@loonylabs/create-game 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bin/create-game.js +213 -0
- package/package.json +18 -0
- package/template/.claude/skills/aigdtk-create-game-stories/SKILL.md +177 -0
- package/template/.claude/skills/aigdtk-create-game-stories/story-template.md +85 -0
- package/template/.claude/skills/aigdtk-implement-game-stories/SKILL.md +129 -0
- package/template/.claude/skills/aigdtk-new-game/SKILL.md +126 -0
- package/template/.claude/skills/aigdtk-shared/ascii-grammar.md +133 -0
- package/template/.claude/skills/aigdtk-shared/enemies.md +112 -0
- package/template/.claude/skills/aigdtk-shared/framework.md +93 -0
- package/template/.claude/skills/aigdtk-shared/visuals.md +125 -0
- package/template/apps/client/index.html +14 -0
- package/template/apps/client/package.json +31 -0
- package/template/apps/client/public/assets/audio/enemy_killed.wav +0 -0
- package/template/apps/client/src/components/App.svelte +290 -0
- package/template/apps/client/src/components/CraftingPanel.svelte +253 -0
- package/template/apps/client/src/components/DevPanel.svelte +180 -0
- package/template/apps/client/src/components/DungeonClearOverlay.svelte +53 -0
- package/template/apps/client/src/components/EquipmentPanel.svelte +191 -0
- package/template/apps/client/src/components/HealthBar.svelte +50 -0
- package/template/apps/client/src/components/Hub/BackToHubButton.svelte +37 -0
- package/template/apps/client/src/components/Hub/ExperienceCard.svelte +115 -0
- package/template/apps/client/src/components/Hub/Hub.svelte +88 -0
- package/template/apps/client/src/components/Inventory.svelte +174 -0
- package/template/apps/client/src/components/Runner/RunnerDeathScreen.svelte +182 -0
- package/template/apps/client/src/components/Runner/RunnerHUD.svelte +157 -0
- package/template/apps/client/src/components/Shooter/DamageNumbers.svelte +96 -0
- package/template/apps/client/src/components/Shooter/GameOverScreen.svelte +109 -0
- package/template/apps/client/src/components/Shooter/ShooterHUD.svelte +95 -0
- package/template/apps/client/src/components/SkillBar.svelte +146 -0
- package/template/apps/client/src/components/ToastSystem.svelte +158 -0
- package/template/apps/client/src/game.ts +918 -0
- package/template/apps/client/src/input.ts +92 -0
- package/template/apps/client/src/lib/audio/CombatDetector.test.ts +59 -0
- package/template/apps/client/src/lib/audio/CombatDetector.ts +53 -0
- package/template/apps/client/src/lib/audio/MusicManager.ts +137 -0
- package/template/apps/client/src/lib/audio/SoundManager.ts +59 -0
- package/template/apps/client/src/lib/audio/index.ts +9 -0
- package/template/apps/client/src/main.ts +32 -0
- package/template/apps/client/src/renderer/basecamp.ts +126 -0
- package/template/apps/client/src/renderer/dungeon.ts +250 -0
- package/template/apps/client/src/renderer/dungeonPortal.ts +73 -0
- package/template/apps/client/src/renderer/dungeonZone.ts +301 -0
- package/template/apps/client/src/renderer/entities.ts +197 -0
- package/template/apps/client/src/renderer/runnerTrack.ts +221 -0
- package/template/apps/client/src/renderer/shaders/SkyShader.ts +190 -0
- package/template/apps/client/src/renderer/shaders/TerrainShaderMaterial.ts +133 -0
- package/template/apps/client/src/renderer/shaders/floor.frag.glsl.ts +17 -0
- package/template/apps/client/src/renderer/shaders/shaderConfig.ts +18 -0
- package/template/apps/client/src/renderer/shaders/spawn.frag.glsl.ts +19 -0
- package/template/apps/client/src/renderer/shaders/terrain.frag.glsl.ts +314 -0
- package/template/apps/client/src/renderer/shaders/terrain.vert.glsl.ts +16 -0
- package/template/apps/client/src/renderer/shaders/wall.frag.glsl.ts +20 -0
- package/template/apps/client/src/renderer/shooterArena.ts +102 -0
- package/template/apps/client/src/renderer/voxelChunkStreamer.ts +79 -0
- package/template/apps/client/src/renderer/voxelMesh.ts +86 -0
- package/template/apps/client/src/renderer/voxelTerrain.ts +74 -0
- package/template/apps/client/src/socket.ts +268 -0
- package/template/apps/client/src/store.ts +74 -0
- package/template/apps/client/src/style.css +60 -0
- package/template/apps/client/tsconfig.json +11 -0
- package/template/apps/client/vite.config.ts +10 -0
- package/template/apps/client/vitest.config.ts +8 -0
- package/template/apps/experiences/diablo/index.ts +94 -0
- package/template/apps/experiences/diablo/systems/dungeonClearSystem.ts +60 -0
- package/template/apps/experiences/diablo/systems/enemyAISystem.ts +11 -0
- package/template/apps/experiences/diablo/systems/entitySyncSystem.ts +80 -0
- package/template/apps/experiences/diablo/systems/itemPickupSystem.ts +11 -0
- package/template/apps/experiences/diablo/systems/movementSystem.ts +13 -0
- package/template/apps/experiences/diablo/systems/physicsSystem.ts +92 -0
- package/template/apps/experiences/diablo/systems/transitionSystem.ts +105 -0
- package/template/apps/experiences/runner/data/runner-config.ts +54 -0
- package/template/apps/experiences/runner/index.ts +143 -0
- package/template/apps/experiences/runner/systems/collectibleSystem.ts +157 -0
- package/template/apps/experiences/runner/systems/deathSystem.ts +42 -0
- package/template/apps/experiences/runner/systems/entitySyncSystem.ts +59 -0
- package/template/apps/experiences/runner/systems/obstacleSystem.ts +91 -0
- package/template/apps/experiences/runner/systems/runnerPhysicsSystem.ts +82 -0
- package/template/apps/experiences/runner/systems/trackStreamSystem.ts +19 -0
- package/template/apps/experiences/runner/track/laneSystem.ts +53 -0
- package/template/apps/experiences/runner/track/segmentTypes.ts +141 -0
- package/template/apps/experiences/runner/track/trackGenerator.ts +292 -0
- package/template/apps/experiences/shooter/ai/aiStateMachine.ts +394 -0
- package/template/apps/experiences/shooter/ai/lineOfSight.ts +32 -0
- package/template/apps/experiences/shooter/arena/arenaGenerator.ts +101 -0
- package/template/apps/experiences/shooter/arena/arenaTypes.ts +49 -0
- package/template/apps/experiences/shooter/arena/hitscan.ts +101 -0
- package/template/apps/experiences/shooter/data/enemy-types.ts +108 -0
- package/template/apps/experiences/shooter/data/wave-definitions.ts +40 -0
- package/template/apps/experiences/shooter/data/weapon-config.ts +80 -0
- package/template/apps/experiences/shooter/index.ts +127 -0
- package/template/apps/experiences/shooter/systems/enemyAISystem.ts +113 -0
- package/template/apps/experiences/shooter/systems/entitySyncSystem.ts +68 -0
- package/template/apps/experiences/shooter/systems/shooterPhysicsSystem.ts +89 -0
- package/template/apps/experiences/shooter/systems/waveSpawnerSystem.ts +87 -0
- package/template/apps/experiences/shooter/systems/weaponSystem.ts +157 -0
- package/template/apps/game-data/src/areas/area-manifest.json +18 -0
- package/template/apps/game-data/src/assets/migration.test.ts +291 -0
- package/template/apps/game-data/src/audio/music-config.json +21 -0
- package/template/apps/game-data/src/audio/sound-config.json +11 -0
- package/template/apps/game-data/src/combat/action-types.ts +2 -0
- package/template/apps/game-data/src/combat/enemy-def.ts +12 -0
- package/template/apps/game-data/src/combat/hitboxes.ts +23 -0
- package/template/apps/game-data/src/dungeon/cell-types.ts +20 -0
- package/template/apps/game-data/src/dungeon/cell-visuals.ts +13 -0
- package/template/apps/game-data/src/dungeon/door-directions.ts +2 -0
- package/template/apps/game-data/src/enemies/enemy-defs.json +32 -0
- package/template/apps/game-data/src/equipment/slots.json +5 -0
- package/template/apps/game-data/src/events/event-defs.ts +20 -0
- package/template/apps/game-data/src/events/event-types.ts +10 -0
- package/template/apps/game-data/src/events/toast-config.json +49 -0
- package/template/apps/game-data/src/items/item-pool.json +13 -0
- package/template/apps/game-data/src/loot/item-pool.ts +14 -0
- package/template/apps/game-data/src/loot/rarities.ts +2 -0
- package/template/apps/game-data/src/physics/dungeon-physics-config.ts +12 -0
- package/template/apps/game-data/src/physics/jump-config.ts +17 -0
- package/template/apps/game-data/src/recipes/recipe-book.json +68 -0
- package/template/apps/game-data/src/rooms/room_basecamp.json +16 -0
- package/template/apps/game-data/src/rooms/room_corridor_ew.json +9 -0
- package/template/apps/game-data/src/rooms/room_corridor_ns.json +11 -0
- package/template/apps/game-data/src/rooms/room_crossroads.json +11 -0
- package/template/apps/game-data/src/rooms/room_dead_end.json +10 -0
- package/template/apps/game-data/src/rooms/room_staircase.json +12 -0
- package/template/apps/game-data/src/rooms/room_start.json +11 -0
- package/template/apps/game-data/src/skills/skill-book.json +20 -0
- package/template/apps/game-data/src/voxel/biome-terrain.ts +76 -0
- package/template/apps/game-data/src/voxel/materials.ts +45 -0
- package/template/apps/game-data/src/voxel/sandbox-terrain-config.ts +19 -0
- package/template/apps/game-data/src/world/area-config.ts +33 -0
- package/template/apps/game-data/src/world/biome-def.ts +15 -0
- package/template/apps/game-data/src/world/biomes.json +57 -0
- package/template/apps/game-data/src/world/movement.ts +2 -0
- package/template/apps/game-data/src/world/overworld-layout.test.ts +93 -0
- package/template/apps/game-data/src/world/overworld-layout.ts +127 -0
- package/template/apps/server/data/game.db +0 -0
- package/template/apps/server/package.json +30 -0
- package/template/apps/server/src/areaManager.ts +346 -0
- package/template/apps/server/src/db/client.ts +45 -0
- package/template/apps/server/src/db/schema.ts +40 -0
- package/template/apps/server/src/gameLoop.ts +267 -0
- package/template/apps/server/src/gameState.ts +3 -0
- package/template/apps/server/src/handlers/actionEvent.ts +55 -0
- package/template/apps/server/src/handlers/craftHandler.ts +59 -0
- package/template/apps/server/src/handlers/equipHandler.ts +73 -0
- package/template/apps/server/src/handlers/raycastHandler.ts +97 -0
- package/template/apps/server/src/handlers/skillHandler.ts +87 -0
- package/template/apps/server/src/handlers/terraformHandler.ts +74 -0
- package/template/apps/server/src/index.ts +597 -0
- package/template/apps/server/src/persistence.ts +135 -0
- package/template/apps/server/src/rooms.ts +20 -0
- package/template/apps/server/src/systems/dungeonPhysics.test.ts +32 -0
- package/template/apps/server/src/systems/dungeonPhysics.ts +16 -0
- package/template/apps/server/src/systems/enemyAI.ts +129 -0
- package/template/apps/server/src/systems/itemPickup.ts +31 -0
- package/template/apps/server/src/tests/areaManager.test.ts +77 -0
- package/template/apps/server/src/tests/diablo-experience.test.ts +60 -0
- package/template/apps/server/src/tests/runner-experience.test.ts +273 -0
- package/template/apps/server/src/tests/runner-powerups-scoring.test.ts +221 -0
- package/template/apps/server/src/tests/server.integration.test.ts +92 -0
- package/template/apps/server/src/tests/shooter-enemy-ai.test.ts +328 -0
- package/template/apps/server/src/tests/shooter-experience.test.ts +281 -0
- package/template/apps/server/src/tests/voxelChunkCache.test.ts +29 -0
- package/template/apps/server/src/tests/voxelSandbox.test.ts +133 -0
- package/template/apps/server/src/voxelChunkCache.ts +31 -0
- package/template/apps/server/src/voxelPlayerState.ts +23 -0
- package/template/apps/server/tsconfig.json +17 -0
- package/template/apps/server/vitest.config.ts +8 -0
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<script lang="ts">
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import { valtioToSvelte } from '@loonylabs/gamedev-client';
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import { store } from '../../store.js';
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const ammo = valtioToSvelte(store, s => s.shooterAmmo);
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const reloading = valtioToSvelte(store, s => s.shooterReloading);
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const wave = valtioToSvelte(store, s => s.shooterWave);
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const waveClear = valtioToSvelte(store, s => s.shooterWaveClear);
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<div class="shooter-hud">
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<!-- Ammo Counter -->
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<div class="ammo-counter">
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{#if $reloading}
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<span class="reloading">Reloading...</span>
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{:else}
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<span class="ammo-current">{$ammo.current}</span>
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<span class="ammo-sep"> / </span>
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<span class="ammo-max">{$ammo.max}</span>
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{/if}
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</div>
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<!-- Wave Indicator -->
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<div class="wave-indicator">
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Wave {$wave}
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{#if $waveClear}
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<span class="wave-clear">Wave Clear!</span>
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{/if}
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</div>
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</div>
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<style>
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.shooter-hud {
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position: absolute;
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bottom: 80px;
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left: 50%;
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transform: translateX(-50%);
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display: flex;
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pointer-events: none;
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font-family: 'Courier New', monospace;
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}
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.ammo-counter {
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font-size: 1.2rem;
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color: #ccc;
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background: rgba(0, 0, 0, 0.5);
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padding: 4px 12px;
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border-radius: 3px;
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border: 1px solid #444;
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}
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.ammo-current {
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color: #fff;
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font-weight: bold;
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}
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color: #888;
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}
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.reloading {
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color: #ffaa44;
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animation: blink 0.5s infinite alternate;
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}
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background: rgba(0, 0, 0, 0.5);
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border: 1px solid #444;
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letter-spacing: 0.08em;
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animation: flash 0.5s ease-out;
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}
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@keyframes blink {
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from { opacity: 0.4; }
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to { opacity: 1; }
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}
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@keyframes flash {
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from { color: #88ff88; transform: scale(1.2); }
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to { color: #44cc44; transform: scale(1); }
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}
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</style>
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<script lang="ts">
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import { onMount, onDestroy } from 'svelte';
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import { valtioToSvelte, currentAim } from '@loonylabs/gamedev-client';
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import { store } from '../store.js';
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import { sendMessage } from '../socket.js';
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interface Skill {
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id: string;
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name: string;
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cooldown: number; // ms
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}
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// Skills in slot order (keys 1-3)
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const SKILLS: Skill[] = [
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{ id: 'basic-shot', name: 'Shot', cooldown: 500 },
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{ id: 'heavy-slam', name: 'Slam', cooldown: 3000 },
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{ id: 'burst-heal', name: 'Heal', cooldown: 15000 },
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];
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const cooldowns = valtioToSvelte(store, s => s.skillCooldowns);
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/** Returns 0..1 (0 = fully on cooldown, 1 = ready) */
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return Math.min(1, (nowMs - last) / skill.cooldown);
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}
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function tick() { now = Date.now(); rafId = requestAnimationFrame(tick); }
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function tryUseSkill(skill: Skill): void {
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if (cdProgress(skill, Date.now()) < 1) return;
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// Client-side cooldown prediction
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store.skillCooldowns = { ...store.skillCooldowns, [skill.id]: Date.now() };
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const aim = currentAim;
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sendMessage({
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type: 'USE_SKILL',
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skillId: skill.id,
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...(aim ? { origin: aim.origin, direction: aim.direction } : {}),
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});
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}
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const onKeyDown = (e: KeyboardEvent) => {
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const idx = parseInt(e.key, 10) - 1;
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if (idx >= 0 && idx < SKILLS.length) tryUseSkill(SKILLS[idx]);
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};
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onMount(() => {
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rafId = requestAnimationFrame(tick);
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window.addEventListener('keydown', onKeyDown);
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});
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onDestroy(() => {
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cancelAnimationFrame(rafId);
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window.removeEventListener('keydown', onKeyDown);
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});
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</script>
|
|
61
|
+
|
|
62
|
+
<div class="skill-bar">
|
|
63
|
+
{#each SKILLS as skill, i}
|
|
64
|
+
{@const prog = cdProgress(skill, now)}
|
|
65
|
+
{@const onCd = prog < 1}
|
|
66
|
+
<div class="slot {onCd ? 'on-cooldown' : ''}">
|
|
67
|
+
<!-- Radial cooldown wipe -->
|
|
68
|
+
<div class="cd-overlay" style="--prog: {prog}"></div>
|
|
69
|
+
<span class="key">{i + 1}</span>
|
|
70
|
+
<span class="name">{skill.name}</span>
|
|
71
|
+
{#if onCd}
|
|
72
|
+
<span class="cd-text">{(skill.cooldown * (1 - prog) / 1000).toFixed(1)}s</span>
|
|
73
|
+
{/if}
|
|
74
|
+
</div>
|
|
75
|
+
{/each}
|
|
76
|
+
</div>
|
|
77
|
+
|
|
78
|
+
<style>
|
|
79
|
+
.skill-bar {
|
|
80
|
+
position: absolute;
|
|
81
|
+
bottom: 60px;
|
|
82
|
+
left: 50%;
|
|
83
|
+
transform: translateX(-50%);
|
|
84
|
+
display: flex;
|
|
85
|
+
gap: 6px;
|
|
86
|
+
pointer-events: none;
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
.slot {
|
|
90
|
+
position: relative;
|
|
91
|
+
width: 56px;
|
|
92
|
+
height: 56px;
|
|
93
|
+
background: rgba(0, 0, 0, 0.7);
|
|
94
|
+
border: 1px solid #555;
|
|
95
|
+
border-radius: 4px;
|
|
96
|
+
display: flex;
|
|
97
|
+
flex-direction: column;
|
|
98
|
+
align-items: center;
|
|
99
|
+
justify-content: center;
|
|
100
|
+
overflow: hidden;
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
.slot.on-cooldown {
|
|
104
|
+
border-color: #333;
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
/* Radial cooldown wipe using conic-gradient */
|
|
108
|
+
.cd-overlay {
|
|
109
|
+
position: absolute;
|
|
110
|
+
inset: 0;
|
|
111
|
+
background: conic-gradient(
|
|
112
|
+
rgba(0, 0, 0, 0.65) 0deg,
|
|
113
|
+
rgba(0, 0, 0, 0.65) calc((1 - var(--prog)) * 360deg),
|
|
114
|
+
transparent calc((1 - var(--prog)) * 360deg)
|
|
115
|
+
);
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
.key {
|
|
119
|
+
position: absolute;
|
|
120
|
+
top: 3px;
|
|
121
|
+
left: 5px;
|
|
122
|
+
font-size: 0.6rem;
|
|
123
|
+
color: #888;
|
|
124
|
+
font-family: 'Courier New', monospace;
|
|
125
|
+
line-height: 1;
|
|
126
|
+
z-index: 1;
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
.name {
|
|
130
|
+
font-size: 0.62rem;
|
|
131
|
+
color: #ccc;
|
|
132
|
+
font-family: 'Courier New', monospace;
|
|
133
|
+
text-align: center;
|
|
134
|
+
z-index: 1;
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
.cd-text {
|
|
138
|
+
font-size: 0.7rem;
|
|
139
|
+
color: #fff;
|
|
140
|
+
font-family: 'Courier New', monospace;
|
|
141
|
+
font-weight: bold;
|
|
142
|
+
position: absolute;
|
|
143
|
+
bottom: 3px;
|
|
144
|
+
z-index: 1;
|
|
145
|
+
}
|
|
146
|
+
</style>
|
|
@@ -0,0 +1,158 @@
|
|
|
1
|
+
<script lang="ts">
|
|
2
|
+
import { onMount, onDestroy } from 'svelte';
|
|
3
|
+
import { eventBus } from '@loonylabs/gamedev-client';
|
|
4
|
+
import toastConfigRaw from '../../../game-data/src/events/toast-config.json';
|
|
5
|
+
import type { GameEvent } from '@loonylabs/gamedev-core';
|
|
6
|
+
|
|
7
|
+
// Allow partial runtime overrides via prop
|
|
8
|
+
export let overrides: Record<string, unknown> = {};
|
|
9
|
+
|
|
10
|
+
interface EventConfig {
|
|
11
|
+
enabled: boolean;
|
|
12
|
+
duration: number;
|
|
13
|
+
icon: string;
|
|
14
|
+
color: string;
|
|
15
|
+
template: string;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
interface ToastConfig {
|
|
19
|
+
position: 'bottom-right' | 'bottom-left' | 'top-right' | 'top-center';
|
|
20
|
+
maxVisible: number;
|
|
21
|
+
stackDirection: 'up' | 'down';
|
|
22
|
+
events: Record<string, EventConfig>;
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
const config: ToastConfig = { ...toastConfigRaw as ToastConfig, ...overrides };
|
|
26
|
+
|
|
27
|
+
interface Toast {
|
|
28
|
+
id: number;
|
|
29
|
+
text: string;
|
|
30
|
+
color: string;
|
|
31
|
+
exiting: boolean;
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
let toasts: Toast[] = [];
|
|
35
|
+
let counter = 0;
|
|
36
|
+
|
|
37
|
+
function interpolateTemplate(template: string, event: GameEvent): string {
|
|
38
|
+
let result = template;
|
|
39
|
+
if ('item' in event && event.item) {
|
|
40
|
+
result = result.replace('{item}', (event.item as { name: string }).name);
|
|
41
|
+
}
|
|
42
|
+
if ('slotId' in event) {
|
|
43
|
+
result = result.replace('{slot}', event.slotId);
|
|
44
|
+
}
|
|
45
|
+
if ('damage' in event) {
|
|
46
|
+
result = result.replace('{damage}', String(event.damage));
|
|
47
|
+
}
|
|
48
|
+
if ('amount' in event) {
|
|
49
|
+
result = result.replace('{amount}', String(event.amount));
|
|
50
|
+
}
|
|
51
|
+
return result;
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
function addToast(event: GameEvent): void {
|
|
55
|
+
const cfg = config.events[event.type];
|
|
56
|
+
if (!cfg?.enabled) return;
|
|
57
|
+
|
|
58
|
+
let text = interpolateTemplate(cfg.template, event);
|
|
59
|
+
// Replace {icon} placeholder with the icon value
|
|
60
|
+
text = text.replace('{icon}', cfg.icon);
|
|
61
|
+
|
|
62
|
+
const toast: Toast = { id: counter++, text, color: cfg.color, exiting: false };
|
|
63
|
+
|
|
64
|
+
if (config.stackDirection === 'up') {
|
|
65
|
+
toasts = [toast, ...toasts].slice(0, config.maxVisible);
|
|
66
|
+
} else {
|
|
67
|
+
toasts = [...toasts, toast].slice(-config.maxVisible);
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
setTimeout(() => dismissToast(toast.id), cfg.duration);
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
function dismissToast(id: number): void {
|
|
74
|
+
toasts = toasts.map(t => t.id === id ? { ...t, exiting: true } : t);
|
|
75
|
+
setTimeout(() => {
|
|
76
|
+
toasts = toasts.filter(t => t.id !== id);
|
|
77
|
+
}, 300);
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
const unsubscribers: Array<() => void> = [];
|
|
81
|
+
|
|
82
|
+
onMount(() => {
|
|
83
|
+
for (const type of Object.keys(config.events)) {
|
|
84
|
+
const unsub = eventBus.on(type as GameEvent['type'], (e) => addToast(e));
|
|
85
|
+
unsubscribers.push(unsub);
|
|
86
|
+
}
|
|
87
|
+
});
|
|
88
|
+
|
|
89
|
+
onDestroy(() => {
|
|
90
|
+
for (const unsub of unsubscribers) unsub();
|
|
91
|
+
});
|
|
92
|
+
|
|
93
|
+
// Position styles
|
|
94
|
+
const positionStyles: Record<string, string> = {
|
|
95
|
+
'bottom-right': 'bottom: 80px; right: 16px; align-items: flex-end;',
|
|
96
|
+
'bottom-left': 'bottom: 80px; left: 16px; align-items: flex-start;',
|
|
97
|
+
'top-right': 'top: 60px; right: 16px; align-items: flex-end;',
|
|
98
|
+
'top-center': 'top: 60px; left: 50%; transform: translateX(-50%); align-items: center;',
|
|
99
|
+
};
|
|
100
|
+
$: containerStyle = positionStyles[config.position] ?? positionStyles['bottom-right'];
|
|
101
|
+
</script>
|
|
102
|
+
|
|
103
|
+
<div class="toast-container" style={containerStyle}>
|
|
104
|
+
{#each toasts as toast (toast.id)}
|
|
105
|
+
<div
|
|
106
|
+
class="toast {toast.exiting ? 'exiting' : 'entering'}"
|
|
107
|
+
style="color: {toast.color}; border-color: {toast.color};"
|
|
108
|
+
role="status"
|
|
109
|
+
>
|
|
110
|
+
{toast.text}
|
|
111
|
+
</div>
|
|
112
|
+
{/each}
|
|
113
|
+
</div>
|
|
114
|
+
|
|
115
|
+
<style>
|
|
116
|
+
.toast-container {
|
|
117
|
+
position: fixed;
|
|
118
|
+
display: flex;
|
|
119
|
+
flex-direction: column;
|
|
120
|
+
gap: 6px;
|
|
121
|
+
pointer-events: none;
|
|
122
|
+
z-index: 1000;
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
.toast {
|
|
126
|
+
background: rgba(0, 0, 0, 0.75);
|
|
127
|
+
border: 1px solid;
|
|
128
|
+
border-radius: 4px;
|
|
129
|
+
padding: 6px 14px;
|
|
130
|
+
font-family: 'Courier New', monospace;
|
|
131
|
+
font-size: 0.8rem;
|
|
132
|
+
letter-spacing: 0.04em;
|
|
133
|
+
white-space: nowrap;
|
|
134
|
+
transition: opacity 0.3s ease, transform 0.3s ease;
|
|
135
|
+
opacity: 1;
|
|
136
|
+
transform: translateX(0);
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
.toast.entering {
|
|
140
|
+
animation: slide-in 0.25s ease forwards;
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
.toast.exiting {
|
|
144
|
+
opacity: 0;
|
|
145
|
+
transform: translateX(20px);
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
@keyframes slide-in {
|
|
149
|
+
from {
|
|
150
|
+
opacity: 0;
|
|
151
|
+
transform: translateX(30px);
|
|
152
|
+
}
|
|
153
|
+
to {
|
|
154
|
+
opacity: 1;
|
|
155
|
+
transform: translateX(0);
|
|
156
|
+
}
|
|
157
|
+
}
|
|
158
|
+
</style>
|