@itwin/core-geometry 5.1.0-dev.52 → 5.1.0-dev.53

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Files changed (183) hide show
  1. package/lib/cjs/Geometry.d.ts +1 -1
  2. package/lib/cjs/Geometry.js.map +1 -1
  3. package/lib/cjs/bspline/BSplineSurface.d.ts.map +1 -1
  4. package/lib/cjs/bspline/BSplineSurface.js +0 -2
  5. package/lib/cjs/bspline/BSplineSurface.js.map +1 -1
  6. package/lib/cjs/curve/CurveCollection.d.ts +7 -0
  7. package/lib/cjs/curve/CurveCollection.d.ts.map +1 -1
  8. package/lib/cjs/curve/CurveCollection.js +11 -0
  9. package/lib/cjs/curve/CurveCollection.js.map +1 -1
  10. package/lib/cjs/curve/CurveFactory.d.ts +3 -2
  11. package/lib/cjs/curve/CurveFactory.d.ts.map +1 -1
  12. package/lib/cjs/curve/CurveFactory.js +6 -5
  13. package/lib/cjs/curve/CurveFactory.js.map +1 -1
  14. package/lib/cjs/curve/CurveLocationDetail.d.ts +3 -1
  15. package/lib/cjs/curve/CurveLocationDetail.d.ts.map +1 -1
  16. package/lib/cjs/curve/CurveLocationDetail.js +6 -1
  17. package/lib/cjs/curve/CurveLocationDetail.js.map +1 -1
  18. package/lib/cjs/curve/CurvePrimitive.d.ts +7 -0
  19. package/lib/cjs/curve/CurvePrimitive.d.ts.map +1 -1
  20. package/lib/cjs/curve/CurvePrimitive.js +11 -0
  21. package/lib/cjs/curve/CurvePrimitive.js.map +1 -1
  22. package/lib/cjs/curve/LineSegment3d.d.ts +2 -0
  23. package/lib/cjs/curve/LineSegment3d.d.ts.map +1 -1
  24. package/lib/cjs/curve/LineSegment3d.js +4 -0
  25. package/lib/cjs/curve/LineSegment3d.js.map +1 -1
  26. package/lib/cjs/curve/LineString3d.d.ts +7 -0
  27. package/lib/cjs/curve/LineString3d.d.ts.map +1 -1
  28. package/lib/cjs/curve/LineString3d.js +15 -3
  29. package/lib/cjs/curve/LineString3d.js.map +1 -1
  30. package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.d.ts.map +1 -1
  31. package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.js +28 -4
  32. package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.js.map +1 -1
  33. package/lib/cjs/curve/Query/PlanarSubdivision.d.ts +25 -3
  34. package/lib/cjs/curve/Query/PlanarSubdivision.d.ts.map +1 -1
  35. package/lib/cjs/curve/Query/PlanarSubdivision.js +102 -22
  36. package/lib/cjs/curve/Query/PlanarSubdivision.js.map +1 -1
  37. package/lib/cjs/curve/Query/StrokeCountChain.d.ts +4 -3
  38. package/lib/cjs/curve/Query/StrokeCountChain.d.ts.map +1 -1
  39. package/lib/cjs/curve/Query/StrokeCountChain.js +20 -9
  40. package/lib/cjs/curve/Query/StrokeCountChain.js.map +1 -1
  41. package/lib/cjs/curve/RegionMomentsXY.d.ts +1 -1
  42. package/lib/cjs/curve/RegionMomentsXY.d.ts.map +1 -1
  43. package/lib/cjs/curve/RegionMomentsXY.js +6 -3
  44. package/lib/cjs/curve/RegionMomentsXY.js.map +1 -1
  45. package/lib/cjs/curve/RegionOps.d.ts +23 -14
  46. package/lib/cjs/curve/RegionOps.d.ts.map +1 -1
  47. package/lib/cjs/curve/RegionOps.js +60 -21
  48. package/lib/cjs/curve/RegionOps.js.map +1 -1
  49. package/lib/cjs/curve/RegionOpsClassificationSweeps.d.ts +9 -1
  50. package/lib/cjs/curve/RegionOpsClassificationSweeps.d.ts.map +1 -1
  51. package/lib/cjs/curve/RegionOpsClassificationSweeps.js +91 -1
  52. package/lib/cjs/curve/RegionOpsClassificationSweeps.js.map +1 -1
  53. package/lib/cjs/curve/internalContexts/CurveCurveCloseApproachXY.d.ts +2 -2
  54. package/lib/cjs/curve/internalContexts/CurveCurveCloseApproachXY.js +6 -6
  55. package/lib/cjs/curve/internalContexts/CurveCurveCloseApproachXY.js.map +1 -1
  56. package/lib/cjs/geometry3d/AngleSweep.d.ts +1 -1
  57. package/lib/cjs/geometry3d/AngleSweep.d.ts.map +1 -1
  58. package/lib/cjs/geometry3d/AngleSweep.js +1 -1
  59. package/lib/cjs/geometry3d/AngleSweep.js.map +1 -1
  60. package/lib/cjs/geometry3d/Ellipsoid.js +1 -1
  61. package/lib/cjs/geometry3d/Ellipsoid.js.map +1 -1
  62. package/lib/cjs/geometry3d/IndexedXYZCollection.d.ts +9 -0
  63. package/lib/cjs/geometry3d/IndexedXYZCollection.d.ts.map +1 -1
  64. package/lib/cjs/geometry3d/IndexedXYZCollection.js +14 -0
  65. package/lib/cjs/geometry3d/IndexedXYZCollection.js.map +1 -1
  66. package/lib/cjs/geometry3d/Ray3d.d.ts +7 -9
  67. package/lib/cjs/geometry3d/Ray3d.d.ts.map +1 -1
  68. package/lib/cjs/geometry3d/Ray3d.js +12 -22
  69. package/lib/cjs/geometry3d/Ray3d.js.map +1 -1
  70. package/lib/cjs/geometry3d/SortablePolygon.d.ts +1 -4
  71. package/lib/cjs/geometry3d/SortablePolygon.d.ts.map +1 -1
  72. package/lib/cjs/geometry3d/SortablePolygon.js +48 -43
  73. package/lib/cjs/geometry3d/SortablePolygon.js.map +1 -1
  74. package/lib/cjs/polyface/PolyfaceBuilder.js +3 -3
  75. package/lib/cjs/polyface/PolyfaceBuilder.js.map +1 -1
  76. package/lib/cjs/solid/Sphere.js +1 -1
  77. package/lib/cjs/solid/Sphere.js.map +1 -1
  78. package/lib/cjs/solid/SweepContour.d.ts +1 -1
  79. package/lib/cjs/solid/SweepContour.js +1 -1
  80. package/lib/cjs/solid/SweepContour.js.map +1 -1
  81. package/lib/cjs/topology/Graph.d.ts +64 -14
  82. package/lib/cjs/topology/Graph.d.ts.map +1 -1
  83. package/lib/cjs/topology/Graph.js +149 -32
  84. package/lib/cjs/topology/Graph.js.map +1 -1
  85. package/lib/cjs/topology/HalfEdgeGraphSearch.d.ts +2 -2
  86. package/lib/cjs/topology/HalfEdgeGraphSearch.d.ts.map +1 -1
  87. package/lib/cjs/topology/HalfEdgeGraphSearch.js +2 -2
  88. package/lib/cjs/topology/HalfEdgeGraphSearch.js.map +1 -1
  89. package/lib/cjs/topology/RegularizeFace.d.ts.map +1 -1
  90. package/lib/cjs/topology/RegularizeFace.js +2 -1
  91. package/lib/cjs/topology/RegularizeFace.js.map +1 -1
  92. package/lib/esm/Geometry.d.ts +1 -1
  93. package/lib/esm/Geometry.js.map +1 -1
  94. package/lib/esm/bspline/BSplineSurface.d.ts.map +1 -1
  95. package/lib/esm/bspline/BSplineSurface.js +0 -2
  96. package/lib/esm/bspline/BSplineSurface.js.map +1 -1
  97. package/lib/esm/curve/CurveCollection.d.ts +7 -0
  98. package/lib/esm/curve/CurveCollection.d.ts.map +1 -1
  99. package/lib/esm/curve/CurveCollection.js +11 -0
  100. package/lib/esm/curve/CurveCollection.js.map +1 -1
  101. package/lib/esm/curve/CurveFactory.d.ts +3 -2
  102. package/lib/esm/curve/CurveFactory.d.ts.map +1 -1
  103. package/lib/esm/curve/CurveFactory.js +6 -5
  104. package/lib/esm/curve/CurveFactory.js.map +1 -1
  105. package/lib/esm/curve/CurveLocationDetail.d.ts +3 -1
  106. package/lib/esm/curve/CurveLocationDetail.d.ts.map +1 -1
  107. package/lib/esm/curve/CurveLocationDetail.js +6 -1
  108. package/lib/esm/curve/CurveLocationDetail.js.map +1 -1
  109. package/lib/esm/curve/CurvePrimitive.d.ts +7 -0
  110. package/lib/esm/curve/CurvePrimitive.d.ts.map +1 -1
  111. package/lib/esm/curve/CurvePrimitive.js +11 -0
  112. package/lib/esm/curve/CurvePrimitive.js.map +1 -1
  113. package/lib/esm/curve/LineSegment3d.d.ts +2 -0
  114. package/lib/esm/curve/LineSegment3d.d.ts.map +1 -1
  115. package/lib/esm/curve/LineSegment3d.js +4 -0
  116. package/lib/esm/curve/LineSegment3d.js.map +1 -1
  117. package/lib/esm/curve/LineString3d.d.ts +7 -0
  118. package/lib/esm/curve/LineString3d.d.ts.map +1 -1
  119. package/lib/esm/curve/LineString3d.js +15 -3
  120. package/lib/esm/curve/LineString3d.js.map +1 -1
  121. package/lib/esm/curve/Query/ConsolidateAdjacentPrimitivesContext.d.ts.map +1 -1
  122. package/lib/esm/curve/Query/ConsolidateAdjacentPrimitivesContext.js +28 -4
  123. package/lib/esm/curve/Query/ConsolidateAdjacentPrimitivesContext.js.map +1 -1
  124. package/lib/esm/curve/Query/PlanarSubdivision.d.ts +25 -3
  125. package/lib/esm/curve/Query/PlanarSubdivision.d.ts.map +1 -1
  126. package/lib/esm/curve/Query/PlanarSubdivision.js +104 -24
  127. package/lib/esm/curve/Query/PlanarSubdivision.js.map +1 -1
  128. package/lib/esm/curve/Query/StrokeCountChain.d.ts +4 -3
  129. package/lib/esm/curve/Query/StrokeCountChain.d.ts.map +1 -1
  130. package/lib/esm/curve/Query/StrokeCountChain.js +20 -9
  131. package/lib/esm/curve/Query/StrokeCountChain.js.map +1 -1
  132. package/lib/esm/curve/RegionMomentsXY.d.ts +1 -1
  133. package/lib/esm/curve/RegionMomentsXY.d.ts.map +1 -1
  134. package/lib/esm/curve/RegionMomentsXY.js +6 -3
  135. package/lib/esm/curve/RegionMomentsXY.js.map +1 -1
  136. package/lib/esm/curve/RegionOps.d.ts +23 -14
  137. package/lib/esm/curve/RegionOps.d.ts.map +1 -1
  138. package/lib/esm/curve/RegionOps.js +60 -21
  139. package/lib/esm/curve/RegionOps.js.map +1 -1
  140. package/lib/esm/curve/RegionOpsClassificationSweeps.d.ts +9 -1
  141. package/lib/esm/curve/RegionOpsClassificationSweeps.d.ts.map +1 -1
  142. package/lib/esm/curve/RegionOpsClassificationSweeps.js +91 -2
  143. package/lib/esm/curve/RegionOpsClassificationSweeps.js.map +1 -1
  144. package/lib/esm/curve/internalContexts/CurveCurveCloseApproachXY.d.ts +2 -2
  145. package/lib/esm/curve/internalContexts/CurveCurveCloseApproachXY.js +6 -6
  146. package/lib/esm/curve/internalContexts/CurveCurveCloseApproachXY.js.map +1 -1
  147. package/lib/esm/geometry3d/AngleSweep.d.ts +1 -1
  148. package/lib/esm/geometry3d/AngleSweep.d.ts.map +1 -1
  149. package/lib/esm/geometry3d/AngleSweep.js +1 -1
  150. package/lib/esm/geometry3d/AngleSweep.js.map +1 -1
  151. package/lib/esm/geometry3d/Ellipsoid.js +1 -1
  152. package/lib/esm/geometry3d/Ellipsoid.js.map +1 -1
  153. package/lib/esm/geometry3d/IndexedXYZCollection.d.ts +9 -0
  154. package/lib/esm/geometry3d/IndexedXYZCollection.d.ts.map +1 -1
  155. package/lib/esm/geometry3d/IndexedXYZCollection.js +14 -0
  156. package/lib/esm/geometry3d/IndexedXYZCollection.js.map +1 -1
  157. package/lib/esm/geometry3d/Ray3d.d.ts +7 -9
  158. package/lib/esm/geometry3d/Ray3d.d.ts.map +1 -1
  159. package/lib/esm/geometry3d/Ray3d.js +12 -22
  160. package/lib/esm/geometry3d/Ray3d.js.map +1 -1
  161. package/lib/esm/geometry3d/SortablePolygon.d.ts +1 -4
  162. package/lib/esm/geometry3d/SortablePolygon.d.ts.map +1 -1
  163. package/lib/esm/geometry3d/SortablePolygon.js +48 -43
  164. package/lib/esm/geometry3d/SortablePolygon.js.map +1 -1
  165. package/lib/esm/polyface/PolyfaceBuilder.js +3 -3
  166. package/lib/esm/polyface/PolyfaceBuilder.js.map +1 -1
  167. package/lib/esm/solid/Sphere.js +1 -1
  168. package/lib/esm/solid/Sphere.js.map +1 -1
  169. package/lib/esm/solid/SweepContour.d.ts +1 -1
  170. package/lib/esm/solid/SweepContour.js +1 -1
  171. package/lib/esm/solid/SweepContour.js.map +1 -1
  172. package/lib/esm/topology/Graph.d.ts +64 -14
  173. package/lib/esm/topology/Graph.d.ts.map +1 -1
  174. package/lib/esm/topology/Graph.js +149 -32
  175. package/lib/esm/topology/Graph.js.map +1 -1
  176. package/lib/esm/topology/HalfEdgeGraphSearch.d.ts +2 -2
  177. package/lib/esm/topology/HalfEdgeGraphSearch.d.ts.map +1 -1
  178. package/lib/esm/topology/HalfEdgeGraphSearch.js +2 -2
  179. package/lib/esm/topology/HalfEdgeGraphSearch.js.map +1 -1
  180. package/lib/esm/topology/RegularizeFace.d.ts.map +1 -1
  181. package/lib/esm/topology/RegularizeFace.js +2 -1
  182. package/lib/esm/topology/RegularizeFace.js.map +1 -1
  183. package/package.json +3 -3
@@ -8,6 +8,7 @@ exports.HalfEdgeGraph = exports.HalfEdge = exports.HalfEdgeMask = void 0;
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  /** @packageDocumentation
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  * @module Topology
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  */
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+ const core_bentley_1 = require("@itwin/core-bentley");
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  const LineSegment3d_1 = require("../curve/LineSegment3d");
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  const Geometry_1 = require("../Geometry");
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  const Angle_1 = require("../geometry3d/Angle");
@@ -17,7 +18,6 @@ const SmallSystem_1 = require("../numerics/SmallSystem");
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  const MaskManager_1 = require("./MaskManager");
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  // import { GraphChecker } from "../test/topology/Graph.test"; // used for debugging
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  /* eslint-disable @typescript-eslint/no-this-alias */
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- // cspell:word CONSTU CONSTV USEAM VSEAM internaldocs
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  /**
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  * * Each node of the graph has a mask member.
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  * * The mask member is a number which is used as set of single bit boolean values.
@@ -32,14 +32,6 @@ const MaskManager_1 = require("./MaskManager");
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  */
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  var HalfEdgeMask;
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  (function (HalfEdgeMask) {
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- // REMARK: Various mask names are COMMENTED here for reference to native legacy code.
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- // CONSTU_MASK = 0x00000004,
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- // CONSTV_MASK = 0x00000008,
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- // USEAM_MASK = 0x00000010,
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- // VSEAM_MASK = 0x00000020,
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- // BOUNDARY_VERTEX_MASK = 0x00000040,
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- // PRIMARY_VERTEX_MASK = 0x00000080,
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- // DIRECTED_EDGE_MASK = 0x00000100,
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  /**
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  * Mask commonly set consistently around exterior faces.
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  * * A boundary edge with interior to one side, exterior to the other, will have EXTERIOR only on the outside.
@@ -62,22 +54,22 @@ var HalfEdgeMask;
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  * BOUNDARY_EDGE nor EXTERIOR_EDGE.
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  */
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  HalfEdgeMask[HalfEdgeMask["PRIMARY_EDGE"] = 4] = "PRIMARY_EDGE";
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- /** Mask used for low level searches to identify previously-visited nodes. */
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- HalfEdgeMask[HalfEdgeMask["VISITED"] = 16] = "VISITED";
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+ /** Mask set on both sides of a bridge edge added by algorithms to join loops. */
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+ HalfEdgeMask[HalfEdgeMask["BRIDGE_EDGE"] = 8] = "BRIDGE_EDGE";
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+ /** Mask set on both sides of an edge added during graph regularization. */
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+ HalfEdgeMask[HalfEdgeMask["REGULARIZED_EDGE"] = 16] = "REGULARIZED_EDGE";
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  /** Mask applied to triangles by earcut triangulator. */
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  HalfEdgeMask[HalfEdgeMask["TRIANGULATED_FACE"] = 256] = "TRIANGULATED_FACE";
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  /** Mask applied in a face with 2 edges. */
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  HalfEdgeMask[HalfEdgeMask["NULL_FACE"] = 512] = "NULL_FACE";
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+ /** Temporary mask used for low level searches to identify previously-visited nodes. */
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+ HalfEdgeMask[HalfEdgeMask["VISITED"] = 65536] = "VISITED";
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  /** No mask bits. */
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  HalfEdgeMask[HalfEdgeMask["NULL_MASK"] = 0] = "NULL_MASK";
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  /** The "upper 12" bits of 32 bit integer reserved for grab/drop. */
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  HalfEdgeMask[HalfEdgeMask["ALL_GRAB_DROP_MASKS"] = 4293918720] = "ALL_GRAB_DROP_MASKS";
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  /** All mask bits */
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  HalfEdgeMask[HalfEdgeMask["ALL_MASK"] = 4294967295] = "ALL_MASK";
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- // informal convention on preassigned mask bit numbers:
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- // byte0 (EXTERIOR, BOUNDARY_EDGE, PRIMARY_EDGE) -- edge properties
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- // byte1 (VISITED, VISIT_A, WORK_MASK0, WORK_MASK1) -- temp masks for algorithms.
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- // byte2 (TRIANGULATED_FACE, NULL_FACE) -- face properties.
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  })(HalfEdgeMask || (exports.HalfEdgeMask = HalfEdgeMask = {}));
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  /**
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  * A HalfEdge is "one side of an edge" in a structure of faces, edges and vertices. From a node there are
@@ -273,6 +265,37 @@ class HalfEdge {
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  }
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  return newA;
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  }
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+ /**
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+ * Reverse of [[splitEdge]]: remove the vertex at `doomed` and merge its two incident edges.
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+ * @param doomed one of two nodes added by [[splitEdge]]. These nodes should form a vertex loop of two nodes.
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+ * On successful return this node and its mate are isolated.
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+ * @param checkParallel whether to check that the doomed edge and the preceding edge in its face loop are parallel.
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+ * When passing `true` the assumption is that edge geometry is linear. If nonlinear edge geometry is attached, the
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+ * caller should a) verify that the geometry on either side of the doomed vertex can be merged, and if so, they
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+ * should b) call this method passing `false`, and c) adjust the geometry of the returned edge and its edge mate
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+ * as appropriate.
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+ * @returns the former (surviving) face predecessor of `doomed`, or undefined if the edge can't be healed.
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+ */
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+ static healEdge(doomed, checkParallel = true) {
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+ if (doomed.isIsolatedEdge)
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+ return undefined;
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+ const doomed1 = doomed.vertexSuccessor;
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+ if (doomed1.vertexSuccessor !== doomed)
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+ return undefined; // v-loop not a 2-cycle
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+ if (checkParallel && !doomed.vectorToFaceSuccessor().isParallelTo(doomed.facePredecessor.vectorToFaceSuccessor(), false, true))
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+ return undefined; // removing this vertex does not leave a straight edge behind
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+ const fPred = doomed.facePredecessor;
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+ const fSucc = doomed.faceSuccessor;
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+ const fPred1 = doomed1.facePredecessor;
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+ const fSucc1 = doomed1.faceSuccessor;
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+ this.setFaceLinks(fPred, fSucc);
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+ this.setFaceLinks(fPred1, fSucc1);
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+ this.setEdgeMates(fPred, fPred1);
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+ this.setFaceLinks(doomed, doomed1);
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+ this.setFaceLinks(doomed1, doomed);
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+ this.setEdgeMates(doomed, doomed1);
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+ return fPred;
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+ }
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  /**
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  * Create a new sliver face "inside" an existing edge.
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  * * This creates two nodes that are each face predecessor and successor to the other.
@@ -300,14 +323,14 @@ class HalfEdge {
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  newB.copyDataFrom(baseB, true, true, false, false);
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  return newA;
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  }
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- /** Edge property masks. */
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+ /** Masks copied when an edge is split. */
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  static _edgePropertyMasks = [
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- HalfEdgeMask.BOUNDARY_EDGE, HalfEdgeMask.EXTERIOR, HalfEdgeMask.PRIMARY_EDGE, HalfEdgeMask.NULL_FACE,
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+ HalfEdgeMask.EXTERIOR, HalfEdgeMask.BOUNDARY_EDGE, HalfEdgeMask.PRIMARY_EDGE, HalfEdgeMask.BRIDGE_EDGE, HalfEdgeMask.REGULARIZED_EDGE, HalfEdgeMask.NULL_FACE
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  ];
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  /**
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  * Copy "edge based" content of `fromNode` to `toNode`:
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  * * edgeTag
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- * * masks EXTERIOR, BOUNDARY_EDGE, NULL_FACE, PRIMARY_EDGE
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+ * * edge masks
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  */
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  static transferEdgeProperties(fromNode, toNode) {
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  toNode.edgeTag = fromNode.edgeTag;
@@ -480,7 +503,7 @@ class HalfEdge {
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  /**
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  * Returns the number of nodes that match (or do not match) the given mask value around this face loop.
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  * @param mask the mask to check.
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- * @param value true for mask match and false for mask not match.
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+ * @param value true for mask match and false for mask not match. Default is `true`.
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  */
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  countMaskAroundFace(mask, value = true) {
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  let count = 0;
@@ -527,16 +550,17 @@ class HalfEdge {
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  }
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  /**
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  * Returns the first node that matches (or does not match) the given mask value around this vertex loop, starting
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- * with the instance node and proceeding via vertex successors.
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+ * with the instance node and proceeding via `vertexSuccessor`.
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  * @param mask the mask to check.
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- * @param value true for mask match and false for mask not match.
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+ * @param value true for mask match and false for mask not match. Default is `true`.
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+ * @param reverse if true, search in reverse order via `vertexPredecessor`. Default is `false`.
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  */
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- findMaskAroundVertex(mask, value = true) {
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+ findMaskAroundVertex(mask, value = true, reverse = false) {
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  let node = this;
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  do {
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  if (node.isMaskSet(mask) === value)
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  return node;
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- node = node.vertexSuccessor;
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+ node = reverse ? node.vertexPredecessor : node.vertexSuccessor;
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  } while (node !== this);
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  return undefined;
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  }
@@ -544,7 +568,7 @@ class HalfEdge {
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  * Returns the first node that matches (or does not match) the given mask value around this face loop, starting
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  * with the instance node and proceeding via face successors.
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  * @param mask the mask to check.
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- * @param value true for mask match and false for mask not match.
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+ * @param value true for mask match and false for mask not match. Default is `true`.
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  */
549
573
  findMaskAroundFace(mask, value = true) {
550
574
  let node = this;
@@ -656,6 +680,10 @@ class HalfEdge {
656
680
  predA._faceSuccessor = nodeB;
657
681
  }
658
682
  }
683
+ /** Return whether the edge is dangling at its base. */
684
+ get isDangling() {
685
+ return this.edgeMate.faceSuccessor === this;
686
+ }
659
687
  /**
660
688
  * Pinch this half edge out of its base vertex loop.
661
689
  * @return the surviving HalfEdge in the vertex loop or `undefined` if the instance HalfEdge is already dangling.
@@ -859,7 +887,10 @@ class HalfEdge {
859
887
  this.yankFromVertexLoop();
860
888
  mate.yankFromVertexLoop();
861
889
  }
862
- /** Specify whether this edge is isolated from the rest of the graph. */
890
+ /**
891
+ * Specify whether this edge is isolated from the rest of the graph.
892
+ * * Both edge mates of an isolated edge return true for [[isDangling]].
893
+ */
863
894
  get isIsolatedEdge() {
864
895
  return this === this.vertexSuccessor && this.edgeMate === this.edgeMate.vertexSuccessor;
865
896
  }
@@ -907,6 +938,71 @@ class HalfEdge {
907
938
  distanceXYZ(other) {
908
939
  return Geometry_1.Geometry.distanceXYZXYZ(this.x, this.y, this.z, other.x, other.y, other.z);
909
940
  }
941
+ /**
942
+ * Search around the instance's face loop for nodes with the specified mask value.
943
+ * * Returned nodes satisfy `node.isMaskSet(mask) === value`.
944
+ * @param mask target mask.
945
+ * @param value target boolean value for mask on half edges (default `true`).
946
+ * @param result optional array to be cleared, populated with masked nodes, and returned.
947
+ * @return array of masked half edges
948
+ */
949
+ collectMaskedEdgesAroundFace(mask, value = true, result) {
950
+ if (result === undefined)
951
+ result = [];
952
+ else
953
+ result.length = 0;
954
+ let node = this;
955
+ do {
956
+ if (node.isMaskSet(mask) === value)
957
+ result.push(node);
958
+ node = node.faceSuccessor;
959
+ } while (node !== this);
960
+ return result;
961
+ }
962
+ /**
963
+ * Announce edges in the face loop, starting with the instance and proceeding in a `faceSuccessor` traversal.
964
+ * @param announceEdge function to call at each edge
965
+ */
966
+ announceEdgesInFace(announceEdge) {
967
+ let node = this;
968
+ do {
969
+ announceEdge(node);
970
+ node = node.faceSuccessor;
971
+ } while (node !== this);
972
+ }
973
+ /**
974
+ * Announce edges in the super face loop, starting with the instance.
975
+ * * A super face admits a `faceSuccessor` traversal, where the next edge at the far vertex is the first one lacking `skipMask` in a `vertexPredecessor` traversal.
976
+ * @param skipMask mask on edges to skip.
977
+ * @param announceEdge function to call at each edge that is not skipped.
978
+ * @param announceSkipped optional function to call at each edge that is skipped.
979
+ * @return whether a super face was found. Specifically, if a vertex loop has all edges with `skipMask` set, the return value is `false`.
980
+ */
981
+ announceEdgesInSuperFace(skipMask, announceEdge, announceSkipped) {
982
+ const maxIter = 1000; // safeguard against infinite loops
983
+ let iter = 0;
984
+ const findNextNodeAroundVertex = (he) => {
985
+ let vNode = he;
986
+ do {
987
+ if (!vNode.isMaskSet(skipMask))
988
+ return vNode;
989
+ announceSkipped?.(vNode);
990
+ vNode = vNode.vertexPredecessor;
991
+ } while (vNode !== he);
992
+ return undefined;
993
+ };
994
+ const firstNode = findNextNodeAroundVertex(this);
995
+ if (!firstNode)
996
+ return false;
997
+ let node = firstNode;
998
+ do {
999
+ announceEdge(node);
1000
+ node = findNextNodeAroundVertex(node.faceSuccessor);
1001
+ if (!node)
1002
+ return false;
1003
+ } while (node !== firstNode && iter++ < maxIter);
1004
+ return iter < maxIter;
1005
+ }
910
1006
  /**
911
1007
  * Evaluate `f(node)` at each node around `this` node's face loop. Collect the function values.
912
1008
  * @param f optional node function. If `undefined`, collect the nodes themselves.
@@ -1184,16 +1280,37 @@ class HalfEdge {
1184
1280
  this.y = source.y;
1185
1281
  this.z = source.z;
1186
1282
  }
1187
- if (copyVertexData) {
1283
+ if (copyVertexData)
1188
1284
  this.i = source.i;
1189
- }
1190
- if (copyEdgeData) {
1285
+ if (copyEdgeData)
1191
1286
  HalfEdge.transferEdgeProperties(source, this);
1192
- this.edgeTag = source.edgeTag;
1193
- }
1194
- if (copyFaceData) {
1287
+ if (copyFaceData)
1195
1288
  this.faceTag = source.faceTag;
1289
+ }
1290
+ /**
1291
+ * Is the instance's face loop a split-washer type face?
1292
+ * * A split-washer face contains at least one bridge edge.
1293
+ * * A bridge edge and its edge mate have the same `bridgeMask` and live in the same face loop.
1294
+ * * By connecting hole/outer loops with bridge edges, a split-washer face can represent a parity region.
1295
+ * @param bridgeMask mask preset on bridge edges (default is [[HalfEdgeMask.BRIDGE_EDGE]]).
1296
+ */
1297
+ isSplitWasherFace(bridgeMask = HalfEdgeMask.BRIDGE_EDGE) {
1298
+ if (!this.countMaskAroundFace(HalfEdgeMask.BRIDGE_EDGE))
1299
+ return false;
1300
+ const bridges = new core_bentley_1.OrderedSet((a, b) => a.id - b.id);
1301
+ let node = this;
1302
+ do {
1303
+ if (node.isMaskSet(bridgeMask))
1304
+ bridges.add(node);
1305
+ node = node.faceSuccessor;
1306
+ } while (node !== this);
1307
+ if (bridges.size === 0)
1308
+ return false;
1309
+ for (const bridge of bridges) {
1310
+ if (!bridges.has(bridge.edgeMate) || !bridge.edgeMate.isMaskSet(bridgeMask))
1311
+ return false;
1196
1312
  }
1313
+ return true;
1197
1314
  }
1198
1315
  }
1199
1316
  exports.HalfEdge = HalfEdge;
@@ -1214,7 +1331,7 @@ class HalfEdgeGraph {
1214
1331
  }
1215
1332
  /**
1216
1333
  * Ask for a mask (from the graph's free pool) for caller's use.
1217
- * * Optionally clear the mask throughout the graph.
1334
+ * @param clearInAllHalfEdges optionally clear the mask throughout the graph (default `true`).
1218
1335
  */
1219
1336
  grabMask(clearInAllHalfEdges = true) {
1220
1337
  const mask = this._maskManager.grabMask();