@kitware/vtk.js 30.6.0 → 30.6.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Common/Core/Base64.d.ts +2 -2
- package/Common/Core/CellArray.d.ts +45 -42
- package/Common/Core/DataArray.d.ts +465 -449
- package/Common/Core/Endian.d.ts +5 -5
- package/Common/Core/HalfFloat.d.ts +3 -3
- package/Common/Core/ImageHelper.d.ts +11 -5
- package/Common/Core/LookupTable.d.ts +260 -257
- package/Common/Core/Math.d.ts +461 -270
- package/Common/Core/MatrixBuilder.d.ts +117 -112
- package/Common/Core/Points.d.ts +114 -106
- package/Common/Core/PriorityQueue.d.ts +34 -30
- package/Common/Core/ProgressHandler.d.ts +44 -39
- package/Common/Core/ScalarsToColors/Constants.d.ts +9 -9
- package/Common/Core/ScalarsToColors.d.ts +351 -326
- package/Common/Core/StringArray.d.ts +94 -89
- package/Common/Core/URLExtract.d.ts +9 -6
- package/Common/Core/VariantArray.d.ts +94 -89
- package/Common/DataModel/AbstractPointLocator.d.ts +18 -18
- package/Common/DataModel/Box.d.ts +60 -52
- package/Common/DataModel/CardinalSpline1D.d.ts +59 -34
- package/Common/DataModel/Cell.d.ts +70 -67
- package/Common/DataModel/Collection.d.ts +100 -84
- package/Common/DataModel/Cone.d.ts +30 -27
- package/Common/DataModel/Cylinder.d.ts +122 -112
- package/Common/DataModel/DataSet/Constants.d.ts +9 -9
- package/Common/DataModel/DataSet.d.ts +38 -35
- package/Common/DataModel/DataSetAttributes/FieldData.d.ts +217 -206
- package/Common/DataModel/DataSetAttributes.d.ts +420 -415
- package/Common/DataModel/EdgeLocator.d.ts +82 -79
- package/Common/DataModel/ITKHelper.d.ts +33 -22
- package/Common/DataModel/ImageData.d.ts +362 -340
- package/Common/DataModel/IncrementalOctreeNode.d.ts +242 -242
- package/Common/DataModel/IncrementalOctreePointLocator.d.ts +16 -16
- package/Common/DataModel/KochanekSpline1D.d.ts +60 -36
- package/Common/DataModel/Line.d.ts +104 -83
- package/Common/DataModel/Locator.d.ts +10 -10
- package/Common/DataModel/PiecewiseFunction.d.ts +215 -199
- package/Common/DataModel/Plane.d.ts +255 -223
- package/Common/DataModel/PointSet.d.ts +32 -28
- package/Common/DataModel/PolyData/Constants.d.ts +2 -2
- package/Common/DataModel/PolyData.d.ts +143 -140
- package/Common/DataModel/PolyLine.d.ts +51 -28
- package/Common/DataModel/Polygon.d.ts +34 -33
- package/Common/DataModel/SelectionNode/Constants.d.ts +18 -18
- package/Common/DataModel/SelectionNode.d.ts +62 -56
- package/Common/DataModel/Sphere.d.ts +74 -72
- package/Common/DataModel/Spline1D.d.ts +60 -40
- package/Common/DataModel/Spline3D/Constants.d.ts +3 -3
- package/Common/DataModel/Spline3D.d.ts +27 -22
- package/Common/Transform/LandmarkTransform.d.ts +67 -64
- package/Common/Transform/Transform.d.ts +148 -126
- package/Filters/General/AppendPolyData.d.ts +43 -37
- package/Filters/General/ClipClosedSurface.d.ts +41 -41
- package/Filters/General/ContourTriangulator.d.ts +38 -38
- package/Filters/General/ImageCropFilter.d.ts +48 -44
- package/Filters/General/ImageDataOutlineFilter.d.ts +41 -37
- package/Filters/General/ImageOutlineFilter.d.ts +41 -37
- package/Filters/General/ImageSliceFilter.d.ts +38 -34
- package/Filters/General/ImageStreamline.d.ts +120 -93
- package/Filters/General/LineFilter.d.ts +18 -15
- package/Filters/General/OutlineFilter.d.ts +19 -16
- package/Filters/General/TriangleFilter.d.ts +23 -19
- package/Filters/General/TubeFilter.d.ts +194 -188
- package/Filters/Sources/Arrow2DSource.d.ts +151 -143
- package/Filters/Sources/ArrowSource.d.ts +148 -140
- package/Filters/Sources/CircleSource.d.ts +138 -130
- package/Filters/Sources/ConeSource.d.ts +167 -159
- package/Filters/Sources/CubeSource.d.ts +198 -181
- package/Filters/Sources/Cursor3D.d.ts +171 -164
- package/Filters/Sources/CylinderSource.d.ts +173 -166
- package/Filters/Sources/LineSource.d.ts +100 -92
- package/Filters/Sources/PlaneSource.d.ts +211 -203
- package/Filters/Sources/PointSource.d.ts +90 -82
- package/Filters/Sources/SphereSource.d.ts +171 -164
- package/Filters/Texture/TextureMapToPlane.d.ts +213 -208
- package/Filters/Texture/TextureMapToSphere.d.ts +77 -72
- package/IO/Core/DataAccessHelper/HtmlDataAccessHelper.d.ts +18 -5
- package/IO/Core/DataAccessHelper/HttpDataAccessHelper.d.ts +18 -5
- package/IO/Core/DataAccessHelper/JSZipDataAccessHelper.d.ts +19 -6
- package/IO/Core/DataAccessHelper/LiteHttpDataAccessHelper.d.ts +18 -5
- package/IO/Core/DataAccessHelper.d.ts +36 -22
- package/IO/Core/HttpDataSetReader.d.ts +279 -249
- package/IO/Core/HttpSceneLoader.d.ts +92 -87
- package/IO/Core/ImageStream/DefaultProtocol.d.ts +27 -20
- package/IO/Core/ImageStream/ViewStream.d.ts +7 -7
- package/IO/Core/ImageStream.d.ts +52 -47
- package/IO/Core/WSLinkClient.d.ts +12 -6
- package/IO/Geometry/DracoReader.d.ts +106 -88
- package/IO/Geometry/PLYReader.d.ts +92 -75
- package/IO/Geometry/PLYWriter.d.ts +163 -148
- package/IO/Geometry/STLReader.d.ts +92 -77
- package/IO/Geometry/STLWriter.d.ts +50 -42
- package/IO/Misc/ElevationReader.d.ts +155 -139
- package/IO/Misc/ITKImageReader.d.ts +58 -50
- package/IO/Misc/ITKPolyDataReader.d.ts +58 -50
- package/IO/Misc/JSONNucleoReader.d.ts +74 -57
- package/IO/Misc/JSONReader.d.ts +78 -72
- package/IO/Misc/MTLReader.d.ts +143 -130
- package/IO/Misc/OBJReader.d.ts +129 -110
- package/IO/Misc/PDBReader.d.ts +109 -93
- package/IO/XML/XMLImageDataReader.d.ts +31 -19
- package/IO/XML/XMLPolyDataReader.d.ts +31 -19
- package/IO/XML/XMLReader.d.ts +141 -105
- package/Imaging/Core/AbstractImageInterpolator/Constants.d.ts +2 -2
- package/Imaging/Core/ImageReslice.d.ts +231 -173
- package/Interaction/Style/InteractorStyleHMDXR.d.ts +7 -3
- package/Interaction/Style/InteractorStyleImage.d.ts +5 -4
- package/Interaction/Style/InteractorStyleTrackballCamera.d.ts +17 -6
- package/Interaction/Widgets/OrientationMarkerWidget/Constants.d.ts +5 -5
- package/Interaction/Widgets/OrientationMarkerWidget.d.ts +146 -142
- package/Proxy/Core/ViewProxy.d.ts +1 -1
- package/Proxy/Representations/GeometryRepresentationProxy.d.ts +28 -27
- package/Proxy/Representations/ResliceRepresentationProxy.d.ts +0 -1
- package/Rendering/Core/AbstractImageMapper.d.ts +125 -113
- package/Rendering/Core/AbstractMapper.d.ts +58 -52
- package/Rendering/Core/AbstractMapper3D.d.ts +32 -25
- package/Rendering/Core/AbstractPicker.d.ts +91 -88
- package/Rendering/Core/Actor.d.ts +117 -114
- package/Rendering/Core/Actor2D.d.ts +101 -98
- package/Rendering/Core/AnnotatedCubeActor.d.ts +58 -53
- package/Rendering/Core/AxesActor.d.ts +10 -4
- package/Rendering/Core/Camera.d.ts +739 -727
- package/Rendering/Core/CellPicker.d.ts +87 -77
- package/Rendering/Core/ColorTransferFunction/Constants.d.ts +2 -2
- package/Rendering/Core/ColorTransferFunction/CssFilters.d.ts +39 -13
- package/Rendering/Core/ColorTransferFunction.d.ts +3 -6
- package/Rendering/Core/Coordinate/Constants.d.ts +1 -1
- package/Rendering/Core/Coordinate.d.ts +154 -150
- package/Rendering/Core/Follower.d.ts +52 -47
- package/Rendering/Core/Glyph3DMapper/Constants.d.ts +8 -8
- package/Rendering/Core/Glyph3DMapper.d.ts +152 -149
- package/Rendering/Core/ImageArrayMapper.d.ts +237 -213
- package/Rendering/Core/ImageCPRMapper/Constants.d.ts +4 -4
- package/Rendering/Core/ImageCPRMapper.d.ts +424 -392
- package/Rendering/Core/ImageMapper/Constants.d.ts +8 -8
- package/Rendering/Core/ImageMapper.d.ts +292 -268
- package/Rendering/Core/ImageProperty/Constants.d.ts +3 -3
- package/Rendering/Core/ImageProperty.d.ts +204 -197
- package/Rendering/Core/ImageResliceMapper/Constants.d.ts +5 -5
- package/Rendering/Core/ImageResliceMapper.d.ts +235 -210
- package/Rendering/Core/ImageSlice.d.ts +142 -136
- package/Rendering/Core/InteractorObserver.d.ts +41 -32
- package/Rendering/Core/Light.d.ts +321 -318
- package/Rendering/Core/Mapper/Constants.d.ts +14 -14
- package/Rendering/Core/Mapper.d.ts +539 -512
- package/Rendering/Core/Mapper2D.d.ts +342 -330
- package/Rendering/Core/Picker.d.ts +114 -106
- package/Rendering/Core/PixelSpaceCallbackMapper.d.ts +56 -40
- package/Rendering/Core/PointPicker.d.ts +42 -37
- package/Rendering/Core/Prop/Constants.d.ts +3 -3
- package/Rendering/Core/Prop.d.ts +274 -274
- package/Rendering/Core/Prop3D.d.ts +259 -257
- package/Rendering/Core/Property/Constants.d.ts +12 -12
- package/Rendering/Core/Property.d.ts +535 -531
- package/Rendering/Core/Property2D/Constants.d.ts +1 -1
- package/Rendering/Core/Property2D.d.ts +114 -109
- package/Rendering/Core/RenderWindow.d.ts +193 -191
- package/Rendering/Core/RenderWindowInteractor/Constants.d.ts +19 -19
- package/Rendering/Core/RenderWindowInteractor.d.ts +1335 -1219
- package/Rendering/Core/Renderer.d.ts +677 -663
- package/Rendering/Core/ScalarBarActor.d.ts +333 -322
- package/Rendering/Core/Skybox.d.ts +45 -42
- package/Rendering/Core/SphereMapper.d.ts +49 -44
- package/Rendering/Core/StickMapper.d.ts +49 -44
- package/Rendering/Core/Texture.d.ts +87 -80
- package/Rendering/Core/Viewport.d.ts +229 -222
- package/Rendering/Core/Volume.d.ts +78 -73
- package/Rendering/Core/VolumeMapper/Constants.d.ts +11 -11
- package/Rendering/Core/VolumeMapper.d.ts +295 -285
- package/Rendering/Core/VolumeProperty/Constants.d.ts +19 -19
- package/Rendering/Core/VolumeProperty.d.ts +375 -365
- package/Rendering/Misc/CanvasView.d.ts +148 -145
- package/Rendering/Misc/FullScreenRenderWindow.d.ts +111 -108
- package/Rendering/Misc/GenericRenderWindow.d.ts +69 -65
- package/Rendering/Misc/RenderWindowWithControlBar.d.ts +46 -39
- package/Rendering/Misc/SynchronizableRenderWindow/ObjectManager.d.ts +49 -29
- package/Rendering/Misc/SynchronizableRenderWindow.d.ts +51 -35
- package/Rendering/Misc/TextureLODsDownloader.d.ts +110 -106
- package/Rendering/OpenGL/BufferObject.d.ts +3 -2
- package/Rendering/OpenGL/RenderWindow.d.ts +456 -405
- package/Rendering/OpenGL/Texture.d.ts +66 -14
- package/Rendering/SceneGraph/RenderPass.d.ts +88 -83
- package/Rendering/SceneGraph/ViewNode.d.ts +150 -146
- package/Rendering/SceneGraph/ViewNodeFactory.d.ts +17 -12
- package/Rendering/WebXR/RenderWindowHelper/Constants.d.ts +5 -5
- package/Rendering/WebXR/RenderWindowHelper.d.ts +54 -49
- package/Widgets/Core/AbstractWidget.d.ts +30 -24
- package/Widgets/Core/AbstractWidgetFactory.d.ts +53 -33
- package/Widgets/Core/WidgetManager/Constants.d.ts +4 -4
- package/Widgets/Core/WidgetManager.d.ts +21 -15
- package/Widgets/Core/WidgetState.d.ts +11 -7
- package/Widgets/Manipulators/AbstractManipulator.d.ts +224 -217
- package/Widgets/Manipulators/LineManipulator.d.ts +33 -21
- package/Widgets/Manipulators/PickerManipulator.d.ts +22 -18
- package/Widgets/Manipulators/PlaneManipulator.d.ts +33 -22
- package/Widgets/Manipulators/TrackballManipulator.d.ts +40 -26
- package/Widgets/Representations/WidgetRepresentation.d.ts +62 -51
- package/Widgets/Widgets3D/ImplicitPlaneWidget.js +23 -5
- package/Widgets/Widgets3D/InteractiveOrientationWidget.d.ts +25 -10
- package/Widgets/Widgets3D/ResliceCursorWidget/Constants.d.ts +26 -7
- package/Widgets/Widgets3D/ResliceCursorWidget/behavior.d.ts +13 -12
- package/Widgets/Widgets3D/ResliceCursorWidget.d.ts +26 -15
- package/Widgets/Widgets3D/SeedWidget.d.ts +2 -2
- package/Widgets/Widgets3D/SphereWidget.d.ts +5 -3
- package/interfaces.d.ts +243 -243
- package/package.json +3 -3
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import { mat4, quat } from
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import vtkProp, { IPropInitialValues } from './Prop';
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export interface IProp3DInitialValues extends IPropInitialValues {
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computeMatrix(): void;
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/**
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* Add the position of the Prop3D in world coordinates.
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* @param deltaXYZ
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*/
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addPosition(deltaXYZ: number[]): void;
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/**
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* Get the bounds as [xmin, xmax, ymin, ymax, zmin, zmax].
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* @return {Bounds} The bounds for the mapper.
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*/
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getBounds(): Bounds;
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/**
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* Check if there was a modification or transformation.
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* @default null
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* @return {Boolean} true if no modification/transformation have been set.
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*/
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getIsIdentity(): boolean;
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/**
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* The ordering in which these rotations must be done to generate the same
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* matrix is RotateZ, RotateX, and finally RotateY. See also `SetOrientation`.
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* @return {Number[]} the orientation of the Prop3D as s vector of X, Y and Z rotation.
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*/
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getOrientation(): number[];
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/**
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* Get a reference of the orientation of the Prop3D as s vector of X, Y and Z
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* rotation.
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* @return {Number[]} the orientation of the Prop3D as s vector of X, Y and Z rotation.
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*/
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getOrientationByReference(): number[];
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/**
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* Get the WXYZ orientation of the Prop3D.
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*/
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getOrientationWXYZ(): number[];
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/**
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* Get the origin of the Prop3D. This is the point about which all rotations
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* take place.
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*/
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getOrigin(): number[];
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/**
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* Get a reference of the origin of the Prop3D. This is the point about
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* which all rotations take place.
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*/
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getOriginByReference(): number[];
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/**
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* Get the position of the Prop3D in world coordinates.
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*/
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getPosition(): number[];
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+
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/**
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* Get a refrence of the position of the Prop3D in world coordinates.
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*/
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getPositionByReference(): number[];
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+
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/**
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* Get the scale of the actor.
|
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+
*/
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|
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getScale(): number[];
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+
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/**
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* Get a refrence of the scale of the actor.
|
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*/
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|
+
getScaleByReference(): number[];
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|
+
|
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+
/**
|
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* Get the WXYZ orientation of the Prop3D.
|
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+
*/
|
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+
getOrientationWXYZ(): number[];
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+
|
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/**
|
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* Get the orientation quaternion of the Prop3D.
|
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* out is optional and will be created if not supplied.
|
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* @param {quat | undefined} out
|
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*/
|
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getOrientationQuaternion(out?: quat): quat;
|
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|
+
|
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|
+
/**
|
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98
|
+
* Get a reference to the Prop3D’s 4x4 composite matrix.
|
|
99
|
+
* Get the matrix from the position, origin, scale and orientation This
|
|
100
|
+
* matrix is cached, so multiple GetMatrix() calls will be efficient.
|
|
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|
+
*/
|
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|
+
getMatrix(): mat4;
|
|
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|
+
|
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|
+
/**
|
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105
|
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* Get the center of the bounding box in world coordinates.
|
|
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|
+
*/
|
|
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|
+
getCenter(): number[];
|
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|
+
|
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|
+
/**
|
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|
+
* Get the length of the diagonal of the bounding box.
|
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|
+
*/
|
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|
+
getLength(): number;
|
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|
+
|
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|
+
/**
|
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|
+
* Get the Prop3D's x range in world coordinates.
|
|
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|
+
*/
|
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|
+
getXRange(): Range;
|
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|
+
|
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|
+
/**
|
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|
+
* Get the Prop3D's y range in world coordinates.
|
|
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|
+
*/
|
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|
+
getYRange(): Range;
|
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|
+
|
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|
+
/**
|
|
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|
+
* Get the Prop3D's z range in world coordinates.
|
|
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|
+
*/
|
|
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|
+
getZRange(): Range;
|
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|
+
|
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|
+
/**
|
|
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|
+
* Get the transformation matrix set for your own use.
|
|
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|
+
*/
|
|
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|
+
getUserMatrix(): mat4;
|
|
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|
+
|
|
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|
+
/**
|
|
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|
+
* Rotate the Prop3D in degrees about the X axis using the right hand
|
|
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|
+
* rule. The axis is the Prop3D’s X axis, which can change as other
|
|
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|
+
* rotations are performed. To rotate about the world X axis use
|
|
138
|
+
* RotateWXYZ (angle, 1, 0, 0). This rotation is applied before all
|
|
139
|
+
* others in the current transformation matrix.
|
|
140
|
+
* @param {Number} angle The angle value.
|
|
141
|
+
*/
|
|
142
|
+
rotateX(angle: number): void;
|
|
143
|
+
|
|
144
|
+
/**
|
|
145
|
+
* Rotate the Prop3D in degrees about the Y axis using the right hand
|
|
146
|
+
* rule. The axis is the Prop3D’s Y axis, which can change as other
|
|
147
|
+
* rotations are performed. To rotate about the world Y axis use
|
|
148
|
+
* RotateWXYZ (angle, 0, 1, 0). This rotation is applied before all
|
|
149
|
+
* others in the current transformation matrix.
|
|
150
|
+
* @param {Number} angle The angle value.
|
|
151
|
+
*/
|
|
152
|
+
rotateY(angle: number): void;
|
|
153
|
+
|
|
154
|
+
/**
|
|
155
|
+
* Rotate the Prop3D in degrees about the Z axis using the right hand
|
|
156
|
+
* rule. The axis is the Prop3D’s Z axis, which can change as other
|
|
157
|
+
* rotations are performed. To rotate about the world Z axis use
|
|
158
|
+
* RotateWXYZ (angle, 0, 0, 1). This rotation is applied before all
|
|
159
|
+
* others in the current transformation matrix.
|
|
160
|
+
* @param {Number} angle The angle value.
|
|
161
|
+
*/
|
|
162
|
+
rotateZ(angle: number): void;
|
|
163
|
+
|
|
164
|
+
/**
|
|
165
|
+
* Rotate the Prop3D in degrees about an arbitrary axis specified by
|
|
166
|
+
* the last three arguments. The axis is specified in world
|
|
167
|
+
* coordinates. To rotate an about its model axes, use RotateX,
|
|
168
|
+
* RotateY, RotateZ.
|
|
169
|
+
* @param {Number} degrees The angle value.
|
|
170
|
+
* @param {Number} x The x coordinate.
|
|
171
|
+
* @param {Number} y The y coordinate.
|
|
172
|
+
* @param {Number} z The z coordinate.
|
|
173
|
+
*/
|
|
174
|
+
rotateWXYZ(degrees: number, x: number, y: number, z: number): void;
|
|
175
|
+
|
|
176
|
+
/**
|
|
177
|
+
* Rotate the Prop3D by the provided orientation quaternion.
|
|
178
|
+
* If the provided quaternion is identity (~epsilon), this function does nothing.
|
|
179
|
+
* The quaternion should follow the gl-matrix convention: [x,y,z,w]
|
|
180
|
+
* @param {quat} orientationQuaternion The quaternion to rotate the prop by.
|
|
181
|
+
*/
|
|
182
|
+
rotateQuaternion(orientationQuaternion: quat): void;
|
|
183
|
+
|
|
184
|
+
/**
|
|
185
|
+
* Orientation is specified as X, Y and Z rotations in that order,
|
|
186
|
+
* but they are performed as RotateZ, RotateX, and finally RotateY.
|
|
187
|
+
* @param {Number} x The x coordinate.
|
|
188
|
+
* @param {Number} y The y coordinate.
|
|
189
|
+
* @param {Number} z The z coordinate.
|
|
190
|
+
*/
|
|
191
|
+
setOrientation(x: number, y: number, z: number): boolean;
|
|
192
|
+
|
|
193
|
+
/**
|
|
194
|
+
* Set the origin of the Prop3D. This is the point about which all rotations take place.
|
|
195
|
+
* @param {Number} x The x coordinate.
|
|
196
|
+
* @param {Number} y The y coordinate.
|
|
197
|
+
* @param {Number} z The z coordinate.
|
|
198
|
+
*/
|
|
199
|
+
setOrigin(x: number, y: number, z: number): boolean;
|
|
200
|
+
|
|
201
|
+
/**
|
|
202
|
+
* Set the origin of the Prop3D. This is the point about which all rotations
|
|
203
|
+
* take place.
|
|
204
|
+
* @param {Number[]} origin
|
|
205
|
+
*/
|
|
206
|
+
setOrigin(origin: number[]): boolean;
|
|
207
|
+
|
|
208
|
+
/**
|
|
209
|
+
* Set the origin of the Prop3D. This is the point about which all rotations
|
|
210
|
+
* take place.
|
|
211
|
+
* @param {Number[]} origin
|
|
212
|
+
*/
|
|
213
|
+
setOriginFrom(origin: number[]): boolean;
|
|
214
|
+
|
|
215
|
+
/**
|
|
216
|
+
* Set the origin of the Prop3D.
|
|
217
|
+
* This is the point about which all rotations take place.
|
|
218
|
+
* @param {Number} x The x coordinate.
|
|
219
|
+
* @param {Number} y The y coordinate.
|
|
220
|
+
* @param {Number} z The z coordinate.
|
|
221
|
+
*/
|
|
222
|
+
setPosition(x: number, y: number, z: number): boolean;
|
|
223
|
+
|
|
224
|
+
/**
|
|
225
|
+
* Set the origin of the Prop3D.
|
|
226
|
+
* @param {Vector3} position
|
|
227
|
+
*/
|
|
228
|
+
setPositionFrom(position: Vector3): boolean;
|
|
229
|
+
|
|
230
|
+
/**
|
|
231
|
+
* Set the scale of the actor.
|
|
232
|
+
* Scaling in performed independently on the X, Y and Z axis. A scale of zero is illegal and will be replaced with one.
|
|
233
|
+
* @param {Number} x The x coordinate.
|
|
234
|
+
* @param {Number} y The y coordinate.
|
|
235
|
+
* @param {Number} z The z coordinate.
|
|
236
|
+
*/
|
|
237
|
+
setScale(x: number, y: number, z: number): boolean;
|
|
238
|
+
|
|
239
|
+
/**
|
|
240
|
+
*
|
|
241
|
+
* @param {Number[]} scale
|
|
242
|
+
*/
|
|
243
|
+
setScaleFrom(scale: number[]): boolean;
|
|
244
|
+
|
|
245
|
+
/**
|
|
246
|
+
* In addition to the instance variables such as position and orientation,
|
|
247
|
+
* you can add an additional transformation matrix for your own use. This
|
|
248
|
+
* matrix is concatenated with the actor's internal matrix, which you
|
|
249
|
+
* implicitly create through the use of setPosition(), setOrigin() and
|
|
250
|
+
* setOrientation().
|
|
251
|
+
* @param {mat4} matrix
|
|
252
|
+
*/
|
|
253
|
+
setUserMatrix(matrix: mat4): void;
|
|
254
|
+
|
|
255
|
+
/**
|
|
256
|
+
* Generate the matrix based on internal model.
|
|
257
|
+
*/
|
|
258
|
+
computeMatrix(): void;
|
|
261
259
|
}
|
|
262
260
|
|
|
263
261
|
/**
|
|
@@ -267,7 +265,11 @@ export interface vtkProp3D extends vtkProp {
|
|
|
267
265
|
* @param model object on which data structure will be bounds (protected)
|
|
268
266
|
* @param {IProp3DInitialValues} [initialValues] (default: {})
|
|
269
267
|
*/
|
|
270
|
-
export function extend(
|
|
268
|
+
export function extend(
|
|
269
|
+
publicAPI: object,
|
|
270
|
+
model: object,
|
|
271
|
+
initialValues?: IProp3DInitialValues
|
|
272
|
+
): void;
|
|
271
273
|
|
|
272
274
|
/**
|
|
273
275
|
* Method use to create a new instance of vtkProp3D
|
|
@@ -275,7 +277,7 @@ export function extend(publicAPI: object, model: object, initialValues?: IProp3D
|
|
|
275
277
|
*/
|
|
276
278
|
export function newInstance(initialValues?: IProp3DInitialValues): vtkProp3D;
|
|
277
279
|
|
|
278
|
-
/**
|
|
280
|
+
/**
|
|
279
281
|
* vtkProp3D is an abstract class used to represent an entity in a rendering
|
|
280
282
|
* scene (i.e., vtkProp3D is a vtkProp with an associated transformation
|
|
281
283
|
* matrix). It handles functions related to the position, orientation and
|
|
@@ -287,7 +289,7 @@ export function newInstance(initialValues?: IProp3DInitialValues): vtkProp3D;
|
|
|
287
289
|
* matrix or transform, and no texture map.
|
|
288
290
|
*/
|
|
289
291
|
export declare const vtkProp3D: {
|
|
290
|
-
|
|
291
|
-
|
|
292
|
+
newInstance: typeof newInstance;
|
|
293
|
+
extend: typeof extend;
|
|
292
294
|
};
|
|
293
295
|
export default vtkProp3D;
|
|
@@ -1,24 +1,24 @@
|
|
|
1
1
|
export declare enum Shading {
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
2
|
+
FLAT = 0,
|
|
3
|
+
GOURAUD = 1,
|
|
4
|
+
PHONG = 2,
|
|
5
5
|
}
|
|
6
6
|
|
|
7
7
|
export declare enum Representation {
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
8
|
+
POINTS = 0,
|
|
9
|
+
WIREFRAME = 1,
|
|
10
|
+
SURFACE = 2,
|
|
11
11
|
}
|
|
12
12
|
|
|
13
13
|
export declare enum Interpolation {
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
14
|
+
FLAT = 0,
|
|
15
|
+
GOURAUD = 1,
|
|
16
|
+
PHONG = 2,
|
|
17
17
|
}
|
|
18
18
|
|
|
19
19
|
declare const _default: {
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
20
|
+
Shading: typeof Shading;
|
|
21
|
+
Representation: typeof Representation;
|
|
22
|
+
Interpolation: typeof Interpolation;
|
|
23
23
|
};
|
|
24
24
|
export default _default;
|