@luma.gl/webgl 9.0.0-alpha.4 → 9.0.0-alpha.40
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +3 -1
- package/dist/adapter/converters/device-parameters.d.ts +23 -4
- package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
- package/dist/adapter/converters/device-parameters.js +42 -47
- package/dist/adapter/converters/device-parameters.js.map +1 -1
- package/dist/adapter/converters/sampler-parameters.d.ts +5 -5
- package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -1
- package/dist/adapter/converters/sampler-parameters.js +20 -56
- package/dist/adapter/converters/sampler-parameters.js.map +1 -1
- package/dist/adapter/converters/shader-formats.d.ts +9 -0
- package/dist/adapter/converters/shader-formats.d.ts.map +1 -0
- package/dist/adapter/converters/shader-formats.js +53 -0
- package/dist/adapter/converters/shader-formats.js.map +1 -0
- package/dist/adapter/converters/texture-formats.d.ts +32 -44
- package/dist/adapter/converters/texture-formats.d.ts.map +1 -1
- package/dist/adapter/converters/texture-formats.js +165 -201
- package/dist/adapter/converters/texture-formats.js.map +1 -1
- package/dist/adapter/converters/vertex-formats.d.ts +9 -3
- package/dist/adapter/converters/vertex-formats.d.ts.map +1 -1
- package/dist/adapter/converters/vertex-formats.js +51 -19
- package/dist/adapter/converters/vertex-formats.js.map +1 -1
- package/dist/adapter/device-helpers/device-features.d.ts +1 -1
- package/dist/adapter/device-helpers/device-features.d.ts.map +1 -1
- package/dist/adapter/device-helpers/device-features.js +14 -21
- package/dist/adapter/device-helpers/device-features.js.map +1 -1
- package/dist/adapter/device-helpers/device-limits.d.ts +3 -3
- package/dist/adapter/device-helpers/device-limits.d.ts.map +1 -1
- package/dist/adapter/device-helpers/device-limits.js +2 -5
- package/dist/adapter/device-helpers/device-limits.js.map +1 -1
- package/dist/adapter/device-helpers/get-device-info.d.ts +1 -1
- package/dist/adapter/device-helpers/get-device-info.d.ts.map +1 -1
- package/dist/adapter/device-helpers/get-device-info.js +9 -11
- package/dist/adapter/device-helpers/get-device-info.js.map +1 -1
- package/dist/adapter/device-helpers/is-old-ie.d.ts.map +1 -1
- package/dist/adapter/device-helpers/is-old-ie.js +2 -1
- package/dist/adapter/device-helpers/is-old-ie.js.map +1 -1
- package/dist/adapter/helpers/decode-webgl-types.d.ts +26 -0
- package/dist/adapter/helpers/decode-webgl-types.d.ts.map +1 -0
- package/dist/adapter/helpers/{uniforms.js → decode-webgl-types.js} +20 -29
- package/dist/adapter/helpers/decode-webgl-types.js.map +1 -0
- package/dist/adapter/helpers/get-shader-info.d.ts +9 -0
- package/dist/adapter/helpers/get-shader-info.d.ts.map +1 -0
- package/dist/adapter/helpers/get-shader-info.js +25 -0
- package/dist/adapter/helpers/get-shader-info.js.map +1 -0
- package/dist/adapter/helpers/get-shader-layout.d.ts +1 -48
- package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -1
- package/dist/adapter/helpers/get-shader-layout.js +60 -115
- package/dist/adapter/helpers/get-shader-layout.js.map +1 -1
- package/dist/adapter/helpers/parse-shader-compiler-log.d.ts +1 -1
- package/dist/adapter/helpers/parse-shader-compiler-log.d.ts.map +1 -1
- package/dist/adapter/helpers/parse-shader-compiler-log.js +0 -7
- package/dist/adapter/helpers/parse-shader-compiler-log.js.map +1 -1
- package/dist/adapter/helpers/set-uniform.d.ts +3 -2
- package/dist/adapter/helpers/set-uniform.d.ts.map +1 -1
- package/dist/adapter/helpers/set-uniform.js +27 -57
- package/dist/adapter/helpers/set-uniform.js.map +1 -1
- package/dist/adapter/helpers/webgl-topology-utils.d.ts +11 -0
- package/dist/adapter/helpers/webgl-topology-utils.d.ts.map +1 -0
- package/dist/adapter/helpers/{attribute-utils.js → webgl-topology-utils.js} +2 -19
- package/dist/adapter/helpers/webgl-topology-utils.js.map +1 -0
- package/dist/adapter/objects/constants-to-keys.d.ts +1 -3
- package/dist/adapter/objects/constants-to-keys.d.ts.map +1 -1
- package/dist/adapter/objects/constants-to-keys.js +2 -29
- package/dist/adapter/objects/constants-to-keys.js.map +1 -1
- package/dist/adapter/objects/webgl-renderbuffer.d.ts +15 -12
- package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -1
- package/dist/adapter/objects/webgl-renderbuffer.js +34 -41
- package/dist/adapter/objects/webgl-renderbuffer.js.map +1 -1
- package/dist/adapter/objects/webgl-resource.d.ts +6 -9
- package/dist/adapter/objects/webgl-resource.d.ts.map +1 -1
- package/dist/adapter/objects/webgl-resource.js +26 -83
- package/dist/adapter/objects/webgl-resource.js.map +1 -1
- package/dist/adapter/resources/webgl-buffer.d.ts +18 -10
- package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-buffer.js +49 -78
- package/dist/adapter/resources/webgl-buffer.js.map +1 -1
- package/dist/adapter/resources/webgl-command-buffer.d.ts +15 -9
- package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-command-buffer.js +169 -43
- package/dist/adapter/resources/webgl-command-buffer.js.map +1 -1
- package/dist/adapter/resources/webgl-command-encoder.d.ts +7 -6
- package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-command-encoder.js +10 -20
- package/dist/adapter/resources/webgl-command-encoder.js.map +1 -1
- package/dist/adapter/resources/webgl-external-texture.js.map +1 -1
- package/dist/adapter/resources/webgl-framebuffer.d.ts +21 -24
- package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-framebuffer.js +46 -155
- package/dist/adapter/resources/webgl-framebuffer.js.map +1 -1
- package/dist/adapter/resources/webgl-render-pass.d.ts +19 -4
- package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-render-pass.js +91 -11
- package/dist/adapter/resources/webgl-render-pass.js.map +1 -1
- package/dist/adapter/resources/webgl-render-pipeline.d.ts +53 -19
- package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-render-pipeline.js +107 -230
- package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -1
- package/dist/adapter/resources/webgl-sampler.d.ts +6 -5
- package/dist/adapter/resources/webgl-sampler.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-sampler.js +10 -19
- package/dist/adapter/resources/webgl-sampler.js.map +1 -1
- package/dist/adapter/resources/webgl-shader.d.ts +3 -4
- package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-shader.js +19 -31
- package/dist/adapter/resources/webgl-shader.js.map +1 -1
- package/dist/adapter/resources/webgl-texture.d.ts +64 -44
- package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-texture.js +119 -235
- package/dist/adapter/resources/webgl-texture.js.map +1 -1
- package/dist/adapter/resources/webgl-vertex-array.d.ts +67 -0
- package/dist/adapter/resources/webgl-vertex-array.d.ts.map +1 -0
- package/dist/adapter/resources/webgl-vertex-array.js +166 -0
- package/dist/adapter/resources/webgl-vertex-array.js.map +1 -0
- package/dist/adapter/webgl-canvas-context.d.ts +6 -7
- package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
- package/dist/adapter/webgl-canvas-context.js +10 -23
- package/dist/adapter/webgl-canvas-context.js.map +1 -1
- package/dist/adapter/webgl-device.d.ts +74 -41
- package/dist/adapter/webgl-device.d.ts.map +1 -1
- package/dist/adapter/webgl-device.js +214 -128
- package/dist/adapter/webgl-device.js.map +1 -1
- package/dist/classic/accessor.d.ts +3 -3
- package/dist/classic/accessor.d.ts.map +1 -1
- package/dist/classic/accessor.js +23 -48
- package/dist/classic/accessor.js.map +1 -1
- package/dist/classic/{buffer.d.ts → buffer-with-accessor.d.ts} +16 -29
- package/dist/classic/buffer-with-accessor.d.ts.map +1 -0
- package/dist/classic/{buffer.js → buffer-with-accessor.js} +55 -125
- package/dist/classic/buffer-with-accessor.js.map +1 -0
- package/dist/classic/clear.d.ts +22 -0
- package/dist/classic/clear.d.ts.map +1 -0
- package/dist/classic/clear.js +88 -0
- package/dist/classic/clear.js.map +1 -0
- package/dist/classic/copy-and-blit.d.ts +62 -0
- package/dist/classic/copy-and-blit.d.ts.map +1 -0
- package/dist/classic/copy-and-blit.js +200 -0
- package/dist/classic/copy-and-blit.js.map +1 -0
- package/dist/classic/format-utils.d.ts +3 -0
- package/dist/classic/format-utils.d.ts.map +1 -0
- package/dist/classic/format-utils.js +38 -0
- package/dist/classic/format-utils.js.map +1 -0
- package/dist/classic/typed-array-utils.d.ts +15 -17
- package/dist/classic/typed-array-utils.d.ts.map +1 -1
- package/dist/classic/typed-array-utils.js +1 -21
- package/dist/classic/typed-array-utils.js.map +1 -1
- package/dist/context/context/create-browser-context.d.ts +40 -0
- package/dist/context/context/create-browser-context.d.ts.map +1 -0
- package/dist/context/context/create-browser-context.js +53 -0
- package/dist/context/context/create-browser-context.js.map +1 -0
- package/dist/context/context/create-headless-context.d.ts +9 -0
- package/dist/context/context/create-headless-context.d.ts.map +1 -0
- package/dist/context/context/create-headless-context.js +42 -0
- package/dist/context/context/create-headless-context.js.map +1 -0
- package/dist/context/context/webgl-checks.d.ts.map +1 -1
- package/dist/context/context/webgl-checks.js +1 -4
- package/dist/context/context/webgl-checks.js.map +1 -1
- package/dist/context/debug/spector.d.ts +1 -2
- package/dist/context/debug/spector.d.ts.map +1 -1
- package/dist/context/debug/spector.js +8 -20
- package/dist/context/debug/spector.js.map +1 -1
- package/dist/context/debug/webgl-developer-tools.d.ts +2 -2
- package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
- package/dist/context/debug/webgl-developer-tools.js +16 -39
- package/dist/context/debug/webgl-developer-tools.js.map +1 -1
- package/dist/context/parameters/unified-parameter-api.d.ts +9 -8
- package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
- package/dist/context/parameters/unified-parameter-api.js +9 -19
- package/dist/context/parameters/unified-parameter-api.js.map +1 -1
- package/dist/context/parameters/webgl-parameter-tables.d.ts +105 -106
- package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
- package/dist/context/parameters/webgl-parameter-tables.js +18 -36
- package/dist/context/parameters/webgl-parameter-tables.js.map +1 -1
- package/dist/context/polyfill/context-data.d.ts +13 -0
- package/dist/context/polyfill/context-data.d.ts.map +1 -0
- package/dist/context/polyfill/context-data.js +12 -0
- package/dist/context/polyfill/context-data.js.map +1 -0
- package/dist/context/polyfill/get-parameter-polyfill.d.ts +1 -1
- package/dist/context/polyfill/get-parameter-polyfill.d.ts.map +1 -1
- package/dist/context/polyfill/get-parameter-polyfill.js +4 -9
- package/dist/context/polyfill/get-parameter-polyfill.js.map +1 -1
- package/dist/context/polyfill/polyfill-context.d.ts.map +1 -1
- package/dist/context/polyfill/polyfill-context.js +22 -30
- package/dist/context/polyfill/polyfill-context.js.map +1 -1
- package/dist/context/polyfill/polyfill-table.d.ts +8 -8
- package/dist/context/polyfill/polyfill-table.d.ts.map +1 -1
- package/dist/context/polyfill/polyfill-table.js +10 -32
- package/dist/context/polyfill/polyfill-table.js.map +1 -1
- package/dist/context/polyfill/polyfill-vertex-array-object.d.ts.map +1 -1
- package/dist/context/polyfill/polyfill-vertex-array-object.js +0 -70
- package/dist/context/polyfill/polyfill-vertex-array-object.js.map +1 -1
- package/dist/context/state-tracker/deep-array-equal.d.ts.map +1 -1
- package/dist/context/state-tracker/deep-array-equal.js +0 -4
- package/dist/context/state-tracker/deep-array-equal.js.map +1 -1
- package/dist/context/state-tracker/track-context-state.d.ts.map +1 -1
- package/dist/context/state-tracker/track-context-state.js +26 -62
- package/dist/context/state-tracker/track-context-state.js.map +1 -1
- package/dist/context/state-tracker/with-parameters.d.ts +2 -1
- package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
- package/dist/context/state-tracker/with-parameters.js +8 -10
- package/dist/context/state-tracker/with-parameters.js.map +1 -1
- package/dist/dist.dev.js +10390 -0
- package/dist/index.cjs +6615 -0
- package/dist/index.d.ts +27 -24
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +27 -26
- package/dist/index.js.map +1 -1
- package/dist/types.d.ts +3 -1
- package/dist/types.d.ts.map +1 -1
- package/dist/types.js.map +1 -1
- package/dist.min.js +37 -0
- package/package.json +21 -9
- package/src/adapter/converters/device-parameters.ts +124 -36
- package/src/adapter/converters/sampler-parameters.ts +22 -9
- package/src/adapter/converters/shader-formats.ts +44 -0
- package/src/adapter/converters/texture-formats.ts +267 -194
- package/src/adapter/converters/vertex-formats.ts +71 -10
- package/src/adapter/device-helpers/device-features.ts +13 -3
- package/src/adapter/device-helpers/device-limits.ts +5 -3
- package/src/adapter/device-helpers/get-device-info.ts +17 -10
- package/src/adapter/device-helpers/is-old-ie.ts +3 -0
- package/src/adapter/helpers/{uniforms.ts → decode-webgl-types.ts} +39 -21
- package/src/adapter/helpers/get-shader-info.ts +41 -0
- package/src/adapter/helpers/get-shader-layout.ts +121 -146
- package/src/adapter/helpers/parse-shader-compiler-log.ts +4 -2
- package/src/adapter/helpers/set-uniform.ts +39 -35
- package/src/adapter/helpers/{attribute-utils.ts → webgl-topology-utils.ts} +7 -5
- package/src/adapter/objects/constants-to-keys.ts +6 -25
- package/src/adapter/objects/webgl-renderbuffer.ts +43 -37
- package/src/adapter/objects/webgl-resource.ts +16 -23
- package/src/adapter/resources/webgl-buffer.ts +59 -58
- package/src/adapter/resources/webgl-command-buffer.ts +333 -25
- package/src/adapter/resources/webgl-command-encoder.ts +20 -12
- package/src/adapter/resources/webgl-external-texture.ts +5 -2
- package/src/adapter/resources/webgl-framebuffer.ts +89 -133
- package/src/adapter/resources/webgl-render-pass.ts +160 -4
- package/src/adapter/resources/webgl-render-pipeline.ts +254 -174
- package/src/adapter/resources/webgl-sampler.ts +15 -9
- package/src/adapter/resources/webgl-shader.ts +14 -11
- package/src/adapter/resources/webgl-texture.ts +120 -90
- package/src/adapter/resources/webgl-vertex-array.ts +279 -0
- package/src/adapter/webgl-canvas-context.ts +16 -14
- package/src/adapter/webgl-device.ts +321 -78
- package/src/classic/accessor.ts +7 -17
- package/src/classic/{buffer.ts → buffer-with-accessor.ts} +68 -76
- package/src/classic/clear.ts +113 -0
- package/src/classic/copy-and-blit.ts +314 -0
- package/src/classic/format-utils.ts +46 -0
- package/src/classic/typed-array-utils.ts +19 -27
- package/src/context/context/create-browser-context.ts +140 -0
- package/src/context/context/create-headless-context.ts +51 -0
- package/src/context/context/webgl-checks.ts +3 -1
- package/src/context/debug/spector.ts +9 -6
- package/src/context/debug/webgl-developer-tools.ts +23 -15
- package/src/context/parameters/unified-parameter-api.ts +23 -14
- package/src/context/parameters/webgl-parameter-tables.ts +120 -98
- package/src/context/polyfill/context-data.ts +30 -0
- package/src/context/polyfill/get-parameter-polyfill.ts +11 -7
- package/src/context/polyfill/polyfill-context.ts +10 -9
- package/src/context/polyfill/polyfill-table.ts +21 -16
- package/src/context/polyfill/polyfill-vertex-array-object.ts +5 -0
- package/src/context/state-tracker/deep-array-equal.ts +2 -0
- package/src/context/state-tracker/track-context-state.ts +20 -16
- package/src/context/state-tracker/with-parameters.ts +13 -4
- package/src/index.ts +69 -35
- package/src/types.ts +5 -0
- package/dist/adapter/converters/renderbuffer-formats.d.ts +0 -16
- package/dist/adapter/converters/renderbuffer-formats.d.ts.map +0 -1
- package/dist/adapter/converters/renderbuffer-formats.js +0 -185
- package/dist/adapter/converters/renderbuffer-formats.js.map +0 -1
- package/dist/adapter/helpers/attribute-utils.d.ts +0 -11
- package/dist/adapter/helpers/attribute-utils.d.ts.map +0 -1
- package/dist/adapter/helpers/attribute-utils.js.map +0 -1
- package/dist/adapter/helpers/uniforms.d.ts +0 -26
- package/dist/adapter/helpers/uniforms.d.ts.map +0 -1
- package/dist/adapter/helpers/uniforms.js.map +0 -1
- package/dist/adapter/objects/webgl-vertex-array-object.d.ts +0 -27
- package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +0 -1
- package/dist/adapter/objects/webgl-vertex-array-object.js +0 -84
- package/dist/adapter/objects/webgl-vertex-array-object.js.map +0 -1
- package/dist/bundle.d.ts +0 -2
- package/dist/bundle.d.ts.map +0 -1
- package/dist/bundle.js +0 -5
- package/dist/bundle.js.map +0 -1
- package/dist/classic/buffer.d.ts.map +0 -1
- package/dist/classic/buffer.js.map +0 -1
- package/dist/context/context/context-state.d.ts +0 -18
- package/dist/context/context/context-state.d.ts.map +0 -1
- package/dist/context/context/context-state.js +0 -26
- package/dist/context/context/context-state.js.map +0 -1
- package/dist/context/context/create-context.d.ts +0 -41
- package/dist/context/context/create-context.d.ts.map +0 -1
- package/dist/context/context/create-context.js +0 -49
- package/dist/context/context/create-context.js.map +0 -1
- package/dist/context/context/device-pixels.d.ts +0 -25
- package/dist/context/context/device-pixels.d.ts.map +0 -1
- package/dist/context/context/device-pixels.js +0 -98
- package/dist/context/context/device-pixels.js.map +0 -1
- package/dist/es5/adapter/converters/device-parameters.js +0 -170
- package/dist/es5/adapter/converters/device-parameters.js.map +0 -1
- package/dist/es5/adapter/converters/renderbuffer-formats.js +0 -163
- package/dist/es5/adapter/converters/renderbuffer-formats.js.map +0 -1
- package/dist/es5/adapter/converters/sampler-parameters.js +0 -226
- package/dist/es5/adapter/converters/sampler-parameters.js.map +0 -1
- package/dist/es5/adapter/converters/texture-formats.js +0 -1031
- package/dist/es5/adapter/converters/texture-formats.js.map +0 -1
- package/dist/es5/adapter/converters/vertex-formats.js +0 -45
- package/dist/es5/adapter/converters/vertex-formats.js.map +0 -1
- package/dist/es5/adapter/device-helpers/device-features.js +0 -144
- package/dist/es5/adapter/device-helpers/device-features.js.map +0 -1
- package/dist/es5/adapter/device-helpers/device-limits.js +0 -64
- package/dist/es5/adapter/device-helpers/device-limits.js.map +0 -1
- package/dist/es5/adapter/device-helpers/get-device-info.js +0 -55
- package/dist/es5/adapter/device-helpers/get-device-info.js.map +0 -1
- package/dist/es5/adapter/device-helpers/is-old-ie.js +0 -16
- package/dist/es5/adapter/device-helpers/is-old-ie.js.map +0 -1
- package/dist/es5/adapter/helpers/attribute-utils.js +0 -91
- package/dist/es5/adapter/helpers/attribute-utils.js.map +0 -1
- package/dist/es5/adapter/helpers/get-shader-layout.js +0 -371
- package/dist/es5/adapter/helpers/get-shader-layout.js.map +0 -1
- package/dist/es5/adapter/helpers/parse-shader-compiler-log.js +0 -72
- package/dist/es5/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
- package/dist/es5/adapter/helpers/set-uniform.js +0 -125
- package/dist/es5/adapter/helpers/set-uniform.js.map +0 -1
- package/dist/es5/adapter/helpers/uniforms.js +0 -112
- package/dist/es5/adapter/helpers/uniforms.js.map +0 -1
- package/dist/es5/adapter/objects/constants-to-keys.js +0 -54
- package/dist/es5/adapter/objects/constants-to-keys.js.map +0 -1
- package/dist/es5/adapter/objects/webgl-renderbuffer.js +0 -150
- package/dist/es5/adapter/objects/webgl-renderbuffer.js.map +0 -1
- package/dist/es5/adapter/objects/webgl-resource.js +0 -292
- package/dist/es5/adapter/objects/webgl-resource.js.map +0 -1
- package/dist/es5/adapter/objects/webgl-vertex-array-object.js +0 -137
- package/dist/es5/adapter/objects/webgl-vertex-array-object.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-buffer.js +0 -243
- package/dist/es5/adapter/resources/webgl-buffer.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-command-buffer.js +0 -96
- package/dist/es5/adapter/resources/webgl-command-buffer.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-command-encoder.js +0 -98
- package/dist/es5/adapter/resources/webgl-command-encoder.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-external-texture.js +0 -2
- package/dist/es5/adapter/resources/webgl-external-texture.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-framebuffer.js +0 -345
- package/dist/es5/adapter/resources/webgl-framebuffer.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-render-pass.js +0 -61
- package/dist/es5/adapter/resources/webgl-render-pass.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-render-pipeline.js +0 -505
- package/dist/es5/adapter/resources/webgl-render-pipeline.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-sampler.js +0 -96
- package/dist/es5/adapter/resources/webgl-sampler.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-shader.js +0 -149
- package/dist/es5/adapter/resources/webgl-shader.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-texture.js +0 -986
- package/dist/es5/adapter/resources/webgl-texture.js.map +0 -1
- package/dist/es5/adapter/webgl-canvas-context.js +0 -97
- package/dist/es5/adapter/webgl-canvas-context.js.map +0 -1
- package/dist/es5/adapter/webgl-device.js +0 -399
- package/dist/es5/adapter/webgl-device.js.map +0 -1
- package/dist/es5/bundle.js +0 -7
- package/dist/es5/bundle.js.map +0 -1
- package/dist/es5/classic/accessor.js +0 -181
- package/dist/es5/classic/accessor.js.map +0 -1
- package/dist/es5/classic/buffer.js +0 -470
- package/dist/es5/classic/buffer.js.map +0 -1
- package/dist/es5/classic/typed-array-utils.js +0 -126
- package/dist/es5/classic/typed-array-utils.js.map +0 -1
- package/dist/es5/context/context/context-state.js +0 -31
- package/dist/es5/context/context/context-state.js.map +0 -1
- package/dist/es5/context/context/create-context.js +0 -69
- package/dist/es5/context/context/create-context.js.map +0 -1
- package/dist/es5/context/context/device-pixels.js +0 -115
- package/dist/es5/context/context/device-pixels.js.map +0 -1
- package/dist/es5/context/context/webgl-checks.js +0 -54
- package/dist/es5/context/context/webgl-checks.js.map +0 -1
- package/dist/es5/context/debug/spector.js +0 -133
- package/dist/es5/context/debug/spector.js.map +0 -1
- package/dist/es5/context/debug/webgl-developer-tools.js +0 -198
- package/dist/es5/context/debug/webgl-developer-tools.js.map +0 -1
- package/dist/es5/context/parameters/unified-parameter-api.js +0 -97
- package/dist/es5/context/parameters/unified-parameter-api.js.map +0 -1
- package/dist/es5/context/parameters/webgl-parameter-tables.js +0 -392
- package/dist/es5/context/parameters/webgl-parameter-tables.js.map +0 -1
- package/dist/es5/context/polyfill/get-parameter-polyfill.js +0 -81
- package/dist/es5/context/polyfill/get-parameter-polyfill.js.map +0 -1
- package/dist/es5/context/polyfill/polyfill-context.js +0 -135
- package/dist/es5/context/polyfill/polyfill-context.js.map +0 -1
- package/dist/es5/context/polyfill/polyfill-table.js +0 -166
- package/dist/es5/context/polyfill/polyfill-table.js.map +0 -1
- package/dist/es5/context/polyfill/polyfill-vertex-array-object.js +0 -341
- package/dist/es5/context/polyfill/polyfill-vertex-array-object.js.map +0 -1
- package/dist/es5/context/state-tracker/deep-array-equal.js +0 -28
- package/dist/es5/context/state-tracker/deep-array-equal.js.map +0 -1
- package/dist/es5/context/state-tracker/track-context-state.js +0 -211
- package/dist/es5/context/state-tracker/track-context-state.js.map +0 -1
- package/dist/es5/context/state-tracker/with-parameters.js +0 -44
- package/dist/es5/context/state-tracker/with-parameters.js.map +0 -1
- package/dist/es5/index.js +0 -276
- package/dist/es5/index.js.map +0 -1
- package/dist/es5/init.js +0 -10
- package/dist/es5/init.js.map +0 -1
- package/dist/es5/types/webgl.js +0 -6
- package/dist/es5/types/webgl.js.map +0 -1
- package/dist/es5/types.js +0 -2
- package/dist/es5/types.js.map +0 -1
- package/dist/esm/adapter/converters/device-parameters.js +0 -155
- package/dist/esm/adapter/converters/device-parameters.js.map +0 -1
- package/dist/esm/adapter/converters/renderbuffer-formats.js +0 -185
- package/dist/esm/adapter/converters/renderbuffer-formats.js.map +0 -1
- package/dist/esm/adapter/converters/sampler-parameters.js +0 -208
- package/dist/esm/adapter/converters/sampler-parameters.js.map +0 -1
- package/dist/esm/adapter/converters/texture-formats.js +0 -954
- package/dist/esm/adapter/converters/texture-formats.js.map +0 -1
- package/dist/esm/adapter/converters/vertex-formats.js +0 -35
- package/dist/esm/adapter/converters/vertex-formats.js.map +0 -1
- package/dist/esm/adapter/device-helpers/device-features.js +0 -102
- package/dist/esm/adapter/device-helpers/device-features.js.map +0 -1
- package/dist/esm/adapter/device-helpers/device-limits.js +0 -91
- package/dist/esm/adapter/device-helpers/device-limits.js.map +0 -1
- package/dist/esm/adapter/device-helpers/get-device-info.js +0 -44
- package/dist/esm/adapter/device-helpers/get-device-info.js.map +0 -1
- package/dist/esm/adapter/device-helpers/is-old-ie.js +0 -8
- package/dist/esm/adapter/device-helpers/is-old-ie.js.map +0 -1
- package/dist/esm/adapter/helpers/attribute-utils.js +0 -81
- package/dist/esm/adapter/helpers/attribute-utils.js.map +0 -1
- package/dist/esm/adapter/helpers/get-shader-layout.js +0 -306
- package/dist/esm/adapter/helpers/get-shader-layout.js.map +0 -1
- package/dist/esm/adapter/helpers/parse-shader-compiler-log.js +0 -37
- package/dist/esm/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
- package/dist/esm/adapter/helpers/set-uniform.js +0 -115
- package/dist/esm/adapter/helpers/set-uniform.js.map +0 -1
- package/dist/esm/adapter/helpers/uniforms.js +0 -99
- package/dist/esm/adapter/helpers/uniforms.js.map +0 -1
- package/dist/esm/adapter/objects/constants-to-keys.js +0 -42
- package/dist/esm/adapter/objects/constants-to-keys.js.map +0 -1
- package/dist/esm/adapter/objects/webgl-renderbuffer.js +0 -94
- package/dist/esm/adapter/objects/webgl-renderbuffer.js.map +0 -1
- package/dist/esm/adapter/objects/webgl-resource.js +0 -216
- package/dist/esm/adapter/objects/webgl-resource.js.map +0 -1
- package/dist/esm/adapter/objects/webgl-vertex-array-object.js +0 -84
- package/dist/esm/adapter/objects/webgl-vertex-array-object.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-buffer.js +0 -164
- package/dist/esm/adapter/resources/webgl-buffer.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-command-buffer.js +0 -65
- package/dist/esm/adapter/resources/webgl-command-buffer.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-command-encoder.js +0 -53
- package/dist/esm/adapter/resources/webgl-command-encoder.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-external-texture.js +0 -2
- package/dist/esm/adapter/resources/webgl-external-texture.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-framebuffer.js +0 -265
- package/dist/esm/adapter/resources/webgl-framebuffer.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-render-pass.js +0 -19
- package/dist/esm/adapter/resources/webgl-render-pass.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-render-pipeline.js +0 -400
- package/dist/esm/adapter/resources/webgl-render-pipeline.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-sampler.js +0 -50
- package/dist/esm/adapter/resources/webgl-sampler.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-shader.js +0 -75
- package/dist/esm/adapter/resources/webgl-shader.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-texture.js +0 -831
- package/dist/esm/adapter/resources/webgl-texture.js.map +0 -1
- package/dist/esm/adapter/webgl-canvas-context.js +0 -54
- package/dist/esm/adapter/webgl-canvas-context.js.map +0 -1
- package/dist/esm/adapter/webgl-device.js +0 -280
- package/dist/esm/adapter/webgl-device.js.map +0 -1
- package/dist/esm/bundle.js +0 -5
- package/dist/esm/bundle.js.map +0 -1
- package/dist/esm/classic/accessor.js +0 -144
- package/dist/esm/classic/accessor.js.map +0 -1
- package/dist/esm/classic/buffer.js +0 -384
- package/dist/esm/classic/buffer.js.map +0 -1
- package/dist/esm/classic/typed-array-utils.js +0 -112
- package/dist/esm/classic/typed-array-utils.js.map +0 -1
- package/dist/esm/context/context/context-state.js +0 -26
- package/dist/esm/context/context/context-state.js.map +0 -1
- package/dist/esm/context/context/create-context.js +0 -49
- package/dist/esm/context/context/create-context.js.map +0 -1
- package/dist/esm/context/context/device-pixels.js +0 -98
- package/dist/esm/context/context/device-pixels.js.map +0 -1
- package/dist/esm/context/context/webgl-checks.js +0 -34
- package/dist/esm/context/context/webgl-checks.js.map +0 -1
- package/dist/esm/context/debug/spector.js +0 -76
- package/dist/esm/context/debug/spector.js.map +0 -1
- package/dist/esm/context/debug/webgl-developer-tools.js +0 -121
- package/dist/esm/context/debug/webgl-developer-tools.js.map +0 -1
- package/dist/esm/context/parameters/unified-parameter-api.js +0 -65
- package/dist/esm/context/parameters/unified-parameter-api.js.map +0 -1
- package/dist/esm/context/parameters/webgl-parameter-tables.js +0 -445
- package/dist/esm/context/parameters/webgl-parameter-tables.js.map +0 -1
- package/dist/esm/context/polyfill/get-parameter-polyfill.js +0 -91
- package/dist/esm/context/polyfill/get-parameter-polyfill.js.map +0 -1
- package/dist/esm/context/polyfill/polyfill-context.js +0 -92
- package/dist/esm/context/polyfill/polyfill-context.js.map +0 -1
- package/dist/esm/context/polyfill/polyfill-table.js +0 -160
- package/dist/esm/context/polyfill/polyfill-table.js.map +0 -1
- package/dist/esm/context/polyfill/polyfill-vertex-array-object.js +0 -335
- package/dist/esm/context/polyfill/polyfill-vertex-array-object.js.map +0 -1
- package/dist/esm/context/state-tracker/deep-array-equal.js +0 -21
- package/dist/esm/context/state-tracker/deep-array-equal.js.map +0 -1
- package/dist/esm/context/state-tracker/track-context-state.js +0 -183
- package/dist/esm/context/state-tracker/track-context-state.js.map +0 -1
- package/dist/esm/context/state-tracker/with-parameters.js +0 -36
- package/dist/esm/context/state-tracker/with-parameters.js.map +0 -1
- package/dist/esm/index.js +0 -27
- package/dist/esm/index.js.map +0 -1
- package/dist/esm/init.js +0 -4
- package/dist/esm/init.js.map +0 -1
- package/dist/esm/types/webgl.js +0 -2
- package/dist/esm/types/webgl.js.map +0 -1
- package/dist/esm/types.js +0 -2
- package/dist/esm/types.js.map +0 -1
- package/dist/init.d.ts +0 -2
- package/dist/init.d.ts.map +0 -1
- package/dist/init.js +0 -4
- package/dist/init.js.map +0 -1
- package/dist/types/webgl.d.ts +0 -144
- package/dist/types/webgl.d.ts.map +0 -1
- package/dist/types/webgl.js +0 -2
- package/dist/types/webgl.js.map +0 -1
- package/src/adapter/converters/renderbuffer-formats.ts +0 -92
- package/src/adapter/objects/webgl-vertex-array-object.ts +0 -111
- package/src/bundle.ts +0 -4
- package/src/context/context/context-state.ts +0 -41
- package/src/context/context/create-context.ts +0 -110
- package/src/context/context/device-pixels.ts +0 -152
- package/src/init.ts +0 -4
- package/src/types/webgl.ts +0 -283
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|
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|
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|
|
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|
|
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|
|
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|
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|
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|
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|
|
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|
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|
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|
|
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|
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|
|
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|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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this.webglUsage = webglUsage;
|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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287
|
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|
|
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|
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return this.gl.webgl2 ? GL.COPY_WRITE_BUFFER : this.
|
|
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|
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return this.gl.webgl2 ? GL.COPY_WRITE_BUFFER : this.glTarget;
|
|
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|
}
|
|
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|
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|
|
356
290
|
_getAvailableElementCount(srcByteOffset) {
|
|
357
291
|
const ArrayType = getTypedArrayFromGLType(this.accessor.type || GL.FLOAT, {
|
|
358
292
|
clamped: false
|
|
@@ -360,7 +294,6 @@ export default class ClassicBuffer extends WEBGLBuffer {
|
|
|
360
294
|
const sourceElementOffset = srcByteOffset / ArrayType.BYTES_PER_ELEMENT;
|
|
361
295
|
return this.getElementCount() - sourceElementOffset;
|
|
362
296
|
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|
|
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|
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|
|
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297
|
_inferType(data) {
|
|
365
298
|
if (!this.accessor.type) {
|
|
366
299
|
this.setAccessor(new Accessor(this.accessor, {
|
|
@@ -368,17 +301,14 @@ export default class ClassicBuffer extends WEBGLBuffer {
|
|
|
368
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|
}));
|
|
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|
}
|
|
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303
|
}
|
|
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|
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|
|
372
304
|
getParameter(pname) {
|
|
373
|
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|
|
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|
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const value = this.gl.getBufferParameter(this.
|
|
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|
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|
|
305
|
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this.gl.bindBuffer(this.glTarget, this.handle);
|
|
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|
+
const value = this.gl.getBufferParameter(this.glTarget, pname);
|
|
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|
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this.gl.bindBuffer(this.glTarget, null);
|
|
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308
|
return value;
|
|
377
309
|
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|
|
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|
-
|
|
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310
|
get type() {
|
|
380
311
|
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|
|
381
312
|
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|
|
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|
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|
|
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313
|
}
|
|
384
|
-
//# sourceMappingURL=buffer.js.map
|
|
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|
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//# sourceMappingURL=buffer-with-accessor.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"buffer-with-accessor.js","names":["assert","checkProps","GL","assertWebGL2Context","Accessor","getGLTypeFromTypedArray","getTypedArrayFromGLType","WebGLDevice","WEBGLBuffer","DEBUG_DATA_LENGTH","DEPRECATED_PROPS","offset","stride","type","size","divisor","normalized","integer","instanced","isInstanced","PROP_CHECKS_INITIALIZE","removedProps","replacedProps","bytes","deprecatedProps","PROP_CHECKS_SET_PROPS","getWEBGLBufferProps","props","ArrayBuffer","isView","data","byteLength","bufferProps","BufferWithAccessor","constructor","device","arguments","length","undefined","attach","accessor","setAccessor","Object","assign","seal","getElementCount","Math","round","getBytesPerElement","getVertexCount","getBytesPerVertex","initialize","Number","isFinite","glUsage","STATIC_DRAW","debugData","_setData","byteOffset","_setByteLength","setProps","buffer","reallocate","bytesUsed","setData","subData","options","srcOffset","glTarget","gl","webgl2","COPY_WRITE_BUFFER","bindBuffer","handle","bufferSubData","_inferType","copyData","sourceBuffer","readOffset","writeOffset","gl2","COPY_READ_BUFFER","copyBufferSubData","getData","_this$gl","dstData","srcByteOffset","dstOffset","ArrayType","FLOAT","clamped","sourceAvailableElementCount","_getAvailableElementCount","dstElementOffset","dstAvailableElementCount","dstElementCount","min","copyElementCount","getBufferSubData","bind","index","UNIFORM_BUFFER","TRANSFORM_FEEDBACK_BUFFER","_this$gl2","bindBufferRange","_this$gl3","bindBufferBase","unbind","isIndexedBuffer","_this$gl4","getDebugData","changed","invalidateDebugData","trackDeallocatedMemory","target","_getTarget","bufferData","slice","trackAllocatedMemory","Float32Array","sourceElementOffset","BYTES_PER_ELEMENT","getParameter","pname","value","getBufferParameter"],"sources":["../../src/classic/buffer-with-accessor.ts"],"sourcesContent":["// luma.gl, MIT license\n// Copyright (c) vis.gl contributors\n\nimport type {Device, BufferProps, TypedArray} from '@luma.gl/core';\nimport {assert, checkProps} from '@luma.gl/core';\nimport {GL} from '@luma.gl/constants';\nimport {assertWebGL2Context} from '../context/context/webgl-checks';\nimport {AccessorObject} from '../types';\nimport {Accessor} from './accessor';\nimport {getGLTypeFromTypedArray, getTypedArrayFromGLType} from './typed-array-utils';\n\nimport {WebGLDevice} from '../adapter/webgl-device';\nimport {WEBGLBuffer} from '../adapter/resources/webgl-buffer';\n\nconst DEBUG_DATA_LENGTH = 10;\n\n// Shared prop checks for constructor and setProps\nconst DEPRECATED_PROPS = {\n offset: 'accessor.offset',\n stride: 'accessor.stride',\n type: 'accessor.type',\n size: 'accessor.size',\n divisor: 'accessor.divisor',\n normalized: 'accessor.normalized',\n integer: 'accessor.integer',\n instanced: 'accessor.divisor',\n isInstanced: 'accessor.divisor'\n};\n\n// Prop checks for constructor\nconst PROP_CHECKS_INITIALIZE = {\n removedProps: {},\n replacedProps: {\n bytes: 'byteLength'\n },\n // new Buffer() with individual accessor props is still used in apps, emit warnings\n deprecatedProps: DEPRECATED_PROPS\n};\n\n// Prop checks for setProps\nconst PROP_CHECKS_SET_PROPS = {\n // Buffer.setProps() with individual accessor props is rare => emit errors\n removedProps: DEPRECATED_PROPS\n};\n\nfunction getWEBGLBufferProps(props: BufferWithAccessorProps | ArrayBufferView | number): BufferProps {\n // Signature `new Buffer(gl, new Float32Array(...)`\n if (ArrayBuffer.isView(props)) {\n return {data: props};\n }\n\n // Signature: `new Buffer(gl, 100)`\n else if (typeof props === 'number') {\n return {byteLength: props };\n }\n\n props = checkProps('Buffer', props, PROP_CHECKS_INITIALIZE);\n const bufferProps = {...props };\n // if (bufferProps.offset) {\n // bufferProps.byteOffset = bufferProps.offset;\n // }\n return bufferProps;\n}\n\n/** WebGL Buffer interface */\nexport type BufferWithAccessorProps = BufferProps & {\n handle?: WebGLBuffer;\n\n accessor?: AccessorObject;\n\n // target?: number;\n // glUsage?: number;\n // /** @deprecated */\n // index?: number;\n // /** @deprecated */\n // offset?: number;\n // /** @deprecated */\n // size?: number;\n // /** @deprecated */\n // type?: number\n}\n\n/** WebGL Buffer interface */\nexport class BufferWithAccessor extends WEBGLBuffer {\n accessor: Accessor;\n\n constructor(device: Device | WebGLRenderingContext, props?: BufferWithAccessorProps);\n constructor(device: Device | WebGLRenderingContext, data: ArrayBufferView | number[]);\n constructor(device: Device | WebGLRenderingContext, byteLength: number);\n\n constructor(device: Device | WebGLRenderingContext, props = {}) {\n super(WebGLDevice.attach(device), getWEBGLBufferProps(props));\n\n // Base class initializes\n // this.initialize(props);\n\n // Deprecated: Merge main props and accessor\n this.setAccessor(Object.assign({}, props, (props as BufferWithAccessorProps).accessor));\n\n // infer GL type from supplied typed array\n if (this.props.data) {\n const type = getGLTypeFromTypedArray(this.props.data as TypedArray);\n assert(type);\n this.setAccessor(new Accessor(this.accessor, {type}));\n }\n\n Object.seal(this);\n }\n\n // override write(data: TypedArray, byteOffset: number = 0): void {\n // this.subData({data, offset: byteOffset});\n // }\n\n // returns number of elements in the buffer (assuming that the full buffer is used)\n getElementCount(accessor: AccessorObject = this.accessor): number {\n return Math.round(this.byteLength / Accessor.getBytesPerElement(accessor));\n }\n\n // returns number of vertices in the buffer (assuming that the full buffer is used)\n getVertexCount(accessor: AccessorObject = this.accessor): number {\n return Math.round(this.byteLength / Accessor.getBytesPerVertex(accessor));\n }\n\n // Creates and initializes the buffer object's data store.\n // Signature: `new Buffer(gl, {data: new Float32Array(...)})`\n // Signature: `new Buffer(gl, new Float32Array(...))`\n // Signature: `new Buffer(gl, 100)`\n initialize(props: BufferWithAccessorProps = {}): this {\n // Signature `new Buffer(gl, new Float32Array(...)`\n if (ArrayBuffer.isView(props)) {\n props = {data: props};\n }\n\n // Signature: `new Buffer(gl, 100)`\n if (Number.isFinite(props)) {\n // @ts-expect-error\n props = {byteLength: props};\n }\n\n props = checkProps('Buffer', props, PROP_CHECKS_INITIALIZE);\n\n // Initialize member fields\n // @ts-expect-error readonly field\n this.glUsage = props.glUsage || GL.STATIC_DRAW;\n this.debugData = null;\n\n // Deprecated: Merge main props and accessor\n this.setAccessor(Object.assign({}, props, props.accessor));\n\n // Set data: (re)initializes the buffer\n if (props.data) {\n this._setData(props.data, props.byteOffset, props.byteLength);\n } else {\n this._setByteLength(props.byteLength || 0);\n }\n\n return this;\n }\n\n setProps(props: BufferWithAccessorProps): this {\n props = checkProps('Buffer', props, PROP_CHECKS_SET_PROPS);\n\n if ('accessor' in props) {\n this.setAccessor(props.accessor);\n }\n\n return this;\n }\n\n // Optionally stores an accessor with the buffer, makes it easier to use it as an attribute later\n // {type, size = 1, offset = 0, stride = 0, normalized = false, integer = false, divisor = 0}\n setAccessor(accessor: AccessorObject | Accessor): this {\n // NOTE: From luma.gl v7.0, Accessors have an optional `buffer `field\n // (mainly to support \"interleaving\")\n // To avoid confusion, ensure `buffer.accessor` does not have a `buffer.accessor.buffer` field:\n accessor = Object.assign({}, accessor);\n // @ts-expect-error\n delete accessor.buffer;\n\n // This new statement ensures that an \"accessor object\" is re-packaged as an Accessor instance\n this.accessor = new Accessor(accessor);\n return this;\n }\n\n // Allocate a bigger GPU buffer (if the current buffer is not big enough).\n // If a reallocation is triggered it clears the buffer\n // Returns:\n // `true`: buffer was reallocated, data was cleared\n // `false`: buffer was big enough, data is intact\n reallocate(byteLength: number): boolean {\n if (byteLength > this.byteLength) {\n this._setByteLength(byteLength);\n return true;\n }\n this.bytesUsed = byteLength;\n return false;\n }\n\n // Update with new data. Reinitializes the buffer\n setData(props: BufferWithAccessorProps) {\n return this.initialize(props);\n }\n\n // Updates a subset of a buffer object's data store.\n // Data (Typed Array or ArrayBuffer), length is inferred unless provided\n // Offset into buffer\n // WebGL2 only: Offset into srcData\n // WebGL2 only: Number of bytes to be copied\n subData(options: TypedArray | {data: TypedArray, offset?: number; srcOffset?: number; byteLength?: number, length?: number}) {\n // Signature: buffer.subData(new Float32Array([...]))\n if (ArrayBuffer.isView(options)) {\n options = {data: options};\n }\n\n const {data, offset = 0, srcOffset = 0} = options;\n const byteLength = options.byteLength || options.length;\n\n assert(data);\n\n // Create the buffer - binding it here for the first time locks the type\n // In WebGL2, use GL.COPY_WRITE_BUFFER to avoid locking the type\n // @ts-expect-error\n const glTarget = this.gl.webgl2 ? GL.COPY_WRITE_BUFFER : this.glTarget;\n this.gl.bindBuffer(glTarget, this.handle);\n // WebGL2: subData supports additional srcOffset and length parameters\n if (srcOffset !== 0 || byteLength !== undefined) {\n assertWebGL2Context(this.gl);\n // @ts-expect-error\n this.gl.bufferSubData(this.glTarget, offset, data, srcOffset, byteLength);\n } else {\n this.gl.bufferSubData(glTarget, offset, data);\n }\n this.gl.bindBuffer(glTarget, null);\n\n // TODO - update local `data` if offsets are right\n this.debugData = null;\n\n this._inferType(data);\n\n return this;\n }\n\n /**\n * Copies part of the data of another buffer into this buffer\n * @note WEBGL2 ONLY\n */\n copyData(options: {\n sourceBuffer: any;\n readOffset?: number;\n writeOffset?: number;\n size: any;\n }): this {\n const {sourceBuffer, readOffset = 0, writeOffset = 0, size} = options;\n const {gl, gl2} = this;\n assertWebGL2Context(gl);\n\n // Use GL.COPY_READ_BUFFER+GL.COPY_WRITE_BUFFER avoid disturbing other targets and locking type\n gl.bindBuffer(GL.COPY_READ_BUFFER, sourceBuffer.handle);\n gl.bindBuffer(GL.COPY_WRITE_BUFFER, this.handle);\n gl2?.copyBufferSubData(GL.COPY_READ_BUFFER, GL.COPY_WRITE_BUFFER, readOffset, writeOffset, size);\n gl.bindBuffer(GL.COPY_READ_BUFFER, null);\n gl.bindBuffer(GL.COPY_WRITE_BUFFER, null);\n\n // TODO - update local `data` if offsets are 0\n this.debugData = null;\n\n return this;\n }\n\n /**\n * Reads data from buffer into an ArrayBufferView or SharedArrayBuffer.\n * @note WEBGL2 ONLY\n */\n override getData(options?: {\n dstData?: any;\n srcByteOffset?: number;\n dstOffset?: number;\n length?: number;\n }): any {\n let {dstData = null, length = 0} = options || {};\n const {srcByteOffset = 0, dstOffset = 0} = options || {};\n assertWebGL2Context(this.gl);\n\n const ArrayType = getTypedArrayFromGLType(this.accessor.type || GL.FLOAT, {clamped: false});\n const sourceAvailableElementCount = this._getAvailableElementCount(srcByteOffset);\n\n const dstElementOffset = dstOffset;\n\n let dstAvailableElementCount;\n let dstElementCount;\n if (dstData) {\n dstElementCount = dstData.length;\n dstAvailableElementCount = dstElementCount - dstElementOffset;\n } else {\n // Allocate ArrayBufferView with enough size to copy all eligible data.\n dstAvailableElementCount = Math.min(\n sourceAvailableElementCount,\n length || sourceAvailableElementCount\n );\n dstElementCount = dstElementOffset + dstAvailableElementCount;\n }\n\n const copyElementCount = Math.min(sourceAvailableElementCount, dstAvailableElementCount);\n length = length || copyElementCount;\n assert(length <= copyElementCount);\n dstData = dstData || new ArrayType(dstElementCount);\n\n // Use GL.COPY_READ_BUFFER to avoid disturbing other targets and locking type\n this.gl.bindBuffer(GL.COPY_READ_BUFFER, this.handle);\n this.gl2?.getBufferSubData(GL.COPY_READ_BUFFER, srcByteOffset, dstData, dstOffset, length);\n this.gl.bindBuffer(GL.COPY_READ_BUFFER, null);\n\n // TODO - update local `data` if offsets are 0\n return dstData;\n }\n\n /**\n * Binds a buffer to a given binding point (target).\n * GL.TRANSFORM_FEEDBACK_BUFFER and GL.UNIFORM_BUFFER take an index, and optionally a range.\n * - GL.TRANSFORM_FEEDBACK_BUFFER and GL.UNIFORM_BUFFER need an index to affect state\n * - GL.UNIFORM_BUFFER: `offset` must be aligned to GL.UNIFORM_BUFFER_OFFSET_ALIGNMENT.\n * - GL.UNIFORM_BUFFER: `size` must be a minimum of GL.UNIFORM_BLOCK_SIZE_DATA.\n */\n bind(options?: {glTarget?: number; index?: any; offset?: number; size?: any}): this {\n const {\n glTarget = this.glTarget, // target for the bind operation\n index = this.accessor && this.accessor.index, // index = index of target (indexed bind point)\n offset = 0,\n size\n } = options || {};\n // NOTE: While GL.TRANSFORM_FEEDBACK_BUFFER and GL.UNIFORM_BUFFER could\n // be used as direct binding points, they will not affect transform feedback or\n // uniform buffer state. Instead indexed bindings need to be made.\n if (glTarget === GL.UNIFORM_BUFFER || glTarget === GL.TRANSFORM_FEEDBACK_BUFFER) {\n if (size !== undefined) {\n this.gl2?.bindBufferRange(glTarget, index, this.handle, offset, size);\n } else {\n assert(offset === 0); // Make sure offset wasn't supplied\n this.gl2?.bindBufferBase(glTarget, index, this.handle);\n }\n } else {\n this.gl.bindBuffer(glTarget, this.handle);\n }\n\n return this;\n }\n\n unbind(options?: {glTarget?: any; index?: any}): this {\n const {glTarget = this.glTarget, index = this.accessor && this.accessor.index} = options || {};\n const isIndexedBuffer = glTarget === GL.UNIFORM_BUFFER || glTarget === GL.TRANSFORM_FEEDBACK_BUFFER;\n if (isIndexedBuffer) {\n this.gl2?.bindBufferBase(glTarget, index, null);\n } else {\n this.gl.bindBuffer(glTarget, null);\n }\n return this;\n }\n\n // PROTECTED METHODS (INTENDED FOR USE BY OTHER FRAMEWORK CODE ONLY)\n\n // Returns a short initial data array\n getDebugData(): {\n data: any;\n changed: boolean;\n } {\n if (!this.debugData) {\n this.debugData = this.getData({length: Math.min(DEBUG_DATA_LENGTH, this.byteLength)});\n return {data: this.debugData, changed: true};\n }\n return {data: this.debugData, changed: false};\n }\n\n invalidateDebugData() {\n this.debugData = null;\n }\n\n // PRIVATE METHODS\n\n // Allocate a new buffer and initialize to contents of typed array\n _setData(data, offset: number = 0, byteLength: number = data.byteLength + offset): this {\n assert(ArrayBuffer.isView(data));\n\n this.trackDeallocatedMemory();\n\n const target = this._getTarget();\n this.gl.bindBuffer(target, this.handle);\n this.gl.bufferData(target, byteLength, this.glUsage);\n this.gl.bufferSubData(target, offset, data);\n this.gl.bindBuffer(target, null);\n\n this.debugData = data.slice(0, DEBUG_DATA_LENGTH);\n this.bytesUsed = byteLength;\n this.byteLength = byteLength;\n this.trackAllocatedMemory(byteLength);\n\n // infer GL type from supplied typed array\n const type = getGLTypeFromTypedArray(data);\n assert(type);\n this.setAccessor(new Accessor(this.accessor, {type}));\n return this;\n }\n\n // Allocate a GPU buffer of specified size.\n _setByteLength(byteLength: number): this {\n assert(byteLength >= 0);\n\n this.trackDeallocatedMemory();\n\n // Workaround needed for Safari (#291):\n // gl.bufferData with size equal to 0 crashes. Instead create zero sized array.\n let data = byteLength;\n if (byteLength === 0) {\n // @ts-expect-error\n data = new Float32Array(0);\n }\n\n const glTarget = this._getTarget();\n this.gl.bindBuffer(glTarget, this.handle);\n this.gl.bufferData(glTarget, data, this.glUsage);\n this.gl.bindBuffer(glTarget, null);\n\n this.debugData = null;\n this.bytesUsed = byteLength;\n this.byteLength = byteLength;\n\n this.trackAllocatedMemory(byteLength);\n\n return this;\n }\n\n // Binding a buffer for the first time locks the type\n // In WebGL2, use GL.COPY_WRITE_BUFFER to avoid locking the type\n _getTarget() {\n // @ts-expect-error\n return this.gl.webgl2 ? GL.COPY_WRITE_BUFFER : this.glTarget;\n }\n\n _getAvailableElementCount(srcByteOffset: number) {\n const ArrayType = getTypedArrayFromGLType(this.accessor.type || GL.FLOAT, {clamped: false});\n const sourceElementOffset = srcByteOffset / ArrayType.BYTES_PER_ELEMENT;\n return this.getElementCount() - sourceElementOffset;\n }\n\n // Automatically infers type from typed array passed to setData\n // Note: No longer that useful, since type is now autodeduced from the compiled shaders\n _inferType(data) {\n if (!this.accessor.type) {\n this.setAccessor(new Accessor(this.accessor, {type: getGLTypeFromTypedArray(data)}));\n }\n }\n\n // RESOURCE METHODS\n\n getParameter(pname: GL): any {\n this.gl.bindBuffer(this.glTarget, this.handle);\n const value = this.gl.getBufferParameter(this.glTarget, pname);\n this.gl.bindBuffer(this.glTarget, null);\n return value;\n }\n\n // DEPRECATIONS - v7.0\n /** @deprecated Use Buffer.accessor.type */\n get type() {\n return this.accessor.type;\n 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@@ -0,0 +1,22 @@
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|
1
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+
import { Device, Framebuffer } from '@luma.gl/core';
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2
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+
/**
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3
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+
* Optionally clears depth, color and stencil buffers
|
|
4
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+
* @deprecated Set clear color when creating a RenderPass.
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5
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+
*/
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6
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+
export declare function clear(gl: Device | WebGLRenderingContext, options?: {
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framebuffer?: Framebuffer;
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color?: any;
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depth?: any;
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stencil?: any;
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}): void;
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/**
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* WebGL2 - clear a specific drawing buffer
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* @deprecated Set clear color when creating a RenderPass
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*/
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export declare function clearBuffer(gl: Device | WebGLRenderingContext, options?: {
|
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framebuffer?: Framebuffer;
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buffer?: any;
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drawBuffer?: any;
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value?: any;
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}): void;
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{"version":3,"file":"clear.d.ts","sourceRoot":"","sources":["../../src/classic/clear.ts"],"names":[],"mappings":"AAGA,OAAO,EAAC,MAAM,EAAE,WAAW,EAAS,MAAM,eAAe,CAAC;AAiB1D;;;GAGG;AACH,wBAAgB,KAAK,CACnB,EAAE,EAAE,MAAM,GAAG,qBAAqB,EAClC,OAAO,CAAC,EAAE;IAAC,WAAW,CAAC,EAAE,WAAW,CAAC;IAAC,KAAK,CAAC,EAAE,GAAG,CAAC;IAAC,KAAK,CAAC,EAAE,GAAG,CAAC;IAAC,OAAO,CAAC,EAAE,GAAG,CAAA;CAAC,GAC7E,IAAI,CAsCN;AAED;;;GAGG;AACH,wBAAgB,WAAW,CACzB,EAAE,EAAE,MAAM,GAAG,qBAAqB,EAClC,OAAO,CAAC,EAAE;IAAC,WAAW,CAAC,EAAE,WAAW,CAAC;IAAC,MAAM,CAAC,EAAE,GAAG,CAAC;IAAC,UAAU,CAAC,EAAE,GAAG,CAAC;IAAC,KAAK,CAAC,EAAE,GAAG,CAAA;CAAC,QAuCnF"}
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1
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+
import { assert } from '@luma.gl/core';
|
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import { WebGLDevice } from "../adapter/webgl-device.js";
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import { withGLParameters } from "../context/state-tracker/with-parameters.js";
|
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const GL_DEPTH_BUFFER_BIT = 0x00000100;
|
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const GL_STENCIL_BUFFER_BIT = 0x00000400;
|
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const GL_COLOR_BUFFER_BIT = 0x00004000;
|
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const GL_COLOR = 0x1800;
|
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const GL_DEPTH = 0x1801;
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const GL_STENCIL = 0x1802;
|
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const GL_DEPTH_STENCIL = 0x84f9;
|
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const ERR_ARGUMENTS = 'clear: bad arguments';
|
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|
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export function clear(gl, options) {
|
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const device = WebGLDevice.attach(gl);
|
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const {
|
|
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|
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framebuffer = null,
|
|
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color = null,
|
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depth = null,
|
|
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stencil = null
|
|
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|
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} = options || {};
|
|
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|
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const parameters = {};
|
|
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if (framebuffer) {
|
|
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|
+
parameters.framebuffer = framebuffer;
|
|
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|
+
}
|
|
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|
+
let clearFlags = 0;
|
|
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|
+
if (color) {
|
|
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|
+
clearFlags |= GL_COLOR_BUFFER_BIT;
|
|
27
|
+
if (color !== true) {
|
|
28
|
+
parameters.clearColor = color;
|
|
29
|
+
}
|
|
30
|
+
}
|
|
31
|
+
if (depth) {
|
|
32
|
+
clearFlags |= GL_DEPTH_BUFFER_BIT;
|
|
33
|
+
if (depth !== true) {
|
|
34
|
+
parameters.clearDepth = depth;
|
|
35
|
+
}
|
|
36
|
+
}
|
|
37
|
+
if (stencil) {
|
|
38
|
+
clearFlags |= GL_STENCIL_BUFFER_BIT;
|
|
39
|
+
if (depth !== true) {
|
|
40
|
+
parameters.clearStencil = depth;
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
assert(clearFlags !== 0, ERR_ARGUMENTS);
|
|
44
|
+
withGLParameters(device.gl, parameters, () => {
|
|
45
|
+
device.gl.clear(clearFlags);
|
|
46
|
+
});
|
|
47
|
+
}
|
|
48
|
+
export function clearBuffer(gl, options) {
|
|
49
|
+
const device = WebGLDevice.attach(gl);
|
|
50
|
+
const {
|
|
51
|
+
framebuffer = null,
|
|
52
|
+
buffer = GL_COLOR,
|
|
53
|
+
drawBuffer = 0,
|
|
54
|
+
value = [0, 0, 0, 0]
|
|
55
|
+
} = options || {};
|
|
56
|
+
withGLParameters(device.gl2, {
|
|
57
|
+
framebuffer
|
|
58
|
+
}, () => {
|
|
59
|
+
switch (buffer) {
|
|
60
|
+
case GL_COLOR:
|
|
61
|
+
switch (value.constructor) {
|
|
62
|
+
case Int32Array:
|
|
63
|
+
device.gl2.clearBufferiv(buffer, drawBuffer, value);
|
|
64
|
+
break;
|
|
65
|
+
case Uint32Array:
|
|
66
|
+
device.gl2.clearBufferuiv(buffer, drawBuffer, value);
|
|
67
|
+
break;
|
|
68
|
+
case Float32Array:
|
|
69
|
+
default:
|
|
70
|
+
device.gl2.clearBufferfv(buffer, drawBuffer, value);
|
|
71
|
+
}
|
|
72
|
+
break;
|
|
73
|
+
case GL_DEPTH:
|
|
74
|
+
device.gl2.clearBufferfv(GL_DEPTH, 0, [value]);
|
|
75
|
+
break;
|
|
76
|
+
case GL_STENCIL:
|
|
77
|
+
device.gl2.clearBufferiv(GL_STENCIL, 0, [value]);
|
|
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|
+
break;
|
|
79
|
+
case GL_DEPTH_STENCIL:
|
|
80
|
+
const [depth, stencil] = value;
|
|
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|
+
device.gl2.clearBufferfi(GL_DEPTH_STENCIL, 0, depth, stencil);
|
|
82
|
+
break;
|
|
83
|
+
default:
|
|
84
|
+
assert(false, ERR_ARGUMENTS);
|
|
85
|
+
}
|
|
86
|
+
});
|
|
87
|
+
}
|
|
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|
+
//# sourceMappingURL=clear.js.map
|
|
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|
|
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1
|
+
{"version":3,"file":"clear.js","names":["assert","WebGLDevice","withGLParameters","GL_DEPTH_BUFFER_BIT","GL_STENCIL_BUFFER_BIT","GL_COLOR_BUFFER_BIT","GL_COLOR","GL_DEPTH","GL_STENCIL","GL_DEPTH_STENCIL","ERR_ARGUMENTS","clear","gl","options","device","attach","framebuffer","color","depth","stencil","parameters","clearFlags","clearColor","clearDepth","clearStencil","clearBuffer","buffer","drawBuffer","value","gl2","constructor","Int32Array","clearBufferiv","Uint32Array","clearBufferuiv","Float32Array","clearBufferfv","clearBufferfi"],"sources":["../../src/classic/clear.ts"],"sourcesContent":["// luma.gl, MIT license\n// Copyright (c) vis.gl contributors\n\nimport {Device, Framebuffer, assert} from '@luma.gl/core';\nimport {WebGLDevice} from '../adapter/webgl-device';\nimport {withGLParameters} from '../context/state-tracker/with-parameters';\n\n// Should collapse during minification\nconst GL_DEPTH_BUFFER_BIT = 0x00000100;\nconst GL_STENCIL_BUFFER_BIT = 0x00000400;\nconst GL_COLOR_BUFFER_BIT = 0x00004000;\n\nconst GL_COLOR = 0x1800;\nconst GL_DEPTH = 0x1801;\nconst GL_STENCIL = 0x1802;\nconst GL_DEPTH_STENCIL = 0x84f9;\n\n// Should disappear if asserts are removed\nconst ERR_ARGUMENTS = 'clear: bad arguments';\n\n/** \n * Optionally clears depth, color and stencil buffers \n * @deprecated Set clear color when creating a RenderPass.\n */\nexport function clear(\n gl: Device | WebGLRenderingContext,\n options?: {framebuffer?: Framebuffer; color?: any; depth?: any; stencil?: any}\n): void {\n const device = WebGLDevice.attach(gl);\n const {framebuffer = null, color = null, depth = null, stencil = null} = options || {};\n const parameters: any = {};\n\n if (framebuffer) {\n parameters.framebuffer = framebuffer;\n }\n\n let clearFlags = 0;\n\n if (color) {\n clearFlags |= GL_COLOR_BUFFER_BIT;\n if (color !== true) {\n parameters.clearColor = color;\n }\n }\n\n if (depth) {\n clearFlags |= GL_DEPTH_BUFFER_BIT;\n if (depth !== true) {\n parameters.clearDepth = depth;\n }\n }\n\n if (stencil) {\n clearFlags |= GL_STENCIL_BUFFER_BIT;\n if (depth !== true) {\n parameters.clearStencil = depth;\n }\n }\n\n assert(clearFlags !== 0, ERR_ARGUMENTS);\n\n // Temporarily set any clear \"colors\" and call clear\n withGLParameters(device.gl, parameters, () => {\n device.gl.clear(clearFlags);\n });\n}\n\n/** \n * WebGL2 - clear a specific drawing buffer \n * @deprecated Set clear color when creating a RenderPass\n */\nexport function clearBuffer(\n gl: Device | WebGLRenderingContext,\n options?: {framebuffer?: Framebuffer; buffer?: any; drawBuffer?: any; value?: any}\n) {\n const device = WebGLDevice.attach(gl);\n\n const {framebuffer = null, buffer = GL_COLOR, drawBuffer = 0, value = [0, 0, 0, 0]} = options || {};\n withGLParameters(device.gl2, {framebuffer}, () => {\n // Method selection per OpenGL ES 3 docs\n switch (buffer) {\n case GL_COLOR:\n switch (value.constructor) {\n case Int32Array:\n device.gl2.clearBufferiv(buffer, drawBuffer, value);\n break;\n case Uint32Array:\n device.gl2.clearBufferuiv(buffer, drawBuffer, value);\n break;\n case Float32Array:\n default:\n device.gl2.clearBufferfv(buffer, drawBuffer, value);\n }\n break;\n\n case GL_DEPTH:\n device.gl2.clearBufferfv(GL_DEPTH, 0, [value]);\n break;\n\n case GL_STENCIL:\n device.gl2.clearBufferiv(GL_STENCIL, 0, [value]);\n break;\n\n case GL_DEPTH_STENCIL:\n const [depth, stencil] = value;\n device.gl2.clearBufferfi(GL_DEPTH_STENCIL, 0, depth, stencil);\n break;\n\n default:\n assert(false, ERR_ARGUMENTS);\n }\n });\n}\n"],"mappings":"AAGA,SAA6BA,MAAM,QAAO,eAAe;AAAC,SAClDC,WAAW;AAAA,SACXC,gBAAgB;AAGxB,MAAMC,mBAAmB,GAAG,UAAU;AACtC,MAAMC,qBAAqB,GAAG,UAAU;AACxC,MAAMC,mBAAmB,GAAG,UAAU;AAEtC,MAAMC,QAAQ,GAAG,MAAM;AACvB,MAAMC,QAAQ,GAAG,MAAM;AACvB,MAAMC,UAAU,GAAG,MAAM;AACzB,MAAMC,gBAAgB,GAAG,MAAM;AAG/B,MAAMC,aAAa,GAAG,sBAAsB;AAM5C,OAAO,SAASC,KAAKA,CACnBC,EAAkC,EAClCC,OAA8E,EACxE;EACN,MAAMC,MAAM,GAAGb,WAAW,CAACc,MAAM,CAACH,EAAE,CAAC;EACrC,MAAM;IAACI,WAAW,GAAG,IAAI;IAAEC,KAAK,GAAG,IAAI;IAAEC,KAAK,GAAG,IAAI;IAAEC,OAAO,GAAG;EAAI,CAAC,GAAGN,OAAO,IAAI,CAAC,CAAC;EACtF,MAAMO,UAAe,GAAG,CAAC,CAAC;EAE1B,IAAIJ,WAAW,EAAE;IACfI,UAAU,CAACJ,WAAW,GAAGA,WAAW;EACtC;EAEA,IAAIK,UAAU,GAAG,CAAC;EAElB,IAAIJ,KAAK,EAAE;IACTI,UAAU,IAAIhB,mBAAmB;IACjC,IAAIY,KAAK,KAAK,IAAI,EAAE;MAClBG,UAAU,CAACE,UAAU,GAAGL,KAAK;IAC/B;EACF;EAEA,IAAIC,KAAK,EAAE;IACTG,UAAU,IAAIlB,mBAAmB;IACjC,IAAIe,KAAK,KAAK,IAAI,EAAE;MAClBE,UAAU,CAACG,UAAU,GAAGL,KAAK;IAC/B;EACF;EAEA,IAAIC,OAAO,EAAE;IACXE,UAAU,IAAIjB,qBAAqB;IACnC,IAAIc,KAAK,KAAK,IAAI,EAAE;MAClBE,UAAU,CAACI,YAAY,GAAGN,KAAK;IACjC;EACF;EAEAlB,MAAM,CAACqB,UAAU,KAAK,CAAC,EAAEX,aAAa,CAAC;EAGvCR,gBAAgB,CAACY,MAAM,CAACF,EAAE,EAAEQ,UAAU,EAAE,MAAM;IAC5CN,MAAM,CAACF,EAAE,CAACD,KAAK,CAACU,UAAU,CAAC;EAC7B,CAAC,CAAC;AACJ;AAMA,OAAO,SAASI,WAAWA,CACzBb,EAAkC,EAClCC,OAAkF,EAClF;EACA,MAAMC,MAAM,GAAGb,WAAW,CAACc,MAAM,CAACH,EAAE,CAAC;EAErC,MAAM;IAACI,WAAW,GAAG,IAAI;IAAEU,MAAM,GAAGpB,QAAQ;IAAEqB,UAAU,GAAG,CAAC;IAAEC,KAAK,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;EAAC,CAAC,GAAGf,OAAO,IAAI,CAAC,CAAC;EACnGX,gBAAgB,CAACY,MAAM,CAACe,GAAG,EAAE;IAACb;EAAW,CAAC,EAAE,MAAM;IAEhD,QAAQU,MAAM;MACZ,KAAKpB,QAAQ;QACX,QAAQsB,KAAK,CAACE,WAAW;UACvB,KAAKC,UAAU;YACbjB,MAAM,CAACe,GAAG,CAACG,aAAa,CAACN,MAAM,EAAEC,UAAU,EAAEC,KAAK,CAAC;YACnD;UACF,KAAKK,WAAW;YACdnB,MAAM,CAACe,GAAG,CAACK,cAAc,CAACR,MAAM,EAAEC,UAAU,EAAEC,KAAK,CAAC;YACpD;UACF,KAAKO,YAAY;UACjB;YACErB,MAAM,CAACe,GAAG,CAACO,aAAa,CAACV,MAAM,EAAEC,UAAU,EAAEC,KAAK,CAAC;QACvD;QACA;MAEF,KAAKrB,QAAQ;QACXO,MAAM,CAACe,GAAG,CAACO,aAAa,CAAC7B,QAAQ,EAAE,CAAC,EAAE,CAACqB,KAAK,CAAC,CAAC;QAC9C;MAEF,KAAKpB,UAAU;QACbM,MAAM,CAACe,GAAG,CAACG,aAAa,CAACxB,UAAU,EAAE,CAAC,EAAE,CAACoB,KAAK,CAAC,CAAC;QAChD;MAEF,KAAKnB,gBAAgB;QACnB,MAAM,CAACS,KAAK,EAAEC,OAAO,CAAC,GAAGS,KAAK;QAC9Bd,MAAM,CAACe,GAAG,CAACQ,aAAa,CAAC5B,gBAAgB,EAAE,CAAC,EAAES,KAAK,EAAEC,OAAO,CAAC;QAC7D;MAEF;QACEnB,MAAM,CAAC,KAAK,EAAEU,aAAa,CAAC;IAChC;EACF,CAAC,CAAC;AACJ"}
|
|
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|
|
|
1
|
+
import { Texture, Framebuffer, FramebufferProps } from '@luma.gl/core';
|
|
2
|
+
import { GL } from '@luma.gl/constants';
|
|
3
|
+
import { BufferWithAccessor as Buffer } from './buffer-with-accessor';
|
|
4
|
+
/**
|
|
5
|
+
* Copies data from a type or a Texture object into ArrayBuffer object.
|
|
6
|
+
* App can provide targetPixelArray or have it auto allocated by this method
|
|
7
|
+
* newly allocated by this method unless provided by app.
|
|
8
|
+
* @deprecated Use CommandEncoder.copyTextureToBuffer and Buffer.read
|
|
9
|
+
* @note Slow requires roundtrip to GPU
|
|
10
|
+
*
|
|
11
|
+
* @param source
|
|
12
|
+
* @param options
|
|
13
|
+
* @returns pixel array,
|
|
14
|
+
*/
|
|
15
|
+
export declare function readPixelsToArray(source: Framebuffer | Texture, options?: {
|
|
16
|
+
sourceX?: number;
|
|
17
|
+
sourceY?: number;
|
|
18
|
+
sourceFormat?: number;
|
|
19
|
+
sourceAttachment?: number;
|
|
20
|
+
target?: Uint8Array | Uint16Array | Float32Array;
|
|
21
|
+
sourceWidth?: number;
|
|
22
|
+
sourceHeight?: number;
|
|
23
|
+
sourceType?: number;
|
|
24
|
+
}): Uint8Array | Uint16Array | Float32Array;
|
|
25
|
+
/**
|
|
26
|
+
* Copies data from a Framebuffer or a Texture object into a Buffer object.
|
|
27
|
+
* NOTE: doesn't wait for copy to be complete, it programs GPU to perform a DMA transffer.
|
|
28
|
+
* @deprecated Use CommandEncoder
|
|
29
|
+
* @param source
|
|
30
|
+
* @param options
|
|
31
|
+
*/
|
|
32
|
+
export declare function readPixelsToBuffer(source: Framebuffer | Texture, options?: {
|
|
33
|
+
sourceX?: number;
|
|
34
|
+
sourceY?: number;
|
|
35
|
+
sourceFormat?: number;
|
|
36
|
+
target?: Buffer;
|
|
37
|
+
targetByteOffset?: number;
|
|
38
|
+
sourceWidth?: number;
|
|
39
|
+
sourceHeight?: number;
|
|
40
|
+
sourceType?: number;
|
|
41
|
+
}): Buffer;
|
|
42
|
+
/**
|
|
43
|
+
* Copy a rectangle from a Framebuffer or Texture object into a texture (at an offset)
|
|
44
|
+
* @deprecated Use CommandEncoder
|
|
45
|
+
*/
|
|
46
|
+
export declare function copyToTexture(source: Framebuffer | Texture, target: Texture | GL, options?: {
|
|
47
|
+
sourceX?: number;
|
|
48
|
+
sourceY?: number;
|
|
49
|
+
targetX?: number;
|
|
50
|
+
targetY?: number;
|
|
51
|
+
targetZ?: number;
|
|
52
|
+
targetMipmaplevel?: number;
|
|
53
|
+
targetInternalFormat?: number;
|
|
54
|
+
width?: number;
|
|
55
|
+
height?: number;
|
|
56
|
+
}): Texture;
|
|
57
|
+
/**
|
|
58
|
+
* Wraps a given texture into a framebuffer object, that can be further used
|
|
59
|
+
* to read data from the texture object.
|
|
60
|
+
*/
|
|
61
|
+
export declare function toFramebuffer(texture: Texture, props?: FramebufferProps): Framebuffer;
|
|
62
|
+
//# sourceMappingURL=copy-and-blit.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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