@itwin/core-common 4.0.0-dev.10 → 4.0.0-dev.100

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (992) hide show
  1. package/CHANGELOG.md +64 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/Atmosphere.d.ts +99 -0
  8. package/lib/cjs/Atmosphere.d.ts.map +1 -0
  9. package/lib/cjs/Atmosphere.js +134 -0
  10. package/lib/cjs/Atmosphere.js.map +1 -0
  11. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  12. package/lib/cjs/AuthorizationClient.js +9 -9
  13. package/lib/cjs/BackendTypes.d.ts +13 -12
  14. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  15. package/lib/cjs/BackendTypes.js +9 -9
  16. package/lib/cjs/BackendTypes.js.map +1 -1
  17. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  18. package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
  19. package/lib/cjs/BackgroundMapProvider.js +67 -68
  20. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  21. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  22. package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
  23. package/lib/cjs/BackgroundMapSettings.js +154 -156
  24. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  25. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  26. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  27. package/lib/cjs/Base64EncodedString.js +66 -66
  28. package/lib/cjs/Base64EncodedString.js.map +1 -1
  29. package/lib/cjs/BlobReader.d.ts +31 -31
  30. package/lib/cjs/BlobReader.js +84 -84
  31. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  32. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  33. package/lib/cjs/BriefcaseTypes.js +95 -95
  34. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  35. package/lib/cjs/Camera.d.ts +42 -42
  36. package/lib/cjs/Camera.js +62 -62
  37. package/lib/cjs/Camera.js.map +1 -1
  38. package/lib/cjs/ChangedElements.d.ts +85 -85
  39. package/lib/cjs/ChangedElements.js +23 -23
  40. package/lib/cjs/ChangedEntities.d.ts +45 -45
  41. package/lib/cjs/ChangedEntities.d.ts.map +1 -1
  42. package/lib/cjs/ChangedEntities.js +9 -9
  43. package/lib/cjs/ChangesetProps.d.ts +98 -98
  44. package/lib/cjs/ChangesetProps.d.ts.map +1 -1
  45. package/lib/cjs/ChangesetProps.js +22 -22
  46. package/lib/cjs/ChangesetProps.js.map +1 -1
  47. package/lib/cjs/ClipStyle.d.ts +89 -89
  48. package/lib/cjs/ClipStyle.js +121 -123
  49. package/lib/cjs/ClipStyle.js.map +1 -1
  50. package/lib/cjs/Code.d.ts +278 -277
  51. package/lib/cjs/Code.d.ts.map +1 -1
  52. package/lib/cjs/Code.js +271 -269
  53. package/lib/cjs/Code.js.map +1 -1
  54. package/lib/cjs/ColorByName.d.ts +161 -161
  55. package/lib/cjs/ColorByName.js +169 -169
  56. package/lib/cjs/ColorDef.d.ts +210 -208
  57. package/lib/cjs/ColorDef.d.ts.map +1 -1
  58. package/lib/cjs/ColorDef.js +572 -571
  59. package/lib/cjs/ColorDef.js.map +1 -1
  60. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  61. package/lib/cjs/CommonLoggerCategory.js +26 -26
  62. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  63. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  64. package/lib/cjs/ConcurrentQuery.js +552 -552
  65. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  66. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  67. package/lib/cjs/ContextRealityModel.js +371 -373
  68. package/lib/cjs/ContextRealityModel.js.map +1 -1
  69. package/lib/cjs/DisplayStyleSettings.d.ts +593 -588
  70. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  71. package/lib/cjs/DisplayStyleSettings.js +990 -985
  72. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  73. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  74. package/lib/cjs/ECSchemaProps.js +9 -9
  75. package/lib/cjs/ECSqlReader.d.ts +72 -70
  76. package/lib/cjs/ECSqlReader.d.ts.map +1 -1
  77. package/lib/cjs/ECSqlReader.js +297 -280
  78. package/lib/cjs/ECSqlReader.js.map +1 -1
  79. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  80. package/lib/cjs/ECSqlTypes.js +189 -189
  81. package/lib/cjs/ElementMesh.d.ts +39 -39
  82. package/lib/cjs/ElementMesh.js +56 -56
  83. package/lib/cjs/ElementProps.d.ts +483 -483
  84. package/lib/cjs/ElementProps.d.ts.map +1 -1
  85. package/lib/cjs/ElementProps.js +99 -99
  86. package/lib/cjs/ElementProps.js.map +1 -1
  87. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  88. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  89. package/lib/cjs/EntityProps.d.ts +177 -177
  90. package/lib/cjs/EntityProps.d.ts.map +1 -1
  91. package/lib/cjs/EntityProps.js +113 -113
  92. package/lib/cjs/EntityReference.d.ts +51 -51
  93. package/lib/cjs/EntityReference.d.ts.map +1 -1
  94. package/lib/cjs/EntityReference.js +56 -56
  95. package/lib/cjs/Environment.d.ts +74 -61
  96. package/lib/cjs/Environment.d.ts.map +1 -1
  97. package/lib/cjs/Environment.js +78 -73
  98. package/lib/cjs/Environment.js.map +1 -1
  99. package/lib/cjs/FeatureIndex.d.ts +39 -39
  100. package/lib/cjs/FeatureIndex.js +63 -63
  101. package/lib/cjs/FeatureIndex.js.map +1 -1
  102. package/lib/cjs/FeatureSymbology.d.ts +449 -444
  103. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  104. package/lib/cjs/FeatureSymbology.js +618 -614
  105. package/lib/cjs/FeatureSymbology.js.map +1 -1
  106. package/lib/cjs/FeatureTable.d.ts +255 -141
  107. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  108. package/lib/cjs/FeatureTable.js +484 -278
  109. package/lib/cjs/FeatureTable.js.map +1 -1
  110. package/lib/cjs/Fonts.d.ts +51 -51
  111. package/lib/cjs/Fonts.d.ts.map +1 -1
  112. package/lib/cjs/Fonts.js +53 -53
  113. package/lib/cjs/Frustum.d.ts +114 -114
  114. package/lib/cjs/Frustum.js +292 -292
  115. package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
  116. package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
  117. package/lib/cjs/GeoCoordinateServices.js +81 -80
  118. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  119. package/lib/cjs/GeometryContainment.d.ts +28 -28
  120. package/lib/cjs/GeometryContainment.js +9 -9
  121. package/lib/cjs/GeometryParams.d.ts +130 -130
  122. package/lib/cjs/GeometryParams.js +174 -174
  123. package/lib/cjs/GeometrySummary.d.ts +45 -45
  124. package/lib/cjs/GeometrySummary.js +23 -23
  125. package/lib/cjs/Gradient.d.ts +139 -139
  126. package/lib/cjs/Gradient.js +453 -455
  127. package/lib/cjs/Gradient.js.map +1 -1
  128. package/lib/cjs/GraphicParams.d.ts +58 -58
  129. package/lib/cjs/GraphicParams.js +85 -85
  130. package/lib/cjs/GraphicParams.js.map +1 -1
  131. package/lib/cjs/GroundPlane.d.ts +52 -52
  132. package/lib/cjs/GroundPlane.d.ts.map +1 -1
  133. package/lib/cjs/GroundPlane.js +63 -64
  134. package/lib/cjs/GroundPlane.js.map +1 -1
  135. package/lib/cjs/HSLColor.d.ts +20 -20
  136. package/lib/cjs/HSLColor.js +32 -32
  137. package/lib/cjs/HSLColor.js.map +1 -1
  138. package/lib/cjs/HSVColor.d.ts +30 -30
  139. package/lib/cjs/HSVColor.js +59 -59
  140. package/lib/cjs/HSVColor.js.map +1 -1
  141. package/lib/cjs/HiddenLine.d.ts +97 -97
  142. package/lib/cjs/HiddenLine.js +160 -162
  143. package/lib/cjs/HiddenLine.js.map +1 -1
  144. package/lib/cjs/Hilite.d.ts +50 -50
  145. package/lib/cjs/Hilite.js +64 -64
  146. package/lib/cjs/Hilite.js.map +1 -1
  147. package/lib/cjs/IModel.d.ts +358 -359
  148. package/lib/cjs/IModel.d.ts.map +1 -1
  149. package/lib/cjs/IModel.js +347 -347
  150. package/lib/cjs/IModel.js.map +1 -1
  151. package/lib/cjs/IModelError.d.ts +42 -42
  152. package/lib/cjs/IModelError.d.ts.map +1 -1
  153. package/lib/cjs/IModelError.js +71 -71
  154. package/lib/cjs/IModelError.js.map +1 -1
  155. package/lib/cjs/IModelVersion.d.ts +68 -68
  156. package/lib/cjs/IModelVersion.d.ts.map +1 -1
  157. package/lib/cjs/IModelVersion.js +79 -79
  158. package/lib/cjs/Image.d.ts +86 -86
  159. package/lib/cjs/Image.js +128 -128
  160. package/lib/cjs/Image.js.map +1 -1
  161. package/lib/cjs/IpcAppProps.d.ts +141 -141
  162. package/lib/cjs/IpcAppProps.js +23 -23
  163. package/lib/cjs/LightSettings.d.ts +224 -224
  164. package/lib/cjs/LightSettings.js +304 -309
  165. package/lib/cjs/LightSettings.js.map +1 -1
  166. package/lib/cjs/LinePixels.d.ts +34 -34
  167. package/lib/cjs/LinePixels.js +42 -42
  168. package/lib/cjs/Localization.d.ts +117 -113
  169. package/lib/cjs/Localization.d.ts.map +1 -1
  170. package/lib/cjs/Localization.js +33 -33
  171. package/lib/cjs/Localization.js.map +1 -1
  172. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  173. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  174. package/lib/cjs/MapImagerySettings.js +80 -80
  175. package/lib/cjs/MapImagerySettings.js.map +1 -1
  176. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  177. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  178. package/lib/cjs/MapLayerSettings.js +407 -411
  179. package/lib/cjs/MapLayerSettings.js.map +1 -1
  180. package/lib/cjs/MassProperties.d.ts +64 -64
  181. package/lib/cjs/MassProperties.js +23 -23
  182. package/lib/cjs/MaterialProps.d.ts +165 -153
  183. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  184. package/lib/cjs/MaterialProps.js +37 -35
  185. package/lib/cjs/MaterialProps.js.map +1 -1
  186. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  187. package/lib/cjs/ModelClipGroup.js +96 -98
  188. package/lib/cjs/ModelClipGroup.js.map +1 -1
  189. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  190. package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
  191. package/lib/cjs/ModelGeometryChanges.js +83 -83
  192. package/lib/cjs/ModelProps.d.ts +67 -67
  193. package/lib/cjs/ModelProps.js +9 -9
  194. package/lib/cjs/NativeAppProps.d.ts +122 -122
  195. package/lib/cjs/NativeAppProps.d.ts.map +1 -1
  196. package/lib/cjs/NativeAppProps.js +30 -30
  197. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  198. package/lib/cjs/OctEncodedNormal.js +98 -98
  199. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  200. package/lib/cjs/PlanProjectionSettings.js +63 -63
  201. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  202. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  203. package/lib/cjs/PlanarClipMask.js +136 -136
  204. package/lib/cjs/PlanarClipMask.js.map +1 -1
  205. package/lib/cjs/QPoint.d.ts +479 -479
  206. package/lib/cjs/QPoint.js +824 -826
  207. package/lib/cjs/QPoint.js.map +1 -1
  208. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  209. package/lib/cjs/RealityDataAccessProps.js +19 -19
  210. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  211. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  212. package/lib/cjs/RealityModelDisplaySettings.js +141 -142
  213. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  214. package/lib/cjs/Render.d.ts +89 -89
  215. package/lib/cjs/Render.js +177 -177
  216. package/lib/cjs/RenderMaterial.d.ts +58 -58
  217. package/lib/cjs/RenderMaterial.js +75 -76
  218. package/lib/cjs/RenderMaterial.js.map +1 -1
  219. package/lib/cjs/RenderSchedule.d.ts +557 -543
  220. package/lib/cjs/RenderSchedule.d.ts.map +1 -1
  221. package/lib/cjs/RenderSchedule.js +1028 -1002
  222. package/lib/cjs/RenderSchedule.js.map +1 -1
  223. package/lib/cjs/RenderTexture.d.ts +70 -70
  224. package/lib/cjs/RenderTexture.d.ts.map +1 -1
  225. package/lib/cjs/RenderTexture.js +59 -59
  226. package/lib/cjs/RenderTexture.js.map +1 -1
  227. package/lib/cjs/RgbColor.d.ts +47 -47
  228. package/lib/cjs/RgbColor.js +77 -77
  229. package/lib/cjs/RpcInterface.d.ts +42 -33
  230. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  231. package/lib/cjs/RpcInterface.js +158 -137
  232. package/lib/cjs/RpcInterface.js.map +1 -1
  233. package/lib/cjs/RpcManager.d.ts +40 -40
  234. package/lib/cjs/RpcManager.js +55 -55
  235. package/lib/cjs/RpcManager.js.map +1 -1
  236. package/lib/cjs/SessionProps.d.ts +16 -16
  237. package/lib/cjs/SessionProps.js +9 -9
  238. package/lib/cjs/SkyBox.d.ts +217 -215
  239. package/lib/cjs/SkyBox.d.ts.map +1 -1
  240. package/lib/cjs/SkyBox.js +209 -210
  241. package/lib/cjs/SkyBox.js.map +1 -1
  242. package/lib/cjs/Snapping.d.ts +49 -49
  243. package/lib/cjs/Snapping.js +9 -9
  244. package/lib/cjs/SolarCalculate.d.ts +27 -27
  245. package/lib/cjs/SolarCalculate.js +211 -211
  246. package/lib/cjs/SolarShadows.d.ts +35 -35
  247. package/lib/cjs/SolarShadows.js +61 -62
  248. package/lib/cjs/SolarShadows.js.map +1 -1
  249. package/lib/cjs/SpatialClassification.d.ts +208 -208
  250. package/lib/cjs/SpatialClassification.js +339 -340
  251. package/lib/cjs/SpatialClassification.js.map +1 -1
  252. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  253. package/lib/cjs/SubCategoryAppearance.js +96 -96
  254. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  255. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  256. package/lib/cjs/SubCategoryOverride.js +104 -104
  257. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  258. package/lib/cjs/TerrainSettings.d.ts +82 -82
  259. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  260. package/lib/cjs/TerrainSettings.js +100 -102
  261. package/lib/cjs/TerrainSettings.js.map +1 -1
  262. package/lib/cjs/TextureMapping.d.ts +151 -118
  263. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  264. package/lib/cjs/TextureMapping.js +180 -174
  265. package/lib/cjs/TextureMapping.js.map +1 -1
  266. package/lib/cjs/TextureProps.d.ts +65 -65
  267. package/lib/cjs/TextureProps.js +28 -28
  268. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  269. package/lib/cjs/ThematicDisplay.js +343 -344
  270. package/lib/cjs/ThematicDisplay.js.map +1 -1
  271. package/lib/cjs/Thumbnail.d.ts +26 -26
  272. package/lib/cjs/Thumbnail.js +9 -9
  273. package/lib/cjs/TileProps.d.ts +88 -82
  274. package/lib/cjs/TileProps.d.ts.map +1 -1
  275. package/lib/cjs/TileProps.js +29 -29
  276. package/lib/cjs/TileProps.js.map +1 -1
  277. package/lib/cjs/Tween.d.ts +191 -191
  278. package/lib/cjs/Tween.d.ts.map +1 -1
  279. package/lib/cjs/Tween.js +570 -570
  280. package/lib/cjs/TxnAction.d.ts +21 -21
  281. package/lib/cjs/TxnAction.js +29 -29
  282. package/lib/cjs/ViewDetails.d.ts +125 -125
  283. package/lib/cjs/ViewDetails.js +166 -166
  284. package/lib/cjs/ViewDetails.js.map +1 -1
  285. package/lib/cjs/ViewFlags.d.ts +287 -287
  286. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  287. package/lib/cjs/ViewFlags.js +367 -368
  288. package/lib/cjs/ViewFlags.js.map +1 -1
  289. package/lib/cjs/ViewProps.d.ts +205 -205
  290. package/lib/cjs/ViewProps.js +9 -9
  291. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  292. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  293. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  294. package/lib/cjs/core-common.d.ts +244 -244
  295. package/lib/cjs/core-common.d.ts.map +1 -1
  296. package/lib/cjs/core-common.js +264 -260
  297. package/lib/cjs/core-common.js.map +1 -1
  298. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  299. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  300. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  301. package/lib/cjs/domains/GenericElementProps.js +9 -9
  302. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  303. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  304. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  305. package/lib/cjs/geometry/AreaPattern.js +203 -204
  306. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  307. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  308. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  309. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  310. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  311. package/lib/cjs/geometry/Cartographic.js +345 -345
  312. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  313. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  314. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
  315. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -261
  316. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  317. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  318. package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
  319. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  320. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  321. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  322. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  323. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  324. package/lib/cjs/geometry/FrustumPlanes.d.ts +83 -81
  325. package/lib/cjs/geometry/FrustumPlanes.d.ts.map +1 -1
  326. package/lib/cjs/geometry/FrustumPlanes.js +227 -193
  327. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  328. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  329. package/lib/cjs/geometry/GeodeticDatum.d.ts.map +1 -1
  330. package/lib/cjs/geometry/GeodeticDatum.js +400 -401
  331. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  332. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  333. package/lib/cjs/geometry/GeodeticEllipsoid.js +71 -72
  334. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  335. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  336. package/lib/cjs/geometry/GeometryStream.d.ts.map +1 -1
  337. package/lib/cjs/geometry/GeometryStream.js +468 -469
  338. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  339. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  340. package/lib/cjs/geometry/ImageGraphic.d.ts.map +1 -1
  341. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  342. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  343. package/lib/cjs/geometry/LineStyle.js +129 -129
  344. package/lib/cjs/geometry/Placement.d.ts +95 -95
  345. package/lib/cjs/geometry/Placement.d.ts.map +1 -1
  346. package/lib/cjs/geometry/Placement.js +131 -131
  347. package/lib/cjs/geometry/Projection.d.ts +251 -251
  348. package/lib/cjs/geometry/Projection.d.ts.map +1 -1
  349. package/lib/cjs/geometry/Projection.js +198 -198
  350. package/lib/cjs/geometry/Projection.js.map +1 -1
  351. package/lib/cjs/geometry/TextString.d.ts +55 -55
  352. package/lib/cjs/geometry/TextString.js +65 -65
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@@ -1,143 +1,142 @@
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- "use strict";
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- /*---------------------------------------------------------------------------------------------
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- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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- * See LICENSE.md in the project root for license terms and full copyright notice.
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- *--------------------------------------------------------------------------------------------*/
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- /** @packageDocumentation
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- * @module DisplayStyles
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- */
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.RealityModelDisplaySettings = exports.PointCloudDisplaySettings = void 0;
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- /** Settings that control how a point cloud reality model is displayed within a [Viewport]($frontend).
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- * @note This is an immutable type - to modify its properties, use [[clone]].
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- * Eye-Dome Lighting (EDL) is a non-photorealistic, image-based shading technique that was designed to improve depth
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- * perception in scientific visualization. It is particularly useful for visualizing monochrome point cloud data, but
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- * also can be useful for point clouds with color information.
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- * @note EDL mode is ignored (off) if the view is not perspective (camera is off)
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- * @see [[RealityModelDisplaySettings.pointCloud]].
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- * @beta
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- */
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- class PointCloudDisplaySettings {
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- constructor(props) {
22
- var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o;
23
- this.shape = (_a = props === null || props === void 0 ? void 0 : props.shape) !== null && _a !== void 0 ? _a : "round";
24
- this.sizeMode = (_b = props === null || props === void 0 ? void 0 : props.sizeMode) !== null && _b !== void 0 ? _b : "voxel";
25
- // No sanity checks here - e.g., min < max, pixelSize and voxelScale > 0, etc.
26
- this.pixelSize = (_c = props === null || props === void 0 ? void 0 : props.pixelSize) !== null && _c !== void 0 ? _c : 1;
27
- this.voxelScale = (_d = props === null || props === void 0 ? void 0 : props.voxelScale) !== null && _d !== void 0 ? _d : 1;
28
- this.minPixelsPerVoxel = (_e = props === null || props === void 0 ? void 0 : props.minPixelsPerVoxel) !== null && _e !== void 0 ? _e : 2;
29
- this.maxPixelsPerVoxel = (_f = props === null || props === void 0 ? void 0 : props.maxPixelsPerVoxel) !== null && _f !== void 0 ? _f : 20;
30
- this.edlMode = (_g = props === null || props === void 0 ? void 0 : props.edlMode) !== null && _g !== void 0 ? _g : "off";
31
- this.edlStrength = (_h = props === null || props === void 0 ? void 0 : props.edlStrength) !== null && _h !== void 0 ? _h : 5;
32
- this.edlRadius = (_j = props === null || props === void 0 ? void 0 : props.edlRadius) !== null && _j !== void 0 ? _j : 2;
33
- this.edlFilter = (_k = props === null || props === void 0 ? void 0 : props.edlFilter) !== null && _k !== void 0 ? _k : 1;
34
- this.edlMixWts1 = (_l = props === null || props === void 0 ? void 0 : props.edlMixWts1) !== null && _l !== void 0 ? _l : 1.0;
35
- this.edlMixWts2 = (_m = props === null || props === void 0 ? void 0 : props.edlMixWts2) !== null && _m !== void 0 ? _m : 0.5;
36
- this.edlMixWts4 = (_o = props === null || props === void 0 ? void 0 : props.edlMixWts4) !== null && _o !== void 0 ? _o : 0.25;
37
- }
38
- /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */
39
- static fromJSON(props) {
40
- return props ? new PointCloudDisplaySettings(props) : this.defaults;
41
- }
42
- /** Convert these settings to their JSON representation. */
43
- toJSON() {
44
- const defs = PointCloudDisplaySettings.defaults;
45
- if (this.equals(defs))
46
- return undefined;
47
- const props = {};
48
- if (this.shape !== defs.shape)
49
- props.shape = this.shape;
50
- if (this.sizeMode !== defs.sizeMode)
51
- props.sizeMode = this.sizeMode;
52
- if (this.pixelSize !== defs.pixelSize)
53
- props.pixelSize = this.pixelSize;
54
- if (this.voxelScale !== defs.voxelScale)
55
- props.voxelScale = this.voxelScale;
56
- if (this.minPixelsPerVoxel !== defs.minPixelsPerVoxel)
57
- props.minPixelsPerVoxel = this.minPixelsPerVoxel;
58
- if (this.maxPixelsPerVoxel !== defs.maxPixelsPerVoxel)
59
- props.maxPixelsPerVoxel = this.maxPixelsPerVoxel;
60
- if (this.edlMode !== defs.edlMode)
61
- props.edlMode = this.edlMode;
62
- if (this.edlStrength !== defs.edlStrength)
63
- props.edlStrength = this.edlStrength;
64
- if (this.edlRadius !== defs.edlRadius)
65
- props.edlRadius = this.edlRadius;
66
- if (this.edlFilter !== defs.edlFilter)
67
- props.edlFilter = this.edlFilter;
68
- if (this.edlMixWts1 !== defs.edlMixWts1)
69
- props.edlMixWts1 = this.edlMixWts1;
70
- if (this.edlMixWts2 !== defs.edlMixWts2)
71
- props.edlMixWts2 = this.edlMixWts2;
72
- if (this.edlMixWts4 !== defs.edlMixWts4)
73
- props.edlMixWts4 = this.edlMixWts4;
74
- return props;
75
- }
76
- /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */
77
- clone(changedProps) {
78
- return PointCloudDisplaySettings.fromJSON({
79
- ...this.toJSON(),
80
- ...changedProps,
81
- });
82
- }
83
- /** Returns true if these settings are identical to `other`. */
84
- equals(other) {
85
- if (this === other)
86
- return true;
87
- return this.shape === other.shape && this.sizeMode === other.sizeMode && this.pixelSize === other.pixelSize
88
- && this.voxelScale === other.voxelScale && this.minPixelsPerVoxel === other.minPixelsPerVoxel && this.maxPixelsPerVoxel === other.maxPixelsPerVoxel
89
- && this.edlMode === other.edlMode && this.edlStrength === other.edlStrength && this.edlRadius === other.edlRadius
90
- && this.edlFilter === other.edlFilter
91
- && this.edlMixWts1 === other.edlMixWts1 && this.edlMixWts2 === other.edlMixWts2 && this.edlMixWts4 === other.edlMixWts4;
92
- }
93
- }
94
- exports.PointCloudDisplaySettings = PointCloudDisplaySettings;
95
- /** Settings with all properties initialized to their default values. */
96
- PointCloudDisplaySettings.defaults = new PointCloudDisplaySettings();
97
- /** Settings that control how a reality model - whether a [[ContextRealityModel]] or a persistent reality [Model]($backend) - is displayed within a [Viewport]($frontend).
98
- * @see [[ContextRealityModel.displaySettings]] to apply these settings to a context reality model.
99
- * @see [[DisplayStyleSettings.setRealityModelDisplaySettings]] to apply these settings to a persistent reality model.
100
- * @note This is an immutable type - to modify its properties, use [[clone]].
101
- * @beta
102
- */
103
- class RealityModelDisplaySettings {
104
- constructor(overrideColorRatio, pointCloud) {
105
- this.overrideColorRatio = overrideColorRatio !== null && overrideColorRatio !== void 0 ? overrideColorRatio : 0.5;
106
- this.pointCloud = pointCloud;
107
- }
108
- /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */
109
- static fromJSON(props) {
110
- if (!props)
111
- return this.defaults;
112
- return new RealityModelDisplaySettings(props.overrideColorRatio, PointCloudDisplaySettings.fromJSON(props.pointCloud));
113
- }
114
- /** Convert these settings to their JSON representation, which is `undefined` if all of their properties match the default settings. */
115
- toJSON() {
116
- const pointCloud = this.pointCloud.toJSON();
117
- const overrideColorRatio = this.overrideColorRatio === RealityModelDisplaySettings.defaults.overrideColorRatio ? undefined : this.overrideColorRatio;
118
- if (undefined === pointCloud && undefined === overrideColorRatio)
119
- return undefined;
120
- const props = {};
121
- if (undefined !== pointCloud)
122
- props.pointCloud = pointCloud;
123
- if (undefined !== overrideColorRatio)
124
- props.overrideColorRatio = overrideColorRatio;
125
- return props;
126
- }
127
- /** Returns true if these settings are identical to `other`. */
128
- equals(other) {
129
- if (this === other)
130
- return true;
131
- return this.overrideColorRatio === other.overrideColorRatio && this.pointCloud.equals(other.pointCloud);
132
- }
133
- /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */
134
- clone(changedProps) {
135
- const pointCloud = changedProps.pointCloud ? this.pointCloud.clone(changedProps.pointCloud) : this.pointCloud;
136
- const colorRatio = changedProps.hasOwnProperty("overrideColorRatio") ? changedProps.overrideColorRatio : this.overrideColorRatio;
137
- return new RealityModelDisplaySettings(colorRatio, pointCloud);
138
- }
139
- }
140
- exports.RealityModelDisplaySettings = RealityModelDisplaySettings;
141
- /** Settings with all properties initialized to their default values. */
142
- RealityModelDisplaySettings.defaults = new RealityModelDisplaySettings(undefined, PointCloudDisplaySettings.defaults);
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module DisplayStyles
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.RealityModelDisplaySettings = exports.PointCloudDisplaySettings = void 0;
11
+ /** Settings that control how a point cloud reality model is displayed within a [Viewport]($frontend).
12
+ * @note This is an immutable type - to modify its properties, use [[clone]].
13
+ * Eye-Dome Lighting (EDL) is a non-photorealistic, image-based shading technique that was designed to improve depth
14
+ * perception in scientific visualization. It is particularly useful for visualizing monochrome point cloud data, but
15
+ * also can be useful for point clouds with color information.
16
+ * @note EDL mode is ignored (off) if the view is not perspective (camera is off)
17
+ * @see [[RealityModelDisplaySettings.pointCloud]].
18
+ * @beta
19
+ */
20
+ class PointCloudDisplaySettings {
21
+ constructor(props) {
22
+ this.shape = props?.shape ?? "round";
23
+ this.sizeMode = props?.sizeMode ?? "voxel";
24
+ // No sanity checks here - e.g., min < max, pixelSize and voxelScale > 0, etc.
25
+ this.pixelSize = props?.pixelSize ?? 1;
26
+ this.voxelScale = props?.voxelScale ?? 1;
27
+ this.minPixelsPerVoxel = props?.minPixelsPerVoxel ?? 2;
28
+ this.maxPixelsPerVoxel = props?.maxPixelsPerVoxel ?? 20;
29
+ this.edlMode = props?.edlMode ?? "off";
30
+ this.edlStrength = props?.edlStrength ?? 5;
31
+ this.edlRadius = props?.edlRadius ?? 2;
32
+ this.edlFilter = props?.edlFilter ?? 1;
33
+ this.edlMixWts1 = props?.edlMixWts1 ?? 1.0;
34
+ this.edlMixWts2 = props?.edlMixWts2 ?? 0.5;
35
+ this.edlMixWts4 = props?.edlMixWts4 ?? 0.25;
36
+ }
37
+ /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */
38
+ static fromJSON(props) {
39
+ return props ? new PointCloudDisplaySettings(props) : this.defaults;
40
+ }
41
+ /** Convert these settings to their JSON representation. */
42
+ toJSON() {
43
+ const defs = PointCloudDisplaySettings.defaults;
44
+ if (this.equals(defs))
45
+ return undefined;
46
+ const props = {};
47
+ if (this.shape !== defs.shape)
48
+ props.shape = this.shape;
49
+ if (this.sizeMode !== defs.sizeMode)
50
+ props.sizeMode = this.sizeMode;
51
+ if (this.pixelSize !== defs.pixelSize)
52
+ props.pixelSize = this.pixelSize;
53
+ if (this.voxelScale !== defs.voxelScale)
54
+ props.voxelScale = this.voxelScale;
55
+ if (this.minPixelsPerVoxel !== defs.minPixelsPerVoxel)
56
+ props.minPixelsPerVoxel = this.minPixelsPerVoxel;
57
+ if (this.maxPixelsPerVoxel !== defs.maxPixelsPerVoxel)
58
+ props.maxPixelsPerVoxel = this.maxPixelsPerVoxel;
59
+ if (this.edlMode !== defs.edlMode)
60
+ props.edlMode = this.edlMode;
61
+ if (this.edlStrength !== defs.edlStrength)
62
+ props.edlStrength = this.edlStrength;
63
+ if (this.edlRadius !== defs.edlRadius)
64
+ props.edlRadius = this.edlRadius;
65
+ if (this.edlFilter !== defs.edlFilter)
66
+ props.edlFilter = this.edlFilter;
67
+ if (this.edlMixWts1 !== defs.edlMixWts1)
68
+ props.edlMixWts1 = this.edlMixWts1;
69
+ if (this.edlMixWts2 !== defs.edlMixWts2)
70
+ props.edlMixWts2 = this.edlMixWts2;
71
+ if (this.edlMixWts4 !== defs.edlMixWts4)
72
+ props.edlMixWts4 = this.edlMixWts4;
73
+ return props;
74
+ }
75
+ /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */
76
+ clone(changedProps) {
77
+ return PointCloudDisplaySettings.fromJSON({
78
+ ...this.toJSON(),
79
+ ...changedProps,
80
+ });
81
+ }
82
+ /** Returns true if these settings are identical to `other`. */
83
+ equals(other) {
84
+ if (this === other)
85
+ return true;
86
+ return this.shape === other.shape && this.sizeMode === other.sizeMode && this.pixelSize === other.pixelSize
87
+ && this.voxelScale === other.voxelScale && this.minPixelsPerVoxel === other.minPixelsPerVoxel && this.maxPixelsPerVoxel === other.maxPixelsPerVoxel
88
+ && this.edlMode === other.edlMode && this.edlStrength === other.edlStrength && this.edlRadius === other.edlRadius
89
+ && this.edlFilter === other.edlFilter
90
+ && this.edlMixWts1 === other.edlMixWts1 && this.edlMixWts2 === other.edlMixWts2 && this.edlMixWts4 === other.edlMixWts4;
91
+ }
92
+ }
93
+ /** Settings with all properties initialized to their default values. */
94
+ PointCloudDisplaySettings.defaults = new PointCloudDisplaySettings();
95
+ exports.PointCloudDisplaySettings = PointCloudDisplaySettings;
96
+ /** Settings that control how a reality model - whether a [[ContextRealityModel]] or a persistent reality [Model]($backend) - is displayed within a [Viewport]($frontend).
97
+ * @see [[ContextRealityModel.displaySettings]] to apply these settings to a context reality model.
98
+ * @see [[DisplayStyleSettings.setRealityModelDisplaySettings]] to apply these settings to a persistent reality model.
99
+ * @note This is an immutable type - to modify its properties, use [[clone]].
100
+ * @beta
101
+ */
102
+ class RealityModelDisplaySettings {
103
+ constructor(overrideColorRatio, pointCloud) {
104
+ this.overrideColorRatio = overrideColorRatio ?? 0.5;
105
+ this.pointCloud = pointCloud;
106
+ }
107
+ /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */
108
+ static fromJSON(props) {
109
+ if (!props)
110
+ return this.defaults;
111
+ return new RealityModelDisplaySettings(props.overrideColorRatio, PointCloudDisplaySettings.fromJSON(props.pointCloud));
112
+ }
113
+ /** Convert these settings to their JSON representation, which is `undefined` if all of their properties match the default settings. */
114
+ toJSON() {
115
+ const pointCloud = this.pointCloud.toJSON();
116
+ const overrideColorRatio = this.overrideColorRatio === RealityModelDisplaySettings.defaults.overrideColorRatio ? undefined : this.overrideColorRatio;
117
+ if (undefined === pointCloud && undefined === overrideColorRatio)
118
+ return undefined;
119
+ const props = {};
120
+ if (undefined !== pointCloud)
121
+ props.pointCloud = pointCloud;
122
+ if (undefined !== overrideColorRatio)
123
+ props.overrideColorRatio = overrideColorRatio;
124
+ return props;
125
+ }
126
+ /** Returns true if these settings are identical to `other`. */
127
+ equals(other) {
128
+ if (this === other)
129
+ return true;
130
+ return this.overrideColorRatio === other.overrideColorRatio && this.pointCloud.equals(other.pointCloud);
131
+ }
132
+ /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */
133
+ clone(changedProps) {
134
+ const pointCloud = changedProps.pointCloud ? this.pointCloud.clone(changedProps.pointCloud) : this.pointCloud;
135
+ const colorRatio = changedProps.hasOwnProperty("overrideColorRatio") ? changedProps.overrideColorRatio : this.overrideColorRatio;
136
+ return new RealityModelDisplaySettings(colorRatio, pointCloud);
137
+ }
138
+ }
139
+ /** Settings with all properties initialized to their default values. */
140
+ RealityModelDisplaySettings.defaults = new RealityModelDisplaySettings(undefined, PointCloudDisplaySettings.defaults);
141
+ exports.RealityModelDisplaySettings = RealityModelDisplaySettings;
143
142
  //# sourceMappingURL=RealityModelDisplaySettings.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"RealityModelDisplaySettings.js","sourceRoot":"","sources":["../../src/RealityModelDisplaySettings.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAsEH;;;;;;;;GAQG;AACH,MAAa,yBAAyB;IAwEpC,YAAoB,KAA8B;;QAChD,IAAI,CAAC,KAAK,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,KAAK,mCAAI,OAAO,CAAC;QACrC,IAAI,CAAC,QAAQ,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,QAAQ,mCAAI,OAAO,CAAC;QAE3C,8EAA8E;QAC9E,IAAI,CAAC,SAAS,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,SAAS,mCAAI,CAAC,CAAC;QACvC,IAAI,CAAC,UAAU,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,UAAU,mCAAI,CAAC,CAAC;QACzC,IAAI,CAAC,iBAAiB,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,iBAAiB,mCAAI,CAAC,CAAC;QACvD,IAAI,CAAC,iBAAiB,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,iBAAiB,mCAAI,EAAE,CAAC;QACxD,IAAI,CAAC,OAAO,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,OAAO,mCAAI,KAAK,CAAC;QACvC,IAAI,CAAC,WAAW,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,WAAW,mCAAI,CAAC,CAAC;QAC3C,IAAI,CAAC,SAAS,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,SAAS,mCAAI,CAAC,CAAC;QACvC,IAAI,CAAC,SAAS,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,SAAS,mCAAI,CAAC,CAAC;QACvC,IAAI,CAAC,UAAU,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,UAAU,mCAAI,GAAG,CAAC;QAC3C,IAAI,CAAC,UAAU,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,UAAU,mCAAI,GAAG,CAAC;QAC3C,IAAI,CAAC,UAAU,GAAG,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,UAAU,mCAAI,IAAI,CAAC;IAC9C,CAAC;IAED,4HAA4H;IACrH,MAAM,CAAC,QAAQ,CAAC,KAA8B;QACnD,OAAO,KAAK,CAAC,CAAC,CAAC,IAAI,yBAAyB,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC;IACtE,CAAC;IAED,2DAA2D;IACpD,MAAM;QACX,MAAM,IAAI,GAAG,yBAAyB,CAAC,QAAQ,CAAC;QAChD,IAAI,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC;YACnB,OAAO,SAAS,CAAC;QAEnB,MAAM,KAAK,GAA2B,EAAG,CAAC;QAC1C,IAAI,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,KAAK;YAC3B,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QAE3B,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC,QAAQ;YACjC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAEjC,IAAI,IAAI,CAAC,SAAS,KAAK,IAAI,CAAC,SAAS;YACnC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnC,IAAI,IAAI,CAAC,UAAU,KAAK,IAAI,CAAC,UAAU;YACrC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QAErC,IAAI,IAAI,CAAC,iBAAiB,KAAK,IAAI,CAAC,iBAAiB;YACnD,KAAK,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAEnD,IAAI,IAAI,CAAC,iBAAiB,KAAK,IAAI,CAAC,iBAAiB;YACnD,KAAK,CAAC,iBAAiB,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAEnD,IAAI,IAAI,CAAC,OAAO,KAAK,IAAI,CAAC,OAAO;YAC/B,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAE/B,IAAI,IAAI,CAAC,WAAW,KAAK,IAAI,CAAC,WAAW;YACvC,KAAK,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QAEvC,IAAI,IAAI,CAAC,SAAS,KAAK,IAAI,CAAC,SAAS;YACnC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnC,IAAI,IAAI,CAAC,SAAS,KAAK,IAAI,CAAC,SAAS;YACnC,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnC,IAAI,IAAI,CAAC,UAAU,KAAK,IAAI,CAAC,UAAU;YACrC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QAErC,IAAI,IAAI,CAAC,UAAU,KAAK,IAAI,CAAC,UAAU;YACrC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QAErC,IAAI,IAAI,CAAC,UAAU,KAAK,IAAI,CAAC,UAAU;YACrC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QAErC,OAAO,KAAK,CAAC;IACf,CAAC;IAED,mHAAmH;IAC5G,KAAK,CAAC,YAAoC;QAC/C,OAAO,yBAAyB,CAAC,QAAQ,CAAC;YACxC,GAAG,IAAI,CAAC,MAAM,EAAE;YAChB,GAAG,YAAY;SAChB,CAAC,CAAC;IACL,CAAC;IAED,+DAA+D;IACxD,MAAM,CAAC,KAAgC;QAC5C,IAAI,IAAI,KAAK,KAAK;YAChB,OAAO,IAAI,CAAC;QAEd,OAAO,IAAI,CAAC,KAAK,KAAK,KAAK,CAAC,KAAK,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,CAAC,SAAS;eACtG,IAAI,CAAC,UAAU,KAAK,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,iBAAiB,KAAK,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,iBAAiB,KAAK,KAAK,CAAC,iBAAiB;eAChJ,IAAI,CAAC,OAAO,KAAK,KAAK,CAAC,OAAO,IAAI,IAAI,CAAC,WAAW,KAAK,KAAK,CAAC,WAAW,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,CAAC,SAAS;eAC9G,IAAI,CAAC,SAAS,KAAK,KAAK,CAAC,SAAS;eAClC,IAAI,CAAC,UAAU,KAAK,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,KAAK,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,KAAK,KAAK,CAAC,UAAU,CACxH;IACH,CAAC;;AAnKH,8DAoKC;AA/FC,wEAAwE;AAC1D,kCAAQ,GAAG,IAAI,yBAAyB,EAAE,CAAC;AAgG3D;;;;;GAKG;AACH,MAAa,2BAA2B;IAetC,YAAoB,kBAAsC,EAAE,UAAqC;QAC/F,IAAI,CAAC,kBAAkB,GAAG,kBAAkB,aAAlB,kBAAkB,cAAlB,kBAAkB,GAAI,GAAG,CAAC;QACpD,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;IAC/B,CAAC;IAED,4HAA4H;IACrH,MAAM,CAAC,QAAQ,CAAC,KAAgC;QACrD,IAAI,CAAC,KAAK;YACR,OAAO,IAAI,CAAC,QAAQ,CAAC;QAEvB,OAAO,IAAI,2BAA2B,CAAC,KAAK,CAAC,kBAAkB,EAAE,yBAAyB,CAAC,QAAQ,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC;IACzH,CAAC;IAED,uIAAuI;IAChI,MAAM;QACX,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC;QAC5C,MAAM,kBAAkB,GAAG,IAAI,CAAC,kBAAkB,KAAK,2BAA2B,CAAC,QAAQ,CAAC,kBAAkB,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,kBAAkB,CAAC;QAErJ,IAAI,SAAS,KAAK,UAAU,IAAI,SAAS,KAAK,kBAAkB;YAC9D,OAAO,SAAS,CAAC;QAEnB,MAAM,KAAK,GAA6B,EAAG,CAAC;QAC5C,IAAI,SAAS,KAAK,UAAU;YAC1B,KAAK,CAAC,UAAU,GAAG,UAAU,CAAC;QAEhC,IAAI,SAAS,KAAK,kBAAkB;YAClC,KAAK,CAAC,kBAAkB,GAAG,kBAAkB,CAAC;QAEhD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,+DAA+D;IACxD,MAAM,CAAC,KAAkC;QAC9C,IAAI,IAAI,KAAK,KAAK;YAChB,OAAO,IAAI,CAAC;QAEd,OAAO,IAAI,CAAC,kBAAkB,KAAK,KAAK,CAAC,kBAAkB,IAAI,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;IAC1G,CAAC;IAED,mHAAmH;IAC5G,KAAK,CAAC,YAAsC;QACjD,MAAM,UAAU,GAAG,YAAY,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC;QAC9G,MAAM,UAAU,GAAG,YAAY,CAAC,c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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\n/** Specifies how the sizes of the individual points within a point cloud are computed.\r\n * - \"pixel\": Each point is an exact number of pixels in diameter, as specified by [[PointCloudDisplaySettings.pixelSize]].\r\n * - \"voxel\": Each point is the size of a \"voxel\" in meters, as specified by the [Tile]($frontend) to which the point belongs.\r\n * @see [[PointCloudDisplaySettings.sizeMode]].\r\n * @beta\r\n */\r\nexport type PointCloudSizeMode = \"voxel\" | \"pixel\";\r\n\r\n/** Specifies the shape drawn for each individual point within a point cloud.\r\n * - \"round\": Each point is drawn as a circle.\r\n * - \"square\": Each point is drawn as a square.\r\n * @see [[PointCloudDisplaySettings.shape]].\r\n * @beta\r\n */\r\nexport type PointCloudShape = \"square\" | \"round\";\r\n\r\n/** Specifies the Eye-Dome Lighting mode used for a point cloud.\r\n * - \"off\": EDL is not calculated\r\n * - \"on\": EDL is calculated using a single pass.\r\n * - \"full\" EDL is calculated with full algorithm including optional filtering\r\n * @see [[PointCloudDisplaySettings.edlMode]].\r\n * @beta\r\n */\r\nexport type PointCloudEDLMode = \"off\" | \"on\" | \"full\";\r\n\r\n/** The JSON representation of [[PointCloudDisplaySettings]].\r\n * @beta\r\n */\r\nexport interface PointCloudDisplayProps {\r\n /** See [[PointCloudDisplaySettings.sizeMode]]. */\r\n sizeMode?: PointCloudSizeMode;\r\n /** See [[PointCloudDisplaySettings.voxelScale]]. */\r\n voxelScale?: number;\r\n /** See [[PointCloudDisplaySettings.minPixelsPerVoxel]]. */\r\n minPixelsPerVoxel?: number;\r\n /** See [[PointCloudDisplaySettings.maxPixelsPerVoxel]]. */\r\n maxPixelsPerVoxel?: number;\r\n /** See [[PointCloudDisplaySettings.pixelSize]]. */\r\n pixelSize?: number;\r\n /** See [[PointCloudDisplaySettings.shape]]. */\r\n shape?: PointCloudShape;\r\n /** See [[PointCloudDisplaySettings.edlMode]]. */\r\n edlMode?: PointCloudEDLMode;\r\n /** See [[PointCloudDisplaySettings.edlStrength]]. */\r\n edlStrength?: number;\r\n /** See [[PointCloudDisplaySettings.edlRadius]]. */\r\n edlRadius?: number;\r\n /** See [[PointCloudDisplaySettings.edlFilter]]. */\r\n edlFilter?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts1]]. */\r\n edlMixWts1?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts2]]. */\r\n edlMixWts2?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts4]]. */\r\n edlMixWts4?: number;\r\n}\r\n\r\n/** The JSON representation of [[RealityModelDisplaySettings]].\r\n * @beta\r\n */\r\nexport interface RealityModelDisplayProps {\r\n /** See [[RealityModelDisplaySettings.pointCloud]]. */\r\n pointCloud?: PointCloudDisplayProps;\r\n /** See [[RealityModelDisplaySettings.overrideColorRatio]]. */\r\n overrideColorRatio?: number;\r\n // ###TODO when we need it: mesh?: RealityMeshDisplayProps;\r\n}\r\n\r\n/** Settings that control how a point cloud reality model is displayed within a [Viewport]($frontend).\r\n * @note This is an immutable type - to modify its properties, use [[clone]].\r\n * Eye-Dome Lighting (EDL) is a non-photorealistic, image-based shading technique that was designed to improve depth\r\n * perception in scientific visualization. It is particularly useful for visualizing monochrome point cloud data, but\r\n * also can be useful for point clouds with color information.\r\n * @note EDL mode is ignored (off) if the view is not perspective (camera is off)\r\n * @see [[RealityModelDisplaySettings.pointCloud]].\r\n * @beta\r\n */\r\nexport class PointCloudDisplaySettings {\r\n /** The shape drawn for each point in the cloud.\r\n * Default: \"round\".\r\n */\r\n public readonly shape: PointCloudShape;\r\n /** The method by which the size of each individual point is computed.\r\n * Default: \"voxel\".\r\n * @see [[pixelSize]] to configure the size for \"pixel\" mode.\r\n * @see [[voxelScale]], [[minPixelsPerVoxel]], and [[maxPixelsPerVoxel]] to configure the size for \"voxel\" mode.\r\n */\r\n public readonly sizeMode: PointCloudSizeMode;\r\n /** The radius of each point in pixels, when [[sizeMode]] is \"pixel\".\r\n * The size is expected to be a positive integer. The maximum size will vary based on the graphics hardware in use, but typically is limited to 32 or 64 pixels.\r\n * Default: 1\r\n */\r\n public readonly pixelSize: number;\r\n /** A scale factor applied to the size of each point, when [[sizeMode]] is \"voxel\".\r\n * The scale is expected to be a positive floating point number.\r\n * Default: 1.0\r\n */\r\n public readonly voxelScale: number;\r\n /** If [[sizeMode]] is \"voxel\", the minimum radius of each point in pixels. It is expected to be a positive integer no greater than [[maxPixelsPerVoxel]].\r\n * Default: 2\r\n */\r\n public readonly minPixelsPerVoxel: number;\r\n /** If [[sizeMode]] is \"voxel\", the maximum radius of each point in pixels. It is expected to be a positive integer no less than [[minPixelsPerVoxel]].\r\n * Default: 20.\r\n */\r\n public readonly maxPixelsPerVoxel: number;\r\n /** The mode for the Eye-Dome Lighting (EDL) effect.\r\n * Default: \"off\"\r\n * @note EDL mode is ignored (off) if the view is not perspective (camera is off)\r\n */\r\n public readonly edlMode: PointCloudEDLMode;\r\n /** A strength value for the Eye Dome Lighting (EDL) effect.\r\n * The strength is expected to be a positive floating point number.\r\n * Default: 5.0\r\n */\r\n public readonly edlStrength: number;\r\n /** A radius value for the Eye Dome Lighting (EDL) effect.\r\n * The radius is expected to be a positive floating point number\r\n * It is used to deterimine how far away in pixels to sample for depth change\r\n * Default: 2.0\r\n */\r\n public readonly edlRadius: number;\r\n /** A flag for whether or not to apply filtering pass in the Eye Dome Lighting (EDL) effect.\r\n * It only applies if edlMode is \"full\"\r\n * Default: 1.0\r\n */\r\n public readonly edlFilter?: number;\r\n /** A weighting value to apply to the full image when combining it with the half and quarter sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 1.0\r\n */\r\n public readonly edlMixWts1?: number;\r\n /** A weighting value to apply to the half sized image when combining it with the full and quarter sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 0.5\r\n */\r\n public readonly edlMixWts2?: number;\r\n /** A weighting value to apply to the quarter sized image when combining it with the full and half sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 0.25\r\n */\r\n public readonly edlMixWts4?: number;\r\n\r\n /** Settings with all properties initialized to their default values. */\r\n public static defaults = new PointCloudDisplaySettings();\r\n\r\n private constructor(props?: PointCloudDisplayProps) {\r\n this.shape = props?.shape ?? \"round\";\r\n this.sizeMode = props?.sizeMode ?? \"voxel\";\r\n\r\n // No sanity checks here - e.g., min < max, pixelSize and voxelScale > 0, etc.\r\n this.pixelSize = props?.pixelSize ?? 1;\r\n this.voxelScale = props?.voxelScale ?? 1;\r\n this.minPixelsPerVoxel = props?.minPixelsPerVoxel ?? 2;\r\n this.maxPixelsPerVoxel = props?.maxPixelsPerVoxel ?? 20;\r\n this.edlMode = props?.edlMode ?? \"off\";\r\n this.edlStrength = props?.edlStrength ?? 5;\r\n this.edlRadius = props?.edlRadius ?? 2;\r\n this.edlFilter = props?.edlFilter ?? 1;\r\n this.edlMixWts1 = props?.edlMixWts1 ?? 1.0;\r\n this.edlMixWts2 = props?.edlMixWts2 ?? 0.5;\r\n this.edlMixWts4 = props?.edlMixWts4 ?? 0.25;\r\n }\r\n\r\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\r\n public static fromJSON(props?: PointCloudDisplayProps): PointCloudDisplaySettings {\r\n return props ? new PointCloudDisplaySettings(props) : this.defaults;\r\n }\r\n\r\n /** Convert these settings to their JSON representation. */\r\n public toJSON(): PointCloudDisplayProps | undefined {\r\n const defs = PointCloudDisplaySettings.defaults;\r\n if (this.equals(defs))\r\n return undefined;\r\n\r\n const props: PointCloudDisplayProps = { };\r\n if (this.shape !== defs.shape)\r\n props.shape = this.shape;\r\n\r\n if (this.sizeMode !== defs.sizeMode)\r\n props.sizeMode = this.sizeMode;\r\n\r\n if (this.pixelSize !== defs.pixelSize)\r\n props.pixelSize = this.pixelSize;\r\n\r\n if (this.voxelScale !== defs.voxelScale)\r\n props.voxelScale = this.voxelScale;\r\n\r\n if (this.minPixelsPerVoxel !== defs.minPixelsPerVoxel)\r\n props.minPixelsPerVoxel = this.minPixelsPerVoxel;\r\n\r\n if (this.maxPixelsPerVoxel !== defs.maxPixelsPerVoxel)\r\n props.maxPixelsPerVoxel = this.maxPixelsPerVoxel;\r\n\r\n if (this.edlMode !== defs.edlMode)\r\n props.edlMode = this.edlMode;\r\n\r\n if (this.edlStrength !== defs.edlStrength)\r\n props.edlStrength = this.edlStrength;\r\n\r\n if (this.edlRadius !== defs.edlRadius)\r\n props.edlRadius = this.edlRadius;\r\n\r\n if (this.edlFilter !== defs.edlFilter)\r\n props.edlFilter = this.edlFilter;\r\n\r\n if (this.edlMixWts1 !== defs.edlMixWts1)\r\n props.edlMixWts1 = this.edlMixWts1;\r\n\r\n if (this.edlMixWts2 !== defs.edlMixWts2)\r\n props.edlMixWts2 = this.edlMixWts2;\r\n\r\n if (this.edlMixWts4 !== defs.edlMixWts4)\r\n props.edlMixWts4 = this.edlMixWts4;\r\n\r\n return props;\r\n }\r\n\r\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps: PointCloudDisplayProps): PointCloudDisplaySettings {\r\n return PointCloudDisplaySettings.fromJSON({\r\n ...this.toJSON(),\r\n ...changedProps,\r\n });\r\n }\r\n\r\n /** Returns true if these settings are identical to `other`. */\r\n public equals(other: PointCloudDisplaySettings): boolean {\r\n if (this === other)\r\n return true;\r\n\r\n return this.shape === other.shape && this.sizeMode === other.sizeMode && this.pixelSize === other.pixelSize\r\n && this.voxelScale === other.voxelScale && this.minPixelsPerVoxel === other.minPixelsPerVoxel && this.maxPixelsPerVoxel === other.maxPixelsPerVoxel\r\n && this.edlMode === other.edlMode && this.edlStrength === other.edlStrength && this.edlRadius === other.edlRadius\r\n && this.edlFilter === other.edlFilter\r\n && this.edlMixWts1 === other.edlMixWts1 && this.edlMixWts2 === other.edlMixWts2 && this.edlMixWts4 === other.edlMixWts4\r\n ;\r\n }\r\n}\r\n\r\n/** Settings that control how a reality model - whether a [[ContextRealityModel]] or a persistent reality [Model]($backend) - is displayed within a [Viewport]($frontend).\r\n * @see [[ContextRealityModel.displaySettings]] to apply these settings to a context reality model.\r\n * @see [[DisplayStyleSettings.setRealityModelDisplaySettings]] to apply these settings to a persistent reality model.\r\n * @note This is an immutable type - to modify its properties, use [[clone]].\r\n * @beta\r\n */\r\nexport class RealityModelDisplaySettings {\r\n /** If the reality model's color is overridden with another color, a ratio in [0..1] with which to mix the two colors together.\r\n * A ratio of 0 uses only the reality model's color, a ratio of 1 uses only the override color, and a ratio of 0.5 mixes the two colors equally.\r\n * The color may be overridden using [[FeatureOverrides]] such as those supplied by a [FeatureOverrideProvider]($frontend), or by applying a [[SpatialClassifier]].\r\n * Default: 0.5\r\n */\r\n public readonly overrideColorRatio: number;\r\n /** Settings that apply specifically to point cloud reality models.\r\n * Default: [[PointCloudDisplaySettings.defaults]].\r\n */\r\n public readonly pointCloud: PointCloudDisplaySettings;\r\n\r\n /** Settings with all properties initialized to their default values. */\r\n public static defaults = new RealityModelDisplaySettings(undefined, PointCloudDisplaySettings.defaults);\r\n\r\n private constructor(overrideColorRatio: number | undefined, pointCloud: PointCloudDisplaySettings) {\r\n this.overrideColorRatio = overrideColorRatio ?? 0.5;\r\n this.pointCloud = pointCloud;\r\n }\r\n\r\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\r\n public static fromJSON(props?: RealityModelDisplayProps): RealityModelDisplaySettings {\r\n if (!props)\r\n return this.defaults;\r\n\r\n return new RealityModelDisplaySettings(props.overrideColorRatio, PointCloudDisplaySettings.fromJSON(props.pointCloud));\r\n }\r\n\r\n /** Convert these settings to their JSON representation, which is `undefined` if all of their properties match the default settings. */\r\n public toJSON(): RealityModelDisplayProps | undefined {\r\n const pointCloud = this.pointCloud.toJSON();\r\n const overrideColorRatio = this.overrideColorRatio === RealityModelDisplaySettings.defaults.overrideColorRatio ? undefined : this.overrideColorRatio;\r\n\r\n if (undefined === pointCloud && undefined === overrideColorRatio)\r\n return undefined;\r\n\r\n const props: RealityModelDisplayProps = { };\r\n if (undefined !== pointCloud)\r\n props.pointCloud = pointCloud;\r\n\r\n if (undefined !== overrideColorRatio)\r\n props.overrideColorRatio = overrideColorRatio;\r\n\r\n return props;\r\n }\r\n\r\n /** Returns true if these settings are identical to `other`. */\r\n public equals(other: RealityModelDisplaySettings): boolean {\r\n if (this === other)\r\n return true;\r\n\r\n return this.overrideColorRatio === other.overrideColorRatio && this.pointCloud.equals(other.pointCloud);\r\n }\r\n\r\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps: RealityModelDisplayProps): RealityModelDisplaySettings {\r\n const pointCloud = changedProps.pointCloud ? this.pointCloud.clone(changedProps.pointCloud) : this.pointCloud;\r\n const colorRatio = changedProps.hasOwnProperty(\"overrideColorRatio\") ? changedProps.overrideColorRatio : this.overrideColorRatio;\r\n return new RealityModelDisplaySettings(colorRatio, pointCloud);\r\n }\r\n}\r\n"]}
1
+ 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\n/** Specifies how the sizes of the individual points within a point cloud are computed.\r\n * - \"pixel\": Each point is an exact number of pixels in diameter, as specified by [[PointCloudDisplaySettings.pixelSize]].\r\n * - \"voxel\": Each point is the size of a \"voxel\" in meters, as specified by the [Tile]($frontend) to which the point belongs.\r\n * @see [[PointCloudDisplaySettings.sizeMode]].\r\n * @beta\r\n */\r\nexport type PointCloudSizeMode = \"voxel\" | \"pixel\";\r\n\r\n/** Specifies the shape drawn for each individual point within a point cloud.\r\n * - \"round\": Each point is drawn as a circle.\r\n * - \"square\": Each point is drawn as a square.\r\n * @see [[PointCloudDisplaySettings.shape]].\r\n * @beta\r\n */\r\nexport type PointCloudShape = \"square\" | \"round\";\r\n\r\n/** Specifies the Eye-Dome Lighting mode used for a point cloud.\r\n * - \"off\": EDL is not calculated\r\n * - \"on\": EDL is calculated using a single pass.\r\n * - \"full\" EDL is calculated with full algorithm including optional filtering\r\n * @see [[PointCloudDisplaySettings.edlMode]].\r\n * @beta\r\n */\r\nexport type PointCloudEDLMode = \"off\" | \"on\" | \"full\";\r\n\r\n/** The JSON representation of [[PointCloudDisplaySettings]].\r\n * @beta\r\n */\r\nexport interface PointCloudDisplayProps {\r\n /** See [[PointCloudDisplaySettings.sizeMode]]. */\r\n sizeMode?: PointCloudSizeMode;\r\n /** See [[PointCloudDisplaySettings.voxelScale]]. */\r\n voxelScale?: number;\r\n /** See [[PointCloudDisplaySettings.minPixelsPerVoxel]]. */\r\n minPixelsPerVoxel?: number;\r\n /** See [[PointCloudDisplaySettings.maxPixelsPerVoxel]]. */\r\n maxPixelsPerVoxel?: number;\r\n /** See [[PointCloudDisplaySettings.pixelSize]]. */\r\n pixelSize?: number;\r\n /** See [[PointCloudDisplaySettings.shape]]. */\r\n shape?: PointCloudShape;\r\n /** See [[PointCloudDisplaySettings.edlMode]]. */\r\n edlMode?: PointCloudEDLMode;\r\n /** See [[PointCloudDisplaySettings.edlStrength]]. */\r\n edlStrength?: number;\r\n /** See [[PointCloudDisplaySettings.edlRadius]]. */\r\n edlRadius?: number;\r\n /** See [[PointCloudDisplaySettings.edlFilter]]. */\r\n edlFilter?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts1]]. */\r\n edlMixWts1?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts2]]. */\r\n edlMixWts2?: number;\r\n /** See [[PointCloudDisplaySettings.edlMixWts4]]. */\r\n edlMixWts4?: number;\r\n}\r\n\r\n/** The JSON representation of [[RealityModelDisplaySettings]].\r\n * @beta\r\n */\r\nexport interface RealityModelDisplayProps {\r\n /** See [[RealityModelDisplaySettings.pointCloud]]. */\r\n pointCloud?: PointCloudDisplayProps;\r\n /** See [[RealityModelDisplaySettings.overrideColorRatio]]. */\r\n overrideColorRatio?: number;\r\n // ###TODO when we need it: mesh?: RealityMeshDisplayProps;\r\n}\r\n\r\n/** Settings that control how a point cloud reality model is displayed within a [Viewport]($frontend).\r\n * @note This is an immutable type - to modify its properties, use [[clone]].\r\n * Eye-Dome Lighting (EDL) is a non-photorealistic, image-based shading technique that was designed to improve depth\r\n * perception in scientific visualization. It is particularly useful for visualizing monochrome point cloud data, but\r\n * also can be useful for point clouds with color information.\r\n * @note EDL mode is ignored (off) if the view is not perspective (camera is off)\r\n * @see [[RealityModelDisplaySettings.pointCloud]].\r\n * @beta\r\n */\r\nexport class PointCloudDisplaySettings {\r\n /** The shape drawn for each point in the cloud.\r\n * Default: \"round\".\r\n */\r\n public readonly shape: PointCloudShape;\r\n /** The method by which the size of each individual point is computed.\r\n * Default: \"voxel\".\r\n * @see [[pixelSize]] to configure the size for \"pixel\" mode.\r\n * @see [[voxelScale]], [[minPixelsPerVoxel]], and [[maxPixelsPerVoxel]] to configure the size for \"voxel\" mode.\r\n */\r\n public readonly sizeMode: PointCloudSizeMode;\r\n /** The radius of each point in pixels, when [[sizeMode]] is \"pixel\".\r\n * The size is expected to be a positive integer. The maximum size will vary based on the graphics hardware in use, but typically is limited to 32 or 64 pixels.\r\n * Default: 1\r\n */\r\n public readonly pixelSize: number;\r\n /** A scale factor applied to the size of each point, when [[sizeMode]] is \"voxel\".\r\n * The scale is expected to be a positive floating point number.\r\n * Default: 1.0\r\n */\r\n public readonly voxelScale: number;\r\n /** If [[sizeMode]] is \"voxel\", the minimum radius of each point in pixels. It is expected to be a positive integer no greater than [[maxPixelsPerVoxel]].\r\n * Default: 2\r\n */\r\n public readonly minPixelsPerVoxel: number;\r\n /** If [[sizeMode]] is \"voxel\", the maximum radius of each point in pixels. It is expected to be a positive integer no less than [[minPixelsPerVoxel]].\r\n * Default: 20.\r\n */\r\n public readonly maxPixelsPerVoxel: number;\r\n /** The mode for the Eye-Dome Lighting (EDL) effect.\r\n * Default: \"off\"\r\n * @note EDL mode is ignored (off) if the view is not perspective (camera is off)\r\n */\r\n public readonly edlMode: PointCloudEDLMode;\r\n /** A strength value for the Eye Dome Lighting (EDL) effect.\r\n * The strength is expected to be a positive floating point number.\r\n * Default: 5.0\r\n */\r\n public readonly edlStrength: number;\r\n /** A radius value for the Eye Dome Lighting (EDL) effect.\r\n * The radius is expected to be a positive floating point number\r\n * It is used to deterimine how far away in pixels to sample for depth change\r\n * Default: 2.0\r\n */\r\n public readonly edlRadius: number;\r\n /** A flag for whether or not to apply filtering pass in the Eye Dome Lighting (EDL) effect.\r\n * It only applies if edlMode is \"full\"\r\n * Default: 1.0\r\n */\r\n public readonly edlFilter?: number;\r\n /** A weighting value to apply to the full image when combining it with the half and quarter sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 1.0\r\n */\r\n public readonly edlMixWts1?: number;\r\n /** A weighting value to apply to the half sized image when combining it with the full and quarter sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 0.5\r\n */\r\n public readonly edlMixWts2?: number;\r\n /** A weighting value to apply to the quarter sized image when combining it with the full and half sized ones\r\n * It only applies if edlMode is \"full\"\r\n * The strength is expected to be a floating point number between 0 and 1 inclusive.\r\n * Default: 0.25\r\n */\r\n public readonly edlMixWts4?: number;\r\n\r\n /** Settings with all properties initialized to their default values. */\r\n public static defaults = new PointCloudDisplaySettings();\r\n\r\n private constructor(props?: PointCloudDisplayProps) {\r\n this.shape = props?.shape ?? \"round\";\r\n this.sizeMode = props?.sizeMode ?? \"voxel\";\r\n\r\n // No sanity checks here - e.g., min < max, pixelSize and voxelScale > 0, etc.\r\n this.pixelSize = props?.pixelSize ?? 1;\r\n this.voxelScale = props?.voxelScale ?? 1;\r\n this.minPixelsPerVoxel = props?.minPixelsPerVoxel ?? 2;\r\n this.maxPixelsPerVoxel = props?.maxPixelsPerVoxel ?? 20;\r\n this.edlMode = props?.edlMode ?? \"off\";\r\n this.edlStrength = props?.edlStrength ?? 5;\r\n this.edlRadius = props?.edlRadius ?? 2;\r\n this.edlFilter = props?.edlFilter ?? 1;\r\n this.edlMixWts1 = props?.edlMixWts1 ?? 1.0;\r\n this.edlMixWts2 = props?.edlMixWts2 ?? 0.5;\r\n this.edlMixWts4 = props?.edlMixWts4 ?? 0.25;\r\n }\r\n\r\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\r\n public static fromJSON(props?: PointCloudDisplayProps): PointCloudDisplaySettings {\r\n return props ? new PointCloudDisplaySettings(props) : this.defaults;\r\n }\r\n\r\n /** Convert these settings to their JSON representation. */\r\n public toJSON(): PointCloudDisplayProps | undefined {\r\n const defs = PointCloudDisplaySettings.defaults;\r\n if (this.equals(defs))\r\n return undefined;\r\n\r\n const props: PointCloudDisplayProps = { };\r\n if (this.shape !== defs.shape)\r\n props.shape = this.shape;\r\n\r\n if (this.sizeMode !== defs.sizeMode)\r\n props.sizeMode = this.sizeMode;\r\n\r\n if (this.pixelSize !== defs.pixelSize)\r\n props.pixelSize = this.pixelSize;\r\n\r\n if (this.voxelScale !== defs.voxelScale)\r\n props.voxelScale = this.voxelScale;\r\n\r\n if (this.minPixelsPerVoxel !== defs.minPixelsPerVoxel)\r\n props.minPixelsPerVoxel = this.minPixelsPerVoxel;\r\n\r\n if (this.maxPixelsPerVoxel !== defs.maxPixelsPerVoxel)\r\n props.maxPixelsPerVoxel = this.maxPixelsPerVoxel;\r\n\r\n if (this.edlMode !== defs.edlMode)\r\n props.edlMode = this.edlMode;\r\n\r\n if (this.edlStrength !== defs.edlStrength)\r\n props.edlStrength = this.edlStrength;\r\n\r\n if (this.edlRadius !== defs.edlRadius)\r\n props.edlRadius = this.edlRadius;\r\n\r\n if (this.edlFilter !== defs.edlFilter)\r\n props.edlFilter = this.edlFilter;\r\n\r\n if (this.edlMixWts1 !== defs.edlMixWts1)\r\n props.edlMixWts1 = this.edlMixWts1;\r\n\r\n if (this.edlMixWts2 !== defs.edlMixWts2)\r\n props.edlMixWts2 = this.edlMixWts2;\r\n\r\n if (this.edlMixWts4 !== defs.edlMixWts4)\r\n props.edlMixWts4 = this.edlMixWts4;\r\n\r\n return props;\r\n }\r\n\r\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps: PointCloudDisplayProps): PointCloudDisplaySettings {\r\n return PointCloudDisplaySettings.fromJSON({\r\n ...this.toJSON(),\r\n ...changedProps,\r\n });\r\n }\r\n\r\n /** Returns true if these settings are identical to `other`. */\r\n public equals(other: PointCloudDisplaySettings): boolean {\r\n if (this === other)\r\n return true;\r\n\r\n return this.shape === other.shape && this.sizeMode === other.sizeMode && this.pixelSize === other.pixelSize\r\n && this.voxelScale === other.voxelScale && this.minPixelsPerVoxel === other.minPixelsPerVoxel && this.maxPixelsPerVoxel === other.maxPixelsPerVoxel\r\n && this.edlMode === other.edlMode && this.edlStrength === other.edlStrength && this.edlRadius === other.edlRadius\r\n && this.edlFilter === other.edlFilter\r\n && this.edlMixWts1 === other.edlMixWts1 && this.edlMixWts2 === other.edlMixWts2 && this.edlMixWts4 === other.edlMixWts4\r\n ;\r\n }\r\n}\r\n\r\n/** Settings that control how a reality model - whether a [[ContextRealityModel]] or a persistent reality [Model]($backend) - is displayed within a [Viewport]($frontend).\r\n * @see [[ContextRealityModel.displaySettings]] to apply these settings to a context reality model.\r\n * @see [[DisplayStyleSettings.setRealityModelDisplaySettings]] to apply these settings to a persistent reality model.\r\n * @note This is an immutable type - to modify its properties, use [[clone]].\r\n * @beta\r\n */\r\nexport class RealityModelDisplaySettings {\r\n /** If the reality model's color is overridden with another color, a ratio in [0..1] with which to mix the two colors together.\r\n * A ratio of 0 uses only the reality model's color, a ratio of 1 uses only the override color, and a ratio of 0.5 mixes the two colors equally.\r\n * The color may be overridden using [[FeatureOverrides]] such as those supplied by a [FeatureOverrideProvider]($frontend), or by applying a [[SpatialClassifier]].\r\n * Default: 0.5\r\n */\r\n public readonly overrideColorRatio: number;\r\n /** Settings that apply specifically to point cloud reality models.\r\n * Default: [[PointCloudDisplaySettings.defaults]].\r\n */\r\n public readonly pointCloud: PointCloudDisplaySettings;\r\n\r\n /** Settings with all properties initialized to their default values. */\r\n public static defaults = new RealityModelDisplaySettings(undefined, PointCloudDisplaySettings.defaults);\r\n\r\n private constructor(overrideColorRatio: number | undefined, pointCloud: PointCloudDisplaySettings) {\r\n this.overrideColorRatio = overrideColorRatio ?? 0.5;\r\n this.pointCloud = pointCloud;\r\n }\r\n\r\n /** Create display settings from their JSON representation. If `props` is `undefined`, the default settings are returned. */\r\n public static fromJSON(props?: RealityModelDisplayProps): RealityModelDisplaySettings {\r\n if (!props)\r\n return this.defaults;\r\n\r\n return new RealityModelDisplaySettings(props.overrideColorRatio, PointCloudDisplaySettings.fromJSON(props.pointCloud));\r\n }\r\n\r\n /** Convert these settings to their JSON representation, which is `undefined` if all of their properties match the default settings. */\r\n public toJSON(): RealityModelDisplayProps | undefined {\r\n const pointCloud = this.pointCloud.toJSON();\r\n const overrideColorRatio = this.overrideColorRatio === RealityModelDisplaySettings.defaults.overrideColorRatio ? undefined : this.overrideColorRatio;\r\n\r\n if (undefined === pointCloud && undefined === overrideColorRatio)\r\n return undefined;\r\n\r\n const props: RealityModelDisplayProps = { };\r\n if (undefined !== pointCloud)\r\n props.pointCloud = pointCloud;\r\n\r\n if (undefined !== overrideColorRatio)\r\n props.overrideColorRatio = overrideColorRatio;\r\n\r\n return props;\r\n }\r\n\r\n /** Returns true if these settings are identical to `other`. */\r\n public equals(other: RealityModelDisplaySettings): boolean {\r\n if (this === other)\r\n return true;\r\n\r\n return this.overrideColorRatio === other.overrideColorRatio && this.pointCloud.equals(other.pointCloud);\r\n }\r\n\r\n /** Create a copy of these settings, identical except for any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps: RealityModelDisplayProps): RealityModelDisplaySettings {\r\n const pointCloud = changedProps.pointCloud ? this.pointCloud.clone(changedProps.pointCloud) : this.pointCloud;\r\n const colorRatio = changedProps.hasOwnProperty(\"overrideColorRatio\") ? changedProps.overrideColorRatio : this.overrideColorRatio;\r\n return new RealityModelDisplaySettings(colorRatio, pointCloud);\r\n }\r\n}\r\n"]}
@@ -1,90 +1,90 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { OctEncodedNormalPair } from "./OctEncodedNormal";
5
- /** @internal */
6
- export declare enum PolylineTypeFlags {
7
- Normal = 0,
8
- Edge = 1,
9
- Outline = 2
10
- }
11
- /** Flags describing a polyline. A polyline may represent a continuous line string, or a set of discrete points.
12
- * @internal
13
- */
14
- export declare class PolylineFlags {
15
- isDisjoint: boolean;
16
- isPlanar: boolean;
17
- is2d: boolean;
18
- type: PolylineTypeFlags;
19
- constructor(is2d?: boolean, isPlanar?: boolean, isDisjoint?: boolean, type?: PolylineTypeFlags);
20
- clone(): PolylineFlags;
21
- /** Create a PolylineFlags from a serialized numeric representation. */
22
- static unpack(value: number): PolylineFlags;
23
- initDefaults(): void;
24
- get isOutlineEdge(): boolean;
25
- get isNormalEdge(): boolean;
26
- get isAnyEdge(): boolean;
27
- setIsNormalEdge(): void;
28
- setIsOutlineEdge(): void;
29
- /** Convert these flags to a numeric representation for serialization. */
30
- pack(): number;
31
- equals(other: PolylineFlags): boolean;
32
- }
33
- /** @internal */
34
- export declare class PolylineData {
35
- vertIndices: number[];
36
- numIndices: number;
37
- constructor(vertIndices?: number[], numIndices?: number);
38
- get isValid(): boolean;
39
- reset(): void;
40
- init(polyline: MeshPolyline): boolean;
41
- }
42
- /** @internal */
43
- export declare class MeshPolyline {
44
- readonly indices: number[];
45
- constructor(indices?: number[]);
46
- addIndex(index: number): void;
47
- clear(): void;
48
- }
49
- /** @internal */
50
- export declare class MeshPolylineList extends Array<MeshPolyline> {
51
- constructor(...args: MeshPolyline[]);
52
- }
53
- /** @internal */
54
- export declare class MeshEdge {
55
- indices: number[];
56
- constructor(index0?: number, index1?: number);
57
- compareTo(other: MeshEdge): number;
58
- }
59
- /** @internal */
60
- export declare class MeshEdges {
61
- visible: MeshEdge[];
62
- silhouette: MeshEdge[];
63
- polylines: MeshPolylineList;
64
- silhouetteNormals: OctEncodedNormalPair[];
65
- constructor();
66
- }
67
- /** @internal */
68
- export declare class EdgeArgs {
69
- edges?: MeshEdge[];
70
- init(meshEdges?: MeshEdges): boolean;
71
- clear(): void;
72
- get isValid(): boolean;
73
- get numEdges(): number;
74
- }
75
- /** @internal */
76
- export declare class SilhouetteEdgeArgs extends EdgeArgs {
77
- normals?: OctEncodedNormalPair[];
78
- init(meshEdges?: MeshEdges): boolean;
79
- clear(): void;
80
- }
81
- /** @internal */
82
- export declare class PolylineEdgeArgs {
83
- lines?: PolylineData[];
84
- constructor(lines?: PolylineData[]);
85
- init(lines?: PolylineData[]): boolean;
86
- get numLines(): number;
87
- get isValid(): boolean;
88
- clear(): void;
89
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { OctEncodedNormalPair } from "./OctEncodedNormal";
5
+ /** @internal */
6
+ export declare enum PolylineTypeFlags {
7
+ Normal = 0,
8
+ Edge = 1,
9
+ Outline = 2
10
+ }
11
+ /** Flags describing a polyline. A polyline may represent a continuous line string, or a set of discrete points.
12
+ * @internal
13
+ */
14
+ export declare class PolylineFlags {
15
+ isDisjoint: boolean;
16
+ isPlanar: boolean;
17
+ is2d: boolean;
18
+ type: PolylineTypeFlags;
19
+ constructor(is2d?: boolean, isPlanar?: boolean, isDisjoint?: boolean, type?: PolylineTypeFlags);
20
+ clone(): PolylineFlags;
21
+ /** Create a PolylineFlags from a serialized numeric representation. */
22
+ static unpack(value: number): PolylineFlags;
23
+ initDefaults(): void;
24
+ get isOutlineEdge(): boolean;
25
+ get isNormalEdge(): boolean;
26
+ get isAnyEdge(): boolean;
27
+ setIsNormalEdge(): void;
28
+ setIsOutlineEdge(): void;
29
+ /** Convert these flags to a numeric representation for serialization. */
30
+ pack(): number;
31
+ equals(other: PolylineFlags): boolean;
32
+ }
33
+ /** @internal */
34
+ export declare class PolylineData {
35
+ vertIndices: number[];
36
+ numIndices: number;
37
+ constructor(vertIndices?: number[], numIndices?: number);
38
+ get isValid(): boolean;
39
+ reset(): void;
40
+ init(polyline: MeshPolyline): boolean;
41
+ }
42
+ /** @internal */
43
+ export declare class MeshPolyline {
44
+ readonly indices: number[];
45
+ constructor(indices?: number[]);
46
+ addIndex(index: number): void;
47
+ clear(): void;
48
+ }
49
+ /** @internal */
50
+ export declare class MeshPolylineList extends Array<MeshPolyline> {
51
+ constructor(...args: MeshPolyline[]);
52
+ }
53
+ /** @internal */
54
+ export declare class MeshEdge {
55
+ indices: number[];
56
+ constructor(index0?: number, index1?: number);
57
+ compareTo(other: MeshEdge): number;
58
+ }
59
+ /** @internal */
60
+ export declare class MeshEdges {
61
+ visible: MeshEdge[];
62
+ silhouette: MeshEdge[];
63
+ polylines: MeshPolylineList;
64
+ silhouetteNormals: OctEncodedNormalPair[];
65
+ constructor();
66
+ }
67
+ /** @internal */
68
+ export declare class EdgeArgs {
69
+ edges?: MeshEdge[];
70
+ init(meshEdges?: MeshEdges): boolean;
71
+ clear(): void;
72
+ get isValid(): boolean;
73
+ get numEdges(): number;
74
+ }
75
+ /** @internal */
76
+ export declare class SilhouetteEdgeArgs extends EdgeArgs {
77
+ normals?: OctEncodedNormalPair[];
78
+ init(meshEdges?: MeshEdges): boolean;
79
+ clear(): void;
80
+ }
81
+ /** @internal */
82
+ export declare class PolylineEdgeArgs {
83
+ lines?: PolylineData[];
84
+ constructor(lines?: PolylineData[]);
85
+ init(lines?: PolylineData[]): boolean;
86
+ get numLines(): number;
87
+ get isValid(): boolean;
88
+ clear(): void;
89
+ }
90
90
  //# sourceMappingURL=Render.d.ts.map