@itwin/core-frontend 5.2.0-dev.3 → 5.2.0-dev.30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +76 -1
- package/lib/cjs/BackgroundMapGeometry.js +13 -13
- package/lib/cjs/BackgroundMapGeometry.js.map +1 -1
- package/lib/cjs/BriefcaseConnection.d.ts.map +1 -1
- package/lib/cjs/BriefcaseConnection.js +2 -2
- package/lib/cjs/BriefcaseConnection.js.map +1 -1
- package/lib/cjs/CheckpointConnection.d.ts.map +1 -1
- package/lib/cjs/CheckpointConnection.js +3 -3
- package/lib/cjs/CheckpointConnection.js.map +1 -1
- package/lib/cjs/ContextRealityModelState.js.map +1 -1
- package/lib/cjs/ElementLocateManager.d.ts.map +1 -1
- package/lib/cjs/ElementLocateManager.js +7 -6
- package/lib/cjs/ElementLocateManager.js.map +1 -1
- package/lib/cjs/EmphasizeElements.d.ts.map +1 -1
- package/lib/cjs/EmphasizeElements.js +3 -1
- package/lib/cjs/EmphasizeElements.js.map +1 -1
- package/lib/cjs/EnvironmentDecorations.d.ts.map +1 -1
- package/lib/cjs/EnvironmentDecorations.js +4 -0
- package/lib/cjs/EnvironmentDecorations.js.map +1 -1
- package/lib/cjs/FrustumAnimator.d.ts.map +1 -1
- package/lib/cjs/FrustumAnimator.js +3 -2
- package/lib/cjs/FrustumAnimator.js.map +1 -1
- package/lib/cjs/GlobeAnimator.d.ts.map +1 -1
- package/lib/cjs/GlobeAnimator.js +7 -6
- package/lib/cjs/GlobeAnimator.js.map +1 -1
- package/lib/cjs/HitDetail.d.ts.map +1 -1
- package/lib/cjs/HitDetail.js +12 -7
- package/lib/cjs/HitDetail.js.map +1 -1
- package/lib/cjs/IModelApp.d.ts.map +1 -1
- package/lib/cjs/IModelApp.js +5 -1
- package/lib/cjs/IModelApp.js.map +1 -1
- package/lib/cjs/IModelConnection.d.ts +4 -0
- package/lib/cjs/IModelConnection.d.ts.map +1 -1
- package/lib/cjs/IModelConnection.js +156 -14
- package/lib/cjs/IModelConnection.js.map +1 -1
- package/lib/cjs/IpcApp.d.ts.map +1 -1
- package/lib/cjs/IpcApp.js +1 -1
- package/lib/cjs/IpcApp.js.map +1 -1
- package/lib/cjs/LinePlaneIntersect.d.ts.map +1 -1
- package/lib/cjs/LinePlaneIntersect.js +2 -0
- package/lib/cjs/LinePlaneIntersect.js.map +1 -1
- package/lib/cjs/LocalhostIpcApp.d.ts.map +1 -1
- package/lib/cjs/LocalhostIpcApp.js +2 -1
- package/lib/cjs/LocalhostIpcApp.js.map +1 -1
- package/lib/cjs/Marker.d.ts.map +1 -1
- package/lib/cjs/Marker.js +4 -3
- package/lib/cjs/Marker.js.map +1 -1
- package/lib/cjs/ModelState.d.ts.map +1 -1
- package/lib/cjs/ModelState.js +2 -2
- package/lib/cjs/ModelState.js.map +1 -1
- package/lib/cjs/NativeApp.d.ts.map +1 -1
- package/lib/cjs/NativeApp.js +5 -4
- package/lib/cjs/NativeApp.js.map +1 -1
- package/lib/cjs/NativeAppLogger.d.ts.map +1 -1
- package/lib/cjs/NativeAppLogger.js +1 -0
- package/lib/cjs/NativeAppLogger.js.map +1 -1
- package/lib/cjs/PlanarClipMaskState.d.ts +3 -0
- package/lib/cjs/PlanarClipMaskState.d.ts.map +1 -1
- package/lib/cjs/PlanarClipMaskState.js +8 -4
- package/lib/cjs/PlanarClipMaskState.js.map +1 -1
- package/lib/cjs/RealityDataSource.d.ts.map +1 -1
- package/lib/cjs/RealityDataSource.js +5 -1
- package/lib/cjs/RealityDataSource.js.map +1 -1
- package/lib/cjs/SelectionSet.d.ts.map +1 -1
- package/lib/cjs/SelectionSet.js +1 -0
- package/lib/cjs/SelectionSet.js.map +1 -1
- package/lib/cjs/SheetViewState.d.ts.map +1 -1
- package/lib/cjs/SheetViewState.js +5 -5
- package/lib/cjs/SheetViewState.js.map +1 -1
- package/lib/cjs/SpatialViewState.d.ts.map +1 -1
- package/lib/cjs/SpatialViewState.js +1 -1
- package/lib/cjs/SpatialViewState.js.map +1 -1
- package/lib/cjs/Sprites.js +2 -2
- package/lib/cjs/Sprites.js.map +1 -1
- package/lib/cjs/TentativePoint.d.ts.map +1 -1
- package/lib/cjs/TentativePoint.js +10 -9
- package/lib/cjs/TentativePoint.js.map +1 -1
- package/lib/cjs/ViewContext.d.ts +10 -1
- package/lib/cjs/ViewContext.d.ts.map +1 -1
- package/lib/cjs/ViewContext.js +12 -1
- package/lib/cjs/ViewContext.js.map +1 -1
- package/lib/cjs/ViewCreator2d.js +1 -1
- package/lib/cjs/ViewCreator2d.js.map +1 -1
- package/lib/cjs/ViewCreator3d.js +1 -1
- package/lib/cjs/ViewCreator3d.js.map +1 -1
- package/lib/cjs/ViewPose.d.ts.map +1 -1
- package/lib/cjs/ViewPose.js +4 -1
- package/lib/cjs/ViewPose.js.map +1 -1
- package/lib/cjs/ViewState.d.ts.map +1 -1
- package/lib/cjs/ViewState.js +17 -12
- package/lib/cjs/ViewState.js.map +1 -1
- package/lib/cjs/ViewingSpace.d.ts.map +1 -1
- package/lib/cjs/ViewingSpace.js +2 -0
- package/lib/cjs/ViewingSpace.js.map +1 -1
- package/lib/cjs/Viewport.d.ts.map +1 -1
- package/lib/cjs/Viewport.js +17 -10
- package/lib/cjs/Viewport.js.map +1 -1
- package/lib/cjs/common/ImageUtil.d.ts.map +1 -1
- package/lib/cjs/common/ImageUtil.js +2 -1
- package/lib/cjs/common/ImageUtil.js.map +1 -1
- package/lib/cjs/common/internal/render/GeometryAccumulator.d.ts.map +1 -1
- package/lib/cjs/common/internal/render/GeometryAccumulator.js +4 -3
- package/lib/cjs/common/internal/render/GeometryAccumulator.js.map +1 -1
- package/lib/cjs/common/internal/render/InstancedGraphicPropsBuilder.d.ts.map +1 -1
- package/lib/cjs/common/internal/render/InstancedGraphicPropsBuilder.js +2 -0
- package/lib/cjs/common/internal/render/InstancedGraphicPropsBuilder.js.map +1 -1
- package/lib/cjs/common/internal/render/MeshBuilder.js +1 -1
- package/lib/cjs/common/internal/render/MeshBuilder.js.map +1 -1
- package/lib/cjs/common/internal/render/VertexTableBuilder.d.ts.map +1 -1
- package/lib/cjs/common/internal/render/VertexTableBuilder.js +16 -7
- package/lib/cjs/common/internal/render/VertexTableBuilder.js.map +1 -1
- package/lib/cjs/extension/ExtensionAdmin.js +2 -2
- package/lib/cjs/extension/ExtensionAdmin.js.map +1 -1
- package/lib/cjs/internal/GoogleMapsDecorator.js +7 -7
- package/lib/cjs/internal/GoogleMapsDecorator.js.map +1 -1
- package/lib/cjs/internal/ScriptUtils.js +1 -0
- package/lib/cjs/internal/ScriptUtils.js.map +1 -1
- package/lib/cjs/internal/cross-package.d.ts +1 -1
- package/lib/cjs/internal/cross-package.d.ts.map +1 -1
- package/lib/cjs/internal/cross-package.js +2 -1
- package/lib/cjs/internal/cross-package.js.map +1 -1
- package/lib/cjs/internal/render/UpsampleRealityMeshParams.d.ts.map +1 -1
- package/lib/cjs/internal/render/UpsampleRealityMeshParams.js +2 -1
- package/lib/cjs/internal/render/UpsampleRealityMeshParams.js.map +1 -1
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.js +7 -2
- package/lib/cjs/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/AttributeBuffers.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/AttributeBuffers.js +5 -3
- package/lib/cjs/internal/render/webgl/AttributeBuffers.js.map +1 -1
- package/lib/cjs/internal/render/webgl/AttributeMap.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/AttributeMap.js +2 -0
- package/lib/cjs/internal/render/webgl/AttributeMap.js.map +1 -1
- package/lib/cjs/internal/render/webgl/BackgroundMapDrape.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/BackgroundMapDrape.js +3 -3
- package/lib/cjs/internal/render/webgl/BackgroundMapDrape.js.map +1 -1
- package/lib/cjs/internal/render/webgl/BatchUniforms.d.ts +4 -1
- package/lib/cjs/internal/render/webgl/BatchUniforms.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/BatchUniforms.js +16 -5
- package/lib/cjs/internal/render/webgl/BatchUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/BranchState.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/BranchState.js +2 -1
- package/lib/cjs/internal/render/webgl/BranchState.js.map +1 -1
- package/lib/cjs/internal/render/webgl/BranchUniforms.js +2 -2
- package/lib/cjs/internal/render/webgl/BranchUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/CachedGeometry.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/CachedGeometry.js +2 -2
- package/lib/cjs/internal/render/webgl/CachedGeometry.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ClipStack.js +1 -1
- package/lib/cjs/internal/render/webgl/ClipStack.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ColorInfo.js +1 -1
- package/lib/cjs/internal/render/webgl/ColorInfo.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Contours.js +3 -3
- package/lib/cjs/internal/render/webgl/Contours.js.map +1 -1
- package/lib/cjs/internal/render/webgl/EDL.js +18 -18
- package/lib/cjs/internal/render/webgl/EDL.js.map +1 -1
- package/lib/cjs/internal/render/webgl/FeatureOverrides.d.ts +3 -3
- package/lib/cjs/internal/render/webgl/FeatureOverrides.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/FeatureOverrides.js +14 -14
- package/lib/cjs/internal/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/cjs/internal/render/webgl/FrameBuffer.js +3 -3
- package/lib/cjs/internal/render/webgl/FrameBuffer.js.map +1 -1
- package/lib/cjs/internal/render/webgl/FrustumUniforms.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/FrustumUniforms.js +2 -1
- package/lib/cjs/internal/render/webgl/FrustumUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/GLTimer.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/GLTimer.js +2 -0
- package/lib/cjs/internal/render/webgl/GLTimer.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Graphic.d.ts +3 -3
- package/lib/cjs/internal/render/webgl/Graphic.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/Graphic.js +7 -7
- package/lib/cjs/internal/render/webgl/Graphic.js.map +1 -1
- package/lib/cjs/internal/render/webgl/MapLayerParams.js +2 -2
- package/lib/cjs/internal/render/webgl/MapLayerParams.js.map +1 -1
- package/lib/cjs/internal/render/webgl/MeshData.js +2 -2
- package/lib/cjs/internal/render/webgl/MeshData.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PerformanceMetrics.js +1 -1
- package/lib/cjs/internal/render/webgl/PerformanceMetrics.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PlanarClassifier.d.ts +1 -0
- package/lib/cjs/internal/render/webgl/PlanarClassifier.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/PlanarClassifier.js +27 -11
- package/lib/cjs/internal/render/webgl/PlanarClassifier.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PlanarGrid.js +1 -1
- package/lib/cjs/internal/render/webgl/PlanarGrid.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PlanarTextureProjection.d.ts +0 -3
- package/lib/cjs/internal/render/webgl/PlanarTextureProjection.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/PlanarTextureProjection.js +6 -5
- package/lib/cjs/internal/render/webgl/PlanarTextureProjection.js.map +1 -1
- package/lib/cjs/internal/render/webgl/PointCloud.js +1 -1
- package/lib/cjs/internal/render/webgl/PointCloud.js.map +1 -1
- package/lib/cjs/internal/render/webgl/RealityMesh.js +1 -1
- package/lib/cjs/internal/render/webgl/RealityMesh.js.map +1 -1
- package/lib/cjs/internal/render/webgl/RenderBuffer.js +2 -2
- package/lib/cjs/internal/render/webgl/RenderBuffer.js.map +1 -1
- package/lib/cjs/internal/render/webgl/RenderCommands.d.ts +2 -1
- package/lib/cjs/internal/render/webgl/RenderCommands.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/RenderCommands.js +3 -1
- package/lib/cjs/internal/render/webgl/RenderCommands.js.map +1 -1
- package/lib/cjs/internal/render/webgl/SceneCompositor.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/SceneCompositor.js +118 -85
- package/lib/cjs/internal/render/webgl/SceneCompositor.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ScratchDrawParams.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/ScratchDrawParams.js +11 -10
- package/lib/cjs/internal/render/webgl/ScratchDrawParams.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ScreenSpaceEffect.js +3 -3
- package/lib/cjs/internal/render/webgl/ScreenSpaceEffect.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ShaderProgram.js +3 -3
- package/lib/cjs/internal/render/webgl/ShaderProgram.js.map +1 -1
- package/lib/cjs/internal/render/webgl/ShadowUniforms.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/ShadowUniforms.js +2 -1
- package/lib/cjs/internal/render/webgl/ShadowUniforms.js.map +1 -1
- package/lib/cjs/internal/render/webgl/SolarShadowMap.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/SolarShadowMap.js +6 -4
- package/lib/cjs/internal/render/webgl/SolarShadowMap.js.map +1 -1
- package/lib/cjs/internal/render/webgl/System.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/System.js +1 -1
- package/lib/cjs/internal/render/webgl/System.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Target.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/Target.js +12 -9
- package/lib/cjs/internal/render/webgl/Target.js.map +1 -1
- package/lib/cjs/internal/render/webgl/Texture.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/Texture.js +10 -8
- package/lib/cjs/internal/render/webgl/Texture.js.map +1 -1
- package/lib/cjs/internal/render/webgl/VisibleTileFeatures.js +1 -1
- package/lib/cjs/internal/render/webgl/VisibleTileFeatures.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Animation.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Animation.js +4 -2
- package/lib/cjs/internal/render/webgl/glsl/Animation.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Color.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Color.js +2 -1
- package/lib/cjs/internal/render/webgl/glsl/Color.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Composite.js +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Composite.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/CopyStencil.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/CopyStencil.js +3 -2
- package/lib/cjs/internal/render/webgl/glsl/CopyStencil.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/PlanarClassification.js +3 -3
- package/lib/cjs/internal/render/webgl/glsl/PlanarClassification.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/PlanarGrid.d.ts.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/PlanarGrid.js +4 -3
- package/lib/cjs/internal/render/webgl/glsl/PlanarGrid.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/RealityMesh.js +8 -8
- package/lib/cjs/internal/render/webgl/glsl/RealityMesh.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Surface.js +10 -10
- package/lib/cjs/internal/render/webgl/glsl/Surface.js.map +1 -1
- package/lib/cjs/internal/render/webgl/glsl/Vertex.js +2 -2
- package/lib/cjs/internal/render/webgl/glsl/Vertex.js.map +1 -1
- package/lib/cjs/internal/tile/B3dmReader.d.ts.map +1 -1
- package/lib/cjs/internal/tile/B3dmReader.js +1 -1
- package/lib/cjs/internal/tile/B3dmReader.js.map +1 -1
- package/lib/cjs/internal/tile/DynamicIModelTile.js +1 -0
- package/lib/cjs/internal/tile/DynamicIModelTile.js.map +1 -1
- package/lib/cjs/internal/tile/FetchCloudStorage.js +1 -1
- package/lib/cjs/internal/tile/FetchCloudStorage.js.map +1 -1
- package/lib/cjs/internal/tile/LRUTileList.d.ts.map +1 -1
- package/lib/cjs/internal/tile/LRUTileList.js +4 -0
- package/lib/cjs/internal/tile/LRUTileList.js.map +1 -1
- package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.d.ts.map +1 -1
- package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.js +2 -1
- package/lib/cjs/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
- package/lib/cjs/internal/tile/OPCFormatInterpreter.js +4 -4
- package/lib/cjs/internal/tile/OPCFormatInterpreter.js.map +1 -1
- package/lib/cjs/internal/tile/OrbitGtTileTree.d.ts.map +1 -1
- package/lib/cjs/internal/tile/OrbitGtTileTree.js +2 -2
- package/lib/cjs/internal/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/PrimaryTileTree.d.ts +2 -0
- package/lib/cjs/internal/tile/PrimaryTileTree.d.ts.map +1 -1
- package/lib/cjs/internal/tile/PrimaryTileTree.js +17 -12
- package/lib/cjs/internal/tile/PrimaryTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/RealityModelTileTree.d.ts.map +1 -1
- package/lib/cjs/internal/tile/RealityModelTileTree.js +3 -3
- package/lib/cjs/internal/tile/RealityModelTileTree.js.map +1 -1
- package/lib/cjs/internal/tile/RealityTileLoader.d.ts.map +1 -1
- package/lib/cjs/internal/tile/RealityTileLoader.js +3 -0
- package/lib/cjs/internal/tile/RealityTileLoader.js.map +1 -1
- package/lib/cjs/internal/tile/ThreeDTileFormatInterpreter.js +3 -3
- package/lib/cjs/internal/tile/ThreeDTileFormatInterpreter.js.map +1 -1
- package/lib/cjs/internal/tile/TileUserSet.d.ts.map +1 -1
- package/lib/cjs/internal/tile/TileUserSet.js +4 -0
- package/lib/cjs/internal/tile/TileUserSet.js.map +1 -1
- package/lib/cjs/internal/tile/map/ArcGISTileMap.js +1 -1
- package/lib/cjs/internal/tile/map/ArcGISTileMap.js.map +1 -1
- package/lib/cjs/internal/tile/map/ArcGisUtilities.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/ArcGisUtilities.js +4 -0
- package/lib/cjs/internal/tile/map/ArcGisUtilities.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +3 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.js +2 -2
- package/lib/cjs/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js +1 -1
- package/lib/cjs/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/internal/tile/map/MapTileAvailability.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/MapTileAvailability.js +5 -2
- package/lib/cjs/internal/tile/map/MapTileAvailability.js.map +1 -1
- package/lib/cjs/internal/tile/map/WmtsCapabilities.d.ts.map +1 -1
- package/lib/cjs/internal/tile/map/WmtsCapabilities.js +3 -2
- package/lib/cjs/internal/tile/map/WmtsCapabilities.js.map +1 -1
- package/lib/cjs/properties/FormattedQuantityDescription.d.ts.map +1 -1
- package/lib/cjs/properties/FormattedQuantityDescription.js +2 -0
- package/lib/cjs/properties/FormattedQuantityDescription.js.map +1 -1
- package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.d.ts.map +1 -1
- package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js +2 -0
- package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
- package/lib/cjs/quantity-formatting/QuantityFormatter.d.ts.map +1 -1
- package/lib/cjs/quantity-formatting/QuantityFormatter.js +5 -3
- package/lib/cjs/quantity-formatting/QuantityFormatter.js.map +1 -1
- package/lib/cjs/tile/GltfReader.d.ts +5 -2
- package/lib/cjs/tile/GltfReader.d.ts.map +1 -1
- package/lib/cjs/tile/GltfReader.js +69 -17
- package/lib/cjs/tile/GltfReader.js.map +1 -1
- package/lib/cjs/tile/RealityTile.d.ts.map +1 -1
- package/lib/cjs/tile/RealityTile.js +2 -2
- package/lib/cjs/tile/RealityTile.js.map +1 -1
- package/lib/cjs/tile/RealityTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/RealityTileTree.js +5 -5
- package/lib/cjs/tile/RealityTileTree.js.map +1 -1
- package/lib/cjs/tile/TileAdmin.js.map +1 -1
- package/lib/cjs/tile/TileDrawArgs.d.ts.map +1 -1
- package/lib/cjs/tile/TileDrawArgs.js +2 -1
- package/lib/cjs/tile/TileDrawArgs.js.map +1 -1
- package/lib/cjs/tile/map/ImageryTileTree.js +1 -1
- package/lib/cjs/tile/map/ImageryTileTree.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerFormatRegistry.js +1 -1
- package/lib/cjs/tile/map/MapLayerFormatRegistry.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerSources.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapLayerSources.js +9 -1
- package/lib/cjs/tile/map/MapLayerSources.js.map +1 -1
- package/lib/cjs/tile/map/MapTile.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTile.js +10 -8
- package/lib/cjs/tile/map/MapTile.js.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.js +8 -7
- package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
- package/lib/cjs/tile/map/MapTilingScheme.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTilingScheme.js +2 -1
- package/lib/cjs/tile/map/MapTilingScheme.js.map +1 -1
- package/lib/cjs/tools/Tool.js +1 -1
- package/lib/cjs/tools/Tool.js.map +1 -1
- package/lib/cjs/tools/ToolAdmin.d.ts +5 -0
- package/lib/cjs/tools/ToolAdmin.d.ts.map +1 -1
- package/lib/cjs/tools/ToolAdmin.js +9 -0
- package/lib/cjs/tools/ToolAdmin.js.map +1 -1
- package/lib/cjs/workers/ImdlParser/webpack.config.js +8 -0
- package/lib/esm/BackgroundMapGeometry.js +14 -14
- package/lib/esm/BackgroundMapGeometry.js.map +1 -1
- package/lib/esm/BriefcaseConnection.d.ts.map +1 -1
- package/lib/esm/BriefcaseConnection.js +2 -2
- package/lib/esm/BriefcaseConnection.js.map +1 -1
- package/lib/esm/CheckpointConnection.d.ts.map +1 -1
- package/lib/esm/CheckpointConnection.js +4 -4
- package/lib/esm/CheckpointConnection.js.map +1 -1
- package/lib/esm/ContextRealityModelState.js.map +1 -1
- package/lib/esm/ElementLocateManager.d.ts.map +1 -1
- package/lib/esm/ElementLocateManager.js +8 -7
- package/lib/esm/ElementLocateManager.js.map +1 -1
- package/lib/esm/EmphasizeElements.d.ts.map +1 -1
- package/lib/esm/EmphasizeElements.js +3 -1
- package/lib/esm/EmphasizeElements.js.map +1 -1
- package/lib/esm/EnvironmentDecorations.d.ts.map +1 -1
- package/lib/esm/EnvironmentDecorations.js +4 -0
- package/lib/esm/EnvironmentDecorations.js.map +1 -1
- package/lib/esm/FrustumAnimator.d.ts.map +1 -1
- package/lib/esm/FrustumAnimator.js +3 -2
- package/lib/esm/FrustumAnimator.js.map +1 -1
- package/lib/esm/GlobeAnimator.d.ts.map +1 -1
- package/lib/esm/GlobeAnimator.js +7 -6
- package/lib/esm/GlobeAnimator.js.map +1 -1
- package/lib/esm/HitDetail.d.ts.map +1 -1
- package/lib/esm/HitDetail.js +12 -7
- package/lib/esm/HitDetail.js.map +1 -1
- package/lib/esm/IModelApp.d.ts.map +1 -1
- package/lib/esm/IModelApp.js +7 -3
- package/lib/esm/IModelApp.js.map +1 -1
- package/lib/esm/IModelConnection.d.ts +4 -0
- package/lib/esm/IModelConnection.d.ts.map +1 -1
- package/lib/esm/IModelConnection.js +158 -16
- package/lib/esm/IModelConnection.js.map +1 -1
- package/lib/esm/IpcApp.d.ts.map +1 -1
- package/lib/esm/IpcApp.js +2 -2
- package/lib/esm/IpcApp.js.map +1 -1
- package/lib/esm/LinePlaneIntersect.d.ts.map +1 -1
- package/lib/esm/LinePlaneIntersect.js +2 -0
- package/lib/esm/LinePlaneIntersect.js.map +1 -1
- package/lib/esm/LocalhostIpcApp.d.ts.map +1 -1
- package/lib/esm/LocalhostIpcApp.js +2 -1
- package/lib/esm/LocalhostIpcApp.js.map +1 -1
- package/lib/esm/Marker.d.ts.map +1 -1
- package/lib/esm/Marker.js +5 -4
- package/lib/esm/Marker.js.map +1 -1
- package/lib/esm/ModelState.d.ts.map +1 -1
- package/lib/esm/ModelState.js +3 -3
- package/lib/esm/ModelState.js.map +1 -1
- package/lib/esm/NativeApp.d.ts.map +1 -1
- package/lib/esm/NativeApp.js +5 -4
- package/lib/esm/NativeApp.js.map +1 -1
- package/lib/esm/NativeAppLogger.d.ts.map +1 -1
- package/lib/esm/NativeAppLogger.js +1 -0
- package/lib/esm/NativeAppLogger.js.map +1 -1
- package/lib/esm/PlanarClipMaskState.d.ts +3 -0
- package/lib/esm/PlanarClipMaskState.d.ts.map +1 -1
- package/lib/esm/PlanarClipMaskState.js +8 -4
- package/lib/esm/PlanarClipMaskState.js.map +1 -1
- package/lib/esm/RealityDataSource.d.ts.map +1 -1
- package/lib/esm/RealityDataSource.js +5 -1
- package/lib/esm/RealityDataSource.js.map +1 -1
- package/lib/esm/SelectionSet.d.ts.map +1 -1
- package/lib/esm/SelectionSet.js +2 -1
- package/lib/esm/SelectionSet.js.map +1 -1
- package/lib/esm/SheetViewState.d.ts.map +1 -1
- package/lib/esm/SheetViewState.js +6 -6
- package/lib/esm/SheetViewState.js.map +1 -1
- package/lib/esm/SpatialViewState.d.ts.map +1 -1
- package/lib/esm/SpatialViewState.js +2 -2
- package/lib/esm/SpatialViewState.js.map +1 -1
- package/lib/esm/Sprites.js +2 -2
- package/lib/esm/Sprites.js.map +1 -1
- package/lib/esm/TentativePoint.d.ts.map +1 -1
- package/lib/esm/TentativePoint.js +10 -9
- package/lib/esm/TentativePoint.js.map +1 -1
- package/lib/esm/ViewContext.d.ts +10 -1
- package/lib/esm/ViewContext.d.ts.map +1 -1
- package/lib/esm/ViewContext.js +12 -1
- package/lib/esm/ViewContext.js.map +1 -1
- package/lib/esm/ViewCreator2d.js +1 -1
- package/lib/esm/ViewCreator2d.js.map +1 -1
- package/lib/esm/ViewCreator3d.js +1 -1
- package/lib/esm/ViewCreator3d.js.map +1 -1
- package/lib/esm/ViewPose.d.ts.map +1 -1
- package/lib/esm/ViewPose.js +4 -1
- package/lib/esm/ViewPose.js.map +1 -1
- package/lib/esm/ViewState.d.ts.map +1 -1
- package/lib/esm/ViewState.js +18 -13
- package/lib/esm/ViewState.js.map +1 -1
- package/lib/esm/ViewingSpace.d.ts.map +1 -1
- package/lib/esm/ViewingSpace.js +2 -0
- package/lib/esm/ViewingSpace.js.map +1 -1
- package/lib/esm/Viewport.d.ts.map +1 -1
- package/lib/esm/Viewport.js +18 -11
- package/lib/esm/Viewport.js.map +1 -1
- package/lib/esm/common/ImageUtil.d.ts.map +1 -1
- package/lib/esm/common/ImageUtil.js +2 -1
- package/lib/esm/common/ImageUtil.js.map +1 -1
- package/lib/esm/common/internal/render/GeometryAccumulator.d.ts.map +1 -1
- package/lib/esm/common/internal/render/GeometryAccumulator.js +4 -3
- package/lib/esm/common/internal/render/GeometryAccumulator.js.map +1 -1
- package/lib/esm/common/internal/render/InstancedGraphicPropsBuilder.d.ts.map +1 -1
- package/lib/esm/common/internal/render/InstancedGraphicPropsBuilder.js +2 -0
- package/lib/esm/common/internal/render/InstancedGraphicPropsBuilder.js.map +1 -1
- package/lib/esm/common/internal/render/MeshBuilder.js +2 -2
- package/lib/esm/common/internal/render/MeshBuilder.js.map +1 -1
- package/lib/esm/common/internal/render/VertexTableBuilder.d.ts.map +1 -1
- package/lib/esm/common/internal/render/VertexTableBuilder.js +17 -8
- package/lib/esm/common/internal/render/VertexTableBuilder.js.map +1 -1
- package/lib/esm/extension/ExtensionAdmin.js +2 -2
- package/lib/esm/extension/ExtensionAdmin.js.map +1 -1
- package/lib/esm/internal/GoogleMapsDecorator.js +7 -7
- package/lib/esm/internal/GoogleMapsDecorator.js.map +1 -1
- package/lib/esm/internal/ScriptUtils.js +1 -0
- package/lib/esm/internal/ScriptUtils.js.map +1 -1
- package/lib/esm/internal/cross-package.d.ts +1 -1
- package/lib/esm/internal/cross-package.d.ts.map +1 -1
- package/lib/esm/internal/cross-package.js +1 -1
- package/lib/esm/internal/cross-package.js.map +1 -1
- package/lib/esm/internal/render/UpsampleRealityMeshParams.d.ts.map +1 -1
- package/lib/esm/internal/render/UpsampleRealityMeshParams.js +2 -1
- package/lib/esm/internal/render/UpsampleRealityMeshParams.js.map +1 -1
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.js +7 -2
- package/lib/esm/internal/render/webgl/AtmosphereUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/AttributeBuffers.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/AttributeBuffers.js +5 -3
- package/lib/esm/internal/render/webgl/AttributeBuffers.js.map +1 -1
- package/lib/esm/internal/render/webgl/AttributeMap.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/AttributeMap.js +2 -0
- package/lib/esm/internal/render/webgl/AttributeMap.js.map +1 -1
- package/lib/esm/internal/render/webgl/BackgroundMapDrape.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/BackgroundMapDrape.js +4 -4
- package/lib/esm/internal/render/webgl/BackgroundMapDrape.js.map +1 -1
- package/lib/esm/internal/render/webgl/BatchUniforms.d.ts +4 -1
- package/lib/esm/internal/render/webgl/BatchUniforms.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/BatchUniforms.js +16 -5
- package/lib/esm/internal/render/webgl/BatchUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/BranchState.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/BranchState.js +2 -1
- package/lib/esm/internal/render/webgl/BranchState.js.map +1 -1
- package/lib/esm/internal/render/webgl/BranchUniforms.js +3 -3
- package/lib/esm/internal/render/webgl/BranchUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/CachedGeometry.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/CachedGeometry.js +3 -3
- package/lib/esm/internal/render/webgl/CachedGeometry.js.map +1 -1
- package/lib/esm/internal/render/webgl/ClipStack.js +1 -1
- package/lib/esm/internal/render/webgl/ClipStack.js.map +1 -1
- package/lib/esm/internal/render/webgl/ColorInfo.js +2 -2
- package/lib/esm/internal/render/webgl/ColorInfo.js.map +1 -1
- package/lib/esm/internal/render/webgl/Contours.js +4 -4
- package/lib/esm/internal/render/webgl/Contours.js.map +1 -1
- package/lib/esm/internal/render/webgl/EDL.js +19 -19
- package/lib/esm/internal/render/webgl/EDL.js.map +1 -1
- package/lib/esm/internal/render/webgl/FeatureOverrides.d.ts +3 -3
- package/lib/esm/internal/render/webgl/FeatureOverrides.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/FeatureOverrides.js +15 -15
- package/lib/esm/internal/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/esm/internal/render/webgl/FrameBuffer.js +4 -4
- package/lib/esm/internal/render/webgl/FrameBuffer.js.map +1 -1
- package/lib/esm/internal/render/webgl/FrustumUniforms.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/FrustumUniforms.js +2 -1
- package/lib/esm/internal/render/webgl/FrustumUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/GLTimer.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/GLTimer.js +2 -0
- package/lib/esm/internal/render/webgl/GLTimer.js.map +1 -1
- package/lib/esm/internal/render/webgl/Graphic.d.ts +3 -3
- package/lib/esm/internal/render/webgl/Graphic.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/Graphic.js +7 -7
- package/lib/esm/internal/render/webgl/Graphic.js.map +1 -1
- package/lib/esm/internal/render/webgl/MapLayerParams.js +3 -3
- package/lib/esm/internal/render/webgl/MapLayerParams.js.map +1 -1
- package/lib/esm/internal/render/webgl/MeshData.js +3 -3
- package/lib/esm/internal/render/webgl/MeshData.js.map +1 -1
- package/lib/esm/internal/render/webgl/PerformanceMetrics.js +1 -1
- package/lib/esm/internal/render/webgl/PerformanceMetrics.js.map +1 -1
- package/lib/esm/internal/render/webgl/PlanarClassifier.d.ts +1 -0
- package/lib/esm/internal/render/webgl/PlanarClassifier.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/PlanarClassifier.js +28 -12
- package/lib/esm/internal/render/webgl/PlanarClassifier.js.map +1 -1
- package/lib/esm/internal/render/webgl/PlanarGrid.js +2 -2
- package/lib/esm/internal/render/webgl/PlanarGrid.js.map +1 -1
- package/lib/esm/internal/render/webgl/PlanarTextureProjection.d.ts +0 -3
- package/lib/esm/internal/render/webgl/PlanarTextureProjection.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/PlanarTextureProjection.js +6 -5
- package/lib/esm/internal/render/webgl/PlanarTextureProjection.js.map +1 -1
- package/lib/esm/internal/render/webgl/PointCloud.js +2 -2
- package/lib/esm/internal/render/webgl/PointCloud.js.map +1 -1
- package/lib/esm/internal/render/webgl/RealityMesh.js +2 -2
- package/lib/esm/internal/render/webgl/RealityMesh.js.map +1 -1
- package/lib/esm/internal/render/webgl/RenderBuffer.js +3 -3
- package/lib/esm/internal/render/webgl/RenderBuffer.js.map +1 -1
- package/lib/esm/internal/render/webgl/RenderCommands.d.ts +2 -1
- package/lib/esm/internal/render/webgl/RenderCommands.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/RenderCommands.js +3 -1
- package/lib/esm/internal/render/webgl/RenderCommands.js.map +1 -1
- package/lib/esm/internal/render/webgl/SceneCompositor.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/SceneCompositor.js +119 -86
- package/lib/esm/internal/render/webgl/SceneCompositor.js.map +1 -1
- package/lib/esm/internal/render/webgl/ScratchDrawParams.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/ScratchDrawParams.js +11 -10
- package/lib/esm/internal/render/webgl/ScratchDrawParams.js.map +1 -1
- package/lib/esm/internal/render/webgl/ScreenSpaceEffect.js +4 -4
- package/lib/esm/internal/render/webgl/ScreenSpaceEffect.js.map +1 -1
- package/lib/esm/internal/render/webgl/ShaderProgram.js +4 -4
- package/lib/esm/internal/render/webgl/ShaderProgram.js.map +1 -1
- package/lib/esm/internal/render/webgl/ShadowUniforms.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/ShadowUniforms.js +2 -1
- package/lib/esm/internal/render/webgl/ShadowUniforms.js.map +1 -1
- package/lib/esm/internal/render/webgl/SolarShadowMap.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/SolarShadowMap.js +7 -5
- package/lib/esm/internal/render/webgl/SolarShadowMap.js.map +1 -1
- package/lib/esm/internal/render/webgl/System.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/System.js +2 -2
- package/lib/esm/internal/render/webgl/System.js.map +1 -1
- package/lib/esm/internal/render/webgl/Target.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/Target.js +13 -10
- package/lib/esm/internal/render/webgl/Target.js.map +1 -1
- package/lib/esm/internal/render/webgl/Texture.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/Texture.js +11 -9
- package/lib/esm/internal/render/webgl/Texture.js.map +1 -1
- package/lib/esm/internal/render/webgl/VisibleTileFeatures.js +1 -1
- package/lib/esm/internal/render/webgl/VisibleTileFeatures.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Animation.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Animation.js +5 -3
- package/lib/esm/internal/render/webgl/glsl/Animation.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Color.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Color.js +2 -1
- package/lib/esm/internal/render/webgl/glsl/Color.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Composite.js +2 -2
- package/lib/esm/internal/render/webgl/glsl/Composite.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/CopyStencil.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/CopyStencil.js +3 -2
- package/lib/esm/internal/render/webgl/glsl/CopyStencil.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/PlanarClassification.js +4 -4
- package/lib/esm/internal/render/webgl/glsl/PlanarClassification.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/PlanarGrid.d.ts.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/PlanarGrid.js +4 -3
- package/lib/esm/internal/render/webgl/glsl/PlanarGrid.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/RealityMesh.js +9 -9
- package/lib/esm/internal/render/webgl/glsl/RealityMesh.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Surface.js +11 -11
- package/lib/esm/internal/render/webgl/glsl/Surface.js.map +1 -1
- package/lib/esm/internal/render/webgl/glsl/Vertex.js +3 -3
- package/lib/esm/internal/render/webgl/glsl/Vertex.js.map +1 -1
- package/lib/esm/internal/tile/B3dmReader.d.ts.map +1 -1
- package/lib/esm/internal/tile/B3dmReader.js +2 -2
- package/lib/esm/internal/tile/B3dmReader.js.map +1 -1
- package/lib/esm/internal/tile/DynamicIModelTile.js +1 -0
- package/lib/esm/internal/tile/DynamicIModelTile.js.map +1 -1
- package/lib/esm/internal/tile/FetchCloudStorage.js +1 -1
- package/lib/esm/internal/tile/FetchCloudStorage.js.map +1 -1
- package/lib/esm/internal/tile/LRUTileList.d.ts.map +1 -1
- package/lib/esm/internal/tile/LRUTileList.js +4 -0
- package/lib/esm/internal/tile/LRUTileList.js.map +1 -1
- package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.d.ts.map +1 -1
- package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.js +2 -1
- package/lib/esm/internal/tile/LayerTileTreeReferenceHandler.js.map +1 -1
- package/lib/esm/internal/tile/OPCFormatInterpreter.js +5 -5
- package/lib/esm/internal/tile/OPCFormatInterpreter.js.map +1 -1
- package/lib/esm/internal/tile/OrbitGtTileTree.d.ts.map +1 -1
- package/lib/esm/internal/tile/OrbitGtTileTree.js +3 -3
- package/lib/esm/internal/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/esm/internal/tile/PrimaryTileTree.d.ts +2 -0
- package/lib/esm/internal/tile/PrimaryTileTree.d.ts.map +1 -1
- package/lib/esm/internal/tile/PrimaryTileTree.js +16 -12
- package/lib/esm/internal/tile/PrimaryTileTree.js.map +1 -1
- package/lib/esm/internal/tile/RealityModelTileTree.d.ts.map +1 -1
- package/lib/esm/internal/tile/RealityModelTileTree.js +4 -4
- package/lib/esm/internal/tile/RealityModelTileTree.js.map +1 -1
- package/lib/esm/internal/tile/RealityTileLoader.d.ts.map +1 -1
- package/lib/esm/internal/tile/RealityTileLoader.js +3 -0
- package/lib/esm/internal/tile/RealityTileLoader.js.map +1 -1
- package/lib/esm/internal/tile/ThreeDTileFormatInterpreter.js +4 -4
- package/lib/esm/internal/tile/ThreeDTileFormatInterpreter.js.map +1 -1
- package/lib/esm/internal/tile/TileUserSet.d.ts.map +1 -1
- package/lib/esm/internal/tile/TileUserSet.js +4 -0
- package/lib/esm/internal/tile/TileUserSet.js.map +1 -1
- package/lib/esm/internal/tile/map/ArcGISTileMap.js +1 -1
- package/lib/esm/internal/tile/map/ArcGISTileMap.js.map +1 -1
- package/lib/esm/internal/tile/map/ArcGisUtilities.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/ArcGisUtilities.js +4 -0
- package/lib/esm/internal/tile/map/ArcGisUtilities.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +3 -1
- package/lib/esm/internal/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.js +3 -3
- package/lib/esm/internal/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js +2 -2
- package/lib/esm/internal/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/internal/tile/map/MapTileAvailability.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/MapTileAvailability.js +6 -3
- package/lib/esm/internal/tile/map/MapTileAvailability.js.map +1 -1
- package/lib/esm/internal/tile/map/WmtsCapabilities.d.ts.map +1 -1
- package/lib/esm/internal/tile/map/WmtsCapabilities.js +3 -2
- package/lib/esm/internal/tile/map/WmtsCapabilities.js.map +1 -1
- package/lib/esm/properties/FormattedQuantityDescription.d.ts.map +1 -1
- package/lib/esm/properties/FormattedQuantityDescription.js +2 -0
- package/lib/esm/properties/FormattedQuantityDescription.js.map +1 -1
- package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.d.ts.map +1 -1
- package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js +2 -0
- package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
- package/lib/esm/quantity-formatting/QuantityFormatter.d.ts.map +1 -1
- package/lib/esm/quantity-formatting/QuantityFormatter.js +5 -3
- package/lib/esm/quantity-formatting/QuantityFormatter.js.map +1 -1
- package/lib/esm/tile/GltfReader.d.ts +5 -2
- package/lib/esm/tile/GltfReader.d.ts.map +1 -1
- package/lib/esm/tile/GltfReader.js +70 -18
- package/lib/esm/tile/GltfReader.js.map +1 -1
- package/lib/esm/tile/RealityTile.d.ts.map +1 -1
- package/lib/esm/tile/RealityTile.js +3 -3
- package/lib/esm/tile/RealityTile.js.map +1 -1
- package/lib/esm/tile/RealityTileTree.d.ts.map +1 -1
- package/lib/esm/tile/RealityTileTree.js +6 -6
- package/lib/esm/tile/RealityTileTree.js.map +1 -1
- package/lib/esm/tile/TileAdmin.js.map +1 -1
- package/lib/esm/tile/TileDrawArgs.d.ts.map +1 -1
- package/lib/esm/tile/TileDrawArgs.js +2 -1
- package/lib/esm/tile/TileDrawArgs.js.map +1 -1
- package/lib/esm/tile/map/ImageryTileTree.js +2 -2
- package/lib/esm/tile/map/ImageryTileTree.js.map +1 -1
- package/lib/esm/tile/map/MapLayerFormatRegistry.js +2 -2
- package/lib/esm/tile/map/MapLayerFormatRegistry.js.map +1 -1
- package/lib/esm/tile/map/MapLayerSources.d.ts.map +1 -1
- package/lib/esm/tile/map/MapLayerSources.js +10 -2
- package/lib/esm/tile/map/MapLayerSources.js.map +1 -1
- package/lib/esm/tile/map/MapTile.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTile.js +11 -9
- package/lib/esm/tile/map/MapTile.js.map +1 -1
- package/lib/esm/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTileTree.js +9 -8
- package/lib/esm/tile/map/MapTileTree.js.map +1 -1
- package/lib/esm/tile/map/MapTilingScheme.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTilingScheme.js +2 -1
- package/lib/esm/tile/map/MapTilingScheme.js.map +1 -1
- package/lib/esm/tools/Tool.js +2 -2
- package/lib/esm/tools/Tool.js.map +1 -1
- package/lib/esm/tools/ToolAdmin.d.ts +5 -0
- package/lib/esm/tools/ToolAdmin.d.ts.map +1 -1
- package/lib/esm/tools/ToolAdmin.js +9 -0
- package/lib/esm/tools/ToolAdmin.js.map +1 -1
- package/lib/esm/workers/ImdlParser/webpack.config.js +8 -0
- package/lib/public/images/GoogleMaps_Logo_Gray.svg +50 -0
- package/lib/public/images/GoogleMaps_Logo_WithDarkOutline.svg +78 -0
- package/lib/public/images/GoogleMaps_Logo_WithLightOutline.svg +78 -0
- package/lib/public/locales/en/iModelJs.json +1 -1
- package/lib/public/scripts/draco_decoder.wasm +0 -0
- package/lib/public/scripts/draco_encoder.js +52 -0
- package/lib/public/scripts/draco_wasm_wrapper.js +117 -0
- package/lib/public/scripts/parse-imdl-worker.js +1 -1
- package/lib/workers/webpack/parse-imdl-worker.js +1 -1
- package/package.json +25 -23
- package/lib/public/images/google_on_non_white.png +0 -0
- package/lib/public/images/google_on_non_white_hdpi.png +0 -0
- package/lib/public/images/google_on_white.png +0 -0
- package/lib/public/images/google_on_white_hdpi.png +0 -0
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Contours.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/Contours.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAiF;AACjF,oDAAuF;AAEvF,6BAA0B;AAE1B,+CAA4C;AAC5C,qCAAkC;AAElC,uCAAiF;AAEjF,6EAAgF;AAKhF,MAAM,oBAAoB,GAAG,2BAAa,CAAC,eAAe,EAAE,CAAC;AAE7D,gBAAgB;AAChB,MAAa,QAAQ;IACH,MAAM,CAAS;IACd,QAAQ,CAAe;IAChC,SAAS,CAAkB;IAC3B,IAAI,CAAmB;IACvB,SAAS,GAAG,CAAC,CAAC;IACd,YAAY,GAAG,CAAC,CAAC;IAEzB,IAAW,UAAU,KAAa,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAEtF,4BAA4B,CAAC,MAAc,EAAE,GAAuB;QACzE,gEAAgE;QAChE,OAAO,MAAM,KAAK,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,YAAY,KAAK,GAAG,CAAC,WAAW,CAAC;IACzE,CAAC;IAEO,oBAAoB;QAC1B,IAAI,IAAI,CAAC,SAAS,KAAK,SAAS,IAAI,IAAI,CAAC,MAAM,CAAC,eAAe,KAAK,SAAS;YAC3E,OAAO,IAAI,CAAC;QACd,IAAI,IAAI,CAAC,SAAS,KAAK,SAAS,IAAI,IAAI,CAAC,MAAM,CAAC,eAAe,KAAK,SAAS;YAC3E,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,MAAM,CAAC,MAAM;YAC5E,OAAO,KAAK,CAAC;QACf,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,GAAG,IAAI,KAAK,GAAG,4BAAc,CAAC,gBAAgB,EAAE,EAAE,KAAK,EAAE,CAAC;YACxH,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,kBAAkB,CAAC,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;gBAC7F,OAAO,KAAK,CAAC;QACjB,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAEO,WAAW,CAAC,GAAuB;QACzC,IAAA,qBAAM,EAAC,CAAC,GAAG,GAAG,CAAC,WAAW,CAAC,CAAC;QAC5B,IAAI,CAAC,YAAY,GAAG,GAAG,CAAC,WAAW,CAAC;QACpC,MAAM,IAAI,GAAG,IAAA,+BAAiB,EAAC,IAAI,CAAC,YAAY,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,eAAM,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC;QAC5F,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,IAAA,qBAAM,EAAC,KAAK,GAAG,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,YAAY,CAAC,CAAC;QAEhD,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;QAChD,MAAM,OAAO,GAAG,IAAI,8BAAoB,CAAC,IAAI,CAAC,CAAC;QAC/C,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,MAAM,CAAC,eAAgB,CAAC,CAAC;QAClE,IAAI,CAAC,IAAI,GAAG,uBAAa,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;QACpG,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;IACzB,CAAC;IAEO,OAAO,CAAC,GAAuB,EAAE,GAAoB;QAC3D,IAAA,qBAAM,EAAC,IAAI,CAAC,YAAY,KAAK,GAAG,CAAC,WAAW,CAAC,CAAC;QAC9C,MAAM,OAAO,GAAG,IAAI,8BAAoB,CAAC,GAAG,CAAC,SAAU,CAAC,CAAC;QACzD,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,MAAM,CAAC,eAAgB,CAAC,CAAC;QAClE,GAAG,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;IACtB,CAAC;IAEO,gBAAgB,CAAC,IAA0B,EAAE,GAAuB,EAAE,QAAwB;QACpG,iFAAiF;QACjF,MAAM,SAAS,GAAG,IAAI,mBAAI,CAAC,SAAS,EAAU,CAAC;QAC/C,IAAI,UAAU,GAAG,GAAG,CAAC,CAAE,8DAA8D;QACrF,wGAAwG;QACxG,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,GAAG,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,GAAG,IAAI,KAAK,GAAG,4BAAc,CAAC,gBAAgB,EAAE,EAAE,KAAK,EAAE,CAAC;YAClH,MAAM,OAAO,GAAG,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,aAAa,CAAC;YACrD,IAAI,kCAAmB,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,CAAC;gBAC5C,UAAU,GAAG,KAAK,CAAC,CAAC,gEAAgE;YACtF,CAAC;iBAAM,CAAC;gBACN,KAAK,MAAM,MAAM,IAAI,OAAO;oBAC1B,SAAS,CAAC,OAAO,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;YACrC,CAAC;QACH,CAAC;QAED,kFAAkF;QAClF,4EAA4E;QAC5E,IAAI,IAAI,GAAG,KAAK,CAAC;QACjB,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,SAAS,GAAG,CAAC,CAAC;QAClB,KAAK,MAAM,OAAO,IAAI,GAAG,CAAC,QAAQ,CAAC,oBAAoB,CAAC,EAAE,CAAC;YACzD,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC;YAC5C,IAAI,GAAG,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;YACjC,MAAM,UAAU,GAAG,SAAS,CAAC,GAAG,CAAC,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,CAAC,IAAI,UAAU,CAAC;YACzG,IAAI,IAAI;gBACN,OAAO,GAAG,UAAU,CAAC;;gBAErB,IAAI,CAAC,cAAc,CAAC,SAAS,EAAE,CAAC,UAAU,IAAI,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;QAChE,CAAC;QACD,IAAI,IAAI,EAAE,cAAc;YACtB,IAAI,CAAC,cAAc,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;IAC5C,CAAC;IAED,YAAoB,MAAc,EAAE,OAAqB;QACvD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,eAAe,CAAC;IAC1C,CAAC;IAEM,MAAM,CAAC,gBAAgB,CAAC,MAAc,EAAE,OAAqB;QAClE,OAAO,IAAI,QAAQ,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACvC,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,IAAI,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,WAAW,CAAC,GAAuB;QACxC,IAAI,CAAC,IAAI,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;IACxB,CAAC;IAEM,MAAM,CAAC,QAA4B;QACxC,IAAI,IAAI,CAAC,oBAAoB,EAAE;YAC7B,OAAO;QACT,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC;QAE7C,6EAA6E;QAC7E,IAAI,IAAI,CAAC,IAAI,EAAE,CAAC;YACd,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QACpC,CAAC;IACH,CAAC;IAEM,mBAAmB,CAAC,OAAsB;QAC/C,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IACxC,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,IAAI,IAAI,CAAC,IAAI;YACX,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,QAAQ,CAAC,CAAC;IACzD,CAAC;CACF;AA7HD,4BA6HC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, dispose, Id64, OrderedId64Iterable } from \"@itwin/core-bentley\";\r\nimport { ContourDisplay, PackedFeature, RenderFeatureTable } from \"@itwin/core-common\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { GL } from \"./GL\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\nimport { TextureUnit } from \"./RenderFlags\";\r\nimport { System } from \"./System\";\r\nimport { Target } from \"./Target\";\r\nimport { Texture2DDataUpdater, Texture2DHandle, TextureHandle } from \"./Texture\";\r\nimport { BatchOptions } from \"../../../common/render/BatchOptions\";\r\nimport { computeDimensions } from \"../../../common/internal/render/VertexTable\";\r\n\r\n/** @internal */\r\nexport type ContoursCleanup = () => void;\r\n\r\nconst scratchPackedFeature = PackedFeature.createWithIndex();\r\n\r\n/** @internal */\r\nexport class Contours implements WebGLDisposable {\r\n public readonly target: Target;\r\n private readonly _options: BatchOptions;\r\n private _contours?: ContourDisplay;\r\n private _lut?: Texture2DHandle;\r\n private _lutWidth = 0;\r\n private _numFeatures = 0;\r\n\r\n public get byteLength(): number { return undefined !== this._lut ? this._lut.bytesUsed : 0; }\r\n\r\n public matchesTargetAndFeatureCount(target: Target, map: RenderFeatureTable): boolean {\r\n // checking for target change or texture size requirement change\r\n return target === this.target && this._numFeatures === map.numFeatures;\r\n }\r\n\r\n private matchesSubCategories(): boolean {\r\n if (this._contours === undefined && this.target.currentContours === undefined)\r\n return true;\r\n if (this._contours === undefined || this.target.currentContours === undefined)\r\n return false;\r\n if (this._contours.groups.length !== this.target.currentContours.groups.length)\r\n return false;\r\n for (let index = 0, len = this._contours.groups.length; index < len && index < ContourDisplay.maxContourGroups; ++index) {\r\n if (!this._contours.groups[index].subCategoriesEqual(this.target.currentContours.groups[index]))\r\n return false;\r\n }\r\n return true;\r\n }\r\n\r\n private _initialize(map: RenderFeatureTable) {\r\n assert(0 < map.numFeatures);\r\n this._numFeatures = map.numFeatures;\r\n const dims = computeDimensions(this._numFeatures, 1 / 8, 0, System.instance.maxTextureSize);\r\n const width = dims.width;\r\n const height = dims.height;\r\n assert(width * height * 8 >= this._numFeatures);\r\n\r\n const data = new Uint8Array(width * height * 4);\r\n const creator = new Texture2DDataUpdater(data);\r\n this.buildLookupTable(creator, map, this.target.currentContours!);\r\n this._lut = TextureHandle.createForData(width, height, data, true, GL.Texture.WrapMode.ClampToEdge);\r\n this._lutWidth = width;\r\n }\r\n\r\n private _update(map: RenderFeatureTable, lut: Texture2DHandle) {\r\n assert(this._numFeatures === map.numFeatures);\r\n const updater = new Texture2DDataUpdater(lut.dataBytes!);\r\n this.buildLookupTable(updater, map, this.target.currentContours!);\r\n lut.update(updater);\r\n }\r\n\r\n private buildLookupTable(data: Texture2DDataUpdater, map: RenderFeatureTable, contours: ContourDisplay) {\r\n // setup an efficient way to compare feature subcategories with lists in terrains\r\n const subCatMap = new Id64.Uint32Map<number>();\r\n let defaultNdx = 0xf; // default for unmatched subcategories is to not show contours\r\n // NB: index also has to be a max of 14 - has to fit in 4 bits with value 15 reserved for no terrain def\r\n for (let index = 0, len = contours.groups.length; index < len && index < ContourDisplay.maxContourGroups; ++index) {\r\n const subCats = contours.groups[index].subCategories;\r\n if (OrderedId64Iterable.isEmptySet(subCats)) {\r\n defaultNdx = index; // change default for unmatched subcategories to this definition\r\n } else {\r\n for (const subCat of subCats)\r\n subCatMap.setById(subCat, index);\r\n }\r\n }\r\n\r\n // NB: We currently use 1/2 of one component of RGBA value per feature as follows:\r\n // [0] R/G/B/A = index pair - lower 4 bits = ndx n, upper 4 bits = ndx n+1\r\n let even = false;\r\n let byteOut = 0;\r\n let dataIndex = 0;\r\n for (const feature of map.iterable(scratchPackedFeature)) {\r\n dataIndex = Math.floor(feature.index * 0.5);\r\n even = (feature.index & 1) === 0;\r\n const terrainNdx = subCatMap.get(feature.subCategoryId.lower, feature.subCategoryId.upper) ?? defaultNdx;\r\n if (even)\r\n byteOut = terrainNdx;\r\n else\r\n data.setByteAtIndex(dataIndex, (terrainNdx << 4) | byteOut);\r\n }\r\n if (even) // not written\r\n data.setByteAtIndex(dataIndex, byteOut);\r\n }\r\n\r\n private constructor(target: Target, options: BatchOptions) {\r\n this.target = target;\r\n this._options = options;\r\n this._contours = target.currentContours;\r\n }\r\n\r\n public static createFromTarget(target: Target, options: BatchOptions) {\r\n return new Contours(target, options);\r\n }\r\n\r\n public get isDisposed(): boolean { return undefined === this._lut; }\r\n\r\n public [Symbol.dispose]() {\r\n this._lut = dispose(this._lut);\r\n return undefined;\r\n }\r\n\r\n public initFromMap(map: RenderFeatureTable) {\r\n this._lut = dispose(this._lut);\r\n this._initialize(map);\r\n }\r\n\r\n public update(features: RenderFeatureTable) {\r\n if (this.matchesSubCategories())\r\n return;\r\n this._contours = this.target.currentContours;\r\n\r\n // _lut can be undefined if context was lost, (gl.createTexture returns null)\r\n if (this._lut) {\r\n this._update(features, this._lut);\r\n }\r\n }\r\n\r\n public bindContourLUTWidth(uniform: UniformHandle): void {\r\n uniform.setUniform1ui(this._lutWidth);\r\n }\r\n\r\n public bindContourLUT(uniform: UniformHandle): void {\r\n if (this._lut)\r\n this._lut.bindSampler(uniform, TextureUnit.Contours);\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"Contours.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/Contours.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAgG;AAChG,oDAAuF;AAEvF,6BAA0B;AAE1B,+CAA4C;AAC5C,qCAAkC;AAElC,uCAAiF;AAEjF,6EAAgF;AAKhF,MAAM,oBAAoB,GAAG,2BAAa,CAAC,eAAe,EAAE,CAAC;AAE7D,gBAAgB;AAChB,MAAa,QAAQ;IACH,MAAM,CAAS;IACd,QAAQ,CAAe;IAChC,SAAS,CAAkB;IAC3B,IAAI,CAAmB;IACvB,SAAS,GAAG,CAAC,CAAC;IACd,YAAY,GAAG,CAAC,CAAC;IAEzB,IAAW,UAAU,KAAa,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAEtF,4BAA4B,CAAC,MAAc,EAAE,GAAuB;QACzE,gEAAgE;QAChE,OAAO,MAAM,KAAK,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,YAAY,KAAK,GAAG,CAAC,WAAW,CAAC;IACzE,CAAC;IAEO,oBAAoB;QAC1B,IAAI,IAAI,CAAC,SAAS,KAAK,SAAS,IAAI,IAAI,CAAC,MAAM,CAAC,eAAe,KAAK,SAAS;YAC3E,OAAO,IAAI,CAAC;QACd,IAAI,IAAI,CAAC,SAAS,KAAK,SAAS,IAAI,IAAI,CAAC,MAAM,CAAC,eAAe,KAAK,SAAS;YAC3E,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,MAAM,CAAC,MAAM;YAC5E,OAAO,KAAK,CAAC;QACf,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,GAAG,IAAI,KAAK,GAAG,4BAAc,CAAC,gBAAgB,EAAE,EAAE,KAAK,EAAE,CAAC;YACxH,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,kBAAkB,CAAC,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;gBAC7F,OAAO,KAAK,CAAC;QACjB,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAEO,WAAW,CAAC,GAAuB;QACzC,IAAA,qBAAM,EAAC,CAAC,GAAG,GAAG,CAAC,WAAW,CAAC,CAAC;QAC5B,IAAI,CAAC,YAAY,GAAG,GAAG,CAAC,WAAW,CAAC;QACpC,MAAM,IAAI,GAAG,IAAA,+BAAiB,EAAC,IAAI,CAAC,YAAY,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,eAAM,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC;QAC5F,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,IAAA,qBAAM,EAAC,KAAK,GAAG,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,YAAY,CAAC,CAAC;QAEhD,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;QAChD,MAAM,OAAO,GAAG,IAAI,8BAAoB,CAAC,IAAI,CAAC,CAAC;QAC/C,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAA,4BAAa,EAAC,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,CAAC,CAAC;QAChF,IAAI,CAAC,IAAI,GAAG,uBAAa,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;QACpG,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;IACzB,CAAC;IAEO,OAAO,CAAC,GAAuB,EAAE,GAAoB;QAC3D,IAAA,qBAAM,EAAC,IAAI,CAAC,YAAY,KAAK,GAAG,CAAC,WAAW,CAAC,CAAC;QAC9C,MAAM,OAAO,GAAG,IAAI,8BAAoB,CAAC,IAAA,4BAAa,EAAC,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC;QACvE,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAA,4BAAa,EAAC,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,CAAC,CAAC;QAChF,GAAG,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;IACtB,CAAC;IAEO,gBAAgB,CAAC,IAA0B,EAAE,GAAuB,EAAE,QAAwB;QACpG,iFAAiF;QACjF,MAAM,SAAS,GAAG,IAAI,mBAAI,CAAC,SAAS,EAAU,CAAC;QAC/C,IAAI,UAAU,GAAG,GAAG,CAAC,CAAE,8DAA8D;QACrF,wGAAwG;QACxG,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,GAAG,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,GAAG,IAAI,KAAK,GAAG,4BAAc,CAAC,gBAAgB,EAAE,EAAE,KAAK,EAAE,CAAC;YAClH,MAAM,OAAO,GAAG,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,aAAa,CAAC;YACrD,IAAI,kCAAmB,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,CAAC;gBAC5C,UAAU,GAAG,KAAK,CAAC,CAAC,gEAAgE;YACtF,CAAC;iBAAM,CAAC;gBACN,KAAK,MAAM,MAAM,IAAI,OAAO;oBAC1B,SAAS,CAAC,OAAO,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;YACrC,CAAC;QACH,CAAC;QAED,kFAAkF;QAClF,4EAA4E;QAC5E,IAAI,IAAI,GAAG,KAAK,CAAC;QACjB,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,SAAS,GAAG,CAAC,CAAC;QAClB,KAAK,MAAM,OAAO,IAAI,GAAG,CAAC,QAAQ,CAAC,oBAAoB,CAAC,EAAE,CAAC;YACzD,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC;YAC5C,IAAI,GAAG,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;YACjC,MAAM,UAAU,GAAG,SAAS,CAAC,GAAG,CAAC,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,CAAC,IAAI,UAAU,CAAC;YACzG,IAAI,IAAI;gBACN,OAAO,GAAG,UAAU,CAAC;;gBAErB,IAAI,CAAC,cAAc,CAAC,SAAS,EAAE,CAAC,UAAU,IAAI,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;QAChE,CAAC;QACD,IAAI,IAAI,EAAE,cAAc;YACtB,IAAI,CAAC,cAAc,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;IAC5C,CAAC;IAED,YAAoB,MAAc,EAAE,OAAqB;QACvD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,eAAe,CAAC;IAC1C,CAAC;IAEM,MAAM,CAAC,gBAAgB,CAAC,MAAc,EAAE,OAAqB;QAClE,OAAO,IAAI,QAAQ,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACvC,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,IAAI,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,WAAW,CAAC,GAAuB;QACxC,IAAI,CAAC,IAAI,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;IACxB,CAAC;IAEM,MAAM,CAAC,QAA4B;QACxC,IAAI,IAAI,CAAC,oBAAoB,EAAE;YAC7B,OAAO;QACT,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC;QAE7C,6EAA6E;QAC7E,IAAI,IAAI,CAAC,IAAI,EAAE,CAAC;YACd,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QACpC,CAAC;IACH,CAAC;IAEM,mBAAmB,CAAC,OAAsB;QAC/C,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IACxC,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,IAAI,IAAI,CAAC,IAAI;YACX,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,QAAQ,CAAC,CAAC;IACzD,CAAC;CACF;AA7HD,4BA6HC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, dispose, expectDefined, Id64, OrderedId64Iterable } from \"@itwin/core-bentley\";\r\nimport { ContourDisplay, PackedFeature, RenderFeatureTable } from \"@itwin/core-common\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { GL } from \"./GL\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\nimport { TextureUnit } from \"./RenderFlags\";\r\nimport { System } from \"./System\";\r\nimport { Target } from \"./Target\";\r\nimport { Texture2DDataUpdater, Texture2DHandle, TextureHandle } from \"./Texture\";\r\nimport { BatchOptions } from \"../../../common/render/BatchOptions\";\r\nimport { computeDimensions } from \"../../../common/internal/render/VertexTable\";\r\n\r\n/** @internal */\r\nexport type ContoursCleanup = () => void;\r\n\r\nconst scratchPackedFeature = PackedFeature.createWithIndex();\r\n\r\n/** @internal */\r\nexport class Contours implements WebGLDisposable {\r\n public readonly target: Target;\r\n private readonly _options: BatchOptions;\r\n private _contours?: ContourDisplay;\r\n private _lut?: Texture2DHandle;\r\n private _lutWidth = 0;\r\n private _numFeatures = 0;\r\n\r\n public get byteLength(): number { return undefined !== this._lut ? this._lut.bytesUsed : 0; }\r\n\r\n public matchesTargetAndFeatureCount(target: Target, map: RenderFeatureTable): boolean {\r\n // checking for target change or texture size requirement change\r\n return target === this.target && this._numFeatures === map.numFeatures;\r\n }\r\n\r\n private matchesSubCategories(): boolean {\r\n if (this._contours === undefined && this.target.currentContours === undefined)\r\n return true;\r\n if (this._contours === undefined || this.target.currentContours === undefined)\r\n return false;\r\n if (this._contours.groups.length !== this.target.currentContours.groups.length)\r\n return false;\r\n for (let index = 0, len = this._contours.groups.length; index < len && index < ContourDisplay.maxContourGroups; ++index) {\r\n if (!this._contours.groups[index].subCategoriesEqual(this.target.currentContours.groups[index]))\r\n return false;\r\n }\r\n return true;\r\n }\r\n\r\n private _initialize(map: RenderFeatureTable) {\r\n assert(0 < map.numFeatures);\r\n this._numFeatures = map.numFeatures;\r\n const dims = computeDimensions(this._numFeatures, 1 / 8, 0, System.instance.maxTextureSize);\r\n const width = dims.width;\r\n const height = dims.height;\r\n assert(width * height * 8 >= this._numFeatures);\r\n\r\n const data = new Uint8Array(width * height * 4);\r\n const creator = new Texture2DDataUpdater(data);\r\n this.buildLookupTable(creator, map, expectDefined(this.target.currentContours));\r\n this._lut = TextureHandle.createForData(width, height, data, true, GL.Texture.WrapMode.ClampToEdge);\r\n this._lutWidth = width;\r\n }\r\n\r\n private _update(map: RenderFeatureTable, lut: Texture2DHandle) {\r\n assert(this._numFeatures === map.numFeatures);\r\n const updater = new Texture2DDataUpdater(expectDefined(lut.dataBytes));\r\n this.buildLookupTable(updater, map, expectDefined(this.target.currentContours));\r\n lut.update(updater);\r\n }\r\n\r\n private buildLookupTable(data: Texture2DDataUpdater, map: RenderFeatureTable, contours: ContourDisplay) {\r\n // setup an efficient way to compare feature subcategories with lists in terrains\r\n const subCatMap = new Id64.Uint32Map<number>();\r\n let defaultNdx = 0xf; // default for unmatched subcategories is to not show contours\r\n // NB: index also has to be a max of 14 - has to fit in 4 bits with value 15 reserved for no terrain def\r\n for (let index = 0, len = contours.groups.length; index < len && index < ContourDisplay.maxContourGroups; ++index) {\r\n const subCats = contours.groups[index].subCategories;\r\n if (OrderedId64Iterable.isEmptySet(subCats)) {\r\n defaultNdx = index; // change default for unmatched subcategories to this definition\r\n } else {\r\n for (const subCat of subCats)\r\n subCatMap.setById(subCat, index);\r\n }\r\n }\r\n\r\n // NB: We currently use 1/2 of one component of RGBA value per feature as follows:\r\n // [0] R/G/B/A = index pair - lower 4 bits = ndx n, upper 4 bits = ndx n+1\r\n let even = false;\r\n let byteOut = 0;\r\n let dataIndex = 0;\r\n for (const feature of map.iterable(scratchPackedFeature)) {\r\n dataIndex = Math.floor(feature.index * 0.5);\r\n even = (feature.index & 1) === 0;\r\n const terrainNdx = subCatMap.get(feature.subCategoryId.lower, feature.subCategoryId.upper) ?? defaultNdx;\r\n if (even)\r\n byteOut = terrainNdx;\r\n else\r\n data.setByteAtIndex(dataIndex, (terrainNdx << 4) | byteOut);\r\n }\r\n if (even) // not written\r\n data.setByteAtIndex(dataIndex, byteOut);\r\n }\r\n\r\n private constructor(target: Target, options: BatchOptions) {\r\n this.target = target;\r\n this._options = options;\r\n this._contours = target.currentContours;\r\n }\r\n\r\n public static createFromTarget(target: Target, options: BatchOptions) {\r\n return new Contours(target, options);\r\n }\r\n\r\n public get isDisposed(): boolean { return undefined === this._lut; }\r\n\r\n public [Symbol.dispose]() {\r\n this._lut = dispose(this._lut);\r\n return undefined;\r\n }\r\n\r\n public initFromMap(map: RenderFeatureTable) {\r\n this._lut = dispose(this._lut);\r\n this._initialize(map);\r\n }\r\n\r\n public update(features: RenderFeatureTable) {\r\n if (this.matchesSubCategories())\r\n return;\r\n this._contours = this.target.currentContours;\r\n\r\n // _lut can be undefined if context was lost, (gl.createTexture returns null)\r\n if (this._lut) {\r\n this._update(features, this._lut);\r\n }\r\n }\r\n\r\n public bindContourLUTWidth(uniform: UniformHandle): void {\r\n uniform.setUniform1ui(this._lutWidth);\r\n }\r\n\r\n public bindContourLUT(uniform: UniformHandle): void {\r\n if (this._lut)\r\n this._lut.bindSampler(uniform, TextureUnit.Contours);\r\n }\r\n}\r\n"]}
|
|
@@ -212,32 +212,32 @@ class EyeDomeLighting {
|
|
|
212
212
|
fbStack.execute(this._edlFinalFbo, true, useMsBuffers, () => {
|
|
213
213
|
if (bundle.edlCalcBasicGeom === undefined) {
|
|
214
214
|
const ct1 = edlParams.inputTex;
|
|
215
|
-
const ctd = this._depth
|
|
216
|
-
bundle.edlCalcBasicGeom = CachedGeometry_1.EDLCalcBasicGeometry.createGeometry(ct1.getHandle(), ctd, ct1.width, ct1.height);
|
|
215
|
+
const ctd = (0, core_bentley_1.expectDefined)(this._depth?.getHandle());
|
|
216
|
+
bundle.edlCalcBasicGeom = CachedGeometry_1.EDLCalcBasicGeometry.createGeometry((0, core_bentley_1.expectDefined)(ct1.getHandle()), ctd, ct1.width, ct1.height);
|
|
217
217
|
}
|
|
218
|
-
const params = (0, ScratchDrawParams_1.getDrawParams)(this._target, bundle.edlCalcBasicGeom);
|
|
218
|
+
const params = (0, ScratchDrawParams_1.getDrawParams)(this._target, (0, core_bentley_1.expectDefined)(bundle.edlCalcBasicGeom));
|
|
219
219
|
this._target.techniques.draw(params);
|
|
220
220
|
});
|
|
221
221
|
}
|
|
222
222
|
else { // EDLMode.Full
|
|
223
223
|
// draw with full method based on original paper using full, 1/2, and 1/4 sizes
|
|
224
|
-
const edlCalc2FB = [bundle.edlCalcFbo1, bundle.edlCalcFbo2, bundle.edlCalcFbo4];
|
|
224
|
+
const edlCalc2FB = [(0, core_bentley_1.expectDefined)(bundle.edlCalcFbo1), (0, core_bentley_1.expectDefined)(bundle.edlCalcFbo2), (0, core_bentley_1.expectDefined)(bundle.edlCalcFbo4)];
|
|
225
225
|
if (bundle.edlCalcFullGeom === undefined) {
|
|
226
226
|
const ct1 = edlParams.inputTex;
|
|
227
227
|
const ct2 = bundle.edlCalcTex2;
|
|
228
228
|
const ct4 = bundle.edlCalcTex4;
|
|
229
|
-
const ctd = this._depth
|
|
230
|
-
bundle.edlCalcFullGeom = [CachedGeometry_1.EDLCalcFullGeometry.createGeometry(ct1.getHandle(), ctd, 1, ct1.width, ct1.height),
|
|
231
|
-
CachedGeometry_1.EDLCalcFullGeometry.createGeometry(ct1.getHandle(), ctd, 2, ct2
|
|
232
|
-
CachedGeometry_1.EDLCalcFullGeometry.createGeometry(ct1.getHandle(), ctd, 4, ct4
|
|
229
|
+
const ctd = (0, core_bentley_1.expectDefined)(this._depth?.getHandle());
|
|
230
|
+
bundle.edlCalcFullGeom = [CachedGeometry_1.EDLCalcFullGeometry.createGeometry((0, core_bentley_1.expectDefined)(ct1.getHandle()), ctd, 1, ct1.width, ct1.height),
|
|
231
|
+
CachedGeometry_1.EDLCalcFullGeometry.createGeometry((0, core_bentley_1.expectDefined)(ct1.getHandle()), ctd, 2, (0, core_bentley_1.expectDefined)(ct2?.width), (0, core_bentley_1.expectDefined)(ct2?.height)),
|
|
232
|
+
CachedGeometry_1.EDLCalcFullGeometry.createGeometry((0, core_bentley_1.expectDefined)(ct1.getHandle()), ctd, 4, (0, core_bentley_1.expectDefined)(ct4?.width), (0, core_bentley_1.expectDefined)(ct4?.height))];
|
|
233
233
|
}
|
|
234
|
-
const edlFiltFbos = [bundle.edlFiltFbo2, bundle.edlFiltFbo4];
|
|
234
|
+
const edlFiltFbos = [(0, core_bentley_1.expectDefined)(bundle.edlFiltFbo2), (0, core_bentley_1.expectDefined)(bundle.edlFiltFbo4)];
|
|
235
235
|
if (bundle.edlFiltGeom === undefined) {
|
|
236
236
|
const ft2 = bundle.edlCalcTex2;
|
|
237
237
|
const ft4 = bundle.edlCalcTex4;
|
|
238
|
-
const ftd = this._depth
|
|
239
|
-
bundle.edlFiltGeom = [CachedGeometry_1.EDLFilterGeometry.createGeometry(ft2
|
|
240
|
-
CachedGeometry_1.EDLFilterGeometry.createGeometry(ft4
|
|
238
|
+
const ftd = (0, core_bentley_1.expectDefined)(this._depth?.getHandle());
|
|
239
|
+
bundle.edlFiltGeom = [CachedGeometry_1.EDLFilterGeometry.createGeometry((0, core_bentley_1.expectDefined)(ft2?.getHandle()), ftd, 2, (0, core_bentley_1.expectDefined)(ft2?.width), (0, core_bentley_1.expectDefined)(ft2?.height)),
|
|
240
|
+
CachedGeometry_1.EDLFilterGeometry.createGeometry((0, core_bentley_1.expectDefined)(ft4?.getHandle()), ftd, 4, (0, core_bentley_1.expectDefined)(ft4?.width), (0, core_bentley_1.expectDefined)(ft4?.height))];
|
|
241
241
|
}
|
|
242
242
|
const gl = System_1.System.instance.context;
|
|
243
243
|
// Loop through the 3 sizes calculating an edl buffer, and if not first size, then optionally filtering those
|
|
@@ -245,21 +245,21 @@ class EyeDomeLighting {
|
|
|
245
245
|
fbStack.execute(edlCalc2FB[i], true, false, () => {
|
|
246
246
|
const colTex = edlCalc2FB[i].getColor(0);
|
|
247
247
|
gl.viewport(0, 0, colTex.width, colTex.height); // have to set viewport to current texture size
|
|
248
|
-
const params = (0, ScratchDrawParams_1.getDrawParams)(this._target, bundle.edlCalcFullGeom[i]);
|
|
248
|
+
const params = (0, ScratchDrawParams_1.getDrawParams)(this._target, (0, core_bentley_1.expectDefined)(bundle.edlCalcFullGeom?.[i]));
|
|
249
249
|
this._target.techniques.draw(params);
|
|
250
250
|
});
|
|
251
251
|
if (edlParams.edlFilter && i > 0) {
|
|
252
252
|
fbStack.execute(edlFiltFbos[i - 1], true, false, () => {
|
|
253
|
-
const params = (0, ScratchDrawParams_1.getDrawParams)(this._target, bundle.edlFiltGeom[i - 1]);
|
|
253
|
+
const params = (0, ScratchDrawParams_1.getDrawParams)(this._target, (0, core_bentley_1.expectDefined)(bundle.edlFiltGeom?.[i - 1]));
|
|
254
254
|
this._target.techniques.draw(params);
|
|
255
255
|
});
|
|
256
256
|
}
|
|
257
257
|
}
|
|
258
258
|
gl.viewport(0, 0, this._width, this._height); // Restore viewport
|
|
259
259
|
// Now combine the 3 results and output
|
|
260
|
-
const tex1 = bundle.edlCalcTex1
|
|
261
|
-
const tex2 = edlParams.edlFilter ? bundle.edlFiltTex2
|
|
262
|
-
const tex4 = edlParams.edlFilter ? bundle.edlFiltTex4
|
|
260
|
+
const tex1 = (0, core_bentley_1.expectDefined)(bundle.edlCalcTex1?.getHandle());
|
|
261
|
+
const tex2 = (0, core_bentley_1.expectDefined)(edlParams.edlFilter ? bundle.edlFiltTex2?.getHandle() : bundle.edlCalcTex2?.getHandle());
|
|
262
|
+
const tex4 = (0, core_bentley_1.expectDefined)(edlParams.edlFilter ? bundle.edlFiltTex4?.getHandle() : bundle.edlCalcTex4?.getHandle());
|
|
263
263
|
fbStack.execute(this._edlFinalFbo, true, useMsBuffers, () => {
|
|
264
264
|
if (bundle.edlMixGeom === undefined) {
|
|
265
265
|
bundle.edlMixGeom = CachedGeometry_1.EDLMixGeometry.createGeometry(tex1, tex2, tex4);
|
|
@@ -270,7 +270,7 @@ class EyeDomeLighting {
|
|
|
270
270
|
bundle.edlMixGeom = CachedGeometry_1.EDLMixGeometry.createGeometry(tex1, tex2, tex4);
|
|
271
271
|
}
|
|
272
272
|
}
|
|
273
|
-
const params = (0, ScratchDrawParams_1.getDrawParams)(this._target, bundle.edlMixGeom);
|
|
273
|
+
const params = (0, ScratchDrawParams_1.getDrawParams)(this._target, (0, core_bentley_1.expectDefined)(bundle.edlMixGeom));
|
|
274
274
|
this._target.techniques.draw(params);
|
|
275
275
|
});
|
|
276
276
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"EDL.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/EDL.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F;;GAEG;AAEH,sDAAsD;AAEtD,qDAAgH;AAEhH,+CAAyD;AACzD,6BAA0B;AAE1B,+CAA4C;AAC5C,uDAAwF;AACxF,2DAAoD;AACpD,qCAAkC;AAElC,uCAA0C;AAE1C,MAAM,MAAM;IAED;IACA;IACA;IACA;IACA;IAEA;IACA;IACA;IACA;IACA;IAEA;IACA;IACA;IACA;IAhBT,YACS,WAA2B,EAC3B,WAA2B,EAC3B,WAA2B,EAC3B,WAA2B,EAC3B,WAA2B,EAE3B,WAAyB,EACzB,WAAyB,EACzB,WAAyB,EACzB,WAAyB,EACzB,WAAyB,EAEzB,gBAAuC,EACvC,eAAqH,EACrH,WAA4E,EAC5E,UAA2B;QAf3B,gBAAW,GAAX,WAAW,CAAgB;QAC3B,gBAAW,GAAX,WAAW,CAAgB;QAC3B,gBAAW,GAAX,WAAW,CAAgB;QAC3B,gBAAW,GAAX,WAAW,CAAgB;QAC3B,gBAAW,GAAX,WAAW,CAAgB;QAE3B,gBAAW,GAAX,WAAW,CAAc;QACzB,gBAAW,GAAX,WAAW,CAAc;QACzB,gBAAW,GAAX,WAAW,CAAc;QACzB,gBAAW,GAAX,WAAW,CAAc;QACzB,gBAAW,GAAX,WAAW,CAAc;QAEzB,qBAAgB,GAAhB,gBAAgB,CAAuB;QACvC,oBAAe,GAAf,eAAe,CAAsG;QACrH,gBAAW,GAAX,WAAW,CAAiE;QAC5E,eAAU,GAAV,UAAU,CAAiB;IACpC,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAa,EAAE,MAAc;QAChD,MAAM,WAAW,GAAG,uBAAa,CAAC,mBAAmB,CAAC,KAAK,EAAE,MAAM,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QAC/H,MAAM,WAAW,GAAG,uBAAa,CAAC,mBAAmB,CAAC,KAAK,IAAI,CAAC,EAAE,MAAM,IAAI,CAAC,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QACzI,MAAM,WAAW,GAAG,uBAAa,CAAC,mBAAmB,CAAC,KAAK,IAAI,CAAC,EAAE,MAAM,IAAI,CAAC,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QACzI,MAAM,WAAW,GAAG,uBAAa,CAAC,mBAAmB,CAAC,KAAK,IAAI,CAAC,EAAE,MAAM,IAAI,CAAC,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QACzI,MAAM,WAAW,GAAG,uBAAa,CAAC,mBAAmB,CAAC,KAAK,IAAI,CAAC,EAAE,MAAM,IAAI,CAAC,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QACzI,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,EAAE,CAAC;YAClJ,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,OAAO,SAAS,CAAC;QACnB,CAAC;QACD,MAAM,WAAW,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC;QACtD,MAAM,WAAW,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC;QACtD,MAAM,WAAW,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC;QACtD,MAAM,WAAW,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC;QACtD,MAAM,WAAW,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC;QACtD,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,EAAE,CAAC;YAClJ,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,OAAO,SAAS,CAAC;QACnB,CAAC;QACD,OAAO,IAAI,MAAM,CAAC,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,CAAC,CAAC;IACtJ,CAAC;IAED,IAAW,UAAU;QACnB,OAAO,SAAS,KAAK,IAAI,CAAC,WAAW;eAChC,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,gBAAgB;eACnC,SAAS,KAAK,IAAI,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC;eACvC,SAAS,KAAK,IAAI,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC;eACvC,SAAS,KAAK,IAAI,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC;eACvC,SAAS,KAAK,IAAI,CAAC,eAAe;eAClC,SAAS,KAAK,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;eACnC,SAAS,KAAK,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;eACnC,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,UAAU,CAAC;IACrC,CAAC;IAEM,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,gBAAgB,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QACvD,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACzB,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;YAC7D,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;YAC7D,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;YAC7D,IAAI,CAAC,eAAe,GAAG,SAAS,CAAC;QACnC,CAAC;QACD,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACrB,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;YACrD,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;YACrD,IAAI,CAAC,WAAW,GAAG,SAAS,CAAC;QAC/B,CAAC;QACD,IAAI,CAAC,UAAU,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IAC7C,CAAC;CACF;AAED,gBAAgB;AAChB,IAAY,OAAyB;AAArC,WAAY,OAAO;IAAG,mCAAG,CAAA;IAAE,iCAAE,CAAA;IAAE,qCAAI,CAAA;AAAC,CAAC,EAAzB,OAAO,uBAAP,OAAO,QAAkB;AAWrC,MAAa,eAAe;IAClB,OAAO,CAAU;IACjB,MAAM,CAAS;IACf,OAAO,CAAS;IAChB,MAAM,CAAe,CAAE,sFAAsF;IAC7G,YAAY,CAAe;IAC3B,aAAa,CAAsE;IAC1E,OAAO,CAAS;IAEzB,SAAS;QACf,IAAI,SAAS,KAAK,IAAI,CAAC,OAAO,EAAE,CAAC;YAC/B,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;YACxD,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;QACrC,CAAC;QACD,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;IAED,YAAmB,MAAc;QAC/B,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC;QACpC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC;IACxC,CAAC;IAEM,IAAI,CAAC,KAAa,EAAE,MAAc,EAAE,KAAkB;QAC3D,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,mEAAmE;QACnE,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,iBAAiB,CAAC,KAA8B;QACrD,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5B,IAAI,SAAS,KAAK,MAAM,EAAE,CAAC;YACzB,IAAA,0CAAwB,EAAC,MAAM,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;YACpD,IAAA,0CAAwB,EAAC,MAAM,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;YACpD,IAAA,0CAAwB,EAAC,MAAM,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;YACpD,IAAA,0CAAwB,EAAC,MAAM,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;YACpD,IAAA,0CAAwB,EAAC,MAAM,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;YAEpD,IAAA,2CAAyB,EAAC,MAAM,CAAC,gBAAgB,EAAE,KAAK,CAAC,CAAC;YAC1D,IAAA,2CAAyB,EAAC,MAAM,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YAC9D,IAAA,2CAAyB,EAAC,MAAM,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YAC9D,IAAA,2CAAyB,EAAC,MAAM,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YAC9D,IAAA,2CAAyB,EAAC,MAAM,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YAC1D,IAAA,2CAAyB,EAAC,MAAM,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YAC1D,IAAA,2CAAyB,EAAC,MAAM,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACtD,CAAC;IACH,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,OAAO,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAEnG,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACrC,IAAI,CAAC,YAAY,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,YAAY,CAAC,CAAC;IACjD,CAAC;IAEM,KAAK;QACV,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,CAAC;IACzB,CAAC;IAED;;OAEG;IACI,IAAI,CAAC,SAAwB;QAClC,IAAI,SAAS,KAAK,SAAS,CAAC,QAAQ,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,SAAS,KAAK,SAAS,CAAC,MAAM;YACjG,OAAO,KAAK,CAAC;QAEf,MAAM,MAAM,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC;QAChC,IAAI,SAAS,KAAK,MAAM;YACtB,OAAO,KAAK,CAAC;QAEf,yFAAyF;QACzF,MAAM,SAAS,GAAG,SAAS,CAAC,MAAM,CAAC,eAAe,CAAC,SAAS,CAAC,YAAY,EAAE,CAAC,CAAC,CAAC;QAC9E,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,aAAa,EAAE,GAAG,KAAK,SAAS,CAAC,GAAG;YAC9E,CAAC,SAAS,CAAC,YAAY,IAAI,IAAI,CAAC,aAAa,EAAE,KAAK,KAAK,SAAS,CAAC,KAAK,CAAC,EAAE,CAAC;YAC5E,IAAI,CAAC,YAAY,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YAC/C,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;YAC/B,MAAM,OAAO,GAAG,CAAC,OAAE,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;YACjD,IAAI,CAAC,YAAY,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,EAAE,SAAS,EACxE,SAAS,CAAC,YAAY,IAAI,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS,EAAE,OAAO,EAAE,SAAS,CAAC,CAAC;YACnH,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY;gBACjC,OAAO,KAAK,CAAC;QACjB,CAAC;QAED,MAAM,OAAO,GAAG,eAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC;QACjD,MAAM,YAAY,GAAG,SAAS,CAAC,YAAY,CAAC;QAC5C,eAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,yBAAW,CAAC,QAAQ,CAAC,CAAC;QAEvD,6EAA6E;QAC7E,IAAI,SAAS,CAAC,OAAO,KAAK,OAAO,CAAC,EAAE,EAAE,CAAC;YACrC,8DAA8D;YAC9D,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE,YAAY,EAAE,GAAG,EAAE;gBAC1D,IAAI,MAAM,CAAC,gBAAgB,KAAK,SAAS,EAAE,CAAC;oBAC1C,MAAM,GAAG,GAAG,SAAS,CAAC,QAAQ,CAAC;oBAC/B,MAAM,GAAG,GAAG,IAAI,CAAC,MAAO,CAAC,SAAS,EAAG,CAAC;oBACtC,MAAM,CAAC,gBAAgB,GAAG,qCAAoB,CAAC,cAAc,CAAC,GAAG,CAAC,SAAS,EAAG,EAAE,GAAG,EAAE,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;gBAC9G,CAAC;gBACD,MAAM,MAAM,GAAG,IAAA,iCAAa,EAAC,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC,gBAAiB,CAAC,CAAC;gBACrE,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACvC,CAAC,CAAC,CAAC;QACL,CAAC;aAAM,CAAC,CAAC,eAAe;YACtB,+EAA+E;YAC/E,MAAM,UAAU,GAAkB,CAAC,MAAM,CAAC,WAAY,EAAE,MAAM,CAAC,WAAY,EAAE,MAAM,CAAC,WAAY,CAAC,CAAC;YAClG,IAAI,MAAM,CAAC,eAAe,KAAK,SAAS,EAAE,CAAC;gBACzC,MAAM,GAAG,GAAG,SAAS,CAAC,QAAQ,CAAC;gBAC/B,MAAM,GAAG,GAAG,MAAM,CAAC,WAAW,CAAC;gBAC/B,MAAM,GAAG,GAAG,MAAM,CAAC,WAAW,CAAC;gBAC/B,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAG,CAAC;gBACrC,MAAM,CAAC,eAAe,GAAG,CAAC,oCAAmB,CAAC,cAAc,CAAC,GAAG,CAAC,SAAS,EAAG,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,MAAM,CAAC;oBAC7G,oCAAmB,CAAC,cAAc,CAAC,GAAG,CAAC,SAAS,EAAG,EAAE,GAAG,EAAE,CAAC,EAAE,GAAI,CAAC,KAAK,EAAE,GAAI,CAAC,MAAM,CAAC;oBACrF,oCAAmB,CAAC,cAAc,CAAC,GAAG,CAAC,SAAS,EAAG,EAAE,GAAG,EAAE,CAAC,EAAE,GAAI,CAAC,KAAK,EAAE,GAAI,CAAC,MAAM,CAAC,CAAC,CAAC;YACzF,CAAC;YAED,MAAM,WAAW,GAAkB,CAAC,MAAM,CAAC,WAAY,EAAE,MAAM,CAAC,WAAY,CAAC,CAAC;YAC9E,IAAI,MAAM,CAAC,WAAW,KAAK,SAAS,EAAE,CAAC;gBACrC,MAAM,GAAG,GAAG,MAAM,CAAC,WAAW,CAAC;gBAC/B,MAAM,GAAG,GAAG,MAAM,CAAC,WAAW,CAAC;gBAC/B,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAG,CAAC;gBACrC,MAAM,CAAC,WAAW,GAAG,CAAC,kCAAiB,CAAC,cAAc,CAAC,GAAI,CAAC,SAAS,EAAG,EAAE,GAAG,EAAE,CAAC,EAAE,GAAI,CAAC,KAAK,EAAE,GAAI,CAAC,MAAM,CAAC;oBAC1G,kCAAiB,CAAC,cAAc,CAAC,GAAI,CAAC,SAAS,EAAG,EAAE,GAAG,EAAE,CAAC,EAAE,GAAI,CAAC,KAAK,EAAE,GAAI,CAAC,MAAM,CAAC,CAAC,CAAC;YACxF,CAAC;YAED,MAAM,EAAE,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;YACnC,6GAA6G;YAC7G,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC3B,OAAO,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE;oBAC/C,MAAM,MAAM,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;oBACzC,EAAE,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,+CAA+C;oBAC/F,MAAM,MAAM,GAAG,IAAA,iCAAa,EAAC,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC,eAAgB,CAAC,CAAC,CAAE,CAAC,CAAC;oBACxE,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;gBACvC,CAAC,CAAC,CAAC;gBAEH,IAAI,SAAS,CAAC,SAAS,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;oBACjC,OAAO,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE;wBACpD,MAAM,MAAM,GAAG,IAAA,iCAAa,EAAC,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC,WAAY,CAAC,CAAC,GAAG,CAAC,CAAE,CAAC,CAAC;wBACxE,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;oBACvC,CAAC,CAAC,CAAC;gBACL,CAAC;YACH,CAAC;YACD,EAAE,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,mBAAmB;YAEjE,uCAAuC;YACvC,MAAM,IAAI,GAAG,MAAM,CAAC,WAAY,CAAC,SAAS,EAAE,CAAC;YAC7C,MAAM,IAAI,GAAG,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,WAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,WAAY,CAAC,SAAS,EAAE,CAAC;YACrG,MAAM,IAAI,GAAG,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,WAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,WAAY,CAAC,SAAS,EAAE,CAAC;YACrG,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE,YAAY,EAAE,GAAG,EAAE;gBAC1D,IAAI,MAAM,CAAC,UAAU,KAAK,SAAS,EAAE,CAAC;oBACpC,MAAM,CAAC,UAAU,GAAG,+BAAc,CAAC,cAAc,CAAC,IAAK,EAAE,IAAK,EAAE,IAAK,CAAC,CAAC;gBACzE,CAAC;qBAAM,CAAC;oBACN,IAAI,MAAM,CAAC,UAAU,CAAC,aAAa,KAAK,IAAI,IAAI,MAAM,CAAC,UAAU,CAAC,aAAa,KAAK,IAAI,IAAI,MAAM,CAAC,UAAU,CAAC,aAAa,KAAK,IAAI,EAAE,CAAC;wBACrI,IAAA,sBAAO,EAAC,MAAM,CAAC,UAAU,CAAC,CAAC;wBAC3B,MAAM,CAAC,UAAU,GAAG,+BAAc,CAAC,cAAc,CAAC,IAAK,EAAE,IAAK,EAAE,IAAK,CAAC,CAAC;oBACzE,CAAC;gBACH,CAAC;gBACD,MAAM,MAAM,GAAG,IAAA,iCAAa,EAAC,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC,UAAW,CAAC,CAAC;gBAC/D,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACvC,CAAC,CAAC,CAAC;QACL,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;CACF;AAjKD,0CAiKC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, dispose } from \"@itwin/core-bentley\";\r\nimport { RenderMemory } from \"../../../render/RenderMemory\";\r\nimport { EDLCalcBasicGeometry, EDLCalcFullGeometry, EDLFilterGeometry, EDLMixGeometry } from \"./CachedGeometry\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { DepthBuffer, FrameBuffer } from \"./FrameBuffer\";\r\nimport { GL } from \"./GL\";\r\nimport { RenderBufferMultiSample } from \"./RenderBuffer\";\r\nimport { RenderState } from \"./RenderState\";\r\nimport { collectGeometryStatistics, collectTextureStatistics } from \"./SceneCompositor\";\r\nimport { getDrawParams } from \"./ScratchDrawParams\";\r\nimport { System } from \"./System\";\r\nimport { Target } from \"./Target\";\r\nimport { TextureHandle } from \"./Texture\";\r\n\r\nclass Bundle implements WebGLDisposable {\r\n private constructor(\r\n public edlCalcTex1?: TextureHandle,\r\n public edlCalcTex2?: TextureHandle,\r\n public edlCalcTex4?: TextureHandle,\r\n public edlFiltTex2?: TextureHandle,\r\n public edlFiltTex4?: TextureHandle,\r\n\r\n public edlCalcFbo1?: FrameBuffer,\r\n public edlCalcFbo2?: FrameBuffer,\r\n public edlCalcFbo4?: FrameBuffer,\r\n public edlFiltFbo2?: FrameBuffer,\r\n public edlFiltFbo4?: FrameBuffer,\r\n\r\n public edlCalcBasicGeom?: EDLCalcBasicGeometry,\r\n public edlCalcFullGeom?: [EDLCalcFullGeometry | undefined, EDLCalcFullGeometry | undefined, EDLCalcFullGeometry | undefined],\r\n public edlFiltGeom?: [EDLFilterGeometry | undefined, EDLFilterGeometry | undefined],\r\n public edlMixGeom?: EDLMixGeometry) {\r\n }\r\n\r\n public static create(width: number, height: number): Bundle | undefined {\r\n const edlCalcTex1 = TextureHandle.createForAttachment(width, height, GL.Texture.Format.Rgba, GL.Texture.DataType.UnsignedByte);\r\n const edlCalcTex2 = TextureHandle.createForAttachment(width >> 1, height >> 1, GL.Texture.Format.Rgba, GL.Texture.DataType.UnsignedByte);\r\n const edlCalcTex4 = TextureHandle.createForAttachment(width >> 2, height >> 2, GL.Texture.Format.Rgba, GL.Texture.DataType.UnsignedByte);\r\n const edlFiltTex2 = TextureHandle.createForAttachment(width >> 1, height >> 1, GL.Texture.Format.Rgba, GL.Texture.DataType.UnsignedByte);\r\n const edlFiltTex4 = TextureHandle.createForAttachment(width >> 2, height >> 2, GL.Texture.Format.Rgba, GL.Texture.DataType.UnsignedByte);\r\n if (undefined === edlCalcTex1 || undefined === edlCalcTex2 || undefined === edlCalcTex4 || undefined === edlFiltTex2 || undefined === edlFiltTex4) {\r\n dispose(edlCalcTex1);\r\n dispose(edlCalcTex2);\r\n dispose(edlCalcTex4);\r\n dispose(edlFiltTex2);\r\n dispose(edlFiltTex4);\r\n return undefined;\r\n }\r\n const edlCalcFbo1 = FrameBuffer.create([edlCalcTex1]);\r\n const edlCalcFbo2 = FrameBuffer.create([edlCalcTex2]);\r\n const edlCalcFbo4 = FrameBuffer.create([edlCalcTex4]);\r\n const edlFiltFbo2 = FrameBuffer.create([edlFiltTex2]);\r\n const edlFiltFbo4 = FrameBuffer.create([edlFiltTex4]);\r\n if (undefined === edlCalcFbo1 || undefined === edlCalcFbo2 || undefined === edlCalcFbo4 || undefined === edlFiltFbo2 || undefined === edlFiltFbo4) {\r\n dispose(edlCalcFbo1);\r\n dispose(edlCalcFbo2);\r\n dispose(edlCalcFbo4);\r\n dispose(edlFiltFbo2);\r\n dispose(edlFiltFbo4);\r\n return undefined;\r\n }\r\n return new Bundle(edlCalcTex1, edlCalcTex2, edlCalcTex4, edlFiltTex2, edlFiltTex4, edlCalcFbo1, edlCalcFbo2, edlCalcFbo4, edlFiltFbo2, edlFiltFbo4);\r\n }\r\n\r\n public get isDisposed(): boolean {\r\n return undefined === this.edlCalcTex1\r\n && undefined === this.edlCalcTex2\r\n && undefined === this.edlCalcTex4\r\n && undefined === this.edlFiltTex2\r\n && undefined === this.edlFiltTex4\r\n && undefined === this.edlCalcFbo1\r\n && undefined === this.edlCalcFbo2\r\n && undefined === this.edlCalcFbo4\r\n && undefined === this.edlFiltFbo2\r\n && undefined === this.edlFiltFbo4\r\n && undefined === this.edlCalcBasicGeom\r\n && undefined === this.edlCalcFullGeom?.[0]\r\n && undefined === this.edlCalcFullGeom?.[1]\r\n && undefined === this.edlCalcFullGeom?.[2]\r\n && undefined === this.edlCalcFullGeom\r\n && undefined === this.edlFiltGeom?.[0]\r\n && undefined === this.edlFiltGeom?.[1]\r\n && undefined === this.edlFiltGeom\r\n && undefined === this.edlMixGeom;\r\n }\r\n\r\n public [Symbol.dispose](): void {\r\n this.edlCalcTex1 = dispose(this.edlCalcTex1);\r\n this.edlCalcTex2 = dispose(this.edlCalcTex2);\r\n this.edlCalcTex4 = dispose(this.edlCalcTex4);\r\n this.edlFiltTex2 = dispose(this.edlFiltTex2);\r\n this.edlFiltTex4 = dispose(this.edlFiltTex4);\r\n this.edlCalcFbo1 = dispose(this.edlCalcFbo1);\r\n this.edlCalcFbo2 = dispose(this.edlCalcFbo2);\r\n this.edlCalcFbo4 = dispose(this.edlCalcFbo4);\r\n this.edlFiltFbo2 = dispose(this.edlFiltFbo2);\r\n this.edlFiltFbo4 = dispose(this.edlFiltFbo4);\r\n this.edlCalcBasicGeom = dispose(this.edlCalcBasicGeom);\r\n if (this.edlCalcFullGeom) {\r\n this.edlCalcFullGeom[0] = dispose(this.edlCalcFullGeom?.[0]);\r\n this.edlCalcFullGeom[1] = dispose(this.edlCalcFullGeom?.[1]);\r\n this.edlCalcFullGeom[2] = dispose(this.edlCalcFullGeom?.[2]);\r\n this.edlCalcFullGeom = undefined;\r\n }\r\n if (this.edlFiltGeom) {\r\n this.edlFiltGeom[0] = dispose(this.edlFiltGeom?.[0]);\r\n this.edlFiltGeom[1] = dispose(this.edlFiltGeom?.[1]);\r\n this.edlFiltGeom = undefined;\r\n }\r\n this.edlMixGeom = dispose(this.edlMixGeom);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport enum EDLMode { Off, On, Full }\r\n\r\n/** @internal */\r\nexport interface EDLDrawParams {\r\n inputTex: TextureHandle; // input to calc EDL from\r\n curFbo: FrameBuffer; // output fbo to get color texture from for EDL to put result in\r\n edlMode: EDLMode;\r\n edlFilter: boolean; // applies to Full mode only\r\n useMsBuffers: boolean;\r\n}\r\n\r\nexport class EyeDomeLighting implements RenderMemory.Consumer, WebGLDisposable {\r\n private _bundle?: Bundle;\r\n private _width: number;\r\n private _height: number;\r\n private _depth?: DepthBuffer; // depth buffer to read from, has to be non-MS and be up to date in draw if MS is used\r\n private _edlFinalFbo?: FrameBuffer;\r\n private _edlFinalBufs?: { tex: TextureHandle, msBuf: RenderBufferMultiSample | undefined };\r\n private readonly _target: Target;\r\n\r\n private getBundle(): Bundle | undefined {\r\n if (undefined === this._bundle) {\r\n this._bundle = Bundle.create(this._width, this._height);\r\n assert(undefined !== this._bundle);\r\n }\r\n return this._bundle;\r\n }\r\n\r\n public constructor(target: Target) {\r\n this._target = target;\r\n this._width = target.viewRect.width;\r\n this._height = target.viewRect.height;\r\n }\r\n\r\n public init(width: number, height: number, depth: DepthBuffer): boolean {\r\n this._width = width;\r\n this._height = height;\r\n this._depth = depth;\r\n // don't create buffers until we know we will use them (first draw)\r\n return true;\r\n }\r\n\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n const bundle = this._bundle;\r\n if (undefined !== bundle) {\r\n collectTextureStatistics(bundle.edlCalcTex1, stats);\r\n collectTextureStatistics(bundle.edlCalcTex2, stats);\r\n collectTextureStatistics(bundle.edlCalcTex4, stats);\r\n collectTextureStatistics(bundle.edlFiltTex2, stats);\r\n collectTextureStatistics(bundle.edlFiltTex4, stats);\r\n\r\n collectGeometryStatistics(bundle.edlCalcBasicGeom, stats);\r\n collectGeometryStatistics(bundle.edlCalcFullGeom?.[0], stats);\r\n collectGeometryStatistics(bundle.edlCalcFullGeom?.[1], stats);\r\n collectGeometryStatistics(bundle.edlCalcFullGeom?.[2], stats);\r\n collectGeometryStatistics(bundle.edlFiltGeom?.[0], stats);\r\n collectGeometryStatistics(bundle.edlFiltGeom?.[1], stats);\r\n collectGeometryStatistics(bundle.edlMixGeom, stats);\r\n }\r\n }\r\n\r\n public get isDisposed(): boolean { return undefined === this._bundle && undefined === this._edlFinalFbo; }\r\n\r\n public [Symbol.dispose]() {\r\n this._bundle = dispose(this._bundle);\r\n this._edlFinalFbo = dispose(this._edlFinalFbo);\r\n }\r\n\r\n public reset() {\r\n this[Symbol.dispose]();\r\n }\r\n\r\n /** calculate EyeDomeLighting at specified quality using screen space shaders\r\n * returns true if succeeds\r\n */\r\n public draw(edlParams: EDLDrawParams): boolean {\r\n if (undefined === edlParams.inputTex || undefined === this._depth || undefined === edlParams.curFbo)\r\n return false;\r\n\r\n const bundle = this.getBundle();\r\n if (undefined === bundle)\r\n return false;\r\n\r\n // NB: have to test and create MS buffer as well if useMsBuffers, not outputting to depth\r\n const finalBufs = edlParams.curFbo.getColorTargets(edlParams.useMsBuffers, 0);\r\n if (undefined === this._edlFinalFbo || this._edlFinalBufs?.tex !== finalBufs.tex ||\r\n (edlParams.useMsBuffers && this._edlFinalBufs?.msBuf !== finalBufs.msBuf)) {\r\n this._edlFinalFbo = dispose(this._edlFinalFbo);\r\n this._edlFinalBufs = finalBufs;\r\n const filters = [GL.MultiSampling.Filter.Linear];\r\n this._edlFinalFbo = FrameBuffer.create([this._edlFinalBufs.tex], undefined,\r\n edlParams.useMsBuffers && this._edlFinalBufs.msBuf ? [this._edlFinalBufs.msBuf] : undefined, filters, undefined);\r\n if (undefined === this._edlFinalFbo)\r\n return false;\r\n }\r\n\r\n const fbStack = System.instance.frameBufferStack;\r\n const useMsBuffers = edlParams.useMsBuffers;\r\n System.instance.applyRenderState(RenderState.defaults);\r\n\r\n // ###TODO: should radius be (optionally?) voxel based instead of pixel here?\r\n if (edlParams.edlMode === EDLMode.On) {\r\n // draw using single pass version (still 8 samples, full size)\r\n fbStack.execute(this._edlFinalFbo, true, useMsBuffers, () => {\r\n if (bundle.edlCalcBasicGeom === undefined) {\r\n const ct1 = edlParams.inputTex;\r\n const ctd = this._depth!.getHandle()!;\r\n bundle.edlCalcBasicGeom = EDLCalcBasicGeometry.createGeometry(ct1.getHandle()!, ctd, ct1.width, ct1.height);\r\n }\r\n const params = getDrawParams(this._target, bundle.edlCalcBasicGeom!);\r\n this._target.techniques.draw(params);\r\n });\r\n } else { // EDLMode.Full\r\n // draw with full method based on original paper using full, 1/2, and 1/4 sizes\r\n const edlCalc2FB: FrameBuffer[] = [bundle.edlCalcFbo1!, bundle.edlCalcFbo2!, bundle.edlCalcFbo4!];\r\n if (bundle.edlCalcFullGeom === undefined) {\r\n const ct1 = edlParams.inputTex;\r\n const ct2 = bundle.edlCalcTex2;\r\n const ct4 = bundle.edlCalcTex4;\r\n const ctd = this._depth.getHandle()!;\r\n bundle.edlCalcFullGeom = [EDLCalcFullGeometry.createGeometry(ct1.getHandle()!, ctd, 1, ct1.width, ct1.height),\r\n EDLCalcFullGeometry.createGeometry(ct1.getHandle()!, ctd, 2, ct2!.width, ct2!.height),\r\n EDLCalcFullGeometry.createGeometry(ct1.getHandle()!, ctd, 4, ct4!.width, ct4!.height)];\r\n }\r\n\r\n const edlFiltFbos: FrameBuffer[] = [bundle.edlFiltFbo2!, bundle.edlFiltFbo4!];\r\n if (bundle.edlFiltGeom === undefined) {\r\n const ft2 = bundle.edlCalcTex2;\r\n const ft4 = bundle.edlCalcTex4;\r\n const ftd = this._depth.getHandle()!;\r\n bundle.edlFiltGeom = [EDLFilterGeometry.createGeometry(ft2!.getHandle()!, ftd, 2, ft2!.width, ft2!.height),\r\n EDLFilterGeometry.createGeometry(ft4!.getHandle()!, ftd, 4, ft4!.width, ft4!.height)];\r\n }\r\n\r\n const gl = System.instance.context;\r\n // Loop through the 3 sizes calculating an edl buffer, and if not first size, then optionally filtering those\r\n for (let i = 0; i < 3; ++i) {\r\n fbStack.execute(edlCalc2FB[i], true, false, () => {\r\n const colTex = edlCalc2FB[i].getColor(0);\r\n gl.viewport(0, 0, colTex.width, colTex.height); // have to set viewport to current texture size\r\n const params = getDrawParams(this._target, bundle.edlCalcFullGeom![i]!);\r\n this._target.techniques.draw(params);\r\n });\r\n\r\n if (edlParams.edlFilter && i > 0) {\r\n fbStack.execute(edlFiltFbos[i - 1], true, false, () => {\r\n const params = getDrawParams(this._target, bundle.edlFiltGeom![i - 1]!);\r\n this._target.techniques.draw(params);\r\n });\r\n }\r\n }\r\n gl.viewport(0, 0, this._width, this._height); // Restore viewport\r\n\r\n // Now combine the 3 results and output\r\n const tex1 = bundle.edlCalcTex1!.getHandle();\r\n const tex2 = edlParams.edlFilter ? bundle.edlFiltTex2!.getHandle() : bundle.edlCalcTex2!.getHandle();\r\n const tex4 = edlParams.edlFilter ? bundle.edlFiltTex4!.getHandle() : bundle.edlCalcTex4!.getHandle();\r\n fbStack.execute(this._edlFinalFbo, true, useMsBuffers, () => {\r\n if (bundle.edlMixGeom === undefined) {\r\n bundle.edlMixGeom = EDLMixGeometry.createGeometry(tex1!, tex2!, tex4!);\r\n } else {\r\n if (bundle.edlMixGeom.colorTexture1 !== tex1 || bundle.edlMixGeom.colorTexture2 !== tex2 || bundle.edlMixGeom.colorTexture4 !== tex4) {\r\n dispose(bundle.edlMixGeom);\r\n bundle.edlMixGeom = EDLMixGeometry.createGeometry(tex1!, tex2!, tex4!);\r\n }\r\n }\r\n const params = getDrawParams(this._target, bundle.edlMixGeom!);\r\n this._target.techniques.draw(params);\r\n });\r\n }\r\n return true;\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"EDL.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/EDL.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;;;AAE/F;;GAEG;AAEH,sDAAqE;AAErE,qDAAgH;AAEhH,+CAAyD;AACzD,6BAA0B;AAE1B,+CAA4C;AAC5C,uDAAwF;AACxF,2DAAoD;AACpD,qCAAkC;AAElC,uCAA0C;AAE1C,MAAM,MAAM;IAED;IACA;IACA;IACA;IACA;IAEA;IACA;IACA;IACA;IACA;IAEA;IACA;IACA;IACA;IAhBT,YACS,WAA2B,EAC3B,WAA2B,EAC3B,WAA2B,EAC3B,WAA2B,EAC3B,WAA2B,EAE3B,WAAyB,EACzB,WAAyB,EACzB,WAAyB,EACzB,WAAyB,EACzB,WAAyB,EAEzB,gBAAuC,EACvC,eAAqH,EACrH,WAA4E,EAC5E,UAA2B;QAf3B,gBAAW,GAAX,WAAW,CAAgB;QAC3B,gBAAW,GAAX,WAAW,CAAgB;QAC3B,gBAAW,GAAX,WAAW,CAAgB;QAC3B,gBAAW,GAAX,WAAW,CAAgB;QAC3B,gBAAW,GAAX,WAAW,CAAgB;QAE3B,gBAAW,GAAX,WAAW,CAAc;QACzB,gBAAW,GAAX,WAAW,CAAc;QACzB,gBAAW,GAAX,WAAW,CAAc;QACzB,gBAAW,GAAX,WAAW,CAAc;QACzB,gBAAW,GAAX,WAAW,CAAc;QAEzB,qBAAgB,GAAhB,gBAAgB,CAAuB;QACvC,oBAAe,GAAf,eAAe,CAAsG;QACrH,gBAAW,GAAX,WAAW,CAAiE;QAC5E,eAAU,GAAV,UAAU,CAAiB;IACpC,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAa,EAAE,MAAc;QAChD,MAAM,WAAW,GAAG,uBAAa,CAAC,mBAAmB,CAAC,KAAK,EAAE,MAAM,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QAC/H,MAAM,WAAW,GAAG,uBAAa,CAAC,mBAAmB,CAAC,KAAK,IAAI,CAAC,EAAE,MAAM,IAAI,CAAC,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QACzI,MAAM,WAAW,GAAG,uBAAa,CAAC,mBAAmB,CAAC,KAAK,IAAI,CAAC,EAAE,MAAM,IAAI,CAAC,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QACzI,MAAM,WAAW,GAAG,uBAAa,CAAC,mBAAmB,CAAC,KAAK,IAAI,CAAC,EAAE,MAAM,IAAI,CAAC,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QACzI,MAAM,WAAW,GAAG,uBAAa,CAAC,mBAAmB,CAAC,KAAK,IAAI,CAAC,EAAE,MAAM,IAAI,CAAC,EAAE,OAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;QACzI,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,EAAE,CAAC;YAClJ,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,OAAO,SAAS,CAAC;QACnB,CAAC;QACD,MAAM,WAAW,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC;QACtD,MAAM,WAAW,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC;QACtD,MAAM,WAAW,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC;QACtD,MAAM,WAAW,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC;QACtD,MAAM,WAAW,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC;QACtD,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,IAAI,SAAS,KAAK,WAAW,EAAE,CAAC;YAClJ,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,IAAA,sBAAO,EAAC,WAAW,CAAC,CAAC;YACrB,OAAO,SAAS,CAAC;QACnB,CAAC;QACD,OAAO,IAAI,MAAM,CAAC,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,CAAC,CAAC;IACtJ,CAAC;IAED,IAAW,UAAU;QACnB,OAAO,SAAS,KAAK,IAAI,CAAC,WAAW;eAChC,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,gBAAgB;eACnC,SAAS,KAAK,IAAI,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC;eACvC,SAAS,KAAK,IAAI,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC;eACvC,SAAS,KAAK,IAAI,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC;eACvC,SAAS,KAAK,IAAI,CAAC,eAAe;eAClC,SAAS,KAAK,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;eACnC,SAAS,KAAK,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;eACnC,SAAS,KAAK,IAAI,CAAC,WAAW;eAC9B,SAAS,KAAK,IAAI,CAAC,UAAU,CAAC;IACrC,CAAC;IAEM,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,gBAAgB,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QACvD,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACzB,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;YAC7D,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;YAC7D,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;YAC7D,IAAI,CAAC,eAAe,GAAG,SAAS,CAAC;QACnC,CAAC;QACD,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACrB,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;YACrD,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;YACrD,IAAI,CAAC,WAAW,GAAG,SAAS,CAAC;QAC/B,CAAC;QACD,IAAI,CAAC,UAAU,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IAC7C,CAAC;CACF;AAED,gBAAgB;AAChB,IAAY,OAAyB;AAArC,WAAY,OAAO;IAAG,mCAAG,CAAA;IAAE,iCAAE,CAAA;IAAE,qCAAI,CAAA;AAAC,CAAC,EAAzB,OAAO,uBAAP,OAAO,QAAkB;AAWrC,MAAa,eAAe;IAClB,OAAO,CAAU;IACjB,MAAM,CAAS;IACf,OAAO,CAAS;IAChB,MAAM,CAAe,CAAE,sFAAsF;IAC7G,YAAY,CAAe;IAC3B,aAAa,CAAsE;IAC1E,OAAO,CAAS;IAEzB,SAAS;QACf,IAAI,SAAS,KAAK,IAAI,CAAC,OAAO,EAAE,CAAC;YAC/B,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;YACxD,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;QACrC,CAAC;QACD,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;IAED,YAAmB,MAAc;QAC/B,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC;QACpC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC;IACxC,CAAC;IAEM,IAAI,CAAC,KAAa,EAAE,MAAc,EAAE,KAAkB;QAC3D,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,mEAAmE;QACnE,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,iBAAiB,CAAC,KAA8B;QACrD,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5B,IAAI,SAAS,KAAK,MAAM,EAAE,CAAC;YACzB,IAAA,0CAAwB,EAAC,MAAM,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;YACpD,IAAA,0CAAwB,EAAC,MAAM,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;YACpD,IAAA,0CAAwB,EAAC,MAAM,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;YACpD,IAAA,0CAAwB,EAAC,MAAM,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;YACpD,IAAA,0CAAwB,EAAC,MAAM,CAAC,WAAW,EAAE,KAAK,CAAC,CAAC;YAEpD,IAAA,2CAAyB,EAAC,MAAM,CAAC,gBAAgB,EAAE,KAAK,CAAC,CAAC;YAC1D,IAAA,2CAAyB,EAAC,MAAM,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YAC9D,IAAA,2CAAyB,EAAC,MAAM,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YAC9D,IAAA,2CAAyB,EAAC,MAAM,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YAC9D,IAAA,2CAAyB,EAAC,MAAM,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YAC1D,IAAA,2CAAyB,EAAC,MAAM,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YAC1D,IAAA,2CAAyB,EAAC,MAAM,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;QACtD,CAAC;IACH,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,OAAO,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAEnG,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACrC,IAAI,CAAC,YAAY,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,YAAY,CAAC,CAAC;IACjD,CAAC;IAEM,KAAK;QACV,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,EAAE,CAAC;IACzB,CAAC;IAED;;OAEG;IACI,IAAI,CAAC,SAAwB;QAClC,IAAI,SAAS,KAAK,SAAS,CAAC,QAAQ,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,IAAI,SAAS,KAAK,SAAS,CAAC,MAAM;YACjG,OAAO,KAAK,CAAC;QAEf,MAAM,MAAM,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC;QAChC,IAAI,SAAS,KAAK,MAAM;YACtB,OAAO,KAAK,CAAC;QAEf,yFAAyF;QACzF,MAAM,SAAS,GAAG,SAAS,CAAC,MAAM,CAAC,eAAe,CAAC,SAAS,CAAC,YAAY,EAAE,CAAC,CAAC,CAAC;QAC9E,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,aAAa,EAAE,GAAG,KAAK,SAAS,CAAC,GAAG;YAC9E,CAAC,SAAS,CAAC,YAAY,IAAI,IAAI,CAAC,aAAa,EAAE,KAAK,KAAK,SAAS,CAAC,KAAK,CAAC,EAAE,CAAC;YAC5E,IAAI,CAAC,YAAY,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YAC/C,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;YAC/B,MAAM,OAAO,GAAG,CAAC,OAAE,CAAC,aAAa,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;YACjD,IAAI,CAAC,YAAY,GAAG,yBAAW,CAAC,MAAM,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,EAAE,SAAS,EACxE,SAAS,CAAC,YAAY,IAAI,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS,EAAE,OAAO,EAAE,SAAS,CAAC,CAAC;YACnH,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY;gBACjC,OAAO,KAAK,CAAC;QACjB,CAAC;QAED,MAAM,OAAO,GAAG,eAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC;QACjD,MAAM,YAAY,GAAG,SAAS,CAAC,YAAY,CAAC;QAC5C,eAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,yBAAW,CAAC,QAAQ,CAAC,CAAC;QAEvD,6EAA6E;QAC7E,IAAI,SAAS,CAAC,OAAO,KAAK,OAAO,CAAC,EAAE,EAAE,CAAC;YACrC,8DAA8D;YAC9D,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE,YAAY,EAAE,GAAG,EAAE;gBAC1D,IAAI,MAAM,CAAC,gBAAgB,KAAK,SAAS,EAAE,CAAC;oBAC1C,MAAM,GAAG,GAAG,SAAS,CAAC,QAAQ,CAAC;oBAC/B,MAAM,GAAG,GAAG,IAAA,4BAAa,EAAC,IAAI,CAAC,MAAM,EAAE,SAAS,EAAE,CAAC,CAAC;oBACpD,MAAM,CAAC,gBAAgB,GAAG,qCAAoB,CAAC,cAAc,CAAC,IAAA,4BAAa,EAAC,GAAG,CAAC,SAAS,EAAE,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,MAAM,CAAC,CAAC;gBAC5H,CAAC;gBACD,MAAM,MAAM,GAAG,IAAA,iCAAa,EAAC,IAAI,CAAC,OAAO,EAAE,IAAA,4BAAa,EAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC,CAAC;gBACnF,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACvC,CAAC,CAAC,CAAC;QACL,CAAC;aAAM,CAAC,CAAC,eAAe;YACtB,+EAA+E;YAC/E,MAAM,UAAU,GAAkB,CAAC,IAAA,4BAAa,EAAC,MAAM,CAAC,WAAW,CAAC,EAAE,IAAA,4BAAa,EAAC,MAAM,CAAC,WAAW,CAAC,EAAE,IAAA,4BAAa,EAAC,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC;YAC5I,IAAI,MAAM,CAAC,eAAe,KAAK,SAAS,EAAE,CAAC;gBACzC,MAAM,GAAG,GAAG,SAAS,CAAC,QAAQ,CAAC;gBAC/B,MAAM,GAAG,GAAG,MAAM,CAAC,WAAW,CAAC;gBAC/B,MAAM,GAAG,GAAG,MAAM,CAAC,WAAW,CAAC;gBAC/B,MAAM,GAAG,GAAG,IAAA,4BAAa,EAAC,IAAI,CAAC,MAAM,EAAE,SAAS,EAAE,CAAC,CAAC;gBACpD,MAAM,CAAC,eAAe,GAAG,CAAC,oCAAmB,CAAC,cAAc,CAAC,IAAA,4BAAa,EAAC,GAAG,CAAC,SAAS,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,MAAM,CAAC;oBAC3H,oCAAmB,CAAC,cAAc,CAAC,IAAA,4BAAa,EAAC,GAAG,CAAC,SAAS,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,IAAA,4BAAa,EAAC,GAAG,EAAE,KAAK,CAAC,EAAE,IAAA,4BAAa,EAAC,GAAG,EAAE,MAAM,CAAC,CAAC;oBACjI,oCAAmB,CAAC,cAAc,CAAC,IAAA,4BAAa,EAAC,GAAG,CAAC,SAAS,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,IAAA,4BAAa,EAAC,GAAG,EAAE,KAAK,CAAC,EAAE,IAAA,4BAAa,EAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;YACrI,CAAC;YAED,MAAM,WAAW,GAAkB,CAAC,IAAA,4BAAa,EAAC,MAAM,CAAC,WAAW,CAAC,EAAE,IAAA,4BAAa,EAAC,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC;YAC1G,IAAI,MAAM,CAAC,WAAW,KAAK,SAAS,EAAE,CAAC;gBACrC,MAAM,GAAG,GAAG,MAAM,CAAC,WAAW,CAAC;gBAC/B,MAAM,GAAG,GAAG,MAAM,CAAC,WAAW,CAAC;gBAC/B,MAAM,GAAG,GAAG,IAAA,4BAAa,EAAC,IAAI,CAAC,MAAM,EAAE,SAAS,EAAE,CAAC,CAAC;gBACpD,MAAM,CAAC,WAAW,GAAG,CAAC,kCAAiB,CAAC,cAAc,CAAC,IAAA,4BAAa,EAAC,GAAG,EAAE,SAAS,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,IAAA,4BAAa,EAAC,GAAG,EAAE,KAAK,CAAC,EAAE,IAAA,4BAAa,EAAC,GAAG,EAAE,MAAM,CAAC,CAAC;oBACtJ,kCAAiB,CAAC,cAAc,CAAC,IAAA,4BAAa,EAAC,GAAG,EAAE,SAAS,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,IAAA,4BAAa,EAAC,GAAG,EAAE,KAAK,CAAC,EAAE,IAAA,4BAAa,EAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;YACpI,CAAC;YAED,MAAM,EAAE,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;YACnC,6GAA6G;YAC7G,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC3B,OAAO,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE;oBAC/C,MAAM,MAAM,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;oBACzC,EAAE,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,+CAA+C;oBAC/F,MAAM,MAAM,GAAG,IAAA,iCAAa,EAAC,IAAI,CAAC,OAAO,EAAE,IAAA,4BAAa,EAAC,MAAM,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;oBACvF,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;gBACvC,CAAC,CAAC,CAAC;gBAEH,IAAI,SAAS,CAAC,SAAS,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;oBACjC,OAAO,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE;wBACpD,MAAM,MAAM,GAAG,IAAA,iCAAa,EAAC,IAAI,CAAC,OAAO,EAAE,IAAA,4BAAa,EAAC,MAAM,CAAC,WAAW,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;wBACvF,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;oBACvC,CAAC,CAAC,CAAC;gBACL,CAAC;YACH,CAAC;YACD,EAAE,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,mBAAmB;YAEjE,uCAAuC;YACvC,MAAM,IAAI,GAAG,IAAA,4BAAa,EAAC,MAAM,CAAC,WAAW,EAAE,SAAS,EAAE,CAAC,CAAC;YAC5D,MAAM,IAAI,GAAG,IAAA,4BAAa,EAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,WAAW,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,WAAW,EAAE,SAAS,EAAE,CAAC,CAAC;YACpH,MAAM,IAAI,GAAG,IAAA,4BAAa,EAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,MAAM,CAAC,WAAW,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,WAAW,EAAE,SAAS,EAAE,CAAC,CAAC;YACpH,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,EAAE,YAAY,EAAE,GAAG,EAAE;gBAC1D,IAAI,MAAM,CAAC,UAAU,KAAK,SAAS,EAAE,CAAC;oBACpC,MAAM,CAAC,UAAU,GAAG,+BAAc,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;gBACtE,CAAC;qBAAM,CAAC;oBACN,IAAI,MAAM,CAAC,UAAU,CAAC,aAAa,KAAK,IAAI,IAAI,MAAM,CAAC,UAAU,CAAC,aAAa,KAAK,IAAI,IAAI,MAAM,CAAC,UAAU,CAAC,aAAa,KAAK,IAAI,EAAE,CAAC;wBACrI,IAAA,sBAAO,EAAC,MAAM,CAAC,UAAU,CAAC,CAAC;wBAC3B,MAAM,CAAC,UAAU,GAAG,+BAAc,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;oBACtE,CAAC;gBACH,CAAC;gBACD,MAAM,MAAM,GAAG,IAAA,iCAAa,EAAC,IAAI,CAAC,OAAO,EAAE,IAAA,4BAAa,EAAC,MAAM,CAAC,UAAU,CAAC,CAAC,CAAC;gBAC7E,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACvC,CAAC,CAAC,CAAC;QACL,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;CACF;AAjKD,0CAiKC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, dispose, expectDefined } from \"@itwin/core-bentley\";\r\nimport { RenderMemory } from \"../../../render/RenderMemory\";\r\nimport { EDLCalcBasicGeometry, EDLCalcFullGeometry, EDLFilterGeometry, EDLMixGeometry } from \"./CachedGeometry\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { DepthBuffer, FrameBuffer } from \"./FrameBuffer\";\r\nimport { GL } from \"./GL\";\r\nimport { RenderBufferMultiSample } from \"./RenderBuffer\";\r\nimport { RenderState } from \"./RenderState\";\r\nimport { collectGeometryStatistics, collectTextureStatistics } from \"./SceneCompositor\";\r\nimport { getDrawParams } from \"./ScratchDrawParams\";\r\nimport { System } from \"./System\";\r\nimport { Target } from \"./Target\";\r\nimport { TextureHandle } from \"./Texture\";\r\n\r\nclass Bundle implements WebGLDisposable {\r\n private constructor(\r\n public edlCalcTex1?: TextureHandle,\r\n public edlCalcTex2?: TextureHandle,\r\n public edlCalcTex4?: TextureHandle,\r\n public edlFiltTex2?: TextureHandle,\r\n public edlFiltTex4?: TextureHandle,\r\n\r\n public edlCalcFbo1?: FrameBuffer,\r\n public edlCalcFbo2?: FrameBuffer,\r\n public edlCalcFbo4?: FrameBuffer,\r\n public edlFiltFbo2?: FrameBuffer,\r\n public edlFiltFbo4?: FrameBuffer,\r\n\r\n public edlCalcBasicGeom?: EDLCalcBasicGeometry,\r\n public edlCalcFullGeom?: [EDLCalcFullGeometry | undefined, EDLCalcFullGeometry | undefined, EDLCalcFullGeometry | undefined],\r\n public edlFiltGeom?: [EDLFilterGeometry | undefined, EDLFilterGeometry | undefined],\r\n public edlMixGeom?: EDLMixGeometry) {\r\n }\r\n\r\n public static create(width: number, height: number): Bundle | undefined {\r\n const edlCalcTex1 = TextureHandle.createForAttachment(width, height, GL.Texture.Format.Rgba, GL.Texture.DataType.UnsignedByte);\r\n const edlCalcTex2 = TextureHandle.createForAttachment(width >> 1, height >> 1, GL.Texture.Format.Rgba, GL.Texture.DataType.UnsignedByte);\r\n const edlCalcTex4 = TextureHandle.createForAttachment(width >> 2, height >> 2, GL.Texture.Format.Rgba, GL.Texture.DataType.UnsignedByte);\r\n const edlFiltTex2 = TextureHandle.createForAttachment(width >> 1, height >> 1, GL.Texture.Format.Rgba, GL.Texture.DataType.UnsignedByte);\r\n const edlFiltTex4 = TextureHandle.createForAttachment(width >> 2, height >> 2, GL.Texture.Format.Rgba, GL.Texture.DataType.UnsignedByte);\r\n if (undefined === edlCalcTex1 || undefined === edlCalcTex2 || undefined === edlCalcTex4 || undefined === edlFiltTex2 || undefined === edlFiltTex4) {\r\n dispose(edlCalcTex1);\r\n dispose(edlCalcTex2);\r\n dispose(edlCalcTex4);\r\n dispose(edlFiltTex2);\r\n dispose(edlFiltTex4);\r\n return undefined;\r\n }\r\n const edlCalcFbo1 = FrameBuffer.create([edlCalcTex1]);\r\n const edlCalcFbo2 = FrameBuffer.create([edlCalcTex2]);\r\n const edlCalcFbo4 = FrameBuffer.create([edlCalcTex4]);\r\n const edlFiltFbo2 = FrameBuffer.create([edlFiltTex2]);\r\n const edlFiltFbo4 = FrameBuffer.create([edlFiltTex4]);\r\n if (undefined === edlCalcFbo1 || undefined === edlCalcFbo2 || undefined === edlCalcFbo4 || undefined === edlFiltFbo2 || undefined === edlFiltFbo4) {\r\n dispose(edlCalcFbo1);\r\n dispose(edlCalcFbo2);\r\n dispose(edlCalcFbo4);\r\n dispose(edlFiltFbo2);\r\n dispose(edlFiltFbo4);\r\n return undefined;\r\n }\r\n return new Bundle(edlCalcTex1, edlCalcTex2, edlCalcTex4, edlFiltTex2, edlFiltTex4, edlCalcFbo1, edlCalcFbo2, edlCalcFbo4, edlFiltFbo2, edlFiltFbo4);\r\n }\r\n\r\n public get isDisposed(): boolean {\r\n return undefined === this.edlCalcTex1\r\n && undefined === this.edlCalcTex2\r\n && undefined === this.edlCalcTex4\r\n && undefined === this.edlFiltTex2\r\n && undefined === this.edlFiltTex4\r\n && undefined === this.edlCalcFbo1\r\n && undefined === this.edlCalcFbo2\r\n && undefined === this.edlCalcFbo4\r\n && undefined === this.edlFiltFbo2\r\n && undefined === this.edlFiltFbo4\r\n && undefined === this.edlCalcBasicGeom\r\n && undefined === this.edlCalcFullGeom?.[0]\r\n && undefined === this.edlCalcFullGeom?.[1]\r\n && undefined === this.edlCalcFullGeom?.[2]\r\n && undefined === this.edlCalcFullGeom\r\n && undefined === this.edlFiltGeom?.[0]\r\n && undefined === this.edlFiltGeom?.[1]\r\n && undefined === this.edlFiltGeom\r\n && undefined === this.edlMixGeom;\r\n }\r\n\r\n public [Symbol.dispose](): void {\r\n this.edlCalcTex1 = dispose(this.edlCalcTex1);\r\n this.edlCalcTex2 = dispose(this.edlCalcTex2);\r\n this.edlCalcTex4 = dispose(this.edlCalcTex4);\r\n this.edlFiltTex2 = dispose(this.edlFiltTex2);\r\n this.edlFiltTex4 = dispose(this.edlFiltTex4);\r\n this.edlCalcFbo1 = dispose(this.edlCalcFbo1);\r\n this.edlCalcFbo2 = dispose(this.edlCalcFbo2);\r\n this.edlCalcFbo4 = dispose(this.edlCalcFbo4);\r\n this.edlFiltFbo2 = dispose(this.edlFiltFbo2);\r\n this.edlFiltFbo4 = dispose(this.edlFiltFbo4);\r\n this.edlCalcBasicGeom = dispose(this.edlCalcBasicGeom);\r\n if (this.edlCalcFullGeom) {\r\n this.edlCalcFullGeom[0] = dispose(this.edlCalcFullGeom?.[0]);\r\n this.edlCalcFullGeom[1] = dispose(this.edlCalcFullGeom?.[1]);\r\n this.edlCalcFullGeom[2] = dispose(this.edlCalcFullGeom?.[2]);\r\n this.edlCalcFullGeom = undefined;\r\n }\r\n if (this.edlFiltGeom) {\r\n this.edlFiltGeom[0] = dispose(this.edlFiltGeom?.[0]);\r\n this.edlFiltGeom[1] = dispose(this.edlFiltGeom?.[1]);\r\n this.edlFiltGeom = undefined;\r\n }\r\n this.edlMixGeom = dispose(this.edlMixGeom);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport enum EDLMode { Off, On, Full }\r\n\r\n/** @internal */\r\nexport interface EDLDrawParams {\r\n inputTex: TextureHandle; // input to calc EDL from\r\n curFbo: FrameBuffer; // output fbo to get color texture from for EDL to put result in\r\n edlMode: EDLMode;\r\n edlFilter: boolean; // applies to Full mode only\r\n useMsBuffers: boolean;\r\n}\r\n\r\nexport class EyeDomeLighting implements RenderMemory.Consumer, WebGLDisposable {\r\n private _bundle?: Bundle;\r\n private _width: number;\r\n private _height: number;\r\n private _depth?: DepthBuffer; // depth buffer to read from, has to be non-MS and be up to date in draw if MS is used\r\n private _edlFinalFbo?: FrameBuffer;\r\n private _edlFinalBufs?: { tex: TextureHandle, msBuf: RenderBufferMultiSample | undefined };\r\n private readonly _target: Target;\r\n\r\n private getBundle(): Bundle | undefined {\r\n if (undefined === this._bundle) {\r\n this._bundle = Bundle.create(this._width, this._height);\r\n assert(undefined !== this._bundle);\r\n }\r\n return this._bundle;\r\n }\r\n\r\n public constructor(target: Target) {\r\n this._target = target;\r\n this._width = target.viewRect.width;\r\n this._height = target.viewRect.height;\r\n }\r\n\r\n public init(width: number, height: number, depth: DepthBuffer): boolean {\r\n this._width = width;\r\n this._height = height;\r\n this._depth = depth;\r\n // don't create buffers until we know we will use them (first draw)\r\n return true;\r\n }\r\n\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n const bundle = this._bundle;\r\n if (undefined !== bundle) {\r\n collectTextureStatistics(bundle.edlCalcTex1, stats);\r\n collectTextureStatistics(bundle.edlCalcTex2, stats);\r\n collectTextureStatistics(bundle.edlCalcTex4, stats);\r\n collectTextureStatistics(bundle.edlFiltTex2, stats);\r\n collectTextureStatistics(bundle.edlFiltTex4, stats);\r\n\r\n collectGeometryStatistics(bundle.edlCalcBasicGeom, stats);\r\n collectGeometryStatistics(bundle.edlCalcFullGeom?.[0], stats);\r\n collectGeometryStatistics(bundle.edlCalcFullGeom?.[1], stats);\r\n collectGeometryStatistics(bundle.edlCalcFullGeom?.[2], stats);\r\n collectGeometryStatistics(bundle.edlFiltGeom?.[0], stats);\r\n collectGeometryStatistics(bundle.edlFiltGeom?.[1], stats);\r\n collectGeometryStatistics(bundle.edlMixGeom, stats);\r\n }\r\n }\r\n\r\n public get isDisposed(): boolean { return undefined === this._bundle && undefined === this._edlFinalFbo; }\r\n\r\n public [Symbol.dispose]() {\r\n this._bundle = dispose(this._bundle);\r\n this._edlFinalFbo = dispose(this._edlFinalFbo);\r\n }\r\n\r\n public reset() {\r\n this[Symbol.dispose]();\r\n }\r\n\r\n /** calculate EyeDomeLighting at specified quality using screen space shaders\r\n * returns true if succeeds\r\n */\r\n public draw(edlParams: EDLDrawParams): boolean {\r\n if (undefined === edlParams.inputTex || undefined === this._depth || undefined === edlParams.curFbo)\r\n return false;\r\n\r\n const bundle = this.getBundle();\r\n if (undefined === bundle)\r\n return false;\r\n\r\n // NB: have to test and create MS buffer as well if useMsBuffers, not outputting to depth\r\n const finalBufs = edlParams.curFbo.getColorTargets(edlParams.useMsBuffers, 0);\r\n if (undefined === this._edlFinalFbo || this._edlFinalBufs?.tex !== finalBufs.tex ||\r\n (edlParams.useMsBuffers && this._edlFinalBufs?.msBuf !== finalBufs.msBuf)) {\r\n this._edlFinalFbo = dispose(this._edlFinalFbo);\r\n this._edlFinalBufs = finalBufs;\r\n const filters = [GL.MultiSampling.Filter.Linear];\r\n this._edlFinalFbo = FrameBuffer.create([this._edlFinalBufs.tex], undefined,\r\n edlParams.useMsBuffers && this._edlFinalBufs.msBuf ? [this._edlFinalBufs.msBuf] : undefined, filters, undefined);\r\n if (undefined === this._edlFinalFbo)\r\n return false;\r\n }\r\n\r\n const fbStack = System.instance.frameBufferStack;\r\n const useMsBuffers = edlParams.useMsBuffers;\r\n System.instance.applyRenderState(RenderState.defaults);\r\n\r\n // ###TODO: should radius be (optionally?) voxel based instead of pixel here?\r\n if (edlParams.edlMode === EDLMode.On) {\r\n // draw using single pass version (still 8 samples, full size)\r\n fbStack.execute(this._edlFinalFbo, true, useMsBuffers, () => {\r\n if (bundle.edlCalcBasicGeom === undefined) {\r\n const ct1 = edlParams.inputTex;\r\n const ctd = expectDefined(this._depth?.getHandle());\r\n bundle.edlCalcBasicGeom = EDLCalcBasicGeometry.createGeometry(expectDefined(ct1.getHandle()), ctd, ct1.width, ct1.height);\r\n }\r\n const params = getDrawParams(this._target, expectDefined(bundle.edlCalcBasicGeom));\r\n this._target.techniques.draw(params);\r\n });\r\n } else { // EDLMode.Full\r\n // draw with full method based on original paper using full, 1/2, and 1/4 sizes\r\n const edlCalc2FB: FrameBuffer[] = [expectDefined(bundle.edlCalcFbo1), expectDefined(bundle.edlCalcFbo2), expectDefined(bundle.edlCalcFbo4)];\r\n if (bundle.edlCalcFullGeom === undefined) {\r\n const ct1 = edlParams.inputTex;\r\n const ct2 = bundle.edlCalcTex2;\r\n const ct4 = bundle.edlCalcTex4;\r\n const ctd = expectDefined(this._depth?.getHandle());\r\n bundle.edlCalcFullGeom = [EDLCalcFullGeometry.createGeometry(expectDefined(ct1.getHandle()), ctd, 1, ct1.width, ct1.height),\r\n EDLCalcFullGeometry.createGeometry(expectDefined(ct1.getHandle()), ctd, 2, expectDefined(ct2?.width), expectDefined(ct2?.height)),\r\n EDLCalcFullGeometry.createGeometry(expectDefined(ct1.getHandle()), ctd, 4, expectDefined(ct4?.width), expectDefined(ct4?.height))];\r\n }\r\n\r\n const edlFiltFbos: FrameBuffer[] = [expectDefined(bundle.edlFiltFbo2), expectDefined(bundle.edlFiltFbo4)];\r\n if (bundle.edlFiltGeom === undefined) {\r\n const ft2 = bundle.edlCalcTex2;\r\n const ft4 = bundle.edlCalcTex4;\r\n const ftd = expectDefined(this._depth?.getHandle());\r\n bundle.edlFiltGeom = [EDLFilterGeometry.createGeometry(expectDefined(ft2?.getHandle()), ftd, 2, expectDefined(ft2?.width), expectDefined(ft2?.height)),\r\n EDLFilterGeometry.createGeometry(expectDefined(ft4?.getHandle()), ftd, 4, expectDefined(ft4?.width), expectDefined(ft4?.height))];\r\n }\r\n\r\n const gl = System.instance.context;\r\n // Loop through the 3 sizes calculating an edl buffer, and if not first size, then optionally filtering those\r\n for (let i = 0; i < 3; ++i) {\r\n fbStack.execute(edlCalc2FB[i], true, false, () => {\r\n const colTex = edlCalc2FB[i].getColor(0);\r\n gl.viewport(0, 0, colTex.width, colTex.height); // have to set viewport to current texture size\r\n const params = getDrawParams(this._target, expectDefined(bundle.edlCalcFullGeom?.[i]));\r\n this._target.techniques.draw(params);\r\n });\r\n\r\n if (edlParams.edlFilter && i > 0) {\r\n fbStack.execute(edlFiltFbos[i - 1], true, false, () => {\r\n const params = getDrawParams(this._target, expectDefined(bundle.edlFiltGeom?.[i - 1]));\r\n this._target.techniques.draw(params);\r\n });\r\n }\r\n }\r\n gl.viewport(0, 0, this._width, this._height); // Restore viewport\r\n\r\n // Now combine the 3 results and output\r\n const tex1 = expectDefined(bundle.edlCalcTex1?.getHandle());\r\n const tex2 = expectDefined(edlParams.edlFilter ? bundle.edlFiltTex2?.getHandle() : bundle.edlCalcTex2?.getHandle());\r\n const tex4 = expectDefined(edlParams.edlFilter ? bundle.edlFiltTex4?.getHandle() : bundle.edlCalcTex4?.getHandle());\r\n fbStack.execute(this._edlFinalFbo, true, useMsBuffers, () => {\r\n if (bundle.edlMixGeom === undefined) {\r\n bundle.edlMixGeom = EDLMixGeometry.createGeometry(tex1, tex2, tex4);\r\n } else {\r\n if (bundle.edlMixGeom.colorTexture1 !== tex1 || bundle.edlMixGeom.colorTexture2 !== tex2 || bundle.edlMixGeom.colorTexture4 !== tex4) {\r\n dispose(bundle.edlMixGeom);\r\n bundle.edlMixGeom = EDLMixGeometry.createGeometry(tex1, tex2, tex4);\r\n }\r\n }\r\n const params = getDrawParams(this._target, expectDefined(bundle.edlMixGeom));\r\n this._target.techniques.draw(params);\r\n });\r\n }\r\n return true;\r\n }\r\n}\r\n"]}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
/** @packageDocumentation
|
|
2
2
|
* @module WebGL
|
|
3
3
|
*/
|
|
4
|
-
import { PackedFeature, RenderFeatureTable } from "@itwin/core-common";
|
|
4
|
+
import { FeatureAppearanceProvider, PackedFeature, RenderFeatureTable } from "@itwin/core-common";
|
|
5
5
|
import { WebGLDisposable } from "./Disposable";
|
|
6
6
|
import { UniformHandle } from "./UniformHandle";
|
|
7
7
|
import { Hilites, Target } from "./Target";
|
|
@@ -49,8 +49,8 @@ export declare class FeatureOverrides implements WebGLDisposable {
|
|
|
49
49
|
static createFromTarget(target: Target, options: BatchOptions, cleanup: FeatureOverridesCleanup | undefined): FeatureOverrides;
|
|
50
50
|
get isDisposed(): boolean;
|
|
51
51
|
[Symbol.dispose](): void;
|
|
52
|
-
initFromMap(map: RenderFeatureTable): void;
|
|
53
|
-
update(features: RenderFeatureTable): void;
|
|
52
|
+
initFromMap(map: RenderFeatureTable, provider: FeatureAppearanceProvider): void;
|
|
53
|
+
update(features: RenderFeatureTable, provider: FeatureAppearanceProvider): void;
|
|
54
54
|
bindLUTParams(uniform: UniformHandle): void;
|
|
55
55
|
bindLUT(uniform: UniformHandle): void;
|
|
56
56
|
bindUniformSymbologyFlags(uniform: UniformHandle): void;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"FeatureOverrides.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/FeatureOverrides.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,aAAa,EAAE,kBAAkB,EAAE,MAAM,oBAAoB,CAAC;
|
|
1
|
+
{"version":3,"file":"FeatureOverrides.d.ts","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/FeatureOverrides.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,yBAAyB,EAAE,aAAa,EAAE,kBAAkB,EAAE,MAAM,oBAAoB,CAAC;AAElG,OAAO,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAG/C,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAIhD,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAE3C,OAAO,EAAE,YAAY,EAAE,MAAM,qCAAqC,CAAC;AAKnE,wBAAgB,gBAAgB,CAAC,OAAO,EAAE,aAAa,EAAE,OAAO,EAAE,OAAO,EAAE,cAAc,EAAE,OAAO,GAAG,OAAO,CAQ3G;AAED,gBAAgB;AAChB,MAAM,MAAM,uBAAuB,GAAG,MAAM,IAAI,CAAC;AAIjD,gBAAgB;AAChB,qBAAa,gBAAiB,YAAW,eAAe;IACtD,SAAgB,MAAM,EAAE,MAAM,CAAC;IAC/B,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAe;IACxC,OAAO,CAAC,IAAI,CAAC,CAAkB;IAC/B,OAAO,CAAC,6BAA6B,CAAC,CAA6B;IACnE,OAAO,CAAC,YAAY,CAAgB;IACpC,OAAO,CAAC,mBAAmB,CAAoB;IAC/C,OAAO,CAAC,2BAA2B,CAAoB;IACvD,OAAO,CAAC,cAAc,CAAQ;IAC9B,OAAO,CAAC,UAAU,CAAQ;IAC1B,OAAO,CAAC,eAAe,CAAQ;IAC/B,OAAO,CAAC,8BAA8B,CAAQ;IAC9C,OAAO,CAAC,UAAU,CAAQ;IAC1B,OAAO,CAAC,WAAW,CAAQ;IAC3B,OAAO,CAAC,UAAU,CAAuB;IACzC,OAAO,CAAC,sBAAsB,CAAqC;IACnE,OAAO,CAAC,QAAQ,CAAC,CAA0B;IAE3C,IAAW,aAAa,YAAkC;IAC1D,IAAW,SAAS,YAA8B;IAClD,IAAW,cAAc,YAAmC;IAC5D,IAAW,6BAA6B,YAAkD;IAC1F,IAAW,SAAS,YAA8B;IAClD,IAAW,UAAU,YAA+B;IAEpD,iBAAiB;IACjB,IAAW,OAAO,IAAI,UAAU,GAAG,SAAS,CAAiC;IAC7E,IAAW,UAAU,IAAI,MAAM,CAA8D;IAC7F,IAAW,SAAS,YAAmE;IAEvF,OAAO,CAAC,2BAA2B;IAuB5B,mBAAmB,IAAI,UAAU;IAOxC,OAAO,CAAC,WAAW;IAiBnB,OAAO,CAAC,OAAO;IAaf,OAAO,CAAC,eAAe;IAqBvB,OAAO,CAAC,gBAAgB;IAyIxB,OAAO,CAAC,uBAAuB;IAgD/B,OAAO,CAAC,aAAa;IAuCrB,OAAO;WAMO,gBAAgB,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,YAAY,EAAE,OAAO,EAAE,uBAAuB,GAAG,SAAS;IAIlH,IAAW,UAAU,IAAI,OAAO,CAAoC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;IAQhB,WAAW,CAAC,GAAG,EAAE,kBAAkB,EAAE,QAAQ,EAAE,yBAAyB;IAexE,MAAM,CAAC,QAAQ,EAAE,kBAAkB,EAAE,QAAQ,EAAE,yBAAyB;IA+BxE,aAAa,CAAC,OAAO,EAAE,aAAa,GAAG,IAAI;IAI3C,OAAO,CAAC,OAAO,EAAE,aAAa,GAAG,IAAI;IAKrC,yBAAyB,CAAC,OAAO,EAAE,aAAa,GAAG,IAAI;CAG/D"}
|
|
@@ -57,16 +57,16 @@ class FeatureOverrides {
|
|
|
57
57
|
get isUniform() { return 3 === this._lutParams[0] && 1 === this._lutParams[1]; }
|
|
58
58
|
updateUniformSymbologyFlags() {
|
|
59
59
|
this._uniformSymbologyFlags = 0 /* EmphasisFlags.None */;
|
|
60
|
-
if (!this.isUniform || !this._lut)
|
|
60
|
+
if (!this.isUniform || !this._lut?.dataBytes)
|
|
61
61
|
return;
|
|
62
|
-
let flags = this._lut.dataBytes[0];
|
|
62
|
+
let flags = (0, core_bentley_1.expectDefined)(this._lut.dataBytes[0]);
|
|
63
63
|
if (0 !== (flags & 16 /* OvrFlags.Flashed */))
|
|
64
64
|
this._uniformSymbologyFlags |= 4 /* EmphasisFlags.Flashed */;
|
|
65
65
|
if (0 !== (flags & 32 /* OvrFlags.NonLocatable */))
|
|
66
66
|
this._uniformSymbologyFlags |= 8 /* EmphasisFlags.NonLocatable */;
|
|
67
67
|
if (!this._anyHilited)
|
|
68
68
|
return;
|
|
69
|
-
flags = this._lut.dataBytes[1] << 8;
|
|
69
|
+
flags = (0, core_bentley_1.expectDefined)(this._lut.dataBytes[1]) << 8;
|
|
70
70
|
if (0 !== (flags & 256 /* OvrFlags.Hilited */))
|
|
71
71
|
this._uniformSymbologyFlags |= 1 /* EmphasisFlags.Hilite */;
|
|
72
72
|
if (0 !== (flags & 512 /* OvrFlags.Emphasized */))
|
|
@@ -78,7 +78,7 @@ class FeatureOverrides {
|
|
|
78
78
|
(0, core_bentley_1.assert)(undefined !== this._lut.dataBytes);
|
|
79
79
|
return this._lut.dataBytes;
|
|
80
80
|
}
|
|
81
|
-
_initialize(map, ovrs, pickExcludes, hilite, flashed) {
|
|
81
|
+
_initialize(provider, map, ovrs, pickExcludes, hilite, flashed) {
|
|
82
82
|
const nFeatures = map.numFeatures;
|
|
83
83
|
const dims = (0, VertexTable_1.computeDimensions)(nFeatures, 3, 0, System_1.System.instance.maxTextureSize);
|
|
84
84
|
const width = dims.width;
|
|
@@ -88,17 +88,17 @@ class FeatureOverrides {
|
|
|
88
88
|
this._lutParams[1] = height;
|
|
89
89
|
const data = new Uint8Array(width * height * 4);
|
|
90
90
|
const creator = new Texture_1.Texture2DDataUpdater(data);
|
|
91
|
-
this.buildLookupTable(creator, map, ovrs, pickExcludes, flashed, hilite);
|
|
91
|
+
this.buildLookupTable(provider, creator, map, ovrs, pickExcludes, flashed, hilite);
|
|
92
92
|
return Texture_1.TextureHandle.createForData(width, height, data, true, GL_1.GL.Texture.WrapMode.ClampToEdge);
|
|
93
93
|
}
|
|
94
|
-
_update(map, lut, pickExcludes, flashed, hilites, ovrs) {
|
|
95
|
-
const updater = new Texture_1.Texture2DDataUpdater(lut.dataBytes);
|
|
94
|
+
_update(provider, map, lut, pickExcludes, flashed, hilites, ovrs) {
|
|
95
|
+
const updater = new Texture_1.Texture2DDataUpdater((0, core_bentley_1.expectDefined)(lut.dataBytes));
|
|
96
96
|
if (undefined === ovrs) {
|
|
97
97
|
this.updateFlashedAndHilited(updater, map, pickExcludes, flashed, hilites);
|
|
98
98
|
}
|
|
99
99
|
else {
|
|
100
100
|
(0, core_bentley_1.assert)(undefined !== hilites);
|
|
101
|
-
this.buildLookupTable(updater, map, ovrs, pickExcludes, flashed, hilites);
|
|
101
|
+
this.buildLookupTable(provider, updater, map, ovrs, pickExcludes, flashed, hilites);
|
|
102
102
|
}
|
|
103
103
|
lut.update(updater);
|
|
104
104
|
}
|
|
@@ -121,7 +121,7 @@ class FeatureOverrides {
|
|
|
121
121
|
}
|
|
122
122
|
return curFlags;
|
|
123
123
|
}
|
|
124
|
-
buildLookupTable(data, map, ovr, pickExclude, flashedIdParts, hilites) {
|
|
124
|
+
buildLookupTable(provider, data, map, ovr, pickExclude, flashedIdParts, hilites) {
|
|
125
125
|
const allowHilite = true !== this._options.noHilite;
|
|
126
126
|
const allowFlash = true !== this._options.noFlash;
|
|
127
127
|
const allowEmphasis = true !== this._options.noEmphasis;
|
|
@@ -149,7 +149,7 @@ class FeatureOverrides {
|
|
|
149
149
|
prevModelId.upper = feature.modelId.upper;
|
|
150
150
|
isModelHilited = allowHilite && hilites.models.hasPair(feature.modelId);
|
|
151
151
|
}
|
|
152
|
-
const app =
|
|
152
|
+
const app = provider.getFeatureAppearance(ovr, feature.elementId.lower, feature.elementId.upper, feature.subCategoryId.lower, feature.subCategoryId.upper, feature.geometryClass, feature.modelId.lower, feature.modelId.upper, map.type, feature.animationNodeId);
|
|
153
153
|
// NB: If the appearance is fully transparent, then:
|
|
154
154
|
// - For normal ("primary") models, getAppearance() returns undefined.
|
|
155
155
|
// - For classifier models, getAppearance() returns the appearance, and classification shader will discard fully-transparent classified pixels.
|
|
@@ -309,19 +309,19 @@ class FeatureOverrides {
|
|
|
309
309
|
this._cleanup = undefined;
|
|
310
310
|
}
|
|
311
311
|
}
|
|
312
|
-
initFromMap(map) {
|
|
312
|
+
initFromMap(map, provider) {
|
|
313
313
|
const nFeatures = map.numFeatures;
|
|
314
314
|
(0, core_bentley_1.assert)(0 < nFeatures);
|
|
315
315
|
this._lut = (0, core_bentley_1.dispose)(this._lut);
|
|
316
316
|
const ovrs = this.target.currentFeatureSymbologyOverrides;
|
|
317
317
|
this._mostRecentSymbologyOverrides = ovrs;
|
|
318
318
|
const hilite = this.target.hilites;
|
|
319
|
-
this._lut = this._initialize(map, ovrs, this.target.pickExclusions, hilite, this.target.flashed);
|
|
319
|
+
this._lut = this._initialize(provider, map, ovrs, this.target.pickExclusions, hilite, this.target.flashed);
|
|
320
320
|
this._lastFlashId = core_bentley_1.Id64.invalid;
|
|
321
321
|
this._hiliteSyncObserver = {};
|
|
322
322
|
this._pickExclusionsSyncObserver = {};
|
|
323
323
|
}
|
|
324
|
-
update(features) {
|
|
324
|
+
update(features, provider) {
|
|
325
325
|
let ovrs = this.target.currentFeatureSymbologyOverrides;
|
|
326
326
|
const ovrsUpdated = ovrs !== this._mostRecentSymbologyOverrides;
|
|
327
327
|
if (ovrsUpdated)
|
|
@@ -335,7 +335,7 @@ class FeatureOverrides {
|
|
|
335
335
|
if (ovrsUpdated || hiliteUpdated || flashedId !== this._lastFlashId || pickExcludesUpdated) {
|
|
336
336
|
// _lut can be undefined if context was lost, (gl.createTexture returns null)
|
|
337
337
|
if (this._lut) {
|
|
338
|
-
this._update(features, this._lut, undefined !== ovrs || pickExcludesUpdated ? this.target.pickExclusions : undefined, this.target.flashed, undefined !== ovrs || hiliteUpdated ? hilite : undefined, ovrs);
|
|
338
|
+
this._update(provider, features, this._lut, undefined !== ovrs || pickExcludesUpdated ? this.target.pickExclusions : undefined, this.target.flashed, undefined !== ovrs || hiliteUpdated ? hilite : undefined, ovrs);
|
|
339
339
|
}
|
|
340
340
|
this._lastFlashId = flashedId;
|
|
341
341
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"FeatureOverrides.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/FeatureOverrides.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAmBH,4CAQC;AAzBD,sDAA4D;AAC5D,oDAAuE;AAGvE,yCAAsC;AACtC,6BAA0B;AAE1B,+CAA2D;AAC3D,iCAA4C;AAC5C,qCAAkC;AAElC,uCAAiF;AAEjF,iFAA8E;AAE9E,6EAAgF;AAEhF,SAAgB,gBAAgB,CAAC,OAAsB,EAAE,OAAgB,EAAE,cAAuB;IAChG,IAAI,OAAO,CAAC,OAAO;QACjB,OAAO,KAAK,CAAC;IAEf,IAAI,OAAO,KAAK,OAAO,CAAC,oBAAoB;QAC1C,OAAO,cAAc,IAAI,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;IAE/H,OAAO,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,cAAc,IAAI,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC,CAAC;AACjI,CAAC;AAKD,MAAM,oBAAoB,GAAG,2BAAa,CAAC,eAAe,EAAE,CAAC;AAE7D,gBAAgB;AAChB,MAAa,gBAAgB;IACX,MAAM,CAAS;IACd,QAAQ,CAAe;IAChC,IAAI,CAAmB;IACvB,6BAA6B,CAA8B;IAC3D,YAAY,GAAG,mBAAI,CAAC,OAAO,CAAC;IAC5B,mBAAmB,GAAiB,EAAE,CAAC;IACvC,2BAA2B,GAAiB,EAAE,CAAC;IAC/C,cAAc,GAAG,IAAI,CAAC;IACtB,UAAU,GAAG,IAAI,CAAC;IAClB,eAAe,GAAG,IAAI,CAAC;IACvB,8BAA8B,GAAG,IAAI,CAAC;IACtC,UAAU,GAAG,IAAI,CAAC;IAClB,WAAW,GAAG,IAAI,CAAC;IACnB,UAAU,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACjC,sBAAsB,8BAAqC;IAC3D,QAAQ,CAA2B;IAE3C,IAAW,aAAa,KAAK,OAAO,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAC1D,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAClD,IAAW,cAAc,KAAK,OAAO,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;IAC5D,IAAW,6BAA6B,KAAK,OAAO,IAAI,CAAC,8BAA8B,CAAC,CAAC,CAAC;IAC1F,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAClD,IAAW,UAAU,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAEpD,iBAAiB;IACjB,IAAW,OAAO,KAA6B,OAAO,IAAI,CAAC,IAAI,EAAE,SAAS,CAAC,CAAC,CAAC;IAC7E,IAAW,UAAU,KAAa,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7F,IAAW,SAAS,KAAK,OAAO,CAAC,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE/E,2BAA2B;QACjC,IAAI,CAAC,sBAAsB,6BAAqB,CAAC;QACjD,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,IAAI;YAC/B,OAAO;QAET,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,SAAU,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,CAAC,KAAK,CAAC,KAAK,4BAAmB,CAAC;YAClC,IAAI,CAAC,sBAAsB,iCAAyB,CAAC;QAEvD,IAAI,CAAC,KAAK,CAAC,KAAK,iCAAwB,CAAC;YACvC,IAAI,CAAC,sBAAsB,sCAA8B,CAAC;QAE5D,IAAI,CAAC,IAAI,CAAC,WAAW;YACnB,OAAO;QAET,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,SAAU,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;QACrC,IAAI,CAAC,KAAK,CAAC,KAAK,6BAAmB,CAAC;YAClC,IAAI,CAAC,sBAAsB,gCAAwB,CAAC;QAEtD,IAAI,CAAC,KAAK,CAAC,KAAK,gCAAsB,CAAC;YACrC,IAAI,CAAC,sBAAsB,oCAA4B,CAAC;IAC5D,CAAC;IAEM,mBAAmB;QACxB,IAAA,qBAAM,EAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QACvB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;QAChC,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAC1C,OAAO,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC;IAC7B,CAAC;IAEO,WAAW,CAAC,GAAuB,EAAE,IAAgC,EAAE,YAA4B,EAAE,MAAe,EAAE,OAAyB;QACrJ,MAAM,SAAS,GAAG,GAAG,CAAC,WAAW,CAAC;QAClC,MAAM,IAAI,GAAG,IAAA,+BAAiB,EAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,eAAM,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC;QAChF,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,IAAA,qBAAM,EAAC,KAAK,GAAG,MAAM,IAAI,SAAS,CAAC,CAAC;QAEpC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAC3B,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QAE5B,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;QAChD,MAAM,OAAO,GAAG,IAAI,8BAAoB,CAAC,IAAI,CAAC,CAAC;QAC/C,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,EAAE,YAAY,EAAE,OAAO,EAAE,MAAM,CAAC,CAAC;QAEzE,OAAO,uBAAa,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;IACjG,CAAC;IAEO,OAAO,CAAC,GAAuB,EAAE,GAAoB,EAAE,YAAwC,EAAE,OAAyB,EAAE,OAAiB,EAAE,IAAiC;QACtL,MAAM,OAAO,GAAG,IAAI,8BAAoB,CAAC,GAAG,CAAC,SAAU,CAAC,CAAC;QAEzD,IAAI,SAAS,KAAK,IAAI,EAAE,CAAC;YACvB,IAAI,CAAC,uBAAuB,CAAC,OAAO,EAAE,GAAG,EAAE,YAAY,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;QAC7E,CAAC;aAAM,CAAC;YACN,IAAA,qBAAM,EAAC,SAAS,KAAK,OAAO,CAAC,CAAC;YAC9B,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,EAAE,YAAY,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;QAC5E,CAAC;QAED,GAAG,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;IACtB,CAAC;IAEO,eAAe,CAAC,YAAoB,EAAE,yBAA2C,EAAE,IAA0B,EAAE,qBAA6B,EAAE,QAAkB;QACtK,gFAAgF;QAChF,IAAI,KAAK,GAAG,GAAG,GAAG,YAAY,CAAC;QAC/B,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,GAAG,GAAG,CAAC,CAAC;QACvC,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC,GAAG,6BAAa,CAAC,eAAe;YAChD,KAAK,GAAG,IAAI,CAAC;QAEf,IAAI,CAAC,cAAc,CAAC,qBAAqB,EAAE,KAAK,CAAC,CAAC;QAClD,IAAI,IAAI,KAAK,KAAK,EAAE,CAAC;YACnB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QACzB,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;YAC5B,IAAI,CAAC,yBAAyB,EAAE,CAAC;gBAC/B,QAAQ,mDAAwC,CAAC;gBACjD,IAAI,CAAC,8BAA8B,GAAG,IAAI,CAAC;YAC7C,CAAC;QACH,CAAC;QAED,OAAO,QAAQ,CAAC;IAClB,CAAC;IAEO,gBAAgB,CAAC,IAA0B,EAAE,GAAuB,EAAE,GAA+B,EAAE,WAAuC,EAAE,cAA2C,EAAE,OAAgB;QACnN,MAAM,WAAW,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC;QACpD,MAAM,UAAU,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC;QAClD,MAAM,aAAa,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC;QAExD,IAAI,cAAc,GAAG,KAAK,CAAC;QAC3B,MAAM,WAAW,GAAG,EAAE,KAAK,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,EAAE,CAAC;QAE7C,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,8BAA8B,GAAG,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QAExG,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,WAAW,GAAG,CAAC,CAAC;QAEpB,6DAA6D;QAC7D,OAAO;QACP,+CAA+C;QAC/C,qBAAqB;QACrB,2GAA2G;QAC3G,OAAO;QACP,iBAAiB;QACjB,iBAAiB;QACjB,OAAO;QACP,sBAAsB;QACtB,sBAAsB;QACtB,KAAK,MAAM,OAAO,IAAI,GAAG,CAAC,QAAQ,CAAC,oBAAoB,CAAC,EAAE,CAAC;YACzD,MAAM,CAAC,GAAG,OAAO,CAAC,KAAK,CAAC;YACxB,MAAM,SAAS,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAE5B,IAAI,WAAW,CAAC,KAAK,KAAK,OAAO,CAAC,OAAO,CAAC,KAAK,IAAI,WAAW,CAAC,KAAK,KAAK,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC;gBAC/F,WAAW,CAAC,KAAK,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC;gBAC1C,WAAW,CAAC,KAAK,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC;gBAC1C,cAAc,GAAG,WAAW,IAAI,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;YAC1E,CAAC;YAED,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,oBAAoB,CACxD,GAAG,EACH,OAAO,CAAC,SAAS,CAAC,KAAK,EAAE,OAAO,CAAC,SAAS,CAAC,KAAK,EAChD,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,EACxD,OAAO,CAAC,aAAa,EACrB,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,OAAO,CAAC,KAAK,EAC5C,GAAG,CAAC,IAAI,EAAE,OAAO,CAAC,eAAe,CAAC,CAAC;YAErC,oDAAoD;YACpD,uEAAuE;YACvE,gJAAgJ;YAChJ,0EAA0E;YAC1E,IAAI,SAAS,KAAK,GAAG,EAAE,CAAC;gBACtB,oHAAoH;gBACpH,IAAI,CAAC,kBAAkB,CAAC,SAAS,iCAAsB,CAAC;gBACxD,OAAO,EAAE,CAAC;gBACV,WAAW,EAAE,CAAC;gBACd,SAAS;YACX,CAAC;YAED,IAAI,KAAK,GAAG,GAAG,CAAC,YAAY,CAAC,CAAC,gCAAuB,CAAC,sBAAc,CAAC;YACrE,IAAI,WAAW,IAAI,gBAAgB,CAAC,OAAO,EAAE,OAAO,EAAE,cAAc,CAAC,EAAE,CAAC;gBACtE,KAAK,8BAAoB,CAAC;gBAC1B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;YAC1B,CAAC;YAED,IAAI,aAAa,IAAI,GAAG,CAAC,UAAU,EAAE,CAAC;gBACpC,KAAK,iCAAuB,CAAC;gBAC7B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;YAC1B,CAAC;YAED,IAAI,GAAG,CAAC,YAAY,IAAI,GAAG,CAAC,GAAG,EAAE,CAAC;gBAChC,KAAK,wBAAgB,CAAC;gBACtB,MAAM,GAAG,GAAG,GAAG,CAAC,GAAG,CAAC;gBACpB,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;gBAC1C,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;gBAC1C,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;YAC5C,CAAC;YAED,IAAI,SAAS,KAAK,GAAG,CAAC,YAAY,EAAE,CAAC;gBACnC,KAAK,0BAAkB,CAAC;gBACxB,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,YAAY,EAAE,GAAG,CAAC,yBAAyB,EAAE,IAAI,EAAE,SAAS,GAAG,CAAC,EAAE,KAAK,CAAC,CAAC;YAC5G,CAAC;YAED,MAAM,OAAO,GAAG,GAAG,CAAC,UAAU,EAAE,CAAC;YACjC,IAAI,OAAO,EAAE,CAAC;gBACZ,KAAK,4BAAoB,CAAC;gBAC1B,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC;gBAC9C,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC;gBAC9C,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,EAAE,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC;YACjD,CAAC;YAED,MAAM,UAAU,GAAG,GAAG,CAAC,mBAAmB,EAAE,CAAC;YAC7C,IAAI,SAAS,KAAK,UAAU,EAAE,CAAC;gBAC7B,KAAK,8BAAsB,CAAC;gBAC5B,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,UAAU,EAAE,GAAG,CAAC,yBAAyB,EAAE,IAAI,EAAE,SAAS,GAAG,EAAE,EAAE,KAAK,CAAC,CAAC;YACvG,CAAC;YAED,IAAI,GAAG,CAAC,eAAe,IAAI,GAAG,CAAC,MAAM,EAAE,CAAC;gBACtC,KAAK,6BAAmB,CAAC;gBACzB,IAAI,MAAM,GAAG,GAAG,CAAC,MAAM,CAAC;gBACxB,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;gBAC9B,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;gBAC7B,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC;YAC7C,CAAC;YAED,IAAI,GAAG,CAAC,mBAAmB,IAAI,GAAG,CAAC,UAAU,EAAE,CAAC;gBAC9C,KAAK,8BAAqB,CAAC;gBAC3B,MAAM,QAAQ,GAAG,mBAAQ,CAAC,mBAAmB,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;gBAC9D,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,QAAQ,CAAC,CAAC;YAC/C,CAAC;YAED,IAAI,GAAG,CAAC,eAAe;gBACrB,KAAK,sCAA2B,CAAC;YAEnC,IAAI,UAAU,IAAI,SAAS,KAAK,cAAc,IAAI,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,cAAc,CAAC,KAAK,IAAI,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,cAAc,CAAC,KAAK;gBACpJ,KAAK,6BAAoB,CAAC;YAE5B,IAAI,WAAW,EAAE,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,EAAE,CAAC;gBAC5C,KAAK,2CAAgC,CAAC;gBACtC,EAAE,OAAO,CAAC;YACZ,CAAC;YAED,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;YAC1C,IAAI,0BAAkB,KAAK;gBACzB,WAAW,EAAE,CAAC;QAClB,CAAC;QAED,IAAI,CAAC,UAAU,GAAG,CAAC,OAAO,KAAK,GAAG,CAAC,WAAW,CAAC,CAAC;QAChD,IAAI,CAAC,cAAc,GAAG,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAExC,IAAI,CAAC,2BAA2B,EAAE,CAAC;IACrC,CAAC;IAED,8EAA8E;IACtE,uBAAuB,CAAC,IAA0B,EAAE,GAAuB,EAAE,YAAwC,EAAE,OAAyB,EAAE,OAAiB;QACzK,IAAI,CAAC,OAAO,IAAI,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC;YAChD,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,GAAG,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;YACrD,OAAO;QACT,CAAC;QAED,MAAM,UAAU,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC;QAClD,MAAM,SAAS,GAAG,cAAc,KAAK,OAAO,CAAC,oBAAoB,CAAC;QAElE,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QAC/C,KAAK,MAAM,OAAO,IAAI,GAAG,CAAC,QAAQ,CAAC,oBAAoB,CAAC,EAAE,CAAC;YACzD,MAAM,SAAS,GAAG,OAAO,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACxC,MAAM,QAAQ,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;YACpD,IAAI,0BAAkB,CAAC,QAAQ,iCAAsB,CAAC,EAAE,CAAC;gBACvD,oGAAoG;gBACpG,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;gBAC3B,SAAS;YACX,CAAC;YAED,MAAM,cAAc,GAAG,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;YAC/D,IAAI,SAAS,GAAG,cAAc,IAAI,CAAC,SAAS,CAAC;YAC7C,IAAI,CAAC,SAAS;gBACZ,SAAS,GAAG,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;YAE1D,IAAI,CAAC,SAAS;gBACZ,IAAI,cAAc,IAAI,CAAC,SAAS;oBAC9B,SAAS,GAAG,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;YAErE,IAAI,SAAS,GAAG,KAAK,CAAC;YACtB,IAAI,OAAO,IAAI,UAAU;gBACvB,SAAS,GAAG,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,IAAI,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,CAAC;YAErG,IAAI,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,4BAAmB,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,0BAAiB,CAAC,CAAC;YAC1F,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,6BAAmB,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,2BAAiB,CAAC,CAAC;YACtF,IAAI,YAAY,EAAE,CAAC;gBACjB,QAAQ,GAAG,YAAY,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,0CAA+B,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,wCAA6B,CAAC,CAAC;YAC9I,CAAC;YAED,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC;YAC7C,IAAI,0BAAkB,QAAQ,EAAE,CAAC;gBAC/B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;gBAC3B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,IAAI,SAAS,IAAI,0BAAkB,CAAC,QAAQ,gCAAsB,CAAC,CAAC;YACzG,CAAC;QACH,CAAC;QAED,IAAI,CAAC,2BAA2B,EAAE,CAAC;IACrC,CAAC;IAEO,aAAa,CAAC,IAA0B,EAAE,GAAuB,EAAE,YAAwC,EAAE,OAAyB;QAC5I,IAAI,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,IAAI,CAAC,YAAY;YACjD,OAAO;QAET,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;QAC5B,MAAM,MAAM,GAAG,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC;QACtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,WAAW,EAAE,CAAC,EAAE,EAAE,CAAC;YACzC,MAAM,SAAS,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC5B,MAAM,QAAQ,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;YACpD,IAAI,0BAAkB,CAAC,QAAQ,iCAAsB,CAAC,EAAE,CAAC;gBACvD,2EAA2E;gBAC3E,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;gBAC3B,SAAS;YACX,CAAC;YAED,IAAI,SAAS,GAAG,KAAK,CAAC;YACtB,IAAI,UAAuC,CAAC;YAC5C,IAAI,OAAO,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;gBACtC,UAAU,GAAG,GAAG,CAAC,gBAAgB,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;gBAC7C,SAAS,GAAG,UAAU,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,IAAI,UAAU,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,CAAC;YACvF,CAAC;YAED,IAAI,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,4BAAmB,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,0BAAiB,CAAC,CAAC;YAC1F,IAAI,YAAY,EAAE,CAAC;gBACjB,IAAI,CAAC,UAAU,EAAE,CAAC;oBAChB,UAAU,GAAG,GAAG,CAAC,gBAAgB,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;gBAC/C,CAAC;gBAED,QAAQ,GAAG,YAAY,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,0CAA+B,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,wCAA6B,CAAC,CAAC;YACvI,CAAC;YAED,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC;YAC7C,IAAI,0BAAkB,QAAQ;gBAC5B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;QAC/B,CAAC;QAED,IAAI,CAAC,2BAA2B,EAAE,CAAC;IACrC,CAAC;IAED,YAAoB,MAAc,EAAE,OAAqB,EAAE,OAA4C;QACrG,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;IAC1B,CAAC;IAEM,MAAM,CAAC,gBAAgB,CAAC,MAAc,EAAE,OAAqB,EAAE,OAA4C;QAChH,OAAO,IAAI,gBAAgB,CAAC,MAAM,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IACxD,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,IAAI,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAClB,IAAI,CAAC,QAAQ,EAAE,CAAC;YAChB,IAAI,CAAC,QAAQ,GAAG,SAAS,CAAC;QAC5B,CAAC;IACH,CAAC;IAEM,WAAW,CAAC,GAAuB;QACxC,MAAM,SAAS,GAAG,GAAG,CAAC,WAAW,CAAC;QAClC,IAAA,qBAAM,EAAC,CAAC,GAAG,SAAS,CAAC,CAAC;QAEtB,IAAI,CAAC,IAAI,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE/B,MAAM,IAAI,GAA+B,IAAI,CAAC,MAAM,CAAC,gCAAgC,CAAC;QACtF,IAAI,CAAC,6BAA6B,GAAG,IAAI,CAAC;QAC1C,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC;QACnC,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,YAAY,GAAG,mBAAI,CAAC,OAAO,CAAC;QACjC,IAAI,CAAC,mBAAmB,GAAG,EAAE,CAAC;QAC9B,IAAI,CAAC,2BAA2B,GAAG,EAAE,CAAC;IACxC,CAAC;IAEM,MAAM,CAAC,QAA4B;QACxC,IAAI,IAAI,GAA2C,IAAI,CAAC,MAAM,CAAC,gCAAgC,CAAC;QAChG,MAAM,WAAW,GAAG,IAAI,KAAK,IAAI,CAAC,6BAA6B,CAAC;QAChE,IAAI,WAAW;YACb,IAAI,CAAC,6BAA6B,GAAG,IAAI,CAAC;;YAE1C,IAAI,GAAG,SAAS,CAAC;QAEnB,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC;QAExC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC;QACnC,MAAM,aAAa,GAAG,CAAC,IAAA,WAAI,EAAC,IAAI,CAAC,MAAM,CAAC,gBAAgB,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;QACpF,MAAM,mBAAmB,GAAG,CAAC,IAAA,WAAI,EAAC,IAAI,CAAC,MAAM,CAAC,wBAAwB,EAAE,IAAI,CAAC,2BAA2B,CAAC,CAAC;QAE1G,IAAI,WAAW,IAAI,aAAa,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY,IAAI,mBAAmB,EAAE,CAAC;YAC3F,6EAA6E;YAC7E,IAAI,IAAI,CAAC,IAAI,EAAE,CAAC;gBACd,IAAI,CAAC,OAAO,CACV,QAAQ,EACR,IAAI,CAAC,IAAI,EACT,SAAS,KAAK,IAAI,IAAI,mBAAmB,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC,CAAC,SAAS,EAClF,IAAI,CAAC,MAAM,CAAC,OAAO,EACnB,SAAS,KAAK,IAAI,IAAI,aAAa,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,EAAE,IAAI,CAC/D,CAAC;YACJ,CAAC;YAED,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC;QAChC,CAAC;IACH,CAAC;IAEM,aAAa,CAAC,OAAsB;QACzC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACzC,CAAC;IAEM,OAAO,CAAC,OAAsB;QACnC,IAAI,IAAI,CAAC,IAAI;YACX,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,gBAAgB,CAAC,CAAC;IACjE,CAAC;IAEM,yBAAyB,CAAC,OAAsB;QACrD,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;IACpD,CAAC;CACF;AApZD,4CAoZC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, dispose, Id64 } from \"@itwin/core-bentley\";\r\nimport { PackedFeature, RenderFeatureTable } from \"@itwin/core-common\";\r\nimport { FeatureSymbology } from \"../../../render/FeatureSymbology\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { LineCode } from \"./LineCode\";\r\nimport { GL } from \"./GL\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\nimport { EmphasisFlags, TextureUnit } from \"./RenderFlags\";\r\nimport { sync, SyncObserver } from \"./Sync\";\r\nimport { System } from \"./System\";\r\nimport { Hilites, Target } from \"./Target\";\r\nimport { Texture2DDataUpdater, Texture2DHandle, TextureHandle } from \"./Texture\";\r\nimport { BatchOptions } from \"../../../common/render/BatchOptions\";\r\nimport { DisplayParams } from \"../../../common/internal/render/DisplayParams\";\r\nimport { OvrFlags } from \"../../../common/internal/render/OvrFlags\";\r\nimport { computeDimensions } from \"../../../common/internal/render/VertexTable\";\r\n\r\nexport function isFeatureHilited(feature: PackedFeature, hilites: Hilites, isModelHilited: boolean): boolean {\r\n if (hilites.isEmpty)\r\n return false;\r\n\r\n if (\"union\" === hilites.modelSubCategoryMode)\r\n return isModelHilited || hilites.elements.hasPair(feature.elementId) || hilites.subcategories.hasPair(feature.subCategoryId);\r\n\r\n return hilites.elements.hasPair(feature.elementId) || (isModelHilited && hilites.subcategories.hasPair(feature.subCategoryId));\r\n}\r\n\r\n/** @internal */\r\nexport type FeatureOverridesCleanup = () => void;\r\n\r\nconst scratchPackedFeature = PackedFeature.createWithIndex();\r\n\r\n/** @internal */\r\nexport class FeatureOverrides implements WebGLDisposable {\r\n public readonly target: Target;\r\n private readonly _options: BatchOptions;\r\n private _lut?: Texture2DHandle;\r\n private _mostRecentSymbologyOverrides?: FeatureSymbology.Overrides;\r\n private _lastFlashId = Id64.invalid;\r\n private _hiliteSyncObserver: SyncObserver = {};\r\n private _pickExclusionsSyncObserver: SyncObserver = {};\r\n private _anyOverridden = true;\r\n private _allHidden = true;\r\n private _anyTranslucent = true;\r\n private _anyViewIndependentTranslucent = true;\r\n private _anyOpaque = true;\r\n private _anyHilited = true;\r\n private _lutParams = new Float32Array(2);\r\n private _uniformSymbologyFlags: EmphasisFlags = EmphasisFlags.None;\r\n private _cleanup?: FeatureOverridesCleanup;\r\n\r\n public get anyOverridden() { return this._anyOverridden; }\r\n public get allHidden() { return this._allHidden; }\r\n public get anyTranslucent() { return this._anyTranslucent; }\r\n public get anyViewIndependentTranslucent() { return this._anyViewIndependentTranslucent; }\r\n public get anyOpaque() { return this._anyOpaque; }\r\n public get anyHilited() { return this._anyHilited; }\r\n\r\n /** For tests. */\r\n public get lutData(): Uint8Array | undefined { return this._lut?.dataBytes; }\r\n public get byteLength(): number { return undefined !== this._lut ? this._lut.bytesUsed : 0; }\r\n public get isUniform() { return 3 === this._lutParams[0] && 1 === this._lutParams[1]; }\r\n\r\n private updateUniformSymbologyFlags(): void {\r\n this._uniformSymbologyFlags = EmphasisFlags.None;\r\n if (!this.isUniform || !this._lut)\r\n return;\r\n\r\n let flags = this._lut.dataBytes![0];\r\n if (0 !== (flags & OvrFlags.Flashed))\r\n this._uniformSymbologyFlags |= EmphasisFlags.Flashed;\r\n\r\n if (0 !== (flags & OvrFlags.NonLocatable))\r\n this._uniformSymbologyFlags |= EmphasisFlags.NonLocatable;\r\n\r\n if (!this._anyHilited)\r\n return;\r\n\r\n flags = this._lut.dataBytes![1] << 8;\r\n if (0 !== (flags & OvrFlags.Hilited))\r\n this._uniformSymbologyFlags |= EmphasisFlags.Hilite;\r\n\r\n if (0 !== (flags & OvrFlags.Emphasized))\r\n this._uniformSymbologyFlags |= EmphasisFlags.Emphasized;\r\n }\r\n\r\n public getUniformOverrides(): Uint8Array {\r\n assert(this.isUniform);\r\n assert(undefined !== this._lut);\r\n assert(undefined !== this._lut.dataBytes);\r\n return this._lut.dataBytes;\r\n }\r\n\r\n private _initialize(map: RenderFeatureTable, ovrs: FeatureSymbology.Overrides, pickExcludes: Id64.Uint32Set, hilite: Hilites, flashed?: Id64.Uint32Pair): Texture2DHandle | undefined {\r\n const nFeatures = map.numFeatures;\r\n const dims = computeDimensions(nFeatures, 3, 0, System.instance.maxTextureSize);\r\n const width = dims.width;\r\n const height = dims.height;\r\n assert(width * height >= nFeatures);\r\n\r\n this._lutParams[0] = width;\r\n this._lutParams[1] = height;\r\n\r\n const data = new Uint8Array(width * height * 4);\r\n const creator = new Texture2DDataUpdater(data);\r\n this.buildLookupTable(creator, map, ovrs, pickExcludes, flashed, hilite);\r\n\r\n return TextureHandle.createForData(width, height, data, true, GL.Texture.WrapMode.ClampToEdge);\r\n }\r\n\r\n private _update(map: RenderFeatureTable, lut: Texture2DHandle, pickExcludes: Id64.Uint32Set | undefined, flashed?: Id64.Uint32Pair, hilites?: Hilites, ovrs?: FeatureSymbology.Overrides) {\r\n const updater = new Texture2DDataUpdater(lut.dataBytes!);\r\n\r\n if (undefined === ovrs) {\r\n this.updateFlashedAndHilited(updater, map, pickExcludes, flashed, hilites);\r\n } else {\r\n assert(undefined !== hilites);\r\n this.buildLookupTable(updater, map, ovrs, pickExcludes, flashed, hilites);\r\n }\r\n\r\n lut.update(updater);\r\n }\r\n\r\n private setTransparency(transparency: number, viewDependentTransparency: true | undefined, data: Texture2DDataUpdater, transparencyByteIndex: number, curFlags: OvrFlags): OvrFlags {\r\n // transparency in range [0, 1]...convert to byte and invert so 0=transparent...\r\n let alpha = 1.0 - transparency;\r\n alpha = Math.floor(0xff * alpha + 0.5);\r\n if ((0xff - alpha) < DisplayParams.minTransparency)\r\n alpha = 0xff;\r\n\r\n data.setByteAtIndex(transparencyByteIndex, alpha);\r\n if (0xff === alpha) {\r\n this._anyOpaque = true;\r\n } else {\r\n this._anyTranslucent = true;\r\n if (!viewDependentTransparency) {\r\n curFlags |= OvrFlags.ViewIndependentTransparency;\r\n this._anyViewIndependentTranslucent = true;\r\n }\r\n }\r\n\r\n return curFlags;\r\n }\r\n\r\n private buildLookupTable(data: Texture2DDataUpdater, map: RenderFeatureTable, ovr: FeatureSymbology.Overrides, pickExclude: Id64.Uint32Set | undefined, flashedIdParts: Id64.Uint32Pair | undefined, hilites: Hilites) {\r\n const allowHilite = true !== this._options.noHilite;\r\n const allowFlash = true !== this._options.noFlash;\r\n const allowEmphasis = true !== this._options.noEmphasis;\r\n\r\n let isModelHilited = false;\r\n const prevModelId = { lower: -1, upper: -1 };\r\n\r\n this._anyOpaque = this._anyTranslucent = this._anyViewIndependentTranslucent = this._anyHilited = false;\r\n\r\n let nHidden = 0;\r\n let nOverridden = 0;\r\n\r\n // NB: We currently use 3 RGBA values per feature as follows:\r\n // [0]\r\n // RG = override flags (see OvrFlags enum)\r\n // B = line code\r\n // A = line weight (if we need an extra byte in future, could combine code+weight into a single byte).\r\n // [1]\r\n // RGB = rgb\r\n // A = alpha\r\n // [2]\r\n // RGB = line rgb\r\n // A = line alpha\r\n for (const feature of map.iterable(scratchPackedFeature)) {\r\n const i = feature.index;\r\n const dataIndex = i * 4 * 3;\r\n\r\n if (prevModelId.lower !== feature.modelId.lower || prevModelId.upper !== feature.modelId.upper) {\r\n prevModelId.lower = feature.modelId.lower;\r\n prevModelId.upper = feature.modelId.upper;\r\n isModelHilited = allowHilite && hilites.models.hasPair(feature.modelId);\r\n }\r\n\r\n const app = this.target.currentBranch.getFeatureAppearance(\r\n ovr,\r\n feature.elementId.lower, feature.elementId.upper,\r\n feature.subCategoryId.lower, feature.subCategoryId.upper,\r\n feature.geometryClass,\r\n feature.modelId.lower, feature.modelId.upper,\r\n map.type, feature.animationNodeId);\r\n\r\n // NB: If the appearance is fully transparent, then:\r\n // - For normal (\"primary\") models, getAppearance() returns undefined.\r\n // - For classifier models, getAppearance() returns the appearance, and classification shader will discard fully-transparent classified pixels.\r\n // (The latter is how we clip the classified model using the classifiers).\r\n if (undefined === app) {\r\n // The feature is not visible. We don't care about any of the other overrides, because we're not going to render it.\r\n data.setOvrFlagsAtIndex(dataIndex, OvrFlags.Visibility);\r\n nHidden++;\r\n nOverridden++;\r\n continue;\r\n }\r\n\r\n let flags = app.nonLocatable ? OvrFlags.NonLocatable : OvrFlags.None;\r\n if (allowHilite && isFeatureHilited(feature, hilites, isModelHilited)) {\r\n flags |= OvrFlags.Hilited;\r\n this._anyHilited = true;\r\n }\r\n\r\n if (allowEmphasis && app.emphasized) {\r\n flags |= OvrFlags.Emphasized;\r\n this._anyHilited = true;\r\n }\r\n\r\n if (app.overridesRgb && app.rgb) {\r\n flags |= OvrFlags.Rgb;\r\n const rgb = app.rgb;\r\n data.setByteAtIndex(dataIndex + 4, rgb.r);\r\n data.setByteAtIndex(dataIndex + 5, rgb.g);\r\n data.setByteAtIndex(dataIndex + 6, rgb.b);\r\n }\r\n\r\n if (undefined !== app.transparency) {\r\n flags |= OvrFlags.Alpha;\r\n flags = this.setTransparency(app.transparency, app.viewDependentTransparency, data, dataIndex + 7, flags);\r\n }\r\n\r\n const lineRgb = app.getLineRgb();\r\n if (lineRgb) {\r\n flags |= OvrFlags.LineRgb;\r\n data.setByteAtIndex(dataIndex + 8, lineRgb.r);\r\n data.setByteAtIndex(dataIndex + 9, lineRgb.g);\r\n data.setByteAtIndex(dataIndex + 10, lineRgb.b);\r\n }\r\n\r\n const lineTransp = app.getLineTransparency();\r\n if (undefined !== lineTransp) {\r\n flags |= OvrFlags.LineAlpha;\r\n flags = this.setTransparency(lineTransp, app.viewDependentTransparency, data, dataIndex + 11, flags);\r\n }\r\n\r\n if (app.overridesWeight && app.weight) {\r\n flags |= OvrFlags.Weight;\r\n let weight = app.weight;\r\n weight = Math.min(31, weight);\r\n weight = Math.max(1, weight);\r\n data.setByteAtIndex(dataIndex + 3, weight);\r\n }\r\n\r\n if (app.overridesLinePixels && app.linePixels) {\r\n flags |= OvrFlags.LineCode;\r\n const lineCode = LineCode.valueFromLinePixels(app.linePixels);\r\n data.setByteAtIndex(dataIndex + 2, lineCode);\r\n }\r\n\r\n if (app.ignoresMaterial)\r\n flags |= OvrFlags.IgnoreMaterial;\r\n\r\n if (allowFlash && undefined !== flashedIdParts && feature.elementId.lower === flashedIdParts.lower && feature.elementId.upper === flashedIdParts.upper)\r\n flags |= OvrFlags.Flashed;\r\n\r\n if (pickExclude?.hasPair(feature.elementId)) {\r\n flags |= OvrFlags.InvisibleDuringPick;\r\n ++nHidden;\r\n }\r\n\r\n data.setOvrFlagsAtIndex(dataIndex, flags);\r\n if (OvrFlags.None !== flags)\r\n nOverridden++;\r\n }\r\n\r\n this._allHidden = (nHidden === map.numFeatures);\r\n this._anyOverridden = (nOverridden > 0);\r\n\r\n this.updateUniformSymbologyFlags();\r\n }\r\n\r\n // NB: If hilites is undefined, it means that the hilited set has not changed.\r\n private updateFlashedAndHilited(data: Texture2DDataUpdater, map: RenderFeatureTable, pickExcludes: Id64.Uint32Set | undefined, flashed?: Id64.Uint32Pair, hilites?: Hilites) {\r\n if (!hilites || true === this._options.noHilite) {\r\n this.updateFlashed(data, map, pickExcludes, flashed);\r\n return;\r\n }\r\n\r\n const allowFlash = true !== this._options.noFlash;\r\n const intersect = \"intersection\" === hilites.modelSubCategoryMode;\r\n\r\n this._anyOverridden = this._anyHilited = false;\r\n for (const feature of map.iterable(scratchPackedFeature)) {\r\n const dataIndex = feature.index * 4 * 3;\r\n const oldFlags = data.getOvrFlagsAtIndex(dataIndex);\r\n if (OvrFlags.None !== (oldFlags & OvrFlags.Visibility)) {\r\n // If it's invisible, none of the other flags matter. We can't flash it and don't want to hilite it.\r\n this._anyOverridden = true;\r\n continue;\r\n }\r\n\r\n const isModelHilited = hilites.models.hasPair(feature.modelId);\r\n let isHilited = isModelHilited && !intersect;\r\n if (!isHilited)\r\n isHilited = hilites.elements.hasPair(feature.elementId);\r\n\r\n if (!isHilited)\r\n if (isModelHilited || !intersect)\r\n isHilited = hilites.subcategories.hasPair(feature.subCategoryId);\r\n\r\n let isFlashed = false;\r\n if (flashed && allowFlash)\r\n isFlashed = feature.elementId.lower === flashed.lower && feature.elementId.upper === flashed.upper;\r\n\r\n let newFlags = isFlashed ? (oldFlags | OvrFlags.Flashed) : (oldFlags & ~OvrFlags.Flashed);\r\n newFlags = isHilited ? (newFlags | OvrFlags.Hilited) : (newFlags & ~OvrFlags.Hilited);\r\n if (pickExcludes) {\r\n newFlags = pickExcludes.hasPair(feature.elementId) ? (newFlags | OvrFlags.InvisibleDuringPick) : (newFlags & ~OvrFlags.InvisibleDuringPick);\r\n }\r\n\r\n data.setOvrFlagsAtIndex(dataIndex, newFlags);\r\n if (OvrFlags.None !== newFlags) {\r\n this._anyOverridden = true;\r\n this._anyHilited = this._anyHilited || isHilited || OvrFlags.None !== (newFlags & OvrFlags.Emphasized);\r\n }\r\n }\r\n\r\n this.updateUniformSymbologyFlags();\r\n }\r\n\r\n private updateFlashed(data: Texture2DDataUpdater, map: RenderFeatureTable, pickExcludes: Id64.Uint32Set | undefined, flashed?: Id64.Uint32Pair): void {\r\n if (true === this._options.noFlash && !pickExcludes)\r\n return;\r\n\r\n this._anyOverridden = false;\r\n const elemId = { lower: 0, upper: 0 };\r\n for (let i = 0; i < map.numFeatures; i++) {\r\n const dataIndex = i * 4 * 3;\r\n const oldFlags = data.getOvrFlagsAtIndex(dataIndex);\r\n if (OvrFlags.None !== (oldFlags & OvrFlags.Visibility)) {\r\n // If it's invisible, none of the other flags matter and we can't flash it.\r\n this._anyOverridden = true;\r\n continue;\r\n }\r\n\r\n let isFlashed = false;\r\n let thisElemId: Id64.Uint32Pair | undefined;\r\n if (flashed && !this._options.noFlash) {\r\n thisElemId = map.getElementIdPair(i, elemId);\r\n isFlashed = thisElemId.lower === flashed.lower && thisElemId.upper === flashed.upper;\r\n }\r\n\r\n let newFlags = isFlashed ? (oldFlags | OvrFlags.Flashed) : (oldFlags & ~OvrFlags.Flashed);\r\n if (pickExcludes) {\r\n if (!thisElemId) {\r\n thisElemId = map.getElementIdPair(i, elemId);\r\n }\r\n\r\n newFlags = pickExcludes.hasPair(thisElemId) ? (newFlags | OvrFlags.InvisibleDuringPick) : (newFlags & ~OvrFlags.InvisibleDuringPick);\r\n }\r\n\r\n data.setOvrFlagsAtIndex(dataIndex, newFlags);\r\n if (OvrFlags.None !== newFlags)\r\n this._anyOverridden = true;\r\n }\r\n\r\n this.updateUniformSymbologyFlags();\r\n }\r\n\r\n private constructor(target: Target, options: BatchOptions, cleanup: FeatureOverridesCleanup | undefined) {\r\n this.target = target;\r\n this._options = options;\r\n this._cleanup = cleanup;\r\n }\r\n\r\n public static createFromTarget(target: Target, options: BatchOptions, cleanup: FeatureOverridesCleanup | undefined) {\r\n return new FeatureOverrides(target, options, cleanup);\r\n }\r\n\r\n public get isDisposed(): boolean { return undefined === this._lut; }\r\n\r\n public [Symbol.dispose]() {\r\n this._lut = dispose(this._lut);\r\n if (this._cleanup) {\r\n this._cleanup();\r\n this._cleanup = undefined;\r\n }\r\n }\r\n\r\n public initFromMap(map: RenderFeatureTable) {\r\n const nFeatures = map.numFeatures;\r\n assert(0 < nFeatures);\r\n\r\n this._lut = dispose(this._lut);\r\n\r\n const ovrs: FeatureSymbology.Overrides = this.target.currentFeatureSymbologyOverrides;\r\n this._mostRecentSymbologyOverrides = ovrs;\r\n const hilite = this.target.hilites;\r\n this._lut = this._initialize(map, ovrs, this.target.pickExclusions, hilite, this.target.flashed);\r\n this._lastFlashId = Id64.invalid;\r\n this._hiliteSyncObserver = {};\r\n this._pickExclusionsSyncObserver = {};\r\n }\r\n\r\n public update(features: RenderFeatureTable) {\r\n let ovrs: FeatureSymbology.Overrides | undefined = this.target.currentFeatureSymbologyOverrides;\r\n const ovrsUpdated = ovrs !== this._mostRecentSymbologyOverrides;\r\n if (ovrsUpdated)\r\n this._mostRecentSymbologyOverrides = ovrs;\r\n else\r\n ovrs = undefined;\r\n\r\n const flashedId = this.target.flashedId;\r\n\r\n const hilite = this.target.hilites;\r\n const hiliteUpdated = !sync(this.target.hiliteSyncTarget, this._hiliteSyncObserver);\r\n const pickExcludesUpdated = !sync(this.target.pickExclusionsSyncTarget, this._pickExclusionsSyncObserver);\r\n\r\n if (ovrsUpdated || hiliteUpdated || flashedId !== this._lastFlashId || pickExcludesUpdated) {\r\n // _lut can be undefined if context was lost, (gl.createTexture returns null)\r\n if (this._lut) {\r\n this._update(\r\n features,\r\n this._lut,\r\n undefined !== ovrs || pickExcludesUpdated ? this.target.pickExclusions : undefined,\r\n this.target.flashed,\r\n undefined !== ovrs || hiliteUpdated ? hilite : undefined, ovrs,\r\n );\r\n }\r\n\r\n this._lastFlashId = flashedId;\r\n }\r\n }\r\n\r\n public bindLUTParams(uniform: UniformHandle): void {\r\n uniform.setUniform2fv(this._lutParams);\r\n }\r\n\r\n public bindLUT(uniform: UniformHandle): void {\r\n if (this._lut)\r\n this._lut.bindSampler(uniform, TextureUnit.FeatureSymbology);\r\n }\r\n\r\n public bindUniformSymbologyFlags(uniform: UniformHandle): void {\r\n uniform.setUniform1f(this._uniformSymbologyFlags);\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"FeatureOverrides.js","sourceRoot":"","sources":["../../../../../src/internal/render/webgl/FeatureOverrides.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAmBH,4CAQC;AAzBD,sDAA2E;AAC3E,oDAAkG;AAGlG,yCAAsC;AACtC,6BAA0B;AAE1B,+CAA2D;AAC3D,iCAA4C;AAC5C,qCAAkC;AAElC,uCAAiF;AAEjF,iFAA8E;AAE9E,6EAAgF;AAEhF,SAAgB,gBAAgB,CAAC,OAAsB,EAAE,OAAgB,EAAE,cAAuB;IAChG,IAAI,OAAO,CAAC,OAAO;QACjB,OAAO,KAAK,CAAC;IAEf,IAAI,OAAO,KAAK,OAAO,CAAC,oBAAoB;QAC1C,OAAO,cAAc,IAAI,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;IAE/H,OAAO,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,cAAc,IAAI,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC,CAAC;AACjI,CAAC;AAKD,MAAM,oBAAoB,GAAG,2BAAa,CAAC,eAAe,EAAE,CAAC;AAE7D,gBAAgB;AAChB,MAAa,gBAAgB;IACX,MAAM,CAAS;IACd,QAAQ,CAAe;IAChC,IAAI,CAAmB;IACvB,6BAA6B,CAA8B;IAC3D,YAAY,GAAG,mBAAI,CAAC,OAAO,CAAC;IAC5B,mBAAmB,GAAiB,EAAE,CAAC;IACvC,2BAA2B,GAAiB,EAAE,CAAC;IAC/C,cAAc,GAAG,IAAI,CAAC;IACtB,UAAU,GAAG,IAAI,CAAC;IAClB,eAAe,GAAG,IAAI,CAAC;IACvB,8BAA8B,GAAG,IAAI,CAAC;IACtC,UAAU,GAAG,IAAI,CAAC;IAClB,WAAW,GAAG,IAAI,CAAC;IACnB,UAAU,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACjC,sBAAsB,8BAAqC;IAC3D,QAAQ,CAA2B;IAE3C,IAAW,aAAa,KAAK,OAAO,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAC1D,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAClD,IAAW,cAAc,KAAK,OAAO,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;IAC5D,IAAW,6BAA6B,KAAK,OAAO,IAAI,CAAC,8BAA8B,CAAC,CAAC,CAAC;IAC1F,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAClD,IAAW,UAAU,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAEpD,iBAAiB;IACjB,IAAW,OAAO,KAA6B,OAAO,IAAI,CAAC,IAAI,EAAE,SAAS,CAAC,CAAC,CAAC;IAC7E,IAAW,UAAU,KAAa,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7F,IAAW,SAAS,KAAK,OAAO,CAAC,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE/E,2BAA2B;QACjC,IAAI,CAAC,sBAAsB,6BAAqB,CAAC;QACjD,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,SAAS;YAC1C,OAAO;QAET,IAAI,KAAK,GAAG,IAAA,4BAAa,EAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;QAClD,IAAI,CAAC,KAAK,CAAC,KAAK,4BAAmB,CAAC;YAClC,IAAI,CAAC,sBAAsB,iCAAyB,CAAC;QAEvD,IAAI,CAAC,KAAK,CAAC,KAAK,iCAAwB,CAAC;YACvC,IAAI,CAAC,sBAAsB,sCAA8B,CAAC;QAE5D,IAAI,CAAC,IAAI,CAAC,WAAW;YACnB,OAAO;QAET,KAAK,GAAG,IAAA,4BAAa,EAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,KAAK,CAAC,KAAK,6BAAmB,CAAC;YAClC,IAAI,CAAC,sBAAsB,gCAAwB,CAAC;QAEtD,IAAI,CAAC,KAAK,CAAC,KAAK,gCAAsB,CAAC;YACrC,IAAI,CAAC,sBAAsB,oCAA4B,CAAC;IAC5D,CAAC;IAEM,mBAAmB;QACxB,IAAA,qBAAM,EAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QACvB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;QAChC,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAC1C,OAAO,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC;IAC7B,CAAC;IAEO,WAAW,CAAC,QAAmC,EAAE,GAAuB,EAAE,IAAgC,EAAE,YAA4B,EAAE,MAAe,EAAE,OAAyB;QAC1L,MAAM,SAAS,GAAG,GAAG,CAAC,WAAW,CAAC;QAClC,MAAM,IAAI,GAAG,IAAA,+BAAiB,EAAC,SAAS,EAAE,CAAC,EAAE,CAAC,EAAE,eAAM,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC;QAChF,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,IAAA,qBAAM,EAAC,KAAK,GAAG,MAAM,IAAI,SAAS,CAAC,CAAC;QAEpC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAC3B,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QAE5B,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;QAChD,MAAM,OAAO,GAAG,IAAI,8BAAoB,CAAC,IAAI,CAAC,CAAC;QAC/C,IAAI,CAAC,gBAAgB,CAAC,QAAQ,EAAE,OAAO,EAAE,GAAG,EAAE,IAAI,EAAE,YAAY,EAAE,OAAO,EAAE,MAAM,CAAC,CAAC;QAEnF,OAAO,uBAAa,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;IACjG,CAAC;IAEO,OAAO,CAAC,QAAmC,EAAE,GAAuB,EAAE,GAAoB,EAAE,YAAwC,EAAE,OAAyB,EAAE,OAAiB,EAAE,IAAiC;QAC3N,MAAM,OAAO,GAAG,IAAI,8BAAoB,CAAC,IAAA,4BAAa,EAAC,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC;QAEvE,IAAI,SAAS,KAAK,IAAI,EAAE,CAAC;YACvB,IAAI,CAAC,uBAAuB,CAAC,OAAO,EAAE,GAAG,EAAE,YAAY,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;QAC7E,CAAC;aAAM,CAAC;YACN,IAAA,qBAAM,EAAC,SAAS,KAAK,OAAO,CAAC,CAAC;YAC9B,IAAI,CAAC,gBAAgB,CAAC,QAAQ,EAAE,OAAO,EAAE,GAAG,EAAE,IAAI,EAAE,YAAY,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;QACtF,CAAC;QAED,GAAG,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;IACtB,CAAC;IAEO,eAAe,CAAC,YAAoB,EAAE,yBAA2C,EAAE,IAA0B,EAAE,qBAA6B,EAAE,QAAkB;QACtK,gFAAgF;QAChF,IAAI,KAAK,GAAG,GAAG,GAAG,YAAY,CAAC;QAC/B,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,GAAG,GAAG,CAAC,CAAC;QACvC,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC,GAAG,6BAAa,CAAC,eAAe;YAChD,KAAK,GAAG,IAAI,CAAC;QAEf,IAAI,CAAC,cAAc,CAAC,qBAAqB,EAAE,KAAK,CAAC,CAAC;QAClD,IAAI,IAAI,KAAK,KAAK,EAAE,CAAC;YACnB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QACzB,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;YAC5B,IAAI,CAAC,yBAAyB,EAAE,CAAC;gBAC/B,QAAQ,mDAAwC,CAAC;gBACjD,IAAI,CAAC,8BAA8B,GAAG,IAAI,CAAC;YAC7C,CAAC;QACH,CAAC;QAED,OAAO,QAAQ,CAAC;IAClB,CAAC;IAEO,gBAAgB,CACtB,QAAmC,EACnC,IAA0B,EAC1B,GAAuB,EACvB,GAA+B,EAC/B,WAAuC,EACvC,cAA2C,EAC3C,OAAgB;QAEhB,MAAM,WAAW,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC;QACpD,MAAM,UAAU,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC;QAClD,MAAM,aAAa,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC;QAExD,IAAI,cAAc,GAAG,KAAK,CAAC;QAC3B,MAAM,WAAW,GAAG,EAAE,KAAK,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,EAAE,CAAC;QAE7C,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,8BAA8B,GAAG,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QAExG,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,WAAW,GAAG,CAAC,CAAC;QAEpB,6DAA6D;QAC7D,OAAO;QACP,+CAA+C;QAC/C,qBAAqB;QACrB,2GAA2G;QAC3G,OAAO;QACP,iBAAiB;QACjB,iBAAiB;QACjB,OAAO;QACP,sBAAsB;QACtB,sBAAsB;QACtB,KAAK,MAAM,OAAO,IAAI,GAAG,CAAC,QAAQ,CAAC,oBAAoB,CAAC,EAAE,CAAC;YACzD,MAAM,CAAC,GAAG,OAAO,CAAC,KAAK,CAAC;YACxB,MAAM,SAAS,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAE5B,IAAI,WAAW,CAAC,KAAK,KAAK,OAAO,CAAC,OAAO,CAAC,KAAK,IAAI,WAAW,CAAC,KAAK,KAAK,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC;gBAC/F,WAAW,CAAC,KAAK,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC;gBAC1C,WAAW,CAAC,KAAK,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC;gBAC1C,cAAc,GAAG,WAAW,IAAI,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;YAC1E,CAAC;YAED,MAAM,GAAG,GAAG,QAAQ,CAAC,oBAAoB,CACvC,GAAG,EACH,OAAO,CAAC,SAAS,CAAC,KAAK,EAAE,OAAO,CAAC,SAAS,CAAC,KAAK,EAChD,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,EACxD,OAAO,CAAC,aAAa,EACrB,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,OAAO,CAAC,KAAK,EAC5C,GAAG,CAAC,IAAI,EAAE,OAAO,CAAC,eAAe,CAAC,CAAC;YAErC,oDAAoD;YACpD,uEAAuE;YACvE,gJAAgJ;YAChJ,0EAA0E;YAC1E,IAAI,SAAS,KAAK,GAAG,EAAE,CAAC;gBACtB,oHAAoH;gBACpH,IAAI,CAAC,kBAAkB,CAAC,SAAS,iCAAsB,CAAC;gBACxD,OAAO,EAAE,CAAC;gBACV,WAAW,EAAE,CAAC;gBACd,SAAS;YACX,CAAC;YAED,IAAI,KAAK,GAAG,GAAG,CAAC,YAAY,CAAC,CAAC,gCAAuB,CAAC,sBAAc,CAAC;YACrE,IAAI,WAAW,IAAI,gBAAgB,CAAC,OAAO,EAAE,OAAO,EAAE,cAAc,CAAC,EAAE,CAAC;gBACtE,KAAK,8BAAoB,CAAC;gBAC1B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;YAC1B,CAAC;YAED,IAAI,aAAa,IAAI,GAAG,CAAC,UAAU,EAAE,CAAC;gBACpC,KAAK,iCAAuB,CAAC;gBAC7B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;YAC1B,CAAC;YAED,IAAI,GAAG,CAAC,YAAY,IAAI,GAAG,CAAC,GAAG,EAAE,CAAC;gBAChC,KAAK,wBAAgB,CAAC;gBACtB,MAAM,GAAG,GAAG,GAAG,CAAC,GAAG,CAAC;gBACpB,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;gBAC1C,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;gBAC1C,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;YAC5C,CAAC;YAED,IAAI,SAAS,KAAK,GAAG,CAAC,YAAY,EAAE,CAAC;gBACnC,KAAK,0BAAkB,CAAC;gBACxB,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,YAAY,EAAE,GAAG,CAAC,yBAAyB,EAAE,IAAI,EAAE,SAAS,GAAG,CAAC,EAAE,KAAK,CAAC,CAAC;YAC5G,CAAC;YAED,MAAM,OAAO,GAAG,GAAG,CAAC,UAAU,EAAE,CAAC;YACjC,IAAI,OAAO,EAAE,CAAC;gBACZ,KAAK,4BAAoB,CAAC;gBAC1B,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC;gBAC9C,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC;gBAC9C,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,EAAE,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC;YACjD,CAAC;YAED,MAAM,UAAU,GAAG,GAAG,CAAC,mBAAmB,EAAE,CAAC;YAC7C,IAAI,SAAS,KAAK,UAAU,EAAE,CAAC;gBAC7B,KAAK,8BAAsB,CAAC;gBAC5B,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,UAAU,EAAE,GAAG,CAAC,yBAAyB,EAAE,IAAI,EAAE,SAAS,GAAG,EAAE,EAAE,KAAK,CAAC,CAAC;YACvG,CAAC;YAED,IAAI,GAAG,CAAC,eAAe,IAAI,GAAG,CAAC,MAAM,EAAE,CAAC;gBACtC,KAAK,6BAAmB,CAAC;gBACzB,IAAI,MAAM,GAAG,GAAG,CAAC,MAAM,CAAC;gBACxB,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;gBAC9B,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;gBAC7B,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC;YAC7C,CAAC;YAED,IAAI,GAAG,CAAC,mBAAmB,IAAI,GAAG,CAAC,UAAU,EAAE,CAAC;gBAC9C,KAAK,8BAAqB,CAAC;gBAC3B,MAAM,QAAQ,GAAG,mBAAQ,CAAC,mBAAmB,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;gBAC9D,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,QAAQ,CAAC,CAAC;YAC/C,CAAC;YAED,IAAI,GAAG,CAAC,eAAe;gBACrB,KAAK,sCAA2B,CAAC;YAEnC,IAAI,UAAU,IAAI,SAAS,KAAK,cAAc,IAAI,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,cAAc,CAAC,KAAK,IAAI,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,cAAc,CAAC,KAAK;gBACpJ,KAAK,6BAAoB,CAAC;YAE5B,IAAI,WAAW,EAAE,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,EAAE,CAAC;gBAC5C,KAAK,2CAAgC,CAAC;gBACtC,EAAE,OAAO,CAAC;YACZ,CAAC;YAED,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;YAC1C,IAAI,0BAAkB,KAAK;gBACzB,WAAW,EAAE,CAAC;QAClB,CAAC;QAED,IAAI,CAAC,UAAU,GAAG,CAAC,OAAO,KAAK,GAAG,CAAC,WAAW,CAAC,CAAC;QAChD,IAAI,CAAC,cAAc,GAAG,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAExC,IAAI,CAAC,2BAA2B,EAAE,CAAC;IACrC,CAAC;IAED,8EAA8E;IACtE,uBAAuB,CAAC,IAA0B,EAAE,GAAuB,EAAE,YAAwC,EAAE,OAAyB,EAAE,OAAiB;QACzK,IAAI,CAAC,OAAO,IAAI,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC;YAChD,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,GAAG,EAAE,YAAY,EAAE,OAAO,CAAC,CAAC;YACrD,OAAO;QACT,CAAC;QAED,MAAM,UAAU,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC;QAClD,MAAM,SAAS,GAAG,cAAc,KAAK,OAAO,CAAC,oBAAoB,CAAC;QAElE,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QAC/C,KAAK,MAAM,OAAO,IAAI,GAAG,CAAC,QAAQ,CAAC,oBAAoB,CAAC,EAAE,CAAC;YACzD,MAAM,SAAS,GAAG,OAAO,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACxC,MAAM,QAAQ,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;YACpD,IAAI,0BAAkB,CAAC,QAAQ,iCAAsB,CAAC,EAAE,CAAC;gBACvD,oGAAoG;gBACpG,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;gBAC3B,SAAS;YACX,CAAC;YAED,MAAM,cAAc,GAAG,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;YAC/D,IAAI,SAAS,GAAG,cAAc,IAAI,CAAC,SAAS,CAAC;YAC7C,IAAI,CAAC,SAAS;gBACZ,SAAS,GAAG,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;YAE1D,IAAI,CAAC,SAAS;gBACZ,IAAI,cAAc,IAAI,CAAC,SAAS;oBAC9B,SAAS,GAAG,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;YAErE,IAAI,SAAS,GAAG,KAAK,CAAC;YACtB,IAAI,OAAO,IAAI,UAAU;gBACvB,SAAS,GAAG,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,IAAI,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,CAAC;YAErG,IAAI,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,4BAAmB,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,0BAAiB,CAAC,CAAC;YAC1F,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,6BAAmB,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,2BAAiB,CAAC,CAAC;YACtF,IAAI,YAAY,EAAE,CAAC;gBACjB,QAAQ,GAAG,YAAY,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,0CAA+B,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,wCAA6B,CAAC,CAAC;YAC9I,CAAC;YAED,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC;YAC7C,IAAI,0BAAkB,QAAQ,EAAE,CAAC;gBAC/B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;gBAC3B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,IAAI,SAAS,IAAI,0BAAkB,CAAC,QAAQ,gCAAsB,CAAC,CAAC;YACzG,CAAC;QACH,CAAC;QAED,IAAI,CAAC,2BAA2B,EAAE,CAAC;IACrC,CAAC;IAEO,aAAa,CAAC,IAA0B,EAAE,GAAuB,EAAE,YAAwC,EAAE,OAAyB;QAC5I,IAAI,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,IAAI,CAAC,YAAY;YACjD,OAAO;QAET,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;QAC5B,MAAM,MAAM,GAAG,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC;QACtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,WAAW,EAAE,CAAC,EAAE,EAAE,CAAC;YACzC,MAAM,SAAS,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC5B,MAAM,QAAQ,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;YACpD,IAAI,0BAAkB,CAAC,QAAQ,iCAAsB,CAAC,EAAE,CAAC;gBACvD,2EAA2E;gBAC3E,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;gBAC3B,SAAS;YACX,CAAC;YAED,IAAI,SAAS,GAAG,KAAK,CAAC;YACtB,IAAI,UAAuC,CAAC;YAC5C,IAAI,OAAO,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;gBACtC,UAAU,GAAG,GAAG,CAAC,gBAAgB,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;gBAC7C,SAAS,GAAG,UAAU,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,IAAI,UAAU,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,CAAC;YACvF,CAAC;YAED,IAAI,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,4BAAmB,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,0BAAiB,CAAC,CAAC;YAC1F,IAAI,YAAY,EAAE,CAAC;gBACjB,IAAI,CAAC,UAAU,EAAE,CAAC;oBAChB,UAAU,GAAG,GAAG,CAAC,gBAAgB,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;gBAC/C,CAAC;gBAED,QAAQ,GAAG,YAAY,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,0CAA+B,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,wCAA6B,CAAC,CAAC;YACvI,CAAC;YAED,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC;YAC7C,IAAI,0BAAkB,QAAQ;gBAC5B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;QAC/B,CAAC;QAED,IAAI,CAAC,2BAA2B,EAAE,CAAC;IACrC,CAAC;IAED,YAAoB,MAAc,EAAE,OAAqB,EAAE,OAA4C;QACrG,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;IAC1B,CAAC;IAEM,MAAM,CAAC,gBAAgB,CAAC,MAAc,EAAE,OAAqB,EAAE,OAA4C;QAChH,OAAO,IAAI,gBAAgB,CAAC,MAAM,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IACxD,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAE7D,CAAC,MAAM,CAAC,OAAO,CAAC;QACrB,IAAI,CAAC,IAAI,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAClB,IAAI,CAAC,QAAQ,EAAE,CAAC;YAChB,IAAI,CAAC,QAAQ,GAAG,SAAS,CAAC;QAC5B,CAAC;IACH,CAAC;IAEM,WAAW,CAAC,GAAuB,EAAE,QAAmC;QAC7E,MAAM,SAAS,GAAG,GAAG,CAAC,WAAW,CAAC;QAClC,IAAA,qBAAM,EAAC,CAAC,GAAG,SAAS,CAAC,CAAC;QAEtB,IAAI,CAAC,IAAI,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE/B,MAAM,IAAI,GAA+B,IAAI,CAAC,MAAM,CAAC,gCAAgC,CAAC;QACtF,IAAI,CAAC,6BAA6B,GAAG,IAAI,CAAC;QAC1C,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC;QACnC,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,QAAQ,EAAE,GAAG,EAAE,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;QAC3G,IAAI,CAAC,YAAY,GAAG,mBAAI,CAAC,OAAO,CAAC;QACjC,IAAI,CAAC,mBAAmB,GAAG,EAAE,CAAC;QAC9B,IAAI,CAAC,2BAA2B,GAAG,EAAE,CAAC;IACxC,CAAC;IAEM,MAAM,CAAC,QAA4B,EAAE,QAAmC;QAC7E,IAAI,IAAI,GAA2C,IAAI,CAAC,MAAM,CAAC,gCAAgC,CAAC;QAChG,MAAM,WAAW,GAAG,IAAI,KAAK,IAAI,CAAC,6BAA6B,CAAC;QAChE,IAAI,WAAW;YACb,IAAI,CAAC,6BAA6B,GAAG,IAAI,CAAC;;YAE1C,IAAI,GAAG,SAAS,CAAC;QAEnB,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC;QAExC,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC;QACnC,MAAM,aAAa,GAAG,CAAC,IAAA,WAAI,EAAC,IAAI,CAAC,MAAM,CAAC,gBAAgB,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;QACpF,MAAM,mBAAmB,GAAG,CAAC,IAAA,WAAI,EAAC,IAAI,CAAC,MAAM,CAAC,wBAAwB,EAAE,IAAI,CAAC,2BAA2B,CAAC,CAAC;QAE1G,IAAI,WAAW,IAAI,aAAa,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY,IAAI,mBAAmB,EAAE,CAAC;YAC3F,6EAA6E;YAC7E,IAAI,IAAI,CAAC,IAAI,EAAE,CAAC;gBACd,IAAI,CAAC,OAAO,CACV,QAAQ,EACR,QAAQ,EACR,IAAI,CAAC,IAAI,EACT,SAAS,KAAK,IAAI,IAAI,mBAAmB,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC,CAAC,SAAS,EAClF,IAAI,CAAC,MAAM,CAAC,OAAO,EACnB,SAAS,KAAK,IAAI,IAAI,aAAa,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,EAAE,IAAI,CAC/D,CAAC;YACJ,CAAC;YAED,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC;QAChC,CAAC;IACH,CAAC;IAEM,aAAa,CAAC,OAAsB;QACzC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACzC,CAAC;IAEM,OAAO,CAAC,OAAsB;QACnC,IAAI,IAAI,CAAC,IAAI;YACX,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,gBAAgB,CAAC,CAAC;IACjE,CAAC;IAEM,yBAAyB,CAAC,OAAsB;QACrD,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;IACpD,CAAC;CACF;AA7ZD,4CA6ZC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, dispose, expectDefined, Id64 } from \"@itwin/core-bentley\";\r\nimport { FeatureAppearanceProvider, PackedFeature, RenderFeatureTable } from \"@itwin/core-common\";\r\nimport { FeatureSymbology } from \"../../../render/FeatureSymbology\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { LineCode } from \"./LineCode\";\r\nimport { GL } from \"./GL\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\nimport { EmphasisFlags, TextureUnit } from \"./RenderFlags\";\r\nimport { sync, SyncObserver } from \"./Sync\";\r\nimport { System } from \"./System\";\r\nimport { Hilites, Target } from \"./Target\";\r\nimport { Texture2DDataUpdater, Texture2DHandle, TextureHandle } from \"./Texture\";\r\nimport { BatchOptions } from \"../../../common/render/BatchOptions\";\r\nimport { DisplayParams } from \"../../../common/internal/render/DisplayParams\";\r\nimport { OvrFlags } from \"../../../common/internal/render/OvrFlags\";\r\nimport { computeDimensions } from \"../../../common/internal/render/VertexTable\";\r\n\r\nexport function isFeatureHilited(feature: PackedFeature, hilites: Hilites, isModelHilited: boolean): boolean {\r\n if (hilites.isEmpty)\r\n return false;\r\n\r\n if (\"union\" === hilites.modelSubCategoryMode)\r\n return isModelHilited || hilites.elements.hasPair(feature.elementId) || hilites.subcategories.hasPair(feature.subCategoryId);\r\n\r\n return hilites.elements.hasPair(feature.elementId) || (isModelHilited && hilites.subcategories.hasPair(feature.subCategoryId));\r\n}\r\n\r\n/** @internal */\r\nexport type FeatureOverridesCleanup = () => void;\r\n\r\nconst scratchPackedFeature = PackedFeature.createWithIndex();\r\n\r\n/** @internal */\r\nexport class FeatureOverrides implements WebGLDisposable {\r\n public readonly target: Target;\r\n private readonly _options: BatchOptions;\r\n private _lut?: Texture2DHandle;\r\n private _mostRecentSymbologyOverrides?: FeatureSymbology.Overrides;\r\n private _lastFlashId = Id64.invalid;\r\n private _hiliteSyncObserver: SyncObserver = {};\r\n private _pickExclusionsSyncObserver: SyncObserver = {};\r\n private _anyOverridden = true;\r\n private _allHidden = true;\r\n private _anyTranslucent = true;\r\n private _anyViewIndependentTranslucent = true;\r\n private _anyOpaque = true;\r\n private _anyHilited = true;\r\n private _lutParams = new Float32Array(2);\r\n private _uniformSymbologyFlags: EmphasisFlags = EmphasisFlags.None;\r\n private _cleanup?: FeatureOverridesCleanup;\r\n\r\n public get anyOverridden() { return this._anyOverridden; }\r\n public get allHidden() { return this._allHidden; }\r\n public get anyTranslucent() { return this._anyTranslucent; }\r\n public get anyViewIndependentTranslucent() { return this._anyViewIndependentTranslucent; }\r\n public get anyOpaque() { return this._anyOpaque; }\r\n public get anyHilited() { return this._anyHilited; }\r\n\r\n /** For tests. */\r\n public get lutData(): Uint8Array | undefined { return this._lut?.dataBytes; }\r\n public get byteLength(): number { return undefined !== this._lut ? this._lut.bytesUsed : 0; }\r\n public get isUniform() { return 3 === this._lutParams[0] && 1 === this._lutParams[1]; }\r\n\r\n private updateUniformSymbologyFlags(): void {\r\n this._uniformSymbologyFlags = EmphasisFlags.None;\r\n if (!this.isUniform || !this._lut?.dataBytes)\r\n return;\r\n\r\n let flags = expectDefined(this._lut.dataBytes[0]);\r\n if (0 !== (flags & OvrFlags.Flashed))\r\n this._uniformSymbologyFlags |= EmphasisFlags.Flashed;\r\n\r\n if (0 !== (flags & OvrFlags.NonLocatable))\r\n this._uniformSymbologyFlags |= EmphasisFlags.NonLocatable;\r\n\r\n if (!this._anyHilited)\r\n return;\r\n\r\n flags = expectDefined(this._lut.dataBytes[1]) << 8;\r\n if (0 !== (flags & OvrFlags.Hilited))\r\n this._uniformSymbologyFlags |= EmphasisFlags.Hilite;\r\n\r\n if (0 !== (flags & OvrFlags.Emphasized))\r\n this._uniformSymbologyFlags |= EmphasisFlags.Emphasized;\r\n }\r\n\r\n public getUniformOverrides(): Uint8Array {\r\n assert(this.isUniform);\r\n assert(undefined !== this._lut);\r\n assert(undefined !== this._lut.dataBytes);\r\n return this._lut.dataBytes;\r\n }\r\n\r\n private _initialize(provider: FeatureAppearanceProvider, map: RenderFeatureTable, ovrs: FeatureSymbology.Overrides, pickExcludes: Id64.Uint32Set, hilite: Hilites, flashed?: Id64.Uint32Pair): Texture2DHandle | undefined {\r\n const nFeatures = map.numFeatures;\r\n const dims = computeDimensions(nFeatures, 3, 0, System.instance.maxTextureSize);\r\n const width = dims.width;\r\n const height = dims.height;\r\n assert(width * height >= nFeatures);\r\n\r\n this._lutParams[0] = width;\r\n this._lutParams[1] = height;\r\n\r\n const data = new Uint8Array(width * height * 4);\r\n const creator = new Texture2DDataUpdater(data);\r\n this.buildLookupTable(provider, creator, map, ovrs, pickExcludes, flashed, hilite);\r\n\r\n return TextureHandle.createForData(width, height, data, true, GL.Texture.WrapMode.ClampToEdge);\r\n }\r\n\r\n private _update(provider: FeatureAppearanceProvider, map: RenderFeatureTable, lut: Texture2DHandle, pickExcludes: Id64.Uint32Set | undefined, flashed?: Id64.Uint32Pair, hilites?: Hilites, ovrs?: FeatureSymbology.Overrides) {\r\n const updater = new Texture2DDataUpdater(expectDefined(lut.dataBytes));\r\n\r\n if (undefined === ovrs) {\r\n this.updateFlashedAndHilited(updater, map, pickExcludes, flashed, hilites);\r\n } else {\r\n assert(undefined !== hilites);\r\n this.buildLookupTable(provider, updater, map, ovrs, pickExcludes, flashed, hilites);\r\n }\r\n\r\n lut.update(updater);\r\n }\r\n\r\n private setTransparency(transparency: number, viewDependentTransparency: true | undefined, data: Texture2DDataUpdater, transparencyByteIndex: number, curFlags: OvrFlags): OvrFlags {\r\n // transparency in range [0, 1]...convert to byte and invert so 0=transparent...\r\n let alpha = 1.0 - transparency;\r\n alpha = Math.floor(0xff * alpha + 0.5);\r\n if ((0xff - alpha) < DisplayParams.minTransparency)\r\n alpha = 0xff;\r\n\r\n data.setByteAtIndex(transparencyByteIndex, alpha);\r\n if (0xff === alpha) {\r\n this._anyOpaque = true;\r\n } else {\r\n this._anyTranslucent = true;\r\n if (!viewDependentTransparency) {\r\n curFlags |= OvrFlags.ViewIndependentTransparency;\r\n this._anyViewIndependentTranslucent = true;\r\n }\r\n }\r\n\r\n return curFlags;\r\n }\r\n\r\n private buildLookupTable(\r\n provider: FeatureAppearanceProvider,\r\n data: Texture2DDataUpdater,\r\n map: RenderFeatureTable,\r\n ovr: FeatureSymbology.Overrides,\r\n pickExclude: Id64.Uint32Set | undefined,\r\n flashedIdParts: Id64.Uint32Pair | undefined,\r\n hilites: Hilites\r\n ) {\r\n const allowHilite = true !== this._options.noHilite;\r\n const allowFlash = true !== this._options.noFlash;\r\n const allowEmphasis = true !== this._options.noEmphasis;\r\n\r\n let isModelHilited = false;\r\n const prevModelId = { lower: -1, upper: -1 };\r\n\r\n this._anyOpaque = this._anyTranslucent = this._anyViewIndependentTranslucent = this._anyHilited = false;\r\n\r\n let nHidden = 0;\r\n let nOverridden = 0;\r\n\r\n // NB: We currently use 3 RGBA values per feature as follows:\r\n // [0]\r\n // RG = override flags (see OvrFlags enum)\r\n // B = line code\r\n // A = line weight (if we need an extra byte in future, could combine code+weight into a single byte).\r\n // [1]\r\n // RGB = rgb\r\n // A = alpha\r\n // [2]\r\n // RGB = line rgb\r\n // A = line alpha\r\n for (const feature of map.iterable(scratchPackedFeature)) {\r\n const i = feature.index;\r\n const dataIndex = i * 4 * 3;\r\n\r\n if (prevModelId.lower !== feature.modelId.lower || prevModelId.upper !== feature.modelId.upper) {\r\n prevModelId.lower = feature.modelId.lower;\r\n prevModelId.upper = feature.modelId.upper;\r\n isModelHilited = allowHilite && hilites.models.hasPair(feature.modelId);\r\n }\r\n\r\n const app = provider.getFeatureAppearance(\r\n ovr,\r\n feature.elementId.lower, feature.elementId.upper,\r\n feature.subCategoryId.lower, feature.subCategoryId.upper,\r\n feature.geometryClass,\r\n feature.modelId.lower, feature.modelId.upper,\r\n map.type, feature.animationNodeId);\r\n\r\n // NB: If the appearance is fully transparent, then:\r\n // - For normal (\"primary\") models, getAppearance() returns undefined.\r\n // - For classifier models, getAppearance() returns the appearance, and classification shader will discard fully-transparent classified pixels.\r\n // (The latter is how we clip the classified model using the classifiers).\r\n if (undefined === app) {\r\n // The feature is not visible. We don't care about any of the other overrides, because we're not going to render it.\r\n data.setOvrFlagsAtIndex(dataIndex, OvrFlags.Visibility);\r\n nHidden++;\r\n nOverridden++;\r\n continue;\r\n }\r\n\r\n let flags = app.nonLocatable ? OvrFlags.NonLocatable : OvrFlags.None;\r\n if (allowHilite && isFeatureHilited(feature, hilites, isModelHilited)) {\r\n flags |= OvrFlags.Hilited;\r\n this._anyHilited = true;\r\n }\r\n\r\n if (allowEmphasis && app.emphasized) {\r\n flags |= OvrFlags.Emphasized;\r\n this._anyHilited = true;\r\n }\r\n\r\n if (app.overridesRgb && app.rgb) {\r\n flags |= OvrFlags.Rgb;\r\n const rgb = app.rgb;\r\n data.setByteAtIndex(dataIndex + 4, rgb.r);\r\n data.setByteAtIndex(dataIndex + 5, rgb.g);\r\n data.setByteAtIndex(dataIndex + 6, rgb.b);\r\n }\r\n\r\n if (undefined !== app.transparency) {\r\n flags |= OvrFlags.Alpha;\r\n flags = this.setTransparency(app.transparency, app.viewDependentTransparency, data, dataIndex + 7, flags);\r\n }\r\n\r\n const lineRgb = app.getLineRgb();\r\n if (lineRgb) {\r\n flags |= OvrFlags.LineRgb;\r\n data.setByteAtIndex(dataIndex + 8, lineRgb.r);\r\n data.setByteAtIndex(dataIndex + 9, lineRgb.g);\r\n data.setByteAtIndex(dataIndex + 10, lineRgb.b);\r\n }\r\n\r\n const lineTransp = app.getLineTransparency();\r\n if (undefined !== lineTransp) {\r\n flags |= OvrFlags.LineAlpha;\r\n flags = this.setTransparency(lineTransp, app.viewDependentTransparency, data, dataIndex + 11, flags);\r\n }\r\n\r\n if (app.overridesWeight && app.weight) {\r\n flags |= OvrFlags.Weight;\r\n let weight = app.weight;\r\n weight = Math.min(31, weight);\r\n weight = Math.max(1, weight);\r\n data.setByteAtIndex(dataIndex + 3, weight);\r\n }\r\n\r\n if (app.overridesLinePixels && app.linePixels) {\r\n flags |= OvrFlags.LineCode;\r\n const lineCode = LineCode.valueFromLinePixels(app.linePixels);\r\n data.setByteAtIndex(dataIndex + 2, lineCode);\r\n }\r\n\r\n if (app.ignoresMaterial)\r\n flags |= OvrFlags.IgnoreMaterial;\r\n\r\n if (allowFlash && undefined !== flashedIdParts && feature.elementId.lower === flashedIdParts.lower && feature.elementId.upper === flashedIdParts.upper)\r\n flags |= OvrFlags.Flashed;\r\n\r\n if (pickExclude?.hasPair(feature.elementId)) {\r\n flags |= OvrFlags.InvisibleDuringPick;\r\n ++nHidden;\r\n }\r\n\r\n data.setOvrFlagsAtIndex(dataIndex, flags);\r\n if (OvrFlags.None !== flags)\r\n nOverridden++;\r\n }\r\n\r\n this._allHidden = (nHidden === map.numFeatures);\r\n this._anyOverridden = (nOverridden > 0);\r\n\r\n this.updateUniformSymbologyFlags();\r\n }\r\n\r\n // NB: If hilites is undefined, it means that the hilited set has not changed.\r\n private updateFlashedAndHilited(data: Texture2DDataUpdater, map: RenderFeatureTable, pickExcludes: Id64.Uint32Set | undefined, flashed?: Id64.Uint32Pair, hilites?: Hilites) {\r\n if (!hilites || true === this._options.noHilite) {\r\n this.updateFlashed(data, map, pickExcludes, flashed);\r\n return;\r\n }\r\n\r\n const allowFlash = true !== this._options.noFlash;\r\n const intersect = \"intersection\" === hilites.modelSubCategoryMode;\r\n\r\n this._anyOverridden = this._anyHilited = false;\r\n for (const feature of map.iterable(scratchPackedFeature)) {\r\n const dataIndex = feature.index * 4 * 3;\r\n const oldFlags = data.getOvrFlagsAtIndex(dataIndex);\r\n if (OvrFlags.None !== (oldFlags & OvrFlags.Visibility)) {\r\n // If it's invisible, none of the other flags matter. We can't flash it and don't want to hilite it.\r\n this._anyOverridden = true;\r\n continue;\r\n }\r\n\r\n const isModelHilited = hilites.models.hasPair(feature.modelId);\r\n let isHilited = isModelHilited && !intersect;\r\n if (!isHilited)\r\n isHilited = hilites.elements.hasPair(feature.elementId);\r\n\r\n if (!isHilited)\r\n if (isModelHilited || !intersect)\r\n isHilited = hilites.subcategories.hasPair(feature.subCategoryId);\r\n\r\n let isFlashed = false;\r\n if (flashed && allowFlash)\r\n isFlashed = feature.elementId.lower === flashed.lower && feature.elementId.upper === flashed.upper;\r\n\r\n let newFlags = isFlashed ? (oldFlags | OvrFlags.Flashed) : (oldFlags & ~OvrFlags.Flashed);\r\n newFlags = isHilited ? (newFlags | OvrFlags.Hilited) : (newFlags & ~OvrFlags.Hilited);\r\n if (pickExcludes) {\r\n newFlags = pickExcludes.hasPair(feature.elementId) ? (newFlags | OvrFlags.InvisibleDuringPick) : (newFlags & ~OvrFlags.InvisibleDuringPick);\r\n }\r\n\r\n data.setOvrFlagsAtIndex(dataIndex, newFlags);\r\n if (OvrFlags.None !== newFlags) {\r\n this._anyOverridden = true;\r\n this._anyHilited = this._anyHilited || isHilited || OvrFlags.None !== (newFlags & OvrFlags.Emphasized);\r\n }\r\n }\r\n\r\n this.updateUniformSymbologyFlags();\r\n }\r\n\r\n private updateFlashed(data: Texture2DDataUpdater, map: RenderFeatureTable, pickExcludes: Id64.Uint32Set | undefined, flashed?: Id64.Uint32Pair): void {\r\n if (true === this._options.noFlash && !pickExcludes)\r\n return;\r\n\r\n this._anyOverridden = false;\r\n const elemId = { lower: 0, upper: 0 };\r\n for (let i = 0; i < map.numFeatures; i++) {\r\n const dataIndex = i * 4 * 3;\r\n const oldFlags = data.getOvrFlagsAtIndex(dataIndex);\r\n if (OvrFlags.None !== (oldFlags & OvrFlags.Visibility)) {\r\n // If it's invisible, none of the other flags matter and we can't flash it.\r\n this._anyOverridden = true;\r\n continue;\r\n }\r\n\r\n let isFlashed = false;\r\n let thisElemId: Id64.Uint32Pair | undefined;\r\n if (flashed && !this._options.noFlash) {\r\n thisElemId = map.getElementIdPair(i, elemId);\r\n isFlashed = thisElemId.lower === flashed.lower && thisElemId.upper === flashed.upper;\r\n }\r\n\r\n let newFlags = isFlashed ? (oldFlags | OvrFlags.Flashed) : (oldFlags & ~OvrFlags.Flashed);\r\n if (pickExcludes) {\r\n if (!thisElemId) {\r\n thisElemId = map.getElementIdPair(i, elemId);\r\n }\r\n\r\n newFlags = pickExcludes.hasPair(thisElemId) ? (newFlags | OvrFlags.InvisibleDuringPick) : (newFlags & ~OvrFlags.InvisibleDuringPick);\r\n }\r\n\r\n data.setOvrFlagsAtIndex(dataIndex, newFlags);\r\n if (OvrFlags.None !== newFlags)\r\n this._anyOverridden = true;\r\n }\r\n\r\n this.updateUniformSymbologyFlags();\r\n }\r\n\r\n private constructor(target: Target, options: BatchOptions, cleanup: FeatureOverridesCleanup | undefined) {\r\n this.target = target;\r\n this._options = options;\r\n this._cleanup = cleanup;\r\n }\r\n\r\n public static createFromTarget(target: Target, options: BatchOptions, cleanup: FeatureOverridesCleanup | undefined) {\r\n return new FeatureOverrides(target, options, cleanup);\r\n }\r\n\r\n public get isDisposed(): boolean { return undefined === this._lut; }\r\n\r\n public [Symbol.dispose]() {\r\n this._lut = dispose(this._lut);\r\n if (this._cleanup) {\r\n this._cleanup();\r\n this._cleanup = undefined;\r\n }\r\n }\r\n\r\n public initFromMap(map: RenderFeatureTable, provider: FeatureAppearanceProvider) {\r\n const nFeatures = map.numFeatures;\r\n assert(0 < nFeatures);\r\n\r\n this._lut = dispose(this._lut);\r\n\r\n const ovrs: FeatureSymbology.Overrides = this.target.currentFeatureSymbologyOverrides;\r\n this._mostRecentSymbologyOverrides = ovrs;\r\n const hilite = this.target.hilites;\r\n this._lut = this._initialize(provider, map, ovrs, this.target.pickExclusions, hilite, this.target.flashed);\r\n this._lastFlashId = Id64.invalid;\r\n this._hiliteSyncObserver = {};\r\n this._pickExclusionsSyncObserver = {};\r\n }\r\n\r\n public update(features: RenderFeatureTable, provider: FeatureAppearanceProvider) {\r\n let ovrs: FeatureSymbology.Overrides | undefined = this.target.currentFeatureSymbologyOverrides;\r\n const ovrsUpdated = ovrs !== this._mostRecentSymbologyOverrides;\r\n if (ovrsUpdated)\r\n this._mostRecentSymbologyOverrides = ovrs;\r\n else\r\n ovrs = undefined;\r\n\r\n const flashedId = this.target.flashedId;\r\n\r\n const hilite = this.target.hilites;\r\n const hiliteUpdated = !sync(this.target.hiliteSyncTarget, this._hiliteSyncObserver);\r\n const pickExcludesUpdated = !sync(this.target.pickExclusionsSyncTarget, this._pickExclusionsSyncObserver);\r\n\r\n if (ovrsUpdated || hiliteUpdated || flashedId !== this._lastFlashId || pickExcludesUpdated) {\r\n // _lut can be undefined if context was lost, (gl.createTexture returns null)\r\n if (this._lut) {\r\n this._update(\r\n provider,\r\n features,\r\n this._lut,\r\n undefined !== ovrs || pickExcludesUpdated ? this.target.pickExclusions : undefined,\r\n this.target.flashed,\r\n undefined !== ovrs || hiliteUpdated ? hilite : undefined, ovrs,\r\n );\r\n }\r\n\r\n this._lastFlashId = flashedId;\r\n }\r\n }\r\n\r\n public bindLUTParams(uniform: UniformHandle): void {\r\n uniform.setUniform2fv(this._lutParams);\r\n }\r\n\r\n public bindLUT(uniform: UniformHandle): void {\r\n if (this._lut)\r\n this._lut.bindSampler(uniform, TextureUnit.FeatureSymbology);\r\n }\r\n\r\n public bindUniformSymbologyFlags(uniform: UniformHandle): void {\r\n uniform.setUniform1f(this._uniformSymbologyFlags);\r\n }\r\n}\r\n"]}
|
|
@@ -114,7 +114,7 @@ class FrameBuffer {
|
|
|
114
114
|
[Symbol.dispose]() {
|
|
115
115
|
// NB: The FrameBuffer does not *own* the textures and depth buffer.
|
|
116
116
|
if (!this.isDisposed) {
|
|
117
|
-
System_1.System.instance.context.deleteFramebuffer(this._fbo);
|
|
117
|
+
System_1.System.instance.context.deleteFramebuffer((0, core_bentley_1.expectDefined)(this._fbo));
|
|
118
118
|
this._fbo = undefined;
|
|
119
119
|
if (undefined !== this._fboMs) {
|
|
120
120
|
System_1.System.instance.context.deleteFramebuffer(this._fboMs);
|
|
@@ -176,7 +176,7 @@ class FrameBuffer {
|
|
|
176
176
|
if (this._colorMsBuffers[i].isDirty) {
|
|
177
177
|
gl2.bindFramebuffer(gl2.READ_FRAMEBUFFER, this._fboMs);
|
|
178
178
|
gl2.readBuffer(this._colorAttachments[i]);
|
|
179
|
-
gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, this._fbo);
|
|
179
|
+
gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, (0, core_bentley_1.expectDefined)(this._fbo));
|
|
180
180
|
attachments.push(this._colorAttachments[i]);
|
|
181
181
|
gl2.drawBuffers(attachments);
|
|
182
182
|
attachments.pop();
|
|
@@ -190,7 +190,7 @@ class FrameBuffer {
|
|
|
190
190
|
if (blitDepth && undefined !== this.depthBuffer && undefined !== this.depthBufferMs && this.depthBufferMs.isDirty) {
|
|
191
191
|
const mask = GL_1.GL.BufferBit.Depth; // (this.depthBuffer instanceof RenderBuffer ? GL.BufferBit.Depth : GL.BufferBit.Depth | GL.BufferBit.Stencil);
|
|
192
192
|
gl2.bindFramebuffer(gl2.READ_FRAMEBUFFER, this._fboMs);
|
|
193
|
-
gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, this._fbo);
|
|
193
|
+
gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, (0, core_bentley_1.expectDefined)(this._fbo));
|
|
194
194
|
gl2.blitFramebuffer(0, 0, this.depthBuffer.width, this.depthBuffer.height, 0, 0, this.depthBuffer.width, this.depthBuffer.height, mask, GL_1.GL.MultiSampling.Filter.Nearest);
|
|
195
195
|
this.depthBufferMs.markBufferDirty(false);
|
|
196
196
|
}
|