@luma.gl/webgl 9.0.0-alpha.3 → 9.0.0-alpha.30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +2 -1
- package/dist/adapter/converters/device-parameters.d.ts +14 -4
- package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
- package/dist/adapter/converters/device-parameters.js +28 -46
- package/dist/adapter/converters/device-parameters.js.map +1 -1
- package/dist/adapter/converters/sampler-parameters.d.ts +5 -5
- package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -1
- package/dist/adapter/converters/sampler-parameters.js +20 -56
- package/dist/adapter/converters/sampler-parameters.js.map +1 -1
- package/dist/adapter/converters/texture-formats.d.ts +31 -42
- package/dist/adapter/converters/texture-formats.d.ts.map +1 -1
- package/dist/adapter/converters/texture-formats.js +163 -178
- package/dist/adapter/converters/texture-formats.js.map +1 -1
- package/dist/adapter/converters/vertex-formats.d.ts +2 -2
- package/dist/adapter/converters/vertex-formats.d.ts.map +1 -1
- package/dist/adapter/converters/vertex-formats.js +3 -9
- package/dist/adapter/converters/vertex-formats.js.map +1 -1
- package/dist/adapter/device-helpers/device-features.d.ts +1 -1
- package/dist/adapter/device-helpers/device-features.d.ts.map +1 -1
- package/dist/adapter/device-helpers/device-features.js +13 -20
- package/dist/adapter/device-helpers/device-features.js.map +1 -1
- package/dist/adapter/device-helpers/device-limits.d.ts +3 -3
- package/dist/adapter/device-helpers/device-limits.d.ts.map +1 -1
- package/dist/adapter/device-helpers/device-limits.js +2 -5
- package/dist/adapter/device-helpers/device-limits.js.map +1 -1
- package/dist/adapter/device-helpers/get-device-info.d.ts +1 -1
- package/dist/adapter/device-helpers/get-device-info.d.ts.map +1 -1
- package/dist/adapter/device-helpers/get-device-info.js +9 -11
- package/dist/adapter/device-helpers/get-device-info.js.map +1 -1
- package/dist/adapter/device-helpers/is-old-ie.js +2 -1
- package/dist/adapter/device-helpers/is-old-ie.js.map +1 -1
- package/dist/adapter/helpers/attribute-utils.d.ts +4 -4
- package/dist/adapter/helpers/attribute-utils.d.ts.map +1 -1
- package/dist/adapter/helpers/attribute-utils.js +1 -18
- package/dist/adapter/helpers/attribute-utils.js.map +1 -1
- package/dist/adapter/helpers/get-shader-info.d.ts +9 -0
- package/dist/adapter/helpers/get-shader-info.d.ts.map +1 -0
- package/dist/adapter/helpers/get-shader-info.js +25 -0
- package/dist/adapter/helpers/get-shader-info.js.map +1 -0
- package/dist/adapter/helpers/get-shader-layout.d.ts +10 -7
- package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -1
- package/dist/adapter/helpers/get-shader-layout.js +101 -84
- package/dist/adapter/helpers/get-shader-layout.js.map +1 -1
- package/dist/adapter/helpers/parse-shader-compiler-log.d.ts +1 -1
- package/dist/adapter/helpers/parse-shader-compiler-log.d.ts.map +1 -1
- package/dist/adapter/helpers/parse-shader-compiler-log.js +0 -7
- package/dist/adapter/helpers/parse-shader-compiler-log.js.map +1 -1
- package/dist/adapter/helpers/set-uniform.d.ts +2 -2
- package/dist/adapter/helpers/set-uniform.d.ts.map +1 -1
- package/dist/adapter/helpers/set-uniform.js +3 -33
- package/dist/adapter/helpers/set-uniform.js.map +1 -1
- package/dist/adapter/helpers/uniforms.d.ts +9 -10
- package/dist/adapter/helpers/uniforms.d.ts.map +1 -1
- package/dist/adapter/helpers/uniforms.js +8 -18
- package/dist/adapter/helpers/uniforms.js.map +1 -1
- package/dist/adapter/objects/constants-to-keys.d.ts +1 -3
- package/dist/adapter/objects/constants-to-keys.d.ts.map +1 -1
- package/dist/adapter/objects/constants-to-keys.js +1 -28
- package/dist/adapter/objects/constants-to-keys.js.map +1 -1
- package/dist/adapter/objects/webgl-renderbuffer.d.ts +15 -12
- package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -1
- package/dist/adapter/objects/webgl-renderbuffer.js +35 -41
- package/dist/adapter/objects/webgl-renderbuffer.js.map +1 -1
- package/dist/adapter/objects/webgl-resource.d.ts +6 -9
- package/dist/adapter/objects/webgl-resource.d.ts.map +1 -1
- package/dist/adapter/objects/webgl-resource.js +19 -75
- package/dist/adapter/objects/webgl-resource.js.map +1 -1
- package/dist/adapter/objects/webgl-vertex-array-object.d.ts +38 -11
- package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +1 -1
- package/dist/adapter/objects/webgl-vertex-array-object.js +122 -32
- package/dist/adapter/objects/webgl-vertex-array-object.js.map +1 -1
- package/dist/adapter/resources/webgl-buffer.d.ts +18 -10
- package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-buffer.js +43 -71
- package/dist/adapter/resources/webgl-buffer.js.map +1 -1
- package/dist/adapter/resources/webgl-command-buffer.d.ts +15 -9
- package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-command-buffer.js +169 -41
- package/dist/adapter/resources/webgl-command-buffer.js.map +1 -1
- package/dist/adapter/resources/webgl-command-encoder.d.ts +7 -6
- package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-command-encoder.js +8 -17
- package/dist/adapter/resources/webgl-command-encoder.js.map +1 -1
- package/dist/adapter/resources/webgl-external-texture.js.map +1 -1
- package/dist/adapter/resources/webgl-framebuffer.d.ts +21 -24
- package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-framebuffer.js +41 -149
- package/dist/adapter/resources/webgl-framebuffer.js.map +1 -1
- package/dist/adapter/resources/webgl-render-pass.d.ts +19 -4
- package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-render-pass.js +88 -9
- package/dist/adapter/resources/webgl-render-pass.js.map +1 -1
- package/dist/adapter/resources/webgl-render-pipeline.d.ts +44 -11
- package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-render-pipeline.js +90 -152
- package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -1
- package/dist/adapter/resources/webgl-sampler.d.ts +6 -5
- package/dist/adapter/resources/webgl-sampler.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-sampler.js +7 -15
- package/dist/adapter/resources/webgl-sampler.js.map +1 -1
- package/dist/adapter/resources/webgl-shader.d.ts +3 -4
- package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-shader.js +9 -22
- package/dist/adapter/resources/webgl-shader.js.map +1 -1
- package/dist/adapter/resources/webgl-texture.d.ts +64 -44
- package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-texture.js +98 -213
- package/dist/adapter/resources/webgl-texture.js.map +1 -1
- package/dist/adapter/webgl-canvas-context.d.ts +6 -7
- package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
- package/dist/adapter/webgl-canvas-context.js +8 -20
- package/dist/adapter/webgl-canvas-context.js.map +1 -1
- package/dist/adapter/webgl-device.d.ts +64 -41
- package/dist/adapter/webgl-device.d.ts.map +1 -1
- package/dist/adapter/webgl-device.js +133 -113
- package/dist/adapter/webgl-device.js.map +1 -1
- package/dist/classic/accessor.d.ts +3 -3
- package/dist/classic/accessor.d.ts.map +1 -1
- package/dist/classic/accessor.js +14 -38
- package/dist/classic/accessor.js.map +1 -1
- package/dist/classic/{buffer.d.ts → buffer-with-accessor.d.ts} +16 -28
- package/dist/classic/buffer-with-accessor.d.ts.map +1 -0
- package/dist/classic/{buffer.js → buffer-with-accessor.js} +54 -122
- package/dist/classic/buffer-with-accessor.js.map +1 -0
- package/dist/classic/clear.d.ts +22 -0
- package/dist/classic/clear.d.ts.map +1 -0
- package/dist/classic/clear.js +88 -0
- package/dist/classic/clear.js.map +1 -0
- package/dist/classic/copy-and-blit.d.ts +62 -0
- package/dist/classic/copy-and-blit.d.ts.map +1 -0
- package/dist/classic/copy-and-blit.js +202 -0
- package/dist/classic/copy-and-blit.js.map +1 -0
- package/dist/classic/format-utils.d.ts +3 -0
- package/dist/classic/format-utils.d.ts.map +1 -0
- package/dist/classic/format-utils.js +38 -0
- package/dist/classic/format-utils.js.map +1 -0
- package/dist/classic/typed-array-utils.d.ts +15 -17
- package/dist/classic/typed-array-utils.d.ts.map +1 -1
- package/dist/classic/typed-array-utils.js +1 -21
- package/dist/classic/typed-array-utils.js.map +1 -1
- package/dist/context/context/create-browser-context.d.ts +40 -0
- package/dist/context/context/create-browser-context.d.ts.map +1 -0
- package/dist/{esm/context/context/create-context.js → context/context/create-browser-context.js} +23 -19
- package/dist/context/context/create-browser-context.js.map +1 -0
- package/dist/context/context/create-headless-context.d.ts +9 -0
- package/dist/context/context/create-headless-context.d.ts.map +1 -0
- package/dist/context/context/create-headless-context.js +42 -0
- package/dist/context/context/create-headless-context.js.map +1 -0
- package/dist/context/context/webgl-checks.js +1 -4
- package/dist/context/context/webgl-checks.js.map +1 -1
- package/dist/context/debug/spector.d.ts +1 -2
- package/dist/context/debug/spector.d.ts.map +1 -1
- package/dist/context/debug/spector.js +8 -20
- package/dist/context/debug/spector.js.map +1 -1
- package/dist/context/debug/webgl-developer-tools.d.ts +2 -2
- package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
- package/dist/context/debug/webgl-developer-tools.js +11 -34
- package/dist/context/debug/webgl-developer-tools.js.map +1 -1
- package/dist/context/parameters/unified-parameter-api.d.ts +8 -7
- package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
- package/dist/context/parameters/unified-parameter-api.js +8 -18
- package/dist/context/parameters/unified-parameter-api.js.map +1 -1
- package/dist/context/parameters/webgl-parameter-tables.d.ts +105 -106
- package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
- package/dist/context/parameters/webgl-parameter-tables.js +18 -36
- package/dist/context/parameters/webgl-parameter-tables.js.map +1 -1
- package/dist/context/polyfill/context-data.d.ts +13 -0
- package/dist/context/polyfill/context-data.d.ts.map +1 -0
- package/dist/context/polyfill/context-data.js +12 -0
- package/dist/context/polyfill/context-data.js.map +1 -0
- package/dist/context/polyfill/get-parameter-polyfill.d.ts +1 -1
- package/dist/context/polyfill/get-parameter-polyfill.d.ts.map +1 -1
- package/dist/context/polyfill/get-parameter-polyfill.js +4 -9
- package/dist/context/polyfill/get-parameter-polyfill.js.map +1 -1
- package/dist/context/polyfill/polyfill-context.js +21 -29
- package/dist/context/polyfill/polyfill-context.js.map +1 -1
- package/dist/context/polyfill/polyfill-table.d.ts +8 -8
- package/dist/context/polyfill/polyfill-table.d.ts.map +1 -1
- package/dist/context/polyfill/polyfill-table.js +10 -32
- package/dist/context/polyfill/polyfill-table.js.map +1 -1
- package/dist/context/polyfill/polyfill-vertex-array-object.d.ts.map +1 -1
- package/dist/context/polyfill/polyfill-vertex-array-object.js +0 -70
- package/dist/context/polyfill/polyfill-vertex-array-object.js.map +1 -1
- package/dist/context/state-tracker/deep-array-equal.js +0 -4
- package/dist/context/state-tracker/deep-array-equal.js.map +1 -1
- package/dist/context/state-tracker/track-context-state.d.ts.map +1 -1
- package/dist/context/state-tracker/track-context-state.js +16 -51
- package/dist/context/state-tracker/track-context-state.js.map +1 -1
- package/dist/context/state-tracker/with-parameters.d.ts +2 -1
- package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
- package/dist/context/state-tracker/with-parameters.js +7 -9
- package/dist/context/state-tracker/with-parameters.js.map +1 -1
- package/dist/dist.dev.js +10158 -0
- package/dist/index.cjs +6604 -0
- package/dist/index.d.ts +25 -22
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +27 -26
- package/dist/index.js.map +1 -1
- package/dist/types.d.ts +1 -1
- package/dist/types.d.ts.map +1 -1
- package/dist/types.js.map +1 -1
- package/dist.min.js +37 -0
- package/package.json +21 -9
- package/src/adapter/converters/device-parameters.ts +88 -35
- package/src/adapter/converters/sampler-parameters.ts +19 -9
- package/src/adapter/converters/texture-formats.ts +261 -178
- package/src/adapter/converters/vertex-formats.ts +3 -2
- package/src/adapter/device-helpers/device-features.ts +10 -3
- package/src/adapter/device-helpers/device-limits.ts +3 -3
- package/src/adapter/device-helpers/get-device-info.ts +14 -10
- package/src/adapter/helpers/attribute-utils.ts +4 -5
- package/src/adapter/helpers/get-shader-info.ts +40 -0
- package/src/adapter/helpers/get-shader-layout.ts +150 -68
- package/src/adapter/helpers/parse-shader-compiler-log.ts +2 -2
- package/src/adapter/helpers/set-uniform.ts +7 -6
- package/src/adapter/helpers/uniforms.ts +23 -13
- package/src/adapter/objects/constants-to-keys.ts +3 -25
- package/src/adapter/objects/webgl-renderbuffer.ts +40 -37
- package/src/adapter/objects/webgl-resource.ts +14 -23
- package/src/adapter/objects/webgl-vertex-array-object.ts +201 -37
- package/src/adapter/resources/webgl-buffer.ts +56 -58
- package/src/adapter/resources/webgl-command-buffer.ts +332 -25
- package/src/adapter/resources/webgl-command-encoder.ts +16 -11
- package/src/adapter/resources/webgl-external-texture.ts +2 -2
- package/src/adapter/resources/webgl-framebuffer.ts +88 -133
- package/src/adapter/resources/webgl-render-pass.ts +155 -4
- package/src/adapter/resources/webgl-render-pipeline.ts +161 -104
- package/src/adapter/resources/webgl-sampler.ts +13 -8
- package/src/adapter/resources/webgl-shader.ts +11 -10
- package/src/adapter/resources/webgl-texture.ts +113 -85
- package/src/adapter/webgl-canvas-context.ts +14 -14
- package/src/adapter/webgl-device.ts +192 -77
- package/src/classic/accessor.ts +4 -17
- package/src/classic/{buffer.ts → buffer-with-accessor.ts} +67 -75
- package/src/classic/clear.ts +110 -0
- package/src/classic/copy-and-blit.ts +308 -0
- package/src/classic/format-utils.ts +43 -0
- package/src/classic/typed-array-utils.ts +18 -27
- package/src/context/context/{create-context.ts → create-browser-context.ts} +48 -31
- package/src/context/context/create-headless-context.ts +48 -0
- package/src/context/context/webgl-checks.ts +1 -1
- package/src/context/debug/spector.ts +7 -6
- package/src/context/debug/webgl-developer-tools.ts +21 -15
- package/src/context/parameters/unified-parameter-api.ts +20 -14
- package/src/context/parameters/webgl-parameter-tables.ts +117 -98
- package/src/context/polyfill/context-data.ts +27 -0
- package/src/context/polyfill/get-parameter-polyfill.ts +8 -7
- package/src/context/polyfill/polyfill-context.ts +7 -9
- package/src/context/polyfill/polyfill-table.ts +18 -16
- package/src/context/polyfill/polyfill-vertex-array-object.ts +2 -0
- package/src/context/state-tracker/track-context-state.ts +14 -13
- package/src/context/state-tracker/with-parameters.ts +8 -2
- package/src/index.ts +42 -33
- package/dist/adapter/converters/renderbuffer-formats.d.ts +0 -16
- package/dist/adapter/converters/renderbuffer-formats.d.ts.map +0 -1
- package/dist/adapter/converters/renderbuffer-formats.js +0 -185
- package/dist/adapter/converters/renderbuffer-formats.js.map +0 -1
- package/dist/bundle.d.ts +0 -2
- package/dist/bundle.d.ts.map +0 -1
- package/dist/bundle.js +0 -5
- package/dist/bundle.js.map +0 -1
- package/dist/classic/buffer.d.ts.map +0 -1
- package/dist/classic/buffer.js.map +0 -1
- package/dist/context/context/context-state.d.ts +0 -18
- package/dist/context/context/context-state.d.ts.map +0 -1
- package/dist/context/context/context-state.js +0 -26
- package/dist/context/context/context-state.js.map +0 -1
- package/dist/context/context/create-context.d.ts +0 -41
- package/dist/context/context/create-context.d.ts.map +0 -1
- package/dist/context/context/create-context.js +0 -49
- package/dist/context/context/create-context.js.map +0 -1
- package/dist/context/context/device-pixels.d.ts +0 -25
- package/dist/context/context/device-pixels.d.ts.map +0 -1
- package/dist/context/context/device-pixels.js +0 -98
- package/dist/context/context/device-pixels.js.map +0 -1
- package/dist/es5/adapter/converters/device-parameters.js +0 -170
- package/dist/es5/adapter/converters/device-parameters.js.map +0 -1
- package/dist/es5/adapter/converters/renderbuffer-formats.js +0 -163
- package/dist/es5/adapter/converters/renderbuffer-formats.js.map +0 -1
- package/dist/es5/adapter/converters/sampler-parameters.js +0 -226
- package/dist/es5/adapter/converters/sampler-parameters.js.map +0 -1
- package/dist/es5/adapter/converters/texture-formats.js +0 -1031
- package/dist/es5/adapter/converters/texture-formats.js.map +0 -1
- package/dist/es5/adapter/converters/vertex-formats.js +0 -45
- package/dist/es5/adapter/converters/vertex-formats.js.map +0 -1
- package/dist/es5/adapter/device-helpers/device-features.js +0 -144
- package/dist/es5/adapter/device-helpers/device-features.js.map +0 -1
- package/dist/es5/adapter/device-helpers/device-limits.js +0 -64
- package/dist/es5/adapter/device-helpers/device-limits.js.map +0 -1
- package/dist/es5/adapter/device-helpers/get-device-info.js +0 -55
- package/dist/es5/adapter/device-helpers/get-device-info.js.map +0 -1
- package/dist/es5/adapter/device-helpers/is-old-ie.js +0 -16
- package/dist/es5/adapter/device-helpers/is-old-ie.js.map +0 -1
- package/dist/es5/adapter/helpers/attribute-utils.js +0 -91
- package/dist/es5/adapter/helpers/attribute-utils.js.map +0 -1
- package/dist/es5/adapter/helpers/get-shader-layout.js +0 -371
- package/dist/es5/adapter/helpers/get-shader-layout.js.map +0 -1
- package/dist/es5/adapter/helpers/parse-shader-compiler-log.js +0 -72
- package/dist/es5/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
- package/dist/es5/adapter/helpers/set-uniform.js +0 -125
- package/dist/es5/adapter/helpers/set-uniform.js.map +0 -1
- package/dist/es5/adapter/helpers/uniforms.js +0 -112
- package/dist/es5/adapter/helpers/uniforms.js.map +0 -1
- package/dist/es5/adapter/objects/constants-to-keys.js +0 -54
- package/dist/es5/adapter/objects/constants-to-keys.js.map +0 -1
- package/dist/es5/adapter/objects/webgl-renderbuffer.js +0 -150
- package/dist/es5/adapter/objects/webgl-renderbuffer.js.map +0 -1
- package/dist/es5/adapter/objects/webgl-resource.js +0 -292
- package/dist/es5/adapter/objects/webgl-resource.js.map +0 -1
- package/dist/es5/adapter/objects/webgl-vertex-array-object.js +0 -137
- package/dist/es5/adapter/objects/webgl-vertex-array-object.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-buffer.js +0 -243
- package/dist/es5/adapter/resources/webgl-buffer.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-command-buffer.js +0 -96
- package/dist/es5/adapter/resources/webgl-command-buffer.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-command-encoder.js +0 -98
- package/dist/es5/adapter/resources/webgl-command-encoder.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-external-texture.js +0 -2
- package/dist/es5/adapter/resources/webgl-external-texture.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-framebuffer.js +0 -345
- package/dist/es5/adapter/resources/webgl-framebuffer.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-render-pass.js +0 -61
- package/dist/es5/adapter/resources/webgl-render-pass.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-render-pipeline.js +0 -505
- package/dist/es5/adapter/resources/webgl-render-pipeline.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-sampler.js +0 -96
- package/dist/es5/adapter/resources/webgl-sampler.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-shader.js +0 -149
- package/dist/es5/adapter/resources/webgl-shader.js.map +0 -1
- package/dist/es5/adapter/resources/webgl-texture.js +0 -986
- package/dist/es5/adapter/resources/webgl-texture.js.map +0 -1
- package/dist/es5/adapter/webgl-canvas-context.js +0 -97
- package/dist/es5/adapter/webgl-canvas-context.js.map +0 -1
- package/dist/es5/adapter/webgl-device.js +0 -399
- package/dist/es5/adapter/webgl-device.js.map +0 -1
- package/dist/es5/bundle.js +0 -7
- package/dist/es5/bundle.js.map +0 -1
- package/dist/es5/classic/accessor.js +0 -181
- package/dist/es5/classic/accessor.js.map +0 -1
- package/dist/es5/classic/buffer.js +0 -470
- package/dist/es5/classic/buffer.js.map +0 -1
- package/dist/es5/classic/typed-array-utils.js +0 -126
- package/dist/es5/classic/typed-array-utils.js.map +0 -1
- package/dist/es5/context/context/context-state.js +0 -31
- package/dist/es5/context/context/context-state.js.map +0 -1
- package/dist/es5/context/context/create-context.js +0 -69
- package/dist/es5/context/context/create-context.js.map +0 -1
- package/dist/es5/context/context/device-pixels.js +0 -115
- package/dist/es5/context/context/device-pixels.js.map +0 -1
- package/dist/es5/context/context/webgl-checks.js +0 -54
- package/dist/es5/context/context/webgl-checks.js.map +0 -1
- package/dist/es5/context/debug/spector.js +0 -133
- package/dist/es5/context/debug/spector.js.map +0 -1
- package/dist/es5/context/debug/webgl-developer-tools.js +0 -198
- package/dist/es5/context/debug/webgl-developer-tools.js.map +0 -1
- package/dist/es5/context/parameters/unified-parameter-api.js +0 -97
- package/dist/es5/context/parameters/unified-parameter-api.js.map +0 -1
- package/dist/es5/context/parameters/webgl-parameter-tables.js +0 -392
- package/dist/es5/context/parameters/webgl-parameter-tables.js.map +0 -1
- package/dist/es5/context/polyfill/get-parameter-polyfill.js +0 -81
- package/dist/es5/context/polyfill/get-parameter-polyfill.js.map +0 -1
- package/dist/es5/context/polyfill/polyfill-context.js +0 -135
- package/dist/es5/context/polyfill/polyfill-context.js.map +0 -1
- package/dist/es5/context/polyfill/polyfill-table.js +0 -166
- package/dist/es5/context/polyfill/polyfill-table.js.map +0 -1
- package/dist/es5/context/polyfill/polyfill-vertex-array-object.js +0 -341
- package/dist/es5/context/polyfill/polyfill-vertex-array-object.js.map +0 -1
- package/dist/es5/context/state-tracker/deep-array-equal.js +0 -28
- package/dist/es5/context/state-tracker/deep-array-equal.js.map +0 -1
- package/dist/es5/context/state-tracker/track-context-state.js +0 -211
- package/dist/es5/context/state-tracker/track-context-state.js.map +0 -1
- package/dist/es5/context/state-tracker/with-parameters.js +0 -44
- package/dist/es5/context/state-tracker/with-parameters.js.map +0 -1
- package/dist/es5/index.js +0 -276
- package/dist/es5/index.js.map +0 -1
- package/dist/es5/init.js +0 -10
- package/dist/es5/init.js.map +0 -1
- package/dist/es5/types/webgl.js +0 -6
- package/dist/es5/types/webgl.js.map +0 -1
- package/dist/es5/types.js +0 -2
- package/dist/es5/types.js.map +0 -1
- package/dist/esm/adapter/converters/device-parameters.js +0 -155
- package/dist/esm/adapter/converters/device-parameters.js.map +0 -1
- package/dist/esm/adapter/converters/renderbuffer-formats.js +0 -185
- package/dist/esm/adapter/converters/renderbuffer-formats.js.map +0 -1
- package/dist/esm/adapter/converters/sampler-parameters.js +0 -208
- package/dist/esm/adapter/converters/sampler-parameters.js.map +0 -1
- package/dist/esm/adapter/converters/texture-formats.js +0 -954
- package/dist/esm/adapter/converters/texture-formats.js.map +0 -1
- package/dist/esm/adapter/converters/vertex-formats.js +0 -35
- package/dist/esm/adapter/converters/vertex-formats.js.map +0 -1
- package/dist/esm/adapter/device-helpers/device-features.js +0 -102
- package/dist/esm/adapter/device-helpers/device-features.js.map +0 -1
- package/dist/esm/adapter/device-helpers/device-limits.js +0 -91
- package/dist/esm/adapter/device-helpers/device-limits.js.map +0 -1
- package/dist/esm/adapter/device-helpers/get-device-info.js +0 -44
- package/dist/esm/adapter/device-helpers/get-device-info.js.map +0 -1
- package/dist/esm/adapter/device-helpers/is-old-ie.js +0 -8
- package/dist/esm/adapter/device-helpers/is-old-ie.js.map +0 -1
- package/dist/esm/adapter/helpers/attribute-utils.js +0 -81
- package/dist/esm/adapter/helpers/attribute-utils.js.map +0 -1
- package/dist/esm/adapter/helpers/get-shader-layout.js +0 -306
- package/dist/esm/adapter/helpers/get-shader-layout.js.map +0 -1
- package/dist/esm/adapter/helpers/parse-shader-compiler-log.js +0 -37
- package/dist/esm/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
- package/dist/esm/adapter/helpers/set-uniform.js +0 -115
- package/dist/esm/adapter/helpers/set-uniform.js.map +0 -1
- package/dist/esm/adapter/helpers/uniforms.js +0 -99
- package/dist/esm/adapter/helpers/uniforms.js.map +0 -1
- package/dist/esm/adapter/objects/constants-to-keys.js +0 -42
- package/dist/esm/adapter/objects/constants-to-keys.js.map +0 -1
- package/dist/esm/adapter/objects/webgl-renderbuffer.js +0 -94
- package/dist/esm/adapter/objects/webgl-renderbuffer.js.map +0 -1
- package/dist/esm/adapter/objects/webgl-resource.js +0 -216
- package/dist/esm/adapter/objects/webgl-resource.js.map +0 -1
- package/dist/esm/adapter/objects/webgl-vertex-array-object.js +0 -84
- package/dist/esm/adapter/objects/webgl-vertex-array-object.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-buffer.js +0 -164
- package/dist/esm/adapter/resources/webgl-buffer.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-command-buffer.js +0 -65
- package/dist/esm/adapter/resources/webgl-command-buffer.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-command-encoder.js +0 -53
- package/dist/esm/adapter/resources/webgl-command-encoder.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-external-texture.js +0 -2
- package/dist/esm/adapter/resources/webgl-external-texture.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-framebuffer.js +0 -265
- package/dist/esm/adapter/resources/webgl-framebuffer.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-render-pass.js +0 -19
- package/dist/esm/adapter/resources/webgl-render-pass.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-render-pipeline.js +0 -400
- package/dist/esm/adapter/resources/webgl-render-pipeline.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-sampler.js +0 -50
- package/dist/esm/adapter/resources/webgl-sampler.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-shader.js +0 -75
- package/dist/esm/adapter/resources/webgl-shader.js.map +0 -1
- package/dist/esm/adapter/resources/webgl-texture.js +0 -831
- package/dist/esm/adapter/resources/webgl-texture.js.map +0 -1
- package/dist/esm/adapter/webgl-canvas-context.js +0 -54
- package/dist/esm/adapter/webgl-canvas-context.js.map +0 -1
- package/dist/esm/adapter/webgl-device.js +0 -280
- package/dist/esm/adapter/webgl-device.js.map +0 -1
- package/dist/esm/bundle.js +0 -5
- package/dist/esm/bundle.js.map +0 -1
- package/dist/esm/classic/accessor.js +0 -144
- package/dist/esm/classic/accessor.js.map +0 -1
- package/dist/esm/classic/buffer.js +0 -384
- package/dist/esm/classic/buffer.js.map +0 -1
- package/dist/esm/classic/typed-array-utils.js +0 -112
- package/dist/esm/classic/typed-array-utils.js.map +0 -1
- package/dist/esm/context/context/context-state.js +0 -26
- package/dist/esm/context/context/context-state.js.map +0 -1
- package/dist/esm/context/context/create-context.js.map +0 -1
- package/dist/esm/context/context/device-pixels.js +0 -98
- package/dist/esm/context/context/device-pixels.js.map +0 -1
- package/dist/esm/context/context/webgl-checks.js +0 -34
- package/dist/esm/context/context/webgl-checks.js.map +0 -1
- package/dist/esm/context/debug/spector.js +0 -76
- package/dist/esm/context/debug/spector.js.map +0 -1
- package/dist/esm/context/debug/webgl-developer-tools.js +0 -121
- package/dist/esm/context/debug/webgl-developer-tools.js.map +0 -1
- package/dist/esm/context/parameters/unified-parameter-api.js +0 -65
- package/dist/esm/context/parameters/unified-parameter-api.js.map +0 -1
- package/dist/esm/context/parameters/webgl-parameter-tables.js +0 -445
- package/dist/esm/context/parameters/webgl-parameter-tables.js.map +0 -1
- package/dist/esm/context/polyfill/get-parameter-polyfill.js +0 -91
- package/dist/esm/context/polyfill/get-parameter-polyfill.js.map +0 -1
- package/dist/esm/context/polyfill/polyfill-context.js +0 -92
- package/dist/esm/context/polyfill/polyfill-context.js.map +0 -1
- package/dist/esm/context/polyfill/polyfill-table.js +0 -160
- package/dist/esm/context/polyfill/polyfill-table.js.map +0 -1
- package/dist/esm/context/polyfill/polyfill-vertex-array-object.js +0 -335
- package/dist/esm/context/polyfill/polyfill-vertex-array-object.js.map +0 -1
- package/dist/esm/context/state-tracker/deep-array-equal.js +0 -21
- package/dist/esm/context/state-tracker/deep-array-equal.js.map +0 -1
- package/dist/esm/context/state-tracker/track-context-state.js +0 -183
- package/dist/esm/context/state-tracker/track-context-state.js.map +0 -1
- package/dist/esm/context/state-tracker/with-parameters.js +0 -36
- package/dist/esm/context/state-tracker/with-parameters.js.map +0 -1
- package/dist/esm/index.js +0 -27
- package/dist/esm/index.js.map +0 -1
- package/dist/esm/init.js +0 -4
- package/dist/esm/init.js.map +0 -1
- package/dist/esm/types/webgl.js +0 -2
- package/dist/esm/types/webgl.js.map +0 -1
- package/dist/esm/types.js +0 -2
- package/dist/esm/types.js.map +0 -1
- package/dist/init.d.ts +0 -2
- package/dist/init.d.ts.map +0 -1
- package/dist/init.js +0 -4
- package/dist/init.js.map +0 -1
- package/dist/types/webgl.d.ts +0 -144
- package/dist/types/webgl.d.ts.map +0 -1
- package/dist/types/webgl.js +0 -2
- package/dist/types/webgl.js.map +0 -1
- package/src/adapter/converters/renderbuffer-formats.ts +0 -92
- package/src/bundle.ts +0 -4
- package/src/context/context/context-state.ts +0 -41
- package/src/context/context/device-pixels.ts +0 -152
- package/src/init.ts +0 -4
- package/src/types/webgl.ts +0 -283
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72
60
|
}
|
|
73
61
|
}
|
|
74
|
-
|
|
75
62
|
setIndexBuffer(indexBuffer) {
|
|
76
63
|
const webglBuffer = cast(indexBuffer);
|
|
77
64
|
this.vertexArrayObject.setElementBuffer(webglBuffer);
|
|
78
|
-
this._indexBuffer =
|
|
65
|
+
this._indexBuffer = webglBuffer;
|
|
79
66
|
}
|
|
80
|
-
|
|
81
67
|
setAttributes(attributes) {
|
|
82
68
|
for (const [name, buffer] of Object.entries(attributes)) {
|
|
83
69
|
const webglBuffer = cast(buffer);
|
|
84
70
|
const attribute = getAttributeLayout(this.layout, name);
|
|
85
|
-
|
|
86
71
|
if (!attribute) {
|
|
87
72
|
log.warn("Ignoring buffer supplied for unknown attribute \"".concat(name, "\" in pipeline \"").concat(this.id, "\" (buffer \"").concat(buffer.id, "\")"))();
|
|
88
73
|
continue;
|
|
89
74
|
}
|
|
90
|
-
|
|
91
75
|
const decoded = decodeVertexFormat(attribute.format);
|
|
92
76
|
const {
|
|
93
77
|
type: typeString,
|
|
94
78
|
components: size,
|
|
95
79
|
byteLength: stride,
|
|
96
|
-
normalized
|
|
97
|
-
integer
|
|
80
|
+
normalized
|
|
98
81
|
} = decoded;
|
|
99
82
|
const divisor = attribute.stepMode === 'instance' ? 1 : 0;
|
|
100
83
|
const type = getWebGLDataType(typeString);
|
|
@@ -104,112 +87,102 @@ export default class WEBGLRenderPipeline extends RenderPipeline {
|
|
|
104
87
|
stride,
|
|
105
88
|
offset: 0,
|
|
106
89
|
normalized,
|
|
107
|
-
integer,
|
|
108
|
-
divisor
|
|
90
|
+
integer: false,
|
|
91
|
+
divisor
|
|
109
92
|
});
|
|
110
93
|
}
|
|
111
94
|
}
|
|
112
|
-
|
|
95
|
+
setConstantAttributes(attributes) {
|
|
96
|
+
for (const [name, value] of Object.entries(attributes)) {
|
|
97
|
+
const attribute = getAttributeLayout(this.layout, name);
|
|
98
|
+
if (!attribute) {
|
|
99
|
+
log.warn("Ignoring constant value supplied for unknown attribute \"".concat(name, "\" in pipeline \"").concat(this.id, "\""))();
|
|
100
|
+
continue;
|
|
101
|
+
}
|
|
102
|
+
this.vertexArrayObject.setConstant(attribute.location, value);
|
|
103
|
+
}
|
|
104
|
+
Object.assign(this.constantAttributes, attributes);
|
|
105
|
+
}
|
|
113
106
|
setBindings(bindings) {
|
|
114
107
|
for (const [name, value] of Object.entries(bindings)) {
|
|
115
108
|
const binding = this.layout.bindings.find(binding => binding.name === name);
|
|
116
|
-
|
|
117
109
|
if (!binding) {
|
|
118
110
|
log.warn("Unknown binding ".concat(name, " in render pipeline ").concat(this.id))();
|
|
111
|
+
continue;
|
|
119
112
|
}
|
|
120
|
-
|
|
121
113
|
if (!value) {
|
|
122
114
|
log.warn("Unsetting binding ".concat(name, " in render pipeline ").concat(this.id))();
|
|
123
115
|
}
|
|
124
|
-
|
|
125
116
|
switch (binding.type) {
|
|
126
117
|
case 'uniform':
|
|
127
118
|
if (!(value instanceof WEBGLBuffer) && !(value.buffer instanceof WEBGLBuffer)) {
|
|
128
119
|
throw new Error('buffer value');
|
|
129
120
|
}
|
|
130
|
-
|
|
131
121
|
break;
|
|
132
|
-
|
|
133
122
|
case 'texture':
|
|
134
123
|
if (!(value instanceof WEBGLTexture)) {
|
|
135
124
|
throw new Error('texture value');
|
|
136
125
|
}
|
|
137
|
-
|
|
138
126
|
break;
|
|
139
|
-
|
|
140
127
|
case 'sampler':
|
|
141
128
|
log.warn("Ignoring sampler ".concat(name))();
|
|
142
129
|
break;
|
|
143
|
-
|
|
144
130
|
default:
|
|
145
131
|
throw new Error(binding.type);
|
|
146
132
|
}
|
|
147
|
-
|
|
148
133
|
this.bindings[name] = value;
|
|
149
134
|
}
|
|
150
135
|
}
|
|
151
|
-
|
|
152
136
|
setUniforms(uniforms) {
|
|
153
137
|
Object.assign(this.uniforms, uniforms);
|
|
154
138
|
}
|
|
155
|
-
|
|
156
139
|
draw(options) {
|
|
157
140
|
var _this$_indexBuffer;
|
|
158
|
-
|
|
159
141
|
const {
|
|
160
|
-
renderPass
|
|
142
|
+
renderPass,
|
|
161
143
|
vertexCount,
|
|
162
|
-
indexCount,
|
|
163
144
|
instanceCount,
|
|
164
|
-
firstVertex = 0
|
|
165
|
-
firstIndex,
|
|
166
|
-
firstInstance,
|
|
167
|
-
baseVertex
|
|
145
|
+
firstVertex = 0
|
|
168
146
|
} = options;
|
|
169
147
|
const drawMode = getDrawMode(this.props.topology);
|
|
170
148
|
const isIndexed = Boolean(this._indexBuffer);
|
|
171
|
-
const indexType = (
|
|
172
|
-
const isInstanced = options.instanceCount > 0;
|
|
173
|
-
|
|
149
|
+
const indexType = (_this$_indexBuffer = this._indexBuffer) === null || _this$_indexBuffer === void 0 ? void 0 : _this$_indexBuffer.glIndexType;
|
|
150
|
+
const isInstanced = Number(options.instanceCount) > 0;
|
|
174
151
|
if (!this._areTexturesRenderable() || options.vertexCount === 0) {
|
|
175
152
|
return false;
|
|
176
153
|
}
|
|
177
|
-
|
|
178
154
|
this.device.gl.useProgram(this.handle);
|
|
179
155
|
this.vertexArrayObject.bind(() => {
|
|
180
|
-
const parameters = { ...this.props.parameters,
|
|
181
|
-
framebuffer: renderPass.props.framebuffer
|
|
182
|
-
};
|
|
183
156
|
const primitiveMode = getGLPrimitive(this.props.topology);
|
|
184
157
|
const transformFeedback = null;
|
|
185
|
-
|
|
186
158
|
if (transformFeedback) {
|
|
187
159
|
transformFeedback.begin(primitiveMode);
|
|
188
160
|
}
|
|
189
|
-
|
|
190
161
|
this._applyBindings();
|
|
191
|
-
|
|
192
162
|
this._applyUniforms();
|
|
193
|
-
|
|
194
|
-
|
|
195
|
-
|
|
196
|
-
|
|
197
|
-
|
|
198
|
-
|
|
199
|
-
|
|
200
|
-
|
|
201
|
-
|
|
202
|
-
|
|
163
|
+
this._applyConstantAttributes();
|
|
164
|
+
const webglRenderPass = renderPass;
|
|
165
|
+
withDeviceParameters(this.device, this.props.parameters, () => {
|
|
166
|
+
withGLParameters(this.device, webglRenderPass.glParameters, () => {
|
|
167
|
+
if (isIndexed && isInstanced) {
|
|
168
|
+
var _this$device$gl2;
|
|
169
|
+
(_this$device$gl2 = this.device.gl2) === null || _this$device$gl2 === void 0 ? void 0 : _this$device$gl2.drawElementsInstanced(drawMode, vertexCount || 0, indexType, firstVertex, instanceCount || 0);
|
|
170
|
+
} else if (isIndexed) {
|
|
171
|
+
this.device.gl.drawElements(drawMode, vertexCount || 0, indexType, firstVertex);
|
|
172
|
+
} else if (isInstanced) {
|
|
173
|
+
var _this$device$gl3;
|
|
174
|
+
(_this$device$gl3 = this.device.gl2) === null || _this$device$gl3 === void 0 ? void 0 : _this$device$gl3.drawArraysInstanced(drawMode, firstVertex, vertexCount || 0, instanceCount || 0);
|
|
175
|
+
} else {
|
|
176
|
+
this.device.gl.drawArrays(drawMode, firstVertex, vertexCount || 0);
|
|
177
|
+
}
|
|
178
|
+
});
|
|
179
|
+
if (transformFeedback) {
|
|
180
|
+
transformFeedback.end();
|
|
203
181
|
}
|
|
204
182
|
});
|
|
205
|
-
|
|
206
|
-
if (transformFeedback) {
|
|
207
|
-
transformFeedback.end();
|
|
208
|
-
}
|
|
209
183
|
});
|
|
210
184
|
return true;
|
|
211
185
|
}
|
|
212
|
-
|
|
213
186
|
_compileAndLink() {
|
|
214
187
|
const {
|
|
215
188
|
gl
|
|
@@ -219,182 +192,147 @@ export default class WEBGLRenderPipeline extends RenderPipeline {
|
|
|
219
192
|
log.time(LOG_PROGRAM_PERF_PRIORITY, "linkProgram for ".concat(this.id))();
|
|
220
193
|
gl.linkProgram(this.handle);
|
|
221
194
|
log.timeEnd(LOG_PROGRAM_PERF_PRIORITY, "linkProgram for ".concat(this.id))();
|
|
222
|
-
|
|
223
195
|
if (gl.debug || log.level > 0) {
|
|
224
196
|
const linked = gl.getProgramParameter(this.handle, gl.LINK_STATUS);
|
|
225
|
-
|
|
226
197
|
if (!linked) {
|
|
227
198
|
throw new Error("Error linking: ".concat(gl.getProgramInfoLog(this.handle)));
|
|
228
199
|
}
|
|
229
|
-
|
|
230
200
|
gl.validateProgram(this.handle);
|
|
231
201
|
const validated = gl.getProgramParameter(this.handle, gl.VALIDATE_STATUS);
|
|
232
|
-
|
|
233
202
|
if (!validated) {
|
|
234
203
|
throw new Error("Error validating: ".concat(gl.getProgramInfoLog(this.handle)));
|
|
235
204
|
}
|
|
236
205
|
}
|
|
237
206
|
}
|
|
238
|
-
|
|
239
207
|
_areTexturesRenderable() {
|
|
240
208
|
let texturesRenderable = true;
|
|
241
|
-
|
|
242
|
-
for (const [name, texture] of Object.entries(this._textureUniforms)) {
|
|
209
|
+
for (const [, texture] of Object.entries(this._textureUniforms)) {
|
|
243
210
|
texture.update();
|
|
244
211
|
texturesRenderable = texturesRenderable && texture.loaded;
|
|
245
212
|
}
|
|
246
|
-
|
|
247
|
-
for (const [name, texture] of Object.entries(this.bindings)) {
|
|
213
|
+
for (const [, texture] of Object.entries(this.bindings)) {
|
|
248
214
|
if (texture.loaded !== undefined) {
|
|
249
215
|
texturesRenderable = texturesRenderable && texture.loaded;
|
|
250
216
|
}
|
|
251
217
|
}
|
|
252
|
-
|
|
253
218
|
return texturesRenderable;
|
|
254
219
|
}
|
|
255
|
-
|
|
256
220
|
_applyBindings() {
|
|
257
221
|
this.device.gl.useProgram(this.handle);
|
|
258
222
|
const {
|
|
259
223
|
gl2
|
|
260
224
|
} = this.device;
|
|
225
|
+
if (!gl2) {
|
|
226
|
+
throw new Error('bindings');
|
|
227
|
+
}
|
|
261
228
|
let textureUnit = 0;
|
|
262
229
|
let uniformBufferIndex = 0;
|
|
263
|
-
|
|
264
230
|
for (const binding of this.layout.bindings) {
|
|
265
231
|
const value = this.bindings[binding.name];
|
|
266
|
-
|
|
267
232
|
if (!value) {
|
|
268
233
|
throw new Error("No value for binding ".concat(binding.name, " in ").concat(this.id));
|
|
269
234
|
}
|
|
270
|
-
|
|
271
235
|
switch (binding.type) {
|
|
272
236
|
case 'uniform':
|
|
273
237
|
const {
|
|
274
238
|
name
|
|
275
239
|
} = binding;
|
|
276
240
|
const location = gl2.getUniformBlockIndex(this.handle, name);
|
|
277
|
-
|
|
278
241
|
if (location === GL.INVALID_INDEX) {
|
|
279
242
|
throw new Error("Invalid uniform block name ".concat(name));
|
|
280
243
|
}
|
|
281
|
-
|
|
282
244
|
gl2.uniformBlockBinding(this.handle, uniformBufferIndex, location);
|
|
283
|
-
|
|
284
245
|
if (value instanceof WEBGLBuffer) {
|
|
285
246
|
gl2.bindBufferBase(GL.UNIFORM_BUFFER, uniformBufferIndex, value.handle);
|
|
286
247
|
} else {
|
|
287
248
|
gl2.bindBufferRange(GL.UNIFORM_BUFFER, uniformBufferIndex, value.buffer.handle, value.offset || 0, value.size || value.buffer.byteLength - value.offset);
|
|
288
249
|
}
|
|
289
|
-
|
|
290
250
|
uniformBufferIndex += 1;
|
|
291
251
|
break;
|
|
292
|
-
|
|
293
252
|
case 'texture':
|
|
294
253
|
if (!(value instanceof WEBGLTexture)) {
|
|
295
254
|
throw new Error('texture');
|
|
296
255
|
}
|
|
297
|
-
|
|
298
256
|
const texture = value;
|
|
299
257
|
gl2.activeTexture(GL.TEXTURE0 + textureUnit);
|
|
300
258
|
gl2.bindTexture(texture.target, texture.handle);
|
|
301
259
|
textureUnit += 1;
|
|
302
260
|
break;
|
|
303
|
-
|
|
304
261
|
case 'sampler':
|
|
305
262
|
break;
|
|
306
|
-
|
|
307
263
|
case 'storage':
|
|
308
264
|
case 'read-only-storage':
|
|
309
265
|
throw new Error("binding type '".concat(binding.type, "' not supported in WebGL"));
|
|
310
266
|
}
|
|
311
267
|
}
|
|
312
268
|
}
|
|
313
|
-
|
|
314
269
|
_applyUniforms() {
|
|
315
270
|
for (const uniformLayout of this.layout.uniforms || []) {
|
|
271
|
+
var _this$uniforms$name;
|
|
316
272
|
const {
|
|
317
273
|
name,
|
|
318
274
|
location,
|
|
319
275
|
type,
|
|
320
276
|
textureUnit
|
|
321
277
|
} = uniformLayout;
|
|
322
|
-
const value = this.uniforms[name]
|
|
323
|
-
|
|
278
|
+
const value = (_this$uniforms$name = this.uniforms[name]) !== null && _this$uniforms$name !== void 0 ? _this$uniforms$name : textureUnit;
|
|
324
279
|
if (value !== undefined) {
|
|
325
280
|
setUniform(this.device.gl, location, type, value);
|
|
326
281
|
}
|
|
327
282
|
}
|
|
328
283
|
}
|
|
329
|
-
|
|
284
|
+
_applyConstantAttributes() {
|
|
285
|
+
for (const [name, value] of Object.entries(this.constantAttributes)) {
|
|
286
|
+
const attribute = getAttributeLayout(this.layout, name);
|
|
287
|
+
if (!attribute) {
|
|
288
|
+
log.warn("Ignoring constant value supplied for unknown attribute \"".concat(name, "\" in pipeline \"").concat(this.id, "\""))();
|
|
289
|
+
continue;
|
|
290
|
+
}
|
|
291
|
+
this.vertexArrayObject.setConstant(attribute.location, value);
|
|
292
|
+
}
|
|
293
|
+
}
|
|
330
294
|
}
|
|
331
|
-
|
|
332
295
|
function getDrawMode(topology) {
|
|
333
296
|
switch (topology) {
|
|
334
297
|
case 'point-list':
|
|
335
298
|
return GL.POINTS;
|
|
336
|
-
|
|
337
299
|
case 'line-list':
|
|
338
300
|
return GL.LINES;
|
|
339
|
-
|
|
340
301
|
case 'line-strip':
|
|
341
302
|
return GL.LINE_STRIP;
|
|
342
|
-
|
|
303
|
+
case 'line-loop-webgl':
|
|
304
|
+
return GL.LINE_LOOP;
|
|
343
305
|
case 'triangle-list':
|
|
344
306
|
return GL.TRIANGLES;
|
|
345
|
-
|
|
346
307
|
case 'triangle-strip':
|
|
347
308
|
return GL.TRIANGLE_STRIP;
|
|
348
|
-
|
|
309
|
+
case 'triangle-fan-webgl':
|
|
310
|
+
return GL.TRIANGLE_FAN;
|
|
349
311
|
default:
|
|
350
312
|
throw new Error(topology);
|
|
351
313
|
}
|
|
352
314
|
}
|
|
353
|
-
|
|
354
315
|
function getGLPrimitive(topology) {
|
|
355
316
|
switch (topology) {
|
|
356
317
|
case 'point-list':
|
|
357
318
|
return GL.POINTS;
|
|
358
|
-
|
|
359
319
|
case 'line-list':
|
|
360
320
|
return GL.LINES;
|
|
361
|
-
|
|
362
321
|
case 'line-strip':
|
|
363
322
|
return GL.LINES;
|
|
364
|
-
|
|
323
|
+
case 'line-loop-webgl':
|
|
324
|
+
return GL.LINES;
|
|
365
325
|
case 'triangle-list':
|
|
366
326
|
return GL.TRIANGLES;
|
|
367
|
-
|
|
368
327
|
case 'triangle-strip':
|
|
369
328
|
return GL.TRIANGLES;
|
|
370
|
-
|
|
329
|
+
case 'triangle-fan-webgl':
|
|
330
|
+
return GL.TRIANGLES;
|
|
371
331
|
default:
|
|
372
332
|
throw new Error(topology);
|
|
373
333
|
}
|
|
374
334
|
}
|
|
375
|
-
|
|
376
|
-
function getAttributesByLocation(attributes, layout) {
|
|
377
|
-
const byLocation = {};
|
|
378
|
-
|
|
379
|
-
for (const [name, buffer] of Object.entries(attributes)) {
|
|
380
|
-
const attribute = getAttributeLayout(layout, name);
|
|
381
|
-
byLocation[attribute.location] = buffer;
|
|
382
|
-
}
|
|
383
|
-
|
|
384
|
-
return byLocation;
|
|
385
|
-
}
|
|
386
|
-
|
|
387
335
|
function getAttributeLayout(layout, name) {
|
|
388
|
-
return layout.attributes.find(binding => binding.name === name);
|
|
389
|
-
}
|
|
390
|
-
|
|
391
|
-
function getBindingLayout(layout, name) {
|
|
392
|
-
const binding = layout.bindings.find(binding => binding.name === name);
|
|
393
|
-
|
|
394
|
-
if (!binding) {
|
|
395
|
-
throw new Error("Unknown binding ".concat(name));
|
|
396
|
-
}
|
|
397
|
-
|
|
398
|
-
return binding;
|
|
336
|
+
return layout.attributes.find(binding => binding.name === name) || null;
|
|
399
337
|
}
|
|
400
338
|
//# sourceMappingURL=webgl-render-pipeline.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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type {\n RenderPipelineProps,\n RenderPipelineParameters,\n RenderPass,\n Buffer,\n Binding,\n ShaderLayout,\n PrimitiveTopology,\n BindingLayout,\n AttributeLayout\n} from '@luma.gl/api';\nimport {RenderPipeline, cast, log, decodeVertexFormat} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport {getWebGLDataType} from '../converters/texture-formats';\nimport {getShaderLayout} from '../helpers/get-shader-layout';\nimport {withDeviceParameters} from '../converters/device-parameters';\nimport {setUniform} from '../helpers/set-uniform';\n// import {copyUniform, checkUniformValues} from '../../classes/uniforms';\n\nimport WebGLDevice from '../webgl-device';\nimport WEBGLBuffer from './webgl-buffer';\nimport WEBGLShader from './webgl-shader';\nimport WEBGLTexture from './webgl-texture';\nimport WEBGLVertexArrayObject from '../objects/webgl-vertex-array-object';\n\nconst LOG_PROGRAM_PERF_PRIORITY = 4;\n\n/** Creates a new render pipeline */\nexport default class WEBGLRenderPipeline extends RenderPipeline {\n device: WebGLDevice;\n handle: WebGLProgram;\n vs: WEBGLShader;\n fs: WEBGLShader;\n layout: ShaderLayout;\n\n // configuration: ProgramConfiguration;\n // Experimental flag to avoid deleting Program object while it is cached\n varyings: string[];\n vertexArrayObject: WEBGLVertexArrayObject;\n _indexBuffer?: Buffer;\n uniforms: Record<string, any> = {};\n bindings: Record<string, any> = {};\n _textureUniforms: Record<string, any> = {};\n _textureIndexCounter: number = 0;\n _uniformCount: number = 0;\n _uniformSetters: Record<string, Function>;\n\n constructor(device: WebGLDevice, props: RenderPipelineProps) {\n super(device, props);\n this.device = device;\n this.handle = this.props.handle || this.device.gl.createProgram();\n // @ts-expect-error\n this.handle.__SPECTOR_Metadata = {id: this.props.id};\n\n // Create shaders if needed\n this.vs = cast<WEBGLShader>(props.vs);\n this.fs = cast<WEBGLShader>(props.fs);\n // assert(this.vs.stage === 'vertex');\n // assert(this.fs.stage === 'fragment');\n\n // Setup varyings if supplied\n // @ts-expect-error WebGL only\n const {varyings, bufferMode = GL.SEPARATE_ATTRIBS} = props;\n if (varyings && varyings.length > 0) {\n this.device.assertWebGL2();\n this.varyings = varyings;\n this.device.gl2.transformFeedbackVaryings(this.handle, varyings, bufferMode);\n }\n\n this._compileAndLink();\n\n this.layout = props.layout || getShaderLayout(this.device.gl, this.handle);\n this.vertexArrayObject = new WEBGLVertexArrayObject(this.device);\n }\n\n destroy(): void {\n if (this.handle) {\n this.device.gl.deleteProgram(this.handle);\n this.handle = null;\n }\n }\n\n setIndexBuffer(indexBuffer: Buffer): void {\n const webglBuffer = cast<WEBGLBuffer>(indexBuffer);\n this.vertexArrayObject.setElementBuffer(webglBuffer);\n this._indexBuffer = indexBuffer;\n }\n\n /** @todo needed for portable model */\n setAttributes(attributes: Record<string, Buffer>): void {\n for (const [name, buffer] of Object.entries(attributes)) {\n const webglBuffer = cast<WEBGLBuffer>(buffer);\n const attribute = getAttributeLayout(this.layout, name);\n if (!attribute) {\n log.warn(`Ignoring buffer supplied for unknown attribute \"${name}\" in pipeline \"${this.id}\" (buffer \"${buffer.id}\")`)();\n continue;\n }\n const decoded = decodeVertexFormat(attribute.format);\n const {type: typeString, components: size, byteLength: stride, normalized, integer} = decoded;\n const divisor = attribute.stepMode === 'instance' ? 1 : 0;\n const type = getWebGLDataType(typeString);\n this.vertexArrayObject.setBuffer(attribute.location, webglBuffer, {\n size,\n type,\n stride,\n offset: 0,\n normalized,\n integer,\n divisor: attribute.stepMode === 'instance' ? 1 : 0\n });\n }\n }\n\n /** @todo needed for portable model */\n setBindings(bindings: Record<string, Binding>): void {\n // if (log.priority >= 2) {\n // checkUniformValues(uniforms, this.id, this._uniformSetters);\n // }\n\n for (const [name, value] of Object.entries(bindings)) {\n const binding = this.layout.bindings.find((binding) => binding.name === name);\n if (!binding) {\n log.warn(`Unknown binding ${name} in render pipeline ${this.id}`)();\n }\n if (!value) {\n log.warn(`Unsetting binding ${name} in render pipeline ${this.id}`)();\n }\n switch (binding.type) {\n case 'uniform':\n // @ts-expect-error\n if (!(value instanceof WEBGLBuffer) && !(value.buffer instanceof WEBGLBuffer)) {\n throw new Error('buffer value');\n }\n break;\n case 'texture':\n if (!(value instanceof WEBGLTexture)) {\n throw new Error('texture value');\n }\n break;\n case 'sampler':\n log.warn(`Ignoring sampler ${name}`)();\n break;\n default:\n throw new Error(binding.type);\n }\n\n this.bindings[name] = value;\n }\n }\n\n setUniforms(uniforms: Record<string, any>) {\n // TODO - check against layout\n Object.assign(this.uniforms, uniforms);\n }\n\n /** @todo needed for portable model\n * @note The WebGL API is offers many ways to draw things\n * This function unifies those ways into a single call using common parameters with sane defaults\n */\n draw(options: {\n renderPass?: RenderPass;\n vertexCount?: number;\n indexCount?: number;\n instanceCount?: number;\n firstVertex?: number;\n firstIndex?: number;\n firstInstance?: number;\n baseVertex?: number;\n }): boolean {\n const {\n renderPass = this.device.getDefaultRenderPass(),\n vertexCount,\n indexCount,\n instanceCount,\n firstVertex = 0,\n firstIndex,\n firstInstance,\n baseVertex\n } = options;\n\n const drawMode = getDrawMode(this.props.topology);\n const isIndexed: boolean = Boolean(this._indexBuffer);\n const indexType = this._indexBuffer?.props.indexType === 'uint16' ? GL.UNSIGNED_SHORT : GL.UNSIGNED_INT;\n const isInstanced: boolean = options.instanceCount > 0;\n\n // Avoid WebGL draw call when not rendering any data or values are incomplete\n // Note: async textures set as uniforms might still be loading.\n // Now that all uniforms have been updated, check if any texture\n // in the uniforms is not yet initialized, then we don't draw\n if (!this._areTexturesRenderable() || options.vertexCount === 0) {\n // (isInstanced && instanceCount === 0)\n return false;\n }\n\n this.device.gl.useProgram(this.handle);\n\n this.vertexArrayObject.bind(() => {\n const parameters = {...this.props.parameters, framebuffer: renderPass.props.framebuffer};\n\n const primitiveMode = getGLPrimitive(this.props.topology);\n const transformFeedback: any = null;\n if (transformFeedback) {\n transformFeedback.begin(primitiveMode);\n }\n\n // We have to apply bindings before every draw call since other draw calls will overwrite\n this._applyBindings();\n this._applyUniforms();\n\n // TODO - double context push/pop\n withDeviceParameters(this.device, parameters, () => {\n // TODO - Use polyfilled WebGL2RenderingContext instead of ANGLE extension\n if (isIndexed && isInstanced) {\n // ANGLE_instanced_arrays extension\n this.device.gl2.drawElementsInstanced(\n drawMode,\n vertexCount,\n indexType,\n firstVertex,\n instanceCount\n );\n // } else if (isIndexed && this.device.isWebGL2 && !isNaN(start) && !isNaN(end)) {\n // this.device.gl2.drawRangeElements(drawMode, start, end, vertexCount, indexType, offset);\n } else if (isIndexed) {\n this.device.gl.drawElements(drawMode, vertexCount, indexType, firstVertex);\n } else if (isInstanced) {\n this.device.gl2.drawArraysInstanced(drawMode, firstVertex, vertexCount, instanceCount);\n } else {\n this.device.gl.drawArrays(drawMode, firstVertex, vertexCount);\n }\n });\n\n if (transformFeedback) {\n transformFeedback.end();\n }\n });\n\n return true;\n }\n\n // setAttributes(attributes: Record<string, Buffer>): void {}\n // setBindings(bindings: Record<string, Binding>): void {}\n\n protected _compileAndLink() {\n const {gl} = this.device;\n gl.attachShader(this.handle, this.vs.handle);\n gl.attachShader(this.handle, this.fs.handle);\n log.time(LOG_PROGRAM_PERF_PRIORITY, `linkProgram for ${this.id}`)();\n gl.linkProgram(this.handle);\n log.timeEnd(LOG_PROGRAM_PERF_PRIORITY, `linkProgram for ${this.id}`)();\n\n // Avoid checking program linking error in production\n // @ts-expect-error\n if (gl.debug || log.level > 0) {\n const linked = gl.getProgramParameter(this.handle, gl.LINK_STATUS);\n if (!linked) {\n throw new Error(`Error linking: ${gl.getProgramInfoLog(this.handle)}`);\n }\n\n gl.validateProgram(this.handle);\n const validated = gl.getProgramParameter(this.handle, gl.VALIDATE_STATUS);\n if (!validated) {\n throw new Error(`Error validating: ${gl.getProgramInfoLog(this.handle)}`);\n }\n }\n }\n\n // PRIVATE METHODS\n\n /**\n * Checks if all texture-values uniforms are renderable (i.e. loaded)\n * Update a texture if needed (e.g. from video)\n * Note: This is currently done before every draw call\n */\n _areTexturesRenderable() {\n let texturesRenderable = true;\n\n for (const [name, texture] of Object.entries(this._textureUniforms)) {\n texture.update();\n texturesRenderable = texturesRenderable && texture.loaded;\n }\n\n for (const [name, texture] of Object.entries(this.bindings)) {\n // texture.update();\n if (texture.loaded !== undefined) {\n texturesRenderable = texturesRenderable && texture.loaded;\n }\n }\n\n return texturesRenderable;\n }\n\n /** Apply any bindings */\n _applyBindings() {\n this.device.gl.useProgram(this.handle);\n\n const {gl2} = this.device;\n\n let textureUnit = 0;\n let uniformBufferIndex = 0;\n for (const binding of this.layout.bindings) {\n const value = this.bindings[binding.name];\n if (!value) {\n throw new Error(`No value for binding ${binding.name} in ${this.id}`);\n }\n switch (binding.type) {\n case 'uniform':\n // Set buffer\n const {name} = binding;\n const location = gl2.getUniformBlockIndex(this.handle, name);\n if (location === GL.INVALID_INDEX) {\n throw new Error(`Invalid uniform block name ${name}`);\n }\n gl2.uniformBlockBinding(this.handle, uniformBufferIndex, location);\n // console.debug(binding, location);\n if (value instanceof WEBGLBuffer) {\n gl2.bindBufferBase(GL.UNIFORM_BUFFER, uniformBufferIndex, value.handle);\n } else {\n gl2.bindBufferRange(\n GL.UNIFORM_BUFFER,\n uniformBufferIndex,\n value.buffer.handle,\n value.offset || 0,\n value.size || value.buffer.byteLength - value.offset\n );\n }\n uniformBufferIndex += 1;\n break;\n\n case 'texture':\n if (!(value instanceof WEBGLTexture)) {\n throw new Error('texture');\n }\n const texture: WEBGLTexture = value;\n gl2.activeTexture(GL.TEXTURE0 + textureUnit);\n gl2.bindTexture(texture.target, texture.handle);\n // gl2.bindSampler(textureUnit, sampler.handle);\n textureUnit += 1;\n break;\n\n case 'sampler':\n // ignore\n break;\n\n case 'storage':\n case 'read-only-storage':\n throw new Error(`binding type '${binding.type}' not supported in WebGL`);\n }\n }\n }\n\n _applyUniforms() {\n for (const uniformLayout of this.layout.uniforms || []) {\n const {name, location, type, textureUnit} = uniformLayout;\n const value = this.uniforms[name] || textureUnit;\n if (value !== undefined) {\n setUniform(this.device.gl, location, type, value);\n }\n }\n }\n}\n\n/** Get the primitive type for transform feedback */\nfunction getDrawMode(\n topology: PrimitiveTopology\n): GL.POINTS | GL.LINES | GL.LINE_STRIP | GL.TRIANGLES | GL.TRIANGLE_STRIP {\n // prettier-ignore\n switch (topology) {\n case 'point-list': return GL.POINTS;\n case 'line-list': return GL.LINES;\n case 'line-strip': return GL.LINE_STRIP;\n case 'triangle-list': return GL.TRIANGLES;\n case 'triangle-strip': return GL.TRIANGLE_STRIP;\n default: throw new Error(topology);\n }\n}\n\n/** Get the primitive type for transform feedback */\nfunction getGLPrimitive(topology: PrimitiveTopology): GL.POINTS | GL.LINES | GL.TRIANGLES {\n // prettier-ignore\n switch (topology) {\n case 'point-list': return GL.POINTS;\n case 'line-list': return GL.LINES;\n case 'line-strip': return GL.LINES;\n case 'triangle-list': return GL.TRIANGLES;\n case 'triangle-strip': return GL.TRIANGLES;\n default: throw new Error(topology);\n }\n}\n\nfunction getAttributesByLocation(\n attributes: Record<string, Buffer>,\n layout: ShaderLayout\n): Record<number, Buffer> {\n const byLocation: Record<number, Buffer> = {};\n for (const [name, buffer] of Object.entries(attributes)) {\n const attribute = getAttributeLayout(layout, name);\n byLocation[attribute.location] = buffer;\n }\n return byLocation;\n}\n\nfunction getAttributeLayout(layout: ShaderLayout, name: string): AttributeLayout | undefined {\n return layout.attributes.find((binding) => binding.name === name);\n}\n\nfunction getBindingLayout(layout: ShaderLayout, name: string): BindingLayout {\n const binding = layout.bindings.find((binding) => binding.name === name);\n if (!binding) {\n throw new Error(`Unknown binding ${name}`);\n }\n return binding;\n}\n"],"file":"webgl-render-pipeline.js"}
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1
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{"version":3,"file":"webgl-render-pipeline.js","names":["RenderPipeline","cast","log","decodeVertexFormat","GL","getWebGLDataType","getShaderLayout","mergeShaderLayout","mergeBufferMap","withDeviceParameters","withGLParameters","setUniform","WEBGLBuffer","WEBGLTexture","WEBGLVertexArrayObject","LOG_PROGRAM_PERF_PRIORITY","WEBGLRenderPipeline","constructor","device","props","_defineProperty","handle","gl","createProgram","setSpectorMetadata","id","vs","fs","varyings","bufferMode","SEPARATE_ATTRIBS","length","_this$device$gl","assertWebGL2","gl2","transformFeedbackVaryings","_compileAndLink","introspectedLayout","layout","bufferMap","vertexArrayObject","destroy","deleteProgram","destroyed","setIndexBuffer","indexBuffer","webglBuffer","setElementBuffer","_indexBuffer","setAttributes","attributes","name","buffer","Object","entries","attribute","getAttributeLayout","warn","concat","decoded","format","type","typeString","components","size","byteLength","stride","normalized","divisor","stepMode","setBuffer","location","offset","integer","setConstantAttributes","value","setConstant","assign","constantAttributes","setBindings","bindings","binding","find","Error","setUniforms","uniforms","draw","options","_this$_indexBuffer","renderPass","vertexCount","instanceCount","firstVertex","drawMode","getDrawMode","topology","isIndexed","Boolean","indexType","glIndexType","isInstanced","Number","_areTexturesRenderable","useProgram","bind","primitiveMode","getGLPrimitive","transformFeedback","begin","_applyBindings","_applyUniforms","_applyConstantAttributes","webglRenderPass","parameters","glParameters","_this$device$gl2","drawElementsInstanced","drawElements","_this$device$gl3","drawArraysInstanced","drawArrays","end","attachShader","time","linkProgram","timeEnd","debug","level","linked","getProgramParameter","LINK_STATUS","getProgramInfoLog","validateProgram","validated","VALIDATE_STATUS","texturesRenderable","texture","_textureUniforms","update","loaded","undefined","textureUnit","uniformBufferIndex","getUniformBlockIndex","INVALID_INDEX","uniformBlockBinding","bindBufferBase","UNIFORM_BUFFER","bindBufferRange","activeTexture","TEXTURE0","bindTexture","target","uniformLayout","_this$uniforms$name","POINTS","LINES","LINE_STRIP","LINE_LOOP","TRIANGLES","TRIANGLE_STRIP","TRIANGLE_FAN"],"sources":["../../../src/adapter/resources/webgl-render-pipeline.ts"],"sourcesContent":["import type {\n RenderPipelineProps,\n RenderPass,\n Buffer,\n Binding,\n ShaderLayout,\n PrimitiveTopology,\n // BindingLayout,\n AttributeLayout,\n TypedArray,\n BufferMapping\n} from '@luma.gl/core';\nimport {RenderPipeline, cast, log, decodeVertexFormat} from '@luma.gl/core';\nimport {GL} from '@luma.gl/constants';\n\nimport {getWebGLDataType} from '../converters/texture-formats';\nimport {getShaderLayout, mergeShaderLayout, mergeBufferMap} from '../helpers/get-shader-layout';\nimport {withDeviceParameters, withGLParameters} from '../converters/device-parameters';\nimport {setUniform} from '../helpers/set-uniform';\n// import {copyUniform, checkUniformValues} from '../../classes/uniforms';\n\nimport {WebGLDevice} from '../webgl-device';\nimport {WEBGLBuffer} from './webgl-buffer';\nimport {WEBGLShader} from './webgl-shader';\nimport {WEBGLTexture} from './webgl-texture';\nimport {WEBGLVertexArrayObject} from '../objects/webgl-vertex-array-object';\nimport {WEBGLRenderPass} from './webgl-render-pass';\n\nconst LOG_PROGRAM_PERF_PRIORITY = 4;\n\n/** Creates a new render pipeline */\nexport class WEBGLRenderPipeline extends RenderPipeline {\n /** The WebGL device that created this render pipeline */\n device: WebGLDevice;\n /** Handle to underlying WebGL program */\n handle: WebGLProgram;\n /** vertex shader */\n vs: WEBGLShader;\n /** fragment shader */\n fs: WEBGLShader;\n /** The merged layout */\n layout: ShaderLayout;\n /** The layout extracted from shader by WebGL introspection APIs */\n introspectedLayout: ShaderLayout;\n /** Buffer map describing buffer interleaving etc */\n bufferMap: BufferMapping[];\n\n /** Uniforms set on this model */\n uniforms: Record<string, any> = {};\n /** Bindings set on this model */\n bindings: Record<string, any> = {};\n /** Any constant attributes */\n constantAttributes: Record<string, TypedArray> = {};\n /** Index buffer is stored separately */\n _indexBuffer?: WEBGLBuffer;\n /** WebGL varyings */\n varyings: string[] | null = null;\n\n /** Stores attribute bindings */\n vertexArrayObject: WEBGLVertexArrayObject;\n\n _textureUniforms: Record<string, any> = {};\n _textureIndexCounter: number = 0;\n _uniformCount: number = 0;\n _uniformSetters: Record<string, Function> = {}; // TODO are these used?\n\n constructor(device: WebGLDevice, props: RenderPipelineProps) {\n super(device, props);\n this.device = device;\n this.handle = this.props.handle || this.device.gl.createProgram();\n this.device.setSpectorMetadata(this.handle, {id: this.props.id});\n\n // Create shaders if needed\n this.vs = cast<WEBGLShader>(props.vs);\n this.fs = cast<WEBGLShader>(props.fs);\n // assert(this.vs.stage === 'vertex');\n // assert(this.fs.stage === 'fragment');\n\n // Setup varyings if supplied\n // @ts-expect-error WebGL only\n const {varyings, bufferMode = GL.SEPARATE_ATTRIBS} = props;\n if (varyings && varyings.length > 0) {\n this.device.assertWebGL2();\n this.varyings = varyings;\n this.device.gl2?.transformFeedbackVaryings(this.handle, varyings, bufferMode);\n }\n\n this._compileAndLink();\n\n this.introspectedLayout = getShaderLayout(this.device.gl, this.handle);\n // Merge provided layout with introspected layout\n this.layout = mergeShaderLayout(this.introspectedLayout, props.layout); \n // Merge layout with any buffer map overrides\n this.bufferMap = props.bufferMap || [];\n this.layout = mergeBufferMap(this.layout, this.bufferMap); \n this.vertexArrayObject = new WEBGLVertexArrayObject(this.device);\n }\n\n override destroy(): void {\n if (this.handle) {\n this.device.gl.deleteProgram(this.handle);\n // this.handle = null;\n this.destroyed = true;\n }\n }\n\n setIndexBuffer(indexBuffer: Buffer): void {\n const webglBuffer = cast<WEBGLBuffer>(indexBuffer);\n this.vertexArrayObject.setElementBuffer(webglBuffer);\n this._indexBuffer = webglBuffer;\n }\n\n /** @todo needed for portable model */\n setAttributes(attributes: Record<string, Buffer>): void {\n for (const [name, buffer] of Object.entries(attributes)) {\n const webglBuffer = cast<WEBGLBuffer>(buffer);\n const attribute = getAttributeLayout(this.layout, name);\n if (!attribute) {\n log.warn(`Ignoring buffer supplied for unknown attribute \"${name}\" in pipeline \"${this.id}\" (buffer \"${buffer.id}\")`)();\n continue; // eslint-disable-line no-continue\n }\n const decoded = decodeVertexFormat(attribute.format);\n const {type: typeString, components: size, byteLength: stride, normalized /* , integer*/} = decoded;\n const divisor = attribute.stepMode === 'instance' ? 1 : 0;\n const type = getWebGLDataType(typeString);\n this.vertexArrayObject.setBuffer(attribute.location, webglBuffer, {\n size,\n type,\n stride,\n offset: 0,\n normalized,\n // it is the shader attribute declaration, not the vertex memory format, \n // that determines if the data in the buffer will be treated as integers.\n // /\n // Also note that WebGL supports assigning non-normalized integer data to floating point attributes,\n // but as far as we can tell, WebGPU does not.\n integer: false,\n divisor\n });\n }\n }\n\n /**\n * Constant attributes are only supported in WebGL, not in WebGPU\n * Any attribute that is disabled in the current vertex array object\n * is read from the context's global constant value for that attribute location.\n * @param attributes \n */\n setConstantAttributes(attributes: Record<string, TypedArray>): void {\n for (const [name, value] of Object.entries(attributes)) {\n const attribute = getAttributeLayout(this.layout, name);\n if (!attribute) {\n log.warn(`Ignoring constant value supplied for unknown attribute \"${name}\" in pipeline \"${this.id}\"`)();\n continue; // eslint-disable-line no-continue\n }\n this.vertexArrayObject.setConstant(attribute.location, value);\n }\n Object.assign(this.constantAttributes, attributes);\n }\n\n /** \n * Bindings include: textures, samplers and uniform buffers\n * @todo needed for portable model \n */\n setBindings(bindings: 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