@itwin/core-common 4.0.0-dev.10 → 4.0.0-dev.100

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (992) hide show
  1. package/CHANGELOG.md +64 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/Atmosphere.d.ts +99 -0
  8. package/lib/cjs/Atmosphere.d.ts.map +1 -0
  9. package/lib/cjs/Atmosphere.js +134 -0
  10. package/lib/cjs/Atmosphere.js.map +1 -0
  11. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  12. package/lib/cjs/AuthorizationClient.js +9 -9
  13. package/lib/cjs/BackendTypes.d.ts +13 -12
  14. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  15. package/lib/cjs/BackendTypes.js +9 -9
  16. package/lib/cjs/BackendTypes.js.map +1 -1
  17. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  18. package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
  19. package/lib/cjs/BackgroundMapProvider.js +67 -68
  20. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  21. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  22. package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
  23. package/lib/cjs/BackgroundMapSettings.js +154 -156
  24. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  25. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  26. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  27. package/lib/cjs/Base64EncodedString.js +66 -66
  28. package/lib/cjs/Base64EncodedString.js.map +1 -1
  29. package/lib/cjs/BlobReader.d.ts +31 -31
  30. package/lib/cjs/BlobReader.js +84 -84
  31. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  32. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  33. package/lib/cjs/BriefcaseTypes.js +95 -95
  34. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  35. package/lib/cjs/Camera.d.ts +42 -42
  36. package/lib/cjs/Camera.js +62 -62
  37. package/lib/cjs/Camera.js.map +1 -1
  38. package/lib/cjs/ChangedElements.d.ts +85 -85
  39. package/lib/cjs/ChangedElements.js +23 -23
  40. package/lib/cjs/ChangedEntities.d.ts +45 -45
  41. package/lib/cjs/ChangedEntities.d.ts.map +1 -1
  42. package/lib/cjs/ChangedEntities.js +9 -9
  43. package/lib/cjs/ChangesetProps.d.ts +98 -98
  44. package/lib/cjs/ChangesetProps.d.ts.map +1 -1
  45. package/lib/cjs/ChangesetProps.js +22 -22
  46. package/lib/cjs/ChangesetProps.js.map +1 -1
  47. package/lib/cjs/ClipStyle.d.ts +89 -89
  48. package/lib/cjs/ClipStyle.js +121 -123
  49. package/lib/cjs/ClipStyle.js.map +1 -1
  50. package/lib/cjs/Code.d.ts +278 -277
  51. package/lib/cjs/Code.d.ts.map +1 -1
  52. package/lib/cjs/Code.js +271 -269
  53. package/lib/cjs/Code.js.map +1 -1
  54. package/lib/cjs/ColorByName.d.ts +161 -161
  55. package/lib/cjs/ColorByName.js +169 -169
  56. package/lib/cjs/ColorDef.d.ts +210 -208
  57. package/lib/cjs/ColorDef.d.ts.map +1 -1
  58. package/lib/cjs/ColorDef.js +572 -571
  59. package/lib/cjs/ColorDef.js.map +1 -1
  60. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  61. package/lib/cjs/CommonLoggerCategory.js +26 -26
  62. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  63. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  64. package/lib/cjs/ConcurrentQuery.js +552 -552
  65. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  66. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  67. package/lib/cjs/ContextRealityModel.js +371 -373
  68. package/lib/cjs/ContextRealityModel.js.map +1 -1
  69. package/lib/cjs/DisplayStyleSettings.d.ts +593 -588
  70. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  71. package/lib/cjs/DisplayStyleSettings.js +990 -985
  72. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  73. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  74. package/lib/cjs/ECSchemaProps.js +9 -9
  75. package/lib/cjs/ECSqlReader.d.ts +72 -70
  76. package/lib/cjs/ECSqlReader.d.ts.map +1 -1
  77. package/lib/cjs/ECSqlReader.js +297 -280
  78. package/lib/cjs/ECSqlReader.js.map +1 -1
  79. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  80. package/lib/cjs/ECSqlTypes.js +189 -189
  81. package/lib/cjs/ElementMesh.d.ts +39 -39
  82. package/lib/cjs/ElementMesh.js +56 -56
  83. package/lib/cjs/ElementProps.d.ts +483 -483
  84. package/lib/cjs/ElementProps.d.ts.map +1 -1
  85. package/lib/cjs/ElementProps.js +99 -99
  86. package/lib/cjs/ElementProps.js.map +1 -1
  87. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  88. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  89. package/lib/cjs/EntityProps.d.ts +177 -177
  90. package/lib/cjs/EntityProps.d.ts.map +1 -1
  91. package/lib/cjs/EntityProps.js +113 -113
  92. package/lib/cjs/EntityReference.d.ts +51 -51
  93. package/lib/cjs/EntityReference.d.ts.map +1 -1
  94. package/lib/cjs/EntityReference.js +56 -56
  95. package/lib/cjs/Environment.d.ts +74 -61
  96. package/lib/cjs/Environment.d.ts.map +1 -1
  97. package/lib/cjs/Environment.js +78 -73
  98. package/lib/cjs/Environment.js.map +1 -1
  99. package/lib/cjs/FeatureIndex.d.ts +39 -39
  100. package/lib/cjs/FeatureIndex.js +63 -63
  101. package/lib/cjs/FeatureIndex.js.map +1 -1
  102. package/lib/cjs/FeatureSymbology.d.ts +449 -444
  103. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  104. package/lib/cjs/FeatureSymbology.js +618 -614
  105. package/lib/cjs/FeatureSymbology.js.map +1 -1
  106. package/lib/cjs/FeatureTable.d.ts +255 -141
  107. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  108. package/lib/cjs/FeatureTable.js +484 -278
  109. package/lib/cjs/FeatureTable.js.map +1 -1
  110. package/lib/cjs/Fonts.d.ts +51 -51
  111. package/lib/cjs/Fonts.d.ts.map +1 -1
  112. package/lib/cjs/Fonts.js +53 -53
  113. package/lib/cjs/Frustum.d.ts +114 -114
  114. package/lib/cjs/Frustum.js +292 -292
  115. package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
  116. package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
  117. package/lib/cjs/GeoCoordinateServices.js +81 -80
  118. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  119. package/lib/cjs/GeometryContainment.d.ts +28 -28
  120. package/lib/cjs/GeometryContainment.js +9 -9
  121. package/lib/cjs/GeometryParams.d.ts +130 -130
  122. package/lib/cjs/GeometryParams.js +174 -174
  123. package/lib/cjs/GeometrySummary.d.ts +45 -45
  124. package/lib/cjs/GeometrySummary.js +23 -23
  125. package/lib/cjs/Gradient.d.ts +139 -139
  126. package/lib/cjs/Gradient.js +453 -455
  127. package/lib/cjs/Gradient.js.map +1 -1
  128. package/lib/cjs/GraphicParams.d.ts +58 -58
  129. package/lib/cjs/GraphicParams.js +85 -85
  130. package/lib/cjs/GraphicParams.js.map +1 -1
  131. package/lib/cjs/GroundPlane.d.ts +52 -52
  132. package/lib/cjs/GroundPlane.d.ts.map +1 -1
  133. package/lib/cjs/GroundPlane.js +63 -64
  134. package/lib/cjs/GroundPlane.js.map +1 -1
  135. package/lib/cjs/HSLColor.d.ts +20 -20
  136. package/lib/cjs/HSLColor.js +32 -32
  137. package/lib/cjs/HSLColor.js.map +1 -1
  138. package/lib/cjs/HSVColor.d.ts +30 -30
  139. package/lib/cjs/HSVColor.js +59 -59
  140. package/lib/cjs/HSVColor.js.map +1 -1
  141. package/lib/cjs/HiddenLine.d.ts +97 -97
  142. package/lib/cjs/HiddenLine.js +160 -162
  143. package/lib/cjs/HiddenLine.js.map +1 -1
  144. package/lib/cjs/Hilite.d.ts +50 -50
  145. package/lib/cjs/Hilite.js +64 -64
  146. package/lib/cjs/Hilite.js.map +1 -1
  147. package/lib/cjs/IModel.d.ts +358 -359
  148. package/lib/cjs/IModel.d.ts.map +1 -1
  149. package/lib/cjs/IModel.js +347 -347
  150. package/lib/cjs/IModel.js.map +1 -1
  151. package/lib/cjs/IModelError.d.ts +42 -42
  152. package/lib/cjs/IModelError.d.ts.map +1 -1
  153. package/lib/cjs/IModelError.js +71 -71
  154. package/lib/cjs/IModelError.js.map +1 -1
  155. package/lib/cjs/IModelVersion.d.ts +68 -68
  156. package/lib/cjs/IModelVersion.d.ts.map +1 -1
  157. package/lib/cjs/IModelVersion.js +79 -79
  158. package/lib/cjs/Image.d.ts +86 -86
  159. package/lib/cjs/Image.js +128 -128
  160. package/lib/cjs/Image.js.map +1 -1
  161. package/lib/cjs/IpcAppProps.d.ts +141 -141
  162. package/lib/cjs/IpcAppProps.js +23 -23
  163. package/lib/cjs/LightSettings.d.ts +224 -224
  164. package/lib/cjs/LightSettings.js +304 -309
  165. package/lib/cjs/LightSettings.js.map +1 -1
  166. package/lib/cjs/LinePixels.d.ts +34 -34
  167. package/lib/cjs/LinePixels.js +42 -42
  168. package/lib/cjs/Localization.d.ts +117 -113
  169. package/lib/cjs/Localization.d.ts.map +1 -1
  170. package/lib/cjs/Localization.js +33 -33
  171. package/lib/cjs/Localization.js.map +1 -1
  172. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  173. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  174. package/lib/cjs/MapImagerySettings.js +80 -80
  175. package/lib/cjs/MapImagerySettings.js.map +1 -1
  176. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  177. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  178. package/lib/cjs/MapLayerSettings.js +407 -411
  179. package/lib/cjs/MapLayerSettings.js.map +1 -1
  180. package/lib/cjs/MassProperties.d.ts +64 -64
  181. package/lib/cjs/MassProperties.js +23 -23
  182. package/lib/cjs/MaterialProps.d.ts +165 -153
  183. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  184. package/lib/cjs/MaterialProps.js +37 -35
  185. package/lib/cjs/MaterialProps.js.map +1 -1
  186. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  187. package/lib/cjs/ModelClipGroup.js +96 -98
  188. package/lib/cjs/ModelClipGroup.js.map +1 -1
  189. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  190. package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
  191. package/lib/cjs/ModelGeometryChanges.js +83 -83
  192. package/lib/cjs/ModelProps.d.ts +67 -67
  193. package/lib/cjs/ModelProps.js +9 -9
  194. package/lib/cjs/NativeAppProps.d.ts +122 -122
  195. package/lib/cjs/NativeAppProps.d.ts.map +1 -1
  196. package/lib/cjs/NativeAppProps.js +30 -30
  197. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  198. package/lib/cjs/OctEncodedNormal.js +98 -98
  199. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  200. package/lib/cjs/PlanProjectionSettings.js +63 -63
  201. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  202. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  203. package/lib/cjs/PlanarClipMask.js +136 -136
  204. package/lib/cjs/PlanarClipMask.js.map +1 -1
  205. package/lib/cjs/QPoint.d.ts +479 -479
  206. package/lib/cjs/QPoint.js +824 -826
  207. package/lib/cjs/QPoint.js.map +1 -1
  208. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  209. package/lib/cjs/RealityDataAccessProps.js +19 -19
  210. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  211. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  212. package/lib/cjs/RealityModelDisplaySettings.js +141 -142
  213. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  214. package/lib/cjs/Render.d.ts +89 -89
  215. package/lib/cjs/Render.js +177 -177
  216. package/lib/cjs/RenderMaterial.d.ts +58 -58
  217. package/lib/cjs/RenderMaterial.js +75 -76
  218. package/lib/cjs/RenderMaterial.js.map +1 -1
  219. package/lib/cjs/RenderSchedule.d.ts +557 -543
  220. package/lib/cjs/RenderSchedule.d.ts.map +1 -1
  221. package/lib/cjs/RenderSchedule.js +1028 -1002
  222. package/lib/cjs/RenderSchedule.js.map +1 -1
  223. package/lib/cjs/RenderTexture.d.ts +70 -70
  224. package/lib/cjs/RenderTexture.d.ts.map +1 -1
  225. package/lib/cjs/RenderTexture.js +59 -59
  226. package/lib/cjs/RenderTexture.js.map +1 -1
  227. package/lib/cjs/RgbColor.d.ts +47 -47
  228. package/lib/cjs/RgbColor.js +77 -77
  229. package/lib/cjs/RpcInterface.d.ts +42 -33
  230. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  231. package/lib/cjs/RpcInterface.js +158 -137
  232. package/lib/cjs/RpcInterface.js.map +1 -1
  233. package/lib/cjs/RpcManager.d.ts +40 -40
  234. package/lib/cjs/RpcManager.js +55 -55
  235. package/lib/cjs/RpcManager.js.map +1 -1
  236. package/lib/cjs/SessionProps.d.ts +16 -16
  237. package/lib/cjs/SessionProps.js +9 -9
  238. package/lib/cjs/SkyBox.d.ts +217 -215
  239. package/lib/cjs/SkyBox.d.ts.map +1 -1
  240. package/lib/cjs/SkyBox.js +209 -210
  241. package/lib/cjs/SkyBox.js.map +1 -1
  242. package/lib/cjs/Snapping.d.ts +49 -49
  243. package/lib/cjs/Snapping.js +9 -9
  244. package/lib/cjs/SolarCalculate.d.ts +27 -27
  245. package/lib/cjs/SolarCalculate.js +211 -211
  246. package/lib/cjs/SolarShadows.d.ts +35 -35
  247. package/lib/cjs/SolarShadows.js +61 -62
  248. package/lib/cjs/SolarShadows.js.map +1 -1
  249. package/lib/cjs/SpatialClassification.d.ts +208 -208
  250. package/lib/cjs/SpatialClassification.js +339 -340
  251. package/lib/cjs/SpatialClassification.js.map +1 -1
  252. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  253. package/lib/cjs/SubCategoryAppearance.js +96 -96
  254. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  255. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  256. package/lib/cjs/SubCategoryOverride.js +104 -104
  257. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  258. package/lib/cjs/TerrainSettings.d.ts +82 -82
  259. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  260. package/lib/cjs/TerrainSettings.js +100 -102
  261. package/lib/cjs/TerrainSettings.js.map +1 -1
  262. package/lib/cjs/TextureMapping.d.ts +151 -118
  263. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  264. package/lib/cjs/TextureMapping.js +180 -174
  265. package/lib/cjs/TextureMapping.js.map +1 -1
  266. package/lib/cjs/TextureProps.d.ts +65 -65
  267. package/lib/cjs/TextureProps.js +28 -28
  268. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  269. package/lib/cjs/ThematicDisplay.js +343 -344
  270. package/lib/cjs/ThematicDisplay.js.map +1 -1
  271. package/lib/cjs/Thumbnail.d.ts +26 -26
  272. package/lib/cjs/Thumbnail.js +9 -9
  273. package/lib/cjs/TileProps.d.ts +88 -82
  274. package/lib/cjs/TileProps.d.ts.map +1 -1
  275. package/lib/cjs/TileProps.js +29 -29
  276. package/lib/cjs/TileProps.js.map +1 -1
  277. package/lib/cjs/Tween.d.ts +191 -191
  278. package/lib/cjs/Tween.d.ts.map +1 -1
  279. package/lib/cjs/Tween.js +570 -570
  280. package/lib/cjs/TxnAction.d.ts +21 -21
  281. package/lib/cjs/TxnAction.js +29 -29
  282. package/lib/cjs/ViewDetails.d.ts +125 -125
  283. package/lib/cjs/ViewDetails.js +166 -166
  284. package/lib/cjs/ViewDetails.js.map +1 -1
  285. package/lib/cjs/ViewFlags.d.ts +287 -287
  286. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  287. package/lib/cjs/ViewFlags.js +367 -368
  288. package/lib/cjs/ViewFlags.js.map +1 -1
  289. package/lib/cjs/ViewProps.d.ts +205 -205
  290. package/lib/cjs/ViewProps.js +9 -9
  291. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  292. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  293. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  294. package/lib/cjs/core-common.d.ts +244 -244
  295. package/lib/cjs/core-common.d.ts.map +1 -1
  296. package/lib/cjs/core-common.js +264 -260
  297. package/lib/cjs/core-common.js.map +1 -1
  298. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  299. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  300. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  301. package/lib/cjs/domains/GenericElementProps.js +9 -9
  302. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  303. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  304. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  305. package/lib/cjs/geometry/AreaPattern.js +203 -204
  306. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  307. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  308. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  309. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  310. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  311. package/lib/cjs/geometry/Cartographic.js +345 -345
  312. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  313. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  314. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
  315. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -261
  316. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  317. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  318. package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
  319. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  320. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  321. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  322. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  323. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  324. package/lib/cjs/geometry/FrustumPlanes.d.ts +83 -81
  325. package/lib/cjs/geometry/FrustumPlanes.d.ts.map +1 -1
  326. package/lib/cjs/geometry/FrustumPlanes.js +227 -193
  327. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  328. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  329. package/lib/cjs/geometry/GeodeticDatum.d.ts.map +1 -1
  330. package/lib/cjs/geometry/GeodeticDatum.js +400 -401
  331. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  332. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  333. package/lib/cjs/geometry/GeodeticEllipsoid.js +71 -72
  334. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  335. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  336. package/lib/cjs/geometry/GeometryStream.d.ts.map +1 -1
  337. package/lib/cjs/geometry/GeometryStream.js +468 -469
  338. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  339. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  340. package/lib/cjs/geometry/ImageGraphic.d.ts.map +1 -1
  341. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  342. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  343. package/lib/cjs/geometry/LineStyle.js +129 -129
  344. package/lib/cjs/geometry/Placement.d.ts +95 -95
  345. package/lib/cjs/geometry/Placement.d.ts.map +1 -1
  346. package/lib/cjs/geometry/Placement.js +131 -131
  347. package/lib/cjs/geometry/Projection.d.ts +251 -251
  348. package/lib/cjs/geometry/Projection.d.ts.map +1 -1
  349. package/lib/cjs/geometry/Projection.js +198 -198
  350. package/lib/cjs/geometry/Projection.js.map +1 -1
  351. package/lib/cjs/geometry/TextString.d.ts +55 -55
  352. package/lib/cjs/geometry/TextString.js +65 -65
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@@ -1,103 +1,101 @@
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- "use strict";
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- /*---------------------------------------------------------------------------------------------
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- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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- * See LICENSE.md in the project root for license terms and full copyright notice.
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- *--------------------------------------------------------------------------------------------*/
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- /** @packageDocumentation
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- * @module DisplayStyles
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- */
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.TerrainSettings = exports.TerrainHeightOriginMode = void 0;
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- /** Correction modes for terrain height
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- * @see [[TerrainProps]]
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- * @public
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- * @extensions
15
- */
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- var TerrainHeightOriginMode;
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- (function (TerrainHeightOriginMode) {
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- /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */
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- TerrainHeightOriginMode[TerrainHeightOriginMode["Geodetic"] = 0] = "Geodetic";
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- /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */
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- TerrainHeightOriginMode[TerrainHeightOriginMode["Geoid"] = 1] = "Geoid";
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- /** Height value indicates the height of the IModel origin relative to ground level at project center. */
23
- TerrainHeightOriginMode[TerrainHeightOriginMode["Ground"] = 2] = "Ground";
24
- })(TerrainHeightOriginMode = exports.TerrainHeightOriginMode || (exports.TerrainHeightOriginMode = {}));
25
- /** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.
26
- * @public
27
- */
28
- class TerrainSettings {
29
- constructor(providerName = "CesiumWorldTerrain", exaggeration = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {
30
- this.providerName = providerName;
31
- this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));
32
- this.applyLighting = applyLighting;
33
- this.heightOrigin = heightOrigin;
34
- switch (heightOriginMode) {
35
- case TerrainHeightOriginMode.Ground:
36
- case TerrainHeightOriginMode.Geoid:
37
- this.heightOriginMode = heightOriginMode;
38
- break;
39
- default:
40
- this.heightOriginMode = TerrainHeightOriginMode.Geodetic;
41
- break;
42
- }
43
- }
44
- /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.
45
- * @see [[TerrainProps.nonLocatable]].
46
- * @internal
47
- */
48
- get nonLocatable() {
49
- return this._nonLocatable;
50
- }
51
- static fromJSON(json) {
52
- var _a;
53
- if (undefined === json)
54
- return new TerrainSettings();
55
- const providerName = (_a = json === null || json === void 0 ? void 0 : json.providerName) !== null && _a !== void 0 ? _a : "CesiumWorldTerrain";
56
- const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);
57
- if (true === json.nonLocatable)
58
- settings._nonLocatable = true;
59
- return settings;
60
- }
61
- toJSON() {
62
- const props = { heightOriginMode: this.heightOriginMode };
63
- if ("CesiumWorldTerrain" !== this.providerName)
64
- props.providerName = this.providerName;
65
- if (1 !== this.exaggeration)
66
- props.exaggeration = this.exaggeration;
67
- if (this.nonLocatable)
68
- props.nonLocatable = true;
69
- if (this.applyLighting)
70
- props.applyLighting = true;
71
- if (0 !== this.heightOrigin)
72
- props.heightOrigin = this.heightOrigin;
73
- return props;
74
- }
75
- equals(other) {
76
- return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting
77
- && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;
78
- }
79
- /** Returns true if these settings are equivalent to the supplied JSON settings. */
80
- equalsJSON(json) {
81
- return this.equals(TerrainSettings.fromJSON(json));
82
- }
83
- /** Create a copy of this TerrainSettings, optionally modifying some of its properties.
84
- * @param changedProps JSON representation of the properties to change.
85
- * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.
86
- */
87
- clone(changedProps) {
88
- var _a, _b, _c, _d, _e, _f;
89
- if (undefined === changedProps)
90
- return this;
91
- const props = {
92
- providerName: (_a = changedProps.providerName) !== null && _a !== void 0 ? _a : this.providerName,
93
- exaggeration: (_b = changedProps.exaggeration) !== null && _b !== void 0 ? _b : this.exaggeration,
94
- nonLocatable: (_c = changedProps.nonLocatable) !== null && _c !== void 0 ? _c : this.nonLocatable,
95
- applyLighting: (_d = changedProps.applyLighting) !== null && _d !== void 0 ? _d : this.applyLighting,
96
- heightOrigin: (_e = changedProps.heightOrigin) !== null && _e !== void 0 ? _e : this.heightOrigin,
97
- heightOriginMode: (_f = changedProps.heightOriginMode) !== null && _f !== void 0 ? _f : this.heightOriginMode,
98
- };
99
- return TerrainSettings.fromJSON(props);
100
- }
101
- }
102
- exports.TerrainSettings = TerrainSettings;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module DisplayStyles
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.TerrainSettings = exports.TerrainHeightOriginMode = void 0;
11
+ /** Correction modes for terrain height
12
+ * @see [[TerrainProps]]
13
+ * @public
14
+ * @extensions
15
+ */
16
+ var TerrainHeightOriginMode;
17
+ (function (TerrainHeightOriginMode) {
18
+ /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */
19
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Geodetic"] = 0] = "Geodetic";
20
+ /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */
21
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Geoid"] = 1] = "Geoid";
22
+ /** Height value indicates the height of the IModel origin relative to ground level at project center. */
23
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Ground"] = 2] = "Ground";
24
+ })(TerrainHeightOriginMode = exports.TerrainHeightOriginMode || (exports.TerrainHeightOriginMode = {}));
25
+ /** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.
26
+ * @public
27
+ */
28
+ class TerrainSettings {
29
+ /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.
30
+ * @see [[TerrainProps.nonLocatable]].
31
+ * @internal
32
+ */
33
+ get nonLocatable() {
34
+ return this._nonLocatable;
35
+ }
36
+ constructor(providerName = "CesiumWorldTerrain", exaggeration = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {
37
+ this.providerName = providerName;
38
+ this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));
39
+ this.applyLighting = applyLighting;
40
+ this.heightOrigin = heightOrigin;
41
+ switch (heightOriginMode) {
42
+ case TerrainHeightOriginMode.Ground:
43
+ case TerrainHeightOriginMode.Geoid:
44
+ this.heightOriginMode = heightOriginMode;
45
+ break;
46
+ default:
47
+ this.heightOriginMode = TerrainHeightOriginMode.Geodetic;
48
+ break;
49
+ }
50
+ }
51
+ static fromJSON(json) {
52
+ if (undefined === json)
53
+ return new TerrainSettings();
54
+ const providerName = json?.providerName ?? "CesiumWorldTerrain";
55
+ const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);
56
+ if (true === json.nonLocatable)
57
+ settings._nonLocatable = true;
58
+ return settings;
59
+ }
60
+ toJSON() {
61
+ const props = { heightOriginMode: this.heightOriginMode };
62
+ if ("CesiumWorldTerrain" !== this.providerName)
63
+ props.providerName = this.providerName;
64
+ if (1 !== this.exaggeration)
65
+ props.exaggeration = this.exaggeration;
66
+ if (this.nonLocatable)
67
+ props.nonLocatable = true;
68
+ if (this.applyLighting)
69
+ props.applyLighting = true;
70
+ if (0 !== this.heightOrigin)
71
+ props.heightOrigin = this.heightOrigin;
72
+ return props;
73
+ }
74
+ equals(other) {
75
+ return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting
76
+ && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;
77
+ }
78
+ /** Returns true if these settings are equivalent to the supplied JSON settings. */
79
+ equalsJSON(json) {
80
+ return this.equals(TerrainSettings.fromJSON(json));
81
+ }
82
+ /** Create a copy of this TerrainSettings, optionally modifying some of its properties.
83
+ * @param changedProps JSON representation of the properties to change.
84
+ * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.
85
+ */
86
+ clone(changedProps) {
87
+ if (undefined === changedProps)
88
+ return this;
89
+ const props = {
90
+ providerName: changedProps.providerName ?? this.providerName,
91
+ exaggeration: changedProps.exaggeration ?? this.exaggeration,
92
+ nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,
93
+ applyLighting: changedProps.applyLighting ?? this.applyLighting,
94
+ heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,
95
+ heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,
96
+ };
97
+ return TerrainSettings.fromJSON(props);
98
+ }
99
+ }
100
+ exports.TerrainSettings = TerrainSettings;
103
101
  //# sourceMappingURL=TerrainSettings.js.map
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { BackgroundMapProps } from \"./BackgroundMapSettings\";\r\n\r\n/** Identifies a [TerrainProvider]($frontend).\r\n * @see [[TerrainSettings.providerName]] and [[TerrainProps.providerName]].\r\n * @public\r\n * @extensions\r\n * @deprecated in 3.x. Use string instead.\r\n */\r\nexport type TerrainProviderName = string;\r\n\r\n/** JSON representation of the settings of the terrain applied to background map display by a [[DisplayStyle]].\r\n * @see [[DisplayStyleSettingsProps]]\r\n * @see [[BackgroundMapProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TerrainProps {\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * If omitted, it defaults to \"CesiumWorldTerrain\".\r\n */\r\n providerName?: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled.false (or 1.0) indicate no exaggeration. Default value: 1.0 */\r\n exaggeration?: number;\r\n /** Applying lighting can help to visualize subtle terrain variation. Default value: true */\r\n applyLighting?: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value: 0.0 */\r\n heightOrigin?: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n heightOriginMode?: TerrainHeightOriginMode;\r\n /** If true, the terrain will not be locatable. Otherwise, [[BackgroundMapProps.nonLocatable]] will determine whether terrain is locatable.\r\n * @internal use [[BackgroundMapProps.nonLocatable]]. Retained for backwards compatibility only.\r\n */\r\n nonLocatable?: boolean;\r\n}\r\n\r\n/** Correction modes for terrain height\r\n * @see [[TerrainProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TerrainHeightOriginMode {\r\n /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */\r\n Geodetic = 0,\r\n /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */\r\n Geoid = 1,\r\n /** Height value indicates the height of the IModel origin relative to ground level at project center. */\r\n Ground = 2,\r\n}\r\n\r\n/** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.\r\n * @public\r\n */\r\nexport class TerrainSettings {\r\n private _nonLocatable: true | undefined;\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * Defaults to \"CesiumWorldTerrain\".\r\n */\r\n public readonly providerName: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled. 1.0 indicates no exaggeration. Default value: 1.0 */\r\n public readonly exaggeration: number;\r\n /** Applying lighting can help to visualize subtle terrain variations. Default value: false */\r\n public readonly applyLighting: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value 0.0 */\r\n public readonly heightOrigin: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n public readonly heightOriginMode: TerrainHeightOriginMode;\r\n /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.\r\n * @see [[TerrainProps.nonLocatable]].\r\n * @internal\r\n */\r\n public get nonLocatable(): true | undefined {\r\n return this._nonLocatable;\r\n }\r\n\r\n constructor(providerName: string = \"CesiumWorldTerrain\", exaggeration: number = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {\r\n this.providerName = providerName;\r\n this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));\r\n this.applyLighting = applyLighting;\r\n this.heightOrigin = heightOrigin;\r\n switch (heightOriginMode) {\r\n case TerrainHeightOriginMode.Ground:\r\n case TerrainHeightOriginMode.Geoid:\r\n this.heightOriginMode = heightOriginMode;\r\n break;\r\n default:\r\n this.heightOriginMode = TerrainHeightOriginMode.Geodetic;\r\n break;\r\n }\r\n }\r\n\r\n public static fromJSON(json?: TerrainProps) {\r\n if (undefined === json)\r\n return new TerrainSettings();\r\n\r\n const providerName = json?.providerName ?? \"CesiumWorldTerrain\";\r\n const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);\r\n if (true === json.nonLocatable)\r\n settings._nonLocatable = true;\r\n\r\n return settings;\r\n }\r\n\r\n public toJSON(): TerrainProps {\r\n const props: TerrainProps = { heightOriginMode: this.heightOriginMode };\r\n if (\"CesiumWorldTerrain\" !== this.providerName)\r\n props.providerName = this.providerName;\r\n if (1 !== this.exaggeration)\r\n props.exaggeration = this.exaggeration;\r\n if (this.nonLocatable)\r\n props.nonLocatable = true;\r\n if (this.applyLighting)\r\n props.applyLighting = true;\r\n if (0 !== this.heightOrigin)\r\n props.heightOrigin = this.heightOrigin;\r\n\r\n return props;\r\n }\r\n\r\n public equals(other: TerrainSettings): boolean {\r\n return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting\r\n && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;\r\n }\r\n\r\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\r\n public equalsJSON(json?: BackgroundMapProps): boolean {\r\n return this.equals(TerrainSettings.fromJSON(json));\r\n }\r\n\r\n /** Create a copy of this TerrainSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: TerrainProps): TerrainSettings {\r\n if (undefined === changedProps)\r\n return this;\r\n\r\n const props = {\r\n providerName: changedProps.providerName ?? this.providerName,\r\n exaggeration: changedProps.exaggeration ?? this.exaggeration,\r\n nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,\r\n applyLighting: changedProps.applyLighting ?? this.applyLighting,\r\n heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,\r\n heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,\r\n };\r\n\r\n return TerrainSettings.fromJSON(props);\r\n }\r\n}\r\n"]}
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { BackgroundMapProps } from \"./BackgroundMapSettings\";\r\n\r\n/** Identifies a [TerrainProvider]($frontend).\r\n * @see [[TerrainSettings.providerName]] and [[TerrainProps.providerName]].\r\n * @public\r\n * @extensions\r\n * @deprecated in 3.x. Use string instead.\r\n */\r\nexport type TerrainProviderName = string;\r\n\r\n/** JSON representation of the settings of the terrain applied to background map display by a [[DisplayStyle]].\r\n * @see [[DisplayStyleSettingsProps]]\r\n * @see [[BackgroundMapProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TerrainProps {\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * If omitted, it defaults to \"CesiumWorldTerrain\".\r\n */\r\n providerName?: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled.false (or 1.0) indicate no exaggeration. Default value: 1.0 */\r\n exaggeration?: number;\r\n /** Applying lighting can help to visualize subtle terrain variation. Default value: true */\r\n applyLighting?: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value: 0.0 */\r\n heightOrigin?: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n heightOriginMode?: TerrainHeightOriginMode;\r\n /** If true, the terrain will not be locatable. Otherwise, [[BackgroundMapProps.nonLocatable]] will determine whether terrain is locatable.\r\n * @internal use [[BackgroundMapProps.nonLocatable]]. Retained for backwards compatibility only.\r\n */\r\n nonLocatable?: boolean;\r\n}\r\n\r\n/** Correction modes for terrain height\r\n * @see [[TerrainProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TerrainHeightOriginMode {\r\n /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */\r\n Geodetic = 0,\r\n /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */\r\n Geoid = 1,\r\n /** Height value indicates the height of the IModel origin relative to ground level at project center. */\r\n Ground = 2,\r\n}\r\n\r\n/** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.\r\n * @public\r\n */\r\nexport class TerrainSettings {\r\n private _nonLocatable: true | undefined;\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * Defaults to \"CesiumWorldTerrain\".\r\n */\r\n public readonly providerName: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled. 1.0 indicates no exaggeration. Default value: 1.0 */\r\n public readonly exaggeration: number;\r\n /** Applying lighting can help to visualize subtle terrain variations. Default value: false */\r\n public readonly applyLighting: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value 0.0 */\r\n public readonly heightOrigin: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n public readonly heightOriginMode: TerrainHeightOriginMode;\r\n /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.\r\n * @see [[TerrainProps.nonLocatable]].\r\n * @internal\r\n */\r\n public get nonLocatable(): true | undefined {\r\n return this._nonLocatable;\r\n }\r\n\r\n constructor(providerName: string = \"CesiumWorldTerrain\", exaggeration: number = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {\r\n this.providerName = providerName;\r\n this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));\r\n this.applyLighting = applyLighting;\r\n this.heightOrigin = heightOrigin;\r\n switch (heightOriginMode) {\r\n case TerrainHeightOriginMode.Ground:\r\n case TerrainHeightOriginMode.Geoid:\r\n this.heightOriginMode = heightOriginMode;\r\n break;\r\n default:\r\n this.heightOriginMode = TerrainHeightOriginMode.Geodetic;\r\n break;\r\n }\r\n }\r\n\r\n public static fromJSON(json?: TerrainProps) {\r\n if (undefined === json)\r\n return new TerrainSettings();\r\n\r\n const providerName = json?.providerName ?? \"CesiumWorldTerrain\";\r\n const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);\r\n if (true === json.nonLocatable)\r\n settings._nonLocatable = true;\r\n\r\n return settings;\r\n }\r\n\r\n public toJSON(): TerrainProps {\r\n const props: TerrainProps = { heightOriginMode: this.heightOriginMode };\r\n if (\"CesiumWorldTerrain\" !== this.providerName)\r\n props.providerName = this.providerName;\r\n if (1 !== this.exaggeration)\r\n props.exaggeration = this.exaggeration;\r\n if (this.nonLocatable)\r\n props.nonLocatable = true;\r\n if (this.applyLighting)\r\n props.applyLighting = true;\r\n if (0 !== this.heightOrigin)\r\n props.heightOrigin = this.heightOrigin;\r\n\r\n return props;\r\n }\r\n\r\n public equals(other: TerrainSettings): boolean {\r\n return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting\r\n && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;\r\n }\r\n\r\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\r\n public equalsJSON(json?: BackgroundMapProps): boolean {\r\n return this.equals(TerrainSettings.fromJSON(json));\r\n }\r\n\r\n /** Create a copy of this TerrainSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: TerrainProps): TerrainSettings {\r\n if (undefined === changedProps)\r\n return this;\r\n\r\n const props = {\r\n providerName: changedProps.providerName ?? this.providerName,\r\n exaggeration: changedProps.exaggeration ?? this.exaggeration,\r\n nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,\r\n applyLighting: changedProps.applyLighting ?? this.applyLighting,\r\n heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,\r\n heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,\r\n };\r\n\r\n return TerrainSettings.fromJSON(props);\r\n }\r\n}\r\n"]}
@@ -1,119 +1,152 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { IndexedPolyfaceVisitor, Point2d, PolyfaceVisitor, Transform } from "@itwin/core-geometry";
5
- import { RenderTexture } from "./RenderTexture";
6
- /** Defines normal map parameters.
7
- * @beta
8
- */
9
- export interface NormalMapParams {
10
- /** The texture to use as a normal map. If not present then the pattern map texture will be used as a normal map. */
11
- normalMap?: RenderTexture;
12
- /** True if the Y component stored in the green channel should be negated. By default, positive Y points downward, but some
13
- * normal maps are created with positive Y pointing upward.
14
- */
15
- greenUp?: boolean;
16
- /** Scale factor by which to multiply the components of the normal extracted from [[normalMap]]. */
17
- scale?: number;
18
- }
19
- /** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
20
- * @public
21
- */
22
- export declare class TextureMapping {
23
- /** The texture to be mapped to the surface. If normalMapParams is present but does not contain a normal map, then texture is used as a normal map rather than a pattern map. */
24
- readonly texture: RenderTexture;
25
- /** The parameters for normal mapping.
26
- * @beta
27
- */
28
- normalMapParams?: NormalMapParams;
29
- /** The parameters describing how the textures are mapped to the surface. */
30
- readonly params: TextureMapping.Params;
31
- constructor(tx: RenderTexture, params: TextureMapping.Params);
32
- /** @internal */
33
- computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
34
- }
35
- /** @public */
36
- export declare namespace TextureMapping {
37
- /** Enumerates the possible texture mapping modes. */
38
- enum Mode {
39
- None = -1,
40
- Parametric = 0,
41
- ElevationDrape = 1,
42
- Planar = 2,
43
- /** @internal */
44
- DirectionalDrape = 3,
45
- /** @internal */
46
- Cubic = 4,
47
- /** @internal */
48
- Spherical = 5,
49
- /** @internal */
50
- Cylindrical = 6,
51
- /** @internal */
52
- Solid = 7,
53
- /** @internal Only valid for lights */
54
- FrontProject = 8
55
- }
56
- /** A 2x3 matrix for mapping a texture image to a surface. */
57
- class Trans2x3 {
58
- /** The 3x4 transform produced from the 2x3 matrix. */
59
- readonly transform: Transform;
60
- /** Construct from the two rows of the matrix:
61
- * ```
62
- * | m00 m01 originX |
63
- * | m10 m11 originY |
64
- * ```
65
- * Producing the [Transform]($core-geometry):
66
- * ```
67
- * | m00 m01 0 originX |
68
- * | m10 m11 0 originY |
69
- * | 0 0 1 0 |
70
- * ```
71
- */
72
- constructor(m00?: number, m01?: number, originX?: number, m10?: number, m11?: number, originY?: number);
73
- /** An immutable 2x3 identity matrix. */
74
- static readonly identity: Trans2x3;
75
- }
76
- /** Properties used to construct a [[TextureMapping.Params]]. */
77
- interface ParamProps {
78
- /** The matrix used to map the image to a surface. */
79
- textureMat2x3?: TextureMapping.Trans2x3;
80
- /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.
81
- * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.
82
- * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.
83
- * @note Defaults to 1.0
84
- */
85
- textureWeight?: number;
86
- /** The mode by which to map the image to a surface.
87
- * @note Defaults to [[TextureMapping.Mode.Parametric]].
88
- */
89
- mapMode?: TextureMapping.Mode;
90
- /** @internal */
91
- worldMapping?: boolean;
92
- }
93
- /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
94
- class Params {
95
- /** The matrix used to map the image to a surface. */
96
- textureMatrix: TextureMapping.Trans2x3;
97
- /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.
98
- * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.
99
- */
100
- weight: number;
101
- /** The mode by which to map the image to a surface. */
102
- mode: TextureMapping.Mode;
103
- /** @internal */
104
- worldMapping: boolean;
105
- constructor(props?: TextureMapping.ParamProps);
106
- /**
107
- * Generates UV parameters for textured surfaces. Returns undefined on failure.
108
- * @internal
109
- */
110
- computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
111
- /** Computes UV parameters given a texture mapping mode of parametric. */
112
- private computeParametricUVParams;
113
- /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
114
- private computePlanarUVParams;
115
- /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
116
- private computeElevationDrapeUVParams;
117
- }
118
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { IndexedPolyfaceVisitor, Point2d, PolyfaceVisitor, Transform, XAndY } from "@itwin/core-geometry";
5
+ import { RenderTexture } from "./RenderTexture";
6
+ /** Defines normal map parameters.
7
+ * @beta
8
+ */
9
+ export interface NormalMapParams {
10
+ /** The texture to use as a normal map. If not present then the pattern map texture will be used as a normal map. */
11
+ normalMap?: RenderTexture;
12
+ /** True if the Y component stored in the green channel should be negated. By default, positive Y points downward, but some
13
+ * normal maps are created with positive Y pointing upward.
14
+ */
15
+ greenUp?: boolean;
16
+ /** Scale factor by which to multiply the components of the normal extracted from [[normalMap]]. */
17
+ scale?: number;
18
+ /** True if want to use constant LOD texture mapping for the normal map texture. */
19
+ useConstantLod?: boolean;
20
+ }
21
+ /** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
22
+ * @public
23
+ */
24
+ export declare class TextureMapping {
25
+ /** The texture to be mapped to the surface. If normalMapParams is present but does not contain a normal map, then texture is used as a normal map rather than a pattern map. */
26
+ readonly texture: RenderTexture;
27
+ /** The parameters for normal mapping.
28
+ * @beta
29
+ */
30
+ normalMapParams?: NormalMapParams;
31
+ /** The parameters describing how the textures are mapped to the surface. */
32
+ readonly params: TextureMapping.Params;
33
+ constructor(tx: RenderTexture, params: TextureMapping.Params);
34
+ /** @internal */
35
+ computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
36
+ }
37
+ /** @public */
38
+ export declare namespace TextureMapping {
39
+ /** Enumerates the possible texture mapping modes. */
40
+ enum Mode {
41
+ None = -1,
42
+ Parametric = 0,
43
+ ElevationDrape = 1,
44
+ Planar = 2,
45
+ /** @internal */
46
+ DirectionalDrape = 3,
47
+ /** @internal */
48
+ Cubic = 4,
49
+ /** @internal */
50
+ Spherical = 5,
51
+ /** @internal */
52
+ Cylindrical = 6,
53
+ /** @internal */
54
+ Solid = 7,
55
+ /** @internal Only valid for lights */
56
+ FrontProject = 8
57
+ }
58
+ /** A 2x3 matrix for mapping a texture image to a surface. */
59
+ class Trans2x3 {
60
+ /** The 3x4 transform produced from the 2x3 matrix. */
61
+ readonly transform: Transform;
62
+ /** Construct from the two rows of the matrix:
63
+ * ```
64
+ * | m00 m01 originX |
65
+ * | m10 m11 originY |
66
+ * ```
67
+ * Producing the [Transform]($core-geometry):
68
+ * ```
69
+ * | m00 m01 0 originX |
70
+ * | m10 m11 0 originY |
71
+ * | 0 0 1 0 |
72
+ * ```
73
+ */
74
+ constructor(m00?: number, m01?: number, originX?: number, m10?: number, m11?: number, originY?: number);
75
+ /** An immutable 2x3 identity matrix. */
76
+ static readonly identity: Trans2x3;
77
+ }
78
+ /** Properties used to construct a [[TextureMapping.ConstantLodParams]]. */
79
+ interface ConstantLodParamProps {
80
+ /** The number of times the texture is repeated. Increasing this will make the texture pattern appear smaller, decreasing it will make it larger. Defaults to 1. */
81
+ repetitions?: number;
82
+ /** An offset in world units used to shift the texture. Defaults to (0, 0). */
83
+ offset?: XAndY;
84
+ /** The minimum distance (from the eye to the surface) at which to clamp the texture. Defaults to 1.*/
85
+ minDistClamp?: number;
86
+ /** The maximum distance (from the eye to the surface) at which to clamp the texture. Defaults to 2^32. */
87
+ maxDistClamp?: number;
88
+ }
89
+ /** Parameters to define constant level of detail mapping mode, a mode of texture coordinate generation which dynamically creates
90
+ * texture cooprdinates so that the level of detail of the texture in the rendered image remains somewhat constant. */
91
+ interface ConstantLodParams {
92
+ /** The number of times the texture is repeated. Increasing this will make the texture pattern appear smaller, decreasing it will make it larger. */
93
+ repetitions: number;
94
+ /** An offset in world units used to shift the texture. */
95
+ offset: XAndY;
96
+ /** The minimum distance (from the eye to the surface) at which to clamp the texture. */
97
+ minDistClamp: number;
98
+ /** The maximum distance (from the eye to the surface) at which to clamp the texture. */
99
+ maxDistClamp: number;
100
+ }
101
+ /** Properties used to construct a [[TextureMapping.Params]]. */
102
+ interface ParamProps {
103
+ /** The matrix used to map the image to a surface. */
104
+ textureMat2x3?: TextureMapping.Trans2x3;
105
+ /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.
106
+ * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.
107
+ * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.
108
+ * @note Defaults to 1.0
109
+ */
110
+ textureWeight?: number;
111
+ /** The mode by which to map the image to a surface.
112
+ * @note Defaults to [[TextureMapping.Mode.Parametric]].
113
+ */
114
+ mapMode?: TextureMapping.Mode;
115
+ /** @internal */
116
+ worldMapping?: boolean;
117
+ /** True if want to use constant LOD texture mapping for the surface texture. */
118
+ useConstantLod?: boolean;
119
+ /** Parameters for constantLod mapping mode. */
120
+ constantLodProps?: ConstantLodParamProps;
121
+ }
122
+ /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
123
+ class Params {
124
+ /** The matrix used to map the image to a surface. */
125
+ textureMatrix: TextureMapping.Trans2x3;
126
+ /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.
127
+ * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.
128
+ */
129
+ weight: number;
130
+ /** The mode by which to map the image to a surface. */
131
+ mode: TextureMapping.Mode;
132
+ /** @internal */
133
+ worldMapping: boolean;
134
+ /** True if want to use constant LOD texture mapping for the surface texture. */
135
+ useConstantLod: boolean;
136
+ /** Parameters for constantLod mapping mode. */
137
+ constantLodParams: ConstantLodParams;
138
+ constructor(props?: TextureMapping.ParamProps);
139
+ /**
140
+ * Generates UV parameters for textured surfaces. Returns undefined on failure.
141
+ * @internal
142
+ */
143
+ computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
144
+ /** Computes UV parameters given a texture mapping mode of parametric. */
145
+ private computeParametricUVParams;
146
+ /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
147
+ private computePlanarUVParams;
148
+ /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
149
+ private computeElevationDrapeUVParams;
150
+ }
151
+ }
119
152
  //# sourceMappingURL=TextureMapping.d.ts.map
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