@kitware/vtk.js 30.6.0 → 30.6.1

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Files changed (206) hide show
  1. package/Common/Core/Base64.d.ts +2 -2
  2. package/Common/Core/CellArray.d.ts +45 -42
  3. package/Common/Core/DataArray.d.ts +465 -449
  4. package/Common/Core/Endian.d.ts +5 -5
  5. package/Common/Core/HalfFloat.d.ts +3 -3
  6. package/Common/Core/ImageHelper.d.ts +11 -5
  7. package/Common/Core/LookupTable.d.ts +260 -257
  8. package/Common/Core/Math.d.ts +461 -270
  9. package/Common/Core/MatrixBuilder.d.ts +117 -112
  10. package/Common/Core/Points.d.ts +114 -106
  11. package/Common/Core/PriorityQueue.d.ts +34 -30
  12. package/Common/Core/ProgressHandler.d.ts +44 -39
  13. package/Common/Core/ScalarsToColors/Constants.d.ts +9 -9
  14. package/Common/Core/ScalarsToColors.d.ts +351 -326
  15. package/Common/Core/StringArray.d.ts +94 -89
  16. package/Common/Core/URLExtract.d.ts +9 -6
  17. package/Common/Core/VariantArray.d.ts +94 -89
  18. package/Common/DataModel/AbstractPointLocator.d.ts +18 -18
  19. package/Common/DataModel/Box.d.ts +60 -52
  20. package/Common/DataModel/CardinalSpline1D.d.ts +59 -34
  21. package/Common/DataModel/Cell.d.ts +70 -67
  22. package/Common/DataModel/Collection.d.ts +100 -84
  23. package/Common/DataModel/Cone.d.ts +30 -27
  24. package/Common/DataModel/Cylinder.d.ts +122 -112
  25. package/Common/DataModel/DataSet/Constants.d.ts +9 -9
  26. package/Common/DataModel/DataSet.d.ts +38 -35
  27. package/Common/DataModel/DataSetAttributes/FieldData.d.ts +217 -206
  28. package/Common/DataModel/DataSetAttributes.d.ts +420 -415
  29. package/Common/DataModel/EdgeLocator.d.ts +82 -79
  30. package/Common/DataModel/ITKHelper.d.ts +33 -22
  31. package/Common/DataModel/ImageData.d.ts +362 -340
  32. package/Common/DataModel/IncrementalOctreeNode.d.ts +242 -242
  33. package/Common/DataModel/IncrementalOctreePointLocator.d.ts +16 -16
  34. package/Common/DataModel/KochanekSpline1D.d.ts +60 -36
  35. package/Common/DataModel/Line.d.ts +104 -83
  36. package/Common/DataModel/Locator.d.ts +10 -10
  37. package/Common/DataModel/PiecewiseFunction.d.ts +215 -199
  38. package/Common/DataModel/Plane.d.ts +255 -223
  39. package/Common/DataModel/PointSet.d.ts +32 -28
  40. package/Common/DataModel/PolyData/Constants.d.ts +2 -2
  41. package/Common/DataModel/PolyData.d.ts +143 -140
  42. package/Common/DataModel/PolyLine.d.ts +51 -28
  43. package/Common/DataModel/Polygon.d.ts +34 -33
  44. package/Common/DataModel/SelectionNode/Constants.d.ts +18 -18
  45. package/Common/DataModel/SelectionNode.d.ts +62 -56
  46. package/Common/DataModel/Sphere.d.ts +74 -72
  47. package/Common/DataModel/Spline1D.d.ts +60 -40
  48. package/Common/DataModel/Spline3D/Constants.d.ts +3 -3
  49. package/Common/DataModel/Spline3D.d.ts +27 -22
  50. package/Common/Transform/LandmarkTransform.d.ts +67 -64
  51. package/Common/Transform/Transform.d.ts +148 -126
  52. package/Filters/General/AppendPolyData.d.ts +43 -37
  53. package/Filters/General/ClipClosedSurface.d.ts +41 -41
  54. package/Filters/General/ContourTriangulator.d.ts +38 -38
  55. package/Filters/General/ImageCropFilter.d.ts +48 -44
  56. package/Filters/General/ImageDataOutlineFilter.d.ts +41 -37
  57. package/Filters/General/ImageOutlineFilter.d.ts +41 -37
  58. package/Filters/General/ImageSliceFilter.d.ts +38 -34
  59. package/Filters/General/ImageStreamline.d.ts +120 -93
  60. package/Filters/General/LineFilter.d.ts +18 -15
  61. package/Filters/General/OutlineFilter.d.ts +19 -16
  62. package/Filters/General/TriangleFilter.d.ts +23 -19
  63. package/Filters/General/TubeFilter.d.ts +194 -188
  64. package/Filters/Sources/Arrow2DSource.d.ts +151 -143
  65. package/Filters/Sources/ArrowSource.d.ts +148 -140
  66. package/Filters/Sources/CircleSource.d.ts +138 -130
  67. package/Filters/Sources/ConeSource.d.ts +167 -159
  68. package/Filters/Sources/CubeSource.d.ts +198 -181
  69. package/Filters/Sources/Cursor3D.d.ts +171 -164
  70. package/Filters/Sources/CylinderSource.d.ts +173 -166
  71. package/Filters/Sources/LineSource.d.ts +100 -92
  72. package/Filters/Sources/PlaneSource.d.ts +211 -203
  73. package/Filters/Sources/PointSource.d.ts +90 -82
  74. package/Filters/Sources/SphereSource.d.ts +171 -164
  75. package/Filters/Texture/TextureMapToPlane.d.ts +213 -208
  76. package/Filters/Texture/TextureMapToSphere.d.ts +77 -72
  77. package/IO/Core/DataAccessHelper/HtmlDataAccessHelper.d.ts +18 -5
  78. package/IO/Core/DataAccessHelper/HttpDataAccessHelper.d.ts +18 -5
  79. package/IO/Core/DataAccessHelper/JSZipDataAccessHelper.d.ts +19 -6
  80. package/IO/Core/DataAccessHelper/LiteHttpDataAccessHelper.d.ts +18 -5
  81. package/IO/Core/DataAccessHelper.d.ts +36 -22
  82. package/IO/Core/HttpDataSetReader.d.ts +279 -249
  83. package/IO/Core/HttpSceneLoader.d.ts +92 -87
  84. package/IO/Core/ImageStream/DefaultProtocol.d.ts +27 -20
  85. package/IO/Core/ImageStream/ViewStream.d.ts +7 -7
  86. package/IO/Core/ImageStream.d.ts +52 -47
  87. package/IO/Core/WSLinkClient.d.ts +12 -6
  88. package/IO/Geometry/DracoReader.d.ts +106 -88
  89. package/IO/Geometry/PLYReader.d.ts +92 -75
  90. package/IO/Geometry/PLYWriter.d.ts +163 -148
  91. package/IO/Geometry/STLReader.d.ts +92 -77
  92. package/IO/Geometry/STLWriter.d.ts +50 -42
  93. package/IO/Misc/ElevationReader.d.ts +155 -139
  94. package/IO/Misc/ITKImageReader.d.ts +58 -50
  95. package/IO/Misc/ITKPolyDataReader.d.ts +58 -50
  96. package/IO/Misc/JSONNucleoReader.d.ts +74 -57
  97. package/IO/Misc/JSONReader.d.ts +78 -72
  98. package/IO/Misc/MTLReader.d.ts +143 -130
  99. package/IO/Misc/OBJReader.d.ts +129 -110
  100. package/IO/Misc/PDBReader.d.ts +109 -93
  101. package/IO/XML/XMLImageDataReader.d.ts +31 -19
  102. package/IO/XML/XMLPolyDataReader.d.ts +31 -19
  103. package/IO/XML/XMLReader.d.ts +141 -105
  104. package/Imaging/Core/AbstractImageInterpolator/Constants.d.ts +2 -2
  105. package/Imaging/Core/ImageReslice.d.ts +231 -173
  106. package/Interaction/Style/InteractorStyleHMDXR.d.ts +7 -3
  107. package/Interaction/Style/InteractorStyleImage.d.ts +5 -4
  108. package/Interaction/Style/InteractorStyleTrackballCamera.d.ts +17 -6
  109. package/Interaction/Widgets/OrientationMarkerWidget/Constants.d.ts +5 -5
  110. package/Interaction/Widgets/OrientationMarkerWidget.d.ts +146 -142
  111. package/Proxy/Core/ViewProxy.d.ts +1 -1
  112. package/Proxy/Representations/GeometryRepresentationProxy.d.ts +28 -27
  113. package/Proxy/Representations/ResliceRepresentationProxy.d.ts +0 -1
  114. package/Rendering/Core/AbstractImageMapper.d.ts +125 -113
  115. package/Rendering/Core/AbstractMapper.d.ts +58 -52
  116. package/Rendering/Core/AbstractMapper3D.d.ts +32 -25
  117. package/Rendering/Core/AbstractPicker.d.ts +91 -88
  118. package/Rendering/Core/Actor.d.ts +117 -114
  119. package/Rendering/Core/Actor2D.d.ts +101 -98
  120. package/Rendering/Core/AnnotatedCubeActor.d.ts +58 -53
  121. package/Rendering/Core/AxesActor.d.ts +10 -4
  122. package/Rendering/Core/Camera.d.ts +739 -727
  123. package/Rendering/Core/CellPicker.d.ts +87 -77
  124. package/Rendering/Core/ColorTransferFunction/Constants.d.ts +2 -2
  125. package/Rendering/Core/ColorTransferFunction/CssFilters.d.ts +39 -13
  126. package/Rendering/Core/ColorTransferFunction.d.ts +3 -6
  127. package/Rendering/Core/Coordinate/Constants.d.ts +1 -1
  128. package/Rendering/Core/Coordinate.d.ts +154 -150
  129. package/Rendering/Core/Follower.d.ts +52 -47
  130. package/Rendering/Core/Glyph3DMapper/Constants.d.ts +8 -8
  131. package/Rendering/Core/Glyph3DMapper.d.ts +152 -149
  132. package/Rendering/Core/ImageArrayMapper.d.ts +237 -213
  133. package/Rendering/Core/ImageCPRMapper/Constants.d.ts +4 -4
  134. package/Rendering/Core/ImageCPRMapper.d.ts +424 -392
  135. package/Rendering/Core/ImageMapper/Constants.d.ts +8 -8
  136. package/Rendering/Core/ImageMapper.d.ts +292 -268
  137. package/Rendering/Core/ImageProperty/Constants.d.ts +3 -3
  138. package/Rendering/Core/ImageProperty.d.ts +204 -197
  139. package/Rendering/Core/ImageResliceMapper/Constants.d.ts +5 -5
  140. package/Rendering/Core/ImageResliceMapper.d.ts +235 -210
  141. package/Rendering/Core/ImageSlice.d.ts +142 -136
  142. package/Rendering/Core/InteractorObserver.d.ts +41 -32
  143. package/Rendering/Core/Light.d.ts +321 -318
  144. package/Rendering/Core/Mapper/Constants.d.ts +14 -14
  145. package/Rendering/Core/Mapper.d.ts +539 -512
  146. package/Rendering/Core/Mapper2D.d.ts +342 -330
  147. package/Rendering/Core/Picker.d.ts +114 -106
  148. package/Rendering/Core/PixelSpaceCallbackMapper.d.ts +56 -40
  149. package/Rendering/Core/PointPicker.d.ts +42 -37
  150. package/Rendering/Core/Prop/Constants.d.ts +3 -3
  151. package/Rendering/Core/Prop.d.ts +274 -274
  152. package/Rendering/Core/Prop3D.d.ts +259 -257
  153. package/Rendering/Core/Property/Constants.d.ts +12 -12
  154. package/Rendering/Core/Property.d.ts +535 -531
  155. package/Rendering/Core/Property2D/Constants.d.ts +1 -1
  156. package/Rendering/Core/Property2D.d.ts +114 -109
  157. package/Rendering/Core/RenderWindow.d.ts +193 -191
  158. package/Rendering/Core/RenderWindowInteractor/Constants.d.ts +19 -19
  159. package/Rendering/Core/RenderWindowInteractor.d.ts +1335 -1219
  160. package/Rendering/Core/Renderer.d.ts +677 -663
  161. package/Rendering/Core/ScalarBarActor.d.ts +333 -322
  162. package/Rendering/Core/Skybox.d.ts +45 -42
  163. package/Rendering/Core/SphereMapper.d.ts +49 -44
  164. package/Rendering/Core/StickMapper.d.ts +49 -44
  165. package/Rendering/Core/Texture.d.ts +87 -80
  166. package/Rendering/Core/Viewport.d.ts +229 -222
  167. package/Rendering/Core/Volume.d.ts +78 -73
  168. package/Rendering/Core/VolumeMapper/Constants.d.ts +11 -11
  169. package/Rendering/Core/VolumeMapper.d.ts +295 -285
  170. package/Rendering/Core/VolumeProperty/Constants.d.ts +19 -19
  171. package/Rendering/Core/VolumeProperty.d.ts +375 -365
  172. package/Rendering/Misc/CanvasView.d.ts +148 -145
  173. package/Rendering/Misc/FullScreenRenderWindow.d.ts +111 -108
  174. package/Rendering/Misc/GenericRenderWindow.d.ts +69 -65
  175. package/Rendering/Misc/RenderWindowWithControlBar.d.ts +46 -39
  176. package/Rendering/Misc/SynchronizableRenderWindow/ObjectManager.d.ts +49 -29
  177. package/Rendering/Misc/SynchronizableRenderWindow.d.ts +51 -35
  178. package/Rendering/Misc/TextureLODsDownloader.d.ts +110 -106
  179. package/Rendering/OpenGL/BufferObject.d.ts +3 -2
  180. package/Rendering/OpenGL/RenderWindow.d.ts +456 -405
  181. package/Rendering/OpenGL/Texture.d.ts +66 -14
  182. package/Rendering/SceneGraph/RenderPass.d.ts +88 -83
  183. package/Rendering/SceneGraph/ViewNode.d.ts +150 -146
  184. package/Rendering/SceneGraph/ViewNodeFactory.d.ts +17 -12
  185. package/Rendering/WebXR/RenderWindowHelper/Constants.d.ts +5 -5
  186. package/Rendering/WebXR/RenderWindowHelper.d.ts +54 -49
  187. package/Widgets/Core/AbstractWidget.d.ts +30 -24
  188. package/Widgets/Core/AbstractWidgetFactory.d.ts +53 -33
  189. package/Widgets/Core/WidgetManager/Constants.d.ts +4 -4
  190. package/Widgets/Core/WidgetManager.d.ts +21 -15
  191. package/Widgets/Core/WidgetState.d.ts +11 -7
  192. package/Widgets/Manipulators/AbstractManipulator.d.ts +224 -217
  193. package/Widgets/Manipulators/LineManipulator.d.ts +33 -21
  194. package/Widgets/Manipulators/PickerManipulator.d.ts +22 -18
  195. package/Widgets/Manipulators/PlaneManipulator.d.ts +33 -22
  196. package/Widgets/Manipulators/TrackballManipulator.d.ts +40 -26
  197. package/Widgets/Representations/WidgetRepresentation.d.ts +62 -51
  198. package/Widgets/Widgets3D/ImplicitPlaneWidget.js +23 -5
  199. package/Widgets/Widgets3D/InteractiveOrientationWidget.d.ts +25 -10
  200. package/Widgets/Widgets3D/ResliceCursorWidget/Constants.d.ts +26 -7
  201. package/Widgets/Widgets3D/ResliceCursorWidget/behavior.d.ts +13 -12
  202. package/Widgets/Widgets3D/ResliceCursorWidget.d.ts +26 -15
  203. package/Widgets/Widgets3D/SeedWidget.d.ts +2 -2
  204. package/Widgets/Widgets3D/SphereWidget.d.ts +5 -3
  205. package/interfaces.d.ts +243 -243
  206. package/package.json +3 -3
@@ -1,20 +1,20 @@
1
1
  export declare enum BlendMode {
2
- COMPOSITE_BLEND = 0,
3
- MAXIMUM_INTENSITY_BLEND = 1,
4
- MINIMUM_INTENSITY_BLEND = 2,
5
- AVERAGE_INTENSITY_BLEND = 3,
6
- ADDITIVE_INTENSITY_BLEND = 4,
7
- RADON_TRANSFORM_BLEND = 5,
2
+ COMPOSITE_BLEND = 0,
3
+ MAXIMUM_INTENSITY_BLEND = 1,
4
+ MINIMUM_INTENSITY_BLEND = 2,
5
+ AVERAGE_INTENSITY_BLEND = 3,
6
+ ADDITIVE_INTENSITY_BLEND = 4,
7
+ RADON_TRANSFORM_BLEND = 5,
8
8
  }
9
9
 
10
10
  export declare enum FilterMode {
11
- OFF = 0,
12
- NORMALIZED = 1,
13
- RAW = 2,
11
+ OFF = 0,
12
+ NORMALIZED = 1,
13
+ RAW = 2,
14
14
  }
15
15
 
16
16
  declare const _default: {
17
- BlendMode: typeof BlendMode;
18
- FilterMode: typeof FilterMode;
17
+ BlendMode: typeof BlendMode;
18
+ FilterMode: typeof FilterMode;
19
19
  };
20
20
  export default _default;
@@ -1,287 +1,290 @@
1
1
  import vtkPiecewiseFunction from './../../Common/DataModel/PiecewiseFunction';
2
2
  import { Bounds, Range } from './../../types';
3
- import vtkAbstractMapper3D, { IAbstractMapper3DInitialValues } from './AbstractMapper3D';
3
+ import vtkAbstractMapper3D, {
4
+ IAbstractMapper3DInitialValues,
5
+ } from './AbstractMapper3D';
4
6
  import { BlendMode, FilterMode } from './VolumeMapper/Constants';
5
7
 
6
8
  /**
7
9
  *
8
10
  */
9
- export interface IVolumeMapperInitialValues extends IAbstractMapper3DInitialValues {
10
- anisotropy?: number;
11
- autoAdjustSampleDistances?: boolean;
12
- averageIPScalarRange?: Range;
13
- blendMode?: BlendMode;
14
- bounds?: Bounds;
15
- computeNormalFromOpacity?: boolean;
16
- getVolumeShadowSamplingDistFactor?: number;
17
- globalIlluminationReach?: number;
18
- imageSampleDistance?: number;
19
- localAmbientOcclusion?: boolean;
20
- maximumSamplesPerRay?: number;
21
- sampleDistance?: number;
22
- LAOKernelRadius?: number;
23
- LAOKernelSize?: number;
11
+ export interface IVolumeMapperInitialValues
12
+ extends IAbstractMapper3DInitialValues {
13
+ anisotropy?: number;
14
+ autoAdjustSampleDistances?: boolean;
15
+ averageIPScalarRange?: Range;
16
+ blendMode?: BlendMode;
17
+ bounds?: Bounds;
18
+ computeNormalFromOpacity?: boolean;
19
+ getVolumeShadowSamplingDistFactor?: number;
20
+ globalIlluminationReach?: number;
21
+ imageSampleDistance?: number;
22
+ localAmbientOcclusion?: boolean;
23
+ maximumSamplesPerRay?: number;
24
+ sampleDistance?: number;
25
+ LAOKernelRadius?: number;
26
+ LAOKernelSize?: number;
24
27
  }
25
28
 
26
29
  export interface vtkVolumeMapper extends vtkAbstractMapper3D {
27
-
28
- /**
29
- * Get the bounds for this mapper as [xmin, xmax, ymin, ymax,zmin, zmax].
30
- * @return {Bounds} The bounds for the mapper.
31
- */
32
- getBounds(): Bounds;
33
-
34
- /**
35
- *
36
- */
37
- getBlendMode(): BlendMode;
38
-
39
- /**
40
- *
41
- */
42
- getBlendModeAsString(): string;
43
-
44
-
45
- /**
46
- * Get the distance between samples used for rendering
47
- * @default 1.0
48
- */
49
- getSampleDistance(): number;
50
-
51
- /**
52
- * Sampling distance in the XY image dimensions.
53
- * Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel.
54
- * If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. T
55
- * @default 1.0
56
- */
57
- getImageSampleDistance(): number;
58
-
59
- /**
60
- *
61
- * @default 1000
62
- */
63
- getMaximumSamplesPerRay(): number;
64
-
65
- /**
66
- *
67
- * @default true
68
- */
69
- getAutoAdjustSampleDistances(): boolean;
70
-
71
- /**
72
- * Get at what scale the quality is reduced when interacting for the first time with the volume
73
- * It should should be set before any call to render for this volume
74
- * The higher the scale is, the lower the quality of rendering is during interaction
75
- * @default 1
76
- */
77
- getInitialInteractionScale(): number;
78
-
79
- /**
80
- * Get by how much the sample distance should be increased when interacting
81
- * This feature is only implemented in the OpenGL volume mapper
82
- * @default 1
83
- */
84
- getInteractionSampleDistanceFactor(): number;
85
-
86
- /**
87
- *
88
- */
89
- getAverageIPScalarRange(): Range;
90
-
91
- /**
92
- *
93
- */
94
- getAverageIPScalarRangeByReference(): Range;
95
-
96
- /**
97
- * Get the blending coefficient that interpolates between surface and volume rendering
98
- * @default 0.0
99
- */
100
- getVolumetricScatteringBlending(): number;
101
-
102
- /**
103
- * Get the global illumination reach of volume shadow
104
- * @default 0.0
105
- */
106
- getGlobalIlluminationReach(): number;
107
-
108
- /**
109
- * Get the multipler for volume shadow sampling distance
110
- * @default 5.0
111
- */
112
- getVolumeShadowSamplingDistFactor(): number;
113
-
114
- /**
115
- * Get anisotropy of volume shadow scatter
116
- * @default 0.0
117
- */
118
- getAnisotropy(): number;
119
-
120
- /**
121
- * Get local ambient occlusion flag
122
- * @default false
123
- */
124
- getLocalAmbientOcclusion(): boolean;
125
-
126
- /**
127
- * Get kernel size for local ambient occlusion
128
- * @default 15
129
- */
130
- getLAOKernelSize(): number;
131
-
132
- /**
133
- * Get kernel radius for local ambient occlusion
134
- * @default 7
135
- */
136
- getLAOKernelRadius(): number;
137
-
138
- /**
139
- *
140
- * @param x
141
- * @param y
142
- */
143
- setAverageIPScalarRange(x: number, y: number): boolean;
144
-
145
- /**
146
- *
147
- * @param {Range} averageIPScalarRange
148
- */
149
- setAverageIPScalarRangeFrom(averageIPScalarRange: Range): boolean;
150
-
151
- /**
152
- * Set blend mode to COMPOSITE_BLEND
153
- * @param {BlendMode} blendMode
154
- */
155
- setBlendMode(blendMode: BlendMode): void;
156
-
157
- /**
158
- * Set blend mode to COMPOSITE_BLEND
159
- */
160
- setBlendModeToComposite(): void;
161
-
162
- /**
163
- * Set blend mode to MAXIMUM_INTENSITY_BLEND
164
- */
165
- setBlendModeToMaximumIntensity(): void;
166
-
167
- /**
168
- * Set blend mode to MINIMUM_INTENSITY_BLEND
169
- */
170
- setBlendModeToMinimumIntensity(): void;
171
-
172
- /**
173
- * Set blend mode to AVERAGE_INTENSITY_BLEND
174
- */
175
- setBlendModeToAverageIntensity(): void;
176
-
177
- /**
178
- * Set blend mode to RADON_TRANSFORM_BLEND
179
- */
180
- setBlendModeToRadonTransform(): void;
181
-
182
- /**
183
- * Get the distance between samples used for rendering
184
- * @param sampleDistance
185
- */
186
- setSampleDistance(sampleDistance: number): boolean;
187
-
188
- /**
189
- *
190
- * @param imageSampleDistance
191
- */
192
- setImageSampleDistance(imageSampleDistance: number): boolean;
193
-
194
- /**
195
- *
196
- * @param maximumSamplesPerRay
197
- */
198
- setMaximumSamplesPerRay(maximumSamplesPerRay: number): boolean;
199
-
200
- /**
201
- *
202
- * @param autoAdjustSampleDistances
203
- */
204
- setAutoAdjustSampleDistances(autoAdjustSampleDistances: boolean): boolean;
205
-
206
- /**
207
- *
208
- * @param initialInteractionScale
209
- */
210
- setInitialInteractionScale(initialInteractionScale: number): boolean;
211
-
212
- /**
213
- *
214
- * @param interactionSampleDistanceFactor
215
- */
216
- setInteractionSampleDistanceFactor(interactionSampleDistanceFactor: number): boolean;
217
-
218
- /**
219
- * Set the normal computation to be dependent on the transfer function.
220
- * By default, the mapper relies on the scalar gradient for computing normals at sample locations
221
- * for lighting calculations. This is an approximation and can lead to inaccurate results.
222
- * When enabled, this property makes the mapper compute normals based on the accumulated opacity
223
- * at sample locations. This can generate a more accurate representation of edge structures in the
224
- * data but adds an overhead and drops frame rate.
225
- * @param computeNormalFromOpacity
226
- */
227
- setComputeNormalFromOpacity(computeNormalFromOpacity: boolean): boolean;
228
-
229
- /**
230
- * Set the blending coefficient that determines the interpolation between surface and volume rendering.
231
- * Default value of 0.0 means shadow effect is computed with phong model.
232
- * Value of 1.0 means shadow is created by volume occlusion.
233
- * @param volumeScatterBlendCoef
234
- */
235
- setVolumetricScatteringBlending(volumeScatterBlendCoef: number): void;
236
-
237
- /**
238
- * Set the global illumination reach of volume shadow. This function is only effective when volumeScatterBlendCoef is greater than 0.
239
- * Default value of 0.0 means only the neighboring voxel is considered when creating global shadow.
240
- * Value of 1.0 means the shadow ray traverses through the entire volume.
241
- * @param globalIlluminationReach
242
- */
243
- setGlobalIlluminationReach(globalIlluminationReach: number): void;
244
-
245
- /**
246
- * Set the multipler for volume shadow sampling distance. This function is only effective when volumeScatterBlendCoef is greater than 0.
247
- * For VSSampleDistanceFactor >= 1.0, volume shadow sampling distance = VSSampleDistanceFactor * SampleDistance.
248
- * @param VSSampleDistanceFactor
249
- */
250
- setVolumeShadowSamplingDistFactor(VSSampleDistanceFactor: number): void;
251
-
252
- /**
253
- * Set anisotropy of volume shadow scatter. This function is only effective when volumeScatterBlendCoef is greater than 0.
254
- * Default value of 0.0 means light scatters uniformly in all directions.
255
- * Value of -1.0 means light scatters backward, value of 1.0 means light scatters forward.
256
- * @param anisotropy
257
- */
258
- setAnisotropy(anisotropy: number): void;
259
-
260
- /**
261
- * Set whether to turn on local ambient occlusion (LAO). LAO is only effective if shading is on and volumeScatterBlendCoef is set to 0.
262
- * LAO effect is added to ambient lighting, so the ambient component of the actor needs to be great than 0.
263
- * @param localAmbientOcclusion
264
- */
265
- setLocalAmbientOcclusion(localAmbientOcclusion: boolean): void;
266
-
267
- /**
268
- * Set kernel size for local ambient occlusion. It specifies the number of rays that are randomly sampled in the hemisphere.
269
- * Value is clipped between 1 and 32.
270
- * @param LAOKernelSize
271
- */
272
- setLAOKernelSize(LAOKernelSize: number): void;
273
-
274
- /**
275
- * Set kernel radius for local ambient occlusion. It specifies the number of samples that are considered on each random ray.
276
- * Value must be greater than or equal to 1.
277
- * @param LAOKernelRadius
278
- */
279
- setLAOKernelRadius(LAOKernelRadius: number): void;
280
-
281
- /**
282
- *
283
- */
284
- update(): void;
30
+ /**
31
+ * Get the bounds for this mapper as [xmin, xmax, ymin, ymax,zmin, zmax].
32
+ * @return {Bounds} The bounds for the mapper.
33
+ */
34
+ getBounds(): Bounds;
35
+
36
+ /**
37
+ *
38
+ */
39
+ getBlendMode(): BlendMode;
40
+
41
+ /**
42
+ *
43
+ */
44
+ getBlendModeAsString(): string;
45
+
46
+ /**
47
+ * Get the distance between samples used for rendering
48
+ * @default 1.0
49
+ */
50
+ getSampleDistance(): number;
51
+
52
+ /**
53
+ * Sampling distance in the XY image dimensions.
54
+ * Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel.
55
+ * If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. T
56
+ * @default 1.0
57
+ */
58
+ getImageSampleDistance(): number;
59
+
60
+ /**
61
+ *
62
+ * @default 1000
63
+ */
64
+ getMaximumSamplesPerRay(): number;
65
+
66
+ /**
67
+ *
68
+ * @default true
69
+ */
70
+ getAutoAdjustSampleDistances(): boolean;
71
+
72
+ /**
73
+ * Get at what scale the quality is reduced when interacting for the first time with the volume
74
+ * It should should be set before any call to render for this volume
75
+ * The higher the scale is, the lower the quality of rendering is during interaction
76
+ * @default 1
77
+ */
78
+ getInitialInteractionScale(): number;
79
+
80
+ /**
81
+ * Get by how much the sample distance should be increased when interacting
82
+ * This feature is only implemented in the OpenGL volume mapper
83
+ * @default 1
84
+ */
85
+ getInteractionSampleDistanceFactor(): number;
86
+
87
+ /**
88
+ *
89
+ */
90
+ getAverageIPScalarRange(): Range;
91
+
92
+ /**
93
+ *
94
+ */
95
+ getAverageIPScalarRangeByReference(): Range;
96
+
97
+ /**
98
+ * Get the blending coefficient that interpolates between surface and volume rendering
99
+ * @default 0.0
100
+ */
101
+ getVolumetricScatteringBlending(): number;
102
+
103
+ /**
104
+ * Get the global illumination reach of volume shadow
105
+ * @default 0.0
106
+ */
107
+ getGlobalIlluminationReach(): number;
108
+
109
+ /**
110
+ * Get the multipler for volume shadow sampling distance
111
+ * @default 5.0
112
+ */
113
+ getVolumeShadowSamplingDistFactor(): number;
114
+
115
+ /**
116
+ * Get anisotropy of volume shadow scatter
117
+ * @default 0.0
118
+ */
119
+ getAnisotropy(): number;
120
+
121
+ /**
122
+ * Get local ambient occlusion flag
123
+ * @default false
124
+ */
125
+ getLocalAmbientOcclusion(): boolean;
126
+
127
+ /**
128
+ * Get kernel size for local ambient occlusion
129
+ * @default 15
130
+ */
131
+ getLAOKernelSize(): number;
132
+
133
+ /**
134
+ * Get kernel radius for local ambient occlusion
135
+ * @default 7
136
+ */
137
+ getLAOKernelRadius(): number;
138
+
139
+ /**
140
+ *
141
+ * @param x
142
+ * @param y
143
+ */
144
+ setAverageIPScalarRange(x: number, y: number): boolean;
145
+
146
+ /**
147
+ *
148
+ * @param {Range} averageIPScalarRange
149
+ */
150
+ setAverageIPScalarRangeFrom(averageIPScalarRange: Range): boolean;
151
+
152
+ /**
153
+ * Set blend mode to COMPOSITE_BLEND
154
+ * @param {BlendMode} blendMode
155
+ */
156
+ setBlendMode(blendMode: BlendMode): void;
157
+
158
+ /**
159
+ * Set blend mode to COMPOSITE_BLEND
160
+ */
161
+ setBlendModeToComposite(): void;
162
+
163
+ /**
164
+ * Set blend mode to MAXIMUM_INTENSITY_BLEND
165
+ */
166
+ setBlendModeToMaximumIntensity(): void;
167
+
168
+ /**
169
+ * Set blend mode to MINIMUM_INTENSITY_BLEND
170
+ */
171
+ setBlendModeToMinimumIntensity(): void;
172
+
173
+ /**
174
+ * Set blend mode to AVERAGE_INTENSITY_BLEND
175
+ */
176
+ setBlendModeToAverageIntensity(): void;
177
+
178
+ /**
179
+ * Set blend mode to RADON_TRANSFORM_BLEND
180
+ */
181
+ setBlendModeToRadonTransform(): void;
182
+
183
+ /**
184
+ * Get the distance between samples used for rendering
185
+ * @param sampleDistance
186
+ */
187
+ setSampleDistance(sampleDistance: number): boolean;
188
+
189
+ /**
190
+ *
191
+ * @param imageSampleDistance
192
+ */
193
+ setImageSampleDistance(imageSampleDistance: number): boolean;
194
+
195
+ /**
196
+ *
197
+ * @param maximumSamplesPerRay
198
+ */
199
+ setMaximumSamplesPerRay(maximumSamplesPerRay: number): boolean;
200
+
201
+ /**
202
+ *
203
+ * @param autoAdjustSampleDistances
204
+ */
205
+ setAutoAdjustSampleDistances(autoAdjustSampleDistances: boolean): boolean;
206
+
207
+ /**
208
+ *
209
+ * @param initialInteractionScale
210
+ */
211
+ setInitialInteractionScale(initialInteractionScale: number): boolean;
212
+
213
+ /**
214
+ *
215
+ * @param interactionSampleDistanceFactor
216
+ */
217
+ setInteractionSampleDistanceFactor(
218
+ interactionSampleDistanceFactor: number
219
+ ): boolean;
220
+
221
+ /**
222
+ * Set the normal computation to be dependent on the transfer function.
223
+ * By default, the mapper relies on the scalar gradient for computing normals at sample locations
224
+ * for lighting calculations. This is an approximation and can lead to inaccurate results.
225
+ * When enabled, this property makes the mapper compute normals based on the accumulated opacity
226
+ * at sample locations. This can generate a more accurate representation of edge structures in the
227
+ * data but adds an overhead and drops frame rate.
228
+ * @param computeNormalFromOpacity
229
+ */
230
+ setComputeNormalFromOpacity(computeNormalFromOpacity: boolean): boolean;
231
+
232
+ /**
233
+ * Set the blending coefficient that determines the interpolation between surface and volume rendering.
234
+ * Default value of 0.0 means shadow effect is computed with phong model.
235
+ * Value of 1.0 means shadow is created by volume occlusion.
236
+ * @param volumeScatterBlendCoef
237
+ */
238
+ setVolumetricScatteringBlending(volumeScatterBlendCoef: number): void;
239
+
240
+ /**
241
+ * Set the global illumination reach of volume shadow. This function is only effective when volumeScatterBlendCoef is greater than 0.
242
+ * Default value of 0.0 means only the neighboring voxel is considered when creating global shadow.
243
+ * Value of 1.0 means the shadow ray traverses through the entire volume.
244
+ * @param globalIlluminationReach
245
+ */
246
+ setGlobalIlluminationReach(globalIlluminationReach: number): void;
247
+
248
+ /**
249
+ * Set the multipler for volume shadow sampling distance. This function is only effective when volumeScatterBlendCoef is greater than 0.
250
+ * For VSSampleDistanceFactor >= 1.0, volume shadow sampling distance = VSSampleDistanceFactor * SampleDistance.
251
+ * @param VSSampleDistanceFactor
252
+ */
253
+ setVolumeShadowSamplingDistFactor(VSSampleDistanceFactor: number): void;
254
+
255
+ /**
256
+ * Set anisotropy of volume shadow scatter. This function is only effective when volumeScatterBlendCoef is greater than 0.
257
+ * Default value of 0.0 means light scatters uniformly in all directions.
258
+ * Value of -1.0 means light scatters backward, value of 1.0 means light scatters forward.
259
+ * @param anisotropy
260
+ */
261
+ setAnisotropy(anisotropy: number): void;
262
+
263
+ /**
264
+ * Set whether to turn on local ambient occlusion (LAO). LAO is only effective if shading is on and volumeScatterBlendCoef is set to 0.
265
+ * LAO effect is added to ambient lighting, so the ambient component of the actor needs to be great than 0.
266
+ * @param localAmbientOcclusion
267
+ */
268
+ setLocalAmbientOcclusion(localAmbientOcclusion: boolean): void;
269
+
270
+ /**
271
+ * Set kernel size for local ambient occlusion. It specifies the number of rays that are randomly sampled in the hemisphere.
272
+ * Value is clipped between 1 and 32.
273
+ * @param LAOKernelSize
274
+ */
275
+ setLAOKernelSize(LAOKernelSize: number): void;
276
+
277
+ /**
278
+ * Set kernel radius for local ambient occlusion. It specifies the number of samples that are considered on each random ray.
279
+ * Value must be greater than or equal to 1.
280
+ * @param LAOKernelRadius
281
+ */
282
+ setLAOKernelRadius(LAOKernelRadius: number): void;
283
+
284
+ /**
285
+ *
286
+ */
287
+ update(): void;
285
288
  }
286
289
 
287
290
  /**
@@ -308,11 +311,12 @@ export interface vtkVolumeMapper extends vtkAbstractMapper3D {
308
311
  * @return {vtkPiecewiseFunction} the created absorption transfer function to set on VolumeMapper scalarOpacity.
309
312
  */
310
313
  export function createRadonTransferFunction(
311
- firstAbsorbentMaterialHounsfieldValue: number,
312
- firstAbsorbentMaterialAbsorption: number,
313
- maxAbsorbentMaterialHounsfieldValue: number,
314
- maxAbsorbentMaterialAbsorption: number,
315
- outputTransferFunction?: vtkPiecewiseFunction): vtkPiecewiseFunction;
314
+ firstAbsorbentMaterialHounsfieldValue: number,
315
+ firstAbsorbentMaterialAbsorption: number,
316
+ maxAbsorbentMaterialHounsfieldValue: number,
317
+ maxAbsorbentMaterialAbsorption: number,
318
+ outputTransferFunction?: vtkPiecewiseFunction
319
+ ): vtkPiecewiseFunction;
316
320
 
317
321
  /**
318
322
  * Method use to decorate a given object (publicAPI+model) with vtkVolumeMapper characteristics.
@@ -321,21 +325,27 @@ export function createRadonTransferFunction(
321
325
  * @param model object on which data structure will be bounds (protected)
322
326
  * @param {IVolumeMapperInitialValues} [initialValues] (default: {})
323
327
  */
324
- export function extend(publicAPI: object, model: object, initialValues?: IVolumeMapperInitialValues): void;
328
+ export function extend(
329
+ publicAPI: object,
330
+ model: object,
331
+ initialValues?: IVolumeMapperInitialValues
332
+ ): void;
325
333
 
326
334
  /**
327
335
  * Method use to create a new instance of vtkVolumeMapper
328
336
  */
329
- export function newInstance(initialValues?: IVolumeMapperInitialValues): vtkVolumeMapper;
337
+ export function newInstance(
338
+ initialValues?: IVolumeMapperInitialValues
339
+ ): vtkVolumeMapper;
330
340
 
331
341
  /**
332
342
  * vtkVolumeMapper inherits from vtkMapper.
333
343
  * A volume mapper that performs ray casting on the GPU using fragment programs.
334
344
  */
335
345
  export declare const vtkVolumeMapper: {
336
- newInstance: typeof newInstance;
337
- extend: typeof extend;
338
- BlendMode: typeof BlendMode;
339
- FilterMode: typeof FilterMode;
346
+ newInstance: typeof newInstance;
347
+ extend: typeof extend;
348
+ BlendMode: typeof BlendMode;
349
+ FilterMode: typeof FilterMode;
340
350
  };
341
351
  export default vtkVolumeMapper;