@itwin/core-frontend 4.10.0-dev.8 → 5.0.0-dev.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (820) hide show
  1. package/CHANGELOG.md +23 -1
  2. package/lib/cjs/AccuDraw.d.ts.map +1 -1
  3. package/lib/cjs/AccuDraw.js +0 -2
  4. package/lib/cjs/AccuDraw.js.map +1 -1
  5. package/lib/cjs/AccuSnap.d.ts.map +1 -1
  6. package/lib/cjs/AccuSnap.js +17 -8
  7. package/lib/cjs/AccuSnap.js.map +1 -1
  8. package/lib/cjs/BackgroundMapGeometry.js +3 -3
  9. package/lib/cjs/BackgroundMapGeometry.js.map +1 -1
  10. package/lib/cjs/BingLocation.js +1 -1
  11. package/lib/cjs/BingLocation.js.map +1 -1
  12. package/lib/cjs/BriefcaseConnection.d.ts +0 -1
  13. package/lib/cjs/BriefcaseConnection.d.ts.map +1 -1
  14. package/lib/cjs/BriefcaseConnection.js +2 -3
  15. package/lib/cjs/BriefcaseConnection.js.map +1 -1
  16. package/lib/cjs/BriefcaseTxns.d.ts.map +1 -1
  17. package/lib/cjs/ChangeFlags.d.ts +1 -1
  18. package/lib/cjs/ChangeFlags.d.ts.map +1 -1
  19. package/lib/cjs/ChangeFlags.js.map +1 -1
  20. package/lib/cjs/CheckpointConnection.js +1 -1
  21. package/lib/cjs/CheckpointConnection.js.map +1 -1
  22. package/lib/cjs/DisplayStyleState.d.ts.map +1 -1
  23. package/lib/cjs/DisplayStyleState.js +6 -6
  24. package/lib/cjs/DisplayStyleState.js.map +1 -1
  25. package/lib/cjs/DrawingViewState.d.ts +8 -6
  26. package/lib/cjs/DrawingViewState.d.ts.map +1 -1
  27. package/lib/cjs/DrawingViewState.js +20 -10
  28. package/lib/cjs/DrawingViewState.js.map +1 -1
  29. package/lib/cjs/EnvironmentDecorations.js +1 -1
  30. package/lib/cjs/EnvironmentDecorations.js.map +1 -1
  31. package/lib/cjs/GraphicalEditingScope.d.ts.map +1 -1
  32. package/lib/cjs/HitDetail.d.ts +37 -5
  33. package/lib/cjs/HitDetail.d.ts.map +1 -1
  34. package/lib/cjs/HitDetail.js +12 -2
  35. package/lib/cjs/HitDetail.js.map +1 -1
  36. package/lib/cjs/IModelApp.d.ts.map +1 -1
  37. package/lib/cjs/IModelApp.js +1 -2
  38. package/lib/cjs/IModelApp.js.map +1 -1
  39. package/lib/cjs/IModelConnection.d.ts +1 -0
  40. package/lib/cjs/IModelConnection.d.ts.map +1 -1
  41. package/lib/cjs/IModelConnection.js +9 -8
  42. package/lib/cjs/IModelConnection.js.map +1 -1
  43. package/lib/cjs/IpcApp.d.ts.map +1 -1
  44. package/lib/cjs/IpcApp.js +8 -1
  45. package/lib/cjs/IpcApp.js.map +1 -1
  46. package/lib/cjs/LinePlaneIntersect.js +1 -2
  47. package/lib/cjs/LinePlaneIntersect.js.map +1 -1
  48. package/lib/cjs/ModelState.d.ts +0 -8
  49. package/lib/cjs/ModelState.d.ts.map +1 -1
  50. package/lib/cjs/ModelState.js +0 -8
  51. package/lib/cjs/ModelState.js.map +1 -1
  52. package/lib/cjs/NativeApp.d.ts +1 -1
  53. package/lib/cjs/NativeApp.d.ts.map +1 -1
  54. package/lib/cjs/NativeApp.js.map +1 -1
  55. package/lib/cjs/NoRenderApp.d.ts.map +1 -1
  56. package/lib/cjs/NotificationManager.d.ts +2 -2
  57. package/lib/cjs/NotificationManager.d.ts.map +1 -1
  58. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.d.ts.map +1 -1
  59. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js +1 -2
  60. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
  61. package/lib/cjs/RealityDataSourceContextShareImpl.d.ts.map +1 -1
  62. package/lib/cjs/RealityDataSourceContextShareImpl.js +2 -3
  63. package/lib/cjs/RealityDataSourceContextShareImpl.js.map +1 -1
  64. package/lib/cjs/RealityDataSourceTilesetUrlImpl.js +1 -1
  65. package/lib/cjs/RealityDataSourceTilesetUrlImpl.js.map +1 -1
  66. package/lib/cjs/SheetViewState.d.ts +4 -11
  67. package/lib/cjs/SheetViewState.d.ts.map +1 -1
  68. package/lib/cjs/SheetViewState.js +18 -12
  69. package/lib/cjs/SheetViewState.js.map +1 -1
  70. package/lib/cjs/SpatialViewState.d.ts +0 -1
  71. package/lib/cjs/SpatialViewState.d.ts.map +1 -1
  72. package/lib/cjs/SpatialViewState.js +1 -2
  73. package/lib/cjs/SpatialViewState.js.map +1 -1
  74. package/lib/cjs/SubCategoriesCache.js +1 -1
  75. package/lib/cjs/SubCategoriesCache.js.map +1 -1
  76. package/lib/cjs/TentativePoint.js +1 -1
  77. package/lib/cjs/TentativePoint.js.map +1 -1
  78. package/lib/cjs/ViewCreator3d.js +1 -1
  79. package/lib/cjs/ViewCreator3d.js.map +1 -1
  80. package/lib/cjs/ViewGlobalLocation.js +9 -9
  81. package/lib/cjs/ViewGlobalLocation.js.map +1 -1
  82. package/lib/cjs/ViewState.d.ts +14 -1
  83. package/lib/cjs/ViewState.d.ts.map +1 -1
  84. package/lib/cjs/ViewState.js +4 -2
  85. package/lib/cjs/ViewState.js.map +1 -1
  86. package/lib/cjs/ViewingSpace.d.ts.map +1 -1
  87. package/lib/cjs/ViewingSpace.js +3 -0
  88. package/lib/cjs/ViewingSpace.js.map +1 -1
  89. package/lib/cjs/Viewport.d.ts.map +1 -1
  90. package/lib/cjs/Viewport.js +2 -4
  91. package/lib/cjs/Viewport.js.map +1 -1
  92. package/lib/cjs/ViewportSync.js +6 -6
  93. package/lib/cjs/ViewportSync.js.map +1 -1
  94. package/lib/cjs/common/ImageUtil.js +15 -16
  95. package/lib/cjs/common/ImageUtil.js.map +1 -1
  96. package/lib/cjs/common/WorkerProxy.d.ts +8 -4
  97. package/lib/cjs/common/WorkerProxy.d.ts.map +1 -1
  98. package/lib/cjs/common/WorkerProxy.js +1 -2
  99. package/lib/cjs/common/WorkerProxy.js.map +1 -1
  100. package/lib/cjs/common/gltf/GltfParser.js +7 -8
  101. package/lib/cjs/common/gltf/GltfParser.js.map +1 -1
  102. package/lib/cjs/common/gltf/GltfSchema.d.ts +1 -1
  103. package/lib/cjs/common/gltf/GltfSchema.d.ts.map +1 -1
  104. package/lib/cjs/common/gltf/GltfSchema.js +5 -5
  105. package/lib/cjs/common/gltf/GltfSchema.js.map +1 -1
  106. package/lib/cjs/common/imdl/CompactEdges.js +1 -2
  107. package/lib/cjs/common/imdl/CompactEdges.js.map +1 -1
  108. package/lib/cjs/common/imdl/ImdlModel.js +2 -3
  109. package/lib/cjs/common/imdl/ImdlModel.js.map +1 -1
  110. package/lib/cjs/common/imdl/ImdlSchema.d.ts.map +1 -1
  111. package/lib/cjs/common/imdl/ImdlSchema.js.map +1 -1
  112. package/lib/cjs/common/imdl/ParseImdlDocument.d.ts.map +1 -1
  113. package/lib/cjs/common/imdl/ParseImdlDocument.js +10 -12
  114. package/lib/cjs/common/imdl/ParseImdlDocument.js.map +1 -1
  115. package/lib/cjs/common/internal/render/DisplayParams.js.map +1 -1
  116. package/lib/cjs/common/internal/render/EdgeParams.js +2 -3
  117. package/lib/cjs/common/internal/render/EdgeParams.js.map +1 -1
  118. package/lib/cjs/common/internal/render/GeometryList.d.ts +1 -1
  119. package/lib/cjs/common/internal/render/GraphicDescriptionBuilderImpl.js +3 -3
  120. package/lib/cjs/common/internal/render/GraphicDescriptionBuilderImpl.js.map +1 -1
  121. package/lib/cjs/common/internal/render/LineCode.js +1 -2
  122. package/lib/cjs/common/internal/render/LineCode.js.map +1 -1
  123. package/lib/cjs/common/internal/render/MeshBuilder.js.map +1 -1
  124. package/lib/cjs/common/internal/render/MeshBuilderMap.js.map +1 -1
  125. package/lib/cjs/common/internal/render/MeshPrimitives.js +3 -3
  126. package/lib/cjs/common/internal/render/MeshPrimitives.js.map +1 -1
  127. package/lib/cjs/common/internal/render/OvrFlags.d.ts +4 -2
  128. package/lib/cjs/common/internal/render/OvrFlags.d.ts.map +1 -1
  129. package/lib/cjs/common/internal/render/OvrFlags.js.map +1 -1
  130. package/lib/cjs/common/internal/render/PointStringParams.js +1 -2
  131. package/lib/cjs/common/internal/render/PointStringParams.js.map +1 -1
  132. package/lib/cjs/common/internal/render/PolylineParams.js +4 -5
  133. package/lib/cjs/common/internal/render/PolylineParams.js.map +1 -1
  134. package/lib/cjs/common/internal/render/SurfaceParams.js +3 -3
  135. package/lib/cjs/common/internal/render/SurfaceParams.js.map +1 -1
  136. package/lib/cjs/common/internal/render/VertexTable.d.ts.map +1 -1
  137. package/lib/cjs/common/internal/render/VertexTable.js +4 -7
  138. package/lib/cjs/common/internal/render/VertexTable.js.map +1 -1
  139. package/lib/cjs/common/internal/render/VertexTableBuilder.js +2 -2
  140. package/lib/cjs/common/internal/render/VertexTableBuilder.js.map +1 -1
  141. package/lib/cjs/common/internal/render/VertexTableSplitter.js +4 -4
  142. package/lib/cjs/common/internal/render/VertexTableSplitter.js.map +1 -1
  143. package/lib/cjs/common/render/InstancedGraphicParams.js.map +1 -1
  144. package/lib/cjs/extension/providers/ExtensionLoadScript.js +1 -2
  145. package/lib/cjs/extension/providers/ExtensionLoadScript.js.map +1 -1
  146. package/lib/cjs/internal/render/RenderInstancesParamsImpl.js +2 -3
  147. package/lib/cjs/internal/render/RenderInstancesParamsImpl.js.map +1 -1
  148. package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.d.ts.map +1 -1
  149. package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js +1 -1
  150. package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
  151. package/lib/cjs/quantity-formatting/BasicUnitsProvider.js +2 -2
  152. package/lib/cjs/quantity-formatting/BasicUnitsProvider.js.map +1 -1
  153. package/lib/cjs/quantity-formatting/LocalUnitFormatProvider.js +2 -2
  154. package/lib/cjs/quantity-formatting/LocalUnitFormatProvider.js.map +1 -1
  155. package/lib/cjs/quantity-formatting/QuantityFormatter.js +3 -3
  156. package/lib/cjs/quantity-formatting/QuantityFormatter.js.map +1 -1
  157. package/lib/cjs/quantity-formatting/QuantityTypesEditorSpecs.d.ts.map +1 -1
  158. package/lib/cjs/render/GraphicBranch.d.ts +12 -1
  159. package/lib/cjs/render/GraphicBranch.d.ts.map +1 -1
  160. package/lib/cjs/render/GraphicBranch.js +2 -2
  161. package/lib/cjs/render/GraphicBranch.js.map +1 -1
  162. package/lib/cjs/render/GraphicTemplate.js +1 -2
  163. package/lib/cjs/render/GraphicTemplate.js.map +1 -1
  164. package/lib/cjs/render/MockRender.d.ts.map +1 -1
  165. package/lib/cjs/render/Pixel.d.ts +14 -4
  166. package/lib/cjs/render/Pixel.d.ts.map +1 -1
  167. package/lib/cjs/render/Pixel.js +22 -5
  168. package/lib/cjs/render/Pixel.js.map +1 -1
  169. package/lib/cjs/render/RealityMeshGraphicParams.d.ts +1 -0
  170. package/lib/cjs/render/RealityMeshGraphicParams.d.ts.map +1 -1
  171. package/lib/cjs/render/RealityMeshGraphicParams.js.map +1 -1
  172. package/lib/cjs/render/RenderMemory.d.ts +2 -0
  173. package/lib/cjs/render/RenderMemory.d.ts.map +1 -1
  174. package/lib/cjs/render/RenderMemory.js +2 -0
  175. package/lib/cjs/render/RenderMemory.js.map +1 -1
  176. package/lib/cjs/render/RenderPlan.d.ts +2 -1
  177. package/lib/cjs/render/RenderPlan.d.ts.map +1 -1
  178. package/lib/cjs/render/RenderPlan.js +5 -3
  179. package/lib/cjs/render/RenderPlan.js.map +1 -1
  180. package/lib/cjs/render/RenderSystem.d.ts +1 -1
  181. package/lib/cjs/render/RenderSystem.d.ts.map +1 -1
  182. package/lib/cjs/render/RenderSystem.js +8 -9
  183. package/lib/cjs/render/RenderSystem.js.map +1 -1
  184. package/lib/cjs/render/UpsampleRealityMeshParams.js +1 -2
  185. package/lib/cjs/render/UpsampleRealityMeshParams.js.map +1 -1
  186. package/lib/cjs/render/VisibleFeature.js +1 -2
  187. package/lib/cjs/render/VisibleFeature.js.map +1 -1
  188. package/lib/cjs/render/webgl/AttributeBuffers.js +5 -5
  189. package/lib/cjs/render/webgl/AttributeBuffers.js.map +1 -1
  190. package/lib/cjs/render/webgl/BatchUniforms.d.ts +4 -0
  191. package/lib/cjs/render/webgl/BatchUniforms.d.ts.map +1 -1
  192. package/lib/cjs/render/webgl/BatchUniforms.js +18 -0
  193. package/lib/cjs/render/webgl/BatchUniforms.js.map +1 -1
  194. package/lib/cjs/render/webgl/BranchState.d.ts +9 -0
  195. package/lib/cjs/render/webgl/BranchState.d.ts.map +1 -1
  196. package/lib/cjs/render/webgl/BranchState.js +6 -0
  197. package/lib/cjs/render/webgl/BranchState.js.map +1 -1
  198. package/lib/cjs/render/webgl/BranchUniforms.d.ts +1 -0
  199. package/lib/cjs/render/webgl/BranchUniforms.d.ts.map +1 -1
  200. package/lib/cjs/render/webgl/BranchUniforms.js +14 -1
  201. package/lib/cjs/render/webgl/BranchUniforms.js.map +1 -1
  202. package/lib/cjs/render/webgl/CachedGeometry.js.map +1 -1
  203. package/lib/cjs/render/webgl/ClippingProgram.js +2 -2
  204. package/lib/cjs/render/webgl/ClippingProgram.js.map +1 -1
  205. package/lib/cjs/render/webgl/ContourUniforms.d.ts +22 -0
  206. package/lib/cjs/render/webgl/ContourUniforms.d.ts.map +1 -0
  207. package/lib/cjs/render/webgl/ContourUniforms.js +98 -0
  208. package/lib/cjs/render/webgl/ContourUniforms.js.map +1 -0
  209. package/lib/cjs/render/webgl/Contours.d.ts +34 -0
  210. package/lib/cjs/render/webgl/Contours.d.ts.map +1 -0
  211. package/lib/cjs/render/webgl/Contours.js +127 -0
  212. package/lib/cjs/render/webgl/Contours.js.map +1 -0
  213. package/lib/cjs/render/webgl/DrawCommand.js +3 -3
  214. package/lib/cjs/render/webgl/DrawCommand.js.map +1 -1
  215. package/lib/cjs/render/webgl/EdgeSettings.js +1 -1
  216. package/lib/cjs/render/webgl/EdgeSettings.js.map +1 -1
  217. package/lib/cjs/render/webgl/FeatureOverrides.d.ts +1 -0
  218. package/lib/cjs/render/webgl/FeatureOverrides.d.ts.map +1 -1
  219. package/lib/cjs/render/webgl/FeatureOverrides.js +48 -51
  220. package/lib/cjs/render/webgl/FeatureOverrides.js.map +1 -1
  221. package/lib/cjs/render/webgl/FrustumUniforms.js +2 -2
  222. package/lib/cjs/render/webgl/FrustumUniforms.js.map +1 -1
  223. package/lib/cjs/render/webgl/GL.d.ts +2 -1
  224. package/lib/cjs/render/webgl/GL.d.ts.map +1 -1
  225. package/lib/cjs/render/webgl/GL.js +1 -0
  226. package/lib/cjs/render/webgl/GL.js.map +1 -1
  227. package/lib/cjs/render/webgl/Graphic.d.ts +12 -0
  228. package/lib/cjs/render/webgl/Graphic.d.ts.map +1 -1
  229. package/lib/cjs/render/webgl/Graphic.js +31 -0
  230. package/lib/cjs/render/webgl/Graphic.js.map +1 -1
  231. package/lib/cjs/render/webgl/InstancedGeometry.js +2 -2
  232. package/lib/cjs/render/webgl/InstancedGeometry.js.map +1 -1
  233. package/lib/cjs/render/webgl/Material.js +4 -4
  234. package/lib/cjs/render/webgl/Material.js.map +1 -1
  235. package/lib/cjs/render/webgl/Matrix.js +3 -3
  236. package/lib/cjs/render/webgl/Matrix.js.map +1 -1
  237. package/lib/cjs/render/webgl/RealityMesh.js +1 -1
  238. package/lib/cjs/render/webgl/RealityMesh.js.map +1 -1
  239. package/lib/cjs/render/webgl/RenderFlags.d.ts +2 -1
  240. package/lib/cjs/render/webgl/RenderFlags.d.ts.map +1 -1
  241. package/lib/cjs/render/webgl/RenderFlags.js +4 -2
  242. package/lib/cjs/render/webgl/RenderFlags.js.map +1 -1
  243. package/lib/cjs/render/webgl/SceneCompositor.d.ts.map +1 -1
  244. package/lib/cjs/render/webgl/SceneCompositor.js +19 -7
  245. package/lib/cjs/render/webgl/SceneCompositor.js.map +1 -1
  246. package/lib/cjs/render/webgl/ScratchDrawParams.js +2 -3
  247. package/lib/cjs/render/webgl/ScratchDrawParams.js.map +1 -1
  248. package/lib/cjs/render/webgl/ScreenSpaceEffect.js +2 -2
  249. package/lib/cjs/render/webgl/ScreenSpaceEffect.js.map +1 -1
  250. package/lib/cjs/render/webgl/ShaderBuilder.d.ts +15 -13
  251. package/lib/cjs/render/webgl/ShaderBuilder.d.ts.map +1 -1
  252. package/lib/cjs/render/webgl/ShaderBuilder.js +18 -10
  253. package/lib/cjs/render/webgl/ShaderBuilder.js.map +1 -1
  254. package/lib/cjs/render/webgl/ShaderProgram.d.ts.map +1 -1
  255. package/lib/cjs/render/webgl/ShaderProgram.js +26 -0
  256. package/lib/cjs/render/webgl/ShaderProgram.js.map +1 -1
  257. package/lib/cjs/render/webgl/SurfaceGeometry.js +2 -2
  258. package/lib/cjs/render/webgl/SurfaceGeometry.js.map +1 -1
  259. package/lib/cjs/render/webgl/Sync.js +3 -4
  260. package/lib/cjs/render/webgl/Sync.js.map +1 -1
  261. package/lib/cjs/render/webgl/System.d.ts.map +1 -1
  262. package/lib/cjs/render/webgl/System.js +7 -7
  263. package/lib/cjs/render/webgl/System.js.map +1 -1
  264. package/lib/cjs/render/webgl/Target.d.ts.map +1 -1
  265. package/lib/cjs/render/webgl/Target.js +2 -1
  266. package/lib/cjs/render/webgl/Target.js.map +1 -1
  267. package/lib/cjs/render/webgl/TargetUniforms.d.ts +2 -0
  268. package/lib/cjs/render/webgl/TargetUniforms.d.ts.map +1 -1
  269. package/lib/cjs/render/webgl/TargetUniforms.js +2 -0
  270. package/lib/cjs/render/webgl/TargetUniforms.js.map +1 -1
  271. package/lib/cjs/render/webgl/TechniqueFlags.d.ts.map +1 -1
  272. package/lib/cjs/render/webgl/TechniqueId.js +1 -2
  273. package/lib/cjs/render/webgl/TechniqueId.js.map +1 -1
  274. package/lib/cjs/render/webgl/Texture.d.ts.map +1 -1
  275. package/lib/cjs/render/webgl/Texture.js +2 -2
  276. package/lib/cjs/render/webgl/Texture.js.map +1 -1
  277. package/lib/cjs/render/webgl/UniformHandle.js.map +1 -1
  278. package/lib/cjs/render/webgl/glsl/AmbientOcclusion.js +2 -3
  279. package/lib/cjs/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
  280. package/lib/cjs/render/webgl/glsl/Animation.js +1 -2
  281. package/lib/cjs/render/webgl/glsl/Animation.js.map +1 -1
  282. package/lib/cjs/render/webgl/glsl/Atmosphere.js +2 -3
  283. package/lib/cjs/render/webgl/glsl/Atmosphere.js.map +1 -1
  284. package/lib/cjs/render/webgl/glsl/Blur.js +2 -3
  285. package/lib/cjs/render/webgl/glsl/Blur.js.map +1 -1
  286. package/lib/cjs/render/webgl/glsl/ClearPickAndColor.js +2 -3
  287. package/lib/cjs/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
  288. package/lib/cjs/render/webgl/glsl/ClearTranslucent.js +2 -3
  289. package/lib/cjs/render/webgl/glsl/ClearTranslucent.js.map +1 -1
  290. package/lib/cjs/render/webgl/glsl/Clipping.js +3 -3
  291. package/lib/cjs/render/webgl/glsl/Clipping.js.map +1 -1
  292. package/lib/cjs/render/webgl/glsl/Color.js +2 -3
  293. package/lib/cjs/render/webgl/glsl/Color.js.map +1 -1
  294. package/lib/cjs/render/webgl/glsl/Combine3Textures.js +2 -3
  295. package/lib/cjs/render/webgl/glsl/Combine3Textures.js.map +1 -1
  296. package/lib/cjs/render/webgl/glsl/CombineTextures.js +2 -3
  297. package/lib/cjs/render/webgl/glsl/CombineTextures.js.map +1 -1
  298. package/lib/cjs/render/webgl/glsl/Common.js +7 -7
  299. package/lib/cjs/render/webgl/glsl/Common.js.map +1 -1
  300. package/lib/cjs/render/webgl/glsl/Composite.js +2 -3
  301. package/lib/cjs/render/webgl/glsl/Composite.js.map +1 -1
  302. package/lib/cjs/render/webgl/glsl/Contours.d.ts +4 -0
  303. package/lib/cjs/render/webgl/glsl/Contours.d.ts.map +1 -0
  304. package/lib/cjs/render/webgl/glsl/Contours.js +137 -0
  305. package/lib/cjs/render/webgl/glsl/Contours.js.map +1 -0
  306. package/lib/cjs/render/webgl/glsl/CopyColor.js +2 -3
  307. package/lib/cjs/render/webgl/glsl/CopyColor.js.map +1 -1
  308. package/lib/cjs/render/webgl/glsl/CopyPickBuffers.js +2 -3
  309. package/lib/cjs/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
  310. package/lib/cjs/render/webgl/glsl/CopyStencil.js +9 -10
  311. package/lib/cjs/render/webgl/glsl/CopyStencil.js.map +1 -1
  312. package/lib/cjs/render/webgl/glsl/Decode.js +2 -2
  313. package/lib/cjs/render/webgl/glsl/Decode.js.map +1 -1
  314. package/lib/cjs/render/webgl/glsl/EDL.js +8 -9
  315. package/lib/cjs/render/webgl/glsl/EDL.js.map +1 -1
  316. package/lib/cjs/render/webgl/glsl/EVSMFromDepth.js +2 -3
  317. package/lib/cjs/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
  318. package/lib/cjs/render/webgl/glsl/Edge.js +3 -4
  319. package/lib/cjs/render/webgl/glsl/Edge.js.map +1 -1
  320. package/lib/cjs/render/webgl/glsl/FeatureSymbology.d.ts +2 -1
  321. package/lib/cjs/render/webgl/glsl/FeatureSymbology.d.ts.map +1 -1
  322. package/lib/cjs/render/webgl/glsl/FeatureSymbology.js +35 -28
  323. package/lib/cjs/render/webgl/glsl/FeatureSymbology.js.map +1 -1
  324. package/lib/cjs/render/webgl/glsl/Fragment.js +15 -15
  325. package/lib/cjs/render/webgl/glsl/Fragment.js.map +1 -1
  326. package/lib/cjs/render/webgl/glsl/Instancing.js +3 -4
  327. package/lib/cjs/render/webgl/glsl/Instancing.js.map +1 -1
  328. package/lib/cjs/render/webgl/glsl/Lighting.js +1 -2
  329. package/lib/cjs/render/webgl/glsl/Lighting.js.map +1 -1
  330. package/lib/cjs/render/webgl/glsl/LogarithmicDepthBuffer.js +2 -3
  331. package/lib/cjs/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
  332. package/lib/cjs/render/webgl/glsl/LookupTable.js +1 -2
  333. package/lib/cjs/render/webgl/glsl/LookupTable.js.map +1 -1
  334. package/lib/cjs/render/webgl/glsl/Monochrome.js +2 -3
  335. package/lib/cjs/render/webgl/glsl/Monochrome.js.map +1 -1
  336. package/lib/cjs/render/webgl/glsl/PlanarClassification.js +9 -9
  337. package/lib/cjs/render/webgl/glsl/PlanarClassification.js.map +1 -1
  338. package/lib/cjs/render/webgl/glsl/PlanarGrid.js +1 -1
  339. package/lib/cjs/render/webgl/glsl/PlanarGrid.js.map +1 -1
  340. package/lib/cjs/render/webgl/glsl/PointCloud.js +3 -4
  341. package/lib/cjs/render/webgl/glsl/PointCloud.js.map +1 -1
  342. package/lib/cjs/render/webgl/glsl/PointString.js +2 -3
  343. package/lib/cjs/render/webgl/glsl/PointString.js.map +1 -1
  344. package/lib/cjs/render/webgl/glsl/Polyline.js +6 -6
  345. package/lib/cjs/render/webgl/glsl/Polyline.js.map +1 -1
  346. package/lib/cjs/render/webgl/glsl/RealityMesh.js +8 -8
  347. package/lib/cjs/render/webgl/glsl/RealityMesh.js.map +1 -1
  348. package/lib/cjs/render/webgl/glsl/RenderPass.js +1 -2
  349. package/lib/cjs/render/webgl/glsl/RenderPass.js.map +1 -1
  350. package/lib/cjs/render/webgl/glsl/ScreenSpaceEffect.js +2 -3
  351. package/lib/cjs/render/webgl/glsl/ScreenSpaceEffect.js.map +1 -1
  352. package/lib/cjs/render/webgl/glsl/SkyBox.js +2 -3
  353. package/lib/cjs/render/webgl/glsl/SkyBox.js.map +1 -1
  354. package/lib/cjs/render/webgl/glsl/SkySphere.js +2 -3
  355. package/lib/cjs/render/webgl/glsl/SkySphere.js.map +1 -1
  356. package/lib/cjs/render/webgl/glsl/SolarShadowMapping.js +4 -4
  357. package/lib/cjs/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
  358. package/lib/cjs/render/webgl/glsl/Surface.d.ts.map +1 -1
  359. package/lib/cjs/render/webgl/glsl/Surface.js +11 -9
  360. package/lib/cjs/render/webgl/glsl/Surface.js.map +1 -1
  361. package/lib/cjs/render/webgl/glsl/Thematic.js +2 -3
  362. package/lib/cjs/render/webgl/glsl/Thematic.js.map +1 -1
  363. package/lib/cjs/render/webgl/glsl/Translucency.js +3 -3
  364. package/lib/cjs/render/webgl/glsl/Translucency.js.map +1 -1
  365. package/lib/cjs/render/webgl/glsl/Vertex.js +13 -13
  366. package/lib/cjs/render/webgl/glsl/Vertex.js.map +1 -1
  367. package/lib/cjs/render/webgl/glsl/Viewport.js +3 -4
  368. package/lib/cjs/render/webgl/glsl/Viewport.js.map +1 -1
  369. package/lib/cjs/render/webgl/glsl/ViewportQuad.js +1 -2
  370. package/lib/cjs/render/webgl/glsl/ViewportQuad.js.map +1 -1
  371. package/lib/cjs/render/webgl/glsl/Wiremesh.js +2 -3
  372. package/lib/cjs/render/webgl/glsl/Wiremesh.js.map +1 -1
  373. package/lib/cjs/request/Request.d.ts.map +1 -1
  374. package/lib/cjs/request/Request.js +2 -2
  375. package/lib/cjs/request/Request.js.map +1 -1
  376. package/lib/cjs/request/utils.js +3 -4
  377. package/lib/cjs/request/utils.js.map +1 -1
  378. package/lib/cjs/tile/ClassifierTileTree.js +3 -3
  379. package/lib/cjs/tile/ClassifierTileTree.js.map +1 -1
  380. package/lib/cjs/tile/ContextShareProvider.js +2 -2
  381. package/lib/cjs/tile/ContextShareProvider.js.map +1 -1
  382. package/lib/cjs/tile/GltfReader.d.ts +1 -1
  383. package/lib/cjs/tile/GltfReader.d.ts.map +1 -1
  384. package/lib/cjs/tile/GltfReader.js +18 -16
  385. package/lib/cjs/tile/GltfReader.js.map +1 -1
  386. package/lib/cjs/tile/IModelTile.js +2 -2
  387. package/lib/cjs/tile/IModelTile.js.map +1 -1
  388. package/lib/cjs/tile/IModelTileTree.js +2 -2
  389. package/lib/cjs/tile/IModelTileTree.js.map +1 -1
  390. package/lib/cjs/tile/ImdlDecoder.js +1 -2
  391. package/lib/cjs/tile/ImdlDecoder.js.map +1 -1
  392. package/lib/cjs/tile/ImdlGraphicsCreator.js +7 -8
  393. package/lib/cjs/tile/ImdlGraphicsCreator.js.map +1 -1
  394. package/lib/cjs/tile/ImdlParser.js +1 -2
  395. package/lib/cjs/tile/ImdlParser.js.map +1 -1
  396. package/lib/cjs/tile/ImdlReader.d.ts.map +1 -1
  397. package/lib/cjs/tile/ImdlReader.js +3 -3
  398. package/lib/cjs/tile/ImdlReader.js.map +1 -1
  399. package/lib/cjs/tile/MeshoptCompression.js +1 -2
  400. package/lib/cjs/tile/MeshoptCompression.js.map +1 -1
  401. package/lib/cjs/tile/OrbitGtTileTree.d.ts.map +1 -1
  402. package/lib/cjs/tile/OrbitGtTileTree.js +3 -4
  403. package/lib/cjs/tile/OrbitGtTileTree.js.map +1 -1
  404. package/lib/cjs/tile/PntsReader.js +2 -3
  405. package/lib/cjs/tile/PntsReader.js.map +1 -1
  406. package/lib/cjs/tile/PrimaryTileTree.d.ts.map +1 -1
  407. package/lib/cjs/tile/PrimaryTileTree.js +12 -12
  408. package/lib/cjs/tile/PrimaryTileTree.js.map +1 -1
  409. package/lib/cjs/tile/RealityModelTileTree.d.ts.map +1 -1
  410. package/lib/cjs/tile/RealityModelTileTree.js +3 -4
  411. package/lib/cjs/tile/RealityModelTileTree.js.map +1 -1
  412. package/lib/cjs/tile/RealityTileDrawArgs.d.ts.map +1 -1
  413. package/lib/cjs/tile/RealityTileLoader.d.ts.map +1 -1
  414. package/lib/cjs/tile/RealityTileLoader.js +1 -1
  415. package/lib/cjs/tile/RealityTileLoader.js.map +1 -1
  416. package/lib/cjs/tile/RealityTileTree.d.ts.map +1 -1
  417. package/lib/cjs/tile/RenderGraphicTileTree.js +1 -2
  418. package/lib/cjs/tile/RenderGraphicTileTree.js.map +1 -1
  419. package/lib/cjs/tile/ThreeDTileFormatInterpreter.js +1 -1
  420. package/lib/cjs/tile/ThreeDTileFormatInterpreter.js.map +1 -1
  421. package/lib/cjs/tile/Tile.js +2 -2
  422. package/lib/cjs/tile/Tile.js.map +1 -1
  423. package/lib/cjs/tile/TileAdmin.d.ts.map +1 -1
  424. package/lib/cjs/tile/TileAdmin.js +3 -4
  425. package/lib/cjs/tile/TileAdmin.js.map +1 -1
  426. package/lib/cjs/tile/TileDrawArgs.d.ts +4 -0
  427. package/lib/cjs/tile/TileDrawArgs.d.ts.map +1 -1
  428. package/lib/cjs/tile/TileDrawArgs.js +2 -0
  429. package/lib/cjs/tile/TileDrawArgs.js.map +1 -1
  430. package/lib/cjs/tile/TileRequest.js +1 -1
  431. package/lib/cjs/tile/TileRequest.js.map +1 -1
  432. package/lib/cjs/tile/TileRequestChannel.js +1 -1
  433. package/lib/cjs/tile/TileRequestChannel.js.map +1 -1
  434. package/lib/cjs/tile/TileStorage.js +1 -1
  435. package/lib/cjs/tile/TileStorage.js.map +1 -1
  436. package/lib/cjs/tile/TileTreeReference.d.ts +2 -0
  437. package/lib/cjs/tile/TileTreeReference.d.ts.map +1 -1
  438. package/lib/cjs/tile/TileTreeReference.js +3 -0
  439. package/lib/cjs/tile/TileTreeReference.js.map +1 -1
  440. package/lib/cjs/tile/ViewFlagOverrides.js +1 -2
  441. package/lib/cjs/tile/ViewFlagOverrides.js.map +1 -1
  442. package/lib/cjs/tile/map/ArcGISTileMap.d.ts.map +1 -1
  443. package/lib/cjs/tile/map/ArcGISTileMap.js +0 -1
  444. package/lib/cjs/tile/map/ArcGISTileMap.js.map +1 -1
  445. package/lib/cjs/tile/map/ArcGisUtilities.js +1 -1
  446. package/lib/cjs/tile/map/ArcGisUtilities.js.map +1 -1
  447. package/lib/cjs/tile/map/BingElevation.js +3 -3
  448. package/lib/cjs/tile/map/BingElevation.js.map +1 -1
  449. package/lib/cjs/tile/map/CesiumTerrainProvider.js +7 -8
  450. package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
  451. package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.js +1 -1
  452. package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
  453. package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.d.ts.map +1 -1
  454. package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.js +4 -5
  455. package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  456. package/lib/cjs/tile/map/ImageryProviders/CoordinatesUtils.js +1 -2
  457. package/lib/cjs/tile/map/ImageryProviders/CoordinatesUtils.js.map +1 -1
  458. package/lib/cjs/tile/map/ImageryProviders/FeatureGraphicsRenderer.js +1 -1
  459. package/lib/cjs/tile/map/ImageryProviders/FeatureGraphicsRenderer.js.map +1 -1
  460. package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts.map +1 -1
  461. package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  462. package/lib/cjs/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  463. package/lib/cjs/tile/map/MapLayerTileTreeReference.js +2 -2
  464. package/lib/cjs/tile/map/MapLayerTileTreeReference.js.map +1 -1
  465. package/lib/cjs/tile/map/MapTile.d.ts.map +1 -1
  466. package/lib/cjs/tile/map/MapTile.js +1 -1
  467. package/lib/cjs/tile/map/MapTile.js.map +1 -1
  468. package/lib/cjs/tile/map/MapTileLoader.js +1 -1
  469. package/lib/cjs/tile/map/MapTileLoader.js.map +1 -1
  470. package/lib/cjs/tile/map/MapTileTree.d.ts.map +1 -1
  471. package/lib/cjs/tile/map/MapTileTree.js +2 -2
  472. package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
  473. package/lib/cjs/tile/map/MapTilingScheme.d.ts.map +1 -1
  474. package/lib/cjs/tile/map/MapTilingScheme.js +4 -0
  475. package/lib/cjs/tile/map/MapTilingScheme.js.map +1 -1
  476. package/lib/cjs/tile/map/UrlUtils.js +1 -2
  477. package/lib/cjs/tile/map/UrlUtils.js.map +1 -1
  478. package/lib/cjs/tile/map/WmsCapabilities.d.ts.map +1 -1
  479. package/lib/cjs/tools/ClipViewTool.d.ts.map +1 -1
  480. package/lib/cjs/tools/MeasureTool.js +2 -2
  481. package/lib/cjs/tools/MeasureTool.js.map +1 -1
  482. package/lib/cjs/tools/Tool.d.ts +1 -1
  483. package/lib/cjs/tools/Tool.d.ts.map +1 -1
  484. package/lib/cjs/tools/ViewTool.d.ts.map +1 -1
  485. package/lib/cjs/tools/ViewTool.js +2 -2
  486. package/lib/cjs/tools/ViewTool.js.map +1 -1
  487. package/lib/cjs/workers/RegisterWorker.js +1 -2
  488. package/lib/cjs/workers/RegisterWorker.js.map +1 -1
  489. package/lib/esm/AccuDraw.d.ts.map +1 -1
  490. package/lib/esm/AccuDraw.js +0 -2
  491. package/lib/esm/AccuDraw.js.map +1 -1
  492. package/lib/esm/AccuSnap.d.ts.map +1 -1
  493. package/lib/esm/AccuSnap.js +17 -8
  494. package/lib/esm/AccuSnap.js.map +1 -1
  495. package/lib/esm/BingLocation.js +1 -1
  496. package/lib/esm/BingLocation.js.map +1 -1
  497. package/lib/esm/BriefcaseConnection.d.ts +0 -1
  498. package/lib/esm/BriefcaseConnection.d.ts.map +1 -1
  499. package/lib/esm/BriefcaseConnection.js +2 -3
  500. package/lib/esm/BriefcaseConnection.js.map +1 -1
  501. package/lib/esm/BriefcaseTxns.d.ts.map +1 -1
  502. package/lib/esm/ChangeFlags.d.ts +1 -1
  503. package/lib/esm/ChangeFlags.d.ts.map +1 -1
  504. package/lib/esm/ChangeFlags.js.map +1 -1
  505. package/lib/esm/CheckpointConnection.js +1 -1
  506. package/lib/esm/CheckpointConnection.js.map +1 -1
  507. package/lib/esm/DisplayStyleState.d.ts.map +1 -1
  508. package/lib/esm/DisplayStyleState.js +6 -6
  509. package/lib/esm/DisplayStyleState.js.map +1 -1
  510. package/lib/esm/DrawingViewState.d.ts +8 -6
  511. package/lib/esm/DrawingViewState.d.ts.map +1 -1
  512. package/lib/esm/DrawingViewState.js +20 -10
  513. package/lib/esm/DrawingViewState.js.map +1 -1
  514. package/lib/esm/EnvironmentDecorations.js +1 -1
  515. package/lib/esm/EnvironmentDecorations.js.map +1 -1
  516. package/lib/esm/GraphicalEditingScope.d.ts.map +1 -1
  517. package/lib/esm/HitDetail.d.ts +37 -5
  518. package/lib/esm/HitDetail.d.ts.map +1 -1
  519. package/lib/esm/HitDetail.js +12 -2
  520. package/lib/esm/HitDetail.js.map +1 -1
  521. package/lib/esm/IModelApp.d.ts.map +1 -1
  522. package/lib/esm/IModelApp.js +1 -2
  523. package/lib/esm/IModelApp.js.map +1 -1
  524. package/lib/esm/IModelConnection.d.ts +1 -0
  525. package/lib/esm/IModelConnection.d.ts.map +1 -1
  526. package/lib/esm/IModelConnection.js +9 -8
  527. package/lib/esm/IModelConnection.js.map +1 -1
  528. package/lib/esm/IpcApp.d.ts.map +1 -1
  529. package/lib/esm/IpcApp.js +8 -1
  530. package/lib/esm/IpcApp.js.map +1 -1
  531. package/lib/esm/ModelState.d.ts +0 -8
  532. package/lib/esm/ModelState.d.ts.map +1 -1
  533. package/lib/esm/ModelState.js +0 -8
  534. package/lib/esm/ModelState.js.map +1 -1
  535. package/lib/esm/NativeApp.d.ts +1 -1
  536. package/lib/esm/NativeApp.d.ts.map +1 -1
  537. package/lib/esm/NativeApp.js.map +1 -1
  538. package/lib/esm/NoRenderApp.d.ts.map +1 -1
  539. package/lib/esm/NotificationManager.d.ts +2 -2
  540. package/lib/esm/NotificationManager.d.ts.map +1 -1
  541. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.d.ts.map +1 -1
  542. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js +1 -2
  543. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
  544. package/lib/esm/RealityDataSourceContextShareImpl.d.ts.map +1 -1
  545. package/lib/esm/RealityDataSourceContextShareImpl.js +2 -3
  546. package/lib/esm/RealityDataSourceContextShareImpl.js.map +1 -1
  547. package/lib/esm/RealityDataSourceTilesetUrlImpl.js +1 -1
  548. package/lib/esm/RealityDataSourceTilesetUrlImpl.js.map +1 -1
  549. package/lib/esm/SheetViewState.d.ts +4 -11
  550. package/lib/esm/SheetViewState.d.ts.map +1 -1
  551. package/lib/esm/SheetViewState.js +18 -12
  552. package/lib/esm/SheetViewState.js.map +1 -1
  553. package/lib/esm/SpatialViewState.d.ts +0 -1
  554. package/lib/esm/SpatialViewState.d.ts.map +1 -1
  555. package/lib/esm/SpatialViewState.js +1 -2
  556. package/lib/esm/SpatialViewState.js.map +1 -1
  557. package/lib/esm/SubCategoriesCache.js +1 -1
  558. package/lib/esm/SubCategoriesCache.js.map +1 -1
  559. package/lib/esm/TentativePoint.js +1 -1
  560. package/lib/esm/TentativePoint.js.map +1 -1
  561. package/lib/esm/ViewCreator3d.js +1 -1
  562. package/lib/esm/ViewCreator3d.js.map +1 -1
  563. package/lib/esm/ViewState.d.ts +14 -1
  564. package/lib/esm/ViewState.d.ts.map +1 -1
  565. package/lib/esm/ViewState.js +4 -2
  566. package/lib/esm/ViewState.js.map +1 -1
  567. package/lib/esm/ViewingSpace.d.ts.map +1 -1
  568. package/lib/esm/ViewingSpace.js +3 -0
  569. package/lib/esm/ViewingSpace.js.map +1 -1
  570. package/lib/esm/Viewport.d.ts.map +1 -1
  571. package/lib/esm/Viewport.js +2 -4
  572. package/lib/esm/Viewport.js.map +1 -1
  573. package/lib/esm/common/WorkerProxy.d.ts +8 -4
  574. package/lib/esm/common/WorkerProxy.d.ts.map +1 -1
  575. package/lib/esm/common/WorkerProxy.js.map +1 -1
  576. package/lib/esm/common/gltf/GltfParser.js +6 -6
  577. package/lib/esm/common/gltf/GltfParser.js.map +1 -1
  578. package/lib/esm/common/gltf/GltfSchema.d.ts +1 -1
  579. package/lib/esm/common/gltf/GltfSchema.d.ts.map +1 -1
  580. package/lib/esm/common/gltf/GltfSchema.js.map +1 -1
  581. package/lib/esm/common/imdl/ImdlSchema.d.ts.map +1 -1
  582. package/lib/esm/common/imdl/ImdlSchema.js.map +1 -1
  583. package/lib/esm/common/imdl/ParseImdlDocument.d.ts.map +1 -1
  584. package/lib/esm/common/imdl/ParseImdlDocument.js +4 -5
  585. package/lib/esm/common/imdl/ParseImdlDocument.js.map +1 -1
  586. package/lib/esm/common/internal/render/DisplayParams.js.map +1 -1
  587. package/lib/esm/common/internal/render/GeometryList.d.ts +1 -1
  588. package/lib/esm/common/internal/render/MeshBuilder.js.map +1 -1
  589. package/lib/esm/common/internal/render/MeshBuilderMap.js.map +1 -1
  590. package/lib/esm/common/internal/render/MeshPrimitives.js.map +1 -1
  591. package/lib/esm/common/internal/render/OvrFlags.d.ts +4 -2
  592. package/lib/esm/common/internal/render/OvrFlags.d.ts.map +1 -1
  593. package/lib/esm/common/internal/render/OvrFlags.js.map +1 -1
  594. package/lib/esm/common/internal/render/VertexTable.d.ts.map +1 -1
  595. package/lib/esm/common/internal/render/VertexTable.js +3 -5
  596. package/lib/esm/common/internal/render/VertexTable.js.map +1 -1
  597. package/lib/esm/common/render/InstancedGraphicParams.js.map +1 -1
  598. package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.d.ts.map +1 -1
  599. package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js +1 -1
  600. package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
  601. package/lib/esm/quantity-formatting/LocalUnitFormatProvider.js +2 -2
  602. package/lib/esm/quantity-formatting/LocalUnitFormatProvider.js.map +1 -1
  603. package/lib/esm/quantity-formatting/QuantityTypesEditorSpecs.d.ts.map +1 -1
  604. package/lib/esm/render/GraphicBranch.d.ts +12 -1
  605. package/lib/esm/render/GraphicBranch.d.ts.map +1 -1
  606. package/lib/esm/render/GraphicBranch.js.map +1 -1
  607. package/lib/esm/render/MockRender.d.ts.map +1 -1
  608. package/lib/esm/render/Pixel.d.ts +14 -4
  609. package/lib/esm/render/Pixel.d.ts.map +1 -1
  610. package/lib/esm/render/Pixel.js +22 -5
  611. package/lib/esm/render/Pixel.js.map +1 -1
  612. package/lib/esm/render/RealityMeshGraphicParams.d.ts +1 -0
  613. package/lib/esm/render/RealityMeshGraphicParams.d.ts.map +1 -1
  614. package/lib/esm/render/RealityMeshGraphicParams.js.map +1 -1
  615. package/lib/esm/render/RenderMemory.d.ts +2 -0
  616. package/lib/esm/render/RenderMemory.d.ts.map +1 -1
  617. package/lib/esm/render/RenderMemory.js +2 -0
  618. package/lib/esm/render/RenderMemory.js.map +1 -1
  619. package/lib/esm/render/RenderPlan.d.ts +2 -1
  620. package/lib/esm/render/RenderPlan.d.ts.map +1 -1
  621. package/lib/esm/render/RenderPlan.js +2 -0
  622. package/lib/esm/render/RenderPlan.js.map +1 -1
  623. package/lib/esm/render/RenderSystem.d.ts +1 -1
  624. package/lib/esm/render/RenderSystem.d.ts.map +1 -1
  625. package/lib/esm/render/RenderSystem.js +8 -9
  626. package/lib/esm/render/RenderSystem.js.map +1 -1
  627. package/lib/esm/render/webgl/BatchUniforms.d.ts +4 -0
  628. package/lib/esm/render/webgl/BatchUniforms.d.ts.map +1 -1
  629. package/lib/esm/render/webgl/BatchUniforms.js +18 -0
  630. package/lib/esm/render/webgl/BatchUniforms.js.map +1 -1
  631. package/lib/esm/render/webgl/BranchState.d.ts +9 -0
  632. package/lib/esm/render/webgl/BranchState.d.ts.map +1 -1
  633. package/lib/esm/render/webgl/BranchState.js +6 -0
  634. package/lib/esm/render/webgl/BranchState.js.map +1 -1
  635. package/lib/esm/render/webgl/BranchUniforms.d.ts +1 -0
  636. package/lib/esm/render/webgl/BranchUniforms.d.ts.map +1 -1
  637. package/lib/esm/render/webgl/BranchUniforms.js +14 -1
  638. package/lib/esm/render/webgl/BranchUniforms.js.map +1 -1
  639. package/lib/esm/render/webgl/CachedGeometry.js.map +1 -1
  640. package/lib/esm/render/webgl/ContourUniforms.d.ts +22 -0
  641. package/lib/esm/render/webgl/ContourUniforms.d.ts.map +1 -0
  642. package/lib/esm/render/webgl/ContourUniforms.js +94 -0
  643. package/lib/esm/render/webgl/ContourUniforms.js.map +1 -0
  644. package/lib/esm/render/webgl/Contours.d.ts +34 -0
  645. package/lib/esm/render/webgl/Contours.d.ts.map +1 -0
  646. package/lib/esm/render/webgl/Contours.js +123 -0
  647. package/lib/esm/render/webgl/Contours.js.map +1 -0
  648. package/lib/esm/render/webgl/EdgeSettings.js +1 -1
  649. package/lib/esm/render/webgl/EdgeSettings.js.map +1 -1
  650. package/lib/esm/render/webgl/FeatureOverrides.d.ts +1 -0
  651. package/lib/esm/render/webgl/FeatureOverrides.d.ts.map +1 -1
  652. package/lib/esm/render/webgl/FeatureOverrides.js +46 -49
  653. package/lib/esm/render/webgl/FeatureOverrides.js.map +1 -1
  654. package/lib/esm/render/webgl/GL.d.ts +2 -1
  655. package/lib/esm/render/webgl/GL.d.ts.map +1 -1
  656. package/lib/esm/render/webgl/GL.js +1 -0
  657. package/lib/esm/render/webgl/GL.js.map +1 -1
  658. package/lib/esm/render/webgl/Graphic.d.ts +12 -0
  659. package/lib/esm/render/webgl/Graphic.d.ts.map +1 -1
  660. package/lib/esm/render/webgl/Graphic.js +31 -0
  661. package/lib/esm/render/webgl/Graphic.js.map +1 -1
  662. package/lib/esm/render/webgl/Material.js +2 -2
  663. package/lib/esm/render/webgl/Material.js.map +1 -1
  664. package/lib/esm/render/webgl/RealityMesh.js +1 -1
  665. package/lib/esm/render/webgl/RealityMesh.js.map +1 -1
  666. package/lib/esm/render/webgl/RenderFlags.d.ts +2 -1
  667. package/lib/esm/render/webgl/RenderFlags.d.ts.map +1 -1
  668. package/lib/esm/render/webgl/RenderFlags.js +2 -0
  669. package/lib/esm/render/webgl/RenderFlags.js.map +1 -1
  670. package/lib/esm/render/webgl/SceneCompositor.d.ts.map +1 -1
  671. package/lib/esm/render/webgl/SceneCompositor.js +16 -4
  672. package/lib/esm/render/webgl/SceneCompositor.js.map +1 -1
  673. package/lib/esm/render/webgl/ShaderBuilder.d.ts +15 -13
  674. package/lib/esm/render/webgl/ShaderBuilder.d.ts.map +1 -1
  675. package/lib/esm/render/webgl/ShaderBuilder.js +18 -10
  676. package/lib/esm/render/webgl/ShaderBuilder.js.map +1 -1
  677. package/lib/esm/render/webgl/ShaderProgram.d.ts.map +1 -1
  678. package/lib/esm/render/webgl/ShaderProgram.js +26 -0
  679. package/lib/esm/render/webgl/ShaderProgram.js.map +1 -1
  680. package/lib/esm/render/webgl/System.d.ts.map +1 -1
  681. package/lib/esm/render/webgl/System.js +7 -7
  682. package/lib/esm/render/webgl/System.js.map +1 -1
  683. package/lib/esm/render/webgl/Target.d.ts.map +1 -1
  684. package/lib/esm/render/webgl/Target.js +2 -1
  685. package/lib/esm/render/webgl/Target.js.map +1 -1
  686. package/lib/esm/render/webgl/TargetUniforms.d.ts +2 -0
  687. package/lib/esm/render/webgl/TargetUniforms.d.ts.map +1 -1
  688. package/lib/esm/render/webgl/TargetUniforms.js +2 -0
  689. package/lib/esm/render/webgl/TargetUniforms.js.map +1 -1
  690. package/lib/esm/render/webgl/TechniqueFlags.d.ts.map +1 -1
  691. package/lib/esm/render/webgl/Texture.d.ts.map +1 -1
  692. package/lib/esm/render/webgl/Texture.js +2 -2
  693. package/lib/esm/render/webgl/Texture.js.map +1 -1
  694. package/lib/esm/render/webgl/UniformHandle.js.map +1 -1
  695. package/lib/esm/render/webgl/glsl/AmbientOcclusion.js +1 -1
  696. package/lib/esm/render/webgl/glsl/Atmosphere.js +1 -1
  697. package/lib/esm/render/webgl/glsl/Blur.js +1 -1
  698. package/lib/esm/render/webgl/glsl/ClearPickAndColor.js +1 -1
  699. package/lib/esm/render/webgl/glsl/ClearTranslucent.js +1 -1
  700. package/lib/esm/render/webgl/glsl/Clipping.js +1 -1
  701. package/lib/esm/render/webgl/glsl/Combine3Textures.js +1 -1
  702. package/lib/esm/render/webgl/glsl/CombineTextures.js +1 -1
  703. package/lib/esm/render/webgl/glsl/Composite.js +1 -1
  704. package/lib/esm/render/webgl/glsl/Contours.d.ts +4 -0
  705. package/lib/esm/render/webgl/glsl/Contours.d.ts.map +1 -0
  706. package/lib/esm/render/webgl/glsl/Contours.js +134 -0
  707. package/lib/esm/render/webgl/glsl/Contours.js.map +1 -0
  708. package/lib/esm/render/webgl/glsl/CopyColor.js +1 -1
  709. package/lib/esm/render/webgl/glsl/CopyPickBuffers.js +1 -1
  710. package/lib/esm/render/webgl/glsl/CopyStencil.js +5 -5
  711. package/lib/esm/render/webgl/glsl/EDL.js +4 -4
  712. package/lib/esm/render/webgl/glsl/EVSMFromDepth.js +1 -1
  713. package/lib/esm/render/webgl/glsl/Edge.js +1 -1
  714. package/lib/esm/render/webgl/glsl/FeatureSymbology.d.ts +2 -1
  715. package/lib/esm/render/webgl/glsl/FeatureSymbology.d.ts.map +1 -1
  716. package/lib/esm/render/webgl/glsl/FeatureSymbology.js +21 -15
  717. package/lib/esm/render/webgl/glsl/FeatureSymbology.js.map +1 -1
  718. package/lib/esm/render/webgl/glsl/Fragment.js +9 -9
  719. package/lib/esm/render/webgl/glsl/LogarithmicDepthBuffer.js +1 -1
  720. package/lib/esm/render/webgl/glsl/PlanarClassification.js +4 -4
  721. package/lib/esm/render/webgl/glsl/PointCloud.js +1 -1
  722. package/lib/esm/render/webgl/glsl/RealityMesh.js +3 -3
  723. package/lib/esm/render/webgl/glsl/ScreenSpaceEffect.js +1 -1
  724. package/lib/esm/render/webgl/glsl/SkyBox.js +1 -1
  725. package/lib/esm/render/webgl/glsl/SkySphere.js +1 -1
  726. package/lib/esm/render/webgl/glsl/SolarShadowMapping.js +1 -1
  727. package/lib/esm/render/webgl/glsl/Surface.d.ts.map +1 -1
  728. package/lib/esm/render/webgl/glsl/Surface.js +5 -3
  729. package/lib/esm/render/webgl/glsl/Surface.js.map +1 -1
  730. package/lib/esm/render/webgl/glsl/Translucency.js +1 -1
  731. package/lib/esm/render/webgl/glsl/Wiremesh.js +1 -1
  732. package/lib/esm/request/Request.d.ts.map +1 -1
  733. package/lib/esm/request/Request.js.map +1 -1
  734. package/lib/esm/tile/ClassifierTileTree.js +1 -1
  735. package/lib/esm/tile/ClassifierTileTree.js.map +1 -1
  736. package/lib/esm/tile/ContextShareProvider.js +2 -2
  737. package/lib/esm/tile/ContextShareProvider.js.map +1 -1
  738. package/lib/esm/tile/GltfReader.d.ts +1 -1
  739. package/lib/esm/tile/GltfReader.d.ts.map +1 -1
  740. package/lib/esm/tile/GltfReader.js +14 -12
  741. package/lib/esm/tile/GltfReader.js.map +1 -1
  742. package/lib/esm/tile/ImdlGraphicsCreator.js +4 -4
  743. package/lib/esm/tile/ImdlGraphicsCreator.js.map +1 -1
  744. package/lib/esm/tile/ImdlReader.d.ts.map +1 -1
  745. package/lib/esm/tile/ImdlReader.js.map +1 -1
  746. package/lib/esm/tile/OrbitGtTileTree.d.ts.map +1 -1
  747. package/lib/esm/tile/OrbitGtTileTree.js +1 -2
  748. package/lib/esm/tile/OrbitGtTileTree.js.map +1 -1
  749. package/lib/esm/tile/PntsReader.js +1 -1
  750. package/lib/esm/tile/PntsReader.js.map +1 -1
  751. package/lib/esm/tile/PrimaryTileTree.d.ts.map +1 -1
  752. package/lib/esm/tile/PrimaryTileTree.js +6 -6
  753. package/lib/esm/tile/PrimaryTileTree.js.map +1 -1
  754. package/lib/esm/tile/RealityModelTileTree.d.ts.map +1 -1
  755. package/lib/esm/tile/RealityModelTileTree.js +1 -2
  756. package/lib/esm/tile/RealityModelTileTree.js.map +1 -1
  757. package/lib/esm/tile/RealityTileDrawArgs.d.ts.map +1 -1
  758. package/lib/esm/tile/RealityTileLoader.d.ts.map +1 -1
  759. package/lib/esm/tile/RealityTileLoader.js +1 -1
  760. package/lib/esm/tile/RealityTileLoader.js.map +1 -1
  761. package/lib/esm/tile/RealityTileTree.d.ts.map +1 -1
  762. package/lib/esm/tile/ThreeDTileFormatInterpreter.js +1 -1
  763. package/lib/esm/tile/ThreeDTileFormatInterpreter.js.map +1 -1
  764. package/lib/esm/tile/TileAdmin.d.ts.map +1 -1
  765. package/lib/esm/tile/TileAdmin.js +1 -2
  766. package/lib/esm/tile/TileAdmin.js.map +1 -1
  767. package/lib/esm/tile/TileDrawArgs.d.ts +4 -0
  768. package/lib/esm/tile/TileDrawArgs.d.ts.map +1 -1
  769. package/lib/esm/tile/TileDrawArgs.js +2 -0
  770. package/lib/esm/tile/TileDrawArgs.js.map +1 -1
  771. package/lib/esm/tile/TileRequest.js +1 -1
  772. package/lib/esm/tile/TileRequest.js.map +1 -1
  773. package/lib/esm/tile/TileRequestChannel.js +1 -1
  774. package/lib/esm/tile/TileRequestChannel.js.map +1 -1
  775. package/lib/esm/tile/TileStorage.js +1 -1
  776. package/lib/esm/tile/TileStorage.js.map +1 -1
  777. package/lib/esm/tile/TileTreeReference.d.ts +2 -0
  778. package/lib/esm/tile/TileTreeReference.d.ts.map +1 -1
  779. package/lib/esm/tile/TileTreeReference.js +3 -0
  780. package/lib/esm/tile/TileTreeReference.js.map +1 -1
  781. package/lib/esm/tile/map/ArcGISTileMap.d.ts.map +1 -1
  782. package/lib/esm/tile/map/ArcGISTileMap.js +0 -1
  783. package/lib/esm/tile/map/ArcGISTileMap.js.map +1 -1
  784. package/lib/esm/tile/map/ArcGisUtilities.js +1 -1
  785. package/lib/esm/tile/map/ArcGisUtilities.js.map +1 -1
  786. package/lib/esm/tile/map/BingElevation.js +3 -3
  787. package/lib/esm/tile/map/BingElevation.js.map +1 -1
  788. package/lib/esm/tile/map/CesiumTerrainProvider.js +3 -3
  789. package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
  790. package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.js +1 -1
  791. package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
  792. package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.d.ts.map +1 -1
  793. package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.js +4 -5
  794. package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  795. package/lib/esm/tile/map/ImageryProviders/FeatureGraphicsRenderer.js +1 -1
  796. package/lib/esm/tile/map/ImageryProviders/FeatureGraphicsRenderer.js.map +1 -1
  797. package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts.map +1 -1
  798. package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  799. package/lib/esm/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  800. package/lib/esm/tile/map/MapTile.d.ts.map +1 -1
  801. package/lib/esm/tile/map/MapTile.js +1 -1
  802. package/lib/esm/tile/map/MapTile.js.map +1 -1
  803. package/lib/esm/tile/map/MapTileLoader.js +1 -1
  804. package/lib/esm/tile/map/MapTileLoader.js.map +1 -1
  805. package/lib/esm/tile/map/MapTileTree.d.ts.map +1 -1
  806. package/lib/esm/tile/map/MapTilingScheme.d.ts.map +1 -1
  807. package/lib/esm/tile/map/MapTilingScheme.js +4 -0
  808. package/lib/esm/tile/map/MapTilingScheme.js.map +1 -1
  809. package/lib/esm/tile/map/WmsCapabilities.d.ts.map +1 -1
  810. package/lib/esm/tools/ClipViewTool.d.ts.map +1 -1
  811. package/lib/esm/tools/MeasureTool.js +2 -2
  812. package/lib/esm/tools/MeasureTool.js.map +1 -1
  813. package/lib/esm/tools/Tool.d.ts +1 -1
  814. package/lib/esm/tools/Tool.d.ts.map +1 -1
  815. package/lib/esm/tools/ViewTool.d.ts.map +1 -1
  816. package/lib/esm/tools/ViewTool.js +2 -2
  817. package/lib/esm/tools/ViewTool.js.map +1 -1
  818. package/lib/public/scripts/parse-imdl-worker.js +1 -1
  819. package/lib/workers/webpack/parse-imdl-worker.js +1 -1
  820. package/package.json +30 -36
@@ -1 +1 @@
1
- {"version":3,"file":"MeshPrimitives.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/MeshPrimitives.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA6C;AAC7C,wDAA6F;AAC7F,oDAI4B;AAC5B,yCAAsC;AACtC,mDAAgD;AAChD,mDAAgF;AAChF,6CAAsD;AAKtD,SAAgB,kBAAkB,CAAC,IAAU;IAC3C,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC;QAChD,OAAO,SAAS,CAAC;IAEnB,MAAM,SAAS,GAAG,EAAE,CAAC;IACrB,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,SAAS;QACnC,IAAI,QAAQ,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;YAC7B,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;IAErC,IAAI,SAAS,CAAC,MAAM,KAAK,CAAC;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,KAAK,GAAkB;QAC3B,IAAI,EAAE,IAAI,CAAC,IAAI;QACf,QAAQ,EAAE,IAAI,CAAC,QAAQ;QACvB,UAAU,EAAE,IAAI,CAAC,IAAI,KAAK,iCAAiB,CAAC,KAAK;KAClD,CAAC;IAEF,IAAI,IAAI,CAAC,aAAa,CAAC,cAAc,KAAK,6BAAa,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;QAC/E,8DAA8D;QAC9D,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,QAAQ,IAAI,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,UAAU;YACxE,KAAK,CAAC,IAAI,GAAG,+BAAiB,CAAC,IAAI,CAAC;;YAEpC,KAAK,CAAC,IAAI,GAAG,+BAAiB,CAAC,OAAO,CAAC,CAAC,2CAA2C;IACvF,CAAC;IAED,MAAM,MAAM,GAAG,IAAI,wBAAU,EAAE,CAAC;IAChC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IAEhD,MAAM,QAAQ,GAAG,IAAI,0BAAY,EAAE,CAAC;IACpC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;IAE9B,OAAO;QACL,KAAK,EAAE,IAAI,CAAC,aAAa,CAAC,KAAK;QAC/B,UAAU,EAAE,IAAI,CAAC,aAAa,CAAC,UAAU;QACzC,KAAK;QACL,SAAS;QACT,MAAM,EAAE,IAAI,CAAC,MAAM;QACnB,MAAM;QACN,QAAQ;KACT,CAAC;AACJ,CAAC;AAzCD,gDAyCC;AAED,sEAAsE;AACtE,MAAa,aAAa;IAA1B;QACS,UAAK,GAAG,IAAI,sBAAQ,EAAE,CAAC;QACvB,gBAAW,GAAG,IAAI,gCAAkB,EAAE,CAAC;QACvC,cAAS,GAAG,IAAI,8BAAgB,EAAE,CAAC;QACnC,UAAK,GAAG,CAAC,CAAC;QACV,eAAU,GAAG,wBAAU,CAAC,KAAK,CAAC;IAUvC,CAAC;IARQ,KAAK;QACV,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;QACnB,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QACzB,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC;QACvB,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;QACf,IAAI,CAAC,UAAU,GAAG,wBAAU,CAAC,KAAK,CAAC;IACrC,CAAC;IACD,IAAW,OAAO,KAAc,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,IAAI,IAAI,CAAC,WAAW,CAAC,OAAO,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC;CACnH;AAfD,sCAeC;AAED,SAAgB,cAAc,CAAC,IAAU;IACvC,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,IAAI,IAAI,CAAC,MAAM,CAAC,MAAM,KAAK,CAAC;QACvE,OAAO,SAAS,CAAC;IAEnB,MAAM,OAAO,GAAG,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,OAAO,CAAC;IAC3D,MAAM,cAAc,GAAG,OAAO,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;IAE9G,MAAM,MAAM,GAAG,IAAI,wBAAU,EAAE,CAAC;IAChC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IAEhD,MAAM,QAAQ,GAAG,IAAI,0BAAY,EAAE,CAAC;IACpC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;IAE9B,IAAI,KAAK,CAAC;IACV,IAAI,IAAI,CAAC,KAAK,EAAE,CAAC;QACf,KAAK,GAAG,IAAI,aAAa,EAAE,CAAC;QAC5B,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC;QACvC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC;QACjD,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAC7B,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEnC,MAAM,SAAS,GAAG,EAAE,CAAC;QACrB,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS;YAC7C,IAAI,YAAY,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;gBACjC,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QAEzC,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IAClC,CAAC;IAED,OAAO;QACL,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,OAAO;QACnC,MAAM,EAAE,IAAI,CAAC,MAAM;QACnB,OAAO,EAAE,CAAC,IAAI,CAAC,aAAa,CAAC,cAAc,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS;QACjG,cAAc;QACd,MAAM;QACN,QAAQ;QACR,QAAQ,EAAE,IAAI,CAAC,aAAa,CAAC,QAAQ;QACrC,SAAS,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS;QACvC,QAAQ,EAAE,IAAI,CAAC,QAAQ;QACvB,IAAI,EAAE,IAAI,CAAC,IAAI;QACf,gBAAgB,EAAE,IAAI,KAAK,IAAI,CAAC,gBAAgB;QAChD,kBAAkB,EAAE,IAAI,KAAK,IAAI,CAAC,kBAAkB;QACpD,KAAK;QACL,WAAW,EAAE,IAAI,CAAC,WAAW;KAC9B,CAAC;AACJ,CAAC;AA7CD,wCA6CC;AAED,MAAa,IAAI;IAiBf,YAAoB,KAAiB;QAdrB,YAAO,GAAuB,EAAE,CAAC;QACjC,aAAQ,GAAc,EAAE,CAAC;QACzB,aAAQ,GAAa,IAAI,mBAAQ,EAAE,CAAC,CAAC,+BAA+B;QAC7E,WAAM,GAAa,EAAE,CAAC;QAY3B,MAAM,EAAE,aAAa,EAAE,QAAQ,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,QAAQ,EAAE,GAAG,KAAK,CAAC;QACvE,IAAI,CAAC,KAAK,GAAG,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,yBAAY,EAAE,CAAC,CAAC,CAAC,IAAI,8BAAgB,EAAE,CAAC;QAC3F,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QACnC,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QACnE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,gBAAgB,GAAG,CAAC,IAAI,KAAK,KAAK,CAAC,gBAAgB,CAAC,CAAC;QAC1D,IAAI,CAAC,kBAAkB,GAAG,CAAC,IAAI,KAAK,KAAK,CAAC,kBAAkB,CAAC,CAAC;QAC9D,IAAI,KAAK,CAAC,iBAAiB,EAAE,CAAC;YAC5B,IAAI,CAAC,MAAM,GAAG,IAAI,0BAAY,CAAC,uBAAS,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;QAC7D,CAAC;aAAM,CAAC;YACN,MAAM,MAAM,GAAG,EAA4B,CAAC;YAC5C,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC;YACrB,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;YAC5B,MAAM,CAAC,GAAG,GAAG,CAAC,EAAW,EAAE,EAAE;gBAC3B,6EAA6E;gBAC7E,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;YAChC,CAAC,CAAC;YACF,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACvB,CAAC;IACH,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAiB,IAAU,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAEzE,IAAW,SAAS;QAClB,OAAO,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,KAAqB,CAAC,CAAC,CAAC,SAAS,CAAC;IACvF,CAAC;IAED,IAAW,SAAS;QAClB,OAAO,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,KAAyB,CAAC,CAAC,CAAC,SAAS,CAAC;IAC3F,CAAC;IAED,IAAW,WAAW;QACpB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAEM,cAAc,CAAC,QAAmC,EAAE,QAAgB;QACzE,uGAAuG;QACvG,0CAA0C;QAC1C,+GAA+G;QAC/G,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YACtB,IAAI,IAAI,CAAC,YAAY,CAAC,MAAM,KAAK,QAAQ,CAAC,MAAM;gBAC9C,OAAO;YAET,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBACzC,MAAM,GAAG,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;gBACxB,MAAM,GAAG,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACjC,IAAI,GAAG,CAAC,QAAQ,KAAK,GAAG,CAAC,QAAQ,IAAI,GAAG,CAAC,IAAI,KAAK,GAAG,CAAC,IAAI,IAAI,GAAG,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS;oBAC3F,OAAO;YACX,CAAC;QACH,CAAC;QAED,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;YACvB,gEAAgE;YAChE,IAAI,CAAC,YAAY,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,0BAAU,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,8BAAc,CAAC,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;QAC/I,CAAC;QAED,gFAAgF;QAChF,KAAK,IAAI,YAAY,GAAG,CAAC,EAAE,YAAY,GAAG,QAAQ,CAAC,MAAM,EAAE,YAAY,EAAE,EAAE,CAAC;YAC1E,MAAM,UAAU,GAAG,QAAQ,CAAC,YAAY,CAAC,CAAC;YAC1C,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC;YACnD,MAAM,QAAQ,GAAG,UAAU,CAAC,UAAU,CAAC;YACvC,KAAK,IAAI,SAAS,GAAG,CAAC,EAAE,SAAS,GAAG,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,SAAS,EAAE,EAAE,CAAC;gBACxE,MAAM,OAAO,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAC3C,OAAO,CAAC,UAAU,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,QAAQ,EAAE,QAAQ,EAAE,UAAU,CAAC,eAAe,CAAC,CAAC;YACjG,CAAC;QACH,CAAC;IACH,CAAC;IAEM,cAAc,CAAC,KAAmB;QACvC,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;IACxC,CAAC;IAEM,UAAU;QACf,OAAO,cAAc,CAAC,IAAI,CAAC,CAAC;IAC9B,CAAC;IAEM,cAAc;QACnB,OAAO,kBAAkB,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;IAEM,WAAW,CAAC,IAAkB;QACnC,MAAM,EAAE,IAAI,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC;QAEjC,IAAA,qBAAM,EAAC,iCAAiB,CAAC,QAAQ,KAAK,IAAI,IAAI,iCAAiB,CAAC,KAAK,KAAK,IAAI,CAAC,CAAC;QAChF,IAAA,qBAAM,EAAC,SAAS,KAAK,SAAS,CAAC,CAAC;QAEhC,IAAI,iCAAiB,CAAC,QAAQ,KAAK,IAAI,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;YAChE,OAAO;QAET,IAAI,SAAS,KAAK,SAAS;YACzB,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACzB,CAAC;IAEM,WAAW,CAAC,QAAkB;QACnC,MAAM,EAAE,SAAS,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;QAEjC,IAAA,qBAAM,EAAC,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QACxC,IAAA,qBAAM,EAAC,SAAS,KAAK,SAAS,CAAC,CAAC;QAEhC,IAAI,SAAS,KAAK,SAAS;YACzB,SAAS,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;IACpC,CAAC;IAEM,SAAS,CAAC,KAAqB;QACpC,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,SAAS,EAAE,GAAG,KAAK,CAAC;QAEhE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAE1B,IAAI,SAAS,KAAK,MAAM;YACtB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAE5B,IAAI,SAAS,KAAK,OAAO;YACvB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAE9B,IAAI,OAAO,EAAE,CAAC;YACZ,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;YACpC,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;QACjD,CAAC;QAED,gEAAgE;QAChE,IAAI,CAAC,KAAK,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;YAC/B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;YAChC,IAAA,qBAAM,EAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;YAChC,IAAA,qBAAM,EAAC,CAAC,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC;QACjD,CAAC;aAAM,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,CAAC;YAC1E,gFAAgF;YAChF,IAAI,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM;gBAC1B,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;YAE9C,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC;YAClD,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;QACnC,CAAC;QAED,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;CACF;AA5JD,oBA4JC;AAED,WAAiB,IAAI;IACnB,MAAa,QAAQ;QAMnB,YAAmB,KAAmB;YAJ/B,YAAO,GAAa,EAAE,CAAC;YACvB,YAAO,GAAG,CAAC,CAAC;YACZ,gBAAW,GAAG,KAAK,CAAC;YAEe,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAAC,CAAC;QAExD,GAAG,CAAC,IAAa,EAAE,QAAgB;YACxC,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACtC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC;gBACtB,2BAA2B;gBAC3B,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;gBACrB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;YAC1B,CAAC;iBAAM,IAAI,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;gBACnC,sBAAsB;gBACtB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC3B,CAAC;iBAAM,CAAC;gBACN,wDAAwD;gBACxD,OAAO,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,QAAQ,GAAG,CAAC;oBACvC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;gBAElC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC3B,CAAC;QACH,CAAC;QAEM,UAAU,CAAC,OAAiB;YACjC,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;YACxB,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;YACjB,IAAI,CAAC,WAAW,GAAG,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC;YAEtC,IAAA,qBAAM,EAAC,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC;YAC3B,IAAI,CAAC,KAAK,OAAO,CAAC,MAAM;gBACtB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;iBACvB,IAAI,CAAC,GAAG,OAAO,CAAC,MAAM;gBACzB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAC3B,CAAC;QAEM,cAAc,CAAC,MAAqB;YACzC,MAAM,KAAK,GAAG,MAAM,IAAI,IAAK,0BAAY,EAAE,CAAC;YAC5C,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC;gBACtB,KAAK,CAAC,IAAI,GAAG,8BAAgB,CAAC,KAAK,CAAC;YACtC,CAAC;iBAAM,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;gBACrC,KAAK,CAAC,IAAI,GAAG,8BAAgB,CAAC,OAAO,CAAC;gBACtC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC;YACjC,CAAC;iBAAM,CAAC;gBACN,KAAK,CAAC,IAAI,GAAG,8BAAgB,CAAC,UAAU,CAAC;gBACzC,KAAK,CAAC,UAAU,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YACnD,CAAC;YAED,OAAO,KAAK,CAAC;QACf,CAAC;KACF;IApDY,aAAQ,WAoDpB,CAAA;AAaH,CAAC,EAlEgB,IAAI,oBAAJ,IAAI,QAkEpB;AAED,MAAa,QAAS,SAAQ,KAAW;IAGvC,YAAY,QAAuB,EAAE,KAAe;QAClD,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACrB,CAAC;CACF;AARD,4BAQC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { AuxChannel, AuxChannelData, Point2d, Point3d, Range3d } from \"@itwin/core-geometry\";\r\nimport {\r\n ColorIndex, EdgeArgs, Feature, FeatureIndex, FeatureIndexType, FeatureTable, LinePixels, MeshEdges, MeshPolyline, MeshPolylineList,\r\n OctEncodedNormal, PolylineEdgeArgs, PolylineFlags, PolylineTypeFlags, QParams3d, QPoint3dList,\r\n SilhouetteEdgeArgs,\r\n} from \"@itwin/core-common\";\r\nimport { ColorMap } from \"./ColorMap\";\r\nimport { DisplayParams } from \"./DisplayParams\";\r\nimport { MeshPointList, MeshPrimitiveType, Point3dList } from \"./MeshPrimitive\";\r\nimport { Triangle, TriangleList } from \"./Primitives\";\r\nimport { VertexKeyProps } from \"./VertexKey\";\r\nimport { MeshArgs } from \"../../../render/MeshArgs\";\r\nimport { PolylineArgs } from \"../../../render/PolylineArgs\";\r\n\r\nexport function createPolylineArgs(mesh: Mesh): PolylineArgs | undefined {\r\n if (!mesh.polylines || mesh.polylines.length === 0)\r\n return undefined;\r\n\r\n const polylines = [];\r\n for (const polyline of mesh.polylines)\r\n if (polyline.indices.length > 0)\r\n polylines.push(polyline.indices);\r\n\r\n if (polylines.length === 0)\r\n return undefined;\r\n\r\n const flags: PolylineFlags = {\r\n is2d: mesh.is2d,\r\n isPlanar: mesh.isPlanar,\r\n isDisjoint: mesh.type === MeshPrimitiveType.Point,\r\n };\r\n\r\n if (mesh.displayParams.regionEdgeType === DisplayParams.RegionEdgeType.Outline) {\r\n // This polyline is behaving as the edges of a region surface.\r\n if (!mesh.displayParams.gradient || mesh.displayParams.gradient.isOutlined)\r\n flags.type = PolylineTypeFlags.Edge;\r\n else\r\n flags.type = PolylineTypeFlags.Outline; // edges only displayed if fill undisplayed\r\n }\r\n\r\n const colors = new ColorIndex();\r\n mesh.colorMap.toColorIndex(colors, mesh.colors);\r\n\r\n const features = new FeatureIndex();\r\n mesh.toFeatureIndex(features);\r\n\r\n return {\r\n width: mesh.displayParams.width,\r\n linePixels: mesh.displayParams.linePixels,\r\n flags,\r\n polylines,\r\n points: mesh.points,\r\n colors,\r\n features,\r\n };\r\n}\r\n\r\n/** The vertices of the edges are shared with those of the surface. */\r\nexport class MeshArgsEdges {\r\n public edges = new EdgeArgs();\r\n public silhouettes = new SilhouetteEdgeArgs();\r\n public polylines = new PolylineEdgeArgs();\r\n public width = 0;\r\n public linePixels = LinePixels.Solid;\r\n\r\n public clear(): void {\r\n this.edges.clear();\r\n this.silhouettes.clear();\r\n this.polylines.clear();\r\n this.width = 0;\r\n this.linePixels = LinePixels.Solid;\r\n }\r\n public get isValid(): boolean { return this.edges.isValid || this.silhouettes.isValid || this.polylines.isValid; }\r\n}\r\n\r\nexport function createMeshArgs(mesh: Mesh): MeshArgs | undefined {\r\n if (!mesh.triangles || mesh.triangles.isEmpty || mesh.points.length === 0)\r\n return undefined;\r\n\r\n const texture = mesh.displayParams.textureMapping?.texture;\r\n const textureMapping = texture && mesh.uvParams.length > 0 ? { texture, uvParams: mesh.uvParams } : undefined;\r\n\r\n const colors = new ColorIndex();\r\n mesh.colorMap.toColorIndex(colors, mesh.colors);\r\n\r\n const features = new FeatureIndex();\r\n mesh.toFeatureIndex(features);\r\n\r\n let edges;\r\n if (mesh.edges) {\r\n edges = new MeshArgsEdges();\r\n edges.width = mesh.displayParams.width;\r\n edges.linePixels = mesh.displayParams.linePixels;\r\n edges.edges.init(mesh.edges);\r\n edges.silhouettes.init(mesh.edges);\r\n\r\n const polylines = [];\r\n for (const meshPolyline of mesh.edges.polylines)\r\n if (meshPolyline.indices.length > 0)\r\n polylines.push(meshPolyline.indices);\r\n\r\n edges.polylines.init(polylines);\r\n }\r\n\r\n return {\r\n vertIndices: mesh.triangles.indices,\r\n points: mesh.points,\r\n normals: !mesh.displayParams.ignoreLighting && mesh.normals.length > 0 ? mesh.normals : undefined,\r\n textureMapping,\r\n colors,\r\n features,\r\n material: mesh.displayParams.material,\r\n fillFlags: mesh.displayParams.fillFlags,\r\n isPlanar: mesh.isPlanar,\r\n is2d: mesh.is2d,\r\n hasBakedLighting: true === mesh.hasBakedLighting,\r\n isVolumeClassifier: true === mesh.isVolumeClassifier,\r\n edges,\r\n auxChannels: mesh.auxChannels,\r\n };\r\n}\r\n\r\nexport class Mesh {\r\n private readonly _data: TriangleList | MeshPolylineList;\r\n public readonly points: MeshPointList;\r\n public readonly normals: OctEncodedNormal[] = [];\r\n public readonly uvParams: Point2d[] = [];\r\n public readonly colorMap: ColorMap = new ColorMap(); // used to be called ColorTable\r\n public colors: number[] = [];\r\n public edges?: MeshEdges;\r\n public readonly features?: Mesh.Features;\r\n public readonly type: MeshPrimitiveType;\r\n public readonly is2d: boolean;\r\n public readonly isPlanar: boolean;\r\n public readonly hasBakedLighting: boolean;\r\n public readonly isVolumeClassifier: boolean;\r\n public displayParams: DisplayParams;\r\n private _auxChannels?: AuxChannel[];\r\n\r\n private constructor(props: Mesh.Props) {\r\n const { displayParams, features, type, range, is2d, isPlanar } = props;\r\n this._data = MeshPrimitiveType.Mesh === type ? new TriangleList() : new MeshPolylineList();\r\n this.displayParams = displayParams;\r\n this.features = features ? new Mesh.Features(features) : undefined;\r\n this.type = type;\r\n this.is2d = is2d;\r\n this.isPlanar = isPlanar;\r\n this.hasBakedLighting = (true === props.hasBakedLighting);\r\n this.isVolumeClassifier = (true === props.isVolumeClassifier);\r\n if (props.quantizePositions) {\r\n this.points = new QPoint3dList(QParams3d.fromRange(range));\r\n } else {\r\n const points = [] as unknown as Point3dList;\r\n points.range = range;\r\n const center = range.center;\r\n points.add = (pt: Point3d) => {\r\n // assert(range.containsPoint(pt)); rounding error triggers this sometimes...\r\n points.push(pt.minus(center));\r\n };\r\n this.points = points;\r\n }\r\n }\r\n\r\n public static create(props: Mesh.Props): Mesh { return new Mesh(props); }\r\n\r\n public get triangles(): TriangleList | undefined {\r\n return MeshPrimitiveType.Mesh === this.type ? this._data as TriangleList : undefined;\r\n }\r\n\r\n public get polylines(): MeshPolylineList | undefined {\r\n return MeshPrimitiveType.Mesh !== this.type ? this._data as MeshPolylineList : undefined;\r\n }\r\n\r\n public get auxChannels(): ReadonlyArray<AuxChannel> | undefined {\r\n return this._auxChannels;\r\n }\r\n\r\n public addAuxChannels(channels: ReadonlyArray<AuxChannel>, srcIndex: number): void {\r\n // The native version of this function appears to assume that all polyfaces added to the Mesh will have\r\n // the same number + type of aux channels.\r\n // ###TODO We should really produce a separate Mesh for each unique combination. For now just bail on mismatch.\r\n if (this._auxChannels) {\r\n if (this._auxChannels.length !== channels.length)\r\n return;\r\n\r\n for (let i = 0; i < channels.length; i++) {\r\n const src = channels[i];\r\n const dst = this._auxChannels[i];\r\n if (src.dataType !== dst.dataType || src.name !== dst.name || src.inputName !== dst.inputName)\r\n return;\r\n }\r\n }\r\n\r\n if (!this._auxChannels) {\r\n // Copy the channels, leaving each AuxData's values array empty.\r\n this._auxChannels = channels.map((x) => new AuxChannel(x.data.map((y) => new AuxChannelData(y.input, [])), x.dataType, x.name, x.inputName));\r\n }\r\n\r\n // Append the value at srcIndex from each source channel's data to our channels.\r\n for (let channelIndex = 0; channelIndex < channels.length; channelIndex++) {\r\n const srcChannel = channels[channelIndex];\r\n const dstChannel = this._auxChannels[channelIndex];\r\n const dstIndex = dstChannel.valueCount;\r\n for (let dataIndex = 0; dataIndex < srcChannel.data.length; dataIndex++) {\r\n const dstData = dstChannel.data[dataIndex];\r\n dstData.copyValues(srcChannel.data[dataIndex], dstIndex, srcIndex, dstChannel.entriesPerValue);\r\n }\r\n }\r\n }\r\n\r\n public toFeatureIndex(index: FeatureIndex): void {\r\n if (undefined !== this.features)\r\n this.features.toFeatureIndex(index);\r\n }\r\n\r\n public toMeshArgs(): MeshArgs | undefined {\r\n return createMeshArgs(this);\r\n }\r\n\r\n public toPolylineArgs(): PolylineArgs | undefined {\r\n return createPolylineArgs(this);\r\n }\r\n\r\n public addPolyline(poly: MeshPolyline): void {\r\n const { type, polylines } = this;\r\n\r\n assert(MeshPrimitiveType.Polyline === type || MeshPrimitiveType.Point === type);\r\n assert(undefined !== polylines);\r\n\r\n if (MeshPrimitiveType.Polyline === type && poly.indices.length < 2)\r\n return;\r\n\r\n if (undefined !== polylines)\r\n polylines.push(poly);\r\n }\r\n\r\n public addTriangle(triangle: Triangle): void {\r\n const { triangles, type } = this;\r\n\r\n assert(MeshPrimitiveType.Mesh === type);\r\n assert(undefined !== triangles);\r\n\r\n if (undefined !== triangles)\r\n triangles.addTriangle(triangle);\r\n }\r\n\r\n public addVertex(props: VertexKeyProps): number {\r\n const { feature, position, normal, uvParam, fillColor } = props;\r\n\r\n this.points.add(position);\r\n\r\n if (undefined !== normal)\r\n this.normals.push(normal);\r\n\r\n if (undefined !== uvParam)\r\n this.uvParams.push(uvParam);\r\n\r\n if (feature) {\r\n assert(undefined !== this.features);\r\n this.features.add(feature, this.points.length);\r\n }\r\n\r\n // Don't allocate color indices until we have non-uniform colors\r\n if (0 === this.colorMap.length) {\r\n this.colorMap.insert(fillColor);\r\n assert(this.colorMap.isUniform);\r\n assert(0 === this.colorMap.indexOf(fillColor));\r\n } else if (!this.colorMap.isUniform || !this.colorMap.hasColor(fillColor)) {\r\n // Back-fill uniform value (index=0) for existing vertices if previously uniform\r\n if (0 === this.colors.length)\r\n this.colors.length = this.points.length - 1;\r\n\r\n this.colors.push(this.colorMap.insert(fillColor));\r\n assert(!this.colorMap.isUniform);\r\n }\r\n\r\n return this.points.length - 1;\r\n }\r\n}\r\n\r\nexport namespace Mesh { // eslint-disable-line no-redeclare\r\n export class Features {\r\n public readonly table: FeatureTable;\r\n public indices: number[] = [];\r\n public uniform = 0;\r\n public initialized = false;\r\n\r\n public constructor(table: FeatureTable) { this.table = table; }\r\n\r\n public add(feat: Feature, numVerts: number): void {\r\n const index = this.table.insert(feat);\r\n if (!this.initialized) {\r\n // First feature - uniform.\r\n this.uniform = index;\r\n this.initialized = true;\r\n } else if (0 < this.indices.length) {\r\n // Already non-uniform\r\n this.indices.push(index);\r\n } else {\r\n // Second feature - back-fill uniform for existing verts\r\n while (this.indices.length < numVerts - 1)\r\n this.indices.push(this.uniform);\r\n\r\n this.indices.push(index);\r\n }\r\n }\r\n\r\n public setIndices(indices: number[]) {\r\n this.indices.length = 0;\r\n this.uniform = 0;\r\n this.initialized = 0 < indices.length;\r\n\r\n assert(0 < indices.length);\r\n if (1 === indices.length)\r\n this.uniform = indices[0];\r\n else if (1 < indices.length)\r\n this.indices = indices;\r\n }\r\n\r\n public toFeatureIndex(output?: FeatureIndex): FeatureIndex {\r\n const index = output ?? new FeatureIndex();\r\n if (!this.initialized) {\r\n index.type = FeatureIndexType.Empty;\r\n } else if (this.indices.length === 0) {\r\n index.type = FeatureIndexType.Uniform;\r\n index.featureID = this.uniform;\r\n } else {\r\n index.type = FeatureIndexType.NonUniform;\r\n index.featureIDs = new Uint32Array(this.indices);\r\n }\r\n\r\n return index;\r\n }\r\n }\r\n\r\n export interface Props {\r\n displayParams: DisplayParams;\r\n features?: FeatureTable;\r\n type: MeshPrimitiveType;\r\n range: Range3d;\r\n quantizePositions: boolean;\r\n is2d: boolean;\r\n isPlanar: boolean;\r\n hasBakedLighting?: boolean;\r\n isVolumeClassifier?: boolean;\r\n }\r\n}\r\n\r\nexport class MeshList extends Array<Mesh> {\r\n public readonly features?: FeatureTable;\r\n public readonly range?: Range3d;\r\n constructor(features?: FeatureTable, range?: Range3d) {\r\n super();\r\n this.features = features;\r\n this.range = range;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"MeshPrimitives.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/MeshPrimitives.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAiBH,gDAyCC;AAoBD,wCA6CC;AAzHD,sDAA6C;AAC7C,wDAA6F;AAC7F,oDAI4B;AAC5B,yCAAsC;AACtC,mDAAgD;AAChD,mDAAgF;AAChF,6CAAsD;AAKtD,SAAgB,kBAAkB,CAAC,IAAU;IAC3C,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,KAAK,CAAC;QAChD,OAAO,SAAS,CAAC;IAEnB,MAAM,SAAS,GAAG,EAAE,CAAC;IACrB,KAAK,MAAM,QAAQ,IAAI,IAAI,CAAC,SAAS;QACnC,IAAI,QAAQ,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;YAC7B,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;IAErC,IAAI,SAAS,CAAC,MAAM,KAAK,CAAC;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,KAAK,GAAkB;QAC3B,IAAI,EAAE,IAAI,CAAC,IAAI;QACf,QAAQ,EAAE,IAAI,CAAC,QAAQ;QACvB,UAAU,EAAE,IAAI,CAAC,IAAI,KAAK,iCAAiB,CAAC,KAAK;KAClD,CAAC;IAEF,IAAI,IAAI,CAAC,aAAa,CAAC,cAAc,KAAK,6BAAa,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;QAC/E,8DAA8D;QAC9D,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,QAAQ,IAAI,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,UAAU;YACxE,KAAK,CAAC,IAAI,GAAG,+BAAiB,CAAC,IAAI,CAAC;;YAEpC,KAAK,CAAC,IAAI,GAAG,+BAAiB,CAAC,OAAO,CAAC,CAAC,2CAA2C;IACvF,CAAC;IAED,MAAM,MAAM,GAAG,IAAI,wBAAU,EAAE,CAAC;IAChC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IAEhD,MAAM,QAAQ,GAAG,IAAI,0BAAY,EAAE,CAAC;IACpC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;IAE9B,OAAO;QACL,KAAK,EAAE,IAAI,CAAC,aAAa,CAAC,KAAK;QAC/B,UAAU,EAAE,IAAI,CAAC,aAAa,CAAC,UAAU;QACzC,KAAK;QACL,SAAS;QACT,MAAM,EAAE,IAAI,CAAC,MAAM;QACnB,MAAM;QACN,QAAQ;KACT,CAAC;AACJ,CAAC;AAED,sEAAsE;AACtE,MAAa,aAAa;IAA1B;QACS,UAAK,GAAG,IAAI,sBAAQ,EAAE,CAAC;QACvB,gBAAW,GAAG,IAAI,gCAAkB,EAAE,CAAC;QACvC,cAAS,GAAG,IAAI,8BAAgB,EAAE,CAAC;QACnC,UAAK,GAAG,CAAC,CAAC;QACV,eAAU,GAAG,wBAAU,CAAC,KAAK,CAAC;IAUvC,CAAC;IARQ,KAAK;QACV,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;QACnB,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QACzB,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC;QACvB,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;QACf,IAAI,CAAC,UAAU,GAAG,wBAAU,CAAC,KAAK,CAAC;IACrC,CAAC;IACD,IAAW,OAAO,KAAc,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,IAAI,IAAI,CAAC,WAAW,CAAC,OAAO,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,CAAC;CACnH;AAfD,sCAeC;AAED,SAAgB,cAAc,CAAC,IAAU;IACvC,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,SAAS,CAAC,OAAO,IAAI,IAAI,CAAC,MAAM,CAAC,MAAM,KAAK,CAAC;QACvE,OAAO,SAAS,CAAC;IAEnB,MAAM,OAAO,GAAG,IAAI,CAAC,aAAa,CAAC,cAAc,EAAE,OAAO,CAAC;IAC3D,MAAM,cAAc,GAAG,OAAO,IAAI,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;IAE9G,MAAM,MAAM,GAAG,IAAI,wBAAU,EAAE,CAAC;IAChC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;IAEhD,MAAM,QAAQ,GAAG,IAAI,0BAAY,EAAE,CAAC;IACpC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;IAE9B,IAAI,KAAK,CAAC;IACV,IAAI,IAAI,CAAC,KAAK,EAAE,CAAC;QACf,KAAK,GAAG,IAAI,aAAa,EAAE,CAAC;QAC5B,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC;QACvC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC;QACjD,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAC7B,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEnC,MAAM,SAAS,GAAG,EAAE,CAAC;QACrB,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS;YAC7C,IAAI,YAAY,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;gBACjC,SAAS,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QAEzC,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IAClC,CAAC;IAED,OAAO;QACL,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,OAAO;QACnC,MAAM,EAAE,IAAI,CAAC,MAAM;QACnB,OAAO,EAAE,CAAC,IAAI,CAAC,aAAa,CAAC,cAAc,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS;QACjG,cAAc;QACd,MAAM;QACN,QAAQ;QACR,QAAQ,EAAE,IAAI,CAAC,aAAa,CAAC,QAAQ;QACrC,SAAS,EAAE,IAAI,CAAC,aAAa,CAAC,SAAS;QACvC,QAAQ,EAAE,IAAI,CAAC,QAAQ;QACvB,IAAI,EAAE,IAAI,CAAC,IAAI;QACf,gBAAgB,EAAE,IAAI,KAAK,IAAI,CAAC,gBAAgB;QAChD,kBAAkB,EAAE,IAAI,KAAK,IAAI,CAAC,kBAAkB;QACpD,KAAK;QACL,WAAW,EAAE,IAAI,CAAC,WAAW;KAC9B,CAAC;AACJ,CAAC;AAED,MAAa,IAAI;IAiBf,YAAoB,KAAiB;QAdrB,YAAO,GAAuB,EAAE,CAAC;QACjC,aAAQ,GAAc,EAAE,CAAC;QACzB,aAAQ,GAAa,IAAI,mBAAQ,EAAE,CAAC,CAAC,+BAA+B;QAC7E,WAAM,GAAa,EAAE,CAAC;QAY3B,MAAM,EAAE,aAAa,EAAE,QAAQ,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,QAAQ,EAAE,GAAG,KAAK,CAAC;QACvE,IAAI,CAAC,KAAK,GAAG,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC,CAAC,IAAI,yBAAY,EAAE,CAAC,CAAC,CAAC,IAAI,8BAAgB,EAAE,CAAC;QAC3F,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QACnC,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QACnE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,gBAAgB,GAAG,CAAC,IAAI,KAAK,KAAK,CAAC,gBAAgB,CAAC,CAAC;QAC1D,IAAI,CAAC,kBAAkB,GAAG,CAAC,IAAI,KAAK,KAAK,CAAC,kBAAkB,CAAC,CAAC;QAC9D,IAAI,KAAK,CAAC,iBAAiB,EAAE,CAAC;YAC5B,IAAI,CAAC,MAAM,GAAG,IAAI,0BAAY,CAAC,uBAAS,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;QAC7D,CAAC;aAAM,CAAC;YACN,MAAM,MAAM,GAAG,EAA4B,CAAC;YAC5C,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC;YACrB,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;YAC5B,MAAM,CAAC,GAAG,GAAG,CAAC,EAAW,EAAE,EAAE;gBAC3B,6EAA6E;gBAC7E,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;YAChC,CAAC,CAAC;YACF,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACvB,CAAC;IACH,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,KAAiB,IAAU,OAAO,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAEzE,IAAW,SAAS;QAClB,OAAO,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,KAAqB,CAAC,CAAC,CAAC,SAAS,CAAC;IACvF,CAAC;IAED,IAAW,SAAS;QAClB,OAAO,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,KAAyB,CAAC,CAAC,CAAC,SAAS,CAAC;IAC3F,CAAC;IAED,IAAW,WAAW;QACpB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IAEM,cAAc,CAAC,QAAmC,EAAE,QAAgB;QACzE,uGAAuG;QACvG,0CAA0C;QAC1C,+GAA+G;QAC/G,IAAI,IAAI,CAAC,YAAY,EAAE,CAAC;YACtB,IAAI,IAAI,CAAC,YAAY,CAAC,MAAM,KAAK,QAAQ,CAAC,MAAM;gBAC9C,OAAO;YAET,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;gBACzC,MAAM,GAAG,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;gBACxB,MAAM,GAAG,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;gBACjC,IAAI,GAAG,CAAC,QAAQ,KAAK,GAAG,CAAC,QAAQ,IAAI,GAAG,CAAC,IAAI,KAAK,GAAG,CAAC,IAAI,IAAI,GAAG,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS;oBAC3F,OAAO;YACX,CAAC;QACH,CAAC;QAED,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;YACvB,gEAAgE;YAChE,IAAI,CAAC,YAAY,GAAG,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,0BAAU,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,8BAAc,CAAC,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;QAC/I,CAAC;QAED,gFAAgF;QAChF,KAAK,IAAI,YAAY,GAAG,CAAC,EAAE,YAAY,GAAG,QAAQ,CAAC,MAAM,EAAE,YAAY,EAAE,EAAE,CAAC;YAC1E,MAAM,UAAU,GAAG,QAAQ,CAAC,YAAY,CAAC,CAAC;YAC1C,MAAM,UAAU,GAAG,IAAI,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC;YACnD,MAAM,QAAQ,GAAG,UAAU,CAAC,UAAU,CAAC;YACvC,KAAK,IAAI,SAAS,GAAG,CAAC,EAAE,SAAS,GAAG,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,SAAS,EAAE,EAAE,CAAC;gBACxE,MAAM,OAAO,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAC3C,OAAO,CAAC,UAAU,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,QAAQ,EAAE,QAAQ,EAAE,UAAU,CAAC,eAAe,CAAC,CAAC;YACjG,CAAC;QACH,CAAC;IACH,CAAC;IAEM,cAAc,CAAC,KAAmB;QACvC,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ;YAC7B,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;IACxC,CAAC;IAEM,UAAU;QACf,OAAO,cAAc,CAAC,IAAI,CAAC,CAAC;IAC9B,CAAC;IAEM,cAAc;QACnB,OAAO,kBAAkB,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;IAEM,WAAW,CAAC,IAAkB;QACnC,MAAM,EAAE,IAAI,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC;QAEjC,IAAA,qBAAM,EAAC,iCAAiB,CAAC,QAAQ,KAAK,IAAI,IAAI,iCAAiB,CAAC,KAAK,KAAK,IAAI,CAAC,CAAC;QAChF,IAAA,qBAAM,EAAC,SAAS,KAAK,SAAS,CAAC,CAAC;QAEhC,IAAI,iCAAiB,CAAC,QAAQ,KAAK,IAAI,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC;YAChE,OAAO;QAET,IAAI,SAAS,KAAK,SAAS;YACzB,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACzB,CAAC;IAEM,WAAW,CAAC,QAAkB;QACnC,MAAM,EAAE,SAAS,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;QAEjC,IAAA,qBAAM,EAAC,iCAAiB,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;QACxC,IAAA,qBAAM,EAAC,SAAS,KAAK,SAAS,CAAC,CAAC;QAEhC,IAAI,SAAS,KAAK,SAAS;YACzB,SAAS,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;IACpC,CAAC;IAEM,SAAS,CAAC,KAAqB;QACpC,MAAM,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE,SAAS,EAAE,GAAG,KAAK,CAAC;QAEhE,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QAE1B,IAAI,SAAS,KAAK,MAAM;YACtB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAE5B,IAAI,SAAS,KAAK,OAAO;YACvB,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAE9B,IAAI,OAAO,EAAE,CAAC;YACZ,IAAA,qBAAM,EAAC,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC;YACpC,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;QACjD,CAAC;QAED,gEAAgE;QAChE,IAAI,CAAC,KAAK,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC;YAC/B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;YAChC,IAAA,qBAAM,EAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;YAChC,IAAA,qBAAM,EAAC,CAAC,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,CAAC;QACjD,CAAC;aAAM,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,SAAS,CAAC,EAAE,CAAC;YAC1E,gFAAgF;YAChF,IAAI,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM;gBAC1B,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;YAE9C,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC;YAClD,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;QACnC,CAAC;QAED,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC;IAChC,CAAC;CACF;AA5JD,oBA4JC;AAED,WAAiB,IAAI;IACnB,MAAa,QAAQ;QAMnB,YAAmB,KAAmB;YAJ/B,YAAO,GAAa,EAAE,CAAC;YACvB,YAAO,GAAG,CAAC,CAAC;YACZ,gBAAW,GAAG,KAAK,CAAC;YAEe,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAAC,CAAC;QAExD,GAAG,CAAC,IAAa,EAAE,QAAgB;YACxC,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACtC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC;gBACtB,2BAA2B;gBAC3B,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;gBACrB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;YAC1B,CAAC;iBAAM,IAAI,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;gBACnC,sBAAsB;gBACtB,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC3B,CAAC;iBAAM,CAAC;gBACN,wDAAwD;gBACxD,OAAO,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,QAAQ,GAAG,CAAC;oBACvC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;gBAElC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC3B,CAAC;QACH,CAAC;QAEM,UAAU,CAAC,OAAiB;YACjC,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;YACxB,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;YACjB,IAAI,CAAC,WAAW,GAAG,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC;YAEtC,IAAA,qBAAM,EAAC,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC;YAC3B,IAAI,CAAC,KAAK,OAAO,CAAC,MAAM;gBACtB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;iBACvB,IAAI,CAAC,GAAG,OAAO,CAAC,MAAM;gBACzB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAC3B,CAAC;QAEM,cAAc,CAAC,MAAqB;YACzC,MAAM,KAAK,GAAG,MAAM,IAAI,IAAK,0BAAY,EAAE,CAAC;YAC5C,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC;gBACtB,KAAK,CAAC,IAAI,GAAG,8BAAgB,CAAC,KAAK,CAAC;YACtC,CAAC;iBAAM,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;gBACrC,KAAK,CAAC,IAAI,GAAG,8BAAgB,CAAC,OAAO,CAAC;gBACtC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,OAAO,CAAC;YACjC,CAAC;iBAAM,CAAC;gBACN,KAAK,CAAC,IAAI,GAAG,8BAAgB,CAAC,UAAU,CAAC;gBACzC,KAAK,CAAC,UAAU,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YACnD,CAAC;YAED,OAAO,KAAK,CAAC;QACf,CAAC;KACF;IApDY,aAAQ,WAoDpB,CAAA;AAaH,CAAC,EAlEgB,IAAI,oBAAJ,IAAI,QAkEpB;AAED,MAAa,QAAS,SAAQ,KAAW;IAGvC,YAAY,QAAuB,EAAE,KAAe;QAClD,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACrB,CAAC;CACF;AARD,4BAQC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { AuxChannel, AuxChannelData, Point2d, Point3d, Range3d } from \"@itwin/core-geometry\";\r\nimport {\r\n ColorIndex, EdgeArgs, Feature, FeatureIndex, FeatureIndexType, FeatureTable, LinePixels, MeshEdges, MeshPolyline, MeshPolylineList,\r\n OctEncodedNormal, PolylineEdgeArgs, PolylineFlags, PolylineTypeFlags, QParams3d, QPoint3dList,\r\n SilhouetteEdgeArgs,\r\n} from \"@itwin/core-common\";\r\nimport { ColorMap } from \"./ColorMap\";\r\nimport { DisplayParams } from \"./DisplayParams\";\r\nimport { MeshPointList, MeshPrimitiveType, Point3dList } from \"./MeshPrimitive\";\r\nimport { Triangle, TriangleList } from \"./Primitives\";\r\nimport { VertexKeyProps } from \"./VertexKey\";\r\nimport { MeshArgs } from \"../../../render/MeshArgs\";\r\nimport { PolylineArgs } from \"../../../render/PolylineArgs\";\r\n\r\nexport function createPolylineArgs(mesh: Mesh): PolylineArgs | undefined {\r\n if (!mesh.polylines || mesh.polylines.length === 0)\r\n return undefined;\r\n\r\n const polylines = [];\r\n for (const polyline of mesh.polylines)\r\n if (polyline.indices.length > 0)\r\n polylines.push(polyline.indices);\r\n\r\n if (polylines.length === 0)\r\n return undefined;\r\n\r\n const flags: PolylineFlags = {\r\n is2d: mesh.is2d,\r\n isPlanar: mesh.isPlanar,\r\n isDisjoint: mesh.type === MeshPrimitiveType.Point,\r\n };\r\n\r\n if (mesh.displayParams.regionEdgeType === DisplayParams.RegionEdgeType.Outline) {\r\n // This polyline is behaving as the edges of a region surface.\r\n if (!mesh.displayParams.gradient || mesh.displayParams.gradient.isOutlined)\r\n flags.type = PolylineTypeFlags.Edge;\r\n else\r\n flags.type = PolylineTypeFlags.Outline; // edges only displayed if fill undisplayed\r\n }\r\n\r\n const colors = new ColorIndex();\r\n mesh.colorMap.toColorIndex(colors, mesh.colors);\r\n\r\n const features = new FeatureIndex();\r\n mesh.toFeatureIndex(features);\r\n\r\n return {\r\n width: mesh.displayParams.width,\r\n linePixels: mesh.displayParams.linePixels,\r\n flags,\r\n polylines,\r\n points: mesh.points,\r\n colors,\r\n features,\r\n };\r\n}\r\n\r\n/** The vertices of the edges are shared with those of the surface. */\r\nexport class MeshArgsEdges {\r\n public edges = new EdgeArgs();\r\n public silhouettes = new SilhouetteEdgeArgs();\r\n public polylines = new PolylineEdgeArgs();\r\n public width = 0;\r\n public linePixels = LinePixels.Solid;\r\n\r\n public clear(): void {\r\n this.edges.clear();\r\n this.silhouettes.clear();\r\n this.polylines.clear();\r\n this.width = 0;\r\n this.linePixels = LinePixels.Solid;\r\n }\r\n public get isValid(): boolean { return this.edges.isValid || this.silhouettes.isValid || this.polylines.isValid; }\r\n}\r\n\r\nexport function createMeshArgs(mesh: Mesh): MeshArgs | undefined {\r\n if (!mesh.triangles || mesh.triangles.isEmpty || mesh.points.length === 0)\r\n return undefined;\r\n\r\n const texture = mesh.displayParams.textureMapping?.texture;\r\n const textureMapping = texture && mesh.uvParams.length > 0 ? { texture, uvParams: mesh.uvParams } : undefined;\r\n\r\n const colors = new ColorIndex();\r\n mesh.colorMap.toColorIndex(colors, mesh.colors);\r\n\r\n const features = new FeatureIndex();\r\n mesh.toFeatureIndex(features);\r\n\r\n let edges;\r\n if (mesh.edges) {\r\n edges = new MeshArgsEdges();\r\n edges.width = mesh.displayParams.width;\r\n edges.linePixels = mesh.displayParams.linePixels;\r\n edges.edges.init(mesh.edges);\r\n edges.silhouettes.init(mesh.edges);\r\n\r\n const polylines = [];\r\n for (const meshPolyline of mesh.edges.polylines)\r\n if (meshPolyline.indices.length > 0)\r\n polylines.push(meshPolyline.indices);\r\n\r\n edges.polylines.init(polylines);\r\n }\r\n\r\n return {\r\n vertIndices: mesh.triangles.indices,\r\n points: mesh.points,\r\n normals: !mesh.displayParams.ignoreLighting && mesh.normals.length > 0 ? mesh.normals : undefined,\r\n textureMapping,\r\n colors,\r\n features,\r\n material: mesh.displayParams.material,\r\n fillFlags: mesh.displayParams.fillFlags,\r\n isPlanar: mesh.isPlanar,\r\n is2d: mesh.is2d,\r\n hasBakedLighting: true === mesh.hasBakedLighting,\r\n isVolumeClassifier: true === mesh.isVolumeClassifier,\r\n edges,\r\n auxChannels: mesh.auxChannels,\r\n };\r\n}\r\n\r\nexport class Mesh {\r\n private readonly _data: TriangleList | MeshPolylineList;\r\n public readonly points: MeshPointList;\r\n public readonly normals: OctEncodedNormal[] = [];\r\n public readonly uvParams: Point2d[] = [];\r\n public readonly colorMap: ColorMap = new ColorMap(); // used to be called ColorTable\r\n public colors: number[] = [];\r\n public edges?: MeshEdges;\r\n public readonly features?: Mesh.Features;\r\n public readonly type: MeshPrimitiveType;\r\n public readonly is2d: boolean;\r\n public readonly isPlanar: boolean;\r\n public readonly hasBakedLighting: boolean;\r\n public readonly isVolumeClassifier: boolean;\r\n public displayParams: DisplayParams;\r\n private _auxChannels?: AuxChannel[];\r\n\r\n private constructor(props: Mesh.Props) {\r\n const { displayParams, features, type, range, is2d, isPlanar } = props;\r\n this._data = MeshPrimitiveType.Mesh === type ? new TriangleList() : new MeshPolylineList();\r\n this.displayParams = displayParams;\r\n this.features = features ? new Mesh.Features(features) : undefined;\r\n this.type = type;\r\n this.is2d = is2d;\r\n this.isPlanar = isPlanar;\r\n this.hasBakedLighting = (true === props.hasBakedLighting);\r\n this.isVolumeClassifier = (true === props.isVolumeClassifier);\r\n if (props.quantizePositions) {\r\n this.points = new QPoint3dList(QParams3d.fromRange(range));\r\n } else {\r\n const points = [] as unknown as Point3dList;\r\n points.range = range;\r\n const center = range.center;\r\n points.add = (pt: Point3d) => {\r\n // assert(range.containsPoint(pt)); rounding error triggers this sometimes...\r\n points.push(pt.minus(center));\r\n };\r\n this.points = points;\r\n }\r\n }\r\n\r\n public static create(props: Mesh.Props): Mesh { return new Mesh(props); }\r\n\r\n public get triangles(): TriangleList | undefined {\r\n return MeshPrimitiveType.Mesh === this.type ? this._data as TriangleList : undefined;\r\n }\r\n\r\n public get polylines(): MeshPolylineList | undefined {\r\n return MeshPrimitiveType.Mesh !== this.type ? this._data as MeshPolylineList : undefined;\r\n }\r\n\r\n public get auxChannels(): ReadonlyArray<AuxChannel> | undefined {\r\n return this._auxChannels;\r\n }\r\n\r\n public addAuxChannels(channels: ReadonlyArray<AuxChannel>, srcIndex: number): void {\r\n // The native version of this function appears to assume that all polyfaces added to the Mesh will have\r\n // the same number + type of aux channels.\r\n // ###TODO We should really produce a separate Mesh for each unique combination. For now just bail on mismatch.\r\n if (this._auxChannels) {\r\n if (this._auxChannels.length !== channels.length)\r\n return;\r\n\r\n for (let i = 0; i < channels.length; i++) {\r\n const src = channels[i];\r\n const dst = this._auxChannels[i];\r\n if (src.dataType !== dst.dataType || src.name !== dst.name || src.inputName !== dst.inputName)\r\n return;\r\n }\r\n }\r\n\r\n if (!this._auxChannels) {\r\n // Copy the channels, leaving each AuxData's values array empty.\r\n this._auxChannels = channels.map((x) => new AuxChannel(x.data.map((y) => new AuxChannelData(y.input, [])), x.dataType, x.name, x.inputName));\r\n }\r\n\r\n // Append the value at srcIndex from each source channel's data to our channels.\r\n for (let channelIndex = 0; channelIndex < channels.length; channelIndex++) {\r\n const srcChannel = channels[channelIndex];\r\n const dstChannel = this._auxChannels[channelIndex];\r\n const dstIndex = dstChannel.valueCount;\r\n for (let dataIndex = 0; dataIndex < srcChannel.data.length; dataIndex++) {\r\n const dstData = dstChannel.data[dataIndex];\r\n dstData.copyValues(srcChannel.data[dataIndex], dstIndex, srcIndex, dstChannel.entriesPerValue);\r\n }\r\n }\r\n }\r\n\r\n public toFeatureIndex(index: FeatureIndex): void {\r\n if (undefined !== this.features)\r\n this.features.toFeatureIndex(index);\r\n }\r\n\r\n public toMeshArgs(): MeshArgs | undefined {\r\n return createMeshArgs(this);\r\n }\r\n\r\n public toPolylineArgs(): PolylineArgs | undefined {\r\n return createPolylineArgs(this);\r\n }\r\n\r\n public addPolyline(poly: MeshPolyline): void {\r\n const { type, polylines } = this;\r\n\r\n assert(MeshPrimitiveType.Polyline === type || MeshPrimitiveType.Point === type);\r\n assert(undefined !== polylines);\r\n\r\n if (MeshPrimitiveType.Polyline === type && poly.indices.length < 2)\r\n return;\r\n\r\n if (undefined !== polylines)\r\n polylines.push(poly);\r\n }\r\n\r\n public addTriangle(triangle: Triangle): void {\r\n const { triangles, type } = this;\r\n\r\n assert(MeshPrimitiveType.Mesh === type);\r\n assert(undefined !== triangles);\r\n\r\n if (undefined !== triangles)\r\n triangles.addTriangle(triangle);\r\n }\r\n\r\n public addVertex(props: VertexKeyProps): number {\r\n const { feature, position, normal, uvParam, fillColor } = props;\r\n\r\n this.points.add(position);\r\n\r\n if (undefined !== normal)\r\n this.normals.push(normal);\r\n\r\n if (undefined !== uvParam)\r\n this.uvParams.push(uvParam);\r\n\r\n if (feature) {\r\n assert(undefined !== this.features);\r\n this.features.add(feature, this.points.length);\r\n }\r\n\r\n // Don't allocate color indices until we have non-uniform colors\r\n if (0 === this.colorMap.length) {\r\n this.colorMap.insert(fillColor);\r\n assert(this.colorMap.isUniform);\r\n assert(0 === this.colorMap.indexOf(fillColor));\r\n } else if (!this.colorMap.isUniform || !this.colorMap.hasColor(fillColor)) {\r\n // Back-fill uniform value (index=0) for existing vertices if previously uniform\r\n if (0 === this.colors.length)\r\n this.colors.length = this.points.length - 1;\r\n\r\n this.colors.push(this.colorMap.insert(fillColor));\r\n assert(!this.colorMap.isUniform);\r\n }\r\n\r\n return this.points.length - 1;\r\n }\r\n}\r\n\r\nexport namespace Mesh {\r\n export class Features {\r\n public readonly table: FeatureTable;\r\n public indices: number[] = [];\r\n public uniform = 0;\r\n public initialized = false;\r\n\r\n public constructor(table: FeatureTable) { this.table = table; }\r\n\r\n public add(feat: Feature, numVerts: number): void {\r\n const index = this.table.insert(feat);\r\n if (!this.initialized) {\r\n // First feature - uniform.\r\n this.uniform = index;\r\n this.initialized = true;\r\n } else if (0 < this.indices.length) {\r\n // Already non-uniform\r\n this.indices.push(index);\r\n } else {\r\n // Second feature - back-fill uniform for existing verts\r\n while (this.indices.length < numVerts - 1)\r\n this.indices.push(this.uniform);\r\n\r\n this.indices.push(index);\r\n }\r\n }\r\n\r\n public setIndices(indices: number[]) {\r\n this.indices.length = 0;\r\n this.uniform = 0;\r\n this.initialized = 0 < indices.length;\r\n\r\n assert(0 < indices.length);\r\n if (1 === indices.length)\r\n this.uniform = indices[0];\r\n else if (1 < indices.length)\r\n this.indices = indices;\r\n }\r\n\r\n public toFeatureIndex(output?: FeatureIndex): FeatureIndex {\r\n const index = output ?? new FeatureIndex();\r\n if (!this.initialized) {\r\n index.type = FeatureIndexType.Empty;\r\n } else if (this.indices.length === 0) {\r\n index.type = FeatureIndexType.Uniform;\r\n index.featureID = this.uniform;\r\n } else {\r\n index.type = FeatureIndexType.NonUniform;\r\n index.featureIDs = new Uint32Array(this.indices);\r\n }\r\n\r\n return index;\r\n }\r\n }\r\n\r\n export interface Props {\r\n displayParams: DisplayParams;\r\n features?: FeatureTable;\r\n type: MeshPrimitiveType;\r\n range: Range3d;\r\n quantizePositions: boolean;\r\n is2d: boolean;\r\n isPlanar: boolean;\r\n hasBakedLighting?: boolean;\r\n isVolumeClassifier?: boolean;\r\n }\r\n}\r\n\r\nexport class MeshList extends Array<Mesh> {\r\n public readonly features?: FeatureTable;\r\n public readonly range?: Range3d;\r\n constructor(features?: FeatureTable, range?: Range3d) {\r\n super();\r\n this.features = features;\r\n this.range = range;\r\n }\r\n}\r\n"]}
@@ -7,11 +7,11 @@
7
7
  */
8
8
  export declare const enum OvrFlags {
9
9
  None = 0,
10
- Visibility = 1,
10
+ LineRgb = 1,
11
11
  Rgb = 2,
12
12
  Alpha = 4,
13
13
  /** ignore material color, specular properties, and texture. */
14
- IgnoreMaterial = 8,
14
+ LineAlpha = 8,
15
15
  Flashed = 16,
16
16
  NonLocatable = 32,
17
17
  LineCode = 64,
@@ -20,6 +20,8 @@ export declare const enum OvrFlags {
20
20
  Emphasized = 512,
21
21
  ViewIndependentTransparency = 1024,
22
22
  InvisibleDuringPick = 2048,
23
+ Visibility = 4096,
24
+ IgnoreMaterial = 8192,
23
25
  Rgba = 6
24
26
  }
25
27
  //# sourceMappingURL=OvrFlags.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"OvrFlags.d.ts","sourceRoot":"","sources":["../../../../../src/common/internal/render/OvrFlags.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH;;;GAGG;AACH,0BAAkB,QAAQ;IACxB,IAAI,IAAI;IACR,UAAU,IAAS;IACnB,GAAG,IAAS;IACZ,KAAK,IAAS;IACd,+DAA+D;IAC/D,cAAc,IAAS;IACvB,OAAO,KAAS;IAEhB,YAAY,KAAS;IACrB,QAAQ,KAAS;IACjB,MAAM,MAAS;IACf,OAAO,MAAS;IAEhB,UAAU,MAAS;IACnB,2BAA2B,OAAU;IAOrC,mBAAmB,OAAU;IAE7B,IAAI,IAAc;CACnB"}
1
+ {"version":3,"file":"OvrFlags.d.ts","sourceRoot":"","sources":["../../../../../src/common/internal/render/OvrFlags.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH;;;GAGG;AACH,0BAAkB,QAAQ;IACxB,IAAI,IAAI;IACR,OAAO,IAAS;IAChB,GAAG,IAAS;IACZ,KAAK,IAAS;IACd,+DAA+D;IAC/D,SAAS,IAAS;IAClB,OAAO,KAAS;IAEhB,YAAY,KAAS;IACrB,QAAQ,KAAS;IACjB,MAAM,MAAS;IACf,OAAO,MAAS;IAEhB,UAAU,MAAS;IACnB,2BAA2B,OAAU;IAOrC,mBAAmB,OAAU;IAC7B,UAAU,OAAU;IACpB,cAAc,OAAU;IAExB,IAAI,IAAc;CACnB"}
@@ -1 +1 @@
1
- {"version":3,"file":"OvrFlags.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/OvrFlags.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\n/** 16-bit flags indicating what aspects of a feature's symbology are overridden.\r\n * These are used for FeatureOverrides and InstancedGraphicParams.\r\n * The flags are interpreted in the vertex shader.\r\n */\r\nexport const enum OvrFlags { // eslint-disable-line no-restricted-syntax\r\n None = 0,\r\n Visibility = 1 << 0,\r\n Rgb = 1 << 1,\r\n Alpha = 1 << 2,\r\n /** ignore material color, specular properties, and texture. */\r\n IgnoreMaterial = 1 << 3,\r\n Flashed = 1 << 4,\r\n /* do not draw during pick - allows geometry beneath to be picked. */\r\n NonLocatable = 1 << 5,\r\n LineCode = 1 << 6,\r\n Weight = 1 << 7,\r\n Hilited = 1 << 8,\r\n /* rendered with \"emphasis\" hilite settings (silhouette etc). */\r\n Emphasized = 1 << 9,\r\n ViewIndependentTransparency = 1 << 10,\r\n /* Different from both NonLocatable and Visibility, but with the same effect as NonLocatable - don't draw during pick.\r\n * It's a separate flag because it is temporarily set during readPixels if a list of elements to hide is supplied, and then reset\r\n * immediately afterward.\r\n * We want to be able to efficiently change just that flag in the FeatureOverrides texture, and then flip it back off without worrying about\r\n * interfering with the other 2 flags.\r\n */\r\n InvisibleDuringPick = 1 << 11,\r\n\r\n Rgba = Rgb | Alpha,\r\n}\r\n\r\n"]}
1
+ {"version":3,"file":"OvrFlags.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/OvrFlags.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\n/** 16-bit flags indicating what aspects of a feature's symbology are overridden.\r\n * These are used for FeatureOverrides and InstancedGraphicParams.\r\n * The flags are interpreted in the vertex shader.\r\n */\r\nexport const enum OvrFlags { // eslint-disable-line no-restricted-syntax\r\n None = 0,\r\n LineRgb = 1 << 0,\r\n Rgb = 1 << 1,\r\n Alpha = 1 << 2,\r\n /** ignore material color, specular properties, and texture. */\r\n LineAlpha = 1 << 3,\r\n Flashed = 1 << 4,\r\n /* do not draw during pick - allows geometry beneath to be picked. */\r\n NonLocatable = 1 << 5,\r\n LineCode = 1 << 6,\r\n Weight = 1 << 7,\r\n Hilited = 1 << 8,\r\n /* rendered with \"emphasis\" hilite settings (silhouette etc). */\r\n Emphasized = 1 << 9,\r\n ViewIndependentTransparency = 1 << 10,\r\n /* Different from both NonLocatable and Visibility, but with the same effect as NonLocatable - don't draw during pick.\r\n * It's a separate flag because it is temporarily set during readPixels if a list of elements to hide is supplied, and then reset\r\n * immediately afterward.\r\n * We want to be able to efficiently change just that flag in the FeatureOverrides texture, and then flip it back off without worrying about\r\n * interfering with the other 2 flags.\r\n */\r\n InvisibleDuringPick = 1 << 11,\r\n Visibility = 1 << 12,\r\n IgnoreMaterial = 1 << 13,\r\n\r\n Rgba = Rgb | Alpha,\r\n}\r\n\r\n"]}
@@ -7,7 +7,7 @@
7
7
  * @module Rendering
8
8
  */
9
9
  Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.createPointStringParams = void 0;
10
+ exports.createPointStringParams = createPointStringParams;
11
11
  const core_bentley_1 = require("@itwin/core-bentley");
12
12
  const VertexTableBuilder_1 = require("./VertexTableBuilder");
13
13
  const VertexIndices_1 = require("./VertexIndices");
@@ -35,5 +35,4 @@ function createPointStringParams(args, maxTextureSize) {
35
35
  weight: args.width,
36
36
  };
37
37
  }
38
- exports.createPointStringParams = createPointStringParams;
39
38
  //# sourceMappingURL=PointStringParams.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"PointStringParams.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/PointStringParams.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA6C;AAC7C,6DAA0D;AAC1D,mDAAgD;AAahD,gBAAgB;AAChB,SAAgB,uBAAuB,CAAC,IAAkB,EAAE,cAAsB;IAChF,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,QAAQ,GAAG,uCAAkB,CAAC,kBAAkB,CAAC,IAAI,EAAE,cAAc,CAAC,CAAC;IAC7E,IAAI,SAAS,KAAK,QAAQ;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;IACjC,IAAI,WAAW,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC;IAC/B,IAAI,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC;QACzB,iEAAiE;QACjE,WAAW,GAAG,EAAE,CAAC;QACjB,KAAK,MAAM,QAAQ,IAAI,SAAS;YAC9B,KAAK,MAAM,SAAS,IAAI,QAAQ;gBAC9B,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IAClC,CAAC;IAED,MAAM,aAAa,GAAG,6BAAa,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC;IAC3D,IAAA,qBAAM,EAAC,aAAa,CAAC,MAAM,KAAK,WAAW,CAAC,MAAM,CAAC,CAAC;IAEpD,OAAO;QACL,QAAQ;QACR,OAAO,EAAE,aAAa;QACtB,MAAM,EAAE,IAAI,CAAC,KAAK;KACnB,CAAC;AACJ,CAAC;AA1BD,0DA0BC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { VertexTableBuilder } from \"./VertexTableBuilder\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\nimport { VertexTable } from \"./VertexTable\";\r\nimport { PolylineArgs } from \"../../../render/PolylineArgs\";\r\n\r\n/** Describes point string geometry to be submitted to the rendering system.\r\n * @internal\r\n */\r\nexport interface PointStringParams {\r\n vertices: VertexTable;\r\n indices: VertexIndices;\r\n weight: number;\r\n}\r\n\r\n/** @internal */\r\nexport function createPointStringParams(args: PolylineArgs, maxTextureSize: number): PointStringParams | undefined {\r\n if (!args.flags.isDisjoint)\r\n return undefined;\r\n\r\n const vertices = VertexTableBuilder.buildFromPolylines(args, maxTextureSize);\r\n if (undefined === vertices)\r\n return undefined;\r\n\r\n const polylines = args.polylines;\r\n let vertIndices = polylines[0];\r\n if (1 < polylines.length) {\r\n // We used to assert this wouldn't happen - apparently it does...\r\n vertIndices = [];\r\n for (const polyline of polylines)\r\n for (const vertIndex of polyline)\r\n vertIndices.push(vertIndex);\r\n }\r\n\r\n const vertexIndices = VertexIndices.fromArray(vertIndices);\r\n assert(vertexIndices.length === vertIndices.length);\r\n\r\n return {\r\n vertices,\r\n indices: vertexIndices,\r\n weight: args.width,\r\n };\r\n}\r\n"]}
1
+ {"version":3,"file":"PointStringParams.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/PointStringParams.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAkBH,0DA0BC;AA1CD,sDAA6C;AAC7C,6DAA0D;AAC1D,mDAAgD;AAahD,gBAAgB;AAChB,SAAgB,uBAAuB,CAAC,IAAkB,EAAE,cAAsB;IAChF,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,QAAQ,GAAG,uCAAkB,CAAC,kBAAkB,CAAC,IAAI,EAAE,cAAc,CAAC,CAAC;IAC7E,IAAI,SAAS,KAAK,QAAQ;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;IACjC,IAAI,WAAW,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC;IAC/B,IAAI,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC;QACzB,iEAAiE;QACjE,WAAW,GAAG,EAAE,CAAC;QACjB,KAAK,MAAM,QAAQ,IAAI,SAAS;YAC9B,KAAK,MAAM,SAAS,IAAI,QAAQ;gBAC9B,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IAClC,CAAC;IAED,MAAM,aAAa,GAAG,6BAAa,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC;IAC3D,IAAA,qBAAM,EAAC,aAAa,CAAC,MAAM,KAAK,WAAW,CAAC,MAAM,CAAC,CAAC;IAEpD,OAAO;QACL,QAAQ;QACR,OAAO,EAAE,aAAa;QACtB,MAAM,EAAE,IAAI,CAAC,KAAK;KACnB,CAAC;AACJ,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { VertexTableBuilder } from \"./VertexTableBuilder\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\nimport { VertexTable } from \"./VertexTable\";\r\nimport { PolylineArgs } from \"../../../render/PolylineArgs\";\r\n\r\n/** Describes point string geometry to be submitted to the rendering system.\r\n * @internal\r\n */\r\nexport interface PointStringParams {\r\n vertices: VertexTable;\r\n indices: VertexIndices;\r\n weight: number;\r\n}\r\n\r\n/** @internal */\r\nexport function createPointStringParams(args: PolylineArgs, maxTextureSize: number): PointStringParams | undefined {\r\n if (!args.flags.isDisjoint)\r\n return undefined;\r\n\r\n const vertices = VertexTableBuilder.buildFromPolylines(args, maxTextureSize);\r\n if (undefined === vertices)\r\n return undefined;\r\n\r\n const polylines = args.polylines;\r\n let vertIndices = polylines[0];\r\n if (1 < polylines.length) {\r\n // We used to assert this wouldn't happen - apparently it does...\r\n vertIndices = [];\r\n for (const polyline of polylines)\r\n for (const vertIndex of polyline)\r\n vertIndices.push(vertIndex);\r\n }\r\n\r\n const vertexIndices = VertexIndices.fromArray(vertIndices);\r\n assert(vertexIndices.length === vertIndices.length);\r\n\r\n return {\r\n vertices,\r\n indices: vertexIndices,\r\n weight: args.width,\r\n };\r\n}\r\n"]}
@@ -7,7 +7,10 @@
7
7
  * @module Rendering
8
8
  */
9
9
  Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.wantJointTriangles = exports.createPolylineParams = exports.tesselatePolyline = exports.tesselatePolylineFromMesh = void 0;
10
+ exports.tesselatePolylineFromMesh = tesselatePolylineFromMesh;
11
+ exports.tesselatePolyline = tesselatePolyline;
12
+ exports.createPolylineParams = createPolylineParams;
13
+ exports.wantJointTriangles = wantJointTriangles;
11
14
  const core_common_1 = require("@itwin/core-common");
12
15
  const VertexIndices_1 = require("./VertexIndices");
13
16
  const core_geometry_1 = require("@itwin/core-geometry");
@@ -18,7 +21,6 @@ function tesselatePolylineFromMesh(args) {
18
21
  const tesselator = PolylineTesselator.fromMesh(args);
19
22
  return tesselator?.tesselate();
20
23
  }
21
- exports.tesselatePolylineFromMesh = tesselatePolylineFromMesh;
22
24
  class PolylineVertex {
23
25
  constructor() {
24
26
  this.isSegmentStart = false;
@@ -170,7 +172,6 @@ function tesselatePolyline(polylines, points, doJointTriangles) {
170
172
  const tesselator = new PolylineTesselator(polylines, points, doJointTriangles);
171
173
  return tesselator.tesselate();
172
174
  }
173
- exports.tesselatePolyline = tesselatePolyline;
174
175
  /** @internal */
175
176
  function createPolylineParams(args, maxDimension) {
176
177
  (0, core_bentley_1.assert)(!args.flags.isDisjoint);
@@ -189,12 +190,10 @@ function createPolylineParams(args, maxDimension) {
189
190
  linePixels: args.linePixels,
190
191
  };
191
192
  }
192
- exports.createPolylineParams = createPolylineParams;
193
193
  /** @internal */
194
194
  function wantJointTriangles(weight, is2d) {
195
195
  // Joints are incredibly expensive. In 3d, only generate them if the line is sufficiently wide for them to be noticeable.
196
196
  const jointWidthThreshold = 3;
197
197
  return is2d || weight >= jointWidthThreshold;
198
198
  }
199
- exports.wantJointTriangles = wantJointTriangles;
200
199
  //# sourceMappingURL=PolylineParams.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"PolylineParams.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/PolylineParams.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,oDAAkG;AAClG,mDAAgD;AAEhD,wDAAyD;AACzD,sDAA6C;AAC7C,6DAA0D;AAwC1D,gBAAgB;AAChB,SAAgB,yBAAyB,CAAC,IAAc;IACtD,MAAM,UAAU,GAAG,kBAAkB,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACrD,OAAO,UAAU,EAAE,SAAS,EAAE,CAAC;AACjC,CAAC;AAHD,8DAGC;AAED,MAAM,cAAc;IAOlB;QANO,mBAAc,GAAY,KAAK,CAAC;QAChC,yBAAoB,GAAY,KAAK,CAAC;QACtC,gBAAW,GAAW,CAAC,CAAC;QACxB,cAAS,GAAW,CAAC,CAAC;QACtB,cAAS,GAAW,CAAC,CAAC;IAEN,CAAC;IAEjB,IAAI,CAAC,cAAuB,EAAE,oBAA6B,EAAE,WAAmB,EAAE,SAAiB,EAAE,SAAiB;QAC3H,IAAI,CAAC,cAAc,GAAG,cAAc,CAAC;QACrC,IAAI,CAAC,oBAAoB,GAAG,oBAAoB,CAAC;QACjD,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAC/B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;IAC7B,CAAC;IAEM,YAAY,CAAC,UAAmB,EAAE,kBAA2B,KAAK,EAAE,QAAiB,KAAK,EAAE,iBAA0B,KAAK;QAChI,IAAI,KAAK;YACP,yCAAgC;QAElC,IAAI,KAAoB,CAAC;QACzB,IAAI,cAAc;YAChB,KAAK,2CAAkC,CAAC,CAAC,iDAAiD;aACvF,IAAI,eAAe;YACtB,KAAK,yCAAiC,CAAC;;YAEvC,KAAK,GAAG,IAAI,CAAC,oBAAoB,CAAC,CAAC,+BAAuB,CAAC,6BAAqB,CAAC;QAEnF,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,IAAI,UAAU;YACZ,MAAM,qCAA4B,CAAC;QACrC,IAAI,CAAC,IAAI,CAAC,cAAc;YACtB,MAAM,uCAA8B,CAAC;QAEvC,OAAO,KAAK,GAAG,MAAM,CAAC;IACxB,CAAC;CACF;AAED,MAAM,kBAAkB;IAUtB,YAAmB,SAA4B,EAAE,MAAgC,EAAE,gBAAyB;QAPpG,gBAAW,GAAG,CAAC,CAAC;QAChB,eAAU,GAAa,EAAE,CAAC;QAC1B,eAAU,GAAa,EAAE,CAAC;QAC1B,eAAU,GAAa,EAAE,CAAC;QAC1B,eAAU,GAAa,EAAE,CAAC;QAC1B,cAAS,GAAc,EAAE,CAAC;QAGhC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;QAC5B,IAAI,MAAM,YAAY,0BAAY,EAAE,CAAC;YACnC,KAAK,MAAM,CAAC,IAAI,MAAM,CAAC,IAAI;gBACzB,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,UAAU,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;QACrD,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC;QAC1B,CAAC;QAED,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC;IACpC,CAAC;IAEM,MAAM,CAAC,YAAY,CAAC,IAAkB;QAC3C,OAAO,IAAI,kBAAkB,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,EAAE,kBAAkB,CAAC,IAAI,CAAC,KAAK,EAAE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;IAChH,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,IAAc;QACnC,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK,EAAE,SAAS,CAAC,KAAK,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM;YACxE,OAAO,IAAI,kBAAkB,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,EAAE,kBAAkB,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAEnI,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,SAAS;QACd,IAAI,CAAC,UAAU,EAAE,CAAC;QAElB,MAAM,SAAS,GAAG,6BAAa,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAC3D,MAAM,SAAS,GAAG,6BAAa,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAE3D,MAAM,iBAAiB,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAC/D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,WAAW,EAAE,CAAC,EAAE,EAAE,CAAC;YAC1C,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACjC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAChB,6BAAa,CAAC,WAAW,CAAC,KAAK,EAAE,iBAAiB,EAAE,CAAC,CAAC,CAAC;YACvD,iBAAiB,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC;QAC7D,CAAC;QAED,OAAO;YACL,OAAO,EAAE,SAAS;YAClB,WAAW,EAAE,SAAS;YACtB,oBAAoB,EAAE,iBAAiB;SACxC,CAAC;IACJ,CAAC;IAEO,UAAU;QAChB,MAAM,EAAE,GAAG,IAAI,cAAc,EAAE,EAAE,EAAE,GAAG,IAAI,cAAc,EAAE,CAAC;QAC3D,MAAM,WAAW,GAAG,CAAC,GAAG,CAAC;QAEzB,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACnC,IAAI,IAAI,CAAC,MAAM,GAAG,CAAC;gBACjB,SAAS;YAEX,MAAM,IAAI,GAAG,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;YAC7B,MAAM,QAAQ,GAAY,IAAI,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;YAEjD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC9B,MAAM,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACrB,MAAM,IAAI,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBACzB,MAAM,OAAO,GAAY,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;gBACnC,MAAM,KAAK,GAAY,CAAC,IAAI,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC;gBACxC,MAAM,QAAQ,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC5E,MAAM,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBAEnE,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,IAAI,CAAC,QAAQ,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;gBAC1D,EAAE,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,IAAI,CAAC,QAAQ,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;gBAEzD,MAAM,QAAQ,GAAY,IAAI,CAAC,SAAS,IAAI,CAAC,QAAQ,IAAI,CAAC,OAAO,CAAC,IAAI,IAAI,CAAC,WAAW,CAAC,EAAE,CAAC,GAAG,WAAW,CAAC;gBACzG,MAAM,QAAQ,GAAY,IAAI,CAAC,SAAS,IAAI,CAAC,QAAQ,IAAI,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,WAAW,CAAC,EAAE,CAAC,GAAG,WAAW,CAAC;gBAEvG,IAAI,QAAQ,IAAI,QAAQ,EAAE,CAAC;oBACzB,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBAEnE,IAAI,QAAQ;wBACV,IAAI,CAAC,iBAAiB,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC;oBAE5E,IAAI,QAAQ;wBACV,IAAI,CAAC,iBAAiB,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC;gBAC9E,CAAC;qBAAM,CAAC;oBACN,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC;oBAC3C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC;gBAC7C,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IAEO,iBAAiB,CAAC,EAAkB,EAAE,EAAU,EAAE,EAAkB;QAC1E,MAAM,KAAK,GAAG,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QAClD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;YAC3B,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;YACxB,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YACnC,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,KAAK,GAAG,CAAC,CAAC,CAAC;QACjC,CAAC;IACH,CAAC;IAEO,WAAW,CAAC,CAAiB;QACnC,MAAM,GAAG,GAAY,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC;QACnD,MAAM,OAAO,GAAa,wBAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,EAAE,GAAG,CAAC,CAAC;QACpF,MAAM,OAAO,GAAa,wBAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,EAAE,GAAG,CAAC,CAAC;QACpF,OAAO,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;IACrC,CAAC;IAEO,UAAU,CAAC,MAAsB,EAAE,KAAa;QACtD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,WAAW,CAAC;QACvD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,SAAS,CAAC;QACrD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,SAAS,CAAC;QACrD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,KAAK,CAAC;QAC1C,IAAI,CAAC,WAAW,EAAE,CAAC;IACrB,CAAC;CACF;AAED,oCAAoC;AACpC,SAAgB,iBAAiB,CAAC,SAA4B,EAAE,MAAoB,EAAE,gBAAyB;IAC7G,MAAM,UAAU,GAAG,IAAI,kBAAkB,CAAC,SAAS,EAAE,MAAM,EAAE,gBAAgB,CAAC,CAAC;IAC/E,OAAO,UAAU,CAAC,SAAS,EAAE,CAAC;AAChC,CAAC;AAHD,8CAGC;AAED,gBAAgB;AAChB,SAAgB,oBAAoB,CAAC,IAAkB,EAAE,YAAoB;IAC3E,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;IAC/B,MAAM,QAAQ,GAAG,uCAAkB,CAAC,kBAAkB,CAAC,IAAI,EAAE,YAAY,CAAC,CAAC;IAC3E,IAAI,SAAS,KAAK,QAAQ;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,UAAU,GAAG,kBAAkB,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;IACzD,IAAI,SAAS,KAAK,UAAU;QAC1B,OAAO,SAAS,CAAC;IAEnB,OAAO;QACL,QAAQ;QACR,QAAQ,EAAE,UAAU,CAAC,SAAS,EAAE;QAChC,QAAQ,EAAE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ;QAC/B,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,IAAI,+BAAiB,CAAC,MAAM;QACjD,MAAM,EAAE,IAAI,CAAC,KAAK;QAClB,UAAU,EAAE,IAAI,CAAC,UAAU;KAC5B,CAAC;AACJ,CAAC;AAlBD,oDAkBC;AAED,gBAAgB;AAChB,SAAgB,kBAAkB,CAAC,MAAc,EAAE,IAAa;IAC9D,yHAAyH;IACzH,MAAM,mBAAmB,GAAG,CAAC,CAAC;IAC9B,OAAO,IAAI,IAAI,MAAM,IAAI,mBAAmB,CAAC;AAC/C,CAAC;AAJD,gDAIC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { LinePixels, PolylineIndices, PolylineTypeFlags, QPoint3dList } from \"@itwin/core-common\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\nimport { VertexTable } from \"./VertexTable\";\r\nimport { Point3d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { VertexTableBuilder } from \"./VertexTableBuilder\";\r\nimport { MeshArgs } from \"../../../render/MeshArgs\";\r\nimport { PolylineArgs } from \"../../../render/PolylineArgs\";\r\n\r\n/** Represents a tesselated polyline.\r\n * Given a polyline as a line string, each segment of the line string is triangulated into a quad.\r\n * Based on the angle between two segments, additional joint triangles may be inserted in between to enable smoothly-rounded corners.\r\n * @internal\r\n */\r\nexport interface TesselatedPolyline {\r\n /** 24-bit index of each vertex. */\r\n indices: VertexIndices;\r\n /** 24-bit index of the previous vertex in the polyline. */\r\n prevIndices: VertexIndices;\r\n /** 24-bit index of the next vertex in the polyline, plus 8-bit parameter describing the semantics of this vertex. */\r\n nextIndicesAndParams: Uint8Array;\r\n}\r\n\r\n/** @internal */\r\nexport interface PolylineParams {\r\n vertices: VertexTable;\r\n polyline: TesselatedPolyline;\r\n isPlanar: boolean;\r\n type: PolylineTypeFlags;\r\n weight: number;\r\n linePixels: LinePixels;\r\n}\r\n\r\n/** Parameter associated with each vertex index of a tesselated polyline. */\r\nconst enum PolylineParam { // eslint-disable-line no-restricted-syntax\r\n kNone = 0,\r\n kSquare = 1 * 3,\r\n kMiter = 2 * 3,\r\n kMiterInsideOnly = 3 * 3,\r\n kJointBase = 4 * 3,\r\n kNegatePerp = 8 * 3,\r\n kNegateAlong = 16 * 3,\r\n kNoneAdjustWeight = 32 * 3,\r\n}\r\n\r\n/** @internal */\r\nexport function tesselatePolylineFromMesh(args: MeshArgs): TesselatedPolyline | undefined {\r\n const tesselator = PolylineTesselator.fromMesh(args);\r\n return tesselator?.tesselate();\r\n}\r\n\r\nclass PolylineVertex {\r\n public isSegmentStart: boolean = false;\r\n public isPolylineStartOrEnd: boolean = false;\r\n public vertexIndex: number = 0;\r\n public prevIndex: number = 0;\r\n public nextIndex: number = 0;\r\n\r\n public constructor() { }\r\n\r\n public init(isSegmentStart: boolean, isPolylineStartOrEnd: boolean, vertexIndex: number, prevIndex: number, nextIndex: number) {\r\n this.isSegmentStart = isSegmentStart;\r\n this.isPolylineStartOrEnd = isPolylineStartOrEnd;\r\n this.vertexIndex = vertexIndex;\r\n this.prevIndex = prevIndex;\r\n this.nextIndex = nextIndex;\r\n }\r\n\r\n public computeParam(negatePerp: boolean, adjacentToJoint: boolean = false, joint: boolean = false, noDisplacement: boolean = false): number {\r\n if (joint)\r\n return PolylineParam.kJointBase;\r\n\r\n let param: PolylineParam;\r\n if (noDisplacement)\r\n param = PolylineParam.kNoneAdjustWeight; // prevent getting tossed before width adjustment\r\n else if (adjacentToJoint)\r\n param = PolylineParam.kMiterInsideOnly;\r\n else\r\n param = this.isPolylineStartOrEnd ? PolylineParam.kSquare : PolylineParam.kMiter;\r\n\r\n let adjust = 0;\r\n if (negatePerp)\r\n adjust = PolylineParam.kNegatePerp;\r\n if (!this.isSegmentStart)\r\n adjust += PolylineParam.kNegateAlong;\r\n\r\n return param + adjust;\r\n }\r\n}\r\n\r\nclass PolylineTesselator {\r\n private _polylines: PolylineIndices[];\r\n private _doJoints: boolean;\r\n private _numIndices = 0;\r\n private _vertIndex: number[] = [];\r\n private _prevIndex: number[] = [];\r\n private _nextIndex: number[] = [];\r\n private _nextParam: number[] = [];\r\n private _position: Point3d[] = [];\r\n\r\n public constructor(polylines: PolylineIndices[], points: QPoint3dList | Point3d[], doJointTriangles: boolean) {\r\n this._polylines = polylines;\r\n if (points instanceof QPoint3dList) {\r\n for (const p of points.list)\r\n this._position.push(p.unquantize(points.params));\r\n } else {\r\n this._position = points;\r\n }\r\n\r\n this._doJoints = doJointTriangles;\r\n }\r\n\r\n public static fromPolyline(args: PolylineArgs): PolylineTesselator {\r\n return new PolylineTesselator(args.polylines, args.points, wantJointTriangles(args.width, !!args.flags.is2d));\r\n }\r\n\r\n public static fromMesh(args: MeshArgs): PolylineTesselator | undefined {\r\n if (undefined !== args.edges?.polylines.lines && undefined !== args.points)\r\n return new PolylineTesselator(args.edges.polylines.lines, args.points, wantJointTriangles(args.edges.width, true === args.is2d));\r\n\r\n return undefined;\r\n }\r\n\r\n public tesselate(): TesselatedPolyline {\r\n this._tesselate();\r\n\r\n const vertIndex = VertexIndices.fromArray(this._vertIndex);\r\n const prevIndex = VertexIndices.fromArray(this._prevIndex);\r\n\r\n const nextIndexAndParam = new Uint8Array(this._numIndices * 4);\r\n for (let i = 0; i < this._numIndices; i++) {\r\n const index = this._nextIndex[i];\r\n const j = i * 4;\r\n VertexIndices.encodeIndex(index, nextIndexAndParam, j);\r\n nextIndexAndParam[j + 3] = this._nextParam[i] & 0x000000ff;\r\n }\r\n\r\n return {\r\n indices: vertIndex,\r\n prevIndices: prevIndex,\r\n nextIndicesAndParams: nextIndexAndParam,\r\n };\r\n }\r\n\r\n private _tesselate() {\r\n const v0 = new PolylineVertex(), v1 = new PolylineVertex();\r\n const maxJointDot = -0.7;\r\n\r\n for (const line of this._polylines) {\r\n if (line.length < 2)\r\n continue;\r\n\r\n const last = line.length - 1;\r\n const isClosed: boolean = line[0] === line[last];\r\n\r\n for (let i = 0; i < last; ++i) {\r\n const idx0 = line[i];\r\n const idx1 = line[i + 1];\r\n const isStart: boolean = (0 === i);\r\n const isEnd: boolean = (last - 1 === i);\r\n const prevIdx0 = isStart ? (isClosed ? line[last - 1] : idx0) : line[i - 1];\r\n const nextIdx1 = isEnd ? (isClosed ? line[1] : idx1) : line[i + 2];\r\n\r\n v0.init(true, isStart && !isClosed, idx0, prevIdx0, idx1);\r\n v1.init(false, isEnd && !isClosed, idx1, nextIdx1, idx0);\r\n\r\n const jointAt0: boolean = this._doJoints && (isClosed || !isStart) && this._dotProduct(v0) > maxJointDot;\r\n const jointAt1: boolean = this._doJoints && (isClosed || !isEnd) && this._dotProduct(v1) > maxJointDot;\r\n\r\n if (jointAt0 || jointAt1) {\r\n this._addVertex(v0, v0.computeParam(true, jointAt0, false, false));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, false));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, true));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, true));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, false));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, true));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, true));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, true));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, false));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, false));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, true));\r\n this._addVertex(v1, v1.computeParam(true, jointAt1, false, false));\r\n\r\n if (jointAt0)\r\n this.addJointTriangles(v0, v0.computeParam(false, true, false, true), v0);\r\n\r\n if (jointAt1)\r\n this.addJointTriangles(v1, v1.computeParam(false, true, false, true), v1);\r\n } else {\r\n this._addVertex(v0, v0.computeParam(true));\r\n this._addVertex(v1, v1.computeParam(false));\r\n this._addVertex(v0, v0.computeParam(false));\r\n this._addVertex(v0, v0.computeParam(false));\r\n this._addVertex(v1, v1.computeParam(false));\r\n this._addVertex(v1, v1.computeParam(true));\r\n }\r\n }\r\n }\r\n }\r\n\r\n private addJointTriangles(v0: PolylineVertex, p0: number, v1: PolylineVertex): void {\r\n const param = v1.computeParam(false, false, true);\r\n for (let i = 0; i < 3; i++) {\r\n this._addVertex(v0, p0);\r\n this._addVertex(v1, param + i + 1);\r\n this._addVertex(v1, param + i);\r\n }\r\n }\r\n\r\n private _dotProduct(v: PolylineVertex): number {\r\n const pos: Point3d = this._position[v.vertexIndex];\r\n const prevDir: Vector3d = Vector3d.createStartEnd(this._position[v.prevIndex], pos);\r\n const nextDir: Vector3d = Vector3d.createStartEnd(this._position[v.nextIndex], pos);\r\n return prevDir.dotProduct(nextDir);\r\n }\r\n\r\n private _addVertex(vertex: PolylineVertex, param: number): void {\r\n this._vertIndex[this._numIndices] = vertex.vertexIndex;\r\n this._prevIndex[this._numIndices] = vertex.prevIndex;\r\n this._nextIndex[this._numIndices] = vertex.nextIndex;\r\n this._nextParam[this._numIndices] = param;\r\n this._numIndices++;\r\n }\r\n}\r\n\r\n/** Strictly for tests. @internal */\r\nexport function tesselatePolyline(polylines: PolylineIndices[], points: QPoint3dList, doJointTriangles: boolean): TesselatedPolyline {\r\n const tesselator = new PolylineTesselator(polylines, points, doJointTriangles);\r\n return tesselator.tesselate();\r\n}\r\n\r\n/** @internal */\r\nexport function createPolylineParams(args: PolylineArgs, maxDimension: number): PolylineParams | undefined {\r\n assert(!args.flags.isDisjoint);\r\n const vertices = VertexTableBuilder.buildFromPolylines(args, maxDimension);\r\n if (undefined === vertices)\r\n return undefined;\r\n\r\n const tesselator = PolylineTesselator.fromPolyline(args);\r\n if (undefined === tesselator)\r\n return undefined;\r\n\r\n return {\r\n vertices,\r\n polyline: tesselator.tesselate(),\r\n isPlanar: !!args.flags.isPlanar,\r\n type: args.flags.type ?? PolylineTypeFlags.Normal,\r\n weight: args.width,\r\n linePixels: args.linePixels,\r\n };\r\n}\r\n\r\n/** @internal */\r\nexport function wantJointTriangles(weight: number, is2d: boolean): boolean {\r\n // Joints are incredibly expensive. In 3d, only generate them if the line is sufficiently wide for them to be noticeable.\r\n const jointWidthThreshold = 3;\r\n return is2d || weight >= jointWidthThreshold;\r\n}\r\n"]}
1
+ {"version":3,"file":"PolylineParams.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/PolylineParams.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AAgDH,8DAGC;AAiLD,8CAGC;AAGD,oDAkBC;AAGD,gDAIC;AAjQD,oDAAkG;AAClG,mDAAgD;AAEhD,wDAAyD;AACzD,sDAA6C;AAC7C,6DAA0D;AAwC1D,gBAAgB;AAChB,SAAgB,yBAAyB,CAAC,IAAc;IACtD,MAAM,UAAU,GAAG,kBAAkB,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IACrD,OAAO,UAAU,EAAE,SAAS,EAAE,CAAC;AACjC,CAAC;AAED,MAAM,cAAc;IAOlB;QANO,mBAAc,GAAY,KAAK,CAAC;QAChC,yBAAoB,GAAY,KAAK,CAAC;QACtC,gBAAW,GAAW,CAAC,CAAC;QACxB,cAAS,GAAW,CAAC,CAAC;QACtB,cAAS,GAAW,CAAC,CAAC;IAEN,CAAC;IAEjB,IAAI,CAAC,cAAuB,EAAE,oBAA6B,EAAE,WAAmB,EAAE,SAAiB,EAAE,SAAiB;QAC3H,IAAI,CAAC,cAAc,GAAG,cAAc,CAAC;QACrC,IAAI,CAAC,oBAAoB,GAAG,oBAAoB,CAAC;QACjD,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAC/B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;IAC7B,CAAC;IAEM,YAAY,CAAC,UAAmB,EAAE,kBAA2B,KAAK,EAAE,QAAiB,KAAK,EAAE,iBAA0B,KAAK;QAChI,IAAI,KAAK;YACP,yCAAgC;QAElC,IAAI,KAAoB,CAAC;QACzB,IAAI,cAAc;YAChB,KAAK,2CAAkC,CAAC,CAAC,iDAAiD;aACvF,IAAI,eAAe;YACtB,KAAK,yCAAiC,CAAC;;YAEvC,KAAK,GAAG,IAAI,CAAC,oBAAoB,CAAC,CAAC,+BAAuB,CAAC,6BAAqB,CAAC;QAEnF,IAAI,MAAM,GAAG,CAAC,CAAC;QACf,IAAI,UAAU;YACZ,MAAM,qCAA4B,CAAC;QACrC,IAAI,CAAC,IAAI,CAAC,cAAc;YACtB,MAAM,uCAA8B,CAAC;QAEvC,OAAO,KAAK,GAAG,MAAM,CAAC;IACxB,CAAC;CACF;AAED,MAAM,kBAAkB;IAUtB,YAAmB,SAA4B,EAAE,MAAgC,EAAE,gBAAyB;QAPpG,gBAAW,GAAG,CAAC,CAAC;QAChB,eAAU,GAAa,EAAE,CAAC;QAC1B,eAAU,GAAa,EAAE,CAAC;QAC1B,eAAU,GAAa,EAAE,CAAC;QAC1B,eAAU,GAAa,EAAE,CAAC;QAC1B,cAAS,GAAc,EAAE,CAAC;QAGhC,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;QAC5B,IAAI,MAAM,YAAY,0BAAY,EAAE,CAAC;YACnC,KAAK,MAAM,CAAC,IAAI,MAAM,CAAC,IAAI;gBACzB,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,CAAC,UAAU,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;QACrD,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC;QAC1B,CAAC;QAED,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC;IACpC,CAAC;IAEM,MAAM,CAAC,YAAY,CAAC,IAAkB;QAC3C,OAAO,IAAI,kBAAkB,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,EAAE,kBAAkB,CAAC,IAAI,CAAC,KAAK,EAAE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;IAChH,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,IAAc;QACnC,IAAI,SAAS,KAAK,IAAI,CAAC,KAAK,EAAE,SAAS,CAAC,KAAK,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM;YACxE,OAAO,IAAI,kBAAkB,CAAC,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,EAAE,kBAAkB,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAEnI,OAAO,SAAS,CAAC;IACnB,CAAC;IAEM,SAAS;QACd,IAAI,CAAC,UAAU,EAAE,CAAC;QAElB,MAAM,SAAS,GAAG,6BAAa,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAC3D,MAAM,SAAS,GAAG,6BAAa,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAE3D,MAAM,iBAAiB,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAC/D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,WAAW,EAAE,CAAC,EAAE,EAAE,CAAC;YAC1C,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC;YACjC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAChB,6BAAa,CAAC,WAAW,CAAC,KAAK,EAAE,iBAAiB,EAAE,CAAC,CAAC,CAAC;YACvD,iBAAiB,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC;QAC7D,CAAC;QAED,OAAO;YACL,OAAO,EAAE,SAAS;YAClB,WAAW,EAAE,SAAS;YACtB,oBAAoB,EAAE,iBAAiB;SACxC,CAAC;IACJ,CAAC;IAEO,UAAU;QAChB,MAAM,EAAE,GAAG,IAAI,cAAc,EAAE,EAAE,EAAE,GAAG,IAAI,cAAc,EAAE,CAAC;QAC3D,MAAM,WAAW,GAAG,CAAC,GAAG,CAAC;QAEzB,KAAK,MAAM,IAAI,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACnC,IAAI,IAAI,CAAC,MAAM,GAAG,CAAC;gBACjB,SAAS;YAEX,MAAM,IAAI,GAAG,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;YAC7B,MAAM,QAAQ,GAAY,IAAI,CAAC,CAAC,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;YAEjD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC9B,MAAM,IAAI,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;gBACrB,MAAM,IAAI,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBACzB,MAAM,OAAO,GAAY,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;gBACnC,MAAM,KAAK,GAAY,CAAC,IAAI,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC;gBACxC,MAAM,QAAQ,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC5E,MAAM,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBAEnE,EAAE,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,IAAI,CAAC,QAAQ,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;gBAC1D,EAAE,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,IAAI,CAAC,QAAQ,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,CAAC,CAAC;gBAEzD,MAAM,QAAQ,GAAY,IAAI,CAAC,SAAS,IAAI,CAAC,QAAQ,IAAI,CAAC,OAAO,CAAC,IAAI,IAAI,CAAC,WAAW,CAAC,EAAE,CAAC,GAAG,WAAW,CAAC;gBACzG,MAAM,QAAQ,GAAY,IAAI,CAAC,SAAS,IAAI,CAAC,QAAQ,IAAI,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,WAAW,CAAC,EAAE,CAAC,GAAG,WAAW,CAAC;gBAEvG,IAAI,QAAQ,IAAI,QAAQ,EAAE,CAAC;oBACzB,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBACpE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;oBACnE,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC;oBAEnE,IAAI,QAAQ;wBACV,IAAI,CAAC,iBAAiB,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC;oBAE5E,IAAI,QAAQ;wBACV,IAAI,CAAC,iBAAiB,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC;gBAC9E,CAAC;qBAAM,CAAC;oBACN,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC;oBAC3C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC,CAAC;oBAC5C,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,CAAC;gBAC7C,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IAEO,iBAAiB,CAAC,EAAkB,EAAE,EAAU,EAAE,EAAkB;QAC1E,MAAM,KAAK,GAAG,EAAE,CAAC,YAAY,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QAClD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;YAC3B,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;YACxB,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YACnC,IAAI,CAAC,UAAU,CAAC,EAAE,EAAE,KAAK,GAAG,CAAC,CAAC,CAAC;QACjC,CAAC;IACH,CAAC;IAEO,WAAW,CAAC,CAAiB;QACnC,MAAM,GAAG,GAAY,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC;QACnD,MAAM,OAAO,GAAa,wBAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,EAAE,GAAG,CAAC,CAAC;QACpF,MAAM,OAAO,GAAa,wBAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,EAAE,GAAG,CAAC,CAAC;QACpF,OAAO,OAAO,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;IACrC,CAAC;IAEO,UAAU,CAAC,MAAsB,EAAE,KAAa;QACtD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,WAAW,CAAC;QACvD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,SAAS,CAAC;QACrD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,MAAM,CAAC,SAAS,CAAC;QACrD,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,WAAW,CAAC,GAAG,KAAK,CAAC;QAC1C,IAAI,CAAC,WAAW,EAAE,CAAC;IACrB,CAAC;CACF;AAED,oCAAoC;AACpC,SAAgB,iBAAiB,CAAC,SAA4B,EAAE,MAAoB,EAAE,gBAAyB;IAC7G,MAAM,UAAU,GAAG,IAAI,kBAAkB,CAAC,SAAS,EAAE,MAAM,EAAE,gBAAgB,CAAC,CAAC;IAC/E,OAAO,UAAU,CAAC,SAAS,EAAE,CAAC;AAChC,CAAC;AAED,gBAAgB;AAChB,SAAgB,oBAAoB,CAAC,IAAkB,EAAE,YAAoB;IAC3E,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;IAC/B,MAAM,QAAQ,GAAG,uCAAkB,CAAC,kBAAkB,CAAC,IAAI,EAAE,YAAY,CAAC,CAAC;IAC3E,IAAI,SAAS,KAAK,QAAQ;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,UAAU,GAAG,kBAAkB,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;IACzD,IAAI,SAAS,KAAK,UAAU;QAC1B,OAAO,SAAS,CAAC;IAEnB,OAAO;QACL,QAAQ;QACR,QAAQ,EAAE,UAAU,CAAC,SAAS,EAAE;QAChC,QAAQ,EAAE,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ;QAC/B,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,IAAI,+BAAiB,CAAC,MAAM;QACjD,MAAM,EAAE,IAAI,CAAC,KAAK;QAClB,UAAU,EAAE,IAAI,CAAC,UAAU;KAC5B,CAAC;AACJ,CAAC;AAED,gBAAgB;AAChB,SAAgB,kBAAkB,CAAC,MAAc,EAAE,IAAa;IAC9D,yHAAyH;IACzH,MAAM,mBAAmB,GAAG,CAAC,CAAC;IAC9B,OAAO,IAAI,IAAI,MAAM,IAAI,mBAAmB,CAAC;AAC/C,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { LinePixels, PolylineIndices, PolylineTypeFlags, QPoint3dList } from \"@itwin/core-common\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\nimport { VertexTable } from \"./VertexTable\";\r\nimport { Point3d, Vector3d } from \"@itwin/core-geometry\";\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { VertexTableBuilder } from \"./VertexTableBuilder\";\r\nimport { MeshArgs } from \"../../../render/MeshArgs\";\r\nimport { PolylineArgs } from \"../../../render/PolylineArgs\";\r\n\r\n/** Represents a tesselated polyline.\r\n * Given a polyline as a line string, each segment of the line string is triangulated into a quad.\r\n * Based on the angle between two segments, additional joint triangles may be inserted in between to enable smoothly-rounded corners.\r\n * @internal\r\n */\r\nexport interface TesselatedPolyline {\r\n /** 24-bit index of each vertex. */\r\n indices: VertexIndices;\r\n /** 24-bit index of the previous vertex in the polyline. */\r\n prevIndices: VertexIndices;\r\n /** 24-bit index of the next vertex in the polyline, plus 8-bit parameter describing the semantics of this vertex. */\r\n nextIndicesAndParams: Uint8Array;\r\n}\r\n\r\n/** @internal */\r\nexport interface PolylineParams {\r\n vertices: VertexTable;\r\n polyline: TesselatedPolyline;\r\n isPlanar: boolean;\r\n type: PolylineTypeFlags;\r\n weight: number;\r\n linePixels: LinePixels;\r\n}\r\n\r\n/** Parameter associated with each vertex index of a tesselated polyline. */\r\nconst enum PolylineParam { // eslint-disable-line no-restricted-syntax\r\n kNone = 0,\r\n kSquare = 1 * 3,\r\n kMiter = 2 * 3,\r\n kMiterInsideOnly = 3 * 3,\r\n kJointBase = 4 * 3,\r\n kNegatePerp = 8 * 3,\r\n kNegateAlong = 16 * 3,\r\n kNoneAdjustWeight = 32 * 3,\r\n}\r\n\r\n/** @internal */\r\nexport function tesselatePolylineFromMesh(args: MeshArgs): TesselatedPolyline | undefined {\r\n const tesselator = PolylineTesselator.fromMesh(args);\r\n return tesselator?.tesselate();\r\n}\r\n\r\nclass PolylineVertex {\r\n public isSegmentStart: boolean = false;\r\n public isPolylineStartOrEnd: boolean = false;\r\n public vertexIndex: number = 0;\r\n public prevIndex: number = 0;\r\n public nextIndex: number = 0;\r\n\r\n public constructor() { }\r\n\r\n public init(isSegmentStart: boolean, isPolylineStartOrEnd: boolean, vertexIndex: number, prevIndex: number, nextIndex: number) {\r\n this.isSegmentStart = isSegmentStart;\r\n this.isPolylineStartOrEnd = isPolylineStartOrEnd;\r\n this.vertexIndex = vertexIndex;\r\n this.prevIndex = prevIndex;\r\n this.nextIndex = nextIndex;\r\n }\r\n\r\n public computeParam(negatePerp: boolean, adjacentToJoint: boolean = false, joint: boolean = false, noDisplacement: boolean = false): number {\r\n if (joint)\r\n return PolylineParam.kJointBase;\r\n\r\n let param: PolylineParam;\r\n if (noDisplacement)\r\n param = PolylineParam.kNoneAdjustWeight; // prevent getting tossed before width adjustment\r\n else if (adjacentToJoint)\r\n param = PolylineParam.kMiterInsideOnly;\r\n else\r\n param = this.isPolylineStartOrEnd ? PolylineParam.kSquare : PolylineParam.kMiter;\r\n\r\n let adjust = 0;\r\n if (negatePerp)\r\n adjust = PolylineParam.kNegatePerp;\r\n if (!this.isSegmentStart)\r\n adjust += PolylineParam.kNegateAlong;\r\n\r\n return param + adjust;\r\n }\r\n}\r\n\r\nclass PolylineTesselator {\r\n private _polylines: PolylineIndices[];\r\n private _doJoints: boolean;\r\n private _numIndices = 0;\r\n private _vertIndex: number[] = [];\r\n private _prevIndex: number[] = [];\r\n private _nextIndex: number[] = [];\r\n private _nextParam: number[] = [];\r\n private _position: Point3d[] = [];\r\n\r\n public constructor(polylines: PolylineIndices[], points: QPoint3dList | Point3d[], doJointTriangles: boolean) {\r\n this._polylines = polylines;\r\n if (points instanceof QPoint3dList) {\r\n for (const p of points.list)\r\n this._position.push(p.unquantize(points.params));\r\n } else {\r\n this._position = points;\r\n }\r\n\r\n this._doJoints = doJointTriangles;\r\n }\r\n\r\n public static fromPolyline(args: PolylineArgs): PolylineTesselator {\r\n return new PolylineTesselator(args.polylines, args.points, wantJointTriangles(args.width, !!args.flags.is2d));\r\n }\r\n\r\n public static fromMesh(args: MeshArgs): PolylineTesselator | undefined {\r\n if (undefined !== args.edges?.polylines.lines && undefined !== args.points)\r\n return new PolylineTesselator(args.edges.polylines.lines, args.points, wantJointTriangles(args.edges.width, true === args.is2d));\r\n\r\n return undefined;\r\n }\r\n\r\n public tesselate(): TesselatedPolyline {\r\n this._tesselate();\r\n\r\n const vertIndex = VertexIndices.fromArray(this._vertIndex);\r\n const prevIndex = VertexIndices.fromArray(this._prevIndex);\r\n\r\n const nextIndexAndParam = new Uint8Array(this._numIndices * 4);\r\n for (let i = 0; i < this._numIndices; i++) {\r\n const index = this._nextIndex[i];\r\n const j = i * 4;\r\n VertexIndices.encodeIndex(index, nextIndexAndParam, j);\r\n nextIndexAndParam[j + 3] = this._nextParam[i] & 0x000000ff;\r\n }\r\n\r\n return {\r\n indices: vertIndex,\r\n prevIndices: prevIndex,\r\n nextIndicesAndParams: nextIndexAndParam,\r\n };\r\n }\r\n\r\n private _tesselate() {\r\n const v0 = new PolylineVertex(), v1 = new PolylineVertex();\r\n const maxJointDot = -0.7;\r\n\r\n for (const line of this._polylines) {\r\n if (line.length < 2)\r\n continue;\r\n\r\n const last = line.length - 1;\r\n const isClosed: boolean = line[0] === line[last];\r\n\r\n for (let i = 0; i < last; ++i) {\r\n const idx0 = line[i];\r\n const idx1 = line[i + 1];\r\n const isStart: boolean = (0 === i);\r\n const isEnd: boolean = (last - 1 === i);\r\n const prevIdx0 = isStart ? (isClosed ? line[last - 1] : idx0) : line[i - 1];\r\n const nextIdx1 = isEnd ? (isClosed ? line[1] : idx1) : line[i + 2];\r\n\r\n v0.init(true, isStart && !isClosed, idx0, prevIdx0, idx1);\r\n v1.init(false, isEnd && !isClosed, idx1, nextIdx1, idx0);\r\n\r\n const jointAt0: boolean = this._doJoints && (isClosed || !isStart) && this._dotProduct(v0) > maxJointDot;\r\n const jointAt1: boolean = this._doJoints && (isClosed || !isEnd) && this._dotProduct(v1) > maxJointDot;\r\n\r\n if (jointAt0 || jointAt1) {\r\n this._addVertex(v0, v0.computeParam(true, jointAt0, false, false));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, false));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, true));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, true));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, false));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, true));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, true));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, true));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, false));\r\n this._addVertex(v0, v0.computeParam(false, jointAt0, false, false));\r\n this._addVertex(v1, v1.computeParam(false, jointAt1, false, true));\r\n this._addVertex(v1, v1.computeParam(true, jointAt1, false, false));\r\n\r\n if (jointAt0)\r\n this.addJointTriangles(v0, v0.computeParam(false, true, false, true), v0);\r\n\r\n if (jointAt1)\r\n this.addJointTriangles(v1, v1.computeParam(false, true, false, true), v1);\r\n } else {\r\n this._addVertex(v0, v0.computeParam(true));\r\n this._addVertex(v1, v1.computeParam(false));\r\n this._addVertex(v0, v0.computeParam(false));\r\n this._addVertex(v0, v0.computeParam(false));\r\n this._addVertex(v1, v1.computeParam(false));\r\n this._addVertex(v1, v1.computeParam(true));\r\n }\r\n }\r\n }\r\n }\r\n\r\n private addJointTriangles(v0: PolylineVertex, p0: number, v1: PolylineVertex): void {\r\n const param = v1.computeParam(false, false, true);\r\n for (let i = 0; i < 3; i++) {\r\n this._addVertex(v0, p0);\r\n this._addVertex(v1, param + i + 1);\r\n this._addVertex(v1, param + i);\r\n }\r\n }\r\n\r\n private _dotProduct(v: PolylineVertex): number {\r\n const pos: Point3d = this._position[v.vertexIndex];\r\n const prevDir: Vector3d = Vector3d.createStartEnd(this._position[v.prevIndex], pos);\r\n const nextDir: Vector3d = Vector3d.createStartEnd(this._position[v.nextIndex], pos);\r\n return prevDir.dotProduct(nextDir);\r\n }\r\n\r\n private _addVertex(vertex: PolylineVertex, param: number): void {\r\n this._vertIndex[this._numIndices] = vertex.vertexIndex;\r\n this._prevIndex[this._numIndices] = vertex.prevIndex;\r\n this._nextIndex[this._numIndices] = vertex.nextIndex;\r\n this._nextParam[this._numIndices] = param;\r\n this._numIndices++;\r\n }\r\n}\r\n\r\n/** Strictly for tests. @internal */\r\nexport function tesselatePolyline(polylines: PolylineIndices[], points: QPoint3dList, doJointTriangles: boolean): TesselatedPolyline {\r\n const tesselator = new PolylineTesselator(polylines, points, doJointTriangles);\r\n return tesselator.tesselate();\r\n}\r\n\r\n/** @internal */\r\nexport function createPolylineParams(args: PolylineArgs, maxDimension: number): PolylineParams | undefined {\r\n assert(!args.flags.isDisjoint);\r\n const vertices = VertexTableBuilder.buildFromPolylines(args, maxDimension);\r\n if (undefined === vertices)\r\n return undefined;\r\n\r\n const tesselator = PolylineTesselator.fromPolyline(args);\r\n if (undefined === tesselator)\r\n return undefined;\r\n\r\n return {\r\n vertices,\r\n polyline: tesselator.tesselate(),\r\n isPlanar: !!args.flags.isPlanar,\r\n type: args.flags.type ?? PolylineTypeFlags.Normal,\r\n weight: args.width,\r\n linePixels: args.linePixels,\r\n };\r\n}\r\n\r\n/** @internal */\r\nexport function wantJointTriangles(weight: number, is2d: boolean): boolean {\r\n // Joints are incredibly expensive. In 3d, only generate them if the line is sufficiently wide for them to be noticeable.\r\n const jointWidthThreshold = 3;\r\n return is2d || weight >= jointWidthThreshold;\r\n}\r\n"]}
@@ -7,7 +7,9 @@
7
7
  * @module Rendering
8
8
  */
9
9
  Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.createSurfaceMaterial = exports.isValidSurfaceType = exports.SurfaceType = void 0;
10
+ exports.SurfaceType = void 0;
11
+ exports.isValidSurfaceType = isValidSurfaceType;
12
+ exports.createSurfaceMaterial = createSurfaceMaterial;
11
13
  /** @internal */
12
14
  var SurfaceType;
13
15
  (function (SurfaceType) {
@@ -30,7 +32,6 @@ function isValidSurfaceType(value) {
30
32
  return false;
31
33
  }
32
34
  }
33
- exports.isValidSurfaceType = isValidSurfaceType;
34
35
  /** @internal */
35
36
  function createSurfaceMaterial(source) {
36
37
  if (undefined === source)
@@ -38,5 +39,4 @@ function createSurfaceMaterial(source) {
38
39
  else
39
40
  return { isAtlas: false, material: source };
40
41
  }
41
- exports.createSurfaceMaterial = createSurfaceMaterial;
42
42
  //# sourceMappingURL=SurfaceParams.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"SurfaceParams.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/SurfaceParams.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAKH,gBAAgB;AAChB,IAAY,WAMX;AAND,WAAY,WAAW;IACrB,+CAAK,CAAA;IACL,2CAAG,CAAA;IACH,qDAAQ,CAAA;IACR,2DAAW,CAAA;IACX,qEAAgB,CAAA;AAClB,CAAC,EANW,WAAW,2BAAX,WAAW,QAMtB;AAED,gBAAgB;AAChB,SAAgB,kBAAkB,CAAC,KAAa;IAC9C,QAAQ,KAAK,EAAE,CAAC;QACd,KAAK,WAAW,CAAC,KAAK,CAAC;QACvB,KAAK,WAAW,CAAC,GAAG,CAAC;QACrB,KAAK,WAAW,CAAC,QAAQ,CAAC;QAC1B,KAAK,WAAW,CAAC,WAAW,CAAC;QAC7B,KAAK,WAAW,CAAC,gBAAgB;YAC/B,OAAO,IAAI,CAAC;QACd;YACE,OAAO,KAAK,CAAC;IACjB,CAAC;AACH,CAAC;AAXD,gDAWC;AAuBD,gBAAgB;AAChB,SAAgB,qBAAqB,CAAC,MAAkC;IACtE,IAAI,SAAS,KAAK,MAAM;QACtB,OAAO,SAAS,CAAC;;QAEjB,OAAO,EAAE,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,CAAC;AAChD,CAAC;AALD,sDAKC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { FillFlags, RenderMaterial, RenderTexture } from \"@itwin/core-common\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\n\r\n/** @internal */\r\nexport enum SurfaceType {\r\n Unlit,\r\n Lit,\r\n Textured,\r\n TexturedLit,\r\n VolumeClassifier,\r\n}\r\n\r\n/** @internal */\r\nexport function isValidSurfaceType(value: number): boolean {\r\n switch (value) {\r\n case SurfaceType.Unlit:\r\n case SurfaceType.Lit:\r\n case SurfaceType.Textured:\r\n case SurfaceType.TexturedLit:\r\n case SurfaceType.VolumeClassifier:\r\n return true;\r\n default:\r\n return false;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport interface SurfaceRenderMaterial {\r\n readonly isAtlas: false;\r\n readonly material: RenderMaterial;\r\n}\r\n\r\n/** @internal */\r\nexport interface SurfaceMaterialAtlas {\r\n readonly isAtlas: true;\r\n // Overrides surface alpha to be translucent. Implies `overridesAlpha`.\r\n readonly hasTranslucency: boolean;\r\n // Overrides surface alpha to be opaque or translucent.\r\n readonly overridesAlpha: boolean;\r\n // offset past the END of the vertex data; equivalently, number of 32-bit colors in color table preceding material atlas.\r\n readonly vertexTableOffset: number;\r\n readonly numMaterials: number;\r\n}\r\n\r\n/** @internal */\r\nexport type SurfaceMaterial = SurfaceRenderMaterial | SurfaceMaterialAtlas;\r\n\r\n/** @internal */\r\nexport function createSurfaceMaterial(source: RenderMaterial | undefined): SurfaceMaterial | undefined {\r\n if (undefined === source)\r\n return undefined;\r\n else\r\n return { isAtlas: false, material: source };\r\n}\r\n\r\n/** @internal */\r\nexport interface SurfaceParams {\r\n readonly type: SurfaceType;\r\n readonly indices: VertexIndices;\r\n readonly fillFlags: FillFlags;\r\n readonly hasBakedLighting: boolean;\r\n readonly textureMapping?: {\r\n texture: RenderTexture;\r\n alwaysDisplayed: boolean;\r\n };\r\n readonly material?: SurfaceMaterial;\r\n}\r\n"]}
1
+ {"version":3,"file":"SurfaceParams.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/SurfaceParams.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAeH,gDAWC;AAwBD,sDAKC;AAlDD,gBAAgB;AAChB,IAAY,WAMX;AAND,WAAY,WAAW;IACrB,+CAAK,CAAA;IACL,2CAAG,CAAA;IACH,qDAAQ,CAAA;IACR,2DAAW,CAAA;IACX,qEAAgB,CAAA;AAClB,CAAC,EANW,WAAW,2BAAX,WAAW,QAMtB;AAED,gBAAgB;AAChB,SAAgB,kBAAkB,CAAC,KAAa;IAC9C,QAAQ,KAAK,EAAE,CAAC;QACd,KAAK,WAAW,CAAC,KAAK,CAAC;QACvB,KAAK,WAAW,CAAC,GAAG,CAAC;QACrB,KAAK,WAAW,CAAC,QAAQ,CAAC;QAC1B,KAAK,WAAW,CAAC,WAAW,CAAC;QAC7B,KAAK,WAAW,CAAC,gBAAgB;YAC/B,OAAO,IAAI,CAAC;QACd;YACE,OAAO,KAAK,CAAC;IACjB,CAAC;AACH,CAAC;AAuBD,gBAAgB;AAChB,SAAgB,qBAAqB,CAAC,MAAkC;IACtE,IAAI,SAAS,KAAK,MAAM;QACtB,OAAO,SAAS,CAAC;;QAEjB,OAAO,EAAE,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,CAAC;AAChD,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { FillFlags, RenderMaterial, RenderTexture } from \"@itwin/core-common\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\n\r\n/** @internal */\r\nexport enum SurfaceType {\r\n Unlit,\r\n Lit,\r\n Textured,\r\n TexturedLit,\r\n VolumeClassifier,\r\n}\r\n\r\n/** @internal */\r\nexport function isValidSurfaceType(value: number): boolean {\r\n switch (value) {\r\n case SurfaceType.Unlit:\r\n case SurfaceType.Lit:\r\n case SurfaceType.Textured:\r\n case SurfaceType.TexturedLit:\r\n case SurfaceType.VolumeClassifier:\r\n return true;\r\n default:\r\n return false;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport interface SurfaceRenderMaterial {\r\n readonly isAtlas: false;\r\n readonly material: RenderMaterial;\r\n}\r\n\r\n/** @internal */\r\nexport interface SurfaceMaterialAtlas {\r\n readonly isAtlas: true;\r\n // Overrides surface alpha to be translucent. Implies `overridesAlpha`.\r\n readonly hasTranslucency: boolean;\r\n // Overrides surface alpha to be opaque or translucent.\r\n readonly overridesAlpha: boolean;\r\n // offset past the END of the vertex data; equivalently, number of 32-bit colors in color table preceding material atlas.\r\n readonly vertexTableOffset: number;\r\n readonly numMaterials: number;\r\n}\r\n\r\n/** @internal */\r\nexport type SurfaceMaterial = SurfaceRenderMaterial | SurfaceMaterialAtlas;\r\n\r\n/** @internal */\r\nexport function createSurfaceMaterial(source: RenderMaterial | undefined): SurfaceMaterial | undefined {\r\n if (undefined === source)\r\n return undefined;\r\n else\r\n return { isAtlas: false, material: source };\r\n}\r\n\r\n/** @internal */\r\nexport interface SurfaceParams {\r\n readonly type: SurfaceType;\r\n readonly indices: VertexIndices;\r\n readonly fillFlags: FillFlags;\r\n readonly hasBakedLighting: boolean;\r\n readonly textureMapping?: {\r\n texture: RenderTexture;\r\n alwaysDisplayed: boolean;\r\n };\r\n readonly material?: SurfaceMaterial;\r\n}\r\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"VertexTable.d.ts","sourceRoot":"","sources":["../../../../../src/common/internal/render/VertexTable.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,QAAQ,EAAE,gBAAgB,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAEtF;;GAEG;AACH,MAAM,WAAW,WAAW;IAC1B,yFAAyF;IACzF,QAAQ,CAAC,IAAI,EAAE,UAAU,CAAC;IAC1B;;OAEG;IACH,QAAQ,CAAC,wBAAwB,CAAC,EAAE,OAAO,CAAC;IAC5C;;OAEG;IACH,QAAQ,CAAC,OAAO,EAAE,SAAS,CAAC;IAC5B,0GAA0G;IAC1G,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,uCAAuC;IACvC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,mEAAmE;IACnE,QAAQ,CAAC,eAAe,EAAE,OAAO,CAAC;IAClC,mEAAmE;IACnE,QAAQ,CAAC,YAAY,CAAC,EAAE,QAAQ,CAAC;IACjC,2EAA2E;IAC3E,QAAQ,CAAC,gBAAgB,EAAE,gBAAgB,CAAC;IAC5C,qFAAqF;IACrF,QAAQ,CAAC,gBAAgB,CAAC,EAAE,MAAM,CAAC;IACnC,8FAA8F;IAC9F,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,sEAAsE;IACtE,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;IAClC,oGAAoG;IACpG,QAAQ,CAAC,QAAQ,CAAC,EAAE,SAAS,CAAC;CAC/B;AAED,gBAAgB;AAChB,MAAM,WAAW,UAAU;IACzB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB;AAED,gBAAgB;AAChB,wBAAgB,iBAAiB,CAAC,QAAQ,EAAE,MAAM,EAAE,aAAa,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,UAAU,CA8B1H"}
1
+ {"version":3,"file":"VertexTable.d.ts","sourceRoot":"","sources":["../../../../../src/common/internal/render/VertexTable.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,QAAQ,EAAE,gBAAgB,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAEtF;;GAEG;AACH,MAAM,WAAW,WAAW;IAC1B,yFAAyF;IACzF,QAAQ,CAAC,IAAI,EAAE,UAAU,CAAC;IAC1B;;OAEG;IACH,QAAQ,CAAC,wBAAwB,CAAC,EAAE,OAAO,CAAC;IAC5C;;OAEG;IACH,QAAQ,CAAC,OAAO,EAAE,SAAS,CAAC;IAC5B,0GAA0G;IAC1G,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,uCAAuC;IACvC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,mEAAmE;IACnE,QAAQ,CAAC,eAAe,EAAE,OAAO,CAAC;IAClC,mEAAmE;IACnE,QAAQ,CAAC,YAAY,CAAC,EAAE,QAAQ,CAAC;IACjC,2EAA2E;IAC3E,QAAQ,CAAC,gBAAgB,EAAE,gBAAgB,CAAC;IAC5C,qFAAqF;IACrF,QAAQ,CAAC,gBAAgB,CAAC,EAAE,MAAM,CAAC;IACnC,8FAA8F;IAC9F,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,sEAAsE;IACtE,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;IAClC,oGAAoG;IACpG,QAAQ,CAAC,QAAQ,CAAC,EAAE,SAAS,CAAC;CAC/B;AAED,gBAAgB;AAChB,MAAM,WAAW,UAAU;IACzB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB;AAED,gBAAgB;AAChB,wBAAgB,iBAAiB,CAAC,QAAQ,EAAE,MAAM,EAAE,aAAa,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,UAAU,CA4B1H"}
@@ -7,12 +7,12 @@
7
7
  * @module Rendering
8
8
  */
9
9
  Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.computeDimensions = void 0;
10
+ exports.computeDimensions = computeDimensions;
11
11
  const core_bentley_1 = require("@itwin/core-bentley");
12
12
  /** @internal */
13
13
  function computeDimensions(nEntries, nRgbaPerEntry, nExtraRgba, maxSize) {
14
- const nRgba = nEntries * nRgbaPerEntry + nExtraRgba;
15
- if (nRgba < maxSize)
14
+ const nRgba = Math.ceil(nEntries * nRgbaPerEntry) + nExtraRgba;
15
+ if (nRgba <= maxSize)
16
16
  return { width: nRgba, height: 1 };
17
17
  // Make roughly square to reduce unused space in last row
18
18
  let width = Math.ceil(Math.sqrt(nRgba));
@@ -22,9 +22,7 @@ function computeDimensions(nEntries, nRgbaPerEntry, nExtraRgba, maxSize) {
22
22
  width += nRgbaPerEntry - remainder;
23
23
  }
24
24
  // Compute height
25
- let height = Math.ceil(nRgba / width);
26
- if (width * height < nRgba)
27
- ++height;
25
+ const height = Math.ceil(nRgba / width);
28
26
  (0, core_bentley_1.assert)(height <= maxSize);
29
27
  (0, core_bentley_1.assert)(width <= maxSize);
30
28
  (0, core_bentley_1.assert)(width * height >= nRgba);
@@ -34,5 +32,4 @@ function computeDimensions(nEntries, nRgbaPerEntry, nExtraRgba, maxSize) {
34
32
  (0, core_bentley_1.assert)(0 === width % nRgbaPerEntry);
35
33
  return { width, height };
36
34
  }
37
- exports.computeDimensions = computeDimensions;
38
35
  //# sourceMappingURL=VertexTable.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"VertexTable.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/VertexTable.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA6C;AA2C7C,gBAAgB;AAChB,SAAgB,iBAAiB,CAAC,QAAgB,EAAE,aAAqB,EAAE,UAAkB,EAAE,OAAe;IAC5G,MAAM,KAAK,GAAG,QAAQ,GAAG,aAAa,GAAG,UAAU,CAAC;IAEpD,IAAI,KAAK,GAAG,OAAO;QACjB,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;IAErC,yDAAyD;IACzD,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;IAExC,8DAA8D;IAC9D,MAAM,SAAS,GAAG,KAAK,GAAG,aAAa,CAAC;IACxC,IAAI,CAAC,KAAK,SAAS,EAAE,CAAC;QACpB,KAAK,IAAI,aAAa,GAAG,SAAS,CAAC;IACrC,CAAC;IAED,iBAAiB;IACjB,IAAI,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC;IACtC,IAAI,KAAK,GAAG,MAAM,GAAG,KAAK;QACxB,EAAE,MAAM,CAAC;IAEX,IAAA,qBAAM,EAAC,MAAM,IAAI,OAAO,CAAC,CAAC;IAC1B,IAAA,qBAAM,EAAC,KAAK,IAAI,OAAO,CAAC,CAAC;IACzB,IAAA,qBAAM,EAAC,KAAK,GAAG,MAAM,IAAI,KAAK,CAAC,CAAC;IAChC,IAAA,qBAAM,EAAC,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,MAAM,CAAC,CAAC;IACtC,IAAA,qBAAM,EAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,KAAK,CAAC,CAAC;IAEpC,2CAA2C;IAC3C,IAAA,qBAAM,EAAC,CAAC,KAAK,KAAK,GAAG,aAAa,CAAC,CAAC;IAEpC,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC;AAC3B,CAAC;AA9BD,8CA8BC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { ColorDef, FeatureIndexType, QParams2d, QParams3d } from \"@itwin/core-common\";\r\n\r\n/** Describes a VertexTable.\r\n * @internal\r\n */\r\nexport interface VertexTable {\r\n /** The rectangular array of vertex data, of size width*height*numRgbaPerVertex bytes. */\r\n readonly data: Uint8Array;\r\n /** If true, positions are not quantized but instead stored as 32-bit floats.\r\n * [[qparams]] will still be defined; it can be used to derive the range of positions in the table.\r\n */\r\n readonly usesUnquantizedPositions?: boolean;\r\n /** Quantization parameters for the vertex positions encoded into the array, if the positions are quantized;\r\n * and for deriving the range of positions in the table, whether quantized or not.\r\n */\r\n readonly qparams: QParams3d;\r\n /** The number of 4-byte 'RGBA' values in each row of the array. Must be divisible by numRgbaPerVertex. */\r\n readonly width: number;\r\n /** The number of rows in the array. */\r\n readonly height: number;\r\n /** Whether or not the vertex colors contain translucent colors. */\r\n readonly hasTranslucency: boolean;\r\n /** If no color table exists, the color to use for all vertices. */\r\n readonly uniformColor?: ColorDef;\r\n /** Describes the number of features (none, one, or multiple) contained. */\r\n readonly featureIndexType: FeatureIndexType;\r\n /** If featureIndexType is 'Uniform', the feature ID associated with all vertices. */\r\n readonly uniformFeatureID?: number;\r\n /** The number of vertices in the table. Must be less than (width*height)/numRgbaPerVertex. */\r\n readonly numVertices: number;\r\n /** The number of 4-byte 'RGBA' values associated with each vertex. */\r\n readonly numRgbaPerVertex: number;\r\n /** If vertex data include texture UV coordinates, the quantization params for those coordinates. */\r\n readonly uvParams?: QParams2d;\r\n}\r\n\r\n/** @internal */\r\nexport interface Dimensions {\r\n width: number;\r\n height: number;\r\n}\r\n\r\n/** @internal */\r\nexport function computeDimensions(nEntries: number, nRgbaPerEntry: number, nExtraRgba: number, maxSize: number): Dimensions {\r\n const nRgba = nEntries * nRgbaPerEntry + nExtraRgba;\r\n\r\n if (nRgba < maxSize)\r\n return { width: nRgba, height: 1 };\r\n\r\n // Make roughly square to reduce unused space in last row\r\n let width = Math.ceil(Math.sqrt(nRgba));\r\n\r\n // Ensure a given entry's RGBA values all fit on the same row.\r\n const remainder = width % nRgbaPerEntry;\r\n if (0 !== remainder) {\r\n width += nRgbaPerEntry - remainder;\r\n }\r\n\r\n // Compute height\r\n let height = Math.ceil(nRgba / width);\r\n if (width * height < nRgba)\r\n ++height;\r\n\r\n assert(height <= maxSize);\r\n assert(width <= maxSize);\r\n assert(width * height >= nRgba);\r\n assert(Math.floor(height) === height);\r\n assert(Math.floor(width) === width);\r\n\r\n // Row padding should never be necessary...\r\n assert(0 === width % nRgbaPerEntry);\r\n\r\n return { width, height };\r\n}\r\n"]}
1
+ {"version":3,"file":"VertexTable.js","sourceRoot":"","sources":["../../../../../src/common/internal/render/VertexTable.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;AA8CH,8CA4BC;AAxED,sDAA6C;AA2C7C,gBAAgB;AAChB,SAAgB,iBAAiB,CAAC,QAAgB,EAAE,aAAqB,EAAE,UAAkB,EAAE,OAAe;IAC5G,MAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,GAAG,aAAa,CAAC,GAAG,UAAU,CAAC;IAE/D,IAAI,KAAK,IAAI,OAAO;QAClB,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;IAErC,yDAAyD;IACzD,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;IAExC,8DAA8D;IAC9D,MAAM,SAAS,GAAG,KAAK,GAAG,aAAa,CAAC;IACxC,IAAI,CAAC,KAAK,SAAS,EAAE,CAAC;QACpB,KAAK,IAAI,aAAa,GAAG,SAAS,CAAC;IACrC,CAAC;IAED,iBAAiB;IACjB,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC;IAExC,IAAA,qBAAM,EAAC,MAAM,IAAI,OAAO,CAAC,CAAC;IAC1B,IAAA,qBAAM,EAAC,KAAK,IAAI,OAAO,CAAC,CAAC;IACzB,IAAA,qBAAM,EAAC,KAAK,GAAG,MAAM,IAAI,KAAK,CAAC,CAAC;IAChC,IAAA,qBAAM,EAAC,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,MAAM,CAAC,CAAC;IACtC,IAAA,qBAAM,EAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,KAAK,CAAC,CAAC;IAEpC,2CAA2C;IAC3C,IAAA,qBAAM,EAAC,CAAC,KAAK,KAAK,GAAG,aAAa,CAAC,CAAC;IAEpC,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC;AAC3B,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { ColorDef, FeatureIndexType, QParams2d, QParams3d } from \"@itwin/core-common\";\r\n\r\n/** Describes a VertexTable.\r\n * @internal\r\n */\r\nexport interface VertexTable {\r\n /** The rectangular array of vertex data, of size width*height*numRgbaPerVertex bytes. */\r\n readonly data: Uint8Array;\r\n /** If true, positions are not quantized but instead stored as 32-bit floats.\r\n * [[qparams]] will still be defined; it can be used to derive the range of positions in the table.\r\n */\r\n readonly usesUnquantizedPositions?: boolean;\r\n /** Quantization parameters for the vertex positions encoded into the array, if the positions are quantized;\r\n * and for deriving the range of positions in the table, whether quantized or not.\r\n */\r\n readonly qparams: QParams3d;\r\n /** The number of 4-byte 'RGBA' values in each row of the array. Must be divisible by numRgbaPerVertex. */\r\n readonly width: number;\r\n /** The number of rows in the array. */\r\n readonly height: number;\r\n /** Whether or not the vertex colors contain translucent colors. */\r\n readonly hasTranslucency: boolean;\r\n /** If no color table exists, the color to use for all vertices. */\r\n readonly uniformColor?: ColorDef;\r\n /** Describes the number of features (none, one, or multiple) contained. */\r\n readonly featureIndexType: FeatureIndexType;\r\n /** If featureIndexType is 'Uniform', the feature ID associated with all vertices. */\r\n readonly uniformFeatureID?: number;\r\n /** The number of vertices in the table. Must be less than (width*height)/numRgbaPerVertex. */\r\n readonly numVertices: number;\r\n /** The number of 4-byte 'RGBA' values associated with each vertex. */\r\n readonly numRgbaPerVertex: number;\r\n /** If vertex data include texture UV coordinates, the quantization params for those coordinates. */\r\n readonly uvParams?: QParams2d;\r\n}\r\n\r\n/** @internal */\r\nexport interface Dimensions {\r\n width: number;\r\n height: number;\r\n}\r\n\r\n/** @internal */\r\nexport function computeDimensions(nEntries: number, nRgbaPerEntry: number, nExtraRgba: number, maxSize: number): Dimensions {\r\n const nRgba = Math.ceil(nEntries * nRgbaPerEntry) + nExtraRgba;\r\n\r\n if (nRgba <= maxSize)\r\n return { width: nRgba, height: 1 };\r\n\r\n // Make roughly square to reduce unused space in last row\r\n let width = Math.ceil(Math.sqrt(nRgba));\r\n\r\n // Ensure a given entry's RGBA values all fit on the same row.\r\n const remainder = width % nRgbaPerEntry;\r\n if (0 !== remainder) {\r\n width += nRgbaPerEntry - remainder;\r\n }\r\n\r\n // Compute height\r\n const height = Math.ceil(nRgba / width);\r\n\r\n assert(height <= maxSize);\r\n assert(width <= maxSize);\r\n assert(width * height >= nRgba);\r\n assert(Math.floor(height) === height);\r\n assert(Math.floor(width) === width);\r\n\r\n // Row padding should never be necessary...\r\n assert(0 === width % nRgbaPerEntry);\r\n\r\n return { width, height };\r\n}\r\n"]}
@@ -7,7 +7,8 @@
7
7
  * @module Rendering
8
8
  */
9
9
  Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.VertexTableBuilder = exports.createMeshParams = void 0;
10
+ exports.VertexTableBuilder = void 0;
11
+ exports.createMeshParams = createMeshParams;
11
12
  const core_bentley_1 = require("@itwin/core-bentley");
12
13
  const core_geometry_1 = require("@itwin/core-geometry");
13
14
  const core_common_1 = require("@itwin/core-common");
@@ -39,7 +40,6 @@ function createMeshParams(args, maxDimension, enableIndexedEdges) {
39
40
  auxChannels: channels,
40
41
  };
41
42
  }
42
- exports.createMeshParams = createMeshParams;
43
43
  /** Builds a VertexTable from some data type supplying the vertex data.
44
44
  * @internal
45
45
  */