@itwin/core-common 4.0.0-dev.8 → 4.0.0-dev.80

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (984) hide show
  1. package/CHANGELOG.md +52 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/Atmosphere.d.ts +99 -0
  8. package/lib/cjs/Atmosphere.d.ts.map +1 -0
  9. package/lib/cjs/Atmosphere.js +134 -0
  10. package/lib/cjs/Atmosphere.js.map +1 -0
  11. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  12. package/lib/cjs/AuthorizationClient.js +9 -9
  13. package/lib/cjs/BackendTypes.d.ts +13 -12
  14. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  15. package/lib/cjs/BackendTypes.js +9 -9
  16. package/lib/cjs/BackendTypes.js.map +1 -1
  17. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  18. package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
  19. package/lib/cjs/BackgroundMapProvider.js +67 -68
  20. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  21. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  22. package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
  23. package/lib/cjs/BackgroundMapSettings.js +154 -156
  24. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  25. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  26. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  27. package/lib/cjs/Base64EncodedString.js +66 -66
  28. package/lib/cjs/Base64EncodedString.js.map +1 -1
  29. package/lib/cjs/BlobReader.d.ts +31 -31
  30. package/lib/cjs/BlobReader.js +84 -84
  31. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  32. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  33. package/lib/cjs/BriefcaseTypes.js +95 -95
  34. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  35. package/lib/cjs/Camera.d.ts +42 -42
  36. package/lib/cjs/Camera.js +62 -62
  37. package/lib/cjs/Camera.js.map +1 -1
  38. package/lib/cjs/ChangedElements.d.ts +85 -85
  39. package/lib/cjs/ChangedElements.js +23 -23
  40. package/lib/cjs/ChangedEntities.d.ts +45 -45
  41. package/lib/cjs/ChangedEntities.d.ts.map +1 -1
  42. package/lib/cjs/ChangedEntities.js +9 -9
  43. package/lib/cjs/ChangesetProps.d.ts +98 -98
  44. package/lib/cjs/ChangesetProps.d.ts.map +1 -1
  45. package/lib/cjs/ChangesetProps.js +22 -22
  46. package/lib/cjs/ClipStyle.d.ts +89 -89
  47. package/lib/cjs/ClipStyle.js +121 -123
  48. package/lib/cjs/ClipStyle.js.map +1 -1
  49. package/lib/cjs/Code.d.ts +277 -277
  50. package/lib/cjs/Code.d.ts.map +1 -1
  51. package/lib/cjs/Code.js +268 -269
  52. package/lib/cjs/Code.js.map +1 -1
  53. package/lib/cjs/ColorByName.d.ts +161 -161
  54. package/lib/cjs/ColorByName.js +169 -169
  55. package/lib/cjs/ColorDef.d.ts +210 -208
  56. package/lib/cjs/ColorDef.d.ts.map +1 -1
  57. package/lib/cjs/ColorDef.js +572 -571
  58. package/lib/cjs/ColorDef.js.map +1 -1
  59. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  60. package/lib/cjs/CommonLoggerCategory.js +26 -26
  61. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  62. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  63. package/lib/cjs/ConcurrentQuery.js +552 -552
  64. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  65. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  66. package/lib/cjs/ContextRealityModel.js +371 -373
  67. package/lib/cjs/ContextRealityModel.js.map +1 -1
  68. package/lib/cjs/DisplayStyleSettings.d.ts +593 -588
  69. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  70. package/lib/cjs/DisplayStyleSettings.js +990 -985
  71. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  72. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  73. package/lib/cjs/ECSchemaProps.js +9 -9
  74. package/lib/cjs/ECSqlReader.d.ts +72 -70
  75. package/lib/cjs/ECSqlReader.d.ts.map +1 -1
  76. package/lib/cjs/ECSqlReader.js +297 -280
  77. package/lib/cjs/ECSqlReader.js.map +1 -1
  78. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  79. package/lib/cjs/ECSqlTypes.js +189 -189
  80. package/lib/cjs/ElementMesh.d.ts +39 -39
  81. package/lib/cjs/ElementMesh.js +56 -56
  82. package/lib/cjs/ElementProps.d.ts +483 -483
  83. package/lib/cjs/ElementProps.d.ts.map +1 -1
  84. package/lib/cjs/ElementProps.js +99 -99
  85. package/lib/cjs/ElementProps.js.map +1 -1
  86. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  87. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  88. package/lib/cjs/EntityProps.d.ts +177 -177
  89. package/lib/cjs/EntityProps.d.ts.map +1 -1
  90. package/lib/cjs/EntityProps.js +113 -113
  91. package/lib/cjs/EntityReference.d.ts +51 -51
  92. package/lib/cjs/EntityReference.d.ts.map +1 -1
  93. package/lib/cjs/EntityReference.js +56 -56
  94. package/lib/cjs/Environment.d.ts +74 -61
  95. package/lib/cjs/Environment.d.ts.map +1 -1
  96. package/lib/cjs/Environment.js +78 -73
  97. package/lib/cjs/Environment.js.map +1 -1
  98. package/lib/cjs/FeatureIndex.d.ts +39 -39
  99. package/lib/cjs/FeatureIndex.js +63 -63
  100. package/lib/cjs/FeatureIndex.js.map +1 -1
  101. package/lib/cjs/FeatureSymbology.d.ts +449 -444
  102. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  103. package/lib/cjs/FeatureSymbology.js +618 -614
  104. package/lib/cjs/FeatureSymbology.js.map +1 -1
  105. package/lib/cjs/FeatureTable.d.ts +248 -141
  106. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  107. package/lib/cjs/FeatureTable.js +470 -278
  108. package/lib/cjs/FeatureTable.js.map +1 -1
  109. package/lib/cjs/Fonts.d.ts +51 -51
  110. package/lib/cjs/Fonts.d.ts.map +1 -1
  111. package/lib/cjs/Fonts.js +53 -53
  112. package/lib/cjs/Frustum.d.ts +114 -114
  113. package/lib/cjs/Frustum.js +292 -292
  114. package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
  115. package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
  116. package/lib/cjs/GeoCoordinateServices.js +81 -80
  117. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  118. package/lib/cjs/GeometryContainment.d.ts +28 -28
  119. package/lib/cjs/GeometryContainment.js +9 -9
  120. package/lib/cjs/GeometryParams.d.ts +130 -130
  121. package/lib/cjs/GeometryParams.js +174 -174
  122. package/lib/cjs/GeometrySummary.d.ts +45 -45
  123. package/lib/cjs/GeometrySummary.js +23 -23
  124. package/lib/cjs/Gradient.d.ts +139 -139
  125. package/lib/cjs/Gradient.js +453 -455
  126. package/lib/cjs/Gradient.js.map +1 -1
  127. package/lib/cjs/GraphicParams.d.ts +58 -58
  128. package/lib/cjs/GraphicParams.js +85 -85
  129. package/lib/cjs/GraphicParams.js.map +1 -1
  130. package/lib/cjs/GroundPlane.d.ts +52 -52
  131. package/lib/cjs/GroundPlane.d.ts.map +1 -1
  132. package/lib/cjs/GroundPlane.js +63 -64
  133. package/lib/cjs/GroundPlane.js.map +1 -1
  134. package/lib/cjs/HSLColor.d.ts +20 -20
  135. package/lib/cjs/HSLColor.js +32 -32
  136. package/lib/cjs/HSLColor.js.map +1 -1
  137. package/lib/cjs/HSVColor.d.ts +30 -30
  138. package/lib/cjs/HSVColor.js +59 -59
  139. package/lib/cjs/HSVColor.js.map +1 -1
  140. package/lib/cjs/HiddenLine.d.ts +97 -97
  141. package/lib/cjs/HiddenLine.js +160 -162
  142. package/lib/cjs/HiddenLine.js.map +1 -1
  143. package/lib/cjs/Hilite.d.ts +50 -50
  144. package/lib/cjs/Hilite.js +64 -64
  145. package/lib/cjs/Hilite.js.map +1 -1
  146. package/lib/cjs/IModel.d.ts +358 -359
  147. package/lib/cjs/IModel.d.ts.map +1 -1
  148. package/lib/cjs/IModel.js +347 -347
  149. package/lib/cjs/IModel.js.map +1 -1
  150. package/lib/cjs/IModelError.d.ts +42 -42
  151. package/lib/cjs/IModelError.d.ts.map +1 -1
  152. package/lib/cjs/IModelError.js +71 -71
  153. package/lib/cjs/IModelVersion.d.ts +68 -68
  154. package/lib/cjs/IModelVersion.d.ts.map +1 -1
  155. package/lib/cjs/IModelVersion.js +79 -79
  156. package/lib/cjs/Image.d.ts +86 -86
  157. package/lib/cjs/Image.js +128 -128
  158. package/lib/cjs/Image.js.map +1 -1
  159. package/lib/cjs/IpcAppProps.d.ts +141 -141
  160. package/lib/cjs/IpcAppProps.js +23 -23
  161. package/lib/cjs/LightSettings.d.ts +224 -224
  162. package/lib/cjs/LightSettings.js +304 -309
  163. package/lib/cjs/LightSettings.js.map +1 -1
  164. package/lib/cjs/LinePixels.d.ts +34 -34
  165. package/lib/cjs/LinePixels.js +42 -42
  166. package/lib/cjs/Localization.d.ts +117 -113
  167. package/lib/cjs/Localization.d.ts.map +1 -1
  168. package/lib/cjs/Localization.js +33 -33
  169. package/lib/cjs/Localization.js.map +1 -1
  170. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  171. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  172. package/lib/cjs/MapImagerySettings.js +80 -80
  173. package/lib/cjs/MapImagerySettings.js.map +1 -1
  174. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  175. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  176. package/lib/cjs/MapLayerSettings.js +407 -411
  177. package/lib/cjs/MapLayerSettings.js.map +1 -1
  178. package/lib/cjs/MassProperties.d.ts +64 -64
  179. package/lib/cjs/MassProperties.js +23 -23
  180. package/lib/cjs/MaterialProps.d.ts +153 -153
  181. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  182. package/lib/cjs/MaterialProps.js +35 -35
  183. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  184. package/lib/cjs/ModelClipGroup.js +96 -98
  185. package/lib/cjs/ModelClipGroup.js.map +1 -1
  186. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  187. package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
  188. package/lib/cjs/ModelGeometryChanges.js +83 -83
  189. package/lib/cjs/ModelProps.d.ts +67 -67
  190. package/lib/cjs/ModelProps.js +9 -9
  191. package/lib/cjs/NativeAppProps.d.ts +122 -122
  192. package/lib/cjs/NativeAppProps.d.ts.map +1 -1
  193. package/lib/cjs/NativeAppProps.js +30 -30
  194. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  195. package/lib/cjs/OctEncodedNormal.js +98 -98
  196. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  197. package/lib/cjs/PlanProjectionSettings.js +63 -63
  198. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  199. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  200. package/lib/cjs/PlanarClipMask.js +136 -136
  201. package/lib/cjs/PlanarClipMask.js.map +1 -1
  202. package/lib/cjs/QPoint.d.ts +479 -479
  203. package/lib/cjs/QPoint.js +824 -826
  204. package/lib/cjs/QPoint.js.map +1 -1
  205. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  206. package/lib/cjs/RealityDataAccessProps.js +19 -19
  207. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  208. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  209. package/lib/cjs/RealityModelDisplaySettings.js +141 -142
  210. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  211. package/lib/cjs/Render.d.ts +89 -89
  212. package/lib/cjs/Render.js +177 -177
  213. package/lib/cjs/RenderMaterial.d.ts +58 -58
  214. package/lib/cjs/RenderMaterial.js +75 -76
  215. package/lib/cjs/RenderMaterial.js.map +1 -1
  216. package/lib/cjs/RenderSchedule.d.ts +543 -543
  217. package/lib/cjs/RenderSchedule.js +992 -1002
  218. package/lib/cjs/RenderSchedule.js.map +1 -1
  219. package/lib/cjs/RenderTexture.d.ts +70 -70
  220. package/lib/cjs/RenderTexture.d.ts.map +1 -1
  221. package/lib/cjs/RenderTexture.js +59 -59
  222. package/lib/cjs/RenderTexture.js.map +1 -1
  223. package/lib/cjs/RgbColor.d.ts +47 -47
  224. package/lib/cjs/RgbColor.js +77 -77
  225. package/lib/cjs/RpcInterface.d.ts +40 -33
  226. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  227. package/lib/cjs/RpcInterface.js +137 -137
  228. package/lib/cjs/RpcInterface.js.map +1 -1
  229. package/lib/cjs/RpcManager.d.ts +40 -40
  230. package/lib/cjs/RpcManager.js +55 -55
  231. package/lib/cjs/RpcManager.js.map +1 -1
  232. package/lib/cjs/SessionProps.d.ts +16 -16
  233. package/lib/cjs/SessionProps.js +9 -9
  234. package/lib/cjs/SkyBox.d.ts +217 -215
  235. package/lib/cjs/SkyBox.d.ts.map +1 -1
  236. package/lib/cjs/SkyBox.js +209 -210
  237. package/lib/cjs/SkyBox.js.map +1 -1
  238. package/lib/cjs/Snapping.d.ts +49 -49
  239. package/lib/cjs/Snapping.js +9 -9
  240. package/lib/cjs/SolarCalculate.d.ts +27 -27
  241. package/lib/cjs/SolarCalculate.js +211 -211
  242. package/lib/cjs/SolarShadows.d.ts +35 -35
  243. package/lib/cjs/SolarShadows.js +61 -62
  244. package/lib/cjs/SolarShadows.js.map +1 -1
  245. package/lib/cjs/SpatialClassification.d.ts +208 -208
  246. package/lib/cjs/SpatialClassification.js +339 -340
  247. package/lib/cjs/SpatialClassification.js.map +1 -1
  248. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  249. package/lib/cjs/SubCategoryAppearance.js +96 -96
  250. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  251. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  252. package/lib/cjs/SubCategoryOverride.js +104 -104
  253. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  254. package/lib/cjs/TerrainSettings.d.ts +82 -82
  255. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  256. package/lib/cjs/TerrainSettings.js +100 -102
  257. package/lib/cjs/TerrainSettings.js.map +1 -1
  258. package/lib/cjs/TextureMapping.d.ts +151 -118
  259. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  260. package/lib/cjs/TextureMapping.js +180 -174
  261. package/lib/cjs/TextureMapping.js.map +1 -1
  262. package/lib/cjs/TextureProps.d.ts +65 -65
  263. package/lib/cjs/TextureProps.js +28 -28
  264. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  265. package/lib/cjs/ThematicDisplay.js +343 -344
  266. package/lib/cjs/ThematicDisplay.js.map +1 -1
  267. package/lib/cjs/Thumbnail.d.ts +26 -26
  268. package/lib/cjs/Thumbnail.js +9 -9
  269. package/lib/cjs/TileProps.d.ts +88 -82
  270. package/lib/cjs/TileProps.d.ts.map +1 -1
  271. package/lib/cjs/TileProps.js +29 -29
  272. package/lib/cjs/TileProps.js.map +1 -1
  273. package/lib/cjs/Tween.d.ts +191 -191
  274. package/lib/cjs/Tween.d.ts.map +1 -1
  275. package/lib/cjs/Tween.js +570 -570
  276. package/lib/cjs/TxnAction.d.ts +21 -21
  277. package/lib/cjs/TxnAction.js +29 -29
  278. package/lib/cjs/ViewDetails.d.ts +125 -125
  279. package/lib/cjs/ViewDetails.js +166 -166
  280. package/lib/cjs/ViewDetails.js.map +1 -1
  281. package/lib/cjs/ViewFlags.d.ts +287 -287
  282. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  283. package/lib/cjs/ViewFlags.js +367 -368
  284. package/lib/cjs/ViewFlags.js.map +1 -1
  285. package/lib/cjs/ViewProps.d.ts +205 -205
  286. package/lib/cjs/ViewProps.js +9 -9
  287. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  288. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  289. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  290. package/lib/cjs/core-common.d.ts +244 -244
  291. package/lib/cjs/core-common.d.ts.map +1 -1
  292. package/lib/cjs/core-common.js +264 -260
  293. package/lib/cjs/core-common.js.map +1 -1
  294. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  295. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  296. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  297. package/lib/cjs/domains/GenericElementProps.js +9 -9
  298. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  299. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  300. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  301. package/lib/cjs/geometry/AreaPattern.js +203 -204
  302. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  303. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  304. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  305. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  306. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  307. package/lib/cjs/geometry/Cartographic.js +345 -345
  308. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  309. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  310. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
  311. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -261
  312. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  313. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  314. package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
  315. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  316. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  317. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  318. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  319. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  320. package/lib/cjs/geometry/FrustumPlanes.d.ts +83 -81
  321. package/lib/cjs/geometry/FrustumPlanes.d.ts.map +1 -1
  322. package/lib/cjs/geometry/FrustumPlanes.js +227 -193
  323. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  324. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  325. package/lib/cjs/geometry/GeodeticDatum.d.ts.map +1 -1
  326. package/lib/cjs/geometry/GeodeticDatum.js +400 -401
  327. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  328. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  329. package/lib/cjs/geometry/GeodeticEllipsoid.js +71 -72
  330. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  331. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  332. package/lib/cjs/geometry/GeometryStream.d.ts.map +1 -1
  333. package/lib/cjs/geometry/GeometryStream.js +468 -469
  334. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  335. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  336. package/lib/cjs/geometry/ImageGraphic.d.ts.map +1 -1
  337. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  338. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  339. package/lib/cjs/geometry/LineStyle.js +129 -129
  340. package/lib/cjs/geometry/Placement.d.ts +95 -95
  341. package/lib/cjs/geometry/Placement.d.ts.map +1 -1
  342. package/lib/cjs/geometry/Placement.js +131 -131
  343. package/lib/cjs/geometry/Projection.d.ts +251 -251
  344. package/lib/cjs/geometry/Projection.d.ts.map +1 -1
  345. package/lib/cjs/geometry/Projection.js +198 -198
  346. package/lib/cjs/geometry/Projection.js.map +1 -1
  347. package/lib/cjs/geometry/TextString.d.ts +55 -55
  348. package/lib/cjs/geometry/TextString.js +65 -65
  349. package/lib/cjs/geometry/TextString.js.map +1 -1
  350. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  351. package/lib/cjs/ipc/IpcSession.js +27 -27
  352. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
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@@ -1,302 +1,298 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module DisplayStyles
7
- */
8
- import { assert, JsonUtils } from "@itwin/core-bentley";
9
- import { Vector3d } from "@itwin/core-geometry";
10
- import { RgbColor } from "./RgbColor";
11
- function extractIntensity(value, defaultValue) {
12
- const maxIntensity = 5;
13
- return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
14
- }
15
- const defaultSolarDirection = Vector3d.create(0.272166, 0.680414, 0.680414);
16
- /** Describes the solar directional light associated with a [[LightSettings]].
17
- * @see [[SolarLightProps]].
18
- * @public
19
- */
20
- export class SolarLight {
21
- constructor(json) {
22
- json = json || {};
23
- this.intensity = extractIntensity(json.intensity, 1);
24
- this.alwaysEnabled = JsonUtils.asBool(json.alwaysEnabled);
25
- if (json.direction)
26
- this.direction = Vector3d.fromJSON(json.direction);
27
- else
28
- this.direction = defaultSolarDirection.clone();
29
- if (typeof json.timePoint === "number")
30
- this.timePoint = json.timePoint;
31
- }
32
- toJSON() {
33
- const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
34
- const intensity = this.intensity !== 1 ? this.intensity : undefined;
35
- const alwaysEnabled = this.alwaysEnabled ? true : undefined;
36
- const timePoint = this.timePoint;
37
- if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
38
- return undefined;
39
- const json = {};
40
- if (direction)
41
- json.direction = direction;
42
- if (undefined !== intensity)
43
- json.intensity = intensity;
44
- if (undefined !== alwaysEnabled)
45
- json.alwaysEnabled = alwaysEnabled;
46
- if (undefined !== timePoint)
47
- json.timePoint = timePoint;
48
- return json;
49
- }
50
- /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
51
- * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
52
- * copy if `changesProps.direction` is equal to `this.direction`.
53
- */
54
- clone(changedProps) {
55
- var _a;
56
- if (!changedProps)
57
- return this;
58
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
59
- if (undefined !== changedProps.direction)
60
- props.direction = changedProps.direction;
61
- if (undefined !== changedProps.intensity)
62
- props.intensity = changedProps.intensity;
63
- if (undefined !== changedProps.alwaysEnabled)
64
- props.alwaysEnabled = changedProps.alwaysEnabled;
65
- if (undefined !== changedProps.timePoint)
66
- props.timePoint = changedProps.timePoint;
67
- // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
68
- // If caller explicitly supplied a timePoint, trust it.
69
- if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
70
- const newDirection = Vector3d.fromJSON(changedProps.direction);
71
- if (!newDirection.isAlmostEqual(this.direction))
72
- props.timePoint = undefined;
73
- }
74
- return new SolarLight(props);
75
- }
76
- equals(rhs) {
77
- return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
78
- }
79
- }
80
- /** Describes the ambient light associated with a [[LightSettings]].
81
- * @see [[AmbientLightProps]]
82
- * @public
83
- */
84
- export class AmbientLight {
85
- constructor(json) {
86
- json = json || {};
87
- this.intensity = extractIntensity(json.intensity, 0.2);
88
- this.color = json.color ? RgbColor.fromJSON(json.color) : new RgbColor(0, 0, 0);
89
- }
90
- toJSON() {
91
- const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
92
- const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
93
- if (undefined === color && undefined === intensity)
94
- return undefined;
95
- const json = {};
96
- if (color)
97
- json.color = color;
98
- if (undefined !== intensity)
99
- json.intensity = intensity;
100
- return json;
101
- }
102
- /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
103
- clone(changed) {
104
- var _a;
105
- if (!changed)
106
- return this;
107
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
108
- if (undefined !== changed.intensity)
109
- props.intensity = changed.intensity;
110
- if (undefined !== changed.color)
111
- props.color = changed.color;
112
- return new AmbientLight(props);
113
- }
114
- equals(rhs) {
115
- return this.intensity === rhs.intensity && this.color.equals(rhs.color);
116
- }
117
- }
118
- const defaultUpperHemisphereColor = new RgbColor(143, 205, 255);
119
- const defaultLowerHemisphereColor = new RgbColor(120, 143, 125);
120
- /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
121
- * @see [[HemisphereLightsProps]]
122
- * @public
123
- */
124
- export class HemisphereLights {
125
- constructor(json) {
126
- json = json || {};
127
- this.intensity = extractIntensity(json.intensity, 0);
128
- this.upperColor = json.upperColor ? RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
129
- this.lowerColor = json.lowerColor ? RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
130
- }
131
- toJSON() {
132
- const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
133
- const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
134
- const intensity = 0 === this.intensity ? undefined : this.intensity;
135
- if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
136
- return undefined;
137
- const json = {};
138
- if (upperColor)
139
- json.upperColor = upperColor;
140
- if (lowerColor)
141
- json.lowerColor = lowerColor;
142
- if (undefined !== intensity)
143
- json.intensity = intensity;
144
- return json;
145
- }
146
- /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
147
- clone(changed) {
148
- if (!changed)
149
- return this;
150
- const props = this.toJSON() || {};
151
- if (undefined !== changed.upperColor)
152
- props.upperColor = changed.upperColor;
153
- if (undefined !== changed.lowerColor)
154
- props.lowerColor = changed.lowerColor;
155
- if (undefined !== changed.intensity)
156
- props.intensity = changed.intensity;
157
- return new HemisphereLights(props);
158
- }
159
- equals(rhs) {
160
- return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
161
- }
162
- }
163
- function clampIntensity(intensity = 0) {
164
- return Math.max(intensity, 0);
165
- }
166
- /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
167
- * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
168
- * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
169
- * viewed from above; and a sphere will appear more reflective around its edges than at its center.
170
- *
171
- * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
172
- * aesthetically-pleasing results.
173
- * @see [[LightSettings.fresnel]].
174
- * @public
175
- */
176
- export class FresnelSettings {
177
- constructor(intensity, invert) {
178
- assert(intensity >= 0);
179
- this.intensity = intensity;
180
- this.invert = invert;
181
- }
182
- /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
183
- static fromJSON(props) {
184
- const intensity = clampIntensity(JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
185
- const invert = JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
186
- if (0 === intensity && !invert)
187
- return this._defaults;
188
- return new this(intensity, invert);
189
- }
190
- /** Create a new FresnelSettings.
191
- * @note Intensity values less than zero will be set to zero.
192
- */
193
- static create(intensity = 0, invert = false) {
194
- return this.fromJSON({ intensity, invert });
195
- }
196
- /** Convert to JSON representation.
197
- * @note If all settings match the default values, `undefined` will be returned.
198
- */
199
- toJSON() {
200
- if (0 === this.intensity && !this.invert)
201
- return undefined;
202
- const props = {};
203
- if (0 !== this.intensity)
204
- props.intensity = this.intensity;
205
- if (this.invert)
206
- props.invert = true;
207
- return props;
208
- }
209
- /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
210
- clone(changedProps) {
211
- var _a, _b;
212
- if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
213
- && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
214
- return this;
215
- const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
216
- const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
217
- return FresnelSettings.fromJSON({ intensity, invert });
218
- }
219
- /** Return true if these settings are equivalent to `rhs`. */
220
- equals(rhs) {
221
- return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
222
- }
223
- }
224
- FresnelSettings._defaults = new FresnelSettings(0, false);
225
- /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
226
- * @see [[LightSettingsProps]]
227
- * @public
228
- */
229
- export class LightSettings {
230
- constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
231
- this.solar = solar;
232
- this.ambient = ambient;
233
- this.hemisphere = hemisphere;
234
- this.portraitIntensity = portraitIntensity;
235
- this.specularIntensity = specularIntensity;
236
- this.numCels = numCels;
237
- this.fresnel = fresnel;
238
- }
239
- static fromJSON(props) {
240
- var _a;
241
- const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
242
- const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
243
- const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
244
- const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
245
- const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
246
- const numCels = JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
247
- const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
248
- return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
249
- }
250
- toJSON() {
251
- const solar = this.solar.toJSON();
252
- const ambient = this.ambient.toJSON();
253
- const hemisphere = this.hemisphere.toJSON();
254
- const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
255
- const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
256
- const numCels = 0 !== this.numCels ? this.numCels : undefined;
257
- const fresnel = this.fresnel.toJSON();
258
- if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
259
- return undefined;
260
- const json = {};
261
- if (solar)
262
- json.solar = solar;
263
- if (ambient)
264
- json.ambient = ambient;
265
- if (hemisphere)
266
- json.hemisphere = hemisphere;
267
- if (portrait)
268
- json.portrait = portrait;
269
- if (undefined !== specularIntensity)
270
- json.specularIntensity = specularIntensity;
271
- if (undefined !== numCels)
272
- json.numCels = numCels;
273
- if (fresnel)
274
- json.fresnel = fresnel;
275
- return json;
276
- }
277
- /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
278
- * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
279
- * ` clone({ ambient: { intensity: 0.5 } })`
280
- * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
281
- */
282
- clone(changed) {
283
- var _a, _b, _c, _d;
284
- if (!changed)
285
- return this;
286
- const solar = this.solar.clone(changed.solar);
287
- const ambient = this.ambient.clone(changed.ambient);
288
- const hemisphere = this.hemisphere.clone(changed.hemisphere);
289
- const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
290
- const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
291
- const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
292
- const fresnel = this.fresnel.clone(changed.fresnel);
293
- return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
294
- }
295
- equals(rhs) {
296
- if (this === rhs)
297
- return true;
298
- return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
299
- && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
300
- }
301
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module DisplayStyles
7
+ */
8
+ import { assert, JsonUtils } from "@itwin/core-bentley";
9
+ import { Vector3d } from "@itwin/core-geometry";
10
+ import { RgbColor } from "./RgbColor";
11
+ function extractIntensity(value, defaultValue) {
12
+ const maxIntensity = 5;
13
+ return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
14
+ }
15
+ const defaultSolarDirection = Vector3d.create(0.272166, 0.680414, 0.680414);
16
+ /** Describes the solar directional light associated with a [[LightSettings]].
17
+ * @see [[SolarLightProps]].
18
+ * @public
19
+ */
20
+ export class SolarLight {
21
+ constructor(json) {
22
+ json = json || {};
23
+ this.intensity = extractIntensity(json.intensity, 1);
24
+ this.alwaysEnabled = JsonUtils.asBool(json.alwaysEnabled);
25
+ if (json.direction)
26
+ this.direction = Vector3d.fromJSON(json.direction);
27
+ else
28
+ this.direction = defaultSolarDirection.clone();
29
+ if (typeof json.timePoint === "number")
30
+ this.timePoint = json.timePoint;
31
+ }
32
+ toJSON() {
33
+ const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
34
+ const intensity = this.intensity !== 1 ? this.intensity : undefined;
35
+ const alwaysEnabled = this.alwaysEnabled ? true : undefined;
36
+ const timePoint = this.timePoint;
37
+ if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
38
+ return undefined;
39
+ const json = {};
40
+ if (direction)
41
+ json.direction = direction;
42
+ if (undefined !== intensity)
43
+ json.intensity = intensity;
44
+ if (undefined !== alwaysEnabled)
45
+ json.alwaysEnabled = alwaysEnabled;
46
+ if (undefined !== timePoint)
47
+ json.timePoint = timePoint;
48
+ return json;
49
+ }
50
+ /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
51
+ * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
52
+ * copy if `changesProps.direction` is equal to `this.direction`.
53
+ */
54
+ clone(changedProps) {
55
+ if (!changedProps)
56
+ return this;
57
+ const props = this.toJSON() ?? {};
58
+ if (undefined !== changedProps.direction)
59
+ props.direction = changedProps.direction;
60
+ if (undefined !== changedProps.intensity)
61
+ props.intensity = changedProps.intensity;
62
+ if (undefined !== changedProps.alwaysEnabled)
63
+ props.alwaysEnabled = changedProps.alwaysEnabled;
64
+ if (undefined !== changedProps.timePoint)
65
+ props.timePoint = changedProps.timePoint;
66
+ // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
67
+ // If caller explicitly supplied a timePoint, trust it.
68
+ if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
69
+ const newDirection = Vector3d.fromJSON(changedProps.direction);
70
+ if (!newDirection.isAlmostEqual(this.direction))
71
+ props.timePoint = undefined;
72
+ }
73
+ return new SolarLight(props);
74
+ }
75
+ equals(rhs) {
76
+ return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
77
+ }
78
+ }
79
+ /** Describes the ambient light associated with a [[LightSettings]].
80
+ * @see [[AmbientLightProps]]
81
+ * @public
82
+ */
83
+ export class AmbientLight {
84
+ constructor(json) {
85
+ json = json || {};
86
+ this.intensity = extractIntensity(json.intensity, 0.2);
87
+ this.color = json.color ? RgbColor.fromJSON(json.color) : new RgbColor(0, 0, 0);
88
+ }
89
+ toJSON() {
90
+ const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
91
+ const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
92
+ if (undefined === color && undefined === intensity)
93
+ return undefined;
94
+ const json = {};
95
+ if (color)
96
+ json.color = color;
97
+ if (undefined !== intensity)
98
+ json.intensity = intensity;
99
+ return json;
100
+ }
101
+ /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
102
+ clone(changed) {
103
+ if (!changed)
104
+ return this;
105
+ const props = this.toJSON() ?? {};
106
+ if (undefined !== changed.intensity)
107
+ props.intensity = changed.intensity;
108
+ if (undefined !== changed.color)
109
+ props.color = changed.color;
110
+ return new AmbientLight(props);
111
+ }
112
+ equals(rhs) {
113
+ return this.intensity === rhs.intensity && this.color.equals(rhs.color);
114
+ }
115
+ }
116
+ const defaultUpperHemisphereColor = new RgbColor(143, 205, 255);
117
+ const defaultLowerHemisphereColor = new RgbColor(120, 143, 125);
118
+ /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
119
+ * @see [[HemisphereLightsProps]]
120
+ * @public
121
+ */
122
+ export class HemisphereLights {
123
+ constructor(json) {
124
+ json = json || {};
125
+ this.intensity = extractIntensity(json.intensity, 0);
126
+ this.upperColor = json.upperColor ? RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
127
+ this.lowerColor = json.lowerColor ? RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
128
+ }
129
+ toJSON() {
130
+ const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
131
+ const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
132
+ const intensity = 0 === this.intensity ? undefined : this.intensity;
133
+ if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
134
+ return undefined;
135
+ const json = {};
136
+ if (upperColor)
137
+ json.upperColor = upperColor;
138
+ if (lowerColor)
139
+ json.lowerColor = lowerColor;
140
+ if (undefined !== intensity)
141
+ json.intensity = intensity;
142
+ return json;
143
+ }
144
+ /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
145
+ clone(changed) {
146
+ if (!changed)
147
+ return this;
148
+ const props = this.toJSON() || {};
149
+ if (undefined !== changed.upperColor)
150
+ props.upperColor = changed.upperColor;
151
+ if (undefined !== changed.lowerColor)
152
+ props.lowerColor = changed.lowerColor;
153
+ if (undefined !== changed.intensity)
154
+ props.intensity = changed.intensity;
155
+ return new HemisphereLights(props);
156
+ }
157
+ equals(rhs) {
158
+ return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
159
+ }
160
+ }
161
+ function clampIntensity(intensity = 0) {
162
+ return Math.max(intensity, 0);
163
+ }
164
+ /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
165
+ * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
166
+ * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
167
+ * viewed from above; and a sphere will appear more reflective around its edges than at its center.
168
+ *
169
+ * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
170
+ * aesthetically-pleasing results.
171
+ * @see [[LightSettings.fresnel]].
172
+ * @public
173
+ */
174
+ class FresnelSettings {
175
+ constructor(intensity, invert) {
176
+ assert(intensity >= 0);
177
+ this.intensity = intensity;
178
+ this.invert = invert;
179
+ }
180
+ /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
181
+ static fromJSON(props) {
182
+ const intensity = clampIntensity(JsonUtils.asDouble(props?.intensity));
183
+ const invert = JsonUtils.asBool(props?.invert);
184
+ if (0 === intensity && !invert)
185
+ return this._defaults;
186
+ return new this(intensity, invert);
187
+ }
188
+ /** Create a new FresnelSettings.
189
+ * @note Intensity values less than zero will be set to zero.
190
+ */
191
+ static create(intensity = 0, invert = false) {
192
+ return this.fromJSON({ intensity, invert });
193
+ }
194
+ /** Convert to JSON representation.
195
+ * @note If all settings match the default values, `undefined` will be returned.
196
+ */
197
+ toJSON() {
198
+ if (0 === this.intensity && !this.invert)
199
+ return undefined;
200
+ const props = {};
201
+ if (0 !== this.intensity)
202
+ props.intensity = this.intensity;
203
+ if (this.invert)
204
+ props.invert = true;
205
+ return props;
206
+ }
207
+ /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
208
+ clone(changedProps) {
209
+ if ((undefined === changedProps?.intensity || changedProps.intensity === this.intensity)
210
+ && (undefined === changedProps?.invert || changedProps.invert === this.invert))
211
+ return this;
212
+ const intensity = changedProps?.intensity ?? this.intensity;
213
+ const invert = changedProps?.invert ?? this.invert;
214
+ return FresnelSettings.fromJSON({ intensity, invert });
215
+ }
216
+ /** Return true if these settings are equivalent to `rhs`. */
217
+ equals(rhs) {
218
+ return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
219
+ }
220
+ }
221
+ FresnelSettings._defaults = new FresnelSettings(0, false);
222
+ export { FresnelSettings };
223
+ /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
224
+ * @see [[LightSettingsProps]]
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+ * @public
226
+ */
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+ export class LightSettings {
228
+ constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
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+ this.solar = solar;
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+ this.ambient = ambient;
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+ this.hemisphere = hemisphere;
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+ this.portraitIntensity = portraitIntensity;
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+ this.specularIntensity = specularIntensity;
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+ this.numCels = numCels;
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+ this.fresnel = fresnel;
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+ }
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+ static fromJSON(props) {
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+ const solar = new SolarLight(props?.solar);
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+ const ambient = new AmbientLight(props?.ambient);
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+ const hemisphere = new HemisphereLights(props?.hemisphere);
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+ const portraitIntensity = extractIntensity(props?.portrait?.intensity, 0.3);
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+ const specularIntensity = extractIntensity(props?.specularIntensity, 1.0);
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+ const numCels = JsonUtils.asInt(props?.numCels, 0);
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+ const fresnel = FresnelSettings.fromJSON(props?.fresnel);
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+ return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
246
+ }
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+ toJSON() {
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+ const solar = this.solar.toJSON();
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+ const ambient = this.ambient.toJSON();
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+ const hemisphere = this.hemisphere.toJSON();
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+ const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
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+ const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
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+ const numCels = 0 !== this.numCels ? this.numCels : undefined;
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+ const fresnel = this.fresnel.toJSON();
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+ if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
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+ return undefined;
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+ const json = {};
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+ if (solar)
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+ json.solar = solar;
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+ if (ambient)
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+ json.ambient = ambient;
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+ if (hemisphere)
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+ json.hemisphere = hemisphere;
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+ if (portrait)
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+ json.portrait = portrait;
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+ if (undefined !== specularIntensity)
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+ json.specularIntensity = specularIntensity;
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+ if (undefined !== numCels)
269
+ json.numCels = numCels;
270
+ if (fresnel)
271
+ json.fresnel = fresnel;
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+ return json;
273
+ }
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+ /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
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+ * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
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+ * ` clone({ ambient: { intensity: 0.5 } })`
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+ * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
278
+ */
279
+ clone(changed) {
280
+ if (!changed)
281
+ return this;
282
+ const solar = this.solar.clone(changed.solar);
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+ const ambient = this.ambient.clone(changed.ambient);
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+ const hemisphere = this.hemisphere.clone(changed.hemisphere);
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+ const portrait = changed.portrait?.intensity ?? this.portraitIntensity;
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+ const specular = changed.specularIntensity ?? this.specularIntensity;
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+ const numCels = changed.numCels ?? this.numCels;
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+ const fresnel = this.fresnel.clone(changed.fresnel);
289
+ return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
290
+ }
291
+ equals(rhs) {
292
+ if (this === rhs)
293
+ return true;
294
+ return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
295
+ && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
296
+ }
297
+ }
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298
  //# sourceMappingURL=LightSettings.js.map