@itwin/core-frontend 4.10.0-dev.8 → 5.0.0-dev.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +23 -1
- package/lib/cjs/AccuDraw.d.ts.map +1 -1
- package/lib/cjs/AccuDraw.js +0 -2
- package/lib/cjs/AccuDraw.js.map +1 -1
- package/lib/cjs/AccuSnap.d.ts.map +1 -1
- package/lib/cjs/AccuSnap.js +17 -8
- package/lib/cjs/AccuSnap.js.map +1 -1
- package/lib/cjs/BackgroundMapGeometry.js +3 -3
- package/lib/cjs/BackgroundMapGeometry.js.map +1 -1
- package/lib/cjs/BingLocation.js +1 -1
- package/lib/cjs/BingLocation.js.map +1 -1
- package/lib/cjs/BriefcaseConnection.d.ts +0 -1
- package/lib/cjs/BriefcaseConnection.d.ts.map +1 -1
- package/lib/cjs/BriefcaseConnection.js +2 -3
- package/lib/cjs/BriefcaseConnection.js.map +1 -1
- package/lib/cjs/BriefcaseTxns.d.ts.map +1 -1
- package/lib/cjs/ChangeFlags.d.ts +1 -1
- package/lib/cjs/ChangeFlags.d.ts.map +1 -1
- package/lib/cjs/ChangeFlags.js.map +1 -1
- package/lib/cjs/CheckpointConnection.js +1 -1
- package/lib/cjs/CheckpointConnection.js.map +1 -1
- package/lib/cjs/DisplayStyleState.d.ts.map +1 -1
- package/lib/cjs/DisplayStyleState.js +6 -6
- package/lib/cjs/DisplayStyleState.js.map +1 -1
- package/lib/cjs/DrawingViewState.d.ts +8 -6
- package/lib/cjs/DrawingViewState.d.ts.map +1 -1
- package/lib/cjs/DrawingViewState.js +20 -10
- package/lib/cjs/DrawingViewState.js.map +1 -1
- package/lib/cjs/EnvironmentDecorations.js +1 -1
- package/lib/cjs/EnvironmentDecorations.js.map +1 -1
- package/lib/cjs/GraphicalEditingScope.d.ts.map +1 -1
- package/lib/cjs/HitDetail.d.ts +37 -5
- package/lib/cjs/HitDetail.d.ts.map +1 -1
- package/lib/cjs/HitDetail.js +12 -2
- package/lib/cjs/HitDetail.js.map +1 -1
- package/lib/cjs/IModelApp.d.ts.map +1 -1
- package/lib/cjs/IModelApp.js +1 -2
- package/lib/cjs/IModelApp.js.map +1 -1
- package/lib/cjs/IModelConnection.d.ts +1 -0
- package/lib/cjs/IModelConnection.d.ts.map +1 -1
- package/lib/cjs/IModelConnection.js +9 -8
- package/lib/cjs/IModelConnection.js.map +1 -1
- package/lib/cjs/IpcApp.d.ts.map +1 -1
- package/lib/cjs/IpcApp.js +8 -1
- package/lib/cjs/IpcApp.js.map +1 -1
- package/lib/cjs/LinePlaneIntersect.js +1 -2
- package/lib/cjs/LinePlaneIntersect.js.map +1 -1
- package/lib/cjs/ModelState.d.ts +0 -8
- package/lib/cjs/ModelState.d.ts.map +1 -1
- package/lib/cjs/ModelState.js +0 -8
- package/lib/cjs/ModelState.js.map +1 -1
- package/lib/cjs/NativeApp.d.ts +1 -1
- package/lib/cjs/NativeApp.d.ts.map +1 -1
- package/lib/cjs/NativeApp.js.map +1 -1
- package/lib/cjs/NoRenderApp.d.ts.map +1 -1
- package/lib/cjs/NotificationManager.d.ts +2 -2
- package/lib/cjs/NotificationManager.d.ts.map +1 -1
- package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.d.ts.map +1 -1
- package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js +1 -2
- package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
- package/lib/cjs/RealityDataSourceContextShareImpl.d.ts.map +1 -1
- package/lib/cjs/RealityDataSourceContextShareImpl.js +2 -3
- package/lib/cjs/RealityDataSourceContextShareImpl.js.map +1 -1
- package/lib/cjs/RealityDataSourceTilesetUrlImpl.js +1 -1
- package/lib/cjs/RealityDataSourceTilesetUrlImpl.js.map +1 -1
- package/lib/cjs/SheetViewState.d.ts +4 -11
- package/lib/cjs/SheetViewState.d.ts.map +1 -1
- package/lib/cjs/SheetViewState.js +18 -12
- package/lib/cjs/SheetViewState.js.map +1 -1
- package/lib/cjs/SpatialViewState.d.ts +0 -1
- package/lib/cjs/SpatialViewState.d.ts.map +1 -1
- package/lib/cjs/SpatialViewState.js +1 -2
- package/lib/cjs/SpatialViewState.js.map +1 -1
- package/lib/cjs/SubCategoriesCache.js +1 -1
- package/lib/cjs/SubCategoriesCache.js.map +1 -1
- package/lib/cjs/TentativePoint.js +1 -1
- package/lib/cjs/TentativePoint.js.map +1 -1
- package/lib/cjs/ViewCreator3d.js +1 -1
- package/lib/cjs/ViewCreator3d.js.map +1 -1
- package/lib/cjs/ViewGlobalLocation.js +9 -9
- package/lib/cjs/ViewGlobalLocation.js.map +1 -1
- package/lib/cjs/ViewState.d.ts +14 -1
- package/lib/cjs/ViewState.d.ts.map +1 -1
- package/lib/cjs/ViewState.js +4 -2
- package/lib/cjs/ViewState.js.map +1 -1
- package/lib/cjs/ViewingSpace.d.ts.map +1 -1
- package/lib/cjs/ViewingSpace.js +3 -0
- package/lib/cjs/ViewingSpace.js.map +1 -1
- package/lib/cjs/Viewport.d.ts.map +1 -1
- package/lib/cjs/Viewport.js +2 -4
- package/lib/cjs/Viewport.js.map +1 -1
- package/lib/cjs/ViewportSync.js +6 -6
- package/lib/cjs/ViewportSync.js.map +1 -1
- package/lib/cjs/common/ImageUtil.js +15 -16
- package/lib/cjs/common/ImageUtil.js.map +1 -1
- package/lib/cjs/common/WorkerProxy.d.ts +8 -4
- package/lib/cjs/common/WorkerProxy.d.ts.map +1 -1
- package/lib/cjs/common/WorkerProxy.js +1 -2
- package/lib/cjs/common/WorkerProxy.js.map +1 -1
- package/lib/cjs/common/gltf/GltfParser.js +7 -8
- package/lib/cjs/common/gltf/GltfParser.js.map +1 -1
- package/lib/cjs/common/gltf/GltfSchema.d.ts +1 -1
- package/lib/cjs/common/gltf/GltfSchema.d.ts.map +1 -1
- package/lib/cjs/common/gltf/GltfSchema.js +5 -5
- package/lib/cjs/common/gltf/GltfSchema.js.map +1 -1
- package/lib/cjs/common/imdl/CompactEdges.js +1 -2
- package/lib/cjs/common/imdl/CompactEdges.js.map +1 -1
- package/lib/cjs/common/imdl/ImdlModel.js +2 -3
- package/lib/cjs/common/imdl/ImdlModel.js.map +1 -1
- package/lib/cjs/common/imdl/ImdlSchema.d.ts.map +1 -1
- package/lib/cjs/common/imdl/ImdlSchema.js.map +1 -1
- package/lib/cjs/common/imdl/ParseImdlDocument.d.ts.map +1 -1
- package/lib/cjs/common/imdl/ParseImdlDocument.js +10 -12
- package/lib/cjs/common/imdl/ParseImdlDocument.js.map +1 -1
- package/lib/cjs/common/internal/render/DisplayParams.js.map +1 -1
- package/lib/cjs/common/internal/render/EdgeParams.js +2 -3
- package/lib/cjs/common/internal/render/EdgeParams.js.map +1 -1
- package/lib/cjs/common/internal/render/GeometryList.d.ts +1 -1
- package/lib/cjs/common/internal/render/GraphicDescriptionBuilderImpl.js +3 -3
- package/lib/cjs/common/internal/render/GraphicDescriptionBuilderImpl.js.map +1 -1
- package/lib/cjs/common/internal/render/LineCode.js +1 -2
- package/lib/cjs/common/internal/render/LineCode.js.map +1 -1
- package/lib/cjs/common/internal/render/MeshBuilder.js.map +1 -1
- package/lib/cjs/common/internal/render/MeshBuilderMap.js.map +1 -1
- package/lib/cjs/common/internal/render/MeshPrimitives.js +3 -3
- package/lib/cjs/common/internal/render/MeshPrimitives.js.map +1 -1
- package/lib/cjs/common/internal/render/OvrFlags.d.ts +4 -2
- package/lib/cjs/common/internal/render/OvrFlags.d.ts.map +1 -1
- package/lib/cjs/common/internal/render/OvrFlags.js.map +1 -1
- package/lib/cjs/common/internal/render/PointStringParams.js +1 -2
- package/lib/cjs/common/internal/render/PointStringParams.js.map +1 -1
- package/lib/cjs/common/internal/render/PolylineParams.js +4 -5
- package/lib/cjs/common/internal/render/PolylineParams.js.map +1 -1
- package/lib/cjs/common/internal/render/SurfaceParams.js +3 -3
- package/lib/cjs/common/internal/render/SurfaceParams.js.map +1 -1
- package/lib/cjs/common/internal/render/VertexTable.d.ts.map +1 -1
- package/lib/cjs/common/internal/render/VertexTable.js +4 -7
- package/lib/cjs/common/internal/render/VertexTable.js.map +1 -1
- package/lib/cjs/common/internal/render/VertexTableBuilder.js +2 -2
- package/lib/cjs/common/internal/render/VertexTableBuilder.js.map +1 -1
- package/lib/cjs/common/internal/render/VertexTableSplitter.js +4 -4
- package/lib/cjs/common/internal/render/VertexTableSplitter.js.map +1 -1
- package/lib/cjs/common/render/InstancedGraphicParams.js.map +1 -1
- package/lib/cjs/extension/providers/ExtensionLoadScript.js +1 -2
- package/lib/cjs/extension/providers/ExtensionLoadScript.js.map +1 -1
- package/lib/cjs/internal/render/RenderInstancesParamsImpl.js +2 -3
- package/lib/cjs/internal/render/RenderInstancesParamsImpl.js.map +1 -1
- package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.d.ts.map +1 -1
- package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js +1 -1
- package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
- package/lib/cjs/quantity-formatting/BasicUnitsProvider.js +2 -2
- package/lib/cjs/quantity-formatting/BasicUnitsProvider.js.map +1 -1
- package/lib/cjs/quantity-formatting/LocalUnitFormatProvider.js +2 -2
- package/lib/cjs/quantity-formatting/LocalUnitFormatProvider.js.map +1 -1
- package/lib/cjs/quantity-formatting/QuantityFormatter.js +3 -3
- package/lib/cjs/quantity-formatting/QuantityFormatter.js.map +1 -1
- package/lib/cjs/quantity-formatting/QuantityTypesEditorSpecs.d.ts.map +1 -1
- package/lib/cjs/render/GraphicBranch.d.ts +12 -1
- package/lib/cjs/render/GraphicBranch.d.ts.map +1 -1
- package/lib/cjs/render/GraphicBranch.js +2 -2
- package/lib/cjs/render/GraphicBranch.js.map +1 -1
- package/lib/cjs/render/GraphicTemplate.js +1 -2
- package/lib/cjs/render/GraphicTemplate.js.map +1 -1
- package/lib/cjs/render/MockRender.d.ts.map +1 -1
- package/lib/cjs/render/Pixel.d.ts +14 -4
- package/lib/cjs/render/Pixel.d.ts.map +1 -1
- package/lib/cjs/render/Pixel.js +22 -5
- package/lib/cjs/render/Pixel.js.map +1 -1
- package/lib/cjs/render/RealityMeshGraphicParams.d.ts +1 -0
- package/lib/cjs/render/RealityMeshGraphicParams.d.ts.map +1 -1
- package/lib/cjs/render/RealityMeshGraphicParams.js.map +1 -1
- package/lib/cjs/render/RenderMemory.d.ts +2 -0
- package/lib/cjs/render/RenderMemory.d.ts.map +1 -1
- package/lib/cjs/render/RenderMemory.js +2 -0
- package/lib/cjs/render/RenderMemory.js.map +1 -1
- package/lib/cjs/render/RenderPlan.d.ts +2 -1
- package/lib/cjs/render/RenderPlan.d.ts.map +1 -1
- package/lib/cjs/render/RenderPlan.js +5 -3
- package/lib/cjs/render/RenderPlan.js.map +1 -1
- package/lib/cjs/render/RenderSystem.d.ts +1 -1
- package/lib/cjs/render/RenderSystem.d.ts.map +1 -1
- package/lib/cjs/render/RenderSystem.js +8 -9
- package/lib/cjs/render/RenderSystem.js.map +1 -1
- package/lib/cjs/render/UpsampleRealityMeshParams.js +1 -2
- package/lib/cjs/render/UpsampleRealityMeshParams.js.map +1 -1
- package/lib/cjs/render/VisibleFeature.js +1 -2
- package/lib/cjs/render/VisibleFeature.js.map +1 -1
- package/lib/cjs/render/webgl/AttributeBuffers.js +5 -5
- package/lib/cjs/render/webgl/AttributeBuffers.js.map +1 -1
- package/lib/cjs/render/webgl/BatchUniforms.d.ts +4 -0
- package/lib/cjs/render/webgl/BatchUniforms.d.ts.map +1 -1
- package/lib/cjs/render/webgl/BatchUniforms.js +18 -0
- package/lib/cjs/render/webgl/BatchUniforms.js.map +1 -1
- package/lib/cjs/render/webgl/BranchState.d.ts +9 -0
- package/lib/cjs/render/webgl/BranchState.d.ts.map +1 -1
- package/lib/cjs/render/webgl/BranchState.js +6 -0
- package/lib/cjs/render/webgl/BranchState.js.map +1 -1
- package/lib/cjs/render/webgl/BranchUniforms.d.ts +1 -0
- package/lib/cjs/render/webgl/BranchUniforms.d.ts.map +1 -1
- package/lib/cjs/render/webgl/BranchUniforms.js +14 -1
- package/lib/cjs/render/webgl/BranchUniforms.js.map +1 -1
- package/lib/cjs/render/webgl/CachedGeometry.js.map +1 -1
- package/lib/cjs/render/webgl/ClippingProgram.js +2 -2
- package/lib/cjs/render/webgl/ClippingProgram.js.map +1 -1
- package/lib/cjs/render/webgl/ContourUniforms.d.ts +22 -0
- package/lib/cjs/render/webgl/ContourUniforms.d.ts.map +1 -0
- package/lib/cjs/render/webgl/ContourUniforms.js +98 -0
- package/lib/cjs/render/webgl/ContourUniforms.js.map +1 -0
- package/lib/cjs/render/webgl/Contours.d.ts +34 -0
- package/lib/cjs/render/webgl/Contours.d.ts.map +1 -0
- package/lib/cjs/render/webgl/Contours.js +127 -0
- package/lib/cjs/render/webgl/Contours.js.map +1 -0
- package/lib/cjs/render/webgl/DrawCommand.js +3 -3
- package/lib/cjs/render/webgl/DrawCommand.js.map +1 -1
- package/lib/cjs/render/webgl/EdgeSettings.js +1 -1
- package/lib/cjs/render/webgl/EdgeSettings.js.map +1 -1
- package/lib/cjs/render/webgl/FeatureOverrides.d.ts +1 -0
- package/lib/cjs/render/webgl/FeatureOverrides.d.ts.map +1 -1
- package/lib/cjs/render/webgl/FeatureOverrides.js +48 -51
- package/lib/cjs/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/cjs/render/webgl/FrustumUniforms.js +2 -2
- package/lib/cjs/render/webgl/FrustumUniforms.js.map +1 -1
- package/lib/cjs/render/webgl/GL.d.ts +2 -1
- package/lib/cjs/render/webgl/GL.d.ts.map +1 -1
- package/lib/cjs/render/webgl/GL.js +1 -0
- package/lib/cjs/render/webgl/GL.js.map +1 -1
- package/lib/cjs/render/webgl/Graphic.d.ts +12 -0
- package/lib/cjs/render/webgl/Graphic.d.ts.map +1 -1
- package/lib/cjs/render/webgl/Graphic.js +31 -0
- package/lib/cjs/render/webgl/Graphic.js.map +1 -1
- package/lib/cjs/render/webgl/InstancedGeometry.js +2 -2
- package/lib/cjs/render/webgl/InstancedGeometry.js.map +1 -1
- package/lib/cjs/render/webgl/Material.js +4 -4
- package/lib/cjs/render/webgl/Material.js.map +1 -1
- package/lib/cjs/render/webgl/Matrix.js +3 -3
- package/lib/cjs/render/webgl/Matrix.js.map +1 -1
- package/lib/cjs/render/webgl/RealityMesh.js +1 -1
- package/lib/cjs/render/webgl/RealityMesh.js.map +1 -1
- package/lib/cjs/render/webgl/RenderFlags.d.ts +2 -1
- package/lib/cjs/render/webgl/RenderFlags.d.ts.map +1 -1
- package/lib/cjs/render/webgl/RenderFlags.js +4 -2
- package/lib/cjs/render/webgl/RenderFlags.js.map +1 -1
- package/lib/cjs/render/webgl/SceneCompositor.d.ts.map +1 -1
- package/lib/cjs/render/webgl/SceneCompositor.js +19 -7
- package/lib/cjs/render/webgl/SceneCompositor.js.map +1 -1
- package/lib/cjs/render/webgl/ScratchDrawParams.js +2 -3
- package/lib/cjs/render/webgl/ScratchDrawParams.js.map +1 -1
- package/lib/cjs/render/webgl/ScreenSpaceEffect.js +2 -2
- package/lib/cjs/render/webgl/ScreenSpaceEffect.js.map +1 -1
- package/lib/cjs/render/webgl/ShaderBuilder.d.ts +15 -13
- package/lib/cjs/render/webgl/ShaderBuilder.d.ts.map +1 -1
- package/lib/cjs/render/webgl/ShaderBuilder.js +18 -10
- package/lib/cjs/render/webgl/ShaderBuilder.js.map +1 -1
- package/lib/cjs/render/webgl/ShaderProgram.d.ts.map +1 -1
- package/lib/cjs/render/webgl/ShaderProgram.js +26 -0
- package/lib/cjs/render/webgl/ShaderProgram.js.map +1 -1
- package/lib/cjs/render/webgl/SurfaceGeometry.js +2 -2
- package/lib/cjs/render/webgl/SurfaceGeometry.js.map +1 -1
- package/lib/cjs/render/webgl/Sync.js +3 -4
- package/lib/cjs/render/webgl/Sync.js.map +1 -1
- package/lib/cjs/render/webgl/System.d.ts.map +1 -1
- package/lib/cjs/render/webgl/System.js +7 -7
- package/lib/cjs/render/webgl/System.js.map +1 -1
- package/lib/cjs/render/webgl/Target.d.ts.map +1 -1
- package/lib/cjs/render/webgl/Target.js +2 -1
- package/lib/cjs/render/webgl/Target.js.map +1 -1
- package/lib/cjs/render/webgl/TargetUniforms.d.ts +2 -0
- package/lib/cjs/render/webgl/TargetUniforms.d.ts.map +1 -1
- package/lib/cjs/render/webgl/TargetUniforms.js +2 -0
- package/lib/cjs/render/webgl/TargetUniforms.js.map +1 -1
- package/lib/cjs/render/webgl/TechniqueFlags.d.ts.map +1 -1
- package/lib/cjs/render/webgl/TechniqueId.js +1 -2
- package/lib/cjs/render/webgl/TechniqueId.js.map +1 -1
- package/lib/cjs/render/webgl/Texture.d.ts.map +1 -1
- package/lib/cjs/render/webgl/Texture.js +2 -2
- package/lib/cjs/render/webgl/Texture.js.map +1 -1
- package/lib/cjs/render/webgl/UniformHandle.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/AmbientOcclusion.js +2 -3
- package/lib/cjs/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Animation.js +1 -2
- package/lib/cjs/render/webgl/glsl/Animation.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Atmosphere.js +2 -3
- package/lib/cjs/render/webgl/glsl/Atmosphere.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Blur.js +2 -3
- package/lib/cjs/render/webgl/glsl/Blur.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/ClearPickAndColor.js +2 -3
- package/lib/cjs/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/ClearTranslucent.js +2 -3
- package/lib/cjs/render/webgl/glsl/ClearTranslucent.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Clipping.js +3 -3
- package/lib/cjs/render/webgl/glsl/Clipping.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Color.js +2 -3
- package/lib/cjs/render/webgl/glsl/Color.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Combine3Textures.js +2 -3
- package/lib/cjs/render/webgl/glsl/Combine3Textures.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/CombineTextures.js +2 -3
- package/lib/cjs/render/webgl/glsl/CombineTextures.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Common.js +7 -7
- package/lib/cjs/render/webgl/glsl/Common.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Composite.js +2 -3
- package/lib/cjs/render/webgl/glsl/Composite.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Contours.d.ts +4 -0
- package/lib/cjs/render/webgl/glsl/Contours.d.ts.map +1 -0
- package/lib/cjs/render/webgl/glsl/Contours.js +137 -0
- package/lib/cjs/render/webgl/glsl/Contours.js.map +1 -0
- package/lib/cjs/render/webgl/glsl/CopyColor.js +2 -3
- package/lib/cjs/render/webgl/glsl/CopyColor.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/CopyPickBuffers.js +2 -3
- package/lib/cjs/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/CopyStencil.js +9 -10
- package/lib/cjs/render/webgl/glsl/CopyStencil.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Decode.js +2 -2
- package/lib/cjs/render/webgl/glsl/Decode.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/EDL.js +8 -9
- package/lib/cjs/render/webgl/glsl/EDL.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/EVSMFromDepth.js +2 -3
- package/lib/cjs/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Edge.js +3 -4
- package/lib/cjs/render/webgl/glsl/Edge.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/FeatureSymbology.d.ts +2 -1
- package/lib/cjs/render/webgl/glsl/FeatureSymbology.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/FeatureSymbology.js +35 -28
- package/lib/cjs/render/webgl/glsl/FeatureSymbology.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Fragment.js +15 -15
- package/lib/cjs/render/webgl/glsl/Fragment.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Instancing.js +3 -4
- package/lib/cjs/render/webgl/glsl/Instancing.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Lighting.js +1 -2
- package/lib/cjs/render/webgl/glsl/Lighting.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/LogarithmicDepthBuffer.js +2 -3
- package/lib/cjs/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/LookupTable.js +1 -2
- package/lib/cjs/render/webgl/glsl/LookupTable.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Monochrome.js +2 -3
- package/lib/cjs/render/webgl/glsl/Monochrome.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/PlanarClassification.js +9 -9
- package/lib/cjs/render/webgl/glsl/PlanarClassification.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/PlanarGrid.js +1 -1
- package/lib/cjs/render/webgl/glsl/PlanarGrid.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/PointCloud.js +3 -4
- package/lib/cjs/render/webgl/glsl/PointCloud.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/PointString.js +2 -3
- package/lib/cjs/render/webgl/glsl/PointString.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Polyline.js +6 -6
- package/lib/cjs/render/webgl/glsl/Polyline.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/RealityMesh.js +8 -8
- package/lib/cjs/render/webgl/glsl/RealityMesh.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/RenderPass.js +1 -2
- package/lib/cjs/render/webgl/glsl/RenderPass.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/ScreenSpaceEffect.js +2 -3
- package/lib/cjs/render/webgl/glsl/ScreenSpaceEffect.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/SkyBox.js +2 -3
- package/lib/cjs/render/webgl/glsl/SkyBox.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/SkySphere.js +2 -3
- package/lib/cjs/render/webgl/glsl/SkySphere.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/SolarShadowMapping.js +4 -4
- package/lib/cjs/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Surface.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Surface.js +11 -9
- package/lib/cjs/render/webgl/glsl/Surface.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Thematic.js +2 -3
- package/lib/cjs/render/webgl/glsl/Thematic.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Translucency.js +3 -3
- package/lib/cjs/render/webgl/glsl/Translucency.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Vertex.js +13 -13
- package/lib/cjs/render/webgl/glsl/Vertex.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Viewport.js +3 -4
- package/lib/cjs/render/webgl/glsl/Viewport.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/ViewportQuad.js +1 -2
- package/lib/cjs/render/webgl/glsl/ViewportQuad.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Wiremesh.js +2 -3
- package/lib/cjs/render/webgl/glsl/Wiremesh.js.map +1 -1
- package/lib/cjs/request/Request.d.ts.map +1 -1
- package/lib/cjs/request/Request.js +2 -2
- package/lib/cjs/request/Request.js.map +1 -1
- package/lib/cjs/request/utils.js +3 -4
- package/lib/cjs/request/utils.js.map +1 -1
- package/lib/cjs/tile/ClassifierTileTree.js +3 -3
- package/lib/cjs/tile/ClassifierTileTree.js.map +1 -1
- package/lib/cjs/tile/ContextShareProvider.js +2 -2
- package/lib/cjs/tile/ContextShareProvider.js.map +1 -1
- package/lib/cjs/tile/GltfReader.d.ts +1 -1
- package/lib/cjs/tile/GltfReader.d.ts.map +1 -1
- package/lib/cjs/tile/GltfReader.js +18 -16
- package/lib/cjs/tile/GltfReader.js.map +1 -1
- package/lib/cjs/tile/IModelTile.js +2 -2
- package/lib/cjs/tile/IModelTile.js.map +1 -1
- package/lib/cjs/tile/IModelTileTree.js +2 -2
- package/lib/cjs/tile/IModelTileTree.js.map +1 -1
- package/lib/cjs/tile/ImdlDecoder.js +1 -2
- package/lib/cjs/tile/ImdlDecoder.js.map +1 -1
- package/lib/cjs/tile/ImdlGraphicsCreator.js +7 -8
- package/lib/cjs/tile/ImdlGraphicsCreator.js.map +1 -1
- package/lib/cjs/tile/ImdlParser.js +1 -2
- package/lib/cjs/tile/ImdlParser.js.map +1 -1
- package/lib/cjs/tile/ImdlReader.d.ts.map +1 -1
- package/lib/cjs/tile/ImdlReader.js +3 -3
- package/lib/cjs/tile/ImdlReader.js.map +1 -1
- package/lib/cjs/tile/MeshoptCompression.js +1 -2
- package/lib/cjs/tile/MeshoptCompression.js.map +1 -1
- package/lib/cjs/tile/OrbitGtTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/OrbitGtTileTree.js +3 -4
- package/lib/cjs/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/cjs/tile/PntsReader.js +2 -3
- package/lib/cjs/tile/PntsReader.js.map +1 -1
- package/lib/cjs/tile/PrimaryTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/PrimaryTileTree.js +12 -12
- package/lib/cjs/tile/PrimaryTileTree.js.map +1 -1
- package/lib/cjs/tile/RealityModelTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/RealityModelTileTree.js +3 -4
- package/lib/cjs/tile/RealityModelTileTree.js.map +1 -1
- package/lib/cjs/tile/RealityTileDrawArgs.d.ts.map +1 -1
- package/lib/cjs/tile/RealityTileLoader.d.ts.map +1 -1
- package/lib/cjs/tile/RealityTileLoader.js +1 -1
- package/lib/cjs/tile/RealityTileLoader.js.map +1 -1
- package/lib/cjs/tile/RealityTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/RenderGraphicTileTree.js +1 -2
- package/lib/cjs/tile/RenderGraphicTileTree.js.map +1 -1
- package/lib/cjs/tile/ThreeDTileFormatInterpreter.js +1 -1
- package/lib/cjs/tile/ThreeDTileFormatInterpreter.js.map +1 -1
- package/lib/cjs/tile/Tile.js +2 -2
- package/lib/cjs/tile/Tile.js.map +1 -1
- package/lib/cjs/tile/TileAdmin.d.ts.map +1 -1
- package/lib/cjs/tile/TileAdmin.js +3 -4
- package/lib/cjs/tile/TileAdmin.js.map +1 -1
- package/lib/cjs/tile/TileDrawArgs.d.ts +4 -0
- package/lib/cjs/tile/TileDrawArgs.d.ts.map +1 -1
- package/lib/cjs/tile/TileDrawArgs.js +2 -0
- package/lib/cjs/tile/TileDrawArgs.js.map +1 -1
- package/lib/cjs/tile/TileRequest.js +1 -1
- package/lib/cjs/tile/TileRequest.js.map +1 -1
- package/lib/cjs/tile/TileRequestChannel.js +1 -1
- package/lib/cjs/tile/TileRequestChannel.js.map +1 -1
- package/lib/cjs/tile/TileStorage.js +1 -1
- package/lib/cjs/tile/TileStorage.js.map +1 -1
- package/lib/cjs/tile/TileTreeReference.d.ts +2 -0
- package/lib/cjs/tile/TileTreeReference.d.ts.map +1 -1
- package/lib/cjs/tile/TileTreeReference.js +3 -0
- package/lib/cjs/tile/TileTreeReference.js.map +1 -1
- package/lib/cjs/tile/ViewFlagOverrides.js +1 -2
- package/lib/cjs/tile/ViewFlagOverrides.js.map +1 -1
- package/lib/cjs/tile/map/ArcGISTileMap.d.ts.map +1 -1
- package/lib/cjs/tile/map/ArcGISTileMap.js +0 -1
- package/lib/cjs/tile/map/ArcGISTileMap.js.map +1 -1
- package/lib/cjs/tile/map/ArcGisUtilities.js +1 -1
- package/lib/cjs/tile/map/ArcGisUtilities.js.map +1 -1
- package/lib/cjs/tile/map/BingElevation.js +3 -3
- package/lib/cjs/tile/map/BingElevation.js.map +1 -1
- package/lib/cjs/tile/map/CesiumTerrainProvider.js +7 -8
- package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.js +1 -1
- package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.d.ts.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.js +4 -5
- package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/CoordinatesUtils.js +1 -2
- package/lib/cjs/tile/map/ImageryProviders/CoordinatesUtils.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/FeatureGraphicsRenderer.js +1 -1
- package/lib/cjs/tile/map/ImageryProviders/FeatureGraphicsRenderer.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerTileTreeReference.js +2 -2
- package/lib/cjs/tile/map/MapLayerTileTreeReference.js.map +1 -1
- package/lib/cjs/tile/map/MapTile.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTile.js +1 -1
- package/lib/cjs/tile/map/MapTile.js.map +1 -1
- package/lib/cjs/tile/map/MapTileLoader.js +1 -1
- package/lib/cjs/tile/map/MapTileLoader.js.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.js +2 -2
- package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
- package/lib/cjs/tile/map/MapTilingScheme.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTilingScheme.js +4 -0
- package/lib/cjs/tile/map/MapTilingScheme.js.map +1 -1
- package/lib/cjs/tile/map/UrlUtils.js +1 -2
- package/lib/cjs/tile/map/UrlUtils.js.map +1 -1
- package/lib/cjs/tile/map/WmsCapabilities.d.ts.map +1 -1
- package/lib/cjs/tools/ClipViewTool.d.ts.map +1 -1
- package/lib/cjs/tools/MeasureTool.js +2 -2
- package/lib/cjs/tools/MeasureTool.js.map +1 -1
- package/lib/cjs/tools/Tool.d.ts +1 -1
- package/lib/cjs/tools/Tool.d.ts.map +1 -1
- package/lib/cjs/tools/ViewTool.d.ts.map +1 -1
- package/lib/cjs/tools/ViewTool.js +2 -2
- package/lib/cjs/tools/ViewTool.js.map +1 -1
- package/lib/cjs/workers/RegisterWorker.js +1 -2
- package/lib/cjs/workers/RegisterWorker.js.map +1 -1
- package/lib/esm/AccuDraw.d.ts.map +1 -1
- package/lib/esm/AccuDraw.js +0 -2
- package/lib/esm/AccuDraw.js.map +1 -1
- package/lib/esm/AccuSnap.d.ts.map +1 -1
- package/lib/esm/AccuSnap.js +17 -8
- package/lib/esm/AccuSnap.js.map +1 -1
- package/lib/esm/BingLocation.js +1 -1
- package/lib/esm/BingLocation.js.map +1 -1
- package/lib/esm/BriefcaseConnection.d.ts +0 -1
- package/lib/esm/BriefcaseConnection.d.ts.map +1 -1
- package/lib/esm/BriefcaseConnection.js +2 -3
- package/lib/esm/BriefcaseConnection.js.map +1 -1
- package/lib/esm/BriefcaseTxns.d.ts.map +1 -1
- package/lib/esm/ChangeFlags.d.ts +1 -1
- package/lib/esm/ChangeFlags.d.ts.map +1 -1
- package/lib/esm/ChangeFlags.js.map +1 -1
- package/lib/esm/CheckpointConnection.js +1 -1
- package/lib/esm/CheckpointConnection.js.map +1 -1
- package/lib/esm/DisplayStyleState.d.ts.map +1 -1
- package/lib/esm/DisplayStyleState.js +6 -6
- package/lib/esm/DisplayStyleState.js.map +1 -1
- package/lib/esm/DrawingViewState.d.ts +8 -6
- package/lib/esm/DrawingViewState.d.ts.map +1 -1
- package/lib/esm/DrawingViewState.js +20 -10
- package/lib/esm/DrawingViewState.js.map +1 -1
- package/lib/esm/EnvironmentDecorations.js +1 -1
- package/lib/esm/EnvironmentDecorations.js.map +1 -1
- package/lib/esm/GraphicalEditingScope.d.ts.map +1 -1
- package/lib/esm/HitDetail.d.ts +37 -5
- package/lib/esm/HitDetail.d.ts.map +1 -1
- package/lib/esm/HitDetail.js +12 -2
- package/lib/esm/HitDetail.js.map +1 -1
- package/lib/esm/IModelApp.d.ts.map +1 -1
- package/lib/esm/IModelApp.js +1 -2
- package/lib/esm/IModelApp.js.map +1 -1
- package/lib/esm/IModelConnection.d.ts +1 -0
- package/lib/esm/IModelConnection.d.ts.map +1 -1
- package/lib/esm/IModelConnection.js +9 -8
- package/lib/esm/IModelConnection.js.map +1 -1
- package/lib/esm/IpcApp.d.ts.map +1 -1
- package/lib/esm/IpcApp.js +8 -1
- package/lib/esm/IpcApp.js.map +1 -1
- package/lib/esm/ModelState.d.ts +0 -8
- package/lib/esm/ModelState.d.ts.map +1 -1
- package/lib/esm/ModelState.js +0 -8
- package/lib/esm/ModelState.js.map +1 -1
- package/lib/esm/NativeApp.d.ts +1 -1
- package/lib/esm/NativeApp.d.ts.map +1 -1
- package/lib/esm/NativeApp.js.map +1 -1
- package/lib/esm/NoRenderApp.d.ts.map +1 -1
- package/lib/esm/NotificationManager.d.ts +2 -2
- package/lib/esm/NotificationManager.d.ts.map +1 -1
- package/lib/esm/RealityDataSourceCesiumIonAssetImpl.d.ts.map +1 -1
- package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js +1 -2
- package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
- package/lib/esm/RealityDataSourceContextShareImpl.d.ts.map +1 -1
- package/lib/esm/RealityDataSourceContextShareImpl.js +2 -3
- package/lib/esm/RealityDataSourceContextShareImpl.js.map +1 -1
- package/lib/esm/RealityDataSourceTilesetUrlImpl.js +1 -1
- package/lib/esm/RealityDataSourceTilesetUrlImpl.js.map +1 -1
- package/lib/esm/SheetViewState.d.ts +4 -11
- package/lib/esm/SheetViewState.d.ts.map +1 -1
- package/lib/esm/SheetViewState.js +18 -12
- package/lib/esm/SheetViewState.js.map +1 -1
- package/lib/esm/SpatialViewState.d.ts +0 -1
- package/lib/esm/SpatialViewState.d.ts.map +1 -1
- package/lib/esm/SpatialViewState.js +1 -2
- package/lib/esm/SpatialViewState.js.map +1 -1
- package/lib/esm/SubCategoriesCache.js +1 -1
- package/lib/esm/SubCategoriesCache.js.map +1 -1
- package/lib/esm/TentativePoint.js +1 -1
- package/lib/esm/TentativePoint.js.map +1 -1
- package/lib/esm/ViewCreator3d.js +1 -1
- package/lib/esm/ViewCreator3d.js.map +1 -1
- package/lib/esm/ViewState.d.ts +14 -1
- package/lib/esm/ViewState.d.ts.map +1 -1
- package/lib/esm/ViewState.js +4 -2
- package/lib/esm/ViewState.js.map +1 -1
- package/lib/esm/ViewingSpace.d.ts.map +1 -1
- package/lib/esm/ViewingSpace.js +3 -0
- package/lib/esm/ViewingSpace.js.map +1 -1
- package/lib/esm/Viewport.d.ts.map +1 -1
- package/lib/esm/Viewport.js +2 -4
- package/lib/esm/Viewport.js.map +1 -1
- package/lib/esm/common/WorkerProxy.d.ts +8 -4
- package/lib/esm/common/WorkerProxy.d.ts.map +1 -1
- package/lib/esm/common/WorkerProxy.js.map +1 -1
- package/lib/esm/common/gltf/GltfParser.js +6 -6
- package/lib/esm/common/gltf/GltfParser.js.map +1 -1
- package/lib/esm/common/gltf/GltfSchema.d.ts +1 -1
- package/lib/esm/common/gltf/GltfSchema.d.ts.map +1 -1
- package/lib/esm/common/gltf/GltfSchema.js.map +1 -1
- package/lib/esm/common/imdl/ImdlSchema.d.ts.map +1 -1
- package/lib/esm/common/imdl/ImdlSchema.js.map +1 -1
- package/lib/esm/common/imdl/ParseImdlDocument.d.ts.map +1 -1
- package/lib/esm/common/imdl/ParseImdlDocument.js +4 -5
- package/lib/esm/common/imdl/ParseImdlDocument.js.map +1 -1
- package/lib/esm/common/internal/render/DisplayParams.js.map +1 -1
- package/lib/esm/common/internal/render/GeometryList.d.ts +1 -1
- package/lib/esm/common/internal/render/MeshBuilder.js.map +1 -1
- package/lib/esm/common/internal/render/MeshBuilderMap.js.map +1 -1
- package/lib/esm/common/internal/render/MeshPrimitives.js.map +1 -1
- package/lib/esm/common/internal/render/OvrFlags.d.ts +4 -2
- package/lib/esm/common/internal/render/OvrFlags.d.ts.map +1 -1
- package/lib/esm/common/internal/render/OvrFlags.js.map +1 -1
- package/lib/esm/common/internal/render/VertexTable.d.ts.map +1 -1
- package/lib/esm/common/internal/render/VertexTable.js +3 -5
- package/lib/esm/common/internal/render/VertexTable.js.map +1 -1
- package/lib/esm/common/render/InstancedGraphicParams.js.map +1 -1
- package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.d.ts.map +1 -1
- package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js +1 -1
- package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
- package/lib/esm/quantity-formatting/LocalUnitFormatProvider.js +2 -2
- package/lib/esm/quantity-formatting/LocalUnitFormatProvider.js.map +1 -1
- package/lib/esm/quantity-formatting/QuantityTypesEditorSpecs.d.ts.map +1 -1
- package/lib/esm/render/GraphicBranch.d.ts +12 -1
- package/lib/esm/render/GraphicBranch.d.ts.map +1 -1
- package/lib/esm/render/GraphicBranch.js.map +1 -1
- package/lib/esm/render/MockRender.d.ts.map +1 -1
- package/lib/esm/render/Pixel.d.ts +14 -4
- package/lib/esm/render/Pixel.d.ts.map +1 -1
- package/lib/esm/render/Pixel.js +22 -5
- package/lib/esm/render/Pixel.js.map +1 -1
- package/lib/esm/render/RealityMeshGraphicParams.d.ts +1 -0
- package/lib/esm/render/RealityMeshGraphicParams.d.ts.map +1 -1
- package/lib/esm/render/RealityMeshGraphicParams.js.map +1 -1
- package/lib/esm/render/RenderMemory.d.ts +2 -0
- package/lib/esm/render/RenderMemory.d.ts.map +1 -1
- package/lib/esm/render/RenderMemory.js +2 -0
- package/lib/esm/render/RenderMemory.js.map +1 -1
- package/lib/esm/render/RenderPlan.d.ts +2 -1
- package/lib/esm/render/RenderPlan.d.ts.map +1 -1
- package/lib/esm/render/RenderPlan.js +2 -0
- package/lib/esm/render/RenderPlan.js.map +1 -1
- package/lib/esm/render/RenderSystem.d.ts +1 -1
- package/lib/esm/render/RenderSystem.d.ts.map +1 -1
- package/lib/esm/render/RenderSystem.js +8 -9
- package/lib/esm/render/RenderSystem.js.map +1 -1
- package/lib/esm/render/webgl/BatchUniforms.d.ts +4 -0
- package/lib/esm/render/webgl/BatchUniforms.d.ts.map +1 -1
- package/lib/esm/render/webgl/BatchUniforms.js +18 -0
- package/lib/esm/render/webgl/BatchUniforms.js.map +1 -1
- package/lib/esm/render/webgl/BranchState.d.ts +9 -0
- package/lib/esm/render/webgl/BranchState.d.ts.map +1 -1
- package/lib/esm/render/webgl/BranchState.js +6 -0
- package/lib/esm/render/webgl/BranchState.js.map +1 -1
- package/lib/esm/render/webgl/BranchUniforms.d.ts +1 -0
- package/lib/esm/render/webgl/BranchUniforms.d.ts.map +1 -1
- package/lib/esm/render/webgl/BranchUniforms.js +14 -1
- package/lib/esm/render/webgl/BranchUniforms.js.map +1 -1
- package/lib/esm/render/webgl/CachedGeometry.js.map +1 -1
- package/lib/esm/render/webgl/ContourUniforms.d.ts +22 -0
- package/lib/esm/render/webgl/ContourUniforms.d.ts.map +1 -0
- package/lib/esm/render/webgl/ContourUniforms.js +94 -0
- package/lib/esm/render/webgl/ContourUniforms.js.map +1 -0
- package/lib/esm/render/webgl/Contours.d.ts +34 -0
- package/lib/esm/render/webgl/Contours.d.ts.map +1 -0
- package/lib/esm/render/webgl/Contours.js +123 -0
- package/lib/esm/render/webgl/Contours.js.map +1 -0
- package/lib/esm/render/webgl/EdgeSettings.js +1 -1
- package/lib/esm/render/webgl/EdgeSettings.js.map +1 -1
- package/lib/esm/render/webgl/FeatureOverrides.d.ts +1 -0
- package/lib/esm/render/webgl/FeatureOverrides.d.ts.map +1 -1
- package/lib/esm/render/webgl/FeatureOverrides.js +46 -49
- package/lib/esm/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/esm/render/webgl/GL.d.ts +2 -1
- package/lib/esm/render/webgl/GL.d.ts.map +1 -1
- package/lib/esm/render/webgl/GL.js +1 -0
- package/lib/esm/render/webgl/GL.js.map +1 -1
- package/lib/esm/render/webgl/Graphic.d.ts +12 -0
- package/lib/esm/render/webgl/Graphic.d.ts.map +1 -1
- package/lib/esm/render/webgl/Graphic.js +31 -0
- package/lib/esm/render/webgl/Graphic.js.map +1 -1
- package/lib/esm/render/webgl/Material.js +2 -2
- package/lib/esm/render/webgl/Material.js.map +1 -1
- package/lib/esm/render/webgl/RealityMesh.js +1 -1
- package/lib/esm/render/webgl/RealityMesh.js.map +1 -1
- package/lib/esm/render/webgl/RenderFlags.d.ts +2 -1
- package/lib/esm/render/webgl/RenderFlags.d.ts.map +1 -1
- package/lib/esm/render/webgl/RenderFlags.js +2 -0
- package/lib/esm/render/webgl/RenderFlags.js.map +1 -1
- package/lib/esm/render/webgl/SceneCompositor.d.ts.map +1 -1
- package/lib/esm/render/webgl/SceneCompositor.js +16 -4
- package/lib/esm/render/webgl/SceneCompositor.js.map +1 -1
- package/lib/esm/render/webgl/ShaderBuilder.d.ts +15 -13
- package/lib/esm/render/webgl/ShaderBuilder.d.ts.map +1 -1
- package/lib/esm/render/webgl/ShaderBuilder.js +18 -10
- package/lib/esm/render/webgl/ShaderBuilder.js.map +1 -1
- package/lib/esm/render/webgl/ShaderProgram.d.ts.map +1 -1
- package/lib/esm/render/webgl/ShaderProgram.js +26 -0
- package/lib/esm/render/webgl/ShaderProgram.js.map +1 -1
- package/lib/esm/render/webgl/System.d.ts.map +1 -1
- package/lib/esm/render/webgl/System.js +7 -7
- package/lib/esm/render/webgl/System.js.map +1 -1
- package/lib/esm/render/webgl/Target.d.ts.map +1 -1
- package/lib/esm/render/webgl/Target.js +2 -1
- package/lib/esm/render/webgl/Target.js.map +1 -1
- package/lib/esm/render/webgl/TargetUniforms.d.ts +2 -0
- package/lib/esm/render/webgl/TargetUniforms.d.ts.map +1 -1
- package/lib/esm/render/webgl/TargetUniforms.js +2 -0
- package/lib/esm/render/webgl/TargetUniforms.js.map +1 -1
- package/lib/esm/render/webgl/TechniqueFlags.d.ts.map +1 -1
- package/lib/esm/render/webgl/Texture.d.ts.map +1 -1
- package/lib/esm/render/webgl/Texture.js +2 -2
- package/lib/esm/render/webgl/Texture.js.map +1 -1
- package/lib/esm/render/webgl/UniformHandle.js.map +1 -1
- package/lib/esm/render/webgl/glsl/AmbientOcclusion.js +1 -1
- package/lib/esm/render/webgl/glsl/Atmosphere.js +1 -1
- package/lib/esm/render/webgl/glsl/Blur.js +1 -1
- package/lib/esm/render/webgl/glsl/ClearPickAndColor.js +1 -1
- package/lib/esm/render/webgl/glsl/ClearTranslucent.js +1 -1
- package/lib/esm/render/webgl/glsl/Clipping.js +1 -1
- package/lib/esm/render/webgl/glsl/Combine3Textures.js +1 -1
- package/lib/esm/render/webgl/glsl/CombineTextures.js +1 -1
- package/lib/esm/render/webgl/glsl/Composite.js +1 -1
- package/lib/esm/render/webgl/glsl/Contours.d.ts +4 -0
- package/lib/esm/render/webgl/glsl/Contours.d.ts.map +1 -0
- package/lib/esm/render/webgl/glsl/Contours.js +134 -0
- package/lib/esm/render/webgl/glsl/Contours.js.map +1 -0
- package/lib/esm/render/webgl/glsl/CopyColor.js +1 -1
- package/lib/esm/render/webgl/glsl/CopyPickBuffers.js +1 -1
- package/lib/esm/render/webgl/glsl/CopyStencil.js +5 -5
- package/lib/esm/render/webgl/glsl/EDL.js +4 -4
- package/lib/esm/render/webgl/glsl/EVSMFromDepth.js +1 -1
- package/lib/esm/render/webgl/glsl/Edge.js +1 -1
- package/lib/esm/render/webgl/glsl/FeatureSymbology.d.ts +2 -1
- package/lib/esm/render/webgl/glsl/FeatureSymbology.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/FeatureSymbology.js +21 -15
- package/lib/esm/render/webgl/glsl/FeatureSymbology.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Fragment.js +9 -9
- package/lib/esm/render/webgl/glsl/LogarithmicDepthBuffer.js +1 -1
- package/lib/esm/render/webgl/glsl/PlanarClassification.js +4 -4
- package/lib/esm/render/webgl/glsl/PointCloud.js +1 -1
- package/lib/esm/render/webgl/glsl/RealityMesh.js +3 -3
- package/lib/esm/render/webgl/glsl/ScreenSpaceEffect.js +1 -1
- package/lib/esm/render/webgl/glsl/SkyBox.js +1 -1
- package/lib/esm/render/webgl/glsl/SkySphere.js +1 -1
- package/lib/esm/render/webgl/glsl/SolarShadowMapping.js +1 -1
- package/lib/esm/render/webgl/glsl/Surface.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Surface.js +5 -3
- package/lib/esm/render/webgl/glsl/Surface.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Translucency.js +1 -1
- package/lib/esm/render/webgl/glsl/Wiremesh.js +1 -1
- package/lib/esm/request/Request.d.ts.map +1 -1
- package/lib/esm/request/Request.js.map +1 -1
- package/lib/esm/tile/ClassifierTileTree.js +1 -1
- package/lib/esm/tile/ClassifierTileTree.js.map +1 -1
- package/lib/esm/tile/ContextShareProvider.js +2 -2
- package/lib/esm/tile/ContextShareProvider.js.map +1 -1
- package/lib/esm/tile/GltfReader.d.ts +1 -1
- package/lib/esm/tile/GltfReader.d.ts.map +1 -1
- package/lib/esm/tile/GltfReader.js +14 -12
- package/lib/esm/tile/GltfReader.js.map +1 -1
- package/lib/esm/tile/ImdlGraphicsCreator.js +4 -4
- package/lib/esm/tile/ImdlGraphicsCreator.js.map +1 -1
- package/lib/esm/tile/ImdlReader.d.ts.map +1 -1
- package/lib/esm/tile/ImdlReader.js.map +1 -1
- package/lib/esm/tile/OrbitGtTileTree.d.ts.map +1 -1
- package/lib/esm/tile/OrbitGtTileTree.js +1 -2
- package/lib/esm/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/esm/tile/PntsReader.js +1 -1
- package/lib/esm/tile/PntsReader.js.map +1 -1
- package/lib/esm/tile/PrimaryTileTree.d.ts.map +1 -1
- package/lib/esm/tile/PrimaryTileTree.js +6 -6
- package/lib/esm/tile/PrimaryTileTree.js.map +1 -1
- package/lib/esm/tile/RealityModelTileTree.d.ts.map +1 -1
- package/lib/esm/tile/RealityModelTileTree.js +1 -2
- package/lib/esm/tile/RealityModelTileTree.js.map +1 -1
- package/lib/esm/tile/RealityTileDrawArgs.d.ts.map +1 -1
- package/lib/esm/tile/RealityTileLoader.d.ts.map +1 -1
- package/lib/esm/tile/RealityTileLoader.js +1 -1
- package/lib/esm/tile/RealityTileLoader.js.map +1 -1
- package/lib/esm/tile/RealityTileTree.d.ts.map +1 -1
- package/lib/esm/tile/ThreeDTileFormatInterpreter.js +1 -1
- package/lib/esm/tile/ThreeDTileFormatInterpreter.js.map +1 -1
- package/lib/esm/tile/TileAdmin.d.ts.map +1 -1
- package/lib/esm/tile/TileAdmin.js +1 -2
- package/lib/esm/tile/TileAdmin.js.map +1 -1
- package/lib/esm/tile/TileDrawArgs.d.ts +4 -0
- package/lib/esm/tile/TileDrawArgs.d.ts.map +1 -1
- package/lib/esm/tile/TileDrawArgs.js +2 -0
- package/lib/esm/tile/TileDrawArgs.js.map +1 -1
- package/lib/esm/tile/TileRequest.js +1 -1
- package/lib/esm/tile/TileRequest.js.map +1 -1
- package/lib/esm/tile/TileRequestChannel.js +1 -1
- package/lib/esm/tile/TileRequestChannel.js.map +1 -1
- package/lib/esm/tile/TileStorage.js +1 -1
- package/lib/esm/tile/TileStorage.js.map +1 -1
- package/lib/esm/tile/TileTreeReference.d.ts +2 -0
- package/lib/esm/tile/TileTreeReference.d.ts.map +1 -1
- package/lib/esm/tile/TileTreeReference.js +3 -0
- package/lib/esm/tile/TileTreeReference.js.map +1 -1
- package/lib/esm/tile/map/ArcGISTileMap.d.ts.map +1 -1
- package/lib/esm/tile/map/ArcGISTileMap.js +0 -1
- package/lib/esm/tile/map/ArcGISTileMap.js.map +1 -1
- package/lib/esm/tile/map/ArcGisUtilities.js +1 -1
- package/lib/esm/tile/map/ArcGisUtilities.js.map +1 -1
- package/lib/esm/tile/map/BingElevation.js +3 -3
- package/lib/esm/tile/map/BingElevation.js.map +1 -1
- package/lib/esm/tile/map/CesiumTerrainProvider.js +3 -3
- package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.js +1 -1
- package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.d.ts.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.js +4 -5
- package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/FeatureGraphicsRenderer.js +1 -1
- package/lib/esm/tile/map/ImageryProviders/FeatureGraphicsRenderer.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/MapTile.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTile.js +1 -1
- package/lib/esm/tile/map/MapTile.js.map +1 -1
- package/lib/esm/tile/map/MapTileLoader.js +1 -1
- package/lib/esm/tile/map/MapTileLoader.js.map +1 -1
- package/lib/esm/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTilingScheme.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTilingScheme.js +4 -0
- package/lib/esm/tile/map/MapTilingScheme.js.map +1 -1
- package/lib/esm/tile/map/WmsCapabilities.d.ts.map +1 -1
- package/lib/esm/tools/ClipViewTool.d.ts.map +1 -1
- package/lib/esm/tools/MeasureTool.js +2 -2
- package/lib/esm/tools/MeasureTool.js.map +1 -1
- package/lib/esm/tools/Tool.d.ts +1 -1
- package/lib/esm/tools/Tool.d.ts.map +1 -1
- package/lib/esm/tools/ViewTool.d.ts.map +1 -1
- package/lib/esm/tools/ViewTool.js +2 -2
- package/lib/esm/tools/ViewTool.js.map +1 -1
- package/lib/public/scripts/parse-imdl-worker.js +1 -1
- package/lib/workers/webpack/parse-imdl-worker.js +1 -1
- package/package.json +30 -36
|
@@ -0,0 +1,98 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
/*---------------------------------------------------------------------------------------------
|
|
3
|
+
* Copyright (c) Bentley Systems, Incorporated. All rights reserved.
|
|
4
|
+
* See LICENSE.md in the project root for license terms and full copyright notice.
|
|
5
|
+
*--------------------------------------------------------------------------------------------*/
|
|
6
|
+
/** @packageDocumentation
|
|
7
|
+
* @module WebGL
|
|
8
|
+
*/
|
|
9
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
|
+
exports.ContourUniforms = void 0;
|
|
11
|
+
const core_common_1 = require("@itwin/core-common");
|
|
12
|
+
const Sync_1 = require("./Sync");
|
|
13
|
+
const LineCode_1 = require("./LineCode");
|
|
14
|
+
/** Maintains state for uniforms related to contour display.
|
|
15
|
+
* @internal
|
|
16
|
+
*/
|
|
17
|
+
class ContourUniforms {
|
|
18
|
+
constructor() {
|
|
19
|
+
// We use 1.5x ContourDisplay.maxContourGroups of indexable vec4 uniforms, also limited to 14 by the feature lookup texture packing scheme
|
|
20
|
+
this._contourDefsSize = Math.ceil(core_common_1.ContourDisplay.maxContourGroups * 1.5);
|
|
21
|
+
this._contourDefs = new Float32Array(this._contourDefsSize * 4);
|
|
22
|
+
this.syncKey = 0;
|
|
23
|
+
}
|
|
24
|
+
get contourDisplay() {
|
|
25
|
+
return this._contourDisplay;
|
|
26
|
+
}
|
|
27
|
+
packColor(startNdx, majorColor, minorColor) {
|
|
28
|
+
// pack 2 bytes major (upper) minor (lower) into each float
|
|
29
|
+
this._contourDefs[startNdx] = majorColor.r * 256 + minorColor.r;
|
|
30
|
+
this._contourDefs[startNdx + 1] = majorColor.g * 256 + minorColor.g;
|
|
31
|
+
this._contourDefs[startNdx + 2] = majorColor.b * 256 + minorColor.b;
|
|
32
|
+
}
|
|
33
|
+
packPatWidth(startNdx, majorPattern, minorPattern, majorWidth, minorWidth, showGeometry) {
|
|
34
|
+
// pack 2 bytes into this float, which is 4th float of vec4
|
|
35
|
+
// width is a 4-bit value that is biased by 1.0 and has 3-bits value with one fraction bit, so range is 1.0 to 8.5
|
|
36
|
+
// pattern is a line code index 0 to 10 (0 is solid)
|
|
37
|
+
// pack major into upper byte (upper nibble -> pattern, lower nibble -> 4-bit encoded width)
|
|
38
|
+
// pack minor into lower byte (upper nibble -> pattern, lower nibble -> 4-bit encoded width)
|
|
39
|
+
// NB: showGeometry flag is packed into bit 16 (above major pattern)
|
|
40
|
+
const majWt = Math.floor((Math.min(8.5, Math.max(1.0, majorWidth)) - 1.0) * 2 + 0.5);
|
|
41
|
+
const minWt = Math.floor((Math.min(8.5, Math.max(1.0, minorWidth)) - 1.0) * 2 + 0.5);
|
|
42
|
+
this._contourDefs[startNdx + 3] = (showGeometry ? 65536 : 0) + majorPattern * 4096 + majWt * 256 + minorPattern * 16 + minWt;
|
|
43
|
+
}
|
|
44
|
+
packIntervals(startNdx, even, minorInterval, majorIntervalCount) {
|
|
45
|
+
// minorInterval is a float of interval in meters, majorIntervalCount is an int > 0 count of minor inteverals per major interval
|
|
46
|
+
// minorInterval is stored in r or b (0 or 2) and majorIntervalCount is stored in g or a (1 or 3) depending on even or odd index
|
|
47
|
+
const offset = (even ? 0 : 1) * 2;
|
|
48
|
+
this._contourDefs[startNdx + offset] = minorInterval <= 0.0 ? 1.0 : minorInterval;
|
|
49
|
+
majorIntervalCount = Math.floor(majorIntervalCount + 0.5);
|
|
50
|
+
this._contourDefs[startNdx + offset + 1] = majorIntervalCount < 1.0 ? 1.0 : majorIntervalCount;
|
|
51
|
+
}
|
|
52
|
+
update(target) {
|
|
53
|
+
const plan = target.plan;
|
|
54
|
+
if (this.contourDisplay && plan.contours && this.contourDisplay.equals(plan.contours)) {
|
|
55
|
+
return;
|
|
56
|
+
}
|
|
57
|
+
(0, Sync_1.desync)(this);
|
|
58
|
+
this._contourDisplay = plan.contours;
|
|
59
|
+
if (undefined === this.contourDisplay)
|
|
60
|
+
return;
|
|
61
|
+
/* uniform packing for contourDefs:
|
|
62
|
+
The line pattern code is put into 4 bits, and the width is packed into 4 bits, so together with the pattern use 8 bits.
|
|
63
|
+
This and the color bytes are then packed 2 bytes per float component, major in upper, as a float (e.g.: majorByte * 256 + minorByte)
|
|
64
|
+
The minorInterval and majorCount each take a full float component, so they are combined with a second entry to use a full vec4
|
|
65
|
+
Because of this, the overal indexing for a given contourDef is a bit different
|
|
66
|
+
E.g.: the first 2 contour definitions (if both used) are packed into the first 3 vec4 uniform indexes like so:
|
|
67
|
+
0.r = majCol[0].r << 8 | minCol[0].r (0 to 65535 as float)
|
|
68
|
+
0.g = majCol[0].g << 8 | minCol[0].g (0 to 65535 as float)
|
|
69
|
+
0.r = majCol[0].b << 8 | minCol[0].b (0 to 65535 as float)
|
|
70
|
+
0.r = (majPat[0] << 12 | majW[0] << 8) | (minPat[0] << 4 | minW[0]) (0 to 65535 as float)
|
|
71
|
+
1.r = minorInterval[0] (as float)
|
|
72
|
+
1.g = majorCount[0] (int, as float)
|
|
73
|
+
1.b = minorInterval[1] (as float)
|
|
74
|
+
1.a = majorCount[1] (int, as float)
|
|
75
|
+
2.r = majCol[1].r << 8 | minCol[1].r (0 to 65535 as float)
|
|
76
|
+
2.g = majCol[1].g << 8 | minCol[1].g (0 to 65535 as float)
|
|
77
|
+
2.r = majCol[1].b << 8 | minCol[1].b (0 to 65535 as float)
|
|
78
|
+
2.r = (majPat[1] << 12 | majW[1] << 8) | (minPat[1] << 4 | minW[1]) (0 to 65535 as float)
|
|
79
|
+
Then this usage pattern repeats the same way with every 2 contour definitions used taking 3 vec4 uniforms.
|
|
80
|
+
(If just 1 contour def remains then it takes 2 vec4 uniforms, of which 1.5 is actually used.)
|
|
81
|
+
*/
|
|
82
|
+
for (let index = 0, len = this.contourDisplay.groups.length; index < len && index < core_common_1.ContourDisplay.maxContourGroups; ++index) {
|
|
83
|
+
const contourDef = this.contourDisplay.groups[index].contourDef;
|
|
84
|
+
const even = (index & 1) === 0;
|
|
85
|
+
const colorDefsNdx = (even ? index * 1.5 : (index - 1) * 1.5 + 2) * 4;
|
|
86
|
+
this.packColor(colorDefsNdx, contourDef.majorStyle.color, contourDef.minorStyle.color);
|
|
87
|
+
this.packPatWidth(colorDefsNdx, LineCode_1.LineCode.valueFromLinePixels(contourDef.majorStyle.pattern), LineCode_1.LineCode.valueFromLinePixels(contourDef.minorStyle.pattern), contourDef.majorStyle.pixelWidth, contourDef.minorStyle.pixelWidth, contourDef.showGeometry);
|
|
88
|
+
const intervalsPairNdx = (Math.floor(index * 0.5) * 3 + 1) * 4;
|
|
89
|
+
this.packIntervals(intervalsPairNdx, even, contourDef.minorInterval, contourDef.majorIntervalCount);
|
|
90
|
+
}
|
|
91
|
+
}
|
|
92
|
+
bindcontourDefs(uniform) {
|
|
93
|
+
if (!(0, Sync_1.sync)(this, uniform))
|
|
94
|
+
uniform.setUniform4fv(this._contourDefs);
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
exports.ContourUniforms = ContourUniforms;
|
|
98
|
+
//# sourceMappingURL=ContourUniforms.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ContourUniforms.js","sourceRoot":"","sources":["../../../../src/render/webgl/ContourUniforms.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,oDAA8D;AAE9D,iCAAsC;AAEtC,yCAAsC;AAEtC;;GAEG;AACH,MAAa,eAAe;IAA5B;QACE,0IAA0I;QACzH,qBAAgB,GAAG,IAAI,CAAC,IAAI,CAAC,4BAAc,CAAC,gBAAgB,GAAG,GAAG,CAAC,CAAC;QACpE,iBAAY,GAAG,IAAI,YAAY,CAAC,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC,CAAC;QAGrE,YAAO,GAAG,CAAC,CAAC;IAoFrB,CAAC;IAlFC,IAAW,cAAc;QACvB,OAAO,IAAI,CAAC,eAAe,CAAC;IAC9B,CAAC;IAEO,SAAS,CAAC,QAAgB,EAAE,UAAoB,EAAE,UAAoB;QAC5E,2DAA2D;QAC3D,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,GAAG,GAAG,UAAU,CAAC,CAAC,CAAC;QAChE,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,GAAG,GAAG,UAAU,CAAC,CAAC,CAAC;QAClE,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,GAAG,GAAG,UAAU,CAAC,CAAC,CAAC;IACpE,CAAC;IAEO,YAAY,CAAC,QAAgB,EAAE,YAAoB,EAAE,YAAoB,EAAE,UAAkB,EAAE,UAAkB,EAAE,YAAqB;QAC9I,2DAA2D;QAC3D,oHAAoH;QACpH,sDAAsD;QACtD,8FAA8F;QAC9F,8FAA8F;QAC9F,oEAAoE;QACpE,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC;QACrF,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC;QACrF,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,CAAC,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,YAAY,GAAG,IAAI,GAAG,KAAK,GAAG,GAAG,GAAG,YAAY,GAAG,EAAE,GAAG,KAAK,CAAC;IAC7H,CAAC;IAEO,aAAa,CAAC,QAAgB,EAAE,IAAa,EAAE,aAAqB,EAAE,kBAA0B;QACtG,gIAAgI;QAChI,gIAAgI;QAChI,MAAM,MAAM,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAClC,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,MAAM,CAAC,GAAG,aAAa,IAAI,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,aAAa,CAAC;QAChF,kBAAkB,GAAG,IAAI,CAAC,KAAK,CAAC,kBAAkB,GAAG,GAAG,CAAC,CAAC;QAC1D,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAC,MAAM,GAAC,CAAC,CAAC,GAAG,kBAAkB,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,kBAAkB,CAAC;IAC7F,CAAC;IAEM,MAAM,CAAC,MAAc;QAC1B,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC;QAEzB,IAAI,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC;YACtF,OAAO;QACT,CAAC;QAED,IAAA,aAAM,EAAC,IAAI,CAAC,CAAC;QAEb,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,QAAQ,CAAC;QACrC,IAAI,SAAS,KAAK,IAAI,CAAC,cAAc;YACnC,OAAO;QAET;;;;;;;;;;;;;;;;;;;;UAoBE;QAEF,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,GAAG,IAAI,KAAK,GAAG,4BAAc,CAAC,gBAAgB,EAAE,EAAE,KAAK,EAAE,CAAC;YAC7H,MAAM,UAAU,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,UAAU,CAAC;YAChE,MAAM,IAAI,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;YAC/B,MAAM,YAAY,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;YACtE,IAAI,CAAC,SAAS,CAAE,YAAY,EAAE,UAAU,CAAC,UAAU,CAAC,KAAK,EAAE,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;YACxF,IAAI,CAAC,YAAY,CAAE,YAAY,EAAE,mBAAQ,CAAC,mBAAmB,CAAC,UAAU,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,mBAAQ,CAAC,mBAAmB,CAAC,UAAU,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,UAAU,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,UAAU,CAAC,UAAU,EAAE,UAAU,CAAC,YAAY,CAAC,CAAC;YACxP,MAAM,gBAAgB,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;YAC/D,IAAI,CAAC,aAAa,CAAE,gBAAgB,EAAE,IAAI,EAAE,UAAU,CAAC,aAAa,EAAE,UAAU,CAAC,kBAAkB,CAAC,CAAC;QACvG,CAAC;IACH,CAAC;IAEM,eAAe,CAAC,OAAsB;QAC3C,IAAI,CAAC,IAAA,WAAI,EAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;IAC7C,CAAC;CACF;AA1FD,0CA0FC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { ContourDisplay, RgbColor } from \"@itwin/core-common\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\nimport { desync, sync } from \"./Sync\";\r\nimport { Target } from \"./Target\";\r\nimport { LineCode } from \"./LineCode\";\r\n\r\n/** Maintains state for uniforms related to contour display.\r\n * @internal\r\n */\r\nexport class ContourUniforms {\r\n // We use 1.5x ContourDisplay.maxContourGroups of indexable vec4 uniforms, also limited to 14 by the feature lookup texture packing scheme\r\n private readonly _contourDefsSize = Math.ceil(ContourDisplay.maxContourGroups * 1.5);\r\n private readonly _contourDefs = new Float32Array(this._contourDefsSize * 4);\r\n private _contourDisplay?: ContourDisplay;\r\n\r\n public syncKey = 0;\r\n\r\n public get contourDisplay(): ContourDisplay | undefined {\r\n return this._contourDisplay;\r\n }\r\n\r\n private packColor(startNdx: number, majorColor: RgbColor, minorColor: RgbColor) {\r\n // pack 2 bytes major (upper) minor (lower) into each float\r\n this._contourDefs[startNdx] = majorColor.r * 256 + minorColor.r;\r\n this._contourDefs[startNdx+1] = majorColor.g * 256 + minorColor.g;\r\n this._contourDefs[startNdx+2] = majorColor.b * 256 + minorColor.b;\r\n }\r\n\r\n private packPatWidth(startNdx: number, majorPattern: number, minorPattern: number, majorWidth: number, minorWidth: number, showGeometry: boolean) {\r\n // pack 2 bytes into this float, which is 4th float of vec4\r\n // width is a 4-bit value that is biased by 1.0 and has 3-bits value with one fraction bit, so range is 1.0 to 8.5\r\n // pattern is a line code index 0 to 10 (0 is solid)\r\n // pack major into upper byte (upper nibble -> pattern, lower nibble -> 4-bit encoded width)\r\n // pack minor into lower byte (upper nibble -> pattern, lower nibble -> 4-bit encoded width)\r\n // NB: showGeometry flag is packed into bit 16 (above major pattern)\r\n const majWt = Math.floor((Math.min(8.5, Math.max(1.0, majorWidth)) - 1.0) * 2 + 0.5);\r\n const minWt = Math.floor((Math.min(8.5, Math.max(1.0, minorWidth)) - 1.0) * 2 + 0.5);\r\n this._contourDefs[startNdx+3] = (showGeometry ? 65536 : 0) + majorPattern * 4096 + majWt * 256 + minorPattern * 16 + minWt;\r\n }\r\n\r\n private packIntervals(startNdx: number, even: boolean, minorInterval: number, majorIntervalCount: number) {\r\n // minorInterval is a float of interval in meters, majorIntervalCount is an int > 0 count of minor inteverals per major interval\r\n // minorInterval is stored in r or b (0 or 2) and majorIntervalCount is stored in g or a (1 or 3) depending on even or odd index\r\n const offset = (even ? 0 : 1) * 2;\r\n this._contourDefs[startNdx+offset] = minorInterval <= 0.0 ? 1.0 : minorInterval;\r\n majorIntervalCount = Math.floor(majorIntervalCount + 0.5);\r\n this._contourDefs[startNdx+offset+1] = majorIntervalCount < 1.0 ? 1.0 : majorIntervalCount;\r\n }\r\n\r\n public update(target: Target): void {\r\n const plan = target.plan;\r\n\r\n if (this.contourDisplay && plan.contours && this.contourDisplay.equals(plan.contours)) {\r\n return;\r\n }\r\n\r\n desync(this);\r\n\r\n this._contourDisplay = plan.contours;\r\n if (undefined === this.contourDisplay)\r\n return;\r\n\r\n /* uniform packing for contourDefs:\r\n The line pattern code is put into 4 bits, and the width is packed into 4 bits, so together with the pattern use 8 bits.\r\n This and the color bytes are then packed 2 bytes per float component, major in upper, as a float (e.g.: majorByte * 256 + minorByte)\r\n The minorInterval and majorCount each take a full float component, so they are combined with a second entry to use a full vec4\r\n Because of this, the overal indexing for a given contourDef is a bit different\r\n E.g.: the first 2 contour definitions (if both used) are packed into the first 3 vec4 uniform indexes like so:\r\n 0.r = majCol[0].r << 8 | minCol[0].r (0 to 65535 as float)\r\n 0.g = majCol[0].g << 8 | minCol[0].g (0 to 65535 as float)\r\n 0.r = majCol[0].b << 8 | minCol[0].b (0 to 65535 as float)\r\n 0.r = (majPat[0] << 12 | majW[0] << 8) | (minPat[0] << 4 | minW[0]) (0 to 65535 as float)\r\n 1.r = minorInterval[0] (as float)\r\n 1.g = majorCount[0] (int, as float)\r\n 1.b = minorInterval[1] (as float)\r\n 1.a = majorCount[1] (int, as float)\r\n 2.r = majCol[1].r << 8 | minCol[1].r (0 to 65535 as float)\r\n 2.g = majCol[1].g << 8 | minCol[1].g (0 to 65535 as float)\r\n 2.r = majCol[1].b << 8 | minCol[1].b (0 to 65535 as float)\r\n 2.r = (majPat[1] << 12 | majW[1] << 8) | (minPat[1] << 4 | minW[1]) (0 to 65535 as float)\r\n Then this usage pattern repeats the same way with every 2 contour definitions used taking 3 vec4 uniforms.\r\n (If just 1 contour def remains then it takes 2 vec4 uniforms, of which 1.5 is actually used.)\r\n */\r\n\r\n for (let index = 0, len = this.contourDisplay.groups.length; index < len && index < ContourDisplay.maxContourGroups; ++index) {\r\n const contourDef = this.contourDisplay.groups[index].contourDef;\r\n const even = (index & 1) === 0;\r\n const colorDefsNdx = (even ? index * 1.5 : (index - 1) * 1.5 + 2) * 4;\r\n this.packColor (colorDefsNdx, contourDef.majorStyle.color, contourDef.minorStyle.color);\r\n this.packPatWidth (colorDefsNdx, LineCode.valueFromLinePixels(contourDef.majorStyle.pattern), LineCode.valueFromLinePixels(contourDef.minorStyle.pattern), contourDef.majorStyle.pixelWidth, contourDef.minorStyle.pixelWidth, contourDef.showGeometry);\r\n const intervalsPairNdx = (Math.floor(index * 0.5) * 3 + 1) * 4;\r\n this.packIntervals (intervalsPairNdx, even, contourDef.minorInterval, contourDef.majorIntervalCount);\r\n }\r\n }\r\n\r\n public bindcontourDefs(uniform: UniformHandle): void {\r\n if (!sync(this, uniform))\r\n uniform.setUniform4fv(this._contourDefs);\r\n }\r\n}\r\n"]}
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
/** @packageDocumentation
|
|
2
|
+
* @module WebGL
|
|
3
|
+
*/
|
|
4
|
+
import { RenderFeatureTable } from "@itwin/core-common";
|
|
5
|
+
import { WebGLDisposable } from "./Disposable";
|
|
6
|
+
import { UniformHandle } from "./UniformHandle";
|
|
7
|
+
import { Target } from "./Target";
|
|
8
|
+
import { BatchOptions } from "../../common/render/BatchOptions";
|
|
9
|
+
/** @internal */
|
|
10
|
+
export type ContoursCleanup = () => void;
|
|
11
|
+
/** @internal */
|
|
12
|
+
export declare class Contours implements WebGLDisposable {
|
|
13
|
+
readonly target: Target;
|
|
14
|
+
private readonly _options;
|
|
15
|
+
private _contours?;
|
|
16
|
+
private _lut?;
|
|
17
|
+
private _lutWidth;
|
|
18
|
+
private _numFeatures;
|
|
19
|
+
get byteLength(): number;
|
|
20
|
+
matchesTargetAndFeatureCount(target: Target, map: RenderFeatureTable): boolean;
|
|
21
|
+
private matchesSubCategories;
|
|
22
|
+
private _initialize;
|
|
23
|
+
private _update;
|
|
24
|
+
private buildLookupTable;
|
|
25
|
+
private constructor();
|
|
26
|
+
static createFromTarget(target: Target, options: BatchOptions): Contours;
|
|
27
|
+
get isDisposed(): boolean;
|
|
28
|
+
dispose(): undefined;
|
|
29
|
+
initFromMap(map: RenderFeatureTable): void;
|
|
30
|
+
update(features: RenderFeatureTable): void;
|
|
31
|
+
bindContourLUTWidth(uniform: UniformHandle): void;
|
|
32
|
+
bindContourLUT(uniform: UniformHandle): void;
|
|
33
|
+
}
|
|
34
|
+
//# sourceMappingURL=Contours.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"Contours.d.ts","sourceRoot":"","sources":["../../../../src/render/webgl/Contours.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAiC,kBAAkB,EAAE,MAAM,oBAAoB,CAAC;AACvF,OAAO,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAE/C,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAGhD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,OAAO,EAAE,YAAY,EAAE,MAAM,kCAAkC,CAAC;AAGhE,gBAAgB;AAChB,MAAM,MAAM,eAAe,GAAG,MAAM,IAAI,CAAC;AAIzC,gBAAgB;AAChB,qBAAa,QAAS,YAAW,eAAe;IAC9C,SAAgB,MAAM,EAAE,MAAM,CAAC;IAC/B,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAe;IACxC,OAAO,CAAC,SAAS,CAAC,CAAiB;IACnC,OAAO,CAAC,IAAI,CAAC,CAAkB;IAC/B,OAAO,CAAC,SAAS,CAAK;IACtB,OAAO,CAAC,YAAY,CAAK;IAEzB,IAAW,UAAU,IAAI,MAAM,CAA8D;IAEtF,4BAA4B,CAAC,MAAM,EAAE,MAAM,EAAE,GAAG,EAAE,kBAAkB,GAAG,OAAO;IAKrF,OAAO,CAAC,oBAAoB;IAc5B,OAAO,CAAC,WAAW;IAenB,OAAO,CAAC,OAAO;IAOf,OAAO,CAAC,gBAAgB;IAiCxB,OAAO;WAMO,gBAAgB,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,YAAY;IAIpE,IAAW,UAAU,IAAI,OAAO,CAAoC;IAE7D,OAAO;IAKP,WAAW,CAAC,GAAG,EAAE,kBAAkB;IAKnC,MAAM,CAAC,QAAQ,EAAE,kBAAkB;IAWnC,mBAAmB,CAAC,OAAO,EAAE,aAAa,GAAG,IAAI;IAIjD,cAAc,CAAC,OAAO,EAAE,aAAa,GAAG,IAAI;CAIpD"}
|
|
@@ -0,0 +1,127 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
/*---------------------------------------------------------------------------------------------
|
|
3
|
+
* Copyright (c) Bentley Systems, Incorporated. All rights reserved.
|
|
4
|
+
* See LICENSE.md in the project root for license terms and full copyright notice.
|
|
5
|
+
*--------------------------------------------------------------------------------------------*/
|
|
6
|
+
/** @packageDocumentation
|
|
7
|
+
* @module WebGL
|
|
8
|
+
*/
|
|
9
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
|
+
exports.Contours = void 0;
|
|
11
|
+
const core_bentley_1 = require("@itwin/core-bentley");
|
|
12
|
+
const core_common_1 = require("@itwin/core-common");
|
|
13
|
+
const GL_1 = require("./GL");
|
|
14
|
+
const RenderFlags_1 = require("./RenderFlags");
|
|
15
|
+
const System_1 = require("./System");
|
|
16
|
+
const Texture_1 = require("./Texture");
|
|
17
|
+
const VertexTable_1 = require("../../common/internal/render/VertexTable");
|
|
18
|
+
const scratchPackedFeature = core_common_1.PackedFeature.createWithIndex();
|
|
19
|
+
/** @internal */
|
|
20
|
+
class Contours {
|
|
21
|
+
get byteLength() { return undefined !== this._lut ? this._lut.bytesUsed : 0; }
|
|
22
|
+
matchesTargetAndFeatureCount(target, map) {
|
|
23
|
+
// checking for target change or texture size requirement change
|
|
24
|
+
return target === this.target && this._numFeatures === map.numFeatures;
|
|
25
|
+
}
|
|
26
|
+
matchesSubCategories() {
|
|
27
|
+
if (this._contours === undefined && this.target.plan.contours === undefined)
|
|
28
|
+
return true;
|
|
29
|
+
if (this._contours === undefined || this.target.plan.contours === undefined)
|
|
30
|
+
return false;
|
|
31
|
+
if (this._contours.groups.length !== this.target.plan.contours.groups.length)
|
|
32
|
+
return false;
|
|
33
|
+
for (let index = 0, len = this._contours.groups.length; index < len && index < core_common_1.ContourDisplay.maxContourGroups; ++index) {
|
|
34
|
+
if (!this._contours.groups[index].subCategoriesEqual(this.target.plan.contours.groups[index]))
|
|
35
|
+
return false;
|
|
36
|
+
}
|
|
37
|
+
return true;
|
|
38
|
+
}
|
|
39
|
+
_initialize(map) {
|
|
40
|
+
(0, core_bentley_1.assert)(0 < map.numFeatures);
|
|
41
|
+
this._numFeatures = map.numFeatures;
|
|
42
|
+
const dims = (0, VertexTable_1.computeDimensions)(this._numFeatures, 1 / 8, 0, System_1.System.instance.maxTextureSize);
|
|
43
|
+
const width = dims.width;
|
|
44
|
+
const height = dims.height;
|
|
45
|
+
(0, core_bentley_1.assert)(width * height * 8 >= this._numFeatures);
|
|
46
|
+
const data = new Uint8Array(width * height * 4);
|
|
47
|
+
const creator = new Texture_1.Texture2DDataUpdater(data);
|
|
48
|
+
this.buildLookupTable(creator, map, this.target.plan.contours);
|
|
49
|
+
this._lut = Texture_1.TextureHandle.createForData(width, height, data, true, GL_1.GL.Texture.WrapMode.ClampToEdge);
|
|
50
|
+
this._lutWidth = width;
|
|
51
|
+
}
|
|
52
|
+
_update(map, lut) {
|
|
53
|
+
(0, core_bentley_1.assert)(this._numFeatures === map.numFeatures);
|
|
54
|
+
const updater = new Texture_1.Texture2DDataUpdater(lut.dataBytes);
|
|
55
|
+
this.buildLookupTable(updater, map, this.target.plan.contours);
|
|
56
|
+
lut.update(updater);
|
|
57
|
+
}
|
|
58
|
+
buildLookupTable(data, map, contours) {
|
|
59
|
+
// setup an efficient way to compare feature subcategories with lists in terrains
|
|
60
|
+
const subCatMap = new core_bentley_1.Id64.Uint32Map();
|
|
61
|
+
let defaultNdx = 0xf; // default for unmatched subcategories is to not show contours
|
|
62
|
+
// NB: index also has to be a max of 14 - has to fit in 4 bits with value 15 reserved for no terrain def
|
|
63
|
+
for (let index = 0, len = contours.groups.length; index < len && index < core_common_1.ContourDisplay.maxContourGroups; ++index) {
|
|
64
|
+
const subCats = contours.groups[index].subCategories;
|
|
65
|
+
if (core_bentley_1.OrderedId64Iterable.isEmptySet(subCats)) {
|
|
66
|
+
defaultNdx = index; // change default for unmatched subcategories to this definition
|
|
67
|
+
}
|
|
68
|
+
else {
|
|
69
|
+
for (const subCat of subCats)
|
|
70
|
+
subCatMap.setById(subCat, index);
|
|
71
|
+
}
|
|
72
|
+
}
|
|
73
|
+
// NB: We currently use 1/2 of one component of RGBA value per feature as follows:
|
|
74
|
+
// [0] R/G/B/A = index pair - lower 4 bits = ndx n, upper 4 bits = ndx n+1
|
|
75
|
+
let even = false;
|
|
76
|
+
let byteOut = 0;
|
|
77
|
+
let dataIndex = 0;
|
|
78
|
+
for (const feature of map.iterable(scratchPackedFeature)) {
|
|
79
|
+
dataIndex = Math.floor(feature.index * 0.5);
|
|
80
|
+
even = (feature.index & 1) === 0;
|
|
81
|
+
const terrainNdx = subCatMap.get(feature.subCategoryId.lower, feature.subCategoryId.upper) ?? defaultNdx;
|
|
82
|
+
if (even)
|
|
83
|
+
byteOut = terrainNdx;
|
|
84
|
+
else
|
|
85
|
+
data.setByteAtIndex(dataIndex, (terrainNdx << 4) | byteOut);
|
|
86
|
+
}
|
|
87
|
+
if (even) // not written
|
|
88
|
+
data.setByteAtIndex(dataIndex, byteOut);
|
|
89
|
+
}
|
|
90
|
+
constructor(target, options) {
|
|
91
|
+
this._lutWidth = 0;
|
|
92
|
+
this._numFeatures = 0;
|
|
93
|
+
this.target = target;
|
|
94
|
+
this._options = options;
|
|
95
|
+
this._contours = target.plan.contours;
|
|
96
|
+
}
|
|
97
|
+
static createFromTarget(target, options) {
|
|
98
|
+
return new Contours(target, options);
|
|
99
|
+
}
|
|
100
|
+
get isDisposed() { return undefined === this._lut; }
|
|
101
|
+
dispose() {
|
|
102
|
+
this._lut = (0, core_bentley_1.dispose)(this._lut);
|
|
103
|
+
return undefined;
|
|
104
|
+
}
|
|
105
|
+
initFromMap(map) {
|
|
106
|
+
this._lut = (0, core_bentley_1.dispose)(this._lut);
|
|
107
|
+
this._initialize(map);
|
|
108
|
+
}
|
|
109
|
+
update(features) {
|
|
110
|
+
if (this.matchesSubCategories())
|
|
111
|
+
return;
|
|
112
|
+
this._contours = this.target.plan.contours;
|
|
113
|
+
// _lut can be undefined if context was lost, (gl.createTexture returns null)
|
|
114
|
+
if (this._lut) {
|
|
115
|
+
this._update(features, this._lut);
|
|
116
|
+
}
|
|
117
|
+
}
|
|
118
|
+
bindContourLUTWidth(uniform) {
|
|
119
|
+
uniform.setUniform1ui(this._lutWidth);
|
|
120
|
+
}
|
|
121
|
+
bindContourLUT(uniform) {
|
|
122
|
+
if (this._lut)
|
|
123
|
+
this._lut.bindSampler(uniform, RenderFlags_1.TextureUnit.Contours);
|
|
124
|
+
}
|
|
125
|
+
}
|
|
126
|
+
exports.Contours = Contours;
|
|
127
|
+
//# sourceMappingURL=Contours.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"Contours.js","sourceRoot":"","sources":["../../../../src/render/webgl/Contours.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAiF;AACjF,oDAAuF;AAEvF,6BAA0B;AAE1B,+CAA4C;AAC5C,qCAAkC;AAElC,uCAAiF;AAEjF,0EAA6E;AAK7E,MAAM,oBAAoB,GAAG,2BAAa,CAAC,eAAe,EAAE,CAAC;AAE7D,gBAAgB;AAChB,MAAa,QAAQ;IAQnB,IAAW,UAAU,KAAa,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAEtF,4BAA4B,CAAC,MAAc,EAAE,GAAuB;QACzE,gEAAgE;QAChE,OAAO,MAAM,KAAK,IAAI,CAAC,MAAM,IAAI,IAAI,CAAC,YAAY,KAAK,GAAG,CAAC,WAAW,CAAC;IACzE,CAAC;IAEO,oBAAoB;QAC1B,IAAI,IAAI,CAAC,SAAS,KAAK,SAAS,IAAI,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,KAAK,SAAS;YACzE,OAAO,IAAI,CAAC;QACd,IAAI,IAAI,CAAC,SAAS,KAAK,SAAS,IAAI,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,KAAK,SAAS;YACzE,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAM;YAC1E,OAAO,KAAK,CAAC;QACf,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,GAAG,IAAI,KAAK,GAAG,4BAAc,CAAC,gBAAgB,EAAE,EAAE,KAAK,EAAE,CAAC;YACxH,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,kBAAkB,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;gBAC3F,OAAO,KAAK,CAAC;QACjB,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAEO,WAAW,CAAC,GAAuB;QACzC,IAAA,qBAAM,EAAC,CAAC,GAAG,GAAG,CAAC,WAAW,CAAC,CAAC;QAC5B,IAAI,CAAC,YAAY,GAAG,GAAG,CAAC,WAAW,CAAC;QACpC,MAAM,IAAI,GAAG,IAAA,+BAAiB,EAAC,IAAI,CAAC,YAAY,EAAE,CAAC,GAAC,CAAC,EAAE,CAAC,EAAE,eAAM,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC;QAC1F,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,IAAA,qBAAM,EAAC,KAAK,GAAG,MAAM,GAAG,CAAC,IAAI,IAAI,CAAC,YAAY,CAAC,CAAC;QAEhD,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;QAChD,MAAM,OAAO,GAAG,IAAI,8BAAoB,CAAC,IAAI,CAAC,CAAC;QAC/C,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAS,CAAC,CAAC;QAChE,IAAI,CAAC,IAAI,GAAG,uBAAa,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,OAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;QACpG,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;IACzB,CAAC;IAEO,OAAO,CAAC,GAAuB,EAAE,GAAoB;QAC3D,IAAA,qBAAM,EAAC,IAAI,CAAC,YAAY,KAAK,GAAG,CAAC,WAAW,CAAC,CAAC;QAC9C,MAAM,OAAO,GAAG,IAAI,8BAAoB,CAAC,GAAG,CAAC,SAAU,CAAC,CAAC;QACzD,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAS,CAAC,CAAC;QAChE,GAAG,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;IACtB,CAAC;IAEO,gBAAgB,CAAC,IAA0B,EAAE,GAAuB,EAAE,QAAwB;QACpG,iFAAiF;QACjF,MAAM,SAAS,GAAG,IAAI,mBAAI,CAAC,SAAS,EAAU,CAAC;QAC/C,IAAI,UAAU,GAAG,GAAG,CAAC,CAAE,8DAA8D;QACrF,wGAAwG;QACxG,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,GAAG,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,GAAG,GAAG,IAAI,KAAK,GAAG,4BAAc,CAAC,gBAAgB,EAAE,EAAE,KAAK,EAAE,CAAC;YAClH,MAAM,OAAO,GAAG,QAAQ,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,aAAa,CAAC;YACrD,IAAI,kCAAmB,CAAC,UAAU,CAAC,OAAO,CAAC,EAAE,CAAC;gBAC5C,UAAU,GAAG,KAAK,CAAC,CAAC,gEAAgE;YACtF,CAAC;iBAAM,CAAC;gBACN,KAAK,MAAM,MAAM,IAAI,OAAO;oBAC1B,SAAS,CAAC,OAAO,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;YACrC,CAAC;QACH,CAAC;QAED,kFAAkF;QAClF,4EAA4E;QAC5E,IAAI,IAAI,GAAG,KAAK,CAAC;QACjB,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,SAAS,GAAG,CAAC,CAAC;QAClB,KAAK,MAAM,OAAO,IAAI,GAAG,CAAC,QAAQ,CAAC,oBAAoB,CAAC,EAAE,CAAC;YACzD,SAAS,GAAG,IAAI,CAAC,KAAK,CAAE,OAAO,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC;YAC7C,IAAI,GAAG,CAAC,OAAO,CAAC,KAAK,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC;YACjC,MAAM,UAAU,GAAG,SAAS,CAAC,GAAG,CAAC,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,CAAC,IAAI,UAAU,CAAC;YACzG,IAAI,IAAI;gBACN,OAAO,GAAG,UAAU,CAAC;;gBAErB,IAAI,CAAC,cAAc,CAAC,SAAS,EAAE,CAAC,UAAU,IAAI,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;QAChE,CAAC;QACD,IAAI,IAAI,EAAE,cAAc;YACtB,IAAI,CAAC,cAAc,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;IAC5C,CAAC;IAED,YAAoB,MAAc,EAAE,OAAqB;QA/EjD,cAAS,GAAG,CAAC,CAAC;QACd,iBAAY,GAAG,CAAC,CAAC;QA+EvB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC;IACxC,CAAC;IAEM,MAAM,CAAC,gBAAgB,CAAC,MAAc,EAAE,OAAqB;QAClE,OAAO,IAAI,QAAQ,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACvC,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAE7D,OAAO;QACZ,IAAI,CAAC,IAAI,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,WAAW,CAAC,GAAuB;QACxC,IAAI,CAAC,IAAI,GAAG,IAAA,sBAAO,EAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;IACxB,CAAC;IAEM,MAAM,CAAC,QAA4B;QACxC,IAAI,IAAI,CAAC,oBAAoB,EAAE;YAC7B,OAAO;QACT,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC;QAE3C,6EAA6E;QAC7E,IAAI,IAAI,CAAC,IAAI,EAAE,CAAC;YACd,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;QACpC,CAAC;IACH,CAAC;IAEM,mBAAmB,CAAC,OAAsB;QAC/C,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IACxC,CAAC;IAEM,cAAc,CAAC,OAAsB;QAC1C,IAAI,IAAI,CAAC,IAAI;YACX,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,yBAAW,CAAC,QAAQ,CAAC,CAAC;IACzD,CAAC;CACF;AA7HD,4BA6HC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, dispose, Id64, OrderedId64Iterable } from \"@itwin/core-bentley\";\r\nimport { ContourDisplay, PackedFeature, RenderFeatureTable } from \"@itwin/core-common\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { GL } from \"./GL\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\nimport { TextureUnit } from \"./RenderFlags\";\r\nimport { System } from \"./System\";\r\nimport { Target } from \"./Target\";\r\nimport { Texture2DDataUpdater, Texture2DHandle, TextureHandle } from \"./Texture\";\r\nimport { BatchOptions } from \"../../common/render/BatchOptions\";\r\nimport { computeDimensions } from \"../../common/internal/render/VertexTable\";\r\n\r\n/** @internal */\r\nexport type ContoursCleanup = () => void;\r\n\r\nconst scratchPackedFeature = PackedFeature.createWithIndex();\r\n\r\n/** @internal */\r\nexport class Contours implements WebGLDisposable {\r\n public readonly target: Target;\r\n private readonly _options: BatchOptions;\r\n private _contours?: ContourDisplay;\r\n private _lut?: Texture2DHandle;\r\n private _lutWidth = 0;\r\n private _numFeatures = 0;\r\n\r\n public get byteLength(): number { return undefined !== this._lut ? this._lut.bytesUsed : 0; }\r\n\r\n public matchesTargetAndFeatureCount(target: Target, map: RenderFeatureTable): boolean {\r\n // checking for target change or texture size requirement change\r\n return target === this.target && this._numFeatures === map.numFeatures;\r\n }\r\n\r\n private matchesSubCategories(): boolean {\r\n if (this._contours === undefined && this.target.plan.contours === undefined)\r\n return true;\r\n if (this._contours === undefined || this.target.plan.contours === undefined)\r\n return false;\r\n if (this._contours.groups.length !== this.target.plan.contours.groups.length)\r\n return false;\r\n for (let index = 0, len = this._contours.groups.length; index < len && index < ContourDisplay.maxContourGroups; ++index) {\r\n if (!this._contours.groups[index].subCategoriesEqual(this.target.plan.contours.groups[index]))\r\n return false;\r\n }\r\n return true;\r\n }\r\n\r\n private _initialize(map: RenderFeatureTable) {\r\n assert(0 < map.numFeatures);\r\n this._numFeatures = map.numFeatures;\r\n const dims = computeDimensions(this._numFeatures, 1/8, 0, System.instance.maxTextureSize);\r\n const width = dims.width;\r\n const height = dims.height;\r\n assert(width * height * 8 >= this._numFeatures);\r\n\r\n const data = new Uint8Array(width * height * 4);\r\n const creator = new Texture2DDataUpdater(data);\r\n this.buildLookupTable(creator, map, this.target.plan.contours!);\r\n this._lut = TextureHandle.createForData(width, height, data, true, GL.Texture.WrapMode.ClampToEdge);\r\n this._lutWidth = width;\r\n }\r\n\r\n private _update(map: RenderFeatureTable, lut: Texture2DHandle) {\r\n assert(this._numFeatures === map.numFeatures);\r\n const updater = new Texture2DDataUpdater(lut.dataBytes!);\r\n this.buildLookupTable(updater, map, this.target.plan.contours!);\r\n lut.update(updater);\r\n }\r\n\r\n private buildLookupTable(data: Texture2DDataUpdater, map: RenderFeatureTable, contours: ContourDisplay) {\r\n // setup an efficient way to compare feature subcategories with lists in terrains\r\n const subCatMap = new Id64.Uint32Map<number>();\r\n let defaultNdx = 0xf; // default for unmatched subcategories is to not show contours\r\n // NB: index also has to be a max of 14 - has to fit in 4 bits with value 15 reserved for no terrain def\r\n for (let index = 0, len = contours.groups.length; index < len && index < ContourDisplay.maxContourGroups; ++index) {\r\n const subCats = contours.groups[index].subCategories;\r\n if (OrderedId64Iterable.isEmptySet(subCats)) {\r\n defaultNdx = index; // change default for unmatched subcategories to this definition\r\n } else {\r\n for (const subCat of subCats)\r\n subCatMap.setById(subCat, index);\r\n }\r\n }\r\n\r\n // NB: We currently use 1/2 of one component of RGBA value per feature as follows:\r\n // [0] R/G/B/A = index pair - lower 4 bits = ndx n, upper 4 bits = ndx n+1\r\n let even = false;\r\n let byteOut = 0;\r\n let dataIndex = 0;\r\n for (const feature of map.iterable(scratchPackedFeature)) {\r\n dataIndex = Math.floor (feature.index * 0.5);\r\n even = (feature.index & 1) === 0;\r\n const terrainNdx = subCatMap.get(feature.subCategoryId.lower, feature.subCategoryId.upper) ?? defaultNdx;\r\n if (even)\r\n byteOut = terrainNdx;\r\n else\r\n data.setByteAtIndex(dataIndex, (terrainNdx << 4) | byteOut);\r\n }\r\n if (even) // not written\r\n data.setByteAtIndex(dataIndex, byteOut);\r\n }\r\n\r\n private constructor(target: Target, options: BatchOptions) {\r\n this.target = target;\r\n this._options = options;\r\n this._contours = target.plan.contours;\r\n }\r\n\r\n public static createFromTarget(target: Target, options: BatchOptions) {\r\n return new Contours(target, options);\r\n }\r\n\r\n public get isDisposed(): boolean { return undefined === this._lut; }\r\n\r\n public dispose() {\r\n this._lut = dispose(this._lut);\r\n return undefined;\r\n }\r\n\r\n public initFromMap(map: RenderFeatureTable) {\r\n this._lut = dispose(this._lut);\r\n this._initialize(map);\r\n }\r\n\r\n public update(features: RenderFeatureTable) {\r\n if (this.matchesSubCategories())\r\n return;\r\n this._contours = this.target.plan.contours;\r\n\r\n // _lut can be undefined if context was lost, (gl.createTexture returns null)\r\n if (this._lut) {\r\n this._update(features, this._lut);\r\n }\r\n }\r\n\r\n public bindContourLUTWidth(uniform: UniformHandle): void {\r\n uniform.setUniform1ui(this._lutWidth);\r\n }\r\n\r\n public bindContourLUT(uniform: UniformHandle): void {\r\n if (this._lut)\r\n this._lut.bindSampler(uniform, TextureUnit.Contours);\r\n }\r\n}\r\n"]}
|
|
@@ -7,7 +7,9 @@
|
|
|
7
7
|
* @module WebGL
|
|
8
8
|
*/
|
|
9
9
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
|
-
exports.
|
|
10
|
+
exports.PrimitiveCommand = exports.PopClipCommand = exports.PushClipCommand = exports.PopBranchCommand = exports.PushBranchCommand = exports.PushStateCommand = exports.PushBatchCommand = exports.PopBatchCommand = exports.DrawOpCode = exports.DrawParams = exports.ShaderProgramParams = void 0;
|
|
11
|
+
exports.extractFlashedVolumeClassifierCommands = extractFlashedVolumeClassifierCommands;
|
|
12
|
+
exports.extractHilitedVolumeClassifierCommands = extractHilitedVolumeClassifierCommands;
|
|
11
13
|
const core_bentley_1 = require("@itwin/core-bentley");
|
|
12
14
|
const core_common_1 = require("@itwin/core-common");
|
|
13
15
|
const FeatureOverrides_1 = require("./FeatureOverrides");
|
|
@@ -222,7 +224,6 @@ function extractFlashedVolumeClassifierCommands(flashedId, cmds, numCmdsPerClass
|
|
|
222
224
|
}
|
|
223
225
|
return undefined;
|
|
224
226
|
}
|
|
225
|
-
exports.extractFlashedVolumeClassifierCommands = extractFlashedVolumeClassifierCommands;
|
|
226
227
|
const scratchFeature = core_common_1.PackedFeature.create();
|
|
227
228
|
/** @internal */
|
|
228
229
|
function extractHilitedVolumeClassifierCommands(hilites, cmds) {
|
|
@@ -264,5 +265,4 @@ function extractHilitedVolumeClassifierCommands(hilites, cmds) {
|
|
|
264
265
|
}
|
|
265
266
|
return result;
|
|
266
267
|
}
|
|
267
|
-
exports.extractHilitedVolumeClassifierCommands = extractHilitedVolumeClassifierCommands;
|
|
268
268
|
//# sourceMappingURL=DrawCommand.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"DrawCommand.js","sourceRoot":"","sources":["../../../../src/render/webgl/DrawCommand.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA+D;AAC/D,oDAAmD;AAInD,yDAAsD;AAMtD,qCAAkC;AAElC,qDAAiJ;AAGjJ,yCAAyC;AAEzC,gBAAgB;AAChB,MAAa,mBAAmB;IAAhC;QAEU,gBAAW,6BAA+B;IAoBpD,CAAC;IAlBC,IAAW,MAAM;QACf,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;QACnC,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;IAED,IAAW,UAAU,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAEpD,IAAW,gBAAgB,KAAK,OAAO,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,qBAAqB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;IAChG,oBAAoB,CAAC,OAAsB,IAAI,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,oBAAoB,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;IAE9H,IAAW,YAAY,KAAK,OAAO,oCAA2B,IAAI,CAAC,UAAU,IAAI,kCAA0B,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAC7H,IAAW,aAAa,KAAK,OAAO,qCAA4B,IAAI,CAAC,UAAU,IAAI,oCAA2B,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAChI,IAAW,OAAO,KAAK,OAAO,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC;IAEjD,IAAI,CAAC,MAAc,EAAE,uCAA2C;QACrE,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QACxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IACxB,CAAC;CACF;AAtBD,kDAsBC;AAED,gBAAgB;AAChB,MAAa,UAAU;IAIrB,IAAW,QAAQ;QACjB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,SAAS,CAAC,CAAC;QACrC,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IAED,IAAW,aAAa;QACtB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,cAAc,CAAC,CAAC;QAC1C,OAAO,IAAI,CAAC,cAAc,CAAC;IAC7B,CAAC;IAED,IAAW,MAAM,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC;IACzD,IAAW,UAAU,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC,CAAC;IACjE,IAAW,gBAAgB,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC,CAAC;IAC7E,IAAW,YAAY;QACrB,OAAO,IAAI,CAAC,aAAa,CAAC,YAAY,IAAI,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,eAAe,CAAC;IACtF,CAAC;IACD,IAAW,aAAa,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,CAAC,CAAC;IACvE,IAAW,OAAO,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC,CAAC;IAEpD,IAAI,CAAC,aAAkC,EAAE,QAAwB;QACtE,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QACpC,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;IAC5B,CAAC;CACF;AA3BD,gCA2BC;AAUD;;;;GAIG;AACH,IAAY,UASX;AATD,WAAY,UAAU;IACpB,yCAA2B,CAAA;IAC3B,uCAAyB,CAAA;IACzB,qCAAuB,CAAA;IACvB,qCAAuB,CAAA;IACvB,mCAAqB,CAAA;IACrB,qCAAuB,CAAA;IACvB,mCAAqB,CAAA;IACrB,iCAAmB,CAAA;AACrB,CAAC,EATW,UAAU,0BAAV,UAAU,QASrB;AAED,gBAAgB;AAChB,MAAa,eAAe;IAG1B;QAFgB,WAAM,GAAG,UAAU,CAAC;IAEZ,CAAC;IAIlB,OAAO,CAAC,IAA2B;QACxC,IAAI,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC;IACzB,CAAC;;AATH,0CAUC;AALe,wBAAQ,GAAG,IAAI,eAAe,EAAE,AAAxB,CAAyB;AAOjD,gBAAgB;AAChB,MAAa,gBAAgB;IAG3B,YAAmC,KAAY;QAAZ,UAAK,GAAL,KAAK,CAAO;QAF/B,WAAM,GAAG,WAAW,CAAC;IAEc,CAAC;IAE7C,OAAO,CAAC,IAA2B;QACxC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACpC,CAAC;CACF;AARD,4CAQC;AAED,gBAAgB;AAChB,MAAa,gBAAgB;IAG3B,YAAmC,KAAkB;QAAlB,UAAK,GAAL,KAAK,CAAa;QAFrC,WAAM,GAAG,WAAW,CAAC;IAEoB,CAAC;IAEnD,OAAO,CAAC,IAA2B;QACxC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACpC,CAAC;CACF;AARD,4CAQC;AAED,gBAAgB;AAChB,MAAa,iBAAiB;IAG5B,YAAmC,MAAc;QAAd,WAAM,GAAN,MAAM,CAAQ;QAFjC,WAAM,GAAG,YAAY,CAAC;IAEe,CAAC;IAE/C,OAAO,CAAC,IAA2B;QACxC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IAC/B,CAAC;CACF;AARD,8CAQC;AAED,gBAAgB;AAChB,MAAa,gBAAgB;IAG3B;QAFgB,WAAM,GAAG,WAAW,CAAC;IAEb,CAAC;IAIlB,OAAO,CAAC,IAA2B;QACxC,IAAI,CAAC,SAAS,EAAE,CAAC;IACnB,CAAC;;AATH,4CAUC;AALe,yBAAQ,GAAG,IAAI,gBAAgB,EAAE,AAAzB,CAA0B;AAOlD,gBAAgB;AAChB,MAAa,eAAe;IAG1B,YAAmC,IAAgB;QAAhB,SAAI,GAAJ,IAAI,CAAY;QAFnC,WAAM,GAAG,UAAU,CAAC;IAEmB,CAAC;IAEjD,OAAO,CAAC,IAA2B;QACxC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACxD,CAAC;CACF;AARD,0CAQC;AAED,gBAAgB;AAChB,MAAa,cAAc;IAGzB;QAFgB,WAAM,GAAG,SAAS,CAAC;IAEX,CAAC;IAIlB,OAAO,CAAC,IAA2B;QACxC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,GAAG,EAAE,CAAC;IAC9C,CAAC;;AATH,wCAUC;AALe,uBAAQ,GAAG,IAAI,cAAc,EAAE,AAAvB,CAAwB;AAOhD,gBAAgB;AAChB,MAAa,gBAAgB;IAG3B,YAAmC,SAAoB;QAApB,cAAS,GAAT,SAAS,CAAW;QAFvC,WAAM,GAAG,eAAe,CAAC;IAEkB,CAAC;IAIrD,OAAO,CAAC,IAA2B;QACxC,IAAI,IAAI,CAAC,MAAM,CAAC,6BAA6B,CAAC,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC;YAC1E,OAAO;QAET,MAAM,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC;QAC/C,IAAI,iCAAwB,WAAW;YACrC,OAAO;QAET,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,uBAAuB,IAAI,MAAM,CAAC,mBAAmB,CAAC;QACrG,MAAM,UAAU,GAAG,CAAC,WAAW,gCAAwB,IAAI,WAAW,oCAA4B,CAAC,IAAI,MAAM,CAAC,cAAc,CAAC,OAAO,IAAI,MAAM,CAAC,gBAAgB,CAAC,OAAO,IAAI,CAAC,QAAQ,CAAC;QACrL,MAAM,YAAY,GAAG,UAAU,CAAC,CAAC,0BAAkB,CAAC,wBAAgB,CAAC;QACrE,IAAI,UAAU,GAAG,QAAQ,CAAC,CAAC,wBAAgB,CAAC,sBAAc,CAAC;QAC3D,MAAM,YAAY,GAAG,CAAC,SAAS,KAAK,MAAM,CAAC,8BAA8B,IAAI,SAAS,KAAK,MAAM,CAAC,6BAA6B,CAAC,CAAC,CAAC,0BAAkB,CAAC,wBAAgB,CAAC;QACtK,MAAM,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,yBAAiB,CAAC,uBAAe,CAAC;QAClF,MAAM,UAAU,GAAG,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC,wBAAgB,CAAC,sBAAc,CAAC;QAEhF,4EAA4E;QAC5E,IAAI,UAAU,IAAI,CAAC,SAAS,KAAK,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,YAAY,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,aAAa,IAAI,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,iBAAiB,CAAC;YACpK,UAAU,wBAAgB,CAAC;QAE7B,MAAM,QAAQ,GAAG,MAAM,CAAC,gBAAgB,CAAC,QAAQ,IAAI,CAAC,WAAW,gCAAwB,IAAI,WAAW,oCAA4B,CAAC,CAAC;QACtI,MAAM,UAAU,GAAG,QAAQ,CAAC,CAAC,wBAAgB,CAAC,sBAAc,CAAC;QAC7D,MAAM,KAAK,GAAG,gBAAgB,CAAC,sBAAsB,CAAC;QACtD,MAAM,OAAO,GAAG,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,sBAAsB,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,aAAa,CAAC;QACnG,MAAM,gBAAgB,GAAG,MAAM,CAAC,cAAc,CAAC,CAAC,8BAAsB,CAAC,4BAAoB,CAAC;QAC5F,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,UAAU,EAAE,WAAW,EAAE,UAAU,EAAE,YAAY,EAAE,YAAY,EAAE,UAAU,EAAE,UAAU,EAAE,OAAO,EAAE,gBAAgB,CAAC,CAAC;QAE5I,MAAM,SAAS,GAAG,MAAM,CAAC,UAAU,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;QAC9D,MAAM,OAAO,GAAG,SAAS,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QAE3C,IAAI,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC;YAC1B,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,aAAa,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,EAAE,OAAO,CAAC,aAAa,CAAC,CAAC;IACtF,CAAC;IAED,IAAW,WAAW,KAAc,OAAO,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC;IACxE,IAAW,WAAW,KAAkB,OAAO,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC;IAErE,OAAO,CAAC,MAAc;QAC3B,OAAO,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;IACxC,CAAC;;AA/CH,4CAgDC;AA3CyB,uCAAsB,GAAG,IAAI,+BAAc,EAAE,AAAvB,CAAwB;AAyDxE;;;;GAIG;AACH,SAAgB,sCAAsC,CAAC,SAAqB,EAAE,IAAkB,EAAE,oBAA4B;IAC5H,IAAI,CAAC,mBAAI,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,oBAAoB;QACxD,OAAO,SAAS,CAAC;IAEnB,MAAM,SAAS,GAAG,CAAC,oBAAoB,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;IACjD,KAAK,IAAI,CAAC,GAAG,SAAS,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,IAAI,oBAAoB,EAAE,CAAC;QACnE,IAAA,qBAAM,EAAC,eAAe,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,0CAA0C,CAAC,CAAC;QACvF,MAAM,EAAE,GAAqB,IAAI,CAAC,CAAC,CAAqB,CAAC;QACzD,MAAM,OAAO,GAAG,EAAE,CAAC,SAAS,CAAC,cAAc,CAAC,SAAS,CAAC;QACtD,IAAI,SAAS,KAAK,OAAO,IAAI,SAAS,KAAK,OAAO,CAAC,IAAI,CAAC,gBAAgB,EAAE,CAAC;YACzE,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YACd,OAAO,CAAC,IAAI,CAAC,IAAI,WAAW,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,gCAAgC;gBAC/E,CAAC,EAAE,CAAC;YACN,IAAI,CAAC,GAAG,CAAC;gBACP,SAAS;YAEX,MAAM,SAAS,GAAG,IAAI,CAAC,CAAC,CAAqB,CAAC;YAC9C,MAAM,MAAM,GAAG,SAAS,CAAC,KAAK,CAAC,YAAY,CAAC,aAAa,CAAC,OAAO,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;YACzF,IAAI,SAAS,KAAK,MAAM,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;gBACjD,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,SAAS,EAAE,CAAC,GAAG,SAAS,GAAG,CAAC,CAAC,CAAC;YACtD,CAAC;QACH,CAAC;IACH,CAAC;IAED,OAAO,SAAS,CAAC;AACnB,CAAC;AAzBD,wFAyBC;AAED,MAAM,cAAc,GAAG,2BAAa,CAAC,MAAM,EAAE,CAAC;AAE9C,gBAAgB;AAChB,SAAgB,sCAAsC,CAAC,OAAgB,EAAE,IAAkB;IACzF,gHAAgH;IAChH,uGAAuG;IACvG,MAAM,MAAM,GAAkB,EAAE,CAAC;IAEjC,IAAI,KAAK,CAAC;IACV,KAAK,MAAM,GAAG,IAAI,IAAI,EAAE,CAAC;QACvB,QAAQ,GAAG,CAAC,MAAM,EAAE,CAAC;YACnB,KAAK,WAAW;gBACd,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,YAAY,KAAK,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC;oBAC3E,MAAM,CAAC,GAAG,EAAE,CAAC,CAAC,8BAA8B;oBAC5C,SAAS;gBACX,CAAC;gBACD,MAAM;YACR,KAAK,UAAU;gBACb,KAAK,GAAG,SAAS,CAAC;gBAClB,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,WAAW,KAAK,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC;oBAC1E,MAAM,CAAC,GAAG,EAAE,CAAC,CAAC,8BAA8B;oBAC5C,SAAS;gBACX,CAAC;gBACD,MAAM;YACR,KAAK,WAAW;gBACd,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC;gBAClB,MAAM;YACR,KAAK,eAAe;gBAClB,IAAI,SAAS,KAAK,KAAK,EAAE,CAAC;oBACxB,4CAA4C;oBAC5C,MAAM,OAAO,GAAG,GAAG,CAAC,SAAS,CAAC,cAAc,CAAC,SAAS,CAAC;oBACvD,IAAI,SAAS,KAAK,OAAO,IAAI,SAAS,KAAK,OAAO,CAAC,IAAI,CAAC,gBAAgB;wBACtE,SAAS;oBAEX,MAAM,OAAO,GAAG,KAAK,CAAC,YAAY,CAAC,gBAAgB,CAAC,OAAO,CAAC,IAAI,CAAC,gBAAgB,EAAE,cAAc,CAAC,CAAC;oBACnG,IAAI,SAAS,KAAK,OAAO,IAAI,CAAC,IAAA,mCAAgB,EAAC,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC;wBAChI,SAAS;oBAEX,MAAM;gBACR,CAAC;QACL,CAAC;QAED,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;IACnB,CAAC;IAED,OAAO,MAAM,CAAC;AAChB,CAAC;AA3CD,wFA2CC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, Id64, Id64String } from \"@itwin/core-bentley\";\r\nimport { PackedFeature } from \"@itwin/core-common\";\r\nimport { BranchState } from \"./BranchState\";\r\nimport { CachedGeometry } from \"./CachedGeometry\";\r\nimport { ClipVolume } from \"./ClipVolume\";\r\nimport { isFeatureHilited } from \"./FeatureOverrides\";\r\nimport { Batch, Branch } from \"./Graphic\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\nimport { Primitive } from \"./Primitive\";\r\nimport { Pass, RenderOrder, RenderPass } from \"./RenderFlags\";\r\nimport { ShaderProgramExecutor } from \"./ShaderProgram\";\r\nimport { System } from \"./System\";\r\nimport { Hilites, Target } from \"./Target\";\r\nimport { EnableAtmosphere, IsAnimated, IsClassified, IsInstanced, IsShadowable, IsThematic, IsWiremesh, TechniqueFlags } from \"./TechniqueFlags\";\r\nimport { TechniqueId } from \"./TechniqueId\";\r\n\r\n/* eslint-disable no-restricted-syntax */\r\n\r\n/** @internal */\r\nexport class ShaderProgramParams {\r\n private _target?: Target;\r\n private _renderPass: RenderPass = RenderPass.None;\r\n\r\n public get target(): Target {\r\n assert(undefined !== this._target);\r\n return this._target;\r\n }\r\n\r\n public get renderPass() { return this._renderPass; }\r\n\r\n public get projectionMatrix() { return this.target.uniforms.getProjectionMatrix32(this.isViewCoords); }\r\n public bindProjectionMatrix(uniform: UniformHandle) { this.target.uniforms.bindProjectionMatrix(uniform, this.isViewCoords); }\r\n\r\n public get isViewCoords() { return RenderPass.ViewOverlay === this.renderPass || RenderPass.Background === this.renderPass; }\r\n public get isOverlayPass() { return RenderPass.WorldOverlay === this.renderPass || RenderPass.ViewOverlay === this.renderPass; }\r\n public get context() { return System.instance.context; }\r\n\r\n public init(target: Target, pass: RenderPass = RenderPass.OpaqueGeneral) {\r\n this._renderPass = pass;\r\n this._target = target;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class DrawParams {\r\n private _programParams?: ShaderProgramParams;\r\n private _geometry?: CachedGeometry;\r\n\r\n public get geometry(): CachedGeometry {\r\n assert(undefined !== this._geometry);\r\n return this._geometry;\r\n }\r\n\r\n public get programParams(): ShaderProgramParams {\r\n assert(undefined !== this._programParams);\r\n return this._programParams;\r\n }\r\n\r\n public get target() { return this.programParams.target; }\r\n public get renderPass() { return this.programParams.renderPass; }\r\n public get projectionMatrix() { return this.programParams.projectionMatrix; }\r\n public get isViewCoords() {\r\n return this.programParams.isViewCoords || this.target.currentBranch.forceViewCoords;\r\n }\r\n public get isOverlayPass() { return this.programParams.isOverlayPass; }\r\n public get context() { return this.programParams.context; }\r\n\r\n public init(programParams: ShaderProgramParams, geometry: CachedGeometry) {\r\n this._programParams = programParams;\r\n this._geometry = geometry;\r\n }\r\n}\r\n\r\n/** Defines operation associated with pushing or popping a branch\r\n * @internal\r\n */\r\nexport const enum PushOrPop {\r\n Push,\r\n Pop,\r\n}\r\n\r\n/** Represents a command to be executed within a RenderPass. The most common command is\r\n * to draw a primitive; others involve state changes such as pushing/popping transforms\r\n * and symbology overrides, which require that commands be executed in order.\r\n * @internal\r\n */\r\nexport enum DrawOpCode {\r\n Primitive = \"drawPrimitive\", // eslint-disable-line @typescript-eslint/no-shadow\r\n PushBranch = \"pushBranch\",\r\n PopBranch = \"popBranch\",\r\n PushBatch = \"pushBatch\",\r\n PopBatch = \"popBatch\",\r\n PushState = \"pushState\",\r\n PushClip = \"pushClip\",\r\n PopClip = \"popClip\",\r\n}\r\n\r\n/** @internal */\r\nexport class PopBatchCommand {\r\n public readonly opcode = \"popBatch\";\r\n\r\n private constructor() { }\r\n\r\n public static instance = new PopBatchCommand();\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n exec.target.popBatch();\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class PushBatchCommand {\r\n public readonly opcode = \"pushBatch\";\r\n\r\n public constructor(public readonly batch: Batch) { }\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n exec.target.pushBatch(this.batch);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class PushStateCommand {\r\n public readonly opcode = \"pushState\";\r\n\r\n public constructor(public readonly state: BranchState) { }\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n exec.target.pushState(this.state);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class PushBranchCommand {\r\n public readonly opcode = \"pushBranch\";\r\n\r\n public constructor(public readonly branch: Branch) { }\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n exec.pushBranch(this.branch);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class PopBranchCommand {\r\n public readonly opcode = \"popBranch\";\r\n\r\n private constructor() { }\r\n\r\n public static instance = new PopBranchCommand();\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n exec.popBranch();\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class PushClipCommand {\r\n public readonly opcode = \"pushClip\";\r\n\r\n public constructor(public readonly clip: ClipVolume) { }\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n exec.target.uniforms.branch.clipStack.push(this.clip);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class PopClipCommand {\r\n public readonly opcode = \"popClip\";\r\n\r\n private constructor() { }\r\n\r\n public static instance = new PopClipCommand();\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n exec.target.uniforms.branch.clipStack.pop();\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class PrimitiveCommand {\r\n public readonly opcode = \"drawPrimitive\";\r\n\r\n public constructor(public readonly primitive: Primitive) { }\r\n\r\n private static readonly _scratchTechniqueFlags = new TechniqueFlags();\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n if (exec.target.isGeometryOutsideActiveVolume(this.primitive.cachedGeometry))\r\n return;\r\n\r\n const techniqueId = this.primitive.techniqueId;\r\n if (TechniqueId.Invalid === techniqueId)\r\n return;\r\n\r\n const target = exec.target;\r\n const thematic = this.primitive.cachedGeometry.supportsThematicDisplay && target.wantThematicDisplay;\r\n const shadowable = (techniqueId === TechniqueId.Surface || techniqueId === TechniqueId.RealityMesh) && target.solarShadowMap.isReady && target.currentViewFlags.shadows && !thematic;\r\n const isShadowable = shadowable ? IsShadowable.Yes : IsShadowable.No;\r\n let isThematic = thematic ? IsThematic.Yes : IsThematic.No;\r\n const isClassified = (undefined !== target.currentPlanarClassifierOrDrape || undefined !== target.activeVolumeClassifierTexture) ? IsClassified.Yes : IsClassified.No;\r\n const isInstanced = this.primitive.isInstanced ? IsInstanced.Yes : IsInstanced.No;\r\n const isAnimated = this.primitive.hasAnimation ? IsAnimated.Yes : IsAnimated.No;\r\n\r\n // Point clouds do not support hillshade or slope mode for thematic display.\r\n if (isThematic && (undefined !== this.primitive.cachedGeometry.asPointCloud) && (target.uniforms.thematic.wantSlopeMode || target.uniforms.thematic.wantHillShadeMode))\r\n isThematic = IsThematic.No;\r\n\r\n const wiremesh = target.currentViewFlags.wiremesh && (techniqueId === TechniqueId.Surface || techniqueId === TechniqueId.RealityMesh);\r\n const isWiremesh = wiremesh ? IsWiremesh.Yes : IsWiremesh.No;\r\n const flags = PrimitiveCommand._scratchTechniqueFlags;\r\n const posType = this.primitive.cachedGeometry.usesQuantizedPositions ? \"quantized\" : \"unquantized\";\r\n const enableAtmosphere = target.wantAtmosphere ? EnableAtmosphere.Yes : EnableAtmosphere.No;\r\n flags.init(target, exec.renderPass, isInstanced, isAnimated, isClassified, isShadowable, isThematic, isWiremesh, posType, enableAtmosphere);\r\n\r\n const technique = target.techniques.getTechnique(techniqueId);\r\n const program = technique.getShader(flags);\r\n\r\n if (exec.setProgram(program))\r\n exec.target.compositor.drawPrimitive(this.primitive, exec, program.outputsToPick);\r\n }\r\n\r\n public get hasFeatures(): boolean { return this.primitive.hasFeatures; }\r\n public get renderOrder(): RenderOrder { return this.primitive.renderOrder; }\r\n\r\n public getPass(target: Target): Pass {\r\n return this.primitive.getPass(target);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport type PushCommand = PushBranchCommand | PushBatchCommand | PushStateCommand | PushClipCommand;\r\n/** @internal */\r\nexport type PopCommand = PopBranchCommand | PopBatchCommand | PopClipCommand;\r\n/** @internal */\r\nexport type DrawCommand = PushCommand | PopCommand | PrimitiveCommand;\r\n\r\n/** For a single RenderPass, an ordered list of commands to be executed during that pass.\r\n * @internal\r\n */\r\nexport type DrawCommands = DrawCommand[];\r\n\r\n/** Extracts the commands for rendering the flashed classifier (if any) from the by-index set of volume classifier commands.\r\n * NB: Cmds will be sets of some pushes, a primitive, and then some pops (equal to number of pushes).\r\n * The primitive should be right in the middle of a set. We need to find the set which matches the flashID.\r\n * @internal\r\n */\r\nexport function extractFlashedVolumeClassifierCommands(flashedId: Id64String, cmds: DrawCommands, numCmdsPerClassifier: number): DrawCommands | undefined {\r\n if (!Id64.isValid(flashedId) || 0 === numCmdsPerClassifier)\r\n return undefined;\r\n\r\n const firstPrim = (numCmdsPerClassifier - 1) / 2;\r\n for (let i = firstPrim; i < cmds.length; i += numCmdsPerClassifier) {\r\n assert(\"drawPrimitive\" === cmds[i].opcode, \"Command list not configured as expected.\");\r\n const pc: PrimitiveCommand = cmds[i] as PrimitiveCommand;\r\n const surface = pc.primitive.cachedGeometry.asSurface;\r\n if (undefined !== surface && undefined !== surface.mesh.uniformFeatureId) {\r\n let j = i - 1;\r\n while (j >= 0 && \"pushBatch\" !== cmds[j].opcode) // Find batch for this primitive\r\n j--;\r\n if (j < 0)\r\n continue;\r\n\r\n const pushBatch = cmds[j] as PushBatchCommand;\r\n const elemId = pushBatch.batch.featureTable.findElementId(surface.mesh.uniformFeatureId);\r\n if (undefined !== elemId && elemId === flashedId) {\r\n return cmds.slice(i - firstPrim, i + firstPrim + 1);\r\n }\r\n }\r\n }\r\n\r\n return undefined;\r\n}\r\n\r\nconst scratchFeature = PackedFeature.create();\r\n\r\n/** @internal */\r\nexport function extractHilitedVolumeClassifierCommands(hilites: Hilites, cmds: DrawCommands): DrawCommands {\r\n // TODO: This could really be done at the time the HiliteClassification render pass commands are being generated\r\n // by just not putting the ones which are not hilited into the ClassificationHilite command list.\r\n const result: DrawCommand[] = [];\r\n\r\n let batch;\r\n for (const cmd of cmds) {\r\n switch (cmd.opcode) {\r\n case \"popBranch\":\r\n if (result.length > 0 && \"pushBranch\" === result[result.length - 1].opcode) {\r\n result.pop(); // remove empty push/pop pairs\r\n continue;\r\n }\r\n break;\r\n case \"popBatch\":\r\n batch = undefined;\r\n if (result.length > 0 && \"pushBatch\" === result[result.length - 1].opcode) {\r\n result.pop(); // remove empty push/pop pairs\r\n continue;\r\n }\r\n break;\r\n case \"pushBatch\":\r\n batch = cmd.batch;\r\n break;\r\n case \"drawPrimitive\":\r\n if (undefined !== batch) {\r\n // Skip any primitives that are not hilited.\r\n const surface = cmd.primitive.cachedGeometry.asSurface;\r\n if (undefined === surface || undefined === surface.mesh.uniformFeatureId)\r\n continue;\r\n\r\n const feature = batch.featureTable.getPackedFeature(surface.mesh.uniformFeatureId, scratchFeature);\r\n if (undefined === feature || !isFeatureHilited(feature, hilites, hilites.models.hasId(Id64.fromUint32PairObject(feature.modelId))))\r\n continue;\r\n\r\n break;\r\n }\r\n }\r\n\r\n result.push(cmd);\r\n }\r\n\r\n return result;\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"DrawCommand.js","sourceRoot":"","sources":["../../../../src/render/webgl/DrawCommand.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AA0PH,wFAyBC;AAKD,wFA2CC;AAjUD,sDAA+D;AAC/D,oDAAmD;AAInD,yDAAsD;AAMtD,qCAAkC;AAElC,qDAAiJ;AAGjJ,yCAAyC;AAEzC,gBAAgB;AAChB,MAAa,mBAAmB;IAAhC;QAEU,gBAAW,6BAA+B;IAoBpD,CAAC;IAlBC,IAAW,MAAM;QACf,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC;QACnC,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;IAED,IAAW,UAAU,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAEpD,IAAW,gBAAgB,KAAK,OAAO,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,qBAAqB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;IAChG,oBAAoB,CAAC,OAAsB,IAAI,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,oBAAoB,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;IAE9H,IAAW,YAAY,KAAK,OAAO,oCAA2B,IAAI,CAAC,UAAU,IAAI,kCAA0B,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAC7H,IAAW,aAAa,KAAK,OAAO,qCAA4B,IAAI,CAAC,UAAU,IAAI,oCAA2B,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAChI,IAAW,OAAO,KAAK,OAAO,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC;IAEjD,IAAI,CAAC,MAAc,EAAE,uCAA2C;QACrE,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QACxB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IACxB,CAAC;CACF;AAtBD,kDAsBC;AAED,gBAAgB;AAChB,MAAa,UAAU;IAIrB,IAAW,QAAQ;QACjB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,SAAS,CAAC,CAAC;QACrC,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IAED,IAAW,aAAa;QACtB,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,cAAc,CAAC,CAAC;QAC1C,OAAO,IAAI,CAAC,cAAc,CAAC;IAC7B,CAAC;IAED,IAAW,MAAM,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC;IACzD,IAAW,UAAU,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC,CAAC;IACjE,IAAW,gBAAgB,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,gBAAgB,CAAC,CAAC,CAAC;IAC7E,IAAW,YAAY;QACrB,OAAO,IAAI,CAAC,aAAa,CAAC,YAAY,IAAI,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,eAAe,CAAC;IACtF,CAAC;IACD,IAAW,aAAa,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,CAAC,CAAC;IACvE,IAAW,OAAO,KAAK,OAAO,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC,CAAC;IAEpD,IAAI,CAAC,aAAkC,EAAE,QAAwB;QACtE,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;QACpC,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;IAC5B,CAAC;CACF;AA3BD,gCA2BC;AAUD;;;;GAIG;AACH,IAAY,UASX;AATD,WAAY,UAAU;IACpB,yCAA2B,CAAA;IAC3B,uCAAyB,CAAA;IACzB,qCAAuB,CAAA;IACvB,qCAAuB,CAAA;IACvB,mCAAqB,CAAA;IACrB,qCAAuB,CAAA;IACvB,mCAAqB,CAAA;IACrB,iCAAmB,CAAA;AACrB,CAAC,EATW,UAAU,0BAAV,UAAU,QASrB;AAED,gBAAgB;AAChB,MAAa,eAAe;IAG1B;QAFgB,WAAM,GAAG,UAAU,CAAC;IAEZ,CAAC;IAIlB,OAAO,CAAC,IAA2B;QACxC,IAAI,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC;IACzB,CAAC;;AATH,0CAUC;AALe,wBAAQ,GAAG,IAAI,eAAe,EAAE,AAAxB,CAAyB;AAOjD,gBAAgB;AAChB,MAAa,gBAAgB;IAG3B,YAAmC,KAAY;QAAZ,UAAK,GAAL,KAAK,CAAO;QAF/B,WAAM,GAAG,WAAW,CAAC;IAEc,CAAC;IAE7C,OAAO,CAAC,IAA2B;QACxC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACpC,CAAC;CACF;AARD,4CAQC;AAED,gBAAgB;AAChB,MAAa,gBAAgB;IAG3B,YAAmC,KAAkB;QAAlB,UAAK,GAAL,KAAK,CAAa;QAFrC,WAAM,GAAG,WAAW,CAAC;IAEoB,CAAC;IAEnD,OAAO,CAAC,IAA2B;QACxC,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACpC,CAAC;CACF;AARD,4CAQC;AAED,gBAAgB;AAChB,MAAa,iBAAiB;IAG5B,YAAmC,MAAc;QAAd,WAAM,GAAN,MAAM,CAAQ;QAFjC,WAAM,GAAG,YAAY,CAAC;IAEe,CAAC;IAE/C,OAAO,CAAC,IAA2B;QACxC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IAC/B,CAAC;CACF;AARD,8CAQC;AAED,gBAAgB;AAChB,MAAa,gBAAgB;IAG3B;QAFgB,WAAM,GAAG,WAAW,CAAC;IAEb,CAAC;IAIlB,OAAO,CAAC,IAA2B;QACxC,IAAI,CAAC,SAAS,EAAE,CAAC;IACnB,CAAC;;AATH,4CAUC;AALe,yBAAQ,GAAG,IAAI,gBAAgB,EAAE,AAAzB,CAA0B;AAOlD,gBAAgB;AAChB,MAAa,eAAe;IAG1B,YAAmC,IAAgB;QAAhB,SAAI,GAAJ,IAAI,CAAY;QAFnC,WAAM,GAAG,UAAU,CAAC;IAEmB,CAAC;IAEjD,OAAO,CAAC,IAA2B;QACxC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACxD,CAAC;CACF;AARD,0CAQC;AAED,gBAAgB;AAChB,MAAa,cAAc;IAGzB;QAFgB,WAAM,GAAG,SAAS,CAAC;IAEX,CAAC;IAIlB,OAAO,CAAC,IAA2B;QACxC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,GAAG,EAAE,CAAC;IAC9C,CAAC;;AATH,wCAUC;AALe,uBAAQ,GAAG,IAAI,cAAc,EAAE,AAAvB,CAAwB;AAOhD,gBAAgB;AAChB,MAAa,gBAAgB;IAG3B,YAAmC,SAAoB;QAApB,cAAS,GAAT,SAAS,CAAW;QAFvC,WAAM,GAAG,eAAe,CAAC;IAEkB,CAAC;IAIrD,OAAO,CAAC,IAA2B;QACxC,IAAI,IAAI,CAAC,MAAM,CAAC,6BAA6B,CAAC,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC;YAC1E,OAAO;QAET,MAAM,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC;QAC/C,IAAI,iCAAwB,WAAW;YACrC,OAAO;QAET,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,uBAAuB,IAAI,MAAM,CAAC,mBAAmB,CAAC;QACrG,MAAM,UAAU,GAAG,CAAC,WAAW,gCAAwB,IAAI,WAAW,oCAA4B,CAAC,IAAI,MAAM,CAAC,cAAc,CAAC,OAAO,IAAI,MAAM,CAAC,gBAAgB,CAAC,OAAO,IAAI,CAAC,QAAQ,CAAC;QACrL,MAAM,YAAY,GAAG,UAAU,CAAC,CAAC,0BAAkB,CAAC,wBAAgB,CAAC;QACrE,IAAI,UAAU,GAAG,QAAQ,CAAC,CAAC,wBAAgB,CAAC,sBAAc,CAAC;QAC3D,MAAM,YAAY,GAAG,CAAC,SAAS,KAAK,MAAM,CAAC,8BAA8B,IAAI,SAAS,KAAK,MAAM,CAAC,6BAA6B,CAAC,CAAC,CAAC,0BAAkB,CAAC,wBAAgB,CAAC;QACtK,MAAM,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,yBAAiB,CAAC,uBAAe,CAAC;QAClF,MAAM,UAAU,GAAG,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC,wBAAgB,CAAC,sBAAc,CAAC;QAEhF,4EAA4E;QAC5E,IAAI,UAAU,IAAI,CAAC,SAAS,KAAK,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,YAAY,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,aAAa,IAAI,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,iBAAiB,CAAC;YACpK,UAAU,wBAAgB,CAAC;QAE7B,MAAM,QAAQ,GAAG,MAAM,CAAC,gBAAgB,CAAC,QAAQ,IAAI,CAAC,WAAW,gCAAwB,IAAI,WAAW,oCAA4B,CAAC,CAAC;QACtI,MAAM,UAAU,GAAG,QAAQ,CAAC,CAAC,wBAAgB,CAAC,sBAAc,CAAC;QAC7D,MAAM,KAAK,GAAG,gBAAgB,CAAC,sBAAsB,CAAC;QACtD,MAAM,OAAO,GAAG,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC,sBAAsB,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,aAAa,CAAC;QACnG,MAAM,gBAAgB,GAAG,MAAM,CAAC,cAAc,CAAC,CAAC,8BAAsB,CAAC,4BAAoB,CAAC;QAC5F,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,UAAU,EAAE,WAAW,EAAE,UAAU,EAAE,YAAY,EAAE,YAAY,EAAE,UAAU,EAAE,UAAU,EAAE,OAAO,EAAE,gBAAgB,CAAC,CAAC;QAE5I,MAAM,SAAS,GAAG,MAAM,CAAC,UAAU,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;QAC9D,MAAM,OAAO,GAAG,SAAS,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QAE3C,IAAI,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC;YAC1B,IAAI,CAAC,MAAM,CAAC,UAAU,CAAC,aAAa,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,EAAE,OAAO,CAAC,aAAa,CAAC,CAAC;IACtF,CAAC;IAED,IAAW,WAAW,KAAc,OAAO,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC;IACxE,IAAW,WAAW,KAAkB,OAAO,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC;IAErE,OAAO,CAAC,MAAc;QAC3B,OAAO,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;IACxC,CAAC;;AA/CH,4CAgDC;AA3CyB,uCAAsB,GAAG,IAAI,+BAAc,EAAE,AAAvB,CAAwB;AAyDxE;;;;GAIG;AACH,SAAgB,sCAAsC,CAAC,SAAqB,EAAE,IAAkB,EAAE,oBAA4B;IAC5H,IAAI,CAAC,mBAAI,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,oBAAoB;QACxD,OAAO,SAAS,CAAC;IAEnB,MAAM,SAAS,GAAG,CAAC,oBAAoB,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;IACjD,KAAK,IAAI,CAAC,GAAG,SAAS,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,IAAI,oBAAoB,EAAE,CAAC;QACnE,IAAA,qBAAM,EAAC,eAAe,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,0CAA0C,CAAC,CAAC;QACvF,MAAM,EAAE,GAAqB,IAAI,CAAC,CAAC,CAAqB,CAAC;QACzD,MAAM,OAAO,GAAG,EAAE,CAAC,SAAS,CAAC,cAAc,CAAC,SAAS,CAAC;QACtD,IAAI,SAAS,KAAK,OAAO,IAAI,SAAS,KAAK,OAAO,CAAC,IAAI,CAAC,gBAAgB,EAAE,CAAC;YACzE,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YACd,OAAO,CAAC,IAAI,CAAC,IAAI,WAAW,KAAK,IAAI,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,gCAAgC;gBAC/E,CAAC,EAAE,CAAC;YACN,IAAI,CAAC,GAAG,CAAC;gBACP,SAAS;YAEX,MAAM,SAAS,GAAG,IAAI,CAAC,CAAC,CAAqB,CAAC;YAC9C,MAAM,MAAM,GAAG,SAAS,CAAC,KAAK,CAAC,YAAY,CAAC,aAAa,CAAC,OAAO,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;YACzF,IAAI,SAAS,KAAK,MAAM,IAAI,MAAM,KAAK,SAAS,EAAE,CAAC;gBACjD,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,SAAS,EAAE,CAAC,GAAG,SAAS,GAAG,CAAC,CAAC,CAAC;YACtD,CAAC;QACH,CAAC;IACH,CAAC;IAED,OAAO,SAAS,CAAC;AACnB,CAAC;AAED,MAAM,cAAc,GAAG,2BAAa,CAAC,MAAM,EAAE,CAAC;AAE9C,gBAAgB;AAChB,SAAgB,sCAAsC,CAAC,OAAgB,EAAE,IAAkB;IACzF,gHAAgH;IAChH,uGAAuG;IACvG,MAAM,MAAM,GAAkB,EAAE,CAAC;IAEjC,IAAI,KAAK,CAAC;IACV,KAAK,MAAM,GAAG,IAAI,IAAI,EAAE,CAAC;QACvB,QAAQ,GAAG,CAAC,MAAM,EAAE,CAAC;YACnB,KAAK,WAAW;gBACd,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,YAAY,KAAK,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC;oBAC3E,MAAM,CAAC,GAAG,EAAE,CAAC,CAAC,8BAA8B;oBAC5C,SAAS;gBACX,CAAC;gBACD,MAAM;YACR,KAAK,UAAU;gBACb,KAAK,GAAG,SAAS,CAAC;gBAClB,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,IAAI,WAAW,KAAK,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC;oBAC1E,MAAM,CAAC,GAAG,EAAE,CAAC,CAAC,8BAA8B;oBAC5C,SAAS;gBACX,CAAC;gBACD,MAAM;YACR,KAAK,WAAW;gBACd,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC;gBAClB,MAAM;YACR,KAAK,eAAe;gBAClB,IAAI,SAAS,KAAK,KAAK,EAAE,CAAC;oBACxB,4CAA4C;oBAC5C,MAAM,OAAO,GAAG,GAAG,CAAC,SAAS,CAAC,cAAc,CAAC,SAAS,CAAC;oBACvD,IAAI,SAAS,KAAK,OAAO,IAAI,SAAS,KAAK,OAAO,CAAC,IAAI,CAAC,gBAAgB;wBACtE,SAAS;oBAEX,MAAM,OAAO,GAAG,KAAK,CAAC,YAAY,CAAC,gBAAgB,CAAC,OAAO,CAAC,IAAI,CAAC,gBAAgB,EAAE,cAAc,CAAC,CAAC;oBACnG,IAAI,SAAS,KAAK,OAAO,IAAI,CAAC,IAAA,mCAAgB,EAAC,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,MAAM,CAAC,KAAK,CAAC,mBAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC,CAAC;wBAChI,SAAS;oBAEX,MAAM;gBACR,CAAC;QACL,CAAC;QAED,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;IACnB,CAAC;IAED,OAAO,MAAM,CAAC;AAChB,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, Id64, Id64String } from \"@itwin/core-bentley\";\r\nimport { PackedFeature } from \"@itwin/core-common\";\r\nimport { BranchState } from \"./BranchState\";\r\nimport { CachedGeometry } from \"./CachedGeometry\";\r\nimport { ClipVolume } from \"./ClipVolume\";\r\nimport { isFeatureHilited } from \"./FeatureOverrides\";\r\nimport { Batch, Branch } from \"./Graphic\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\nimport { Primitive } from \"./Primitive\";\r\nimport { Pass, RenderOrder, RenderPass } from \"./RenderFlags\";\r\nimport { ShaderProgramExecutor } from \"./ShaderProgram\";\r\nimport { System } from \"./System\";\r\nimport { Hilites, Target } from \"./Target\";\r\nimport { EnableAtmosphere, IsAnimated, IsClassified, IsInstanced, IsShadowable, IsThematic, IsWiremesh, TechniqueFlags } from \"./TechniqueFlags\";\r\nimport { TechniqueId } from \"./TechniqueId\";\r\n\r\n/* eslint-disable no-restricted-syntax */\r\n\r\n/** @internal */\r\nexport class ShaderProgramParams {\r\n private _target?: Target;\r\n private _renderPass: RenderPass = RenderPass.None;\r\n\r\n public get target(): Target {\r\n assert(undefined !== this._target);\r\n return this._target;\r\n }\r\n\r\n public get renderPass() { return this._renderPass; }\r\n\r\n public get projectionMatrix() { return this.target.uniforms.getProjectionMatrix32(this.isViewCoords); }\r\n public bindProjectionMatrix(uniform: UniformHandle) { this.target.uniforms.bindProjectionMatrix(uniform, this.isViewCoords); }\r\n\r\n public get isViewCoords() { return RenderPass.ViewOverlay === this.renderPass || RenderPass.Background === this.renderPass; }\r\n public get isOverlayPass() { return RenderPass.WorldOverlay === this.renderPass || RenderPass.ViewOverlay === this.renderPass; }\r\n public get context() { return System.instance.context; }\r\n\r\n public init(target: Target, pass: RenderPass = RenderPass.OpaqueGeneral) {\r\n this._renderPass = pass;\r\n this._target = target;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class DrawParams {\r\n private _programParams?: ShaderProgramParams;\r\n private _geometry?: CachedGeometry;\r\n\r\n public get geometry(): CachedGeometry {\r\n assert(undefined !== this._geometry);\r\n return this._geometry;\r\n }\r\n\r\n public get programParams(): ShaderProgramParams {\r\n assert(undefined !== this._programParams);\r\n return this._programParams;\r\n }\r\n\r\n public get target() { return this.programParams.target; }\r\n public get renderPass() { return this.programParams.renderPass; }\r\n public get projectionMatrix() { return this.programParams.projectionMatrix; }\r\n public get isViewCoords() {\r\n return this.programParams.isViewCoords || this.target.currentBranch.forceViewCoords;\r\n }\r\n public get isOverlayPass() { return this.programParams.isOverlayPass; }\r\n public get context() { return this.programParams.context; }\r\n\r\n public init(programParams: ShaderProgramParams, geometry: CachedGeometry) {\r\n this._programParams = programParams;\r\n this._geometry = geometry;\r\n }\r\n}\r\n\r\n/** Defines operation associated with pushing or popping a branch\r\n * @internal\r\n */\r\nexport const enum PushOrPop {\r\n Push,\r\n Pop,\r\n}\r\n\r\n/** Represents a command to be executed within a RenderPass. The most common command is\r\n * to draw a primitive; others involve state changes such as pushing/popping transforms\r\n * and symbology overrides, which require that commands be executed in order.\r\n * @internal\r\n */\r\nexport enum DrawOpCode {\r\n Primitive = \"drawPrimitive\", // eslint-disable-line @typescript-eslint/no-shadow\r\n PushBranch = \"pushBranch\",\r\n PopBranch = \"popBranch\",\r\n PushBatch = \"pushBatch\",\r\n PopBatch = \"popBatch\",\r\n PushState = \"pushState\",\r\n PushClip = \"pushClip\",\r\n PopClip = \"popClip\",\r\n}\r\n\r\n/** @internal */\r\nexport class PopBatchCommand {\r\n public readonly opcode = \"popBatch\";\r\n\r\n private constructor() { }\r\n\r\n public static instance = new PopBatchCommand();\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n exec.target.popBatch();\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class PushBatchCommand {\r\n public readonly opcode = \"pushBatch\";\r\n\r\n public constructor(public readonly batch: Batch) { }\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n exec.target.pushBatch(this.batch);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class PushStateCommand {\r\n public readonly opcode = \"pushState\";\r\n\r\n public constructor(public readonly state: BranchState) { }\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n exec.target.pushState(this.state);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class PushBranchCommand {\r\n public readonly opcode = \"pushBranch\";\r\n\r\n public constructor(public readonly branch: Branch) { }\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n exec.pushBranch(this.branch);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class PopBranchCommand {\r\n public readonly opcode = \"popBranch\";\r\n\r\n private constructor() { }\r\n\r\n public static instance = new PopBranchCommand();\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n exec.popBranch();\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class PushClipCommand {\r\n public readonly opcode = \"pushClip\";\r\n\r\n public constructor(public readonly clip: ClipVolume) { }\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n exec.target.uniforms.branch.clipStack.push(this.clip);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class PopClipCommand {\r\n public readonly opcode = \"popClip\";\r\n\r\n private constructor() { }\r\n\r\n public static instance = new PopClipCommand();\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n exec.target.uniforms.branch.clipStack.pop();\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class PrimitiveCommand {\r\n public readonly opcode = \"drawPrimitive\";\r\n\r\n public constructor(public readonly primitive: Primitive) { }\r\n\r\n private static readonly _scratchTechniqueFlags = new TechniqueFlags();\r\n\r\n public execute(exec: ShaderProgramExecutor): void {\r\n if (exec.target.isGeometryOutsideActiveVolume(this.primitive.cachedGeometry))\r\n return;\r\n\r\n const techniqueId = this.primitive.techniqueId;\r\n if (TechniqueId.Invalid === techniqueId)\r\n return;\r\n\r\n const target = exec.target;\r\n const thematic = this.primitive.cachedGeometry.supportsThematicDisplay && target.wantThematicDisplay;\r\n const shadowable = (techniqueId === TechniqueId.Surface || techniqueId === TechniqueId.RealityMesh) && target.solarShadowMap.isReady && target.currentViewFlags.shadows && !thematic;\r\n const isShadowable = shadowable ? IsShadowable.Yes : IsShadowable.No;\r\n let isThematic = thematic ? IsThematic.Yes : IsThematic.No;\r\n const isClassified = (undefined !== target.currentPlanarClassifierOrDrape || undefined !== target.activeVolumeClassifierTexture) ? IsClassified.Yes : IsClassified.No;\r\n const isInstanced = this.primitive.isInstanced ? IsInstanced.Yes : IsInstanced.No;\r\n const isAnimated = this.primitive.hasAnimation ? IsAnimated.Yes : IsAnimated.No;\r\n\r\n // Point clouds do not support hillshade or slope mode for thematic display.\r\n if (isThematic && (undefined !== this.primitive.cachedGeometry.asPointCloud) && (target.uniforms.thematic.wantSlopeMode || target.uniforms.thematic.wantHillShadeMode))\r\n isThematic = IsThematic.No;\r\n\r\n const wiremesh = target.currentViewFlags.wiremesh && (techniqueId === TechniqueId.Surface || techniqueId === TechniqueId.RealityMesh);\r\n const isWiremesh = wiremesh ? IsWiremesh.Yes : IsWiremesh.No;\r\n const flags = PrimitiveCommand._scratchTechniqueFlags;\r\n const posType = this.primitive.cachedGeometry.usesQuantizedPositions ? \"quantized\" : \"unquantized\";\r\n const enableAtmosphere = target.wantAtmosphere ? EnableAtmosphere.Yes : EnableAtmosphere.No;\r\n flags.init(target, exec.renderPass, isInstanced, isAnimated, isClassified, isShadowable, isThematic, isWiremesh, posType, enableAtmosphere);\r\n\r\n const technique = target.techniques.getTechnique(techniqueId);\r\n const program = technique.getShader(flags);\r\n\r\n if (exec.setProgram(program))\r\n exec.target.compositor.drawPrimitive(this.primitive, exec, program.outputsToPick);\r\n }\r\n\r\n public get hasFeatures(): boolean { return this.primitive.hasFeatures; }\r\n public get renderOrder(): RenderOrder { return this.primitive.renderOrder; }\r\n\r\n public getPass(target: Target): Pass {\r\n return this.primitive.getPass(target);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport type PushCommand = PushBranchCommand | PushBatchCommand | PushStateCommand | PushClipCommand;\r\n/** @internal */\r\nexport type PopCommand = PopBranchCommand | PopBatchCommand | PopClipCommand;\r\n/** @internal */\r\nexport type DrawCommand = PushCommand | PopCommand | PrimitiveCommand;\r\n\r\n/** For a single RenderPass, an ordered list of commands to be executed during that pass.\r\n * @internal\r\n */\r\nexport type DrawCommands = DrawCommand[];\r\n\r\n/** Extracts the commands for rendering the flashed classifier (if any) from the by-index set of volume classifier commands.\r\n * NB: Cmds will be sets of some pushes, a primitive, and then some pops (equal to number of pushes).\r\n * The primitive should be right in the middle of a set. We need to find the set which matches the flashID.\r\n * @internal\r\n */\r\nexport function extractFlashedVolumeClassifierCommands(flashedId: Id64String, cmds: DrawCommands, numCmdsPerClassifier: number): DrawCommands | undefined {\r\n if (!Id64.isValid(flashedId) || 0 === numCmdsPerClassifier)\r\n return undefined;\r\n\r\n const firstPrim = (numCmdsPerClassifier - 1) / 2;\r\n for (let i = firstPrim; i < cmds.length; i += numCmdsPerClassifier) {\r\n assert(\"drawPrimitive\" === cmds[i].opcode, \"Command list not configured as expected.\");\r\n const pc: PrimitiveCommand = cmds[i] as PrimitiveCommand;\r\n const surface = pc.primitive.cachedGeometry.asSurface;\r\n if (undefined !== surface && undefined !== surface.mesh.uniformFeatureId) {\r\n let j = i - 1;\r\n while (j >= 0 && \"pushBatch\" !== cmds[j].opcode) // Find batch for this primitive\r\n j--;\r\n if (j < 0)\r\n continue;\r\n\r\n const pushBatch = cmds[j] as PushBatchCommand;\r\n const elemId = pushBatch.batch.featureTable.findElementId(surface.mesh.uniformFeatureId);\r\n if (undefined !== elemId && elemId === flashedId) {\r\n return cmds.slice(i - firstPrim, i + firstPrim + 1);\r\n }\r\n }\r\n }\r\n\r\n return undefined;\r\n}\r\n\r\nconst scratchFeature = PackedFeature.create();\r\n\r\n/** @internal */\r\nexport function extractHilitedVolumeClassifierCommands(hilites: Hilites, cmds: DrawCommands): DrawCommands {\r\n // TODO: This could really be done at the time the HiliteClassification render pass commands are being generated\r\n // by just not putting the ones which are not hilited into the ClassificationHilite command list.\r\n const result: DrawCommand[] = [];\r\n\r\n let batch;\r\n for (const cmd of cmds) {\r\n switch (cmd.opcode) {\r\n case \"popBranch\":\r\n if (result.length > 0 && \"pushBranch\" === result[result.length - 1].opcode) {\r\n result.pop(); // remove empty push/pop pairs\r\n continue;\r\n }\r\n break;\r\n case \"popBatch\":\r\n batch = undefined;\r\n if (result.length > 0 && \"pushBatch\" === result[result.length - 1].opcode) {\r\n result.pop(); // remove empty push/pop pairs\r\n continue;\r\n }\r\n break;\r\n case \"pushBatch\":\r\n batch = cmd.batch;\r\n break;\r\n case \"drawPrimitive\":\r\n if (undefined !== batch) {\r\n // Skip any primitives that are not hilited.\r\n const surface = cmd.primitive.cachedGeometry.asSurface;\r\n if (undefined === surface || undefined === surface.mesh.uniformFeatureId)\r\n continue;\r\n\r\n const feature = batch.featureTable.getPackedFeature(surface.mesh.uniformFeatureId, scratchFeature);\r\n if (undefined === feature || !isFeatureHilited(feature, hilites, hilites.models.hasId(Id64.fromUint32PairObject(feature.modelId))))\r\n continue;\r\n\r\n break;\r\n }\r\n }\r\n\r\n result.push(cmd);\r\n }\r\n\r\n return result;\r\n}\r\n"]}
|
|
@@ -59,7 +59,7 @@ class EdgeSettings {
|
|
|
59
59
|
if (!this.isOverridden(vf))
|
|
60
60
|
return 0 /* OvrFlags.None */;
|
|
61
61
|
// Alpha always overridden - transparent edges only supported in wireframe mode.
|
|
62
|
-
let flags = this.getColor(vf) ? 6 /* OvrFlags.Rgba */ : 4 /* OvrFlags.Alpha
|
|
62
|
+
let flags = this.getColor(vf) ? (6 /* OvrFlags.Rgba */ | 1 /* OvrFlags.LineRgb */ | 8 /* OvrFlags.LineAlpha */) : (4 /* OvrFlags.Alpha */ | 8 /* OvrFlags.LineAlpha */);
|
|
63
63
|
if (undefined !== this.getLineCode(pass, vf))
|
|
64
64
|
flags |= 64 /* OvrFlags.LineCode */;
|
|
65
65
|
if (undefined !== this.getWeight(pass, vf))
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"EdgeSettings.js","sourceRoot":"","sources":["../../../../src/render/webgl/EdgeSettings.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,oDAAiF;AACjF,2CAAwC;AAExC,yCAAsC;AAGtC;;;GAGG;AACH,MAAa,YAAY;IAAzB;QACE,0DAA0D;QACzC,WAAM,GAAG,qBAAS,CAAC,YAAY,CAAC,sBAAQ,CAAC,KAAK,CAAC,CAAC;QACzD,qBAAgB,GAAG,KAAK,CAAC;QAKjC;;WAEG;QACK,2BAAsB,GAAG,CAAC,CAAC;IAkGrC,CAAC;IAhGQ,MAAM,CAAC,MAAM,CAAC,KAAsC;QACzD,MAAM,QAAQ,GAAG,IAAI,YAAY,EAAE,CAAC;QACpC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACrB,OAAO,QAAQ,CAAC;IAClB,CAAC;IAEM,IAAI,CAAC,KAAsC;QAChD,IAAI,CAAC,KAAK,EAAE,CAAC;QACb,IAAI,CAAC,KAAK;YACR,OAAO;QAET,kHAAkH;QAClH,IAAI,SAAS,GAAG,KAAK,CAAC,qBAAqB,CAAC;QAC5C,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC,CAAC;QAChD,IAAI,CAAC,sBAAsB,GAAG,GAAG,GAAG,SAAS,CAAC;QAE9C,MAAM,GAAG,GAAG,KAAK,CAAC,OAAO,CAAC;QAC1B,IAAI,GAAG,CAAC,KAAK,EAAE,CAAC;YACd,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;YAC7B,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QACrC,CAAC;QAED,IAAI,CAAC,gBAAgB,GAAG,CAAC,SAAS,KAAK,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,mBAAQ,CAAC,mBAAmB,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QAC5G,IAAI,CAAC,cAAc,GAAG,GAAG,CAAC,KAAK,CAAC;QAEhC,kEAAkE;QAClE,MAAM,GAAG,GAAG,KAAK,CAAC,MAAM,CAAC;QACzB,IAAI,CAAC,eAAe,GAAG,SAAS,KAAK,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,mBAAQ,CAAC,mBAAmB,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB,CAAC;QAErH,IAAI,CAAC,aAAa,GAAG,SAAS,KAAK,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC;QAC/E,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa,IAAI,SAAS,KAAK,IAAI,CAAC,cAAc,EAAE,CAAC;YAC1E,mDAAmD;YACnD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,cAAc,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QACzE,CAAC;IACH,CAAC;IAEM,eAAe,CAAC,IAAgB,EAAE,EAAa;QACpD,+CAA+C;QAC/C,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,EAAE,CAAC;YACxB,6BAAqB;QAEvB,gFAAgF;QAChF,IAAI,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,CAAC,
|
|
1
|
+
{"version":3,"file":"EdgeSettings.js","sourceRoot":"","sources":["../../../../src/render/webgl/EdgeSettings.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,oDAAiF;AACjF,2CAAwC;AAExC,yCAAsC;AAGtC;;;GAGG;AACH,MAAa,YAAY;IAAzB;QACE,0DAA0D;QACzC,WAAM,GAAG,qBAAS,CAAC,YAAY,CAAC,sBAAQ,CAAC,KAAK,CAAC,CAAC;QACzD,qBAAgB,GAAG,KAAK,CAAC;QAKjC;;WAEG;QACK,2BAAsB,GAAG,CAAC,CAAC;IAkGrC,CAAC;IAhGQ,MAAM,CAAC,MAAM,CAAC,KAAsC;QACzD,MAAM,QAAQ,GAAG,IAAI,YAAY,EAAE,CAAC;QACpC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACrB,OAAO,QAAQ,CAAC;IAClB,CAAC;IAEM,IAAI,CAAC,KAAsC;QAChD,IAAI,CAAC,KAAK,EAAE,CAAC;QACb,IAAI,CAAC,KAAK;YACR,OAAO;QAET,kHAAkH;QAClH,IAAI,SAAS,GAAG,KAAK,CAAC,qBAAqB,CAAC;QAC5C,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC,CAAC;QAChD,IAAI,CAAC,sBAAsB,GAAG,GAAG,GAAG,SAAS,CAAC;QAE9C,MAAM,GAAG,GAAG,KAAK,CAAC,OAAO,CAAC;QAC1B,IAAI,GAAG,CAAC,KAAK,EAAE,CAAC;YACd,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;YAC7B,IAAI,CAAC,MAAM,CAAC,WAAW,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QACrC,CAAC;QAED,IAAI,CAAC,gBAAgB,GAAG,CAAC,SAAS,KAAK,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,mBAAQ,CAAC,mBAAmB,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QAC5G,IAAI,CAAC,cAAc,GAAG,GAAG,CAAC,KAAK,CAAC;QAEhC,kEAAkE;QAClE,MAAM,GAAG,GAAG,KAAK,CAAC,MAAM,CAAC;QACzB,IAAI,CAAC,eAAe,GAAG,SAAS,KAAK,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,mBAAQ,CAAC,mBAAmB,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB,CAAC;QAErH,IAAI,CAAC,aAAa,GAAG,SAAS,KAAK,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC;QAC/E,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa,IAAI,SAAS,KAAK,IAAI,CAAC,cAAc,EAAE,CAAC;YAC1E,mDAAmD;YACnD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,cAAc,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QACzE,CAAC;IACH,CAAC;IAEM,eAAe,CAAC,IAAgB,EAAE,EAAa;QACpD,+CAA+C;QAC/C,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,EAAE,CAAC;YACxB,6BAAqB;QAEvB,gFAAgF;QAChF,IAAI,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,gDAAgC,6BAAqB,CAAC,CAAC,CAAC,CAAC,CAAC,mDAAmC,CAAC,CAAC;QAEhI,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,EAAE,CAAC;YAC1C,KAAK,8BAAqB,CAAC;QAE7B,IAAI,SAAS,KAAK,IAAI,CAAC,SAAS,CAAC,IAAI,EAAE,EAAE,CAAC;YACxC,KAAK,6BAAmB,CAAC;QAE3B,OAAO,KAAK,CAAC;IACf,CAAC;IAED,IAAW,qBAAqB;QAC9B,OAAO,IAAI,CAAC,sBAAsB,CAAC;IACrC,CAAC;IAEM,QAAQ,CAAC,EAAa;QAC3B,OAAO,IAAI,CAAC,gBAAgB,IAAI,IAAI,CAAC,YAAY,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,CAAC;IAClF,CAAC;IAEM,WAAW,CAAC,IAAgB,EAAE,EAAa;QAChD,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,EAAE,CAAC;YACxB,OAAO,SAAS,CAAC;QAEnB,OAAO,kCAA0B,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB,CAAC;IACvF,CAAC;IAEM,SAAS,CAAC,IAAgB,EAAE,EAAa;QAC9C,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,EAAE,CAAC;YACxB,OAAO,SAAS,CAAC;QAEnB,OAAO,kCAA0B,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC;IACnF,CAAC;IAEO,KAAK;QACX,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAC9B,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;QACxD,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,aAAa,GAAG,SAAS,CAAC;QACtD,IAAI,CAAC,sBAAsB,GAAG,CAAC,CAAC;IAClC,CAAC;IAEM,oBAAoB,CAAC,UAAsB;QAChD,OAAO,CAAC,IAAI,CAAC,gBAAgB,IAAI,wBAAU,CAAC,SAAS,KAAK,UAAU,CAAC;IACvE,CAAC;IAEO,YAAY,CAAC,EAAa;QAChC,QAAQ,EAAE,CAAC,UAAU,EAAE,CAAC;YACtB,KAAK,wBAAU,CAAC,SAAS;gBACvB,OAAO,KAAK,CAAC,CAAC,+CAA+C;YAC/D,KAAK,wBAAU,CAAC,WAAW;gBACzB,OAAO,EAAE,CAAC,YAAY,CAAC;YACzB;gBACE,OAAO,IAAI,CAAC,CAAC,6DAA6D;QAC9E,CAAC;IACH,CAAC;CACF;AA7GD,oCA6GC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { ColorDef, HiddenLine, RenderMode, ViewFlags } from \"@itwin/core-common\";\r\nimport { FloatRgba } from \"./FloatRGBA\";\r\nimport { RenderPass } from \"./RenderFlags\";\r\nimport { LineCode } from \"./LineCode\";\r\nimport { OvrFlags } from \"../../common/internal/render/OvrFlags\";\r\n\r\n/** Controls symbology of edges based on ViewFlags and HiddenLine.Settings. Typically these come from the Target's\r\n * RenderPlan, but a GraphicBranch may override those settings.\r\n * @internal\r\n */\r\nexport class EdgeSettings {\r\n /** The color applies to both hidden and visible edges. */\r\n private readonly _color = FloatRgba.fromColorDef(ColorDef.white);\r\n private _colorOverridden = false;\r\n private _visibleLineCode?: number;\r\n private _visibleWeight?: number;\r\n private _hiddenLineCode?: number;\r\n private _hiddenWeight?: number;\r\n /** Controls how opaque a surface must be to be displayed in SolidFill or HiddenLine modes; or how opaque it must be to\r\n * block shadow-casting lights in SmoothShade mode.\r\n */\r\n private _transparencyThreshold = 0;\r\n\r\n public static create(hline: HiddenLine.Settings | undefined): EdgeSettings {\r\n const settings = new EdgeSettings();\r\n settings.init(hline);\r\n return settings;\r\n }\r\n\r\n public init(hline: HiddenLine.Settings | undefined): void {\r\n this.clear();\r\n if (!hline)\r\n return;\r\n\r\n // The threshold is HiddenLine.Settings is a transparency value. Convert it to an alpha value and clamp to [0..1].\r\n let threshold = hline.transparencyThreshold;\r\n threshold = Math.min(1, Math.max(0, threshold));\r\n this._transparencyThreshold = 1.0 - threshold;\r\n\r\n const vis = hline.visible;\r\n if (vis.color) {\r\n this._colorOverridden = true;\r\n this._color.setColorDef(vis.color);\r\n }\r\n\r\n this._visibleLineCode = (undefined !== vis.pattern ? LineCode.valueFromLinePixels(vis.pattern) : undefined);\r\n this._visibleWeight = vis.width;\r\n\r\n // Hidden edge settings default to matching visible edge settings.\r\n const hid = hline.hidden;\r\n this._hiddenLineCode = undefined !== hid.pattern ? LineCode.valueFromLinePixels(hid.pattern) : this._visibleLineCode;\r\n\r\n this._hiddenWeight = undefined !== hid.width ? hid.width : this._visibleWeight;\r\n if (undefined !== this._hiddenWeight && undefined !== this._visibleWeight) {\r\n // Hidden edges cannot be wider than visible edges.\r\n this._hiddenWeight = Math.min(this._visibleWeight, this._hiddenWeight);\r\n }\r\n }\r\n\r\n public computeOvrFlags(pass: RenderPass, vf: ViewFlags): OvrFlags {\r\n // Edge overrides never apply in wireframe mode\r\n if (!this.isOverridden(vf))\r\n return OvrFlags.None;\r\n\r\n // Alpha always overridden - transparent edges only supported in wireframe mode.\r\n let flags = this.getColor(vf) ? (OvrFlags.Rgba | OvrFlags.LineRgb | OvrFlags.LineAlpha) : (OvrFlags.Alpha | OvrFlags.LineAlpha);\r\n\r\n if (undefined !== this.getLineCode(pass, vf))\r\n flags |= OvrFlags.LineCode;\r\n\r\n if (undefined !== this.getWeight(pass, vf))\r\n flags |= OvrFlags.Weight;\r\n\r\n return flags;\r\n }\r\n\r\n public get transparencyThreshold(): number {\r\n return this._transparencyThreshold;\r\n }\r\n\r\n public getColor(vf: ViewFlags): FloatRgba | undefined {\r\n return this._colorOverridden && this.isOverridden(vf) ? this._color : undefined;\r\n }\r\n\r\n public getLineCode(pass: RenderPass, vf: ViewFlags): number | undefined {\r\n if (!this.isOverridden(vf))\r\n return undefined;\r\n\r\n return RenderPass.HiddenEdge === pass ? this._hiddenLineCode : this._visibleLineCode;\r\n }\r\n\r\n public getWeight(pass: RenderPass, vf: ViewFlags): number | undefined {\r\n if (!this.isOverridden(vf))\r\n return undefined;\r\n\r\n return RenderPass.HiddenEdge === pass ? this._hiddenWeight : this._visibleWeight;\r\n }\r\n\r\n private clear(): void {\r\n this._colorOverridden = false;\r\n this._visibleLineCode = this._visibleWeight = undefined;\r\n this._hiddenLineCode = this._hiddenWeight = undefined;\r\n this._transparencyThreshold = 0;\r\n }\r\n\r\n public wantContrastingColor(renderMode: RenderMode): boolean {\r\n return !this._colorOverridden && RenderMode.SolidFill === renderMode;\r\n }\r\n\r\n private isOverridden(vf: ViewFlags): boolean {\r\n switch (vf.renderMode) {\r\n case RenderMode.Wireframe:\r\n return false; // edge overrides don't apply in wireframe mode\r\n case RenderMode.SmoothShade:\r\n return vf.visibleEdges;\r\n default:\r\n return true; // Edges always displayed in solid fill and hidden line modes\r\n }\r\n }\r\n}\r\n"]}
|
|
@@ -41,6 +41,7 @@ export declare class FeatureOverrides implements WebGLDisposable {
|
|
|
41
41
|
getUniformOverrides(): Uint8Array;
|
|
42
42
|
private _initialize;
|
|
43
43
|
private _update;
|
|
44
|
+
private setTransparency;
|
|
44
45
|
private buildLookupTable;
|
|
45
46
|
private updateFlashedAndHilited;
|
|
46
47
|
private updateFlashed;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"FeatureOverrides.d.ts","sourceRoot":"","sources":["../../../../src/render/webgl/FeatureOverrides.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,aAAa,EAAE,kBAAkB,EAAE,MAAM,oBAAoB,CAAC;AAEvE,OAAO,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAG/C,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAIhD,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAE3C,OAAO,EAAE,YAAY,EAAE,MAAM,kCAAkC,CAAC;
|
|
1
|
+
{"version":3,"file":"FeatureOverrides.d.ts","sourceRoot":"","sources":["../../../../src/render/webgl/FeatureOverrides.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,aAAa,EAAE,kBAAkB,EAAE,MAAM,oBAAoB,CAAC;AAEvE,OAAO,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAG/C,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAIhD,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAE3C,OAAO,EAAE,YAAY,EAAE,MAAM,kCAAkC,CAAC;AAKhE,wBAAgB,gBAAgB,CAAC,OAAO,EAAE,aAAa,EAAE,OAAO,EAAE,OAAO,EAAE,cAAc,EAAE,OAAO,GAAG,OAAO,CAQ3G;AAED,gBAAgB;AAChB,MAAM,MAAM,uBAAuB,GAAG,MAAM,IAAI,CAAC;AAIjD,gBAAgB;AAChB,qBAAa,gBAAiB,YAAW,eAAe;IACtD,SAAgB,MAAM,EAAE,MAAM,CAAC;IAC/B,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAe;IACxC,OAAO,CAAC,IAAI,CAAC,CAAkB;IAC/B,OAAO,CAAC,6BAA6B,CAAC,CAA6B;IACnE,OAAO,CAAC,YAAY,CAAgB;IACpC,OAAO,CAAC,mBAAmB,CAAoB;IAC/C,OAAO,CAAC,2BAA2B,CAAoB;IACvD,OAAO,CAAC,cAAc,CAAQ;IAC9B,OAAO,CAAC,UAAU,CAAQ;IAC1B,OAAO,CAAC,eAAe,CAAQ;IAC/B,OAAO,CAAC,8BAA8B,CAAQ;IAC9C,OAAO,CAAC,UAAU,CAAQ;IAC1B,OAAO,CAAC,WAAW,CAAQ;IAC3B,OAAO,CAAC,UAAU,CAAuB;IACzC,OAAO,CAAC,sBAAsB,CAAqC;IACnE,OAAO,CAAC,QAAQ,CAAC,CAA0B;IAE3C,IAAW,aAAa,YAAkC;IAC1D,IAAW,SAAS,YAA8B;IAClD,IAAW,cAAc,YAAmC;IAC5D,IAAW,6BAA6B,YAAkD;IAC1F,IAAW,SAAS,YAA8B;IAClD,IAAW,UAAU,YAA+B;IAEpD,iBAAiB;IACjB,IAAW,OAAO,IAAI,UAAU,GAAG,SAAS,CAAiC;IAC7E,IAAW,UAAU,IAAI,MAAM,CAA8D;IAC7F,IAAW,SAAS,YAAmE;IAEvF,OAAO,CAAC,2BAA2B;IAuB5B,mBAAmB,IAAI,UAAU;IAOxC,OAAO,CAAC,WAAW;IAiBnB,OAAO,CAAC,OAAO;IAaf,OAAO,CAAC,eAAe;IAqBvB,OAAO,CAAC,gBAAgB;IAiIxB,OAAO,CAAC,uBAAuB;IAgD/B,OAAO,CAAC,aAAa;IAuCrB,OAAO;WAMO,gBAAgB,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,YAAY,EAAE,OAAO,EAAE,uBAAuB,GAAG,SAAS;IAIlH,IAAW,UAAU,IAAI,OAAO,CAAoC;IAE7D,OAAO;IAQP,WAAW,CAAC,GAAG,EAAE,kBAAkB;IAenC,MAAM,CAAC,QAAQ,EAAE,kBAAkB;IA8BnC,aAAa,CAAC,OAAO,EAAE,aAAa,GAAG,IAAI;IAI3C,OAAO,CAAC,OAAO,EAAE,aAAa,GAAG,IAAI;IAKrC,yBAAyB,CAAC,OAAO,EAAE,aAAa,GAAG,IAAI;CAG/D"}
|