@itwin/core-common 4.0.0-dev.1 → 4.0.0-dev.100

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (994) hide show
  1. package/CHANGELOG.md +64 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/Atmosphere.d.ts +99 -0
  8. package/lib/cjs/Atmosphere.d.ts.map +1 -0
  9. package/lib/cjs/Atmosphere.js +134 -0
  10. package/lib/cjs/Atmosphere.js.map +1 -0
  11. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  12. package/lib/cjs/AuthorizationClient.js +9 -9
  13. package/lib/cjs/BackendTypes.d.ts +13 -12
  14. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  15. package/lib/cjs/BackendTypes.js +9 -9
  16. package/lib/cjs/BackendTypes.js.map +1 -1
  17. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  18. package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
  19. package/lib/cjs/BackgroundMapProvider.js +67 -68
  20. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  21. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  22. package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
  23. package/lib/cjs/BackgroundMapSettings.js +154 -156
  24. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  25. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  26. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  27. package/lib/cjs/Base64EncodedString.js +66 -66
  28. package/lib/cjs/Base64EncodedString.js.map +1 -1
  29. package/lib/cjs/BlobReader.d.ts +31 -31
  30. package/lib/cjs/BlobReader.js +84 -84
  31. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  32. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  33. package/lib/cjs/BriefcaseTypes.js +95 -95
  34. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  35. package/lib/cjs/Camera.d.ts +42 -42
  36. package/lib/cjs/Camera.js +62 -62
  37. package/lib/cjs/Camera.js.map +1 -1
  38. package/lib/cjs/ChangedElements.d.ts +85 -85
  39. package/lib/cjs/ChangedElements.js +23 -23
  40. package/lib/cjs/ChangedEntities.d.ts +45 -45
  41. package/lib/cjs/ChangedEntities.d.ts.map +1 -1
  42. package/lib/cjs/ChangedEntities.js +9 -9
  43. package/lib/cjs/ChangesetProps.d.ts +98 -98
  44. package/lib/cjs/ChangesetProps.d.ts.map +1 -1
  45. package/lib/cjs/ChangesetProps.js +22 -22
  46. package/lib/cjs/ChangesetProps.js.map +1 -1
  47. package/lib/cjs/ClipStyle.d.ts +89 -89
  48. package/lib/cjs/ClipStyle.js +121 -123
  49. package/lib/cjs/ClipStyle.js.map +1 -1
  50. package/lib/cjs/Code.d.ts +278 -277
  51. package/lib/cjs/Code.d.ts.map +1 -1
  52. package/lib/cjs/Code.js +271 -269
  53. package/lib/cjs/Code.js.map +1 -1
  54. package/lib/cjs/ColorByName.d.ts +161 -161
  55. package/lib/cjs/ColorByName.js +169 -169
  56. package/lib/cjs/ColorDef.d.ts +210 -208
  57. package/lib/cjs/ColorDef.d.ts.map +1 -1
  58. package/lib/cjs/ColorDef.js +572 -571
  59. package/lib/cjs/ColorDef.js.map +1 -1
  60. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  61. package/lib/cjs/CommonLoggerCategory.js +26 -26
  62. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  63. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  64. package/lib/cjs/ConcurrentQuery.js +552 -552
  65. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  66. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  67. package/lib/cjs/ContextRealityModel.js +371 -373
  68. package/lib/cjs/ContextRealityModel.js.map +1 -1
  69. package/lib/cjs/DisplayStyleSettings.d.ts +593 -588
  70. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  71. package/lib/cjs/DisplayStyleSettings.js +990 -985
  72. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  73. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  74. package/lib/cjs/ECSchemaProps.js +9 -9
  75. package/lib/cjs/ECSqlReader.d.ts +72 -70
  76. package/lib/cjs/ECSqlReader.d.ts.map +1 -1
  77. package/lib/cjs/ECSqlReader.js +297 -280
  78. package/lib/cjs/ECSqlReader.js.map +1 -1
  79. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  80. package/lib/cjs/ECSqlTypes.js +189 -189
  81. package/lib/cjs/ElementMesh.d.ts +39 -39
  82. package/lib/cjs/ElementMesh.js +56 -56
  83. package/lib/cjs/ElementProps.d.ts +483 -483
  84. package/lib/cjs/ElementProps.d.ts.map +1 -1
  85. package/lib/cjs/ElementProps.js +99 -99
  86. package/lib/cjs/ElementProps.js.map +1 -1
  87. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  88. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  89. package/lib/cjs/EntityProps.d.ts +177 -177
  90. package/lib/cjs/EntityProps.d.ts.map +1 -1
  91. package/lib/cjs/EntityProps.js +113 -113
  92. package/lib/cjs/EntityReference.d.ts +51 -51
  93. package/lib/cjs/EntityReference.d.ts.map +1 -1
  94. package/lib/cjs/EntityReference.js +56 -56
  95. package/lib/cjs/Environment.d.ts +74 -61
  96. package/lib/cjs/Environment.d.ts.map +1 -1
  97. package/lib/cjs/Environment.js +78 -73
  98. package/lib/cjs/Environment.js.map +1 -1
  99. package/lib/cjs/FeatureIndex.d.ts +39 -39
  100. package/lib/cjs/FeatureIndex.js +63 -63
  101. package/lib/cjs/FeatureIndex.js.map +1 -1
  102. package/lib/cjs/FeatureSymbology.d.ts +449 -444
  103. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  104. package/lib/cjs/FeatureSymbology.js +618 -614
  105. package/lib/cjs/FeatureSymbology.js.map +1 -1
  106. package/lib/cjs/FeatureTable.d.ts +255 -141
  107. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  108. package/lib/cjs/FeatureTable.js +484 -278
  109. package/lib/cjs/FeatureTable.js.map +1 -1
  110. package/lib/cjs/Fonts.d.ts +51 -51
  111. package/lib/cjs/Fonts.d.ts.map +1 -1
  112. package/lib/cjs/Fonts.js +53 -53
  113. package/lib/cjs/Frustum.d.ts +114 -114
  114. package/lib/cjs/Frustum.js +292 -292
  115. package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
  116. package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
  117. package/lib/cjs/GeoCoordinateServices.js +81 -80
  118. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  119. package/lib/cjs/GeometryContainment.d.ts +28 -28
  120. package/lib/cjs/GeometryContainment.js +9 -9
  121. package/lib/cjs/GeometryParams.d.ts +130 -130
  122. package/lib/cjs/GeometryParams.js +174 -174
  123. package/lib/cjs/GeometrySummary.d.ts +45 -45
  124. package/lib/cjs/GeometrySummary.js +23 -23
  125. package/lib/cjs/Gradient.d.ts +139 -139
  126. package/lib/cjs/Gradient.js +453 -455
  127. package/lib/cjs/Gradient.js.map +1 -1
  128. package/lib/cjs/GraphicParams.d.ts +58 -58
  129. package/lib/cjs/GraphicParams.js +85 -85
  130. package/lib/cjs/GraphicParams.js.map +1 -1
  131. package/lib/cjs/GroundPlane.d.ts +52 -52
  132. package/lib/cjs/GroundPlane.d.ts.map +1 -1
  133. package/lib/cjs/GroundPlane.js +63 -64
  134. package/lib/cjs/GroundPlane.js.map +1 -1
  135. package/lib/cjs/HSLColor.d.ts +20 -20
  136. package/lib/cjs/HSLColor.js +32 -32
  137. package/lib/cjs/HSLColor.js.map +1 -1
  138. package/lib/cjs/HSVColor.d.ts +30 -30
  139. package/lib/cjs/HSVColor.js +59 -59
  140. package/lib/cjs/HSVColor.js.map +1 -1
  141. package/lib/cjs/HiddenLine.d.ts +97 -97
  142. package/lib/cjs/HiddenLine.js +160 -162
  143. package/lib/cjs/HiddenLine.js.map +1 -1
  144. package/lib/cjs/Hilite.d.ts +50 -50
  145. package/lib/cjs/Hilite.js +64 -64
  146. package/lib/cjs/Hilite.js.map +1 -1
  147. package/lib/cjs/IModel.d.ts +358 -359
  148. package/lib/cjs/IModel.d.ts.map +1 -1
  149. package/lib/cjs/IModel.js +347 -347
  150. package/lib/cjs/IModel.js.map +1 -1
  151. package/lib/cjs/IModelError.d.ts +42 -42
  152. package/lib/cjs/IModelError.d.ts.map +1 -1
  153. package/lib/cjs/IModelError.js +71 -71
  154. package/lib/cjs/IModelError.js.map +1 -1
  155. package/lib/cjs/IModelVersion.d.ts +68 -68
  156. package/lib/cjs/IModelVersion.d.ts.map +1 -1
  157. package/lib/cjs/IModelVersion.js +79 -79
  158. package/lib/cjs/Image.d.ts +86 -86
  159. package/lib/cjs/Image.js +128 -128
  160. package/lib/cjs/Image.js.map +1 -1
  161. package/lib/cjs/IpcAppProps.d.ts +141 -141
  162. package/lib/cjs/IpcAppProps.js +23 -23
  163. package/lib/cjs/LightSettings.d.ts +224 -224
  164. package/lib/cjs/LightSettings.js +304 -309
  165. package/lib/cjs/LightSettings.js.map +1 -1
  166. package/lib/cjs/LinePixels.d.ts +34 -34
  167. package/lib/cjs/LinePixels.js +42 -42
  168. package/lib/cjs/Localization.d.ts +117 -113
  169. package/lib/cjs/Localization.d.ts.map +1 -1
  170. package/lib/cjs/Localization.js +33 -33
  171. package/lib/cjs/Localization.js.map +1 -1
  172. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  173. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  174. package/lib/cjs/MapImagerySettings.js +80 -80
  175. package/lib/cjs/MapImagerySettings.js.map +1 -1
  176. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  177. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  178. package/lib/cjs/MapLayerSettings.js +407 -411
  179. package/lib/cjs/MapLayerSettings.js.map +1 -1
  180. package/lib/cjs/MassProperties.d.ts +64 -64
  181. package/lib/cjs/MassProperties.js +23 -23
  182. package/lib/cjs/MaterialProps.d.ts +165 -153
  183. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  184. package/lib/cjs/MaterialProps.js +37 -35
  185. package/lib/cjs/MaterialProps.js.map +1 -1
  186. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  187. package/lib/cjs/ModelClipGroup.js +96 -98
  188. package/lib/cjs/ModelClipGroup.js.map +1 -1
  189. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  190. package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
  191. package/lib/cjs/ModelGeometryChanges.js +83 -83
  192. package/lib/cjs/ModelProps.d.ts +67 -67
  193. package/lib/cjs/ModelProps.js +9 -9
  194. package/lib/cjs/NativeAppProps.d.ts +122 -122
  195. package/lib/cjs/NativeAppProps.d.ts.map +1 -1
  196. package/lib/cjs/NativeAppProps.js +30 -30
  197. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  198. package/lib/cjs/OctEncodedNormal.js +98 -98
  199. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  200. package/lib/cjs/PlanProjectionSettings.js +63 -63
  201. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  202. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  203. package/lib/cjs/PlanarClipMask.js +136 -136
  204. package/lib/cjs/PlanarClipMask.js.map +1 -1
  205. package/lib/cjs/QPoint.d.ts +479 -479
  206. package/lib/cjs/QPoint.js +824 -826
  207. package/lib/cjs/QPoint.js.map +1 -1
  208. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  209. package/lib/cjs/RealityDataAccessProps.js +19 -19
  210. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  211. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  212. package/lib/cjs/RealityModelDisplaySettings.js +141 -142
  213. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  214. package/lib/cjs/Render.d.ts +89 -89
  215. package/lib/cjs/Render.js +177 -177
  216. package/lib/cjs/RenderMaterial.d.ts +58 -58
  217. package/lib/cjs/RenderMaterial.js +75 -76
  218. package/lib/cjs/RenderMaterial.js.map +1 -1
  219. package/lib/cjs/RenderSchedule.d.ts +557 -543
  220. package/lib/cjs/RenderSchedule.d.ts.map +1 -1
  221. package/lib/cjs/RenderSchedule.js +1028 -1002
  222. package/lib/cjs/RenderSchedule.js.map +1 -1
  223. package/lib/cjs/RenderTexture.d.ts +70 -70
  224. package/lib/cjs/RenderTexture.d.ts.map +1 -1
  225. package/lib/cjs/RenderTexture.js +59 -59
  226. package/lib/cjs/RenderTexture.js.map +1 -1
  227. package/lib/cjs/RgbColor.d.ts +47 -47
  228. package/lib/cjs/RgbColor.js +77 -77
  229. package/lib/cjs/RpcInterface.d.ts +42 -33
  230. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  231. package/lib/cjs/RpcInterface.js +158 -137
  232. package/lib/cjs/RpcInterface.js.map +1 -1
  233. package/lib/cjs/RpcManager.d.ts +40 -40
  234. package/lib/cjs/RpcManager.js +55 -55
  235. package/lib/cjs/RpcManager.js.map +1 -1
  236. package/lib/cjs/SessionProps.d.ts +16 -16
  237. package/lib/cjs/SessionProps.js +9 -9
  238. package/lib/cjs/SkyBox.d.ts +217 -215
  239. package/lib/cjs/SkyBox.d.ts.map +1 -1
  240. package/lib/cjs/SkyBox.js +209 -210
  241. package/lib/cjs/SkyBox.js.map +1 -1
  242. package/lib/cjs/Snapping.d.ts +49 -49
  243. package/lib/cjs/Snapping.js +9 -9
  244. package/lib/cjs/SolarCalculate.d.ts +27 -27
  245. package/lib/cjs/SolarCalculate.js +211 -211
  246. package/lib/cjs/SolarShadows.d.ts +35 -35
  247. package/lib/cjs/SolarShadows.js +61 -62
  248. package/lib/cjs/SolarShadows.js.map +1 -1
  249. package/lib/cjs/SpatialClassification.d.ts +208 -208
  250. package/lib/cjs/SpatialClassification.js +339 -340
  251. package/lib/cjs/SpatialClassification.js.map +1 -1
  252. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  253. package/lib/cjs/SubCategoryAppearance.js +96 -96
  254. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  255. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  256. package/lib/cjs/SubCategoryOverride.js +104 -104
  257. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  258. package/lib/cjs/TerrainSettings.d.ts +82 -82
  259. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  260. package/lib/cjs/TerrainSettings.js +100 -102
  261. package/lib/cjs/TerrainSettings.js.map +1 -1
  262. package/lib/cjs/TextureMapping.d.ts +151 -118
  263. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  264. package/lib/cjs/TextureMapping.js +180 -174
  265. package/lib/cjs/TextureMapping.js.map +1 -1
  266. package/lib/cjs/TextureProps.d.ts +65 -65
  267. package/lib/cjs/TextureProps.js +28 -28
  268. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  269. package/lib/cjs/ThematicDisplay.js +343 -344
  270. package/lib/cjs/ThematicDisplay.js.map +1 -1
  271. package/lib/cjs/Thumbnail.d.ts +26 -26
  272. package/lib/cjs/Thumbnail.js +9 -9
  273. package/lib/cjs/TileProps.d.ts +88 -82
  274. package/lib/cjs/TileProps.d.ts.map +1 -1
  275. package/lib/cjs/TileProps.js +29 -29
  276. package/lib/cjs/TileProps.js.map +1 -1
  277. package/lib/cjs/Tween.d.ts +191 -191
  278. package/lib/cjs/Tween.d.ts.map +1 -1
  279. package/lib/cjs/Tween.js +570 -570
  280. package/lib/cjs/TxnAction.d.ts +21 -21
  281. package/lib/cjs/TxnAction.js +29 -29
  282. package/lib/cjs/ViewDetails.d.ts +125 -125
  283. package/lib/cjs/ViewDetails.js +166 -166
  284. package/lib/cjs/ViewDetails.js.map +1 -1
  285. package/lib/cjs/ViewFlags.d.ts +287 -287
  286. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  287. package/lib/cjs/ViewFlags.js +367 -368
  288. package/lib/cjs/ViewFlags.js.map +1 -1
  289. package/lib/cjs/ViewProps.d.ts +205 -205
  290. package/lib/cjs/ViewProps.js +9 -9
  291. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  292. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  293. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  294. package/lib/cjs/core-common.d.ts +244 -244
  295. package/lib/cjs/core-common.d.ts.map +1 -1
  296. package/lib/cjs/core-common.js +264 -260
  297. package/lib/cjs/core-common.js.map +1 -1
  298. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  299. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  300. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  301. package/lib/cjs/domains/GenericElementProps.js +9 -9
  302. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  303. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  304. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  305. package/lib/cjs/geometry/AreaPattern.js +203 -204
  306. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  307. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  308. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  309. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  310. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  311. package/lib/cjs/geometry/Cartographic.js +345 -345
  312. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  313. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  314. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
  315. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -261
  316. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  317. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  318. package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
  319. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  320. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  321. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  322. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  323. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  324. package/lib/cjs/geometry/FrustumPlanes.d.ts +83 -81
  325. package/lib/cjs/geometry/FrustumPlanes.d.ts.map +1 -1
  326. package/lib/cjs/geometry/FrustumPlanes.js +227 -193
  327. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  328. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  329. package/lib/cjs/geometry/GeodeticDatum.d.ts.map +1 -1
  330. package/lib/cjs/geometry/GeodeticDatum.js +400 -401
  331. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  332. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  333. package/lib/cjs/geometry/GeodeticEllipsoid.js +71 -72
  334. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  335. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  336. package/lib/cjs/geometry/GeometryStream.d.ts.map +1 -1
  337. package/lib/cjs/geometry/GeometryStream.js +468 -469
  338. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  339. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  340. package/lib/cjs/geometry/ImageGraphic.d.ts.map +1 -1
  341. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  342. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  343. package/lib/cjs/geometry/LineStyle.js +129 -129
  344. package/lib/cjs/geometry/Placement.d.ts +95 -95
  345. package/lib/cjs/geometry/Placement.d.ts.map +1 -1
  346. package/lib/cjs/geometry/Placement.js +131 -131
  347. package/lib/cjs/geometry/Projection.d.ts +251 -251
  348. package/lib/cjs/geometry/Projection.d.ts.map +1 -1
  349. package/lib/cjs/geometry/Projection.js +198 -198
  350. package/lib/cjs/geometry/Projection.js.map +1 -1
  351. package/lib/cjs/geometry/TextString.d.ts +55 -55
  352. package/lib/cjs/geometry/TextString.js +65 -65
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@@ -1,82 +1,84 @@
1
- /** @packageDocumentation
2
- * @module Geometry
3
- */
4
- import { ClipPlane, Point3d, Vector3d } from "@itwin/core-geometry";
5
- import { Frustum } from "../Frustum";
6
- import { BoundingSphere } from "./BoundingSphere";
7
- /** Represents a the planes of a [[Frustum]] for testing containment and intersection.
8
- * A valid frustum produces six planes. A degenerate frustum produces zero planes.
9
- * @public
10
- * @extensions
11
- */
12
- export declare class FrustumPlanes {
13
- private _planes;
14
- private constructor();
15
- /** Compute the six planes of the specified frustum.
16
- * If the frustum is degenerate - that is, its points do not represent a truncated pyramid - then the returned `FrustumPlanes` will contain zero planes.
17
- * @see [[isValid]] to test this condition.
18
- */
19
- static fromFrustum(frustum: Frustum): FrustumPlanes;
20
- /** Create an empty set of frustum planes. [[isValid]] will be `true`. This can be useful when you want to create a `FrustumPlanes` object and initialize it later via [[init]] -
21
- * for example, if you intend to use the same object repeatedly with different [[Frustum]]s.
22
- */
23
- static createEmpty(): FrustumPlanes;
24
- /** Returns true if [[planes]] consists of six planes. This may return `false` if a degenerate [[Frustum]] was supplied to [[fromFrustum]], or if this object was created
25
- * via [[createEmpty]] - in either case, [[planes]] will be an empty array.
26
- */
27
- get isValid(): boolean;
28
- /** Obtain the list of planes defining the frustum. If [[isValid]] is `true`, it will have a length of six, with the planes ordered as
29
- * right, left, top, bottom, back, front. Otherwise, it will be empty.
30
- */
31
- get planes(): ClipPlane[];
32
- /** Recompute the planes from the specified frustum.
33
- * @returns true upon success, or false if the input frustum was degenerate, in which case [[isValid]] will be `false`.
34
- */
35
- init(frustum: Frustum): boolean;
36
- /** Compute to what degree a [[Frustum]] is contained with these frustum planes.
37
- * @param box The frustum to test for containment.
38
- * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
39
- * @returns the degree to which `box` is contained within the clipping planes.
40
- */
41
- computeFrustumContainment(box: Frustum, sphere?: BoundingSphere): FrustumPlanes.Containment;
42
- /** Determines whether a [[Frustum]] intersects with or is fully contained within these frustum planes.
43
- * @param box The frustum to test for containment.
44
- * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
45
- * @returns true if `box` is not entirely outside of the clipping planes.
46
- */
47
- intersectsFrustum(box: Frustum, sphere?: BoundingSphere): boolean;
48
- /** Determines whether a point is contained within these frustum planes.
49
- * @param point The point to test for containment.
50
- * @param tolerance The maximum distance from the interior of the frustum planes that will still be considered "contained".
51
- * @returns true if `point` is no further than `tolerance` meters outside of the clipping planes.
52
- */
53
- containsPoint(point: Point3d, tolerance?: number): boolean;
54
- /** Compute the degree to which a set of points is contained within these frustum planes.
55
- * @param points The points to test for containment.
56
- * @param sphere An optional spherical bounding volume fully containing all of the points. If supplied, this can reduce the amount of computation required.
57
- * @param tolerance The maximum distance from the interior of the frustum planes a point must be to be considered "contained".
58
- * @returns the degree to which all of the points are contained within the clipping planes.
59
- */
60
- computeContainment(points: Point3d[], sphere?: BoundingSphere, tolerance?: number): FrustumPlanes.Containment;
61
- /** Computes whether a ray intersects these clipping planes.
62
- * @param origin The origin of the ray.
63
- * @param direction The direction of the ray.
64
- * @returns true if the ray extending from `origin` in the specified `direction` intersects at least one of the clipping planes.
65
- */
66
- intersectsRay(origin: Point3d, direction: Vector3d): boolean;
67
- }
68
- /** @public @extensions */
69
- export declare namespace FrustumPlanes {
70
- /** Describes the degree to which an object is contained within the planes of a [[Frustum]].
71
- * @see [[FrustumPlanes.computeContainment]], for example.
72
- */
73
- enum Containment {
74
- /** The object is entirely outside of the frustum, intersecting none of its planes. */
75
- Outside = 0,
76
- /** The object intersects at least one of the frustum planes. placing it partially inside of the frustum. */
77
- Partial = 1,
78
- /** The object is entirely inside of the frustum, intersecting none of its planes. */
79
- Inside = 2
80
- }
81
- }
1
+ /** @packageDocumentation
2
+ * @module Geometry
3
+ */
4
+ import { ClipPlane, Point3d, Vector3d } from "@itwin/core-geometry";
5
+ import { Frustum } from "../Frustum";
6
+ import { BoundingSphere } from "./BoundingSphere";
7
+ /** Represents a the planes of a [[Frustum]] for testing containment and intersection.
8
+ * A valid frustum produces six planes. A degenerate frustum produces zero planes.
9
+ * @public
10
+ * @extensions
11
+ */
12
+ export declare class FrustumPlanes {
13
+ private _planes;
14
+ private constructor();
15
+ /** Compute the six planes of the specified frustum.
16
+ * If the frustum is degenerate - that is, its points do not represent a truncated pyramid - then the returned `FrustumPlanes` will contain zero planes.
17
+ * @note This method assumes that the front plane is parallel to the back plane.
18
+ * @see [[isValid]] to test this condition.
19
+ */
20
+ static fromFrustum(frustum: Frustum): FrustumPlanes;
21
+ /** Create an empty set of frustum planes. [[isValid]] will be `true`. This can be useful when you want to create a `FrustumPlanes` object and initialize it later via [[init]] -
22
+ * for example, if you intend to use the same object repeatedly with different [[Frustum]]s.
23
+ */
24
+ static createEmpty(): FrustumPlanes;
25
+ /** Returns true if [[planes]] consists of six planes. This may return `false` if a degenerate [[Frustum]] was supplied to [[fromFrustum]], or if this object was created
26
+ * via [[createEmpty]] - in either case, [[planes]] will be an empty array.
27
+ */
28
+ get isValid(): boolean;
29
+ /** Obtain the list of planes defining the frustum. If [[isValid]] is `true`, it will have a length of six, with the planes ordered as
30
+ * right, left, top, bottom, back, front. Otherwise, it will be empty.
31
+ */
32
+ get planes(): ClipPlane[];
33
+ /** Recompute the planes from the specified frustum.
34
+ * @returns true upon success, or false if the input frustum was degenerate, in which case [[isValid]] will be `false`.
35
+ * @note This method assumes that the front plane is parallel to the back plane.
36
+ */
37
+ init(frustum: Frustum): boolean;
38
+ /** Compute to what degree a [[Frustum]] is contained with these frustum planes.
39
+ * @param box The frustum to test for containment.
40
+ * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
41
+ * @returns the degree to which `box` is contained within the clipping planes.
42
+ */
43
+ computeFrustumContainment(box: Frustum, sphere?: BoundingSphere): FrustumPlanes.Containment;
44
+ /** Determines whether a [[Frustum]] intersects with or is fully contained within these frustum planes.
45
+ * @param box The frustum to test for containment.
46
+ * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
47
+ * @returns true if `box` is not entirely outside of the clipping planes.
48
+ */
49
+ intersectsFrustum(box: Frustum, sphere?: BoundingSphere): boolean;
50
+ /** Determines whether a point is contained within these frustum planes.
51
+ * @param point The point to test for containment.
52
+ * @param tolerance The maximum distance from the interior of the frustum planes that will still be considered "contained".
53
+ * @returns true if `point` is no further than `tolerance` meters outside of the clipping planes.
54
+ */
55
+ containsPoint(point: Point3d, tolerance?: number): boolean;
56
+ /** Compute the degree to which a set of points is contained within these frustum planes.
57
+ * @param points The points to test for containment.
58
+ * @param sphere An optional spherical bounding volume fully containing all of the points. If supplied, this can reduce the amount of computation required.
59
+ * @param tolerance The maximum distance from the interior of the frustum planes a point must be to be considered "contained".
60
+ * @returns the degree to which all of the points are contained within the clipping planes.
61
+ */
62
+ computeContainment(points: Point3d[], sphere?: BoundingSphere, tolerance?: number): FrustumPlanes.Containment;
63
+ /** Computes whether a ray intersects these clipping planes.
64
+ * @param origin The origin of the ray.
65
+ * @param direction The direction of the ray.
66
+ * @returns true if the ray extending from `origin` in the specified `direction` intersects at least one of the clipping planes.
67
+ */
68
+ intersectsRay(origin: Point3d, direction: Vector3d): boolean;
69
+ }
70
+ /** @public @extensions */
71
+ export declare namespace FrustumPlanes {
72
+ /** Describes the degree to which an object is contained within the planes of a [[Frustum]].
73
+ * @see [[FrustumPlanes.computeContainment]], for example.
74
+ */
75
+ enum Containment {
76
+ /** The object is entirely outside of the frustum, intersecting none of its planes. */
77
+ Outside = 0,
78
+ /** The object intersects at least one of the frustum planes. placing it partially inside of the frustum. */
79
+ Partial = 1,
80
+ /** The object is entirely inside of the frustum, intersecting none of its planes. */
81
+ Inside = 2
82
+ }
83
+ }
82
84
  //# sourceMappingURL=FrustumPlanes.d.ts.map
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@@ -1,194 +1,228 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Geometry
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.FrustumPlanes = void 0;
11
- const core_bentley_1 = require("@itwin/core-bentley");
12
- const core_geometry_1 = require("@itwin/core-geometry");
13
- const planePointIndices = [
14
- [1, 3, 5],
15
- [0, 4, 2],
16
- [2, 6, 3],
17
- [0, 1, 4],
18
- [0, 2, 1],
19
- [4, 5, 6], // front
20
- ];
21
- function computeFrustumPlanes(frustum) {
22
- const planes = [];
23
- const points = frustum.points;
24
- const expandPlaneDistance = 1e-6;
25
- for (const indices of planePointIndices) {
26
- const i0 = indices[0], i1 = indices[1], i2 = indices[2];
27
- const normal = core_geometry_1.Vector3d.createCrossProductToPoints(points[i2], points[i1], points[i0]);
28
- normal.normalizeInPlace();
29
- const plane = core_geometry_1.ClipPlane.createNormalAndDistance(normal, normal.dotProduct(points[i0]) - expandPlaneDistance);
30
- if (!plane)
31
- return [];
32
- planes.push(plane);
33
- }
34
- (0, core_bentley_1.assert)(planes.length === 6);
35
- return planes;
36
- }
37
- // Scratch variable used by FrustumPlanes.computeContainment.
38
- const planesContainingSphere = [false, false, false, false, false, false];
39
- /** Represents a the planes of a [[Frustum]] for testing containment and intersection.
40
- * A valid frustum produces six planes. A degenerate frustum produces zero planes.
41
- * @public
42
- * @extensions
43
- */
44
- class FrustumPlanes {
45
- constructor(planes) {
46
- this._planes = planes;
47
- }
48
- /** Compute the six planes of the specified frustum.
49
- * If the frustum is degenerate - that is, its points do not represent a truncated pyramid - then the returned `FrustumPlanes` will contain zero planes.
50
- * @see [[isValid]] to test this condition.
51
- */
52
- static fromFrustum(frustum) {
53
- const planes = computeFrustumPlanes(frustum);
54
- return new FrustumPlanes(planes);
55
- }
56
- /** Create an empty set of frustum planes. [[isValid]] will be `true`. This can be useful when you want to create a `FrustumPlanes` object and initialize it later via [[init]] -
57
- * for example, if you intend to use the same object repeatedly with different [[Frustum]]s.
58
- */
59
- static createEmpty() {
60
- return new FrustumPlanes([]);
61
- }
62
- /** Returns true if [[planes]] consists of six planes. This may return `false` if a degenerate [[Frustum]] was supplied to [[fromFrustum]], or if this object was created
63
- * via [[createEmpty]] - in either case, [[planes]] will be an empty array.
64
- */
65
- get isValid() {
66
- return this._planes.length === 6;
67
- }
68
- /** Obtain the list of planes defining the frustum. If [[isValid]] is `true`, it will have a length of six, with the planes ordered as
69
- * right, left, top, bottom, back, front. Otherwise, it will be empty.
70
- */
71
- get planes() {
72
- return this._planes;
73
- }
74
- /** Recompute the planes from the specified frustum.
75
- * @returns true upon success, or false if the input frustum was degenerate, in which case [[isValid]] will be `false`.
76
- */
77
- init(frustum) {
78
- this._planes = computeFrustumPlanes(frustum);
79
- return this.isValid;
80
- }
81
- /** Compute to what degree a [[Frustum]] is contained with these frustum planes.
82
- * @param box The frustum to test for containment.
83
- * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
84
- * @returns the degree to which `box` is contained within the clipping planes.
85
- */
86
- computeFrustumContainment(box, sphere) {
87
- return this.computeContainment(box.points, sphere);
88
- }
89
- /** Determines whether a [[Frustum]] intersects with or is fully contained within these frustum planes.
90
- * @param box The frustum to test for containment.
91
- * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
92
- * @returns true if `box` is not entirely outside of the clipping planes.
93
- */
94
- intersectsFrustum(box, sphere) {
95
- return FrustumPlanes.Containment.Outside !== this.computeFrustumContainment(box, sphere);
96
- }
97
- /** Determines whether a point is contained within these frustum planes.
98
- * @param point The point to test for containment.
99
- * @param tolerance The maximum distance from the interior of the frustum planes that will still be considered "contained".
100
- * @returns true if `point` is no further than `tolerance` meters outside of the clipping planes.
101
- */
102
- containsPoint(point, tolerance = 1.0e-8) {
103
- return FrustumPlanes.Containment.Outside !== this.computeContainment([point], undefined, tolerance);
104
- }
105
- /** Compute the degree to which a set of points is contained within these frustum planes.
106
- * @param points The points to test for containment.
107
- * @param sphere An optional spherical bounding volume fully containing all of the points. If supplied, this can reduce the amount of computation required.
108
- * @param tolerance The maximum distance from the interior of the frustum planes a point must be to be considered "contained".
109
- * @returns the degree to which all of the points are contained within the clipping planes.
110
- */
111
- computeContainment(points, sphere, tolerance = 1.0e-8) {
112
- (0, core_bentley_1.assert)(this.isValid);
113
- if (undefined === this._planes)
114
- return FrustumPlanes.Containment.Outside;
115
- // Do the cheap test against bounding sphere first.
116
- if (sphere) {
117
- for (let i = 0; i < this._planes.length; i++) {
118
- const plane = this._planes[i];
119
- const centerDistance = plane.altitude(sphere.center);
120
- const tolerancePlusRadius = tolerance + sphere.radius;
121
- if (centerDistance < -tolerancePlusRadius)
122
- return FrustumPlanes.Containment.Outside;
123
- planesContainingSphere[i] = centerDistance > tolerancePlusRadius;
124
- }
125
- }
126
- // Test against points.
127
- let allInside = true;
128
- for (let i = 0; i < this._planes.length; i++) {
129
- if (sphere && planesContainingSphere[i])
130
- continue;
131
- const plane = this._planes[i];
132
- let nOutside = 0;
133
- for (const point of points) {
134
- if (plane.altitude(point) + tolerance < 0) {
135
- ++nOutside;
136
- allInside = false;
137
- }
138
- }
139
- if (nOutside === points.length)
140
- return FrustumPlanes.Containment.Outside;
141
- }
142
- return allInside ? FrustumPlanes.Containment.Inside : FrustumPlanes.Containment.Partial;
143
- }
144
- /** Computes whether a ray intersects these clipping planes.
145
- * @param origin The origin of the ray.
146
- * @param direction The direction of the ray.
147
- * @returns true if the ray extending from `origin` in the specified `direction` intersects at least one of the clipping planes.
148
- */
149
- intersectsRay(origin, direction) {
150
- (0, core_bentley_1.assert)(this.isValid);
151
- if (undefined === this._planes) {
152
- return false;
153
- }
154
- let tFar = 1e37;
155
- let tNear = -tFar;
156
- for (const plane of this._planes) {
157
- const vD = plane.velocity(direction);
158
- const vN = plane.altitude(origin);
159
- if (0.0 === vD) {
160
- // ray is parallel... no need to continue testing if outside halfspace.
161
- if (vN < 0.0) {
162
- return false;
163
- }
164
- }
165
- else {
166
- const rayDistance = -vN / vD;
167
- if (vD < 0.0) {
168
- tFar = Math.min(rayDistance, tFar);
169
- }
170
- else {
171
- tNear = Math.max(rayDistance, tNear);
172
- }
173
- }
174
- }
175
- return tNear <= tFar;
176
- }
177
- }
178
- exports.FrustumPlanes = FrustumPlanes;
179
- /** @public @extensions */
180
- (function (FrustumPlanes) {
181
- /** Describes the degree to which an object is contained within the planes of a [[Frustum]].
182
- * @see [[FrustumPlanes.computeContainment]], for example.
183
- */
184
- let Containment;
185
- (function (Containment) {
186
- /** The object is entirely outside of the frustum, intersecting none of its planes. */
187
- Containment[Containment["Outside"] = 0] = "Outside";
188
- /** The object intersects at least one of the frustum planes. placing it partially inside of the frustum. */
189
- Containment[Containment["Partial"] = 1] = "Partial";
190
- /** The object is entirely inside of the frustum, intersecting none of its planes. */
191
- Containment[Containment["Inside"] = 2] = "Inside";
192
- })(Containment = FrustumPlanes.Containment || (FrustumPlanes.Containment = {}));
193
- })(FrustumPlanes = exports.FrustumPlanes || (exports.FrustumPlanes = {}));
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Geometry
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.FrustumPlanes = void 0;
11
+ const core_geometry_1 = require("@itwin/core-geometry");
12
+ /*
13
+ The following visualizes the contents of frustum.points, which is sent to computeFrustumPlanes().
14
+ The below numbers are the indices into that array.
15
+
16
+ 2----------3
17
+ /| /|
18
+ / 0--------/-1
19
+ 6----------7 /
20
+ | / | /
21
+ |/ |/
22
+ 4__________5
23
+
24
+ 0 = left bottom rear
25
+ 1 = right bottom rear
26
+ 2 = left top right
27
+ 3 = right top rear
28
+ 4 = left bottom front
29
+ 5 = right bottom front
30
+ 6 = left top front
31
+ 7 = right top front
32
+ */
33
+ // Ordering of sub-arrays is: [origin, a, b]
34
+ const planePointIndices = [
35
+ [1, 5, 3],
36
+ [0, 2, 4],
37
+ [2, 3, 6],
38
+ [0, 4, 1],
39
+ [0, 1, 2], // back
40
+ // Skip front plane because it can be too small. Instead derive it from back plane.
41
+ // Otherwise, it would be: [4, 6, 5]
42
+ ];
43
+ function computeFrustumPlanes(frustum) {
44
+ const planes = [];
45
+ const points = frustum.points;
46
+ const expandPlaneDistance = 1e-6;
47
+ let normal;
48
+ for (const indices of planePointIndices) {
49
+ const i0 = indices[0], i1 = indices[1], i2 = indices[2];
50
+ normal = core_geometry_1.Vector3d.createCrossProductToPoints(points[i0], points[i1], points[i2]);
51
+ normal.normalizeInPlace();
52
+ const plane = core_geometry_1.ClipPlane.createNormalAndDistance(normal, normal.dotProduct(points[i0]) - expandPlaneDistance);
53
+ if (!plane)
54
+ return [];
55
+ planes.push(plane);
56
+ }
57
+ // Derive front plane from back plane due to fact that front plane can become very tiny and cause precision issues, resulting in zero frustum planes. Deriving the front plane from the rear rect resolves this problem.
58
+ // The back plane was the last plane processed above, so we can just consult the current value of `normal`.
59
+ if (undefined !== normal) {
60
+ normal.negate(normal); // negate the back plane
61
+ // NB: Below, we make sure we calculate the distance based on a point on the front rect, not the rear rect!
62
+ const plane = core_geometry_1.ClipPlane.createNormalAndDistance(normal, normal.dotProduct(points[4]) - expandPlaneDistance);
63
+ if (!plane)
64
+ return [];
65
+ planes.push(plane);
66
+ }
67
+ else
68
+ return [];
69
+ return planes;
70
+ }
71
+ // Scratch variable used by FrustumPlanes.computeContainment.
72
+ const planesContainingSphere = [false, false, false, false, false, false];
73
+ /** Represents a the planes of a [[Frustum]] for testing containment and intersection.
74
+ * A valid frustum produces six planes. A degenerate frustum produces zero planes.
75
+ * @public
76
+ * @extensions
77
+ */
78
+ class FrustumPlanes {
79
+ constructor(planes) {
80
+ this._planes = planes;
81
+ }
82
+ /** Compute the six planes of the specified frustum.
83
+ * If the frustum is degenerate - that is, its points do not represent a truncated pyramid - then the returned `FrustumPlanes` will contain zero planes.
84
+ * @note This method assumes that the front plane is parallel to the back plane.
85
+ * @see [[isValid]] to test this condition.
86
+ */
87
+ static fromFrustum(frustum) {
88
+ const planes = computeFrustumPlanes(frustum);
89
+ return new FrustumPlanes(planes);
90
+ }
91
+ /** Create an empty set of frustum planes. [[isValid]] will be `true`. This can be useful when you want to create a `FrustumPlanes` object and initialize it later via [[init]] -
92
+ * for example, if you intend to use the same object repeatedly with different [[Frustum]]s.
93
+ */
94
+ static createEmpty() {
95
+ return new FrustumPlanes([]);
96
+ }
97
+ /** Returns true if [[planes]] consists of six planes. This may return `false` if a degenerate [[Frustum]] was supplied to [[fromFrustum]], or if this object was created
98
+ * via [[createEmpty]] - in either case, [[planes]] will be an empty array.
99
+ */
100
+ get isValid() {
101
+ return this._planes.length === 6;
102
+ }
103
+ /** Obtain the list of planes defining the frustum. If [[isValid]] is `true`, it will have a length of six, with the planes ordered as
104
+ * right, left, top, bottom, back, front. Otherwise, it will be empty.
105
+ */
106
+ get planes() {
107
+ return this._planes;
108
+ }
109
+ /** Recompute the planes from the specified frustum.
110
+ * @returns true upon success, or false if the input frustum was degenerate, in which case [[isValid]] will be `false`.
111
+ * @note This method assumes that the front plane is parallel to the back plane.
112
+ */
113
+ init(frustum) {
114
+ this._planes = computeFrustumPlanes(frustum);
115
+ return this.isValid;
116
+ }
117
+ /** Compute to what degree a [[Frustum]] is contained with these frustum planes.
118
+ * @param box The frustum to test for containment.
119
+ * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
120
+ * @returns the degree to which `box` is contained within the clipping planes.
121
+ */
122
+ computeFrustumContainment(box, sphere) {
123
+ return this.computeContainment(box.points, sphere);
124
+ }
125
+ /** Determines whether a [[Frustum]] intersects with or is fully contained within these frustum planes.
126
+ * @param box The frustum to test for containment.
127
+ * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
128
+ * @returns true if `box` is not entirely outside of the clipping planes.
129
+ */
130
+ intersectsFrustum(box, sphere) {
131
+ return FrustumPlanes.Containment.Outside !== this.computeFrustumContainment(box, sphere);
132
+ }
133
+ /** Determines whether a point is contained within these frustum planes.
134
+ * @param point The point to test for containment.
135
+ * @param tolerance The maximum distance from the interior of the frustum planes that will still be considered "contained".
136
+ * @returns true if `point` is no further than `tolerance` meters outside of the clipping planes.
137
+ */
138
+ containsPoint(point, tolerance = 1.0e-8) {
139
+ return FrustumPlanes.Containment.Outside !== this.computeContainment([point], undefined, tolerance);
140
+ }
141
+ /** Compute the degree to which a set of points is contained within these frustum planes.
142
+ * @param points The points to test for containment.
143
+ * @param sphere An optional spherical bounding volume fully containing all of the points. If supplied, this can reduce the amount of computation required.
144
+ * @param tolerance The maximum distance from the interior of the frustum planes a point must be to be considered "contained".
145
+ * @returns the degree to which all of the points are contained within the clipping planes.
146
+ */
147
+ computeContainment(points, sphere, tolerance = 1.0e-8) {
148
+ if (undefined === this._planes)
149
+ return FrustumPlanes.Containment.Outside;
150
+ // Do the cheap test against bounding sphere first.
151
+ if (sphere) {
152
+ for (let i = 0; i < this._planes.length; i++) {
153
+ const plane = this._planes[i];
154
+ const centerDistance = plane.altitude(sphere.center);
155
+ const tolerancePlusRadius = tolerance + sphere.radius;
156
+ if (centerDistance < -tolerancePlusRadius)
157
+ return FrustumPlanes.Containment.Outside;
158
+ planesContainingSphere[i] = centerDistance > tolerancePlusRadius;
159
+ }
160
+ }
161
+ // Test against points.
162
+ let allInside = true;
163
+ for (let i = 0; i < this._planes.length; i++) {
164
+ if (sphere && planesContainingSphere[i])
165
+ continue;
166
+ const plane = this._planes[i];
167
+ let nOutside = 0;
168
+ for (const point of points) {
169
+ if (plane.altitude(point) + tolerance < 0) {
170
+ ++nOutside;
171
+ allInside = false;
172
+ }
173
+ }
174
+ if (nOutside === points.length)
175
+ return FrustumPlanes.Containment.Outside;
176
+ }
177
+ return allInside ? FrustumPlanes.Containment.Inside : FrustumPlanes.Containment.Partial;
178
+ }
179
+ /** Computes whether a ray intersects these clipping planes.
180
+ * @param origin The origin of the ray.
181
+ * @param direction The direction of the ray.
182
+ * @returns true if the ray extending from `origin` in the specified `direction` intersects at least one of the clipping planes.
183
+ */
184
+ intersectsRay(origin, direction) {
185
+ if (undefined === this._planes) {
186
+ return false;
187
+ }
188
+ let tFar = 1e37;
189
+ let tNear = -tFar;
190
+ for (const plane of this._planes) {
191
+ const vD = plane.velocity(direction);
192
+ const vN = plane.altitude(origin);
193
+ if (0.0 === vD) {
194
+ // ray is parallel... no need to continue testing if outside halfspace.
195
+ if (vN < 0.0) {
196
+ return false;
197
+ }
198
+ }
199
+ else {
200
+ const rayDistance = -vN / vD;
201
+ if (vD < 0.0) {
202
+ tFar = Math.min(rayDistance, tFar);
203
+ }
204
+ else {
205
+ tNear = Math.max(rayDistance, tNear);
206
+ }
207
+ }
208
+ }
209
+ return tNear <= tFar;
210
+ }
211
+ }
212
+ exports.FrustumPlanes = FrustumPlanes;
213
+ /** @public @extensions */
214
+ (function (FrustumPlanes) {
215
+ /** Describes the degree to which an object is contained within the planes of a [[Frustum]].
216
+ * @see [[FrustumPlanes.computeContainment]], for example.
217
+ */
218
+ let Containment;
219
+ (function (Containment) {
220
+ /** The object is entirely outside of the frustum, intersecting none of its planes. */
221
+ Containment[Containment["Outside"] = 0] = "Outside";
222
+ /** The object intersects at least one of the frustum planes. placing it partially inside of the frustum. */
223
+ Containment[Containment["Partial"] = 1] = "Partial";
224
+ /** The object is entirely inside of the frustum, intersecting none of its planes. */
225
+ Containment[Containment["Inside"] = 2] = "Inside";
226
+ })(Containment = FrustumPlanes.Containment || (FrustumPlanes.Containment = {}));
227
+ })(FrustumPlanes = exports.FrustumPlanes || (exports.FrustumPlanes = {}));
194
228
  //# sourceMappingURL=FrustumPlanes.js.map