@luma.gl/webgl 9.0.0-alpha.2 → 9.0.0-alpha.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (468) hide show
  1. package/dist/adapter/converters/device-parameters.d.ts +11 -1
  2. package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
  3. package/dist/adapter/converters/device-parameters.js +17 -35
  4. package/dist/adapter/converters/device-parameters.js.map +1 -1
  5. package/dist/adapter/converters/renderbuffer-formats.d.ts +2 -2
  6. package/dist/adapter/converters/renderbuffer-formats.d.ts.map +1 -1
  7. package/dist/adapter/converters/renderbuffer-formats.js +2 -7
  8. package/dist/adapter/converters/renderbuffer-formats.js.map +1 -1
  9. package/dist/adapter/converters/sampler-parameters.d.ts +4 -4
  10. package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -1
  11. package/dist/adapter/converters/sampler-parameters.js +19 -55
  12. package/dist/adapter/converters/sampler-parameters.js.map +1 -1
  13. package/dist/adapter/converters/texture-formats.d.ts.map +1 -1
  14. package/dist/adapter/converters/texture-formats.js +13 -66
  15. package/dist/adapter/converters/texture-formats.js.map +1 -1
  16. package/dist/adapter/converters/vertex-formats.d.ts.map +1 -1
  17. package/dist/adapter/converters/vertex-formats.js +2 -8
  18. package/dist/adapter/converters/vertex-formats.js.map +1 -1
  19. package/dist/adapter/device-helpers/device-features.d.ts.map +1 -1
  20. package/dist/adapter/device-helpers/device-features.js +13 -20
  21. package/dist/adapter/device-helpers/device-features.js.map +1 -1
  22. package/dist/adapter/device-helpers/device-limits.js +1 -4
  23. package/dist/adapter/device-helpers/device-limits.js.map +1 -1
  24. package/dist/adapter/device-helpers/get-device-info.js +8 -10
  25. package/dist/adapter/device-helpers/get-device-info.js.map +1 -1
  26. package/dist/adapter/device-helpers/is-old-ie.js +2 -1
  27. package/dist/adapter/device-helpers/is-old-ie.js.map +1 -1
  28. package/dist/adapter/helpers/attribute-utils.js +0 -17
  29. package/dist/adapter/helpers/attribute-utils.js.map +1 -1
  30. package/dist/adapter/helpers/get-shader-info.d.ts +9 -0
  31. package/dist/adapter/helpers/get-shader-info.d.ts.map +1 -0
  32. package/dist/adapter/helpers/get-shader-info.js +25 -0
  33. package/dist/adapter/helpers/get-shader-info.js.map +1 -0
  34. package/dist/adapter/helpers/get-shader-layout.d.ts +1 -1
  35. package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -1
  36. package/dist/adapter/helpers/get-shader-layout.js +41 -67
  37. package/dist/adapter/helpers/get-shader-layout.js.map +1 -1
  38. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts +1 -1
  39. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts.map +1 -1
  40. package/dist/adapter/helpers/parse-shader-compiler-log.js +0 -7
  41. package/dist/adapter/helpers/parse-shader-compiler-log.js.map +1 -1
  42. package/dist/adapter/helpers/set-uniform.d.ts.map +1 -1
  43. package/dist/adapter/helpers/set-uniform.js +1 -31
  44. package/dist/adapter/helpers/set-uniform.js.map +1 -1
  45. package/dist/adapter/helpers/uniforms.d.ts +1 -1
  46. package/dist/adapter/helpers/uniforms.d.ts.map +1 -1
  47. package/dist/adapter/helpers/uniforms.js +4 -14
  48. package/dist/adapter/helpers/uniforms.js.map +1 -1
  49. package/dist/adapter/objects/constants-to-keys.d.ts.map +1 -1
  50. package/dist/adapter/objects/constants-to-keys.js +0 -7
  51. package/dist/adapter/objects/constants-to-keys.js.map +1 -1
  52. package/dist/adapter/objects/webgl-renderbuffer.d.ts +3 -3
  53. package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -1
  54. package/dist/adapter/objects/webgl-renderbuffer.js +6 -22
  55. package/dist/adapter/objects/webgl-renderbuffer.js.map +1 -1
  56. package/dist/adapter/objects/webgl-resource.d.ts +3 -5
  57. package/dist/adapter/objects/webgl-resource.d.ts.map +1 -1
  58. package/dist/adapter/objects/webgl-resource.js +15 -68
  59. package/dist/adapter/objects/webgl-resource.js.map +1 -1
  60. package/dist/adapter/objects/webgl-vertex-array-object.d.ts +6 -6
  61. package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +1 -1
  62. package/dist/adapter/objects/webgl-vertex-array-object.js +7 -17
  63. package/dist/adapter/objects/webgl-vertex-array-object.js.map +1 -1
  64. package/dist/adapter/resources/webgl-buffer.d.ts +3 -4
  65. package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
  66. package/dist/adapter/resources/webgl-buffer.js +18 -49
  67. package/dist/adapter/resources/webgl-buffer.js.map +1 -1
  68. package/dist/adapter/resources/webgl-command-buffer.d.ts +2 -2
  69. package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
  70. package/dist/adapter/resources/webgl-command-buffer.js +3 -18
  71. package/dist/adapter/resources/webgl-command-buffer.js.map +1 -1
  72. package/dist/adapter/resources/webgl-command-encoder.d.ts +3 -3
  73. package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -1
  74. package/dist/adapter/resources/webgl-command-encoder.js +2 -15
  75. package/dist/adapter/resources/webgl-command-encoder.js.map +1 -1
  76. package/dist/adapter/resources/webgl-external-texture.js.map +1 -1
  77. package/dist/adapter/resources/webgl-framebuffer.d.ts +16 -16
  78. package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
  79. package/dist/adapter/resources/webgl-framebuffer.js +17 -75
  80. package/dist/adapter/resources/webgl-framebuffer.js.map +1 -1
  81. package/dist/adapter/resources/webgl-render-pass.d.ts +3 -3
  82. package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
  83. package/dist/adapter/resources/webgl-render-pass.js +3 -8
  84. package/dist/adapter/resources/webgl-render-pass.js.map +1 -1
  85. package/dist/adapter/resources/webgl-render-pipeline.d.ts +5 -5
  86. package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
  87. package/dist/adapter/resources/webgl-render-pipeline.js +51 -140
  88. package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -1
  89. package/dist/adapter/resources/webgl-sampler.d.ts +5 -4
  90. package/dist/adapter/resources/webgl-sampler.d.ts.map +1 -1
  91. package/dist/adapter/resources/webgl-sampler.js +5 -13
  92. package/dist/adapter/resources/webgl-sampler.js.map +1 -1
  93. package/dist/adapter/resources/webgl-shader.d.ts +3 -4
  94. package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
  95. package/dist/adapter/resources/webgl-shader.js +8 -21
  96. package/dist/adapter/resources/webgl-shader.js.map +1 -1
  97. package/dist/adapter/resources/webgl-texture.d.ts +26 -26
  98. package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
  99. package/dist/adapter/resources/webgl-texture.js +66 -183
  100. package/dist/adapter/resources/webgl-texture.js.map +1 -1
  101. package/dist/adapter/webgl-canvas-context.d.ts +3 -3
  102. package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
  103. package/dist/adapter/webgl-canvas-context.js +6 -19
  104. package/dist/adapter/webgl-canvas-context.js.map +1 -1
  105. package/dist/adapter/webgl-device.d.ts +53 -37
  106. package/dist/adapter/webgl-device.d.ts.map +1 -1
  107. package/dist/adapter/webgl-device.js +108 -109
  108. package/dist/adapter/webgl-device.js.map +1 -1
  109. package/dist/classic/accessor.d.ts +1 -1
  110. package/dist/classic/accessor.d.ts.map +1 -1
  111. package/dist/classic/accessor.js +12 -36
  112. package/dist/classic/accessor.js.map +1 -1
  113. package/dist/classic/buffer.d.ts +3 -4
  114. package/dist/classic/buffer.d.ts.map +1 -1
  115. package/dist/classic/buffer.js +30 -87
  116. package/dist/classic/buffer.js.map +1 -1
  117. package/dist/classic/typed-array-utils.d.ts +1 -1
  118. package/dist/classic/typed-array-utils.d.ts.map +1 -1
  119. package/dist/classic/typed-array-utils.js +0 -20
  120. package/dist/classic/typed-array-utils.js.map +1 -1
  121. package/dist/context/context/{create-context.d.ts → create-browser-context.d.ts} +2 -1
  122. package/dist/context/context/create-browser-context.d.ts.map +1 -0
  123. package/dist/context/context/{create-context.js → create-browser-context.js} +19 -15
  124. package/dist/context/context/create-browser-context.js.map +1 -0
  125. package/dist/context/context/create-headless-context.d.ts +9 -0
  126. package/dist/context/context/create-headless-context.d.ts.map +1 -0
  127. package/dist/context/context/create-headless-context.js +42 -0
  128. package/dist/context/context/create-headless-context.js.map +1 -0
  129. package/dist/context/context/webgl-checks.js +0 -3
  130. package/dist/context/context/webgl-checks.js.map +1 -1
  131. package/dist/context/debug/spector.d.ts +1 -0
  132. package/dist/context/debug/spector.d.ts.map +1 -1
  133. package/dist/context/debug/spector.js +7 -19
  134. package/dist/context/debug/spector.js.map +1 -1
  135. package/dist/context/debug/webgl-developer-tools.d.ts +1 -1
  136. package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -1
  137. package/dist/context/debug/webgl-developer-tools.js +8 -32
  138. package/dist/context/debug/webgl-developer-tools.js.map +1 -1
  139. package/dist/context/parameters/unified-parameter-api.d.ts +6 -5
  140. package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
  141. package/dist/context/parameters/unified-parameter-api.js +8 -18
  142. package/dist/context/parameters/unified-parameter-api.js.map +1 -1
  143. package/dist/context/parameters/webgl-parameter-tables.d.ts +103 -103
  144. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
  145. package/dist/context/parameters/webgl-parameter-tables.js +16 -34
  146. package/dist/context/parameters/webgl-parameter-tables.js.map +1 -1
  147. package/dist/context/polyfill/context-data.d.ts +13 -0
  148. package/dist/context/polyfill/context-data.d.ts.map +1 -0
  149. package/dist/context/polyfill/context-data.js +12 -0
  150. package/dist/context/polyfill/context-data.js.map +1 -0
  151. package/dist/context/polyfill/get-parameter-polyfill.d.ts +1 -1
  152. package/dist/context/polyfill/get-parameter-polyfill.d.ts.map +1 -1
  153. package/dist/context/polyfill/get-parameter-polyfill.js +1 -6
  154. package/dist/context/polyfill/get-parameter-polyfill.js.map +1 -1
  155. package/dist/context/polyfill/polyfill-context.js +20 -28
  156. package/dist/context/polyfill/polyfill-context.js.map +1 -1
  157. package/dist/context/polyfill/polyfill-table.d.ts +8 -8
  158. package/dist/context/polyfill/polyfill-table.d.ts.map +1 -1
  159. package/dist/context/polyfill/polyfill-table.js +8 -30
  160. package/dist/context/polyfill/polyfill-table.js.map +1 -1
  161. package/dist/context/polyfill/polyfill-vertex-array-object.d.ts.map +1 -1
  162. package/dist/context/polyfill/polyfill-vertex-array-object.js +0 -70
  163. package/dist/context/polyfill/polyfill-vertex-array-object.js.map +1 -1
  164. package/dist/context/state-tracker/deep-array-equal.js +0 -4
  165. package/dist/context/state-tracker/deep-array-equal.js.map +1 -1
  166. package/dist/context/state-tracker/track-context-state.d.ts.map +1 -1
  167. package/dist/context/state-tracker/track-context-state.js +15 -50
  168. package/dist/context/state-tracker/track-context-state.js.map +1 -1
  169. package/dist/context/state-tracker/with-parameters.d.ts +2 -1
  170. package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
  171. package/dist/context/state-tracker/with-parameters.js +7 -9
  172. package/dist/context/state-tracker/with-parameters.js.map +1 -1
  173. package/dist/dist.dev.js +9204 -0
  174. package/dist/index.cjs +5948 -0
  175. package/dist/index.d.ts +19 -19
  176. package/dist/index.d.ts.map +1 -1
  177. package/dist/index.js +24 -26
  178. package/dist/index.js.map +1 -1
  179. package/dist/types/webgl.d.ts +8 -7
  180. package/dist/types/webgl.d.ts.map +1 -1
  181. package/dist/types/webgl.js.map +1 -1
  182. package/dist/types.js.map +1 -1
  183. package/dist.min.js +36 -0
  184. package/package.json +18 -9
  185. package/src/.DS_Store +0 -0
  186. package/src/adapter/.DS_Store +0 -0
  187. package/src/adapter/converters/device-parameters.ts +45 -16
  188. package/src/adapter/converters/renderbuffer-formats.ts +1 -3
  189. package/src/adapter/converters/sampler-parameters.ts +18 -7
  190. package/src/adapter/converters/texture-formats.ts +18 -16
  191. package/src/adapter/converters/vertex-formats.ts +1 -0
  192. package/src/adapter/device-helpers/device-features.ts +9 -2
  193. package/src/adapter/device-helpers/device-limits.ts +1 -1
  194. package/src/adapter/device-helpers/get-device-info.ts +12 -8
  195. package/src/adapter/helpers/get-shader-info.ts +37 -0
  196. package/src/adapter/helpers/get-shader-layout.ts +59 -37
  197. package/src/adapter/helpers/parse-shader-compiler-log.ts +2 -2
  198. package/src/adapter/helpers/set-uniform.ts +3 -1
  199. package/src/adapter/helpers/uniforms.ts +21 -10
  200. package/src/adapter/objects/constants-to-keys.ts +4 -1
  201. package/src/adapter/objects/webgl-renderbuffer.ts +8 -8
  202. package/src/adapter/objects/webgl-resource.ts +8 -13
  203. package/src/adapter/objects/webgl-vertex-array-object.ts +10 -10
  204. package/src/adapter/resources/webgl-buffer.ts +16 -16
  205. package/src/adapter/resources/webgl-command-buffer.ts +3 -3
  206. package/src/adapter/resources/webgl-command-encoder.ts +8 -8
  207. package/src/adapter/resources/webgl-external-texture.ts +1 -1
  208. package/src/adapter/resources/webgl-framebuffer.ts +36 -33
  209. package/src/adapter/resources/webgl-render-pass.ts +4 -3
  210. package/src/adapter/resources/webgl-render-pipeline.ts +89 -77
  211. package/src/adapter/resources/webgl-sampler.ts +12 -6
  212. package/src/adapter/resources/webgl-shader.ts +10 -9
  213. package/src/adapter/resources/webgl-texture.ts +55 -45
  214. package/src/adapter/webgl-canvas-context.ts +8 -9
  215. package/src/adapter/webgl-device.ts +153 -69
  216. package/src/classic/accessor.ts +2 -15
  217. package/src/classic/buffer.ts +18 -25
  218. package/src/classic/typed-array-utils.ts +4 -2
  219. package/src/context/.DS_Store +0 -0
  220. package/src/context/context/{create-context.ts → create-browser-context.ts} +17 -7
  221. package/src/context/context/create-headless-context.ts +48 -0
  222. package/src/context/debug/spector.ts +6 -5
  223. package/src/context/debug/webgl-developer-tools.ts +13 -13
  224. package/src/context/parameters/unified-parameter-api.ts +18 -12
  225. package/src/context/parameters/webgl-parameter-tables.ts +113 -94
  226. package/src/context/polyfill/context-data.ts +27 -0
  227. package/src/context/polyfill/get-parameter-polyfill.ts +7 -6
  228. package/src/context/polyfill/polyfill-context.ts +6 -8
  229. package/src/context/polyfill/polyfill-table.ts +16 -14
  230. package/src/context/polyfill/polyfill-vertex-array-object.ts +2 -0
  231. package/src/context/state-tracker/track-context-state.ts +13 -12
  232. package/src/context/state-tracker/with-parameters.ts +8 -2
  233. package/src/index.ts +28 -26
  234. package/src/types/webgl.ts +10 -7
  235. package/dist/bundle.d.ts +0 -2
  236. package/dist/bundle.d.ts.map +0 -1
  237. package/dist/bundle.js +0 -5
  238. package/dist/bundle.js.map +0 -1
  239. package/dist/context/context/context-state.d.ts +0 -18
  240. package/dist/context/context/context-state.d.ts.map +0 -1
  241. package/dist/context/context/context-state.js +0 -26
  242. package/dist/context/context/context-state.js.map +0 -1
  243. package/dist/context/context/create-context.d.ts.map +0 -1
  244. package/dist/context/context/create-context.js.map +0 -1
  245. package/dist/context/context/device-pixels.d.ts +0 -25
  246. package/dist/context/context/device-pixels.d.ts.map +0 -1
  247. package/dist/context/context/device-pixels.js +0 -98
  248. package/dist/context/context/device-pixels.js.map +0 -1
  249. package/dist/es5/adapter/converters/device-parameters.js +0 -170
  250. package/dist/es5/adapter/converters/device-parameters.js.map +0 -1
  251. package/dist/es5/adapter/converters/renderbuffer-formats.js +0 -163
  252. package/dist/es5/adapter/converters/renderbuffer-formats.js.map +0 -1
  253. package/dist/es5/adapter/converters/sampler-parameters.js +0 -226
  254. package/dist/es5/adapter/converters/sampler-parameters.js.map +0 -1
  255. package/dist/es5/adapter/converters/texture-formats.js +0 -1031
  256. package/dist/es5/adapter/converters/texture-formats.js.map +0 -1
  257. package/dist/es5/adapter/converters/vertex-formats.js +0 -45
  258. package/dist/es5/adapter/converters/vertex-formats.js.map +0 -1
  259. package/dist/es5/adapter/device-helpers/device-features.js +0 -144
  260. package/dist/es5/adapter/device-helpers/device-features.js.map +0 -1
  261. package/dist/es5/adapter/device-helpers/device-limits.js +0 -64
  262. package/dist/es5/adapter/device-helpers/device-limits.js.map +0 -1
  263. package/dist/es5/adapter/device-helpers/get-device-info.js +0 -55
  264. package/dist/es5/adapter/device-helpers/get-device-info.js.map +0 -1
  265. package/dist/es5/adapter/device-helpers/is-old-ie.js +0 -16
  266. package/dist/es5/adapter/device-helpers/is-old-ie.js.map +0 -1
  267. package/dist/es5/adapter/helpers/attribute-utils.js +0 -91
  268. package/dist/es5/adapter/helpers/attribute-utils.js.map +0 -1
  269. package/dist/es5/adapter/helpers/get-shader-layout.js +0 -371
  270. package/dist/es5/adapter/helpers/get-shader-layout.js.map +0 -1
  271. package/dist/es5/adapter/helpers/parse-shader-compiler-log.js +0 -72
  272. package/dist/es5/adapter/helpers/parse-shader-compiler-log.js.map +0 -1
  273. package/dist/es5/adapter/helpers/set-uniform.js +0 -125
  274. package/dist/es5/adapter/helpers/set-uniform.js.map +0 -1
  275. package/dist/es5/adapter/helpers/uniforms.js +0 -112
  276. package/dist/es5/adapter/helpers/uniforms.js.map +0 -1
  277. package/dist/es5/adapter/objects/constants-to-keys.js +0 -54
  278. package/dist/es5/adapter/objects/constants-to-keys.js.map +0 -1
  279. package/dist/es5/adapter/objects/webgl-renderbuffer.js +0 -150
  280. package/dist/es5/adapter/objects/webgl-renderbuffer.js.map +0 -1
  281. package/dist/es5/adapter/objects/webgl-resource.js +0 -292
  282. package/dist/es5/adapter/objects/webgl-resource.js.map +0 -1
  283. package/dist/es5/adapter/objects/webgl-vertex-array-object.js +0 -137
  284. package/dist/es5/adapter/objects/webgl-vertex-array-object.js.map +0 -1
  285. package/dist/es5/adapter/resources/webgl-buffer.js +0 -243
  286. package/dist/es5/adapter/resources/webgl-buffer.js.map +0 -1
  287. package/dist/es5/adapter/resources/webgl-command-buffer.js +0 -96
  288. package/dist/es5/adapter/resources/webgl-command-buffer.js.map +0 -1
  289. package/dist/es5/adapter/resources/webgl-command-encoder.js +0 -98
  290. package/dist/es5/adapter/resources/webgl-command-encoder.js.map +0 -1
  291. package/dist/es5/adapter/resources/webgl-external-texture.js +0 -2
  292. package/dist/es5/adapter/resources/webgl-external-texture.js.map +0 -1
  293. package/dist/es5/adapter/resources/webgl-framebuffer.js +0 -345
  294. package/dist/es5/adapter/resources/webgl-framebuffer.js.map +0 -1
  295. package/dist/es5/adapter/resources/webgl-render-pass.js +0 -61
  296. package/dist/es5/adapter/resources/webgl-render-pass.js.map +0 -1
  297. package/dist/es5/adapter/resources/webgl-render-pipeline.js +0 -505
  298. package/dist/es5/adapter/resources/webgl-render-pipeline.js.map +0 -1
  299. package/dist/es5/adapter/resources/webgl-sampler.js +0 -96
  300. package/dist/es5/adapter/resources/webgl-sampler.js.map +0 -1
  301. package/dist/es5/adapter/resources/webgl-shader.js +0 -149
  302. package/dist/es5/adapter/resources/webgl-shader.js.map +0 -1
  303. package/dist/es5/adapter/resources/webgl-texture.js +0 -986
  304. package/dist/es5/adapter/resources/webgl-texture.js.map +0 -1
  305. package/dist/es5/adapter/webgl-canvas-context.js +0 -97
  306. package/dist/es5/adapter/webgl-canvas-context.js.map +0 -1
  307. package/dist/es5/adapter/webgl-device.js +0 -399
  308. package/dist/es5/adapter/webgl-device.js.map +0 -1
  309. package/dist/es5/bundle.js +0 -7
  310. package/dist/es5/bundle.js.map +0 -1
  311. package/dist/es5/classic/accessor.js +0 -181
  312. package/dist/es5/classic/accessor.js.map +0 -1
  313. package/dist/es5/classic/buffer.js +0 -470
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@@ -2,32 +2,23 @@ import GL from '@luma.gl/constants';
2
2
  const ERR_TYPE_DEDUCTION = 'Failed to deduce GL constant from typed array';
3
3
  export function getGLTypeFromTypedArray(arrayOrType) {
4
4
  const type = ArrayBuffer.isView(arrayOrType) ? arrayOrType.constructor : arrayOrType;
5
-
6
5
  switch (type) {
7
6
  case Float32Array:
8
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  return GL.FLOAT;
9
-
10
8
  case Uint16Array:
11
9
  return GL.UNSIGNED_SHORT;
12
-
13
10
  case Uint32Array:
14
11
  return GL.UNSIGNED_INT;
15
-
16
12
  case Uint8Array:
17
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  return GL.UNSIGNED_BYTE;
18
-
19
14
  case Uint8ClampedArray:
20
15
  return GL.UNSIGNED_BYTE;
21
-
22
16
  case Int8Array:
23
17
  return GL.BYTE;
24
-
25
18
  case Int16Array:
26
19
  return GL.SHORT;
27
-
28
20
  case Int32Array:
29
21
  return GL.INT;
30
-
31
22
  default:
32
23
  throw new Error(ERR_TYPE_DEDUCTION);
33
24
  }
@@ -36,32 +27,24 @@ export function getTypedArrayFromGLType(glType, options) {
36
27
  const {
37
28
  clamped = true
38
29
  } = options || {};
39
-
40
30
  switch (glType) {
41
31
  case GL.FLOAT:
42
32
  return Float32Array;
43
-
44
33
  case GL.UNSIGNED_SHORT:
45
34
  case GL.UNSIGNED_SHORT_5_6_5:
46
35
  case GL.UNSIGNED_SHORT_4_4_4_4:
47
36
  case GL.UNSIGNED_SHORT_5_5_5_1:
48
37
  return Uint16Array;
49
-
50
38
  case GL.UNSIGNED_INT:
51
39
  return Uint32Array;
52
-
53
40
  case GL.UNSIGNED_BYTE:
54
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  return clamped ? Uint8ClampedArray : Uint8Array;
55
-
56
42
  case GL.BYTE:
57
43
  return Int8Array;
58
-
59
44
  case GL.SHORT:
60
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  return Int16Array;
61
-
62
46
  case GL.INT:
63
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  return Int32Array;
64
-
65
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  default:
66
49
  throw new Error('Failed to deduce typed array type from GL constant');
67
50
  }
@@ -76,7 +59,6 @@ export function flipRows(options) {
76
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  } = options;
77
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  const bytesPerRow = width * bytesPerPixel;
78
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  const tempBuffer = temp || new Uint8Array(bytesPerRow);
79
-
80
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  for (let y = 0; y < height / 2; ++y) {
81
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  const topOffset = y * bytesPerRow;
82
64
  const bottomOffset = (height - y - 1) * bytesPerRow;
@@ -94,7 +76,6 @@ export function scalePixels(options) {
94
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  const newWidth = Math.round(width / 2);
95
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  const newHeight = Math.round(height / 2);
96
78
  const newData = new Uint8Array(newWidth * newHeight * 4);
97
-
98
79
  for (let y = 0; y < newHeight; y++) {
99
80
  for (let x = 0; x < newWidth; x++) {
100
81
  for (let c = 0; c < 4; c++) {
@@ -102,7 +83,6 @@ export function scalePixels(options) {
102
83
  }
103
84
  }
104
85
  }
105
-
106
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  return {
107
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  data: newData,
108
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  width: newWidth,
@@ -1 +1 @@
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@@ -1,3 +1,4 @@
1
+ /// <reference types="dist" />
1
2
  /// <reference types="offscreencanvas" />
2
3
  /**
3
4
  * ContextProps
@@ -38,4 +39,4 @@ declare type ContextProps = {
38
39
  */
39
40
  export declare function createBrowserContext(canvas: HTMLCanvasElement | OffscreenCanvas, props: ContextProps): WebGLRenderingContext;
40
41
  export {};
41
- //# sourceMappingURL=create-context.d.ts.map
42
+ //# sourceMappingURL=create-browser-context.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"create-browser-context.d.ts","sourceRoot":"","sources":["../../../src/context/context/create-browser-context.ts"],"names":[],"mappings":";;AAEA;;;;;;;;;;;;;;;;EAgBE;AACF,aAAK,YAAY,GAAG;IAClB,IAAI,CAAC,EAAE,OAAO,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,CAAC;IAC9C,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,aAAa,CAAC,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;IACvC,iBAAiB,CAAC,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;IAC3C,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,4BAA4B,CAAC,EAAE,OAAO,CAAC;IACvC,eAAe,CAAC,EAAE,SAAS,GAAI,kBAAkB,GAAG,WAAW,CAAC;IAChE,kBAAkB,CAAC,EAAE,OAAO,CAAC;IAC7B,qBAAqB,CAAC,EAAE,OAAO,CAAA;CAChC,CAAC;AAYF;;;;GAIG;AACH,wBAAgB,oBAAoB,CAAC,MAAM,EAAE,iBAAiB,GAAG,eAAe,EAAE,KAAK,EAAE,YAAY,GAAG,qBAAqB,CAiD5H"}
@@ -6,44 +6,48 @@ const DEFAULT_CONTEXT_PROPS = {
6
6
  onContextRestored: () => console.info('WebGL context restored')
7
7
  };
8
8
  export function createBrowserContext(canvas, props) {
9
- props = { ...DEFAULT_CONTEXT_PROPS,
9
+ props = {
10
+ ...DEFAULT_CONTEXT_PROPS,
10
11
  ...props
11
12
  };
12
13
  let errorMessage = null;
13
-
14
14
  const onCreateError = error => errorMessage = error.statusMessage || errorMessage;
15
-
16
15
  canvas.addEventListener('webglcontextcreationerror', onCreateError, false);
17
16
  let gl = null;
18
-
19
17
  if (props.type === 'webgl2') {
20
- props = { ...props,
18
+ props = {
19
+ ...props,
21
20
  webgl1: false
22
21
  };
23
22
  }
24
-
25
23
  if (props.type === 'webgl1') {
26
- props = { ...props,
24
+ props = {
25
+ ...props,
27
26
  webgl2: false
28
27
  };
29
28
  }
30
-
31
29
  if (props.webgl2) {
32
30
  gl = gl || canvas.getContext('webgl2', props);
33
31
  }
34
-
35
32
  if (props.webgl1) {
36
33
  gl = gl || canvas.getContext('webgl', props);
37
34
  }
38
-
39
35
  canvas.removeEventListener('webglcontextcreationerror', onCreateError, false);
40
-
41
36
  if (!gl) {
42
37
  throw new Error("Failed to create ".concat(props.webgl2 && !props.webgl1 ? 'WebGL2' : 'WebGL', " context: ").concat(errorMessage || 'Unknown error'));
43
38
  }
44
-
45
- canvas.addEventListener('webglcontextlost', props.onContextLost, false);
46
- canvas.addEventListener('webglcontextrestored', props.onContextRestored, false);
39
+ if (props.onContextLost) {
40
+ const {
41
+ onContextLost
42
+ } = props;
43
+ canvas.addEventListener('webglcontextlost', event => onContextLost(event), false);
44
+ }
45
+ if (props.onContextRestored) {
46
+ const {
47
+ onContextRestored
48
+ } = props;
49
+ canvas.addEventListener('webglcontextrestored', event => onContextRestored(event), false);
50
+ }
47
51
  return gl;
48
52
  }
49
- //# sourceMappingURL=create-context.js.map
53
+ //# sourceMappingURL=create-browser-context.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"create-browser-context.js","names":["DEFAULT_CONTEXT_PROPS","webgl2","webgl1","powerPreference","onContextLost","console","error","onContextRestored","info","createBrowserContext","canvas","props","errorMessage","onCreateError","statusMessage","addEventListener","gl","type","getContext","removeEventListener","Error","concat","event"],"sources":["../../../src/context/context/create-browser-context.ts"],"sourcesContent":["// luma.gl, MIT license\n\n/**\n * ContextProps\n* @param webgl2 Set to false to not create a WebGL2 context (force webgl1)\n* @param webgl1 set to false to not create a WebGL1 context (fail if webgl2 not available)\n* @param onContextLost\n* @param onContextRestored\n*\n* BROWSER CONTEXT PARAMETERS\n* @param debug Instrument context (at the expense of performance).\n* @param alpha Default render target has an alpha buffer.\n* @param depth Default render target has a depth buffer of at least 16 bits.\n* @param stencil Default render target has a stencil buffer of at least 8 bits.\n* @param antialias Boolean that indicates whether or not to perform anti-aliasing.\n* @param premultipliedAlpha Boolean that indicates that the page compositor will assume the drawing buffer contains colors with pre-multiplied alpha.\n* @param preserveDrawingBuffer Default render target buffers will not be automatically cleared and will preserve their values until cleared or overwritten\n* @param failIfMajorPerformanceCaveat Do not create if the system performance is low.\n*/\ntype ContextProps = {\n type?: 'webgl' | 'webgl1' | 'webgl2' | string;\n webgl1?: boolean;\n webgl2?: boolean;\n onContextLost?: (event: Event) => void;\n onContextRestored?: (event: Event) => void;\n alpha?: boolean; // indicates if the canvas contains an alpha buffer.\n desynchronized?: boolean; // hints the user agent to reduce the latency by desynchronizing the canvas paint cycle from the event loop\n antialias?: boolean; // indicates whether or not to perform anti-aliasing.\n depth?: boolean; // indicates that the drawing buffer has a depth buffer of at least 16 bits.\n failIfMajorPerformanceCaveat?: boolean, // indicates if a context will be created if the system performance is low or if no hardware GPU is available.\n powerPreference?: 'default' | 'high-performance' | 'low-power',\n premultipliedAlpha?: boolean, // page compositor will assume the drawing buffer contains colors with pre-multiplied alpha.\n preserveDrawingBuffer?: boolean // buffers will not be cleared and will preserve their values until cleared or overwritten by the author.\n};\n\nconst DEFAULT_CONTEXT_PROPS: ContextProps = {\n webgl2: true, // Attempt to create a WebGL2 context\n webgl1: true, // Attempt to create a WebGL1 context (false to fail if webgl2 not available)\n powerPreference: 'high-performance', // After all, most apps are using WebGL for performance reasons\n // eslint-disable-next-line no-console\n onContextLost: () => console.error('WebGL context lost'),\n // eslint-disable-next-line no-console\n onContextRestored: () => console.info('WebGL context restored'),\n};\n\n/**\n * Create a WebGL context for a canvas\n * Note calling this multiple time on the same canvas does return the same context\n* @param canvas A canvas element or offscreen canvas\n */\nexport function createBrowserContext(canvas: HTMLCanvasElement | OffscreenCanvas, props: ContextProps): WebGLRenderingContext {\n props = {...DEFAULT_CONTEXT_PROPS, ...props};\n\n // Try to extract any extra information about why context creation failed\n let errorMessage = null;\n const onCreateError = (error) => (errorMessage = error.statusMessage || errorMessage);\n canvas.addEventListener('webglcontextcreationerror', onCreateError, false);\n\n // Create the desired context\n let gl: WebGLRenderingContext | null = null;\n\n if (props.type === 'webgl2') {\n props = {...props, webgl1: false};\n }\n if (props.type === 'webgl1') {\n props = {...props, webgl2: false};\n }\n\n // Prefer webgl2 over webgl1 if both are acceptable\n if (props.webgl2) {\n gl = gl || canvas.getContext('webgl2', props) as WebGL2RenderingContext | null;\n }\n if (props.webgl1) {\n gl = gl || canvas.getContext('webgl', props) as WebGLRenderingContext | null;\n }\n\n // TODO are we removing this listener before giving it a chance to fire?\n canvas.removeEventListener('webglcontextcreationerror', onCreateError, false);\n\n if (!gl) {\n throw new Error(\n `Failed to create ${props.webgl2 && !props.webgl1 ? 'WebGL2' : 'WebGL'} context: ${\n errorMessage || 'Unknown error'\n }`\n );\n }\n\n if (props.onContextLost) {\n // Carefully extract and wrap callbacks to prevent addEventListener from rebinding them.\n const {onContextLost} = props;\n canvas.addEventListener('webglcontextlost',(event: Event) => onContextLost(event), false);\n }\n if (props.onContextRestored) {\n // Carefully extract and wrap callbacks to prevent addEventListener from rebinding them.\n const {onContextRestored} = props;\n canvas.addEventListener('webglcontextrestored', (event: Event) => onContextRestored(event), false);\n }\n\n return gl;\n}\n\n/* TODO - can we call this asynchronously to catch the error events?\nexport async function createBrowserContextAsync(canvas: HTMLCanvasElement | OffscreenCanvas, props: ContextProps): Promise<WebGLRenderingContext> {\n props = {...DEFAULT_CONTEXT_PROPS, ...props};\n\n // Try to extract any extra information about why context creation failed\n let errorMessage = null;\n const onCreateError = (error) => (errorMessage = error.statusMessage || errorMessage);\n canvas.addEventListener('webglcontextcreationerror', onCreateError, false);\n\n const gl = createBrowserContext(canvas, props);\n\n // Give the listener a chance to fire\n await new Promise(resolve => setTimeout(resolve, 0));\n\n canvas.removeEventListener('webglcontextcreationerror', onCreateError, false);\n\n return gl;\n}\n*/\n"],"mappings":"AAmCA,MAAMA,qBAAmC,GAAG;EAC1CC,MAAM,EAAE,IAAI;EACZC,MAAM,EAAE,IAAI;EACZC,eAAe,EAAE,kBAAkB;EAEnCC,aAAa,EAAEA,CAAA,KAAMC,OAAO,CAACC,KAAK,CAAC,oBAAoB,CAAC;EAExDC,iBAAiB,EAAEA,CAAA,KAAMF,OAAO,CAACG,IAAI,CAAC,wBAAwB;AAChE,CAAC;AAOD,OAAO,SAASC,oBAAoBA,CAACC,MAA2C,EAAEC,KAAmB,EAAyB;EAC5HA,KAAK,GAAG;IAAC,GAAGX,qBAAqB;IAAE,GAAGW;EAAK,CAAC;EAG5C,IAAIC,YAAY,GAAG,IAAI;EACvB,MAAMC,aAAa,GAAIP,KAAK,IAAMM,YAAY,GAAGN,KAAK,CAACQ,aAAa,IAAIF,YAAa;EACrFF,MAAM,CAACK,gBAAgB,CAAC,2BAA2B,EAAEF,aAAa,EAAE,KAAK,CAAC;EAG1E,IAAIG,EAAgC,GAAG,IAAI;EAE3C,IAAIL,KAAK,CAACM,IAAI,KAAK,QAAQ,EAAE;IAC3BN,KAAK,GAAG;MAAC,GAAGA,KAAK;MAAET,MAAM,EAAE;IAAK,CAAC;EACnC;EACA,IAAIS,KAAK,CAACM,IAAI,KAAK,QAAQ,EAAE;IAC3BN,KAAK,GAAG;MAAC,GAAGA,KAAK;MAAEV,MAAM,EAAE;IAAK,CAAC;EACnC;EAGA,IAAIU,KAAK,CAACV,MAAM,EAAE;IAChBe,EAAE,GAAGA,EAAE,IAAIN,MAAM,CAACQ,UAAU,CAAC,QAAQ,EAAEP,KAAK,CAAkC;EAChF;EACA,IAAIA,KAAK,CAACT,MAAM,EAAE;IAChBc,EAAE,GAAGA,EAAE,IAAIN,MAAM,CAACQ,UAAU,CAAC,OAAO,EAAEP,KAAK,CAAiC;EAC9E;EAGAD,MAAM,CAACS,mBAAmB,CAAC,2BAA2B,EAAEN,aAAa,EAAE,KAAK,CAAC;EAE7E,IAAI,CAACG,EAAE,EAAE;IACP,MAAM,IAAII,KAAK,qBAAAC,MAAA,CACOV,KAAK,CAACV,MAAM,IAAI,CAACU,KAAK,CAACT,MAAM,GAAG,QAAQ,GAAG,OAAO,gBAAAmB,MAAA,CACpET,YAAY,IAAI,eAAe,EAElC;EACH;EAEA,IAAID,KAAK,CAACP,aAAa,EAAE;IAEvB,MAAM;MAACA;IAAa,CAAC,GAAGO,KAAK;IAC7BD,MAAM,CAACK,gBAAgB,CAAC,kBAAkB,EAAEO,KAAY,IAAKlB,aAAa,CAACkB,KAAK,CAAC,EAAE,KAAK,CAAC;EAC3F;EACA,IAAIX,KAAK,CAACJ,iBAAiB,EAAE;IAE3B,MAAM;MAACA;IAAiB,CAAC,GAAGI,KAAK;IACjCD,MAAM,CAACK,gBAAgB,CAAC,sBAAsB,EAAGO,KAAY,IAAKf,iBAAiB,CAACe,KAAK,CAAC,EAAE,KAAK,CAAC;EACpG;EAEA,OAAON,EAAE;AACX"}
@@ -0,0 +1,9 @@
1
+ /** Duck typing for the main headless gl export, a function to create contexts */
2
+ export declare type HeadlessGL = (width: number, height: number, options: Record<string, unknown>) => WebGLRenderingContext;
3
+ /** By importing `gl` and registering it with this function, contexts can be created under Node.js */
4
+ export declare function registerHeadlessGL(headlessgl: HeadlessGL): void;
5
+ /** @returns true if headless gl is registered */
6
+ export declare function isHeadlessGLRegistered(): boolean;
7
+ /** Create headless gl context (for running under Node.js) */
8
+ export declare function createHeadlessContext(options?: Record<string, any>): WebGLRenderingContext;
9
+ //# sourceMappingURL=create-headless-context.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"create-headless-context.d.ts","sourceRoot":"","sources":["../../../src/context/context/create-headless-context.ts"],"names":[],"mappings":"AAeA,iFAAiF;AACjF,oBAAY,UAAU,GAAG,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,KAAK,qBAAqB,CAAC;AAIpH,qGAAqG;AACrG,wBAAgB,kBAAkB,CAAC,UAAU,EAAE,UAAU,QAExD;AAED,iDAAiD;AACjD,wBAAgB,sBAAsB,IAAI,OAAO,CAEhD;AAED,6DAA6D;AAC7D,wBAAgB,qBAAqB,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,qBAAqB,CAgB1F"}
@@ -0,0 +1,42 @@
1
+ const ERR_HEADLESSGL_FAILED = 'Failed to create WebGL context in Node.js, headless gl returned null';
2
+ const ERR_HEADLESSGL_LOAD = '\
3
+ luma.gl: loaded under Node.js without headless gl installed, meaning that WebGL \
4
+ contexts can not be created. This may not be an error. For example, this is a \
5
+ typical configuration for isorender applications running on the server.';
6
+ const CONTEXT_DEFAULTS = {
7
+ width: 1,
8
+ height: 1,
9
+ debug: true,
10
+ throwOnError: false
11
+ };
12
+ let headlessGL = null;
13
+ export function registerHeadlessGL(headlessgl) {
14
+ headlessGL = headlessgl;
15
+ }
16
+ export function isHeadlessGLRegistered() {
17
+ return headlessGL !== null;
18
+ }
19
+ export function createHeadlessContext(options) {
20
+ options = {
21
+ ...CONTEXT_DEFAULTS,
22
+ ...options
23
+ };
24
+ const {
25
+ width,
26
+ height,
27
+ webgl1,
28
+ webgl2
29
+ } = options;
30
+ if (webgl2 && !webgl1) {
31
+ throw new Error('headless-gl does not support WebGL2');
32
+ }
33
+ if (!headlessGL) {
34
+ throw new Error(ERR_HEADLESSGL_LOAD);
35
+ }
36
+ const gl = headlessGL(width, height, options);
37
+ if (!gl) {
38
+ throw new Error(ERR_HEADLESSGL_FAILED);
39
+ }
40
+ return gl;
41
+ }
42
+ //# sourceMappingURL=create-headless-context.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"create-headless-context.js","names":["ERR_HEADLESSGL_FAILED","ERR_HEADLESSGL_LOAD","CONTEXT_DEFAULTS","width","height","debug","throwOnError","headlessGL","registerHeadlessGL","headlessgl","isHeadlessGLRegistered","createHeadlessContext","options","webgl1","webgl2","Error","gl"],"sources":["../../../src/context/context/create-headless-context.ts"],"sourcesContent":["const ERR_HEADLESSGL_FAILED =\n 'Failed to create WebGL context in Node.js, headless gl returned null';\n\nconst ERR_HEADLESSGL_LOAD = '\\\n luma.gl: loaded under Node.js without headless gl installed, meaning that WebGL \\\n contexts can not be created. This may not be an error. For example, this is a \\\n typical configuration for isorender applications running on the server.';\n\nconst CONTEXT_DEFAULTS = {\n width: 1,\n height: 1,\n debug: true,\n throwOnError: false\n};\n\n/** Duck typing for the main headless gl export, a function to create contexts */\nexport type HeadlessGL = (width: number, height: number, options: Record<string, unknown>) => WebGLRenderingContext;\n\nlet headlessGL: HeadlessGL | null = null; \n\n/** By importing `gl` and registering it with this function, contexts can be created under Node.js */\nexport function registerHeadlessGL(headlessgl: HeadlessGL) {\n headlessGL = headlessgl;\n}\n\n/** @returns true if headless gl is registered */\nexport function isHeadlessGLRegistered(): boolean {\n return headlessGL !== null;\n}\n\n/** Create headless gl context (for running under Node.js) */\nexport function createHeadlessContext(options?: Record<string, any>): WebGLRenderingContext {\n options = {...CONTEXT_DEFAULTS, ...options};\n\n const {width, height, webgl1, webgl2} = options;\n\n if (webgl2 && !webgl1) {\n throw new Error('headless-gl does not support WebGL2');\n }\n if (!headlessGL) {\n throw new Error(ERR_HEADLESSGL_LOAD);\n }\n const gl = headlessGL(width, height, options);\n if (!gl) {\n throw new Error(ERR_HEADLESSGL_FAILED);\n }\n return gl;\n}\n"],"mappings":"AAAA,MAAMA,qBAAqB,GACzB,sEAAsE;AAExE,MAAMC,mBAAmB,GAAG;AAC5B;AACA;AACA,0EAA0E;AAE1E,MAAMC,gBAAgB,GAAG;EACvBC,KAAK,EAAE,CAAC;EACRC,MAAM,EAAE,CAAC;EACTC,KAAK,EAAE,IAAI;EACXC,YAAY,EAAE;AAChB,CAAC;AAKD,IAAIC,UAA6B,GAAG,IAAI;AAGxC,OAAO,SAASC,kBAAkBA,CAACC,UAAsB,EAAE;EACzDF,UAAU,GAAGE,UAAU;AACzB;AAGA,OAAO,SAASC,sBAAsBA,CAAA,EAAY;EAChD,OAAOH,UAAU,KAAK,IAAI;AAC5B;AAGA,OAAO,SAASI,qBAAqBA,CAACC,OAA6B,EAAyB;EAC1FA,OAAO,GAAG;IAAC,GAAGV,gBAAgB;IAAE,GAAGU;EAAO,CAAC;EAE3C,MAAM;IAACT,KAAK;IAAEC,MAAM;IAAES,MAAM;IAAEC;EAAM,CAAC,GAAGF,OAAO;EAE/C,IAAIE,MAAM,IAAI,CAACD,MAAM,EAAE;IACrB,MAAM,IAAIE,KAAK,CAAC,qCAAqC,CAAC;EACxD;EACA,IAAI,CAACR,UAAU,EAAE;IACf,MAAM,IAAIQ,KAAK,CAACd,mBAAmB,CAAC;EACtC;EACA,MAAMe,EAAE,GAAGT,UAAU,CAACJ,KAAK,EAAEC,MAAM,EAAEQ,OAAO,CAAC;EAC7C,IAAI,CAACI,EAAE,EAAE;IACP,MAAM,IAAID,KAAK,CAACf,qBAAqB,CAAC;EACxC;EACA,OAAOgB,EAAE;AACX"}
@@ -6,18 +6,15 @@ export function isWebGL(gl) {
6
6
  if (typeof WebGLRenderingContext !== 'undefined' && gl instanceof WebGLRenderingContext) {
7
7
  return true;
8
8
  }
9
-
10
9
  if (typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext) {
11
10
  return true;
12
11
  }
13
-
14
12
  return Boolean(gl && Number.isFinite(gl._version));
15
13
  }
16
14
  export function isWebGL2(gl) {
17
15
  if (typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext) {
18
16
  return true;
19
17
  }
20
-
21
18
  return Boolean(gl && gl._version === 2);
22
19
  }
23
20
  export function getWebGL2Context(gl) {
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/context/context/webgl-checks.ts"],"names":["assert","ERR_CONTEXT","ERR_WEBGL","ERR_WEBGL2","isWebGL","gl","WebGLRenderingContext","WebGL2RenderingContext","Boolean","Number","isFinite","_version","isWebGL2","getWebGL2Context","assertWebGLContext","assertWebGL2Context"],"mappings":"AACA,SAAQA,MAAR,QAAqB,cAArB;AAEA,MAAMC,WAAW,GAAG,+BAApB;AACA,OAAO,MAAMC,SAAS,GAAGD,WAAlB;AACP,OAAO,MAAME,UAAU,GAAG,iBAAnB;AAIP,OAAO,SAASC,OAAT,CAAiBC,EAAjB,EAAmC;AACxC,MAAI,OAAOC,qBAAP,KAAiC,WAAjC,IAAgDD,EAAE,YAAYC,qBAAlE,EAAyF;AACvF,WAAO,IAAP;AACD;;AACD,MAAI,OAAOC,sBAAP,KAAkC,WAAlC,IAAiDF,EAAE,YAAYE,sBAAnE,EAA2F;AACzF,WAAO,IAAP;AACD;;AAED,SAAOC,OAAO,CAACH,EAAE,IAAII,MAAM,CAACC,QAAP,CAAgBL,EAAE,CAACM,QAAnB,CAAP,CAAd;AACD;AAID,OAAO,SAASC,QAAT,CAAkBP,EAAlB,EAAoC;AACzC,MAAI,OAAOE,sBAAP,KAAkC,WAAlC,IAAiDF,EAAE,YAAYE,sBAAnE,EAA2F;AACzF,WAAO,IAAP;AACD;;AAED,SAAOC,OAAO,CAACH,EAAE,IAAIA,EAAE,CAACM,QAAH,KAAgB,CAAvB,CAAd;AACD;AAID,OAAO,SAASE,gBAAT,CAA0BR,EAA1B,EAAoF;AAEzF,SAAOO,QAAQ,CAACP,EAAD,CAAR,GAAeA,EAAf,GAAoB,IAA3B;AACD;AAID,OAAO,SAASS,kBAAT,CAA4BT,EAA5B,EAA4D;AACjEL,EAAAA,MAAM,CAACI,OAAO,CAACC,EAAD,CAAR,EAAcJ,WAAd,CAAN;AACA,SAAOI,EAAP;AACD;AAGD,OAAO,SAASU,mBAAT,CAA6BV,EAA7B,EAA8D;AACnEL,EAAAA,MAAM,CAACY,QAAQ,CAACP,EAAD,CAAT,EAAeF,UAAf,CAAN;AACA,SAAOE,EAAP;AACD","sourcesContent":["// luma.gl, MIT license\nimport {assert} from '@luma.gl/api';\n\nconst ERR_CONTEXT = 'Invalid WebGLRenderingContext';\nexport const ERR_WEBGL = ERR_CONTEXT;\nexport const ERR_WEBGL2 = 'Requires WebGL2';\n\n\n/** Check if supplied parameter is a WebGLRenderingContext */\nexport function isWebGL(gl: any): boolean {\n if (typeof WebGLRenderingContext !== 'undefined' && gl instanceof WebGLRenderingContext) {\n return true;\n }\n if (typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext) {\n return true;\n }\n // Look for debug contexts, headless gl etc\n return Boolean(gl && Number.isFinite(gl._version));\n}\n\n\n/** Check if supplied parameter is a WebGL2RenderingContext */\nexport function isWebGL2(gl: any): boolean {\n if (typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext) {\n return true;\n }\n // Look for debug contexts, headless gl etc\n return Boolean(gl && gl._version === 2);\n}\n\n\n/** Returns a properly typed WebGL2RenderingContext from a WebGL1 context, or null */\nexport function getWebGL2Context(gl: WebGLRenderingContext): WebGL2RenderingContext | null {\n // @ts-expect-error\n return isWebGL2(gl) ? gl : null;\n}\n\n\n/** Throw if supplied parameter is not a WebGLRenderingContext, otherwise return properly typed value */\nexport function assertWebGLContext(gl: any): WebGLRenderingContext {\n assert(isWebGL(gl), ERR_CONTEXT);\n return gl;\n}\n\n/** Throw if supplied parameter is not a WebGL2RenderingContext, otherwise return properly typed value */\nexport function assertWebGL2Context(gl: any): WebGL2RenderingContext {\n assert(isWebGL2(gl), ERR_WEBGL2);\n return gl;\n}\n"],"file":"webgl-checks.js"}
1
+ {"version":3,"file":"webgl-checks.js","names":["assert","ERR_CONTEXT","ERR_WEBGL","ERR_WEBGL2","isWebGL","gl","WebGLRenderingContext","WebGL2RenderingContext","Boolean","Number","isFinite","_version","isWebGL2","getWebGL2Context","assertWebGLContext","assertWebGL2Context"],"sources":["../../../src/context/context/webgl-checks.ts"],"sourcesContent":["// luma.gl, MIT license\nimport {assert} from '@luma.gl/api';\n\nconst ERR_CONTEXT = 'Invalid WebGLRenderingContext';\nexport const ERR_WEBGL = ERR_CONTEXT;\nexport const ERR_WEBGL2 = 'Requires WebGL2';\n\n\n/** Check if supplied parameter is a WebGLRenderingContext */\nexport function isWebGL(gl: any): boolean {\n if (typeof WebGLRenderingContext !== 'undefined' && gl instanceof WebGLRenderingContext) {\n return true;\n }\n if (typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext) {\n return true;\n }\n // Look for debug contexts, headless gl etc\n return Boolean(gl && Number.isFinite(gl._version));\n}\n\n\n/** Check if supplied parameter is a WebGL2RenderingContext */\nexport function isWebGL2(gl: any): boolean {\n if (typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext) {\n return true;\n }\n // Look for debug contexts, headless gl etc\n return Boolean(gl && gl._version === 2);\n}\n\n\n/** Returns a properly typed WebGL2RenderingContext from a WebGL1 context, or null */\nexport function getWebGL2Context(gl: WebGLRenderingContext): WebGL2RenderingContext | null {\n // @ts-expect-error\n return isWebGL2(gl) ? gl : null;\n}\n\n\n/** Throw if supplied parameter is not a WebGLRenderingContext, otherwise return properly typed value */\nexport function assertWebGLContext(gl: any): WebGLRenderingContext {\n assert(isWebGL(gl), ERR_CONTEXT);\n return gl;\n}\n\n/** Throw if supplied parameter is not a WebGL2RenderingContext, otherwise return properly typed value */\nexport function assertWebGL2Context(gl: any): WebGL2RenderingContext {\n assert(isWebGL2(gl), ERR_WEBGL2);\n return gl;\n}\n"],"mappings":"AACA,SAAQA,MAAM,QAAO,cAAc;AAEnC,MAAMC,WAAW,GAAG,+BAA+B;AACnD,OAAO,MAAMC,SAAS,GAAGD,WAAW;AACpC,OAAO,MAAME,UAAU,GAAG,iBAAiB;AAI3C,OAAO,SAASC,OAAOA,CAACC,EAAO,EAAW;EACxC,IAAI,OAAOC,qBAAqB,KAAK,WAAW,IAAID,EAAE,YAAYC,qBAAqB,EAAE;IACvF,OAAO,IAAI;EACb;EACA,IAAI,OAAOC,sBAAsB,KAAK,WAAW,IAAIF,EAAE,YAAYE,sBAAsB,EAAE;IACzF,OAAO,IAAI;EACb;EAEA,OAAOC,OAAO,CAACH,EAAE,IAAII,MAAM,CAACC,QAAQ,CAACL,EAAE,CAACM,QAAQ,CAAC,CAAC;AACpD;AAIA,OAAO,SAASC,QAAQA,CAACP,EAAO,EAAW;EACzC,IAAI,OAAOE,sBAAsB,KAAK,WAAW,IAAIF,EAAE,YAAYE,sBAAsB,EAAE;IACzF,OAAO,IAAI;EACb;EAEA,OAAOC,OAAO,CAACH,EAAE,IAAIA,EAAE,CAACM,QAAQ,KAAK,CAAC,CAAC;AACzC;AAIA,OAAO,SAASE,gBAAgBA,CAACR,EAAyB,EAAiC;EAEzF,OAAOO,QAAQ,CAACP,EAAE,CAAC,GAAGA,EAAE,GAAG,IAAI;AACjC;AAIA,OAAO,SAASS,kBAAkBA,CAACT,EAAO,EAAyB;EACjEL,MAAM,CAACI,OAAO,CAACC,EAAE,CAAC,EAAEJ,WAAW,CAAC;EAChC,OAAOI,EAAE;AACX;AAGA,OAAO,SAASU,mBAAmBA,CAACV,EAAO,EAA0B;EACnEL,MAAM,CAACY,QAAQ,CAACP,EAAE,CAAC,EAAEF,UAAU,CAAC;EAChC,OAAOE,EAAE;AACX"}
@@ -1,3 +1,4 @@
1
+ /// <reference types="dist" />
1
2
  /// <reference types="offscreencanvas" />
2
3
  /** Spector debug initialization options */
3
4
  declare type SpectorProps = {
@@ -1 +1 @@
1
- {"version":3,"file":"spector.d.ts","sourceRoot":"","sources":["../../../src/context/debug/spector.ts"],"names":[],"mappings":";AAGA,2CAA2C;AAC3C,aAAK,YAAY,GAAG;IAClB,wBAAwB;IACxB,MAAM,CAAC,EAAE,iBAAiB,GAAG,eAAe,CAAC;IAC7C,0DAA0D;IAC1D,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,kCAAkC;IAClC,OAAO,CAAC,EAAE,OAAO,GAAG,MAAM,GAAG,MAAM,CAAC;CACrC,CAAC;AAaF,OAAO,CAAC,MAAM,CAAC;IACb,IAAI,OAAO,EAAE,GAAG,CAAC;CAClB;AAED,sDAAsD;AACtD,wBAAsB,aAAa,CAAC,KAAK,CAAC,EAAE,YAAY,iBAQvD;AAED,wBAAgB,mBAAmB,CAAC,KAAK,CAAC,EAAE,YAAY,OAoDvD"}
1
+ {"version":3,"file":"spector.d.ts","sourceRoot":"","sources":["../../../src/context/debug/spector.ts"],"names":[],"mappings":";;AAGA,2CAA2C;AAC3C,aAAK,YAAY,GAAG;IAClB,wBAAwB;IACxB,MAAM,CAAC,EAAE,iBAAiB,GAAG,eAAe,CAAC;IAC7C,0DAA0D;IAC1D,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,kCAAkC;IAClC,OAAO,CAAC,EAAE,OAAO,GAAG,MAAM,GAAG,MAAM,CAAC;CACrC,CAAC;AAaF,OAAO,CAAC,MAAM,CAAC;IAEb,IAAI,OAAO,EAAE,GAAG,CAAC;CAClB;AAED,sDAAsD;AACtD,wBAAsB,aAAa,CAAC,KAAK,CAAC,EAAE,YAAY,iBAQvD;AAED,wBAAgB,mBAAmB,CAAC,KAAK,CAAC,EAAE,YAAY,OAoDvD"}
@@ -11,66 +11,54 @@ export async function loadSpectorJS(props) {
11
11
  try {
12
12
  await loadScript(SPECTOR_CDN_URL);
13
13
  } catch (error) {
14
- log.warn(error);
14
+ log.warn(String(error));
15
15
  }
16
16
  }
17
17
  }
18
18
  export function initializeSpectorJS(props) {
19
19
  var _props, _props2;
20
-
21
- props = { ...DEFAULT_SPECTOR_PROPS,
20
+ props = {
21
+ ...DEFAULT_SPECTOR_PROPS,
22
22
  ...props
23
23
  };
24
-
25
24
  if (!((_props = props) !== null && _props !== void 0 && _props.spector)) {
26
25
  return null;
27
26
  }
28
-
29
27
  if (!spector && globalThis.SPECTOR) {
30
- log.probe(LOG_LEVEL, "SPECTOR found and initialized")();
28
+ log.probe(LOG_LEVEL, 'SPECTOR found and initialized')();
31
29
  spector = new globalThis.SPECTOR.Spector();
32
-
33
30
  if (globalThis.luma) {
34
31
  globalThis.luma.spector = spector;
35
32
  }
36
33
  }
37
-
38
34
  if (!spector) {
39
35
  return null;
40
36
  }
41
-
42
37
  if (!initialized) {
43
38
  var _spector, _spector2;
44
-
45
39
  initialized = true;
46
40
  spector.spyCanvases();
47
- (_spector = spector) === null || _spector === void 0 ? void 0 : _spector.onCaptureStarted.add(capture => log.info("Spector capture started:", capture)());
41
+ (_spector = spector) === null || _spector === void 0 ? void 0 : _spector.onCaptureStarted.add(capture => log.info('Spector capture started:', capture)());
48
42
  (_spector2 = spector) === null || _spector2 === void 0 ? void 0 : _spector2.onCapture.add(capture => {
49
43
  var _spector3, _spector4, _spector5;
50
-
51
- log.info("Spector capture complete:", capture)();
44
+ log.info('Spector capture complete:', capture)();
52
45
  (_spector3 = spector) === null || _spector3 === void 0 ? void 0 : _spector3.getResultUI();
53
46
  (_spector4 = spector) === null || _spector4 === void 0 ? void 0 : _spector4.resultView.display();
54
47
  (_spector5 = spector) === null || _spector5 === void 0 ? void 0 : _spector5.resultView.addCapture(capture);
55
48
  });
56
49
  }
57
-
58
50
  if ((_props2 = props) !== null && _props2 !== void 0 && _props2.canvas) {
59
51
  var _spector6, _props3;
60
-
61
52
  if (typeof props.spector === 'string' && props.spector !== props.canvas.id) {
62
53
  return spector;
63
54
  }
64
-
65
55
  (_spector6 = spector) === null || _spector6 === void 0 ? void 0 : _spector6.startCapture((_props3 = props) === null || _props3 === void 0 ? void 0 : _props3.canvas, 500);
66
56
  new Promise(resolve => setTimeout(resolve, 2000)).then(_ => {
67
57
  var _spector7;
68
-
69
- log.info("Spector capture stopped after 2 seconds")();
58
+ log.info('Spector capture stopped after 2 seconds')();
70
59
  (_spector7 = spector) === null || _spector7 === void 0 ? void 0 : _spector7.stopCapture();
71
60
  });
72
61
  }
73
-
74
62
  return spector;
75
63
  }
76
64
  //# sourceMappingURL=spector.js.map
@@ -1 +1 @@
1
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Auto-detected if ommitted */\n debug?: boolean;\n /** Whether spector is disabled */\n spector?: boolean | string | object;\n};\n\nconst DEFAULT_SPECTOR_PROPS: SpectorProps = {\n spector: log.get('spector') || log.get('inspect')\n};\n\n// https://github.com/BabylonJS/Spector.js#basic-usage\nconst SPECTOR_CDN_URL = 'https://spectorcdn.babylonjs.com/spector.bundle.js';\nconst LOG_LEVEL = 1;\n\nlet spector: any = null;\nlet initialized: boolean = false;\n\ndeclare global {\n var SPECTOR: any;\n}\n\n/** Loads spector from CDN if not already installed */\nexport async function loadSpectorJS(props?: SpectorProps) {\n if (!globalThis.SPECTOR) {\n try {\n await loadScript(SPECTOR_CDN_URL);\n } catch(error) {\n log.warn(error)\n }\n }\n}\n\nexport function initializeSpectorJS(props?: SpectorProps) {\n props = {...DEFAULT_SPECTOR_PROPS, ...props};\n if (!props?.spector) {\n return null;\n }\n\n if (!spector && globalThis.SPECTOR) {\n log.probe(LOG_LEVEL, \"SPECTOR found and initialized\")();\n spector = new globalThis.SPECTOR.Spector();\n if (globalThis.luma) {\n globalThis.luma.spector = spector;\n }\n }\n\n if (!spector) {\n return null;\n }\n\n if (!initialized) {\n initialized = true;\n\n // enables recording some extra information merged in the capture like texture memory sizes and formats\n spector.spyCanvases();\n // A callback when results are ready\n spector?.onCaptureStarted.add((capture: unknown) => log.info(`Spector capture started:`, capture)());\n spector?.onCapture.add((capture: unknown) => {\n log.info(`Spector capture complete:`, capture)();\n // Use undocumented Spector API to open the UI with our capture\n // See https://github.com/BabylonJS/Spector.js/blob/767ad1195a25b85a85c381f400eb50a979239eca/src/spector.ts#L124\n spector?.getResultUI()\n spector?.resultView.display();\n spector?.resultView.addCapture(capture)\n });\n }\n\n if (props?.canvas) {\n // @ts-expect-error If spector is specified as a canvas id, only monitor that canvas\n if (typeof props.spector === 'string' && props.spector !== props.canvas.id) {\n return spector;\n }\n\n // capture startup\n // spector?.captureCanvas(props?.canvas);\n spector?.startCapture(props?.canvas, 500); // 500 commands\n new Promise(resolve => setTimeout(resolve, 2000)).then(_ => {\n log.info(`Spector capture stopped after 2 seconds`)();\n spector?.stopCapture();\n // spector?.displayUI();\n });\n }\n\n return spector;\n}\n"],"file":"spector.js"}
1
+ {"version":3,"file":"spector.js","names":["log","loadScript","DEFAULT_SPECTOR_PROPS","spector","get","SPECTOR_CDN_URL","LOG_LEVEL","initialized","loadSpectorJS","props","globalThis","SPECTOR","error","warn","String","initializeSpectorJS","_props","_props2","probe","Spector","luma","_spector","_spector2","spyCanvases","onCaptureStarted","add","capture","info","onCapture","_spector3","_spector4","_spector5","getResultUI","resultView","display","addCapture","canvas","_spector6","_props3","id","startCapture","Promise","resolve","setTimeout","then","_","_spector7","stopCapture"],"sources":["../../../src/context/debug/spector.ts"],"sourcesContent":["// luma.gl, MIT license\nimport {log, loadScript} from '@luma.gl/api';\n\n/** Spector debug initialization options */\ntype SpectorProps = {\n /** Canvas to monitor */\n canvas?: HTMLCanvasElement | OffscreenCanvas;\n /** Whether debug is enabled. Auto-detected if ommitted */\n debug?: boolean;\n /** Whether spector is disabled */\n spector?: boolean | string | object;\n};\n\nconst DEFAULT_SPECTOR_PROPS: SpectorProps = {\n spector: log.get('spector') || log.get('inspect')\n};\n\n// https://github.com/BabylonJS/Spector.js#basic-usage\nconst SPECTOR_CDN_URL = 'https://spectorcdn.babylonjs.com/spector.bundle.js';\nconst LOG_LEVEL = 1;\n\nlet spector: any = null;\nlet initialized: boolean = false;\n\ndeclare global {\n // eslint-disable-next-line no-var\n var SPECTOR: any;\n}\n\n/** Loads spector from CDN if not already installed */\nexport async function loadSpectorJS(props?: SpectorProps) {\n if (!globalThis.SPECTOR) {\n try {\n await loadScript(SPECTOR_CDN_URL);\n } catch(error) {\n log.warn(String(error))\n }\n }\n}\n\nexport function initializeSpectorJS(props?: SpectorProps) {\n props = {...DEFAULT_SPECTOR_PROPS, ...props};\n if (!props?.spector) {\n return null;\n }\n\n if (!spector && globalThis.SPECTOR) {\n log.probe(LOG_LEVEL, 'SPECTOR found and initialized')();\n spector = new globalThis.SPECTOR.Spector();\n if (globalThis.luma) {\n globalThis.luma.spector = spector;\n }\n }\n\n if (!spector) {\n return null;\n }\n\n if (!initialized) {\n initialized = true;\n\n // enables recording some extra information merged in the capture like texture memory sizes and formats\n spector.spyCanvases();\n // A callback when results are ready\n spector?.onCaptureStarted.add((capture: unknown) => log.info('Spector capture started:', capture)());\n spector?.onCapture.add((capture: unknown) => {\n log.info('Spector capture complete:', capture)();\n // Use undocumented Spector API to open the UI with our capture\n // See https://github.com/BabylonJS/Spector.js/blob/767ad1195a25b85a85c381f400eb50a979239eca/src/spector.ts#L124\n spector?.getResultUI()\n spector?.resultView.display();\n spector?.resultView.addCapture(capture)\n });\n }\n\n if (props?.canvas) {\n // @ts-expect-error If spector is specified as a canvas id, only monitor that canvas\n if (typeof props.spector === 'string' && props.spector !== props.canvas.id) {\n return spector;\n }\n\n // capture startup\n // spector?.captureCanvas(props?.canvas);\n spector?.startCapture(props?.canvas, 500); // 500 commands\n new Promise(resolve => setTimeout(resolve, 2000)).then(_ => {\n log.info('Spector capture stopped after 2 seconds')();\n spector?.stopCapture();\n // spector?.displayUI();\n });\n }\n\n return spector;\n}\n"],"mappings":"AACA,SAAQA,GAAG,EAAEC,UAAU,QAAO,cAAc;AAY5C,MAAMC,qBAAmC,GAAG;EAC1CC,OAAO,EAAEH,GAAG,CAACI,GAAG,CAAC,SAAS,CAAC,IAAIJ,GAAG,CAACI,GAAG,CAAC,SAAS;AAClD,CAAC;AAGD,MAAMC,eAAe,GAAG,oDAAoD;AAC5E,MAAMC,SAAS,GAAG,CAAC;AAEnB,IAAIH,OAAY,GAAG,IAAI;AACvB,IAAII,WAAoB,GAAG,KAAK;AAQhC,OAAO,eAAeC,aAAaA,CAACC,KAAoB,EAAE;EACxD,IAAI,CAACC,UAAU,CAACC,OAAO,EAAE;IACvB,IAAI;MACF,MAAMV,UAAU,CAACI,eAAe,CAAC;IACnC,CAAC,CAAC,OAAMO,KAAK,EAAE;MACbZ,GAAG,CAACa,IAAI,CAACC,MAAM,CAACF,KAAK,CAAC,CAAC;IACzB;EACF;AACF;AAEA,OAAO,SAASG,mBAAmBA,CAACN,KAAoB,EAAE;EAAA,IAAAO,MAAA,EAAAC,OAAA;EACxDR,KAAK,GAAG;IAAC,GAAGP,qBAAqB;IAAE,GAAGO;EAAK,CAAC;EAC5C,IAAI,GAAAO,MAAA,GAACP,KAAK,cAAAO,MAAA,eAALA,MAAA,CAAOb,OAAO,GAAE;IACnB,OAAO,IAAI;EACb;EAEA,IAAI,CAACA,OAAO,IAAIO,UAAU,CAACC,OAAO,EAAE;IAClCX,GAAG,CAACkB,KAAK,CAACZ,SAAS,EAAE,+BAA+B,CAAC,EAAE;IACvDH,OAAO,GAAG,IAAIO,UAAU,CAACC,OAAO,CAACQ,OAAO,EAAE;IAC1C,IAAIT,UAAU,CAACU,IAAI,EAAE;MACnBV,UAAU,CAACU,IAAI,CAACjB,OAAO,GAAGA,OAAO;IACnC;EACF;EAEA,IAAI,CAACA,OAAO,EAAE;IACZ,OAAO,IAAI;EACb;EAEA,IAAI,CAACI,WAAW,EAAE;IAAA,IAAAc,QAAA,EAAAC,SAAA;IAChBf,WAAW,GAAG,IAAI;IAGlBJ,OAAO,CAACoB,WAAW,EAAE;IAErB,CAAAF,QAAA,GAAAlB,OAAO,cAAAkB,QAAA,uBAAPA,QAAA,CAASG,gBAAgB,CAACC,GAAG,CAAEC,OAAgB,IAAK1B,GAAG,CAAC2B,IAAI,CAAC,0BAA0B,EAAED,OAAO,CAAC,EAAE,CAAC;IACpG,CAAAJ,SAAA,GAAAnB,OAAO,cAAAmB,SAAA,uBAAPA,SAAA,CAASM,SAAS,CAACH,GAAG,CAAEC,OAAgB,IAAK;MAAA,IAAAG,SAAA,EAAAC,SAAA,EAAAC,SAAA;MAC3C/B,GAAG,CAAC2B,IAAI,CAAC,2BAA2B,EAAED,OAAO,CAAC,EAAE;MAGhD,CAAAG,SAAA,GAAA1B,OAAO,cAAA0B,SAAA,uBAAPA,SAAA,CAASG,WAAW,EAAE;MACtB,CAAAF,SAAA,GAAA3B,OAAO,cAAA2B,SAAA,uBAAPA,SAAA,CAASG,UAAU,CAACC,OAAO,EAAE;MAC7B,CAAAH,SAAA,GAAA5B,OAAO,cAAA4B,SAAA,uBAAPA,SAAA,CAASE,UAAU,CAACE,UAAU,CAACT,OAAO,CAAC;IACzC,CAAC,CAAC;EACJ;EAEA,KAAAT,OAAA,GAAIR,KAAK,cAAAQ,OAAA,eAALA,OAAA,CAAOmB,MAAM,EAAE;IAAA,IAAAC,SAAA,EAAAC,OAAA;IAEjB,IAAI,OAAO7B,KAAK,CAACN,OAAO,KAAK,QAAQ,IAAIM,KAAK,CAACN,OAAO,KAAKM,KAAK,CAAC2B,MAAM,CAACG,EAAE,EAAE;MAC1E,OAAOpC,OAAO;IAChB;IAIA,CAAAkC,SAAA,GAAAlC,OAAO,cAAAkC,SAAA,uBAAPA,SAAA,CAASG,YAAY,EAAAF,OAAA,GAAC7B,KAAK,cAAA6B,OAAA,uBAALA,OAAA,CAAOF,MAAM,EAAE,GAAG,CAAC;IACzC,IAAIK,OAAO,CAACC,OAAO,IAAIC,UAAU,CAACD,OAAO,EAAE,IAAI,CAAC,CAAC,CAACE,IAAI,CAACC,CAAC,IAAI;MAAA,IAAAC,SAAA;MAC1D9C,GAAG,CAAC2B,IAAI,CAAC,yCAAyC,CAAC,EAAE;MACrD,CAAAmB,SAAA,GAAA3C,OAAO,cAAA2C,SAAA,uBAAPA,SAAA,CAASC,WAAW,EAAE;IAExB,CAAC,CAAC;EACJ;EAEA,OAAO5C,OAAO;AAChB"}
@@ -14,6 +14,6 @@ declare global {
14
14
  * @see https://github.com/vorg/webgl-debug
15
15
  */
16
16
  export declare function loadWebGLDeveloperTools(): Promise<void>;
17
- export declare function makeDebugContext(gl: WebGLRenderingContext, props?: DebugContextProps): WebGLRenderingContext;
17
+ export declare function makeDebugContext(gl: WebGLRenderingContext, props?: DebugContextProps): WebGLRenderingContext | null;
18
18
  export {};
19
19
  //# sourceMappingURL=webgl-developer-tools.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"webgl-developer-tools.d.ts","sourceRoot":"","sources":["../../../src/context/debug/webgl-developer-tools.ts"],"names":[],"mappings":"AAMA,aAAK,iBAAiB,GAAG;IACvB,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB,KAAK,CAAC,EAAE,MAAM,EAAE,CAAC;IACjB,MAAM,CAAC,EAAE,OAAO,CAAC;CAClB,CAAC;AAeF,OAAO,CAAC,MAAM,CAAC;IACb,IAAI,eAAe,EAAE,GAAG,CAAC;CAC1B;AAED;;;;;GAKG;AACH,wBAAsB,uBAAuB,IAAI,OAAO,CAAC,IAAI,CAAC,CAQ7D;AAID,wBAAgB,gBAAgB,CAAC,EAAE,EAAE,qBAAqB,EAAE,KAAK,GAAE,iBAAsB,GAAG,qBAAqB,CAOhH"}
1
+ {"version":3,"file":"webgl-developer-tools.d.ts","sourceRoot":"","sources":["../../../src/context/debug/webgl-developer-tools.ts"],"names":[],"mappings":"AAMA,aAAK,iBAAiB,GAAG;IACvB,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,YAAY,CAAC,EAAE,OAAO,CAAC;IACvB,KAAK,CAAC,EAAE,MAAM,EAAE,CAAC;IACjB,MAAM,CAAC,EAAE,OAAO,CAAC;CAClB,CAAC;AAeF,OAAO,CAAC,MAAM,CAAC;IAEb,IAAI,eAAe,EAAE,GAAG,CAAC;CAC1B;AAED;;;;;GAKG;AACH,wBAAsB,uBAAuB,IAAI,OAAO,CAAC,IAAI,CAAC,CAO7D;AAID,wBAAgB,gBAAgB,CAAC,EAAE,EAAE,qBAAqB,EAAE,KAAK,GAAE,iBAAsB,GAAG,qBAAqB,GAAG,IAAI,CAOvH"}
@@ -1,18 +1,10 @@
1
- import { log, loadScript } from '@luma.gl/api/';
1
+ import { log, loadScript } from '@luma.gl/api';
2
2
  import GL from '@luma.gl/constants';
3
3
  const WEBGL_DEBUG_CDN_URL = 'https://unpkg.com/webgl-debug@2.0.1/index.js';
4
- const DEFAULT_DEBUG_CONTEXT_PROPS = {
5
- debug: true,
6
- throwOnError: false,
7
- break: undefined,
8
- webgl2: false
9
- };
10
-
11
4
  function getContextData(gl) {
12
5
  gl.luma = gl.luma || {};
13
6
  return gl.luma;
14
7
  }
15
-
16
8
  export async function loadWebGLDeveloperTools() {
17
9
  if (!globalThis.WebGLDebugUtils) {
18
10
  globalThis.global = globalThis.global || globalThis;
@@ -20,44 +12,37 @@ export async function loadWebGLDeveloperTools() {
20
12
  await loadScript(WEBGL_DEBUG_CDN_URL);
21
13
  }
22
14
  }
23
- export function makeDebugContext(gl, props = {}) {
15
+ export function makeDebugContext(gl) {
16
+ let props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
24
17
  if (!gl) {
25
18
  return null;
26
19
  }
27
-
28
20
  return props.debug ? getDebugContext(gl, props) : getRealContext(gl);
29
21
  }
30
-
31
22
  function getRealContext(gl) {
32
23
  const data = getContextData(gl);
33
24
  return data.realContext ? data.realContext : gl;
34
25
  }
35
-
36
26
  function getDebugContext(gl, props) {
37
27
  if (!globalThis.WebGLDebugUtils) {
38
28
  log.warn('webgl-debug not loaded')();
39
29
  return gl;
40
30
  }
41
-
42
31
  const data = getContextData(gl);
43
-
44
32
  if (data.debugContext) {
45
33
  return data.debugContext;
46
34
  }
47
-
48
- globalThis.WebGLDebugUtils.init({ ...GL,
35
+ globalThis.WebGLDebugUtils.init({
36
+ ...GL,
49
37
  ...gl
50
38
  });
51
39
  const glDebug = globalThis.WebGLDebugUtils.makeDebugContext(gl, onGLError.bind(null, props), onValidateGLFunc.bind(null, props));
52
-
53
40
  for (const key in GL) {
54
41
  if (!(key in glDebug) && typeof GL[key] === 'number') {
55
42
  glDebug[key] = GL[key];
56
43
  }
57
44
  }
58
-
59
45
  class WebGLDebugContext {}
60
-
61
46
  Object.setPrototypeOf(glDebug, Object.getPrototypeOf(gl));
62
47
  Object.setPrototypeOf(WebGLDebugContext, glDebug);
63
48
  const debugContext = Object.create(WebGLDebugContext);
@@ -66,14 +51,12 @@ function getDebugContext(gl, props) {
66
51
  debugContext.debug = true;
67
52
  return debugContext;
68
53
  }
69
-
70
54
  function getFunctionString(functionName, functionArgs) {
71
55
  functionArgs = Array.from(functionArgs).map(arg => arg === undefined ? 'undefined' : arg);
72
56
  let args = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, functionArgs);
73
57
  args = "".concat(args.slice(0, 100)).concat(args.length > 100 ? '...' : '');
74
58
  return "gl.".concat(functionName, "(").concat(args, ")");
75
59
  }
76
-
77
60
  function onGLError(props, err, functionName, args) {
78
61
  args = Array.from(args).map(arg => arg === undefined ? 'undefined' : arg);
79
62
  const errorMessage = globalThis.WebGLDebugUtils.glEnumToString(err);
@@ -82,33 +65,26 @@ function onGLError(props, err, functionName, args) {
82
65
  const message = "".concat(errorMessage, " in ").concat(glName, ".").concat(functionName, "(").concat(functionArgs, ")");
83
66
  log.error(message)();
84
67
  debugger;
85
-
86
68
  if (props.throwOnError) {
87
69
  throw new Error(message);
88
70
  }
89
71
  }
90
-
91
72
  function onValidateGLFunc(props, functionName, functionArgs) {
92
- let functionString;
93
-
73
+ let functionString = '';
94
74
  if (log.level >= 1) {
95
75
  functionString = getFunctionString(functionName, functionArgs);
96
76
  log.log(1, functionString)();
97
77
  }
98
-
99
- if (props.break) {
78
+ if (props.break && props.break.length > 0) {
100
79
  functionString = functionString || getFunctionString(functionName, functionArgs);
101
- const isBreakpoint = props.break && props.break.every(breakOn => functionString.indexOf(breakOn) !== -1);
102
-
80
+ const isBreakpoint = props.break.every(breakOn => functionString.indexOf(breakOn) !== -1);
103
81
  if (isBreakpoint) {
104
82
  debugger;
105
83
  }
106
84
  }
107
-
108
85
  for (const arg of functionArgs) {
109
86
  if (arg === undefined) {
110
87
  functionString = functionString || getFunctionString(functionName, functionArgs);
111
-
112
88
  if (props.throwOnError) {
113
89
  throw new Error("Undefined argument: ".concat(functionString));
114
90
  } else {