@itwin/core-orbitgt 4.0.0-dev.52 → 4.0.0-dev.55

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (674) hide show
  1. package/lib/cjs/core-orbitgt.d.ts +26 -26
  2. package/lib/cjs/core-orbitgt.js +62 -58
  3. package/lib/cjs/core-orbitgt.js.map +1 -1
  4. package/lib/cjs/pointcloud/format/opc/AttributeMask.d.ts +30 -30
  5. package/lib/cjs/pointcloud/format/opc/AttributeMask.js +47 -47
  6. package/lib/cjs/pointcloud/format/opc/AttributeReader.d.ts +63 -63
  7. package/lib/cjs/pointcloud/format/opc/AttributeReader.d.ts.map +1 -1
  8. package/lib/cjs/pointcloud/format/opc/AttributeReader.js +24 -24
  9. package/lib/cjs/pointcloud/format/opc/BlockRecord.d.ts +54 -54
  10. package/lib/cjs/pointcloud/format/opc/BlockRecord.d.ts.map +1 -1
  11. package/lib/cjs/pointcloud/format/opc/BlockRecord.js +84 -84
  12. package/lib/cjs/pointcloud/format/opc/BlockRecord.js.map +1 -1
  13. package/lib/cjs/pointcloud/format/opc/ContainerFile.d.ts +85 -85
  14. package/lib/cjs/pointcloud/format/opc/ContainerFile.d.ts.map +1 -1
  15. package/lib/cjs/pointcloud/format/opc/ContainerFile.js +199 -199
  16. package/lib/cjs/pointcloud/format/opc/ContainerFile.js.map +1 -1
  17. package/lib/cjs/pointcloud/format/opc/ContainerFilePart.d.ts +55 -55
  18. package/lib/cjs/pointcloud/format/opc/ContainerFilePart.js +75 -75
  19. package/lib/cjs/pointcloud/format/opc/DirectoryReader.d.ts +75 -75
  20. package/lib/cjs/pointcloud/format/opc/DirectoryReader.d.ts.map +1 -1
  21. package/lib/cjs/pointcloud/format/opc/DirectoryReader.js +169 -169
  22. package/lib/cjs/pointcloud/format/opc/DirectoryRecord.d.ts +59 -59
  23. package/lib/cjs/pointcloud/format/opc/DirectoryRecord.d.ts.map +1 -1
  24. package/lib/cjs/pointcloud/format/opc/DirectoryRecord.js +89 -89
  25. package/lib/cjs/pointcloud/format/opc/EmbeddedAttributeReader.d.ts +106 -106
  26. package/lib/cjs/pointcloud/format/opc/EmbeddedAttributeReader.d.ts.map +1 -1
  27. package/lib/cjs/pointcloud/format/opc/EmbeddedAttributeReader.js +197 -197
  28. package/lib/cjs/pointcloud/format/opc/FileAccess.d.ts +39 -39
  29. package/lib/cjs/pointcloud/format/opc/FileAccess.js +48 -48
  30. package/lib/cjs/pointcloud/format/opc/FileReader.d.ts +118 -118
  31. package/lib/cjs/pointcloud/format/opc/FileReader.d.ts.map +1 -1
  32. package/lib/cjs/pointcloud/format/opc/FileReader.js +248 -248
  33. package/lib/cjs/pointcloud/format/opc/FileReader.js.map +1 -1
  34. package/lib/cjs/pointcloud/format/opc/FileRecord.d.ts +89 -89
  35. package/lib/cjs/pointcloud/format/opc/FileRecord.d.ts.map +1 -1
  36. package/lib/cjs/pointcloud/format/opc/FileRecord.js +125 -125
  37. package/lib/cjs/pointcloud/format/opc/GeometryReader.d.ts +79 -79
  38. package/lib/cjs/pointcloud/format/opc/GeometryReader.d.ts.map +1 -1
  39. package/lib/cjs/pointcloud/format/opc/GeometryReader.js +163 -163
  40. package/lib/cjs/pointcloud/format/opc/GeometryReader.js.map +1 -1
  41. package/lib/cjs/pointcloud/format/opc/GeometryRecord.d.ts +53 -53
  42. package/lib/cjs/pointcloud/format/opc/GeometryRecord.js +107 -107
  43. package/lib/cjs/pointcloud/format/opc/OPCReader.d.ts +157 -157
  44. package/lib/cjs/pointcloud/format/opc/OPCReader.d.ts.map +1 -1
  45. package/lib/cjs/pointcloud/format/opc/OPCReader.js +319 -319
  46. package/lib/cjs/pointcloud/format/opc/OPCReader.js.map +1 -1
  47. package/lib/cjs/pointcloud/format/opc/PointReader.d.ts +72 -72
  48. package/lib/cjs/pointcloud/format/opc/PointReader.d.ts.map +1 -1
  49. package/lib/cjs/pointcloud/format/opc/PointReader.js +152 -152
  50. package/lib/cjs/pointcloud/format/opc/TileReadBuffer.d.ts +63 -63
  51. package/lib/cjs/pointcloud/format/opc/TileReadBuffer.d.ts.map +1 -1
  52. package/lib/cjs/pointcloud/format/opc/TileReadBuffer.js +92 -92
  53. package/lib/cjs/pointcloud/format/opc/TileRecord.d.ts +88 -88
  54. package/lib/cjs/pointcloud/format/opc/TileRecord.d.ts.map +1 -1
  55. package/lib/cjs/pointcloud/format/opc/TileRecord.js +161 -161
  56. package/lib/cjs/pointcloud/format/opc/TileRecord.js.map +1 -1
  57. package/lib/cjs/pointcloud/model/AttributeTypes.d.ts +37 -37
  58. package/lib/cjs/pointcloud/model/AttributeTypes.d.ts.map +1 -1
  59. package/lib/cjs/pointcloud/model/AttributeTypes.js +64 -64
  60. package/lib/cjs/pointcloud/model/AttributeTypes.js.map +1 -1
  61. package/lib/cjs/pointcloud/model/AttributeValue.d.ts +247 -247
  62. package/lib/cjs/pointcloud/model/AttributeValue.d.ts.map +1 -1
  63. package/lib/cjs/pointcloud/model/AttributeValue.js +508 -508
  64. package/lib/cjs/pointcloud/model/AttributeValue.js.map +1 -1
  65. package/lib/cjs/pointcloud/model/BlockIndex.d.ts +49 -49
  66. package/lib/cjs/pointcloud/model/BlockIndex.d.ts.map +1 -1
  67. package/lib/cjs/pointcloud/model/BlockIndex.js +48 -48
  68. package/lib/cjs/pointcloud/model/CloudPoint.d.ts +210 -210
  69. package/lib/cjs/pointcloud/model/CloudPoint.d.ts.map +1 -1
  70. package/lib/cjs/pointcloud/model/CloudPoint.js +318 -318
  71. package/lib/cjs/pointcloud/model/CloudPoint.js.map +1 -1
  72. package/lib/cjs/pointcloud/model/Grid.d.ts +91 -91
  73. package/lib/cjs/pointcloud/model/Grid.d.ts.map +1 -1
  74. package/lib/cjs/pointcloud/model/Grid.js +129 -129
  75. package/lib/cjs/pointcloud/model/GridIndex.d.ts +66 -66
  76. package/lib/cjs/pointcloud/model/GridIndex.d.ts.map +1 -1
  77. package/lib/cjs/pointcloud/model/GridIndex.js +93 -93
  78. package/lib/cjs/pointcloud/model/PointAttribute.d.ts +208 -208
  79. package/lib/cjs/pointcloud/model/PointAttribute.d.ts.map +1 -1
  80. package/lib/cjs/pointcloud/model/PointAttribute.js +374 -374
  81. package/lib/cjs/pointcloud/model/PointCloudReader.d.ts +156 -156
  82. package/lib/cjs/pointcloud/model/PointCloudReader.d.ts.map +1 -1
  83. package/lib/cjs/pointcloud/model/PointCloudReader.js +189 -189
  84. package/lib/cjs/pointcloud/model/PointData.d.ts +17 -17
  85. package/lib/cjs/pointcloud/model/PointData.js +24 -24
  86. package/lib/cjs/pointcloud/model/PointDataRaw.d.ts +34 -34
  87. package/lib/cjs/pointcloud/model/PointDataRaw.d.ts.map +1 -1
  88. package/lib/cjs/pointcloud/model/PointDataRaw.js +69 -69
  89. package/lib/cjs/pointcloud/model/PointDataRaw.js.map +1 -1
  90. package/lib/cjs/pointcloud/model/ReadRequest.d.ts +175 -175
  91. package/lib/cjs/pointcloud/model/ReadRequest.d.ts.map +1 -1
  92. package/lib/cjs/pointcloud/model/ReadRequest.js +239 -239
  93. package/lib/cjs/pointcloud/model/ReadRequest.js.map +1 -1
  94. package/lib/cjs/pointcloud/model/StandardAttributes.d.ts +40 -40
  95. package/lib/cjs/pointcloud/model/StandardAttributes.d.ts.map +1 -1
  96. package/lib/cjs/pointcloud/model/StandardAttributes.js +47 -47
  97. package/lib/cjs/pointcloud/model/StandardAttributes.js.map +1 -1
  98. package/lib/cjs/pointcloud/model/TileIndex.d.ts +47 -47
  99. package/lib/cjs/pointcloud/model/TileIndex.d.ts.map +1 -1
  100. package/lib/cjs/pointcloud/model/TileIndex.js +47 -47
  101. package/lib/cjs/pointcloud/render/AViewRequest.d.ts +38 -38
  102. package/lib/cjs/pointcloud/render/AViewRequest.d.ts.map +1 -1
  103. package/lib/cjs/pointcloud/render/AViewRequest.js +24 -24
  104. package/lib/cjs/pointcloud/render/Block.d.ts +67 -67
  105. package/lib/cjs/pointcloud/render/Block.js +119 -119
  106. package/lib/cjs/pointcloud/render/DataManager.d.ts +136 -136
  107. package/lib/cjs/pointcloud/render/DataManager.d.ts.map +1 -1
  108. package/lib/cjs/pointcloud/render/DataManager.js +342 -342
  109. package/lib/cjs/pointcloud/render/DataManager.js.map +1 -1
  110. package/lib/cjs/pointcloud/render/FrameData.d.ts +30 -30
  111. package/lib/cjs/pointcloud/render/FrameData.js +39 -39
  112. package/lib/cjs/pointcloud/render/Level.d.ts +90 -90
  113. package/lib/cjs/pointcloud/render/Level.d.ts.map +1 -1
  114. package/lib/cjs/pointcloud/render/Level.js +119 -119
  115. package/lib/cjs/pointcloud/render/TileLoadSorter.d.ts +60 -60
  116. package/lib/cjs/pointcloud/render/TileLoadSorter.d.ts.map +1 -1
  117. package/lib/cjs/pointcloud/render/TileLoadSorter.js +99 -99
  118. package/lib/cjs/pointcloud/render/TileLoadSorter.js.map +1 -1
  119. package/lib/cjs/pointcloud/render/ViewTree.d.ts +113 -113
  120. package/lib/cjs/pointcloud/render/ViewTree.d.ts.map +1 -1
  121. package/lib/cjs/pointcloud/render/ViewTree.js +363 -363
  122. package/lib/cjs/pointcloud/render/ViewTree.js.map +1 -1
  123. package/lib/cjs/spatial/crs/CRSEngine.d.ts +55 -55
  124. package/lib/cjs/spatial/crs/CRSEngine.js +93 -93
  125. package/lib/cjs/spatial/crs/CRSManager.d.ts +49 -49
  126. package/lib/cjs/spatial/crs/CRSManager.js +109 -109
  127. package/lib/cjs/spatial/crs/CRSManager.js.map +1 -1
  128. package/lib/cjs/spatial/ecrs/Axis.d.ts +77 -77
  129. package/lib/cjs/spatial/ecrs/Axis.d.ts.map +1 -1
  130. package/lib/cjs/spatial/ecrs/Axis.js +93 -93
  131. package/lib/cjs/spatial/ecrs/CRS.d.ts +447 -447
  132. package/lib/cjs/spatial/ecrs/CRS.d.ts.map +1 -1
  133. package/lib/cjs/spatial/ecrs/CRS.js +930 -930
  134. package/lib/cjs/spatial/ecrs/CRS.js.map +1 -1
  135. package/lib/cjs/spatial/ecrs/CoordinateSystem.d.ts +142 -142
  136. package/lib/cjs/spatial/ecrs/CoordinateSystem.d.ts.map +1 -1
  137. package/lib/cjs/spatial/ecrs/CoordinateSystem.js +326 -326
  138. package/lib/cjs/spatial/ecrs/CoordinateSystem.js.map +1 -1
  139. package/lib/cjs/spatial/ecrs/DataFileUnit.d.ts +10 -10
  140. package/lib/cjs/spatial/ecrs/DataFileUnit.js +104 -104
  141. package/lib/cjs/spatial/ecrs/DataFileUnit.js.map +1 -1
  142. package/lib/cjs/spatial/ecrs/Datum.d.ts +111 -111
  143. package/lib/cjs/spatial/ecrs/Datum.d.ts.map +1 -1
  144. package/lib/cjs/spatial/ecrs/Datum.js +166 -166
  145. package/lib/cjs/spatial/ecrs/Datum.js.map +1 -1
  146. package/lib/cjs/spatial/ecrs/Ellipsoid.d.ts +188 -188
  147. package/lib/cjs/spatial/ecrs/Ellipsoid.d.ts.map +1 -1
  148. package/lib/cjs/spatial/ecrs/Ellipsoid.js +336 -336
  149. package/lib/cjs/spatial/ecrs/OnlineEngine.d.ts +48 -48
  150. package/lib/cjs/spatial/ecrs/OnlineEngine.js +102 -102
  151. package/lib/cjs/spatial/ecrs/OnlineEngine.js.map +1 -1
  152. package/lib/cjs/spatial/ecrs/OnlineRegistry.d.ts +37 -37
  153. package/lib/cjs/spatial/ecrs/OnlineRegistry.d.ts.map +1 -1
  154. package/lib/cjs/spatial/ecrs/OnlineRegistry.js +76 -76
  155. package/lib/cjs/spatial/ecrs/OnlineRegistry.js.map +1 -1
  156. package/lib/cjs/spatial/ecrs/Operation.d.ts +191 -191
  157. package/lib/cjs/spatial/ecrs/Operation.d.ts.map +1 -1
  158. package/lib/cjs/spatial/ecrs/Operation.js +345 -345
  159. package/lib/cjs/spatial/ecrs/Operation.js.map +1 -1
  160. package/lib/cjs/spatial/ecrs/OperationMethod.d.ts +71 -71
  161. package/lib/cjs/spatial/ecrs/OperationMethod.d.ts.map +1 -1
  162. package/lib/cjs/spatial/ecrs/OperationMethod.js +75 -75
  163. package/lib/cjs/spatial/ecrs/ParameterValue.d.ts +49 -49
  164. package/lib/cjs/spatial/ecrs/ParameterValue.d.ts.map +1 -1
  165. package/lib/cjs/spatial/ecrs/ParameterValue.js +65 -65
  166. package/lib/cjs/spatial/ecrs/ParameterValueList.d.ts +72 -72
  167. package/lib/cjs/spatial/ecrs/ParameterValueList.d.ts.map +1 -1
  168. package/lib/cjs/spatial/ecrs/ParameterValueList.js +120 -120
  169. package/lib/cjs/spatial/ecrs/PrimeMeridian.d.ts +78 -78
  170. package/lib/cjs/spatial/ecrs/PrimeMeridian.d.ts.map +1 -1
  171. package/lib/cjs/spatial/ecrs/PrimeMeridian.js +108 -108
  172. package/lib/cjs/spatial/ecrs/Registry.d.ts +109 -109
  173. package/lib/cjs/spatial/ecrs/Registry.d.ts.map +1 -1
  174. package/lib/cjs/spatial/ecrs/Registry.js +207 -207
  175. package/lib/cjs/spatial/ecrs/Registry.js.map +1 -1
  176. package/lib/cjs/spatial/ecrs/Transform.d.ts +77 -77
  177. package/lib/cjs/spatial/ecrs/Transform.d.ts.map +1 -1
  178. package/lib/cjs/spatial/ecrs/Transform.js +396 -396
  179. package/lib/cjs/spatial/ecrs/Transform.js.map +1 -1
  180. package/lib/cjs/spatial/ecrs/Unit.d.ts +170 -170
  181. package/lib/cjs/spatial/ecrs/Unit.d.ts.map +1 -1
  182. package/lib/cjs/spatial/ecrs/Unit.js +336 -336
  183. package/lib/cjs/spatial/ecrs/Unit.js.map +1 -1
  184. package/lib/cjs/spatial/ecrs/VerticalModel.d.ts +69 -69
  185. package/lib/cjs/spatial/ecrs/VerticalModel.d.ts.map +1 -1
  186. package/lib/cjs/spatial/ecrs/VerticalModel.js +88 -88
  187. package/lib/cjs/spatial/ecrs/WellKnownText.d.ts +153 -153
  188. package/lib/cjs/spatial/ecrs/WellKnownText.d.ts.map +1 -1
  189. package/lib/cjs/spatial/ecrs/WellKnownText.js +494 -494
  190. package/lib/cjs/spatial/ecrs/WellKnownText.js.map +1 -1
  191. package/lib/cjs/spatial/ecrs/WellKnownTextNode.d.ts +69 -69
  192. package/lib/cjs/spatial/ecrs/WellKnownTextNode.d.ts.map +1 -1
  193. package/lib/cjs/spatial/ecrs/WellKnownTextNode.js +128 -128
  194. package/lib/cjs/spatial/ecrs/projection/HotineObliqueMercator.d.ts +101 -101
  195. package/lib/cjs/spatial/ecrs/projection/HotineObliqueMercator.d.ts.map +1 -1
  196. package/lib/cjs/spatial/ecrs/projection/HotineObliqueMercator.js +162 -162
  197. package/lib/cjs/spatial/ecrs/projection/HotineObliqueMercator.js.map +1 -1
  198. package/lib/cjs/spatial/ecrs/projection/KrovakObliqueConformalConic.d.ts +79 -79
  199. package/lib/cjs/spatial/ecrs/projection/KrovakObliqueConformalConic.d.ts.map +1 -1
  200. package/lib/cjs/spatial/ecrs/projection/KrovakObliqueConformalConic.js +125 -125
  201. package/lib/cjs/spatial/ecrs/projection/KrovakObliqueConformalConic.js.map +1 -1
  202. package/lib/cjs/spatial/ecrs/projection/KrovakObliqueConformalConicEN.d.ts +47 -47
  203. package/lib/cjs/spatial/ecrs/projection/KrovakObliqueConformalConicEN.d.ts.map +1 -1
  204. package/lib/cjs/spatial/ecrs/projection/KrovakObliqueConformalConicEN.js +73 -73
  205. package/lib/cjs/spatial/ecrs/projection/KrovakObliqueConformalConicEN.js.map +1 -1
  206. package/lib/cjs/spatial/ecrs/projection/LambertConical1SP.d.ts +72 -72
  207. package/lib/cjs/spatial/ecrs/projection/LambertConical1SP.d.ts.map +1 -1
  208. package/lib/cjs/spatial/ecrs/projection/LambertConical1SP.js +129 -129
  209. package/lib/cjs/spatial/ecrs/projection/LambertConical1SP.js.map +1 -1
  210. package/lib/cjs/spatial/ecrs/projection/LambertConical2SP.d.ts +120 -120
  211. package/lib/cjs/spatial/ecrs/projection/LambertConical2SP.d.ts.map +1 -1
  212. package/lib/cjs/spatial/ecrs/projection/LambertConical2SP.js +179 -179
  213. package/lib/cjs/spatial/ecrs/projection/LambertConical2SP.js.map +1 -1
  214. package/lib/cjs/spatial/ecrs/projection/Mercator1SP.d.ts +73 -73
  215. package/lib/cjs/spatial/ecrs/projection/Mercator1SP.d.ts.map +1 -1
  216. package/lib/cjs/spatial/ecrs/projection/Mercator1SP.js +112 -112
  217. package/lib/cjs/spatial/ecrs/projection/Mercator1SP.js.map +1 -1
  218. package/lib/cjs/spatial/ecrs/projection/ObliqueMercator.d.ts +96 -96
  219. package/lib/cjs/spatial/ecrs/projection/ObliqueMercator.d.ts.map +1 -1
  220. package/lib/cjs/spatial/ecrs/projection/ObliqueMercator.js +173 -173
  221. package/lib/cjs/spatial/ecrs/projection/ObliqueMercator.js.map +1 -1
  222. package/lib/cjs/spatial/ecrs/projection/ObliqueStereographic.d.ts +123 -123
  223. package/lib/cjs/spatial/ecrs/projection/ObliqueStereographic.d.ts.map +1 -1
  224. package/lib/cjs/spatial/ecrs/projection/ObliqueStereographic.js +208 -208
  225. package/lib/cjs/spatial/ecrs/projection/ObliqueStereographic.js.map +1 -1
  226. package/lib/cjs/spatial/ecrs/projection/TransverseMercator.d.ts +108 -108
  227. package/lib/cjs/spatial/ecrs/projection/TransverseMercator.d.ts.map +1 -1
  228. package/lib/cjs/spatial/ecrs/projection/TransverseMercator.js +183 -183
  229. package/lib/cjs/spatial/ecrs/projection/TransverseMercator.js.map +1 -1
  230. package/lib/cjs/spatial/ecrs/transformation/PositionVector.d.ts +90 -90
  231. package/lib/cjs/spatial/ecrs/transformation/PositionVector.d.ts.map +1 -1
  232. package/lib/cjs/spatial/ecrs/transformation/PositionVector.js +130 -130
  233. package/lib/cjs/spatial/ecrs/transformation/PositionVector.js.map +1 -1
  234. package/lib/cjs/spatial/geom/Bounds.d.ts +33 -33
  235. package/lib/cjs/spatial/geom/Bounds.d.ts.map +1 -1
  236. package/lib/cjs/spatial/geom/Bounds.js +156 -156
  237. package/lib/cjs/spatial/geom/Coordinate.d.ts +61 -61
  238. package/lib/cjs/spatial/geom/Coordinate.d.ts.map +1 -1
  239. package/lib/cjs/spatial/geom/Coordinate.js +186 -186
  240. package/lib/cjs/spatial/geom/Line.d.ts +225 -225
  241. package/lib/cjs/spatial/geom/Line.d.ts.map +1 -1
  242. package/lib/cjs/spatial/geom/Line.js +432 -432
  243. package/lib/cjs/spatial/geom/Transform.d.ts +340 -340
  244. package/lib/cjs/spatial/geom/Transform.d.ts.map +1 -1
  245. package/lib/cjs/spatial/geom/Transform.js +748 -748
  246. package/lib/cjs/system/buffer/ABuffer.d.ts +51 -51
  247. package/lib/cjs/system/buffer/ABuffer.d.ts.map +1 -1
  248. package/lib/cjs/system/buffer/ABuffer.js +90 -90
  249. package/lib/cjs/system/buffer/Float32Buffer.d.ts +46 -46
  250. package/lib/cjs/system/buffer/Float32Buffer.d.ts.map +1 -1
  251. package/lib/cjs/system/buffer/Float32Buffer.js +60 -60
  252. package/lib/cjs/system/buffer/Float32Buffer.js.map +1 -1
  253. package/lib/cjs/system/buffer/LittleEndian.d.ts +149 -149
  254. package/lib/cjs/system/buffer/LittleEndian.d.ts.map +1 -1
  255. package/lib/cjs/system/buffer/LittleEndian.js +303 -303
  256. package/lib/cjs/system/buffer/Uint16Buffer.d.ts +49 -49
  257. package/lib/cjs/system/buffer/Uint16Buffer.d.ts.map +1 -1
  258. package/lib/cjs/system/buffer/Uint16Buffer.js +65 -65
  259. package/lib/cjs/system/buffer/Uint16Buffer.js.map +1 -1
  260. package/lib/cjs/system/buffer/Uint8Buffer.d.ts +49 -49
  261. package/lib/cjs/system/buffer/Uint8Buffer.d.ts.map +1 -1
  262. package/lib/cjs/system/buffer/Uint8Buffer.js +65 -65
  263. package/lib/cjs/system/buffer/Uint8Buffer.js.map +1 -1
  264. package/lib/cjs/system/collection/AList.d.ts +30 -30
  265. package/lib/cjs/system/collection/AList.d.ts.map +1 -1
  266. package/lib/cjs/system/collection/AList.js +70 -70
  267. package/lib/cjs/system/collection/IntMap.d.ts +18 -18
  268. package/lib/cjs/system/collection/IntMap.d.ts.map +1 -1
  269. package/lib/cjs/system/collection/IntMap.js +35 -35
  270. package/lib/cjs/system/collection/StringMap.d.ts +26 -26
  271. package/lib/cjs/system/collection/StringMap.d.ts.map +1 -1
  272. package/lib/cjs/system/collection/StringMap.js +63 -63
  273. package/lib/cjs/system/io/ABufferInStream.d.ts +29 -29
  274. package/lib/cjs/system/io/ABufferInStream.d.ts.map +1 -1
  275. package/lib/cjs/system/io/ABufferInStream.js +46 -46
  276. package/lib/cjs/system/io/InStream.d.ts +23 -23
  277. package/lib/cjs/system/io/InStream.d.ts.map +1 -1
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module OrbitGT\r\n */\r\n\r\n//package orbitgt.pointcloud.model;\r\n\r\ntype int8 = number;\r\ntype int16 = number;\r\ntype int32 = number;\r\ntype float32 = number;\r\ntype float64 = number;\r\n\r\nimport { ABuffer } from \"../../system/buffer/ABuffer\";\r\nimport { LittleEndian } from \"../../system/buffer/LittleEndian\";\r\nimport { InStream } from \"../../system/io/InStream\";\r\nimport { OutStream } from \"../../system/io/OutStream\";\r\nimport { ALong } from \"../../system/runtime/ALong\";\r\nimport { ASystem } from \"../../system/runtime/ASystem\";\r\nimport { Numbers } from \"../../system/runtime/Numbers\";\r\nimport { AttributeTypes } from \"./AttributeTypes\";\r\n\r\n/**\r\n * Class AttributeValue holds a single (typed) attribute value.\r\n *\r\n * @version 1.0 August 2013\r\n */\r\n/** @internal */\r\nexport class AttributeValue {\r\n /** The 'false' value */\r\n public static readonly FALSE: AttributeValue = AttributeValue.createBoolean(false);\r\n /** The 'true' value */\r\n public static readonly TRUE: AttributeValue = AttributeValue.createBoolean(true);\r\n\r\n /** The type */\r\n private _type: int32;\r\n /** The value for boolean/int1/int2/int4 types */\r\n private _valueI4: int32;\r\n /** The value for int8 types */\r\n private _valueI8: ALong;\r\n /** The value for float4 types */\r\n private _valueF4: float32;\r\n /** The value for float8 types */\r\n private _valueF8: float64;\r\n\r\n /**\r\n * Create a new (empty) value.\r\n */\r\n public constructor() {\r\n this._type = 0;\r\n this._valueI4 = 0;\r\n this._valueI8 = ALong.ZERO;\r\n this._valueF4 = 0.0;\r\n this._valueF8 = 0.0;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createBoolean(value: boolean): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setBoolean(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createInt1(value: int32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setInt1(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createInt2(value: int32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setInt2(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createInt4(value: int32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setInt4(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createInt8(value: ALong): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setInt8(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createFloat4(value: float32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setFloat4(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createFloat8(value: float64): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setFloat8(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createColor(value: int32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setColor(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Get the type.\r\n * @return the type.\r\n */\r\n public getType(): int32 {\r\n return this._type;\r\n }\r\n\r\n /**\r\n * Clear the value.\r\n */\r\n public clear(): void {\r\n this._type = 0;\r\n }\r\n\r\n /**\r\n * Is this an empty value?\r\n * @return true for empty.\r\n */\r\n public isEmpty(): boolean {\r\n return (this._type == 0);\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getBoolean(): boolean {\r\n return (this._valueI4 != 0);\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getBooleanAsInt(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setBoolean(value: boolean): void {\r\n this._type = AttributeTypes.TYPE_BOOLEAN;\r\n if (value) this._valueI4 = 1;\r\n else this._valueI4 = 0;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setBooleanFromInt(value: int32): void {\r\n this._type = AttributeTypes.TYPE_BOOLEAN;\r\n if (value == 0) this._valueI4 = 0;\r\n else this._valueI4 = 1;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getInt1(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setInt1(value: int32): void {\r\n this._type = AttributeTypes.TYPE_INT1;\r\n this._valueI4 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getInt2(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setInt2(value: int32): void {\r\n this._type = AttributeTypes.TYPE_INT2;\r\n this._valueI4 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getInt4(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setInt4(value: int32): void {\r\n this._type = AttributeTypes.TYPE_INT4;\r\n this._valueI4 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getInt8(): ALong {\r\n return this._valueI8;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setInt8(value: ALong): void {\r\n this._type = AttributeTypes.TYPE_INT8;\r\n this._valueI8 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getFloat4(): float32 {\r\n return this._valueF4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setFloat4(value: float32): void {\r\n this._type = AttributeTypes.TYPE_FLOAT4;\r\n this._valueF4 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getFloat8(): float64 {\r\n return this._valueF8;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setFloat8(value: float64): void {\r\n this._type = AttributeTypes.TYPE_FLOAT8;\r\n this._valueF8 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getColor(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setColor(value: int32): void {\r\n this._type = AttributeTypes.TYPE_COLOR;\r\n this._valueI4 = value;\r\n }\r\n\r\n /**\r\n * Check if the value equals another value.\r\n * @param other the other value.\r\n * @return true if same.\r\n */\r\n public same(other: AttributeValue): boolean {\r\n /* Check the type */\r\n if (other._type != this._type) return false;\r\n /* Check the value */\r\n if (this._type == AttributeTypes.TYPE_BOOLEAN) return (other._valueI4 == this._valueI4);\r\n if (this._type == AttributeTypes.TYPE_INT1) return (other._valueI4 == this._valueI4);\r\n if (this._type == AttributeTypes.TYPE_INT2) return (other._valueI4 == this._valueI4);\r\n if (this._type == AttributeTypes.TYPE_INT4) return (other._valueI4 == this._valueI4);\r\n if (this._type == AttributeTypes.TYPE_INT8) return (other._valueI8.same(this._valueI8));\r\n if (this._type == AttributeTypes.TYPE_FLOAT4) return (other._valueF4 == this._valueF4);\r\n if (this._type == AttributeTypes.TYPE_FLOAT8) return (other._valueF8 == this._valueF8);\r\n if (this._type == AttributeTypes.TYPE_COLOR) return (other._valueI4 == this._valueI4);\r\n /* Empty value */\r\n return true;\r\n }\r\n\r\n /**\r\n * Copy to another value.\r\n * @param other the other value to copy to.\r\n */\r\n public copyTo(other: AttributeValue): void {\r\n /* Copy the type */\r\n other._type = this._type;\r\n /* Check the value */\r\n if (this._type == AttributeTypes.TYPE_BOOLEAN) { other._valueI4 = this._valueI4; return; }\r\n if (this._type == AttributeTypes.TYPE_INT1) { other._valueI4 = this._valueI4; return; }\r\n if (this._type == AttributeTypes.TYPE_INT2) { other._valueI4 = this._valueI4; return; }\r\n if (this._type == AttributeTypes.TYPE_INT4) { other._valueI4 = this._valueI4; return; }\r\n if (this._type == AttributeTypes.TYPE_INT8) { other._valueI8 = this._valueI8; return; }\r\n if (this._type == AttributeTypes.TYPE_FLOAT4) { other._valueF4 = this._valueF4; return; }\r\n if (this._type == AttributeTypes.TYPE_FLOAT8) { other._valueF8 = this._valueF8; return; }\r\n if (this._type == AttributeTypes.TYPE_COLOR) { other._valueI4 = this._valueI4; return; }\r\n /* Empty value */\r\n }\r\n\r\n /**\r\n * Copy the value.\r\n * @return the copied value.\r\n */\r\n public copy(): AttributeValue {\r\n let copy: AttributeValue = new AttributeValue();\r\n this.copyTo(copy);\r\n return copy;\r\n }\r\n\r\n /**\r\n * Copy a list of values.\r\n * @return the copied values.\r\n */\r\n public static copyList(list: Array<AttributeValue>): Array<AttributeValue> {\r\n if (list == null) return null;\r\n let list2: Array<AttributeValue> = new Array<AttributeValue>(list.length);\r\n for (let i: number = 0; i < list.length; i++) list2[i] = list[i].copy();\r\n return list2;\r\n }\r\n\r\n /**\r\n * Get the value as a string.\r\n * @return the string.\r\n */\r\n public asString(): string {\r\n if (this._type == AttributeTypes.TYPE_BOOLEAN) return \"\" + this.getBoolean();\r\n else if (this._type == AttributeTypes.TYPE_INT1) return \"\" + this.getInt1();\r\n else if (this._type == AttributeTypes.TYPE_INT2) return \"\" + this.getInt2();\r\n else if (this._type == AttributeTypes.TYPE_INT4) return \"\" + this.getInt4();\r\n else if (this._type == AttributeTypes.TYPE_INT8) return \"\" + this.getInt8().toString();\r\n else if (this._type == AttributeTypes.TYPE_FLOAT4) return \"\" + this.getFloat4();\r\n else if (this._type == AttributeTypes.TYPE_FLOAT8) return \"\" + this.getFloat8();\r\n else if (this._type == AttributeTypes.TYPE_COLOR) return Numbers.rgbToString(this.getColor());\r\n return \"\";\r\n }\r\n\r\n /**\r\n * The standard toString method.\r\n * @see Object#toString\r\n */\r\n public toString(): string {\r\n return \"[AttributeValue:type=\" + AttributeTypes.getTypeName(this._type) + \",value=\" + this.asString() + \"]\";\r\n }\r\n\r\n /**\r\n * Create a default attribute value.\r\n * @param type the type of value.\r\n * @return a default value.\r\n */\r\n public static createDefault(type: int32): AttributeValue {\r\n if (type == AttributeTypes.TYPE_BOOLEAN) return AttributeValue.createBoolean(false);\r\n if (type == AttributeTypes.TYPE_INT1) return AttributeValue.createInt1(0);\r\n if (type == AttributeTypes.TYPE_INT2) return AttributeValue.createInt2(0);\r\n if (type == AttributeTypes.TYPE_INT4) return AttributeValue.createInt4(0);\r\n if (type == AttributeTypes.TYPE_INT8) return AttributeValue.createInt8(ALong.ZERO);\r\n if (type == AttributeTypes.TYPE_FLOAT4) return AttributeValue.createFloat4(0.0);\r\n if (type == AttributeTypes.TYPE_FLOAT8) return AttributeValue.createFloat8(0.0);\r\n if (type == AttributeTypes.TYPE_COLOR) return AttributeValue.createColor(0);\r\n ASystem.assertNot(true, \"Cannot create attribute value of type \" + type);\r\n return null;\r\n }\r\n\r\n /**\r\n * Read an attribute value.\r\n * @param buffer the buffer to read from.\r\n * @param bufferOffset the buffer offset to read from.\r\n * @param attributeType the type of the attribute.\r\n * @param the value to read into.\r\n */\r\n public static readFromBufferTo(buffer: ABuffer, bufferOffset: int32, attributeType: int32, value: AttributeValue): void {\r\n if (attributeType == AttributeTypes.TYPE_BOOLEAN) value.setBoolean(LittleEndian.readBufferByte(buffer, bufferOffset) != 0);\r\n else if (attributeType == AttributeTypes.TYPE_INT1) value.setInt1(LittleEndian.readBufferByte(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_INT2) value.setInt2(LittleEndian.readBufferShort(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_INT4) value.setInt4(LittleEndian.readBufferInt(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_INT8) value.setInt8(LittleEndian.readBufferLong(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT4) value.setFloat4(LittleEndian.readBufferFloat(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT8) value.setFloat8(LittleEndian.readBufferDouble(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_COLOR) value.setColor(LittleEndian.readBufferInt3(buffer, bufferOffset));\r\n else ASystem.assertNot(true, \"Cannot read attribute value type \" + attributeType);\r\n }\r\n\r\n /**\r\n * Read an attribute value.\r\n * @param input the input stream to read from.\r\n * @param attributeType the type of the attribute.\r\n * @param the value to read into.\r\n */\r\n public static readFromStreamTo(stream: InStream, attributeType: int32, value: AttributeValue): void {\r\n if (attributeType == AttributeTypes.TYPE_BOOLEAN) value.setBoolean(LittleEndian.readStreamByte(stream) != 0);\r\n else if (attributeType == AttributeTypes.TYPE_INT1) value.setInt1(LittleEndian.readStreamByte(stream));\r\n else if (attributeType == AttributeTypes.TYPE_INT2) value.setInt2(LittleEndian.readStreamShort(stream));\r\n else if (attributeType == AttributeTypes.TYPE_INT4) value.setInt4(LittleEndian.readStreamInt(stream));\r\n else if (attributeType == AttributeTypes.TYPE_INT8) value.setInt8(LittleEndian.readStreamLong(stream));\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT4) value.setFloat4(LittleEndian.readStreamFloat(stream));\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT8) value.setFloat8(LittleEndian.readStreamDouble(stream));\r\n else if (attributeType == AttributeTypes.TYPE_COLOR) value.setColor(LittleEndian.readStreamInt3(stream));\r\n else ASystem.assertNot(true, \"Cannot read attribute value type \" + attributeType);\r\n }\r\n\r\n /**\r\n * Read an attribute value.\r\n * @param input the input stream to read from.\r\n * @param attributeType the type of the attribute.\r\n * @return the value.\r\n */\r\n public static readFromStream(stream: InStream, attributeType: int32): AttributeValue {\r\n let value: AttributeValue = new AttributeValue();\r\n AttributeValue.readFromStreamTo(stream, attributeType, value);\r\n return value;\r\n }\r\n\r\n /**\r\n * Write an attribute value.\r\n * @param output the output stream to write to.\r\n * @param attributeType the type of the attribute.\r\n * @param value the value of the attribute.\r\n */\r\n public static writeToStream(stream: OutStream, attributeType: int32, value: AttributeValue): void {\r\n if (attributeType == AttributeTypes.TYPE_BOOLEAN) LittleEndian.writeStreamByte(stream, value.getBooleanAsInt());\r\n else if (attributeType == AttributeTypes.TYPE_INT1) LittleEndian.writeStreamByte(stream, value.getInt1());\r\n else if (attributeType == AttributeTypes.TYPE_INT2) LittleEndian.writeStreamShort(stream, value.getInt2());\r\n else if (attributeType == AttributeTypes.TYPE_INT4) LittleEndian.writeStreamInt(stream, value.getInt4());\r\n else if (attributeType == AttributeTypes.TYPE_INT8) LittleEndian.writeStreamLong(stream, value.getInt8());\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT4) LittleEndian.writeStreamFloat(stream, value.getFloat4());\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT8) LittleEndian.writeStreamDouble(stream, value.getFloat8());\r\n else if (attributeType == AttributeTypes.TYPE_COLOR) LittleEndian.writeStreamInt3(stream, value.getColor());\r\n else ASystem.assertNot(true, \"Cannot write attribute value type \" + attributeType);\r\n }\r\n}\r\n"]}
1
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module OrbitGT\r\n */\r\n\r\n//package orbitgt.pointcloud.model;\r\n\r\ntype int8 = number;\r\ntype int16 = number;\r\ntype int32 = number;\r\ntype float32 = number;\r\ntype float64 = number;\r\n\r\nimport { ABuffer } from \"../../system/buffer/ABuffer\";\r\nimport { LittleEndian } from \"../../system/buffer/LittleEndian\";\r\nimport { InStream } from \"../../system/io/InStream\";\r\nimport { OutStream } from \"../../system/io/OutStream\";\r\nimport { ALong } from \"../../system/runtime/ALong\";\r\nimport { ASystem } from \"../../system/runtime/ASystem\";\r\nimport { Numbers } from \"../../system/runtime/Numbers\";\r\nimport { AttributeTypes } from \"./AttributeTypes\";\r\n\r\n/**\r\n * Class AttributeValue holds a single (typed) attribute value.\r\n *\r\n * @version 1.0 August 2013\r\n */\r\n/** @internal */\r\nexport class AttributeValue {\r\n /** The 'false' value */\r\n public static readonly FALSE: AttributeValue = AttributeValue.createBoolean(false);\r\n /** The 'true' value */\r\n public static readonly TRUE: AttributeValue = AttributeValue.createBoolean(true);\r\n\r\n /** The type */\r\n private _type: int32;\r\n /** The value for boolean/int1/int2/int4 types */\r\n private _valueI4: int32;\r\n /** The value for int8 types */\r\n private _valueI8: ALong;\r\n /** The value for float4 types */\r\n private _valueF4: float32;\r\n /** The value for float8 types */\r\n private _valueF8: float64;\r\n\r\n /**\r\n * Create a new (empty) value.\r\n */\r\n public constructor() {\r\n this._type = 0;\r\n this._valueI4 = 0;\r\n this._valueI8 = ALong.ZERO;\r\n this._valueF4 = 0.0;\r\n this._valueF8 = 0.0;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createBoolean(value: boolean): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setBoolean(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createInt1(value: int32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setInt1(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createInt2(value: int32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setInt2(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createInt4(value: int32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setInt4(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createInt8(value: ALong): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setInt8(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createFloat4(value: float32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setFloat4(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createFloat8(value: float64): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setFloat8(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Create a new value.\r\n * @param value the value.\r\n */\r\n public static createColor(value: int32): AttributeValue {\r\n let avalue: AttributeValue = new AttributeValue();\r\n avalue.setColor(value);\r\n return avalue;\r\n }\r\n\r\n /**\r\n * Get the type.\r\n * @return the type.\r\n */\r\n public getType(): int32 {\r\n return this._type;\r\n }\r\n\r\n /**\r\n * Clear the value.\r\n */\r\n public clear(): void {\r\n this._type = 0;\r\n }\r\n\r\n /**\r\n * Is this an empty value?\r\n * @return true for empty.\r\n */\r\n public isEmpty(): boolean {\r\n return (this._type == 0);\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getBoolean(): boolean {\r\n return (this._valueI4 != 0);\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getBooleanAsInt(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setBoolean(value: boolean): void {\r\n this._type = AttributeTypes.TYPE_BOOLEAN;\r\n if (value) this._valueI4 = 1;\r\n else this._valueI4 = 0;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setBooleanFromInt(value: int32): void {\r\n this._type = AttributeTypes.TYPE_BOOLEAN;\r\n if (value == 0) this._valueI4 = 0;\r\n else this._valueI4 = 1;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getInt1(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setInt1(value: int32): void {\r\n this._type = AttributeTypes.TYPE_INT1;\r\n this._valueI4 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getInt2(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setInt2(value: int32): void {\r\n this._type = AttributeTypes.TYPE_INT2;\r\n this._valueI4 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getInt4(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setInt4(value: int32): void {\r\n this._type = AttributeTypes.TYPE_INT4;\r\n this._valueI4 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getInt8(): ALong {\r\n return this._valueI8;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setInt8(value: ALong): void {\r\n this._type = AttributeTypes.TYPE_INT8;\r\n this._valueI8 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getFloat4(): float32 {\r\n return this._valueF4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setFloat4(value: float32): void {\r\n this._type = AttributeTypes.TYPE_FLOAT4;\r\n this._valueF4 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getFloat8(): float64 {\r\n return this._valueF8;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setFloat8(value: float64): void {\r\n this._type = AttributeTypes.TYPE_FLOAT8;\r\n this._valueF8 = value;\r\n }\r\n\r\n /**\r\n * Get the value.\r\n * @return the value.\r\n */\r\n public getColor(): int32 {\r\n return this._valueI4;\r\n }\r\n\r\n /**\r\n * Set the value.\r\n * @param value the new value.\r\n */\r\n public setColor(value: int32): void {\r\n this._type = AttributeTypes.TYPE_COLOR;\r\n this._valueI4 = value;\r\n }\r\n\r\n /**\r\n * Check if the value equals another value.\r\n * @param other the other value.\r\n * @return true if same.\r\n */\r\n public same(other: AttributeValue): boolean {\r\n /* Check the type */\r\n if (other._type != this._type) return false;\r\n /* Check the value */\r\n if (this._type == AttributeTypes.TYPE_BOOLEAN) return (other._valueI4 == this._valueI4);\r\n if (this._type == AttributeTypes.TYPE_INT1) return (other._valueI4 == this._valueI4);\r\n if (this._type == AttributeTypes.TYPE_INT2) return (other._valueI4 == this._valueI4);\r\n if (this._type == AttributeTypes.TYPE_INT4) return (other._valueI4 == this._valueI4);\r\n if (this._type == AttributeTypes.TYPE_INT8) return (other._valueI8.same(this._valueI8));\r\n if (this._type == AttributeTypes.TYPE_FLOAT4) return (other._valueF4 == this._valueF4);\r\n if (this._type == AttributeTypes.TYPE_FLOAT8) return (other._valueF8 == this._valueF8);\r\n if (this._type == AttributeTypes.TYPE_COLOR) return (other._valueI4 == this._valueI4);\r\n /* Empty value */\r\n return true;\r\n }\r\n\r\n /**\r\n * Copy to another value.\r\n * @param other the other value to copy to.\r\n */\r\n public copyTo(other: AttributeValue): void {\r\n /* Copy the type */\r\n other._type = this._type;\r\n /* Check the value */\r\n if (this._type == AttributeTypes.TYPE_BOOLEAN) { other._valueI4 = this._valueI4; return; }\r\n if (this._type == AttributeTypes.TYPE_INT1) { other._valueI4 = this._valueI4; return; }\r\n if (this._type == AttributeTypes.TYPE_INT2) { other._valueI4 = this._valueI4; return; }\r\n if (this._type == AttributeTypes.TYPE_INT4) { other._valueI4 = this._valueI4; return; }\r\n if (this._type == AttributeTypes.TYPE_INT8) { other._valueI8 = this._valueI8; return; }\r\n if (this._type == AttributeTypes.TYPE_FLOAT4) { other._valueF4 = this._valueF4; return; }\r\n if (this._type == AttributeTypes.TYPE_FLOAT8) { other._valueF8 = this._valueF8; return; }\r\n if (this._type == AttributeTypes.TYPE_COLOR) { other._valueI4 = this._valueI4; return; }\r\n /* Empty value */\r\n }\r\n\r\n /**\r\n * Copy the value.\r\n * @return the copied value.\r\n */\r\n public copy(): AttributeValue {\r\n let copy: AttributeValue = new AttributeValue();\r\n this.copyTo(copy);\r\n return copy;\r\n }\r\n\r\n /**\r\n * Copy a list of values.\r\n * @return the copied values.\r\n */\r\n public static copyList(list: Array<AttributeValue>): Array<AttributeValue> {\r\n if (list == null) return null;\r\n let list2: Array<AttributeValue> = new Array<AttributeValue>(list.length);\r\n for (let i: number = 0; i < list.length; i++) list2[i] = list[i].copy();\r\n return list2;\r\n }\r\n\r\n /**\r\n * Get the value as a string.\r\n * @return the string.\r\n */\r\n public asString(): string {\r\n if (this._type == AttributeTypes.TYPE_BOOLEAN) return \"\" + this.getBoolean();\r\n else if (this._type == AttributeTypes.TYPE_INT1) return \"\" + this.getInt1();\r\n else if (this._type == AttributeTypes.TYPE_INT2) return \"\" + this.getInt2();\r\n else if (this._type == AttributeTypes.TYPE_INT4) return \"\" + this.getInt4();\r\n else if (this._type == AttributeTypes.TYPE_INT8) return \"\" + this.getInt8().toString();\r\n else if (this._type == AttributeTypes.TYPE_FLOAT4) return \"\" + this.getFloat4();\r\n else if (this._type == AttributeTypes.TYPE_FLOAT8) return \"\" + this.getFloat8();\r\n else if (this._type == AttributeTypes.TYPE_COLOR) return Numbers.rgbToString(this.getColor());\r\n return \"\";\r\n }\r\n\r\n /**\r\n * The standard toString method.\r\n * @see Object#toString\r\n */\r\n public toString(): string {\r\n return \"[AttributeValue:type=\" + AttributeTypes.getTypeName(this._type) + \",value=\" + this.asString() + \"]\";\r\n }\r\n\r\n /**\r\n * Create a default attribute value.\r\n * @param type the type of value.\r\n * @return a default value.\r\n */\r\n public static createDefault(type: int32): AttributeValue {\r\n if (type == AttributeTypes.TYPE_BOOLEAN) return AttributeValue.createBoolean(false);\r\n if (type == AttributeTypes.TYPE_INT1) return AttributeValue.createInt1(0);\r\n if (type == AttributeTypes.TYPE_INT2) return AttributeValue.createInt2(0);\r\n if (type == AttributeTypes.TYPE_INT4) return AttributeValue.createInt4(0);\r\n if (type == AttributeTypes.TYPE_INT8) return AttributeValue.createInt8(ALong.ZERO);\r\n if (type == AttributeTypes.TYPE_FLOAT4) return AttributeValue.createFloat4(0.0);\r\n if (type == AttributeTypes.TYPE_FLOAT8) return AttributeValue.createFloat8(0.0);\r\n if (type == AttributeTypes.TYPE_COLOR) return AttributeValue.createColor(0);\r\n ASystem.assertNot(true, \"Cannot create attribute value of type \" + type);\r\n return null;\r\n }\r\n\r\n /**\r\n * Read an attribute value.\r\n * @param buffer the buffer to read from.\r\n * @param bufferOffset the buffer offset to read from.\r\n * @param attributeType the type of the attribute.\r\n * @param the value to read into.\r\n */\r\n public static readFromBufferTo(buffer: ABuffer, bufferOffset: int32, attributeType: int32, value: AttributeValue): void {\r\n if (attributeType == AttributeTypes.TYPE_BOOLEAN) value.setBoolean(LittleEndian.readBufferByte(buffer, bufferOffset) != 0);\r\n else if (attributeType == AttributeTypes.TYPE_INT1) value.setInt1(LittleEndian.readBufferByte(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_INT2) value.setInt2(LittleEndian.readBufferShort(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_INT4) value.setInt4(LittleEndian.readBufferInt(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_INT8) value.setInt8(LittleEndian.readBufferLong(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT4) value.setFloat4(LittleEndian.readBufferFloat(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT8) value.setFloat8(LittleEndian.readBufferDouble(buffer, bufferOffset));\r\n else if (attributeType == AttributeTypes.TYPE_COLOR) value.setColor(LittleEndian.readBufferInt3(buffer, bufferOffset));\r\n else ASystem.assertNot(true, \"Cannot read attribute value type \" + attributeType);\r\n }\r\n\r\n /**\r\n * Read an attribute value.\r\n * @param input the input stream to read from.\r\n * @param attributeType the type of the attribute.\r\n * @param the value to read into.\r\n */\r\n public static readFromStreamTo(stream: InStream, attributeType: int32, value: AttributeValue): void {\r\n if (attributeType == AttributeTypes.TYPE_BOOLEAN) value.setBoolean(LittleEndian.readStreamByte(stream) != 0);\r\n else if (attributeType == AttributeTypes.TYPE_INT1) value.setInt1(LittleEndian.readStreamByte(stream));\r\n else if (attributeType == AttributeTypes.TYPE_INT2) value.setInt2(LittleEndian.readStreamShort(stream));\r\n else if (attributeType == AttributeTypes.TYPE_INT4) value.setInt4(LittleEndian.readStreamInt(stream));\r\n else if (attributeType == AttributeTypes.TYPE_INT8) value.setInt8(LittleEndian.readStreamLong(stream));\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT4) value.setFloat4(LittleEndian.readStreamFloat(stream));\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT8) value.setFloat8(LittleEndian.readStreamDouble(stream));\r\n else if (attributeType == AttributeTypes.TYPE_COLOR) value.setColor(LittleEndian.readStreamInt3(stream));\r\n else ASystem.assertNot(true, \"Cannot read attribute value type \" + attributeType);\r\n }\r\n\r\n /**\r\n * Read an attribute value.\r\n * @param input the input stream to read from.\r\n * @param attributeType the type of the attribute.\r\n * @return the value.\r\n */\r\n public static readFromStream(stream: InStream, attributeType: int32): AttributeValue {\r\n let value: AttributeValue = new AttributeValue();\r\n AttributeValue.readFromStreamTo(stream, attributeType, value);\r\n return value;\r\n }\r\n\r\n /**\r\n * Write an attribute value.\r\n * @param output the output stream to write to.\r\n * @param attributeType the type of the attribute.\r\n * @param value the value of the attribute.\r\n */\r\n public static writeToStream(stream: OutStream, attributeType: int32, value: AttributeValue): void {\r\n if (attributeType == AttributeTypes.TYPE_BOOLEAN) LittleEndian.writeStreamByte(stream, value.getBooleanAsInt());\r\n else if (attributeType == AttributeTypes.TYPE_INT1) LittleEndian.writeStreamByte(stream, value.getInt1());\r\n else if (attributeType == AttributeTypes.TYPE_INT2) LittleEndian.writeStreamShort(stream, value.getInt2());\r\n else if (attributeType == AttributeTypes.TYPE_INT4) LittleEndian.writeStreamInt(stream, value.getInt4());\r\n else if (attributeType == AttributeTypes.TYPE_INT8) LittleEndian.writeStreamLong(stream, value.getInt8());\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT4) LittleEndian.writeStreamFloat(stream, value.getFloat4());\r\n else if (attributeType == AttributeTypes.TYPE_FLOAT8) LittleEndian.writeStreamDouble(stream, value.getFloat8());\r\n else if (attributeType == AttributeTypes.TYPE_COLOR) LittleEndian.writeStreamInt3(stream, value.getColor());\r\n else ASystem.assertNot(true, \"Cannot write attribute value type \" + attributeType);\r\n }\r\n}\r\n"]}
@@ -1,50 +1,50 @@
1
- /** @packageDocumentation
2
- * @module OrbitGT
3
- */
4
- declare type int32 = number;
5
- declare type float64 = number;
6
- import { ALong } from "../../system/runtime/ALong";
7
- import { GridIndex } from "./GridIndex";
8
- /**
9
- * Class BlockIndex defines a block index in a pointcloud file.
10
- *
11
- * @version 1.0 January 2014
12
- */
13
- /** @internal */
14
- export declare class BlockIndex {
15
- /** The level */
16
- level: int32;
17
- /** The unique key of the block */
18
- key: string;
19
- /** The index of the block in the level */
20
- index: int32;
21
- /** The grid index */
22
- gridIndex: GridIndex;
23
- /** The index of the first tile in the block (derived) */
24
- tileIndex: int32;
25
- /** The tile count */
26
- tileCount: int32;
27
- /** The index of the first point in the block (derived) */
28
- pointIndex: ALong;
29
- /** The point count */
30
- pointCount: ALong;
31
- /** The last access time */
32
- accessTime: float64;
33
- /**
34
- * Create a new index.
35
- */
36
- constructor(level: int32, index: int32, gridIndex: GridIndex, tileIndex: int32, tileCount: int32, pointIndex: ALong, pointCount: ALong);
37
- /**
38
- * Check if two indexes are the same.
39
- * @param other another index.
40
- * @return true if same.
41
- */
42
- same(other: BlockIndex): boolean;
43
- /**
44
- * Get the unique key of the block in the pointcloud file.
45
- * @return the unique key (combines level and grid index).
46
- */
47
- getKey(): string;
48
- }
49
- export {};
1
+ /** @packageDocumentation
2
+ * @module OrbitGT
3
+ */
4
+ type int32 = number;
5
+ type float64 = number;
6
+ import { ALong } from "../../system/runtime/ALong";
7
+ import { GridIndex } from "./GridIndex";
8
+ /**
9
+ * Class BlockIndex defines a block index in a pointcloud file.
10
+ *
11
+ * @version 1.0 January 2014
12
+ */
13
+ /** @internal */
14
+ export declare class BlockIndex {
15
+ /** The level */
16
+ level: int32;
17
+ /** The unique key of the block */
18
+ key: string;
19
+ /** The index of the block in the level */
20
+ index: int32;
21
+ /** The grid index */
22
+ gridIndex: GridIndex;
23
+ /** The index of the first tile in the block (derived) */
24
+ tileIndex: int32;
25
+ /** The tile count */
26
+ tileCount: int32;
27
+ /** The index of the first point in the block (derived) */
28
+ pointIndex: ALong;
29
+ /** The point count */
30
+ pointCount: ALong;
31
+ /** The last access time */
32
+ accessTime: float64;
33
+ /**
34
+ * Create a new index.
35
+ */
36
+ constructor(level: int32, index: int32, gridIndex: GridIndex, tileIndex: int32, tileCount: int32, pointIndex: ALong, pointCount: ALong);
37
+ /**
38
+ * Check if two indexes are the same.
39
+ * @param other another index.
40
+ * @return true if same.
41
+ */
42
+ same(other: BlockIndex): boolean;
43
+ /**
44
+ * Get the unique key of the block in the pointcloud file.
45
+ * @return the unique key (combines level and grid index).
46
+ */
47
+ getKey(): string;
48
+ }
49
+ export {};
50
50
  //# sourceMappingURL=BlockIndex.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"BlockIndex.d.ts","sourceRoot":"","sources":["../../../../src/pointcloud/model/BlockIndex.ts"],"names":[],"mappings":"AAIA;;GAEG;AAMH,KAAK,KAAK,GAAG,MAAM,CAAC;AAEpB,KAAK,OAAO,GAAG,MAAM,CAAC;AAGtB,OAAO,EAAE,KAAK,EAAE,MAAM,4BAA4B,CAAC;AACnD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAExC;;;;GAIG;AACH,gBAAgB;AAChB,qBAAa,UAAU;IACnB,gBAAgB;IACT,KAAK,EAAE,KAAK,CAAC;IACpB,kCAAkC;IAC3B,GAAG,EAAE,MAAM,CAAC;IACnB,0CAA0C;IACnC,KAAK,EAAE,KAAK,CAAC;IACpB,qBAAqB;IACd,SAAS,EAAE,SAAS,CAAC;IAC5B,yDAAyD;IAClD,SAAS,EAAE,KAAK,CAAC;IACxB,qBAAqB;IACd,SAAS,EAAE,KAAK,CAAC;IACxB,0DAA0D;IACnD,UAAU,EAAE,KAAK,CAAC;IACzB,sBAAsB;IACf,UAAU,EAAE,KAAK,CAAC;IACzB,2BAA2B;IACpB,UAAU,EAAE,OAAO,CAAC;IAE3B;;OAEG;gBACgB,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,UAAU,EAAE,KAAK,EAAE,UAAU,EAAE,KAAK;IAY7I;;;;OAIG;IACI,IAAI,CAAC,KAAK,EAAE,UAAU,GAAG,OAAO;IAIvC;;;OAGG;IACI,MAAM,IAAI,MAAM;CAG1B"}
@@ -1,45 +1,45 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module OrbitGT
7
- */
8
- /**
9
- * Class BlockIndex defines a block index in a pointcloud file.
10
- *
11
- * @version 1.0 January 2014
12
- */
13
- /** @internal */
14
- export class BlockIndex {
15
- /**
16
- * Create a new index.
17
- */
18
- constructor(level, index, gridIndex, tileIndex, tileCount, pointIndex, pointCount) {
19
- this.level = level;
20
- this.index = index;
21
- this.gridIndex = gridIndex;
22
- this.tileIndex = tileIndex;
23
- this.tileCount = tileCount;
24
- this.pointIndex = pointIndex;
25
- this.pointCount = pointCount;
26
- this.accessTime = 0.0;
27
- this.key = ("L" + this.level + ",B:" + this.index);
28
- }
29
- /**
30
- * Check if two indexes are the same.
31
- * @param other another index.
32
- * @return true if same.
33
- */
34
- same(other) {
35
- return (other.level == this.level) && (other.index == this.index);
36
- }
37
- /**
38
- * Get the unique key of the block in the pointcloud file.
39
- * @return the unique key (combines level and grid index).
40
- */
41
- getKey() {
42
- return "B" + this.level + "/" + this.gridIndex.x + "/" + this.gridIndex.y + "/" + this.gridIndex.z;
43
- }
44
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module OrbitGT
7
+ */
8
+ /**
9
+ * Class BlockIndex defines a block index in a pointcloud file.
10
+ *
11
+ * @version 1.0 January 2014
12
+ */
13
+ /** @internal */
14
+ export class BlockIndex {
15
+ /**
16
+ * Create a new index.
17
+ */
18
+ constructor(level, index, gridIndex, tileIndex, tileCount, pointIndex, pointCount) {
19
+ this.level = level;
20
+ this.index = index;
21
+ this.gridIndex = gridIndex;
22
+ this.tileIndex = tileIndex;
23
+ this.tileCount = tileCount;
24
+ this.pointIndex = pointIndex;
25
+ this.pointCount = pointCount;
26
+ this.accessTime = 0.0;
27
+ this.key = ("L" + this.level + ",B:" + this.index);
28
+ }
29
+ /**
30
+ * Check if two indexes are the same.
31
+ * @param other another index.
32
+ * @return true if same.
33
+ */
34
+ same(other) {
35
+ return (other.level == this.level) && (other.index == this.index);
36
+ }
37
+ /**
38
+ * Get the unique key of the block in the pointcloud file.
39
+ * @return the unique key (combines level and grid index).
40
+ */
41
+ getKey() {
42
+ return "B" + this.level + "/" + this.gridIndex.x + "/" + this.gridIndex.y + "/" + this.gridIndex.z;
43
+ }
44
+ }
45
45
  //# sourceMappingURL=BlockIndex.js.map