-uniform.d.ts +3 -2
  54. package/dist/adapter/helpers/set-uniform.d.ts.map +1 -1
  55. package/dist/adapter/helpers/set-uniform.js +27 -57
  56. package/dist/adapter/helpers/set-uniform.js.map +1 -1
  57. package/dist/adapter/helpers/webgl-topology-utils.d.ts +11 -0
  58. package/dist/adapter/helpers/webgl-topology-utils.d.ts.map +1 -0
  59. package/dist/adapter/helpers/{attribute-utils.js → webgl-topology-utils.js} +2 -19
  60. package/dist/adapter/helpers/webgl-topology-utils.js.map +1 -0
  61. package/dist/adapter/objects/constants-to-keys.d.ts +1 -3
  62. package/dist/adapter/objects/constants-to-keys.d.ts.map +1 -1
  63. package/dist/adapter/objects/constants-to-keys.js +2 -29
  64. package/dist/adapter/objects/constants-to-keys.js.map +1 -1
  65. package/dist/adapter/objects/webgl-renderbuffer.d.ts +15 -12
  66. package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -1
  67. package/dist/adapter/objects/webgl-renderbuffer.js +34 -41
  68. package/dist/adapter/objects/webgl-renderbuffer.js.map +1 -1
  69. package/dist/adapter/objects/webgl-resource.d.ts +6 -9
  70. package/dist/adapter/objects/webgl-resource.d.ts.map +1 -1
  71. package/dist/adapter/objects/webgl-resource.js +26 -83
  72. package/dist/adapter/objects/webgl-resource.js.map +1 -1
  73. package/dist/adapter/resources/webgl-buffer.d.ts +18 -10
  74. package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
  75. package/dist/adapter/resources/webgl-buffer.js +49 -78
  76. package/dist/adapter/resources/webgl-buffer.js.map +1 -1
  77. package/dist/adapter/resources/webgl-command-buffer.d.ts +15 -9
  78. package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
  79. package/dist/adapter/resources/webgl-command-buffer.js +169 -43
  80. package/dist/adapter/resources/webgl-command-buffer.js.map +1 -1
  81. package/dist/adapter/resources/webgl-command-encoder.d.ts +7 -6
  82. package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -1
  83. package/dist/adapter/resources/webgl-command-encoder.js +10 -20
  84. package/dist/adapter/resources/webgl-command-encoder.js.map +1 -1
  85. package/dist/adapter/resources/webgl-external-texture.js.map +1 -1
  86. package/dist/adapter/resources/webgl-framebuffer.d.ts +21 -24
  87. package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
  88. package/dist/adapter/resources/webgl-framebuffer.js +46 -155
  89. package/dist/adapter/resources/webgl-framebuffer.js.map +1 -1
  90. package/dist/adapter/resources/webgl-render-pass.d.ts +19 -4
  91. package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
  92. package/dist/adapter/resources/webgl-render-pass.js +91 -11
  93. package/dist/adapter/resources/webgl-render-pass.js.map +1 -1
  94. package/dist/adapter/resources/webgl-render-pipeline.d.ts +53 -19
  95. package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
  96. package/dist/adapter/resources/webgl-render-pipeline.js +107 -230
  97. package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -1
  98. package/dist/adapter/resources/webgl-sampler.d.ts +6 -5
  99. package/dist/adapter/resources/webgl-sampler.d.ts.map +1 -1
  100. package/dist/adapter/resources/webgl-sampler.js +10 -19
  101. package/dist/adapter/resources/webgl-sampler.js.map +1 -1
  102. package/dist/adapter/resources/webgl-shader.d.ts +3 -4
  103. package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
  104. package/dist/adapter/resources/webgl-shader.js +19 -31
  105. package/dist/adapter/resources/webgl-shader.js.map +1 -1
  106. package/dist/adapter/resources/webgl-texture.d.ts +64 -44
  107. package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
  108. package/dist/adapter/resources/webgl-texture.js +119 -235
  109. package/dist/adapter/resources/webgl-texture.js.map +1 -1
  110. package/dist/adapter/resources/webgl-vertex-array.d.ts +67 -0
  111. package/dist/adapter/resources/webgl-vertex-array.d.ts.map +1 -0
  112. package/dist/adapter/resources/webgl-vertex-array.js +166 -0
  113. package/dist/adapter/resources/webgl-vertex-array.js.map +1 -0
  114. package/dist/adapter/webgl-canvas-context.d.ts +6 -7
  115. package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
  116. package/dist/adapter/webgl-canvas-context.js +10 -23
  117. package/dist/adapter/webgl-canvas-context.js.map +1 -1
  118. package/dist/adapter/webgl-device.d.ts +74 -41
  119. package/dist/adapter/webgl-device.d.ts.map +1 -1
  120. package/dist/adapter/webgl-device.js +214 -128
  121. package/dist/adapter/webgl-device.js.map +1 -1
  122. package/dist/classic/accessor.d.ts +3 -3
  123. package/dist/classic/accessor.d.ts.map +1 -1
  124. package/dist/classic/accessor.js +23 -48
  125. package/dist/classic/accessor.js.map +1 -1
  126. package/dist/classic/{buffer.d.ts → buffer-with-accessor.d.ts} +16 -29
  127. package/dist/classic/buffer-with-accessor.d.ts.map +1 -0
  128. package/dist/classic/{buffer.js → buffer-with-accessor.js} +55 -125
  129. package/dist/classic/buffer-with-accessor.js.map +1 -0
  130. package/dist/classic/clear.d.ts +22 -0
  131. package/dist/classic/clear.d.ts.map +1 -0
  132. package/dist/classic/clear.js +88 -0
  133. package/dist/classic/clear.js.map +1 -0
  134. package/dist/classic/copy-and-blit.d.ts +62 -0
  135. package/dist/classic/copy-and-blit.d.ts.map +1 -0
  136. package/dist/classic/copy-and-blit.js +200 -0
  137. package/dist/classic/copy-and-blit.js.map +1 -0
  138. package/dist/classic/format-utils.d.ts +3 -0
  139. package/dist/classic/format-utils.d.ts.map +1 -0
  140. package/dist/classic/format-utils.js +38 -0
  141. package/dist/classic/format-utils.js.map +1 -0
  142. package/dist/classic/typed-array-utils.d.ts +15 -17
  143. package/dist/classic/typed-array-utils.d.ts.map +1 -1
  144. package/dist/classic/typed-array-utils.js +1 -21
  145. package/dist/classic/typed-array-utils.js.map +1 -1
  146. package/dist/context/context/create-browser-context.d.ts +40 -0
  147. package/dist/context/context/create-browser-context.d.ts.map +1 -0
  148. package/dist/context/context/create-browser-context.js +53 -0
  149. package/dist/context/context/create-browser-context.js.map +1 -0
  150. package/dist/context/context/create-headless-context.d.ts +9 -0
  151. package/dist/context/context/create-headless-context.d.ts.map +1 -0
  152. package/dist/context/context/create-headless-context.js +42 -0
  153. package/dist/context/context/create-headless-context.js.map +1 -0
  154. package/dist/context/context/webgl-checks.d.ts.map +1 -1
  155. package/dist/context/context/webgl-checks.js +1 -4
  156. package/dist/context/context/webgl-checks.js.map +1 -1
  157. package/dist/context/debug/spector.d.ts +1 -2
  158. package/dist/context/debug/spector.d.ts.map +1 -1
  159. package/dist/context/debug/spector.js +8 -20
  160. package/dist/context/debug/spector.js.map +1 -1
  161. package/dist/context/debug/webgl-developer-tools.d.ts +2 -2
  162. package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
  163. package/dist/context/debug/webgl-developer-tools.js +16 -39
  164. package/dist/context/debug/webgl-developer-tools.js.map +1 -1
  165. package/dist/context/parameters/unified-parameter-api.d.ts +9 -8
  166. package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
  167. package/dist/context/parameters/unified-parameter-api.js +9 -19
  168. package/dist/context/parameters/unified-parameter-api.js.map +1 -1
  169. package/dist/context/parameters/webgl-parameter-tables.d.ts +105 -106
  170. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
  171. package/dist/context/parameters/webgl-parameter-tables.js +18 -36
  172. package/dist/context/parameters/webgl-parameter-tables.js.map +1 -1
  173. package/dist/context/polyfill/context-data.d.ts +13 -0
  174. package/dist/context/polyfill/context-data.d.ts.map +1 -0
  175. package/dist/context/polyfill/context-data.js +12 -0
  176. package/dist/context/polyfill/context-data.js.map +1 -0
  177. package/dist/context/polyfill/get-parameter-polyfill.d.ts +1 -1
  178. package/dist/context/polyfill/get-parameter-polyfill.d.ts.map +1 -1
  179. package/dist/context/polyfill/get-parameter-polyfill.js +4 -9
  180. package/dist/context/polyfill/get-parameter-polyfill.js.map +1 -1
  181. package/dist/context/polyfill/polyfill-context.d.ts.map +1 -1
  182. package/dist/context/polyfill/polyfill-context.js +22 -30
  183. package/dist/context/polyfill/polyfill-context.js.map +1 -1
  184. package/dist/context/polyfill/polyfill-table.d.ts +8 -8
  185. package/dist/context/polyfill/polyfill-table.d.ts.map +1 -1
  186. package/dist/context/polyfill/polyfill-table.js +10 -32
  187. package/dist/context/polyfill/polyfill-table.js.map +1 -1
  188. package/dist/context/polyfill/polyfill-vertex-array-object.d.ts.map +1 -1
  189. package/dist/context/polyfill/polyfill-vertex-array-object.js +0 -70
  190. package/dist/context/polyfill/polyfill-vertex-array-object.js.map +1 -1
  191. package/dist/context/state-tracker/deep-array-equal.d.ts.map +1 -1
  192. package/dist/context/state-tracker/deep-array-equal.js +0 -4
  193. package/dist/context/state-tracker/deep-array-equal.js.map +1 -1
  194. package/dist/context/state-tracker/track-context-state.d.ts.map +1 -1
  195. package/dist/context/state-tracker/track-context-state.js +26 -62
  196. package/dist/context/state-tracker/track-context-state.js.map +1 -1
  197. package/dist/context/state-tracker/with-parameters.d.ts +2 -1
  198. package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
  199. package/dist/context/state-tracker/with-parameters.js +8 -10
  200. package/dist/context/state-tracker/with-parameters.js.map +1 -1
  201. package/dist/dist.dev.js +10390 -0
  202. package/dist/index.cjs +6615 -0
  203. package/dist/index.d.ts +27 -24
  204. package/dist/index.d.ts.map +1 -1
  205. package/dist/index.js +27 -26
  206. package/dist/index.js.map +1 -1
  207. package/dist/types.d.ts +3 -1
  208. package/dist/types.d.ts.map +1 -1
  209. package/dist/types.js.map +1 -1
  210. package/dist.min.js +37 -0
  211. package/package.json +21 -9
  212. package/src/adapter/converters/device-parameters.ts +124 -36
  213. package/src/adapter/converters/sampler-parameters.ts +22 -9
  214. package/src/adapter/converters/shader-formats.ts +44 -0
  215. package/src/adapter/converters/texture-formats.ts +267 -194
  216. package/src/adapter/converters/vertex-formats.ts +71 -10
  217. package/src/adapter/device-helpers/device-features.ts +13 -3
  218. package/src/adapter/device-helpers/device-limits.ts +5 -3
  219. package/src/adapter/device-helpers/get-device-info.ts +17 -10
  220. package/src/adapter/device-helpers/is-old-ie.ts +3 -0
  221. package/src/adapter/helpers/{uniforms.ts → decode-webgl-types.ts} +39 -21
  222. package/src/adapter/helpers/get-shader-info.ts +41 -0
  223. package/src/adapter/helpers/get-shader-layout.ts +121 -146
  224. package/src/adapter/helpers/parse-shader-compiler-log.ts +4 -2
  225. package/src/adapter/helpers/set-uniform.ts +39 -35
  226. package/src/adapter/helpers/{attribute-utils.ts → webgl-topology-utils.ts} +7 -5
  227. package/src/adapter/objects/constants-to-keys.ts +6 -25
  228. package/src/adapter/objects/webgl-renderbuffer.ts +43 -37
  229. package/src/adapter/objects/webgl-resource.ts +16 -23
  230. package/src/adapter/resources/webgl-buffer.ts +59 -58
  231. package/src/adapter/resources/webgl-command-buffer.ts +333 -25
  232. package/src/adapter/resources/webgl-command-encoder.ts +20 -12
  233. package/src/adapter/resources/webgl-external-texture.ts +5 -2
  234. package/src/adapter/resources/webgl-framebuffer.ts +89 -133
  235. package/src/adapter/resources/webgl-render-pass.ts +160 -4
  236. package/src/adapter/resources/webgl-render-pipeline.ts +254 -174
  237. package/src/adapter/resources/webgl-sampler.ts +15 -9
  238. package/src/adapter/resources/webgl-shader.ts +14 -11
  239. package/src/adapter/resources/webgl-texture.ts +120 -90
  240. package/src/adapter/resources/webgl-vertex-array.ts +279 -0
  241. package/src/adapter/webgl-canvas-context.ts +16 -14
  242. package/src/adapter/webgl-device.ts +321 -78
  243. package/src/classic/accessor.ts +7 -17
  244. package/src/classic/{buffer.ts → buffer-with-accessor.ts} +68 -76
  245. package/src/classic/clear.ts +113 -0
  246. package/src/classic/copy-and-blit.ts +314 -0
  247. package/src/classic/format-utils.ts +46 -0
  248. package/src/classic/typed-array-utils.ts +19 -27
  249. package/src/context/context/create-browser-context.ts +140 -0
  250. package/src/context/context/create-headless-context.ts +51 -0
  251. package/src/context/context/webgl-checks.ts +3 -1
  252. package/src/context/debug/spector.ts +9 -6
  253. package/src/context/debug/webgl-developer-tools.ts +23 -15
  254. package/src/context/parameters/unified-parameter-api.ts +23 -14
  255. package/src/context/parameters/webgl-parameter-tables.ts +120 -98
  256. package/src/context/polyfill/context-data.ts +30 -0
  257. package/src/context/polyfill/get-parameter-polyfill.ts +11 -7
  258. package/src/context/polyfill/polyfill-context.ts +10 -9
  259. package/src/context/polyfill/polyfill-table.ts +21 -16
  260. package/src/context/polyfill/polyfill-vertex-array-object.ts +5 -0
  261. package/src/context/state-tracker/deep-array-equal.ts +2 -0
  262. package/src/context/state-tracker/track-context-state.ts +20 -16
  263. package/src/context/state-tracker/with-parameters.ts +13 -4
  264. package/src/index.ts +69 -35
  265. package/src/types.ts +5 -0
  266. package/dist/adapter/converters/renderbuffer-formats.d.ts +0 -16
  267. package/dist/adapter/converters/renderbuffer-formats.d.ts.map +0 -1
  268. package/dist/adapter/converters/renderbuffer-formats.js +0 -185
  269. package/dist/adapter/converters/renderbuffer-formats.js.map +0 -1
  270. package/dist/adapter/helpers/attribute-utils.d.ts +0 -11
  271. package/dist/adapter/helpers/attribute-utils.d.ts.map +0 -1
  272. package/dist/adapter/helpers/attribute-utils.js.map +0 -1
  273. package/dist/adapter/helpers/uniforms.d.ts +0 -26
  274. package/dist/adapter/helpers/uniforms.d.ts.map +0 -1
  275. package/dist/adapter/helpers/uniforms.js.map +0 -1
  276. package/dist/adapter/objects/webgl-vertex-array-object.d.ts +0 -27
  277. package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +0 -1
  278. package/dist/adapter/objects/webgl-vertex-array-object.js +0 -84
  279. package/dist/adapter/objects/webgl-vertex-array-object.js.map +0 -1
  280. package/dist/bundle.d.ts +0 -2
  281. package/dist/bundle.d.ts.map +0 -1
  282. package/dist/bundle.js +0 -5
  283. package/dist/bundle.js.map +0 -1
  284. package/dist/classic/buffer.d.ts.map +0 -1
  285. package/dist/classic/buffer.js.map +0 -1
  286. package/dist/context/context/context-state.d.ts +0 -18
  287. package/dist/context/context/context-state.d.ts.map +0 -1
  288. package/dist/context/context/context-state.js +0 -26
  289. package/dist/context/context/context-state.js.map +0 -1
  290. package/dist/context/context/create-context.d.ts +0 -41
  291. package/dist/context/context/create-context.d.ts.map +0 -1
  292. package/dist/context/context/create-context.js +0 -49
  293. package/dist/context/context/create-context.js.map +0 -1
  294. package/dist/context/context/device-pixels.d.ts +0 -25
  295. package/dist/context/context/device-pixels.d.ts.map +0 -1
  296. package/dist/context/context/device-pixels.js +0 -98
  297. package/dist/context/context/device-pixels.js.map +0 -1
  298. package/dist/es5/adapter/converters/device-parameters.js +0 -170
  299. package/dist/es5/adapter/converters/device-parameters.js.map +0 -1
  300. package/dist/es5/adapter/converters/renderbuffer-formats.js +0 -163
  301. package/dist/es5/adapter/converters/renderbuffer-formats.js.map +0 -1
  302. package/dist/es5/adapter/converters/sampler-parameters.js +0 -226
  303. package/dist/es5/adapter/converters/sampler-parameters.js.map +0 -1
  304. package/dist/es5/adapter/converters/texture-formats.js +0 -1031
  305. package/dist/es5/adapter/converters/texture-formats.js.map +0 -1
  306. package/dist/es5/adapter/converters/vertex-formats.js +0 -45
  307. package/dist/es5/adapter/converters/vertex-formats.js.map +0 -1
  308. package/dist/es5/adapter/device-helpers/device-features.js +0 -144
  309. package/dist/es5/adapter/device-helpers/device-features.js.map +0 -1
  310. package/dist/es5/adapter/device-helpers/device-limits.js +0 -64
  311. package/dist/es5/adapter/device-helpers/device-limits.js.map +0 -1
  312. package/dist/es5/adapter/device-helpers/get-device-info.js +0 -55
  313. package/dist/es5/adapter/device-helpers/get-device-info.js.map +0 -1
  314. package/dist/es5/adapter/device-helpers/is-old-ie.js +0 -16
  315. package/dist/es5/adapter/device-helpers/is-old-ie.js.map +0 -1
  316. package/dist/es5/adapter/helpers/attribute-utils.js +0 -91
  317. package/dist/es5/adapter/helpers/attribute-utils.js.map +0 -1
  318. package/dist/es5/adapter/helpers/get-shader-layout.js +0 -371
  319. package/dist/es5/adapter/helpers/get-shader-layout.js.map +0 -1
  320. package/dist/es5/adapter/helpers/parse-shader-compiler-log.js +0 -72
  321. package/dist/es5/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
  322. package/dist/es5/adapter/helpers/set-uniform.js +0 -125
  323. package/dist/es5/adapter/helpers/set-uniform.js.map +0 -1
  324. package/dist/es5/adapter/helpers/uniforms.js +0 -112
  325. package/dist/es5/adapter/helpers/uniforms.js.map +0 -1
  326. package/dist/es5/adapter/objects/constants-to-keys.js +0 -54
  327. package/dist/es5/adapter/objects/constants-to-keys.js.map +0 -1
  328. package/dist/es5/adapter/objects/webgl-renderbuffer.js +0 -150
  329. package/dist/es5/adapter/objects/webgl-renderbuffer.js.map +0 -1
  330. package/dist/es5/adapter/objects/webgl-resource.js +0 -292
  331. package/dist/es5/adapter/objects/webgl-resource.js.map +0 -1
  332. package/dist/es5/adapter/objects/webgl-vertex-array-object.js +0 -137
  333. package/dist/es5/adapter/objects/webgl-vertex-array-object.js.map +0 -1
  334. package/dist/es5/adapter/resources/webgl-buffer.js +0 -243
  335. package/dist/es5/adapter/resources/webgl-buffer.js.map +0 -1
  336. package/dist/es5/adapter/resources/webgl-command-buffer.js +0 -96
  337. package/dist/es5/adapter/resources/webgl-command-buffer.js.map +0 -1
  338. package/dist/es5/adapter/resources/webgl-command-encoder.js +0 -98
  339. package/dist/es5/adapter/resources/webgl-command-encoder.js.map +0 -1
  340. package/dist/es5/adapter/resources/webgl-external-texture.js +0 -2
  341. package/dist/es5/adapter/resources/webgl-external-texture.js.map +0 -1
  342. package/dist/es5/adapter/resources/webgl-framebuffer.js +0 -345
  343. package/dist/es5/adapter/resources/webgl-framebuffer.js.map +0 -1
  344. package/dist/es5/adapter/resources/webgl-render-pass.js +0 -61
  345. package/dist/es5/adapter/resources/webgl-render-pass.js.map +0 -1
  346. package/dist/es5/adapter/resources/webgl-render-pipeline.js +0 -505
  347. package/dist/es5/adapter/resources/webgl-render-pipeline.js.map +0 -1
  348. package/dist/es5/adapter/resources/webgl-sampler.js +0 -96
  349. package/dist/es5/adapter/resources/webgl-sampler.js.map +0 -1
  350. package/dist/es5/adapter/resources/webgl-shader.js +0 -149
  351. package/dist/es5/adapter/resources/webgl-shader.js.map +0 -1
  352. package/dist/es5/adapter/resources/webgl-texture.js +0 -986
  353. package/dist/es5/adapter/resources/webgl-texture.js.map +0 -1
  354. package/dist/es5/adapter/webgl-canvas-context.js +0 -97
  355. package/dist/es5/adapter/webgl-canvas-context.js.map +0 -1
  356. package/dist/es5/adapter/webgl-device.js +0 -399
  357. package/dist/es5/adapter/webgl-device.js.map +0 -1
  358. package/dist/es5/bundle.js +0 -7
  359. package/dist/es5/bundle.js.map +0 -1
  360. package/dist/es5/classic/accessor.js +0 -181
  361. package/dist/es5/classic/accessor.js.map +0 -1
  362. package/dist/es5/classic/buffer.js +0 -470
  363. package/dist/es5/classic/buffer.js.map +0 -1
  364. package/dist/es5/classic/typed-array-utils.js +0 -126
  365. package/dist/es5/classic/typed-array-utils.js.map +0 -1
  366. package/dist/es5/context/context/context-state.js +0 -31
  367. package/dist/es5/context/context/context-state.js.map +0 -1
  368. package/dist/es5/context/context/create-context.js +0 -69
  369. package/dist/es5/context/context/create-context.js.map +0 -1
  370. package/dist/es5/context/context/device-pixels.js +0 -115
  371. package/dist/es5/context/context/device-pixels.js.map +0 -1
  372. package/dist/es5/context/context/webgl-checks.js +0 -54
  373. package/dist/es5/context/context/webgl-checks.js.map +0 -1
  374. package/dist/es5/context/debug/spector.js +0 -133
  375. package/dist/es5/context/debug/spector.js.map +0 -1
  376. package/dist/es5/context/debug/webgl-developer-tools.js +0 -198
  377. package/dist/es5/context/debug/webgl-developer-tools.js.map +0 -1
  378. package/dist/es5/context/parameters/unified-parameter-api.js +0 -97
  379. package/dist/es5/context/parameters/unified-parameter-api.js.map +0 -1
  380. package/dist/es5/context/parameters/webgl-parameter-tables.js +0 -392
  381. package/dist/es5/context/parameters/webgl-parameter-tables.js.map +0 -1
  382. package/dist/es5/context/polyfill/get-parameter-polyfill.js +0 -81
  383. package/dist/es5/context/polyfill/get-parameter-polyfill.js.map +0 -1
  384. package/dist/es5/context/polyfill/polyfill-context.js +0 -135
  385. package/dist/es5/context/polyfill/polyfill-context.js.map +0 -1
  386. package/dist/es5/context/polyfill/polyfill-table.js +0 -166
  387. package/dist/es5/context/polyfill/polyfill-table.js.map +0 -1
  388. package/dist/es5/context/polyfill/polyfill-vertex-array-object.js +0 -341
  389. package/dist/es5/context/polyfill/polyfill-vertex-array-object.js.map +0 -1
  390. package/dist/es5/context/state-tracker/deep-array-equal.js +0 -28
  391. package/dist/es5/context/state-tracker/deep-array-equal.js.map +0 -1
  392. package/dist/es5/context/state-tracker/track-context-state.js +0 -211
  393. package/dist/es5/context/state-tracker/track-context-state.js.map +0 -1
  394. package/dist/es5/context/state-tracker/with-parameters.js +0 -44
  395. package/dist/es5/context/state-tracker/with-parameters.js.map +0 -1
  396. package/dist/es5/index.js +0 -276
  397. package/dist/es5/index.js.map +0 -1
  398. package/dist/es5/init.js +0 -10
  399. package/dist/es5/init.js.map +0 -1
  400. package/dist/es5/types/webgl.js +0 -6
  401. package/dist/es5/types/webgl.js.map +0 -1
  402. package/dist/es5/types.js +0 -2
  403. package/dist/es5/types.js.map +0 -1
  404. package/dist/esm/adapter/converters/device-parameters.js +0 -155
  405. package/dist/esm/adapter/converters/device-parameters.js.map +0 -1
  406. package/dist/esm/adapter/converters/renderbuffer-formats.js +0 -185
  407. package/dist/esm/adapter/converters/renderbuffer-formats.js.map +0 -1
  408. package/dist/esm/adapter/converters/sampler-parameters.js +0 -208
  409. package/dist/esm/adapter/converters/sampler-parameters.js.map +0 -1
  410. package/dist/esm/adapter/converters/texture-formats.js +0 -954
  411. package/dist/esm/adapter/converters/texture-formats.js.map +0 -1
  412. package/dist/esm/adapter/converters/vertex-formats.js +0 -35
  413. package/dist/esm/adapter/converters/vertex-formats.js.map +0 -1
  414. package/dist/esm/adapter/device-helpers/device-features.js +0 -102
  415. package/dist/esm/adapter/device-helpers/device-features.js.map +0 -1
  416. package/dist/esm/adapter/device-helpers/device-limits.js +0 -91
  417. package/dist/esm/adapter/device-helpers/device-limits.js.map +0 -1
  418. package/dist/esm/adapter/device-helpers/get-device-info.js +0 -44
  419. package/dist/esm/adapter/device-helpers/get-device-info.js.map +0 -1
  420. package/dist/esm/adapter/device-helpers/is-old-ie.js +0 -8
  421. package/dist/esm/adapter/device-helpers/is-old-ie.js.map +0 -1
  422. package/dist/esm/adapter/helpers/attribute-utils.js +0 -81
  423. package/dist/esm/adapter/helpers/attribute-utils.js.map +0 -1
  424. package/dist/esm/adapter/helpers/get-shader-layout.js +0 -306
  425. package/dist/esm/adapter/helpers/get-shader-layout.js.map +0 -1
  426. package/dist/esm/adapter/helpers/parse-shader-compiler-log.js +0 -37
  427. package/dist/esm/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
  428. package/dist/esm/adapter/helpers/set-uniform.js +0 -115
  429. package/dist/esm/adapter/helpers/set-uniform.js.map +0 -1
  430. package/dist/esm/adapter/helpers/uniforms.js +0 -99
  431. package/dist/esm/adapter/helpers/uniforms.js.map +0 -1
  432. package/dist/esm/adapter/objects/constants-to-keys.js +0 -42
  433. package/dist/esm/adapter/objects/constants-to-keys.js.map +0 -1
  434. package/dist/esm/adapter/objects/webgl-renderbuffer.js +0 -94
  435. package/dist/esm/adapter/objects/webgl-renderbuffer.js.map +0 -1
  436. package/dist/esm/adapter/objects/webgl-resource.js +0 -216
  437. package/dist/esm/adapter/objects/webgl-resource.js.map +0 -1
  438. package/dist/esm/adapter/objects/webgl-vertex-array-object.js +0 -84
  439. package/dist/esm/adapter/objects/webgl-vertex-array-object.js.map +0 -1
  440. package/dist/esm/adapter/resources/webgl-buffer.js +0 -164
  441. package/dist/esm/adapter/resources/webgl-buffer.js.map +0 -1
  442. package/dist/esm/adapter/resources/webgl-command-buffer.js +0 -65
  443. package/dist/esm/adapter/resources/webgl-command-buffer.js.map +0 -1
  444. package/dist/esm/adapter/resources/webgl-command-encoder.js +0 -53
  445. package/dist/esm/adapter/resources/webgl-command-encoder.js.map +0 -1
  446. package/dist/esm/adapter/resources/webgl-external-texture.js +0 -2
  447. package/dist/esm/adapter/resources/webgl-external-texture.js.map +0 -1
  448. package/dist/esm/adapter/resources/webgl-framebuffer.js +0 -265
  449. package/dist/esm/adapter/resources/webgl-framebuffer.js.map +0 -1
  450. package/dist/esm/adapter/resources/webgl-render-pass.js +0 -19
  451. package/dist/esm/adapter/resources/webgl-render-pass.js.map +0 -1
  452. package/dist/esm/adapter/resources/webgl-render-pipeline.js +0 -400
  453. package/dist/esm/adapter/resources/webgl-render-pipeline.js.map +0 -1
  454. package/dist/esm/adapter/resources/webgl-sampler.js +0 -50
  455. package/dist/esm/adapter/resources/webgl-sampler.js.map +0 -1
  456. package/dist/esm/adapter/resources/webgl-shader.js +0 -75
  457. package/dist/esm/adapter/resources/webgl-shader.js.map +0 -1
  458. package/dist/esm/adapter/resources/webgl-texture.js +0 -831
  459. package/dist/esm/adapter/resources/webgl-texture.js.map +0 -1
  460. package/dist/esm/adapter/webgl-canvas-context.js +0 -54
  461. package/dist/esm/adapter/webgl-canvas-context.js.map +0 -1
  462. package/dist/esm/adapter/webgl-device.js +0 -280
  463. package/dist/esm/adapter/webgl-device.js.map +0 -1
  464. package/dist/esm/bundle.js +0 -5
  465. package/dist/esm/bundle.js.map +0 -1
  466. package/dist/esm/classic/accessor.js +0 -144
  467. package/dist/esm/classic/accessor.js.map +0 -1
  468. package/dist/esm/classic/buffer.js +0 -384
  469. package/dist/esm/classic/buffer.js.map +0 -1
  470. package/dist/esm/classic/typed-array-utils.js +0 -112
  471. package/dist/esm/classic/typed-array-utils.js.map +0 -1
  472. package/dist/esm/context/context/context-state.js +0 -26
  473. package/dist/esm/context/context/context-state.js.map +0 -1
  474. package/dist/esm/context/context/create-context.js +0 -49
  475. package/dist/esm/context/context/create-context.js.map +0 -1
  476. package/dist/esm/context/context/device-pixels.js +0 -98
  477. package/dist/esm/context/context/device-pixels.js.map +0 -1
  478. package/dist/esm/context/context/webgl-checks.js +0 -34
  479. package/dist/esm/context/context/webgl-checks.js.map +0 -1
  480. package/dist/esm/context/debug/spector.js +0 -76
  481. package/dist/esm/context/debug/spector.js.map +0 -1
  482. package/dist/esm/context/debug/webgl-developer-tools.js +0 -121
  483. package/dist/esm/context/debug/webgl-developer-tools.js.map +0 -1
  484. package/dist/esm/context/parameters/unified-parameter-api.js +0 -65
  485. package/dist/esm/context/parameters/unified-parameter-api.js.map +0 -1
  486. package/dist/esm/context/parameters/webgl-parameter-tables.js +0 -445
  487. package/dist/esm/context/parameters/webgl-parameter-tables.js.map +0 -1
  488. package/dist/esm/context/polyfill/get-parameter-polyfill.js +0 -91
  489. package/dist/esm/context/polyfill/get-parameter-polyfill.js.map +0 -1
  490. package/dist/esm/context/polyfill/polyfill-context.js +0 -92
  491. package/dist/esm/context/polyfill/polyfill-context.js.map +0 -1
  492. package/dist/esm/context/polyfill/polyfill-table.js +0 -160
  493. package/dist/esm/context/polyfill/polyfill-table.js.map +0 -1
  494. package/dist/esm/context/polyfill/polyfill-vertex-array-object.js +0 -335
  495. package/dist/esm/context/polyfill/polyfill-vertex-array-object.js.map +0 -1
  496. package/dist/esm/context/state-tracker/deep-array-equal.js +0 -21
  497. package/dist/esm/context/state-tracker/deep-array-equal.js.map +0 -1
  498. package/dist/esm/context/state-tracker/track-context-state.js +0 -183
  499. package/dist/esm/context/state-tracker/track-context-state.js.map +0 -1
  500. package/dist/esm/context/state-tracker/with-parameters.js +0 -36
  501. package/dist/esm/context/state-tracker/with-parameters.js.map +0 -1
  502. package/dist/esm/index.js +0 -27
  503. package/dist/esm/index.js.map +0 -1
  504. package/dist/esm/init.js +0 -4
  505. package/dist/esm/init.js.map +0 -1
  506. package/dist/esm/types/webgl.js +0 -2
  507. package/dist/esm/types/webgl.js.map +0 -1
  508. package/dist/esm/types.js +0 -2
  509. package/dist/esm/types.js.map +0 -1
  510. package/dist/init.d.ts +0 -2
  511. package/dist/init.d.ts.map +0 -1
  512. package/dist/init.js +0 -4
  513. package/dist/init.js.map +0 -1
  514. package/dist/types/webgl.d.ts +0 -144
  515. package/dist/types/webgl.d.ts.map +0 -1
  516. package/dist/types/webgl.js +0 -2
  517. package/dist/types/webgl.js.map +0 -1
  518. package/src/adapter/converters/renderbuffer-formats.ts +0 -92
  519. package/src/adapter/objects/webgl-vertex-array-object.ts +0 -111
  520. package/src/bundle.ts +0 -4
  521. package/src/context/context/context-state.ts +0 -41
  522. package/src/context/context/create-context.ts +0 -110
  523. package/src/context/context/device-pixels.ts +0 -152
  524. package/src/init.ts +0 -4
  525. package/src/types/webgl.ts +0 -283
@@ -1,91 +0,0 @@
1
- "use strict";
2
-
3
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
- Object.defineProperty(exports, "__esModule", {
6
- value: true
7
- });
8
- exports.getPrimitiveDrawMode = getPrimitiveDrawMode;
9
- exports.getPrimitiveCount = getPrimitiveCount;
10
- exports.getVertexCount = getVertexCount;
11
-
12
- var _constants = _interopRequireDefault(require("@luma.gl/constants"));
13
-
14
- function getPrimitiveDrawMode(drawMode) {
15
- switch (drawMode) {
16
- case _constants.default.POINTS:
17
- return _constants.default.POINTS;
18
-
19
- case _constants.default.LINES:
20
- return _constants.default.LINES;
21
-
22
- case _constants.default.LINE_STRIP:
23
- return _constants.default.LINES;
24
-
25
- case _constants.default.LINE_LOOP:
26
- return _constants.default.LINES;
27
-
28
- case _constants.default.TRIANGLES:
29
- return _constants.default.TRIANGLES;
30
-
31
- case _constants.default.TRIANGLE_STRIP:
32
- return _constants.default.TRIANGLES;
33
-
34
- case _constants.default.TRIANGLE_FAN:
35
- return _constants.default.TRIANGLES;
36
-
37
- default:
38
- throw new Error('drawMode');
39
- }
40
- }
41
-
42
- function getPrimitiveCount(options) {
43
- var drawMode = options.drawMode,
44
- vertexCount = options.vertexCount;
45
-
46
- switch (drawMode) {
47
- case _constants.default.POINTS:
48
- case _constants.default.LINE_LOOP:
49
- return vertexCount;
50
-
51
- case _constants.default.LINES:
52
- return vertexCount / 2;
53
-
54
- case _constants.default.LINE_STRIP:
55
- return vertexCount - 1;
56
-
57
- case _constants.default.TRIANGLES:
58
- return vertexCount / 3;
59
-
60
- case _constants.default.TRIANGLE_STRIP:
61
- case _constants.default.TRIANGLE_FAN:
62
- return vertexCount - 2;
63
-
64
- default:
65
- throw new Error('drawMode');
66
- }
67
- }
68
-
69
- function getVertexCount(options) {
70
- var drawMode = options.drawMode,
71
- vertexCount = options.vertexCount;
72
- var primitiveCount = getPrimitiveCount({
73
- drawMode: drawMode,
74
- vertexCount: vertexCount
75
- });
76
-
77
- switch (getPrimitiveDrawMode(drawMode)) {
78
- case _constants.default.POINTS:
79
- return primitiveCount;
80
-
81
- case _constants.default.LINES:
82
- return primitiveCount * 2;
83
-
84
- case _constants.default.TRIANGLES:
85
- return primitiveCount * 3;
86
-
87
- default:
88
- throw new Error('drawMode');
89
- }
90
- }
91
- //# sourceMappingURL=attribute-utils.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../../../src/adapter/helpers/attribute-utils.ts"],"names":["getPrimitiveDrawMode","drawMode","GL","POINTS","LINES","LINE_STRIP","LINE_LOOP","TRIANGLES","TRIANGLE_STRIP","TRIANGLE_FAN","Error","getPrimitiveCount","options","vertexCount","getVertexCount","primitiveCount"],"mappings":";;;;;;;;;;;AAAA;;AAIO,SAASA,oBAAT,CAA8BC,QAA9B,EAAiE;AACtE,UAAQA,QAAR;AACE,SAAKC,mBAAGC,MAAR;AACE,aAAOD,mBAAGC,MAAV;;AACF,SAAKD,mBAAGE,KAAR;AACE,aAAOF,mBAAGE,KAAV;;AACF,SAAKF,mBAAGG,UAAR;AACE,aAAOH,mBAAGE,KAAV;;AACF,SAAKF,mBAAGI,SAAR;AACE,aAAOJ,mBAAGE,KAAV;;AACF,SAAKF,mBAAGK,SAAR;AACE,aAAOL,mBAAGK,SAAV;;AACF,SAAKL,mBAAGM,cAAR;AACE,aAAON,mBAAGK,SAAV;;AACF,SAAKL,mBAAGO,YAAR;AACE,aAAOP,mBAAGK,SAAV;;AACF;AACE,YAAM,IAAIG,KAAJ,CAAU,UAAV,CAAN;AAhBJ;AAkBD;;AAGM,SAASC,iBAAT,CAA2BC,OAA3B,EAAyF;AAC9F,MAAOX,QAAP,GAAgCW,OAAhC,CAAOX,QAAP;AAAA,MAAiBY,WAAjB,GAAgCD,OAAhC,CAAiBC,WAAjB;;AACA,UAAQZ,QAAR;AACE,SAAKC,mBAAGC,MAAR;AACA,SAAKD,mBAAGI,SAAR;AACE,aAAOO,WAAP;;AACF,SAAKX,mBAAGE,KAAR;AACE,aAAOS,WAAW,GAAG,CAArB;;AACF,SAAKX,mBAAGG,UAAR;AACE,aAAOQ,WAAW,GAAG,CAArB;;AACF,SAAKX,mBAAGK,SAAR;AACE,aAAOM,WAAW,GAAG,CAArB;;AACF,SAAKX,mBAAGM,cAAR;AACA,SAAKN,mBAAGO,YAAR;AACE,aAAOI,WAAW,GAAG,CAArB;;AACF;AACE,YAAM,IAAIH,KAAJ,CAAU,UAAV,CAAN;AAdJ;AAgBD;;AAGM,SAASI,cAAT,CAAwBF,OAAxB,EAAsF;AAC3F,MAAOX,QAAP,GAAgCW,OAAhC,CAAOX,QAAP;AAAA,MAAiBY,WAAjB,GAAgCD,OAAhC,CAAiBC,WAAjB;AACA,MAAME,cAAc,GAAGJ,iBAAiB,CAAC;AAACV,IAAAA,QAAQ,EAARA,QAAD;AAAWY,IAAAA,WAAW,EAAXA;AAAX,GAAD,CAAxC;;AACA,UAAQb,oBAAoB,CAACC,QAAD,CAA5B;AACE,SAAKC,mBAAGC,MAAR;AACE,aAAOY,cAAP;;AACF,SAAKb,mBAAGE,KAAR;AACE,aAAOW,cAAc,GAAG,CAAxB;;AACF,SAAKb,mBAAGK,SAAR;AACE,aAAOQ,cAAc,GAAG,CAAxB;;AACF;AACE,YAAM,IAAIL,KAAJ,CAAU,UAAV,CAAN;AARJ;AAUD","sourcesContent":["import GL from '@luma.gl/constants';\nimport {GLDrawMode, GLPrimitive} from '../../types/webgl';\n\n// Counts the number of complete primitives given a number of vertices and a drawMode\nexport function getPrimitiveDrawMode(drawMode: GLDrawMode): GLPrimitive {\n switch (drawMode) {\n case GL.POINTS:\n return GL.POINTS;\n case GL.LINES:\n return GL.LINES;\n case GL.LINE_STRIP:\n return GL.LINES;\n case GL.LINE_LOOP:\n return GL.LINES;\n case GL.TRIANGLES:\n return GL.TRIANGLES;\n case GL.TRIANGLE_STRIP:\n return GL.TRIANGLES;\n case GL.TRIANGLE_FAN:\n return GL.TRIANGLES;\n default:\n throw new Error('drawMode');\n }\n}\n\n// Counts the number of complete \"primitives\" given a number of vertices and a drawMode\nexport function getPrimitiveCount(options: {drawMode: GLDrawMode, vertexCount: number}): number {\n const {drawMode, vertexCount} = options;\n switch (drawMode) {\n case GL.POINTS:\n case GL.LINE_LOOP:\n return vertexCount;\n case GL.LINES:\n return vertexCount / 2;\n case GL.LINE_STRIP:\n return vertexCount - 1;\n case GL.TRIANGLES:\n return vertexCount / 3;\n case GL.TRIANGLE_STRIP:\n case GL.TRIANGLE_FAN:\n return vertexCount - 2;\n default:\n throw new Error('drawMode');\n }\n}\n\n// Counts the number of vertices after splitting the vertex stream into separate \"primitives\"\nexport function getVertexCount(options: {drawMode: GLDrawMode, vertexCount: number}): number {\n const {drawMode, vertexCount} = options;\n const primitiveCount = getPrimitiveCount({drawMode, vertexCount});\n switch (getPrimitiveDrawMode(drawMode)) {\n case GL.POINTS:\n return primitiveCount;\n case GL.LINES:\n return primitiveCount * 2;\n case GL.TRIANGLES:\n return primitiveCount * 3;\n default:\n throw new Error('drawMode');\n }\n}\n"],"file":"attribute-utils.js"}
@@ -1,371 +0,0 @@
1
- "use strict";
2
-
3
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
- Object.defineProperty(exports, "__esModule", {
6
- value: true
7
- });
8
- exports.getShaderLayout = getShaderLayout;
9
- exports.getProgramBindings = getProgramBindings;
10
-
11
- var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
12
-
13
- var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
14
-
15
- var _constants = _interopRequireDefault(require("@luma.gl/constants"));
16
-
17
- var _webglChecks = require("../../context/context/webgl-checks");
18
-
19
- var _accessor = _interopRequireDefault(require("../../classic/accessor"));
20
-
21
- var _uniforms2 = require("./uniforms");
22
-
23
- var _vertexFormats = require("../converters/vertex-formats");
24
-
25
- var _SAMPLER_UNIFORMS_GL_;
26
-
27
- function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) { symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); } keys.push.apply(keys, symbols); } return keys; }
28
-
29
- function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { (0, _defineProperty2.default)(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }
30
-
31
- function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
32
-
33
- function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
34
-
35
- function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
36
-
37
- function getShaderLayout(gl, program) {
38
- var _programBindings$unif, _programBindings$vary;
39
-
40
- var programBindings = getProgramBindings(gl, program);
41
- var shaderLayout = {
42
- attributes: [],
43
- bindings: []
44
- };
45
-
46
- var _iterator = _createForOfIteratorHelper(programBindings.attributes),
47
- _step;
48
-
49
- try {
50
- for (_iterator.s(); !(_step = _iterator.n()).done;) {
51
- var attribute = _step.value;
52
- var format = (0, _vertexFormats.getVertexFormat)(attribute.accessor.type || _constants.default.FLOAT, attribute.accessor.size);
53
- shaderLayout.attributes.push({
54
- name: attribute.name,
55
- location: attribute.location,
56
- format: format,
57
- stepMode: attribute.accessor.divisor === 1 ? 'instance' : 'vertex'
58
- });
59
- }
60
- } catch (err) {
61
- _iterator.e(err);
62
- } finally {
63
- _iterator.f();
64
- }
65
-
66
- var _iterator2 = _createForOfIteratorHelper(programBindings.uniformBlocks),
67
- _step2;
68
-
69
- try {
70
- for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {
71
- var uniformBlock = _step2.value;
72
-
73
- var _uniforms = uniformBlock.uniforms.map(function (uniform) {
74
- return {
75
- name: uniform.name,
76
- format: uniform.format,
77
- byteOffset: uniform.byteOffset,
78
- byteStride: uniform.byteStride,
79
- arrayLength: uniform.arrayLength
80
- };
81
- });
82
-
83
- shaderLayout.bindings.push({
84
- type: 'uniform',
85
- name: uniformBlock.name,
86
- location: uniformBlock.location,
87
- visibility: (uniformBlock.vertex ? 0x1 : 0) & (uniformBlock.fragment ? 0x2 : 0),
88
- minBindingSize: uniformBlock.byteLength,
89
- uniforms: _uniforms
90
- });
91
- }
92
- } catch (err) {
93
- _iterator2.e(err);
94
- } finally {
95
- _iterator2.f();
96
- }
97
-
98
- var textureUnit = 0;
99
-
100
- var _iterator3 = _createForOfIteratorHelper(programBindings.uniforms),
101
- _step3;
102
-
103
- try {
104
- for (_iterator3.s(); !(_step3 = _iterator3.n()).done;) {
105
- var uniform = _step3.value;
106
-
107
- if ((0, _uniforms2.isSamplerUniform)(uniform.type)) {
108
- var _getSamplerInfo = getSamplerInfo(uniform.type),
109
- viewDimension = _getSamplerInfo.viewDimension,
110
- sampleType = _getSamplerInfo.sampleType;
111
-
112
- shaderLayout.bindings.push({
113
- type: 'texture',
114
- name: uniform.name,
115
- location: textureUnit,
116
- viewDimension: viewDimension,
117
- sampleType: sampleType
118
- });
119
- uniform.textureUnit = textureUnit;
120
- textureUnit += 1;
121
- }
122
- }
123
- } catch (err) {
124
- _iterator3.e(err);
125
- } finally {
126
- _iterator3.f();
127
- }
128
-
129
- var uniforms = ((_programBindings$unif = programBindings.uniforms) === null || _programBindings$unif === void 0 ? void 0 : _programBindings$unif.filter(function (uniform) {
130
- return uniform.location !== null;
131
- })) || [];
132
-
133
- if (uniforms.length) {
134
- shaderLayout.uniforms = uniforms;
135
- }
136
-
137
- if ((_programBindings$vary = programBindings.varyings) !== null && _programBindings$vary !== void 0 && _programBindings$vary.length) {
138
- shaderLayout.varyings = programBindings.varyings;
139
- }
140
-
141
- return shaderLayout;
142
- }
143
-
144
- function getProgramBindings(gl, program) {
145
- var config = {
146
- attributes: readAttributeBindings(gl, program),
147
- uniforms: readUniformBindings(gl, program),
148
- uniformBlocks: readUniformBlocks(gl, program),
149
- varyings: readVaryings(gl, program)
150
- };
151
- Object.seal(config);
152
- return config;
153
- }
154
-
155
- function readAttributeBindings(gl, program) {
156
- var attributes = [];
157
- var count = gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES);
158
-
159
- for (var index = 0; index < count; index++) {
160
- var _gl$getActiveAttrib = gl.getActiveAttrib(program, index),
161
- name = _gl$getActiveAttrib.name,
162
- compositeType = _gl$getActiveAttrib.type,
163
- size = _gl$getActiveAttrib.size;
164
-
165
- var location = gl.getAttribLocation(program, name);
166
-
167
- if (location >= 0) {
168
- var _decodeAttributeType = (0, _uniforms2.decodeAttributeType)(compositeType),
169
- glType = _decodeAttributeType.glType,
170
- components = _decodeAttributeType.components;
171
-
172
- var accessor = {
173
- type: glType,
174
- size: size * components
175
- };
176
-
177
- if (/instance/i.test(name)) {
178
- accessor.divisor = 1;
179
- }
180
-
181
- var attributeInfo = {
182
- location: location,
183
- name: name,
184
- accessor: new _accessor.default(accessor)
185
- };
186
- attributes.push(attributeInfo);
187
- }
188
- }
189
-
190
- attributes.sort(function (a, b) {
191
- return a.location - b.location;
192
- });
193
- return attributes;
194
- }
195
-
196
- function readVaryings(gl, program) {
197
- if (!(0, _webglChecks.isWebGL2)(gl)) {
198
- return [];
199
- }
200
-
201
- var gl2 = gl;
202
- var varyings = [];
203
- var count = gl.getProgramParameter(program, _constants.default.TRANSFORM_FEEDBACK_VARYINGS);
204
-
205
- for (var location = 0; location < count; location++) {
206
- var _gl2$getTransformFeed = gl2.getTransformFeedbackVarying(program, location),
207
- name = _gl2$getTransformFeed.name,
208
- compositeType = _gl2$getTransformFeed.type,
209
- size = _gl2$getTransformFeed.size;
210
-
211
- var _decodeUniformType = (0, _uniforms2.decodeUniformType)(compositeType),
212
- glType = _decodeUniformType.glType,
213
- components = _decodeUniformType.components;
214
-
215
- var accessor = new _accessor.default({
216
- type: glType,
217
- size: size * components
218
- });
219
- var varying = {
220
- location: location,
221
- name: name,
222
- accessor: accessor
223
- };
224
- varyings.push(varying);
225
- }
226
-
227
- varyings.sort(function (a, b) {
228
- return a.location - b.location;
229
- });
230
- return varyings;
231
- }
232
-
233
- function readUniformBindings(gl, program) {
234
- var uniforms = [];
235
- var uniformCount = gl.getProgramParameter(program, _constants.default.ACTIVE_UNIFORMS);
236
-
237
- for (var i = 0; i < uniformCount; i++) {
238
- var _gl$getActiveUniform = gl.getActiveUniform(program, i),
239
- rawName = _gl$getActiveUniform.name,
240
- size = _gl$getActiveUniform.size,
241
- type = _gl$getActiveUniform.type;
242
-
243
- var _parseUniformName = parseUniformName(rawName),
244
- name = _parseUniformName.name,
245
- isArray = _parseUniformName.isArray;
246
-
247
- var webglLocation = gl.getUniformLocation(program, name);
248
- var uniformInfo = {
249
- location: webglLocation,
250
- name: name,
251
- size: size,
252
- type: type,
253
- isArray: isArray
254
- };
255
- uniforms.push(uniformInfo);
256
-
257
- if (uniformInfo.size > 1) {
258
- for (var j = 0; j < uniformInfo.size; j++) {
259
- var elementName = "".concat(name, "[").concat(j, "]");
260
- webglLocation = gl.getUniformLocation(program, elementName);
261
-
262
- var arrayElementUniformInfo = _objectSpread(_objectSpread({}, uniformInfo), {}, {
263
- name: elementName,
264
- location: webglLocation
265
- });
266
-
267
- uniforms.push(arrayElementUniformInfo);
268
- }
269
- }
270
- }
271
-
272
- return uniforms;
273
- }
274
-
275
- function readUniformBlocks(gl, program) {
276
- if (!(0, _webglChecks.isWebGL2)(gl)) {
277
- return [];
278
- }
279
-
280
- var gl2 = gl;
281
-
282
- var getBlockParameter = function getBlockParameter(blockIndex, pname) {
283
- return gl2.getActiveUniformBlockParameter(program, blockIndex, pname);
284
- };
285
-
286
- var uniformBlocks = [];
287
- var blockCount = gl2.getProgramParameter(program, _constants.default.ACTIVE_UNIFORM_BLOCKS);
288
-
289
- for (var blockIndex = 0; blockIndex < blockCount; blockIndex++) {
290
- var blockInfo = {
291
- name: gl2.getActiveUniformBlockName(program, blockIndex),
292
- location: getBlockParameter(blockIndex, _constants.default.UNIFORM_BLOCK_BINDING),
293
- byteLength: getBlockParameter(blockIndex, _constants.default.UNIFORM_BLOCK_DATA_SIZE),
294
- vertex: getBlockParameter(blockIndex, _constants.default.UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER),
295
- fragment: getBlockParameter(blockIndex, _constants.default.UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER),
296
- uniformCount: getBlockParameter(blockIndex, _constants.default.UNIFORM_BLOCK_ACTIVE_UNIFORMS),
297
- uniforms: []
298
- };
299
- var uniformIndices = getBlockParameter(blockIndex, _constants.default.UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES);
300
- var uniformType = gl2.getActiveUniforms(program, uniformIndices, _constants.default.UNIFORM_TYPE);
301
- var uniformArrayLength = gl2.getActiveUniforms(program, uniformIndices, _constants.default.UNIFORM_SIZE);
302
- var uniformBlockIndex = gl2.getActiveUniforms(program, uniformIndices, _constants.default.UNIFORM_BLOCK_INDEX);
303
- var uniformOffset = gl2.getActiveUniforms(program, uniformIndices, _constants.default.UNIFORM_OFFSET);
304
- var uniformStride = gl2.getActiveUniforms(program, uniformIndices, _constants.default.UNIFORM_ARRAY_STRIDE);
305
- var uniformMatrixStride = gl2.getActiveUniforms(program, uniformIndices, _constants.default.UNIFORM_MATRIX_STRIDE);
306
- var uniformRowMajor = gl2.getActiveUniforms(program, uniformIndices, _constants.default.UNIFORM_IS_ROW_MAJOR);
307
-
308
- for (var i = 0; i < blockInfo.uniformCount; ++i) {
309
- blockInfo.uniforms.push({
310
- name: gl2.getActiveUniform(program, uniformIndices[i]).name,
311
- format: (0, _uniforms2.decodeUniformType)(uniformType[i]).format,
312
- type: uniformType[i],
313
- arrayLength: uniformArrayLength[i],
314
- byteOffset: uniformOffset[i],
315
- byteStride: uniformStride[i],
316
- matrixStride: uniformStride[i],
317
- rowMajor: uniformRowMajor[i]
318
- });
319
- }
320
-
321
- uniformBlocks.push(blockInfo);
322
- }
323
-
324
- uniformBlocks.sort(function (a, b) {
325
- return a.location - b.location;
326
- });
327
- return uniformBlocks;
328
- }
329
-
330
- var SAMPLER_UNIFORMS_GL_TO_GPU = (_SAMPLER_UNIFORMS_GL_ = {}, (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.SAMPLER_2D, ['2d', 'float']), (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.SAMPLER_CUBE, ['cube', 'float']), (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.SAMPLER_3D, ['3d', 'float']), (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.SAMPLER_2D_SHADOW, ['3d', 'depth']), (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.SAMPLER_2D_ARRAY, ['2d-array', 'float']), (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.SAMPLER_2D_ARRAY_SHADOW, ['2d-array', 'depth']), (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.SAMPLER_CUBE_SHADOW, ['cube', 'float']), (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.INT_SAMPLER_2D, ['2d', 'sint']), (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.INT_SAMPLER_3D, ['3d', 'sint']), (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.INT_SAMPLER_CUBE, ['cube', 'sint']), (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.INT_SAMPLER_2D_ARRAY, ['2d-array', 'uint']), (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.UNSIGNED_INT_SAMPLER_2D, ['2d', 'uint']), (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.UNSIGNED_INT_SAMPLER_3D, ['3d', 'uint']), (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.UNSIGNED_INT_SAMPLER_CUBE, ['cube', 'uint']), (0, _defineProperty2.default)(_SAMPLER_UNIFORMS_GL_, _constants.default.UNSIGNED_INT_SAMPLER_2D_ARRAY, ['2d-array', 'uint']), _SAMPLER_UNIFORMS_GL_);
331
-
332
- function getSamplerInfo(type) {
333
- var sampler = SAMPLER_UNIFORMS_GL_TO_GPU[type];
334
-
335
- if (sampler) {
336
- var _sampler = (0, _slicedToArray2.default)(sampler, 2),
337
- viewDimension = _sampler[0],
338
- sampleType = _sampler[1];
339
-
340
- return {
341
- viewDimension: viewDimension,
342
- sampleType: sampleType
343
- };
344
- }
345
-
346
- return null;
347
- }
348
-
349
- function parseUniformName(name) {
350
- if (name[name.length - 1] !== ']') {
351
- return {
352
- name: name,
353
- length: 1,
354
- isArray: false
355
- };
356
- }
357
-
358
- var UNIFORM_NAME_REGEXP = /([^[]*)(\[[0-9]+\])?/;
359
- var matches = name.match(UNIFORM_NAME_REGEXP);
360
-
361
- if (!matches || matches.length < 2) {
362
- throw new Error("Failed to parse GLSL uniform name ".concat(name));
363
- }
364
-
365
- return {
366
- name: matches[1],
367
- length: matches[2] ? 1 : 0,
368
- isArray: Boolean(matches[2])
369
- };
370
- }
371
- //# sourceMappingURL=get-shader-layout.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../../../src/adapter/helpers/get-shader-layout.ts"],"names":["getShaderLayout","gl","program","programBindings","getProgramBindings","shaderLayout","attributes","bindings","attribute","format","accessor","type","GL","FLOAT","size","push","name","location","stepMode","divisor","uniformBlocks","uniformBlock","uniforms","map","uniform","byteOffset","byteStride","arrayLength","visibility","vertex","fragment","minBindingSize","byteLength","textureUnit","getSamplerInfo","viewDimension","sampleType","filter","length","varyings","config","readAttributeBindings","readUniformBindings","readUniformBlocks","readVaryings","Object","seal","count","getProgramParameter","ACTIVE_ATTRIBUTES","index","getActiveAttrib","compositeType","getAttribLocation","glType","components","test","attributeInfo","Accessor","sort","a","b","gl2","TRANSFORM_FEEDBACK_VARYINGS","getTransformFeedbackVarying","varying","uniformCount","ACTIVE_UNIFORMS","i","getActiveUniform","rawName","parseUniformName","isArray","webglLocation","getUniformLocation","uniformInfo","j","elementName","arrayElementUniformInfo","getBlockParameter","blockIndex","pname","getActiveUniformBlockParameter","blockCount","ACTIVE_UNIFORM_BLOCKS","blockInfo","getActiveUniformBlockName","UNIFORM_BLOCK_BINDING","UNIFORM_BLOCK_DATA_SIZE","UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER","UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER","UNIFORM_BLOCK_ACTIVE_UNIFORMS","uniformIndices","UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES","uniformType","getActiveUniforms","UNIFORM_TYPE","uniformArrayLength","UNIFORM_SIZE","uniformBlockIndex","UNIFORM_BLOCK_INDEX","uniformOffset","UNIFORM_OFFSET","uniformStride","UNIFORM_ARRAY_STRIDE","uniformMatrixStride","UNIFORM_MATRIX_STRIDE","uniformRowMajor","UNIFORM_IS_ROW_MAJOR","matrixStride","rowMajor","SAMPLER_UNIFORMS_GL_TO_GPU","SAMPLER_2D","SAMPLER_CUBE","SAMPLER_3D","SAMPLER_2D_SHADOW","SAMPLER_2D_ARRAY","SAMPLER_2D_ARRAY_SHADOW","SAMPLER_CUBE_SHADOW","INT_SAMPLER_2D","INT_SAMPLER_3D","INT_SAMPLER_CUBE","INT_SAMPLER_2D_ARRAY","UNSIGNED_INT_SAMPLER_2D","UNSIGNED_INT_SAMPLER_3D","UNSIGNED_INT_SAMPLER_CUBE","UNSIGNED_INT_SAMPLER_2D_ARRAY","sampler","UNIFORM_NAME_REGEXP","matches","match","Error","Boolean"],"mappings":";;;;;;;;;;;;;;AAWA;;AACA;;AACA;;AACA;;AACA;;;;;;;;;;;;;;AAOO,SAASA,eAAT,CAAyBC,EAAzB,EAAoDC,OAApD,EAAyF;AAAA;;AAC9F,MAAMC,eAAe,GAAGC,kBAAkB,CAACH,EAAD,EAAKC,OAAL,CAA1C;AAEA,MAAMG,YAA0B,GAAG;AACjCC,IAAAA,UAAU,EAAE,EADqB;AAEjCC,IAAAA,QAAQ,EAAE;AAFuB,GAAnC;;AAH8F,6CAQtEJ,eAAe,CAACG,UARsD;AAAA;;AAAA;AAQ9F,wDAAoD;AAAA,UAAzCE,SAAyC;AAClD,UAAMC,MAAM,GAEV,oCAAgBD,SAAS,CAACE,QAAV,CAAmBC,IAAnB,IAA2BC,mBAAGC,KAA9C,EAAqDL,SAAS,CAACE,QAAV,CAAmBI,IAAxE,CAFF;AAGAT,MAAAA,YAAY,CAACC,UAAb,CAAwBS,IAAxB,CAA6B;AAC3BC,QAAAA,IAAI,EAAER,SAAS,CAACQ,IADW;AAE3BC,QAAAA,QAAQ,EAAET,SAAS,CAACS,QAFO;AAG3BR,QAAAA,MAAM,EAANA,MAH2B;AAI3BS,QAAAA,QAAQ,EAAEV,SAAS,CAACE,QAAV,CAAmBS,OAAnB,KAA+B,CAA/B,GAAmC,UAAnC,GAAgD;AAJ/B,OAA7B;AAMD;AAlB6F;AAAA;AAAA;AAAA;AAAA;;AAAA,8CAqBnEhB,eAAe,CAACiB,aArBmD;AAAA;;AAAA;AAqB9F,2DAA0D;AAAA,UAA/CC,YAA+C;;AACxD,UAAMC,SAAQ,GAAGD,YAAY,CAACC,QAAb,CAAsBC,GAAtB,CAA0B,UAACC,OAAD;AAAA,eAAc;AACvDR,UAAAA,IAAI,EAAEQ,OAAO,CAACR,IADyC;AAEvDP,UAAAA,MAAM,EAAEe,OAAO,CAACf,MAFuC;AAGvDgB,UAAAA,UAAU,EAAED,OAAO,CAACC,UAHmC;AAIvDC,UAAAA,UAAU,EAAEF,OAAO,CAACE,UAJmC;AAKvDC,UAAAA,WAAW,EAAEH,OAAO,CAACG;AALkC,SAAd;AAAA,OAA1B,CAAjB;;AAOAtB,MAAAA,YAAY,CAACE,QAAb,CAAsBQ,IAAtB,CAA2B;AACzBJ,QAAAA,IAAI,EAAE,SADmB;AAEzBK,QAAAA,IAAI,EAAEK,YAAY,CAACL,IAFM;AAGzBC,QAAAA,QAAQ,EAAEI,YAAY,CAACJ,QAHE;AAIzBW,QAAAA,UAAU,EAAE,CAACP,YAAY,CAACQ,MAAb,GAAsB,GAAtB,GAA4B,CAA7B,KAAmCR,YAAY,CAACS,QAAb,GAAwB,GAAxB,GAA8B,CAAjE,CAJa;AAKzBC,QAAAA,cAAc,EAAEV,YAAY,CAACW,UALJ;AAMzBV,QAAAA,QAAQ,EAARA;AANyB,OAA3B;AAQD;AArC6F;AAAA;AAAA;AAAA;AAAA;;AAuC9F,MAAIW,WAAW,GAAG,CAAlB;;AAvC8F,8CAwCxE9B,eAAe,CAACmB,QAxCwD;AAAA;;AAAA;AAwC9F,2DAAgD;AAAA,UAArCE,OAAqC;;AAC9C,UAAI,iCAAiBA,OAAO,CAACb,IAAzB,CAAJ,EAAoC;AAClC,8BAAoCuB,cAAc,CAACV,OAAO,CAACb,IAAT,CAAlD;AAAA,YAAOwB,aAAP,mBAAOA,aAAP;AAAA,YAAsBC,UAAtB,mBAAsBA,UAAtB;;AACA/B,QAAAA,YAAY,CAACE,QAAb,CAAsBQ,IAAtB,CAA2B;AACzBJ,UAAAA,IAAI,EAAE,SADmB;AAEzBK,UAAAA,IAAI,EAAEQ,OAAO,CAACR,IAFW;AAGzBC,UAAAA,QAAQ,EAAEgB,WAHe;AAIzBE,UAAAA,aAAa,EAAbA,aAJyB;AAKzBC,UAAAA,UAAU,EAAVA;AALyB,SAA3B;AASAZ,QAAAA,OAAO,CAACS,WAAR,GAAsBA,WAAtB;AACAA,QAAAA,WAAW,IAAI,CAAf;AACD;AACF;AAvD6F;AAAA;AAAA;AAAA;AAAA;;AAyD9F,MAAMX,QAAQ,GAAG,0BAAAnB,eAAe,CAACmB,QAAhB,gFAA0Be,MAA1B,CAAiC,UAACb,OAAD;AAAA,WAAaA,OAAO,CAACP,QAAR,KAAqB,IAAlC;AAAA,GAAjC,MAA4E,EAA7F;;AACA,MAAIK,QAAQ,CAACgB,MAAb,EAAqB;AACnBjC,IAAAA,YAAY,CAACiB,QAAb,GAAwBA,QAAxB;AACD;;AACD,+BAAInB,eAAe,CAACoC,QAApB,kDAAI,sBAA0BD,MAA9B,EAAsC;AACpCjC,IAAAA,YAAY,CAACkC,QAAb,GAAwBpC,eAAe,CAACoC,QAAxC;AACD;;AAED,SAAOlC,YAAP;AACD;;AAOM,SAASD,kBAAT,CACLH,EADK,EAELC,OAFK,EAGY;AACjB,MAAMsC,MAAuB,GAAG;AAC9BlC,IAAAA,UAAU,EAAEmC,qBAAqB,CAACxC,EAAD,EAAKC,OAAL,CADH;AAE9BoB,IAAAA,QAAQ,EAAEoB,mBAAmB,CAACzC,EAAD,EAAKC,OAAL,CAFC;AAG9BkB,IAAAA,aAAa,EAAEuB,iBAAiB,CAAC1C,EAAD,EAAKC,OAAL,CAHF;AAI9BqC,IAAAA,QAAQ,EAAEK,YAAY,CAAC3C,EAAD,EAAKC,OAAL;AAJQ,GAAhC;AAOA2C,EAAAA,MAAM,CAACC,IAAP,CAAYN,MAAZ;AACA,SAAOA,MAAP;AAED;;AAOD,SAASC,qBAAT,CACExC,EADF,EAEEC,OAFF,EAGsB;AACpB,MAAMI,UAA8B,GAAG,EAAvC;AAEA,MAAMyC,KAAK,GAAG9C,EAAE,CAAC+C,mBAAH,CAAuB9C,OAAvB,EAAgCD,EAAE,CAACgD,iBAAnC,CAAd;;AAEA,OAAK,IAAIC,KAAK,GAAG,CAAjB,EAAoBA,KAAK,GAAGH,KAA5B,EAAmCG,KAAK,EAAxC,EAA4C;AAC1C,8BAA0CjD,EAAE,CAACkD,eAAH,CAAmBjD,OAAnB,EAA4BgD,KAA5B,CAA1C;AAAA,QAAOlC,IAAP,uBAAOA,IAAP;AAAA,QAAmBoC,aAAnB,uBAAazC,IAAb;AAAA,QAAkCG,IAAlC,uBAAkCA,IAAlC;;AACA,QAAMG,QAAQ,GAAGhB,EAAE,CAACoD,iBAAH,CAAqBnD,OAArB,EAA8Bc,IAA9B,CAAjB;;AAGA,QAAIC,QAAQ,IAAI,CAAhB,EAAmB;AACjB,iCAA6B,oCAAoBmC,aAApB,CAA7B;AAAA,UAAOE,MAAP,wBAAOA,MAAP;AAAA,UAAeC,UAAf,wBAAeA,UAAf;;AACA,UAAM7C,QAAwB,GAAG;AAACC,QAAAA,IAAI,EAAE2C,MAAP;AAAexC,QAAAA,IAAI,EAAEA,IAAI,GAAGyC;AAA5B,OAAjC;;AAEA,UAAI,YAAYC,IAAZ,CAAiBxC,IAAjB,CAAJ,EAA4B;AAC1BN,QAAAA,QAAQ,CAACS,OAAT,GAAmB,CAAnB;AACD;;AACD,UAAMsC,aAAa,GAAG;AAACxC,QAAAA,QAAQ,EAARA,QAAD;AAAWD,QAAAA,IAAI,EAAJA,IAAX;AAAiBN,QAAAA,QAAQ,EAAE,IAAIgD,iBAAJ,CAAahD,QAAb;AAA3B,OAAtB;AACAJ,MAAAA,UAAU,CAACS,IAAX,CAAgB0C,aAAhB;AACD;AACF;;AAEDnD,EAAAA,UAAU,CAACqD,IAAX,CAAgB,UAACC,CAAD,EAAsBC,CAAtB;AAAA,WAA8CD,CAAC,CAAC3C,QAAF,GAAa4C,CAAC,CAAC5C,QAA7D;AAAA,GAAhB;AACA,SAAOX,UAAP;AACD;;AAOD,SAASsC,YAAT,CAAsB3C,EAAtB,EAAiDC,OAAjD,EAA0F;AACxF,MAAI,CAAC,2BAASD,EAAT,CAAL,EAAmB;AACjB,WAAO,EAAP;AACD;;AACD,MAAM6D,GAAG,GAAG7D,EAAZ;AAEA,MAAMsC,QAA0B,GAAG,EAAnC;AAEA,MAAMQ,KAAK,GAAG9C,EAAE,CAAC+C,mBAAH,CAAuB9C,OAAvB,EAAgCU,mBAAGmD,2BAAnC,CAAd;;AACA,OAAK,IAAI9C,QAAQ,GAAG,CAApB,EAAuBA,QAAQ,GAAG8B,KAAlC,EAAyC9B,QAAQ,EAAjD,EAAqD;AACnD,gCAA0C6C,GAAG,CAACE,2BAAJ,CAAgC9D,OAAhC,EAAyCe,QAAzC,CAA1C;AAAA,QAAOD,IAAP,yBAAOA,IAAP;AAAA,QAAmBoC,aAAnB,yBAAazC,IAAb;AAAA,QAAkCG,IAAlC,yBAAkCA,IAAlC;;AACA,6BAA6B,kCAAkBsC,aAAlB,CAA7B;AAAA,QAAOE,MAAP,sBAAOA,MAAP;AAAA,QAAeC,UAAf,sBAAeA,UAAf;;AACA,QAAM7C,QAAQ,GAAG,IAAIgD,iBAAJ,CAAa;AAAC/C,MAAAA,IAAI,EAAE2C,MAAP;AAAexC,MAAAA,IAAI,EAAEA,IAAI,GAAGyC;AAA5B,KAAb,CAAjB;AACA,QAAMU,OAAO,GAAG;AAAChD,MAAAA,QAAQ,EAARA,QAAD;AAAWD,MAAAA,IAAI,EAAJA,IAAX;AAAiBN,MAAAA,QAAQ,EAARA;AAAjB,KAAhB;AACA6B,IAAAA,QAAQ,CAACxB,IAAT,CAAckD,OAAd;AACD;;AAED1B,EAAAA,QAAQ,CAACoB,IAAT,CAAc,UAACC,CAAD,EAAIC,CAAJ;AAAA,WAAUD,CAAC,CAAC3C,QAAF,GAAa4C,CAAC,CAAC5C,QAAzB;AAAA,GAAd;AACA,SAAOsB,QAAP;AACD;;AAOD,SAASG,mBAAT,CAA6BzC,EAA7B,EAAwDC,OAAxD,EAAiG;AAC/F,MAAMoB,QAA0B,GAAG,EAAnC;AAEA,MAAM4C,YAAY,GAAGjE,EAAE,CAAC+C,mBAAH,CAAuB9C,OAAvB,EAAgCU,mBAAGuD,eAAnC,CAArB;;AACA,OAAK,IAAIC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGF,YAApB,EAAkCE,CAAC,EAAnC,EAAuC;AACrC,+BAAoCnE,EAAE,CAACoE,gBAAH,CAAoBnE,OAApB,EAA6BkE,CAA7B,CAApC;AAAA,QAAaE,OAAb,wBAAOtD,IAAP;AAAA,QAAsBF,IAAtB,wBAAsBA,IAAtB;AAAA,QAA4BH,IAA5B,wBAA4BA,IAA5B;;AACA,4BAAwB4D,gBAAgB,CAACD,OAAD,CAAxC;AAAA,QAAOtD,IAAP,qBAAOA,IAAP;AAAA,QAAawD,OAAb,qBAAaA,OAAb;;AACA,QAAIC,aAAa,GAAGxE,EAAE,CAACyE,kBAAH,CAAsBxE,OAAtB,EAA+Bc,IAA/B,CAApB;AACA,QAAM2D,WAAW,GAAG;AAElB1D,MAAAA,QAAQ,EAAEwD,aAFQ;AAGlBzD,MAAAA,IAAI,EAAJA,IAHkB;AAIlBF,MAAAA,IAAI,EAAJA,IAJkB;AAKlBH,MAAAA,IAAI,EAAJA,IALkB;AAMlB6D,MAAAA,OAAO,EAAPA;AANkB,KAApB;AAQAlD,IAAAA,QAAQ,CAACP,IAAT,CAAc4D,WAAd;;AAGA,QAAIA,WAAW,CAAC7D,IAAZ,GAAmB,CAAvB,EAA0B;AACxB,WAAK,IAAI8D,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGD,WAAW,CAAC7D,IAAhC,EAAsC8D,CAAC,EAAvC,EAA2C;AACzC,YAAMC,WAAW,aAAM7D,IAAN,cAAc4D,CAAd,MAAjB;AAEAH,QAAAA,aAAa,GAAGxE,EAAE,CAACyE,kBAAH,CAAsBxE,OAAtB,EAA+B2E,WAA/B,CAAhB;;AAEA,YAAMC,uBAAuB,mCACxBH,WADwB;AAE3B3D,UAAAA,IAAI,EAAE6D,WAFqB;AAG3B5D,UAAAA,QAAQ,EAAEwD;AAHiB,UAA7B;;AAMAnD,QAAAA,QAAQ,CAACP,IAAT,CAAc+D,uBAAd;AACD;AACF;AACF;;AACD,SAAOxD,QAAP;AACD;;AAQD,SAASqB,iBAAT,CACE1C,EADF,EAEEC,OAFF,EAGyB;AACvB,MAAI,CAAC,2BAASD,EAAT,CAAL,EAAmB;AACjB,WAAO,EAAP;AACD;;AACD,MAAM6D,GAAG,GAAG7D,EAAZ;;AAEA,MAAM8E,iBAAiB,GAAG,SAApBA,iBAAoB,CAACC,UAAD,EAAqBC,KAArB;AAAA,WACxBnB,GAAG,CAACoB,8BAAJ,CAAmChF,OAAnC,EAA4C8E,UAA5C,EAAwDC,KAAxD,CADwB;AAAA,GAA1B;;AAGA,MAAM7D,aAAoC,GAAG,EAA7C;AAEA,MAAM+D,UAAU,GAAGrB,GAAG,CAACd,mBAAJ,CAAwB9C,OAAxB,EAAiCU,mBAAGwE,qBAApC,CAAnB;;AACA,OAAK,IAAIJ,UAAU,GAAG,CAAtB,EAAyBA,UAAU,GAAGG,UAAtC,EAAkDH,UAAU,EAA5D,EAAgE;AAC9D,QAAMK,SAAS,GAAG;AAChBrE,MAAAA,IAAI,EAAE8C,GAAG,CAACwB,yBAAJ,CAA8BpF,OAA9B,EAAuC8E,UAAvC,CADU;AAEhB/D,MAAAA,QAAQ,EAAE8D,iBAAiB,CAACC,UAAD,EAAapE,mBAAG2E,qBAAhB,CAFX;AAGhBvD,MAAAA,UAAU,EAAE+C,iBAAiB,CAACC,UAAD,EAAapE,mBAAG4E,uBAAhB,CAHb;AAIhB3D,MAAAA,MAAM,EAAEkD,iBAAiB,CAACC,UAAD,EAAapE,mBAAG6E,yCAAhB,CAJT;AAKhB3D,MAAAA,QAAQ,EAAEiD,iBAAiB,CAACC,UAAD,EAAapE,mBAAG8E,2CAAhB,CALX;AAMhBxB,MAAAA,YAAY,EAAEa,iBAAiB,CAACC,UAAD,EAAapE,mBAAG+E,6BAAhB,CANf;AAOhBrE,MAAAA,QAAQ,EAAE;AAPM,KAAlB;AAUA,QAAMsE,cAAc,GAAGb,iBAAiB,CAACC,UAAD,EAAapE,mBAAGiF,oCAAhB,CAAxC;AAEA,QAAMC,WAAW,GAAGhC,GAAG,CAACiC,iBAAJ,CAAsB7F,OAAtB,EAA+B0F,cAA/B,EAA+ChF,mBAAGoF,YAAlD,CAApB;AACA,QAAMC,kBAAkB,GAAGnC,GAAG,CAACiC,iBAAJ,CAAsB7F,OAAtB,EAA+B0F,cAA/B,EAA+ChF,mBAAGsF,YAAlD,CAA3B;AACA,QAAMC,iBAAiB,GAAGrC,GAAG,CAACiC,iBAAJ,CACxB7F,OADwB,EAExB0F,cAFwB,EAGxBhF,mBAAGwF,mBAHqB,CAA1B;AAKA,QAAMC,aAAa,GAAGvC,GAAG,CAACiC,iBAAJ,CAAsB7F,OAAtB,EAA+B0F,cAA/B,EAA+ChF,mBAAG0F,cAAlD,CAAtB;AACA,QAAMC,aAAa,GAAGzC,GAAG,CAACiC,iBAAJ,CAAsB7F,OAAtB,EAA+B0F,cAA/B,EAA+ChF,mBAAG4F,oBAAlD,CAAtB;AACA,QAAMC,mBAAmB,GAAG3C,GAAG,CAACiC,iBAAJ,CAC1B7F,OAD0B,EAE1B0F,cAF0B,EAG1BhF,mBAAG8F,qBAHuB,CAA5B;AAKA,QAAMC,eAAe,GAAG7C,GAAG,CAACiC,iBAAJ,CAAsB7F,OAAtB,EAA+B0F,cAA/B,EAA+ChF,mBAAGgG,oBAAlD,CAAxB;;AACA,SAAK,IAAIxC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGiB,SAAS,CAACnB,YAA9B,EAA4C,EAAEE,CAA9C,EAAiD;AAC/CiB,MAAAA,SAAS,CAAC/D,QAAV,CAAmBP,IAAnB,CAAwB;AACtBC,QAAAA,IAAI,EAAE8C,GAAG,CAACO,gBAAJ,CAAqBnE,OAArB,EAA8B0F,cAAc,CAACxB,CAAD,CAA5C,EAAiDpD,IADjC;AAEtBP,QAAAA,MAAM,EAAE,kCAAkBqF,WAAW,CAAC1B,CAAD,CAA7B,EAAkC3D,MAFpB;AAGtBE,QAAAA,IAAI,EAAEmF,WAAW,CAAC1B,CAAD,CAHK;AAItBzC,QAAAA,WAAW,EAAEsE,kBAAkB,CAAC7B,CAAD,CAJT;AAKtB3C,QAAAA,UAAU,EAAE4E,aAAa,CAACjC,CAAD,CALH;AAMtB1C,QAAAA,UAAU,EAAE6E,aAAa,CAACnC,CAAD,CANH;AAOtByC,QAAAA,YAAY,EAAEN,aAAa,CAACnC,CAAD,CAPL;AAQtB0C,QAAAA,QAAQ,EAAEH,eAAe,CAACvC,CAAD;AARH,OAAxB;AAUD;;AAEDhD,IAAAA,aAAa,CAACL,IAAd,CAAmBsE,SAAnB;AACD;;AAEDjE,EAAAA,aAAa,CAACuC,IAAd,CAAmB,UAACC,CAAD,EAAIC,CAAJ;AAAA,WAAUD,CAAC,CAAC3C,QAAF,GAAa4C,CAAC,CAAC5C,QAAzB;AAAA,GAAnB;AACA,SAAOG,aAAP;AACD;;AAED,IAAM2F,0BAML,qFACEnG,mBAAGoG,UADL,EACkB,CAAC,IAAD,EAAO,OAAP,CADlB,wDAEEpG,mBAAGqG,YAFL,EAEoB,CAAC,MAAD,EAAS,OAAT,CAFpB,wDAGErG,mBAAGsG,UAHL,EAGkB,CAAC,IAAD,EAAO,OAAP,CAHlB,wDAIEtG,mBAAGuG,iBAJL,EAIyB,CAAC,IAAD,EAAO,OAAP,CAJzB,wDAKEvG,mBAAGwG,gBALL,EAKwB,CAAC,UAAD,EAAa,OAAb,CALxB,wDAMExG,mBAAGyG,uBANL,EAM+B,CAAC,UAAD,EAAa,OAAb,CAN/B,wDAOEzG,mBAAG0G,mBAPL,EAO2B,CAAC,MAAD,EAAS,OAAT,CAP3B,wDAQE1G,mBAAG2G,cARL,EAQsB,CAAC,IAAD,EAAO,MAAP,CARtB,wDASE3G,mBAAG4G,cATL,EASsB,CAAC,IAAD,EAAO,MAAP,CATtB,wDAUE5G,mBAAG6G,gBAVL,EAUwB,CAAC,MAAD,EAAS,MAAT,CAVxB,wDAWE7G,mBAAG8G,oBAXL,EAW4B,CAAC,UAAD,EAAa,MAAb,CAX5B,wDAYE9G,mBAAG+G,uBAZL,EAY+B,CAAC,IAAD,EAAO,MAAP,CAZ/B,wDAaE/G,mBAAGgH,uBAbL,EAa+B,CAAC,IAAD,EAAO,MAAP,CAb/B,wDAcEhH,mBAAGiH,yBAdL,EAciC,CAAC,MAAD,EAAS,MAAT,CAdjC,wDAeEjH,mBAAGkH,6BAfL,EAeqC,CAAC,UAAD,EAAa,MAAb,CAfrC,yBAND;;AAwBA,SAAS5F,cAAT,CAAwBvB,IAAxB,EAKc;AACZ,MAAIoH,OAAO,GAAGhB,0BAA0B,CAACpG,IAAD,CAAxC;;AACA,MAAIoH,OAAJ,EAAa;AACX,gDAAoCA,OAApC;AAAA,QAAO5F,aAAP;AAAA,QAAsBC,UAAtB;;AACA,WAAO;AAACD,MAAAA,aAAa,EAAbA,aAAD;AAAgBC,MAAAA,UAAU,EAAVA;AAAhB,KAAP;AACD;;AACD,SAAO,IAAP;AACD;;AAID,SAASmC,gBAAT,CAA0BvD,IAA1B,EAA0F;AAExF,MAAIA,IAAI,CAACA,IAAI,CAACsB,MAAL,GAAc,CAAf,CAAJ,KAA0B,GAA9B,EAAmC;AACjC,WAAO;AACLtB,MAAAA,IAAI,EAAJA,IADK;AAELsB,MAAAA,MAAM,EAAE,CAFH;AAGLkC,MAAAA,OAAO,EAAE;AAHJ,KAAP;AAKD;;AAGD,MAAMwD,mBAAmB,GAAG,sBAA5B;AACA,MAAMC,OAAO,GAAGjH,IAAI,CAACkH,KAAL,CAAWF,mBAAX,CAAhB;;AACA,MAAI,CAACC,OAAD,IAAYA,OAAO,CAAC3F,MAAR,GAAiB,CAAjC,EAAoC;AAClC,UAAM,IAAI6F,KAAJ,6CAA+CnH,IAA/C,EAAN;AACD;;AAED,SAAO;AACLA,IAAAA,IAAI,EAAEiH,OAAO,CAAC,CAAD,CADR;AAEL3F,IAAAA,MAAM,EAAE2F,OAAO,CAAC,CAAD,CAAP,GAAa,CAAb,GAAiB,CAFpB;AAGLzD,IAAAA,OAAO,EAAE4D,OAAO,CAACH,OAAO,CAAC,CAAD,CAAR;AAHX,GAAP;AAKD","sourcesContent":["import {\n ShaderLayout,\n BindingLayout,\n UniformBinding,\n UniformBlockBinding,\n ProgramBindings,\n AttributeBinding,\n VaryingBinding,\n AttributeLayout,\n AccessorObject\n} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport {isWebGL2} from '../../context/context/webgl-checks';\nimport Accessor from '../../classic/accessor'; // TODO - should NOT depend on classic API\nimport {decodeUniformType, decodeAttributeType} from './uniforms';\nimport {getVertexFormat} from '../converters/vertex-formats';\nimport {isSamplerUniform} from './uniforms';\n/**\n * Extract metadata describing binding information for a program's shaders\n * Note: `linkProgram()` needs to have been called\n * (although linking does not need to have been successful).\n */\nexport function getShaderLayout(gl: WebGLRenderingContext, program: WebGLProgram): ShaderLayout {\n const programBindings = getProgramBindings(gl, program);\n\n const shaderLayout: ShaderLayout = {\n attributes: [],\n bindings: []\n };\n\n for (const attribute of programBindings.attributes) {\n const format =\n // attribute.accessor.format ||\n getVertexFormat(attribute.accessor.type || GL.FLOAT, attribute.accessor.size);\n shaderLayout.attributes.push({\n name: attribute.name,\n location: attribute.location,\n format,\n stepMode: attribute.accessor.divisor === 1 ? 'instance' : 'vertex'\n });\n }\n\n // Uniform blocks\n for (const uniformBlock of programBindings.uniformBlocks) {\n const uniforms = uniformBlock.uniforms.map((uniform) => ({\n name: uniform.name,\n format: uniform.format,\n byteOffset: uniform.byteOffset,\n byteStride: uniform.byteStride,\n arrayLength: uniform.arrayLength\n }));\n shaderLayout.bindings.push({\n type: 'uniform',\n name: uniformBlock.name,\n location: uniformBlock.location,\n visibility: (uniformBlock.vertex ? 0x1 : 0) & (uniformBlock.fragment ? 0x2 : 0),\n minBindingSize: uniformBlock.byteLength,\n uniforms\n });\n }\n\n let textureUnit = 0;\n for (const uniform of programBindings.uniforms) {\n if (isSamplerUniform(uniform.type)) {\n const {viewDimension, sampleType} = getSamplerInfo(uniform.type);\n shaderLayout.bindings.push({\n type: 'texture',\n name: uniform.name,\n location: textureUnit,\n viewDimension,\n sampleType\n });\n\n // @ts-expect-error\n uniform.textureUnit = textureUnit;\n textureUnit += 1;\n }\n }\n\n const uniforms = programBindings.uniforms?.filter((uniform) => uniform.location !== null) || [];\n if (uniforms.length) {\n shaderLayout.uniforms = uniforms;\n }\n if (programBindings.varyings?.length) {\n shaderLayout.varyings = programBindings.varyings;\n }\n\n return shaderLayout;\n}\n\n/**\n * Extract metadata describing binding information for a program's shaders\n * Note: `linkProgram()` needs to have been called\n * (although linking does not need to have been successful).\n */\nexport function getProgramBindings(\n gl: WebGLRenderingContext,\n program: WebGLProgram\n): ProgramBindings {\n const config: ProgramBindings = {\n attributes: readAttributeBindings(gl, program),\n uniforms: readUniformBindings(gl, program),\n uniformBlocks: readUniformBlocks(gl, program),\n varyings: readVaryings(gl, program)\n };\n\n Object.seal(config);\n return config;\n // generateWebGPUStyleBindings(bindings);\n}\n\n/**\n * Extract info about all transform feedback varyings\n *\n * linkProgram needs to have been called, although linking does not need to have been successful\n */\nfunction readAttributeBindings(\n gl: WebGLRenderingContext,\n program: WebGLProgram\n): AttributeBinding[] {\n const attributes: AttributeBinding[] = [];\n\n const count = gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES);\n\n for (let index = 0; index < count; index++) {\n const {name, type: compositeType, size} = gl.getActiveAttrib(program, index);\n const location = gl.getAttribLocation(program, name);\n // Add only user provided attributes, for built-in attributes like\n // `gl_InstanceID` locaiton will be < 0\n if (location >= 0) {\n const {glType, components} = decodeAttributeType(compositeType);\n const accessor: AccessorObject = {type: glType, size: size * components};\n // Any attribute name containing the word \"instance\" will be assumed to be instanced\n if (/instance/i.test(name)) {\n accessor.divisor = 1;\n }\n const attributeInfo = {location, name, accessor: new Accessor(accessor)}; // Base values\n attributes.push(attributeInfo);\n }\n }\n\n attributes.sort((a: AttributeBinding, b: AttributeBinding) => a.location - b.location);\n return attributes;\n}\n\n/**\n * Extract info about all transform feedback varyings\n *\n * linkProgram needs to have been called, although linking does not need to have been successful\n */\nfunction readVaryings(gl: WebGLRenderingContext, program: WebGLProgram): VaryingBinding[] {\n if (!isWebGL2(gl)) {\n return [];\n }\n const gl2 = gl as WebGL2RenderingContext;\n\n const varyings: VaryingBinding[] = [];\n\n const count = gl.getProgramParameter(program, GL.TRANSFORM_FEEDBACK_VARYINGS);\n for (let location = 0; location < count; location++) {\n const {name, type: compositeType, size} = gl2.getTransformFeedbackVarying(program, location);\n const {glType, components} = decodeUniformType(compositeType);\n const accessor = new Accessor({type: glType, size: size * components});\n const varying = {location, name, accessor}; // Base values\n varyings.push(varying);\n }\n\n varyings.sort((a, b) => a.location - b.location);\n return varyings;\n}\n\n/**\n * Extract info about all uniforms\n *\n * Query uniform locations and build name to setter map.\n */\nfunction readUniformBindings(gl: WebGLRenderingContext, program: WebGLProgram): UniformBinding[] {\n const uniforms: UniformBinding[] = [];\n\n const uniformCount = gl.getProgramParameter(program, GL.ACTIVE_UNIFORMS);\n for (let i = 0; i < uniformCount; i++) {\n const {name: rawName, size, type} = gl.getActiveUniform(program, i);\n const {name, isArray} = parseUniformName(rawName);\n let webglLocation = gl.getUniformLocation(program, name);\n const uniformInfo = {\n // WebGL locations are uniquely typed but just numbers\n location: webglLocation as number,\n name,\n size,\n type,\n isArray\n };\n uniforms.push(uniformInfo);\n\n // Array (e.g. matrix) uniforms can occupy several 4x4 byte banks\n if (uniformInfo.size > 1) {\n for (let j = 0; j < uniformInfo.size; j++) {\n const elementName = `${name}[${j}]`;\n\n webglLocation = gl.getUniformLocation(program, elementName);\n\n const arrayElementUniformInfo = {\n ...uniformInfo,\n name: elementName,\n location: webglLocation as number\n };\n\n uniforms.push(arrayElementUniformInfo);\n }\n }\n }\n return uniforms;\n}\n\n/**\n * Extract info about all \"active\" uniform blocks\n *\n * (\"Active\" just means that unused (aka inactive) blocks may have been\n * optimized away during linking)\n */\nfunction readUniformBlocks(\n gl: WebGLRenderingContext,\n program: WebGLProgram\n): UniformBlockBinding[] {\n if (!isWebGL2(gl)) {\n return [];\n }\n const gl2 = gl as WebGL2RenderingContext;\n\n const getBlockParameter = (blockIndex: number, pname: GL): any =>\n gl2.getActiveUniformBlockParameter(program, blockIndex, pname);\n\n const uniformBlocks: UniformBlockBinding[] = [];\n\n const blockCount = gl2.getProgramParameter(program, GL.ACTIVE_UNIFORM_BLOCKS);\n for (let blockIndex = 0; blockIndex < blockCount; blockIndex++) {\n const blockInfo = {\n name: gl2.getActiveUniformBlockName(program, blockIndex),\n location: getBlockParameter(blockIndex, GL.UNIFORM_BLOCK_BINDING),\n byteLength: getBlockParameter(blockIndex, GL.UNIFORM_BLOCK_DATA_SIZE),\n vertex: getBlockParameter(blockIndex, GL.UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER),\n fragment: getBlockParameter(blockIndex, GL.UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER),\n uniformCount: getBlockParameter(blockIndex, GL.UNIFORM_BLOCK_ACTIVE_UNIFORMS),\n uniforms: [] as any[]\n };\n\n const uniformIndices = getBlockParameter(blockIndex, GL.UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES);\n\n const uniformType = gl2.getActiveUniforms(program, uniformIndices, GL.UNIFORM_TYPE); // Array of GLenum indicating the types of the uniforms.\n const uniformArrayLength = gl2.getActiveUniforms(program, uniformIndices, GL.UNIFORM_SIZE); // Array of GLuint indicating the sizes of the uniforms.\n const uniformBlockIndex = gl2.getActiveUniforms(\n program,\n uniformIndices,\n GL.UNIFORM_BLOCK_INDEX\n ); // Array of GLint indicating the block indices of the uniforms.\n const uniformOffset = gl2.getActiveUniforms(program, uniformIndices, GL.UNIFORM_OFFSET); // Array of GLint indicating the uniform buffer offsets.\n const uniformStride = gl2.getActiveUniforms(program, uniformIndices, GL.UNIFORM_ARRAY_STRIDE); // Array of GLint indicating the strides between the elements.\n const uniformMatrixStride = gl2.getActiveUniforms(\n program,\n uniformIndices,\n GL.UNIFORM_MATRIX_STRIDE\n ); // Array of GLint indicating the strides between columns of a column-major matrix or a row-major matrix.\n const uniformRowMajor = gl2.getActiveUniforms(program, uniformIndices, GL.UNIFORM_IS_ROW_MAJOR);\n for (let i = 0; i < blockInfo.uniformCount; ++i) {\n blockInfo.uniforms.push({\n name: gl2.getActiveUniform(program, uniformIndices[i]).name,\n format: decodeUniformType(uniformType[i]).format,\n type: uniformType[i],\n arrayLength: uniformArrayLength[i],\n byteOffset: uniformOffset[i],\n byteStride: uniformStride[i],\n matrixStride: uniformStride[i],\n rowMajor: uniformRowMajor[i]\n });\n }\n\n uniformBlocks.push(blockInfo);\n }\n\n uniformBlocks.sort((a, b) => a.location - b.location);\n return uniformBlocks;\n}\n\nconst SAMPLER_UNIFORMS_GL_TO_GPU: Record<\n number,\n [\n '1d' | '2d' | '2d-array' | 'cube' | 'cube-array' | '3d',\n 'float' | 'unfilterable-float' | 'depth' | 'sint' | 'uint'\n ]\n> = {\n [GL.SAMPLER_2D]: ['2d', 'float'],\n [GL.SAMPLER_CUBE]: ['cube', 'float'],\n [GL.SAMPLER_3D]: ['3d', 'float'],\n [GL.SAMPLER_2D_SHADOW]: ['3d', 'depth'],\n [GL.SAMPLER_2D_ARRAY]: ['2d-array', 'float'],\n [GL.SAMPLER_2D_ARRAY_SHADOW]: ['2d-array', 'depth'],\n [GL.SAMPLER_CUBE_SHADOW]: ['cube', 'float'],\n [GL.INT_SAMPLER_2D]: ['2d', 'sint'],\n [GL.INT_SAMPLER_3D]: ['3d', 'sint'],\n [GL.INT_SAMPLER_CUBE]: ['cube', 'sint'],\n [GL.INT_SAMPLER_2D_ARRAY]: ['2d-array', 'uint'],\n [GL.UNSIGNED_INT_SAMPLER_2D]: ['2d', 'uint'],\n [GL.UNSIGNED_INT_SAMPLER_3D]: ['3d', 'uint'],\n [GL.UNSIGNED_INT_SAMPLER_CUBE]: ['cube', 'uint'],\n [GL.UNSIGNED_INT_SAMPLER_2D_ARRAY]: ['2d-array', 'uint']\n};\n\nfunction getSamplerInfo(type: GL):\n | {\n viewDimension: '1d' | '2d' | '2d-array' | 'cube' | 'cube-array' | '3d';\n sampleType: 'float' | 'unfilterable-float' | 'depth' | 'sint' | 'uint';\n }\n | undefined {\n let sampler = SAMPLER_UNIFORMS_GL_TO_GPU[type];\n if (sampler) {\n const [viewDimension, sampleType] = sampler;\n return {viewDimension, sampleType};\n }\n return null;\n}\n\n// HELPERS\n\nfunction parseUniformName(name: string): {name: string; length: number; isArray: boolean} {\n // Shortcut to avoid redundant or bad matches\n if (name[name.length - 1] !== ']') {\n return {\n name,\n length: 1,\n isArray: false\n };\n }\n\n // if array name then clean the array brackets\n const UNIFORM_NAME_REGEXP = /([^[]*)(\\[[0-9]+\\])?/;\n const matches = name.match(UNIFORM_NAME_REGEXP);\n if (!matches || matches.length < 2) {\n throw new Error(`Failed to parse GLSL uniform name ${name}`);\n }\n\n return {\n name: matches[1],\n length: matches[2] ? 1 : 0,\n isArray: Boolean(matches[2])\n };\n}\n\n/**\n * TODO - verify this is a copy of above and delete\n * import type {TextureFormat} from '@luma.gl/api';\n* Extract info about all \"active\" uniform blocks\n * (\"Active\" just means that unused (inactive) blocks may have been optimized away during linking)\n *\n function getUniformBlockBindings(gl, program): Binding[] {\n if (!isWebGL2(gl)) {\n return;\n }\n const bindings: Binding[] = [];\n const count = gl.getProgramParameter(program, gl.ACTIVE_UNIFORM_BLOCKS);\n for (let blockIndex = 0; blockIndex < count; blockIndex++) {\n const vertex = gl.getActiveUniformBlockParameter(program, blockIndex, gl.UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER),\n const fragment = gl.getActiveUniformBlockParameter(program, blockIndex, gl.UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER),\n const visibility = (vertex) + (fragment);\n const binding: BufferBinding = {\n location: gl.getActiveUniformBlockParameter(program, blockIndex, gl.UNIFORM_BLOCK_BINDING),\n // name: gl.getActiveUniformBlockName(program, blockIndex),\n type: 'uniform',\n visibility,\n minBindingSize: gl.getActiveUniformBlockParameter(program, blockIndex, gl.UNIFORM_BLOCK_DATA_SIZE),\n // uniformCount: gl.getActiveUniformBlockParameter(program, blockIndex, gl.UNIFORM_BLOCK_ACTIVE_UNIFORMS),\n // uniformIndices: gl.getActiveUniformBlockParameter(program, blockIndex, gl.UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES),\n }\n bindings.push(binding);\n }\n return bindings;\n}\n\nfunction setBindings(gl2: WebGL2RenderingContext, program: WebGLProgram, bindings: Binding[][]): void {\n for (const bindGroup of bindings) {\n for (const binding of bindGroup) {\n\n }\n }\n\n // Set up indirection table\n // this.gl2.uniformBlockBinding(this.handle, blockIndex, blockBinding);\n}\n */\n"],"file":"get-shader-layout.js"}
@@ -1,72 +0,0 @@
1
- "use strict";
2
-
3
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
- Object.defineProperty(exports, "__esModule", {
6
- value: true
7
- });
8
- exports.parseShaderCompilerLog = parseShaderCompilerLog;
9
-
10
- var _toArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toArray"));
11
-
12
- function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
13
-
14
- function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
15
-
16
- function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
17
-
18
- var MESSAGE_TYPES = ['warning', 'error', 'info'];
19
-
20
- function parseShaderCompilerLog(errLog) {
21
- var lines = errLog.split(/\r?\n/);
22
- var messages = [];
23
-
24
- var _iterator = _createForOfIteratorHelper(lines),
25
- _step;
26
-
27
- try {
28
- for (_iterator.s(); !(_step = _iterator.n()).done;) {
29
- var line = _step.value;
30
-
31
- if (line.length <= 1) {
32
- continue;
33
- }
34
-
35
- var segments = line.split(':');
36
-
37
- var _segments = (0, _toArray2.default)(segments),
38
- messageType = _segments[0],
39
- linePosition = _segments[1],
40
- lineNumber = _segments[2],
41
- rest = _segments.slice(3);
42
-
43
- var lineNum = parseInt(lineNumber, 10);
44
-
45
- if (isNaN(lineNum)) {
46
- lineNum = 0;
47
- }
48
-
49
- var linePos = parseInt(linePosition, 10);
50
-
51
- if (isNaN(linePos)) {
52
- linePos = 0;
53
- }
54
-
55
- var lowerCaseType = messageType.toLowerCase();
56
- var type = MESSAGE_TYPES.includes(lowerCaseType) ? lowerCaseType : 'info';
57
- messages.push({
58
- message: rest.join(':').trim(),
59
- type: type,
60
- lineNum: lineNum,
61
- linePos: linePos
62
- });
63
- }
64
- } catch (err) {
65
- _iterator.e(err);
66
- } finally {
67
- _iterator.f();
68
- }
69
-
70
- return messages;
71
- }
72
- //# sourceMappingURL=parse-shader-compiler-log.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../../../src/adapter/helpers/parse-shader-compiler-log.ts"],"names":["MESSAGE_TYPES","parseShaderCompilerLog","errLog","lines","split","messages","line","length","segments","messageType","linePosition","lineNumber","rest","lineNum","parseInt","isNaN","linePos","lowerCaseType","toLowerCase","type","includes","push","message","join","trim"],"mappings":";;;;;;;;;;;;;;;;;AAGA,IAAMA,aAAa,GAAG,CAAC,SAAD,EAAY,OAAZ,EAAqB,MAArB,CAAtB;;AAOO,SAASC,sBAAT,CAAgCC,MAAhC,EAA6E;AAElF,MAAMC,KAAK,GAAGD,MAAM,CAACE,KAAP,CAAa,OAAb,CAAd;AAEA,MAAMC,QAA2B,GAAG,EAApC;;AAJkF,6CAM/DF,KAN+D;AAAA;;AAAA;AAMlF,wDAA0B;AAAA,UAAfG,IAAe;;AACxB,UAAIA,IAAI,CAACC,MAAL,IAAe,CAAnB,EAAsB;AACpB;AACD;;AAED,UAAMC,QAAkB,GAAGF,IAAI,CAACF,KAAL,CAAW,GAAX,CAA3B;;AACA,6CAAyDI,QAAzD;AAAA,UAAOC,WAAP;AAAA,UAAoBC,YAApB;AAAA,UAAkCC,UAAlC;AAAA,UAAiDC,IAAjD;;AAEA,UAAIC,OAAO,GAAGC,QAAQ,CAACH,UAAD,EAAa,EAAb,CAAtB;;AACA,UAAII,KAAK,CAACF,OAAD,CAAT,EAAoB;AAClBA,QAAAA,OAAO,GAAG,CAAV;AACD;;AAED,UAAIG,OAAO,GAAGF,QAAQ,CAACJ,YAAD,EAAe,EAAf,CAAtB;;AACA,UAAIK,KAAK,CAACC,OAAD,CAAT,EAAoB;AAClBA,QAAAA,OAAO,GAAG,CAAV;AACD;;AAGD,UAAMC,aAAa,GAAGR,WAAW,CAACS,WAAZ,EAAtB;AACA,UAAMC,IAAI,GAAInB,aAAa,CAACoB,QAAd,CAAuBH,aAAvB,IAAwCA,aAAxC,GAAwD,MAAtE;AAEAZ,MAAAA,QAAQ,CAACgB,IAAT,CAAc;AACZC,QAAAA,OAAO,EAAEV,IAAI,CAACW,IAAL,CAAU,GAAV,EAAeC,IAAf,EADG;AAEZL,QAAAA,IAAI,EAAJA,IAFY;AAGZN,QAAAA,OAAO,EAAPA,OAHY;AAIZG,QAAAA,OAAO,EAAPA;AAJY,OAAd;AAMD;AAlCiF;AAAA;AAAA;AAAA;AAAA;;AAoClF,SAAOX,QAAP;AACD","sourcesContent":["// luma.gl, MIT license\nimport type {CompilerMessage} from '@luma.gl/shadertools';\n\nconst MESSAGE_TYPES = ['warning', 'error', 'info'];\n\n/**\n * Parse a WebGL-format GLSL compilation log into an array of WebGPU style message records.\n * This follows documented WebGL conventions for compilation logs.\n * Based on https://github.com/wwwtyro/gl-format-compiler-error (public domain)\n */\nexport function parseShaderCompilerLog(errLog: string) : readonly CompilerMessage[] {\n // Parse the error - note: browser and driver dependent\n const lines = errLog.split(/\\r?\\n/);\n\n const messages: CompilerMessage[] = [];\n\n for (const line of lines) {\n if (line.length <= 1) {\n continue;\n }\n\n const segments: string[] = line.split(':');\n const [messageType, linePosition, lineNumber, ...rest] = segments;\n\n let lineNum = parseInt(lineNumber, 10);\n if (isNaN(lineNum)) {\n lineNum = 0;\n }\n\n let linePos = parseInt(linePosition, 10);\n if (isNaN(linePos)) {\n linePos = 0;\n }\n\n // Ensure supported type\n const lowerCaseType = messageType.toLowerCase();\n const type = (MESSAGE_TYPES.includes(lowerCaseType) ? lowerCaseType : 'info') as 'warning' | 'error' | 'info';\n\n messages.push({\n message: rest.join(':').trim(),\n type,\n lineNum,\n linePos // TODO\n })\n }\n\n return messages;\n}\n"],"file":"parse-shader-compiler-log.js"}