@loonylabs/create-game 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bin/create-game.js +213 -0
- package/package.json +18 -0
- package/template/.claude/skills/aigdtk-create-game-stories/SKILL.md +177 -0
- package/template/.claude/skills/aigdtk-create-game-stories/story-template.md +85 -0
- package/template/.claude/skills/aigdtk-implement-game-stories/SKILL.md +129 -0
- package/template/.claude/skills/aigdtk-new-game/SKILL.md +126 -0
- package/template/.claude/skills/aigdtk-shared/ascii-grammar.md +133 -0
- package/template/.claude/skills/aigdtk-shared/enemies.md +112 -0
- package/template/.claude/skills/aigdtk-shared/framework.md +93 -0
- package/template/.claude/skills/aigdtk-shared/visuals.md +125 -0
- package/template/apps/client/index.html +14 -0
- package/template/apps/client/package.json +31 -0
- package/template/apps/client/public/assets/audio/enemy_killed.wav +0 -0
- package/template/apps/client/src/components/App.svelte +290 -0
- package/template/apps/client/src/components/CraftingPanel.svelte +253 -0
- package/template/apps/client/src/components/DevPanel.svelte +180 -0
- package/template/apps/client/src/components/DungeonClearOverlay.svelte +53 -0
- package/template/apps/client/src/components/EquipmentPanel.svelte +191 -0
- package/template/apps/client/src/components/HealthBar.svelte +50 -0
- package/template/apps/client/src/components/Hub/BackToHubButton.svelte +37 -0
- package/template/apps/client/src/components/Hub/ExperienceCard.svelte +115 -0
- package/template/apps/client/src/components/Hub/Hub.svelte +88 -0
- package/template/apps/client/src/components/Inventory.svelte +174 -0
- package/template/apps/client/src/components/Runner/RunnerDeathScreen.svelte +182 -0
- package/template/apps/client/src/components/Runner/RunnerHUD.svelte +157 -0
- package/template/apps/client/src/components/Shooter/DamageNumbers.svelte +96 -0
- package/template/apps/client/src/components/Shooter/GameOverScreen.svelte +109 -0
- package/template/apps/client/src/components/Shooter/ShooterHUD.svelte +95 -0
- package/template/apps/client/src/components/SkillBar.svelte +146 -0
- package/template/apps/client/src/components/ToastSystem.svelte +158 -0
- package/template/apps/client/src/game.ts +918 -0
- package/template/apps/client/src/input.ts +92 -0
- package/template/apps/client/src/lib/audio/CombatDetector.test.ts +59 -0
- package/template/apps/client/src/lib/audio/CombatDetector.ts +53 -0
- package/template/apps/client/src/lib/audio/MusicManager.ts +137 -0
- package/template/apps/client/src/lib/audio/SoundManager.ts +59 -0
- package/template/apps/client/src/lib/audio/index.ts +9 -0
- package/template/apps/client/src/main.ts +32 -0
- package/template/apps/client/src/renderer/basecamp.ts +126 -0
- package/template/apps/client/src/renderer/dungeon.ts +250 -0
- package/template/apps/client/src/renderer/dungeonPortal.ts +73 -0
- package/template/apps/client/src/renderer/dungeonZone.ts +301 -0
- package/template/apps/client/src/renderer/entities.ts +197 -0
- package/template/apps/client/src/renderer/runnerTrack.ts +221 -0
- package/template/apps/client/src/renderer/shaders/SkyShader.ts +190 -0
- package/template/apps/client/src/renderer/shaders/TerrainShaderMaterial.ts +133 -0
- package/template/apps/client/src/renderer/shaders/floor.frag.glsl.ts +17 -0
- package/template/apps/client/src/renderer/shaders/shaderConfig.ts +18 -0
- package/template/apps/client/src/renderer/shaders/spawn.frag.glsl.ts +19 -0
- package/template/apps/client/src/renderer/shaders/terrain.frag.glsl.ts +314 -0
- package/template/apps/client/src/renderer/shaders/terrain.vert.glsl.ts +16 -0
- package/template/apps/client/src/renderer/shaders/wall.frag.glsl.ts +20 -0
- package/template/apps/client/src/renderer/shooterArena.ts +102 -0
- package/template/apps/client/src/renderer/voxelChunkStreamer.ts +79 -0
- package/template/apps/client/src/renderer/voxelMesh.ts +86 -0
- package/template/apps/client/src/renderer/voxelTerrain.ts +74 -0
- package/template/apps/client/src/socket.ts +268 -0
- package/template/apps/client/src/store.ts +74 -0
- package/template/apps/client/src/style.css +60 -0
- package/template/apps/client/tsconfig.json +11 -0
- package/template/apps/client/vite.config.ts +10 -0
- package/template/apps/client/vitest.config.ts +8 -0
- package/template/apps/experiences/diablo/index.ts +94 -0
- package/template/apps/experiences/diablo/systems/dungeonClearSystem.ts +60 -0
- package/template/apps/experiences/diablo/systems/enemyAISystem.ts +11 -0
- package/template/apps/experiences/diablo/systems/entitySyncSystem.ts +80 -0
- package/template/apps/experiences/diablo/systems/itemPickupSystem.ts +11 -0
- package/template/apps/experiences/diablo/systems/movementSystem.ts +13 -0
- package/template/apps/experiences/diablo/systems/physicsSystem.ts +92 -0
- package/template/apps/experiences/diablo/systems/transitionSystem.ts +105 -0
- package/template/apps/experiences/runner/data/runner-config.ts +54 -0
- package/template/apps/experiences/runner/index.ts +143 -0
- package/template/apps/experiences/runner/systems/collectibleSystem.ts +157 -0
- package/template/apps/experiences/runner/systems/deathSystem.ts +42 -0
- package/template/apps/experiences/runner/systems/entitySyncSystem.ts +59 -0
- package/template/apps/experiences/runner/systems/obstacleSystem.ts +91 -0
- package/template/apps/experiences/runner/systems/runnerPhysicsSystem.ts +82 -0
- package/template/apps/experiences/runner/systems/trackStreamSystem.ts +19 -0
- package/template/apps/experiences/runner/track/laneSystem.ts +53 -0
- package/template/apps/experiences/runner/track/segmentTypes.ts +141 -0
- package/template/apps/experiences/runner/track/trackGenerator.ts +292 -0
- package/template/apps/experiences/shooter/ai/aiStateMachine.ts +394 -0
- package/template/apps/experiences/shooter/ai/lineOfSight.ts +32 -0
- package/template/apps/experiences/shooter/arena/arenaGenerator.ts +101 -0
- package/template/apps/experiences/shooter/arena/arenaTypes.ts +49 -0
- package/template/apps/experiences/shooter/arena/hitscan.ts +101 -0
- package/template/apps/experiences/shooter/data/enemy-types.ts +108 -0
- package/template/apps/experiences/shooter/data/wave-definitions.ts +40 -0
- package/template/apps/experiences/shooter/data/weapon-config.ts +80 -0
- package/template/apps/experiences/shooter/index.ts +127 -0
- package/template/apps/experiences/shooter/systems/enemyAISystem.ts +113 -0
- package/template/apps/experiences/shooter/systems/entitySyncSystem.ts +68 -0
- package/template/apps/experiences/shooter/systems/shooterPhysicsSystem.ts +89 -0
- package/template/apps/experiences/shooter/systems/waveSpawnerSystem.ts +87 -0
- package/template/apps/experiences/shooter/systems/weaponSystem.ts +157 -0
- package/template/apps/game-data/src/areas/area-manifest.json +18 -0
- package/template/apps/game-data/src/assets/migration.test.ts +291 -0
- package/template/apps/game-data/src/audio/music-config.json +21 -0
- package/template/apps/game-data/src/audio/sound-config.json +11 -0
- package/template/apps/game-data/src/combat/action-types.ts +2 -0
- package/template/apps/game-data/src/combat/enemy-def.ts +12 -0
- package/template/apps/game-data/src/combat/hitboxes.ts +23 -0
- package/template/apps/game-data/src/dungeon/cell-types.ts +20 -0
- package/template/apps/game-data/src/dungeon/cell-visuals.ts +13 -0
- package/template/apps/game-data/src/dungeon/door-directions.ts +2 -0
- package/template/apps/game-data/src/enemies/enemy-defs.json +32 -0
- package/template/apps/game-data/src/equipment/slots.json +5 -0
- package/template/apps/game-data/src/events/event-defs.ts +20 -0
- package/template/apps/game-data/src/events/event-types.ts +10 -0
- package/template/apps/game-data/src/events/toast-config.json +49 -0
- package/template/apps/game-data/src/items/item-pool.json +13 -0
- package/template/apps/game-data/src/loot/item-pool.ts +14 -0
- package/template/apps/game-data/src/loot/rarities.ts +2 -0
- package/template/apps/game-data/src/physics/dungeon-physics-config.ts +12 -0
- package/template/apps/game-data/src/physics/jump-config.ts +17 -0
- package/template/apps/game-data/src/recipes/recipe-book.json +68 -0
- package/template/apps/game-data/src/rooms/room_basecamp.json +16 -0
- package/template/apps/game-data/src/rooms/room_corridor_ew.json +9 -0
- package/template/apps/game-data/src/rooms/room_corridor_ns.json +11 -0
- package/template/apps/game-data/src/rooms/room_crossroads.json +11 -0
- package/template/apps/game-data/src/rooms/room_dead_end.json +10 -0
- package/template/apps/game-data/src/rooms/room_staircase.json +12 -0
- package/template/apps/game-data/src/rooms/room_start.json +11 -0
- package/template/apps/game-data/src/skills/skill-book.json +20 -0
- package/template/apps/game-data/src/voxel/biome-terrain.ts +76 -0
- package/template/apps/game-data/src/voxel/materials.ts +45 -0
- package/template/apps/game-data/src/voxel/sandbox-terrain-config.ts +19 -0
- package/template/apps/game-data/src/world/area-config.ts +33 -0
- package/template/apps/game-data/src/world/biome-def.ts +15 -0
- package/template/apps/game-data/src/world/biomes.json +57 -0
- package/template/apps/game-data/src/world/movement.ts +2 -0
- package/template/apps/game-data/src/world/overworld-layout.test.ts +93 -0
- package/template/apps/game-data/src/world/overworld-layout.ts +127 -0
- package/template/apps/server/data/game.db +0 -0
- package/template/apps/server/package.json +30 -0
- package/template/apps/server/src/areaManager.ts +346 -0
- package/template/apps/server/src/db/client.ts +45 -0
- package/template/apps/server/src/db/schema.ts +40 -0
- package/template/apps/server/src/gameLoop.ts +267 -0
- package/template/apps/server/src/gameState.ts +3 -0
- package/template/apps/server/src/handlers/actionEvent.ts +55 -0
- package/template/apps/server/src/handlers/craftHandler.ts +59 -0
- package/template/apps/server/src/handlers/equipHandler.ts +73 -0
- package/template/apps/server/src/handlers/raycastHandler.ts +97 -0
- package/template/apps/server/src/handlers/skillHandler.ts +87 -0
- package/template/apps/server/src/handlers/terraformHandler.ts +74 -0
- package/template/apps/server/src/index.ts +597 -0
- package/template/apps/server/src/persistence.ts +135 -0
- package/template/apps/server/src/rooms.ts +20 -0
- package/template/apps/server/src/systems/dungeonPhysics.test.ts +32 -0
- package/template/apps/server/src/systems/dungeonPhysics.ts +16 -0
- package/template/apps/server/src/systems/enemyAI.ts +129 -0
- package/template/apps/server/src/systems/itemPickup.ts +31 -0
- package/template/apps/server/src/tests/areaManager.test.ts +77 -0
- package/template/apps/server/src/tests/diablo-experience.test.ts +60 -0
- package/template/apps/server/src/tests/runner-experience.test.ts +273 -0
- package/template/apps/server/src/tests/runner-powerups-scoring.test.ts +221 -0
- package/template/apps/server/src/tests/server.integration.test.ts +92 -0
- package/template/apps/server/src/tests/shooter-enemy-ai.test.ts +328 -0
- package/template/apps/server/src/tests/shooter-experience.test.ts +281 -0
- package/template/apps/server/src/tests/voxelChunkCache.test.ts +29 -0
- package/template/apps/server/src/tests/voxelSandbox.test.ts +133 -0
- package/template/apps/server/src/voxelChunkCache.ts +31 -0
- package/template/apps/server/src/voxelPlayerState.ts +23 -0
- package/template/apps/server/tsconfig.json +17 -0
- package/template/apps/server/vitest.config.ts +8 -0
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<script lang="ts">
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import { onMount, onDestroy } from 'svelte';
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import { store } from '../store.js';
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import { sendMessage } from '../socket.js';
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import { valtioToSvelte } from '@loonylabs/gamedev-client';
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const currentArea = valtioToSvelte(store, s => s.currentArea);
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const showAimDebug = valtioToSvelte(store, s => s.showAimDebug);
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const terrainQuality = valtioToSvelte(store, s => s.terrainQuality);
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const qualityLabels = ['Low', 'Medium', 'High', 'Ultra'];
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/** Spawn a grunt 5 units in front of the player's current position. */
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const player = store.entities.find(e => e.entityId === localId);
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sendMessage({ type: 'DEBUG_SPAWN', entityType: 'grunt', x: player.x + 5, y: player.y });
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function onKeyDown(e: KeyboardEvent) {
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if (e.code === 'F2') { spawnEnemy(); e.preventDefault(); }
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if (e.code === 'F5') { teleport('overworld'); e.preventDefault(); }
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onMount(() => window.addEventListener('keydown', onKeyDown));
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<div class="dev-panel">
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<h3>Dev Tools</h3>
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<p class="area-label">Area: <span class="area-name">{$currentArea}</span></p>
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<button on:click={spawnEnemy}>Spawn Target <span class="hint">[F2]</span></button>
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<div class="divider"></div>
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<p class="section-label">Teleport</p>
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<button class="tp {$currentArea === 'overworld' ? 'active' : ''}" on:click={() => teleport('overworld')}>→ Overworld <span class="hint">[F5]</span></button>
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<button class="tp {$currentArea === 'dungeon' ? 'active' : ''}" on:click={() => teleport('dungeon')}>→ Dungeon <span class="hint">[F7]</span></button>
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<input type="checkbox" checked={$showAimDebug} on:change={() => { store.showAimDebug = !store.showAimDebug; }} />
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value={$terrainQuality}
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on:input={(e) => { store.terrainQuality = parseInt(e.currentTarget.value); }}
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/>
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<span class="quality-label">{qualityLabels[$terrainQuality]}</span>
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button {
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|
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align-items: center;
|
|
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|
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gap: 6px;
|
|
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|
+
font-size: 0.7rem;
|
|
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|
+
color: #aaa;
|
|
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|
+
cursor: pointer;
|
|
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|
+
}
|
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|
+
|
|
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|
+
.toggle input {
|
|
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|
+
accent-color: #44cc88;
|
|
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|
+
}
|
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|
+
|
|
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|
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.quality-slider {
|
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|
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display: flex;
|
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|
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align-items: center;
|
|
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|
+
gap: 8px;
|
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|
+
}
|
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|
+
|
|
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|
+
.quality-slider input[type="range"] {
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flex: 1;
|
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|
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accent-color: #44aacc;
|
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height: 4px;
|
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|
+
}
|
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|
+
|
|
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|
+
.quality-label {
|
|
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|
+
font-size: 0.7rem;
|
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|
+
color: #44aacc;
|
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|
+
min-width: 45px;
|
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|
+
}
|
|
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|
+
</style>
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
<script lang="ts">
|
|
2
|
+
import { valtioToSvelte } from '@loonylabs/gamedev-client';
|
|
3
|
+
import { store } from '../store.js';
|
|
4
|
+
|
|
5
|
+
const dungeonCleared = valtioToSvelte(store, s => s.dungeonCleared);
|
|
6
|
+
const countdown = valtioToSvelte(store, s => s.countdownSeconds);
|
|
7
|
+
</script>
|
|
8
|
+
|
|
9
|
+
{#if $dungeonCleared}
|
|
10
|
+
<div class="overlay">
|
|
11
|
+
<p class="title">DUNGEON CLEARED</p>
|
|
12
|
+
<p class="count">{$countdown}</p>
|
|
13
|
+
<p class="sub">Returning to basecamp…</p>
|
|
14
|
+
</div>
|
|
15
|
+
{/if}
|
|
16
|
+
|
|
17
|
+
<style>
|
|
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|
+
.overlay {
|
|
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|
+
position: fixed;
|
|
20
|
+
inset: 0;
|
|
21
|
+
display: flex;
|
|
22
|
+
flex-direction: column;
|
|
23
|
+
align-items: center;
|
|
24
|
+
justify-content: center;
|
|
25
|
+
background: rgba(0, 0, 0, 0.6);
|
|
26
|
+
color: #f0d080;
|
|
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|
+
pointer-events: none;
|
|
28
|
+
z-index: 100;
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
.title {
|
|
32
|
+
font-size: 2rem;
|
|
33
|
+
letter-spacing: 0.2em;
|
|
34
|
+
margin-bottom: 1rem;
|
|
35
|
+
font-family: 'Courier New', monospace;
|
|
36
|
+
text-transform: uppercase;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
.count {
|
|
40
|
+
font-size: 6rem;
|
|
41
|
+
font-weight: bold;
|
|
42
|
+
line-height: 1;
|
|
43
|
+
font-family: 'Courier New', monospace;
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
.sub {
|
|
47
|
+
font-size: 1rem;
|
|
48
|
+
color: #a09060;
|
|
49
|
+
margin-top: 1rem;
|
|
50
|
+
font-family: 'Courier New', monospace;
|
|
51
|
+
letter-spacing: 0.05em;
|
|
52
|
+
}
|
|
53
|
+
</style>
|
|
@@ -0,0 +1,191 @@
|
|
|
1
|
+
<script lang="ts">
|
|
2
|
+
import { valtioToSvelte, dragState } from '@loonylabs/gamedev-client';
|
|
3
|
+
import { store } from '../store.js';
|
|
4
|
+
import { sendMessage } from '../socket.js';
|
|
5
|
+
|
|
6
|
+
export let visible = false;
|
|
7
|
+
|
|
8
|
+
const equippedStore = valtioToSvelte(store, s => s.equipped);
|
|
9
|
+
const equipInteraction = valtioToSvelte(store, s => s.equipInteraction);
|
|
10
|
+
|
|
11
|
+
const SLOTS = [
|
|
12
|
+
{ id: 'weapon', label: 'Weapon' },
|
|
13
|
+
{ id: 'armor', label: 'Armor' },
|
|
14
|
+
{ id: 'ring', label: 'Ring' },
|
|
15
|
+
];
|
|
16
|
+
|
|
17
|
+
function rarityColor(rarity: string): string {
|
|
18
|
+
switch (rarity) {
|
|
19
|
+
case 'rare': return 'var(--color-rarity-rare)';
|
|
20
|
+
case 'unique': return 'var(--color-rarity-unique)';
|
|
21
|
+
default: return 'var(--color-rarity-common)';
|
|
22
|
+
}
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
let dragOverSlot: string | null = null;
|
|
26
|
+
|
|
27
|
+
function itemFitsSlot(statBonus: Record<string, number> | undefined, slotId: string): boolean {
|
|
28
|
+
if (!statBonus) return false;
|
|
29
|
+
const keys = Object.keys(statBonus);
|
|
30
|
+
if (slotId === 'weapon') return keys.includes('attack') && !keys.includes('defense');
|
|
31
|
+
if (slotId === 'armor') return keys.includes('defense') && !keys.includes('attack');
|
|
32
|
+
if (slotId === 'ring') return keys.includes('attack') && keys.includes('defense');
|
|
33
|
+
return false;
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
function onDragStart(slotId: string) {
|
|
37
|
+
dragState.set({ source: 'equipment', index: 0, slotId });
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
function onDragOver(slotId: string) {
|
|
41
|
+
dragOverSlot = slotId;
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
function onDragLeave() {
|
|
45
|
+
dragOverSlot = null;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
function onDrop(slotId: string) {
|
|
49
|
+
dragOverSlot = null;
|
|
50
|
+
const ds = $dragState;
|
|
51
|
+
if (!ds) return;
|
|
52
|
+
|
|
53
|
+
if (ds.source === 'inventory') {
|
|
54
|
+
const item = store.inventory.find(i => i.slot === ds.index);
|
|
55
|
+
if (!item) return;
|
|
56
|
+
if (!itemFitsSlot(item.statBonus, slotId)) return; // reject if wrong slot
|
|
57
|
+
sendMessage({ type: 'EQUIP_REQUEST', slotId, itemId: item.id });
|
|
58
|
+
}
|
|
59
|
+
dragState.set(null);
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
function onDragEnd() {
|
|
63
|
+
dragOverSlot = null;
|
|
64
|
+
dragState.set(null);
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
function onSlotClick(slotId: string) {
|
|
68
|
+
// Dblclick on equipped slot → unequip
|
|
69
|
+
if ($equipInteraction === 'drag') return;
|
|
70
|
+
const item = $equippedStore[slotId];
|
|
71
|
+
if (item) {
|
|
72
|
+
sendMessage({ type: 'UNEQUIP_REQUEST', slotId });
|
|
73
|
+
}
|
|
74
|
+
}
|
|
75
|
+
</script>
|
|
76
|
+
|
|
77
|
+
{#if visible}
|
|
78
|
+
<div class="equipment-panel" role="dialog" aria-label="Equipment">
|
|
79
|
+
<div class="panel-title">Equipment</div>
|
|
80
|
+
<div class="slots">
|
|
81
|
+
{#each SLOTS as slot}
|
|
82
|
+
{@const item = $equippedStore[slot.id]}
|
|
83
|
+
<div class="slot-row">
|
|
84
|
+
<div class="slot-label">{slot.label}</div>
|
|
85
|
+
<div
|
|
86
|
+
class="slot"
|
|
87
|
+
class:filled={!!item}
|
|
88
|
+
class:drag-over={dragOverSlot === slot.id}
|
|
89
|
+
draggable={!!item && $equipInteraction !== 'doubleclick'}
|
|
90
|
+
style={item ? `background: ${rarityColor(item.rarity)}22; border-color: ${rarityColor(item.rarity)};` : ''}
|
|
91
|
+
title={item ? `${item.name} (dblclick to unequip)` : `Empty ${slot.label} slot`}
|
|
92
|
+
on:dragstart={() => item && onDragStart(slot.id)}
|
|
93
|
+
on:dragover|preventDefault={() => onDragOver(slot.id)}
|
|
94
|
+
on:dragleave={onDragLeave}
|
|
95
|
+
on:drop={() => onDrop(slot.id)}
|
|
96
|
+
on:dragend={onDragEnd}
|
|
97
|
+
on:dblclick={() => onSlotClick(slot.id)}
|
|
98
|
+
role="listitem"
|
|
99
|
+
>
|
|
100
|
+
{#if item}
|
|
101
|
+
<span class="item-name" style="color: {rarityColor(item.rarity)};">
|
|
102
|
+
{item.name.split(' ')[0]}
|
|
103
|
+
</span>
|
|
104
|
+
{:else}
|
|
105
|
+
<span class="empty-label">—</span>
|
|
106
|
+
{/if}
|
|
107
|
+
</div>
|
|
108
|
+
</div>
|
|
109
|
+
{/each}
|
|
110
|
+
</div>
|
|
111
|
+
</div>
|
|
112
|
+
{/if}
|
|
113
|
+
|
|
114
|
+
<style>
|
|
115
|
+
.equipment-panel {
|
|
116
|
+
position: absolute;
|
|
117
|
+
top: 50%;
|
|
118
|
+
left: calc(50% + 280px);
|
|
119
|
+
transform: translateY(-50%);
|
|
120
|
+
background: rgba(10, 10, 10, 0.95);
|
|
121
|
+
border: 1px solid #444;
|
|
122
|
+
padding: 16px;
|
|
123
|
+
pointer-events: auto;
|
|
124
|
+
user-select: none;
|
|
125
|
+
min-width: 160px;
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
.panel-title {
|
|
129
|
+
color: #aaa;
|
|
130
|
+
font-size: 0.75rem;
|
|
131
|
+
letter-spacing: 0.1em;
|
|
132
|
+
text-transform: uppercase;
|
|
133
|
+
margin-bottom: 12px;
|
|
134
|
+
text-align: center;
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
.slots {
|
|
138
|
+
display: flex;
|
|
139
|
+
flex-direction: column;
|
|
140
|
+
gap: 6px;
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
.slot-row {
|
|
144
|
+
display: flex;
|
|
145
|
+
align-items: center;
|
|
146
|
+
gap: 8px;
|
|
147
|
+
}
|
|
148
|
+
|
|
149
|
+
.slot-label {
|
|
150
|
+
color: #666;
|
|
151
|
+
font-size: 0.6rem;
|
|
152
|
+
text-transform: uppercase;
|
|
153
|
+
letter-spacing: 0.05em;
|
|
154
|
+
width: 44px;
|
|
155
|
+
text-align: right;
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
.slot {
|
|
159
|
+
width: 96px;
|
|
160
|
+
height: 40px;
|
|
161
|
+
background: var(--color-slot-empty);
|
|
162
|
+
border: 1px solid var(--color-slot-border);
|
|
163
|
+
display: flex;
|
|
164
|
+
align-items: center;
|
|
165
|
+
justify-content: center;
|
|
166
|
+
font-size: 0.55rem;
|
|
167
|
+
text-align: center;
|
|
168
|
+
overflow: hidden;
|
|
169
|
+
cursor: default;
|
|
170
|
+
}
|
|
171
|
+
|
|
172
|
+
.slot[draggable="true"] {
|
|
173
|
+
cursor: grab;
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
.slot.drag-over {
|
|
177
|
+
border-color: #88aaff;
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
.item-name {
|
|
181
|
+
font-size: 0.55rem;
|
|
182
|
+
padding: 2px 4px;
|
|
183
|
+
word-break: break-word;
|
|
184
|
+
text-align: center;
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
.empty-label {
|
|
188
|
+
color: #333;
|
|
189
|
+
font-size: 0.7rem;
|
|
190
|
+
}
|
|
191
|
+
</style>
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
<script lang="ts">
|
|
2
|
+
import { valtioToSvelte } from '@loonylabs/gamedev-client';
|
|
3
|
+
import { store } from '../store.js';
|
|
4
|
+
|
|
5
|
+
const playerHP = valtioToSvelte(store, s => s.playerHP);
|
|
6
|
+
|
|
7
|
+
$: pct = $playerHP.max > 0 ? $playerHP.current / $playerHP.max : 0;
|
|
8
|
+
$: color = pct > 0.6
|
|
9
|
+
? 'var(--color-hp-high)'
|
|
10
|
+
: pct > 0.3
|
|
11
|
+
? 'var(--color-hp-mid)'
|
|
12
|
+
: 'var(--color-hp-low)';
|
|
13
|
+
</script>
|
|
14
|
+
|
|
15
|
+
<div class="healthbar-wrap">
|
|
16
|
+
<div class="healthbar-track">
|
|
17
|
+
<div class="healthbar-fill" style="width: {Math.max(0, pct * 100)}%; background: {color};"></div>
|
|
18
|
+
</div>
|
|
19
|
+
<span class="healthbar-label">{$playerHP.current} / {$playerHP.max}</span>
|
|
20
|
+
</div>
|
|
21
|
+
|
|
22
|
+
<style>
|
|
23
|
+
.healthbar-wrap {
|
|
24
|
+
display: flex;
|
|
25
|
+
flex-direction: column;
|
|
26
|
+
align-items: center;
|
|
27
|
+
gap: 4px;
|
|
28
|
+
pointer-events: none;
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
.healthbar-track {
|
|
32
|
+
width: 220px;
|
|
33
|
+
height: 14px;
|
|
34
|
+
background: #111;
|
|
35
|
+
border: 1px solid #444;
|
|
36
|
+
border-radius: 2px;
|
|
37
|
+
overflow: hidden;
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
.healthbar-fill {
|
|
41
|
+
height: 100%;
|
|
42
|
+
transition: width 0.15s ease, background 0.3s ease;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
.healthbar-label {
|
|
46
|
+
color: #ccc;
|
|
47
|
+
font-size: 0.7rem;
|
|
48
|
+
letter-spacing: 0.05em;
|
|
49
|
+
}
|
|
50
|
+
</style>
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
<script lang="ts">
|
|
2
|
+
import { store } from '../../store.js';
|
|
3
|
+
import { sendMessage } from '../../socket.js';
|
|
4
|
+
|
|
5
|
+
function leaveExperience() {
|
|
6
|
+
sendMessage({ type: 'EXPERIENCE_LEAVE' });
|
|
7
|
+
store.currentExperience = null;
|
|
8
|
+
store.experienceLoading = false;
|
|
9
|
+
}
|
|
10
|
+
</script>
|
|
11
|
+
|
|
12
|
+
<button class="back-btn" on:click={leaveExperience} title="Return to Hub (ESC)">
|
|
13
|
+
← Hub
|
|
14
|
+
</button>
|
|
15
|
+
|
|
16
|
+
<style>
|
|
17
|
+
.back-btn {
|
|
18
|
+
position: absolute;
|
|
19
|
+
top: 12px;
|
|
20
|
+
left: 120px;
|
|
21
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+
padding: 4px 12px;
|
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22
|
+
background: rgba(0, 0, 0, 0.6);
|
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23
|
+
color: #888;
|
|
24
|
+
border: 1px solid #333;
|
|
25
|
+
border-radius: 3px;
|
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26
|
+
font-family: 'Courier New', monospace;
|
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27
|
+
font-size: 0.7rem;
|
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+
letter-spacing: 0.05em;
|
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+
cursor: pointer;
|
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30
|
+
z-index: 50;
|
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31
|
+
}
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32
|
+
|
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33
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+
.back-btn:hover {
|
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34
|
+
border-color: #cc8844;
|
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35
|
+
color: #cc8844;
|
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36
|
+
}
|
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37
|
+
</style>
|
|
@@ -0,0 +1,115 @@
|
|
|
1
|
+
<script lang="ts">
|
|
2
|
+
export let name: string;
|
|
3
|
+
export let description: string;
|
|
4
|
+
export let thumbnail: string | undefined = undefined;
|
|
5
|
+
export let loading = false;
|
|
6
|
+
export let onselect: (() => void) | undefined = undefined;
|
|
7
|
+
|
|
8
|
+
</script>
|
|
9
|
+
|
|
10
|
+
<button class="card" class:loading on:click={onselect} disabled={loading}>
|
|
11
|
+
<div class="card-thumb">
|
|
12
|
+
{#if thumbnail}
|
|
13
|
+
<img src={thumbnail} alt={name} />
|
|
14
|
+
{:else}
|
|
15
|
+
<div class="card-thumb-placeholder">{name.charAt(0).toUpperCase()}</div>
|
|
16
|
+
{/if}
|
|
17
|
+
</div>
|
|
18
|
+
<div class="card-body">
|
|
19
|
+
<h3 class="card-title">{name}</h3>
|
|
20
|
+
<p class="card-desc">{description}</p>
|
|
21
|
+
</div>
|
|
22
|
+
{#if loading}
|
|
23
|
+
<div class="card-loading">Loading...</div>
|
|
24
|
+
{/if}
|
|
25
|
+
</button>
|
|
26
|
+
|
|
27
|
+
<style>
|
|
28
|
+
.card {
|
|
29
|
+
display: flex;
|
|
30
|
+
flex-direction: column;
|
|
31
|
+
background: rgba(20, 20, 30, 0.9);
|
|
32
|
+
border: 1px solid #333;
|
|
33
|
+
border-radius: 8px;
|
|
34
|
+
overflow: hidden;
|
|
35
|
+
cursor: pointer;
|
|
36
|
+
transition: transform 0.15s, border-color 0.15s, box-shadow 0.15s;
|
|
37
|
+
padding: 0;
|
|
38
|
+
text-align: left;
|
|
39
|
+
color: inherit;
|
|
40
|
+
font-family: inherit;
|
|
41
|
+
min-width: 220px;
|
|
42
|
+
max-width: 280px;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
.card:hover:not(:disabled) {
|
|
46
|
+
transform: scale(1.03);
|
|
47
|
+
border-color: #4488cc;
|
|
48
|
+
box-shadow: 0 4px 20px rgba(68, 136, 204, 0.3);
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
.card:disabled {
|
|
52
|
+
opacity: 0.7;
|
|
53
|
+
cursor: wait;
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
.card-thumb {
|
|
57
|
+
height: 120px;
|
|
58
|
+
background: linear-gradient(135deg, #1a1a2e, #16213e);
|
|
59
|
+
display: flex;
|
|
60
|
+
align-items: center;
|
|
61
|
+
justify-content: center;
|
|
62
|
+
overflow: hidden;
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
.card-thumb img {
|
|
66
|
+
width: 100%;
|
|
67
|
+
height: 100%;
|
|
68
|
+
object-fit: cover;
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
.card-thumb-placeholder {
|
|
72
|
+
font-size: 3rem;
|
|
73
|
+
color: #4488cc;
|
|
74
|
+
font-weight: bold;
|
|
75
|
+
opacity: 0.5;
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
.card-body {
|
|
79
|
+
padding: 12px 16px;
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
.card-title {
|
|
83
|
+
margin: 0 0 6px;
|
|
84
|
+
font-size: 1rem;
|
|
85
|
+
color: #ddd;
|
|
86
|
+
font-family: 'Courier New', monospace;
|
|
87
|
+
letter-spacing: 0.03em;
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
.card-desc {
|
|
91
|
+
margin: 0;
|
|
92
|
+
font-size: 0.75rem;
|
|
93
|
+
color: #777;
|
|
94
|
+
line-height: 1.4;
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
.card-loading {
|
|
98
|
+
padding: 8px 16px;
|
|
99
|
+
font-size: 0.7rem;
|
|
100
|
+
color: #4488cc;
|
|
101
|
+
text-align: center;
|
|
102
|
+
letter-spacing: 0.1em;
|
|
103
|
+
text-transform: uppercase;
|
|
104
|
+
animation: pulse 1s ease-in-out infinite;
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
.loading {
|
|
108
|
+
border-color: #4488cc;
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
@keyframes pulse {
|
|
112
|
+
0%, 100% { opacity: 0.5; }
|
|
113
|
+
50% { opacity: 1; }
|
|
114
|
+
}
|
|
115
|
+
</style>
|
|
@@ -0,0 +1,88 @@
|
|
|
1
|
+
<script lang="ts">
|
|
2
|
+
import ExperienceCard from './ExperienceCard.svelte';
|
|
3
|
+
import { valtioToSvelte } from '@loonylabs/gamedev-client';
|
|
4
|
+
import { store } from '../../store.js';
|
|
5
|
+
import { sendMessage } from '../../socket.js';
|
|
6
|
+
|
|
7
|
+
const experiences = valtioToSvelte(store, s => s.availableExperiences);
|
|
8
|
+
const loading = valtioToSvelte(store, s => s.experienceLoading);
|
|
9
|
+
const connected = valtioToSvelte(store, s => s.connected);
|
|
10
|
+
|
|
11
|
+
let loadingId: string | null = null;
|
|
12
|
+
|
|
13
|
+
function joinExperience(id: string) {
|
|
14
|
+
store.experienceLoading = true;
|
|
15
|
+
loadingId = id;
|
|
16
|
+
sendMessage({ type: 'EXPERIENCE_JOIN', experienceId: id });
|
|
17
|
+
}
|
|
18
|
+
</script>
|
|
19
|
+
|
|
20
|
+
<div class="hub-overlay">
|
|
21
|
+
<div class="hub-container">
|
|
22
|
+
<h1 class="hub-title">Choose Your Experience</h1>
|
|
23
|
+
<p class="hub-subtitle">
|
|
24
|
+
{#if !$connected}
|
|
25
|
+
Connecting to server...
|
|
26
|
+
{:else if $experiences.length === 0}
|
|
27
|
+
No experiences available
|
|
28
|
+
{:else}
|
|
29
|
+
Select a game to play
|
|
30
|
+
{/if}
|
|
31
|
+
</p>
|
|
32
|
+
|
|
33
|
+
<div class="hub-grid">
|
|
34
|
+
{#each $experiences as exp}
|
|
35
|
+
<ExperienceCard
|
|
36
|
+
name={exp.name}
|
|
37
|
+
description={exp.description}
|
|
38
|
+
thumbnail={exp.thumbnail}
|
|
39
|
+
loading={$loading && loadingId === exp.id}
|
|
40
|
+
onselect={() => joinExperience(exp.id)}
|
|
41
|
+
/>
|
|
42
|
+
{/each}
|
|
43
|
+
</div>
|
|
44
|
+
</div>
|
|
45
|
+
</div>
|
|
46
|
+
|
|
47
|
+
<style>
|
|
48
|
+
.hub-overlay {
|
|
49
|
+
position: absolute;
|
|
50
|
+
inset: 0;
|
|
51
|
+
background: radial-gradient(ellipse at center, #0d0d1a 0%, #000 70%);
|
|
52
|
+
display: flex;
|
|
53
|
+
align-items: center;
|
|
54
|
+
justify-content: center;
|
|
55
|
+
z-index: 100;
|
|
56
|
+
pointer-events: auto;
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
.hub-container {
|
|
60
|
+
text-align: center;
|
|
61
|
+
max-width: 900px;
|
|
62
|
+
padding: 40px;
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
.hub-title {
|
|
66
|
+
font-family: 'Courier New', monospace;
|
|
67
|
+
font-size: 2rem;
|
|
68
|
+
color: #ccc;
|
|
69
|
+
margin: 0 0 8px;
|
|
70
|
+
letter-spacing: 0.08em;
|
|
71
|
+
text-transform: uppercase;
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
.hub-subtitle {
|
|
75
|
+
font-family: 'Courier New', monospace;
|
|
76
|
+
font-size: 0.8rem;
|
|
77
|
+
color: #555;
|
|
78
|
+
margin: 0 0 40px;
|
|
79
|
+
letter-spacing: 0.05em;
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
.hub-grid {
|
|
83
|
+
display: flex;
|
|
84
|
+
flex-wrap: wrap;
|
|
85
|
+
gap: 20px;
|
|
86
|
+
justify-content: center;
|
|
87
|
+
}
|
|
88
|
+
</style>
|