@itwin/core-common 4.0.0-dev.8 → 4.0.0-dev.80

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (984) hide show
  1. package/CHANGELOG.md +52 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/Atmosphere.d.ts +99 -0
  8. package/lib/cjs/Atmosphere.d.ts.map +1 -0
  9. package/lib/cjs/Atmosphere.js +134 -0
  10. package/lib/cjs/Atmosphere.js.map +1 -0
  11. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  12. package/lib/cjs/AuthorizationClient.js +9 -9
  13. package/lib/cjs/BackendTypes.d.ts +13 -12
  14. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  15. package/lib/cjs/BackendTypes.js +9 -9
  16. package/lib/cjs/BackendTypes.js.map +1 -1
  17. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  18. package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
  19. package/lib/cjs/BackgroundMapProvider.js +67 -68
  20. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  21. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  22. package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
  23. package/lib/cjs/BackgroundMapSettings.js +154 -156
  24. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  25. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  26. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  27. package/lib/cjs/Base64EncodedString.js +66 -66
  28. package/lib/cjs/Base64EncodedString.js.map +1 -1
  29. package/lib/cjs/BlobReader.d.ts +31 -31
  30. package/lib/cjs/BlobReader.js +84 -84
  31. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  32. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  33. package/lib/cjs/BriefcaseTypes.js +95 -95
  34. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  35. package/lib/cjs/Camera.d.ts +42 -42
  36. package/lib/cjs/Camera.js +62 -62
  37. package/lib/cjs/Camera.js.map +1 -1
  38. package/lib/cjs/ChangedElements.d.ts +85 -85
  39. package/lib/cjs/ChangedElements.js +23 -23
  40. package/lib/cjs/ChangedEntities.d.ts +45 -45
  41. package/lib/cjs/ChangedEntities.d.ts.map +1 -1
  42. package/lib/cjs/ChangedEntities.js +9 -9
  43. package/lib/cjs/ChangesetProps.d.ts +98 -98
  44. package/lib/cjs/ChangesetProps.d.ts.map +1 -1
  45. package/lib/cjs/ChangesetProps.js +22 -22
  46. package/lib/cjs/ClipStyle.d.ts +89 -89
  47. package/lib/cjs/ClipStyle.js +121 -123
  48. package/lib/cjs/ClipStyle.js.map +1 -1
  49. package/lib/cjs/Code.d.ts +277 -277
  50. package/lib/cjs/Code.d.ts.map +1 -1
  51. package/lib/cjs/Code.js +268 -269
  52. package/lib/cjs/Code.js.map +1 -1
  53. package/lib/cjs/ColorByName.d.ts +161 -161
  54. package/lib/cjs/ColorByName.js +169 -169
  55. package/lib/cjs/ColorDef.d.ts +210 -208
  56. package/lib/cjs/ColorDef.d.ts.map +1 -1
  57. package/lib/cjs/ColorDef.js +572 -571
  58. package/lib/cjs/ColorDef.js.map +1 -1
  59. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  60. package/lib/cjs/CommonLoggerCategory.js +26 -26
  61. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  62. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  63. package/lib/cjs/ConcurrentQuery.js +552 -552
  64. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  65. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  66. package/lib/cjs/ContextRealityModel.js +371 -373
  67. package/lib/cjs/ContextRealityModel.js.map +1 -1
  68. package/lib/cjs/DisplayStyleSettings.d.ts +593 -588
  69. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  70. package/lib/cjs/DisplayStyleSettings.js +990 -985
  71. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  72. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  73. package/lib/cjs/ECSchemaProps.js +9 -9
  74. package/lib/cjs/ECSqlReader.d.ts +72 -70
  75. package/lib/cjs/ECSqlReader.d.ts.map +1 -1
  76. package/lib/cjs/ECSqlReader.js +297 -280
  77. package/lib/cjs/ECSqlReader.js.map +1 -1
  78. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  79. package/lib/cjs/ECSqlTypes.js +189 -189
  80. package/lib/cjs/ElementMesh.d.ts +39 -39
  81. package/lib/cjs/ElementMesh.js +56 -56
  82. package/lib/cjs/ElementProps.d.ts +483 -483
  83. package/lib/cjs/ElementProps.d.ts.map +1 -1
  84. package/lib/cjs/ElementProps.js +99 -99
  85. package/lib/cjs/ElementProps.js.map +1 -1
  86. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  87. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  88. package/lib/cjs/EntityProps.d.ts +177 -177
  89. package/lib/cjs/EntityProps.d.ts.map +1 -1
  90. package/lib/cjs/EntityProps.js +113 -113
  91. package/lib/cjs/EntityReference.d.ts +51 -51
  92. package/lib/cjs/EntityReference.d.ts.map +1 -1
  93. package/lib/cjs/EntityReference.js +56 -56
  94. package/lib/cjs/Environment.d.ts +74 -61
  95. package/lib/cjs/Environment.d.ts.map +1 -1
  96. package/lib/cjs/Environment.js +78 -73
  97. package/lib/cjs/Environment.js.map +1 -1
  98. package/lib/cjs/FeatureIndex.d.ts +39 -39
  99. package/lib/cjs/FeatureIndex.js +63 -63
  100. package/lib/cjs/FeatureIndex.js.map +1 -1
  101. package/lib/cjs/FeatureSymbology.d.ts +449 -444
  102. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  103. package/lib/cjs/FeatureSymbology.js +618 -614
  104. package/lib/cjs/FeatureSymbology.js.map +1 -1
  105. package/lib/cjs/FeatureTable.d.ts +248 -141
  106. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  107. package/lib/cjs/FeatureTable.js +470 -278
  108. package/lib/cjs/FeatureTable.js.map +1 -1
  109. package/lib/cjs/Fonts.d.ts +51 -51
  110. package/lib/cjs/Fonts.d.ts.map +1 -1
  111. package/lib/cjs/Fonts.js +53 -53
  112. package/lib/cjs/Frustum.d.ts +114 -114
  113. package/lib/cjs/Frustum.js +292 -292
  114. package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
  115. package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
  116. package/lib/cjs/GeoCoordinateServices.js +81 -80
  117. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  118. package/lib/cjs/GeometryContainment.d.ts +28 -28
  119. package/lib/cjs/GeometryContainment.js +9 -9
  120. package/lib/cjs/GeometryParams.d.ts +130 -130
  121. package/lib/cjs/GeometryParams.js +174 -174
  122. package/lib/cjs/GeometrySummary.d.ts +45 -45
  123. package/lib/cjs/GeometrySummary.js +23 -23
  124. package/lib/cjs/Gradient.d.ts +139 -139
  125. package/lib/cjs/Gradient.js +453 -455
  126. package/lib/cjs/Gradient.js.map +1 -1
  127. package/lib/cjs/GraphicParams.d.ts +58 -58
  128. package/lib/cjs/GraphicParams.js +85 -85
  129. package/lib/cjs/GraphicParams.js.map +1 -1
  130. package/lib/cjs/GroundPlane.d.ts +52 -52
  131. package/lib/cjs/GroundPlane.d.ts.map +1 -1
  132. package/lib/cjs/GroundPlane.js +63 -64
  133. package/lib/cjs/GroundPlane.js.map +1 -1
  134. package/lib/cjs/HSLColor.d.ts +20 -20
  135. package/lib/cjs/HSLColor.js +32 -32
  136. package/lib/cjs/HSLColor.js.map +1 -1
  137. package/lib/cjs/HSVColor.d.ts +30 -30
  138. package/lib/cjs/HSVColor.js +59 -59
  139. package/lib/cjs/HSVColor.js.map +1 -1
  140. package/lib/cjs/HiddenLine.d.ts +97 -97
  141. package/lib/cjs/HiddenLine.js +160 -162
  142. package/lib/cjs/HiddenLine.js.map +1 -1
  143. package/lib/cjs/Hilite.d.ts +50 -50
  144. package/lib/cjs/Hilite.js +64 -64
  145. package/lib/cjs/Hilite.js.map +1 -1
  146. package/lib/cjs/IModel.d.ts +358 -359
  147. package/lib/cjs/IModel.d.ts.map +1 -1
  148. package/lib/cjs/IModel.js +347 -347
  149. package/lib/cjs/IModel.js.map +1 -1
  150. package/lib/cjs/IModelError.d.ts +42 -42
  151. package/lib/cjs/IModelError.d.ts.map +1 -1
  152. package/lib/cjs/IModelError.js +71 -71
  153. package/lib/cjs/IModelVersion.d.ts +68 -68
  154. package/lib/cjs/IModelVersion.d.ts.map +1 -1
  155. package/lib/cjs/IModelVersion.js +79 -79
  156. package/lib/cjs/Image.d.ts +86 -86
  157. package/lib/cjs/Image.js +128 -128
  158. package/lib/cjs/Image.js.map +1 -1
  159. package/lib/cjs/IpcAppProps.d.ts +141 -141
  160. package/lib/cjs/IpcAppProps.js +23 -23
  161. package/lib/cjs/LightSettings.d.ts +224 -224
  162. package/lib/cjs/LightSettings.js +304 -309
  163. package/lib/cjs/LightSettings.js.map +1 -1
  164. package/lib/cjs/LinePixels.d.ts +34 -34
  165. package/lib/cjs/LinePixels.js +42 -42
  166. package/lib/cjs/Localization.d.ts +117 -113
  167. package/lib/cjs/Localization.d.ts.map +1 -1
  168. package/lib/cjs/Localization.js +33 -33
  169. package/lib/cjs/Localization.js.map +1 -1
  170. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  171. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  172. package/lib/cjs/MapImagerySettings.js +80 -80
  173. package/lib/cjs/MapImagerySettings.js.map +1 -1
  174. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  175. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  176. package/lib/cjs/MapLayerSettings.js +407 -411
  177. package/lib/cjs/MapLayerSettings.js.map +1 -1
  178. package/lib/cjs/MassProperties.d.ts +64 -64
  179. package/lib/cjs/MassProperties.js +23 -23
  180. package/lib/cjs/MaterialProps.d.ts +153 -153
  181. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  182. package/lib/cjs/MaterialProps.js +35 -35
  183. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  184. package/lib/cjs/ModelClipGroup.js +96 -98
  185. package/lib/cjs/ModelClipGroup.js.map +1 -1
  186. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  187. package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
  188. package/lib/cjs/ModelGeometryChanges.js +83 -83
  189. package/lib/cjs/ModelProps.d.ts +67 -67
  190. package/lib/cjs/ModelProps.js +9 -9
  191. package/lib/cjs/NativeAppProps.d.ts +122 -122
  192. package/lib/cjs/NativeAppProps.d.ts.map +1 -1
  193. package/lib/cjs/NativeAppProps.js +30 -30
  194. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  195. package/lib/cjs/OctEncodedNormal.js +98 -98
  196. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  197. package/lib/cjs/PlanProjectionSettings.js +63 -63
  198. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  199. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  200. package/lib/cjs/PlanarClipMask.js +136 -136
  201. package/lib/cjs/PlanarClipMask.js.map +1 -1
  202. package/lib/cjs/QPoint.d.ts +479 -479
  203. package/lib/cjs/QPoint.js +824 -826
  204. package/lib/cjs/QPoint.js.map +1 -1
  205. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  206. package/lib/cjs/RealityDataAccessProps.js +19 -19
  207. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  208. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  209. package/lib/cjs/RealityModelDisplaySettings.js +141 -142
  210. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  211. package/lib/cjs/Render.d.ts +89 -89
  212. package/lib/cjs/Render.js +177 -177
  213. package/lib/cjs/RenderMaterial.d.ts +58 -58
  214. package/lib/cjs/RenderMaterial.js +75 -76
  215. package/lib/cjs/RenderMaterial.js.map +1 -1
  216. package/lib/cjs/RenderSchedule.d.ts +543 -543
  217. package/lib/cjs/RenderSchedule.js +992 -1002
  218. package/lib/cjs/RenderSchedule.js.map +1 -1
  219. package/lib/cjs/RenderTexture.d.ts +70 -70
  220. package/lib/cjs/RenderTexture.d.ts.map +1 -1
  221. package/lib/cjs/RenderTexture.js +59 -59
  222. package/lib/cjs/RenderTexture.js.map +1 -1
  223. package/lib/cjs/RgbColor.d.ts +47 -47
  224. package/lib/cjs/RgbColor.js +77 -77
  225. package/lib/cjs/RpcInterface.d.ts +40 -33
  226. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  227. package/lib/cjs/RpcInterface.js +137 -137
  228. package/lib/cjs/RpcInterface.js.map +1 -1
  229. package/lib/cjs/RpcManager.d.ts +40 -40
  230. package/lib/cjs/RpcManager.js +55 -55
  231. package/lib/cjs/RpcManager.js.map +1 -1
  232. package/lib/cjs/SessionProps.d.ts +16 -16
  233. package/lib/cjs/SessionProps.js +9 -9
  234. package/lib/cjs/SkyBox.d.ts +217 -215
  235. package/lib/cjs/SkyBox.d.ts.map +1 -1
  236. package/lib/cjs/SkyBox.js +209 -210
  237. package/lib/cjs/SkyBox.js.map +1 -1
  238. package/lib/cjs/Snapping.d.ts +49 -49
  239. package/lib/cjs/Snapping.js +9 -9
  240. package/lib/cjs/SolarCalculate.d.ts +27 -27
  241. package/lib/cjs/SolarCalculate.js +211 -211
  242. package/lib/cjs/SolarShadows.d.ts +35 -35
  243. package/lib/cjs/SolarShadows.js +61 -62
  244. package/lib/cjs/SolarShadows.js.map +1 -1
  245. package/lib/cjs/SpatialClassification.d.ts +208 -208
  246. package/lib/cjs/SpatialClassification.js +339 -340
  247. package/lib/cjs/SpatialClassification.js.map +1 -1
  248. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  249. package/lib/cjs/SubCategoryAppearance.js +96 -96
  250. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  251. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  252. package/lib/cjs/SubCategoryOverride.js +104 -104
  253. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  254. package/lib/cjs/TerrainSettings.d.ts +82 -82
  255. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  256. package/lib/cjs/TerrainSettings.js +100 -102
  257. package/lib/cjs/TerrainSettings.js.map +1 -1
  258. package/lib/cjs/TextureMapping.d.ts +151 -118
  259. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  260. package/lib/cjs/TextureMapping.js +180 -174
  261. package/lib/cjs/TextureMapping.js.map +1 -1
  262. package/lib/cjs/TextureProps.d.ts +65 -65
  263. package/lib/cjs/TextureProps.js +28 -28
  264. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  265. package/lib/cjs/ThematicDisplay.js +343 -344
  266. package/lib/cjs/ThematicDisplay.js.map +1 -1
  267. package/lib/cjs/Thumbnail.d.ts +26 -26
  268. package/lib/cjs/Thumbnail.js +9 -9
  269. package/lib/cjs/TileProps.d.ts +88 -82
  270. package/lib/cjs/TileProps.d.ts.map +1 -1
  271. package/lib/cjs/TileProps.js +29 -29
  272. package/lib/cjs/TileProps.js.map +1 -1
  273. package/lib/cjs/Tween.d.ts +191 -191
  274. package/lib/cjs/Tween.d.ts.map +1 -1
  275. package/lib/cjs/Tween.js +570 -570
  276. package/lib/cjs/TxnAction.d.ts +21 -21
  277. package/lib/cjs/TxnAction.js +29 -29
  278. package/lib/cjs/ViewDetails.d.ts +125 -125
  279. package/lib/cjs/ViewDetails.js +166 -166
  280. package/lib/cjs/ViewDetails.js.map +1 -1
  281. package/lib/cjs/ViewFlags.d.ts +287 -287
  282. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  283. package/lib/cjs/ViewFlags.js +367 -368
  284. package/lib/cjs/ViewFlags.js.map +1 -1
  285. package/lib/cjs/ViewProps.d.ts +205 -205
  286. package/lib/cjs/ViewProps.js +9 -9
  287. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  288. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  289. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  290. package/lib/cjs/core-common.d.ts +244 -244
  291. package/lib/cjs/core-common.d.ts.map +1 -1
  292. package/lib/cjs/core-common.js +264 -260
  293. package/lib/cjs/core-common.js.map +1 -1
  294. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  295. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  296. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  297. package/lib/cjs/domains/GenericElementProps.js +9 -9
  298. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  299. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  300. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  301. package/lib/cjs/geometry/AreaPattern.js +203 -204
  302. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  303. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  304. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  305. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  306. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  307. package/lib/cjs/geometry/Cartographic.js +345 -345
  308. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  309. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  310. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
  311. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -261
  312. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  313. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  314. package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
  315. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  316. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  317. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  318. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  319. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  320. package/lib/cjs/geometry/FrustumPlanes.d.ts +83 -81
  321. package/lib/cjs/geometry/FrustumPlanes.d.ts.map +1 -1
  322. package/lib/cjs/geometry/FrustumPlanes.js +227 -193
  323. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  324. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  325. package/lib/cjs/geometry/GeodeticDatum.d.ts.map +1 -1
  326. package/lib/cjs/geometry/GeodeticDatum.js +400 -401
  327. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  328. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  329. package/lib/cjs/geometry/GeodeticEllipsoid.js +71 -72
  330. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  331. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  332. package/lib/cjs/geometry/GeometryStream.d.ts.map +1 -1
  333. package/lib/cjs/geometry/GeometryStream.js +468 -469
  334. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  335. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  336. package/lib/cjs/geometry/ImageGraphic.d.ts.map +1 -1
  337. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  338. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  339. package/lib/cjs/geometry/LineStyle.js +129 -129
  340. package/lib/cjs/geometry/Placement.d.ts +95 -95
  341. package/lib/cjs/geometry/Placement.d.ts.map +1 -1
  342. package/lib/cjs/geometry/Placement.js +131 -131
  343. package/lib/cjs/geometry/Projection.d.ts +251 -251
  344. package/lib/cjs/geometry/Projection.d.ts.map +1 -1
  345. package/lib/cjs/geometry/Projection.js +198 -198
  346. package/lib/cjs/geometry/Projection.js.map +1 -1
  347. package/lib/cjs/geometry/TextString.d.ts +55 -55
  348. package/lib/cjs/geometry/TextString.js +65 -65
  349. package/lib/cjs/geometry/TextString.js.map +1 -1
  350. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  351. package/lib/cjs/ipc/IpcSession.js +27 -27
  352. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
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  689. package/lib/esm/RealityDataAccessProps.js +16 -16
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  702. package/lib/esm/RenderTexture.d.ts +70 -70
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  706. package/lib/esm/RgbColor.d.ts +47 -47
  707. package/lib/esm/RgbColor.js +73 -73
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@@ -1,71 +1,71 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { Id64String, IDisposable } from "@itwin/core-bentley";
5
- /** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,
6
- * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.
7
- * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.
8
- * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].
9
- * @public
10
- */
11
- export declare type TextureImageSpec = Id64String | string;
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- /** Represents a texture image applied to a surface during rendering.
13
- * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
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- * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
15
- * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
16
- * @public
17
- */
18
- export declare abstract class RenderTexture implements IDisposable {
19
- /** Indicates the type of texture. */
20
- readonly type: RenderTexture.Type;
21
- get isTileSection(): boolean;
22
- get isGlyph(): boolean;
23
- get isSkyBox(): boolean;
24
- abstract get bytesUsed(): number;
25
- protected constructor(type: RenderTexture.Type);
26
- /** Releases any WebGL resources owned by this texture.
27
- * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as "external",
28
- * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle
29
- * its disposal.
30
- */
31
- abstract dispose(): void;
32
- }
33
- /** @public */
34
- export declare namespace RenderTexture {
35
- /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
36
- enum Type {
37
- /** An image applied to a surface, with support for mip-mapping and repetition. */
38
- Normal = 0,
39
- /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
40
- Glyph = 1,
41
- /** A non-repeating image with no mip-maps, used for example for reality models. */
42
- TileSection = 2,
43
- /** A three-dimensional texture used for rendering a skybox. */
44
- SkyBox = 3,
45
- /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
46
- FilteredTileSection = 4,
47
- /** A gradient image used for thematic display. */
48
- ThematicGradient = 5
49
- }
50
- /** Parameters used to construct a [[RenderTexture]].
51
- * @deprecated in 3.x. use RenderSystem.createTexture and TextureCreateArgs.
52
- * @public
53
- */
54
- class Params {
55
- /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.
56
- * Textures created on the front-end generally have no key.
57
- */
58
- readonly key?: string;
59
- /** Indicates the type of texture. */
60
- readonly type: RenderTexture.Type;
61
- /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.
62
- * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.
63
- */
64
- readonly isOwned: boolean;
65
- constructor(key?: string, type?: RenderTexture.Type, isOwned?: boolean);
66
- get isTileSection(): boolean;
67
- get isGlyph(): boolean;
68
- get isSkyBox(): boolean;
69
- }
70
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { Id64String, IDisposable } from "@itwin/core-bentley";
5
+ /** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,
6
+ * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.
7
+ * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.
8
+ * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].
9
+ * @public
10
+ */
11
+ export type TextureImageSpec = Id64String | string;
12
+ /** Represents a texture image applied to a surface during rendering.
13
+ * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
14
+ * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
15
+ * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
16
+ * @public
17
+ */
18
+ export declare abstract class RenderTexture implements IDisposable {
19
+ /** Indicates the type of texture. */
20
+ readonly type: RenderTexture.Type;
21
+ get isTileSection(): boolean;
22
+ get isGlyph(): boolean;
23
+ get isSkyBox(): boolean;
24
+ abstract get bytesUsed(): number;
25
+ protected constructor(type: RenderTexture.Type);
26
+ /** Releases any WebGL resources owned by this texture.
27
+ * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as "external",
28
+ * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle
29
+ * its disposal.
30
+ */
31
+ abstract dispose(): void;
32
+ }
33
+ /** @public */
34
+ export declare namespace RenderTexture {
35
+ /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
36
+ enum Type {
37
+ /** An image applied to a surface, with support for mip-mapping and repetition. */
38
+ Normal = 0,
39
+ /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
40
+ Glyph = 1,
41
+ /** A non-repeating image with no mip-maps, used for example for reality models. */
42
+ TileSection = 2,
43
+ /** A three-dimensional texture used for rendering a skybox. */
44
+ SkyBox = 3,
45
+ /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
46
+ FilteredTileSection = 4,
47
+ /** A gradient image used for thematic display. */
48
+ ThematicGradient = 5
49
+ }
50
+ /** Parameters used to construct a [[RenderTexture]].
51
+ * @deprecated in 3.x. use RenderSystem.createTexture and TextureCreateArgs.
52
+ * @public
53
+ */
54
+ class Params {
55
+ /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.
56
+ * Textures created on the front-end generally have no key.
57
+ */
58
+ readonly key?: string;
59
+ /** Indicates the type of texture. */
60
+ readonly type: RenderTexture.Type;
61
+ /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.
62
+ * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.
63
+ */
64
+ readonly isOwned: boolean;
65
+ constructor(key?: string, type?: RenderTexture.Type, isOwned?: boolean);
66
+ get isTileSection(): boolean;
67
+ get isGlyph(): boolean;
68
+ get isSkyBox(): boolean;
69
+ }
70
+ }
71
71
  //# sourceMappingURL=RenderTexture.d.ts.map
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+ {"version":3,"file":"RenderTexture.d.ts","sourceRoot":"","sources":["../../src/RenderTexture.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,UAAU,EAAE,WAAW,EAAE,MAAM,qBAAqB,CAAC;AAE9D;;;;;GAKG;AACH,MAAM,MAAM,gBAAgB,GAAG,UAAU,GAAG,MAAM,CAAC;AAEnD;;;;;GAKG;AACH,8BAAsB,aAAc,YAAW,WAAW;IACxD,qCAAqC;IACrC,SAAgB,IAAI,EAAE,aAAa,CAAC,IAAI,CAAC;IAEzC,IAAW,aAAa,IAAI,OAAO,CAAyD;IAC5F,IAAW,OAAO,IAAI,OAAO,CAAmD;IAChF,IAAW,QAAQ,IAAI,OAAO,CAAoD;IAClF,aAAoB,SAAS,IAAI,MAAM,CAAC;IAExC,SAAS,aAAa,IAAI,EAAE,aAAa,CAAC,IAAI;IAI9C;;;;OAIG;aACa,OAAO,IAAI,IAAI;CAChC;AAED,cAAc;AACd,yBAAiB,aAAa,CAAC;IAC7B,0FAA0F;IAC1F,KAAY,IAAI;QACd,kFAAkF;QAClF,MAAM,IAAA;QACN,yGAAyG;QACzG,KAAK,IAAA;QACL,mFAAmF;QACnF,WAAW,IAAA;QACX,+DAA+D;QAC/D,MAAM,IAAA;QACN,oHAAoH;QACpH,mBAAmB,IAAA;QACnB,kDAAkD;QAClD,gBAAgB,IAAA;KACjB;IAED;;;OAGG;IACH,MAAa,MAAM;QACjB;;WAEG;QACH,SAAgB,GAAG,CAAC,EAAE,MAAM,CAAC;QAC7B,qCAAqC;QACrC,SAAgB,IAAI,EAAE,aAAa,CAAC,IAAI,CAAC;QACzC;;WAEG;QACH,SAAgB,OAAO,EAAE,OAAO,CAAC;oBAEd,GAAG,CAAC,EAAE,MAAM,EAAE,IAAI,GAAE,aAAa,CAAC,IAAgC,EAAE,OAAO,GAAE,OAAe;QAM/G,IAAW,aAAa,IAAI,OAAO,CAAyD;QAC5F,IAAW,OAAO,IAAI,OAAO,CAAmD;QAChF,IAAW,QAAQ,IAAI,OAAO,CAAoD;KACnF;CACF"}
@@ -1,60 +1,60 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Rendering
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.RenderTexture = void 0;
11
- /** Represents a texture image applied to a surface during rendering.
12
- * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
13
- * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
14
- * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
15
- * @public
16
- */
17
- class RenderTexture {
18
- constructor(type) {
19
- this.type = type;
20
- }
21
- get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
22
- get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
23
- get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
24
- }
25
- exports.RenderTexture = RenderTexture;
26
- /** @public */
27
- (function (RenderTexture) {
28
- /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
29
- let Type;
30
- (function (Type) {
31
- /** An image applied to a surface, with support for mip-mapping and repetition. */
32
- Type[Type["Normal"] = 0] = "Normal";
33
- /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
34
- Type[Type["Glyph"] = 1] = "Glyph";
35
- /** A non-repeating image with no mip-maps, used for example for reality models. */
36
- Type[Type["TileSection"] = 2] = "TileSection";
37
- /** A three-dimensional texture used for rendering a skybox. */
38
- Type[Type["SkyBox"] = 3] = "SkyBox";
39
- /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
40
- Type[Type["FilteredTileSection"] = 4] = "FilteredTileSection";
41
- /** A gradient image used for thematic display. */
42
- Type[Type["ThematicGradient"] = 5] = "ThematicGradient";
43
- })(Type = RenderTexture.Type || (RenderTexture.Type = {}));
44
- /** Parameters used to construct a [[RenderTexture]].
45
- * @deprecated in 3.x. use RenderSystem.createTexture and TextureCreateArgs.
46
- * @public
47
- */
48
- class Params {
49
- constructor(key, type = RenderTexture.Type.Normal, isOwned = false) {
50
- this.key = key;
51
- this.type = type;
52
- this.isOwned = isOwned;
53
- }
54
- get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
55
- get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
56
- get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
57
- }
58
- RenderTexture.Params = Params;
59
- })(RenderTexture = exports.RenderTexture || (exports.RenderTexture = {}));
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Rendering
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.RenderTexture = void 0;
11
+ /** Represents a texture image applied to a surface during rendering.
12
+ * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
13
+ * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
14
+ * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
15
+ * @public
16
+ */
17
+ class RenderTexture {
18
+ get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
19
+ get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
20
+ get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
21
+ constructor(type) {
22
+ this.type = type;
23
+ }
24
+ }
25
+ exports.RenderTexture = RenderTexture;
26
+ /** @public */
27
+ (function (RenderTexture) {
28
+ /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
29
+ let Type;
30
+ (function (Type) {
31
+ /** An image applied to a surface, with support for mip-mapping and repetition. */
32
+ Type[Type["Normal"] = 0] = "Normal";
33
+ /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
34
+ Type[Type["Glyph"] = 1] = "Glyph";
35
+ /** A non-repeating image with no mip-maps, used for example for reality models. */
36
+ Type[Type["TileSection"] = 2] = "TileSection";
37
+ /** A three-dimensional texture used for rendering a skybox. */
38
+ Type[Type["SkyBox"] = 3] = "SkyBox";
39
+ /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
40
+ Type[Type["FilteredTileSection"] = 4] = "FilteredTileSection";
41
+ /** A gradient image used for thematic display. */
42
+ Type[Type["ThematicGradient"] = 5] = "ThematicGradient";
43
+ })(Type = RenderTexture.Type || (RenderTexture.Type = {}));
44
+ /** Parameters used to construct a [[RenderTexture]].
45
+ * @deprecated in 3.x. use RenderSystem.createTexture and TextureCreateArgs.
46
+ * @public
47
+ */
48
+ class Params {
49
+ constructor(key, type = RenderTexture.Type.Normal, isOwned = false) {
50
+ this.key = key;
51
+ this.type = type;
52
+ this.isOwned = isOwned;
53
+ }
54
+ get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
55
+ get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
56
+ get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
57
+ }
58
+ RenderTexture.Params = Params;
59
+ })(RenderTexture = exports.RenderTexture || (exports.RenderTexture = {}));
60
60
  //# sourceMappingURL=RenderTexture.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"RenderTexture.js","sourceRoot":"","sources":["../../src/RenderTexture.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAYH;;;;;GAKG;AACH,MAAsB,aAAa;IASjC,YAAsB,IAAwB;QAC5C,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACnB,CAAC;IAPD,IAAW,aAAa,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,WAAW,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC5F,IAAW,OAAO,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAChF,IAAW,QAAQ,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;CAanF;AAnBD,sCAmBC;AAED,cAAc;AACd,WAAiB,aAAa;IAC5B,0FAA0F;IAC1F,IAAY,IAaX;IAbD,WAAY,IAAI;QACd,kFAAkF;QAClF,mCAAM,CAAA;QACN,yGAAyG;QACzG,iCAAK,CAAA;QACL,mFAAmF;QACnF,6CAAW,CAAA;QACX,+DAA+D;QAC/D,mCAAM,CAAA;QACN,oHAAoH;QACpH,6DAAmB,CAAA;QACnB,kDAAkD;QAClD,uDAAgB,CAAA;IAClB,CAAC,EAbW,IAAI,GAAJ,kBAAI,KAAJ,kBAAI,QAaf;IAED;;;OAGG;IACH,MAAa,MAAM;QAYjB,YAAmB,GAAY,EAAE,OAA2B,aAAa,CAAC,IAAI,CAAC,MAAM,EAAE,UAAmB,KAAK;YAC7G,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;YACf,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;YACjB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACzB,CAAC;QAED,IAAW,aAAa,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,WAAW,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAC5F,IAAW,OAAO,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAChF,IAAW,QAAQ,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;KACnF;IArBY,oBAAM,SAqBlB,CAAA;AACH,CAAC,EA3CgB,aAAa,GAAb,qBAAa,KAAb,qBAAa,QA2C7B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Id64String, IDisposable } from \"@itwin/core-bentley\";\r\n\r\n/** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,\r\n * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.\r\n * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.\r\n * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].\r\n * @public\r\n */\r\nexport type TextureImageSpec = Id64String | string;\r\n\r\n/** Represents a texture image applied to a surface during rendering.\r\n * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].\r\n * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.\r\n * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.\r\n * @public\r\n */\r\nexport abstract class RenderTexture implements IDisposable {\r\n /** Indicates the type of texture. */\r\n public readonly type: RenderTexture.Type;\r\n\r\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\r\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\r\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\r\n public abstract get bytesUsed(): number;\r\n\r\n protected constructor(type: RenderTexture.Type) {\r\n this.type = type;\r\n }\r\n\r\n /** Releases any WebGL resources owned by this texture.\r\n * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as \"external\",\r\n * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle\r\n * its disposal.\r\n */\r\n public abstract dispose(): void;\r\n}\r\n\r\n/** @public */\r\nexport namespace RenderTexture { // eslint-disable-line no-redeclare\r\n /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */\r\n export enum Type {\r\n /** An image applied to a surface, with support for mip-mapping and repetition. */\r\n Normal,\r\n /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */\r\n Glyph,\r\n /** A non-repeating image with no mip-maps, used for example for reality models. */\r\n TileSection,\r\n /** A three-dimensional texture used for rendering a skybox. */\r\n SkyBox,\r\n /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */\r\n FilteredTileSection,\r\n /** A gradient image used for thematic display. */\r\n ThematicGradient,\r\n }\r\n\r\n /** Parameters used to construct a [[RenderTexture]].\r\n * @deprecated in 3.x. use RenderSystem.createTexture and TextureCreateArgs.\r\n * @public\r\n */\r\n export class Params {\r\n /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.\r\n * Textures created on the front-end generally have no key.\r\n */\r\n public readonly key?: string;\r\n /** Indicates the type of texture. */\r\n public readonly type: RenderTexture.Type;\r\n /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.\r\n * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.\r\n */\r\n public readonly isOwned: boolean;\r\n\r\n public constructor(key?: string, type: RenderTexture.Type = RenderTexture.Type.Normal, isOwned: boolean = false) {\r\n this.key = key;\r\n this.type = type;\r\n this.isOwned = isOwned;\r\n }\r\n\r\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\r\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\r\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"RenderTexture.js","sourceRoot":"","sources":["../../src/RenderTexture.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAYH;;;;;GAKG;AACH,MAAsB,aAAa;IAIjC,IAAW,aAAa,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,WAAW,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC5F,IAAW,OAAO,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAChF,IAAW,QAAQ,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAGlF,YAAsB,IAAwB;QAC5C,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACnB,CAAC;CAQF;AAnBD,sCAmBC;AAED,cAAc;AACd,WAAiB,aAAa;IAC5B,0FAA0F;IAC1F,IAAY,IAaX;IAbD,WAAY,IAAI;QACd,kFAAkF;QAClF,mCAAM,CAAA;QACN,yGAAyG;QACzG,iCAAK,CAAA;QACL,mFAAmF;QACnF,6CAAW,CAAA;QACX,+DAA+D;QAC/D,mCAAM,CAAA;QACN,oHAAoH;QACpH,6DAAmB,CAAA;QACnB,kDAAkD;QAClD,uDAAgB,CAAA;IAClB,CAAC,EAbW,IAAI,GAAJ,kBAAI,KAAJ,kBAAI,QAaf;IAED;;;OAGG;IACH,MAAa,MAAM;QAYjB,YAAmB,GAAY,EAAE,OAA2B,aAAa,CAAC,IAAI,CAAC,MAAM,EAAE,UAAmB,KAAK;YAC7G,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;YACf,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;YACjB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACzB,CAAC;QAED,IAAW,aAAa,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,WAAW,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAC5F,IAAW,OAAO,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAChF,IAAW,QAAQ,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;KACnF;IArBY,oBAAM,SAqBlB,CAAA;AACH,CAAC,EA3CgB,aAAa,GAAb,qBAAa,KAAb,qBAAa,QA2C7B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Id64String, IDisposable } from \"@itwin/core-bentley\";\r\n\r\n/** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,\r\n * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.\r\n * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.\r\n * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].\r\n * @public\r\n */\r\nexport type TextureImageSpec = Id64String | string;\r\n\r\n/** Represents a texture image applied to a surface during rendering.\r\n * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].\r\n * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.\r\n * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.\r\n * @public\r\n */\r\nexport abstract class RenderTexture implements IDisposable {\r\n /** Indicates the type of texture. */\r\n public readonly type: RenderTexture.Type;\r\n\r\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\r\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\r\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\r\n public abstract get bytesUsed(): number;\r\n\r\n protected constructor(type: RenderTexture.Type) {\r\n this.type = type;\r\n }\r\n\r\n /** Releases any WebGL resources owned by this texture.\r\n * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as \"external\",\r\n * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle\r\n * its disposal.\r\n */\r\n public abstract dispose(): void;\r\n}\r\n\r\n/** @public */\r\nexport namespace RenderTexture { // eslint-disable-line no-redeclare\r\n /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */\r\n export enum Type {\r\n /** An image applied to a surface, with support for mip-mapping and repetition. */\r\n Normal,\r\n /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */\r\n Glyph,\r\n /** A non-repeating image with no mip-maps, used for example for reality models. */\r\n TileSection,\r\n /** A three-dimensional texture used for rendering a skybox. */\r\n SkyBox,\r\n /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */\r\n FilteredTileSection,\r\n /** A gradient image used for thematic display. */\r\n ThematicGradient,\r\n }\r\n\r\n /** Parameters used to construct a [[RenderTexture]].\r\n * @deprecated in 3.x. use RenderSystem.createTexture and TextureCreateArgs.\r\n * @public\r\n */\r\n export class Params {\r\n /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.\r\n * Textures created on the front-end generally have no key.\r\n */\r\n public readonly key?: string;\r\n /** Indicates the type of texture. */\r\n public readonly type: RenderTexture.Type;\r\n /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.\r\n * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.\r\n */\r\n public readonly isOwned: boolean;\r\n\r\n public constructor(key?: string, type: RenderTexture.Type = RenderTexture.Type.Normal, isOwned: boolean = false) {\r\n this.key = key;\r\n this.type = type;\r\n this.isOwned = isOwned;\r\n }\r\n\r\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\r\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\r\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\r\n }\r\n}\r\n"]}
@@ -1,48 +1,48 @@
1
- /** @packageDocumentation
2
- * @module Symbology
3
- */
4
- import { ColorDef } from "./ColorDef";
5
- /** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].
6
- * @public
7
- * @extensions
8
- */
9
- export interface RgbColorProps {
10
- r: number;
11
- g: number;
12
- b: number;
13
- }
14
- /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
15
- * @public
16
- */
17
- export declare class RgbColor {
18
- readonly r: number;
19
- readonly g: number;
20
- readonly b: number;
21
- /** Constructs from red, green, and blue components.
22
- * @param r Red
23
- * @param g Green
24
- * @param b Blue
25
- */
26
- constructor(r: number, g: number, b: number);
27
- /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
- static fromColorDef(colorDef: ColorDef): RgbColor;
29
- /** Converts this RgbColor to a ColorDef.
30
- * @param transparency Value to use for the transparency component of the ColorDef.
31
- * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
32
- * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
33
- */
34
- toColorDef(transparency?: number): ColorDef;
35
- /** Convert this color to its JSON representation. */
36
- toJSON(): RgbColorProps;
37
- /** Create an RgbColor from its JSON representation.
38
- * If `json` is `undefined`, the result is pure white.
39
- */
40
- static fromJSON(json: RgbColorProps | undefined): RgbColor;
41
- /** Returns true if this color's red, green, and blue components are identical to those of `other`. */
42
- equals(other: RgbColor): boolean;
43
- /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */
44
- compareTo(other: RgbColor): number;
45
- /** Convert this color to a string in the form "#rrggbb" where the values are the hex digits of the respective color components. */
46
- toHexString(): string;
47
- }
1
+ /** @packageDocumentation
2
+ * @module Symbology
3
+ */
4
+ import { ColorDef } from "./ColorDef";
5
+ /** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].
6
+ * @public
7
+ * @extensions
8
+ */
9
+ export interface RgbColorProps {
10
+ r: number;
11
+ g: number;
12
+ b: number;
13
+ }
14
+ /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
15
+ * @public
16
+ */
17
+ export declare class RgbColor {
18
+ readonly r: number;
19
+ readonly g: number;
20
+ readonly b: number;
21
+ /** Constructs from red, green, and blue components.
22
+ * @param r Red
23
+ * @param g Green
24
+ * @param b Blue
25
+ */
26
+ constructor(r: number, g: number, b: number);
27
+ /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
+ static fromColorDef(colorDef: ColorDef): RgbColor;
29
+ /** Converts this RgbColor to a ColorDef.
30
+ * @param transparency Value to use for the transparency component of the ColorDef.
31
+ * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
32
+ * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
33
+ */
34
+ toColorDef(transparency?: number): ColorDef;
35
+ /** Convert this color to its JSON representation. */
36
+ toJSON(): RgbColorProps;
37
+ /** Create an RgbColor from its JSON representation.
38
+ * If `json` is `undefined`, the result is pure white.
39
+ */
40
+ static fromJSON(json: RgbColorProps | undefined): RgbColor;
41
+ /** Returns true if this color's red, green, and blue components are identical to those of `other`. */
42
+ equals(other: RgbColor): boolean;
43
+ /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */
44
+ compareTo(other: RgbColor): number;
45
+ /** Convert this color to a string in the form "#rrggbb" where the values are the hex digits of the respective color components. */
46
+ toHexString(): string;
47
+ }
48
48
  //# sourceMappingURL=RgbColor.d.ts.map
@@ -1,78 +1,78 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Symbology
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.RgbColor = void 0;
11
- const core_bentley_1 = require("@itwin/core-bentley");
12
- const ColorDef_1 = require("./ColorDef");
13
- /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
14
- * @public
15
- */
16
- class RgbColor {
17
- /** Constructs from red, green, and blue components.
18
- * @param r Red
19
- * @param g Green
20
- * @param b Blue
21
- */
22
- constructor(r, g, b) {
23
- this.r = r;
24
- this.g = g;
25
- this.b = b;
26
- this.r = Math.max(0, Math.min(this.r, 0xff));
27
- this.g = Math.max(0, Math.min(this.g, 0xff));
28
- this.b = Math.max(0, Math.min(this.b, 0xff));
29
- }
30
- /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
31
- static fromColorDef(colorDef) {
32
- const colors = colorDef.colors;
33
- return new RgbColor(colors.r, colors.g, colors.b);
34
- }
35
- /** Converts this RgbColor to a ColorDef.
36
- * @param transparency Value to use for the transparency component of the ColorDef.
37
- * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
38
- * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
39
- */
40
- toColorDef(transparency = 0) {
41
- return ColorDef_1.ColorDef.from(this.r, this.g, this.b, transparency);
42
- }
43
- /** Convert this color to its JSON representation. */
44
- toJSON() {
45
- return { r: this.r, g: this.g, b: this.b };
46
- }
47
- /** Create an RgbColor from its JSON representation.
48
- * If `json` is `undefined`, the result is pure white.
49
- */
50
- static fromJSON(json) {
51
- let r = 0xff;
52
- let g = 0xff;
53
- let b = 0xff;
54
- if (undefined !== json) {
55
- if (typeof json.r === "number")
56
- r = json.r;
57
- if (typeof json.g === "number")
58
- g = json.g;
59
- if (typeof json.b === "number")
60
- b = json.b;
61
- }
62
- return new RgbColor(r, g, b);
63
- }
64
- /** Returns true if this color's red, green, and blue components are identical to those of `other`. */
65
- equals(other) {
66
- return this.r === other.r && this.g === other.g && this.b === other.b;
67
- }
68
- /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */
69
- compareTo(other) {
70
- return (0, core_bentley_1.compareNumbers)(this.r, other.r) || (0, core_bentley_1.compareNumbers)(this.g, other.g) || (0, core_bentley_1.compareNumbers)(this.b, other.b);
71
- }
72
- /** Convert this color to a string in the form "#rrggbb" where the values are the hex digits of the respective color components. */
73
- toHexString() {
74
- return this.toColorDef().toHexString();
75
- }
76
- }
77
- exports.RgbColor = RgbColor;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Symbology
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.RgbColor = void 0;
11
+ const core_bentley_1 = require("@itwin/core-bentley");
12
+ const ColorDef_1 = require("./ColorDef");
13
+ /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
14
+ * @public
15
+ */
16
+ class RgbColor {
17
+ /** Constructs from red, green, and blue components.
18
+ * @param r Red
19
+ * @param g Green
20
+ * @param b Blue
21
+ */
22
+ constructor(r, g, b) {
23
+ this.r = r;
24
+ this.g = g;
25
+ this.b = b;
26
+ this.r = Math.max(0, Math.min(this.r, 0xff));
27
+ this.g = Math.max(0, Math.min(this.g, 0xff));
28
+ this.b = Math.max(0, Math.min(this.b, 0xff));
29
+ }
30
+ /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
31
+ static fromColorDef(colorDef) {
32
+ const colors = colorDef.colors;
33
+ return new RgbColor(colors.r, colors.g, colors.b);
34
+ }
35
+ /** Converts this RgbColor to a ColorDef.
36
+ * @param transparency Value to use for the transparency component of the ColorDef.
37
+ * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
38
+ * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
39
+ */
40
+ toColorDef(transparency = 0) {
41
+ return ColorDef_1.ColorDef.from(this.r, this.g, this.b, transparency);
42
+ }
43
+ /** Convert this color to its JSON representation. */
44
+ toJSON() {
45
+ return { r: this.r, g: this.g, b: this.b };
46
+ }
47
+ /** Create an RgbColor from its JSON representation.
48
+ * If `json` is `undefined`, the result is pure white.
49
+ */
50
+ static fromJSON(json) {
51
+ let r = 0xff;
52
+ let g = 0xff;
53
+ let b = 0xff;
54
+ if (undefined !== json) {
55
+ if (typeof json.r === "number")
56
+ r = json.r;
57
+ if (typeof json.g === "number")
58
+ g = json.g;
59
+ if (typeof json.b === "number")
60
+ b = json.b;
61
+ }
62
+ return new RgbColor(r, g, b);
63
+ }
64
+ /** Returns true if this color's red, green, and blue components are identical to those of `other`. */
65
+ equals(other) {
66
+ return this.r === other.r && this.g === other.g && this.b === other.b;
67
+ }
68
+ /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */
69
+ compareTo(other) {
70
+ return (0, core_bentley_1.compareNumbers)(this.r, other.r) || (0, core_bentley_1.compareNumbers)(this.g, other.g) || (0, core_bentley_1.compareNumbers)(this.b, other.b);
71
+ }
72
+ /** Convert this color to a string in the form "#rrggbb" where the values are the hex digits of the respective color components. */
73
+ toHexString() {
74
+ return this.toColorDef().toHexString();
75
+ }
76
+ }
77
+ exports.RgbColor = RgbColor;
78
78
  //# sourceMappingURL=RgbColor.js.map
@@ -1,34 +1,41 @@
1
- /** @packageDocumentation
2
- * @module RpcInterface
3
- */
4
- import { RpcConfiguration, RpcConfigurationSupplier } from "./rpc/core/RpcConfiguration";
5
- import { RpcRoutingToken } from "./rpc/core/RpcRoutingToken";
6
- /** @internal */
7
- export interface RpcInterfaceDefinition<T extends RpcInterface = RpcInterface> {
8
- prototype: T;
9
- interfaceName: string;
10
- interfaceVersion: string;
11
- }
12
- /** @internal */
13
- export declare type RpcInterfaceImplementation<T extends RpcInterface = RpcInterface> = new () => T;
14
- /** An RPC interface is a set of operations exposed by a service that a client can call, using configurable protocols,
15
- * in a platform-independent way. TheRpcInterface class is the base class for RPC interface definitions and implementations.
16
- * @public
17
- */
18
- export declare abstract class RpcInterface {
19
- /** Determines whether the backend version of an RPC interface is compatible (according to semantic versioning) with the frontend version of the interface. */
20
- static isVersionCompatible(backend: string, frontend: string): boolean;
21
- /** The configuration for the RPC interface.
22
- * @internal
23
- */
24
- readonly configuration: RpcConfiguration;
25
- /** @internal */
26
- readonly routing: RpcRoutingToken;
27
- /** @internal */
28
- constructor(routing?: RpcRoutingToken);
29
- /** Obtains the implementation result for an RPC operation. */
30
- forward<T = any>(parameters: IArguments): Promise<T>;
31
- /** @internal */
32
- configurationSupplier: RpcConfigurationSupplier | undefined;
33
- }
1
+ /** @packageDocumentation
2
+ * @module RpcInterface
3
+ */
4
+ import { RpcConfiguration, RpcConfigurationSupplier } from "./rpc/core/RpcConfiguration";
5
+ import { RpcRoutingToken } from "./rpc/core/RpcRoutingToken";
6
+ /**
7
+ * Specifies the required static properties of an RpcInterface class.
8
+ * These properties are used to identify RPC requests and responses.
9
+ * @beta
10
+ */
11
+ export interface RpcInterfaceDefinition<T extends RpcInterface = RpcInterface> {
12
+ prototype: T;
13
+ interfaceName: string;
14
+ interfaceVersion: string;
15
+ }
16
+ /**
17
+ * A class that implements the operations of an RPC interface.
18
+ * @beta
19
+ */
20
+ export type RpcInterfaceImplementation<T extends RpcInterface = RpcInterface> = new () => T;
21
+ /** An RPC interface is a set of operations exposed by a service that a client can call, using configurable protocols,
22
+ * in a platform-independent way. TheRpcInterface class is the base class for RPC interface definitions and implementations.
23
+ * @public
24
+ */
25
+ export declare abstract class RpcInterface {
26
+ /** Determines whether the backend version of an RPC interface is compatible (according to semantic versioning) with the frontend version of the interface. */
27
+ static isVersionCompatible(backend: string, frontend: string): boolean;
28
+ /** The configuration for the RPC interface.
29
+ * @internal
30
+ */
31
+ readonly configuration: RpcConfiguration;
32
+ /** @internal */
33
+ readonly routing: RpcRoutingToken;
34
+ /** @internal */
35
+ constructor(routing?: RpcRoutingToken);
36
+ /** Obtains the implementation result for an RPC operation. */
37
+ forward<T = any>(parameters: IArguments): Promise<T>;
38
+ /** @internal */
39
+ configurationSupplier: RpcConfigurationSupplier | undefined;
40
+ }
34
41
  //# sourceMappingURL=RpcInterface.d.ts.map