@leejungkiin/awkit 1.7.1 → 1.7.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bin/awk.js +576 -84
- package/core/CLAUDE.md +1 -1
- package/core/GEMINI.md +148 -167
- package/core/GEMINI.md.bak +149 -116
- package/core/skill-runtime-manifest.json +3 -0
- package/docs/Claude Fable 5.md +3826 -0
- package/docs/android_kotlin_system_instruction.md +210 -0
- package/docs/brainstorm_ponytail_integration.md +146 -0
- package/docs/brainstorm_smart_setup.md +113 -0
- package/docs/deep-research-report (1).md +293 -0
- package/docs/history/GEMINI.v1.md +135 -0
- package/docs/history/brainstorm_antigravity_unified_architecture.v1.md +105 -0
- package/docs/history/implementation_plan.v1.md +58 -0
- package/package.json +4 -1
- package/scripts/artifact-storage.js +130 -0
- package/scripts/automation-gate.js +35 -2
- package/scripts/claude-plan.js +76 -0
- package/scripts/dependency-manager.js +210 -0
- package/scripts/exec-rtk.js +11 -5
- package/scripts/i18n-helper.js +381 -0
- package/scripts/multi-model-pipeline.js +144 -0
- package/skill-packs/mobile-ios/pack.json +4 -2
- package/skill-packs/reverse-engineering/pack.json +1 -0
- package/skills/CATALOG.md +20 -0
- package/skills/GEMINI.md +9 -1
- package/skills/TRIGGER_INDEX.md +10 -0
- package/skills/ai-music/SKILL.md +275 -0
- package/skills/android-re-analyzer/SKILL.md +238 -0
- package/skills/android-re-analyzer/references/api-extraction-patterns.md +119 -0
- package/skills/android-re-analyzer/references/call-flow-analysis.md +176 -0
- package/skills/android-re-analyzer/references/fernflower-usage.md +115 -0
- package/skills/android-re-analyzer/references/jadx-usage.md +116 -0
- package/skills/android-re-analyzer/references/setup-guide.md +221 -0
- package/skills/android-re-analyzer/scripts/check-deps.sh +129 -0
- package/skills/android-re-analyzer/scripts/decompile.sh +375 -0
- package/skills/android-re-analyzer/scripts/find-api-calls.sh +118 -0
- package/skills/android-re-analyzer/scripts/install-dep.sh +448 -0
- package/skills/animal-island-ui-style/SKILL.md +1450 -0
- package/skills/app-store-review-agent/SKILL.md +164 -0
- package/skills/app-store-review-agent/references/guidelines/README.md +154 -0
- package/skills/app-store-review-agent/references/guidelines/by-app-type/ai_apps.md +37 -0
- package/skills/app-store-review-agent/references/guidelines/by-app-type/all_apps.md +50 -0
- package/skills/app-store-review-agent/references/guidelines/by-app-type/crypto_finance.md +31 -0
- package/skills/app-store-review-agent/references/guidelines/by-app-type/games.md +31 -0
- package/skills/app-store-review-agent/references/guidelines/by-app-type/health_fitness.md +31 -0
- package/skills/app-store-review-agent/references/guidelines/by-app-type/kids.md +27 -0
- package/skills/app-store-review-agent/references/guidelines/by-app-type/macos.md +38 -0
- package/skills/app-store-review-agent/references/guidelines/by-app-type/social_ugc.md +32 -0
- package/skills/app-store-review-agent/references/guidelines/by-app-type/subscription_iap.md +34 -0
- package/skills/app-store-review-agent/references/guidelines/by-app-type/vpn.md +18 -0
- package/skills/app-store-review-agent/references/rules/design/minimum_functionality.md +96 -0
- package/skills/app-store-review-agent/references/rules/design/sign_in_with_apple.md +54 -0
- package/skills/app-store-review-agent/references/rules/entitlements/unused_entitlements.md +83 -0
- package/skills/app-store-review-agent/references/rules/metadata/accurate_metadata.md +54 -0
- package/skills/app-store-review-agent/references/rules/metadata/apple_trademark.md +99 -0
- package/skills/app-store-review-agent/references/rules/metadata/china_storefront.md +72 -0
- package/skills/app-store-review-agent/references/rules/metadata/competitor_terms.md +56 -0
- package/skills/app-store-review-agent/references/rules/metadata/subscription_metadata.md +81 -0
- package/skills/app-store-review-agent/references/rules/privacy/privacy_manifest.md +84 -0
- package/skills/app-store-review-agent/references/rules/privacy/unnecessary_data.md +60 -0
- package/skills/app-store-review-agent/references/rules/subscription/misleading_pricing.md +63 -0
- package/skills/app-store-review-agent/references/rules/subscription/missing_tos_pp.md +54 -0
- package/skills/awf-ponytail/SKILL.md +91 -0
- package/skills/awf-ponytail-review/SKILL.md +67 -0
- package/skills/awf-session-restore/SKILL.md +3 -3
- package/skills/brainstorm-agent/SKILL.md +11 -2
- package/skills/brainstorm-agent/templates/brief-template.md +8 -0
- package/skills/claude-planner/SKILL.md +47 -0
- package/skills/code-review/SKILL.md +87 -0
- package/skills/expo-game-development/SKILL.md +163 -0
- package/skills/flutter/LICENSE.txt +202 -0
- package/skills/flutter/SKILL.md +127 -0
- package/skills/flutter-project-creater/LICENSE.txt +202 -0
- package/skills/flutter-project-creater/SKILL.md +106 -0
- package/skills/game-developer/SKILL.md +163 -0
- package/skills/game-developer/references/ecs-patterns.md +501 -0
- package/skills/game-developer/references/multiplayer-networking.md +475 -0
- package/skills/game-developer/references/performance-optimization.md +422 -0
- package/skills/game-developer/references/unity-patterns.md +271 -0
- package/skills/game-developer/references/unreal-cpp.md +352 -0
- package/skills/generate-gui-assets/SKILL.md +305 -0
- package/skills/generate-gui-assets/agents/openai.yaml +4 -0
- package/skills/generate-gui-assets/references/catalog-schema.md +58 -0
- package/skills/generate-gui-assets/references/extraction-techniques.md +21 -0
- package/skills/generate-gui-assets/references/prompt-patterns.md +58 -0
- package/skills/generate-gui-assets/scripts/__pycache__/clean_chroma_edges.cpython-311.pyc +0 -0
- package/skills/generate-gui-assets/scripts/build_gui_contact_sheet.py +51 -0
- package/skills/generate-gui-assets/scripts/clean_chroma_edges.py +262 -0
- package/skills/generate-gui-assets/scripts/copy_approved_icons.py +64 -0
- package/skills/generate-gui-assets/scripts/prepare_gui_asset_run.py +91 -0
- package/skills/generate-gui-assets/scripts/suggest_grid_options.py +63 -0
- package/skills/generate-gui-assets/scripts/validate_gui_catalog.py +50 -0
- package/skills/godot-game-development/SKILL.md +142 -0
- package/skills/hatch-pet/LICENSE.txt +201 -0
- package/skills/hatch-pet/SKILL.md +420 -0
- package/skills/hatch-pet/agents/openai.yaml +4 -0
- package/skills/hatch-pet/references/animation-rows.md +29 -0
- package/skills/hatch-pet/references/codex-pet-contract.md +35 -0
- package/skills/hatch-pet/references/qa-rubric.md +60 -0
- package/skills/hatch-pet/scripts/__pycache__/clean_chroma_edges.cpython-311.pyc +0 -0
- package/skills/hatch-pet/scripts/clean_chroma_edges.py +262 -0
- package/skills/hatch-pet/scripts/compose_atlas.py +150 -0
- package/skills/hatch-pet/scripts/derive_running_left_from_running_right.py +143 -0
- package/skills/hatch-pet/scripts/extract_strip_frames.py +323 -0
- package/skills/hatch-pet/scripts/finalize_pet_run.py +382 -0
- package/skills/hatch-pet/scripts/generate_pet_images.py +287 -0
- package/skills/hatch-pet/scripts/inspect_frames.py +246 -0
- package/skills/hatch-pet/scripts/make_contact_sheet.py +96 -0
- package/skills/hatch-pet/scripts/package_custom_pet.py +108 -0
- package/skills/hatch-pet/scripts/pet_job_status.py +117 -0
- package/skills/hatch-pet/scripts/prepare_pet_run.py +673 -0
- package/skills/hatch-pet/scripts/queue_pet_repairs.py +172 -0
- package/skills/hatch-pet/scripts/record_imagegen_result.py +250 -0
- package/skills/hatch-pet/scripts/render_animation_videos.py +134 -0
- package/skills/hatch-pet/scripts/render_animation_videos.sh +5 -0
- package/skills/hatch-pet/scripts/validate_atlas.py +139 -0
- package/skills/i18n-orchestrator/SKILL.md +37 -0
- package/skills/ios-simulator-skill/SKILL.md +390 -0
- package/skills/ios-simulator-skill/scripts/accessibility_audit.py +300 -0
- package/skills/ios-simulator-skill/scripts/app_launcher.py +326 -0
- package/skills/ios-simulator-skill/scripts/app_state_capture.py +400 -0
- package/skills/ios-simulator-skill/scripts/appearance.py +385 -0
- package/skills/ios-simulator-skill/scripts/build_and_test.py +348 -0
- package/skills/ios-simulator-skill/scripts/clipboard.py +103 -0
- package/skills/ios-simulator-skill/scripts/common/__init__.py +61 -0
- package/skills/ios-simulator-skill/scripts/common/cache_utils.py +289 -0
- package/skills/ios-simulator-skill/scripts/common/device_utils.py +462 -0
- package/skills/ios-simulator-skill/scripts/common/env_config.py +35 -0
- package/skills/ios-simulator-skill/scripts/common/hang_pipeline.py +862 -0
- package/skills/ios-simulator-skill/scripts/common/hang_sessions.py +490 -0
- package/skills/ios-simulator-skill/scripts/common/idb_utils.py +180 -0
- package/skills/ios-simulator-skill/scripts/common/screenshot_utils.py +338 -0
- package/skills/ios-simulator-skill/scripts/container.py +668 -0
- package/skills/ios-simulator-skill/scripts/gesture.py +394 -0
- package/skills/ios-simulator-skill/scripts/hang_watcher.py +1533 -0
- package/skills/ios-simulator-skill/scripts/keyboard.py +391 -0
- package/skills/ios-simulator-skill/scripts/localization_audit.py +483 -0
- package/skills/ios-simulator-skill/scripts/location.py +467 -0
- package/skills/ios-simulator-skill/scripts/log_monitor.py +493 -0
- package/skills/ios-simulator-skill/scripts/model_inspector.py +645 -0
- package/skills/ios-simulator-skill/scripts/navigator.py +461 -0
- package/skills/ios-simulator-skill/scripts/privacy_manager.py +310 -0
- package/skills/ios-simulator-skill/scripts/push_notification.py +240 -0
- package/skills/ios-simulator-skill/scripts/screen_mapper.py +296 -0
- package/skills/ios-simulator-skill/scripts/sim_health_check.sh +245 -0
- package/skills/ios-simulator-skill/scripts/sim_list.py +299 -0
- package/skills/ios-simulator-skill/scripts/simctl_boot.py +312 -0
- package/skills/ios-simulator-skill/scripts/simctl_create.py +316 -0
- package/skills/ios-simulator-skill/scripts/simctl_delete.py +357 -0
- package/skills/ios-simulator-skill/scripts/simctl_erase.py +351 -0
- package/skills/ios-simulator-skill/scripts/simctl_shutdown.py +290 -0
- package/skills/ios-simulator-skill/scripts/simulator_selector.py +375 -0
- package/skills/ios-simulator-skill/scripts/status_bar.py +250 -0
- package/skills/ios-simulator-skill/scripts/test_recorder.py +323 -0
- package/skills/ios-simulator-skill/scripts/visual_diff.py +235 -0
- package/skills/ios-simulator-skill/scripts/xcode/__init__.py +13 -0
- package/skills/ios-simulator-skill/scripts/xcode/builder.py +397 -0
- package/skills/ios-simulator-skill/scripts/xcode/cache.py +204 -0
- package/skills/ios-simulator-skill/scripts/xcode/config.py +178 -0
- package/skills/ios-simulator-skill/scripts/xcode/reporter.py +343 -0
- package/skills/ios-simulator-skill/scripts/xcode/xcresult.py +451 -0
- package/skills/ios-visual-qa-strategist/SKILL.md +111 -0
- package/skills/ios-visual-qa-strategist/agents/openai.yaml +4 -0
- package/skills/ios-visual-qa-strategist/references/ios-tool-selection.md +61 -0
- package/skills/ios-visual-qa-strategist/references/minimal-capture-policy.md +56 -0
- package/skills/ios-visual-qa-strategist/references/visual-reasoning-heuristics.md +53 -0
- package/skills/orchestrator/SKILL.md +0 -20
- package/skills/persistent-storage/SKILL.md +55 -0
- package/skills/short-maker/SKILL.md +23 -0
- package/skills/short-maker/scripts/effects.js +56 -0
- package/skills/short-maker/scripts/shortmaker-bridge.js +332 -0
- package/skills/short-maker/scripts/videomix.js +601 -0
- package/skills/short-maker/templates/hyperframes/cinematic-character.template.html +172 -0
- package/skills/short-maker/templates/hyperframes/index.template.html +194 -0
- package/skills/smali-to-kotlin/SKILL.md +128 -0
- package/skills/smali-to-kotlin/examples/getting-started/tech-stack.md +58 -0
- package/skills/smali-to-kotlin/examples/pipeline/data-ui-parity.md +118 -0
- package/skills/smali-to-kotlin/examples/pipeline/scanner-and-bootstrap.md +106 -0
- package/skills/smali-to-kotlin/library-patterns.md +189 -0
- package/skills/smali-to-kotlin/phase-0-discovery.md +128 -0
- package/skills/smali-to-kotlin/phase-1-architecture.md +166 -0
- package/skills/smali-to-kotlin/phase-2-blueprint-ui.md +347 -0
- package/skills/smali-to-kotlin/phase-2-blueprint.md +228 -0
- package/skills/smali-to-kotlin/phase-3-build.md +248 -0
- package/skills/smali-to-kotlin/phase-3-logic-build.md +268 -0
- package/skills/smali-to-kotlin/smali-reading-guide.md +310 -0
- package/skills/smali-to-kotlin/templates/app-map.md +101 -0
- package/skills/smali-to-kotlin/templates/architecture.md +142 -0
- package/skills/smali-to-kotlin/templates/blueprint.md +145 -0
- package/skills/spec-gate/SKILL.md +6 -2
- package/skills/symphony-enforcer/SKILL.md +8 -0
- package/skills/symphony-enforcer/examples/mindful-stop.md +2 -0
- package/skills/symphony-enforcer/examples/three-phase.md +16 -0
- package/skills/symphony-enforcer/examples/trigger-points.md +7 -1
- package/skills/unity-game-development/SKILL.md +231 -0
- package/skills/video-edit/SKILL.md +36 -0
- package/skills/video-edit/scripts/video_edit.py +324 -0
- package/templates/project-identity/android.json +2 -2
- package/templates/project-identity/backend-nestjs.json +2 -2
- package/templates/project-identity/expo.json +2 -2
- package/templates/project-identity/ios.json +2 -2
- package/templates/project-identity/web-nextjs.json +2 -2
- package/templates/setup-mapping.json +48 -0
- package/templates/specs/design-template.md +161 -71
- package/templates/specs/requirements-template.md +65 -133
- package/templates/specs/task-spec-template.xml +3 -0
- package/workflows/_uncategorized/critic.md +40 -0
- package/workflows/_uncategorized/git-rebase-flow.md +81 -0
- package/workflows/_uncategorized/image-gen.md +118 -0
- package/workflows/_uncategorized/multi-model-pipeline.md +60 -0
- package/workflows/_uncategorized/pixel-gen.md +86 -0
- package/workflows/_uncategorized/pixel-setup.md +90 -0
- package/workflows/_uncategorized/ponytail-review.md +59 -0
- package/workflows/_uncategorized/reverse-android-build.md +222 -0
- package/workflows/_uncategorized/reverse-android-design.md +139 -0
- package/workflows/_uncategorized/reverse-android-discover.md +150 -0
- package/workflows/_uncategorized/reverse-android-scan.md +158 -0
- package/workflows/_uncategorized/reverse-android.md +143 -0
- package/workflows/_uncategorized/reverse-ios-build.md +240 -0
- package/workflows/_uncategorized/reverse-ios-design.md +112 -0
- package/workflows/_uncategorized/reverse-ios-discover.md +120 -0
- package/workflows/_uncategorized/reverse-ios-scan.md +155 -0
- package/workflows/_uncategorized/reverse-ios.md +152 -0
- package/workflows/_uncategorized/safety-router.md +34 -0
- package/workflows/_uncategorized/teach.md +89 -0
- package/workflows/_uncategorized/verify-ui.md +53 -0
- package/workflows/_uncategorized/visualize-screenshots.md +34 -0
- package/workflows/ads/ads-analyst.md +201 -0
- package/workflows/ads/ads-audit.md +106 -0
- package/workflows/ads/ads-optimize.md +97 -0
- package/workflows/ads/ads-targeting.md +241 -0
- package/workflows/ads/adsExpert.md +160 -0
- package/workflows/ads/smali-ads-config.md +400 -0
- package/workflows/ads/smali-ads-flow.md +331 -0
- package/workflows/ads/smali-ads-interstitial.md +377 -0
- package/workflows/ads/smali-ads-native.md +382 -0
- package/workflows/context/teach.md +89 -0
- package/workflows/gitnexus.md +8 -8
- package/workflows/lifecycle/brainstorm.md +43 -0
- package/workflows/lifecycle/code.md +5 -0
- package/workflows/lifecycle/init.md +23 -5
- package/workflows/lifecycle/multi-model-pipeline.md +60 -0
- package/workflows/quality/ponytail-review.md +59 -0
- package/workflows/roles/critic.md +40 -0
- package/workflows/roles/safety-router.md +34 -0
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---
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name: expo-game-development
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description: "Expert Expo React Native game development instructions covering canvas rendering (Skia, WebGL), performance/rendering optimization (avoiding React state triggers in game tick loop), sound effects (expo-av), gesture detection, and EAS build limit optimizations. Keywords: Expo, React Native, Skia, Three.js, expo-gl, gesture, game loop, requestAnimationFrame, expo-av, EAS build."
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version: 1.0.0
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trigger: conditional
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activation_keywords:
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- "Expo game"
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- "React Native Skia"
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---
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# Expo Game Development Skill
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Expert pair-programming rules and standards for building high-performance 2D/3D games on mobile using Expo and React Native.
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## Core Architectural Rules
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### 1. Game Tick vs React Render Loop
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- **Critical Performance Rule**: NEVER bind high-frequency variables (like entity positions, physics vectors, or timers) directly to React component state. Changing state causes a full React render tree pass, dragging frame rates down to < 10 FPS.
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- **The Pattern**: Store game state, positions, and physics vectors inside `useRef()` objects. Run a standard JavaScript game loop via `requestAnimationFrame` that updates these references and draws them to the screen directly via Canvas/WebGL commands.
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- **2D Games**: Prefer **React Native Skia** (`@shopify/react-native-skia`). Use declarative components for static elements, and use Imperative Canvas Drawing (via Skia's `useCanvasRef` and manual drawing operations) for high-entity games (e.g. bullet hells, match-3 particle effects).
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## ⏰ Game Loop & State Template (Skia Canvas)
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```tsx
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import React, { useRef, useEffect } from 'react';
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import { StyleSheet, View } from 'react-native';
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import { Canvas, useCanvasRef, createPicture } from '@shopify/react-native-skia';
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export const GameScreen = () => {
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// Draw frame imperatively
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const paint = canvas.createPaint();
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paint.setColor(canvas.Color('blue'));
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canvas.clear(canvas.Color('white'));
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canvas.drawCircle(entityState.current.x, entityState.current.y, entityState.current.radius, paint);
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};
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const tick = () => {
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updatePhysics();
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renderCanvas();
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gameLoopId.current = requestAnimationFrame(tick);
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};
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useEffect(() => {
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// Start game loop
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gameLoopId.current = requestAnimationFrame(tick);
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+
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|
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return () => {
|
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// Clean up game loop on unmount
|
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cancelAnimationFrame(gameLoopId.current);
|
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+
};
|
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|
+
}, []);
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return (
|
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<View style={styles.container}>
|
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<Canvas ref={canvasRef} style={styles.canvas} />
|
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</View>
|
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+
);
|
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|
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};
|
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|
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const styles = StyleSheet.create({
|
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container: { flex: 1, backgroundColor: '#000' },
|
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canvas: { width: 300, height: 500 },
|
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});
|
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|
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```
|
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---
|
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|
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## ⚡ Input & Audio Optimization
|
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### Low-Latency Sound Effects
|
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Use `expo-av` for audio. Pre-load sound effects into memory in advance to avoid latency delays when firing weapons or triggering UI sounds:
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```typescript
|
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import { Audio } from 'expo-av';
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let sfxPlayer: Audio.Sound | null = null;
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export const loadSoundEffects = async () => {
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const { sound } = await Audio.Sound.createAsync(
|
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require('./assets/sfx/explosion.mp3'),
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{ shouldPlay: false }
|
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);
|
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sfxPlayer = sound;
|
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|
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};
|
|
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|
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|
|
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|
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export const playExplosionSFX = async () => {
|
|
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|
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if (sfxPlayer) {
|
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|
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await sfxPlayer.replayAsync(); // Replay immediately without reloading
|
|
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|
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}
|
|
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|
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};
|
|
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|
+
```
|
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|
+
|
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|
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### Gestures & Touch Input
|
|
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|
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Use `@gesture-handler` (React Native Gesture Handler) instead of `PanResponder`. React Native Gesture Handler executes gesture tracking on the UI native thread rather than blocking the JS thread.
|
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|
+
|
|
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|
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---
|
|
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|
+
|
|
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|
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## 📦 Asset Management & Preloading
|
|
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|
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Prevent game-start stuttering by preloading all assets during an initial Loading Screen:
|
|
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|
+
|
|
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|
+
```typescript
|
|
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|
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import { Asset } from 'expo-asset';
|
|
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|
+
import * as Font from 'expo-font';
|
|
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|
+
|
|
143
|
+
export const loadAllResourcesAsync = async () => {
|
|
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|
+
const imageAssets = Asset.loadAsync([
|
|
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|
+
require('./assets/sprites/player.png'),
|
|
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|
+
require('./assets/sprites/enemy.png'),
|
|
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|
+
]);
|
|
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|
+
|
|
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|
+
const fontAssets = Font.loadAsync({
|
|
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|
+
'GameFont': require('./assets/fonts/PressStart2P.ttf'),
|
|
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|
+
});
|
|
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|
+
|
|
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|
+
await Promise.all([imageAssets, fontAssets]);
|
|
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|
+
};
|
|
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|
+
```
|
|
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|
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|
|
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|
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---
|
|
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|
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|
|
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|
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## 🚀 EAS Build Optimization Rules
|
|
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|
+
When ready to build or compile standalone binaries of your Expo game:
|
|
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|
+
- Always consult the `expo-build-optimizer` skill rules.
|
|
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|
+
- Read EAS build counts from `.project-identity` to check monthly quotas.
|
|
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|
+
- Prefer local building with `eas build -p [platform] --profile production --local` to conserve server-side credits.
|
|
@@ -0,0 +1,202 @@
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@@ -0,0 +1,127 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: flutter
|
|
3
|
+
description: "Provides comprehensive guidance for Flutter development including widgets, state management, navigation, platform channels, and mobile app development. Use when the user asks about Flutter, needs to create Flutter applications, implement Flutter widgets, or work with Flutter features."
|
|
4
|
+
license: Complete terms in LICENSE.txt
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
## When to use this skill
|
|
8
|
+
|
|
9
|
+
Use this skill whenever the user wants to:
|
|
10
|
+
- Build cross-platform mobile, web, or desktop applications with Flutter
|
|
11
|
+
- Create and compose Flutter widgets (StatelessWidget, StatefulWidget)
|
|
12
|
+
- Implement state management (setState, Provider, Riverpod, Bloc)
|
|
13
|
+
- Set up navigation and routing in Flutter apps
|
|
14
|
+
- Configure themes, assets, and platform-specific settings
|
|
15
|
+
- Use platform channels for native interop
|
|
16
|
+
- Optimize Flutter app performance (const widgets, keys, build methods)
|
|
17
|
+
- Debug and hot-reload Flutter applications
|
|
18
|
+
|
|
19
|
+
## How to use this skill
|
|
20
|
+
|
|
21
|
+
### Workflow
|
|
22
|
+
|
|
23
|
+
1. **Identify the request area** (widget creation, state management, navigation, platform integration, etc.)
|
|
24
|
+
2. **Apply Flutter/Dart best practices** following official guidelines
|
|
25
|
+
3. **Generate Dart code** using Flutter widget conventions
|
|
26
|
+
4. **Verify** the widget tree is correct and state management is properly scoped
|
|
27
|
+
|
|
28
|
+
### 1. Project Setup
|
|
29
|
+
|
|
30
|
+
```bash
|
|
31
|
+
# Create a new Flutter project
|
|
32
|
+
flutter create my_app --org com.example --platforms android,ios
|
|
33
|
+
|
|
34
|
+
# Run the app with hot reload
|
|
35
|
+
flutter run
|
|
36
|
+
```
|
|
37
|
+
|
|
38
|
+
### 2. StatelessWidget Example
|
|
39
|
+
|
|
40
|
+
```dart
|
|
41
|
+
import 'package:flutter/material.dart';
|
|
42
|
+
|
|
43
|
+
class UserCard extends StatelessWidget {
|
|
44
|
+
final String name;
|
|
45
|
+
final String email;
|
|
46
|
+
|
|
47
|
+
const UserCard({super.key, required this.name, required this.email});
|
|
48
|
+
|
|
49
|
+
@override
|
|
50
|
+
Widget build(BuildContext context) {
|
|
51
|
+
return Card(
|
|
52
|
+
child: ListTile(
|
|
53
|
+
leading: const Icon(Icons.person),
|
|
54
|
+
title: Text(name),
|
|
55
|
+
subtitle: Text(email),
|
|
56
|
+
),
|
|
57
|
+
);
|
|
58
|
+
}
|
|
59
|
+
}
|
|
60
|
+
```
|
|
61
|
+
|
|
62
|
+
### 3. StatefulWidget with State Management
|
|
63
|
+
|
|
64
|
+
```dart
|
|
65
|
+
import 'package:flutter/material.dart';
|
|
66
|
+
|
|
67
|
+
class CounterPage extends StatefulWidget {
|
|
68
|
+
const CounterPage({super.key});
|
|
69
|
+
|
|
70
|
+
@override
|
|
71
|
+
State<CounterPage> createState() => _CounterPageState();
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
class _CounterPageState extends State<CounterPage> {
|
|
75
|
+
int _count = 0;
|
|
76
|
+
|
|
77
|
+
void _increment() {
|
|
78
|
+
setState(() => _count++);
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
@override
|
|
82
|
+
Widget build(BuildContext context) {
|
|
83
|
+
return Scaffold(
|
|
84
|
+
appBar: AppBar(title: const Text('Counter')),
|
|
85
|
+
body: Center(child: Text('Count: $_count', style: Theme.of(context).textTheme.headlineMedium)),
|
|
86
|
+
floatingActionButton: FloatingActionButton(
|
|
87
|
+
onPressed: _increment,
|
|
88
|
+
child: const Icon(Icons.add),
|
|
89
|
+
),
|
|
90
|
+
);
|
|
91
|
+
}
|
|
92
|
+
}
|
|
93
|
+
```
|
|
94
|
+
|
|
95
|
+
### 4. Navigation
|
|
96
|
+
|
|
97
|
+
```dart
|
|
98
|
+
// Named routes
|
|
99
|
+
MaterialApp(
|
|
100
|
+
routes: {
|
|
101
|
+
'/': (context) => const HomePage(),
|
|
102
|
+
'/details': (context) => const DetailsPage(),
|
|
103
|
+
},
|
|
104
|
+
);
|
|
105
|
+
|
|
106
|
+
// Programmatic navigation
|
|
107
|
+
Navigator.pushNamed(context, '/details');
|
|
108
|
+
```
|
|
109
|
+
|
|
110
|
+
## Best Practices
|
|
111
|
+
|
|
112
|
+
- Use `const` constructors wherever possible to optimize rebuilds
|
|
113
|
+
- Split large widgets into smaller, reusable components
|
|
114
|
+
- Use `Key` on list items for correct reconciliation
|
|
115
|
+
- Choose a consistent state management approach (Provider/Riverpod for most apps)
|
|
116
|
+
- Test on both Android and iOS; handle platform differences explicitly
|
|
117
|
+
- Follow the Flutter performance best practices (avoid expensive builds in `build()`)
|
|
118
|
+
|
|
119
|
+
## Resources
|
|
120
|
+
|
|
121
|
+
- Official documentation: https://docs.flutter.dev/
|
|
122
|
+
- Widget catalog: https://docs.flutter.dev/ui/widgets
|
|
123
|
+
- Pub.dev packages: https://pub.dev/
|
|
124
|
+
|
|
125
|
+
## Keywords
|
|
126
|
+
|
|
127
|
+
flutter, Dart, cross-platform, Widget, StatelessWidget, StatefulWidget, Provider, Riverpod, navigation, hot reload, mobile development, Material Design, Cupertino
|