@itwin/core-common 4.0.0-dev.10 → 4.0.0-dev.100

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (992) hide show
  1. package/CHANGELOG.md +64 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/Atmosphere.d.ts +99 -0
  8. package/lib/cjs/Atmosphere.d.ts.map +1 -0
  9. package/lib/cjs/Atmosphere.js +134 -0
  10. package/lib/cjs/Atmosphere.js.map +1 -0
  11. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  12. package/lib/cjs/AuthorizationClient.js +9 -9
  13. package/lib/cjs/BackendTypes.d.ts +13 -12
  14. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  15. package/lib/cjs/BackendTypes.js +9 -9
  16. package/lib/cjs/BackendTypes.js.map +1 -1
  17. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  18. package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
  19. package/lib/cjs/BackgroundMapProvider.js +67 -68
  20. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  21. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  22. package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
  23. package/lib/cjs/BackgroundMapSettings.js +154 -156
  24. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  25. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  26. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  27. package/lib/cjs/Base64EncodedString.js +66 -66
  28. package/lib/cjs/Base64EncodedString.js.map +1 -1
  29. package/lib/cjs/BlobReader.d.ts +31 -31
  30. package/lib/cjs/BlobReader.js +84 -84
  31. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  32. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  33. package/lib/cjs/BriefcaseTypes.js +95 -95
  34. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  35. package/lib/cjs/Camera.d.ts +42 -42
  36. package/lib/cjs/Camera.js +62 -62
  37. package/lib/cjs/Camera.js.map +1 -1
  38. package/lib/cjs/ChangedElements.d.ts +85 -85
  39. package/lib/cjs/ChangedElements.js +23 -23
  40. package/lib/cjs/ChangedEntities.d.ts +45 -45
  41. package/lib/cjs/ChangedEntities.d.ts.map +1 -1
  42. package/lib/cjs/ChangedEntities.js +9 -9
  43. package/lib/cjs/ChangesetProps.d.ts +98 -98
  44. package/lib/cjs/ChangesetProps.d.ts.map +1 -1
  45. package/lib/cjs/ChangesetProps.js +22 -22
  46. package/lib/cjs/ChangesetProps.js.map +1 -1
  47. package/lib/cjs/ClipStyle.d.ts +89 -89
  48. package/lib/cjs/ClipStyle.js +121 -123
  49. package/lib/cjs/ClipStyle.js.map +1 -1
  50. package/lib/cjs/Code.d.ts +278 -277
  51. package/lib/cjs/Code.d.ts.map +1 -1
  52. package/lib/cjs/Code.js +271 -269
  53. package/lib/cjs/Code.js.map +1 -1
  54. package/lib/cjs/ColorByName.d.ts +161 -161
  55. package/lib/cjs/ColorByName.js +169 -169
  56. package/lib/cjs/ColorDef.d.ts +210 -208
  57. package/lib/cjs/ColorDef.d.ts.map +1 -1
  58. package/lib/cjs/ColorDef.js +572 -571
  59. package/lib/cjs/ColorDef.js.map +1 -1
  60. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  61. package/lib/cjs/CommonLoggerCategory.js +26 -26
  62. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  63. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  64. package/lib/cjs/ConcurrentQuery.js +552 -552
  65. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  66. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  67. package/lib/cjs/ContextRealityModel.js +371 -373
  68. package/lib/cjs/ContextRealityModel.js.map +1 -1
  69. package/lib/cjs/DisplayStyleSettings.d.ts +593 -588
  70. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  71. package/lib/cjs/DisplayStyleSettings.js +990 -985
  72. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  73. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  74. package/lib/cjs/ECSchemaProps.js +9 -9
  75. package/lib/cjs/ECSqlReader.d.ts +72 -70
  76. package/lib/cjs/ECSqlReader.d.ts.map +1 -1
  77. package/lib/cjs/ECSqlReader.js +297 -280
  78. package/lib/cjs/ECSqlReader.js.map +1 -1
  79. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  80. package/lib/cjs/ECSqlTypes.js +189 -189
  81. package/lib/cjs/ElementMesh.d.ts +39 -39
  82. package/lib/cjs/ElementMesh.js +56 -56
  83. package/lib/cjs/ElementProps.d.ts +483 -483
  84. package/lib/cjs/ElementProps.d.ts.map +1 -1
  85. package/lib/cjs/ElementProps.js +99 -99
  86. package/lib/cjs/ElementProps.js.map +1 -1
  87. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  88. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  89. package/lib/cjs/EntityProps.d.ts +177 -177
  90. package/lib/cjs/EntityProps.d.ts.map +1 -1
  91. package/lib/cjs/EntityProps.js +113 -113
  92. package/lib/cjs/EntityReference.d.ts +51 -51
  93. package/lib/cjs/EntityReference.d.ts.map +1 -1
  94. package/lib/cjs/EntityReference.js +56 -56
  95. package/lib/cjs/Environment.d.ts +74 -61
  96. package/lib/cjs/Environment.d.ts.map +1 -1
  97. package/lib/cjs/Environment.js +78 -73
  98. package/lib/cjs/Environment.js.map +1 -1
  99. package/lib/cjs/FeatureIndex.d.ts +39 -39
  100. package/lib/cjs/FeatureIndex.js +63 -63
  101. package/lib/cjs/FeatureIndex.js.map +1 -1
  102. package/lib/cjs/FeatureSymbology.d.ts +449 -444
  103. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  104. package/lib/cjs/FeatureSymbology.js +618 -614
  105. package/lib/cjs/FeatureSymbology.js.map +1 -1
  106. package/lib/cjs/FeatureTable.d.ts +255 -141
  107. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  108. package/lib/cjs/FeatureTable.js +484 -278
  109. package/lib/cjs/FeatureTable.js.map +1 -1
  110. package/lib/cjs/Fonts.d.ts +51 -51
  111. package/lib/cjs/Fonts.d.ts.map +1 -1
  112. package/lib/cjs/Fonts.js +53 -53
  113. package/lib/cjs/Frustum.d.ts +114 -114
  114. package/lib/cjs/Frustum.js +292 -292
  115. package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
  116. package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
  117. package/lib/cjs/GeoCoordinateServices.js +81 -80
  118. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  119. package/lib/cjs/GeometryContainment.d.ts +28 -28
  120. package/lib/cjs/GeometryContainment.js +9 -9
  121. package/lib/cjs/GeometryParams.d.ts +130 -130
  122. package/lib/cjs/GeometryParams.js +174 -174
  123. package/lib/cjs/GeometrySummary.d.ts +45 -45
  124. package/lib/cjs/GeometrySummary.js +23 -23
  125. package/lib/cjs/Gradient.d.ts +139 -139
  126. package/lib/cjs/Gradient.js +453 -455
  127. package/lib/cjs/Gradient.js.map +1 -1
  128. package/lib/cjs/GraphicParams.d.ts +58 -58
  129. package/lib/cjs/GraphicParams.js +85 -85
  130. package/lib/cjs/GraphicParams.js.map +1 -1
  131. package/lib/cjs/GroundPlane.d.ts +52 -52
  132. package/lib/cjs/GroundPlane.d.ts.map +1 -1
  133. package/lib/cjs/GroundPlane.js +63 -64
  134. package/lib/cjs/GroundPlane.js.map +1 -1
  135. package/lib/cjs/HSLColor.d.ts +20 -20
  136. package/lib/cjs/HSLColor.js +32 -32
  137. package/lib/cjs/HSLColor.js.map +1 -1
  138. package/lib/cjs/HSVColor.d.ts +30 -30
  139. package/lib/cjs/HSVColor.js +59 -59
  140. package/lib/cjs/HSVColor.js.map +1 -1
  141. package/lib/cjs/HiddenLine.d.ts +97 -97
  142. package/lib/cjs/HiddenLine.js +160 -162
  143. package/lib/cjs/HiddenLine.js.map +1 -1
  144. package/lib/cjs/Hilite.d.ts +50 -50
  145. package/lib/cjs/Hilite.js +64 -64
  146. package/lib/cjs/Hilite.js.map +1 -1
  147. package/lib/cjs/IModel.d.ts +358 -359
  148. package/lib/cjs/IModel.d.ts.map +1 -1
  149. package/lib/cjs/IModel.js +347 -347
  150. package/lib/cjs/IModel.js.map +1 -1
  151. package/lib/cjs/IModelError.d.ts +42 -42
  152. package/lib/cjs/IModelError.d.ts.map +1 -1
  153. package/lib/cjs/IModelError.js +71 -71
  154. package/lib/cjs/IModelError.js.map +1 -1
  155. package/lib/cjs/IModelVersion.d.ts +68 -68
  156. package/lib/cjs/IModelVersion.d.ts.map +1 -1
  157. package/lib/cjs/IModelVersion.js +79 -79
  158. package/lib/cjs/Image.d.ts +86 -86
  159. package/lib/cjs/Image.js +128 -128
  160. package/lib/cjs/Image.js.map +1 -1
  161. package/lib/cjs/IpcAppProps.d.ts +141 -141
  162. package/lib/cjs/IpcAppProps.js +23 -23
  163. package/lib/cjs/LightSettings.d.ts +224 -224
  164. package/lib/cjs/LightSettings.js +304 -309
  165. package/lib/cjs/LightSettings.js.map +1 -1
  166. package/lib/cjs/LinePixels.d.ts +34 -34
  167. package/lib/cjs/LinePixels.js +42 -42
  168. package/lib/cjs/Localization.d.ts +117 -113
  169. package/lib/cjs/Localization.d.ts.map +1 -1
  170. package/lib/cjs/Localization.js +33 -33
  171. package/lib/cjs/Localization.js.map +1 -1
  172. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  173. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  174. package/lib/cjs/MapImagerySettings.js +80 -80
  175. package/lib/cjs/MapImagerySettings.js.map +1 -1
  176. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  177. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  178. package/lib/cjs/MapLayerSettings.js +407 -411
  179. package/lib/cjs/MapLayerSettings.js.map +1 -1
  180. package/lib/cjs/MassProperties.d.ts +64 -64
  181. package/lib/cjs/MassProperties.js +23 -23
  182. package/lib/cjs/MaterialProps.d.ts +165 -153
  183. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  184. package/lib/cjs/MaterialProps.js +37 -35
  185. package/lib/cjs/MaterialProps.js.map +1 -1
  186. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  187. package/lib/cjs/ModelClipGroup.js +96 -98
  188. package/lib/cjs/ModelClipGroup.js.map +1 -1
  189. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  190. package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
  191. package/lib/cjs/ModelGeometryChanges.js +83 -83
  192. package/lib/cjs/ModelProps.d.ts +67 -67
  193. package/lib/cjs/ModelProps.js +9 -9
  194. package/lib/cjs/NativeAppProps.d.ts +122 -122
  195. package/lib/cjs/NativeAppProps.d.ts.map +1 -1
  196. package/lib/cjs/NativeAppProps.js +30 -30
  197. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  198. package/lib/cjs/OctEncodedNormal.js +98 -98
  199. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  200. package/lib/cjs/PlanProjectionSettings.js +63 -63
  201. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  202. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  203. package/lib/cjs/PlanarClipMask.js +136 -136
  204. package/lib/cjs/PlanarClipMask.js.map +1 -1
  205. package/lib/cjs/QPoint.d.ts +479 -479
  206. package/lib/cjs/QPoint.js +824 -826
  207. package/lib/cjs/QPoint.js.map +1 -1
  208. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  209. package/lib/cjs/RealityDataAccessProps.js +19 -19
  210. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  211. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  212. package/lib/cjs/RealityModelDisplaySettings.js +141 -142
  213. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  214. package/lib/cjs/Render.d.ts +89 -89
  215. package/lib/cjs/Render.js +177 -177
  216. package/lib/cjs/RenderMaterial.d.ts +58 -58
  217. package/lib/cjs/RenderMaterial.js +75 -76
  218. package/lib/cjs/RenderMaterial.js.map +1 -1
  219. package/lib/cjs/RenderSchedule.d.ts +557 -543
  220. package/lib/cjs/RenderSchedule.d.ts.map +1 -1
  221. package/lib/cjs/RenderSchedule.js +1028 -1002
  222. package/lib/cjs/RenderSchedule.js.map +1 -1
  223. package/lib/cjs/RenderTexture.d.ts +70 -70
  224. package/lib/cjs/RenderTexture.d.ts.map +1 -1
  225. package/lib/cjs/RenderTexture.js +59 -59
  226. package/lib/cjs/RenderTexture.js.map +1 -1
  227. package/lib/cjs/RgbColor.d.ts +47 -47
  228. package/lib/cjs/RgbColor.js +77 -77
  229. package/lib/cjs/RpcInterface.d.ts +42 -33
  230. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  231. package/lib/cjs/RpcInterface.js +158 -137
  232. package/lib/cjs/RpcInterface.js.map +1 -1
  233. package/lib/cjs/RpcManager.d.ts +40 -40
  234. package/lib/cjs/RpcManager.js +55 -55
  235. package/lib/cjs/RpcManager.js.map +1 -1
  236. package/lib/cjs/SessionProps.d.ts +16 -16
  237. package/lib/cjs/SessionProps.js +9 -9
  238. package/lib/cjs/SkyBox.d.ts +217 -215
  239. package/lib/cjs/SkyBox.d.ts.map +1 -1
  240. package/lib/cjs/SkyBox.js +209 -210
  241. package/lib/cjs/SkyBox.js.map +1 -1
  242. package/lib/cjs/Snapping.d.ts +49 -49
  243. package/lib/cjs/Snapping.js +9 -9
  244. package/lib/cjs/SolarCalculate.d.ts +27 -27
  245. package/lib/cjs/SolarCalculate.js +211 -211
  246. package/lib/cjs/SolarShadows.d.ts +35 -35
  247. package/lib/cjs/SolarShadows.js +61 -62
  248. package/lib/cjs/SolarShadows.js.map +1 -1
  249. package/lib/cjs/SpatialClassification.d.ts +208 -208
  250. package/lib/cjs/SpatialClassification.js +339 -340
  251. package/lib/cjs/SpatialClassification.js.map +1 -1
  252. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  253. package/lib/cjs/SubCategoryAppearance.js +96 -96
  254. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  255. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  256. package/lib/cjs/SubCategoryOverride.js +104 -104
  257. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  258. package/lib/cjs/TerrainSettings.d.ts +82 -82
  259. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  260. package/lib/cjs/TerrainSettings.js +100 -102
  261. package/lib/cjs/TerrainSettings.js.map +1 -1
  262. package/lib/cjs/TextureMapping.d.ts +151 -118
  263. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  264. package/lib/cjs/TextureMapping.js +180 -174
  265. package/lib/cjs/TextureMapping.js.map +1 -1
  266. package/lib/cjs/TextureProps.d.ts +65 -65
  267. package/lib/cjs/TextureProps.js +28 -28
  268. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  269. package/lib/cjs/ThematicDisplay.js +343 -344
  270. package/lib/cjs/ThematicDisplay.js.map +1 -1
  271. package/lib/cjs/Thumbnail.d.ts +26 -26
  272. package/lib/cjs/Thumbnail.js +9 -9
  273. package/lib/cjs/TileProps.d.ts +88 -82
  274. package/lib/cjs/TileProps.d.ts.map +1 -1
  275. package/lib/cjs/TileProps.js +29 -29
  276. package/lib/cjs/TileProps.js.map +1 -1
  277. package/lib/cjs/Tween.d.ts +191 -191
  278. package/lib/cjs/Tween.d.ts.map +1 -1
  279. package/lib/cjs/Tween.js +570 -570
  280. package/lib/cjs/TxnAction.d.ts +21 -21
  281. package/lib/cjs/TxnAction.js +29 -29
  282. package/lib/cjs/ViewDetails.d.ts +125 -125
  283. package/lib/cjs/ViewDetails.js +166 -166
  284. package/lib/cjs/ViewDetails.js.map +1 -1
  285. package/lib/cjs/ViewFlags.d.ts +287 -287
  286. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  287. package/lib/cjs/ViewFlags.js +367 -368
  288. package/lib/cjs/ViewFlags.js.map +1 -1
  289. package/lib/cjs/ViewProps.d.ts +205 -205
  290. package/lib/cjs/ViewProps.js +9 -9
  291. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  292. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  293. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  294. package/lib/cjs/core-common.d.ts +244 -244
  295. package/lib/cjs/core-common.d.ts.map +1 -1
  296. package/lib/cjs/core-common.js +264 -260
  297. package/lib/cjs/core-common.js.map +1 -1
  298. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  299. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  300. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  301. package/lib/cjs/domains/GenericElementProps.js +9 -9
  302. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  303. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  304. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  305. package/lib/cjs/geometry/AreaPattern.js +203 -204
  306. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  307. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  308. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  309. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  310. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  311. package/lib/cjs/geometry/Cartographic.js +345 -345
  312. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  313. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  314. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
  315. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -261
  316. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  317. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  318. package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
  319. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  320. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  321. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  322. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  323. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  324. package/lib/cjs/geometry/FrustumPlanes.d.ts +83 -81
  325. package/lib/cjs/geometry/FrustumPlanes.d.ts.map +1 -1
  326. package/lib/cjs/geometry/FrustumPlanes.js +227 -193
  327. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  328. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  329. package/lib/cjs/geometry/GeodeticDatum.d.ts.map +1 -1
  330. package/lib/cjs/geometry/GeodeticDatum.js +400 -401
  331. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  332. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  333. package/lib/cjs/geometry/GeodeticEllipsoid.js +71 -72
  334. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  335. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  336. package/lib/cjs/geometry/GeometryStream.d.ts.map +1 -1
  337. package/lib/cjs/geometry/GeometryStream.js +468 -469
  338. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  339. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  340. package/lib/cjs/geometry/ImageGraphic.d.ts.map +1 -1
  341. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  342. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  343. package/lib/cjs/geometry/LineStyle.js +129 -129
  344. package/lib/cjs/geometry/Placement.d.ts +95 -95
  345. package/lib/cjs/geometry/Placement.d.ts.map +1 -1
  346. package/lib/cjs/geometry/Placement.js +131 -131
  347. package/lib/cjs/geometry/Projection.d.ts +251 -251
  348. package/lib/cjs/geometry/Projection.d.ts.map +1 -1
  349. package/lib/cjs/geometry/Projection.js +198 -198
  350. package/lib/cjs/geometry/Projection.js.map +1 -1
  351. package/lib/cjs/geometry/TextString.d.ts +55 -55
  352. package/lib/cjs/geometry/TextString.js +65 -65
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { assert, Id64String } from \"@itwin/core-bentley\";\r\nimport { ModelMapLayerSettings } from \"./MapLayerSettings\";\r\n\r\n/** Describes how a [[SpatialClassifier]] affects the display of classified geometry - that is, geometry intersecting\r\n * the classifier.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum SpatialClassifierInsideDisplay {\r\n /** The geometry is not displayed. */\r\n Off = 0,\r\n /** The geometry is displayed without alteration. */\r\n On = 1,\r\n /** The geometry is darkened. */\r\n Dimmed = 2,\r\n /** The geometry is tinted by the [Viewport.hilite]($frontend) color. */\r\n Hilite = 3,\r\n /** The geometry is tinted with the colors of the classifier elements. */\r\n ElementColor = 4,\r\n}\r\n\r\n/** Describes how a [[SpatialClassifier]] affects the display of unclassified geometry - that is, geometry not intersecting\r\n * the classifier.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum SpatialClassifierOutsideDisplay {\r\n /** The geometry is not displayed. */\r\n Off = 0,\r\n /** The geometry is displayed without alteration. */\r\n On = 1,\r\n /** The geometry is darkened. */\r\n Dimmed = 2,\r\n}\r\n\r\n/** JSON representation of a [[SpatialClassifierFlags]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface SpatialClassifierFlagsProps {\r\n /** See [[SpatialClassifierFlags.inside]]. */\r\n inside: SpatialClassifierInsideDisplay;\r\n /** See [[SpatialClassifierFlags.outside]]. */\r\n outside: SpatialClassifierOutsideDisplay;\r\n /** See [[SpatialClassifierFlags.isVolumeClassifier]]. */\r\n isVolumeClassifier?: boolean;\r\n}\r\n\r\n/** Flags affecting how a [[SpatialClassifier]] is applied.\r\n * @public\r\n */\r\nexport class SpatialClassifierFlags {\r\n /** How geometry intersecting the classifier should be displayed. */\r\n public readonly inside: SpatialClassifierInsideDisplay;\r\n /** How geometry not intersecting the classifier should be displayed. */\r\n public readonly outside: SpatialClassifierOutsideDisplay;\r\n /** True for volume classification; false for planar classification. */\r\n public readonly isVolumeClassifier: boolean;\r\n\r\n /** Construct new flags. */\r\n public constructor(inside = SpatialClassifierInsideDisplay.ElementColor, outside = SpatialClassifierOutsideDisplay.Dimmed, isVolumeClassifier = false) {\r\n this.inside = insideDisplay(inside);\r\n this.outside = outsideDisplay(outside);\r\n this.isVolumeClassifier = isVolumeClassifier;\r\n }\r\n\r\n /** Construct from JSON representation. */\r\n public static fromJSON(props: SpatialClassifierFlagsProps): SpatialClassifierFlags {\r\n return new SpatialClassifierFlags(props.inside, props.outside, true === props.isVolumeClassifier);\r\n }\r\n\r\n /** Convert to JSON representation. */\r\n public toJSON(): SpatialClassifierFlagsProps {\r\n const props: SpatialClassifierFlagsProps = {\r\n inside: this.inside,\r\n outside: this.outside,\r\n };\r\n\r\n if (this.isVolumeClassifier)\r\n props.isVolumeClassifier = true;\r\n\r\n return props;\r\n }\r\n\r\n /** Create flags indentical to these ones except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps?: Partial<SpatialClassifierFlagsProps>): SpatialClassifierFlags {\r\n if (!changedProps)\r\n return this;\r\n\r\n return SpatialClassifierFlags.fromJSON({ ...this.toJSON(), ...changedProps });\r\n }\r\n\r\n /** Return true if these flags are equivalent to `other`. */\r\n public equals(other: SpatialClassifierFlags): boolean {\r\n if (other === this)\r\n return true;\r\n\r\n return other.inside === this.inside && other.outside === this.outside && other.isVolumeClassifier === this.isVolumeClassifier;\r\n }\r\n\r\n /** Return true if these flags are equivalent to `props`. */\r\n public equalsProps(props: SpatialClassifierFlagsProps): boolean {\r\n return this.inside === props.inside && this.outside === props.outside && this.isVolumeClassifier === (true === props.isVolumeClassifier);\r\n }\r\n}\r\n\r\n/** JSON representation of a [[SpatialClassifier]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface SpatialClassifierProps {\r\n /** See [[SpatialClassifier.modelId]]. */\r\n modelId: Id64String;\r\n /** See [[SpatialClassifier.expand]]. */\r\n expand: number;\r\n /** See [[SpatialClassifier.flags]]. */\r\n flags: SpatialClassifierFlagsProps;\r\n /** See [[SpatialClassifier.name]]. */\r\n name: string;\r\n /** Records whether this is the active classifier.\r\n * See [[SpatialClassifier.active]].\r\n */\r\n isActive?: boolean;\r\n}\r\n\r\n/** Describes how to use the geometry of one [GeometricModel]($backend) to classify the contents of other models - most typically, reality models.\r\n * Applying a classifier divides the geometry of the classified model into two groups:\r\n * - Classified (intersecting the classifier); and\r\n * - Unclassified (not intersecting the classifier).\r\n * For example, a model containing the building footprints for a city block could be used to classify a reality mesh captured from photographs of the\r\n * real-world block. Then, buildings within the reality mesh can be selected individually, and present the properties of the classifier geometry (e.g.,\r\n * the address of the building). The appearance of the geometry can also be customized based using [[SpatialClassifierInsideDisplay]] and [[SpatialClassifierOutsideDisplay]].\r\n * Two types of classification are supported:\r\n * - Planar classification, in which the geometry of the classifier model is projected onto a plane to classify geometry within a region extruded perpendicular\r\n * the plane (e.g., the building footprints example); and\r\n * - Volume classification, in which closed, non-intersecting volumes within the classifier classify geometry that intersects (i.e. is contained within) those same volumes (e.g., imagine using boxes instead\r\n * of footprints to classify buildings, or floors of buildings).\r\n * @see this (interactive example)[https://www.itwinjs.org/sample-showcase/?group=Viewer+Features&sample=classifier-sample].\r\n * @see [[SpatialClassifiers]] to define a set of classifiers.\r\n * @see [[ContextRealityModel.classifiers]] to classify a context reality model.\r\n * @see [SpatialModelState.classifiers]($frontend) to classify a persistent reality model.\r\n * @public\r\n */\r\nexport class SpatialClassifier {\r\n /** The Id of the [GeometricModel]($backend) whose geometry is used to produce the classifier. */\r\n public readonly modelId: Id64String;\r\n /** A distance in meters by which to expand the classifier geometry. For example, if line strings are used to represent streets,\r\n * you might expand them to the average width of a street.\r\n */\r\n public readonly expand: number;\r\n /** Flags controlling how to apply the classifier. */\r\n public readonly flags: SpatialClassifierFlags;\r\n /** A user-friendly name, useful for identifying individual classifiers within a [[SpatialClassifiers]]. */\r\n public readonly name: string;\r\n\r\n /** Construct a new classifier. */\r\n public constructor(modelId: Id64String, name: string, flags = new SpatialClassifierFlags(), expand = 0) {\r\n this.modelId = modelId;\r\n this.expand = expand;\r\n this.flags = flags;\r\n this.name = name;\r\n }\r\n\r\n /** Construct from JSON representation. */\r\n public static fromJSON(props: SpatialClassifierProps): SpatialClassifier {\r\n return new SpatialClassifier(props.modelId, props.name, SpatialClassifierFlags.fromJSON(props.flags), props.expand);\r\n }\r\n\r\n /** Convert to JSON representation.\r\n * @note This method always sets the [[SpatialClassifierProps.isActive]] property to `false`.\r\n */\r\n public toJSON(): SpatialClassifierProps {\r\n return {\r\n modelId: this.modelId,\r\n expand: this.expand,\r\n flags: this.flags.toJSON(),\r\n name: this.name,\r\n isActive: false,\r\n };\r\n }\r\n\r\n /** Construct from Model Map Layer.\r\n * @beta\r\n */\r\n public static fromModelMapLayer(mapLayer: ModelMapLayerSettings): SpatialClassifier {\r\n const flags = SpatialClassifierFlags.fromJSON({ inside: SpatialClassifierInsideDisplay.Off, outside: SpatialClassifierOutsideDisplay.Off });\r\n\r\n return new SpatialClassifier(mapLayer.modelId, mapLayer.name, flags);\r\n }\r\n\r\n /** Create a classifier identical to this one except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps?: Partial<SpatialClassifierProps>): SpatialClassifier {\r\n if (!changedProps)\r\n return this;\r\n\r\n return SpatialClassifier.fromJSON({ ...this.toJSON(), ...changedProps });\r\n }\r\n\r\n /** Return true if this classifier is equivalent to `other`. */\r\n public equals(other: SpatialClassifier): boolean {\r\n if (other === this)\r\n return true;\r\n\r\n return this.modelId === other.modelId && this.expand === other.expand && this.name === other.name && this.flags.equals(other.flags);\r\n }\r\n\r\n /** Return true if this classifier is equivalent to `props`. */\r\n public equalsProps(props: SpatialClassifierProps): boolean {\r\n return this.modelId === props.modelId && this.expand === props.expand && this.name === props.name && this.flags.equalsProps(props.flags);\r\n }\r\n}\r\n\r\n/** An object that can store the JSON representation of a list of [[SpatialClassifier]]s.\r\n * @see [[SpatialClassifiers]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface SpatialClassifiersContainer {\r\n /** The list of classifiers. */\r\n classifiers?: SpatialClassifierProps[];\r\n}\r\n\r\n/** A set of [[SpatialClassifier]]s for a given reality model. At most one of the classifiers can be actively classifying the model at any given time.\r\n * The set of classifiers can be presented to the user, listed by name, so that the active classifier can be changed.\r\n * The set of classifiers is populated from its JSON representation and that representation is kept in sync as the set of classifiers is modified.\r\n * @see this (interactive example)[https://www.itwinjs.org/sample-showcase/?group=Viewer+Features&sample=classifier-sample].\r\n * @see [[SpatialClassifier]] for details on how spatial classification works.\r\n * @see [[ContextRealityModel.classifiers]] to define classifiers for a context reality model.\r\n * @see [SpatialModelState.classifiers]($frontend) to define classifiers for a persistent reality model.\r\n * @public\r\n */\r\nexport class SpatialClassifiers implements Iterable<SpatialClassifier> {\r\n private readonly _json: SpatialClassifiersContainer;\r\n private readonly _classifiers: SpatialClassifier[] = [];\r\n private _active?: SpatialClassifier;\r\n\r\n /** Construct a new set of classifiers from the JSON representation. The set will be initialized from `container.classifiers` and that JSON representation\r\n * will be kept in sync with changes made to the set. The caller should not directly modify `container.classifiers` or its contents as that will cause the set to become out\r\n * of sync with the JSON representation.\r\n * The [[active]] classifier will be determined by the first [[SpatialClassifierProps]] whose `isActive` property is set to `true`, if any.\r\n */\r\n public constructor(container: SpatialClassifiersContainer) {\r\n this._json = container;\r\n\r\n const json = this._array;\r\n if (!json)\r\n return;\r\n\r\n for (const props of json) {\r\n const classifier = SpatialClassifier.fromJSON(props);\r\n this._classifiers.push(classifier);\r\n if (props.isActive) {\r\n if (!this._active)\r\n this._active = classifier;\r\n else\r\n props.isActive = false;\r\n }\r\n }\r\n }\r\n\r\n /** The classifier currently classifying the target reality model. The classifier passed to the setter must be one obtained from this set, or one equivalent to\r\n * one contained in this set; in the latter case, the equivalent classifier contained in this set becomes active.\r\n */\r\n /** The classifier currently classifying the target reality model, if any.\r\n * @see [[setActive]] to change the active classifier.\r\n */\r\n public get active(): SpatialClassifier | undefined {\r\n return this._active;\r\n }\r\n\r\n /** Change the [[active]] classifier. The input must be a classifier belonging to this set, or equivalent to one in the set.\r\n * If no equivalent classifier exists in the set, the active classifier remains unchanged.\r\n * @param The classifier to set as active, or `undefined` to clear the active classifier.\r\n * @returns the active classifier.\r\n */\r\n public setActive(active: SpatialClassifier | undefined): SpatialClassifier | undefined {\r\n const array = this._array;\r\n if (!array)\r\n return this.active;\r\n\r\n if (active) {\r\n active = this.findEquivalent(active);\r\n if (!active)\r\n return this.active;\r\n }\r\n\r\n if (active === this.active)\r\n return this.active;\r\n\r\n let propsIndex = -1;\r\n if (active) {\r\n propsIndex = array.findIndex((x) => active!.equalsProps(x));\r\n if (-1 === propsIndex)\r\n return this.active;\r\n }\r\n\r\n this._active = active;\r\n for (let i = 0; i < array.length; i++)\r\n array[i].isActive = (i === propsIndex);\r\n\r\n return this.active;\r\n }\r\n\r\n /** Obtain an iterator over the classifiers contained in this set. */\r\n public [Symbol.iterator](): Iterator<SpatialClassifier> {\r\n return this._classifiers[Symbol.iterator]();\r\n }\r\n\r\n /** The number of classifiers in this set. */\r\n public get size(): number {\r\n return this._array?.length ?? 0;\r\n }\r\n\r\n /** Returns the first classifier that satisfies `criterion`, or `undefined` if no classifier satisfies it. */\r\n public find(criterion: (classifier: SpatialClassifier) => boolean): SpatialClassifier | undefined {\r\n return this._classifiers.find(criterion);\r\n }\r\n\r\n /** Find the first classifier that is equivalent to the supplied classifier, or `undefined` if no equivalent classifier exists in this set. */\r\n public findEquivalent(classifier: SpatialClassifier): SpatialClassifier | undefined {\r\n return this.find((x) => x.equals(classifier));\r\n }\r\n\r\n /** Return true if the specified classifier or one equivalent to it exists in this set. */\r\n public has(classifier: SpatialClassifier): boolean {\r\n return undefined !== this.findEquivalent(classifier);\r\n }\r\n\r\n /** Add a classifier to this set. If an equivalent classifier already exists, the supplied classifier is not added.\r\n * @param classifier The classifier to add.\r\n * @returns The equivalent pre-existing classifier, if one existed; or the supplied classifier, if it was added to the set.\r\n */\r\n public add(classifier: SpatialClassifier): SpatialClassifier {\r\n const existing = this.findEquivalent(classifier);\r\n if (existing)\r\n return existing;\r\n\r\n let array = this._array;\r\n if (!array)\r\n array = this._json.classifiers = [];\r\n\r\n this._classifiers.push(classifier);\r\n array.push(classifier.toJSON());\r\n return classifier;\r\n }\r\n\r\n /** Replace an existing classifier with a different one.\r\n * @param toReplace The classifier to be replaced.\r\n * @param replacement The classifier to replace `toReplace`.\r\n * @returns true if a classifier equivalent to `toReplace` existed in the set and was replaced by `replacement`.\r\n * @note If `toReplace` was the [[active]] classifier, `replacement` will become active.\r\n */\r\n public replace(toReplace: SpatialClassifier, replacement: SpatialClassifier): boolean {\r\n const list = this._array;\r\n if (!list)\r\n return false;\r\n\r\n const classifierIndex = this._classifiers.findIndex((x) => x.equals(toReplace));\r\n if (-1 === classifierIndex)\r\n return false;\r\n\r\n const propsIndex = list.findIndex((x) => toReplace.equalsProps(x));\r\n assert(propsIndex === classifierIndex);\r\n if (-1 === propsIndex)\r\n return false;\r\n\r\n toReplace = this._classifiers[classifierIndex];\r\n const wasActive = this.active === toReplace;\r\n\r\n this._classifiers[classifierIndex] = replacement;\r\n const props = list[propsIndex] = replacement.toJSON();\r\n\r\n if (wasActive) {\r\n props.isActive = true;\r\n this._active = replacement;\r\n }\r\n\r\n return true;\r\n }\r\n\r\n /** Remove the first classifier equivalent to `classifier` from this set.\r\n * @param classifier The classifier to remove.\r\n * @returns The classifier that was actually removed, or `undefined` if none was removed.\r\n */\r\n public delete(classifier: SpatialClassifier): SpatialClassifier | undefined {\r\n const list = this._array;\r\n if (!list)\r\n return undefined;\r\n\r\n const classifierIndex = this._classifiers.findIndex((x) => x.equals(classifier));\r\n if (-1 === classifierIndex)\r\n return undefined;\r\n\r\n classifier = this._classifiers[classifierIndex];\r\n const propsIndex = list.findIndex((x) => classifier.equalsProps(x));\r\n assert(propsIndex === classifierIndex);\r\n if (-1 === propsIndex)\r\n return undefined;\r\n\r\n list.splice(propsIndex, 1);\r\n this._classifiers.splice(classifierIndex, 1);\r\n if (list.length === 0)\r\n this._json.classifiers = undefined;\r\n\r\n if (classifier === this.active)\r\n this._active = undefined;\r\n\r\n return classifier;\r\n }\r\n\r\n /** Remove all classifiers from this set. */\r\n public clear(): void {\r\n this._classifiers.length = 0;\r\n this._json.classifiers = undefined;\r\n this._active = undefined;\r\n }\r\n\r\n private get _array(): SpatialClassifierProps[] | undefined {\r\n return Array.isArray(this._json.classifiers) ? this._json.classifiers : undefined;\r\n }\r\n}\r\n\r\nfunction insideDisplay(display: number): SpatialClassifierInsideDisplay {\r\n switch (display) {\r\n case SpatialClassifierInsideDisplay.Off:\r\n case SpatialClassifierInsideDisplay.On:\r\n case SpatialClassifierInsideDisplay.Dimmed:\r\n case SpatialClassifierInsideDisplay.Hilite:\r\n case SpatialClassifierInsideDisplay.ElementColor:\r\n return display;\r\n default:\r\n return SpatialClassifierInsideDisplay.ElementColor;\r\n }\r\n}\r\n\r\nfunction outsideDisplay(display: number): SpatialClassifierOutsideDisplay {\r\n switch (display) {\r\n case SpatialClassifierOutsideDisplay.Off:\r\n case SpatialClassifierOutsideDisplay.On:\r\n case SpatialClassifierOutsideDisplay.Dimmed:\r\n return display;\r\n default:\r\n return SpatialClassifierOutsideDisplay.Dimmed;\r\n }\r\n}\r\n"]}
1
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { assert, Id64String } from \"@itwin/core-bentley\";\r\nimport { ModelMapLayerSettings } from \"./MapLayerSettings\";\r\n\r\n/** Describes how a [[SpatialClassifier]] affects the display of classified geometry - that is, geometry intersecting\r\n * the classifier.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum SpatialClassifierInsideDisplay {\r\n /** The geometry is not displayed. */\r\n Off = 0,\r\n /** The geometry is displayed without alteration. */\r\n On = 1,\r\n /** The geometry is darkened. */\r\n Dimmed = 2,\r\n /** The geometry is tinted by the [Viewport.hilite]($frontend) color. */\r\n Hilite = 3,\r\n /** The geometry is tinted with the colors of the classifier elements. */\r\n ElementColor = 4,\r\n}\r\n\r\n/** Describes how a [[SpatialClassifier]] affects the display of unclassified geometry - that is, geometry not intersecting\r\n * the classifier.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum SpatialClassifierOutsideDisplay {\r\n /** The geometry is not displayed. */\r\n Off = 0,\r\n /** The geometry is displayed without alteration. */\r\n On = 1,\r\n /** The geometry is darkened. */\r\n Dimmed = 2,\r\n}\r\n\r\n/** JSON representation of a [[SpatialClassifierFlags]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface SpatialClassifierFlagsProps {\r\n /** See [[SpatialClassifierFlags.inside]]. */\r\n inside: SpatialClassifierInsideDisplay;\r\n /** See [[SpatialClassifierFlags.outside]]. */\r\n outside: SpatialClassifierOutsideDisplay;\r\n /** See [[SpatialClassifierFlags.isVolumeClassifier]]. */\r\n isVolumeClassifier?: boolean;\r\n}\r\n\r\n/** Flags affecting how a [[SpatialClassifier]] is applied.\r\n * @public\r\n */\r\nexport class SpatialClassifierFlags {\r\n /** How geometry intersecting the classifier should be displayed. */\r\n public readonly inside: SpatialClassifierInsideDisplay;\r\n /** How geometry not intersecting the classifier should be displayed. */\r\n public readonly outside: SpatialClassifierOutsideDisplay;\r\n /** True for volume classification; false for planar classification. */\r\n public readonly isVolumeClassifier: boolean;\r\n\r\n /** Construct new flags. */\r\n public constructor(inside = SpatialClassifierInsideDisplay.ElementColor, outside = SpatialClassifierOutsideDisplay.Dimmed, isVolumeClassifier = false) {\r\n this.inside = insideDisplay(inside);\r\n this.outside = outsideDisplay(outside);\r\n this.isVolumeClassifier = isVolumeClassifier;\r\n }\r\n\r\n /** Construct from JSON representation. */\r\n public static fromJSON(props: SpatialClassifierFlagsProps): SpatialClassifierFlags {\r\n return new SpatialClassifierFlags(props.inside, props.outside, true === props.isVolumeClassifier);\r\n }\r\n\r\n /** Convert to JSON representation. */\r\n public toJSON(): SpatialClassifierFlagsProps {\r\n const props: SpatialClassifierFlagsProps = {\r\n inside: this.inside,\r\n outside: this.outside,\r\n };\r\n\r\n if (this.isVolumeClassifier)\r\n props.isVolumeClassifier = true;\r\n\r\n return props;\r\n }\r\n\r\n /** Create flags indentical to these ones except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps?: Partial<SpatialClassifierFlagsProps>): SpatialClassifierFlags {\r\n if (!changedProps)\r\n return this;\r\n\r\n return SpatialClassifierFlags.fromJSON({ ...this.toJSON(), ...changedProps });\r\n }\r\n\r\n /** Return true if these flags are equivalent to `other`. */\r\n public equals(other: SpatialClassifierFlags): boolean {\r\n if (other === this)\r\n return true;\r\n\r\n return other.inside === this.inside && other.outside === this.outside && other.isVolumeClassifier === this.isVolumeClassifier;\r\n }\r\n\r\n /** Return true if these flags are equivalent to `props`. */\r\n public equalsProps(props: SpatialClassifierFlagsProps): boolean {\r\n return this.inside === props.inside && this.outside === props.outside && this.isVolumeClassifier === (true === props.isVolumeClassifier);\r\n }\r\n}\r\n\r\n/** JSON representation of a [[SpatialClassifier]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface SpatialClassifierProps {\r\n /** See [[SpatialClassifier.modelId]]. */\r\n modelId: Id64String;\r\n /** See [[SpatialClassifier.expand]]. */\r\n expand: number;\r\n /** See [[SpatialClassifier.flags]]. */\r\n flags: SpatialClassifierFlagsProps;\r\n /** See [[SpatialClassifier.name]]. */\r\n name: string;\r\n /** Records whether this is the active classifier.\r\n * See [[SpatialClassifier.active]].\r\n */\r\n isActive?: boolean;\r\n}\r\n\r\n/** Describes how to use the geometry of one [GeometricModel]($backend) to classify the contents of other models - most typically, reality models.\r\n * Applying a classifier divides the geometry of the classified model into two groups:\r\n * - Classified (intersecting the classifier); and\r\n * - Unclassified (not intersecting the classifier).\r\n * For example, a model containing the building footprints for a city block could be used to classify a reality mesh captured from photographs of the\r\n * real-world block. Then, buildings within the reality mesh can be selected individually, and present the properties of the classifier geometry (e.g.,\r\n * the address of the building). The appearance of the geometry can also be customized based using [[SpatialClassifierInsideDisplay]] and [[SpatialClassifierOutsideDisplay]].\r\n * Two types of classification are supported:\r\n * - Planar classification, in which the geometry of the classifier model is projected onto a plane to classify geometry within a region extruded perpendicular\r\n * the plane (e.g., the building footprints example); and\r\n * - Volume classification, in which closed, non-intersecting volumes within the classifier classify geometry that intersects (i.e. is contained within) those same volumes (e.g., imagine using boxes instead\r\n * of footprints to classify buildings, or floors of buildings).\r\n * @see this (interactive example)[https://www.itwinjs.org/sample-showcase/?group=Viewer+Features&sample=classifier-sample].\r\n * @see [[SpatialClassifiers]] to define a set of classifiers.\r\n * @see [[ContextRealityModel.classifiers]] to classify a context reality model.\r\n * @see [SpatialModelState.classifiers]($frontend) to classify a persistent reality model.\r\n * @public\r\n */\r\nexport class SpatialClassifier {\r\n /** The Id of the [GeometricModel]($backend) whose geometry is used to produce the classifier. */\r\n public readonly modelId: Id64String;\r\n /** A distance in meters by which to expand the classifier geometry. For example, if line strings are used to represent streets,\r\n * you might expand them to the average width of a street.\r\n */\r\n public readonly expand: number;\r\n /** Flags controlling how to apply the classifier. */\r\n public readonly flags: SpatialClassifierFlags;\r\n /** A user-friendly name, useful for identifying individual classifiers within a [[SpatialClassifiers]]. */\r\n public readonly name: string;\r\n\r\n /** Construct a new classifier. */\r\n public constructor(modelId: Id64String, name: string, flags = new SpatialClassifierFlags(), expand = 0) {\r\n this.modelId = modelId;\r\n this.expand = expand;\r\n this.flags = flags;\r\n this.name = name;\r\n }\r\n\r\n /** Construct from JSON representation. */\r\n public static fromJSON(props: SpatialClassifierProps): SpatialClassifier {\r\n return new SpatialClassifier(props.modelId, props.name, SpatialClassifierFlags.fromJSON(props.flags), props.expand);\r\n }\r\n\r\n /** Convert to JSON representation.\r\n * @note This method always sets the [[SpatialClassifierProps.isActive]] property to `false`.\r\n */\r\n public toJSON(): SpatialClassifierProps {\r\n return {\r\n modelId: this.modelId,\r\n expand: this.expand,\r\n flags: this.flags.toJSON(),\r\n name: this.name,\r\n isActive: false,\r\n };\r\n }\r\n\r\n /** Construct from Model Map Layer.\r\n * @beta\r\n */\r\n public static fromModelMapLayer(mapLayer: ModelMapLayerSettings): SpatialClassifier {\r\n const flags = SpatialClassifierFlags.fromJSON({ inside: SpatialClassifierInsideDisplay.Off, outside: SpatialClassifierOutsideDisplay.Off });\r\n\r\n return new SpatialClassifier(mapLayer.modelId, mapLayer.name, flags);\r\n }\r\n\r\n /** Create a classifier identical to this one except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps?: Partial<SpatialClassifierProps>): SpatialClassifier {\r\n if (!changedProps)\r\n return this;\r\n\r\n return SpatialClassifier.fromJSON({ ...this.toJSON(), ...changedProps });\r\n }\r\n\r\n /** Return true if this classifier is equivalent to `other`. */\r\n public equals(other: SpatialClassifier): boolean {\r\n if (other === this)\r\n return true;\r\n\r\n return this.modelId === other.modelId && this.expand === other.expand && this.name === other.name && this.flags.equals(other.flags);\r\n }\r\n\r\n /** Return true if this classifier is equivalent to `props`. */\r\n public equalsProps(props: SpatialClassifierProps): boolean {\r\n return this.modelId === props.modelId && this.expand === props.expand && this.name === props.name && this.flags.equalsProps(props.flags);\r\n }\r\n}\r\n\r\n/** An object that can store the JSON representation of a list of [[SpatialClassifier]]s.\r\n * @see [[SpatialClassifiers]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface SpatialClassifiersContainer {\r\n /** The list of classifiers. */\r\n classifiers?: SpatialClassifierProps[];\r\n}\r\n\r\n/** A set of [[SpatialClassifier]]s for a given reality model. At most one of the classifiers can be actively classifying the model at any given time.\r\n * The set of classifiers can be presented to the user, listed by name, so that the active classifier can be changed.\r\n * The set of classifiers is populated from its JSON representation and that representation is kept in sync as the set of classifiers is modified.\r\n * @see this (interactive example)[https://www.itwinjs.org/sample-showcase/?group=Viewer+Features&sample=classifier-sample].\r\n * @see [[SpatialClassifier]] for details on how spatial classification works.\r\n * @see [[ContextRealityModel.classifiers]] to define classifiers for a context reality model.\r\n * @see [SpatialModelState.classifiers]($frontend) to define classifiers for a persistent reality model.\r\n * @public\r\n */\r\nexport class SpatialClassifiers implements Iterable<SpatialClassifier> {\r\n private readonly _json: SpatialClassifiersContainer;\r\n private readonly _classifiers: SpatialClassifier[] = [];\r\n private _active?: SpatialClassifier;\r\n\r\n /** Construct a new set of classifiers from the JSON representation. The set will be initialized from `container.classifiers` and that JSON representation\r\n * will be kept in sync with changes made to the set. The caller should not directly modify `container.classifiers` or its contents as that will cause the set to become out\r\n * of sync with the JSON representation.\r\n * The [[active]] classifier will be determined by the first [[SpatialClassifierProps]] whose `isActive` property is set to `true`, if any.\r\n */\r\n public constructor(container: SpatialClassifiersContainer) {\r\n this._json = container;\r\n\r\n const json = this._array;\r\n if (!json)\r\n return;\r\n\r\n for (const props of json) {\r\n const classifier = SpatialClassifier.fromJSON(props);\r\n this._classifiers.push(classifier);\r\n if (props.isActive) {\r\n if (!this._active)\r\n this._active = classifier;\r\n else\r\n props.isActive = false;\r\n }\r\n }\r\n }\r\n\r\n /** The classifier currently classifying the target reality model. The classifier passed to the setter must be one obtained from this set, or one equivalent to\r\n * one contained in this set; in the latter case, the equivalent classifier contained in this set becomes active.\r\n */\r\n /** The classifier currently classifying the target reality model, if any.\r\n * @see [[setActive]] to change the active classifier.\r\n */\r\n public get active(): SpatialClassifier | undefined {\r\n return this._active;\r\n }\r\n\r\n /** Change the [[active]] classifier. The input must be a classifier belonging to this set, or equivalent to one in the set.\r\n * If no equivalent classifier exists in the set, the active classifier remains unchanged.\r\n * @param The classifier to set as active, or `undefined` to clear the active classifier.\r\n * @returns the active classifier.\r\n */\r\n public setActive(active: SpatialClassifier | undefined): SpatialClassifier | undefined {\r\n const array = this._array;\r\n if (!array)\r\n return this.active;\r\n\r\n if (active) {\r\n active = this.findEquivalent(active);\r\n if (!active)\r\n return this.active;\r\n }\r\n\r\n if (active === this.active)\r\n return this.active;\r\n\r\n let propsIndex = -1;\r\n if (active) {\r\n propsIndex = array.findIndex((x) => active!.equalsProps(x));\r\n if (-1 === propsIndex)\r\n return this.active;\r\n }\r\n\r\n this._active = active;\r\n for (let i = 0; i < array.length; i++)\r\n array[i].isActive = (i === propsIndex);\r\n\r\n return this.active;\r\n }\r\n\r\n /** Obtain an iterator over the classifiers contained in this set. */\r\n public [Symbol.iterator](): Iterator<SpatialClassifier> {\r\n return this._classifiers[Symbol.iterator]();\r\n }\r\n\r\n /** The number of classifiers in this set. */\r\n public get size(): number {\r\n return this._array?.length ?? 0;\r\n }\r\n\r\n /** Returns the first classifier that satisfies `criterion`, or `undefined` if no classifier satisfies it. */\r\n public find(criterion: (classifier: SpatialClassifier) => boolean): SpatialClassifier | undefined {\r\n return this._classifiers.find(criterion);\r\n }\r\n\r\n /** Find the first classifier that is equivalent to the supplied classifier, or `undefined` if no equivalent classifier exists in this set. */\r\n public findEquivalent(classifier: SpatialClassifier): SpatialClassifier | undefined {\r\n return this.find((x) => x.equals(classifier));\r\n }\r\n\r\n /** Return true if the specified classifier or one equivalent to it exists in this set. */\r\n public has(classifier: SpatialClassifier): boolean {\r\n return undefined !== this.findEquivalent(classifier);\r\n }\r\n\r\n /** Add a classifier to this set. If an equivalent classifier already exists, the supplied classifier is not added.\r\n * @param classifier The classifier to add.\r\n * @returns The equivalent pre-existing classifier, if one existed; or the supplied classifier, if it was added to the set.\r\n */\r\n public add(classifier: SpatialClassifier): SpatialClassifier {\r\n const existing = this.findEquivalent(classifier);\r\n if (existing)\r\n return existing;\r\n\r\n let array = this._array;\r\n if (!array)\r\n array = this._json.classifiers = [];\r\n\r\n this._classifiers.push(classifier);\r\n array.push(classifier.toJSON());\r\n return classifier;\r\n }\r\n\r\n /** Replace an existing classifier with a different one.\r\n * @param toReplace The classifier to be replaced.\r\n * @param replacement The classifier to replace `toReplace`.\r\n * @returns true if a classifier equivalent to `toReplace` existed in the set and was replaced by `replacement`.\r\n * @note If `toReplace` was the [[active]] classifier, `replacement` will become active.\r\n */\r\n public replace(toReplace: SpatialClassifier, replacement: SpatialClassifier): boolean {\r\n const list = this._array;\r\n if (!list)\r\n return false;\r\n\r\n const classifierIndex = this._classifiers.findIndex((x) => x.equals(toReplace));\r\n if (-1 === classifierIndex)\r\n return false;\r\n\r\n const propsIndex = list.findIndex((x) => toReplace.equalsProps(x));\r\n assert(propsIndex === classifierIndex);\r\n if (-1 === propsIndex)\r\n return false;\r\n\r\n toReplace = this._classifiers[classifierIndex];\r\n const wasActive = this.active === toReplace;\r\n\r\n this._classifiers[classifierIndex] = replacement;\r\n const props = list[propsIndex] = replacement.toJSON();\r\n\r\n if (wasActive) {\r\n props.isActive = true;\r\n this._active = replacement;\r\n }\r\n\r\n return true;\r\n }\r\n\r\n /** Remove the first classifier equivalent to `classifier` from this set.\r\n * @param classifier The classifier to remove.\r\n * @returns The classifier that was actually removed, or `undefined` if none was removed.\r\n */\r\n public delete(classifier: SpatialClassifier): SpatialClassifier | undefined {\r\n const list = this._array;\r\n if (!list)\r\n return undefined;\r\n\r\n const classifierIndex = this._classifiers.findIndex((x) => x.equals(classifier));\r\n if (-1 === classifierIndex)\r\n return undefined;\r\n\r\n classifier = this._classifiers[classifierIndex];\r\n const propsIndex = list.findIndex((x) => classifier.equalsProps(x));\r\n assert(propsIndex === classifierIndex);\r\n if (-1 === propsIndex)\r\n return undefined;\r\n\r\n list.splice(propsIndex, 1);\r\n this._classifiers.splice(classifierIndex, 1);\r\n if (list.length === 0)\r\n this._json.classifiers = undefined;\r\n\r\n if (classifier === this.active)\r\n this._active = undefined;\r\n\r\n return classifier;\r\n }\r\n\r\n /** Remove all classifiers from this set. */\r\n public clear(): void {\r\n this._classifiers.length = 0;\r\n this._json.classifiers = undefined;\r\n this._active = undefined;\r\n }\r\n\r\n private get _array(): SpatialClassifierProps[] | undefined {\r\n return Array.isArray(this._json.classifiers) ? this._json.classifiers : undefined;\r\n }\r\n}\r\n\r\nfunction insideDisplay(display: number): SpatialClassifierInsideDisplay {\r\n switch (display) {\r\n case SpatialClassifierInsideDisplay.Off:\r\n case SpatialClassifierInsideDisplay.On:\r\n case SpatialClassifierInsideDisplay.Dimmed:\r\n case SpatialClassifierInsideDisplay.Hilite:\r\n case SpatialClassifierInsideDisplay.ElementColor:\r\n return display;\r\n default:\r\n return SpatialClassifierInsideDisplay.ElementColor;\r\n }\r\n}\r\n\r\nfunction outsideDisplay(display: number): SpatialClassifierOutsideDisplay {\r\n switch (display) {\r\n case SpatialClassifierOutsideDisplay.Off:\r\n case SpatialClassifierOutsideDisplay.On:\r\n case SpatialClassifierOutsideDisplay.Dimmed:\r\n return display;\r\n default:\r\n return SpatialClassifierOutsideDisplay.Dimmed;\r\n }\r\n}\r\n"]}
@@ -1,92 +1,92 @@
1
- /** @packageDocumentation
2
- * @module Symbology
3
- */
4
- import { Id64String } from "@itwin/core-bentley";
5
- import { ColorDef, ColorDefProps } from "./ColorDef";
6
- /** Parameters that define the way geometry on a [[SubCategory]] appears.
7
- * SubCategoryAppearance describes the intrinsic appearance of geometry belonging to that SubCategory, independent of a particular [[ViewState]].
8
- * Aspects of a SubCategory's appearance can be overridden in the context of a particular [[ViewState]] through the use of [[SubCategoryOverride]]s.
9
- * @public
10
- */
11
- export declare class SubCategoryAppearance {
12
- /** The color of the geometry.
13
- * @note The transparency component of the color is ignored.
14
- * @see [[SubCategoryAppearance.transparency]].
15
- */
16
- readonly color: ColorDef;
17
- /** The line width, in pixels.
18
- * @note The renderer will clamp values to the integer range [1, 32].
19
- */
20
- readonly weight: number;
21
- /** The display priority used to control which geometry draws in front of other geometry within a 2D view.
22
- * The priority is a number in the range [-8388576,8388576].
23
- * Where two pieces of geometry overlap, the one with the larger priority value draws on top of the one with the smaller priority.
24
- * If they have equal priorities, the order in which they draw is undefined, and z-fighting may result.
25
- * @note This property has no effect in 3D views unless [[PlanProjectionSettings]] are in effect.
26
- */
27
- readonly priority: number;
28
- /** A value in the range [0, 1] indicating the transparency of the geometry where 0.0 means "fully opaque" and 1.0 means "fully transparent". */
29
- readonly transparency: number;
30
- /** If true, geometry belonging to this SubCategory is not drawn. */
31
- readonly invisible: boolean;
32
- /** @internal */
33
- readonly dontPlot: boolean;
34
- /** @internal */
35
- readonly dontSnap: boolean;
36
- /** @internal */
37
- readonly dontLocate: boolean;
38
- /** The element ID of the line style used to draw curves, or an invalid ID if no line style is specified. */
39
- readonly styleId: Id64String;
40
- /** The element ID of the material applied to surfaces, or an invalid ID if no material is specified. */
41
- readonly materialId: Id64String;
42
- /** @internal */
43
- protected readonly _fillColor?: ColorDef;
44
- /** @internal */
45
- protected readonly _fillTransparency?: number;
46
- /** The fill color of geometry marked as being filled.
47
- * @note The transparency component of the fill color is ignored.
48
- * @see [[SubCategoryAppearance.fillTransparency]].
49
- */
50
- get fillColor(): ColorDef;
51
- /** A value in the range [0, 1] indicating the fill transparency of the geometry where 0.0 means "fully opaque" and 1.0 means "fully transparent". */
52
- get fillTransparency(): number;
53
- constructor(props?: SubCategoryAppearance.Props);
54
- equals(other: SubCategoryAppearance): boolean;
55
- /** @internal */
56
- toJSON(): SubCategoryAppearance.Props;
57
- clone(): SubCategoryAppearance;
58
- static defaults: SubCategoryAppearance;
59
- }
60
- /** @public */
61
- export declare namespace SubCategoryAppearance {
62
- /** Properties used to create a SubCategoryAppearance
63
- * See [[SubCategoryAppearance]]
64
- */
65
- interface Props {
66
- /** See [[SubCategoryAppearance.color]]. Defaults to black. */
67
- color?: ColorDefProps;
68
- /** See [[SubCategoryAppearance.fillColor]]. Defaults to [[SubCategoryAppearance.color]]. */
69
- fill?: ColorDefProps;
70
- /** See [[SubCategoryAppearance.invisible]]. Defaults to false. */
71
- invisible?: boolean;
72
- /** @internal */
73
- dontPlot?: boolean;
74
- /** @internal */
75
- dontSnap?: boolean;
76
- /** @internal */
77
- dontLocate?: boolean;
78
- /** See [[SubCategoryAppearance.weight]]. Defaults to 0. */
79
- weight?: number;
80
- /** See [[SubCategoryAppearance.styleId]]. Defaults to an invalid ID indicating "no line style". */
81
- style?: Id64String;
82
- /** See [[SubCategoryAppearance.priority]]. Defaults to 0. */
83
- priority?: number;
84
- /** See [[SubCategoryAppearance.materialId]]. Defaults to an invalid ID indicating "no material". */
85
- material?: Id64String;
86
- /** See [[SubCategoryAppearance.transparency]]. Defaults to 0. */
87
- transp?: number;
88
- /** See [[SubCategoryAppearance.fillTransparency]]. Defaults to [[SubCategoryAppearance.transparency]]. */
89
- transpFill?: number;
90
- }
91
- }
1
+ /** @packageDocumentation
2
+ * @module Symbology
3
+ */
4
+ import { Id64String } from "@itwin/core-bentley";
5
+ import { ColorDef, ColorDefProps } from "./ColorDef";
6
+ /** Parameters that define the way geometry on a [[SubCategory]] appears.
7
+ * SubCategoryAppearance describes the intrinsic appearance of geometry belonging to that SubCategory, independent of a particular [[ViewState]].
8
+ * Aspects of a SubCategory's appearance can be overridden in the context of a particular [[ViewState]] through the use of [[SubCategoryOverride]]s.
9
+ * @public
10
+ */
11
+ export declare class SubCategoryAppearance {
12
+ /** The color of the geometry.
13
+ * @note The transparency component of the color is ignored.
14
+ * @see [[SubCategoryAppearance.transparency]].
15
+ */
16
+ readonly color: ColorDef;
17
+ /** The line width, in pixels.
18
+ * @note The renderer will clamp values to the integer range [1, 32].
19
+ */
20
+ readonly weight: number;
21
+ /** The display priority used to control which geometry draws in front of other geometry within a 2D view.
22
+ * The priority is a number in the range [-8388576,8388576].
23
+ * Where two pieces of geometry overlap, the one with the larger priority value draws on top of the one with the smaller priority.
24
+ * If they have equal priorities, the order in which they draw is undefined, and z-fighting may result.
25
+ * @note This property has no effect in 3D views unless [[PlanProjectionSettings]] are in effect.
26
+ */
27
+ readonly priority: number;
28
+ /** A value in the range [0, 1] indicating the transparency of the geometry where 0.0 means "fully opaque" and 1.0 means "fully transparent". */
29
+ readonly transparency: number;
30
+ /** If true, geometry belonging to this SubCategory is not drawn. */
31
+ readonly invisible: boolean;
32
+ /** @internal */
33
+ readonly dontPlot: boolean;
34
+ /** @internal */
35
+ readonly dontSnap: boolean;
36
+ /** @internal */
37
+ readonly dontLocate: boolean;
38
+ /** The element ID of the line style used to draw curves, or an invalid ID if no line style is specified. */
39
+ readonly styleId: Id64String;
40
+ /** The element ID of the material applied to surfaces, or an invalid ID if no material is specified. */
41
+ readonly materialId: Id64String;
42
+ /** @internal */
43
+ protected readonly _fillColor?: ColorDef;
44
+ /** @internal */
45
+ protected readonly _fillTransparency?: number;
46
+ /** The fill color of geometry marked as being filled.
47
+ * @note The transparency component of the fill color is ignored.
48
+ * @see [[SubCategoryAppearance.fillTransparency]].
49
+ */
50
+ get fillColor(): ColorDef;
51
+ /** A value in the range [0, 1] indicating the fill transparency of the geometry where 0.0 means "fully opaque" and 1.0 means "fully transparent". */
52
+ get fillTransparency(): number;
53
+ constructor(props?: SubCategoryAppearance.Props);
54
+ equals(other: SubCategoryAppearance): boolean;
55
+ /** @internal */
56
+ toJSON(): SubCategoryAppearance.Props;
57
+ clone(): SubCategoryAppearance;
58
+ static defaults: SubCategoryAppearance;
59
+ }
60
+ /** @public */
61
+ export declare namespace SubCategoryAppearance {
62
+ /** Properties used to create a SubCategoryAppearance
63
+ * See [[SubCategoryAppearance]]
64
+ */
65
+ interface Props {
66
+ /** See [[SubCategoryAppearance.color]]. Defaults to black. */
67
+ color?: ColorDefProps;
68
+ /** See [[SubCategoryAppearance.fillColor]]. Defaults to [[SubCategoryAppearance.color]]. */
69
+ fill?: ColorDefProps;
70
+ /** See [[SubCategoryAppearance.invisible]]. Defaults to false. */
71
+ invisible?: boolean;
72
+ /** @internal */
73
+ dontPlot?: boolean;
74
+ /** @internal */
75
+ dontSnap?: boolean;
76
+ /** @internal */
77
+ dontLocate?: boolean;
78
+ /** See [[SubCategoryAppearance.weight]]. Defaults to 0. */
79
+ weight?: number;
80
+ /** See [[SubCategoryAppearance.styleId]]. Defaults to an invalid ID indicating "no line style". */
81
+ style?: Id64String;
82
+ /** See [[SubCategoryAppearance.priority]]. Defaults to 0. */
83
+ priority?: number;
84
+ /** See [[SubCategoryAppearance.materialId]]. Defaults to an invalid ID indicating "no material". */
85
+ material?: Id64String;
86
+ /** See [[SubCategoryAppearance.transparency]]. Defaults to 0. */
87
+ transp?: number;
88
+ /** See [[SubCategoryAppearance.fillTransparency]]. Defaults to [[SubCategoryAppearance.transparency]]. */
89
+ transpFill?: number;
90
+ }
91
+ }
92
92
  //# sourceMappingURL=SubCategoryAppearance.d.ts.map
@@ -1,93 +1,94 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Symbology
7
- */
8
- import { Id64, JsonUtils } from "@itwin/core-bentley";
9
- import { ColorDef } from "./ColorDef";
10
- /** Parameters that define the way geometry on a [[SubCategory]] appears.
11
- * SubCategoryAppearance describes the intrinsic appearance of geometry belonging to that SubCategory, independent of a particular [[ViewState]].
12
- * Aspects of a SubCategory's appearance can be overridden in the context of a particular [[ViewState]] through the use of [[SubCategoryOverride]]s.
13
- * @public
14
- */
15
- export class SubCategoryAppearance {
16
- constructor(props) {
17
- if (!props) {
18
- this.color = ColorDef.black;
19
- this.weight = 0;
20
- this.priority = 0;
21
- this.transparency = 0;
22
- this.invisible = this.dontPlot = this.dontSnap = this.dontLocate = false;
23
- this.styleId = Id64.invalid;
24
- this.materialId = Id64.invalid;
25
- return;
26
- }
27
- this.invisible = JsonUtils.asBool(props.invisible);
28
- this.dontSnap = JsonUtils.asBool(props.dontSnap);
29
- this.dontLocate = JsonUtils.asBool(props.dontLocate);
30
- this.dontPlot = JsonUtils.asBool(props.dontPlot);
31
- this.color = ColorDef.fromJSON(props.color);
32
- this.weight = JsonUtils.asInt(props.weight);
33
- this.styleId = Id64.fromJSON(props.style);
34
- this.priority = JsonUtils.asInt(props.priority);
35
- this.materialId = Id64.fromJSON(props.material);
36
- this.transparency = JsonUtils.asDouble(props.transp);
37
- if (props.fill)
38
- this._fillColor = ColorDef.fromJSON(props.fill);
39
- if (props.transpFill)
40
- this._fillTransparency = JsonUtils.asDouble(props.transpFill);
41
- }
42
- /** The fill color of geometry marked as being filled.
43
- * @note The transparency component of the fill color is ignored.
44
- * @see [[SubCategoryAppearance.fillTransparency]].
45
- */
46
- get fillColor() { return (undefined !== this._fillColor ? this._fillColor : this.color); }
47
- /** A value in the range [0, 1] indicating the fill transparency of the geometry where 0.0 means "fully opaque" and 1.0 means "fully transparent". */
48
- get fillTransparency() { return (undefined !== this._fillTransparency ? this._fillTransparency : this.transparency); }
49
- equals(other) {
50
- return this.invisible === other.invisible &&
51
- this.dontPlot === other.dontPlot &&
52
- this.dontSnap === other.dontSnap &&
53
- this.dontLocate === other.dontLocate &&
54
- this.color.equals(other.color) &&
55
- this.weight === other.weight &&
56
- this.priority === other.priority &&
57
- this.styleId === other.styleId &&
58
- this.materialId === other.materialId &&
59
- this.transparency === other.transparency &&
60
- this.fillColor.equals(other.fillColor) &&
61
- this.fillTransparency === other.fillTransparency;
62
- }
63
- /** @internal */
64
- toJSON() {
65
- const val = { color: this.color.toJSON() };
66
- if (this.invisible)
67
- val.invisible = true;
68
- if (this.dontPlot)
69
- val.dontPlot = true;
70
- if (this.dontSnap)
71
- val.dontSnap = true;
72
- if (this.dontLocate)
73
- val.dontLocate = true;
74
- if (0 !== this.weight)
75
- val.weight = this.weight;
76
- if (0 !== this.priority)
77
- val.priority = this.priority;
78
- if (Id64.isValid(this.styleId))
79
- val.style = this.styleId;
80
- if (Id64.isValid(this.materialId))
81
- val.material = this.materialId;
82
- if (0.0 !== this.transparency)
83
- val.transp = this.transparency;
84
- if (this._fillColor)
85
- val.fill = this._fillColor.toJSON();
86
- if (this._fillTransparency)
87
- val.transpFill = this._fillTransparency;
88
- return val;
89
- }
90
- clone() { return new SubCategoryAppearance(this.toJSON()); }
91
- }
92
- SubCategoryAppearance.defaults = new SubCategoryAppearance();
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Symbology
7
+ */
8
+ import { Id64, JsonUtils } from "@itwin/core-bentley";
9
+ import { ColorDef } from "./ColorDef";
10
+ /** Parameters that define the way geometry on a [[SubCategory]] appears.
11
+ * SubCategoryAppearance describes the intrinsic appearance of geometry belonging to that SubCategory, independent of a particular [[ViewState]].
12
+ * Aspects of a SubCategory's appearance can be overridden in the context of a particular [[ViewState]] through the use of [[SubCategoryOverride]]s.
13
+ * @public
14
+ */
15
+ class SubCategoryAppearance {
16
+ /** The fill color of geometry marked as being filled.
17
+ * @note The transparency component of the fill color is ignored.
18
+ * @see [[SubCategoryAppearance.fillTransparency]].
19
+ */
20
+ get fillColor() { return (undefined !== this._fillColor ? this._fillColor : this.color); }
21
+ /** A value in the range [0, 1] indicating the fill transparency of the geometry where 0.0 means "fully opaque" and 1.0 means "fully transparent". */
22
+ get fillTransparency() { return (undefined !== this._fillTransparency ? this._fillTransparency : this.transparency); }
23
+ constructor(props) {
24
+ if (!props) {
25
+ this.color = ColorDef.black;
26
+ this.weight = 0;
27
+ this.priority = 0;
28
+ this.transparency = 0;
29
+ this.invisible = this.dontPlot = this.dontSnap = this.dontLocate = false;
30
+ this.styleId = Id64.invalid;
31
+ this.materialId = Id64.invalid;
32
+ return;
33
+ }
34
+ this.invisible = JsonUtils.asBool(props.invisible);
35
+ this.dontSnap = JsonUtils.asBool(props.dontSnap);
36
+ this.dontLocate = JsonUtils.asBool(props.dontLocate);
37
+ this.dontPlot = JsonUtils.asBool(props.dontPlot);
38
+ this.color = ColorDef.fromJSON(props.color);
39
+ this.weight = JsonUtils.asInt(props.weight);
40
+ this.styleId = Id64.fromJSON(props.style);
41
+ this.priority = JsonUtils.asInt(props.priority);
42
+ this.materialId = Id64.fromJSON(props.material);
43
+ this.transparency = JsonUtils.asDouble(props.transp);
44
+ if (props.fill)
45
+ this._fillColor = ColorDef.fromJSON(props.fill);
46
+ if (props.transpFill)
47
+ this._fillTransparency = JsonUtils.asDouble(props.transpFill);
48
+ }
49
+ equals(other) {
50
+ return this.invisible === other.invisible &&
51
+ this.dontPlot === other.dontPlot &&
52
+ this.dontSnap === other.dontSnap &&
53
+ this.dontLocate === other.dontLocate &&
54
+ this.color.equals(other.color) &&
55
+ this.weight === other.weight &&
56
+ this.priority === other.priority &&
57
+ this.styleId === other.styleId &&
58
+ this.materialId === other.materialId &&
59
+ this.transparency === other.transparency &&
60
+ this.fillColor.equals(other.fillColor) &&
61
+ this.fillTransparency === other.fillTransparency;
62
+ }
63
+ /** @internal */
64
+ toJSON() {
65
+ const val = { color: this.color.toJSON() };
66
+ if (this.invisible)
67
+ val.invisible = true;
68
+ if (this.dontPlot)
69
+ val.dontPlot = true;
70
+ if (this.dontSnap)
71
+ val.dontSnap = true;
72
+ if (this.dontLocate)
73
+ val.dontLocate = true;
74
+ if (0 !== this.weight)
75
+ val.weight = this.weight;
76
+ if (0 !== this.priority)
77
+ val.priority = this.priority;
78
+ if (Id64.isValid(this.styleId))
79
+ val.style = this.styleId;
80
+ if (Id64.isValid(this.materialId))
81
+ val.material = this.materialId;
82
+ if (0.0 !== this.transparency)
83
+ val.transp = this.transparency;
84
+ if (this._fillColor)
85
+ val.fill = this._fillColor.toJSON();
86
+ if (this._fillTransparency)
87
+ val.transpFill = this._fillTransparency;
88
+ return val;
89
+ }
90
+ clone() { return new SubCategoryAppearance(this.toJSON()); }
91
+ }
92
+ SubCategoryAppearance.defaults = new SubCategoryAppearance();
93
+ export { SubCategoryAppearance };
93
94
  //# sourceMappingURL=SubCategoryAppearance.js.map
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Symbology\r\n */\r\n\r\nimport { Id64, Id64String, JsonUtils } from \"@itwin/core-bentley\";\r\nimport { ColorDef, ColorDefProps } from \"./ColorDef\";\r\n\r\n/** Parameters that define the way geometry on a [[SubCategory]] appears.\r\n * SubCategoryAppearance describes the intrinsic appearance of geometry belonging to that SubCategory, independent of a particular [[ViewState]].\r\n * Aspects of a SubCategory's appearance can be overridden in the context of a particular [[ViewState]] through the use of [[SubCategoryOverride]]s.\r\n * @public\r\n */\r\nexport class SubCategoryAppearance {\r\n /** The color of the geometry.\r\n * @note The transparency component of the color is ignored.\r\n * @see [[SubCategoryAppearance.transparency]].\r\n */\r\n public readonly color: ColorDef;\r\n /** The line width, in pixels.\r\n * @note The renderer will clamp values to the integer range [1, 32].\r\n */\r\n public readonly weight: number;\r\n /** The display priority used to control which geometry draws in front of other geometry within a 2D view.\r\n * The priority is a number in the range [-8388576,8388576].\r\n * Where two pieces of geometry overlap, the one with the larger priority value draws on top of the one with the smaller priority.\r\n * If they have equal priorities, the order in which they draw is undefined, and z-fighting may result.\r\n * @note This property has no effect in 3D views unless [[PlanProjectionSettings]] are in effect.\r\n */\r\n public readonly priority: number;\r\n /** A value in the range [0, 1] indicating the transparency of the geometry where 0.0 means \"fully opaque\" and 1.0 means \"fully transparent\". */\r\n public readonly transparency: number;\r\n /** If true, geometry belonging to this SubCategory is not drawn. */\r\n public readonly invisible: boolean;\r\n /** @internal */\r\n public readonly dontPlot: boolean;\r\n /** @internal */\r\n public readonly dontSnap: boolean;\r\n /** @internal */\r\n public readonly dontLocate: boolean;\r\n /** The element ID of the line style used to draw curves, or an invalid ID if no line style is specified. */\r\n public readonly styleId: Id64String;\r\n /** The element ID of the material applied to surfaces, or an invalid ID if no material is specified. */\r\n public readonly materialId: Id64String;\r\n /** @internal */\r\n protected readonly _fillColor?: ColorDef;\r\n /** @internal */\r\n protected readonly _fillTransparency?: number;\r\n\r\n /** The fill color of geometry marked as being filled.\r\n * @note The transparency component of the fill color is ignored.\r\n * @see [[SubCategoryAppearance.fillTransparency]].\r\n */\r\n public get fillColor(): ColorDef { return (undefined !== this._fillColor ? this._fillColor : this.color); }\r\n /** A value in the range [0, 1] indicating the fill transparency of the geometry where 0.0 means \"fully opaque\" and 1.0 means \"fully transparent\". */\r\n public get fillTransparency(): number { return (undefined !== this._fillTransparency ? this._fillTransparency : this.transparency); }\r\n\r\n constructor(props?: SubCategoryAppearance.Props) {\r\n if (!props) {\r\n this.color = ColorDef.black;\r\n this.weight = 0;\r\n this.priority = 0;\r\n this.transparency = 0;\r\n this.invisible = this.dontPlot = this.dontSnap = this.dontLocate = false;\r\n this.styleId = Id64.invalid;\r\n this.materialId = Id64.invalid;\r\n return;\r\n }\r\n\r\n this.invisible = JsonUtils.asBool(props.invisible);\r\n this.dontSnap = JsonUtils.asBool(props.dontSnap);\r\n this.dontLocate = JsonUtils.asBool(props.dontLocate);\r\n this.dontPlot = JsonUtils.asBool(props.dontPlot);\r\n this.color = ColorDef.fromJSON(props.color);\r\n this.weight = JsonUtils.asInt(props.weight);\r\n this.styleId = Id64.fromJSON(props.style);\r\n this.priority = JsonUtils.asInt(props.priority);\r\n this.materialId = Id64.fromJSON(props.material);\r\n this.transparency = JsonUtils.asDouble(props.transp);\r\n if (props.fill)\r\n this._fillColor = ColorDef.fromJSON(props.fill);\r\n if (props.transpFill)\r\n this._fillTransparency = JsonUtils.asDouble(props.transpFill);\r\n }\r\n\r\n public equals(other: SubCategoryAppearance): boolean {\r\n return this.invisible === other.invisible &&\r\n this.dontPlot === other.dontPlot &&\r\n this.dontSnap === other.dontSnap &&\r\n this.dontLocate === other.dontLocate &&\r\n this.color.equals(other.color) &&\r\n this.weight === other.weight &&\r\n this.priority === other.priority &&\r\n this.styleId === other.styleId &&\r\n this.materialId === other.materialId &&\r\n this.transparency === other.transparency &&\r\n this.fillColor.equals(other.fillColor) &&\r\n this.fillTransparency === other.fillTransparency;\r\n }\r\n\r\n /** @internal */\r\n public toJSON(): SubCategoryAppearance.Props {\r\n const val: SubCategoryAppearance.Props = { color: this.color.toJSON() };\r\n if (this.invisible)\r\n val.invisible = true;\r\n\r\n if (this.dontPlot)\r\n val.dontPlot = true;\r\n\r\n if (this.dontSnap)\r\n val.dontSnap = true;\r\n\r\n if (this.dontLocate)\r\n val.dontLocate = true;\r\n\r\n if (0 !== this.weight)\r\n val.weight = this.weight;\r\n\r\n if (0 !== this.priority)\r\n val.priority = this.priority;\r\n\r\n if (Id64.isValid(this.styleId))\r\n val.style = this.styleId;\r\n\r\n if (Id64.isValid(this.materialId))\r\n val.material = this.materialId;\r\n\r\n if (0.0 !== this.transparency)\r\n val.transp = this.transparency;\r\n\r\n if (this._fillColor)\r\n val.fill = this._fillColor.toJSON();\r\n\r\n if (this._fillTransparency)\r\n val.transpFill = this._fillTransparency;\r\n\r\n return val;\r\n }\r\n\r\n public clone(): SubCategoryAppearance { return new SubCategoryAppearance(this.toJSON()); }\r\n\r\n public static defaults = new SubCategoryAppearance();\r\n}\r\n\r\n/** @public */\r\nexport namespace SubCategoryAppearance { // eslint-disable-line no-redeclare\r\n /** Properties used to create a SubCategoryAppearance\r\n * See [[SubCategoryAppearance]]\r\n */\r\n export interface Props {\r\n /** See [[SubCategoryAppearance.color]]. Defaults to black. */\r\n color?: ColorDefProps;\r\n /** See [[SubCategoryAppearance.fillColor]]. Defaults to [[SubCategoryAppearance.color]]. */\r\n fill?: ColorDefProps;\r\n /** See [[SubCategoryAppearance.invisible]]. Defaults to false. */\r\n invisible?: boolean;\r\n /** @internal */\r\n dontPlot?: boolean;\r\n /** @internal */\r\n dontSnap?: boolean;\r\n /** @internal */\r\n dontLocate?: boolean;\r\n /** See [[SubCategoryAppearance.weight]]. Defaults to 0. */\r\n weight?: number;\r\n /** See [[SubCategoryAppearance.styleId]]. Defaults to an invalid ID indicating \"no line style\". */\r\n style?: Id64String;\r\n /** See [[SubCategoryAppearance.priority]]. Defaults to 0. */\r\n priority?: number;\r\n /** See [[SubCategoryAppearance.materialId]]. Defaults to an invalid ID indicating \"no material\". */\r\n material?: Id64String;\r\n /** See [[SubCategoryAppearance.transparency]]. Defaults to 0. */\r\n transp?: number;\r\n /** See [[SubCategoryAppearance.fillTransparency]]. Defaults to [[SubCategoryAppearance.transparency]]. */\r\n transpFill?: number;\r\n }\r\n}\r\n"]}
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Symbology\r\n */\r\n\r\nimport { Id64, Id64String, JsonUtils } from \"@itwin/core-bentley\";\r\nimport { ColorDef, ColorDefProps } from \"./ColorDef\";\r\n\r\n/** Parameters that define the way geometry on a [[SubCategory]] appears.\r\n * SubCategoryAppearance describes the intrinsic appearance of geometry belonging to that SubCategory, independent of a particular [[ViewState]].\r\n * Aspects of a SubCategory's appearance can be overridden in the context of a particular [[ViewState]] through the use of [[SubCategoryOverride]]s.\r\n * @public\r\n */\r\nexport class SubCategoryAppearance {\r\n /** The color of the geometry.\r\n * @note The transparency component of the color is ignored.\r\n * @see [[SubCategoryAppearance.transparency]].\r\n */\r\n public readonly color: ColorDef;\r\n /** The line width, in pixels.\r\n * @note The renderer will clamp values to the integer range [1, 32].\r\n */\r\n public readonly weight: number;\r\n /** The display priority used to control which geometry draws in front of other geometry within a 2D view.\r\n * The priority is a number in the range [-8388576,8388576].\r\n * Where two pieces of geometry overlap, the one with the larger priority value draws on top of the one with the smaller priority.\r\n * If they have equal priorities, the order in which they draw is undefined, and z-fighting may result.\r\n * @note This property has no effect in 3D views unless [[PlanProjectionSettings]] are in effect.\r\n */\r\n public readonly priority: number;\r\n /** A value in the range [0, 1] indicating the transparency of the geometry where 0.0 means \"fully opaque\" and 1.0 means \"fully transparent\". */\r\n public readonly transparency: number;\r\n /** If true, geometry belonging to this SubCategory is not drawn. */\r\n public readonly invisible: boolean;\r\n /** @internal */\r\n public readonly dontPlot: boolean;\r\n /** @internal */\r\n public readonly dontSnap: boolean;\r\n /** @internal */\r\n public readonly dontLocate: boolean;\r\n /** The element ID of the line style used to draw curves, or an invalid ID if no line style is specified. */\r\n public readonly styleId: Id64String;\r\n /** The element ID of the material applied to surfaces, or an invalid ID if no material is specified. */\r\n public readonly materialId: Id64String;\r\n /** @internal */\r\n protected readonly _fillColor?: ColorDef;\r\n /** @internal */\r\n protected readonly _fillTransparency?: number;\r\n\r\n /** The fill color of geometry marked as being filled.\r\n * @note The transparency component of the fill color is ignored.\r\n * @see [[SubCategoryAppearance.fillTransparency]].\r\n */\r\n public get fillColor(): ColorDef { return (undefined !== this._fillColor ? this._fillColor : this.color); }\r\n /** A value in the range [0, 1] indicating the fill transparency of the geometry where 0.0 means \"fully opaque\" and 1.0 means \"fully transparent\". */\r\n public get fillTransparency(): number { return (undefined !== this._fillTransparency ? this._fillTransparency : this.transparency); }\r\n\r\n constructor(props?: SubCategoryAppearance.Props) {\r\n if (!props) {\r\n this.color = ColorDef.black;\r\n this.weight = 0;\r\n this.priority = 0;\r\n this.transparency = 0;\r\n this.invisible = this.dontPlot = this.dontSnap = this.dontLocate = false;\r\n this.styleId = Id64.invalid;\r\n this.materialId = Id64.invalid;\r\n return;\r\n }\r\n\r\n this.invisible = JsonUtils.asBool(props.invisible);\r\n this.dontSnap = JsonUtils.asBool(props.dontSnap);\r\n this.dontLocate = JsonUtils.asBool(props.dontLocate);\r\n this.dontPlot = JsonUtils.asBool(props.dontPlot);\r\n this.color = ColorDef.fromJSON(props.color);\r\n this.weight = JsonUtils.asInt(props.weight);\r\n this.styleId = Id64.fromJSON(props.style);\r\n this.priority = JsonUtils.asInt(props.priority);\r\n this.materialId = Id64.fromJSON(props.material);\r\n this.transparency = JsonUtils.asDouble(props.transp);\r\n if (props.fill)\r\n this._fillColor = ColorDef.fromJSON(props.fill);\r\n if (props.transpFill)\r\n this._fillTransparency = JsonUtils.asDouble(props.transpFill);\r\n }\r\n\r\n public equals(other: SubCategoryAppearance): boolean {\r\n return this.invisible === other.invisible &&\r\n this.dontPlot === other.dontPlot &&\r\n this.dontSnap === other.dontSnap &&\r\n this.dontLocate === other.dontLocate &&\r\n this.color.equals(other.color) &&\r\n this.weight === other.weight &&\r\n this.priority === other.priority &&\r\n this.styleId === other.styleId &&\r\n this.materialId === other.materialId &&\r\n this.transparency === other.transparency &&\r\n this.fillColor.equals(other.fillColor) &&\r\n this.fillTransparency === other.fillTransparency;\r\n }\r\n\r\n /** @internal */\r\n public toJSON(): SubCategoryAppearance.Props {\r\n const val: SubCategoryAppearance.Props = { color: this.color.toJSON() };\r\n if (this.invisible)\r\n val.invisible = true;\r\n\r\n if (this.dontPlot)\r\n val.dontPlot = true;\r\n\r\n if (this.dontSnap)\r\n val.dontSnap = true;\r\n\r\n if (this.dontLocate)\r\n val.dontLocate = true;\r\n\r\n if (0 !== this.weight)\r\n val.weight = this.weight;\r\n\r\n if (0 !== this.priority)\r\n val.priority = this.priority;\r\n\r\n if (Id64.isValid(this.styleId))\r\n val.style = this.styleId;\r\n\r\n if (Id64.isValid(this.materialId))\r\n val.material = this.materialId;\r\n\r\n if (0.0 !== this.transparency)\r\n val.transp = this.transparency;\r\n\r\n if (this._fillColor)\r\n val.fill = this._fillColor.toJSON();\r\n\r\n if (this._fillTransparency)\r\n val.transpFill = this._fillTransparency;\r\n\r\n return val;\r\n }\r\n\r\n public clone(): SubCategoryAppearance { return new SubCategoryAppearance(this.toJSON()); }\r\n\r\n public static defaults = new SubCategoryAppearance();\r\n}\r\n\r\n/** @public */\r\nexport namespace SubCategoryAppearance { // eslint-disable-line no-redeclare\r\n /** Properties used to create a SubCategoryAppearance\r\n * See [[SubCategoryAppearance]]\r\n */\r\n export interface Props {\r\n /** See [[SubCategoryAppearance.color]]. Defaults to black. */\r\n color?: ColorDefProps;\r\n /** See [[SubCategoryAppearance.fillColor]]. Defaults to [[SubCategoryAppearance.color]]. */\r\n fill?: ColorDefProps;\r\n /** See [[SubCategoryAppearance.invisible]]. Defaults to false. */\r\n invisible?: boolean;\r\n /** @internal */\r\n dontPlot?: boolean;\r\n /** @internal */\r\n dontSnap?: boolean;\r\n /** @internal */\r\n dontLocate?: boolean;\r\n /** See [[SubCategoryAppearance.weight]]. Defaults to 0. */\r\n weight?: number;\r\n /** See [[SubCategoryAppearance.styleId]]. Defaults to an invalid ID indicating \"no line style\". */\r\n style?: Id64String;\r\n /** See [[SubCategoryAppearance.priority]]. Defaults to 0. */\r\n priority?: number;\r\n /** See [[SubCategoryAppearance.materialId]]. Defaults to an invalid ID indicating \"no material\". */\r\n material?: Id64String;\r\n /** See [[SubCategoryAppearance.transparency]]. Defaults to 0. */\r\n transp?: number;\r\n /** See [[SubCategoryAppearance.fillTransparency]]. Defaults to [[SubCategoryAppearance.transparency]]. */\r\n transpFill?: number;\r\n }\r\n}\r\n"]}