@itwin/core-common 3.5.0-dev.4 → 3.5.0-dev.43

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (996) hide show
  1. package/CHANGELOG.md +60 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackendTypes.d.ts +13 -0
  12. package/lib/cjs/BackendTypes.d.ts.map +1 -0
  13. package/lib/cjs/BackendTypes.js +10 -0
  14. package/lib/cjs/BackendTypes.js.map +1 -0
  15. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  16. package/lib/cjs/BackgroundMapProvider.js +68 -68
  17. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  18. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  19. package/lib/cjs/BackgroundMapSettings.js +156 -156
  20. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  21. package/lib/cjs/Base64EncodedString.d.ts +32 -30
  22. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  23. package/lib/cjs/Base64EncodedString.js +66 -56
  24. package/lib/cjs/Base64EncodedString.js.map +1 -1
  25. package/lib/cjs/BlobReader.d.ts +31 -31
  26. package/lib/cjs/BlobReader.js +84 -84
  27. package/lib/cjs/BlobReader.js.map +1 -1
  28. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  29. package/lib/cjs/BriefcaseTypes.js +95 -95
  30. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  31. package/lib/cjs/Camera.d.ts +42 -42
  32. package/lib/cjs/Camera.js +62 -62
  33. package/lib/cjs/Camera.js.map +1 -1
  34. package/lib/cjs/ChangedElements.d.ts +83 -83
  35. package/lib/cjs/ChangedElements.js +21 -21
  36. package/lib/cjs/ChangedElements.js.map +1 -1
  37. package/lib/cjs/ChangedEntities.d.ts +45 -45
  38. package/lib/cjs/ChangedEntities.js +9 -9
  39. package/lib/cjs/ChangedEntities.js.map +1 -1
  40. package/lib/cjs/ChangesetProps.d.ts +98 -98
  41. package/lib/cjs/ChangesetProps.js +22 -22
  42. package/lib/cjs/ChangesetProps.js.map +1 -1
  43. package/lib/cjs/ClipStyle.d.ts +89 -89
  44. package/lib/cjs/ClipStyle.js +123 -123
  45. package/lib/cjs/ClipStyle.js.map +1 -1
  46. package/lib/cjs/CloudStorage.d.ts +62 -62
  47. package/lib/cjs/CloudStorage.js +113 -113
  48. package/lib/cjs/CloudStorage.js.map +1 -1
  49. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  50. package/lib/cjs/CloudStorageTileCache.js +66 -66
  51. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  52. package/lib/cjs/Code.d.ts +256 -256
  53. package/lib/cjs/Code.js +281 -281
  54. package/lib/cjs/Code.js.map +1 -1
  55. package/lib/cjs/ColorByName.d.ts +161 -161
  56. package/lib/cjs/ColorByName.js +169 -169
  57. package/lib/cjs/ColorByName.js.map +1 -1
  58. package/lib/cjs/ColorDef.d.ts +208 -208
  59. package/lib/cjs/ColorDef.js +571 -571
  60. package/lib/cjs/ColorDef.js.map +1 -1
  61. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  62. package/lib/cjs/CommonLoggerCategory.js +26 -26
  63. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  64. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  65. package/lib/cjs/ConcurrentQuery.js +380 -380
  66. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  67. package/lib/cjs/ContextRealityModel.d.ts +276 -255
  68. package/lib/cjs/ContextRealityModel.d.ts.map +1 -1
  69. package/lib/cjs/ContextRealityModel.js +358 -325
  70. package/lib/cjs/ContextRealityModel.js.map +1 -1
  71. package/lib/cjs/DisplayStyleSettings.d.ts +584 -552
  72. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  73. package/lib/cjs/DisplayStyleSettings.js +981 -951
  74. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  75. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  76. package/lib/cjs/ECSchemaProps.js +9 -9
  77. package/lib/cjs/ECSchemaProps.js.map +1 -1
  78. package/lib/cjs/ECSqlReader.d.ts +70 -70
  79. package/lib/cjs/ECSqlReader.js +280 -280
  80. package/lib/cjs/ECSqlReader.js.map +1 -1
  81. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  82. package/lib/cjs/ECSqlTypes.js +189 -189
  83. package/lib/cjs/ECSqlTypes.js.map +1 -1
  84. package/lib/cjs/ElementProps.d.ts +479 -476
  85. package/lib/cjs/ElementProps.d.ts.map +1 -1
  86. package/lib/cjs/ElementProps.js +99 -99
  87. package/lib/cjs/ElementProps.js.map +1 -1
  88. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  89. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  90. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  91. package/lib/cjs/EntityProps.d.ts +176 -176
  92. package/lib/cjs/EntityProps.js +112 -112
  93. package/lib/cjs/EntityProps.js.map +1 -1
  94. package/lib/cjs/EntityReference.d.ts +52 -0
  95. package/lib/cjs/EntityReference.d.ts.map +1 -0
  96. package/lib/cjs/EntityReference.js +57 -0
  97. package/lib/cjs/EntityReference.js.map +1 -0
  98. package/lib/cjs/Environment.d.ts +61 -61
  99. package/lib/cjs/Environment.js +73 -73
  100. package/lib/cjs/Environment.js.map +1 -1
  101. package/lib/cjs/FeatureGates.d.ts +31 -31
  102. package/lib/cjs/FeatureGates.js +55 -55
  103. package/lib/cjs/FeatureGates.js.map +1 -1
  104. package/lib/cjs/FeatureIndex.d.ts +39 -39
  105. package/lib/cjs/FeatureIndex.js +63 -63
  106. package/lib/cjs/FeatureIndex.js.map +1 -1
  107. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  108. package/lib/cjs/FeatureSymbology.js +614 -614
  109. package/lib/cjs/FeatureSymbology.js.map +1 -1
  110. package/lib/cjs/FeatureTable.d.ts +141 -141
  111. package/lib/cjs/FeatureTable.js +278 -278
  112. package/lib/cjs/FeatureTable.js.map +1 -1
  113. package/lib/cjs/Fonts.d.ts +51 -51
  114. package/lib/cjs/Fonts.js +53 -53
  115. package/lib/cjs/Fonts.js.map +1 -1
  116. package/lib/cjs/Frustum.d.ts +114 -114
  117. package/lib/cjs/Frustum.js +292 -292
  118. package/lib/cjs/Frustum.js.map +1 -1
  119. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  120. package/lib/cjs/GeoCoordinateServices.js +80 -80
  121. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  122. package/lib/cjs/GeometryContainment.d.ts +28 -28
  123. package/lib/cjs/GeometryContainment.js +9 -9
  124. package/lib/cjs/GeometryContainment.js.map +1 -1
  125. package/lib/cjs/GeometryParams.d.ts +130 -130
  126. package/lib/cjs/GeometryParams.js +174 -174
  127. package/lib/cjs/GeometryParams.js.map +1 -1
  128. package/lib/cjs/GeometrySummary.d.ts +45 -45
  129. package/lib/cjs/GeometrySummary.js +23 -23
  130. package/lib/cjs/GeometrySummary.js.map +1 -1
  131. package/lib/cjs/Gradient.d.ts +139 -139
  132. package/lib/cjs/Gradient.js +455 -455
  133. package/lib/cjs/Gradient.js.map +1 -1
  134. package/lib/cjs/GraphicParams.d.ts +58 -58
  135. package/lib/cjs/GraphicParams.js +85 -85
  136. package/lib/cjs/GraphicParams.js.map +1 -1
  137. package/lib/cjs/GroundPlane.d.ts +52 -52
  138. package/lib/cjs/GroundPlane.js +64 -64
  139. package/lib/cjs/GroundPlane.js.map +1 -1
  140. package/lib/cjs/HSLColor.d.ts +20 -20
  141. package/lib/cjs/HSLColor.js +32 -32
  142. package/lib/cjs/HSLColor.js.map +1 -1
  143. package/lib/cjs/HSVColor.d.ts +30 -30
  144. package/lib/cjs/HSVColor.js +59 -59
  145. package/lib/cjs/HSVColor.js.map +1 -1
  146. package/lib/cjs/HiddenLine.d.ts +97 -97
  147. package/lib/cjs/HiddenLine.js +162 -162
  148. package/lib/cjs/HiddenLine.js.map +1 -1
  149. package/lib/cjs/Hilite.d.ts +50 -50
  150. package/lib/cjs/Hilite.js +64 -64
  151. package/lib/cjs/Hilite.js.map +1 -1
  152. package/lib/cjs/IModel.d.ts +359 -355
  153. package/lib/cjs/IModel.d.ts.map +1 -1
  154. package/lib/cjs/IModel.js +347 -340
  155. package/lib/cjs/IModel.js.map +1 -1
  156. package/lib/cjs/IModelError.d.ts +36 -36
  157. package/lib/cjs/IModelError.js +72 -72
  158. package/lib/cjs/IModelError.js.map +1 -1
  159. package/lib/cjs/IModelVersion.d.ts +68 -68
  160. package/lib/cjs/IModelVersion.js +79 -79
  161. package/lib/cjs/IModelVersion.js.map +1 -1
  162. package/lib/cjs/Image.d.ts +86 -86
  163. package/lib/cjs/Image.js +128 -128
  164. package/lib/cjs/Image.js.map +1 -1
  165. package/lib/cjs/IpcAppProps.d.ts +141 -124
  166. package/lib/cjs/IpcAppProps.d.ts.map +1 -1
  167. package/lib/cjs/IpcAppProps.js +23 -18
  168. package/lib/cjs/IpcAppProps.js.map +1 -1
  169. package/lib/cjs/LightSettings.d.ts +224 -224
  170. package/lib/cjs/LightSettings.js +309 -309
  171. package/lib/cjs/LightSettings.js.map +1 -1
  172. package/lib/cjs/LinePixels.d.ts +34 -34
  173. package/lib/cjs/LinePixels.js +42 -42
  174. package/lib/cjs/LinePixels.js.map +1 -1
  175. package/lib/cjs/Localization.d.ts +111 -111
  176. package/lib/cjs/Localization.js +26 -26
  177. package/lib/cjs/Localization.js.map +1 -1
  178. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  179. package/lib/cjs/MapImagerySettings.js +80 -80
  180. package/lib/cjs/MapImagerySettings.js.map +1 -1
  181. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  182. package/lib/cjs/MapLayerSettings.js +411 -411
  183. package/lib/cjs/MapLayerSettings.js.map +1 -1
  184. package/lib/cjs/MassProperties.d.ts +64 -64
  185. package/lib/cjs/MassProperties.js +23 -23
  186. package/lib/cjs/MassProperties.js.map +1 -1
  187. package/lib/cjs/MaterialProps.d.ts +118 -118
  188. package/lib/cjs/MaterialProps.js +23 -23
  189. package/lib/cjs/MaterialProps.js.map +1 -1
  190. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  191. package/lib/cjs/ModelClipGroup.js +98 -98
  192. package/lib/cjs/ModelClipGroup.js.map +1 -1
  193. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  194. package/lib/cjs/ModelGeometryChanges.js +83 -83
  195. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  196. package/lib/cjs/ModelProps.d.ts +67 -66
  197. package/lib/cjs/ModelProps.d.ts.map +1 -1
  198. package/lib/cjs/ModelProps.js +9 -9
  199. package/lib/cjs/ModelProps.js.map +1 -1
  200. package/lib/cjs/NativeAppProps.d.ts +122 -122
  201. package/lib/cjs/NativeAppProps.js +30 -30
  202. package/lib/cjs/NativeAppProps.js.map +1 -1
  203. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  204. package/lib/cjs/OctEncodedNormal.js +98 -98
  205. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  206. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  207. package/lib/cjs/PlanProjectionSettings.js +63 -63
  208. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  209. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  210. package/lib/cjs/PlanarClipMask.js +136 -136
  211. package/lib/cjs/PlanarClipMask.js.map +1 -1
  212. package/lib/cjs/QPoint.d.ts +479 -479
  213. package/lib/cjs/QPoint.js +826 -826
  214. package/lib/cjs/QPoint.js.map +1 -1
  215. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  216. package/lib/cjs/RealityDataAccessProps.js +19 -19
  217. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  218. package/lib/cjs/RealityModelDisplaySettings.d.ts +119 -0
  219. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -0
  220. package/lib/cjs/RealityModelDisplaySettings.js +115 -0
  221. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -0
  222. package/lib/cjs/Render.d.ts +89 -89
  223. package/lib/cjs/Render.js +177 -177
  224. package/lib/cjs/Render.js.map +1 -1
  225. package/lib/cjs/RenderMaterial.d.ts +58 -58
  226. package/lib/cjs/RenderMaterial.js +76 -76
  227. package/lib/cjs/RenderMaterial.js.map +1 -1
  228. package/lib/cjs/RenderSchedule.d.ts +541 -540
  229. package/lib/cjs/RenderSchedule.d.ts.map +1 -1
  230. package/lib/cjs/RenderSchedule.js +1000 -1000
  231. package/lib/cjs/RenderSchedule.js.map +1 -1
  232. package/lib/cjs/RenderTexture.d.ts +70 -70
  233. package/lib/cjs/RenderTexture.js +59 -59
  234. package/lib/cjs/RenderTexture.js.map +1 -1
  235. package/lib/cjs/RgbColor.d.ts +47 -39
  236. package/lib/cjs/RgbColor.d.ts.map +1 -1
  237. package/lib/cjs/RgbColor.js +77 -67
  238. package/lib/cjs/RgbColor.js.map +1 -1
  239. package/lib/cjs/RpcInterface.d.ts +33 -33
  240. package/lib/cjs/RpcInterface.js +137 -137
  241. package/lib/cjs/RpcInterface.js.map +1 -1
  242. package/lib/cjs/RpcManager.d.ts +40 -40
  243. package/lib/cjs/RpcManager.js +55 -55
  244. package/lib/cjs/RpcManager.js.map +1 -1
  245. package/lib/cjs/SessionProps.d.ts +16 -16
  246. package/lib/cjs/SessionProps.js +9 -9
  247. package/lib/cjs/SessionProps.js.map +1 -1
  248. package/lib/cjs/SkyBox.d.ts +215 -215
  249. package/lib/cjs/SkyBox.js +210 -210
  250. package/lib/cjs/SkyBox.js.map +1 -1
  251. package/lib/cjs/Snapping.d.ts +49 -49
  252. package/lib/cjs/Snapping.js +9 -9
  253. package/lib/cjs/Snapping.js.map +1 -1
  254. package/lib/cjs/SolarCalculate.d.ts +27 -27
  255. package/lib/cjs/SolarCalculate.js +211 -211
  256. package/lib/cjs/SolarCalculate.js.map +1 -1
  257. package/lib/cjs/SolarShadows.d.ts +35 -35
  258. package/lib/cjs/SolarShadows.js +62 -62
  259. package/lib/cjs/SolarShadows.js.map +1 -1
  260. package/lib/cjs/SpatialClassification.d.ts +208 -208
  261. package/lib/cjs/SpatialClassification.js +340 -340
  262. package/lib/cjs/SpatialClassification.js.map +1 -1
  263. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  264. package/lib/cjs/SubCategoryAppearance.js +96 -96
  265. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  266. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  267. package/lib/cjs/SubCategoryOverride.js +104 -104
  268. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  269. package/lib/cjs/TerrainSettings.d.ts +82 -82
  270. package/lib/cjs/TerrainSettings.js +102 -102
  271. package/lib/cjs/TerrainSettings.js.map +1 -1
  272. package/lib/cjs/TextureMapping.d.ts +101 -101
  273. package/lib/cjs/TextureMapping.js +174 -174
  274. package/lib/cjs/TextureMapping.js.map +1 -1
  275. package/lib/cjs/TextureProps.d.ts +65 -65
  276. package/lib/cjs/TextureProps.js +28 -28
  277. package/lib/cjs/TextureProps.js.map +1 -1
  278. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  279. package/lib/cjs/ThematicDisplay.js +344 -344
  280. package/lib/cjs/ThematicDisplay.js.map +1 -1
  281. package/lib/cjs/Thumbnail.d.ts +26 -26
  282. package/lib/cjs/Thumbnail.js +9 -9
  283. package/lib/cjs/Thumbnail.js.map +1 -1
  284. package/lib/cjs/TileProps.d.ts +82 -82
  285. package/lib/cjs/TileProps.js +29 -29
  286. package/lib/cjs/TileProps.js.map +1 -1
  287. package/lib/cjs/Tween.d.ts +191 -191
  288. package/lib/cjs/Tween.js +570 -570
  289. package/lib/cjs/Tween.js.map +1 -1
  290. package/lib/cjs/TxnAction.d.ts +21 -21
  291. package/lib/cjs/TxnAction.js +29 -29
  292. package/lib/cjs/TxnAction.js.map +1 -1
  293. package/lib/cjs/ViewDetails.d.ts +125 -125
  294. package/lib/cjs/ViewDetails.js +158 -158
  295. package/lib/cjs/ViewDetails.js.map +1 -1
  296. package/lib/cjs/ViewFlags.d.ts +291 -291
  297. package/lib/cjs/ViewFlags.js +368 -368
  298. package/lib/cjs/ViewFlags.js.map +1 -1
  299. package/lib/cjs/ViewProps.d.ts +205 -205
  300. package/lib/cjs/ViewProps.js +9 -9
  301. package/lib/cjs/ViewProps.js.map +1 -1
  302. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  303. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  304. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  305. package/lib/cjs/core-common.d.ts +244 -240
  306. package/lib/cjs/core-common.d.ts.map +1 -1
  307. package/lib/cjs/core-common.js +260 -256
  308. package/lib/cjs/core-common.js.map +1 -1
  309. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  310. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  311. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  312. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  313. package/lib/cjs/domains/GenericElementProps.js +9 -9
  314. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  315. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  316. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  317. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  318. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  319. package/lib/cjs/geometry/AreaPattern.js +204 -204
  320. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  321. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  322. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  323. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  324. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  325. package/lib/cjs/geometry/Cartographic.js +345 -345
  326. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  327. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  328. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  329. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  330. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  331. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  332. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  333. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  334. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  335. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  336. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  337. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  338. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  339. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  340. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  341. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  342. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  343. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  344. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  345. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  346. package/lib/cjs/geometry/GeometryStream.js +469 -469
  347. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  348. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  349. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  350. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  351. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  352. package/lib/cjs/geometry/LineStyle.js +129 -129
  353. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  354. package/lib/cjs/geometry/Placement.d.ts +95 -95
  355. package/lib/cjs/geometry/Placement.js +131 -131
  356. package/lib/cjs/geometry/Placement.js.map +1 -1
  357. package/lib/cjs/geometry/Projection.d.ts +251 -251
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  693. package/lib/esm/ModelProps.d.ts +67 -66
  694. package/lib/esm/ModelProps.d.ts.map +1 -1
  695. package/lib/esm/ModelProps.js +8 -8
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  697. package/lib/esm/NativeAppProps.d.ts +122 -122
  698. package/lib/esm/NativeAppProps.js +27 -27
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  700. package/lib/esm/OctEncodedNormal.d.ts +33 -33
  701. package/lib/esm/OctEncodedNormal.js +93 -93
  702. package/lib/esm/OctEncodedNormal.js.map +1 -1
  703. package/lib/esm/PlanProjectionSettings.d.ts +47 -47
  704. package/lib/esm/PlanProjectionSettings.js +59 -59
  705. package/lib/esm/PlanProjectionSettings.js.map +1 -1
  706. package/lib/esm/PlanarClipMask.d.ts +177 -177
  707. package/lib/esm/PlanarClipMask.js +132 -132
  708. package/lib/esm/PlanarClipMask.js.map +1 -1
  709. package/lib/esm/QPoint.d.ts +479 -479
  710. package/lib/esm/QPoint.js +815 -815
  711. package/lib/esm/QPoint.js.map +1 -1
  712. package/lib/esm/RealityDataAccessProps.d.ts +41 -41
  713. package/lib/esm/RealityDataAccessProps.js +16 -16
  714. package/lib/esm/RealityDataAccessProps.js.map +1 -1
  715. package/lib/esm/RealityModelDisplaySettings.d.ts +119 -0
  716. package/lib/esm/RealityModelDisplaySettings.d.ts.map +1 -0
  717. package/lib/esm/RealityModelDisplaySettings.js +110 -0
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  745. package/lib/esm/SkyBox.d.ts +215 -215
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  748. package/lib/esm/Snapping.d.ts +49 -49
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  751. package/lib/esm/SolarCalculate.d.ts +27 -27
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  754. package/lib/esm/SolarShadows.d.ts +35 -35
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  996. package/package.json +7 -9
@@ -1,71 +1,71 @@
1
- /** @packageDocumentation
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- * @module Rendering
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- */
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- import { Id64String, IDisposable } from "@itwin/core-bentley";
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- /** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,
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- * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.
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- * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.
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- * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].
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- * @public
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- */
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- export declare type TextureImageSpec = Id64String | string;
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- /** Represents a texture image applied to a surface during rendering.
13
- * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
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- * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
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- * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
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- * @public
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- */
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- export declare abstract class RenderTexture implements IDisposable {
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- /** Indicates the type of texture. */
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- readonly type: RenderTexture.Type;
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- get isTileSection(): boolean;
22
- get isGlyph(): boolean;
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- get isSkyBox(): boolean;
24
- abstract get bytesUsed(): number;
25
- protected constructor(type: RenderTexture.Type);
26
- /** Releases any WebGL resources owned by this texture.
27
- * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as "external",
28
- * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle
29
- * its disposal.
30
- */
31
- abstract dispose(): void;
32
- }
33
- /** @public */
34
- export declare namespace RenderTexture {
35
- /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
36
- enum Type {
37
- /** An image applied to a surface, with support for mip-mapping and repetition. */
38
- Normal = 0,
39
- /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
40
- Glyph = 1,
41
- /** A non-repeating image with no mip-maps, used for example for reality models. */
42
- TileSection = 2,
43
- /** A three-dimensional texture used for rendering a skybox. */
44
- SkyBox = 3,
45
- /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
46
- FilteredTileSection = 4,
47
- /** A gradient image used for thematic display. */
48
- ThematicGradient = 5
49
- }
50
- /** Parameters used to construct a [[RenderTexture]].
51
- * @deprecated use RenderSystem.createTexture and TextureCreateArgs.
52
- * @public
53
- */
54
- class Params {
55
- /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.
56
- * Textures created on the front-end generally have no key.
57
- */
58
- readonly key?: string;
59
- /** Indicates the type of texture. */
60
- readonly type: RenderTexture.Type;
61
- /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.
62
- * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.
63
- */
64
- readonly isOwned: boolean;
65
- constructor(key?: string, type?: RenderTexture.Type, isOwned?: boolean);
66
- get isTileSection(): boolean;
67
- get isGlyph(): boolean;
68
- get isSkyBox(): boolean;
69
- }
70
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { Id64String, IDisposable } from "@itwin/core-bentley";
5
+ /** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,
6
+ * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.
7
+ * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.
8
+ * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].
9
+ * @public
10
+ */
11
+ export declare type TextureImageSpec = Id64String | string;
12
+ /** Represents a texture image applied to a surface during rendering.
13
+ * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
14
+ * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
15
+ * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
16
+ * @public
17
+ */
18
+ export declare abstract class RenderTexture implements IDisposable {
19
+ /** Indicates the type of texture. */
20
+ readonly type: RenderTexture.Type;
21
+ get isTileSection(): boolean;
22
+ get isGlyph(): boolean;
23
+ get isSkyBox(): boolean;
24
+ abstract get bytesUsed(): number;
25
+ protected constructor(type: RenderTexture.Type);
26
+ /** Releases any WebGL resources owned by this texture.
27
+ * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as "external",
28
+ * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle
29
+ * its disposal.
30
+ */
31
+ abstract dispose(): void;
32
+ }
33
+ /** @public */
34
+ export declare namespace RenderTexture {
35
+ /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
36
+ enum Type {
37
+ /** An image applied to a surface, with support for mip-mapping and repetition. */
38
+ Normal = 0,
39
+ /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
40
+ Glyph = 1,
41
+ /** A non-repeating image with no mip-maps, used for example for reality models. */
42
+ TileSection = 2,
43
+ /** A three-dimensional texture used for rendering a skybox. */
44
+ SkyBox = 3,
45
+ /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
46
+ FilteredTileSection = 4,
47
+ /** A gradient image used for thematic display. */
48
+ ThematicGradient = 5
49
+ }
50
+ /** Parameters used to construct a [[RenderTexture]].
51
+ * @deprecated use RenderSystem.createTexture and TextureCreateArgs.
52
+ * @public
53
+ */
54
+ class Params {
55
+ /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.
56
+ * Textures created on the front-end generally have no key.
57
+ */
58
+ readonly key?: string;
59
+ /** Indicates the type of texture. */
60
+ readonly type: RenderTexture.Type;
61
+ /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.
62
+ * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.
63
+ */
64
+ readonly isOwned: boolean;
65
+ constructor(key?: string, type?: RenderTexture.Type, isOwned?: boolean);
66
+ get isTileSection(): boolean;
67
+ get isGlyph(): boolean;
68
+ get isSkyBox(): boolean;
69
+ }
70
+ }
71
71
  //# sourceMappingURL=RenderTexture.d.ts.map
@@ -1,60 +1,60 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Rendering
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.RenderTexture = void 0;
11
- /** Represents a texture image applied to a surface during rendering.
12
- * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
13
- * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
14
- * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
15
- * @public
16
- */
17
- class RenderTexture {
18
- constructor(type) {
19
- this.type = type;
20
- }
21
- get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
22
- get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
23
- get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
24
- }
25
- exports.RenderTexture = RenderTexture;
26
- /** @public */
27
- (function (RenderTexture) {
28
- /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
29
- let Type;
30
- (function (Type) {
31
- /** An image applied to a surface, with support for mip-mapping and repetition. */
32
- Type[Type["Normal"] = 0] = "Normal";
33
- /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
34
- Type[Type["Glyph"] = 1] = "Glyph";
35
- /** A non-repeating image with no mip-maps, used for example for reality models. */
36
- Type[Type["TileSection"] = 2] = "TileSection";
37
- /** A three-dimensional texture used for rendering a skybox. */
38
- Type[Type["SkyBox"] = 3] = "SkyBox";
39
- /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
40
- Type[Type["FilteredTileSection"] = 4] = "FilteredTileSection";
41
- /** A gradient image used for thematic display. */
42
- Type[Type["ThematicGradient"] = 5] = "ThematicGradient";
43
- })(Type = RenderTexture.Type || (RenderTexture.Type = {}));
44
- /** Parameters used to construct a [[RenderTexture]].
45
- * @deprecated use RenderSystem.createTexture and TextureCreateArgs.
46
- * @public
47
- */
48
- class Params {
49
- constructor(key, type = RenderTexture.Type.Normal, isOwned = false) {
50
- this.key = key;
51
- this.type = type;
52
- this.isOwned = isOwned;
53
- }
54
- get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
55
- get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
56
- get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
57
- }
58
- RenderTexture.Params = Params;
59
- })(RenderTexture = exports.RenderTexture || (exports.RenderTexture = {}));
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Rendering
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.RenderTexture = void 0;
11
+ /** Represents a texture image applied to a surface during rendering.
12
+ * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
13
+ * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
14
+ * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
15
+ * @public
16
+ */
17
+ class RenderTexture {
18
+ constructor(type) {
19
+ this.type = type;
20
+ }
21
+ get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
22
+ get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
23
+ get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
24
+ }
25
+ exports.RenderTexture = RenderTexture;
26
+ /** @public */
27
+ (function (RenderTexture) {
28
+ /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
29
+ let Type;
30
+ (function (Type) {
31
+ /** An image applied to a surface, with support for mip-mapping and repetition. */
32
+ Type[Type["Normal"] = 0] = "Normal";
33
+ /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
34
+ Type[Type["Glyph"] = 1] = "Glyph";
35
+ /** A non-repeating image with no mip-maps, used for example for reality models. */
36
+ Type[Type["TileSection"] = 2] = "TileSection";
37
+ /** A three-dimensional texture used for rendering a skybox. */
38
+ Type[Type["SkyBox"] = 3] = "SkyBox";
39
+ /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
40
+ Type[Type["FilteredTileSection"] = 4] = "FilteredTileSection";
41
+ /** A gradient image used for thematic display. */
42
+ Type[Type["ThematicGradient"] = 5] = "ThematicGradient";
43
+ })(Type = RenderTexture.Type || (RenderTexture.Type = {}));
44
+ /** Parameters used to construct a [[RenderTexture]].
45
+ * @deprecated use RenderSystem.createTexture and TextureCreateArgs.
46
+ * @public
47
+ */
48
+ class Params {
49
+ constructor(key, type = RenderTexture.Type.Normal, isOwned = false) {
50
+ this.key = key;
51
+ this.type = type;
52
+ this.isOwned = isOwned;
53
+ }
54
+ get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
55
+ get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
56
+ get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
57
+ }
58
+ RenderTexture.Params = Params;
59
+ })(RenderTexture = exports.RenderTexture || (exports.RenderTexture = {}));
60
60
  //# sourceMappingURL=RenderTexture.js.map
@@ -1 +1 @@
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { Id64String, IDisposable } from \"@itwin/core-bentley\";\n\n/** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,\n * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.\n * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.\n * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].\n * @public\n */\nexport type TextureImageSpec = Id64String | string;\n\n/** Represents a texture image applied to a surface during rendering.\n * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].\n * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.\n * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.\n * @public\n */\nexport abstract class RenderTexture implements IDisposable {\n /** Indicates the type of texture. */\n public readonly type: RenderTexture.Type;\n\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\n public abstract get bytesUsed(): number;\n\n protected constructor(type: RenderTexture.Type) {\n this.type = type;\n }\n\n /** Releases any WebGL resources owned by this texture.\n * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as \"external\",\n * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle\n * its disposal.\n */\n public abstract dispose(): void;\n}\n\n/** @public */\nexport namespace RenderTexture { // eslint-disable-line no-redeclare\n /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */\n export enum Type {\n /** An image applied to a surface, with support for mip-mapping and repetition. */\n Normal,\n /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */\n Glyph,\n /** A non-repeating image with no mip-maps, used for example for reality models. */\n TileSection,\n /** A three-dimensional texture used for rendering a skybox. */\n SkyBox,\n /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */\n FilteredTileSection,\n /** A gradient image used for thematic display. */\n ThematicGradient,\n }\n\n /** Parameters used to construct a [[RenderTexture]].\n * @deprecated use RenderSystem.createTexture and TextureCreateArgs.\n * @public\n */\n export class Params {\n /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.\n * Textures created on the front-end generally have no key.\n */\n public readonly key?: string;\n /** Indicates the type of texture. */\n public readonly type: RenderTexture.Type;\n /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.\n * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.\n */\n public readonly isOwned: boolean;\n\n public constructor(key?: string, type: RenderTexture.Type = RenderTexture.Type.Normal, isOwned: boolean = false) {\n this.key = key;\n this.type = type;\n this.isOwned = isOwned;\n }\n\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\n }\n}\n"]}
1
+ {"version":3,"file":"RenderTexture.js","sourceRoot":"","sources":["../../src/RenderTexture.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAYH;;;;;GAKG;AACH,MAAsB,aAAa;IASjC,YAAsB,IAAwB;QAC5C,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACnB,CAAC;IAPD,IAAW,aAAa,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,WAAW,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC5F,IAAW,OAAO,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAChF,IAAW,QAAQ,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;CAanF;AAnBD,sCAmBC;AAED,cAAc;AACd,WAAiB,aAAa;IAC5B,0FAA0F;IAC1F,IAAY,IAaX;IAbD,WAAY,IAAI;QACd,kFAAkF;QAClF,mCAAM,CAAA;QACN,yGAAyG;QACzG,iCAAK,CAAA;QACL,mFAAmF;QACnF,6CAAW,CAAA;QACX,+DAA+D;QAC/D,mCAAM,CAAA;QACN,oHAAoH;QACpH,6DAAmB,CAAA;QACnB,kDAAkD;QAClD,uDAAgB,CAAA;IAClB,CAAC,EAbW,IAAI,GAAJ,kBAAI,KAAJ,kBAAI,QAaf;IAED;;;OAGG;IACH,MAAa,MAAM;QAYjB,YAAmB,GAAY,EAAE,OAA2B,aAAa,CAAC,IAAI,CAAC,MAAM,EAAE,UAAmB,KAAK;YAC7G,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;YACf,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;YACjB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACzB,CAAC;QAED,IAAW,aAAa,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,WAAW,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAC5F,IAAW,OAAO,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAChF,IAAW,QAAQ,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;KACnF;IArBY,oBAAM,SAqBlB,CAAA;AACH,CAAC,EA3CgB,aAAa,GAAb,qBAAa,KAAb,qBAAa,QA2C7B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Id64String, IDisposable } from \"@itwin/core-bentley\";\r\n\r\n/** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,\r\n * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.\r\n * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.\r\n * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].\r\n * @public\r\n */\r\nexport type TextureImageSpec = Id64String | string;\r\n\r\n/** Represents a texture image applied to a surface during rendering.\r\n * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].\r\n * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.\r\n * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.\r\n * @public\r\n */\r\nexport abstract class RenderTexture implements IDisposable {\r\n /** Indicates the type of texture. */\r\n public readonly type: RenderTexture.Type;\r\n\r\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\r\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\r\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\r\n public abstract get bytesUsed(): number;\r\n\r\n protected constructor(type: RenderTexture.Type) {\r\n this.type = type;\r\n }\r\n\r\n /** Releases any WebGL resources owned by this texture.\r\n * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as \"external\",\r\n * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle\r\n * its disposal.\r\n */\r\n public abstract dispose(): void;\r\n}\r\n\r\n/** @public */\r\nexport namespace RenderTexture { // eslint-disable-line no-redeclare\r\n /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */\r\n export enum Type {\r\n /** An image applied to a surface, with support for mip-mapping and repetition. */\r\n Normal,\r\n /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */\r\n Glyph,\r\n /** A non-repeating image with no mip-maps, used for example for reality models. */\r\n TileSection,\r\n /** A three-dimensional texture used for rendering a skybox. */\r\n SkyBox,\r\n /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */\r\n FilteredTileSection,\r\n /** A gradient image used for thematic display. */\r\n ThematicGradient,\r\n }\r\n\r\n /** Parameters used to construct a [[RenderTexture]].\r\n * @deprecated use RenderSystem.createTexture and TextureCreateArgs.\r\n * @public\r\n */\r\n export class Params {\r\n /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.\r\n * Textures created on the front-end generally have no key.\r\n */\r\n public readonly key?: string;\r\n /** Indicates the type of texture. */\r\n public readonly type: RenderTexture.Type;\r\n /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.\r\n * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.\r\n */\r\n public readonly isOwned: boolean;\r\n\r\n public constructor(key?: string, type: RenderTexture.Type = RenderTexture.Type.Normal, isOwned: boolean = false) {\r\n this.key = key;\r\n this.type = type;\r\n this.isOwned = isOwned;\r\n }\r\n\r\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\r\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\r\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\r\n }\r\n}\r\n"]}
@@ -1,40 +1,48 @@
1
- /** @packageDocumentation
2
- * @module Symbology
3
- */
4
- import { ColorDef } from "./ColorDef";
5
- /** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].
6
- * @public
7
- * @extensions
8
- */
9
- export interface RgbColorProps {
10
- r: number;
11
- g: number;
12
- b: number;
13
- }
14
- /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
15
- * @public
16
- */
17
- export declare class RgbColor {
18
- readonly r: number;
19
- readonly g: number;
20
- readonly b: number;
21
- /** Constructs from red, green, and blue components.
22
- * @param r Red
23
- * @param g Green
24
- * @param b Blue
25
- */
26
- constructor(r: number, g: number, b: number);
27
- /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
- static fromColorDef(colorDef: ColorDef): RgbColor;
29
- /** Converts this RgbColor to a ColorDef.
30
- * @param transparency Value to use for the transparency component of the ColorDef.
31
- * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
32
- * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
33
- */
34
- toColorDef(transparency?: number): ColorDef;
35
- toJSON(): RgbColorProps;
36
- static fromJSON(json: RgbColorProps | undefined): RgbColor;
37
- equals(rhs: RgbColor): boolean;
38
- compareTo(other: RgbColor): number;
39
- }
1
+ /** @packageDocumentation
2
+ * @module Symbology
3
+ */
4
+ import { ColorDef } from "./ColorDef";
5
+ /** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].
6
+ * @public
7
+ * @extensions
8
+ */
9
+ export interface RgbColorProps {
10
+ r: number;
11
+ g: number;
12
+ b: number;
13
+ }
14
+ /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
15
+ * @public
16
+ */
17
+ export declare class RgbColor {
18
+ readonly r: number;
19
+ readonly g: number;
20
+ readonly b: number;
21
+ /** Constructs from red, green, and blue components.
22
+ * @param r Red
23
+ * @param g Green
24
+ * @param b Blue
25
+ */
26
+ constructor(r: number, g: number, b: number);
27
+ /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
+ static fromColorDef(colorDef: ColorDef): RgbColor;
29
+ /** Converts this RgbColor to a ColorDef.
30
+ * @param transparency Value to use for the transparency component of the ColorDef.
31
+ * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
32
+ * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
33
+ */
34
+ toColorDef(transparency?: number): ColorDef;
35
+ /** Convert this color to its JSON representation. */
36
+ toJSON(): RgbColorProps;
37
+ /** Create an RgbColor from its JSON representation.
38
+ * If `json` is `undefined`, the result is pure white.
39
+ */
40
+ static fromJSON(json: RgbColorProps | undefined): RgbColor;
41
+ /** Returns true if this color's red, green, and blue components are identical to those of `other`. */
42
+ equals(other: RgbColor): boolean;
43
+ /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */
44
+ compareTo(other: RgbColor): number;
45
+ /** Convert this color to a string in the form "#rrggbb" where the values are the hex digits of the respective color components. */
46
+ toHexString(): string;
47
+ }
40
48
  //# sourceMappingURL=RgbColor.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"RgbColor.d.ts","sourceRoot":"","sources":["../../src/RgbColor.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AAEtC;;;GAGG;AACH,MAAM,WAAW,aAAa;IAC5B,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;CACX;AAED;;GAEG;AACH,qBAAa,QAAQ;aAMgB,CAAC,EAAE,MAAM;aAAkB,CAAC,EAAE,MAAM;aAAkB,CAAC,EAAE,MAAM;IALlG;;;;OAIG;gBACgC,CAAC,EAAE,MAAM,EAAkB,CAAC,EAAE,MAAM,EAAkB,CAAC,EAAE,MAAM;IAMlG,gHAAgH;WAClG,YAAY,CAAC,QAAQ,EAAE,QAAQ,GAAG,QAAQ;IAKxD;;;;OAIG;IACI,UAAU,CAAC,YAAY,SAAI,GAAG,QAAQ;IAItC,MAAM,IAAI,aAAa;WAIhB,QAAQ,CAAC,IAAI,EAAE,aAAa,GAAG,SAAS,GAAG,QAAQ;IAgB1D,MAAM,CAAC,GAAG,EAAE,QAAQ,GAAG,OAAO;IAI9B,SAAS,CAAC,KAAK,EAAE,QAAQ,GAAG,MAAM;CAG1C"}
1
+ {"version":3,"file":"RgbColor.d.ts","sourceRoot":"","sources":["../../src/RgbColor.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AAEtC;;;GAGG;AACH,MAAM,WAAW,aAAa;IAC5B,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;CACX;AAED;;GAEG;AACH,qBAAa,QAAQ;aAMgB,CAAC,EAAE,MAAM;aAAkB,CAAC,EAAE,MAAM;aAAkB,CAAC,EAAE,MAAM;IALlG;;;;OAIG;gBACgC,CAAC,EAAE,MAAM,EAAkB,CAAC,EAAE,MAAM,EAAkB,CAAC,EAAE,MAAM;IAMlG,gHAAgH;WAClG,YAAY,CAAC,QAAQ,EAAE,QAAQ,GAAG,QAAQ;IAKxD;;;;OAIG;IACI,UAAU,CAAC,YAAY,SAAI,GAAG,QAAQ;IAI7C,qDAAqD;IAC9C,MAAM,IAAI,aAAa;IAI9B;;OAEG;WACW,QAAQ,CAAC,IAAI,EAAE,aAAa,GAAG,SAAS,GAAG,QAAQ;IAgBjE,sGAAsG;IAC/F,MAAM,CAAC,KAAK,EAAE,QAAQ,GAAG,OAAO;IAIvC,+FAA+F;IACxF,SAAS,CAAC,KAAK,EAAE,QAAQ,GAAG,MAAM;IAIzC,mIAAmI;IAC5H,WAAW,IAAI,MAAM;CAG7B"}
@@ -1,68 +1,78 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Symbology
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.RgbColor = void 0;
11
- const core_bentley_1 = require("@itwin/core-bentley");
12
- const ColorDef_1 = require("./ColorDef");
13
- /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
14
- * @public
15
- */
16
- class RgbColor {
17
- /** Constructs from red, green, and blue components.
18
- * @param r Red
19
- * @param g Green
20
- * @param b Blue
21
- */
22
- constructor(r, g, b) {
23
- this.r = r;
24
- this.g = g;
25
- this.b = b;
26
- this.r = Math.max(0, Math.min(this.r, 0xff));
27
- this.g = Math.max(0, Math.min(this.g, 0xff));
28
- this.b = Math.max(0, Math.min(this.b, 0xff));
29
- }
30
- /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
31
- static fromColorDef(colorDef) {
32
- const colors = colorDef.colors;
33
- return new RgbColor(colors.r, colors.g, colors.b);
34
- }
35
- /** Converts this RgbColor to a ColorDef.
36
- * @param transparency Value to use for the transparency component of the ColorDef.
37
- * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
38
- * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
39
- */
40
- toColorDef(transparency = 0) {
41
- return ColorDef_1.ColorDef.from(this.r, this.g, this.b, transparency);
42
- }
43
- toJSON() {
44
- return { r: this.r, g: this.g, b: this.b };
45
- }
46
- static fromJSON(json) {
47
- let r = 0xff;
48
- let g = 0xff;
49
- let b = 0xff;
50
- if (undefined !== json) {
51
- if (typeof json.r === "number")
52
- r = json.r;
53
- if (typeof json.g === "number")
54
- g = json.g;
55
- if (typeof json.b === "number")
56
- b = json.b;
57
- }
58
- return new RgbColor(r, g, b);
59
- }
60
- equals(rhs) {
61
- return this.r === rhs.r && this.g === rhs.g && this.b === rhs.b;
62
- }
63
- compareTo(other) {
64
- return (0, core_bentley_1.compareNumbers)(this.r, other.r) || (0, core_bentley_1.compareNumbers)(this.g, other.g) || (0, core_bentley_1.compareNumbers)(this.b, other.b);
65
- }
66
- }
67
- exports.RgbColor = RgbColor;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Symbology
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.RgbColor = void 0;
11
+ const core_bentley_1 = require("@itwin/core-bentley");
12
+ const ColorDef_1 = require("./ColorDef");
13
+ /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
14
+ * @public
15
+ */
16
+ class RgbColor {
17
+ /** Constructs from red, green, and blue components.
18
+ * @param r Red
19
+ * @param g Green
20
+ * @param b Blue
21
+ */
22
+ constructor(r, g, b) {
23
+ this.r = r;
24
+ this.g = g;
25
+ this.b = b;
26
+ this.r = Math.max(0, Math.min(this.r, 0xff));
27
+ this.g = Math.max(0, Math.min(this.g, 0xff));
28
+ this.b = Math.max(0, Math.min(this.b, 0xff));
29
+ }
30
+ /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
31
+ static fromColorDef(colorDef) {
32
+ const colors = colorDef.colors;
33
+ return new RgbColor(colors.r, colors.g, colors.b);
34
+ }
35
+ /** Converts this RgbColor to a ColorDef.
36
+ * @param transparency Value to use for the transparency component of the ColorDef.
37
+ * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
38
+ * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
39
+ */
40
+ toColorDef(transparency = 0) {
41
+ return ColorDef_1.ColorDef.from(this.r, this.g, this.b, transparency);
42
+ }
43
+ /** Convert this color to its JSON representation. */
44
+ toJSON() {
45
+ return { r: this.r, g: this.g, b: this.b };
46
+ }
47
+ /** Create an RgbColor from its JSON representation.
48
+ * If `json` is `undefined`, the result is pure white.
49
+ */
50
+ static fromJSON(json) {
51
+ let r = 0xff;
52
+ let g = 0xff;
53
+ let b = 0xff;
54
+ if (undefined !== json) {
55
+ if (typeof json.r === "number")
56
+ r = json.r;
57
+ if (typeof json.g === "number")
58
+ g = json.g;
59
+ if (typeof json.b === "number")
60
+ b = json.b;
61
+ }
62
+ return new RgbColor(r, g, b);
63
+ }
64
+ /** Returns true if this color's red, green, and blue components are identical to those of `other`. */
65
+ equals(other) {
66
+ return this.r === other.r && this.g === other.g && this.b === other.b;
67
+ }
68
+ /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */
69
+ compareTo(other) {
70
+ return (0, core_bentley_1.compareNumbers)(this.r, other.r) || (0, core_bentley_1.compareNumbers)(this.g, other.g) || (0, core_bentley_1.compareNumbers)(this.b, other.b);
71
+ }
72
+ /** Convert this color to a string in the form "#rrggbb" where the values are the hex digits of the respective color components. */
73
+ toHexString() {
74
+ return this.toColorDef().toHexString();
75
+ }
76
+ }
77
+ exports.RgbColor = RgbColor;
68
78
  //# sourceMappingURL=RgbColor.js.map
@@ -1 +1 @@
1
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1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Symbology\r\n */\r\n\r\nimport { compareNumbers } from \"@itwin/core-bentley\";\r\nimport { ColorDef } from \"./ColorDef\";\r\n\r\n/** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface RgbColorProps {\r\n r: number;\r\n g: number;\r\n b: number;\r\n}\r\n\r\n/** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].\r\n * @public\r\n */\r\nexport class RgbColor {\r\n /** Constructs from red, green, and blue components.\r\n * @param r Red\r\n * @param g Green\r\n * @param b Blue\r\n */\r\n public constructor(public readonly r: number, public readonly g: number, public readonly b: number) {\r\n this.r = Math.max(0, Math.min(this.r, 0xff));\r\n this.g = Math.max(0, Math.min(this.g, 0xff));\r\n this.b = Math.max(0, Math.min(this.b, 0xff));\r\n }\r\n\r\n /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */\r\n public static fromColorDef(colorDef: ColorDef): RgbColor {\r\n const colors = colorDef.colors;\r\n return new RgbColor(colors.r, colors.g, colors.b);\r\n }\r\n\r\n /** Converts this RgbColor to a ColorDef.\r\n * @param transparency Value to use for the transparency component of the ColorDef.\r\n * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.\r\n * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.\r\n */\r\n public toColorDef(transparency = 0): ColorDef {\r\n return ColorDef.from(this.r, this.g, this.b, transparency);\r\n }\r\n\r\n /** Convert this color to its JSON representation. */\r\n public toJSON(): RgbColorProps {\r\n return { r: this.r, g: this.g, b: this.b };\r\n }\r\n\r\n /** Create an RgbColor from its JSON representation.\r\n * If `json` is `undefined`, the result is pure white.\r\n */\r\n public static fromJSON(json: RgbColorProps | undefined): RgbColor {\r\n let r = 0xff;\r\n let g = 0xff;\r\n let b = 0xff;\r\n if (undefined !== json) {\r\n if (typeof json.r === \"number\")\r\n r = json.r;\r\n if (typeof json.g === \"number\")\r\n g = json.g;\r\n if (typeof json.b === \"number\")\r\n b = json.b;\r\n }\r\n\r\n return new RgbColor(r, g, b);\r\n }\r\n\r\n /** Returns true if this color's red, green, and blue components are identical to those of `other`. */\r\n public equals(other: RgbColor): boolean {\r\n return this.r === other.r && this.g === other.g && this.b === other.b;\r\n }\r\n\r\n /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */\r\n public compareTo(other: RgbColor): number {\r\n return compareNumbers(this.r, other.r) || compareNumbers(this.g, other.g) || compareNumbers(this.b, other.b);\r\n }\r\n\r\n /** Convert this color to a string in the form \"#rrggbb\" where the values are the hex digits of the respective color components. */\r\n public toHexString(): string {\r\n return this.toColorDef().toHexString();\r\n }\r\n}\r\n"]}