@itwin/core-common 4.0.0-dev.8 → 4.0.0-dev.80

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (984) hide show
  1. package/CHANGELOG.md +52 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/Atmosphere.d.ts +99 -0
  8. package/lib/cjs/Atmosphere.d.ts.map +1 -0
  9. package/lib/cjs/Atmosphere.js +134 -0
  10. package/lib/cjs/Atmosphere.js.map +1 -0
  11. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  12. package/lib/cjs/AuthorizationClient.js +9 -9
  13. package/lib/cjs/BackendTypes.d.ts +13 -12
  14. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  15. package/lib/cjs/BackendTypes.js +9 -9
  16. package/lib/cjs/BackendTypes.js.map +1 -1
  17. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  18. package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
  19. package/lib/cjs/BackgroundMapProvider.js +67 -68
  20. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  21. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  22. package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
  23. package/lib/cjs/BackgroundMapSettings.js +154 -156
  24. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  25. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  26. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  27. package/lib/cjs/Base64EncodedString.js +66 -66
  28. package/lib/cjs/Base64EncodedString.js.map +1 -1
  29. package/lib/cjs/BlobReader.d.ts +31 -31
  30. package/lib/cjs/BlobReader.js +84 -84
  31. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  32. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  33. package/lib/cjs/BriefcaseTypes.js +95 -95
  34. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  35. package/lib/cjs/Camera.d.ts +42 -42
  36. package/lib/cjs/Camera.js +62 -62
  37. package/lib/cjs/Camera.js.map +1 -1
  38. package/lib/cjs/ChangedElements.d.ts +85 -85
  39. package/lib/cjs/ChangedElements.js +23 -23
  40. package/lib/cjs/ChangedEntities.d.ts +45 -45
  41. package/lib/cjs/ChangedEntities.d.ts.map +1 -1
  42. package/lib/cjs/ChangedEntities.js +9 -9
  43. package/lib/cjs/ChangesetProps.d.ts +98 -98
  44. package/lib/cjs/ChangesetProps.d.ts.map +1 -1
  45. package/lib/cjs/ChangesetProps.js +22 -22
  46. package/lib/cjs/ClipStyle.d.ts +89 -89
  47. package/lib/cjs/ClipStyle.js +121 -123
  48. package/lib/cjs/ClipStyle.js.map +1 -1
  49. package/lib/cjs/Code.d.ts +277 -277
  50. package/lib/cjs/Code.d.ts.map +1 -1
  51. package/lib/cjs/Code.js +268 -269
  52. package/lib/cjs/Code.js.map +1 -1
  53. package/lib/cjs/ColorByName.d.ts +161 -161
  54. package/lib/cjs/ColorByName.js +169 -169
  55. package/lib/cjs/ColorDef.d.ts +210 -208
  56. package/lib/cjs/ColorDef.d.ts.map +1 -1
  57. package/lib/cjs/ColorDef.js +572 -571
  58. package/lib/cjs/ColorDef.js.map +1 -1
  59. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  60. package/lib/cjs/CommonLoggerCategory.js +26 -26
  61. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  62. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  63. package/lib/cjs/ConcurrentQuery.js +552 -552
  64. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  65. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  66. package/lib/cjs/ContextRealityModel.js +371 -373
  67. package/lib/cjs/ContextRealityModel.js.map +1 -1
  68. package/lib/cjs/DisplayStyleSettings.d.ts +593 -588
  69. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  70. package/lib/cjs/DisplayStyleSettings.js +990 -985
  71. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  72. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  73. package/lib/cjs/ECSchemaProps.js +9 -9
  74. package/lib/cjs/ECSqlReader.d.ts +72 -70
  75. package/lib/cjs/ECSqlReader.d.ts.map +1 -1
  76. package/lib/cjs/ECSqlReader.js +297 -280
  77. package/lib/cjs/ECSqlReader.js.map +1 -1
  78. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  79. package/lib/cjs/ECSqlTypes.js +189 -189
  80. package/lib/cjs/ElementMesh.d.ts +39 -39
  81. package/lib/cjs/ElementMesh.js +56 -56
  82. package/lib/cjs/ElementProps.d.ts +483 -483
  83. package/lib/cjs/ElementProps.d.ts.map +1 -1
  84. package/lib/cjs/ElementProps.js +99 -99
  85. package/lib/cjs/ElementProps.js.map +1 -1
  86. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  87. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  88. package/lib/cjs/EntityProps.d.ts +177 -177
  89. package/lib/cjs/EntityProps.d.ts.map +1 -1
  90. package/lib/cjs/EntityProps.js +113 -113
  91. package/lib/cjs/EntityReference.d.ts +51 -51
  92. package/lib/cjs/EntityReference.d.ts.map +1 -1
  93. package/lib/cjs/EntityReference.js +56 -56
  94. package/lib/cjs/Environment.d.ts +74 -61
  95. package/lib/cjs/Environment.d.ts.map +1 -1
  96. package/lib/cjs/Environment.js +78 -73
  97. package/lib/cjs/Environment.js.map +1 -1
  98. package/lib/cjs/FeatureIndex.d.ts +39 -39
  99. package/lib/cjs/FeatureIndex.js +63 -63
  100. package/lib/cjs/FeatureIndex.js.map +1 -1
  101. package/lib/cjs/FeatureSymbology.d.ts +449 -444
  102. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  103. package/lib/cjs/FeatureSymbology.js +618 -614
  104. package/lib/cjs/FeatureSymbology.js.map +1 -1
  105. package/lib/cjs/FeatureTable.d.ts +248 -141
  106. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  107. package/lib/cjs/FeatureTable.js +470 -278
  108. package/lib/cjs/FeatureTable.js.map +1 -1
  109. package/lib/cjs/Fonts.d.ts +51 -51
  110. package/lib/cjs/Fonts.d.ts.map +1 -1
  111. package/lib/cjs/Fonts.js +53 -53
  112. package/lib/cjs/Frustum.d.ts +114 -114
  113. package/lib/cjs/Frustum.js +292 -292
  114. package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
  115. package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
  116. package/lib/cjs/GeoCoordinateServices.js +81 -80
  117. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  118. package/lib/cjs/GeometryContainment.d.ts +28 -28
  119. package/lib/cjs/GeometryContainment.js +9 -9
  120. package/lib/cjs/GeometryParams.d.ts +130 -130
  121. package/lib/cjs/GeometryParams.js +174 -174
  122. package/lib/cjs/GeometrySummary.d.ts +45 -45
  123. package/lib/cjs/GeometrySummary.js +23 -23
  124. package/lib/cjs/Gradient.d.ts +139 -139
  125. package/lib/cjs/Gradient.js +453 -455
  126. package/lib/cjs/Gradient.js.map +1 -1
  127. package/lib/cjs/GraphicParams.d.ts +58 -58
  128. package/lib/cjs/GraphicParams.js +85 -85
  129. package/lib/cjs/GraphicParams.js.map +1 -1
  130. package/lib/cjs/GroundPlane.d.ts +52 -52
  131. package/lib/cjs/GroundPlane.d.ts.map +1 -1
  132. package/lib/cjs/GroundPlane.js +63 -64
  133. package/lib/cjs/GroundPlane.js.map +1 -1
  134. package/lib/cjs/HSLColor.d.ts +20 -20
  135. package/lib/cjs/HSLColor.js +32 -32
  136. package/lib/cjs/HSLColor.js.map +1 -1
  137. package/lib/cjs/HSVColor.d.ts +30 -30
  138. package/lib/cjs/HSVColor.js +59 -59
  139. package/lib/cjs/HSVColor.js.map +1 -1
  140. package/lib/cjs/HiddenLine.d.ts +97 -97
  141. package/lib/cjs/HiddenLine.js +160 -162
  142. package/lib/cjs/HiddenLine.js.map +1 -1
  143. package/lib/cjs/Hilite.d.ts +50 -50
  144. package/lib/cjs/Hilite.js +64 -64
  145. package/lib/cjs/Hilite.js.map +1 -1
  146. package/lib/cjs/IModel.d.ts +358 -359
  147. package/lib/cjs/IModel.d.ts.map +1 -1
  148. package/lib/cjs/IModel.js +347 -347
  149. package/lib/cjs/IModel.js.map +1 -1
  150. package/lib/cjs/IModelError.d.ts +42 -42
  151. package/lib/cjs/IModelError.d.ts.map +1 -1
  152. package/lib/cjs/IModelError.js +71 -71
  153. package/lib/cjs/IModelVersion.d.ts +68 -68
  154. package/lib/cjs/IModelVersion.d.ts.map +1 -1
  155. package/lib/cjs/IModelVersion.js +79 -79
  156. package/lib/cjs/Image.d.ts +86 -86
  157. package/lib/cjs/Image.js +128 -128
  158. package/lib/cjs/Image.js.map +1 -1
  159. package/lib/cjs/IpcAppProps.d.ts +141 -141
  160. package/lib/cjs/IpcAppProps.js +23 -23
  161. package/lib/cjs/LightSettings.d.ts +224 -224
  162. package/lib/cjs/LightSettings.js +304 -309
  163. package/lib/cjs/LightSettings.js.map +1 -1
  164. package/lib/cjs/LinePixels.d.ts +34 -34
  165. package/lib/cjs/LinePixels.js +42 -42
  166. package/lib/cjs/Localization.d.ts +117 -113
  167. package/lib/cjs/Localization.d.ts.map +1 -1
  168. package/lib/cjs/Localization.js +33 -33
  169. package/lib/cjs/Localization.js.map +1 -1
  170. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  171. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  172. package/lib/cjs/MapImagerySettings.js +80 -80
  173. package/lib/cjs/MapImagerySettings.js.map +1 -1
  174. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  175. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  176. package/lib/cjs/MapLayerSettings.js +407 -411
  177. package/lib/cjs/MapLayerSettings.js.map +1 -1
  178. package/lib/cjs/MassProperties.d.ts +64 -64
  179. package/lib/cjs/MassProperties.js +23 -23
  180. package/lib/cjs/MaterialProps.d.ts +153 -153
  181. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  182. package/lib/cjs/MaterialProps.js +35 -35
  183. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  184. package/lib/cjs/ModelClipGroup.js +96 -98
  185. package/lib/cjs/ModelClipGroup.js.map +1 -1
  186. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  187. package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
  188. package/lib/cjs/ModelGeometryChanges.js +83 -83
  189. package/lib/cjs/ModelProps.d.ts +67 -67
  190. package/lib/cjs/ModelProps.js +9 -9
  191. package/lib/cjs/NativeAppProps.d.ts +122 -122
  192. package/lib/cjs/NativeAppProps.d.ts.map +1 -1
  193. package/lib/cjs/NativeAppProps.js +30 -30
  194. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  195. package/lib/cjs/OctEncodedNormal.js +98 -98
  196. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  197. package/lib/cjs/PlanProjectionSettings.js +63 -63
  198. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  199. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  200. package/lib/cjs/PlanarClipMask.js +136 -136
  201. package/lib/cjs/PlanarClipMask.js.map +1 -1
  202. package/lib/cjs/QPoint.d.ts +479 -479
  203. package/lib/cjs/QPoint.js +824 -826
  204. package/lib/cjs/QPoint.js.map +1 -1
  205. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  206. package/lib/cjs/RealityDataAccessProps.js +19 -19
  207. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  208. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  209. package/lib/cjs/RealityModelDisplaySettings.js +141 -142
  210. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  211. package/lib/cjs/Render.d.ts +89 -89
  212. package/lib/cjs/Render.js +177 -177
  213. package/lib/cjs/RenderMaterial.d.ts +58 -58
  214. package/lib/cjs/RenderMaterial.js +75 -76
  215. package/lib/cjs/RenderMaterial.js.map +1 -1
  216. package/lib/cjs/RenderSchedule.d.ts +543 -543
  217. package/lib/cjs/RenderSchedule.js +992 -1002
  218. package/lib/cjs/RenderSchedule.js.map +1 -1
  219. package/lib/cjs/RenderTexture.d.ts +70 -70
  220. package/lib/cjs/RenderTexture.d.ts.map +1 -1
  221. package/lib/cjs/RenderTexture.js +59 -59
  222. package/lib/cjs/RenderTexture.js.map +1 -1
  223. package/lib/cjs/RgbColor.d.ts +47 -47
  224. package/lib/cjs/RgbColor.js +77 -77
  225. package/lib/cjs/RpcInterface.d.ts +40 -33
  226. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  227. package/lib/cjs/RpcInterface.js +137 -137
  228. package/lib/cjs/RpcInterface.js.map +1 -1
  229. package/lib/cjs/RpcManager.d.ts +40 -40
  230. package/lib/cjs/RpcManager.js +55 -55
  231. package/lib/cjs/RpcManager.js.map +1 -1
  232. package/lib/cjs/SessionProps.d.ts +16 -16
  233. package/lib/cjs/SessionProps.js +9 -9
  234. package/lib/cjs/SkyBox.d.ts +217 -215
  235. package/lib/cjs/SkyBox.d.ts.map +1 -1
  236. package/lib/cjs/SkyBox.js +209 -210
  237. package/lib/cjs/SkyBox.js.map +1 -1
  238. package/lib/cjs/Snapping.d.ts +49 -49
  239. package/lib/cjs/Snapping.js +9 -9
  240. package/lib/cjs/SolarCalculate.d.ts +27 -27
  241. package/lib/cjs/SolarCalculate.js +211 -211
  242. package/lib/cjs/SolarShadows.d.ts +35 -35
  243. package/lib/cjs/SolarShadows.js +61 -62
  244. package/lib/cjs/SolarShadows.js.map +1 -1
  245. package/lib/cjs/SpatialClassification.d.ts +208 -208
  246. package/lib/cjs/SpatialClassification.js +339 -340
  247. package/lib/cjs/SpatialClassification.js.map +1 -1
  248. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  249. package/lib/cjs/SubCategoryAppearance.js +96 -96
  250. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  251. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  252. package/lib/cjs/SubCategoryOverride.js +104 -104
  253. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  254. package/lib/cjs/TerrainSettings.d.ts +82 -82
  255. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  256. package/lib/cjs/TerrainSettings.js +100 -102
  257. package/lib/cjs/TerrainSettings.js.map +1 -1
  258. package/lib/cjs/TextureMapping.d.ts +151 -118
  259. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  260. package/lib/cjs/TextureMapping.js +180 -174
  261. package/lib/cjs/TextureMapping.js.map +1 -1
  262. package/lib/cjs/TextureProps.d.ts +65 -65
  263. package/lib/cjs/TextureProps.js +28 -28
  264. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  265. package/lib/cjs/ThematicDisplay.js +343 -344
  266. package/lib/cjs/ThematicDisplay.js.map +1 -1
  267. package/lib/cjs/Thumbnail.d.ts +26 -26
  268. package/lib/cjs/Thumbnail.js +9 -9
  269. package/lib/cjs/TileProps.d.ts +88 -82
  270. package/lib/cjs/TileProps.d.ts.map +1 -1
  271. package/lib/cjs/TileProps.js +29 -29
  272. package/lib/cjs/TileProps.js.map +1 -1
  273. package/lib/cjs/Tween.d.ts +191 -191
  274. package/lib/cjs/Tween.d.ts.map +1 -1
  275. package/lib/cjs/Tween.js +570 -570
  276. package/lib/cjs/TxnAction.d.ts +21 -21
  277. package/lib/cjs/TxnAction.js +29 -29
  278. package/lib/cjs/ViewDetails.d.ts +125 -125
  279. package/lib/cjs/ViewDetails.js +166 -166
  280. package/lib/cjs/ViewDetails.js.map +1 -1
  281. package/lib/cjs/ViewFlags.d.ts +287 -287
  282. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  283. package/lib/cjs/ViewFlags.js +367 -368
  284. package/lib/cjs/ViewFlags.js.map +1 -1
  285. package/lib/cjs/ViewProps.d.ts +205 -205
  286. package/lib/cjs/ViewProps.js +9 -9
  287. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  288. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  289. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  290. package/lib/cjs/core-common.d.ts +244 -244
  291. package/lib/cjs/core-common.d.ts.map +1 -1
  292. package/lib/cjs/core-common.js +264 -260
  293. package/lib/cjs/core-common.js.map +1 -1
  294. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  295. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  296. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  297. package/lib/cjs/domains/GenericElementProps.js +9 -9
  298. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  299. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  300. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  301. package/lib/cjs/geometry/AreaPattern.js +203 -204
  302. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  303. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  304. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  305. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  306. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  307. package/lib/cjs/geometry/Cartographic.js +345 -345
  308. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  309. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  310. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
  311. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -261
  312. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  313. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  314. package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
  315. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  316. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  317. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  318. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  319. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  320. package/lib/cjs/geometry/FrustumPlanes.d.ts +83 -81
  321. package/lib/cjs/geometry/FrustumPlanes.d.ts.map +1 -1
  322. package/lib/cjs/geometry/FrustumPlanes.js +227 -193
  323. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  324. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  325. package/lib/cjs/geometry/GeodeticDatum.d.ts.map +1 -1
  326. package/lib/cjs/geometry/GeodeticDatum.js +400 -401
  327. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  328. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  329. package/lib/cjs/geometry/GeodeticEllipsoid.js +71 -72
  330. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  331. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  332. package/lib/cjs/geometry/GeometryStream.d.ts.map +1 -1
  333. package/lib/cjs/geometry/GeometryStream.js +468 -469
  334. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  335. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  336. package/lib/cjs/geometry/ImageGraphic.d.ts.map +1 -1
  337. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  338. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  339. package/lib/cjs/geometry/LineStyle.js +129 -129
  340. package/lib/cjs/geometry/Placement.d.ts +95 -95
  341. package/lib/cjs/geometry/Placement.d.ts.map +1 -1
  342. package/lib/cjs/geometry/Placement.js +131 -131
  343. package/lib/cjs/geometry/Projection.d.ts +251 -251
  344. package/lib/cjs/geometry/Projection.d.ts.map +1 -1
  345. package/lib/cjs/geometry/Projection.js +198 -198
  346. package/lib/cjs/geometry/Projection.js.map +1 -1
  347. package/lib/cjs/geometry/TextString.d.ts +55 -55
  348. package/lib/cjs/geometry/TextString.js +65 -65
  349. package/lib/cjs/geometry/TextString.js.map +1 -1
  350. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  351. package/lib/cjs/ipc/IpcSession.js +27 -27
  352. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
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@@ -1,103 +1,101 @@
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- "use strict";
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- /*---------------------------------------------------------------------------------------------
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- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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- * See LICENSE.md in the project root for license terms and full copyright notice.
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- *--------------------------------------------------------------------------------------------*/
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- /** @packageDocumentation
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- * @module DisplayStyles
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- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.TerrainSettings = exports.TerrainHeightOriginMode = void 0;
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- /** Correction modes for terrain height
12
- * @see [[TerrainProps]]
13
- * @public
14
- * @extensions
15
- */
16
- var TerrainHeightOriginMode;
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- (function (TerrainHeightOriginMode) {
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- /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */
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- TerrainHeightOriginMode[TerrainHeightOriginMode["Geodetic"] = 0] = "Geodetic";
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- /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */
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- TerrainHeightOriginMode[TerrainHeightOriginMode["Geoid"] = 1] = "Geoid";
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- /** Height value indicates the height of the IModel origin relative to ground level at project center. */
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- TerrainHeightOriginMode[TerrainHeightOriginMode["Ground"] = 2] = "Ground";
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- })(TerrainHeightOriginMode = exports.TerrainHeightOriginMode || (exports.TerrainHeightOriginMode = {}));
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- /** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.
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- * @public
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- */
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- class TerrainSettings {
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- constructor(providerName = "CesiumWorldTerrain", exaggeration = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {
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- this.providerName = providerName;
31
- this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));
32
- this.applyLighting = applyLighting;
33
- this.heightOrigin = heightOrigin;
34
- switch (heightOriginMode) {
35
- case TerrainHeightOriginMode.Ground:
36
- case TerrainHeightOriginMode.Geoid:
37
- this.heightOriginMode = heightOriginMode;
38
- break;
39
- default:
40
- this.heightOriginMode = TerrainHeightOriginMode.Geodetic;
41
- break;
42
- }
43
- }
44
- /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.
45
- * @see [[TerrainProps.nonLocatable]].
46
- * @internal
47
- */
48
- get nonLocatable() {
49
- return this._nonLocatable;
50
- }
51
- static fromJSON(json) {
52
- var _a;
53
- if (undefined === json)
54
- return new TerrainSettings();
55
- const providerName = (_a = json === null || json === void 0 ? void 0 : json.providerName) !== null && _a !== void 0 ? _a : "CesiumWorldTerrain";
56
- const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);
57
- if (true === json.nonLocatable)
58
- settings._nonLocatable = true;
59
- return settings;
60
- }
61
- toJSON() {
62
- const props = { heightOriginMode: this.heightOriginMode };
63
- if ("CesiumWorldTerrain" !== this.providerName)
64
- props.providerName = this.providerName;
65
- if (1 !== this.exaggeration)
66
- props.exaggeration = this.exaggeration;
67
- if (this.nonLocatable)
68
- props.nonLocatable = true;
69
- if (this.applyLighting)
70
- props.applyLighting = true;
71
- if (0 !== this.heightOrigin)
72
- props.heightOrigin = this.heightOrigin;
73
- return props;
74
- }
75
- equals(other) {
76
- return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting
77
- && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;
78
- }
79
- /** Returns true if these settings are equivalent to the supplied JSON settings. */
80
- equalsJSON(json) {
81
- return this.equals(TerrainSettings.fromJSON(json));
82
- }
83
- /** Create a copy of this TerrainSettings, optionally modifying some of its properties.
84
- * @param changedProps JSON representation of the properties to change.
85
- * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.
86
- */
87
- clone(changedProps) {
88
- var _a, _b, _c, _d, _e, _f;
89
- if (undefined === changedProps)
90
- return this;
91
- const props = {
92
- providerName: (_a = changedProps.providerName) !== null && _a !== void 0 ? _a : this.providerName,
93
- exaggeration: (_b = changedProps.exaggeration) !== null && _b !== void 0 ? _b : this.exaggeration,
94
- nonLocatable: (_c = changedProps.nonLocatable) !== null && _c !== void 0 ? _c : this.nonLocatable,
95
- applyLighting: (_d = changedProps.applyLighting) !== null && _d !== void 0 ? _d : this.applyLighting,
96
- heightOrigin: (_e = changedProps.heightOrigin) !== null && _e !== void 0 ? _e : this.heightOrigin,
97
- heightOriginMode: (_f = changedProps.heightOriginMode) !== null && _f !== void 0 ? _f : this.heightOriginMode,
98
- };
99
- return TerrainSettings.fromJSON(props);
100
- }
101
- }
102
- exports.TerrainSettings = TerrainSettings;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module DisplayStyles
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.TerrainSettings = exports.TerrainHeightOriginMode = void 0;
11
+ /** Correction modes for terrain height
12
+ * @see [[TerrainProps]]
13
+ * @public
14
+ * @extensions
15
+ */
16
+ var TerrainHeightOriginMode;
17
+ (function (TerrainHeightOriginMode) {
18
+ /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */
19
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Geodetic"] = 0] = "Geodetic";
20
+ /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */
21
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Geoid"] = 1] = "Geoid";
22
+ /** Height value indicates the height of the IModel origin relative to ground level at project center. */
23
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Ground"] = 2] = "Ground";
24
+ })(TerrainHeightOriginMode = exports.TerrainHeightOriginMode || (exports.TerrainHeightOriginMode = {}));
25
+ /** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.
26
+ * @public
27
+ */
28
+ class TerrainSettings {
29
+ /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.
30
+ * @see [[TerrainProps.nonLocatable]].
31
+ * @internal
32
+ */
33
+ get nonLocatable() {
34
+ return this._nonLocatable;
35
+ }
36
+ constructor(providerName = "CesiumWorldTerrain", exaggeration = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {
37
+ this.providerName = providerName;
38
+ this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));
39
+ this.applyLighting = applyLighting;
40
+ this.heightOrigin = heightOrigin;
41
+ switch (heightOriginMode) {
42
+ case TerrainHeightOriginMode.Ground:
43
+ case TerrainHeightOriginMode.Geoid:
44
+ this.heightOriginMode = heightOriginMode;
45
+ break;
46
+ default:
47
+ this.heightOriginMode = TerrainHeightOriginMode.Geodetic;
48
+ break;
49
+ }
50
+ }
51
+ static fromJSON(json) {
52
+ if (undefined === json)
53
+ return new TerrainSettings();
54
+ const providerName = json?.providerName ?? "CesiumWorldTerrain";
55
+ const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);
56
+ if (true === json.nonLocatable)
57
+ settings._nonLocatable = true;
58
+ return settings;
59
+ }
60
+ toJSON() {
61
+ const props = { heightOriginMode: this.heightOriginMode };
62
+ if ("CesiumWorldTerrain" !== this.providerName)
63
+ props.providerName = this.providerName;
64
+ if (1 !== this.exaggeration)
65
+ props.exaggeration = this.exaggeration;
66
+ if (this.nonLocatable)
67
+ props.nonLocatable = true;
68
+ if (this.applyLighting)
69
+ props.applyLighting = true;
70
+ if (0 !== this.heightOrigin)
71
+ props.heightOrigin = this.heightOrigin;
72
+ return props;
73
+ }
74
+ equals(other) {
75
+ return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting
76
+ && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;
77
+ }
78
+ /** Returns true if these settings are equivalent to the supplied JSON settings. */
79
+ equalsJSON(json) {
80
+ return this.equals(TerrainSettings.fromJSON(json));
81
+ }
82
+ /** Create a copy of this TerrainSettings, optionally modifying some of its properties.
83
+ * @param changedProps JSON representation of the properties to change.
84
+ * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.
85
+ */
86
+ clone(changedProps) {
87
+ if (undefined === changedProps)
88
+ return this;
89
+ const props = {
90
+ providerName: changedProps.providerName ?? this.providerName,
91
+ exaggeration: changedProps.exaggeration ?? this.exaggeration,
92
+ nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,
93
+ applyLighting: changedProps.applyLighting ?? this.applyLighting,
94
+ heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,
95
+ heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,
96
+ };
97
+ return TerrainSettings.fromJSON(props);
98
+ }
99
+ }
100
+ exports.TerrainSettings = TerrainSettings;
103
101
  //# sourceMappingURL=TerrainSettings.js.map
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { BackgroundMapProps } from \"./BackgroundMapSettings\";\r\n\r\n/** Identifies a [TerrainProvider]($frontend).\r\n * @see [[TerrainSettings.providerName]] and [[TerrainProps.providerName]].\r\n * @public\r\n * @extensions\r\n * @deprecated in 3.x. Use string instead.\r\n */\r\nexport type TerrainProviderName = string;\r\n\r\n/** JSON representation of the settings of the terrain applied to background map display by a [[DisplayStyle]].\r\n * @see [[DisplayStyleSettingsProps]]\r\n * @see [[BackgroundMapProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TerrainProps {\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * If omitted, it defaults to \"CesiumWorldTerrain\".\r\n */\r\n providerName?: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled.false (or 1.0) indicate no exaggeration. Default value: 1.0 */\r\n exaggeration?: number;\r\n /** Applying lighting can help to visualize subtle terrain variation. Default value: true */\r\n applyLighting?: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value: 0.0 */\r\n heightOrigin?: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n heightOriginMode?: TerrainHeightOriginMode;\r\n /** If true, the terrain will not be locatable. Otherwise, [[BackgroundMapProps.nonLocatable]] will determine whether terrain is locatable.\r\n * @internal use [[BackgroundMapProps.nonLocatable]]. Retained for backwards compatibility only.\r\n */\r\n nonLocatable?: boolean;\r\n}\r\n\r\n/** Correction modes for terrain height\r\n * @see [[TerrainProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TerrainHeightOriginMode {\r\n /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */\r\n Geodetic = 0,\r\n /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */\r\n Geoid = 1,\r\n /** Height value indicates the height of the IModel origin relative to ground level at project center. */\r\n Ground = 2,\r\n}\r\n\r\n/** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.\r\n * @public\r\n */\r\nexport class TerrainSettings {\r\n private _nonLocatable: true | undefined;\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * Defaults to \"CesiumWorldTerrain\".\r\n */\r\n public readonly providerName: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled. 1.0 indicates no exaggeration. Default value: 1.0 */\r\n public readonly exaggeration: number;\r\n /** Applying lighting can help to visualize subtle terrain variations. Default value: false */\r\n public readonly applyLighting: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value 0.0 */\r\n public readonly heightOrigin: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n public readonly heightOriginMode: TerrainHeightOriginMode;\r\n /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.\r\n * @see [[TerrainProps.nonLocatable]].\r\n * @internal\r\n */\r\n public get nonLocatable(): true | undefined {\r\n return this._nonLocatable;\r\n }\r\n\r\n constructor(providerName: string = \"CesiumWorldTerrain\", exaggeration: number = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {\r\n this.providerName = providerName;\r\n this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));\r\n this.applyLighting = applyLighting;\r\n this.heightOrigin = heightOrigin;\r\n switch (heightOriginMode) {\r\n case TerrainHeightOriginMode.Ground:\r\n case TerrainHeightOriginMode.Geoid:\r\n this.heightOriginMode = heightOriginMode;\r\n break;\r\n default:\r\n this.heightOriginMode = TerrainHeightOriginMode.Geodetic;\r\n break;\r\n }\r\n }\r\n\r\n public static fromJSON(json?: TerrainProps) {\r\n if (undefined === json)\r\n return new TerrainSettings();\r\n\r\n const providerName = json?.providerName ?? \"CesiumWorldTerrain\";\r\n const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);\r\n if (true === json.nonLocatable)\r\n settings._nonLocatable = true;\r\n\r\n return settings;\r\n }\r\n\r\n public toJSON(): TerrainProps {\r\n const props: TerrainProps = { heightOriginMode: this.heightOriginMode };\r\n if (\"CesiumWorldTerrain\" !== this.providerName)\r\n props.providerName = this.providerName;\r\n if (1 !== this.exaggeration)\r\n props.exaggeration = this.exaggeration;\r\n if (this.nonLocatable)\r\n props.nonLocatable = true;\r\n if (this.applyLighting)\r\n props.applyLighting = true;\r\n if (0 !== this.heightOrigin)\r\n props.heightOrigin = this.heightOrigin;\r\n\r\n return props;\r\n }\r\n\r\n public equals(other: TerrainSettings): boolean {\r\n return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting\r\n && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;\r\n }\r\n\r\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\r\n public equalsJSON(json?: BackgroundMapProps): boolean {\r\n return this.equals(TerrainSettings.fromJSON(json));\r\n }\r\n\r\n /** Create a copy of this TerrainSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: TerrainProps): TerrainSettings {\r\n if (undefined === changedProps)\r\n return this;\r\n\r\n const props = {\r\n providerName: changedProps.providerName ?? this.providerName,\r\n exaggeration: changedProps.exaggeration ?? this.exaggeration,\r\n nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,\r\n applyLighting: changedProps.applyLighting ?? this.applyLighting,\r\n heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,\r\n heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,\r\n };\r\n\r\n return TerrainSettings.fromJSON(props);\r\n }\r\n}\r\n"]}
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { BackgroundMapProps } from \"./BackgroundMapSettings\";\r\n\r\n/** Identifies a [TerrainProvider]($frontend).\r\n * @see [[TerrainSettings.providerName]] and [[TerrainProps.providerName]].\r\n * @public\r\n * @extensions\r\n * @deprecated in 3.x. Use string instead.\r\n */\r\nexport type TerrainProviderName = string;\r\n\r\n/** JSON representation of the settings of the terrain applied to background map display by a [[DisplayStyle]].\r\n * @see [[DisplayStyleSettingsProps]]\r\n * @see [[BackgroundMapProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TerrainProps {\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * If omitted, it defaults to \"CesiumWorldTerrain\".\r\n */\r\n providerName?: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled.false (or 1.0) indicate no exaggeration. Default value: 1.0 */\r\n exaggeration?: number;\r\n /** Applying lighting can help to visualize subtle terrain variation. Default value: true */\r\n applyLighting?: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value: 0.0 */\r\n heightOrigin?: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n heightOriginMode?: TerrainHeightOriginMode;\r\n /** If true, the terrain will not be locatable. Otherwise, [[BackgroundMapProps.nonLocatable]] will determine whether terrain is locatable.\r\n * @internal use [[BackgroundMapProps.nonLocatable]]. Retained for backwards compatibility only.\r\n */\r\n nonLocatable?: boolean;\r\n}\r\n\r\n/** Correction modes for terrain height\r\n * @see [[TerrainProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TerrainHeightOriginMode {\r\n /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */\r\n Geodetic = 0,\r\n /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */\r\n Geoid = 1,\r\n /** Height value indicates the height of the IModel origin relative to ground level at project center. */\r\n Ground = 2,\r\n}\r\n\r\n/** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.\r\n * @public\r\n */\r\nexport class TerrainSettings {\r\n private _nonLocatable: true | undefined;\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * Defaults to \"CesiumWorldTerrain\".\r\n */\r\n public readonly providerName: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled. 1.0 indicates no exaggeration. Default value: 1.0 */\r\n public readonly exaggeration: number;\r\n /** Applying lighting can help to visualize subtle terrain variations. Default value: false */\r\n public readonly applyLighting: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value 0.0 */\r\n public readonly heightOrigin: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n public readonly heightOriginMode: TerrainHeightOriginMode;\r\n /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.\r\n * @see [[TerrainProps.nonLocatable]].\r\n * @internal\r\n */\r\n public get nonLocatable(): true | undefined {\r\n return this._nonLocatable;\r\n }\r\n\r\n constructor(providerName: string = \"CesiumWorldTerrain\", exaggeration: number = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {\r\n this.providerName = providerName;\r\n this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));\r\n this.applyLighting = applyLighting;\r\n this.heightOrigin = heightOrigin;\r\n switch (heightOriginMode) {\r\n case TerrainHeightOriginMode.Ground:\r\n case TerrainHeightOriginMode.Geoid:\r\n this.heightOriginMode = heightOriginMode;\r\n break;\r\n default:\r\n this.heightOriginMode = TerrainHeightOriginMode.Geodetic;\r\n break;\r\n }\r\n }\r\n\r\n public static fromJSON(json?: TerrainProps) {\r\n if (undefined === json)\r\n return new TerrainSettings();\r\n\r\n const providerName = json?.providerName ?? \"CesiumWorldTerrain\";\r\n const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);\r\n if (true === json.nonLocatable)\r\n settings._nonLocatable = true;\r\n\r\n return settings;\r\n }\r\n\r\n public toJSON(): TerrainProps {\r\n const props: TerrainProps = { heightOriginMode: this.heightOriginMode };\r\n if (\"CesiumWorldTerrain\" !== this.providerName)\r\n props.providerName = this.providerName;\r\n if (1 !== this.exaggeration)\r\n props.exaggeration = this.exaggeration;\r\n if (this.nonLocatable)\r\n props.nonLocatable = true;\r\n if (this.applyLighting)\r\n props.applyLighting = true;\r\n if (0 !== this.heightOrigin)\r\n props.heightOrigin = this.heightOrigin;\r\n\r\n return props;\r\n }\r\n\r\n public equals(other: TerrainSettings): boolean {\r\n return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting\r\n && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;\r\n }\r\n\r\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\r\n public equalsJSON(json?: BackgroundMapProps): boolean {\r\n return this.equals(TerrainSettings.fromJSON(json));\r\n }\r\n\r\n /** Create a copy of this TerrainSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: TerrainProps): TerrainSettings {\r\n if (undefined === changedProps)\r\n return this;\r\n\r\n const props = {\r\n providerName: changedProps.providerName ?? this.providerName,\r\n exaggeration: changedProps.exaggeration ?? this.exaggeration,\r\n nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,\r\n applyLighting: changedProps.applyLighting ?? this.applyLighting,\r\n heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,\r\n heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,\r\n };\r\n\r\n return TerrainSettings.fromJSON(props);\r\n }\r\n}\r\n"]}
@@ -1,119 +1,152 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { IndexedPolyfaceVisitor, Point2d, PolyfaceVisitor, Transform } from "@itwin/core-geometry";
5
- import { RenderTexture } from "./RenderTexture";
6
- /** Defines normal map parameters.
7
- * @beta
8
- */
9
- export interface NormalMapParams {
10
- /** The texture to use as a normal map. If not present then the pattern map texture will be used as a normal map. */
11
- normalMap?: RenderTexture;
12
- /** True if the Y component stored in the green channel should be negated. By default, positive Y points downward, but some
13
- * normal maps are created with positive Y pointing upward.
14
- */
15
- greenUp?: boolean;
16
- /** Scale factor by which to multiply the components of the normal extracted from [[normalMap]]. */
17
- scale?: number;
18
- }
19
- /** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
20
- * @public
21
- */
22
- export declare class TextureMapping {
23
- /** The texture to be mapped to the surface. If normalMapParams is present but does not contain a normal map, then texture is used as a normal map rather than a pattern map. */
24
- readonly texture: RenderTexture;
25
- /** The parameters for normal mapping.
26
- * @beta
27
- */
28
- normalMapParams?: NormalMapParams;
29
- /** The parameters describing how the textures are mapped to the surface. */
30
- readonly params: TextureMapping.Params;
31
- constructor(tx: RenderTexture, params: TextureMapping.Params);
32
- /** @internal */
33
- computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
34
- }
35
- /** @public */
36
- export declare namespace TextureMapping {
37
- /** Enumerates the possible texture mapping modes. */
38
- enum Mode {
39
- None = -1,
40
- Parametric = 0,
41
- ElevationDrape = 1,
42
- Planar = 2,
43
- /** @internal */
44
- DirectionalDrape = 3,
45
- /** @internal */
46
- Cubic = 4,
47
- /** @internal */
48
- Spherical = 5,
49
- /** @internal */
50
- Cylindrical = 6,
51
- /** @internal */
52
- Solid = 7,
53
- /** @internal Only valid for lights */
54
- FrontProject = 8
55
- }
56
- /** A 2x3 matrix for mapping a texture image to a surface. */
57
- class Trans2x3 {
58
- /** The 3x4 transform produced from the 2x3 matrix. */
59
- readonly transform: Transform;
60
- /** Construct from the two rows of the matrix:
61
- * ```
62
- * | m00 m01 originX |
63
- * | m10 m11 originY |
64
- * ```
65
- * Producing the [Transform]($core-geometry):
66
- * ```
67
- * | m00 m01 0 originX |
68
- * | m10 m11 0 originY |
69
- * | 0 0 1 0 |
70
- * ```
71
- */
72
- constructor(m00?: number, m01?: number, originX?: number, m10?: number, m11?: number, originY?: number);
73
- /** An immutable 2x3 identity matrix. */
74
- static readonly identity: Trans2x3;
75
- }
76
- /** Properties used to construct a [[TextureMapping.Params]]. */
77
- interface ParamProps {
78
- /** The matrix used to map the image to a surface. */
79
- textureMat2x3?: TextureMapping.Trans2x3;
80
- /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.
81
- * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.
82
- * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.
83
- * @note Defaults to 1.0
84
- */
85
- textureWeight?: number;
86
- /** The mode by which to map the image to a surface.
87
- * @note Defaults to [[TextureMapping.Mode.Parametric]].
88
- */
89
- mapMode?: TextureMapping.Mode;
90
- /** @internal */
91
- worldMapping?: boolean;
92
- }
93
- /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
94
- class Params {
95
- /** The matrix used to map the image to a surface. */
96
- textureMatrix: TextureMapping.Trans2x3;
97
- /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.
98
- * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.
99
- */
100
- weight: number;
101
- /** The mode by which to map the image to a surface. */
102
- mode: TextureMapping.Mode;
103
- /** @internal */
104
- worldMapping: boolean;
105
- constructor(props?: TextureMapping.ParamProps);
106
- /**
107
- * Generates UV parameters for textured surfaces. Returns undefined on failure.
108
- * @internal
109
- */
110
- computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
111
- /** Computes UV parameters given a texture mapping mode of parametric. */
112
- private computeParametricUVParams;
113
- /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
114
- private computePlanarUVParams;
115
- /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
116
- private computeElevationDrapeUVParams;
117
- }
118
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { IndexedPolyfaceVisitor, Point2d, PolyfaceVisitor, Transform, XAndY } from "@itwin/core-geometry";
5
+ import { RenderTexture } from "./RenderTexture";
6
+ /** Defines normal map parameters.
7
+ * @beta
8
+ */
9
+ export interface NormalMapParams {
10
+ /** The texture to use as a normal map. If not present then the pattern map texture will be used as a normal map. */
11
+ normalMap?: RenderTexture;
12
+ /** True if the Y component stored in the green channel should be negated. By default, positive Y points downward, but some
13
+ * normal maps are created with positive Y pointing upward.
14
+ */
15
+ greenUp?: boolean;
16
+ /** Scale factor by which to multiply the components of the normal extracted from [[normalMap]]. */
17
+ scale?: number;
18
+ /** True if want to use constant LOD texture mapping for the normal map texture. */
19
+ useConstantLod?: boolean;
20
+ }
21
+ /** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
22
+ * @public
23
+ */
24
+ export declare class TextureMapping {
25
+ /** The texture to be mapped to the surface. If normalMapParams is present but does not contain a normal map, then texture is used as a normal map rather than a pattern map. */
26
+ readonly texture: RenderTexture;
27
+ /** The parameters for normal mapping.
28
+ * @beta
29
+ */
30
+ normalMapParams?: NormalMapParams;
31
+ /** The parameters describing how the textures are mapped to the surface. */
32
+ readonly params: TextureMapping.Params;
33
+ constructor(tx: RenderTexture, params: TextureMapping.Params);
34
+ /** @internal */
35
+ computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
36
+ }
37
+ /** @public */
38
+ export declare namespace TextureMapping {
39
+ /** Enumerates the possible texture mapping modes. */
40
+ enum Mode {
41
+ None = -1,
42
+ Parametric = 0,
43
+ ElevationDrape = 1,
44
+ Planar = 2,
45
+ /** @internal */
46
+ DirectionalDrape = 3,
47
+ /** @internal */
48
+ Cubic = 4,
49
+ /** @internal */
50
+ Spherical = 5,
51
+ /** @internal */
52
+ Cylindrical = 6,
53
+ /** @internal */
54
+ Solid = 7,
55
+ /** @internal Only valid for lights */
56
+ FrontProject = 8
57
+ }
58
+ /** A 2x3 matrix for mapping a texture image to a surface. */
59
+ class Trans2x3 {
60
+ /** The 3x4 transform produced from the 2x3 matrix. */
61
+ readonly transform: Transform;
62
+ /** Construct from the two rows of the matrix:
63
+ * ```
64
+ * | m00 m01 originX |
65
+ * | m10 m11 originY |
66
+ * ```
67
+ * Producing the [Transform]($core-geometry):
68
+ * ```
69
+ * | m00 m01 0 originX |
70
+ * | m10 m11 0 originY |
71
+ * | 0 0 1 0 |
72
+ * ```
73
+ */
74
+ constructor(m00?: number, m01?: number, originX?: number, m10?: number, m11?: number, originY?: number);
75
+ /** An immutable 2x3 identity matrix. */
76
+ static readonly identity: Trans2x3;
77
+ }
78
+ /** Properties used to construct a [[TextureMapping.ConstantLodParams]]. */
79
+ interface ConstantLodParamProps {
80
+ /** The number of times the texture is repeated. Increasing this will make the texture pattern appear smaller, decreasing it will make it larger. Defaults to 1. */
81
+ repetitions?: number;
82
+ /** An offset in world units used to shift the texture. Defaults to (0, 0). */
83
+ offset?: XAndY;
84
+ /** The minimum distance (from the eye to the surface) at which to clamp the texture. Defaults to 1.*/
85
+ minDistClamp?: number;
86
+ /** The maximum distance (from the eye to the surface) at which to clamp the texture. Defaults to 2^32. */
87
+ maxDistClamp?: number;
88
+ }
89
+ /** Parameters to define constant level of detail mapping mode, a mode of texture coordinate generation which dynamically creates
90
+ * texture cooprdinates so that the level of detail of the texture in the rendered image remains somewhat constant. */
91
+ interface ConstantLodParams {
92
+ /** The number of times the texture is repeated. Increasing this will make the texture pattern appear smaller, decreasing it will make it larger. */
93
+ repetitions: number;
94
+ /** An offset in world units used to shift the texture. */
95
+ offset: XAndY;
96
+ /** The minimum distance (from the eye to the surface) at which to clamp the texture. */
97
+ minDistClamp: number;
98
+ /** The maximum distance (from the eye to the surface) at which to clamp the texture. */
99
+ maxDistClamp: number;
100
+ }
101
+ /** Properties used to construct a [[TextureMapping.Params]]. */
102
+ interface ParamProps {
103
+ /** The matrix used to map the image to a surface. */
104
+ textureMat2x3?: TextureMapping.Trans2x3;
105
+ /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.
106
+ * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.
107
+ * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.
108
+ * @note Defaults to 1.0
109
+ */
110
+ textureWeight?: number;
111
+ /** The mode by which to map the image to a surface.
112
+ * @note Defaults to [[TextureMapping.Mode.Parametric]].
113
+ */
114
+ mapMode?: TextureMapping.Mode;
115
+ /** @internal */
116
+ worldMapping?: boolean;
117
+ /** True if want to use constant LOD texture mapping for the surface texture. */
118
+ useConstantLod?: boolean;
119
+ /** Parameters for constantLod mapping mode. */
120
+ constantLodParams?: ConstantLodParamProps;
121
+ }
122
+ /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
123
+ class Params {
124
+ /** The matrix used to map the image to a surface. */
125
+ textureMatrix: TextureMapping.Trans2x3;
126
+ /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.
127
+ * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.
128
+ */
129
+ weight: number;
130
+ /** The mode by which to map the image to a surface. */
131
+ mode: TextureMapping.Mode;
132
+ /** @internal */
133
+ worldMapping: boolean;
134
+ /** True if want to use constant LOD texture mapping for the surface texture. */
135
+ useConstantLod: boolean;
136
+ /** Parameters for constantLod mapping mode. */
137
+ constantLodParams: ConstantLodParams;
138
+ constructor(props?: TextureMapping.ParamProps);
139
+ /**
140
+ * Generates UV parameters for textured surfaces. Returns undefined on failure.
141
+ * @internal
142
+ */
143
+ computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
144
+ /** Computes UV parameters given a texture mapping mode of parametric. */
145
+ private computeParametricUVParams;
146
+ /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
147
+ private computePlanarUVParams;
148
+ /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
149
+ private computeElevationDrapeUVParams;
150
+ }
151
+ }
119
152
  //# sourceMappingURL=TextureMapping.d.ts.map
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