@itwin/frontend-devtools 3.5.0-dev.63 → 3.5.0-dev.66

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (374) hide show
  1. package/CHANGELOG.md +16 -1
  2. package/README.md +7 -4
  3. package/lib/cjs/ClipboardUtilities.d.ts +8 -8
  4. package/lib/cjs/ClipboardUtilities.js +26 -26
  5. package/lib/cjs/ClipboardUtilities.js.map +1 -1
  6. package/lib/cjs/FrontEndDevTools.d.ts +19 -19
  7. package/lib/cjs/FrontEndDevTools.d.ts.map +1 -1
  8. package/lib/cjs/FrontEndDevTools.js +221 -220
  9. package/lib/cjs/FrontEndDevTools.js.map +1 -1
  10. package/lib/cjs/effects/Convolution.d.ts +68 -68
  11. package/lib/cjs/effects/Convolution.js +165 -165
  12. package/lib/cjs/effects/Convolution.js.map +1 -1
  13. package/lib/cjs/effects/EffectTools.d.ts +33 -33
  14. package/lib/cjs/effects/EffectTools.js +68 -68
  15. package/lib/cjs/effects/EffectTools.js.map +1 -1
  16. package/lib/cjs/effects/Explosion.d.ts +12 -12
  17. package/lib/cjs/effects/Explosion.js +168 -168
  18. package/lib/cjs/effects/Explosion.js.map +1 -1
  19. package/lib/cjs/effects/FlipImage.d.ts +30 -30
  20. package/lib/cjs/effects/FlipImage.js +99 -99
  21. package/lib/cjs/effects/FlipImage.js.map +1 -1
  22. package/lib/cjs/effects/LensDistortion.d.ts +34 -34
  23. package/lib/cjs/effects/LensDistortion.js +109 -109
  24. package/lib/cjs/effects/LensDistortion.js.map +1 -1
  25. package/lib/cjs/effects/Random.d.ts +24 -24
  26. package/lib/cjs/effects/Random.js +49 -49
  27. package/lib/cjs/effects/Random.js.map +1 -1
  28. package/lib/cjs/effects/Saturation.d.ts +30 -30
  29. package/lib/cjs/effects/Saturation.js +85 -85
  30. package/lib/cjs/effects/Saturation.js.map +1 -1
  31. package/lib/cjs/effects/Snow.d.ts +76 -76
  32. package/lib/cjs/effects/Snow.js +187 -187
  33. package/lib/cjs/effects/Snow.js.map +1 -1
  34. package/lib/cjs/effects/Vignette.d.ts +39 -39
  35. package/lib/cjs/effects/Vignette.js +108 -108
  36. package/lib/cjs/effects/Vignette.js.map +1 -1
  37. package/lib/cjs/frontend-devtools.d.ts +82 -82
  38. package/lib/cjs/frontend-devtools.js +98 -98
  39. package/lib/cjs/frontend-devtools.js.map +1 -1
  40. package/lib/cjs/tools/AnimationIntervalTool.d.ts +15 -15
  41. package/lib/cjs/tools/AnimationIntervalTool.js +30 -30
  42. package/lib/cjs/tools/AnimationIntervalTool.js.map +1 -1
  43. package/lib/cjs/tools/ChangeUnitsTool.d.ts +15 -15
  44. package/lib/cjs/tools/ChangeUnitsTool.js +41 -41
  45. package/lib/cjs/tools/ChangeUnitsTool.js.map +1 -1
  46. package/lib/cjs/tools/ClipTools.d.ts +67 -67
  47. package/lib/cjs/tools/ClipTools.js +164 -164
  48. package/lib/cjs/tools/ClipTools.js.map +1 -1
  49. package/lib/cjs/tools/DisplayStyleTools.d.ts +145 -145
  50. package/lib/cjs/tools/DisplayStyleTools.js +370 -370
  51. package/lib/cjs/tools/DisplayStyleTools.js.map +1 -1
  52. package/lib/cjs/tools/EmphasizeElementsTool.d.ts +60 -60
  53. package/lib/cjs/tools/EmphasizeElementsTool.js +154 -154
  54. package/lib/cjs/tools/EmphasizeElementsTool.js.map +1 -1
  55. package/lib/cjs/tools/FrustumDecoration.d.ts +57 -57
  56. package/lib/cjs/tools/FrustumDecoration.js +374 -374
  57. package/lib/cjs/tools/FrustumDecoration.js.map +1 -1
  58. package/lib/cjs/tools/InspectElementTool.d.ts +42 -42
  59. package/lib/cjs/tools/InspectElementTool.js +198 -198
  60. package/lib/cjs/tools/InspectElementTool.js.map +1 -1
  61. package/lib/cjs/tools/MapLayerTool.d.ts +264 -264
  62. package/lib/cjs/tools/MapLayerTool.js +507 -507
  63. package/lib/cjs/tools/MapLayerTool.js.map +1 -1
  64. package/lib/cjs/tools/MeasureTileLoadTime.d.ts +12 -12
  65. package/lib/cjs/tools/MeasureTileLoadTime.js +63 -63
  66. package/lib/cjs/tools/MeasureTileLoadTime.js.map +1 -1
  67. package/lib/cjs/tools/ModelAppearanceTools.d.ts +86 -86
  68. package/lib/cjs/tools/ModelAppearanceTools.js +183 -183
  69. package/lib/cjs/tools/ModelAppearanceTools.js.map +1 -1
  70. package/lib/cjs/tools/PlanProjectionTools.d.ts +40 -40
  71. package/lib/cjs/tools/PlanProjectionTools.js +149 -149
  72. package/lib/cjs/tools/PlanProjectionTools.js.map +1 -1
  73. package/lib/cjs/tools/PlanarMaskTools.d.ts +182 -182
  74. package/lib/cjs/tools/PlanarMaskTools.js +393 -393
  75. package/lib/cjs/tools/PlanarMaskTools.js.map +1 -1
  76. package/lib/cjs/tools/ProjectExtents.d.ts +41 -41
  77. package/lib/cjs/tools/ProjectExtents.js +110 -110
  78. package/lib/cjs/tools/ProjectExtents.js.map +1 -1
  79. package/lib/cjs/tools/RealityModelTools.d.ts +116 -116
  80. package/lib/cjs/tools/RealityModelTools.js +281 -281
  81. package/lib/cjs/tools/RealityModelTools.js.map +1 -1
  82. package/lib/cjs/tools/RealityTransitionTool.d.ts +25 -25
  83. package/lib/cjs/tools/RealityTransitionTool.js +116 -116
  84. package/lib/cjs/tools/RealityTransitionTool.js.map +1 -1
  85. package/lib/cjs/tools/RenderSystemTools.d.ts +38 -38
  86. package/lib/cjs/tools/RenderSystemTools.js +70 -70
  87. package/lib/cjs/tools/RenderSystemTools.js.map +1 -1
  88. package/lib/cjs/tools/RenderTargetTools.d.ts +107 -100
  89. package/lib/cjs/tools/RenderTargetTools.d.ts.map +1 -1
  90. package/lib/cjs/tools/RenderTargetTools.js +174 -166
  91. package/lib/cjs/tools/RenderTargetTools.js.map +1 -1
  92. package/lib/cjs/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  93. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js +30 -30
  94. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  95. package/lib/cjs/tools/SavedViews.d.ts +46 -46
  96. package/lib/cjs/tools/SavedViews.js +136 -136
  97. package/lib/cjs/tools/SavedViews.js.map +1 -1
  98. package/lib/cjs/tools/ScheduleScriptTools.d.ts +37 -37
  99. package/lib/cjs/tools/ScheduleScriptTools.js +159 -159
  100. package/lib/cjs/tools/ScheduleScriptTools.js.map +1 -1
  101. package/lib/cjs/tools/SelectionTools.d.ts +28 -28
  102. package/lib/cjs/tools/SelectionTools.js +87 -87
  103. package/lib/cjs/tools/SelectionTools.js.map +1 -1
  104. package/lib/cjs/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  105. package/lib/cjs/tools/SetGpuMemoryLimitTool.js +33 -33
  106. package/lib/cjs/tools/SetGpuMemoryLimitTool.js.map +1 -1
  107. package/lib/cjs/tools/SourceAspectIdTools.d.ts +40 -40
  108. package/lib/cjs/tools/SourceAspectIdTools.js +86 -86
  109. package/lib/cjs/tools/SourceAspectIdTools.js.map +1 -1
  110. package/lib/cjs/tools/TileRequestDecoration.d.ts +12 -12
  111. package/lib/cjs/tools/TileRequestDecoration.js +83 -83
  112. package/lib/cjs/tools/TileRequestDecoration.js.map +1 -1
  113. package/lib/cjs/tools/TileTreeBoundsDecoration.d.ts +11 -11
  114. package/lib/cjs/tools/TileTreeBoundsDecoration.js +74 -74
  115. package/lib/cjs/tools/TileTreeBoundsDecoration.js.map +1 -1
  116. package/lib/cjs/tools/ToolTipProvider.d.ts +15 -15
  117. package/lib/cjs/tools/ToolTipProvider.js +66 -66
  118. package/lib/cjs/tools/ToolTipProvider.js.map +1 -1
  119. package/lib/cjs/tools/ViewportTools.d.ts +218 -218
  120. package/lib/cjs/tools/ViewportTools.js +516 -516
  121. package/lib/cjs/tools/ViewportTools.js.map +1 -1
  122. package/lib/cjs/tools/parseArgs.d.ts +23 -23
  123. package/lib/cjs/tools/parseArgs.js +51 -51
  124. package/lib/cjs/tools/parseArgs.js.map +1 -1
  125. package/lib/cjs/tools/parseBoolean.d.ts +8 -8
  126. package/lib/cjs/tools/parseBoolean.js +26 -26
  127. package/lib/cjs/tools/parseBoolean.js.map +1 -1
  128. package/lib/cjs/tools/parseToggle.d.ts +8 -8
  129. package/lib/cjs/tools/parseToggle.js +25 -25
  130. package/lib/cjs/tools/parseToggle.js.map +1 -1
  131. package/lib/cjs/ui/Button.d.ts +29 -29
  132. package/lib/cjs/ui/Button.js +26 -26
  133. package/lib/cjs/ui/Button.js.map +1 -1
  134. package/lib/cjs/ui/CheckBox.d.ts +23 -23
  135. package/lib/cjs/ui/CheckBox.js +27 -27
  136. package/lib/cjs/ui/CheckBox.js.map +1 -1
  137. package/lib/cjs/ui/ColorInput.d.ts +27 -27
  138. package/lib/cjs/ui/ColorInput.js +53 -53
  139. package/lib/cjs/ui/ColorInput.js.map +1 -1
  140. package/lib/cjs/ui/ComboBox.d.ts +28 -28
  141. package/lib/cjs/ui/ComboBox.js +42 -42
  142. package/lib/cjs/ui/ComboBox.js.map +1 -1
  143. package/lib/cjs/ui/DataList.d.ts +27 -27
  144. package/lib/cjs/ui/DataList.js +39 -39
  145. package/lib/cjs/ui/DataList.js.map +1 -1
  146. package/lib/cjs/ui/NestedMenu.d.ts +19 -19
  147. package/lib/cjs/ui/NestedMenu.js +46 -46
  148. package/lib/cjs/ui/NestedMenu.js.map +1 -1
  149. package/lib/cjs/ui/NumericInput.d.ts +35 -35
  150. package/lib/cjs/ui/NumericInput.js +61 -61
  151. package/lib/cjs/ui/NumericInput.js.map +1 -1
  152. package/lib/cjs/ui/RadioBox.d.ts +29 -29
  153. package/lib/cjs/ui/RadioBox.js +76 -76
  154. package/lib/cjs/ui/RadioBox.js.map +1 -1
  155. package/lib/cjs/ui/Slider.d.ts +26 -26
  156. package/lib/cjs/ui/Slider.js +34 -34
  157. package/lib/cjs/ui/Slider.js.map +1 -1
  158. package/lib/cjs/ui/TextBox.d.ts +32 -32
  159. package/lib/cjs/ui/TextBox.js +56 -56
  160. package/lib/cjs/ui/TextBox.js.map +1 -1
  161. package/lib/cjs/widgets/DiagnosticsPanel.d.ts +37 -37
  162. package/lib/cjs/widgets/DiagnosticsPanel.js +81 -81
  163. package/lib/cjs/widgets/DiagnosticsPanel.js.map +1 -1
  164. package/lib/cjs/widgets/FpsTracker.d.ts +19 -19
  165. package/lib/cjs/widgets/FpsTracker.js +56 -56
  166. package/lib/cjs/widgets/FpsTracker.js.map +1 -1
  167. package/lib/cjs/widgets/GpuProfiler.d.ts +16 -16
  168. package/lib/cjs/widgets/GpuProfiler.js +192 -192
  169. package/lib/cjs/widgets/GpuProfiler.js.map +1 -1
  170. package/lib/cjs/widgets/KeyinField.d.ts +61 -61
  171. package/lib/cjs/widgets/KeyinField.js +187 -187
  172. package/lib/cjs/widgets/KeyinField.js.map +1 -1
  173. package/lib/cjs/widgets/MemoryTracker.d.ts +27 -27
  174. package/lib/cjs/widgets/MemoryTracker.js +243 -243
  175. package/lib/cjs/widgets/MemoryTracker.js.map +1 -1
  176. package/lib/cjs/widgets/RenderCommandBreakdown.d.ts +15 -15
  177. package/lib/cjs/widgets/RenderCommandBreakdown.js +68 -68
  178. package/lib/cjs/widgets/RenderCommandBreakdown.js.map +1 -1
  179. package/lib/cjs/widgets/TileMemoryBreakdown.d.ts +30 -30
  180. package/lib/cjs/widgets/TileMemoryBreakdown.js +204 -204
  181. package/lib/cjs/widgets/TileMemoryBreakdown.js.map +1 -1
  182. package/lib/cjs/widgets/TileStatisticsTracker.d.ts +21 -21
  183. package/lib/cjs/widgets/TileStatisticsTracker.js +142 -142
  184. package/lib/cjs/widgets/TileStatisticsTracker.js.map +1 -1
  185. package/lib/cjs/widgets/ToolSettingsTracker.d.ts +9 -9
  186. package/lib/cjs/widgets/ToolSettingsTracker.js +211 -211
  187. package/lib/cjs/widgets/ToolSettingsTracker.js.map +1 -1
  188. package/lib/esm/ClipboardUtilities.d.ts +8 -8
  189. package/lib/esm/ClipboardUtilities.js +22 -22
  190. package/lib/esm/ClipboardUtilities.js.map +1 -1
  191. package/lib/esm/FrontEndDevTools.d.ts +19 -19
  192. package/lib/esm/FrontEndDevTools.d.ts.map +1 -1
  193. package/lib/esm/FrontEndDevTools.js +217 -216
  194. package/lib/esm/FrontEndDevTools.js.map +1 -1
  195. package/lib/esm/effects/Convolution.d.ts +68 -68
  196. package/lib/esm/effects/Convolution.js +155 -155
  197. package/lib/esm/effects/Convolution.js.map +1 -1
  198. package/lib/esm/effects/EffectTools.d.ts +33 -33
  199. package/lib/esm/effects/EffectTools.js +62 -62
  200. package/lib/esm/effects/EffectTools.js.map +1 -1
  201. package/lib/esm/effects/Explosion.d.ts +12 -12
  202. package/lib/esm/effects/Explosion.js +164 -164
  203. package/lib/esm/effects/Explosion.js.map +1 -1
  204. package/lib/esm/effects/FlipImage.d.ts +30 -30
  205. package/lib/esm/effects/FlipImage.js +94 -94
  206. package/lib/esm/effects/FlipImage.js.map +1 -1
  207. package/lib/esm/effects/LensDistortion.d.ts +34 -34
  208. package/lib/esm/effects/LensDistortion.js +104 -104
  209. package/lib/esm/effects/LensDistortion.js.map +1 -1
  210. package/lib/esm/effects/Random.d.ts +24 -24
  211. package/lib/esm/effects/Random.js +41 -41
  212. package/lib/esm/effects/Random.js.map +1 -1
  213. package/lib/esm/effects/Saturation.d.ts +30 -30
  214. package/lib/esm/effects/Saturation.js +80 -80
  215. package/lib/esm/effects/Saturation.js.map +1 -1
  216. package/lib/esm/effects/Snow.d.ts +76 -76
  217. package/lib/esm/effects/Snow.js +182 -182
  218. package/lib/esm/effects/Snow.js.map +1 -1
  219. package/lib/esm/effects/Vignette.d.ts +39 -39
  220. package/lib/esm/effects/Vignette.js +103 -103
  221. package/lib/esm/effects/Vignette.js.map +1 -1
  222. package/lib/esm/frontend-devtools.d.ts +82 -82
  223. package/lib/esm/frontend-devtools.js +86 -86
  224. package/lib/esm/frontend-devtools.js.map +1 -1
  225. package/lib/esm/tools/AnimationIntervalTool.d.ts +15 -15
  226. package/lib/esm/tools/AnimationIntervalTool.js +26 -26
  227. package/lib/esm/tools/AnimationIntervalTool.js.map +1 -1
  228. package/lib/esm/tools/ChangeUnitsTool.d.ts +15 -15
  229. package/lib/esm/tools/ChangeUnitsTool.js +37 -37
  230. package/lib/esm/tools/ChangeUnitsTool.js.map +1 -1
  231. package/lib/esm/tools/ClipTools.d.ts +67 -67
  232. package/lib/esm/tools/ClipTools.js +158 -158
  233. package/lib/esm/tools/ClipTools.js.map +1 -1
  234. package/lib/esm/tools/DisplayStyleTools.d.ts +145 -145
  235. package/lib/esm/tools/DisplayStyleTools.js +356 -356
  236. package/lib/esm/tools/DisplayStyleTools.js.map +1 -1
  237. package/lib/esm/tools/EmphasizeElementsTool.d.ts +60 -60
  238. package/lib/esm/tools/EmphasizeElementsTool.js +145 -145
  239. package/lib/esm/tools/EmphasizeElementsTool.js.map +1 -1
  240. package/lib/esm/tools/FrustumDecoration.d.ts +57 -57
  241. package/lib/esm/tools/FrustumDecoration.js +367 -367
  242. package/lib/esm/tools/FrustumDecoration.js.map +1 -1
  243. package/lib/esm/tools/InspectElementTool.d.ts +42 -42
  244. package/lib/esm/tools/InspectElementTool.js +194 -194
  245. package/lib/esm/tools/InspectElementTool.js.map +1 -1
  246. package/lib/esm/tools/MapLayerTool.d.ts +264 -264
  247. package/lib/esm/tools/MapLayerTool.js +485 -485
  248. package/lib/esm/tools/MapLayerTool.js.map +1 -1
  249. package/lib/esm/tools/MeasureTileLoadTime.d.ts +12 -12
  250. package/lib/esm/tools/MeasureTileLoadTime.js +59 -59
  251. package/lib/esm/tools/MeasureTileLoadTime.js.map +1 -1
  252. package/lib/esm/tools/ModelAppearanceTools.d.ts +86 -86
  253. package/lib/esm/tools/ModelAppearanceTools.js +172 -172
  254. package/lib/esm/tools/ModelAppearanceTools.js.map +1 -1
  255. package/lib/esm/tools/PlanProjectionTools.d.ts +40 -40
  256. package/lib/esm/tools/PlanProjectionTools.js +143 -143
  257. package/lib/esm/tools/PlanProjectionTools.js.map +1 -1
  258. package/lib/esm/tools/PlanarMaskTools.d.ts +182 -182
  259. package/lib/esm/tools/PlanarMaskTools.js +377 -377
  260. package/lib/esm/tools/PlanarMaskTools.js.map +1 -1
  261. package/lib/esm/tools/ProjectExtents.d.ts +41 -41
  262. package/lib/esm/tools/ProjectExtents.js +104 -104
  263. package/lib/esm/tools/ProjectExtents.js.map +1 -1
  264. package/lib/esm/tools/RealityModelTools.d.ts +116 -116
  265. package/lib/esm/tools/RealityModelTools.js +268 -268
  266. package/lib/esm/tools/RealityModelTools.js.map +1 -1
  267. package/lib/esm/tools/RealityTransitionTool.d.ts +25 -25
  268. package/lib/esm/tools/RealityTransitionTool.js +112 -112
  269. package/lib/esm/tools/RealityTransitionTool.js.map +1 -1
  270. package/lib/esm/tools/RenderSystemTools.d.ts +38 -38
  271. package/lib/esm/tools/RenderSystemTools.js +63 -63
  272. package/lib/esm/tools/RenderSystemTools.js.map +1 -1
  273. package/lib/esm/tools/RenderTargetTools.d.ts +107 -100
  274. package/lib/esm/tools/RenderTargetTools.d.ts.map +1 -1
  275. package/lib/esm/tools/RenderTargetTools.js +159 -152
  276. package/lib/esm/tools/RenderTargetTools.js.map +1 -1
  277. package/lib/esm/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  278. package/lib/esm/tools/ReportWebGLCompatibilityTool.js +26 -26
  279. package/lib/esm/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  280. package/lib/esm/tools/SavedViews.d.ts +46 -46
  281. package/lib/esm/tools/SavedViews.js +128 -128
  282. package/lib/esm/tools/SavedViews.js.map +1 -1
  283. package/lib/esm/tools/ScheduleScriptTools.d.ts +37 -37
  284. package/lib/esm/tools/ScheduleScriptTools.js +153 -153
  285. package/lib/esm/tools/ScheduleScriptTools.js.map +1 -1
  286. package/lib/esm/tools/SelectionTools.d.ts +28 -28
  287. package/lib/esm/tools/SelectionTools.js +82 -82
  288. package/lib/esm/tools/SelectionTools.js.map +1 -1
  289. package/lib/esm/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  290. package/lib/esm/tools/SetGpuMemoryLimitTool.js +29 -29
  291. package/lib/esm/tools/SetGpuMemoryLimitTool.js.map +1 -1
  292. package/lib/esm/tools/SourceAspectIdTools.d.ts +40 -40
  293. package/lib/esm/tools/SourceAspectIdTools.js +80 -80
  294. package/lib/esm/tools/SourceAspectIdTools.js.map +1 -1
  295. package/lib/esm/tools/TileRequestDecoration.d.ts +12 -12
  296. package/lib/esm/tools/TileRequestDecoration.js +79 -79
  297. package/lib/esm/tools/TileRequestDecoration.js.map +1 -1
  298. package/lib/esm/tools/TileTreeBoundsDecoration.d.ts +11 -11
  299. package/lib/esm/tools/TileTreeBoundsDecoration.js +70 -70
  300. package/lib/esm/tools/TileTreeBoundsDecoration.js.map +1 -1
  301. package/lib/esm/tools/ToolTipProvider.d.ts +15 -15
  302. package/lib/esm/tools/ToolTipProvider.js +62 -62
  303. package/lib/esm/tools/ToolTipProvider.js.map +1 -1
  304. package/lib/esm/tools/ViewportTools.d.ts +218 -218
  305. package/lib/esm/tools/ViewportTools.js +492 -492
  306. package/lib/esm/tools/ViewportTools.js.map +1 -1
  307. package/lib/esm/tools/parseArgs.d.ts +23 -23
  308. package/lib/esm/tools/parseArgs.js +47 -47
  309. package/lib/esm/tools/parseArgs.js.map +1 -1
  310. package/lib/esm/tools/parseBoolean.d.ts +8 -8
  311. package/lib/esm/tools/parseBoolean.js +22 -22
  312. package/lib/esm/tools/parseBoolean.js.map +1 -1
  313. package/lib/esm/tools/parseToggle.d.ts +8 -8
  314. package/lib/esm/tools/parseToggle.js +21 -21
  315. package/lib/esm/tools/parseToggle.js.map +1 -1
  316. package/lib/esm/ui/Button.d.ts +29 -29
  317. package/lib/esm/ui/Button.js +22 -22
  318. package/lib/esm/ui/Button.js.map +1 -1
  319. package/lib/esm/ui/CheckBox.d.ts +23 -23
  320. package/lib/esm/ui/CheckBox.js +23 -23
  321. package/lib/esm/ui/CheckBox.js.map +1 -1
  322. package/lib/esm/ui/ColorInput.d.ts +27 -27
  323. package/lib/esm/ui/ColorInput.js +48 -48
  324. package/lib/esm/ui/ColorInput.js.map +1 -1
  325. package/lib/esm/ui/ComboBox.d.ts +28 -28
  326. package/lib/esm/ui/ComboBox.js +38 -38
  327. package/lib/esm/ui/ComboBox.js.map +1 -1
  328. package/lib/esm/ui/DataList.d.ts +27 -27
  329. package/lib/esm/ui/DataList.js +34 -34
  330. package/lib/esm/ui/DataList.js.map +1 -1
  331. package/lib/esm/ui/NestedMenu.d.ts +19 -19
  332. package/lib/esm/ui/NestedMenu.js +42 -42
  333. package/lib/esm/ui/NestedMenu.js.map +1 -1
  334. package/lib/esm/ui/NumericInput.d.ts +35 -35
  335. package/lib/esm/ui/NumericInput.js +56 -56
  336. package/lib/esm/ui/NumericInput.js.map +1 -1
  337. package/lib/esm/ui/RadioBox.d.ts +29 -29
  338. package/lib/esm/ui/RadioBox.js +72 -72
  339. package/lib/esm/ui/RadioBox.js.map +1 -1
  340. package/lib/esm/ui/Slider.d.ts +26 -26
  341. package/lib/esm/ui/Slider.js +30 -30
  342. package/lib/esm/ui/Slider.js.map +1 -1
  343. package/lib/esm/ui/TextBox.d.ts +32 -32
  344. package/lib/esm/ui/TextBox.js +52 -52
  345. package/lib/esm/ui/TextBox.js.map +1 -1
  346. package/lib/esm/widgets/DiagnosticsPanel.d.ts +37 -37
  347. package/lib/esm/widgets/DiagnosticsPanel.js +77 -77
  348. package/lib/esm/widgets/DiagnosticsPanel.js.map +1 -1
  349. package/lib/esm/widgets/FpsTracker.d.ts +19 -19
  350. package/lib/esm/widgets/FpsTracker.js +52 -52
  351. package/lib/esm/widgets/FpsTracker.js.map +1 -1
  352. package/lib/esm/widgets/GpuProfiler.d.ts +16 -16
  353. package/lib/esm/widgets/GpuProfiler.js +188 -188
  354. package/lib/esm/widgets/GpuProfiler.js.map +1 -1
  355. package/lib/esm/widgets/KeyinField.d.ts +61 -61
  356. package/lib/esm/widgets/KeyinField.js +183 -183
  357. package/lib/esm/widgets/KeyinField.js.map +1 -1
  358. package/lib/esm/widgets/MemoryTracker.d.ts +27 -27
  359. package/lib/esm/widgets/MemoryTracker.js +238 -238
  360. package/lib/esm/widgets/MemoryTracker.js.map +1 -1
  361. package/lib/esm/widgets/RenderCommandBreakdown.d.ts +15 -15
  362. package/lib/esm/widgets/RenderCommandBreakdown.js +64 -64
  363. package/lib/esm/widgets/RenderCommandBreakdown.js.map +1 -1
  364. package/lib/esm/widgets/TileMemoryBreakdown.d.ts +30 -30
  365. package/lib/esm/widgets/TileMemoryBreakdown.js +200 -200
  366. package/lib/esm/widgets/TileMemoryBreakdown.js.map +1 -1
  367. package/lib/esm/widgets/TileStatisticsTracker.d.ts +21 -21
  368. package/lib/esm/widgets/TileStatisticsTracker.js +138 -138
  369. package/lib/esm/widgets/TileStatisticsTracker.js.map +1 -1
  370. package/lib/esm/widgets/ToolSettingsTracker.d.ts +9 -9
  371. package/lib/esm/widgets/ToolSettingsTracker.js +207 -207
  372. package/lib/esm/widgets/ToolSettingsTracker.js.map +1 -1
  373. package/lib/public/locales/en/FrontendDevTools.json +484 -481
  374. package/package.json +8 -8
@@ -1,375 +1,375 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- Object.defineProperty(exports, "__esModule", { value: true });
7
- exports.ToggleShadowFrustumTool = exports.ToggleSelectedViewFrustumTool = exports.ToggleFrustumSnapshotTool = exports.FrustumDecorator = void 0;
8
- /** @packageDocumentation
9
- * @module Tools
10
- */
11
- const core_geometry_1 = require("@itwin/core-geometry");
12
- const core_common_1 = require("@itwin/core-common");
13
- const core_frontend_1 = require("@itwin/core-frontend");
14
- const parseToggle_1 = require("./parseToggle");
15
- /**
16
- * Decorates the viewport with a graphical depiction of a Frustum.
17
- * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
18
- * Options for doing so include:
19
- * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
20
- * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
21
- */
22
- class FrustumDecoration {
23
- constructor(vp, view, _options) {
24
- this._options = _options;
25
- this._worldFrustum = vp.getFrustum(core_frontend_1.CoordSystem.World, false);
26
- this._adjustedWorldFrustum = vp.getFrustum(core_frontend_1.CoordSystem.World, true);
27
- this._preloadFrustum = vp.viewingSpace.getPreloadFrustum();
28
- this._npcFrustum = vp.getFrustum(core_frontend_1.CoordSystem.Npc, true);
29
- this._worldToNpcMap = vp.viewingSpace.worldToNpcMap.clone();
30
- this._eyePoint = view.camera.getEyePoint().clone();
31
- this._focalPlane = vp.worldToNpc(view.getTargetPoint()).z;
32
- this._isCameraOn = vp.isCameraOn;
33
- }
34
- static create(vp, options) {
35
- const view = vp.view.isSpatialView() ? vp.view : undefined;
36
- return undefined !== view ? new FrustumDecoration(vp, view, options) : undefined;
37
- }
38
- decorate(context) {
39
- const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
40
- if (this._isCameraOn)
41
- FrustumDecoration.drawEyePositionAndFocalPlane(builder, this._npcFrustum, this._worldToNpcMap, this._eyePoint, this._focalPlane, context.viewport);
42
- FrustumDecoration.drawFrustumBox(builder, this._worldFrustum, false, context.viewport); // show original frustum...
43
- FrustumDecoration.drawFrustumBox(builder, this._adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
44
- const options = this._options;
45
- if (options !== undefined) {
46
- if (options.showPreloadFrustum)
47
- FrustumDecoration.drawPreloadFrustum(builder, this._preloadFrustum);
48
- if (options === null || options === void 0 ? void 0 : options.showBackgroundIntersections) {
49
- const backgroundMapGeometry = context.viewport.view.displayStyle.getBackgroundMapGeometry();
50
- if (backgroundMapGeometry)
51
- backgroundMapGeometry.addFrustumDecorations(builder, this._adjustedWorldFrustum);
52
- }
53
- }
54
- context.addDecorationFromBuilder(builder);
55
- }
56
- static drawPreloadFrustum(builder, frustum) {
57
- const preloadColor = core_common_1.ColorDef.create(core_common_1.ColorByName.coral);
58
- builder.setSymbology(preloadColor, preloadColor, 1, 2);
59
- builder.addFrustum(frustum);
60
- }
61
- static drawFrustumBox(builder, frustum, adjustedBox, vp) {
62
- const backPts = this.getPlanePts(frustum.points, false); // back plane
63
- const frontPts = this.getPlanePts(frustum.points, true); // front plane
64
- const bgColor = vp.view.backgroundColor;
65
- const backAndBottomColor = core_common_1.ColorDef.red.adjustedForContrast(bgColor);
66
- const frontAndTopLeftColor = core_common_1.ColorDef.blue.adjustedForContrast(bgColor);
67
- const frontAndTopRightColor = core_common_1.ColorDef.green.adjustedForContrast(bgColor);
68
- const edgeWeight = adjustedBox ? 2 : 1;
69
- const edgeStyle = adjustedBox ? core_common_1.LinePixels.Solid : core_common_1.LinePixels.Code2;
70
- // Back plane
71
- builder.setSymbology(backAndBottomColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
72
- builder.addLineString(backPts);
73
- // Front plane
74
- builder.setSymbology(frontAndTopLeftColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
75
- builder.addLineString(frontPts);
76
- // Bottom edge
77
- builder.setSymbology(backAndBottomColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
78
- builder.addLineString(this.getEdgePts(backPts, frontPts, 0));
79
- builder.addLineString(this.getEdgePts(backPts, frontPts, 1));
80
- // Top edge
81
- builder.setSymbology(frontAndTopRightColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
82
- builder.addLineString(this.getEdgePts(backPts, frontPts, 2));
83
- builder.setSymbology(frontAndTopLeftColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
84
- builder.addLineString(this.getEdgePts(backPts, frontPts, 3));
85
- }
86
- static getEdgePts(startPts, endPts, index) {
87
- return [
88
- startPts[index],
89
- endPts[index],
90
- ];
91
- }
92
- static getPlanePts(frustPts, front) {
93
- const baseIndex = front ? core_common_1.Npc._001 : core_common_1.Npc._000;
94
- const planePts = [
95
- frustPts[baseIndex + core_common_1.Npc._000],
96
- frustPts[baseIndex + core_common_1.Npc._100],
97
- frustPts[baseIndex + core_common_1.Npc._110],
98
- frustPts[baseIndex + core_common_1.Npc._010],
99
- ];
100
- planePts.push(planePts[0]);
101
- return planePts;
102
- }
103
- static drawEyePositionAndFocalPlane(builder, npcFrustum, worldToNpcMap, eyePoint, focusPlaneNpc, vp) {
104
- // Eye position...
105
- const contrastColor = vp.getContrastToBackgroundColor();
106
- builder.setSymbology(contrastColor, core_common_1.ColorDef.black, 8);
107
- builder.addPointString([eyePoint]);
108
- // Focal plane...
109
- const focalPtsNpc = FrustumDecoration.getPlanePts(npcFrustum.points, false);
110
- const focalPtsWorld = [];
111
- for (const npcPt of focalPtsNpc)
112
- focalPtsWorld.push(core_geometry_1.Point3d.create(npcPt.x, npcPt.y, focusPlaneNpc));
113
- worldToNpcMap.transform1.multiplyPoint3dArrayQuietNormalize(focalPtsWorld);
114
- const bgColor = vp.view.backgroundColor;
115
- const focalPlaneColor = core_common_1.ColorDef.green.adjustedForContrast(bgColor);
116
- const focalTransColor = focalPlaneColor.withTransparency(100);
117
- builder.setSymbology(focalPlaneColor, focalTransColor, 2);
118
- builder.addLineString(focalPtsWorld);
119
- builder.addShape(focalPtsWorld);
120
- }
121
- }
122
- /**
123
- * Decorates the viewport with a graphical depiction of a Frustum.
124
- * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
125
- * Options for doing so include:
126
- * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
127
- * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
128
- * @beta
129
- */
130
- class FrustumDecorator {
131
- constructor(vp, options) {
132
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
133
- this.useCachedDecorations = true;
134
- this._decoration = FrustumDecoration.create(vp, options);
135
- }
136
- decorate(context) {
137
- if (undefined !== this._decoration)
138
- this._decoration.decorate(context);
139
- }
140
- /** Add the decoration to the specified viewport. */
141
- static enable(vp, options) {
142
- FrustumDecorator.disable();
143
- FrustumDecorator._instance = new FrustumDecorator(vp, options);
144
- core_frontend_1.IModelApp.viewManager.addDecorator(FrustumDecorator._instance);
145
- }
146
- /** Remove the decoration from the specified viewport. */
147
- static disable() {
148
- const instance = FrustumDecorator._instance;
149
- if (undefined !== instance) {
150
- core_frontend_1.IModelApp.viewManager.dropDecorator(instance);
151
- FrustumDecorator._instance = undefined;
152
- }
153
- }
154
- static get isEnabled() { return undefined !== FrustumDecorator._instance; }
155
- }
156
- exports.FrustumDecorator = FrustumDecorator;
157
- /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the [[FrustumDecorator]].
158
- * @beta
159
- */
160
- class ToggleFrustumSnapshotTool extends core_frontend_1.Tool {
161
- static get minArgs() { return 0; }
162
- static get maxArgs() { return 2; }
163
- async run(enable, showPreloadFrustum, showBackgroundIntersections) {
164
- const vp = core_frontend_1.IModelApp.viewManager.selectedView;
165
- if (undefined === vp)
166
- return true;
167
- if (undefined === enable)
168
- enable = !FrustumDecorator.isEnabled;
169
- if (enable !== FrustumDecorator.isEnabled) {
170
- if (enable) {
171
- FrustumDecorator.enable(vp, { showPreloadFrustum, showBackgroundIntersections });
172
- vp.onChangeView.addOnce(() => FrustumDecorator.disable());
173
- }
174
- else {
175
- FrustumDecorator.disable();
176
- }
177
- }
178
- return true;
179
- }
180
- async parseAndRun(...args) {
181
- let showPreload, showBackgroundIntersections, enable;
182
- for (const arg of args) {
183
- if (arg === "preload")
184
- showPreload = true;
185
- else if (arg === "background")
186
- showBackgroundIntersections = true;
187
- else
188
- enable = (0, parseToggle_1.parseToggle)(arg);
189
- }
190
- if (typeof enable !== "string")
191
- await this.run(enable, showPreload, showBackgroundIntersections);
192
- return true;
193
- }
194
- }
195
- exports.ToggleFrustumSnapshotTool = ToggleFrustumSnapshotTool;
196
- ToggleFrustumSnapshotTool.toolId = "ToggleFrustumSnapshot";
197
- /**
198
- * Decorates the viewport with a graphical depiction of a Frustum from the currently selected viewport.
199
- * Only useful when more than one spatial viewport is open.
200
- */
201
- class SelectedViewFrustumDecoration {
202
- constructor(vp, _options) {
203
- this._options = _options;
204
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
205
- this.useCachedDecorations = true;
206
- this._targetVp = vp;
207
- this._removeDecorationListener = core_frontend_1.IModelApp.viewManager.addDecorator(this);
208
- this._removeViewChangedListener = vp.onViewChanged.addListener(this.onViewChanged, this); // eslint-disable-line @typescript-eslint/unbound-method
209
- core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
210
- }
211
- stop() {
212
- if (this._removeDecorationListener) {
213
- this._removeDecorationListener();
214
- this._removeDecorationListener = undefined;
215
- }
216
- if (this._removeViewChangedListener) {
217
- this._removeViewChangedListener();
218
- this._removeViewChangedListener = undefined;
219
- }
220
- core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
221
- }
222
- onViewChanged(targetVp) {
223
- if (targetVp !== this._targetVp)
224
- return;
225
- const decorator = SelectedViewFrustumDecoration._decorator;
226
- if (undefined !== decorator) {
227
- for (const vp of core_frontend_1.IModelApp.viewManager) {
228
- if (vp !== this._targetVp)
229
- vp.invalidateCachedDecorations(decorator);
230
- }
231
- }
232
- }
233
- decorate(context) {
234
- const vp = context.viewport;
235
- if (!this._targetVp.view.isSpatialView() || vp === this._targetVp || !vp.view.isSpatialView())
236
- return;
237
- const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
238
- if (this._targetVp.isCameraOn) {
239
- const npcFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.Npc, true);
240
- const focalPlane = this._targetVp.worldToNpc(this._targetVp.view.getTargetPoint()).z;
241
- FrustumDecoration.drawEyePositionAndFocalPlane(builder, npcFrustum, this._targetVp.viewingSpace.worldToNpcMap, this._targetVp.view.camera.getEyePoint(), focalPlane, context.viewport);
242
- }
243
- const worldFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.World, false);
244
- const adjustedWorldFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.World, true);
245
- FrustumDecoration.drawFrustumBox(builder, worldFrustum, false, context.viewport); // show original frustum...
246
- FrustumDecoration.drawFrustumBox(builder, adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
247
- if (this._options && this._options.showPreloadFrustum)
248
- FrustumDecoration.drawPreloadFrustum(builder, context.viewport.viewingSpace.getPreloadFrustum());
249
- context.addDecorationFromBuilder(builder);
250
- }
251
- // Returns true if decoration becomes enabled.
252
- static toggle(vp, enabled) {
253
- if (undefined !== enabled) {
254
- const alreadyEnabled = undefined !== SelectedViewFrustumDecoration._decorator;
255
- if (enabled === alreadyEnabled)
256
- return alreadyEnabled;
257
- }
258
- if (undefined === SelectedViewFrustumDecoration._decorator) {
259
- SelectedViewFrustumDecoration._decorator = new SelectedViewFrustumDecoration(vp);
260
- return true;
261
- }
262
- else {
263
- SelectedViewFrustumDecoration._decorator.stop();
264
- SelectedViewFrustumDecoration._decorator = undefined;
265
- return false;
266
- }
267
- }
268
- }
269
- /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the selected view frustum decoration.
270
- * @beta
271
- */
272
- class ToggleSelectedViewFrustumTool extends core_frontend_1.Tool {
273
- static get minArgs() { return 0; }
274
- static get maxArgs() { return 1; }
275
- async run(enable) {
276
- const vp = core_frontend_1.IModelApp.viewManager.selectedView;
277
- if (undefined === vp || !vp.view.isSpatialView())
278
- return false;
279
- if (SelectedViewFrustumDecoration.toggle(vp, enable)) {
280
- const remove = vp.onChangeView.addListener((_vp, prev) => {
281
- if (!prev.hasSameCoordinates(vp.view)) {
282
- SelectedViewFrustumDecoration.toggle(vp, false);
283
- remove();
284
- }
285
- });
286
- }
287
- return true;
288
- }
289
- async parseAndRun(...args) {
290
- const enable = (0, parseToggle_1.parseToggle)(args[0]);
291
- if (typeof enable !== "string")
292
- await this.run(enable);
293
- return true;
294
- }
295
- }
296
- exports.ToggleSelectedViewFrustumTool = ToggleSelectedViewFrustumTool;
297
- ToggleSelectedViewFrustumTool.toolId = "ToggleSelectedViewFrustum";
298
- class ShadowFrustumDecoration {
299
- constructor(vp) {
300
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
301
- this.useCachedDecorations = true;
302
- this._targetVp = vp;
303
- const removeDecorator = core_frontend_1.IModelApp.viewManager.addDecorator(this);
304
- const removeOnRender = vp.onRender.addListener((_) => this.onRender());
305
- this._cleanup = () => {
306
- removeDecorator();
307
- removeOnRender();
308
- };
309
- core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
310
- }
311
- stop() {
312
- if (undefined !== this._cleanup) {
313
- this._cleanup();
314
- this._cleanup = undefined;
315
- }
316
- core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
317
- }
318
- onRender() {
319
- const decorator = ShadowFrustumDecoration._instance;
320
- if (undefined !== decorator) {
321
- for (const vp of core_frontend_1.IModelApp.viewManager) {
322
- if (vp !== this._targetVp)
323
- vp.invalidateCachedDecorations(decorator);
324
- }
325
- }
326
- }
327
- decorate(context) {
328
- const frustum = this._targetVp.target.debugControl.shadowFrustum;
329
- if (undefined === frustum)
330
- return;
331
- const thisVp = context.viewport;
332
- if (thisVp === this._targetVp || !thisVp.view.isSpatialView())
333
- return;
334
- const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
335
- FrustumDecoration.drawFrustumBox(builder, frustum, false, thisVp);
336
- context.addDecorationFromBuilder(builder);
337
- }
338
- static toggle(vp, enabled) {
339
- const instance = ShadowFrustumDecoration._instance;
340
- if (undefined !== enabled) {
341
- const alreadyEnabled = undefined !== instance;
342
- if (enabled === alreadyEnabled)
343
- return;
344
- }
345
- if (undefined === instance) {
346
- ShadowFrustumDecoration._instance = new ShadowFrustumDecoration(vp);
347
- }
348
- else {
349
- instance.stop();
350
- ShadowFrustumDecoration._instance = undefined;
351
- }
352
- }
353
- }
354
- /** Toggle visualization of the selected viewport's shadow frustum in all other viewports.
355
- * @beta
356
- */
357
- class ToggleShadowFrustumTool extends core_frontend_1.Tool {
358
- static get minArgs() { return 0; }
359
- static get maxArgs() { return 1; }
360
- async run(enable) {
361
- const vp = core_frontend_1.IModelApp.viewManager.selectedView;
362
- if (undefined !== vp && vp.view.isSpatialView())
363
- ShadowFrustumDecoration.toggle(vp, enable);
364
- return true;
365
- }
366
- async parseAndRun(...args) {
367
- const enable = (0, parseToggle_1.parseToggle)(args[0]);
368
- if (typeof enable !== "string")
369
- await this.run(enable);
370
- return true;
371
- }
372
- }
373
- exports.ToggleShadowFrustumTool = ToggleShadowFrustumTool;
374
- ToggleShadowFrustumTool.toolId = "ToggleShadowFrustum";
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ Object.defineProperty(exports, "__esModule", { value: true });
7
+ exports.ToggleShadowFrustumTool = exports.ToggleSelectedViewFrustumTool = exports.ToggleFrustumSnapshotTool = exports.FrustumDecorator = void 0;
8
+ /** @packageDocumentation
9
+ * @module Tools
10
+ */
11
+ const core_geometry_1 = require("@itwin/core-geometry");
12
+ const core_common_1 = require("@itwin/core-common");
13
+ const core_frontend_1 = require("@itwin/core-frontend");
14
+ const parseToggle_1 = require("./parseToggle");
15
+ /**
16
+ * Decorates the viewport with a graphical depiction of a Frustum.
17
+ * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
18
+ * Options for doing so include:
19
+ * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
20
+ * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
21
+ */
22
+ class FrustumDecoration {
23
+ constructor(vp, view, _options) {
24
+ this._options = _options;
25
+ this._worldFrustum = vp.getFrustum(core_frontend_1.CoordSystem.World, false);
26
+ this._adjustedWorldFrustum = vp.getFrustum(core_frontend_1.CoordSystem.World, true);
27
+ this._preloadFrustum = vp.viewingSpace.getPreloadFrustum();
28
+ this._npcFrustum = vp.getFrustum(core_frontend_1.CoordSystem.Npc, true);
29
+ this._worldToNpcMap = vp.viewingSpace.worldToNpcMap.clone();
30
+ this._eyePoint = view.camera.getEyePoint().clone();
31
+ this._focalPlane = vp.worldToNpc(view.getTargetPoint()).z;
32
+ this._isCameraOn = vp.isCameraOn;
33
+ }
34
+ static create(vp, options) {
35
+ const view = vp.view.isSpatialView() ? vp.view : undefined;
36
+ return undefined !== view ? new FrustumDecoration(vp, view, options) : undefined;
37
+ }
38
+ decorate(context) {
39
+ const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
40
+ if (this._isCameraOn)
41
+ FrustumDecoration.drawEyePositionAndFocalPlane(builder, this._npcFrustum, this._worldToNpcMap, this._eyePoint, this._focalPlane, context.viewport);
42
+ FrustumDecoration.drawFrustumBox(builder, this._worldFrustum, false, context.viewport); // show original frustum...
43
+ FrustumDecoration.drawFrustumBox(builder, this._adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
44
+ const options = this._options;
45
+ if (options !== undefined) {
46
+ if (options.showPreloadFrustum)
47
+ FrustumDecoration.drawPreloadFrustum(builder, this._preloadFrustum);
48
+ if (options === null || options === void 0 ? void 0 : options.showBackgroundIntersections) {
49
+ const backgroundMapGeometry = context.viewport.view.displayStyle.getBackgroundMapGeometry();
50
+ if (backgroundMapGeometry)
51
+ backgroundMapGeometry.addFrustumDecorations(builder, this._adjustedWorldFrustum);
52
+ }
53
+ }
54
+ context.addDecorationFromBuilder(builder);
55
+ }
56
+ static drawPreloadFrustum(builder, frustum) {
57
+ const preloadColor = core_common_1.ColorDef.create(core_common_1.ColorByName.coral);
58
+ builder.setSymbology(preloadColor, preloadColor, 1, 2);
59
+ builder.addFrustum(frustum);
60
+ }
61
+ static drawFrustumBox(builder, frustum, adjustedBox, vp) {
62
+ const backPts = this.getPlanePts(frustum.points, false); // back plane
63
+ const frontPts = this.getPlanePts(frustum.points, true); // front plane
64
+ const bgColor = vp.view.backgroundColor;
65
+ const backAndBottomColor = core_common_1.ColorDef.red.adjustedForContrast(bgColor);
66
+ const frontAndTopLeftColor = core_common_1.ColorDef.blue.adjustedForContrast(bgColor);
67
+ const frontAndTopRightColor = core_common_1.ColorDef.green.adjustedForContrast(bgColor);
68
+ const edgeWeight = adjustedBox ? 2 : 1;
69
+ const edgeStyle = adjustedBox ? core_common_1.LinePixels.Solid : core_common_1.LinePixels.Code2;
70
+ // Back plane
71
+ builder.setSymbology(backAndBottomColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
72
+ builder.addLineString(backPts);
73
+ // Front plane
74
+ builder.setSymbology(frontAndTopLeftColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
75
+ builder.addLineString(frontPts);
76
+ // Bottom edge
77
+ builder.setSymbology(backAndBottomColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
78
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 0));
79
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 1));
80
+ // Top edge
81
+ builder.setSymbology(frontAndTopRightColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
82
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 2));
83
+ builder.setSymbology(frontAndTopLeftColor, core_common_1.ColorDef.black, edgeWeight, edgeStyle);
84
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 3));
85
+ }
86
+ static getEdgePts(startPts, endPts, index) {
87
+ return [
88
+ startPts[index],
89
+ endPts[index],
90
+ ];
91
+ }
92
+ static getPlanePts(frustPts, front) {
93
+ const baseIndex = front ? core_common_1.Npc._001 : core_common_1.Npc._000;
94
+ const planePts = [
95
+ frustPts[baseIndex + core_common_1.Npc._000],
96
+ frustPts[baseIndex + core_common_1.Npc._100],
97
+ frustPts[baseIndex + core_common_1.Npc._110],
98
+ frustPts[baseIndex + core_common_1.Npc._010],
99
+ ];
100
+ planePts.push(planePts[0]);
101
+ return planePts;
102
+ }
103
+ static drawEyePositionAndFocalPlane(builder, npcFrustum, worldToNpcMap, eyePoint, focusPlaneNpc, vp) {
104
+ // Eye position...
105
+ const contrastColor = vp.getContrastToBackgroundColor();
106
+ builder.setSymbology(contrastColor, core_common_1.ColorDef.black, 8);
107
+ builder.addPointString([eyePoint]);
108
+ // Focal plane...
109
+ const focalPtsNpc = FrustumDecoration.getPlanePts(npcFrustum.points, false);
110
+ const focalPtsWorld = [];
111
+ for (const npcPt of focalPtsNpc)
112
+ focalPtsWorld.push(core_geometry_1.Point3d.create(npcPt.x, npcPt.y, focusPlaneNpc));
113
+ worldToNpcMap.transform1.multiplyPoint3dArrayQuietNormalize(focalPtsWorld);
114
+ const bgColor = vp.view.backgroundColor;
115
+ const focalPlaneColor = core_common_1.ColorDef.green.adjustedForContrast(bgColor);
116
+ const focalTransColor = focalPlaneColor.withTransparency(100);
117
+ builder.setSymbology(focalPlaneColor, focalTransColor, 2);
118
+ builder.addLineString(focalPtsWorld);
119
+ builder.addShape(focalPtsWorld);
120
+ }
121
+ }
122
+ /**
123
+ * Decorates the viewport with a graphical depiction of a Frustum.
124
+ * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
125
+ * Options for doing so include:
126
+ * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
127
+ * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
128
+ * @beta
129
+ */
130
+ class FrustumDecorator {
131
+ constructor(vp, options) {
132
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
133
+ this.useCachedDecorations = true;
134
+ this._decoration = FrustumDecoration.create(vp, options);
135
+ }
136
+ decorate(context) {
137
+ if (undefined !== this._decoration)
138
+ this._decoration.decorate(context);
139
+ }
140
+ /** Add the decoration to the specified viewport. */
141
+ static enable(vp, options) {
142
+ FrustumDecorator.disable();
143
+ FrustumDecorator._instance = new FrustumDecorator(vp, options);
144
+ core_frontend_1.IModelApp.viewManager.addDecorator(FrustumDecorator._instance);
145
+ }
146
+ /** Remove the decoration from the specified viewport. */
147
+ static disable() {
148
+ const instance = FrustumDecorator._instance;
149
+ if (undefined !== instance) {
150
+ core_frontend_1.IModelApp.viewManager.dropDecorator(instance);
151
+ FrustumDecorator._instance = undefined;
152
+ }
153
+ }
154
+ static get isEnabled() { return undefined !== FrustumDecorator._instance; }
155
+ }
156
+ exports.FrustumDecorator = FrustumDecorator;
157
+ /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the [[FrustumDecorator]].
158
+ * @beta
159
+ */
160
+ class ToggleFrustumSnapshotTool extends core_frontend_1.Tool {
161
+ static get minArgs() { return 0; }
162
+ static get maxArgs() { return 2; }
163
+ async run(enable, showPreloadFrustum, showBackgroundIntersections) {
164
+ const vp = core_frontend_1.IModelApp.viewManager.selectedView;
165
+ if (undefined === vp)
166
+ return true;
167
+ if (undefined === enable)
168
+ enable = !FrustumDecorator.isEnabled;
169
+ if (enable !== FrustumDecorator.isEnabled) {
170
+ if (enable) {
171
+ FrustumDecorator.enable(vp, { showPreloadFrustum, showBackgroundIntersections });
172
+ vp.onChangeView.addOnce(() => FrustumDecorator.disable());
173
+ }
174
+ else {
175
+ FrustumDecorator.disable();
176
+ }
177
+ }
178
+ return true;
179
+ }
180
+ async parseAndRun(...args) {
181
+ let showPreload, showBackgroundIntersections, enable;
182
+ for (const arg of args) {
183
+ if (arg === "preload")
184
+ showPreload = true;
185
+ else if (arg === "background")
186
+ showBackgroundIntersections = true;
187
+ else
188
+ enable = (0, parseToggle_1.parseToggle)(arg);
189
+ }
190
+ if (typeof enable !== "string")
191
+ await this.run(enable, showPreload, showBackgroundIntersections);
192
+ return true;
193
+ }
194
+ }
195
+ exports.ToggleFrustumSnapshotTool = ToggleFrustumSnapshotTool;
196
+ ToggleFrustumSnapshotTool.toolId = "ToggleFrustumSnapshot";
197
+ /**
198
+ * Decorates the viewport with a graphical depiction of a Frustum from the currently selected viewport.
199
+ * Only useful when more than one spatial viewport is open.
200
+ */
201
+ class SelectedViewFrustumDecoration {
202
+ constructor(vp, _options) {
203
+ this._options = _options;
204
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
205
+ this.useCachedDecorations = true;
206
+ this._targetVp = vp;
207
+ this._removeDecorationListener = core_frontend_1.IModelApp.viewManager.addDecorator(this);
208
+ this._removeViewChangedListener = vp.onViewChanged.addListener(this.onViewChanged, this); // eslint-disable-line @typescript-eslint/unbound-method
209
+ core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
210
+ }
211
+ stop() {
212
+ if (this._removeDecorationListener) {
213
+ this._removeDecorationListener();
214
+ this._removeDecorationListener = undefined;
215
+ }
216
+ if (this._removeViewChangedListener) {
217
+ this._removeViewChangedListener();
218
+ this._removeViewChangedListener = undefined;
219
+ }
220
+ core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
221
+ }
222
+ onViewChanged(targetVp) {
223
+ if (targetVp !== this._targetVp)
224
+ return;
225
+ const decorator = SelectedViewFrustumDecoration._decorator;
226
+ if (undefined !== decorator) {
227
+ for (const vp of core_frontend_1.IModelApp.viewManager) {
228
+ if (vp !== this._targetVp)
229
+ vp.invalidateCachedDecorations(decorator);
230
+ }
231
+ }
232
+ }
233
+ decorate(context) {
234
+ const vp = context.viewport;
235
+ if (!this._targetVp.view.isSpatialView() || vp === this._targetVp || !vp.view.isSpatialView())
236
+ return;
237
+ const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
238
+ if (this._targetVp.isCameraOn) {
239
+ const npcFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.Npc, true);
240
+ const focalPlane = this._targetVp.worldToNpc(this._targetVp.view.getTargetPoint()).z;
241
+ FrustumDecoration.drawEyePositionAndFocalPlane(builder, npcFrustum, this._targetVp.viewingSpace.worldToNpcMap, this._targetVp.view.camera.getEyePoint(), focalPlane, context.viewport);
242
+ }
243
+ const worldFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.World, false);
244
+ const adjustedWorldFrustum = this._targetVp.getFrustum(core_frontend_1.CoordSystem.World, true);
245
+ FrustumDecoration.drawFrustumBox(builder, worldFrustum, false, context.viewport); // show original frustum...
246
+ FrustumDecoration.drawFrustumBox(builder, adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
247
+ if (this._options && this._options.showPreloadFrustum)
248
+ FrustumDecoration.drawPreloadFrustum(builder, context.viewport.viewingSpace.getPreloadFrustum());
249
+ context.addDecorationFromBuilder(builder);
250
+ }
251
+ // Returns true if decoration becomes enabled.
252
+ static toggle(vp, enabled) {
253
+ if (undefined !== enabled) {
254
+ const alreadyEnabled = undefined !== SelectedViewFrustumDecoration._decorator;
255
+ if (enabled === alreadyEnabled)
256
+ return alreadyEnabled;
257
+ }
258
+ if (undefined === SelectedViewFrustumDecoration._decorator) {
259
+ SelectedViewFrustumDecoration._decorator = new SelectedViewFrustumDecoration(vp);
260
+ return true;
261
+ }
262
+ else {
263
+ SelectedViewFrustumDecoration._decorator.stop();
264
+ SelectedViewFrustumDecoration._decorator = undefined;
265
+ return false;
266
+ }
267
+ }
268
+ }
269
+ /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the selected view frustum decoration.
270
+ * @beta
271
+ */
272
+ class ToggleSelectedViewFrustumTool extends core_frontend_1.Tool {
273
+ static get minArgs() { return 0; }
274
+ static get maxArgs() { return 1; }
275
+ async run(enable) {
276
+ const vp = core_frontend_1.IModelApp.viewManager.selectedView;
277
+ if (undefined === vp || !vp.view.isSpatialView())
278
+ return false;
279
+ if (SelectedViewFrustumDecoration.toggle(vp, enable)) {
280
+ const remove = vp.onChangeView.addListener((_vp, prev) => {
281
+ if (!prev.hasSameCoordinates(vp.view)) {
282
+ SelectedViewFrustumDecoration.toggle(vp, false);
283
+ remove();
284
+ }
285
+ });
286
+ }
287
+ return true;
288
+ }
289
+ async parseAndRun(...args) {
290
+ const enable = (0, parseToggle_1.parseToggle)(args[0]);
291
+ if (typeof enable !== "string")
292
+ await this.run(enable);
293
+ return true;
294
+ }
295
+ }
296
+ exports.ToggleSelectedViewFrustumTool = ToggleSelectedViewFrustumTool;
297
+ ToggleSelectedViewFrustumTool.toolId = "ToggleSelectedViewFrustum";
298
+ class ShadowFrustumDecoration {
299
+ constructor(vp) {
300
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
301
+ this.useCachedDecorations = true;
302
+ this._targetVp = vp;
303
+ const removeDecorator = core_frontend_1.IModelApp.viewManager.addDecorator(this);
304
+ const removeOnRender = vp.onRender.addListener((_) => this.onRender());
305
+ this._cleanup = () => {
306
+ removeDecorator();
307
+ removeOnRender();
308
+ };
309
+ core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
310
+ }
311
+ stop() {
312
+ if (undefined !== this._cleanup) {
313
+ this._cleanup();
314
+ this._cleanup = undefined;
315
+ }
316
+ core_frontend_1.IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
317
+ }
318
+ onRender() {
319
+ const decorator = ShadowFrustumDecoration._instance;
320
+ if (undefined !== decorator) {
321
+ for (const vp of core_frontend_1.IModelApp.viewManager) {
322
+ if (vp !== this._targetVp)
323
+ vp.invalidateCachedDecorations(decorator);
324
+ }
325
+ }
326
+ }
327
+ decorate(context) {
328
+ const frustum = this._targetVp.target.debugControl.shadowFrustum;
329
+ if (undefined === frustum)
330
+ return;
331
+ const thisVp = context.viewport;
332
+ if (thisVp === this._targetVp || !thisVp.view.isSpatialView())
333
+ return;
334
+ const builder = context.createGraphicBuilder(core_frontend_1.GraphicType.WorldDecoration);
335
+ FrustumDecoration.drawFrustumBox(builder, frustum, false, thisVp);
336
+ context.addDecorationFromBuilder(builder);
337
+ }
338
+ static toggle(vp, enabled) {
339
+ const instance = ShadowFrustumDecoration._instance;
340
+ if (undefined !== enabled) {
341
+ const alreadyEnabled = undefined !== instance;
342
+ if (enabled === alreadyEnabled)
343
+ return;
344
+ }
345
+ if (undefined === instance) {
346
+ ShadowFrustumDecoration._instance = new ShadowFrustumDecoration(vp);
347
+ }
348
+ else {
349
+ instance.stop();
350
+ ShadowFrustumDecoration._instance = undefined;
351
+ }
352
+ }
353
+ }
354
+ /** Toggle visualization of the selected viewport's shadow frustum in all other viewports.
355
+ * @beta
356
+ */
357
+ class ToggleShadowFrustumTool extends core_frontend_1.Tool {
358
+ static get minArgs() { return 0; }
359
+ static get maxArgs() { return 1; }
360
+ async run(enable) {
361
+ const vp = core_frontend_1.IModelApp.viewManager.selectedView;
362
+ if (undefined !== vp && vp.view.isSpatialView())
363
+ ShadowFrustumDecoration.toggle(vp, enable);
364
+ return true;
365
+ }
366
+ async parseAndRun(...args) {
367
+ const enable = (0, parseToggle_1.parseToggle)(args[0]);
368
+ if (typeof enable !== "string")
369
+ await this.run(enable);
370
+ return true;
371
+ }
372
+ }
373
+ exports.ToggleShadowFrustumTool = ToggleShadowFrustumTool;
374
+ ToggleShadowFrustumTool.toolId = "ToggleShadowFrustum";
375
375
  //# sourceMappingURL=FrustumDecoration.js.map