@itwin/core-frontend 5.2.0-dev.3 → 5.2.0-dev.30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +76 -1
- package/lib/cjs/BackgroundMapGeometry.js +13 -13
- package/lib/cjs/BackgroundMapGeometry.js.map +1 -1
- package/lib/cjs/BriefcaseConnection.d.ts.map +1 -1
- package/lib/cjs/BriefcaseConnection.js +2 -2
- package/lib/cjs/BriefcaseConnection.js.map +1 -1
- package/lib/cjs/CheckpointConnection.d.ts.map +1 -1
- package/lib/cjs/CheckpointConnection.js +3 -3
- package/lib/cjs/CheckpointConnection.js.map +1 -1
- package/lib/cjs/ContextRealityModelState.js.map +1 -1
- package/lib/cjs/ElementLocateManager.d.ts.map +1 -1
- package/lib/cjs/ElementLocateManager.js +7 -6
- package/lib/cjs/ElementLocateManager.js.map +1 -1
- package/lib/cjs/EmphasizeElements.d.ts.map +1 -1
- package/lib/cjs/EmphasizeElements.js +3 -1
- package/lib/cjs/EmphasizeElements.js.map +1 -1
- package/lib/cjs/EnvironmentDecorations.d.ts.map +1 -1
- package/lib/cjs/EnvironmentDecorations.js +4 -0
- package/lib/cjs/EnvironmentDecorations.js.map +1 -1
- package/lib/cjs/FrustumAnimator.d.ts.map +1 -1
- package/lib/cjs/FrustumAnimator.js +3 -2
- package/lib/cjs/FrustumAnimator.js.map +1 -1
- package/lib/cjs/GlobeAnimator.d.ts.map +1 -1
- package/lib/cjs/GlobeAnimator.js +7 -6
- package/lib/cjs/GlobeAnimator.js.map +1 -1
- package/lib/cjs/HitDetail.d.ts.map +1 -1
- package/lib/cjs/HitDetail.js +12 -7
- package/lib/cjs/HitDetail.js.map +1 -1
- package/lib/cjs/IModelApp.d.ts.map +1 -1
- package/lib/cjs/IModelApp.js +5 -1
- package/lib/cjs/IModelApp.js.map +1 -1
- package/lib/cjs/IModelConnection.d.ts +4 -0
- package/lib/cjs/IModelConnection.d.ts.map +1 -1
- package/lib/cjs/IModelConnection.js +156 -14
- package/lib/cjs/IModelConnection.js.map +1 -1
- package/lib/cjs/IpcApp.d.ts.map +1 -1
- package/lib/cjs/IpcApp.js +1 -1
- package/lib/cjs/IpcApp.js.map +1 -1
- package/lib/cjs/LinePlaneIntersect.d.ts.map +1 -1
- package/lib/cjs/LinePlaneIntersect.js +2 -0
- package/lib/cjs/LinePlaneIntersect.js.map +1 -1
- package/lib/cjs/LocalhostIpcApp.d.ts.map +1 -1
- package/lib/cjs/LocalhostIpcApp.js +2 -1
- package/lib/cjs/LocalhostIpcApp.js.map +1 -1
- package/lib/cjs/Marker.d.ts.map +1 -1
- package/lib/cjs/Marker.js +4 -3
- package/lib/cjs/Marker.js.map +1 -1
- package/lib/cjs/ModelState.d.ts.map +1 -1
- package/lib/cjs/ModelState.js +2 -2
- package/lib/cjs/ModelState.js.map +1 -1
- package/lib/cjs/NativeApp.d.ts.map +1 -1
- package/lib/cjs/NativeApp.js +5 -4
- package/lib/cjs/NativeApp.js.map +1 -1
- package/lib/cjs/NativeAppLogger.d.ts.map +1 -1
- package/lib/cjs/NativeAppLogger.js +1 -0
- package/lib/cjs/NativeAppLogger.js.map +1 -1
- package/lib/cjs/PlanarClipMaskState.d.ts +3 -0
- package/lib/cjs/PlanarClipMaskState.d.ts.map +1 -1
- package/lib/cjs/PlanarClipMaskState.js +8 -4
- package/lib/cjs/PlanarClipMaskState.js.map +1 -1
- package/lib/cjs/RealityDataSource.d.ts.map +1 -1
- package/lib/cjs/RealityDataSource.js +5 -1
- package/lib/cjs/RealityDataSource.js.map +1 -1
- package/lib/cjs/SelectionSet.d.ts.map +1 -1
- package/lib/cjs/SelectionSet.js +1 -0
- package/lib/cjs/SelectionSet.js.map +1 -1
- package/lib/cjs/SheetViewState.d.ts.map +1 -1
- package/lib/cjs/SheetViewState.js +5 -5
- package/lib/cjs/SheetViewState.js.map +1 -1
- package/lib/cjs/SpatialViewState.d.ts.map +1 -1
- package/lib/cjs/SpatialViewState.js +1 -1
- package/lib/cjs/SpatialViewState.js.map +1 -1
- package/lib/cjs/Sprites.js +2 -2
- package/lib/cjs/Sprites.js.map +1 -1
- package/lib/cjs/TentativePoint.d.ts.map +1 -1
- package/lib/cjs/TentativePoint.js +10 -9
- package/lib/cjs/TentativePoint.js.map +1 -1
- package/lib/cjs/ViewContext.d.ts +10 -1
- package/lib/cjs/ViewContext.d.ts.map +1 -1
- package/lib/cjs/ViewContext.js +12 -1
- package/lib/cjs/ViewContext.js.map +1 -1
- package/lib/cjs/ViewCreator2d.js +1 -1
- package/lib/cjs/ViewCreator2d.js.map +1 -1
- package/lib/cjs/ViewCreator3d.js +1 -1
- package/lib/cjs/ViewCreator3d.js.map +1 -1
- package/lib/cjs/ViewPose.d.ts.map +1 -1
- package/lib/cjs/ViewPose.js +4 -1
- package/lib/cjs/ViewPose.js.map +1 -1
- package/lib/cjs/ViewState.d.ts.map +1 -1
- package/lib/cjs/ViewState.js +17 -12
- package/lib/cjs/ViewState.js.map +1 -1
- package/lib/cjs/ViewingSpace.d.ts.map +1 -1
- package/lib/cjs/ViewingSpace.js +2 -0
- package/lib/cjs/ViewingSpace.js.map +1 -1
- package/lib/cjs/Viewport.d.ts.map +1 -1
- package/lib/cjs/Viewport.js +17 -10
- package/lib/cjs/Viewport.js.map +1 -1
- package/lib/cjs/common/ImageUtil.d.ts.map +1 -1
- package/lib/cjs/common/ImageUtil.js +2 -1
- package/lib/cjs/common/ImageUtil.js.map +1 -1
- package/lib/cjs/common/internal/render/GeometryAccumulator.d.ts.map +1 -1
- package/lib/cjs/common/internal/render/GeometryAccumulator.js +4 -3
- package/lib/cjs/common/internal/render/GeometryAccumulator.js.map +1 -1
- package/lib/cjs/common/internal/render/InstancedGraphicPropsBuilder.d.ts.map +1 -1
- package/lib/cjs/common/internal/render/InstancedGraphicPropsBuilder.js +2 -0
- package/lib/cjs/common/internal/render/InstancedGraphicPropsBuilder.js.map +1 -1
- package/lib/cjs/common/internal/render/MeshBuilder.js +1 -1
- package/lib/cjs/common/internal/render/MeshBuilder.js.map +1 -1
- package/lib/cjs/common/internal/render/VertexTableBuilder.d.ts.map +1 -1
- package/lib/cjs/common/internal/render/VertexTableBuilder.js +16 -7
- package/lib/cjs/common/internal/render/VertexTableBuilder.js.map +1 -1
- package/lib/cjs/extension/ExtensionAdmin.js +2 -2
- package/lib/cjs/extension/ExtensionAdmin.js.map +1 -1
- package/lib/cjs/internal/GoogleMapsDecorator.js +7 -7
- package/lib/cjs/internal/GoogleMapsDecorator.js.map +1 -1
- package/lib/cjs/internal/ScriptUtils.js +1 -0
- package/lib/cjs/internal/ScriptUtils.js.map +1 -1
- package/lib/cjs/internal/cross-package.d.ts +1 -1
- package/lib/cjs/internal/cross-package.d.ts.map +1 -1
- package/lib/cjs/internal/cross-package.js +2 -1
- package/lib/cjs/internal/cross-package.js.map +1 -1
- package/lib/cjs/internal/render/UpsampleRealityMeshParams.d.ts.map +1 -1
- package/lib/cjs/internal/render/UpsampleRealityMeshParams.js +2 -1
- package/lib/cjs/internal/render/UpsampleRealityMeshParams.js.map +1 -1
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.js +7 -2
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/AttributeBuffers.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/AttributeBuffers.js +5 -3
- package/lib/cjs/internal/render/webgl/AttributeBuffers.js.map +1 -1
- package/lib/cjs/internal/render/webgl/AttributeMap.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/AttributeMap.js +2 -0
- package/lib/cjs/internal/render/webgl/AttributeMap.js.map +1 -1
- package/lib/cjs/internal/render/webgl/BackgroundMapDrape.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/BackgroundMapDrape.js +3 -3
- package/lib/cjs/internal/render/webgl/BackgroundMapDrape.js.map +1 -1
- package/lib/cjs/internal/render/webgl/BatchUniforms.d.ts +4 -1
- package/lib/cjs/internal/render/webgl/BatchUniforms.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/BatchUniforms.js +16 -5
- package/lib/cjs/internal/render/webgl/BatchUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/BranchState.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/BranchState.js +2 -1
- package/lib/cjs/internal/render/webgl/BranchState.js.map +1 -1
- package/lib/cjs/internal/render/webgl/BranchUniforms.js +2 -2
- package/lib/cjs/internal/render/webgl/BranchUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/CachedGeometry.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/CachedGeometry.js +2 -2
- package/lib/cjs/internal/render/webgl/CachedGeometry.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ClipStack.js +1 -1
- package/lib/cjs/internal/render/webgl/ClipStack.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ColorInfo.js +1 -1
- package/lib/cjs/internal/render/webgl/ColorInfo.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Contours.js +3 -3
- package/lib/cjs/internal/render/webgl/Contours.js.map +1 -1
- package/lib/cjs/internal/render/webgl/EDL.js +18 -18
- package/lib/cjs/internal/render/webgl/EDL.js.map +1 -1
- package/lib/cjs/internal/render/webgl/FeatureOverrides.d.ts +3 -3
- package/lib/cjs/internal/render/webgl/FeatureOverrides.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/FeatureOverrides.js +14 -14
- package/lib/cjs/internal/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/cjs/internal/render/webgl/FrameBuffer.js +3 -3
- package/lib/cjs/internal/render/webgl/FrameBuffer.js.map +1 -1
- package/lib/cjs/internal/render/webgl/FrustumUniforms.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/FrustumUniforms.js +2 -1
- package/lib/cjs/internal/render/webgl/FrustumUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/GLTimer.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/GLTimer.js +2 -0
- package/lib/cjs/internal/render/webgl/GLTimer.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Graphic.d.ts +3 -3
- package/lib/cjs/internal/render/webgl/Graphic.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/Graphic.js +7 -7
- package/lib/cjs/internal/render/webgl/Graphic.js.map +1 -1
- package/lib/cjs/internal/render/webgl/MapLayerParams.js +2 -2
- package/lib/cjs/internal/render/webgl/MapLayerParams.js.map +1 -1
- package/lib/cjs/internal/render/webgl/MeshData.js +2 -2
- package/lib/cjs/internal/render/webgl/MeshData.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PerformanceMetrics.js +1 -1
- package/lib/cjs/internal/render/webgl/PerformanceMetrics.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PlanarClassifier.d.ts +1 -0
- package/lib/cjs/internal/render/webgl/PlanarClassifier.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/PlanarClassifier.js +27 -11
- package/lib/cjs/internal/render/webgl/PlanarClassifier.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PlanarGrid.js +1 -1
- package/lib/cjs/internal/render/webgl/PlanarGrid.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PlanarTextureProjection.d.ts +0 -3
- package/lib/cjs/internal/render/webgl/PlanarTextureProjection.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/PlanarTextureProjection.js +6 -5
- package/lib/cjs/internal/render/webgl/PlanarTextureProjection.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PointCloud.js +1 -1
- package/lib/cjs/internal/render/webgl/PointCloud.js.map +1 -1
- package/lib/cjs/internal/render/webgl/RealityMesh.js +1 -1
- package/lib/cjs/internal/render/webgl/RealityMesh.js.map +1 -1
- package/lib/cjs/internal/render/webgl/RenderBuffer.js +2 -2
- package/lib/cjs/internal/render/webgl/RenderBuffer.js.map +1 -1
- package/lib/cjs/internal/render/webgl/RenderCommands.d.ts +2 -1
- package/lib/cjs/internal/render/webgl/RenderCommands.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/RenderCommands.js +3 -1
- package/lib/cjs/internal/render/webgl/RenderCommands.js.map +1 -1
- package/lib/cjs/internal/render/webgl/SceneCompositor.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/SceneCompositor.js +118 -85
- package/lib/cjs/internal/render/webgl/SceneCompositor.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ScratchDrawParams.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/ScratchDrawParams.js +11 -10
- package/lib/cjs/internal/render/webgl/ScratchDrawParams.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ScreenSpaceEffect.js +3 -3
- package/lib/cjs/internal/render/webgl/ScreenSpaceEffect.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ShaderProgram.js +3 -3
- package/lib/cjs/internal/render/webgl/ShaderProgram.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ShadowUniforms.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/ShadowUniforms.js +2 -1
- package/lib/cjs/internal/render/webgl/ShadowUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/SolarShadowMap.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/SolarShadowMap.js +6 -4
- package/lib/cjs/internal/render/webgl/SolarShadowMap.js.map +1 -1
- package/lib/cjs/internal/render/webgl/System.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/System.js +1 -1
- package/lib/cjs/internal/render/webgl/System.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Target.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/Target.js +12 -9
- package/lib/cjs/internal/render/webgl/Target.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Texture.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/Texture.js +10 -8
- package/lib/cjs/internal/render/webgl/Texture.js.map +1 -1
- package/lib/cjs/internal/render/webgl/VisibleTileFeatures.js +1 -1
- package/lib/cjs/internal/render/webgl/VisibleTileFeatures.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Animation.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Animation.js +4 -2
- package/lib/cjs/internal/render/webgl/glsl/Animation.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Color.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Color.js +2 -1
- package/lib/cjs/internal/render/webgl/glsl/Color.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Composite.js +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Composite.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/CopyStencil.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/CopyStencil.js +3 -2
- package/lib/cjs/internal/render/webgl/glsl/CopyStencil.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/PlanarClassification.js +3 -3
- package/lib/cjs/internal/render/webgl/glsl/PlanarClassification.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/PlanarGrid.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/PlanarGrid.js +4 -3
- package/lib/cjs/internal/render/webgl/glsl/PlanarGrid.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/RealityMesh.js +8 -8
- package/lib/cjs/internal/render/webgl/glsl/RealityMesh.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Surface.js +10 -10
- package/lib/cjs/internal/render/webgl/glsl/Surface.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Vertex.js +2 -2
- package/lib/cjs/internal/render/webgl/glsl/Vertex.js.map +1 -1
- package/lib/cjs/internal/tile/B3dmReader.d.ts.map +1 -1
- package/lib/cjs/internal/tile/B3dmReader.js +1 -1
- package/lib/cjs/internal/tile/B3dmReader.js.map +1 -1
- package/lib/cjs/internal/tile/DynamicIModelTile.js +1 -0
- package/lib/cjs/internal/tile/DynamicIModelTile.js.map +1 -1
- package/lib/cjs/internal/tile/FetchCloudStorage.js +1 -1
- package/lib/cjs/internal/tile/FetchCloudStorage.js.map +1 -1
- package/lib/cjs/internal/tile/LRUTileList.d.ts.map +1 -1
- package/lib/cjs/internal/tile/LRUTileList.js +4 -0
- package/lib/cjs/internal/tile/LRUTileList.js.map +1 -1
- package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.d.ts.map +1 -1
- package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.js +2 -1
- package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
- package/lib/cjs/internal/tile/OPCFormatInterpreter.js +4 -4
- package/lib/cjs/internal/tile/OPCFormatInterpreter.js.map +1 -1
- package/lib/cjs/internal/tile/OrbitGtTileTree.d.ts.map +1 -1
- package/lib/cjs/internal/tile/OrbitGtTileTree.js +2 -2
- package/lib/cjs/internal/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/PrimaryTileTree.d.ts +2 -0
- package/lib/cjs/internal/tile/PrimaryTileTree.d.ts.map +1 -1
- package/lib/cjs/internal/tile/PrimaryTileTree.js +17 -12
- package/lib/cjs/internal/tile/PrimaryTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/RealityModelTileTree.d.ts.map +1 -1
- package/lib/cjs/internal/tile/RealityModelTileTree.js +3 -3
- package/lib/cjs/internal/tile/RealityModelTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/RealityTileLoader.d.ts.map +1 -1
- package/lib/cjs/internal/tile/RealityTileLoader.js +3 -0
- package/lib/cjs/internal/tile/RealityTileLoader.js.map +1 -1
- package/lib/cjs/internal/tile/ThreeDTileFormatInterpreter.js +3 -3
- package/lib/cjs/internal/tile/ThreeDTileFormatInterpreter.js.map +1 -1
- package/lib/cjs/internal/tile/TileUserSet.d.ts.map +1 -1
- package/lib/cjs/internal/tile/TileUserSet.js +4 -0
- package/lib/cjs/internal/tile/TileUserSet.js.map +1 -1
- package/lib/cjs/internal/tile/map/ArcGISTileMap.js +1 -1
- package/lib/cjs/internal/tile/map/ArcGISTileMap.js.map +1 -1
- package/lib/cjs/internal/tile/map/ArcGisUtilities.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/ArcGisUtilities.js +4 -0
- package/lib/cjs/internal/tile/map/ArcGisUtilities.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +3 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.js +2 -2
- package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/MapTileAvailability.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/MapTileAvailability.js +5 -2
- package/lib/cjs/internal/tile/map/MapTileAvailability.js.map +1 -1
- package/lib/cjs/internal/tile/map/WmtsCapabilities.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/WmtsCapabilities.js +3 -2
- package/lib/cjs/internal/tile/map/WmtsCapabilities.js.map +1 -1
- package/lib/cjs/properties/FormattedQuantityDescription.d.ts.map +1 -1
- package/lib/cjs/properties/FormattedQuantityDescription.js +2 -0
- package/lib/cjs/properties/FormattedQuantityDescription.js.map +1 -1
- package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.d.ts.map +1 -1
- package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js +2 -0
- package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
- package/lib/cjs/quantity-formatting/QuantityFormatter.d.ts.map +1 -1
- package/lib/cjs/quantity-formatting/QuantityFormatter.js +5 -3
- package/lib/cjs/quantity-formatting/QuantityFormatter.js.map +1 -1
- package/lib/cjs/tile/GltfReader.d.ts +5 -2
- package/lib/cjs/tile/GltfReader.d.ts.map +1 -1
- package/lib/cjs/tile/GltfReader.js +69 -17
- package/lib/cjs/tile/GltfReader.js.map +1 -1
- package/lib/cjs/tile/RealityTile.d.ts.map +1 -1
- package/lib/cjs/tile/RealityTile.js +2 -2
- package/lib/cjs/tile/RealityTile.js.map +1 -1
- package/lib/cjs/tile/RealityTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/RealityTileTree.js +5 -5
- package/lib/cjs/tile/RealityTileTree.js.map +1 -1
- package/lib/cjs/tile/TileAdmin.js.map +1 -1
- package/lib/cjs/tile/TileDrawArgs.d.ts.map +1 -1
- package/lib/cjs/tile/TileDrawArgs.js +2 -1
- package/lib/cjs/tile/TileDrawArgs.js.map +1 -1
- package/lib/cjs/tile/map/ImageryTileTree.js +1 -1
- package/lib/cjs/tile/map/ImageryTileTree.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerFormatRegistry.js +1 -1
- package/lib/cjs/tile/map/MapLayerFormatRegistry.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerSources.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapLayerSources.js +9 -1
- package/lib/cjs/tile/map/MapLayerSources.js.map +1 -1
- package/lib/cjs/tile/map/MapTile.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTile.js +10 -8
- package/lib/cjs/tile/map/MapTile.js.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.js +8 -7
- package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
- package/lib/cjs/tile/map/MapTilingScheme.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTilingScheme.js +2 -1
- package/lib/cjs/tile/map/MapTilingScheme.js.map +1 -1
- package/lib/cjs/tools/Tool.js +1 -1
- package/lib/cjs/tools/Tool.js.map +1 -1
- package/lib/cjs/tools/ToolAdmin.d.ts +5 -0
- package/lib/cjs/tools/ToolAdmin.d.ts.map +1 -1
- package/lib/cjs/tools/ToolAdmin.js +9 -0
- package/lib/cjs/tools/ToolAdmin.js.map +1 -1
- package/lib/cjs/workers/ImdlParser/webpack.config.js +8 -0
- package/lib/esm/BackgroundMapGeometry.js +14 -14
- package/lib/esm/BackgroundMapGeometry.js.map +1 -1
- package/lib/esm/BriefcaseConnection.d.ts.map +1 -1
- package/lib/esm/BriefcaseConnection.js +2 -2
- package/lib/esm/BriefcaseConnection.js.map +1 -1
- package/lib/esm/CheckpointConnection.d.ts.map +1 -1
- package/lib/esm/CheckpointConnection.js +4 -4
- package/lib/esm/CheckpointConnection.js.map +1 -1
- package/lib/esm/ContextRealityModelState.js.map +1 -1
- package/lib/esm/ElementLocateManager.d.ts.map +1 -1
- package/lib/esm/ElementLocateManager.js +8 -7
- package/lib/esm/ElementLocateManager.js.map +1 -1
- package/lib/esm/EmphasizeElements.d.ts.map +1 -1
- package/lib/esm/EmphasizeElements.js +3 -1
- package/lib/esm/EmphasizeElements.js.map +1 -1
- package/lib/esm/EnvironmentDecorations.d.ts.map +1 -1
- package/lib/esm/EnvironmentDecorations.js +4 -0
- package/lib/esm/EnvironmentDecorations.js.map +1 -1
- package/lib/esm/FrustumAnimator.d.ts.map +1 -1
- package/lib/esm/FrustumAnimator.js +3 -2
- package/lib/esm/FrustumAnimator.js.map +1 -1
- package/lib/esm/GlobeAnimator.d.ts.map +1 -1
- package/lib/esm/GlobeAnimator.js +7 -6
- package/lib/esm/GlobeAnimator.js.map +1 -1
- package/lib/esm/HitDetail.d.ts.map +1 -1
- package/lib/esm/HitDetail.js +12 -7
- package/lib/esm/HitDetail.js.map +1 -1
- package/lib/esm/IModelApp.d.ts.map +1 -1
- package/lib/esm/IModelApp.js +7 -3
- package/lib/esm/IModelApp.js.map +1 -1
- package/lib/esm/IModelConnection.d.ts +4 -0
- package/lib/esm/IModelConnection.d.ts.map +1 -1
- package/lib/esm/IModelConnection.js +158 -16
- package/lib/esm/IModelConnection.js.map +1 -1
- package/lib/esm/IpcApp.d.ts.map +1 -1
- package/lib/esm/IpcApp.js +2 -2
- package/lib/esm/IpcApp.js.map +1 -1
- package/lib/esm/LinePlaneIntersect.d.ts.map +1 -1
- package/lib/esm/LinePlaneIntersect.js +2 -0
- package/lib/esm/LinePlaneIntersect.js.map +1 -1
- package/lib/esm/LocalhostIpcApp.d.ts.map +1 -1
- package/lib/esm/LocalhostIpcApp.js +2 -1
- package/lib/esm/LocalhostIpcApp.js.map +1 -1
- package/lib/esm/Marker.d.ts.map +1 -1
- package/lib/esm/Marker.js +5 -4
- package/lib/esm/Marker.js.map +1 -1
- package/lib/esm/ModelState.d.ts.map +1 -1
- package/lib/esm/ModelState.js +3 -3
- package/lib/esm/ModelState.js.map +1 -1
- package/lib/esm/NativeApp.d.ts.map +1 -1
- package/lib/esm/NativeApp.js +5 -4
- package/lib/esm/NativeApp.js.map +1 -1
- package/lib/esm/NativeAppLogger.d.ts.map +1 -1
- package/lib/esm/NativeAppLogger.js +1 -0
- package/lib/esm/NativeAppLogger.js.map +1 -1
- package/lib/esm/PlanarClipMaskState.d.ts +3 -0
- package/lib/esm/PlanarClipMaskState.d.ts.map +1 -1
- package/lib/esm/PlanarClipMaskState.js +8 -4
- package/lib/esm/PlanarClipMaskState.js.map +1 -1
- package/lib/esm/RealityDataSource.d.ts.map +1 -1
- package/lib/esm/RealityDataSource.js +5 -1
- package/lib/esm/RealityDataSource.js.map +1 -1
- package/lib/esm/SelectionSet.d.ts.map +1 -1
- package/lib/esm/SelectionSet.js +2 -1
- package/lib/esm/SelectionSet.js.map +1 -1
- package/lib/esm/SheetViewState.d.ts.map +1 -1
- package/lib/esm/SheetViewState.js +6 -6
- package/lib/esm/SheetViewState.js.map +1 -1
- package/lib/esm/SpatialViewState.d.ts.map +1 -1
- package/lib/esm/SpatialViewState.js +2 -2
- package/lib/esm/SpatialViewState.js.map +1 -1
- package/lib/esm/Sprites.js +2 -2
- package/lib/esm/Sprites.js.map +1 -1
- package/lib/esm/TentativePoint.d.ts.map +1 -1
- package/lib/esm/TentativePoint.js +10 -9
- package/lib/esm/TentativePoint.js.map +1 -1
- package/lib/esm/ViewContext.d.ts +10 -1
- package/lib/esm/ViewContext.d.ts.map +1 -1
- package/lib/esm/ViewContext.js +12 -1
- package/lib/esm/ViewContext.js.map +1 -1
- package/lib/esm/ViewCreator2d.js +1 -1
- package/lib/esm/ViewCreator2d.js.map +1 -1
- package/lib/esm/ViewCreator3d.js +1 -1
- package/lib/esm/ViewCreator3d.js.map +1 -1
- package/lib/esm/ViewPose.d.ts.map +1 -1
- package/lib/esm/ViewPose.js +4 -1
- package/lib/esm/ViewPose.js.map +1 -1
- package/lib/esm/ViewState.d.ts.map +1 -1
- package/lib/esm/ViewState.js +18 -13
- package/lib/esm/ViewState.js.map +1 -1
- package/lib/esm/ViewingSpace.d.ts.map +1 -1
- package/lib/esm/ViewingSpace.js +2 -0
- package/lib/esm/ViewingSpace.js.map +1 -1
- package/lib/esm/Viewport.d.ts.map +1 -1
- package/lib/esm/Viewport.js +18 -11
- package/lib/esm/Viewport.js.map +1 -1
- package/lib/esm/common/ImageUtil.d.ts.map +1 -1
- package/lib/esm/common/ImageUtil.js +2 -1
- package/lib/esm/common/ImageUtil.js.map +1 -1
- package/lib/esm/common/internal/render/GeometryAccumulator.d.ts.map +1 -1
- package/lib/esm/common/internal/render/GeometryAccumulator.js +4 -3
- package/lib/esm/common/internal/render/GeometryAccumulator.js.map +1 -1
- package/lib/esm/common/internal/render/InstancedGraphicPropsBuilder.d.ts.map +1 -1
- package/lib/esm/common/internal/render/InstancedGraphicPropsBuilder.js +2 -0
- package/lib/esm/common/internal/render/InstancedGraphicPropsBuilder.js.map +1 -1
- package/lib/esm/common/internal/render/MeshBuilder.js +2 -2
- package/lib/esm/common/internal/render/MeshBuilder.js.map +1 -1
- package/lib/esm/common/internal/render/VertexTableBuilder.d.ts.map +1 -1
- package/lib/esm/common/internal/render/VertexTableBuilder.js +17 -8
- package/lib/esm/common/internal/render/VertexTableBuilder.js.map +1 -1
- package/lib/esm/extension/ExtensionAdmin.js +2 -2
- package/lib/esm/extension/ExtensionAdmin.js.map +1 -1
- package/lib/esm/internal/GoogleMapsDecorator.js +7 -7
- package/lib/esm/internal/GoogleMapsDecorator.js.map +1 -1
- package/lib/esm/internal/ScriptUtils.js +1 -0
- package/lib/esm/internal/ScriptUtils.js.map +1 -1
- package/lib/esm/internal/cross-package.d.ts +1 -1
- package/lib/esm/internal/cross-package.d.ts.map +1 -1
- package/lib/esm/internal/cross-package.js +1 -1
- package/lib/esm/internal/cross-package.js.map +1 -1
- package/lib/esm/internal/render/UpsampleRealityMeshParams.d.ts.map +1 -1
- package/lib/esm/internal/render/UpsampleRealityMeshParams.js +2 -1
- package/lib/esm/internal/render/UpsampleRealityMeshParams.js.map +1 -1
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.js +7 -2
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/AttributeBuffers.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/AttributeBuffers.js +5 -3
- package/lib/esm/internal/render/webgl/AttributeBuffers.js.map +1 -1
- package/lib/esm/internal/render/webgl/AttributeMap.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/AttributeMap.js +2 -0
- package/lib/esm/internal/render/webgl/AttributeMap.js.map +1 -1
- package/lib/esm/internal/render/webgl/BackgroundMapDrape.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/BackgroundMapDrape.js +4 -4
- package/lib/esm/internal/render/webgl/BackgroundMapDrape.js.map +1 -1
- package/lib/esm/internal/render/webgl/BatchUniforms.d.ts +4 -1
- package/lib/esm/internal/render/webgl/BatchUniforms.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/BatchUniforms.js +16 -5
- package/lib/esm/internal/render/webgl/BatchUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/BranchState.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/BranchState.js +2 -1
- package/lib/esm/internal/render/webgl/BranchState.js.map +1 -1
- package/lib/esm/internal/render/webgl/BranchUniforms.js +3 -3
- package/lib/esm/internal/render/webgl/BranchUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/CachedGeometry.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/CachedGeometry.js +3 -3
- package/lib/esm/internal/render/webgl/CachedGeometry.js.map +1 -1
- package/lib/esm/internal/render/webgl/ClipStack.js +1 -1
- package/lib/esm/internal/render/webgl/ClipStack.js.map +1 -1
- package/lib/esm/internal/render/webgl/ColorInfo.js +2 -2
- package/lib/esm/internal/render/webgl/ColorInfo.js.map +1 -1
- package/lib/esm/internal/render/webgl/Contours.js +4 -4
- package/lib/esm/internal/render/webgl/Contours.js.map +1 -1
- package/lib/esm/internal/render/webgl/EDL.js +19 -19
- package/lib/esm/internal/render/webgl/EDL.js.map +1 -1
- package/lib/esm/internal/render/webgl/FeatureOverrides.d.ts +3 -3
- package/lib/esm/internal/render/webgl/FeatureOverrides.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/FeatureOverrides.js +15 -15
- package/lib/esm/internal/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/esm/internal/render/webgl/FrameBuffer.js +4 -4
- package/lib/esm/internal/render/webgl/FrameBuffer.js.map +1 -1
- package/lib/esm/internal/render/webgl/FrustumUniforms.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/FrustumUniforms.js +2 -1
- package/lib/esm/internal/render/webgl/FrustumUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/GLTimer.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/GLTimer.js +2 -0
- package/lib/esm/internal/render/webgl/GLTimer.js.map +1 -1
- package/lib/esm/internal/render/webgl/Graphic.d.ts +3 -3
- package/lib/esm/internal/render/webgl/Graphic.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/Graphic.js +7 -7
- package/lib/esm/internal/render/webgl/Graphic.js.map +1 -1
- package/lib/esm/internal/render/webgl/MapLayerParams.js +3 -3
- package/lib/esm/internal/render/webgl/MapLayerParams.js.map +1 -1
- package/lib/esm/internal/render/webgl/MeshData.js +3 -3
- package/lib/esm/internal/render/webgl/MeshData.js.map +1 -1
- package/lib/esm/internal/render/webgl/PerformanceMetrics.js +1 -1
- package/lib/esm/internal/render/webgl/PerformanceMetrics.js.map +1 -1
- package/lib/esm/internal/render/webgl/PlanarClassifier.d.ts +1 -0
- package/lib/esm/internal/render/webgl/PlanarClassifier.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/PlanarClassifier.js +28 -12
- package/lib/esm/internal/render/webgl/PlanarClassifier.js.map +1 -1
- package/lib/esm/internal/render/webgl/PlanarGrid.js +2 -2
- package/lib/esm/internal/render/webgl/PlanarGrid.js.map +1 -1
- package/lib/esm/internal/render/webgl/PlanarTextureProjection.d.ts +0 -3
- package/lib/esm/internal/render/webgl/PlanarTextureProjection.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/PlanarTextureProjection.js +6 -5
- package/lib/esm/internal/render/webgl/PlanarTextureProjection.js.map +1 -1
- package/lib/esm/internal/render/webgl/PointCloud.js +2 -2
- package/lib/esm/internal/render/webgl/PointCloud.js.map +1 -1
- package/lib/esm/internal/render/webgl/RealityMesh.js +2 -2
- package/lib/esm/internal/render/webgl/RealityMesh.js.map +1 -1
- package/lib/esm/internal/render/webgl/RenderBuffer.js +3 -3
- package/lib/esm/internal/render/webgl/RenderBuffer.js.map +1 -1
- package/lib/esm/internal/render/webgl/RenderCommands.d.ts +2 -1
- package/lib/esm/internal/render/webgl/RenderCommands.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/RenderCommands.js +3 -1
- package/lib/esm/internal/render/webgl/RenderCommands.js.map +1 -1
- package/lib/esm/internal/render/webgl/SceneCompositor.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/SceneCompositor.js +119 -86
- package/lib/esm/internal/render/webgl/SceneCompositor.js.map +1 -1
- package/lib/esm/internal/render/webgl/ScratchDrawParams.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/ScratchDrawParams.js +11 -10
- package/lib/esm/internal/render/webgl/ScratchDrawParams.js.map +1 -1
- package/lib/esm/internal/render/webgl/ScreenSpaceEffect.js +4 -4
- package/lib/esm/internal/render/webgl/ScreenSpaceEffect.js.map +1 -1
- package/lib/esm/internal/render/webgl/ShaderProgram.js +4 -4
- package/lib/esm/internal/render/webgl/ShaderProgram.js.map +1 -1
- package/lib/esm/internal/render/webgl/ShadowUniforms.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/ShadowUniforms.js +2 -1
- package/lib/esm/internal/render/webgl/ShadowUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/SolarShadowMap.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/SolarShadowMap.js +7 -5
- package/lib/esm/internal/render/webgl/SolarShadowMap.js.map +1 -1
- package/lib/esm/internal/render/webgl/System.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/System.js +2 -2
- package/lib/esm/internal/render/webgl/System.js.map +1 -1
- package/lib/esm/internal/render/webgl/Target.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/Target.js +13 -10
- package/lib/esm/internal/render/webgl/Target.js.map +1 -1
- package/lib/esm/internal/render/webgl/Texture.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/Texture.js +11 -9
- package/lib/esm/internal/render/webgl/Texture.js.map +1 -1
- package/lib/esm/internal/render/webgl/VisibleTileFeatures.js +1 -1
- package/lib/esm/internal/render/webgl/VisibleTileFeatures.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Animation.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Animation.js +5 -3
- package/lib/esm/internal/render/webgl/glsl/Animation.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Color.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Color.js +2 -1
- package/lib/esm/internal/render/webgl/glsl/Color.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Composite.js +2 -2
- package/lib/esm/internal/render/webgl/glsl/Composite.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/CopyStencil.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/CopyStencil.js +3 -2
- package/lib/esm/internal/render/webgl/glsl/CopyStencil.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/PlanarClassification.js +4 -4
- package/lib/esm/internal/render/webgl/glsl/PlanarClassification.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/PlanarGrid.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/PlanarGrid.js +4 -3
- package/lib/esm/internal/render/webgl/glsl/PlanarGrid.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/RealityMesh.js +9 -9
- package/lib/esm/internal/render/webgl/glsl/RealityMesh.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Surface.js +11 -11
- package/lib/esm/internal/render/webgl/glsl/Surface.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Vertex.js +3 -3
- package/lib/esm/internal/render/webgl/glsl/Vertex.js.map +1 -1
- package/lib/esm/internal/tile/B3dmReader.d.ts.map +1 -1
- package/lib/esm/internal/tile/B3dmReader.js +2 -2
- package/lib/esm/internal/tile/B3dmReader.js.map +1 -1
- package/lib/esm/internal/tile/DynamicIModelTile.js +1 -0
- package/lib/esm/internal/tile/DynamicIModelTile.js.map +1 -1
- package/lib/esm/internal/tile/FetchCloudStorage.js +1 -1
- package/lib/esm/internal/tile/FetchCloudStorage.js.map +1 -1
- package/lib/esm/internal/tile/LRUTileList.d.ts.map +1 -1
- package/lib/esm/internal/tile/LRUTileList.js +4 -0
- package/lib/esm/internal/tile/LRUTileList.js.map +1 -1
- package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.d.ts.map +1 -1
- package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.js +2 -1
- package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
- package/lib/esm/internal/tile/OPCFormatInterpreter.js +5 -5
- package/lib/esm/internal/tile/OPCFormatInterpreter.js.map +1 -1
- package/lib/esm/internal/tile/OrbitGtTileTree.d.ts.map +1 -1
- package/lib/esm/internal/tile/OrbitGtTileTree.js +3 -3
- package/lib/esm/internal/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/esm/internal/tile/PrimaryTileTree.d.ts +2 -0
- package/lib/esm/internal/tile/PrimaryTileTree.d.ts.map +1 -1
- package/lib/esm/internal/tile/PrimaryTileTree.js +16 -12
- package/lib/esm/internal/tile/PrimaryTileTree.js.map +1 -1
- package/lib/esm/internal/tile/RealityModelTileTree.d.ts.map +1 -1
- package/lib/esm/internal/tile/RealityModelTileTree.js +4 -4
- package/lib/esm/internal/tile/RealityModelTileTree.js.map +1 -1
- package/lib/esm/internal/tile/RealityTileLoader.d.ts.map +1 -1
- package/lib/esm/internal/tile/RealityTileLoader.js +3 -0
- package/lib/esm/internal/tile/RealityTileLoader.js.map +1 -1
- package/lib/esm/internal/tile/ThreeDTileFormatInterpreter.js +4 -4
- package/lib/esm/internal/tile/ThreeDTileFormatInterpreter.js.map +1 -1
- package/lib/esm/internal/tile/TileUserSet.d.ts.map +1 -1
- package/lib/esm/internal/tile/TileUserSet.js +4 -0
- package/lib/esm/internal/tile/TileUserSet.js.map +1 -1
- package/lib/esm/internal/tile/map/ArcGISTileMap.js +1 -1
- package/lib/esm/internal/tile/map/ArcGISTileMap.js.map +1 -1
- package/lib/esm/internal/tile/map/ArcGisUtilities.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/ArcGisUtilities.js +4 -0
- package/lib/esm/internal/tile/map/ArcGisUtilities.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +3 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.js +3 -3
- package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js +2 -2
- package/lib/esm/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/MapTileAvailability.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/MapTileAvailability.js +6 -3
- package/lib/esm/internal/tile/map/MapTileAvailability.js.map +1 -1
- package/lib/esm/internal/tile/map/WmtsCapabilities.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/WmtsCapabilities.js +3 -2
- package/lib/esm/internal/tile/map/WmtsCapabilities.js.map +1 -1
- package/lib/esm/properties/FormattedQuantityDescription.d.ts.map +1 -1
- package/lib/esm/properties/FormattedQuantityDescription.js +2 -0
- package/lib/esm/properties/FormattedQuantityDescription.js.map +1 -1
- package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.d.ts.map +1 -1
- package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js +2 -0
- package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
- package/lib/esm/quantity-formatting/QuantityFormatter.d.ts.map +1 -1
- package/lib/esm/quantity-formatting/QuantityFormatter.js +5 -3
- package/lib/esm/quantity-formatting/QuantityFormatter.js.map +1 -1
- package/lib/esm/tile/GltfReader.d.ts +5 -2
- package/lib/esm/tile/GltfReader.d.ts.map +1 -1
- package/lib/esm/tile/GltfReader.js +70 -18
- package/lib/esm/tile/GltfReader.js.map +1 -1
- package/lib/esm/tile/RealityTile.d.ts.map +1 -1
- package/lib/esm/tile/RealityTile.js +3 -3
- package/lib/esm/tile/RealityTile.js.map +1 -1
- package/lib/esm/tile/RealityTileTree.d.ts.map +1 -1
- package/lib/esm/tile/RealityTileTree.js +6 -6
- package/lib/esm/tile/RealityTileTree.js.map +1 -1
- package/lib/esm/tile/TileAdmin.js.map +1 -1
- package/lib/esm/tile/TileDrawArgs.d.ts.map +1 -1
- package/lib/esm/tile/TileDrawArgs.js +2 -1
- package/lib/esm/tile/TileDrawArgs.js.map +1 -1
- package/lib/esm/tile/map/ImageryTileTree.js +2 -2
- package/lib/esm/tile/map/ImageryTileTree.js.map +1 -1
- package/lib/esm/tile/map/MapLayerFormatRegistry.js +2 -2
- package/lib/esm/tile/map/MapLayerFormatRegistry.js.map +1 -1
- package/lib/esm/tile/map/MapLayerSources.d.ts.map +1 -1
- package/lib/esm/tile/map/MapLayerSources.js +10 -2
- package/lib/esm/tile/map/MapLayerSources.js.map +1 -1
- package/lib/esm/tile/map/MapTile.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTile.js +11 -9
- package/lib/esm/tile/map/MapTile.js.map +1 -1
- package/lib/esm/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTileTree.js +9 -8
- package/lib/esm/tile/map/MapTileTree.js.map +1 -1
- package/lib/esm/tile/map/MapTilingScheme.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTilingScheme.js +2 -1
- package/lib/esm/tile/map/MapTilingScheme.js.map +1 -1
- package/lib/esm/tools/Tool.js +2 -2
- package/lib/esm/tools/Tool.js.map +1 -1
- package/lib/esm/tools/ToolAdmin.d.ts +5 -0
- package/lib/esm/tools/ToolAdmin.d.ts.map +1 -1
- package/lib/esm/tools/ToolAdmin.js +9 -0
- package/lib/esm/tools/ToolAdmin.js.map +1 -1
- package/lib/esm/workers/ImdlParser/webpack.config.js +8 -0
- package/lib/public/images/GoogleMaps_Logo_Gray.svg +50 -0
- package/lib/public/images/GoogleMaps_Logo_WithDarkOutline.svg +78 -0
- package/lib/public/images/GoogleMaps_Logo_WithLightOutline.svg +78 -0
- package/lib/public/locales/en/iModelJs.json +1 -1
- package/lib/public/scripts/draco_decoder.wasm +0 -0
- package/lib/public/scripts/draco_encoder.js +52 -0
- package/lib/public/scripts/draco_wasm_wrapper.js +117 -0
- package/lib/public/scripts/parse-imdl-worker.js +1 -1
- package/lib/workers/webpack/parse-imdl-worker.js +1 -1
- package/package.json +25 -23
- package/lib/public/images/google_on_non_white.png +0 -0
- package/lib/public/images/google_on_non_white_hdpi.png +0 -0
- package/lib/public/images/google_on_white.png +0 -0
- package/lib/public/images/google_on_white_hdpi.png +0 -0
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"FrameBuffer.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/FrameBuffer.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA6C;AAE7C,6BAA0B;AAC1B,iDAAuE;AACvE,qCAAkC;AAClC,uCAA0C;AAgB1C,gBAAgB;AAChB,MAAa,WAAW;IACd,IAAI,CAAoB;IACxB,MAAM,CAAoB;IAC1B,UAAU,wCAAsD;IACvD,cAAc,GAAoB,EAAE,CAAC;IACrC,eAAe,GAA8B,EAAE,CAAC;IAChD,iBAAiB,GAAa,EAAE,CAAC;IACjC,eAAe,GAA8B,EAAE,CAAC;IACjD,WAAW,CAAe;IAC1B,aAAa,CAAe;IAE5C,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,IAAI,KAAK,SAAS,CAAC,CAAC,CAAC;IAEpE,IAAW,OAAO,KAAc,OAAO,sCAA8B,IAAI,CAAC,UAAU,IAAI,iEAAyD,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAEnK,IAAW,mBAAmB,KAAc,OAAO,mDAA2C,IAAI,CAAC,UAAU,IAAI,kEAA0D,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7L,IAAW,WAAW,KAAc,OAAO,2CAAmC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAEhG,IAAW,cAAc,KAAc,OAAO,IAAI,CAAC,eAAe,CAAC,MAAM,GAAG,CAAC,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAE7G,QAAQ,CAAC,GAAW;QACzB,IAAA,qBAAM,EAAC,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;QACzC,IAAI,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC,MAAM,IAAI,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC,OAAO,EAAE,CAAC;YAC3E,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;QAC3C,CAAC;QACD,OAAO,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC;IAClC,CAAC;IAEM,eAAe,CAAC,YAAqB,EAAE,GAAW;QACvD,IAAI,KAAK,CAAC;QACV,IAAI,YAAY,EAAE,CAAC;YACjB,IAAA,qBAAM,EAAC,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;YAC1C,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;QACpC,CAAC;QACD,IAAA,qBAAM,EAAC,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;QACzC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE,KAAK,EAAE,CAAC;IAClD,CAAC;IAED,YAAoB,GAAqB,EAAE,aAA8B,EAAE,WAAyB,EAClG,cAA0C,EAAE,SAAqC,EAAE,aAA2B;QAC9G,IAAI,CAAC,IAAI,GAAG,GAAG,CAAC;QAChB,MAAM,EAAE,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QAEnC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEjB,IAAI,CAAC,GAAW,CAAC,CAAC;QAClB,KAAK,MAAM,MAAM,IAAI,aAAa,EAAE,CAAC;YACnC,MAAM,cAAc,GAAW,EAAE,CAAC,iBAAiB,GAAG,CAAC,CAAC;YACxD,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;YAC5C,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACjC,MAAM,SAAS,GAAG,MAAM,CAAC,SAAS,EAAE,CAAC;YACrC,IAAI,SAAS,KAAK,SAAS;gBACzB,EAAE,CAAC,oBAAoB,CAAC,EAAE,CAAC,WAAW,EAAE,cAAc,EAAE,EAAE,CAAC,UAAU,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC;YACvF,CAAC,EAAE,CAAC;QACN,CAAC;QAED,IAAI,WAAW,KAAK,SAAS,EAAE,CAAC;YAC9B,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;YAC/B,MAAM,QAAQ,GAAG,WAAW,CAAC,SAAS,EAAE,CAAC;YACzC,IAAI,SAAS,KAAK,QAAQ,EAAE,CAAC;gBAC3B,IAAI,WAAW,YAAY,2BAAY,EAAE,CAAC;oBACxC,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,gBAAgB,EAAE,EAAE,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC;gBAC7F,CAAC;qBAAM,IAAI,WAAW,YAAY,sCAAuB,EAAE,CAAC;oBAC1D,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC;gBACrG,CAAC;qBAAM,CAAC;oBACN,qFAAqF;oBACrF,4FAA4F;oBAC5F,EAAE,CAAC,oBAAoB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,UAAU,EAAE,QAAQ,EAAE,CAAC,CAAC,CAAC;gBACnG,CAAC;YACH,CAAC;QACH,CAAC;QAED,IAAI,CAAC,MAAM,EAAE,CAAC;QAEd,IAAI,SAAS,KAAK,cAAc,IAAI,cAAc,CAAC,MAAM,KAAK,aAAa,CAAC,MAAM,IAAI,SAAS,KAAK,SAAS,IAAI,SAAS,CAAC,MAAM,KAAK,cAAc,CAAC,MAAM,EAAE,CAAC;YAC5J,2DAA2D;YAC3D,MAAM,IAAI,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,EAAE,CAAC;YACzD,IAAI,IAAI,KAAK,IAAI,EAAE,CAAC;gBAClB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;gBACnB,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;gBACvB,CAAC,GAAG,CAAC,CAAC;gBACN,KAAK,MAAM,SAAS,IAAI,cAAc,EAAE,CAAC;oBACvC,MAAM,cAAc,GAAW,EAAE,CAAC,iBAAiB,GAAG,CAAC,CAAC;oBACxD,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;oBACrC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;oBACxC,MAAM,YAAY,GAAG,SAAS,CAAC,SAAS,EAAE,CAAC;oBAC3C,IAAI,SAAS,KAAK,YAAY;wBAC5B,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,cAAc,EAAE,EAAE,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;oBAC5F,CAAC,EAAE,CAAC;gBACN,CAAC;gBAED,IAAI,aAAa,KAAK,SAAS,EAAE,CAAC;oBAChC,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;oBACnC,MAAM,UAAU,GAAG,aAAa,CAAC,SAAS,EAAE,CAAC;oBAC7C,IAAI,SAAS,KAAK,UAAU,EAAE,CAAC;wBAC7B,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC;oBACvG,CAAC;gBACH,CAAC;gBACD,IAAI,CAAC,MAAM,EAAE,CAAC;YAChB,CAAC;QACH,CAAC;IACH,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,aAA8B,EAAE,WAAyB,EAAE,cAA0C,EAAE,SAAqC,EAAE,aAA2B;QAC5L,MAAM,GAAG,GAA4B,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,EAAE,CAAC;QACjF,IAAI,IAAI,KAAK,GAAG,EAAE,CAAC;YACjB,OAAO,SAAS,CAAC;QACnB,CAAC;QACD,OAAO,IAAI,WAAW,CAAC,GAAG,EAAE,aAAa,EAAE,WAAW,EAAE,cAAc,EAAE,SAAS,EAAE,aAAa,CAAC,CAAC;IACpG,CAAC;IAEM,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,oEAAoE;QACpE,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE,CAAC;YACrB,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAK,CAAC,CAAC;YACtD,IAAI,CAAC,IAAI,GAAG,SAAS,CAAC;YACtB,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,EAAE,CAAC;gBAC9B,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;gBACvD,IAAI,CAAC,MAAM,GAAG,SAAS,CAAC;YAC1B,CAAC;QACH,CAAC;IACH,CAAC;IAEM,IAAI,CAAC,kBAA2B,KAAK,EAAE,SAAkB,KAAK;QACnE,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;QAChC,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAEtB,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI;YACzB,OAAO,KAAK,CAAC;QAEf,MAAM,EAAE,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QAEnC,IAAI,MAAM,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,EAAE,CAAC;YACxC,EAAE,CAAC,eAAe,CAAC,OAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACvD,IAAI,CAAC,UAAU,iDAAyC,CAAC;QAC3D,CAAC;aAAM,CAAC;YACN,EAAE,CAAC,eAAe,CAAC,OAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;YACrD,IAAI,CAAC,UAAU,qCAA6B,CAAC;QAC/C,CAAC;QAED,IAAI,eAAe,EAAE,CAAC;YACpB,eAAM,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YACvD,IAAI,CAAC,UAAU,EAAE,CAAC;QACpB,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,MAAM;QACX,IAAA,qBAAM,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACrB,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,CAAC,OAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QACrE,IAAI,CAAC,UAAU,uCAA+B,CAAC;IACjD,CAAC;IAEM,OAAO;QACZ,IAAA,qBAAM,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACrB,IAAI,CAAC,UAAU,yCAAiC,CAAC;IACnD,CAAC;IAEM,gBAAgB;QACrB,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YAC1C,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAC/B,CAAC;QACD,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YACjC,IAAI,CAAC,aAAyC,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAC1E,CAAC;IAED;;OAEG;IACI,uBAAuB,CAAC,SAAkB,EAAE,GAAY;QAC7D,IAAI,CAAC,IAAI,CAAC,MAAM;YACd,OAAO;QACT,eAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,EAAE,CAAC;QAC3C,MAAM,GAAG,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QACpC,MAAM,WAAW,GAAG,EAAE,CAAC;QACvB,MAAM,GAAG,GAAG,CAAC,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QACxE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,EAAE,CAAC,EAAE,CAAC;YAC7B,IAAI,SAAS,KAAK,GAAG,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;gBACjC,WAAW,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,oEAAoE;gBAChG,SAAS;YACX,CAAC;YACD,IAAI,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE,CAAC;gBACpC,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;gBACvD,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC1C,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,IAAK,CAAC,CAAC;gBACtD,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC5C,GAAG,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;gBAC7B,WAAW,CAAC,GAAG,EAAE,CAAC;gBAClB,WAAW,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;gBAC3B,GAAG,CAAC,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,MAAM,EACnF,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,MAAM,EACjE,OAAE,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC/C,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;gBAC/C,IAAI,SAAS,KAAK,GAAG,IAAI,CAAC,KAAK,GAAG;oBAChC,MAAM;YACV,CAAC;QACH,CAAC;QACD,IAAI,SAAS,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa,IAAK,IAAI,CAAC,aAAyC,CAAC,OAAO,EAAE,CAAC;YAC/I,MAAM,IAAI,GAAG,OAAE,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,+GAA+G;YAChJ,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACvD,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,IAAK,CAAC,CAAC;YACtD,GAAG,CAAC,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,CAAC,MAAM,EACvE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,CAAC,MAAM,EACrD,IAAI,EAAE,OAAE,CAAC,aAAa,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;YACxC,IAAI,CAAC,aAAyC,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;QACzE,CAAC;QACD,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;QAChD,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;QAChD,eAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,MAAM,EAAE,CAAC;IAC5C,CAAC;IAED;;;OAGG;IACI,UAAU,CAAC,QAAiB,EAAE,UAAmB,EAAE,iBAA0B,EAAE,OAAkB;QACtG,MAAM,EAAE,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QACnC,MAAM,WAAW,GAAa,QAAQ,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC,CAAC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;QAC/K,IAAI,SAAS,KAAK,OAAO,EAAE,CAAC;YAC1B,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBACvB,KAAK,MAAM,CAAC,IAAI,OAAO;oBACrB,WAAW,CAAC,IAAI,CAAC,EAAE,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC;YAC/C,CAAC;QACH,CAAC;aAAM,CAAC;YACN,WAAW,CAAC,MAAM,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAC7C,CAAC;QACD,eAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,EAAE,iBAAiB,EAAE,GAAG,EAAE;YAC3E,eAAM,CAAC,QAAQ,CAAC,qBAAqB,CAAC,WAAW,CAAC,CAAC;QACrD,CAAC,CAAC,CAAC;IACL,CAAC;IAED,kFAAkF;IAClF,IAAW,WAAW;QACpB,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,KAAK,IAAI,CAAC,cAAc,CAAC,MAAM,IAAI,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,YAAY,uBAAa,CAAC;YACzG,OAAO,SAAS,CAAC;QAEnB,MAAM,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC;QACnC,IAAI,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,KAAK,GAAG,CAAC,MAAM,IAAI,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,KAAK,GAAG,CAAC,QAAQ;YAC5F,OAAO,SAAS,CAAC;QAEnB,MAAM,MAAM,GAAG,IAAI,UAAU,CAAC,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YAC1C,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC;YACjB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;YACrB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;YACrB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;QACvB,CAAC;QAED,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;QAClG,OAAO,MAAM,CAAC;IAChB,CAAC;CACF;AA5PD,kCA4PC;AAQD,gBAAgB;AAChB,MAAa,gBAAgB;IAC3B,oGAAoG;IACnF,MAAM,GAAc,EAAE,CAAC;IAExC,IAAY,IAAI,KAAK,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;IAEvF,IAAI,CAAC,GAAgB,EAAE,eAAwB,EAAE,gBAAyB;QAC/E,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;YAC5B,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,CAAC;QAC1B,CAAC;QAED,IAAA,qBAAM,EAAC,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QACrB,GAAG,CAAC,IAAI,CAAC,eAAe,EAAE,gBAAgB,CAAC,CAAC;QAC5C,IAAA,qBAAM,EAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAEpB,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,eAAe,EAAE,gBAAgB,EAAE,CAAC,CAAC;IAC/D,CAAC;IAEM,GAAG;QACR,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtB,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;YAC5B,OAAO;QACT,CAAC;QAED,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC;QAC1B,IAAI,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC;QAElB,IAAA,qBAAM,EAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QACpB,GAAG,CAAC,MAAM,EAAE,CAAC;QACb,IAAA,qBAAM,EAAC,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAErB,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACjB,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,CAAC,OAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QACvE,CAAC;aAAM,CAAC;YACN,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC;YACtB,IAAA,qBAAM,EAAC,GAAG,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;YAC5B,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,eAAe,EAAE,GAAG,CAAC,gBAAgB,CAAC,CAAC;YACxD,IAAA,qBAAM,EAAC,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAC1B,CAAC;IACH,CAAC;IAED,IAAW,kBAAkB;QAC3B,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtB,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACzE,CAAC;IAED,IAAW,qBAAqB;QAC9B,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,mBAAmB,CAAC,CAAC,CAAC,KAAK,CAAC;IAC7E,CAAC;IAED,IAAW,OAAO,KAAc,OAAO,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;IAE3D,OAAO,CAAC,GAAgB,EAAE,eAAwB,EAAE,gBAAyB,EAAE,IAAgB;QACpG,IAAI,CAAC,IAAI,CAAC,GAAG,EAAE,eAAe,EAAE,gBAAgB,CAAC,CAAC;QAClD,IAAI,EAAE,CAAC;QACP,IAAI,CAAC,GAAG,EAAE,CAAC;IACb,CAAC;IAEM,gBAAgB;QACrB,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC;QACtB,IAAI,SAAS,KAAK,GAAG;YACnB,GAAG,CAAC,GAAG,CAAC,gBAAgB,EAAE,CAAC;IAC/B,CAAC;IAEM,OAAO;QACZ,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;YAC5B,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,CAAC;QAC1B,CAAC;IACH,CAAC;IAEM,MAAM;QACX,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;YAC5B,OAAO;QACT,CAAC;QAED,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACjB,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,CAAC,OAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QACvE,CAAC;aAAM,CAAC;YACN,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC;YACtB,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,eAAe,EAAE,GAAG,CAAC,gBAAgB,CAAC,CAAC;YACxD,IAAA,qBAAM,EAAC,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAC1B,CAAC;IACH,CAAC;CACF;AAnFD,4CAmFC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { GL } from \"./GL\";\r\nimport { RenderBuffer, RenderBufferMultiSample } from \"./RenderBuffer\";\r\nimport { System } from \"./System\";\r\nimport { TextureHandle } from \"./Texture\";\r\n\r\n/** @internal */\r\nexport type DepthBuffer = RenderBuffer | RenderBufferMultiSample | TextureHandle;\r\n/* eslint-disable no-restricted-syntax */\r\n\r\n/** @internal */\r\nexport const enum FrameBufferBindState {\r\n Unbound,\r\n Bound,\r\n BoundWithAttachments,\r\n BoundMultisampled,\r\n BoundWithAttachmentsMultisampled,\r\n Suspended,\r\n}\r\n\r\n/** @internal */\r\nexport class FrameBuffer implements WebGLDisposable {\r\n private _fbo?: WebGLFramebuffer;\r\n private _fboMs?: WebGLFramebuffer;\r\n private _bindState: FrameBufferBindState = FrameBufferBindState.Unbound;\r\n private readonly _colorTextures: TextureHandle[] = [];\r\n private readonly _colorMsBuffers: RenderBufferMultiSample[] = [];\r\n private readonly _colorAttachments: GLenum[] = [];\r\n private readonly _colorMsFilters: GL.MultiSampling.Filter[] = [];\r\n public readonly depthBuffer?: DepthBuffer;\r\n public readonly depthBufferMs?: DepthBuffer;\r\n\r\n public get isDisposed(): boolean { return this._fbo === undefined; }\r\n\r\n public get isBound(): boolean { return FrameBufferBindState.Bound <= this._bindState && FrameBufferBindState.BoundWithAttachmentsMultisampled >= this._bindState; }\r\n\r\n public get isBoundMultisampled(): boolean { return FrameBufferBindState.BoundMultisampled === this._bindState || FrameBufferBindState.BoundWithAttachmentsMultisampled === this._bindState; }\r\n\r\n public get isSuspended(): boolean { return FrameBufferBindState.Suspended === this._bindState; }\r\n\r\n public get isMultisampled(): boolean { return this._colorMsBuffers.length > 0 || undefined !== this.depthBufferMs; }\r\n\r\n public getColor(ndx: number): TextureHandle {\r\n assert(ndx < this._colorTextures.length);\r\n if (ndx < this._colorMsBuffers.length && this._colorMsBuffers[ndx].isDirty) {\r\n this.blitMsBuffersToTextures(false, ndx);\r\n }\r\n return this._colorTextures[ndx];\r\n }\r\n\r\n public getColorTargets(useMSBuffers: boolean, ndx: number): { tex: TextureHandle, msBuf: RenderBufferMultiSample | undefined } {\r\n let msBuf;\r\n if (useMSBuffers) {\r\n assert(ndx < this._colorMsBuffers.length);\r\n msBuf = this._colorMsBuffers[ndx];\r\n }\r\n assert(ndx < this._colorTextures.length);\r\n return { tex: this._colorTextures[ndx], msBuf };\r\n }\r\n\r\n private constructor(fbo: WebGLFramebuffer, colorTextures: TextureHandle[], depthBuffer?: DepthBuffer,\r\n colorMsBuffers?: RenderBufferMultiSample[], msFilters?: GL.MultiSampling.Filter[], depthBufferMs?: DepthBuffer) {\r\n this._fbo = fbo;\r\n const gl = System.instance.context;\r\n\r\n this.bind(false);\r\n\r\n let i: number = 0;\r\n for (const colTex of colorTextures) {\r\n const attachmentEnum: GLenum = gl.COLOR_ATTACHMENT0 + i;\r\n this._colorAttachments.push(attachmentEnum);\r\n this._colorTextures.push(colTex);\r\n const texHandle = colTex.getHandle();\r\n if (undefined !== texHandle)\r\n gl.framebufferTexture2D(gl.FRAMEBUFFER, attachmentEnum, gl.TEXTURE_2D, texHandle, 0);\r\n i++;\r\n }\r\n\r\n if (depthBuffer !== undefined) {\r\n this.depthBuffer = depthBuffer;\r\n const dbHandle = depthBuffer.getHandle();\r\n if (undefined !== dbHandle) {\r\n if (depthBuffer instanceof RenderBuffer) {\r\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, dbHandle);\r\n } else if (depthBuffer instanceof RenderBufferMultiSample) {\r\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, dbHandle);\r\n } else {\r\n // Looks like we only get a 24 bit depth buffer anyway, so use a 24-8 with a stencil.\r\n // gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.TEXTURE_2D, dbHandle, 0);\r\n gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.TEXTURE_2D, dbHandle, 0);\r\n }\r\n }\r\n }\r\n\r\n this.unbind();\r\n\r\n if (undefined !== colorMsBuffers && colorMsBuffers.length === colorTextures.length && undefined !== msFilters && msFilters.length === colorMsBuffers.length) {\r\n // Create a matching FBO with multisampling render buffers.\r\n const fbo2 = System.instance.context.createFramebuffer();\r\n if (null !== fbo2) {\r\n this._fboMs = fbo2;\r\n this.bind(false, true);\r\n i = 0;\r\n for (const colMsBuff of colorMsBuffers) {\r\n const attachmentEnum: GLenum = gl.COLOR_ATTACHMENT0 + i;\r\n this._colorMsBuffers.push(colMsBuff);\r\n this._colorMsFilters.push(msFilters[i]);\r\n const msBuffHandle = colMsBuff.getHandle();\r\n if (undefined !== msBuffHandle)\r\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, attachmentEnum, gl.RENDERBUFFER, msBuffHandle);\r\n i++;\r\n }\r\n\r\n if (depthBufferMs !== undefined) {\r\n this.depthBufferMs = depthBufferMs;\r\n const dbHandleMs = depthBufferMs.getHandle();\r\n if (undefined !== dbHandleMs) {\r\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, dbHandleMs);\r\n }\r\n }\r\n this.unbind();\r\n }\r\n }\r\n }\r\n\r\n public static create(colorTextures: TextureHandle[], depthBuffer?: DepthBuffer, colorMsBuffers?: RenderBufferMultiSample[], msFilters?: GL.MultiSampling.Filter[], depthBufferMs?: DepthBuffer): FrameBuffer | undefined {\r\n const fbo: WebGLFramebuffer | null = System.instance.context.createFramebuffer();\r\n if (null === fbo) {\r\n return undefined;\r\n }\r\n return new FrameBuffer(fbo, colorTextures, depthBuffer, colorMsBuffers, msFilters, depthBufferMs);\r\n }\r\n\r\n public [Symbol.dispose](): void {\r\n // NB: The FrameBuffer does not *own* the textures and depth buffer.\r\n if (!this.isDisposed) {\r\n System.instance.context.deleteFramebuffer(this._fbo!);\r\n this._fbo = undefined;\r\n if (undefined !== this._fboMs) {\r\n System.instance.context.deleteFramebuffer(this._fboMs);\r\n this._fboMs = undefined;\r\n }\r\n }\r\n }\r\n\r\n public bind(bindAttachments: boolean = false, bindMS: boolean = false): boolean {\r\n assert(undefined !== this._fbo);\r\n assert(!this.isBound);\r\n\r\n if (undefined === this._fbo)\r\n return false;\r\n\r\n const gl = System.instance.context;\r\n\r\n if (bindMS && undefined !== this._fboMs) {\r\n gl.bindFramebuffer(GL.FrameBuffer.TARGET, this._fboMs);\r\n this._bindState = FrameBufferBindState.BoundMultisampled;\r\n } else {\r\n gl.bindFramebuffer(GL.FrameBuffer.TARGET, this._fbo);\r\n this._bindState = FrameBufferBindState.Bound;\r\n }\r\n\r\n if (bindAttachments) {\r\n System.instance.setDrawBuffers(this._colorAttachments);\r\n this._bindState++;\r\n }\r\n return true;\r\n }\r\n\r\n public unbind() {\r\n assert(this.isBound);\r\n System.instance.context.bindFramebuffer(GL.FrameBuffer.TARGET, null);\r\n this._bindState = FrameBufferBindState.Unbound;\r\n }\r\n\r\n public suspend() {\r\n assert(this.isBound);\r\n this._bindState = FrameBufferBindState.Suspended;\r\n }\r\n\r\n public markTargetsDirty(): void {\r\n for (const msBuff of this._colorMsBuffers) {\r\n msBuff.markBufferDirty(true);\r\n }\r\n if (undefined !== this.depthBufferMs)\r\n (this.depthBufferMs as RenderBufferMultiSample).markBufferDirty(true);\r\n }\r\n\r\n /** blitDepth is true to blit the depth/stencil buffer. ndx is index of single attachment to blit.\r\n * All color attachments are blitted if ndx is undefined, none are blitted if ndx is -1.\r\n */\r\n public blitMsBuffersToTextures(blitDepth: boolean, ndx?: number) {\r\n if (!this._fboMs)\r\n return;\r\n System.instance.frameBufferStack.suspend();\r\n const gl2 = System.instance.context;\r\n const attachments = [];\r\n const max = (undefined === ndx ? this._colorMsBuffers.length : ndx + 1);\r\n for (let i = 0; i < max; ++i) {\r\n if (undefined !== ndx && i < ndx) {\r\n attachments.push(gl2.NONE); // skip this one, but first add a NONE for it in the attachment list\r\n continue;\r\n }\r\n if (this._colorMsBuffers[i].isDirty) {\r\n gl2.bindFramebuffer(gl2.READ_FRAMEBUFFER, this._fboMs);\r\n gl2.readBuffer(this._colorAttachments[i]);\r\n gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, this._fbo!);\r\n attachments.push(this._colorAttachments[i]);\r\n gl2.drawBuffers(attachments);\r\n attachments.pop();\r\n attachments.push(gl2.NONE);\r\n gl2.blitFramebuffer(0, 0, this._colorTextures[i].width, this._colorTextures[i].height,\r\n 0, 0, this._colorTextures[i].width, this._colorTextures[i].height,\r\n GL.BufferBit.Color, this._colorMsFilters[i]);\r\n this._colorMsBuffers[i].markBufferDirty(false);\r\n if (undefined !== ndx && i === ndx)\r\n break;\r\n }\r\n }\r\n if (blitDepth && undefined !== this.depthBuffer && undefined !== this.depthBufferMs && (this.depthBufferMs as RenderBufferMultiSample).isDirty) {\r\n const mask = GL.BufferBit.Depth; // (this.depthBuffer instanceof RenderBuffer ? GL.BufferBit.Depth : GL.BufferBit.Depth | GL.BufferBit.Stencil);\r\n gl2.bindFramebuffer(gl2.READ_FRAMEBUFFER, this._fboMs);\r\n gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, this._fbo!);\r\n gl2.blitFramebuffer(0, 0, this.depthBuffer.width, this.depthBuffer.height,\r\n 0, 0, this.depthBuffer.width, this.depthBuffer.height,\r\n mask, GL.MultiSampling.Filter.Nearest);\r\n (this.depthBufferMs as RenderBufferMultiSample).markBufferDirty(false);\r\n }\r\n gl2.bindFramebuffer(gl2.READ_FRAMEBUFFER, null);\r\n gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, null);\r\n System.instance.frameBufferStack.resume();\r\n }\r\n\r\n /** invDepth is true to invalidate depth buffer. invStencil is true to invalidate stencil buffer. ndx is index of single color attachment to invalidate.\r\n * All color attachments are invalidated if ndx is undefined, none are invalidated if ndx is -1.\r\n * Set withMultiSampling to true to invalidate the MS buffers.\r\n */\r\n public invalidate(invDepth: boolean, invStencil: boolean, withMultiSampling: boolean, indices?: number[]): void {\r\n const gl = System.instance.context;\r\n const attachments: number[] = invDepth ? (invStencil ? [gl.DEPTH_STENCIL_ATTACHMENT] : [System.instance.context.DEPTH_ATTACHMENT]) : (invDepth ? [gl.STENCIL_ATTACHMENT] : []);\r\n if (undefined !== indices) {\r\n if (indices.length > 0) {\r\n for (const i of indices)\r\n attachments.push(gl.COLOR_ATTACHMENT0 + i);\r\n }\r\n } else {\r\n attachments.concat(this._colorAttachments);\r\n }\r\n System.instance.frameBufferStack.execute(this, true, withMultiSampling, () => {\r\n System.instance.invalidateFrameBuffer(attachments);\r\n });\r\n }\r\n\r\n // Chiefly for debugging currently - assumes RGBA, unsigned byte, want all pixels.\r\n public get debugPixels(): Uint8Array | undefined {\r\n if (!this.isBound || 0 === this._colorTextures.length || !(this._colorTextures[0] instanceof TextureHandle))\r\n return undefined;\r\n\r\n const tex = this._colorTextures[0];\r\n if (GL.Texture.Format.Rgba !== tex.format || GL.Texture.DataType.UnsignedByte !== tex.dataType)\r\n return undefined;\r\n\r\n const buffer = new Uint8Array(tex.width * tex.height * 4);\r\n for (let i = 0; i < buffer.length; i += 4) {\r\n buffer[i] = 0xba;\r\n buffer[i + 1] = 0xad;\r\n buffer[i + 2] = 0xf0;\r\n buffer[i + 3] = 0x0d;\r\n }\r\n\r\n System.instance.context.readPixels(0, 0, tex.width, tex.height, tex.format, tex.dataType, buffer);\r\n return buffer;\r\n }\r\n}\r\n\r\ninterface Binding {\r\n fbo: FrameBuffer;\r\n withAttachments: boolean;\r\n withMultSampling: boolean;\r\n}\r\n\r\n/** @internal */\r\nexport class FrameBufferStack {\r\n // FrameBuffers within this array are not owned, as this is only a storage device holding references\r\n private readonly _stack: Binding[] = [];\r\n\r\n private get _top() { return !this.isEmpty ? this._stack[this._stack.length - 1] : undefined; }\r\n\r\n public push(fbo: FrameBuffer, withAttachments: boolean, withMultSampling: boolean): void {\r\n if (undefined !== this._top) {\r\n this._top.fbo.suspend();\r\n }\r\n\r\n assert(!fbo.isBound);\r\n fbo.bind(withAttachments, withMultSampling);\r\n assert(fbo.isBound);\r\n\r\n this._stack.push({ fbo, withAttachments, withMultSampling });\r\n }\r\n\r\n public pop(): void {\r\n assert(!this.isEmpty);\r\n if (undefined === this._top) {\r\n return;\r\n }\r\n\r\n const fbo = this._top.fbo;\r\n this._stack.pop();\r\n\r\n assert(fbo.isBound);\r\n fbo.unbind();\r\n assert(!fbo.isBound);\r\n\r\n if (this.isEmpty) {\r\n System.instance.context.bindFramebuffer(GL.FrameBuffer.TARGET, null);\r\n } else {\r\n const top = this._top;\r\n assert(top.fbo.isSuspended);\r\n top.fbo.bind(top.withAttachments, top.withMultSampling);\r\n assert(top.fbo.isBound);\r\n }\r\n }\r\n\r\n public get currentColorBuffer(): TextureHandle | undefined {\r\n assert(!this.isEmpty);\r\n return undefined !== this._top ? this._top.fbo.getColor(0) : undefined;\r\n }\r\n\r\n public get currentFbMultisampled(): boolean {\r\n return undefined !== this._top ? this._top.fbo.isBoundMultisampled : false;\r\n }\r\n\r\n public get isEmpty(): boolean { return 0 === this._stack.length; }\r\n\r\n public execute(fbo: FrameBuffer, withAttachments: boolean, withMultSampling: boolean, func: () => void) {\r\n this.push(fbo, withAttachments, withMultSampling);\r\n func();\r\n this.pop();\r\n }\r\n\r\n public markTargetsDirty(): void {\r\n const top = this._top;\r\n if (undefined !== top)\r\n top.fbo.markTargetsDirty();\r\n }\r\n\r\n public suspend(): void {\r\n if (undefined !== this._top) {\r\n this._top.fbo.suspend();\r\n }\r\n }\r\n\r\n public resume(): void {\r\n if (undefined === this._top) {\r\n return;\r\n }\r\n\r\n if (this.isEmpty) {\r\n System.instance.context.bindFramebuffer(GL.FrameBuffer.TARGET, null);\r\n } else {\r\n const top = this._top;\r\n top.fbo.bind(top.withAttachments, top.withMultSampling);\r\n assert(top.fbo.isBound);\r\n }\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"FrameBuffer.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/FrameBuffer.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA4D;AAE5D,6BAA0B;AAC1B,iDAAuE;AACvE,qCAAkC;AAClC,uCAA0C;AAgB1C,gBAAgB;AAChB,MAAa,WAAW;IACd,IAAI,CAAoB;IACxB,MAAM,CAAoB;IAC1B,UAAU,wCAAsD;IACvD,cAAc,GAAoB,EAAE,CAAC;IACrC,eAAe,GAA8B,EAAE,CAAC;IAChD,iBAAiB,GAAa,EAAE,CAAC;IACjC,eAAe,GAA8B,EAAE,CAAC;IACjD,WAAW,CAAe;IAC1B,aAAa,CAAe;IAE5C,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,IAAI,KAAK,SAAS,CAAC,CAAC,CAAC;IAEpE,IAAW,OAAO,KAAc,OAAO,sCAA8B,IAAI,CAAC,UAAU,IAAI,iEAAyD,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAEnK,IAAW,mBAAmB,KAAc,OAAO,mDAA2C,IAAI,CAAC,UAAU,IAAI,kEAA0D,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7L,IAAW,WAAW,KAAc,OAAO,2CAAmC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAEhG,IAAW,cAAc,KAAc,OAAO,IAAI,CAAC,eAAe,CAAC,MAAM,GAAG,CAAC,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAE7G,QAAQ,CAAC,GAAW;QACzB,IAAA,qBAAM,EAAC,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;QACzC,IAAI,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC,MAAM,IAAI,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC,OAAO,EAAE,CAAC;YAC3E,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;QAC3C,CAAC;QACD,OAAO,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC;IAClC,CAAC;IAEM,eAAe,CAAC,YAAqB,EAAE,GAAW;QACvD,IAAI,KAAK,CAAC;QACV,IAAI,YAAY,EAAE,CAAC;YACjB,IAAA,qBAAM,EAAC,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;YAC1C,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;QACpC,CAAC;QACD,IAAA,qBAAM,EAAC,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;QACzC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE,KAAK,EAAE,CAAC;IAClD,CAAC;IAED,YAAoB,GAAqB,EAAE,aAA8B,EAAE,WAAyB,EAClG,cAA0C,EAAE,SAAqC,EAAE,aAA2B;QAC9G,IAAI,CAAC,IAAI,GAAG,GAAG,CAAC;QAChB,MAAM,EAAE,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QAEnC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEjB,IAAI,CAAC,GAAW,CAAC,CAAC;QAClB,KAAK,MAAM,MAAM,IAAI,aAAa,EAAE,CAAC;YACnC,MAAM,cAAc,GAAW,EAAE,CAAC,iBAAiB,GAAG,CAAC,CAAC;YACxD,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;YAC5C,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACjC,MAAM,SAAS,GAAG,MAAM,CAAC,SAAS,EAAE,CAAC;YACrC,IAAI,SAAS,KAAK,SAAS;gBACzB,EAAE,CAAC,oBAAoB,CAAC,EAAE,CAAC,WAAW,EAAE,cAAc,EAAE,EAAE,CAAC,UAAU,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC;YACvF,CAAC,EAAE,CAAC;QACN,CAAC;QAED,IAAI,WAAW,KAAK,SAAS,EAAE,CAAC;YAC9B,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;YAC/B,MAAM,QAAQ,GAAG,WAAW,CAAC,SAAS,EAAE,CAAC;YACzC,IAAI,SAAS,KAAK,QAAQ,EAAE,CAAC;gBAC3B,IAAI,WAAW,YAAY,2BAAY,EAAE,CAAC;oBACxC,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,gBAAgB,EAAE,EAAE,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC;gBAC7F,CAAC;qBAAM,IAAI,WAAW,YAAY,sCAAuB,EAAE,CAAC;oBAC1D,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC;gBACrG,CAAC;qBAAM,CAAC;oBACN,qFAAqF;oBACrF,4FAA4F;oBAC5F,EAAE,CAAC,oBAAoB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,UAAU,EAAE,QAAQ,EAAE,CAAC,CAAC,CAAC;gBACnG,CAAC;YACH,CAAC;QACH,CAAC;QAED,IAAI,CAAC,MAAM,EAAE,CAAC;QAEd,IAAI,SAAS,KAAK,cAAc,IAAI,cAAc,CAAC,MAAM,KAAK,aAAa,CAAC,MAAM,IAAI,SAAS,KAAK,SAAS,IAAI,SAAS,CAAC,MAAM,KAAK,cAAc,CAAC,MAAM,EAAE,CAAC;YAC5J,2DAA2D;YAC3D,MAAM,IAAI,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,EAAE,CAAC;YACzD,IAAI,IAAI,KAAK,IAAI,EAAE,CAAC;gBAClB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;gBACnB,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;gBACvB,CAAC,GAAG,CAAC,CAAC;gBACN,KAAK,MAAM,SAAS,IAAI,cAAc,EAAE,CAAC;oBACvC,MAAM,cAAc,GAAW,EAAE,CAAC,iBAAiB,GAAG,CAAC,CAAC;oBACxD,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;oBACrC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;oBACxC,MAAM,YAAY,GAAG,SAAS,CAAC,SAAS,EAAE,CAAC;oBAC3C,IAAI,SAAS,KAAK,YAAY;wBAC5B,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,cAAc,EAAE,EAAE,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;oBAC5F,CAAC,EAAE,CAAC;gBACN,CAAC;gBAED,IAAI,aAAa,KAAK,SAAS,EAAE,CAAC;oBAChC,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;oBACnC,MAAM,UAAU,GAAG,aAAa,CAAC,SAAS,EAAE,CAAC;oBAC7C,IAAI,SAAS,KAAK,UAAU,EAAE,CAAC;wBAC7B,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC;oBACvG,CAAC;gBACH,CAAC;gBACD,IAAI,CAAC,MAAM,EAAE,CAAC;YAChB,CAAC;QACH,CAAC;IACH,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,aAA8B,EAAE,WAAyB,EAAE,cAA0C,EAAE,SAAqC,EAAE,aAA2B;QAC5L,MAAM,GAAG,GAA4B,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,EAAE,CAAC;QACjF,IAAI,IAAI,KAAK,GAAG,EAAE,CAAC;YACjB,OAAO,SAAS,CAAC;QACnB,CAAC;QACD,OAAO,IAAI,WAAW,CAAC,GAAG,EAAE,aAAa,EAAE,WAAW,EAAE,cAAc,EAAE,SAAS,EAAE,aAAa,CAAC,CAAC;IACpG,CAAC;IAEM,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,oEAAoE;QACpE,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE,CAAC;YACrB,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAA,4BAAa,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;YACpE,IAAI,CAAC,IAAI,GAAG,SAAS,CAAC;YACtB,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,EAAE,CAAC;gBAC9B,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;gBACvD,IAAI,CAAC,MAAM,GAAG,SAAS,CAAC;YAC1B,CAAC;QACH,CAAC;IACH,CAAC;IAEM,IAAI,CAAC,kBAA2B,KAAK,EAAE,SAAkB,KAAK;QACnE,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;QAChC,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAEtB,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI;YACzB,OAAO,KAAK,CAAC;QAEf,MAAM,EAAE,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QAEnC,IAAI,MAAM,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,EAAE,CAAC;YACxC,EAAE,CAAC,eAAe,CAAC,OAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACvD,IAAI,CAAC,UAAU,iDAAyC,CAAC;QAC3D,CAAC;aAAM,CAAC;YACN,EAAE,CAAC,eAAe,CAAC,OAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;YACrD,IAAI,CAAC,UAAU,qCAA6B,CAAC;QAC/C,CAAC;QAED,IAAI,eAAe,EAAE,CAAC;YACpB,eAAM,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YACvD,IAAI,CAAC,UAAU,EAAE,CAAC;QACpB,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,MAAM;QACX,IAAA,qBAAM,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACrB,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,CAAC,OAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QACrE,IAAI,CAAC,UAAU,uCAA+B,CAAC;IACjD,CAAC;IAEM,OAAO;QACZ,IAAA,qBAAM,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACrB,IAAI,CAAC,UAAU,yCAAiC,CAAC;IACnD,CAAC;IAEM,gBAAgB;QACrB,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YAC1C,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAC/B,CAAC;QACD,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YACjC,IAAI,CAAC,aAAyC,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAC1E,CAAC;IAED;;OAEG;IACI,uBAAuB,CAAC,SAAkB,EAAE,GAAY;QAC7D,IAAI,CAAC,IAAI,CAAC,MAAM;YACd,OAAO;QACT,eAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,EAAE,CAAC;QAC3C,MAAM,GAAG,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QACpC,MAAM,WAAW,GAAG,EAAE,CAAC;QACvB,MAAM,GAAG,GAAG,CAAC,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QACxE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,EAAE,CAAC,EAAE,CAAC;YAC7B,IAAI,SAAS,KAAK,GAAG,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;gBACjC,WAAW,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,oEAAoE;gBAChG,SAAS;YACX,CAAC;YACD,IAAI,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE,CAAC;gBACpC,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;gBACvD,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC1C,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAA,4BAAa,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;gBACpE,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC5C,GAAG,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;gBAC7B,WAAW,CAAC,GAAG,EAAE,CAAC;gBAClB,WAAW,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;gBAC3B,GAAG,CAAC,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,MAAM,EACnF,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,MAAM,EACjE,OAAE,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC/C,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;gBAC/C,IAAI,SAAS,KAAK,GAAG,IAAI,CAAC,KAAK,GAAG;oBAChC,MAAM;YACV,CAAC;QACH,CAAC;QACD,IAAI,SAAS,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa,IAAK,IAAI,CAAC,aAAyC,CAAC,OAAO,EAAE,CAAC;YAC/I,MAAM,IAAI,GAAG,OAAE,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,+GAA+G;YAChJ,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACvD,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAA,4BAAa,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;YACpE,GAAG,CAAC,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,CAAC,MAAM,EACvE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,CAAC,MAAM,EACrD,IAAI,EAAE,OAAE,CAAC,aAAa,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;YACxC,IAAI,CAAC,aAAyC,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;QACzE,CAAC;QACD,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;QAChD,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;QAChD,eAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,MAAM,EAAE,CAAC;IAC5C,CAAC;IAED;;;OAGG;IACI,UAAU,CAAC,QAAiB,EAAE,UAAmB,EAAE,iBAA0B,EAAE,OAAkB;QACtG,MAAM,EAAE,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QACnC,MAAM,WAAW,GAAa,QAAQ,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC,CAAC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;QAC/K,IAAI,SAAS,KAAK,OAAO,EAAE,CAAC;YAC1B,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;gBACvB,KAAK,MAAM,CAAC,IAAI,OAAO;oBACrB,WAAW,CAAC,IAAI,CAAC,EAAE,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC;YAC/C,CAAC;QACH,CAAC;aAAM,CAAC;YACN,WAAW,CAAC,MAAM,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;QAC7C,CAAC;QACD,eAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,EAAE,iBAAiB,EAAE,GAAG,EAAE;YAC3E,eAAM,CAAC,QAAQ,CAAC,qBAAqB,CAAC,WAAW,CAAC,CAAC;QACrD,CAAC,CAAC,CAAC;IACL,CAAC;IAED,kFAAkF;IAClF,IAAW,WAAW;QACpB,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,KAAK,IAAI,CAAC,cAAc,CAAC,MAAM,IAAI,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,YAAY,uBAAa,CAAC;YACzG,OAAO,SAAS,CAAC;QAEnB,MAAM,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC;QACnC,IAAI,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,KAAK,GAAG,CAAC,MAAM,IAAI,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,KAAK,GAAG,CAAC,QAAQ;YAC5F,OAAO,SAAS,CAAC;QAEnB,MAAM,MAAM,GAAG,IAAI,UAAU,CAAC,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YAC1C,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC;YACjB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;YACrB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;YACrB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;QACvB,CAAC;QAED,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;QAClG,OAAO,MAAM,CAAC;IAChB,CAAC;CACF;AA5PD,kCA4PC;AAQD,gBAAgB;AAChB,MAAa,gBAAgB;IAC3B,oGAAoG;IACnF,MAAM,GAAc,EAAE,CAAC;IAExC,IAAY,IAAI,KAAK,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;IAEvF,IAAI,CAAC,GAAgB,EAAE,eAAwB,EAAE,gBAAyB;QAC/E,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;YAC5B,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,CAAC;QAC1B,CAAC;QAED,IAAA,qBAAM,EAAC,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QACrB,GAAG,CAAC,IAAI,CAAC,eAAe,EAAE,gBAAgB,CAAC,CAAC;QAC5C,IAAA,qBAAM,EAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAEpB,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,eAAe,EAAE,gBAAgB,EAAE,CAAC,CAAC;IAC/D,CAAC;IAEM,GAAG;QACR,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtB,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;YAC5B,OAAO;QACT,CAAC;QAED,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC;QAC1B,IAAI,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC;QAElB,IAAA,qBAAM,EAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QACpB,GAAG,CAAC,MAAM,EAAE,CAAC;QACb,IAAA,qBAAM,EAAC,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAErB,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACjB,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,CAAC,OAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QACvE,CAAC;aAAM,CAAC;YACN,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC;YACtB,IAAA,qBAAM,EAAC,GAAG,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;YAC5B,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,eAAe,EAAE,GAAG,CAAC,gBAAgB,CAAC,CAAC;YACxD,IAAA,qBAAM,EAAC,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAC1B,CAAC;IACH,CAAC;IAED,IAAW,kBAAkB;QAC3B,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtB,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACzE,CAAC;IAED,IAAW,qBAAqB;QAC9B,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,mBAAmB,CAAC,CAAC,CAAC,KAAK,CAAC;IAC7E,CAAC;IAED,IAAW,OAAO,KAAc,OAAO,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;IAE3D,OAAO,CAAC,GAAgB,EAAE,eAAwB,EAAE,gBAAyB,EAAE,IAAgB;QACpG,IAAI,CAAC,IAAI,CAAC,GAAG,EAAE,eAAe,EAAE,gBAAgB,CAAC,CAAC;QAClD,IAAI,EAAE,CAAC;QACP,IAAI,CAAC,GAAG,EAAE,CAAC;IACb,CAAC;IAEM,gBAAgB;QACrB,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC;QACtB,IAAI,SAAS,KAAK,GAAG;YACnB,GAAG,CAAC,GAAG,CAAC,gBAAgB,EAAE,CAAC;IAC/B,CAAC;IAEM,OAAO;QACZ,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;YAC5B,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,CAAC;QAC1B,CAAC;IACH,CAAC;IAEM,MAAM;QACX,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE,CAAC;YAC5B,OAAO;QACT,CAAC;QAED,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC;YACjB,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,CAAC,OAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QACvE,CAAC;aAAM,CAAC;YACN,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC;YACtB,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,eAAe,EAAE,GAAG,CAAC,gBAAgB,CAAC,CAAC;YACxD,IAAA,qBAAM,EAAC,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAC1B,CAAC;IACH,CAAC;CACF;AAnFD,4CAmFC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, expectDefined } from \"@itwin/core-bentley\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { GL } from \"./GL\";\r\nimport { RenderBuffer, RenderBufferMultiSample } from \"./RenderBuffer\";\r\nimport { System } from \"./System\";\r\nimport { TextureHandle } from \"./Texture\";\r\n\r\n/** @internal */\r\nexport type DepthBuffer = RenderBuffer | RenderBufferMultiSample | TextureHandle;\r\n/* eslint-disable no-restricted-syntax */\r\n\r\n/** @internal */\r\nexport const enum FrameBufferBindState {\r\n Unbound,\r\n Bound,\r\n BoundWithAttachments,\r\n BoundMultisampled,\r\n BoundWithAttachmentsMultisampled,\r\n Suspended,\r\n}\r\n\r\n/** @internal */\r\nexport class FrameBuffer implements WebGLDisposable {\r\n private _fbo?: WebGLFramebuffer;\r\n private _fboMs?: WebGLFramebuffer;\r\n private _bindState: FrameBufferBindState = FrameBufferBindState.Unbound;\r\n private readonly _colorTextures: TextureHandle[] = [];\r\n private readonly _colorMsBuffers: RenderBufferMultiSample[] = [];\r\n private readonly _colorAttachments: GLenum[] = [];\r\n private readonly _colorMsFilters: GL.MultiSampling.Filter[] = [];\r\n public readonly depthBuffer?: DepthBuffer;\r\n public readonly depthBufferMs?: DepthBuffer;\r\n\r\n public get isDisposed(): boolean { return this._fbo === undefined; }\r\n\r\n public get isBound(): boolean { return FrameBufferBindState.Bound <= this._bindState && FrameBufferBindState.BoundWithAttachmentsMultisampled >= this._bindState; }\r\n\r\n public get isBoundMultisampled(): boolean { return FrameBufferBindState.BoundMultisampled === this._bindState || FrameBufferBindState.BoundWithAttachmentsMultisampled === this._bindState; }\r\n\r\n public get isSuspended(): boolean { return FrameBufferBindState.Suspended === this._bindState; }\r\n\r\n public get isMultisampled(): boolean { return this._colorMsBuffers.length > 0 || undefined !== this.depthBufferMs; }\r\n\r\n public getColor(ndx: number): TextureHandle {\r\n assert(ndx < this._colorTextures.length);\r\n if (ndx < this._colorMsBuffers.length && this._colorMsBuffers[ndx].isDirty) {\r\n this.blitMsBuffersToTextures(false, ndx);\r\n }\r\n return this._colorTextures[ndx];\r\n }\r\n\r\n public getColorTargets(useMSBuffers: boolean, ndx: number): { tex: TextureHandle, msBuf: RenderBufferMultiSample | undefined } {\r\n let msBuf;\r\n if (useMSBuffers) {\r\n assert(ndx < this._colorMsBuffers.length);\r\n msBuf = this._colorMsBuffers[ndx];\r\n }\r\n assert(ndx < this._colorTextures.length);\r\n return { tex: this._colorTextures[ndx], msBuf };\r\n }\r\n\r\n private constructor(fbo: WebGLFramebuffer, colorTextures: TextureHandle[], depthBuffer?: DepthBuffer,\r\n colorMsBuffers?: RenderBufferMultiSample[], msFilters?: GL.MultiSampling.Filter[], depthBufferMs?: DepthBuffer) {\r\n this._fbo = fbo;\r\n const gl = System.instance.context;\r\n\r\n this.bind(false);\r\n\r\n let i: number = 0;\r\n for (const colTex of colorTextures) {\r\n const attachmentEnum: GLenum = gl.COLOR_ATTACHMENT0 + i;\r\n this._colorAttachments.push(attachmentEnum);\r\n this._colorTextures.push(colTex);\r\n const texHandle = colTex.getHandle();\r\n if (undefined !== texHandle)\r\n gl.framebufferTexture2D(gl.FRAMEBUFFER, attachmentEnum, gl.TEXTURE_2D, texHandle, 0);\r\n i++;\r\n }\r\n\r\n if (depthBuffer !== undefined) {\r\n this.depthBuffer = depthBuffer;\r\n const dbHandle = depthBuffer.getHandle();\r\n if (undefined !== dbHandle) {\r\n if (depthBuffer instanceof RenderBuffer) {\r\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, dbHandle);\r\n } else if (depthBuffer instanceof RenderBufferMultiSample) {\r\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, dbHandle);\r\n } else {\r\n // Looks like we only get a 24 bit depth buffer anyway, so use a 24-8 with a stencil.\r\n // gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.TEXTURE_2D, dbHandle, 0);\r\n gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.TEXTURE_2D, dbHandle, 0);\r\n }\r\n }\r\n }\r\n\r\n this.unbind();\r\n\r\n if (undefined !== colorMsBuffers && colorMsBuffers.length === colorTextures.length && undefined !== msFilters && msFilters.length === colorMsBuffers.length) {\r\n // Create a matching FBO with multisampling render buffers.\r\n const fbo2 = System.instance.context.createFramebuffer();\r\n if (null !== fbo2) {\r\n this._fboMs = fbo2;\r\n this.bind(false, true);\r\n i = 0;\r\n for (const colMsBuff of colorMsBuffers) {\r\n const attachmentEnum: GLenum = gl.COLOR_ATTACHMENT0 + i;\r\n this._colorMsBuffers.push(colMsBuff);\r\n this._colorMsFilters.push(msFilters[i]);\r\n const msBuffHandle = colMsBuff.getHandle();\r\n if (undefined !== msBuffHandle)\r\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, attachmentEnum, gl.RENDERBUFFER, msBuffHandle);\r\n i++;\r\n }\r\n\r\n if (depthBufferMs !== undefined) {\r\n this.depthBufferMs = depthBufferMs;\r\n const dbHandleMs = depthBufferMs.getHandle();\r\n if (undefined !== dbHandleMs) {\r\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, dbHandleMs);\r\n }\r\n }\r\n this.unbind();\r\n }\r\n }\r\n }\r\n\r\n public static create(colorTextures: TextureHandle[], depthBuffer?: DepthBuffer, colorMsBuffers?: RenderBufferMultiSample[], msFilters?: GL.MultiSampling.Filter[], depthBufferMs?: DepthBuffer): FrameBuffer | undefined {\r\n const fbo: WebGLFramebuffer | null = System.instance.context.createFramebuffer();\r\n if (null === fbo) {\r\n return undefined;\r\n }\r\n return new FrameBuffer(fbo, colorTextures, depthBuffer, colorMsBuffers, msFilters, depthBufferMs);\r\n }\r\n\r\n public [Symbol.dispose](): void {\r\n // NB: The FrameBuffer does not *own* the textures and depth buffer.\r\n if (!this.isDisposed) {\r\n System.instance.context.deleteFramebuffer(expectDefined(this._fbo));\r\n this._fbo = undefined;\r\n if (undefined !== this._fboMs) {\r\n System.instance.context.deleteFramebuffer(this._fboMs);\r\n this._fboMs = undefined;\r\n }\r\n }\r\n }\r\n\r\n public bind(bindAttachments: boolean = false, bindMS: boolean = false): boolean {\r\n assert(undefined !== this._fbo);\r\n assert(!this.isBound);\r\n\r\n if (undefined === this._fbo)\r\n return false;\r\n\r\n const gl = System.instance.context;\r\n\r\n if (bindMS && undefined !== this._fboMs) {\r\n gl.bindFramebuffer(GL.FrameBuffer.TARGET, this._fboMs);\r\n this._bindState = FrameBufferBindState.BoundMultisampled;\r\n } else {\r\n gl.bindFramebuffer(GL.FrameBuffer.TARGET, this._fbo);\r\n this._bindState = FrameBufferBindState.Bound;\r\n }\r\n\r\n if (bindAttachments) {\r\n System.instance.setDrawBuffers(this._colorAttachments);\r\n this._bindState++;\r\n }\r\n return true;\r\n }\r\n\r\n public unbind() {\r\n assert(this.isBound);\r\n System.instance.context.bindFramebuffer(GL.FrameBuffer.TARGET, null);\r\n this._bindState = FrameBufferBindState.Unbound;\r\n }\r\n\r\n public suspend() {\r\n assert(this.isBound);\r\n this._bindState = FrameBufferBindState.Suspended;\r\n }\r\n\r\n public markTargetsDirty(): void {\r\n for (const msBuff of this._colorMsBuffers) {\r\n msBuff.markBufferDirty(true);\r\n }\r\n if (undefined !== this.depthBufferMs)\r\n (this.depthBufferMs as RenderBufferMultiSample).markBufferDirty(true);\r\n }\r\n\r\n /** blitDepth is true to blit the depth/stencil buffer. ndx is index of single attachment to blit.\r\n * All color attachments are blitted if ndx is undefined, none are blitted if ndx is -1.\r\n */\r\n public blitMsBuffersToTextures(blitDepth: boolean, ndx?: number) {\r\n if (!this._fboMs)\r\n return;\r\n System.instance.frameBufferStack.suspend();\r\n const gl2 = System.instance.context;\r\n const attachments = [];\r\n const max = (undefined === ndx ? this._colorMsBuffers.length : ndx + 1);\r\n for (let i = 0; i < max; ++i) {\r\n if (undefined !== ndx && i < ndx) {\r\n attachments.push(gl2.NONE); // skip this one, but first add a NONE for it in the attachment list\r\n continue;\r\n }\r\n if (this._colorMsBuffers[i].isDirty) {\r\n gl2.bindFramebuffer(gl2.READ_FRAMEBUFFER, this._fboMs);\r\n gl2.readBuffer(this._colorAttachments[i]);\r\n gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, expectDefined(this._fbo));\r\n attachments.push(this._colorAttachments[i]);\r\n gl2.drawBuffers(attachments);\r\n attachments.pop();\r\n attachments.push(gl2.NONE);\r\n gl2.blitFramebuffer(0, 0, this._colorTextures[i].width, this._colorTextures[i].height,\r\n 0, 0, this._colorTextures[i].width, this._colorTextures[i].height,\r\n GL.BufferBit.Color, this._colorMsFilters[i]);\r\n this._colorMsBuffers[i].markBufferDirty(false);\r\n if (undefined !== ndx && i === ndx)\r\n break;\r\n }\r\n }\r\n if (blitDepth && undefined !== this.depthBuffer && undefined !== this.depthBufferMs && (this.depthBufferMs as RenderBufferMultiSample).isDirty) {\r\n const mask = GL.BufferBit.Depth; // (this.depthBuffer instanceof RenderBuffer ? GL.BufferBit.Depth : GL.BufferBit.Depth | GL.BufferBit.Stencil);\r\n gl2.bindFramebuffer(gl2.READ_FRAMEBUFFER, this._fboMs);\r\n gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, expectDefined(this._fbo));\r\n gl2.blitFramebuffer(0, 0, this.depthBuffer.width, this.depthBuffer.height,\r\n 0, 0, this.depthBuffer.width, this.depthBuffer.height,\r\n mask, GL.MultiSampling.Filter.Nearest);\r\n (this.depthBufferMs as RenderBufferMultiSample).markBufferDirty(false);\r\n }\r\n gl2.bindFramebuffer(gl2.READ_FRAMEBUFFER, null);\r\n gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, null);\r\n System.instance.frameBufferStack.resume();\r\n }\r\n\r\n /** invDepth is true to invalidate depth buffer. invStencil is true to invalidate stencil buffer. ndx is index of single color attachment to invalidate.\r\n * All color attachments are invalidated if ndx is undefined, none are invalidated if ndx is -1.\r\n * Set withMultiSampling to true to invalidate the MS buffers.\r\n */\r\n public invalidate(invDepth: boolean, invStencil: boolean, withMultiSampling: boolean, indices?: number[]): void {\r\n const gl = System.instance.context;\r\n const attachments: number[] = invDepth ? (invStencil ? [gl.DEPTH_STENCIL_ATTACHMENT] : [System.instance.context.DEPTH_ATTACHMENT]) : (invDepth ? [gl.STENCIL_ATTACHMENT] : []);\r\n if (undefined !== indices) {\r\n if (indices.length > 0) {\r\n for (const i of indices)\r\n attachments.push(gl.COLOR_ATTACHMENT0 + i);\r\n }\r\n } else {\r\n attachments.concat(this._colorAttachments);\r\n }\r\n System.instance.frameBufferStack.execute(this, true, withMultiSampling, () => {\r\n System.instance.invalidateFrameBuffer(attachments);\r\n });\r\n }\r\n\r\n // Chiefly for debugging currently - assumes RGBA, unsigned byte, want all pixels.\r\n public get debugPixels(): Uint8Array | undefined {\r\n if (!this.isBound || 0 === this._colorTextures.length || !(this._colorTextures[0] instanceof TextureHandle))\r\n return undefined;\r\n\r\n const tex = this._colorTextures[0];\r\n if (GL.Texture.Format.Rgba !== tex.format || GL.Texture.DataType.UnsignedByte !== tex.dataType)\r\n return undefined;\r\n\r\n const buffer = new Uint8Array(tex.width * tex.height * 4);\r\n for (let i = 0; i < buffer.length; i += 4) {\r\n buffer[i] = 0xba;\r\n buffer[i + 1] = 0xad;\r\n buffer[i + 2] = 0xf0;\r\n buffer[i + 3] = 0x0d;\r\n }\r\n\r\n System.instance.context.readPixels(0, 0, tex.width, tex.height, tex.format, tex.dataType, buffer);\r\n return buffer;\r\n }\r\n}\r\n\r\ninterface Binding {\r\n fbo: FrameBuffer;\r\n withAttachments: boolean;\r\n withMultSampling: boolean;\r\n}\r\n\r\n/** @internal */\r\nexport class FrameBufferStack {\r\n // FrameBuffers within this array are not owned, as this is only a storage device holding references\r\n private readonly _stack: Binding[] = [];\r\n\r\n private get _top() { return !this.isEmpty ? this._stack[this._stack.length - 1] : undefined; }\r\n\r\n public push(fbo: FrameBuffer, withAttachments: boolean, withMultSampling: boolean): void {\r\n if (undefined !== this._top) {\r\n this._top.fbo.suspend();\r\n }\r\n\r\n assert(!fbo.isBound);\r\n fbo.bind(withAttachments, withMultSampling);\r\n assert(fbo.isBound);\r\n\r\n this._stack.push({ fbo, withAttachments, withMultSampling });\r\n }\r\n\r\n public pop(): void {\r\n assert(!this.isEmpty);\r\n if (undefined === this._top) {\r\n return;\r\n }\r\n\r\n const fbo = this._top.fbo;\r\n this._stack.pop();\r\n\r\n assert(fbo.isBound);\r\n fbo.unbind();\r\n assert(!fbo.isBound);\r\n\r\n if (this.isEmpty) {\r\n System.instance.context.bindFramebuffer(GL.FrameBuffer.TARGET, null);\r\n } else {\r\n const top = this._top;\r\n assert(top.fbo.isSuspended);\r\n top.fbo.bind(top.withAttachments, top.withMultSampling);\r\n assert(top.fbo.isBound);\r\n }\r\n }\r\n\r\n public get currentColorBuffer(): TextureHandle | undefined {\r\n assert(!this.isEmpty);\r\n return undefined !== this._top ? this._top.fbo.getColor(0) : undefined;\r\n }\r\n\r\n public get currentFbMultisampled(): boolean {\r\n return undefined !== this._top ? this._top.fbo.isBoundMultisampled : false;\r\n }\r\n\r\n public get isEmpty(): boolean { return 0 === this._stack.length; }\r\n\r\n public execute(fbo: FrameBuffer, withAttachments: boolean, withMultSampling: boolean, func: () => void) {\r\n this.push(fbo, withAttachments, withMultSampling);\r\n func();\r\n this.pop();\r\n }\r\n\r\n public markTargetsDirty(): void {\r\n const top = this._top;\r\n if (undefined !== top)\r\n top.fbo.markTargetsDirty();\r\n }\r\n\r\n public suspend(): void {\r\n if (undefined !== this._top) {\r\n this._top.fbo.suspend();\r\n }\r\n }\r\n\r\n public resume(): void {\r\n if (undefined === this._top) {\r\n return;\r\n }\r\n\r\n if (this.isEmpty) {\r\n System.instance.context.bindFramebuffer(GL.FrameBuffer.TARGET, null);\r\n } else {\r\n const top = this._top;\r\n top.fbo.bind(top.withAttachments, top.withMultSampling);\r\n assert(top.fbo.isBound);\r\n }\r\n }\r\n}\r\n"]}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"FrustumUniforms.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/FrustumUniforms.ts"],"names":[],"mappings":"AAIA;;GAEG;
|
|
1
|
+
{"version":3,"file":"FrustumUniforms.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/FrustumUniforms.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAsB,QAAQ,EAAE,OAAO,EAAW,SAAS,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAC3G,OAAO,EAAE,OAAO,EAAO,MAAM,oBAAoB,CAAC;AAClD,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD,OAAO,EAAE,OAAO,EAAE,MAAM,UAAU,CAAC;AAGnC,gBAAgB;AAChB,0BAAkB,kBAAkB;IAClC,MAAM,IAAA;IACN,YAAY,IAAA;IACZ,WAAW,IAAA;CACZ;AAED,gBAAgB;AAChB,0BAAkB,KAAK;IACrB,IAAI,IAAA;IACJ,OAAO,IAAA;IACP,KAAK,IAAA;IACL,MAAM,IAAA;CACP;AAQD;;;GAGG;AACH,qBAAa,eAAe;IAE1B,SAAgB,WAAW,UAAiB;IAC5C,OAAO,CAAC,aAAa,CAAK;IAC1B,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAiB;IAClD,SAAgB,UAAU,YAA8B;IACxD,SAAgB,gBAAgB,WAA6B;IAC7D,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAoB;IACnD,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAoB;IAGlD,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAqC;IAChE,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAqC;IAClE,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAAqC;IACzE,SAAgB,kBAAkB,UAAiB;IACnD,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAuB;IACjD,OAAO,CAAC,QAAQ,CAAC,eAAe,CAAuB;IAGhD,OAAO,SAAK;IAGnB,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAOvB;;IAKK,oBAAoB,CAAC,OAAO,EAAE,aAAa,GAAG,IAAI;IAKlD,YAAY,CAAC,OAAO,EAAE,aAAa,GAAG,IAAI;IAMjD,IAAW,MAAM,IAAI,YAAY,CAA4B;IAG7D,IAAW,OAAO,IAAI,YAAY,CAA8B;IAGhE,IAAW,kBAAkB,IAAI,YAAY,CAAqC;IAElF,IAAW,SAAS,IAAI,MAAM,CAAiD;IAC/E,IAAW,QAAQ,IAAI,MAAM,CAAgD;IAC7E,IAAW,IAAI,IAAI,kBAAkB,CAAkE;IACvG,IAAW,IAAI,IAAI,OAAO,CAAoD;IAC9E,IAAW,YAAY,IAAI,MAAM,CAA+B;IAGhE,IAAW,IAAI,IAAI,YAAY,CAA2B;IAEnD,aAAa,CAAC,UAAU,EAAE,OAAO,EAAE,WAAW,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,GAAG,IAAI;IA2F5E,sBAAsB,CAAC,SAAS,EAAE,QAAQ,GAAG,IAAI;IAMxD,SAAS,CAAC,SAAS,CAAC,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAOnF,SAAS,CAAC,UAAU,CAAC,SAAS,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,IAAI,EAAE,kBAAkB,GAAG,IAAI;CAS1F;AAWD,gBAAgB;AAChB,wBAAgB,SAAS,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,OAAO,WAM9E"}
|
|
@@ -9,6 +9,7 @@
|
|
|
9
9
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
10
|
exports.FrustumUniforms = void 0;
|
|
11
11
|
exports.fromSumOf = fromSumOf;
|
|
12
|
+
const core_bentley_1 = require("@itwin/core-bentley");
|
|
12
13
|
const core_geometry_1 = require("@itwin/core-geometry");
|
|
13
14
|
const core_common_1 = require("@itwin/core-common");
|
|
14
15
|
const IModelFrameLifecycle_1 = require("./IModelFrameLifecycle");
|
|
@@ -87,7 +88,7 @@ class FrustumUniforms {
|
|
|
87
88
|
const nearCenter = nearLowerLeft.interpolate(0.5, nearUpperRight, this._scratch.point3d);
|
|
88
89
|
const viewX = normalizedDifference(nearLowerRight, nearLowerLeft, this._scratch.viewX);
|
|
89
90
|
const viewY = normalizedDifference(nearUpperLeft, nearLowerLeft, this._scratch.viewY);
|
|
90
|
-
const viewZ = viewX.crossProduct(viewY, this._scratch.viewZ).normalize();
|
|
91
|
+
const viewZ = (0, core_bentley_1.expectDefined)(viewX.crossProduct(viewY, this._scratch.viewZ).normalize());
|
|
91
92
|
this._planFraction = newFraction;
|
|
92
93
|
if (!is3d || newFraction > 0.999) { // ortho or 2d
|
|
93
94
|
const halfWidth = core_geometry_1.Vector3d.createStartEnd(farLowerRight, farLowerLeft, this._scratch.vec3d).magnitude() * 0.5;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"FrustumUniforms.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/FrustumUniforms.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AA6NH,8BAMC;AAjOD,wDAA2G;AAC3G,oDAAkD;AAElD,iEAA8D;AAC9D,qCAAmC;AACnC,iCAAsC;AAuBtC;;;GAGG;AACH,MAAa,eAAe;IAC1B,uCAAuC;IACvB,WAAW,GAAG,IAAI,qBAAO,EAAE,CAAC;IACpC,aAAa,GAAG,CAAC,CAAC;IACT,gBAAgB,GAAG,IAAI,uBAAO,EAAE,CAAC;IAClC,UAAU,GAAG,yBAAS,CAAC,cAAc,EAAE,CAAC;IACxC,gBAAgB,GAAG,wBAAQ,CAAC,cAAc,EAAE,CAAC;IAC5C,cAAc,GAAG,wBAAQ,CAAC,KAAK,EAAE,CAAC;IAClC,aAAa,GAAG,wBAAQ,CAAC,KAAK,EAAE,CAAC;IAElD,YAAY;IACK,UAAU,GAAiB,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAC/C,YAAY,GAAiB,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACjD,mBAAmB,GAAiB,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACzD,kBAAkB,GAAG,IAAI,gBAAO,EAAE,CAAC;IAClC,SAAS,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAChC,eAAe,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAEvD,aAAa;IACN,OAAO,GAAG,CAAC,CAAC;IAEnB,oBAAoB;IACH,QAAQ,GAAG;QAC1B,OAAO,EAAE,IAAI,uBAAO,EAAE;QACtB,KAAK,EAAE,IAAI,wBAAQ,EAAE;QACrB,KAAK,EAAE,IAAI,wBAAQ,EAAE;QACrB,KAAK,EAAE,IAAI,wBAAQ,EAAE;QACrB,KAAK,EAAE,IAAI,wBAAQ,EAAE;QACrB,KAAK,EAAE,IAAI,uBAAO,EAAE;KACrB,CAAC;IAEF;IACA,CAAC;IAEM,oBAAoB,CAAC,OAAsB;QAChD,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;IAChD,CAAC;IAEM,YAAY,CAAC,OAAsB;QACxC,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IAChD,CAAC;IAED,gEAAgE;IAChE,IAAW,MAAM,KAAmB,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7D,iDAAiD;IACjD,IAAW,OAAO,KAAmB,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAEhE,oDAAoD;IACpD,IAAW,kBAAkB,KAAmB,OAAO,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC;IAElF,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,YAAY,2BAAmB,CAAC,CAAC,CAAC;IAC/E,IAAW,QAAQ,KAAa,OAAO,IAAI,CAAC,YAAY,0BAAkB,CAAC,CAAC,CAAC;IAC7E,IAAW,IAAI,KAAyB,OAAO,IAAI,CAAC,OAAO,2BAAyC,CAAC,CAAC,CAAC;IACvG,IAAW,IAAI,KAAc,OAAO,sCAA8B,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC9E,IAAW,YAAY,KAAa,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAEhE,6DAA6D;IAC7D,IAAW,IAAI,KAAmB,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IAEnD,aAAa,CAAC,UAAmB,EAAE,WAAmB,EAAE,IAAa;QAC1E,IAAI,WAAW,KAAK,IAAI,CAAC,aAAa,IAAI,IAAI,KAAK,IAAI,CAAC,IAAI,IAAI,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,WAAW,CAAC;YACjG,OAAO;QAET,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;QAEb,UAAU,CAAC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAEnC,MAAM,KAAK,GAAG,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QACtD,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC;QAC1C,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;QAE3C,MAAM,YAAY,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,cAAc,CAAC,CAAC;QAC9D,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,eAAe,CAAC,CAAC;QAChE,MAAM,YAAY,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,WAAW,CAAC,CAAC;QAC3D,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,YAAY,CAAC,CAAC;QAC7D,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,eAAe,CAAC,CAAC;QAChE,MAAM,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,gBAAgB,CAAC,CAAC;QAClE,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,YAAY,CAAC,CAAC;QAC7D,MAAM,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,aAAa,CAAC,CAAC;QAE/D,MAAM,UAAU,GAAG,aAAa,CAAC,WAAW,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QAEzF,MAAM,KAAK,GAAG,oBAAoB,CAAC,cAAc,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QACvF,MAAM,KAAK,GAAG,oBAAoB,CAAC,aAAa,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QACtF,MAAM,KAAK,GAAG,KAAK,CAAC,YAAY,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,SAAS,EAAG,CAAC;QAE1E,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC;QAEjC,IAAI,CAAC,IAAI,IAAI,WAAW,GAAG,KAAK,EAAE,CAAC,CAAC,cAAc;YAChD,MAAM,SAAS,GAAG,wBAAQ,CAAC,cAAc,CAAC,aAAa,EAAE,YAAY,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,SAAS,EAAE,GAAG,GAAG,CAAC;YAC9G,MAAM,UAAU,GAAG,wBAAQ,CAAC,cAAc,CAAC,aAAa,EAAE,aAAa,CAAC,CAAC,SAAS,EAAE,GAAG,GAAG,CAAC;YAC3F,MAAM,KAAK,GAAG,wBAAQ,CAAC,cAAc,CAAC,YAAY,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,SAAS,EAAE,CAAC;YAEpG,MAAM,CAAC,UAAU,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;YACzD,KAAK,CAAC,CAAC,SAAS,EAAE,SAAS,EAAE,CAAC,UAAU,EAAE,UAAU,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAEvF,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;YAC7C,IAAI,CAAC,gBAAgB,CAAC,WAAW,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAE9E,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAC,UAAU,EAAE,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;YAC/D,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,yCAAiC,CAAC,kCAA0B,CAAC,CAAC;QAChG,CAAC;aAAM,CAAC,CAAC,cAAc;YACrB,MAAM,KAAK,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,WAAW,CAAC,CAAC;YACxC,MAAM,IAAI,GAAG,wBAAQ,CAAC,cAAc,CAAC,YAAY,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;YACvF,MAAM,cAAc,GAAG,SAAS,CAAC,YAAY,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;YAEnF,MAAM,WAAW,GAAG,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACrF,MAAM,YAAY,GAAG,aAAa,CAAC,aAAa,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACvF,MAAM,aAAa,GAAG,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACvF,MAAM,UAAU,GAAG,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACpF,MAAM,YAAY,GAAG,CAAC,aAAa,CAAC,aAAa,EAAE,cAAc,EAAE,KAAK,CAAC,CAAC;YAC1E,MAAM,WAAW,GAAG,CAAC,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,CAAC;YAExE,MAAM,CAAC,cAAc,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;YAC7D,OAAO,CAAC,WAAW,EAAE,YAAY,EAAE,aAAa,EAAE,UAAU,EAAE,YAAY,EAAE,WAAW,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAEhH,2CAAoB,CAAC,kBAAkB,CAAC,UAAU,CAAC;gBACjD,cAAc;gBACd,KAAK;gBACL,KAAK;gBACL,KAAK;aACN,CAAC,CAAC;YACH,2CAAoB,CAAC,qBAAqB,CAAC,UAAU,CAAC;gBACpD,IAAI,wCAAgC;gBACpC,IAAI,EAAE,WAAW;gBACjB,KAAK,EAAE,YAAY;gBACnB,MAAM,EAAE,aAAa;gBACrB,GAAG,EAAE,UAAU;gBACf,KAAK,EAAE,YAAY;gBACnB,IAAI,EAAE,WAAW;aAClB,CAAC,CAAC;YAEH,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;YAC7C,IAAI,CAAC,gBAAgB,CAAC,WAAW,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAE9E,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,aAAa,EAAE,WAAW,EAAE,YAAY,CAAC,CAAC;YACrE,IAAI,CAAC,UAAU,CAAC,YAAY,EAAE,WAAW,yCAAiC,CAAC;QAC7E,CAAC;QAED,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,YAAY,GAAG,kCAAkB,CAAC,OAAO,CAAC;QAEjE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,cAAc,CAAC,IAAI,CAAC,cAAc,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QAC/E,IAAI,CAAC,aAAa,CAAC,gBAAgB,EAAE,CAAC;QACtC,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAC/C,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAC/C,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAE/C,IAAI,CAAC,kBAAkB,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IAClE,CAAC;IAEM,sBAAsB,CAAC,SAAmB;QAC/C,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;QACb,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;QACzC,IAAI,CAAC,kBAAkB,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IAClE,CAAC;IAES,SAAS,CAAC,GAAW,EAAE,MAAc,EAAE,IAAY,EAAE,KAAa;QAC1E,IAAI,CAAC,UAAU,oBAAY,GAAG,GAAG,CAAC;QAClC,IAAI,CAAC,UAAU,uBAAe,GAAG,MAAM,CAAC;QACxC,IAAI,CAAC,UAAU,qBAAa,GAAG,IAAI,CAAC;QACpC,IAAI,CAAC,UAAU,sBAAc,GAAG,KAAK,CAAC;IACxC,CAAC;IAES,UAAU,CAAC,SAAiB,EAAE,QAAgB,EAAE,IAAwB;QAChF,IAAI,CAAC,YAAY,2BAAmB,GAAG,SAAS,CAAC;QACjD,IAAI,CAAC,YAAY,0BAAkB,GAAG,QAAQ,CAAC;QAC/C,IAAI,CAAC,YAAY,2BAAmB,GAAG,IAAc,CAAC;QAEtD,qHAAqH;QACrH,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;QACxD,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC;IAClF,CAAC;CACF;AA/KD,0CA+KC;AAED,SAAS,oBAAoB,CAAC,EAAW,EAAE,EAAW,EAAE,GAAc;IACpE,MAAM,MAAM,GAAG,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,wBAAQ,EAAE,CAAC;IACxD,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IACvB,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IACvB,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IACvB,MAAM,CAAC,gBAAgB,EAAE,CAAC;IAC1B,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,gBAAgB;AAChB,SAAgB,SAAS,CAAC,CAAU,EAAE,CAAW,EAAE,KAAa,EAAE,GAAa;IAC7E,MAAM,MAAM,GAAG,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,uBAAO,EAAE,CAAC;IACvD,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;IAC7B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;IAC7B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;IAC7B,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,SAAS,aAAa,CAAC,EAAW,EAAE,MAAe,EAAE,GAAa;IAChE,OAAO,CAAC,EAAE,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;AAC3F,CAAC;AAED,SAAS,MAAM,CAAC,GAAY,EAAE,KAAe,EAAE,KAAe,EAAE,KAAe,EAAE,MAAiB;IAChG,MAAM,GAAG,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC;IAChC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IAEjB,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;IACzC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;IACzC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;AAC3C,CAAC;AAED,SAAS,KAAK,CAAC,IAAY,EAAE,KAAa,EAAE,MAAc,EAAE,GAAW,EAAE,IAAY,EAAE,GAAW,EAAE,MAAgB;IAClH,wBAAQ,CAAC,eAAe,CACtB,GAAG,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAChE,GAAG,EAAE,GAAG,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAChE,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAC3D,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAClB,MAAM,CAAC,CAAC;AACZ,CAAC;AAED,SAAS,OAAO,CAAC,IAAY,EAAE,KAAa,EAAE,MAAc,EAAE,GAAW,EAAE,IAAY,EAAE,GAAW,EAAE,MAAgB;IACpH,wBAAQ,CAAC,eAAe,CACtB,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,EACxE,GAAG,EAAE,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAAE,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAAE,GAAG,EACxE,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAC1E,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,GAAG,EACnB,MAAM,CAAC,CAAC;AACZ,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { InverseMatrixState, Matrix4d, Point3d, Range3d, Transform, Vector3d } from \"@itwin/core-geometry\";\r\nimport { Frustum, Npc } from \"@itwin/core-common\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\nimport { IModelFrameLifecycle } from \"./IModelFrameLifecycle\";\r\nimport { Matrix4 } from \"./Matrix\";\r\nimport { desync, sync } from \"./Sync\";\r\n\r\n/** @internal */\r\nexport const enum FrustumUniformType { // eslint-disable-line no-restricted-syntax\r\n TwoDee,\r\n Orthographic,\r\n Perspective,\r\n}\r\n\r\n/** @internal */\r\nexport const enum Plane { // eslint-disable-line no-restricted-syntax\r\n kTop,\r\n kBottom,\r\n kLeft,\r\n kRight,\r\n}\r\n\r\nconst enum FrustumData { // eslint-disable-line no-restricted-syntax\r\n kNear,\r\n kFar,\r\n kType,\r\n}\r\n\r\n/** Represents a Target's frustum for use in glsl as a pair of uniforms.\r\n * Do not modify fields of exposed objects directly. e.g., do not directly manipulate the projection or view matrices - use the appropriate APIs.\r\n * @internal\r\n */\r\nexport class FrustumUniforms {\r\n // CPU state. Do not modify - use APIs.\r\n public readonly planFrustum = new Frustum();\r\n private _planFraction = 0;\r\n private readonly _nearPlaneCenter = new Point3d();\r\n public readonly viewMatrix = Transform.createIdentity();\r\n public readonly projectionMatrix = Matrix4d.createIdentity();\r\n private readonly _worldUpVector = Vector3d.unitZ();\r\n private readonly _viewUpVector = Vector3d.unitZ();\r\n\r\n // GPU state\r\n private readonly _planeData: Float32Array = new Float32Array(4);\r\n private readonly _frustumData: Float32Array = new Float32Array(3);\r\n private readonly _worldFrustumZRange: Float32Array = new Float32Array(2);\r\n public readonly projectionMatrix32 = new Matrix4();\r\n private readonly _logZData = new Float32Array(2);\r\n private readonly _viewUpVector32 = new Float32Array(3);\r\n\r\n // SyncTarget\r\n public syncKey = 0;\r\n\r\n // Scratch variables\r\n private readonly _scratch = {\r\n point3d: new Point3d(),\r\n vec3d: new Vector3d(),\r\n viewX: new Vector3d(),\r\n viewY: new Vector3d(),\r\n viewZ: new Vector3d(),\r\n range: new Range3d(),\r\n };\r\n\r\n public constructor() {\r\n }\r\n\r\n public bindProjectionMatrix(uniform: UniformHandle): void {\r\n if (!sync(this, uniform))\r\n uniform.setMatrix4(this.projectionMatrix32);\r\n }\r\n\r\n public bindUpVector(uniform: UniformHandle): void {\r\n if (!sync(this, uniform))\r\n uniform.setUniform3fv(this._viewUpVector32);\r\n }\r\n\r\n // uniform vec4 u_frustumPlanes; // { top, bottom, left, right }\r\n public get planes(): Float32Array { return this._planeData; }\r\n\r\n // uniform vec3 u_frustum; // { near, far, type }\r\n public get frustum(): Float32Array { return this._frustumData; }\r\n\r\n // uniform vec2 u_worldFrustumZRange // { min, max }\r\n public get worldFrustumZRange(): Float32Array { return this._worldFrustumZRange; }\r\n\r\n public get nearPlane(): number { return this._frustumData[FrustumData.kNear]; }\r\n public get farPlane(): number { return this._frustumData[FrustumData.kFar]; }\r\n public get type(): FrustumUniformType { return this.frustum[FrustumData.kType] as FrustumUniformType; }\r\n public get is2d(): boolean { return FrustumUniformType.TwoDee === this.type; }\r\n public get planFraction(): number { return this._planFraction; }\r\n\r\n // uniform vec2 u_logZ where x = 1/near and y = log(far/near)\r\n public get logZ(): Float32Array { return this._logZData; }\r\n\r\n public changeFrustum(newFrustum: Frustum, newFraction: number, is3d: boolean): void {\r\n if (newFraction === this._planFraction && is3d !== this.is2d && newFrustum.equals(this.planFrustum))\r\n return;\r\n\r\n desync(this);\r\n\r\n newFrustum.clone(this.planFrustum);\r\n\r\n const range = newFrustum.toRange(this._scratch.range);\r\n this._worldFrustumZRange[0] = range.low.z;\r\n this._worldFrustumZRange[1] = range.high.z;\r\n\r\n const farLowerLeft = newFrustum.getCorner(Npc.LeftBottomRear);\r\n const farLowerRight = newFrustum.getCorner(Npc.RightBottomRear);\r\n const farUpperLeft = newFrustum.getCorner(Npc.LeftTopRear);\r\n const farUpperRight = newFrustum.getCorner(Npc.RightTopRear);\r\n const nearLowerLeft = newFrustum.getCorner(Npc.LeftBottomFront);\r\n const nearLowerRight = newFrustum.getCorner(Npc.RightBottomFront);\r\n const nearUpperLeft = newFrustum.getCorner(Npc.LeftTopFront);\r\n const nearUpperRight = newFrustum.getCorner(Npc.RightTopFront);\r\n\r\n const nearCenter = nearLowerLeft.interpolate(0.5, nearUpperRight, this._scratch.point3d);\r\n\r\n const viewX = normalizedDifference(nearLowerRight, nearLowerLeft, this._scratch.viewX);\r\n const viewY = normalizedDifference(nearUpperLeft, nearLowerLeft, this._scratch.viewY);\r\n const viewZ = viewX.crossProduct(viewY, this._scratch.viewZ).normalize()!;\r\n\r\n this._planFraction = newFraction;\r\n\r\n if (!is3d || newFraction > 0.999) { // ortho or 2d\r\n const halfWidth = Vector3d.createStartEnd(farLowerRight, farLowerLeft, this._scratch.vec3d).magnitude() * 0.5;\r\n const halfHeight = Vector3d.createStartEnd(farLowerRight, farUpperRight).magnitude() * 0.5;\r\n const depth = Vector3d.createStartEnd(farLowerLeft, nearLowerLeft, this._scratch.vec3d).magnitude();\r\n\r\n lookIn(nearCenter, viewX, viewY, viewZ, this.viewMatrix);\r\n ortho(-halfWidth, halfWidth, -halfHeight, halfHeight, 0, depth, this.projectionMatrix);\r\n\r\n this._nearPlaneCenter.setFrom(nearLowerLeft);\r\n this._nearPlaneCenter.interpolate(0.5, nearUpperRight, this._nearPlaneCenter);\r\n\r\n this.setPlanes(halfHeight, -halfHeight, -halfWidth, halfWidth);\r\n this.setFrustum(0, depth, is3d ? FrustumUniformType.Orthographic : FrustumUniformType.TwoDee);\r\n } else { // perspective\r\n const scale = 1.0 / (1.0 - newFraction);\r\n const zVec = Vector3d.createStartEnd(farLowerLeft, nearLowerLeft, this._scratch.vec3d);\r\n const cameraPosition = fromSumOf(farLowerLeft, zVec, scale, this._scratch.point3d);\r\n\r\n const frustumLeft = dotDifference(farLowerLeft, cameraPosition, viewX) * newFraction;\r\n const frustumRight = dotDifference(farLowerRight, cameraPosition, viewX) * newFraction;\r\n const frustumBottom = dotDifference(farLowerLeft, cameraPosition, viewY) * newFraction;\r\n const frustumTop = dotDifference(farUpperLeft, cameraPosition, viewY) * newFraction;\r\n const frustumFront = -dotDifference(nearLowerLeft, cameraPosition, viewZ);\r\n const frustumBack = -dotDifference(farLowerLeft, cameraPosition, viewZ);\r\n\r\n lookIn(cameraPosition, viewX, viewY, viewZ, this.viewMatrix);\r\n frustum(frustumLeft, frustumRight, frustumBottom, frustumTop, frustumFront, frustumBack, this.projectionMatrix);\r\n\r\n IModelFrameLifecycle.onChangeCameraView.raiseEvent({\r\n cameraPosition,\r\n viewX,\r\n viewY,\r\n viewZ,\r\n });\r\n IModelFrameLifecycle.onChangeCameraFrustum.raiseEvent({\r\n type: FrustumUniformType.Perspective,\r\n left: frustumLeft,\r\n right: frustumRight,\r\n bottom: frustumBottom,\r\n top: frustumTop,\r\n front: frustumFront,\r\n back: frustumBack,\r\n });\r\n\r\n this._nearPlaneCenter.setFrom(nearLowerLeft);\r\n this._nearPlaneCenter.interpolate(0.5, nearUpperRight, this._nearPlaneCenter);\r\n\r\n this.setPlanes(frustumTop, frustumBottom, frustumLeft, frustumRight);\r\n this.setFrustum(frustumFront, frustumBack, FrustumUniformType.Perspective);\r\n }\r\n\r\n this.viewMatrix.matrix.inverseState = InverseMatrixState.unknown;\r\n\r\n this.viewMatrix.matrix.multiplyVector(this._worldUpVector, this._viewUpVector);\r\n this._viewUpVector.normalizeInPlace();\r\n this._viewUpVector32[0] = this._viewUpVector.x;\r\n this._viewUpVector32[1] = this._viewUpVector.y;\r\n this._viewUpVector32[2] = this._viewUpVector.z;\r\n\r\n this.projectionMatrix32.initFromMatrix4d(this.projectionMatrix);\r\n }\r\n\r\n public changeProjectionMatrix(newMatrix: Matrix4d): void {\r\n desync(this);\r\n this.projectionMatrix.setFrom(newMatrix);\r\n this.projectionMatrix32.initFromMatrix4d(this.projectionMatrix);\r\n }\r\n\r\n protected setPlanes(top: number, bottom: number, left: number, right: number): void {\r\n this._planeData[Plane.kTop] = top;\r\n this._planeData[Plane.kBottom] = bottom;\r\n this._planeData[Plane.kLeft] = left;\r\n this._planeData[Plane.kRight] = right;\r\n }\r\n\r\n protected setFrustum(nearPlane: number, farPlane: number, type: FrustumUniformType): void {\r\n this._frustumData[FrustumData.kNear] = nearPlane;\r\n this._frustumData[FrustumData.kFar] = farPlane;\r\n this._frustumData[FrustumData.kType] = type as number;\r\n\r\n // If nearPlane is zero, we don't have a camera (or got very unlucky); in that case shader will compute linear depth.\r\n this._logZData[0] = 0 !== nearPlane ? 1 / nearPlane : 0;\r\n this._logZData[1] = 0 !== nearPlane ? Math.log(farPlane / nearPlane) : farPlane;\r\n }\r\n}\r\n\r\nfunction normalizedDifference(p0: Point3d, p1: Point3d, out?: Vector3d): Vector3d {\r\n const result = undefined !== out ? out : new Vector3d();\r\n result.x = p0.x - p1.x;\r\n result.y = p0.y - p1.y;\r\n result.z = p0.z - p1.z;\r\n result.normalizeInPlace();\r\n return result;\r\n}\r\n\r\n/** @internal */\r\nexport function fromSumOf(p: Point3d, v: Vector3d, scale: number, out?: Point3d) {\r\n const result = undefined !== out ? out : new Point3d();\r\n result.x = p.x + v.x * scale;\r\n result.y = p.y + v.y * scale;\r\n result.z = p.z + v.z * scale;\r\n return result;\r\n}\r\n\r\nfunction dotDifference(pt: Point3d, origin: Point3d, vec: Vector3d): number {\r\n return (pt.x - origin.x) * vec.x + (pt.y - origin.y) * vec.y + (pt.z - origin.z) * vec.z;\r\n}\r\n\r\nfunction lookIn(eye: Point3d, viewX: Vector3d, viewY: Vector3d, viewZ: Vector3d, result: Transform) {\r\n const rot = result.matrix.coffs;\r\n rot[0] = viewX.x;\r\n rot[1] = viewX.y;\r\n rot[2] = viewX.z;\r\n rot[3] = viewY.x;\r\n rot[4] = viewY.y;\r\n rot[5] = viewY.z;\r\n rot[6] = viewZ.x;\r\n rot[7] = viewZ.y;\r\n rot[8] = viewZ.z;\r\n\r\n result.origin.x = -viewX.dotProduct(eye);\r\n result.origin.y = -viewY.dotProduct(eye);\r\n result.origin.z = -viewZ.dotProduct(eye);\r\n}\r\n\r\nfunction ortho(left: number, right: number, bottom: number, top: number, near: number, far: number, result: Matrix4d) {\r\n Matrix4d.createRowValues(\r\n 2.0 / (right - left), 0.0, 0.0, -(right + left) / (right - left),\r\n 0.0, 2.0 / (top - bottom), 0.0, -(top + bottom) / (top - bottom),\r\n 0.0, 0.0, -2.0 / (far - near), -(far + near) / (far - near),\r\n 0.0, 0.0, 0.0, 1.0,\r\n result);\r\n}\r\n\r\nfunction frustum(left: number, right: number, bottom: number, top: number, near: number, far: number, result: Matrix4d) {\r\n Matrix4d.createRowValues(\r\n (2.0 * near) / (right - left), 0.0, (right + left) / (right - left), 0.0,\r\n 0.0, (2.0 * near) / (top - bottom), (top + bottom) / (top - bottom), 0.0,\r\n 0.0, 0.0, -(far + near) / (far - near), -(2.0 * far * near) / (far - near),\r\n 0.0, 0.0, -1.0, 0.0,\r\n result);\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"FrustumUniforms.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/FrustumUniforms.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AA8NH,8BAMC;AAlOD,sDAAoD;AACpD,wDAA2G;AAC3G,oDAAkD;AAElD,iEAA8D;AAC9D,qCAAmC;AACnC,iCAAsC;AAuBtC;;;GAGG;AACH,MAAa,eAAe;IAC1B,uCAAuC;IACvB,WAAW,GAAG,IAAI,qBAAO,EAAE,CAAC;IACpC,aAAa,GAAG,CAAC,CAAC;IACT,gBAAgB,GAAG,IAAI,uBAAO,EAAE,CAAC;IAClC,UAAU,GAAG,yBAAS,CAAC,cAAc,EAAE,CAAC;IACxC,gBAAgB,GAAG,wBAAQ,CAAC,cAAc,EAAE,CAAC;IAC5C,cAAc,GAAG,wBAAQ,CAAC,KAAK,EAAE,CAAC;IAClC,aAAa,GAAG,wBAAQ,CAAC,KAAK,EAAE,CAAC;IAElD,YAAY;IACK,UAAU,GAAiB,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAC/C,YAAY,GAAiB,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACjD,mBAAmB,GAAiB,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACzD,kBAAkB,GAAG,IAAI,gBAAO,EAAE,CAAC;IAClC,SAAS,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAChC,eAAe,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAEvD,aAAa;IACN,OAAO,GAAG,CAAC,CAAC;IAEnB,oBAAoB;IACH,QAAQ,GAAG;QAC1B,OAAO,EAAE,IAAI,uBAAO,EAAE;QACtB,KAAK,EAAE,IAAI,wBAAQ,EAAE;QACrB,KAAK,EAAE,IAAI,wBAAQ,EAAE;QACrB,KAAK,EAAE,IAAI,wBAAQ,EAAE;QACrB,KAAK,EAAE,IAAI,wBAAQ,EAAE;QACrB,KAAK,EAAE,IAAI,uBAAO,EAAE;KACrB,CAAC;IAEF;IACA,CAAC;IAEM,oBAAoB,CAAC,OAAsB;QAChD,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;IAChD,CAAC;IAEM,YAAY,CAAC,OAAsB;QACxC,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IAChD,CAAC;IAED,gEAAgE;IAChE,IAAW,MAAM,KAAmB,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7D,iDAAiD;IACjD,IAAW,OAAO,KAAmB,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAEhE,oDAAoD;IACpD,IAAW,kBAAkB,KAAmB,OAAO,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC;IAElF,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,YAAY,2BAAmB,CAAC,CAAC,CAAC;IAC/E,IAAW,QAAQ,KAAa,OAAO,IAAI,CAAC,YAAY,0BAAkB,CAAC,CAAC,CAAC;IAC7E,IAAW,IAAI,KAAyB,OAAO,IAAI,CAAC,OAAO,2BAAyC,CAAC,CAAC,CAAC;IACvG,IAAW,IAAI,KAAc,OAAO,sCAA8B,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC9E,IAAW,YAAY,KAAa,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAEhE,6DAA6D;IAC7D,IAAW,IAAI,KAAmB,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IAEnD,aAAa,CAAC,UAAmB,EAAE,WAAmB,EAAE,IAAa;QAC1E,IAAI,WAAW,KAAK,IAAI,CAAC,aAAa,IAAI,IAAI,KAAK,IAAI,CAAC,IAAI,IAAI,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,WAAW,CAAC;YACjG,OAAO;QAET,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;QAEb,UAAU,CAAC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAEnC,MAAM,KAAK,GAAG,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QACtD,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC;QAC1C,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;QAE3C,MAAM,YAAY,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,cAAc,CAAC,CAAC;QAC9D,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,eAAe,CAAC,CAAC;QAChE,MAAM,YAAY,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,WAAW,CAAC,CAAC;QAC3D,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,YAAY,CAAC,CAAC;QAC7D,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,eAAe,CAAC,CAAC;QAChE,MAAM,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,gBAAgB,CAAC,CAAC;QAClE,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,YAAY,CAAC,CAAC;QAC7D,MAAM,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,iBAAG,CAAC,aAAa,CAAC,CAAC;QAE/D,MAAM,UAAU,GAAG,aAAa,CAAC,WAAW,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QAEzF,MAAM,KAAK,GAAG,oBAAoB,CAAC,cAAc,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QACvF,MAAM,KAAK,GAAG,oBAAoB,CAAC,aAAa,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QACtF,MAAM,KAAK,GAAG,IAAA,4BAAa,EAAC,KAAK,CAAC,YAAY,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,SAAS,EAAE,CAAC,CAAC;QAExF,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC;QAEjC,IAAI,CAAC,IAAI,IAAI,WAAW,GAAG,KAAK,EAAE,CAAC,CAAC,cAAc;YAChD,MAAM,SAAS,GAAG,wBAAQ,CAAC,cAAc,CAAC,aAAa,EAAE,YAAY,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,SAAS,EAAE,GAAG,GAAG,CAAC;YAC9G,MAAM,UAAU,GAAG,wBAAQ,CAAC,cAAc,CAAC,aAAa,EAAE,aAAa,CAAC,CAAC,SAAS,EAAE,GAAG,GAAG,CAAC;YAC3F,MAAM,KAAK,GAAG,wBAAQ,CAAC,cAAc,CAAC,YAAY,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,SAAS,EAAE,CAAC;YAEpG,MAAM,CAAC,UAAU,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;YACzD,KAAK,CAAC,CAAC,SAAS,EAAE,SAAS,EAAE,CAAC,UAAU,EAAE,UAAU,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAEvF,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;YAC7C,IAAI,CAAC,gBAAgB,CAAC,WAAW,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAE9E,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAC,UAAU,EAAE,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;YAC/D,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,yCAAiC,CAAC,kCAA0B,CAAC,CAAC;QAChG,CAAC;aAAM,CAAC,CAAC,cAAc;YACrB,MAAM,KAAK,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,WAAW,CAAC,CAAC;YACxC,MAAM,IAAI,GAAG,wBAAQ,CAAC,cAAc,CAAC,YAAY,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;YACvF,MAAM,cAAc,GAAG,SAAS,CAAC,YAAY,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;YAEnF,MAAM,WAAW,GAAG,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACrF,MAAM,YAAY,GAAG,aAAa,CAAC,aAAa,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACvF,MAAM,aAAa,GAAG,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACvF,MAAM,UAAU,GAAG,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACpF,MAAM,YAAY,GAAG,CAAC,aAAa,CAAC,aAAa,EAAE,cAAc,EAAE,KAAK,CAAC,CAAC;YAC1E,MAAM,WAAW,GAAG,CAAC,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,CAAC;YAExE,MAAM,CAAC,cAAc,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;YAC7D,OAAO,CAAC,WAAW,EAAE,YAAY,EAAE,aAAa,EAAE,UAAU,EAAE,YAAY,EAAE,WAAW,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAEhH,2CAAoB,CAAC,kBAAkB,CAAC,UAAU,CAAC;gBACjD,cAAc;gBACd,KAAK;gBACL,KAAK;gBACL,KAAK;aACN,CAAC,CAAC;YACH,2CAAoB,CAAC,qBAAqB,CAAC,UAAU,CAAC;gBACpD,IAAI,wCAAgC;gBACpC,IAAI,EAAE,WAAW;gBACjB,KAAK,EAAE,YAAY;gBACnB,MAAM,EAAE,aAAa;gBACrB,GAAG,EAAE,UAAU;gBACf,KAAK,EAAE,YAAY;gBACnB,IAAI,EAAE,WAAW;aAClB,CAAC,CAAC;YAEH,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;YAC7C,IAAI,CAAC,gBAAgB,CAAC,WAAW,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAE9E,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,aAAa,EAAE,WAAW,EAAE,YAAY,CAAC,CAAC;YACrE,IAAI,CAAC,UAAU,CAAC,YAAY,EAAE,WAAW,yCAAiC,CAAC;QAC7E,CAAC;QAED,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,YAAY,GAAG,kCAAkB,CAAC,OAAO,CAAC;QAEjE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,cAAc,CAAC,IAAI,CAAC,cAAc,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QAC/E,IAAI,CAAC,aAAa,CAAC,gBAAgB,EAAE,CAAC;QACtC,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAC/C,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAC/C,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAE/C,IAAI,CAAC,kBAAkB,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IAClE,CAAC;IAEM,sBAAsB,CAAC,SAAmB;QAC/C,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;QACb,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;QACzC,IAAI,CAAC,kBAAkB,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IAClE,CAAC;IAES,SAAS,CAAC,GAAW,EAAE,MAAc,EAAE,IAAY,EAAE,KAAa;QAC1E,IAAI,CAAC,UAAU,oBAAY,GAAG,GAAG,CAAC;QAClC,IAAI,CAAC,UAAU,uBAAe,GAAG,MAAM,CAAC;QACxC,IAAI,CAAC,UAAU,qBAAa,GAAG,IAAI,CAAC;QACpC,IAAI,CAAC,UAAU,sBAAc,GAAG,KAAK,CAAC;IACxC,CAAC;IAES,UAAU,CAAC,SAAiB,EAAE,QAAgB,EAAE,IAAwB;QAChF,IAAI,CAAC,YAAY,2BAAmB,GAAG,SAAS,CAAC;QACjD,IAAI,CAAC,YAAY,0BAAkB,GAAG,QAAQ,CAAC;QAC/C,IAAI,CAAC,YAAY,2BAAmB,GAAG,IAAc,CAAC;QAEtD,qHAAqH;QACrH,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;QACxD,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC;IAClF,CAAC;CACF;AA/KD,0CA+KC;AAED,SAAS,oBAAoB,CAAC,EAAW,EAAE,EAAW,EAAE,GAAc;IACpE,MAAM,MAAM,GAAG,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,wBAAQ,EAAE,CAAC;IACxD,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IACvB,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IACvB,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IACvB,MAAM,CAAC,gBAAgB,EAAE,CAAC;IAC1B,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,gBAAgB;AAChB,SAAgB,SAAS,CAAC,CAAU,EAAE,CAAW,EAAE,KAAa,EAAE,GAAa;IAC7E,MAAM,MAAM,GAAG,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,uBAAO,EAAE,CAAC;IACvD,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;IAC7B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;IAC7B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;IAC7B,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,SAAS,aAAa,CAAC,EAAW,EAAE,MAAe,EAAE,GAAa;IAChE,OAAO,CAAC,EAAE,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;AAC3F,CAAC;AAED,SAAS,MAAM,CAAC,GAAY,EAAE,KAAe,EAAE,KAAe,EAAE,KAAe,EAAE,MAAiB;IAChG,MAAM,GAAG,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC;IAChC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IAEjB,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;IACzC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;IACzC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;AAC3C,CAAC;AAED,SAAS,KAAK,CAAC,IAAY,EAAE,KAAa,EAAE,MAAc,EAAE,GAAW,EAAE,IAAY,EAAE,GAAW,EAAE,MAAgB;IAClH,wBAAQ,CAAC,eAAe,CACtB,GAAG,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAChE,GAAG,EAAE,GAAG,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAChE,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAC3D,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAClB,MAAM,CAAC,CAAC;AACZ,CAAC;AAED,SAAS,OAAO,CAAC,IAAY,EAAE,KAAa,EAAE,MAAc,EAAE,GAAW,EAAE,IAAY,EAAE,GAAW,EAAE,MAAgB;IACpH,wBAAQ,CAAC,eAAe,CACtB,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,EACxE,GAAG,EAAE,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAAE,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAAE,GAAG,EACxE,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAC1E,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,GAAG,EACnB,MAAM,CAAC,CAAC;AACZ,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { expectDefined } from \"@itwin/core-bentley\";\r\nimport { InverseMatrixState, Matrix4d, Point3d, Range3d, Transform, Vector3d } from \"@itwin/core-geometry\";\r\nimport { Frustum, Npc } from \"@itwin/core-common\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\nimport { IModelFrameLifecycle } from \"./IModelFrameLifecycle\";\r\nimport { Matrix4 } from \"./Matrix\";\r\nimport { desync, sync } from \"./Sync\";\r\n\r\n/** @internal */\r\nexport const enum FrustumUniformType { // eslint-disable-line no-restricted-syntax\r\n TwoDee,\r\n Orthographic,\r\n Perspective,\r\n}\r\n\r\n/** @internal */\r\nexport const enum Plane { // eslint-disable-line no-restricted-syntax\r\n kTop,\r\n kBottom,\r\n kLeft,\r\n kRight,\r\n}\r\n\r\nconst enum FrustumData { // eslint-disable-line no-restricted-syntax\r\n kNear,\r\n kFar,\r\n kType,\r\n}\r\n\r\n/** Represents a Target's frustum for use in glsl as a pair of uniforms.\r\n * Do not modify fields of exposed objects directly. e.g., do not directly manipulate the projection or view matrices - use the appropriate APIs.\r\n * @internal\r\n */\r\nexport class FrustumUniforms {\r\n // CPU state. Do not modify - use APIs.\r\n public readonly planFrustum = new Frustum();\r\n private _planFraction = 0;\r\n private readonly _nearPlaneCenter = new Point3d();\r\n public readonly viewMatrix = Transform.createIdentity();\r\n public readonly projectionMatrix = Matrix4d.createIdentity();\r\n private readonly _worldUpVector = Vector3d.unitZ();\r\n private readonly _viewUpVector = Vector3d.unitZ();\r\n\r\n // GPU state\r\n private readonly _planeData: Float32Array = new Float32Array(4);\r\n private readonly _frustumData: Float32Array = new Float32Array(3);\r\n private readonly _worldFrustumZRange: Float32Array = new Float32Array(2);\r\n public readonly projectionMatrix32 = new Matrix4();\r\n private readonly _logZData = new Float32Array(2);\r\n private readonly _viewUpVector32 = new Float32Array(3);\r\n\r\n // SyncTarget\r\n public syncKey = 0;\r\n\r\n // Scratch variables\r\n private readonly _scratch = {\r\n point3d: new Point3d(),\r\n vec3d: new Vector3d(),\r\n viewX: new Vector3d(),\r\n viewY: new Vector3d(),\r\n viewZ: new Vector3d(),\r\n range: new Range3d(),\r\n };\r\n\r\n public constructor() {\r\n }\r\n\r\n public bindProjectionMatrix(uniform: UniformHandle): void {\r\n if (!sync(this, uniform))\r\n uniform.setMatrix4(this.projectionMatrix32);\r\n }\r\n\r\n public bindUpVector(uniform: UniformHandle): void {\r\n if (!sync(this, uniform))\r\n uniform.setUniform3fv(this._viewUpVector32);\r\n }\r\n\r\n // uniform vec4 u_frustumPlanes; // { top, bottom, left, right }\r\n public get planes(): Float32Array { return this._planeData; }\r\n\r\n // uniform vec3 u_frustum; // { near, far, type }\r\n public get frustum(): Float32Array { return this._frustumData; }\r\n\r\n // uniform vec2 u_worldFrustumZRange // { min, max }\r\n public get worldFrustumZRange(): Float32Array { return this._worldFrustumZRange; }\r\n\r\n public get nearPlane(): number { return this._frustumData[FrustumData.kNear]; }\r\n public get farPlane(): number { return this._frustumData[FrustumData.kFar]; }\r\n public get type(): FrustumUniformType { return this.frustum[FrustumData.kType] as FrustumUniformType; }\r\n public get is2d(): boolean { return FrustumUniformType.TwoDee === this.type; }\r\n public get planFraction(): number { return this._planFraction; }\r\n\r\n // uniform vec2 u_logZ where x = 1/near and y = log(far/near)\r\n public get logZ(): Float32Array { return this._logZData; }\r\n\r\n public changeFrustum(newFrustum: Frustum, newFraction: number, is3d: boolean): void {\r\n if (newFraction === this._planFraction && is3d !== this.is2d && newFrustum.equals(this.planFrustum))\r\n return;\r\n\r\n desync(this);\r\n\r\n newFrustum.clone(this.planFrustum);\r\n\r\n const range = newFrustum.toRange(this._scratch.range);\r\n this._worldFrustumZRange[0] = range.low.z;\r\n this._worldFrustumZRange[1] = range.high.z;\r\n\r\n const farLowerLeft = newFrustum.getCorner(Npc.LeftBottomRear);\r\n const farLowerRight = newFrustum.getCorner(Npc.RightBottomRear);\r\n const farUpperLeft = newFrustum.getCorner(Npc.LeftTopRear);\r\n const farUpperRight = newFrustum.getCorner(Npc.RightTopRear);\r\n const nearLowerLeft = newFrustum.getCorner(Npc.LeftBottomFront);\r\n const nearLowerRight = newFrustum.getCorner(Npc.RightBottomFront);\r\n const nearUpperLeft = newFrustum.getCorner(Npc.LeftTopFront);\r\n const nearUpperRight = newFrustum.getCorner(Npc.RightTopFront);\r\n\r\n const nearCenter = nearLowerLeft.interpolate(0.5, nearUpperRight, this._scratch.point3d);\r\n\r\n const viewX = normalizedDifference(nearLowerRight, nearLowerLeft, this._scratch.viewX);\r\n const viewY = normalizedDifference(nearUpperLeft, nearLowerLeft, this._scratch.viewY);\r\n const viewZ = expectDefined(viewX.crossProduct(viewY, this._scratch.viewZ).normalize());\r\n\r\n this._planFraction = newFraction;\r\n\r\n if (!is3d || newFraction > 0.999) { // ortho or 2d\r\n const halfWidth = Vector3d.createStartEnd(farLowerRight, farLowerLeft, this._scratch.vec3d).magnitude() * 0.5;\r\n const halfHeight = Vector3d.createStartEnd(farLowerRight, farUpperRight).magnitude() * 0.5;\r\n const depth = Vector3d.createStartEnd(farLowerLeft, nearLowerLeft, this._scratch.vec3d).magnitude();\r\n\r\n lookIn(nearCenter, viewX, viewY, viewZ, this.viewMatrix);\r\n ortho(-halfWidth, halfWidth, -halfHeight, halfHeight, 0, depth, this.projectionMatrix);\r\n\r\n this._nearPlaneCenter.setFrom(nearLowerLeft);\r\n this._nearPlaneCenter.interpolate(0.5, nearUpperRight, this._nearPlaneCenter);\r\n\r\n this.setPlanes(halfHeight, -halfHeight, -halfWidth, halfWidth);\r\n this.setFrustum(0, depth, is3d ? FrustumUniformType.Orthographic : FrustumUniformType.TwoDee);\r\n } else { // perspective\r\n const scale = 1.0 / (1.0 - newFraction);\r\n const zVec = Vector3d.createStartEnd(farLowerLeft, nearLowerLeft, this._scratch.vec3d);\r\n const cameraPosition = fromSumOf(farLowerLeft, zVec, scale, this._scratch.point3d);\r\n\r\n const frustumLeft = dotDifference(farLowerLeft, cameraPosition, viewX) * newFraction;\r\n const frustumRight = dotDifference(farLowerRight, cameraPosition, viewX) * newFraction;\r\n const frustumBottom = dotDifference(farLowerLeft, cameraPosition, viewY) * newFraction;\r\n const frustumTop = dotDifference(farUpperLeft, cameraPosition, viewY) * newFraction;\r\n const frustumFront = -dotDifference(nearLowerLeft, cameraPosition, viewZ);\r\n const frustumBack = -dotDifference(farLowerLeft, cameraPosition, viewZ);\r\n\r\n lookIn(cameraPosition, viewX, viewY, viewZ, this.viewMatrix);\r\n frustum(frustumLeft, frustumRight, frustumBottom, frustumTop, frustumFront, frustumBack, this.projectionMatrix);\r\n\r\n IModelFrameLifecycle.onChangeCameraView.raiseEvent({\r\n cameraPosition,\r\n viewX,\r\n viewY,\r\n viewZ,\r\n });\r\n IModelFrameLifecycle.onChangeCameraFrustum.raiseEvent({\r\n type: FrustumUniformType.Perspective,\r\n left: frustumLeft,\r\n right: frustumRight,\r\n bottom: frustumBottom,\r\n top: frustumTop,\r\n front: frustumFront,\r\n back: frustumBack,\r\n });\r\n\r\n this._nearPlaneCenter.setFrom(nearLowerLeft);\r\n this._nearPlaneCenter.interpolate(0.5, nearUpperRight, this._nearPlaneCenter);\r\n\r\n this.setPlanes(frustumTop, frustumBottom, frustumLeft, frustumRight);\r\n this.setFrustum(frustumFront, frustumBack, FrustumUniformType.Perspective);\r\n }\r\n\r\n this.viewMatrix.matrix.inverseState = InverseMatrixState.unknown;\r\n\r\n this.viewMatrix.matrix.multiplyVector(this._worldUpVector, this._viewUpVector);\r\n this._viewUpVector.normalizeInPlace();\r\n this._viewUpVector32[0] = this._viewUpVector.x;\r\n this._viewUpVector32[1] = this._viewUpVector.y;\r\n this._viewUpVector32[2] = this._viewUpVector.z;\r\n\r\n this.projectionMatrix32.initFromMatrix4d(this.projectionMatrix);\r\n }\r\n\r\n public changeProjectionMatrix(newMatrix: Matrix4d): void {\r\n desync(this);\r\n this.projectionMatrix.setFrom(newMatrix);\r\n this.projectionMatrix32.initFromMatrix4d(this.projectionMatrix);\r\n }\r\n\r\n protected setPlanes(top: number, bottom: number, left: number, right: number): void {\r\n this._planeData[Plane.kTop] = top;\r\n this._planeData[Plane.kBottom] = bottom;\r\n this._planeData[Plane.kLeft] = left;\r\n this._planeData[Plane.kRight] = right;\r\n }\r\n\r\n protected setFrustum(nearPlane: number, farPlane: number, type: FrustumUniformType): void {\r\n this._frustumData[FrustumData.kNear] = nearPlane;\r\n this._frustumData[FrustumData.kFar] = farPlane;\r\n this._frustumData[FrustumData.kType] = type as number;\r\n\r\n // If nearPlane is zero, we don't have a camera (or got very unlucky); in that case shader will compute linear depth.\r\n this._logZData[0] = 0 !== nearPlane ? 1 / nearPlane : 0;\r\n this._logZData[1] = 0 !== nearPlane ? Math.log(farPlane / nearPlane) : farPlane;\r\n }\r\n}\r\n\r\nfunction normalizedDifference(p0: Point3d, p1: Point3d, out?: Vector3d): Vector3d {\r\n const result = undefined !== out ? out : new Vector3d();\r\n result.x = p0.x - p1.x;\r\n result.y = p0.y - p1.y;\r\n result.z = p0.z - p1.z;\r\n result.normalizeInPlace();\r\n return result;\r\n}\r\n\r\n/** @internal */\r\nexport function fromSumOf(p: Point3d, v: Vector3d, scale: number, out?: Point3d) {\r\n const result = undefined !== out ? out : new Point3d();\r\n result.x = p.x + v.x * scale;\r\n result.y = p.y + v.y * scale;\r\n result.z = p.z + v.z * scale;\r\n return result;\r\n}\r\n\r\nfunction dotDifference(pt: Point3d, origin: Point3d, vec: Vector3d): number {\r\n return (pt.x - origin.x) * vec.x + (pt.y - origin.y) * vec.y + (pt.z - origin.z) * vec.z;\r\n}\r\n\r\nfunction lookIn(eye: Point3d, viewX: Vector3d, viewY: Vector3d, viewZ: Vector3d, result: Transform) {\r\n const rot = result.matrix.coffs;\r\n rot[0] = viewX.x;\r\n rot[1] = viewX.y;\r\n rot[2] = viewX.z;\r\n rot[3] = viewY.x;\r\n rot[4] = viewY.y;\r\n rot[5] = viewY.z;\r\n rot[6] = viewZ.x;\r\n rot[7] = viewZ.y;\r\n rot[8] = viewZ.z;\r\n\r\n result.origin.x = -viewX.dotProduct(eye);\r\n result.origin.y = -viewY.dotProduct(eye);\r\n result.origin.z = -viewZ.dotProduct(eye);\r\n}\r\n\r\nfunction ortho(left: number, right: number, bottom: number, top: number, near: number, far: number, result: Matrix4d) {\r\n Matrix4d.createRowValues(\r\n 2.0 / (right - left), 0.0, 0.0, -(right + left) / (right - left),\r\n 0.0, 2.0 / (top - bottom), 0.0, -(top + bottom) / (top - bottom),\r\n 0.0, 0.0, -2.0 / (far - near), -(far + near) / (far - near),\r\n 0.0, 0.0, 0.0, 1.0,\r\n result);\r\n}\r\n\r\nfunction frustum(left: number, right: number, bottom: number, top: number, near: number, far: number, result: Matrix4d) {\r\n Matrix4d.createRowValues(\r\n (2.0 * near) / (right - left), 0.0, (right + left) / (right - left), 0.0,\r\n 0.0, (2.0 * near) / (top - bottom), (top + bottom) / (top - bottom), 0.0,\r\n 0.0, 0.0, -(far + near) / (far - near), -(2.0 * far * near) / (far - near),\r\n 0.0, 0.0, -1.0, 0.0,\r\n result);\r\n}\r\n"]}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GLTimer.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/GLTimer.ts"],"names":[],"mappings":"AAOA,OAAO,EAAsB,qBAAqB,EAAE,MAAM,6BAA6B,CAAC;AACxF,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAsClC;;;;;;;;;;;;;GAaG;AACH,qBAAa,OAAO;IAClB,OAAO,CAAC,UAAU,CAAyB;IAC3C,OAAO,CAAC,WAAW,CAAe;IAClC,OAAO,CAAC,gBAAgB,CAAC,CAAwB;IAEjD,OAAO;WAQO,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAI7C,IAAW,WAAW,IAAI,OAAO,CAAwC;IAEzE,IAAW,eAAe,CAAC,QAAQ,EAAE,qBAAqB,GAAG,SAAS,EAKrE;IAEM,cAAc,CAAC,KAAK,EAAE,MAAM;IAO5B,YAAY;IASZ,UAAU;IAWV,QAAQ;
|
|
1
|
+
{"version":3,"file":"GLTimer.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/GLTimer.ts"],"names":[],"mappings":"AAOA,OAAO,EAAsB,qBAAqB,EAAE,MAAM,6BAA6B,CAAC;AACxF,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAsClC;;;;;;;;;;;;;GAaG;AACH,qBAAa,OAAO;IAClB,OAAO,CAAC,UAAU,CAAyB;IAC3C,OAAO,CAAC,WAAW,CAAe;IAClC,OAAO,CAAC,gBAAgB,CAAC,CAAwB;IAEjD,OAAO;WAQO,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAI7C,IAAW,WAAW,IAAI,OAAO,CAAwC;IAEzE,IAAW,eAAe,CAAC,QAAQ,EAAE,qBAAqB,GAAG,SAAS,EAKrE;IAEM,cAAc,CAAC,KAAK,EAAE,MAAM;IAO5B,YAAY;IASZ,UAAU;IAWV,QAAQ;IA4Df,OAAO,CAAC,yBAAyB;IAajC,OAAO,CAAC,SAAS;IAgBjB,OAAO,CAAC,QAAQ;CAYjB"}
|
|
@@ -90,6 +90,8 @@ class GLTimer {
|
|
|
90
90
|
if (this._queryStack.length !== 1)
|
|
91
91
|
throw new core_common_1.IModelError(core_bentley_1.BentleyStatus.ERROR, "Missing at least one endOperation call");
|
|
92
92
|
this._extension.endQuery();
|
|
93
|
+
// We verified that this._queryStack.length === 1 above, so we can safely pop it.
|
|
94
|
+
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
|
|
93
95
|
const root = this._queryStack.pop();
|
|
94
96
|
const userCallback = this._resultsCallback;
|
|
95
97
|
const queryCallback = () => {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GLTimer.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/GLTimer.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F,sDAAoD;AACpD,oDAAiD;AAIjD,MAAM,sBAAsB;IAClB,EAAE,CAAM,CAAC,0DAA0D;IACnE,QAAQ,CAAyB;IAEzC,YAAmB,MAAc;QAC/B,IAAI,CAAC,EAAE,GAAG,MAAM,CAAC,kBAAkB,CAAC;QACpC,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAC,OAAO,CAAC;IACjC,CAAC;IAED,IAAW,WAAW,KAAc,OAAO,IAAI,CAAC,EAAE,KAAK,SAAS,CAAC,CAAC,CAAC;IAE5D,sBAAsB;QAC3B,OAAO,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,EAAE,CAAC,gBAAgB,CAAC,CAAC;IAC9D,CAAC;IAEM,WAAW,KAAiB,OAAO,IAAI,CAAC,QAAQ,CAAC,WAAW,EAAgB,CAAC,CAAC,CAAC;IAC/E,WAAW,CAAC,CAAa,IAAI,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE5D,UAAU,CAAC,CAAa,IAAI,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,gBAAgB,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;IACpF,QAAQ,KAAK,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;IAEhE,iBAAiB,CAAC,CAAa;QACpC,OAAO,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAC;IAClF,CAAC;IACM,SAAS,CAAC,CAAa;QAC5B,OAAO,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;IACxE,CAAC;CACF;AASD;;;;;;;;;;;;;GAaG;AACH,MAAa,OAAO;IACV,UAAU,CAAyB;IACnC,WAAW,CAAe;IAC1B,gBAAgB,CAAyB;IAEjD,YAAoB,MAAc;QAChC,IAAI,CAAC,UAAU,GAAG,IAAI,sBAAsB,CAAC,MAAM,CAAC,CAAC;QACrD,IAAI,CAAC,WAAW,GAAG,EAAE,CAAC;QACtB,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC;IACpC,CAAC;IAED,kGAAkG;IAClG,wDAAwD;IACjD,MAAM,CAAC,MAAM,CAAC,MAAc;QACjC,OAAO,IAAI,OAAO,CAAC,MAAM,CAAC,CAAC;IAC7B,CAAC;IAED,IAAW,WAAW,KAAc,OAAO,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,CAAC,CAAC;IAEzE,IAAW,eAAe,CAAC,QAA2C;QACpE,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,gEAAgE,CAAC,CAAC;QAE/G,IAAI,CAAC,gBAAgB,GAAG,QAAQ,CAAC;IACnC,CAAC;IAEM,cAAc,CAAC,KAAa;QACjC,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QAET,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;IACxB,CAAC;IAEM,YAAY;QACjB,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QACT,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,iDAAiD,CAAC,CAAC;QAEhG,IAAI,CAAC,QAAQ,EAAE,CAAC;IAClB,CAAC;IAEM,UAAU;QACf,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QACT,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,sCAAsC,CAAC,CAAC;QAErF,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QAC5C,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QAClC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,EAAE,EAAE,CAAC,CAAC;IACjE,CAAC;IAEM,QAAQ;QACb,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QACT,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,wCAAwC,CAAC,CAAC;QAEvF,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC;QAC3B,MAAM,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,EAAG,CAAC;QACrC,MAAM,YAAY,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAE3C,MAAM,aAAa,GAAG,GAAG,EAAE;YACzB,IAAI,IAAI,CAAC,UAAU,CAAC,sBAAsB,EAAE,EAAE,CAAC;gBAC7C,yEAAyE;gBACzE,IAAI,CAAC,yBAAyB,CAAC,IAAI,CAAC,CAAC;gBACrC,OAAO;YACT,CAAC;YAED,+DAA+D;YAC/D,gFAAgF;YAChF,yEAAyE;YACzE,MAAM,UAAU,GAAG,CAAC,SAAS,KAAK,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,GAAC,CAAC,CAAC,CAAC,CAAC;YACxH,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,iBAAiB,CAAC,UAAU,CAAC,EAAE,CAAC;gBACnD,UAAU,CAAC,aAAa,EAAE,CAAC,CAAC,CAAC;gBAC7B,OAAO;YACT,CAAC;YAED,MAAM,iBAAiB,GAAG,CAAC,UAAsB,EAAiB,EAAE;gBAClE,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;gBACzD,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;gBAE9C,MAAM,MAAM,GAAkB,EAAE,KAAK,EAAE,UAAU,CAAC,KAAK,EAAE,WAAW,EAAE,IAAI,EAAE,CAAC;gBAE7E,IAAI,SAAS,KAAK,UAAU,CAAC,cAAc,EAAE,CAAC;oBAC5C,KAAK,MAAM,GAAG,IAAI,UAAU,CAAC,cAAc,EAAE,CAAC;wBAC5C,MAAM,OAAO,GAAG,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;wBAC/C,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;wBACjC,MAAM,CAAC,WAAW,IAAI,OAAO,CAAC;oBAChC,CAAC;oBACD,UAAU,CAAC,cAAc,GAAG,SAAS,CAAC;gBACxC,CAAC;gBAED,IAAI,UAAU,CAAC,QAAQ,KAAK,SAAS;oBACnC,OAAO,MAAM,CAAC;gBAEhB,MAAM,CAAC,QAAQ,GAAG,EAAE,CAAC;gBACrB,KAAK,MAAM,KAAK,IAAI,UAAU,CAAC,QAAQ,EAAE,CAAC;oBACxC,MAAM,WAAW,GAAG,iBAAiB,CAAC,KAAK,CAAC,CAAC;oBAC7C,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;oBAClC,MAAM,CAAC,WAAW,IAAI,WAAW,CAAC,WAAW,CAAC;gBAChD,CAAC;gBACD,OAAO,MAAM,CAAC;YAChB,CAAC,CAAC;YAEF,YAAY,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC;QACxC,CAAC,CAAC;QACF,UAAU,CAAC,aAAa,EAAE,CAAC,CAAC,CAAC;IAC/B,CAAC;IAEO,yBAAyB,CAAC,UAAsB;QACtD,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QAC9C,IAAI,SAAS,KAAK,UAAU,CAAC,cAAc,EAAE,CAAC;YAC5C,KAAK,MAAM,GAAG,IAAI,UAAU,CAAC,cAAc;gBACzC,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YACnC,UAAU,CAAC,cAAc,GAAG,SAAS,CAAC;QACxC,CAAC;QACD,IAAI,CAAC,UAAU,CAAC,QAAQ;YACtB,OAAO;QACT,KAAK,MAAM,KAAK,IAAI,UAAU,CAAC,QAAQ;YACrC,IAAI,CAAC,yBAAyB,CAAC,KAAK,CAAC,CAAC;IAC1C,CAAC;IAEO,SAAS,CAAC,KAAa;QAC7B,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC;QAE3B,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QAC5C,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QAElC,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAClE,MAAM,UAAU,GAAe,EAAE,KAAK,EAAE,KAAK,EAAE,CAAC;QAChD,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAElC,IAAI,WAAW,CAAC,QAAQ,KAAK,SAAS;YACpC,WAAW,CAAC,QAAQ,GAAG,CAAC,UAAU,CAAC,CAAC;;YAEpC,WAAW,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IAC1C,CAAC;IAEO,QAAQ;QACd,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC;QAC3B,IAAI,CAAC,WAAW,CAAC,GAAG,EAAE,CAAC;QAEvB,MAAM,cAAc,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC;QACnD,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;QACrD,IAAI,SAAS,KAAK,WAAW,CAAC,cAAc;YAC1C,WAAW,CAAC,cAAc,GAAG,EAAE,CAAC;QAClC,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QAC/C,WAAW,CAAC,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC1C,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;IACvC,CAAC;CACF;AAxJD,0BAwJC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\nimport { BentleyStatus } from \"@itwin/core-bentley\";\r\nimport { IModelError } from \"@itwin/core-common\";\r\nimport { type GLTimerResult, GLTimerResultCallback } from \"../RenderSystemDebugControl\";\r\nimport { System } from \"./System\";\r\n\r\nclass DisjointTimerExtension {\r\n private _e: any; // EXT_disjoint_timer_query, not available in lib.dom.d.ts\r\n private _context: WebGL2RenderingContext;\r\n\r\n public constructor(system: System) {\r\n this._e = system.disjointTimerQuery;\r\n this._context = system.context;\r\n }\r\n\r\n public get isSupported(): boolean { return this._e !== undefined; }\r\n\r\n public didDisjointEventHappen(): boolean {\r\n return this._context.getParameter(this._e.GPU_DISJOINT_EXT);\r\n }\r\n\r\n public createQuery(): WebGLQuery { return this._context.createQuery() as WebGLQuery; }\r\n public deleteQuery(q: WebGLQuery) { this._context.deleteQuery(q); }\r\n\r\n public beginQuery(q: WebGLQuery) { this._context.beginQuery(this._e.TIME_ELAPSED_EXT, q); }\r\n public endQuery() { this._context.endQuery(this._e.TIME_ELAPSED_EXT); }\r\n\r\n public isResultAvailable(q: WebGLQuery): boolean {\r\n return this._context.getQueryParameter(q, this._context.QUERY_RESULT_AVAILABLE);\r\n }\r\n public getResult(q: WebGLQuery): number {\r\n return this._context.getQueryParameter(q, this._context.QUERY_RESULT);\r\n }\r\n}\r\n\r\ninterface QueryEntry {\r\n label: string;\r\n query: WebGLQuery;\r\n siblingQueries?: WebGLQuery[]; // For when the main query is broken up into pieces by intermittent child queries.\r\n children?: QueryEntry[];\r\n}\r\n\r\n/** Record GPU hardware queries to profile independent of CPU.\r\n *\r\n * This is a wrapper around EXT_disjoint_timer_query. The extension should be available in the following browsers:\r\n * * Chrome 67 and later\r\n * * Chromium-based Edge\r\n * * Firefox (with webgl.enable-privileged-extensions set to true in about:config)\r\n *\r\n * EXT_disjoint_timer_query only supports one active query per context without nesting. This wrapper keeps an internal stack to make\r\n * nesting work.\r\n *\r\n * The extension API makes timestamps look like a better solution than disjoint timers, but they are not actually supported.\r\n * See https://bugs.chromium.org/p/chromium/issues/detail?id=595172\r\n * @internal\r\n */\r\nexport class GLTimer {\r\n private _extension: DisjointTimerExtension;\r\n private _queryStack: QueryEntry[];\r\n private _resultsCallback?: GLTimerResultCallback;\r\n\r\n private constructor(system: System) {\r\n this._extension = new DisjointTimerExtension(system);\r\n this._queryStack = [];\r\n this._resultsCallback = undefined;\r\n }\r\n\r\n // This class is necessarily a singleton per context because of the underlying extension it wraps.\r\n // System is expected to call create in its constructor.\r\n public static create(system: System): GLTimer {\r\n return new GLTimer(system);\r\n }\r\n\r\n public get isSupported(): boolean { return this._extension.isSupported; }\r\n\r\n public set resultsCallback(callback: GLTimerResultCallback | undefined) {\r\n if (this._queryStack.length !== 0)\r\n throw new IModelError(BentleyStatus.ERROR, \"Do not set resultsCallback when a frame is already being drawn\");\r\n\r\n this._resultsCallback = callback;\r\n }\r\n\r\n public beginOperation(label: string) {\r\n if (!this._resultsCallback)\r\n return;\r\n\r\n this.pushQuery(label);\r\n }\r\n\r\n public endOperation() {\r\n if (!this._resultsCallback)\r\n return;\r\n if (this._queryStack.length === 0)\r\n throw new IModelError(BentleyStatus.ERROR, \"Mismatched calls to beginOperation/endOperation\");\r\n\r\n this.popQuery();\r\n }\r\n\r\n public beginFrame() {\r\n if (!this._resultsCallback)\r\n return;\r\n if (this._queryStack.length !== 0)\r\n throw new IModelError(BentleyStatus.ERROR, \"Already recording timing for a frame\");\r\n\r\n const query = this._extension.createQuery();\r\n this._extension.beginQuery(query);\r\n this._queryStack.push({ label: \"Total\", query, children: [] });\r\n }\r\n\r\n public endFrame() {\r\n if (!this._resultsCallback)\r\n return;\r\n if (this._queryStack.length !== 1)\r\n throw new IModelError(BentleyStatus.ERROR, \"Missing at least one endOperation call\");\r\n\r\n this._extension.endQuery();\r\n const root = this._queryStack.pop()!;\r\n const userCallback = this._resultsCallback;\r\n\r\n const queryCallback = () => {\r\n if (this._extension.didDisjointEventHappen()) {\r\n // Have to throw away results for this frame after disjoint event occurs.\r\n this.cleanupAfterDisjointEvent(root);\r\n return;\r\n }\r\n\r\n // It takes one or more frames for results to become available.\r\n // Only checking time for root since it will always be the last query completed.\r\n // If there are any sibling queries then we will just check the last one.\r\n const finalQuery = (undefined === root.siblingQueries ? root.query : root.siblingQueries[root.siblingQueries.length-1]);\r\n if (!this._extension.isResultAvailable(finalQuery)) {\r\n setTimeout(queryCallback, 0);\r\n return;\r\n }\r\n\r\n const processQueryEntry = (queryEntry: QueryEntry): GLTimerResult => {\r\n const time = this._extension.getResult(queryEntry.query);\r\n this._extension.deleteQuery(queryEntry.query);\r\n\r\n const result: GLTimerResult = { label: queryEntry.label, nanoseconds: time };\r\n\r\n if (undefined !== queryEntry.siblingQueries) {\r\n for (const sib of queryEntry.siblingQueries) {\r\n const sibTime = this._extension.getResult(sib);\r\n this._extension.deleteQuery(sib);\r\n result.nanoseconds += sibTime;\r\n }\r\n queryEntry.siblingQueries = undefined;\r\n }\r\n\r\n if (queryEntry.children === undefined)\r\n return result;\r\n\r\n result.children = [];\r\n for (const child of queryEntry.children) {\r\n const childResult = processQueryEntry(child);\r\n result.children.push(childResult);\r\n result.nanoseconds += childResult.nanoseconds;\r\n }\r\n return result;\r\n };\r\n\r\n userCallback(processQueryEntry(root));\r\n };\r\n setTimeout(queryCallback, 0);\r\n }\r\n\r\n private cleanupAfterDisjointEvent(queryEntry: QueryEntry) {\r\n this._extension.deleteQuery(queryEntry.query);\r\n if (undefined !== queryEntry.siblingQueries) {\r\n for (const sib of queryEntry.siblingQueries)\r\n this._extension.deleteQuery(sib);\r\n queryEntry.siblingQueries = undefined;\r\n }\r\n if (!queryEntry.children)\r\n return;\r\n for (const child of queryEntry.children)\r\n this.cleanupAfterDisjointEvent(child);\r\n }\r\n\r\n private pushQuery(label: string) {\r\n this._extension.endQuery();\r\n\r\n const query = this._extension.createQuery();\r\n this._extension.beginQuery(query);\r\n\r\n const activeQuery = this._queryStack[this._queryStack.length - 1];\r\n const queryEntry: QueryEntry = { label, query };\r\n this._queryStack.push(queryEntry);\r\n\r\n if (activeQuery.children === undefined)\r\n activeQuery.children = [queryEntry];\r\n else\r\n activeQuery.children.push(queryEntry);\r\n }\r\n\r\n private popQuery() {\r\n this._extension.endQuery();\r\n this._queryStack.pop();\r\n\r\n const lastStackIndex = this._queryStack.length - 1;\r\n const activeQuery = this._queryStack[lastStackIndex];\r\n if (undefined === activeQuery.siblingQueries)\r\n activeQuery.siblingQueries = [];\r\n const newQuery = this._extension.createQuery();\r\n activeQuery.siblingQueries.push(newQuery);\r\n this._extension.beginQuery(newQuery);\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"GLTimer.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/GLTimer.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F,sDAAoD;AACpD,oDAAiD;AAIjD,MAAM,sBAAsB;IAClB,EAAE,CAAM,CAAC,0DAA0D;IACnE,QAAQ,CAAyB;IAEzC,YAAmB,MAAc;QAC/B,IAAI,CAAC,EAAE,GAAG,MAAM,CAAC,kBAAkB,CAAC;QACpC,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAC,OAAO,CAAC;IACjC,CAAC;IAED,IAAW,WAAW,KAAc,OAAO,IAAI,CAAC,EAAE,KAAK,SAAS,CAAC,CAAC,CAAC;IAE5D,sBAAsB;QAC3B,OAAO,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,EAAE,CAAC,gBAAgB,CAAC,CAAC;IAC9D,CAAC;IAEM,WAAW,KAAiB,OAAO,IAAI,CAAC,QAAQ,CAAC,WAAW,EAAgB,CAAC,CAAC,CAAC;IAC/E,WAAW,CAAC,CAAa,IAAI,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE5D,UAAU,CAAC,CAAa,IAAI,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,gBAAgB,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;IACpF,QAAQ,KAAK,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;IAEhE,iBAAiB,CAAC,CAAa;QACpC,OAAO,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAC;IAClF,CAAC;IACM,SAAS,CAAC,CAAa;QAC5B,OAAO,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;IACxE,CAAC;CACF;AASD;;;;;;;;;;;;;GAaG;AACH,MAAa,OAAO;IACV,UAAU,CAAyB;IACnC,WAAW,CAAe;IAC1B,gBAAgB,CAAyB;IAEjD,YAAoB,MAAc;QAChC,IAAI,CAAC,UAAU,GAAG,IAAI,sBAAsB,CAAC,MAAM,CAAC,CAAC;QACrD,IAAI,CAAC,WAAW,GAAG,EAAE,CAAC;QACtB,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC;IACpC,CAAC;IAED,kGAAkG;IAClG,wDAAwD;IACjD,MAAM,CAAC,MAAM,CAAC,MAAc;QACjC,OAAO,IAAI,OAAO,CAAC,MAAM,CAAC,CAAC;IAC7B,CAAC;IAED,IAAW,WAAW,KAAc,OAAO,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,CAAC,CAAC;IAEzE,IAAW,eAAe,CAAC,QAA2C;QACpE,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,gEAAgE,CAAC,CAAC;QAE/G,IAAI,CAAC,gBAAgB,GAAG,QAAQ,CAAC;IACnC,CAAC;IAEM,cAAc,CAAC,KAAa;QACjC,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QAET,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;IACxB,CAAC;IAEM,YAAY;QACjB,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QACT,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,iDAAiD,CAAC,CAAC;QAEhG,IAAI,CAAC,QAAQ,EAAE,CAAC;IAClB,CAAC;IAEM,UAAU;QACf,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QACT,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,sCAAsC,CAAC,CAAC;QAErF,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QAC5C,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QAClC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,EAAE,EAAE,CAAC,CAAC;IACjE,CAAC;IAEM,QAAQ;QACb,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QACT,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,yBAAW,CAAC,4BAAa,CAAC,KAAK,EAAE,wCAAwC,CAAC,CAAC;QAEvF,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC;QAC3B,iFAAiF;QACjF,oEAAoE;QACpE,MAAM,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,EAAG,CAAC;QACrC,MAAM,YAAY,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAE3C,MAAM,aAAa,GAAG,GAAG,EAAE;YACzB,IAAI,IAAI,CAAC,UAAU,CAAC,sBAAsB,EAAE,EAAE,CAAC;gBAC7C,yEAAyE;gBACzE,IAAI,CAAC,yBAAyB,CAAC,IAAI,CAAC,CAAC;gBACrC,OAAO;YACT,CAAC;YAED,+DAA+D;YAC/D,gFAAgF;YAChF,yEAAyE;YACzE,MAAM,UAAU,GAAG,CAAC,SAAS,KAAK,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,GAAC,CAAC,CAAC,CAAC,CAAC;YACxH,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,iBAAiB,CAAC,UAAU,CAAC,EAAE,CAAC;gBACnD,UAAU,CAAC,aAAa,EAAE,CAAC,CAAC,CAAC;gBAC7B,OAAO;YACT,CAAC;YAED,MAAM,iBAAiB,GAAG,CAAC,UAAsB,EAAiB,EAAE;gBAClE,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;gBACzD,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;gBAE9C,MAAM,MAAM,GAAkB,EAAE,KAAK,EAAE,UAAU,CAAC,KAAK,EAAE,WAAW,EAAE,IAAI,EAAE,CAAC;gBAE7E,IAAI,SAAS,KAAK,UAAU,CAAC,cAAc,EAAE,CAAC;oBAC5C,KAAK,MAAM,GAAG,IAAI,UAAU,CAAC,cAAc,EAAE,CAAC;wBAC5C,MAAM,OAAO,GAAG,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;wBAC/C,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;wBACjC,MAAM,CAAC,WAAW,IAAI,OAAO,CAAC;oBAChC,CAAC;oBACD,UAAU,CAAC,cAAc,GAAG,SAAS,CAAC;gBACxC,CAAC;gBAED,IAAI,UAAU,CAAC,QAAQ,KAAK,SAAS;oBACnC,OAAO,MAAM,CAAC;gBAEhB,MAAM,CAAC,QAAQ,GAAG,EAAE,CAAC;gBACrB,KAAK,MAAM,KAAK,IAAI,UAAU,CAAC,QAAQ,EAAE,CAAC;oBACxC,MAAM,WAAW,GAAG,iBAAiB,CAAC,KAAK,CAAC,CAAC;oBAC7C,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;oBAClC,MAAM,CAAC,WAAW,IAAI,WAAW,CAAC,WAAW,CAAC;gBAChD,CAAC;gBACD,OAAO,MAAM,CAAC;YAChB,CAAC,CAAC;YAEF,YAAY,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC;QACxC,CAAC,CAAC;QACF,UAAU,CAAC,aAAa,EAAE,CAAC,CAAC,CAAC;IAC/B,CAAC;IAEO,yBAAyB,CAAC,UAAsB;QACtD,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QAC9C,IAAI,SAAS,KAAK,UAAU,CAAC,cAAc,EAAE,CAAC;YAC5C,KAAK,MAAM,GAAG,IAAI,UAAU,CAAC,cAAc;gBACzC,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;YACnC,UAAU,CAAC,cAAc,GAAG,SAAS,CAAC;QACxC,CAAC;QACD,IAAI,CAAC,UAAU,CAAC,QAAQ;YACtB,OAAO;QACT,KAAK,MAAM,KAAK,IAAI,UAAU,CAAC,QAAQ;YACrC,IAAI,CAAC,yBAAyB,CAAC,KAAK,CAAC,CAAC;IAC1C,CAAC;IAEO,SAAS,CAAC,KAAa;QAC7B,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC;QAE3B,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QAC5C,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QAElC,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAClE,MAAM,UAAU,GAAe,EAAE,KAAK,EAAE,KAAK,EAAE,CAAC;QAChD,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAElC,IAAI,WAAW,CAAC,QAAQ,KAAK,SAAS;YACpC,WAAW,CAAC,QAAQ,GAAG,CAAC,UAAU,CAAC,CAAC;;YAEpC,WAAW,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IAC1C,CAAC;IAEO,QAAQ;QACd,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC;QAC3B,IAAI,CAAC,WAAW,CAAC,GAAG,EAAE,CAAC;QAEvB,MAAM,cAAc,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC;QACnD,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,cAAc,CAAC,CAAC;QACrD,IAAI,SAAS,KAAK,WAAW,CAAC,cAAc;YAC1C,WAAW,CAAC,cAAc,GAAG,EAAE,CAAC;QAClC,MAAM,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QAC/C,WAAW,CAAC,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC1C,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC;IACvC,CAAC;CACF;AA1JD,0BA0JC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\nimport { BentleyStatus } from \"@itwin/core-bentley\";\r\nimport { IModelError } from \"@itwin/core-common\";\r\nimport { type GLTimerResult, GLTimerResultCallback } from \"../RenderSystemDebugControl\";\r\nimport { System } from \"./System\";\r\n\r\nclass DisjointTimerExtension {\r\n private _e: any; // EXT_disjoint_timer_query, not available in lib.dom.d.ts\r\n private _context: WebGL2RenderingContext;\r\n\r\n public constructor(system: System) {\r\n this._e = system.disjointTimerQuery;\r\n this._context = system.context;\r\n }\r\n\r\n public get isSupported(): boolean { return this._e !== undefined; }\r\n\r\n public didDisjointEventHappen(): boolean {\r\n return this._context.getParameter(this._e.GPU_DISJOINT_EXT);\r\n }\r\n\r\n public createQuery(): WebGLQuery { return this._context.createQuery() as WebGLQuery; }\r\n public deleteQuery(q: WebGLQuery) { this._context.deleteQuery(q); }\r\n\r\n public beginQuery(q: WebGLQuery) { this._context.beginQuery(this._e.TIME_ELAPSED_EXT, q); }\r\n public endQuery() { this._context.endQuery(this._e.TIME_ELAPSED_EXT); }\r\n\r\n public isResultAvailable(q: WebGLQuery): boolean {\r\n return this._context.getQueryParameter(q, this._context.QUERY_RESULT_AVAILABLE);\r\n }\r\n public getResult(q: WebGLQuery): number {\r\n return this._context.getQueryParameter(q, this._context.QUERY_RESULT);\r\n }\r\n}\r\n\r\ninterface QueryEntry {\r\n label: string;\r\n query: WebGLQuery;\r\n siblingQueries?: WebGLQuery[]; // For when the main query is broken up into pieces by intermittent child queries.\r\n children?: QueryEntry[];\r\n}\r\n\r\n/** Record GPU hardware queries to profile independent of CPU.\r\n *\r\n * This is a wrapper around EXT_disjoint_timer_query. The extension should be available in the following browsers:\r\n * * Chrome 67 and later\r\n * * Chromium-based Edge\r\n * * Firefox (with webgl.enable-privileged-extensions set to true in about:config)\r\n *\r\n * EXT_disjoint_timer_query only supports one active query per context without nesting. This wrapper keeps an internal stack to make\r\n * nesting work.\r\n *\r\n * The extension API makes timestamps look like a better solution than disjoint timers, but they are not actually supported.\r\n * See https://bugs.chromium.org/p/chromium/issues/detail?id=595172\r\n * @internal\r\n */\r\nexport class GLTimer {\r\n private _extension: DisjointTimerExtension;\r\n private _queryStack: QueryEntry[];\r\n private _resultsCallback?: GLTimerResultCallback;\r\n\r\n private constructor(system: System) {\r\n this._extension = new DisjointTimerExtension(system);\r\n this._queryStack = [];\r\n this._resultsCallback = undefined;\r\n }\r\n\r\n // This class is necessarily a singleton per context because of the underlying extension it wraps.\r\n // System is expected to call create in its constructor.\r\n public static create(system: System): GLTimer {\r\n return new GLTimer(system);\r\n }\r\n\r\n public get isSupported(): boolean { return this._extension.isSupported; }\r\n\r\n public set resultsCallback(callback: GLTimerResultCallback | undefined) {\r\n if (this._queryStack.length !== 0)\r\n throw new IModelError(BentleyStatus.ERROR, \"Do not set resultsCallback when a frame is already being drawn\");\r\n\r\n this._resultsCallback = callback;\r\n }\r\n\r\n public beginOperation(label: string) {\r\n if (!this._resultsCallback)\r\n return;\r\n\r\n this.pushQuery(label);\r\n }\r\n\r\n public endOperation() {\r\n if (!this._resultsCallback)\r\n return;\r\n if (this._queryStack.length === 0)\r\n throw new IModelError(BentleyStatus.ERROR, \"Mismatched calls to beginOperation/endOperation\");\r\n\r\n this.popQuery();\r\n }\r\n\r\n public beginFrame() {\r\n if (!this._resultsCallback)\r\n return;\r\n if (this._queryStack.length !== 0)\r\n throw new IModelError(BentleyStatus.ERROR, \"Already recording timing for a frame\");\r\n\r\n const query = this._extension.createQuery();\r\n this._extension.beginQuery(query);\r\n this._queryStack.push({ label: \"Total\", query, children: [] });\r\n }\r\n\r\n public endFrame() {\r\n if (!this._resultsCallback)\r\n return;\r\n if (this._queryStack.length !== 1)\r\n throw new IModelError(BentleyStatus.ERROR, \"Missing at least one endOperation call\");\r\n\r\n this._extension.endQuery();\r\n // We verified that this._queryStack.length === 1 above, so we can safely pop it.\r\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\r\n const root = this._queryStack.pop()!;\r\n const userCallback = this._resultsCallback;\r\n\r\n const queryCallback = () => {\r\n if (this._extension.didDisjointEventHappen()) {\r\n // Have to throw away results for this frame after disjoint event occurs.\r\n this.cleanupAfterDisjointEvent(root);\r\n return;\r\n }\r\n\r\n // It takes one or more frames for results to become available.\r\n // Only checking time for root since it will always be the last query completed.\r\n // If there are any sibling queries then we will just check the last one.\r\n const finalQuery = (undefined === root.siblingQueries ? root.query : root.siblingQueries[root.siblingQueries.length-1]);\r\n if (!this._extension.isResultAvailable(finalQuery)) {\r\n setTimeout(queryCallback, 0);\r\n return;\r\n }\r\n\r\n const processQueryEntry = (queryEntry: QueryEntry): GLTimerResult => {\r\n const time = this._extension.getResult(queryEntry.query);\r\n this._extension.deleteQuery(queryEntry.query);\r\n\r\n const result: GLTimerResult = { label: queryEntry.label, nanoseconds: time };\r\n\r\n if (undefined !== queryEntry.siblingQueries) {\r\n for (const sib of queryEntry.siblingQueries) {\r\n const sibTime = this._extension.getResult(sib);\r\n this._extension.deleteQuery(sib);\r\n result.nanoseconds += sibTime;\r\n }\r\n queryEntry.siblingQueries = undefined;\r\n }\r\n\r\n if (queryEntry.children === undefined)\r\n return result;\r\n\r\n result.children = [];\r\n for (const child of queryEntry.children) {\r\n const childResult = processQueryEntry(child);\r\n result.children.push(childResult);\r\n result.nanoseconds += childResult.nanoseconds;\r\n }\r\n return result;\r\n };\r\n\r\n userCallback(processQueryEntry(root));\r\n };\r\n setTimeout(queryCallback, 0);\r\n }\r\n\r\n private cleanupAfterDisjointEvent(queryEntry: QueryEntry) {\r\n this._extension.deleteQuery(queryEntry.query);\r\n if (undefined !== queryEntry.siblingQueries) {\r\n for (const sib of queryEntry.siblingQueries)\r\n this._extension.deleteQuery(sib);\r\n queryEntry.siblingQueries = undefined;\r\n }\r\n if (!queryEntry.children)\r\n return;\r\n for (const child of queryEntry.children)\r\n this.cleanupAfterDisjointEvent(child);\r\n }\r\n\r\n private pushQuery(label: string) {\r\n this._extension.endQuery();\r\n\r\n const query = this._extension.createQuery();\r\n this._extension.beginQuery(query);\r\n\r\n const activeQuery = this._queryStack[this._queryStack.length - 1];\r\n const queryEntry: QueryEntry = { label, query };\r\n this._queryStack.push(queryEntry);\r\n\r\n if (activeQuery.children === undefined)\r\n activeQuery.children = [queryEntry];\r\n else\r\n activeQuery.children.push(queryEntry);\r\n }\r\n\r\n private popQuery() {\r\n this._extension.endQuery();\r\n this._queryStack.pop();\r\n\r\n const lastStackIndex = this._queryStack.length - 1;\r\n const activeQuery = this._queryStack[lastStackIndex];\r\n if (undefined === activeQuery.siblingQueries)\r\n activeQuery.siblingQueries = [];\r\n const newQuery = this._extension.createQuery();\r\n activeQuery.siblingQueries.push(newQuery);\r\n this._extension.beginQuery(newQuery);\r\n }\r\n}\r\n"]}
|
|
@@ -66,7 +66,7 @@ export declare class PerTargetBatchData {
|
|
|
66
66
|
constructor(target: Target);
|
|
67
67
|
[Symbol.dispose](): void;
|
|
68
68
|
getThematicSensors(batch: Batch): ThematicSensors;
|
|
69
|
-
getFeatureOverrides(batch: Batch): FeatureOverrides;
|
|
69
|
+
getFeatureOverrides(batch: Batch, provider: FeatureAppearanceProvider): FeatureOverrides;
|
|
70
70
|
getContours(batch: Batch): Contours;
|
|
71
71
|
collectStatistics(stats: RenderMemory.Statistics): void;
|
|
72
72
|
/** Exposed strictly for tests. */
|
|
@@ -85,7 +85,7 @@ export declare class PerTargetData {
|
|
|
85
85
|
onTargetDisposed(target: Target): void;
|
|
86
86
|
collectStatistics(stats: RenderMemory.Statistics): void;
|
|
87
87
|
getThematicSensors(target: Target): ThematicSensors;
|
|
88
|
-
getFeatureOverrides(target: Target): FeatureOverrides;
|
|
88
|
+
getFeatureOverrides(target: Target, provider: FeatureAppearanceProvider): FeatureOverrides;
|
|
89
89
|
getContours(target: Target): Contours;
|
|
90
90
|
private getBatchData;
|
|
91
91
|
}
|
|
@@ -117,7 +117,7 @@ export declare class Batch extends Graphic {
|
|
|
117
117
|
addCommands(commands: RenderCommands): void;
|
|
118
118
|
get isPickable(): boolean;
|
|
119
119
|
getThematicSensors(target: Target): ThematicSensors;
|
|
120
|
-
getOverrides(target: Target): FeatureOverrides;
|
|
120
|
+
getOverrides(target: Target, provider: FeatureAppearanceProvider): FeatureOverrides;
|
|
121
121
|
getContours(target: Target): Contours;
|
|
122
122
|
onTargetDisposed(target: Target): void;
|
|
123
123
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Graphic.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/Graphic.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAmB,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAClE,OAAO,EAAE,cAAc,EAAE,mBAAmB,EAAE,yBAAyB,EAAE,kBAAkB,EAAuB,SAAS,EAAE,MAAM,oBAAoB,CAAC;AACxJ,OAAO,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAC1D,OAAO,EAAE,gBAAgB,EAAE,MAAM,2BAA2B,CAAC;AAC7D,OAAO,EAAE,gBAAgB,EAAE,MAAM,kCAAkC,CAAC;AACpE,OAAO,EAAE,aAAa,EAAE,oBAAoB,EAAE,MAAM,+BAA+B,CAAC;AACpF,OAAO,EAAE,WAAW,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAC3E,OAAO,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAC5D,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC1C,OAAO,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAC/C,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AACtD,OAAO,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AACtD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,YAAY,EAAE,MAAM,qCAAqC,CAAC;AACnE,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,oBAAoB,EAAE,MAAM,yBAAyB,CAAC;AAE/D,gBAAgB;AAChB,8BAAsB,OAAQ,SAAQ,aAAc,YAAW,eAAe;aAC5D,WAAW,CAAC,SAAS,EAAE,cAAc,GAAG,IAAI;IAC5D,aAAoB,UAAU,IAAI,OAAO,CAAC;IAC1C,aAAoB,UAAU,IAAI,OAAO,CAAC;IACnC,iBAAiB,CAAC,SAAS,EAAE,cAAc,EAAE,KAAK,EAAE,UAAU,GAAG,IAAI;IACrE,WAAW,IAAI,SAAS,GAAG,SAAS;CAC5C;AAED,qBAAa,YAAa,SAAQ,OAAO;IACvC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAU;gBAEhB,OAAO,EAAE,OAAO;IAKnC,IAAW,OAAO,IAAI,aAAa,CAA0B;IAE7D,OAAO,CAAC,WAAW,CAAS;IAC5B,IAAW,UAAU,IAAI,OAAO,CAA6B;IACtD,OAAO,IAAI,IAAI;IACf,cAAc,IAAI,IAAI;IAGtB,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAI9C,UAAU,CAAC,KAAK,EAAE,OAAO;IAIlC,WAAW,CAAC,QAAQ,EAAE,cAAc,GAAG,IAAI;IAGlD,IAAoB,UAAU,IAAI,OAAO,CAExC;IACe,iBAAiB,CAAC,QAAQ,EAAE,cAAc,EAAE,IAAI,EAAE,UAAU,GAAG,IAAI;IAGnE,WAAW,IAAI,SAAS,GAAG,SAAS;CAGrD;AAED;;GAEG;AACH,MAAM,WAAW,YAAY;IAC3B,OAAO,EAAE,MAAM,CAAC;IAChB,MAAM,CAAC,EAAE,gBAAgB,CAAC;IAC1B,mBAAmB,CAAC,EAAE,SAAS,CAAC;IAChC,gBAAgB,CAAC,EAAE,UAAU,CAAC;IAC9B,0BAA0B,CAAC,EAAE,OAAO,CAAC;CACtC;AAED,6CAA6C;AAC7C,qBAAa,kBAAkB;IAC7B,SAAgB,MAAM,EAAE,MAAM,CAAC;IAC/B,SAAS,CAAC,QAAQ,CAAC,iBAAiB,6DAAoE;IACxG,SAAS,CAAC,SAAS,CAAC,EAAE,QAAQ,CAAC;IAC/B,SAAS,CAAC,gBAAgB,CAAC,EAAE,eAAe,CAAC;gBAE1B,MAAM,EAAE,MAAM;IAI1B,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,IAAI;IASxB,kBAAkB,CAAC,KAAK,EAAE,KAAK,GAAG,eAAe;IAWjD,mBAAmB,CAAC,KAAK,EAAE,KAAK,GAAG,gBAAgB;
|
|
1
|
+
{"version":3,"file":"Graphic.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/Graphic.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAmB,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAClE,OAAO,EAAE,cAAc,EAAE,mBAAmB,EAAE,yBAAyB,EAAE,kBAAkB,EAAuB,SAAS,EAAE,MAAM,oBAAoB,CAAC;AACxJ,OAAO,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAC1D,OAAO,EAAE,gBAAgB,EAAE,MAAM,2BAA2B,CAAC;AAC7D,OAAO,EAAE,gBAAgB,EAAE,MAAM,kCAAkC,CAAC;AACpE,OAAO,EAAE,aAAa,EAAE,oBAAoB,EAAE,MAAM,+BAA+B,CAAC;AACpF,OAAO,EAAE,WAAW,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAC3E,OAAO,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAC5D,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC1C,OAAO,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAC/C,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AACtD,OAAO,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AACtD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,YAAY,EAAE,MAAM,qCAAqC,CAAC;AACnE,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,oBAAoB,EAAE,MAAM,yBAAyB,CAAC;AAE/D,gBAAgB;AAChB,8BAAsB,OAAQ,SAAQ,aAAc,YAAW,eAAe;aAC5D,WAAW,CAAC,SAAS,EAAE,cAAc,GAAG,IAAI;IAC5D,aAAoB,UAAU,IAAI,OAAO,CAAC;IAC1C,aAAoB,UAAU,IAAI,OAAO,CAAC;IACnC,iBAAiB,CAAC,SAAS,EAAE,cAAc,EAAE,KAAK,EAAE,UAAU,GAAG,IAAI;IACrE,WAAW,IAAI,SAAS,GAAG,SAAS;CAC5C;AAED,qBAAa,YAAa,SAAQ,OAAO;IACvC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAU;gBAEhB,OAAO,EAAE,OAAO;IAKnC,IAAW,OAAO,IAAI,aAAa,CAA0B;IAE7D,OAAO,CAAC,WAAW,CAAS;IAC5B,IAAW,UAAU,IAAI,OAAO,CAA6B;IACtD,OAAO,IAAI,IAAI;IACf,cAAc,IAAI,IAAI;IAGtB,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAI9C,UAAU,CAAC,KAAK,EAAE,OAAO;IAIlC,WAAW,CAAC,QAAQ,EAAE,cAAc,GAAG,IAAI;IAGlD,IAAoB,UAAU,IAAI,OAAO,CAExC;IACe,iBAAiB,CAAC,QAAQ,EAAE,cAAc,EAAE,IAAI,EAAE,UAAU,GAAG,IAAI;IAGnE,WAAW,IAAI,SAAS,GAAG,SAAS;CAGrD;AAED;;GAEG;AACH,MAAM,WAAW,YAAY;IAC3B,OAAO,EAAE,MAAM,CAAC;IAChB,MAAM,CAAC,EAAE,gBAAgB,CAAC;IAC1B,mBAAmB,CAAC,EAAE,SAAS,CAAC;IAChC,gBAAgB,CAAC,EAAE,UAAU,CAAC;IAC9B,0BAA0B,CAAC,EAAE,OAAO,CAAC;CACtC;AAED,6CAA6C;AAC7C,qBAAa,kBAAkB;IAC7B,SAAgB,MAAM,EAAE,MAAM,CAAC;IAC/B,SAAS,CAAC,QAAQ,CAAC,iBAAiB,6DAAoE;IACxG,SAAS,CAAC,SAAS,CAAC,EAAE,QAAQ,CAAC;IAC/B,SAAS,CAAC,gBAAgB,CAAC,EAAE,eAAe,CAAC;gBAE1B,MAAM,EAAE,MAAM;IAI1B,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,IAAI;IASxB,kBAAkB,CAAC,KAAK,EAAE,KAAK,GAAG,eAAe;IAWjD,mBAAmB,CAAC,KAAK,EAAE,KAAK,EAAE,QAAQ,EAAE,yBAAyB,GAAG,gBAAgB;IAaxF,WAAW,CAAC,KAAK,EAAE,KAAK,GAAG,QAAQ;IAanC,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAW9D,kCAAkC;IAClC,IAAW,gBAAgB,+DAAqC;IAEhE,OAAO,CAAC,gBAAgB;CAOzB;AAED,6CAA6C;AAC7C,qBAAa,aAAa;IACxB,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAQ;IAC/B,OAAO,CAAC,QAAQ,CAAC,KAAK,CAA4B;gBAE/B,KAAK,EAAE,KAAK;IAIxB,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,IAAI;IAS/B,IAAW,UAAU,IAAI,OAAO,CAE/B;IAED,kCAAkC;IAClC,IAAW,IAAI,IAAI,kBAAkB,EAAE,CAAuB;IAEvD,gBAAgB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAUtC,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAKvD,kBAAkB,CAAC,MAAM,EAAE,MAAM,GAAG,eAAe;IAInD,mBAAmB,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,yBAAyB,GAAG,gBAAgB;IAI1F,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,QAAQ;IAI5C,OAAO,CAAC,YAAY;CASrB;AAED,gBAAgB;AAChB,qBAAa,KAAM,SAAQ,OAAO;IAChC,SAAgB,OAAO,EAAE,aAAa,CAAC;IACvC,SAAgB,YAAY,EAAE,kBAAkB,CAAC;IACjD,SAAgB,KAAK,EAAE,mBAAmB,CAAC;IAC3C,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAgC;IACzD,iCAAiC;IACjC,SAAgB,aAAa,gBAA2B;IACxD,SAAgB,OAAO,EAAE,YAAY,CAAC;IAGtC,IAAW,MAAM,IAAI,MAAM,GAAG,SAAS,CAEtC;IAED,IAAW,UAAU,IAAI,OAAO,CAE/B;IAED,sEAAsE;IACtE,IAAW,OAAO,WAAoC;IACtD,IAAW,WAAW,iCAAmC;IACzD,IAAW,wBAAwB,0BAAgD;IACnF,IAAW,gBAAgB,uBAA6C;IACxE,IAAW,0BAA0B,wBAAuD;IAErF,UAAU,CAAC,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW;IAQ/C,YAAY;gBAQA,OAAO,EAAE,aAAa,EAAE,QAAQ,EAAE,kBAAkB,EAAE,KAAK,EAAE,mBAAmB,EAAE,OAAO,CAAC,EAAE,YAAY;IAQ3H,OAAO,CAAC,WAAW,CAAS;IAC5B,IAAW,UAAU,IAAI,OAAO,CAE/B;IAGM,OAAO;IAOP,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAM9C,UAAU,CAAC,KAAK,EAAE,OAAO;IAIlC,WAAW,CAAC,QAAQ,EAAE,cAAc,GAAG,IAAI;IAIlD,IAAoB,UAAU,IAAI,OAAO,CAExC;IAEM,kBAAkB,CAAC,MAAM,EAAE,MAAM,GAAG,eAAe;IAQnD,YAAY,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,yBAAyB,GAAG,gBAAgB;IAInF,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,QAAQ;IAIrC,gBAAgB,CAAC,MAAM,EAAE,MAAM;CAGvC;AAED,gBAAgB;AAChB,qBAAa,MAAO,SAAQ,OAAO;IACjC,SAAgB,MAAM,EAAE,aAAa,CAAC;IAC/B,qBAAqB,EAAE,SAAS,CAAC;IACxC,SAAgB,KAAK,CAAC,EAAE,UAAU,CAAC;IACnC,SAAgB,gBAAgB,CAAC,EAAE,gBAAgB,CAAC;IACpD,SAAgB,YAAY,CAAC,EAAE,YAAY,CAAC;IAC5C,SAAgB,gBAAgB,CAAC,EAAE,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,CAAC;IACjE,SAAgB,YAAY,CAAC,EAAE,YAAY,CAAC;IAC5C,SAAgB,MAAM,CAAC,EAAE,gBAAgB,CAAC;IAC1C,SAAgB,OAAO,CAAC,EAAE,oBAAoB,CAAC;IAC/C,SAAgB,kBAAkB,CAAC,EAAE,yBAAyB,CAAC;IAC/D,SAAgB,oBAAoB,CAAC,EAAE,gBAAgB,EAAE,CAAC;IAC1D,SAAgB,gBAAgB,CAAC,EAAE,UAAU,CAAC;IAC9C,SAAgB,0BAA0B,CAAC,EAAE,OAAO,CAAC;IAC9C,gBAAgB,CAAC,EAAE,IAAI,CAAC;IAC/B,SAAgB,2BAA2B,CAAC,EAAE,SAAS,CAAC;IACjD,WAAW,CAAC,EAAE,cAAc,CAAC;gBAEjB,MAAM,EAAE,aAAa,EAAE,YAAY,EAAE,SAAS,EAAE,SAAS,CAAC,EAAE,SAAS,EAAE,IAAI,CAAC,EAAE,oBAAoB;IAsCrH,IAAW,UAAU,IAAI,OAAO,CAE/B;IAEM,OAAO;IAId,IAAoB,UAAU,IAAI,OAAO,CAExC;IAEM,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAI9C,UAAU,CAAC,KAAK,EAAE,OAAO;IASzC,OAAO,CAAC,iBAAiB;IASlB,WAAW,CAAC,QAAQ,EAAE,cAAc,GAAG,IAAI;IAKlC,iBAAiB,CAAC,QAAQ,EAAE,cAAc,EAAE,IAAI,EAAE,UAAU,GAAG,IAAI;CAIpF;AAED,gBAAgB;AAChB,qBAAa,wBAAyB,SAAQ,OAAO;IACnD,SAAgB,MAAM,EAAE,MAAM,CAAC;IAC/B,SAAgB,OAAO,EAAE,OAAO,CAAC;gBAEd,OAAO,EAAE,aAAa,EAAE,MAAM,EAAE,MAAM;IAOzC,OAAO;IAIvB,IAAoB,UAAU,YAE7B;IAED,IAAoB,UAAU,YAE7B;IAEe,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU;IAIhD,UAAU,CAAC,KAAK,EAAE,OAAO;IAIzB,WAAW,CAAC,QAAQ,EAAE,cAAc;IAMpC,iBAAiB,CAAC,QAAQ,EAAE,cAAc,EAAE,IAAI,EAAE,UAAU;CAK7E;AAED,gBAAgB;AAChB,qBAAa,gBAAiB,SAAQ,MAAM;gBACvB,SAAS,EAAE,SAAS;IAShC,IAAI,CAAC,IAAI,EAAE,WAAW,GAAG,IAAI;CAMrC;AACD,gBAAgB;AAChB,qBAAa,aAAc,SAAQ,OAAO;IAErB,QAAQ,EAAE,aAAa,EAAE;gBAAzB,QAAQ,EAAE,aAAa,EAAE;IAE5C,IAAW,UAAU,IAAI,OAAO,CAAuC;IAEvE,IAAoB,UAAU,IAAI,OAAO,CAExC;IAEM,OAAO;IAMP,WAAW,CAAC,QAAQ,EAAE,cAAc,GAAG,IAAI;IAMlC,iBAAiB,CAAC,QAAQ,EAAE,cAAc,EAAE,IAAI,EAAE,UAAU,GAAG,IAAI;IAM5E,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAK9C,UAAU,CAAC,KAAK,EAAE,OAAO;CAI1C"}
|
|
@@ -83,15 +83,15 @@ class PerTargetBatchData {
|
|
|
83
83
|
this._thematicSensors.update(this.target.uniforms.frustum.viewMatrix);
|
|
84
84
|
return this._thematicSensors;
|
|
85
85
|
}
|
|
86
|
-
getFeatureOverrides(batch) {
|
|
86
|
+
getFeatureOverrides(batch, provider) {
|
|
87
87
|
const source = this.target.currentFeatureSymbologyOverrides?.source;
|
|
88
88
|
let ovrs = this._featureOverrides.get(source);
|
|
89
89
|
if (!ovrs) {
|
|
90
90
|
const cleanup = source ? source.onSourceDisposed.addOnce(() => this.onSourceDisposed(source)) : undefined;
|
|
91
91
|
this._featureOverrides.set(source, ovrs = FeatureOverrides_1.FeatureOverrides.createFromTarget(this.target, batch.options, cleanup));
|
|
92
|
-
ovrs.initFromMap(batch.featureTable);
|
|
92
|
+
ovrs.initFromMap(batch.featureTable, provider);
|
|
93
93
|
}
|
|
94
|
-
ovrs.update(batch.featureTable);
|
|
94
|
+
ovrs.update(batch.featureTable, provider);
|
|
95
95
|
return ovrs;
|
|
96
96
|
}
|
|
97
97
|
getContours(batch) {
|
|
@@ -159,8 +159,8 @@ class PerTargetData {
|
|
|
159
159
|
getThematicSensors(target) {
|
|
160
160
|
return this.getBatchData(target).getThematicSensors(this._batch);
|
|
161
161
|
}
|
|
162
|
-
getFeatureOverrides(target) {
|
|
163
|
-
return this.getBatchData(target).getFeatureOverrides(this._batch);
|
|
162
|
+
getFeatureOverrides(target, provider) {
|
|
163
|
+
return this.getBatchData(target).getFeatureOverrides(this._batch, provider);
|
|
164
164
|
}
|
|
165
165
|
getContours(target) {
|
|
166
166
|
return this.getBatchData(target).getContours(this._batch);
|
|
@@ -248,8 +248,8 @@ class Batch extends Graphic {
|
|
|
248
248
|
(0, core_bentley_1.assert)(target.plan.thematic.sensorSettings.sensors.length > 0, "must have at least one sensor to process");
|
|
249
249
|
return this.perTargetData.getThematicSensors(target);
|
|
250
250
|
}
|
|
251
|
-
getOverrides(target) {
|
|
252
|
-
return this.perTargetData.getFeatureOverrides(target);
|
|
251
|
+
getOverrides(target, provider) {
|
|
252
|
+
return this.perTargetData.getFeatureOverrides(target, provider);
|
|
253
253
|
}
|
|
254
254
|
getContours(target) {
|
|
255
255
|
return this.perTargetData.getContours(target);
|