@itwin/core-common 3.5.0-dev.4 → 3.5.0-dev.43

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (996) hide show
  1. package/CHANGELOG.md +60 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackendTypes.d.ts +13 -0
  12. package/lib/cjs/BackendTypes.d.ts.map +1 -0
  13. package/lib/cjs/BackendTypes.js +10 -0
  14. package/lib/cjs/BackendTypes.js.map +1 -0
  15. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  16. package/lib/cjs/BackgroundMapProvider.js +68 -68
  17. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  18. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  19. package/lib/cjs/BackgroundMapSettings.js +156 -156
  20. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  21. package/lib/cjs/Base64EncodedString.d.ts +32 -30
  22. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  23. package/lib/cjs/Base64EncodedString.js +66 -56
  24. package/lib/cjs/Base64EncodedString.js.map +1 -1
  25. package/lib/cjs/BlobReader.d.ts +31 -31
  26. package/lib/cjs/BlobReader.js +84 -84
  27. package/lib/cjs/BlobReader.js.map +1 -1
  28. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  29. package/lib/cjs/BriefcaseTypes.js +95 -95
  30. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  31. package/lib/cjs/Camera.d.ts +42 -42
  32. package/lib/cjs/Camera.js +62 -62
  33. package/lib/cjs/Camera.js.map +1 -1
  34. package/lib/cjs/ChangedElements.d.ts +83 -83
  35. package/lib/cjs/ChangedElements.js +21 -21
  36. package/lib/cjs/ChangedElements.js.map +1 -1
  37. package/lib/cjs/ChangedEntities.d.ts +45 -45
  38. package/lib/cjs/ChangedEntities.js +9 -9
  39. package/lib/cjs/ChangedEntities.js.map +1 -1
  40. package/lib/cjs/ChangesetProps.d.ts +98 -98
  41. package/lib/cjs/ChangesetProps.js +22 -22
  42. package/lib/cjs/ChangesetProps.js.map +1 -1
  43. package/lib/cjs/ClipStyle.d.ts +89 -89
  44. package/lib/cjs/ClipStyle.js +123 -123
  45. package/lib/cjs/ClipStyle.js.map +1 -1
  46. package/lib/cjs/CloudStorage.d.ts +62 -62
  47. package/lib/cjs/CloudStorage.js +113 -113
  48. package/lib/cjs/CloudStorage.js.map +1 -1
  49. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  50. package/lib/cjs/CloudStorageTileCache.js +66 -66
  51. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  52. package/lib/cjs/Code.d.ts +256 -256
  53. package/lib/cjs/Code.js +281 -281
  54. package/lib/cjs/Code.js.map +1 -1
  55. package/lib/cjs/ColorByName.d.ts +161 -161
  56. package/lib/cjs/ColorByName.js +169 -169
  57. package/lib/cjs/ColorByName.js.map +1 -1
  58. package/lib/cjs/ColorDef.d.ts +208 -208
  59. package/lib/cjs/ColorDef.js +571 -571
  60. package/lib/cjs/ColorDef.js.map +1 -1
  61. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  62. package/lib/cjs/CommonLoggerCategory.js +26 -26
  63. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  64. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  65. package/lib/cjs/ConcurrentQuery.js +380 -380
  66. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  67. package/lib/cjs/ContextRealityModel.d.ts +276 -255
  68. package/lib/cjs/ContextRealityModel.d.ts.map +1 -1
  69. package/lib/cjs/ContextRealityModel.js +358 -325
  70. package/lib/cjs/ContextRealityModel.js.map +1 -1
  71. package/lib/cjs/DisplayStyleSettings.d.ts +584 -552
  72. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  73. package/lib/cjs/DisplayStyleSettings.js +981 -951
  74. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  75. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  76. package/lib/cjs/ECSchemaProps.js +9 -9
  77. package/lib/cjs/ECSchemaProps.js.map +1 -1
  78. package/lib/cjs/ECSqlReader.d.ts +70 -70
  79. package/lib/cjs/ECSqlReader.js +280 -280
  80. package/lib/cjs/ECSqlReader.js.map +1 -1
  81. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  82. package/lib/cjs/ECSqlTypes.js +189 -189
  83. package/lib/cjs/ECSqlTypes.js.map +1 -1
  84. package/lib/cjs/ElementProps.d.ts +479 -476
  85. package/lib/cjs/ElementProps.d.ts.map +1 -1
  86. package/lib/cjs/ElementProps.js +99 -99
  87. package/lib/cjs/ElementProps.js.map +1 -1
  88. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  89. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  90. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  91. package/lib/cjs/EntityProps.d.ts +176 -176
  92. package/lib/cjs/EntityProps.js +112 -112
  93. package/lib/cjs/EntityProps.js.map +1 -1
  94. package/lib/cjs/EntityReference.d.ts +52 -0
  95. package/lib/cjs/EntityReference.d.ts.map +1 -0
  96. package/lib/cjs/EntityReference.js +57 -0
  97. package/lib/cjs/EntityReference.js.map +1 -0
  98. package/lib/cjs/Environment.d.ts +61 -61
  99. package/lib/cjs/Environment.js +73 -73
  100. package/lib/cjs/Environment.js.map +1 -1
  101. package/lib/cjs/FeatureGates.d.ts +31 -31
  102. package/lib/cjs/FeatureGates.js +55 -55
  103. package/lib/cjs/FeatureGates.js.map +1 -1
  104. package/lib/cjs/FeatureIndex.d.ts +39 -39
  105. package/lib/cjs/FeatureIndex.js +63 -63
  106. package/lib/cjs/FeatureIndex.js.map +1 -1
  107. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  108. package/lib/cjs/FeatureSymbology.js +614 -614
  109. package/lib/cjs/FeatureSymbology.js.map +1 -1
  110. package/lib/cjs/FeatureTable.d.ts +141 -141
  111. package/lib/cjs/FeatureTable.js +278 -278
  112. package/lib/cjs/FeatureTable.js.map +1 -1
  113. package/lib/cjs/Fonts.d.ts +51 -51
  114. package/lib/cjs/Fonts.js +53 -53
  115. package/lib/cjs/Fonts.js.map +1 -1
  116. package/lib/cjs/Frustum.d.ts +114 -114
  117. package/lib/cjs/Frustum.js +292 -292
  118. package/lib/cjs/Frustum.js.map +1 -1
  119. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  120. package/lib/cjs/GeoCoordinateServices.js +80 -80
  121. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  122. package/lib/cjs/GeometryContainment.d.ts +28 -28
  123. package/lib/cjs/GeometryContainment.js +9 -9
  124. package/lib/cjs/GeometryContainment.js.map +1 -1
  125. package/lib/cjs/GeometryParams.d.ts +130 -130
  126. package/lib/cjs/GeometryParams.js +174 -174
  127. package/lib/cjs/GeometryParams.js.map +1 -1
  128. package/lib/cjs/GeometrySummary.d.ts +45 -45
  129. package/lib/cjs/GeometrySummary.js +23 -23
  130. package/lib/cjs/GeometrySummary.js.map +1 -1
  131. package/lib/cjs/Gradient.d.ts +139 -139
  132. package/lib/cjs/Gradient.js +455 -455
  133. package/lib/cjs/Gradient.js.map +1 -1
  134. package/lib/cjs/GraphicParams.d.ts +58 -58
  135. package/lib/cjs/GraphicParams.js +85 -85
  136. package/lib/cjs/GraphicParams.js.map +1 -1
  137. package/lib/cjs/GroundPlane.d.ts +52 -52
  138. package/lib/cjs/GroundPlane.js +64 -64
  139. package/lib/cjs/GroundPlane.js.map +1 -1
  140. package/lib/cjs/HSLColor.d.ts +20 -20
  141. package/lib/cjs/HSLColor.js +32 -32
  142. package/lib/cjs/HSLColor.js.map +1 -1
  143. package/lib/cjs/HSVColor.d.ts +30 -30
  144. package/lib/cjs/HSVColor.js +59 -59
  145. package/lib/cjs/HSVColor.js.map +1 -1
  146. package/lib/cjs/HiddenLine.d.ts +97 -97
  147. package/lib/cjs/HiddenLine.js +162 -162
  148. package/lib/cjs/HiddenLine.js.map +1 -1
  149. package/lib/cjs/Hilite.d.ts +50 -50
  150. package/lib/cjs/Hilite.js +64 -64
  151. package/lib/cjs/Hilite.js.map +1 -1
  152. package/lib/cjs/IModel.d.ts +359 -355
  153. package/lib/cjs/IModel.d.ts.map +1 -1
  154. package/lib/cjs/IModel.js +347 -340
  155. package/lib/cjs/IModel.js.map +1 -1
  156. package/lib/cjs/IModelError.d.ts +36 -36
  157. package/lib/cjs/IModelError.js +72 -72
  158. package/lib/cjs/IModelError.js.map +1 -1
  159. package/lib/cjs/IModelVersion.d.ts +68 -68
  160. package/lib/cjs/IModelVersion.js +79 -79
  161. package/lib/cjs/IModelVersion.js.map +1 -1
  162. package/lib/cjs/Image.d.ts +86 -86
  163. package/lib/cjs/Image.js +128 -128
  164. package/lib/cjs/Image.js.map +1 -1
  165. package/lib/cjs/IpcAppProps.d.ts +141 -124
  166. package/lib/cjs/IpcAppProps.d.ts.map +1 -1
  167. package/lib/cjs/IpcAppProps.js +23 -18
  168. package/lib/cjs/IpcAppProps.js.map +1 -1
  169. package/lib/cjs/LightSettings.d.ts +224 -224
  170. package/lib/cjs/LightSettings.js +309 -309
  171. package/lib/cjs/LightSettings.js.map +1 -1
  172. package/lib/cjs/LinePixels.d.ts +34 -34
  173. package/lib/cjs/LinePixels.js +42 -42
  174. package/lib/cjs/LinePixels.js.map +1 -1
  175. package/lib/cjs/Localization.d.ts +111 -111
  176. package/lib/cjs/Localization.js +26 -26
  177. package/lib/cjs/Localization.js.map +1 -1
  178. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  179. package/lib/cjs/MapImagerySettings.js +80 -80
  180. package/lib/cjs/MapImagerySettings.js.map +1 -1
  181. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  182. package/lib/cjs/MapLayerSettings.js +411 -411
  183. package/lib/cjs/MapLayerSettings.js.map +1 -1
  184. package/lib/cjs/MassProperties.d.ts +64 -64
  185. package/lib/cjs/MassProperties.js +23 -23
  186. package/lib/cjs/MassProperties.js.map +1 -1
  187. package/lib/cjs/MaterialProps.d.ts +118 -118
  188. package/lib/cjs/MaterialProps.js +23 -23
  189. package/lib/cjs/MaterialProps.js.map +1 -1
  190. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  191. package/lib/cjs/ModelClipGroup.js +98 -98
  192. package/lib/cjs/ModelClipGroup.js.map +1 -1
  193. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  194. package/lib/cjs/ModelGeometryChanges.js +83 -83
  195. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  196. package/lib/cjs/ModelProps.d.ts +67 -66
  197. package/lib/cjs/ModelProps.d.ts.map +1 -1
  198. package/lib/cjs/ModelProps.js +9 -9
  199. package/lib/cjs/ModelProps.js.map +1 -1
  200. package/lib/cjs/NativeAppProps.d.ts +122 -122
  201. package/lib/cjs/NativeAppProps.js +30 -30
  202. package/lib/cjs/NativeAppProps.js.map +1 -1
  203. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  204. package/lib/cjs/OctEncodedNormal.js +98 -98
  205. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  206. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  207. package/lib/cjs/PlanProjectionSettings.js +63 -63
  208. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  209. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  210. package/lib/cjs/PlanarClipMask.js +136 -136
  211. package/lib/cjs/PlanarClipMask.js.map +1 -1
  212. package/lib/cjs/QPoint.d.ts +479 -479
  213. package/lib/cjs/QPoint.js +826 -826
  214. package/lib/cjs/QPoint.js.map +1 -1
  215. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  216. package/lib/cjs/RealityDataAccessProps.js +19 -19
  217. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  218. package/lib/cjs/RealityModelDisplaySettings.d.ts +119 -0
  219. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -0
  220. package/lib/cjs/RealityModelDisplaySettings.js +115 -0
  221. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -0
  222. package/lib/cjs/Render.d.ts +89 -89
  223. package/lib/cjs/Render.js +177 -177
  224. package/lib/cjs/Render.js.map +1 -1
  225. package/lib/cjs/RenderMaterial.d.ts +58 -58
  226. package/lib/cjs/RenderMaterial.js +76 -76
  227. package/lib/cjs/RenderMaterial.js.map +1 -1
  228. package/lib/cjs/RenderSchedule.d.ts +541 -540
  229. package/lib/cjs/RenderSchedule.d.ts.map +1 -1
  230. package/lib/cjs/RenderSchedule.js +1000 -1000
  231. package/lib/cjs/RenderSchedule.js.map +1 -1
  232. package/lib/cjs/RenderTexture.d.ts +70 -70
  233. package/lib/cjs/RenderTexture.js +59 -59
  234. package/lib/cjs/RenderTexture.js.map +1 -1
  235. package/lib/cjs/RgbColor.d.ts +47 -39
  236. package/lib/cjs/RgbColor.d.ts.map +1 -1
  237. package/lib/cjs/RgbColor.js +77 -67
  238. package/lib/cjs/RgbColor.js.map +1 -1
  239. package/lib/cjs/RpcInterface.d.ts +33 -33
  240. package/lib/cjs/RpcInterface.js +137 -137
  241. package/lib/cjs/RpcInterface.js.map +1 -1
  242. package/lib/cjs/RpcManager.d.ts +40 -40
  243. package/lib/cjs/RpcManager.js +55 -55
  244. package/lib/cjs/RpcManager.js.map +1 -1
  245. package/lib/cjs/SessionProps.d.ts +16 -16
  246. package/lib/cjs/SessionProps.js +9 -9
  247. package/lib/cjs/SessionProps.js.map +1 -1
  248. package/lib/cjs/SkyBox.d.ts +215 -215
  249. package/lib/cjs/SkyBox.js +210 -210
  250. package/lib/cjs/SkyBox.js.map +1 -1
  251. package/lib/cjs/Snapping.d.ts +49 -49
  252. package/lib/cjs/Snapping.js +9 -9
  253. package/lib/cjs/Snapping.js.map +1 -1
  254. package/lib/cjs/SolarCalculate.d.ts +27 -27
  255. package/lib/cjs/SolarCalculate.js +211 -211
  256. package/lib/cjs/SolarCalculate.js.map +1 -1
  257. package/lib/cjs/SolarShadows.d.ts +35 -35
  258. package/lib/cjs/SolarShadows.js +62 -62
  259. package/lib/cjs/SolarShadows.js.map +1 -1
  260. package/lib/cjs/SpatialClassification.d.ts +208 -208
  261. package/lib/cjs/SpatialClassification.js +340 -340
  262. package/lib/cjs/SpatialClassification.js.map +1 -1
  263. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  264. package/lib/cjs/SubCategoryAppearance.js +96 -96
  265. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  266. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  267. package/lib/cjs/SubCategoryOverride.js +104 -104
  268. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  269. package/lib/cjs/TerrainSettings.d.ts +82 -82
  270. package/lib/cjs/TerrainSettings.js +102 -102
  271. package/lib/cjs/TerrainSettings.js.map +1 -1
  272. package/lib/cjs/TextureMapping.d.ts +101 -101
  273. package/lib/cjs/TextureMapping.js +174 -174
  274. package/lib/cjs/TextureMapping.js.map +1 -1
  275. package/lib/cjs/TextureProps.d.ts +65 -65
  276. package/lib/cjs/TextureProps.js +28 -28
  277. package/lib/cjs/TextureProps.js.map +1 -1
  278. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  279. package/lib/cjs/ThematicDisplay.js +344 -344
  280. package/lib/cjs/ThematicDisplay.js.map +1 -1
  281. package/lib/cjs/Thumbnail.d.ts +26 -26
  282. package/lib/cjs/Thumbnail.js +9 -9
  283. package/lib/cjs/Thumbnail.js.map +1 -1
  284. package/lib/cjs/TileProps.d.ts +82 -82
  285. package/lib/cjs/TileProps.js +29 -29
  286. package/lib/cjs/TileProps.js.map +1 -1
  287. package/lib/cjs/Tween.d.ts +191 -191
  288. package/lib/cjs/Tween.js +570 -570
  289. package/lib/cjs/Tween.js.map +1 -1
  290. package/lib/cjs/TxnAction.d.ts +21 -21
  291. package/lib/cjs/TxnAction.js +29 -29
  292. package/lib/cjs/TxnAction.js.map +1 -1
  293. package/lib/cjs/ViewDetails.d.ts +125 -125
  294. package/lib/cjs/ViewDetails.js +158 -158
  295. package/lib/cjs/ViewDetails.js.map +1 -1
  296. package/lib/cjs/ViewFlags.d.ts +291 -291
  297. package/lib/cjs/ViewFlags.js +368 -368
  298. package/lib/cjs/ViewFlags.js.map +1 -1
  299. package/lib/cjs/ViewProps.d.ts +205 -205
  300. package/lib/cjs/ViewProps.js +9 -9
  301. package/lib/cjs/ViewProps.js.map +1 -1
  302. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  303. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  304. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  305. package/lib/cjs/core-common.d.ts +244 -240
  306. package/lib/cjs/core-common.d.ts.map +1 -1
  307. package/lib/cjs/core-common.js +260 -256
  308. package/lib/cjs/core-common.js.map +1 -1
  309. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  310. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  311. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  312. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  313. package/lib/cjs/domains/GenericElementProps.js +9 -9
  314. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  315. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  316. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  317. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  318. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  319. package/lib/cjs/geometry/AreaPattern.js +204 -204
  320. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  321. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  322. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  323. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  324. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  325. package/lib/cjs/geometry/Cartographic.js +345 -345
  326. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  327. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  328. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  329. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  330. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  331. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  332. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  333. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  334. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  335. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  336. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  337. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  338. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  339. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  340. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  341. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  342. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  343. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  344. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  345. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  346. package/lib/cjs/geometry/GeometryStream.js +469 -469
  347. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  348. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  349. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  350. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  351. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  352. package/lib/cjs/geometry/LineStyle.js +129 -129
  353. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  354. package/lib/cjs/geometry/Placement.d.ts +95 -95
  355. package/lib/cjs/geometry/Placement.js +131 -131
  356. package/lib/cjs/geometry/Placement.js.map +1 -1
  357. package/lib/cjs/geometry/Projection.d.ts +251 -251
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@@ -1,99 +1,99 @@
1
- /*---------------------------------------------------------------------------------------------
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- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
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- /** @packageDocumentation
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- * @module DisplayStyles
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- */
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- /** Correction modes for terrain height
9
- * @see [[TerrainProps]]
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- * @public
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- * @extensions
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- */
13
- export var TerrainHeightOriginMode;
14
- (function (TerrainHeightOriginMode) {
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- /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */
16
- TerrainHeightOriginMode[TerrainHeightOriginMode["Geodetic"] = 0] = "Geodetic";
17
- /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */
18
- TerrainHeightOriginMode[TerrainHeightOriginMode["Geoid"] = 1] = "Geoid";
19
- /** Height value indicates the height of the IModel origin relative to ground level at project center. */
20
- TerrainHeightOriginMode[TerrainHeightOriginMode["Ground"] = 2] = "Ground";
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- })(TerrainHeightOriginMode || (TerrainHeightOriginMode = {}));
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- /** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.
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- * @public
24
- */
25
- export class TerrainSettings {
26
- constructor(providerName = "CesiumWorldTerrain", exaggeration = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {
27
- this.providerName = providerName;
28
- this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));
29
- this.applyLighting = applyLighting;
30
- this.heightOrigin = heightOrigin;
31
- switch (heightOriginMode) {
32
- case TerrainHeightOriginMode.Ground:
33
- case TerrainHeightOriginMode.Geoid:
34
- this.heightOriginMode = heightOriginMode;
35
- break;
36
- default:
37
- this.heightOriginMode = TerrainHeightOriginMode.Geodetic;
38
- break;
39
- }
40
- }
41
- /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.
42
- * @see [[TerrainProps.nonLocatable]].
43
- * @internal
44
- */
45
- get nonLocatable() {
46
- return this._nonLocatable;
47
- }
48
- static fromJSON(json) {
49
- var _a;
50
- if (undefined === json)
51
- return new TerrainSettings();
52
- const providerName = (_a = json === null || json === void 0 ? void 0 : json.providerName) !== null && _a !== void 0 ? _a : "CesiumWorldTerrain";
53
- const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);
54
- if (true === json.nonLocatable)
55
- settings._nonLocatable = true;
56
- return settings;
57
- }
58
- toJSON() {
59
- const props = { heightOriginMode: this.heightOriginMode };
60
- if ("CesiumWorldTerrain" !== this.providerName)
61
- props.providerName = this.providerName;
62
- if (1 !== this.exaggeration)
63
- props.exaggeration = this.exaggeration;
64
- if (this.nonLocatable)
65
- props.nonLocatable = true;
66
- if (this.applyLighting)
67
- props.applyLighting = true;
68
- if (0 !== this.heightOrigin)
69
- props.heightOrigin = this.heightOrigin;
70
- return props;
71
- }
72
- equals(other) {
73
- return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting
74
- && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;
75
- }
76
- /** Returns true if these settings are equivalent to the supplied JSON settings. */
77
- equalsJSON(json) {
78
- return this.equals(TerrainSettings.fromJSON(json));
79
- }
80
- /** Create a copy of this TerrainSettings, optionally modifying some of its properties.
81
- * @param changedProps JSON representation of the properties to change.
82
- * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.
83
- */
84
- clone(changedProps) {
85
- var _a, _b, _c, _d, _e, _f;
86
- if (undefined === changedProps)
87
- return this;
88
- const props = {
89
- providerName: (_a = changedProps.providerName) !== null && _a !== void 0 ? _a : this.providerName,
90
- exaggeration: (_b = changedProps.exaggeration) !== null && _b !== void 0 ? _b : this.exaggeration,
91
- nonLocatable: (_c = changedProps.nonLocatable) !== null && _c !== void 0 ? _c : this.nonLocatable,
92
- applyLighting: (_d = changedProps.applyLighting) !== null && _d !== void 0 ? _d : this.applyLighting,
93
- heightOrigin: (_e = changedProps.heightOrigin) !== null && _e !== void 0 ? _e : this.heightOrigin,
94
- heightOriginMode: (_f = changedProps.heightOriginMode) !== null && _f !== void 0 ? _f : this.heightOriginMode,
95
- };
96
- return TerrainSettings.fromJSON(props);
97
- }
98
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module DisplayStyles
7
+ */
8
+ /** Correction modes for terrain height
9
+ * @see [[TerrainProps]]
10
+ * @public
11
+ * @extensions
12
+ */
13
+ export var TerrainHeightOriginMode;
14
+ (function (TerrainHeightOriginMode) {
15
+ /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */
16
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Geodetic"] = 0] = "Geodetic";
17
+ /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */
18
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Geoid"] = 1] = "Geoid";
19
+ /** Height value indicates the height of the IModel origin relative to ground level at project center. */
20
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Ground"] = 2] = "Ground";
21
+ })(TerrainHeightOriginMode || (TerrainHeightOriginMode = {}));
22
+ /** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.
23
+ * @public
24
+ */
25
+ export class TerrainSettings {
26
+ constructor(providerName = "CesiumWorldTerrain", exaggeration = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {
27
+ this.providerName = providerName;
28
+ this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));
29
+ this.applyLighting = applyLighting;
30
+ this.heightOrigin = heightOrigin;
31
+ switch (heightOriginMode) {
32
+ case TerrainHeightOriginMode.Ground:
33
+ case TerrainHeightOriginMode.Geoid:
34
+ this.heightOriginMode = heightOriginMode;
35
+ break;
36
+ default:
37
+ this.heightOriginMode = TerrainHeightOriginMode.Geodetic;
38
+ break;
39
+ }
40
+ }
41
+ /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.
42
+ * @see [[TerrainProps.nonLocatable]].
43
+ * @internal
44
+ */
45
+ get nonLocatable() {
46
+ return this._nonLocatable;
47
+ }
48
+ static fromJSON(json) {
49
+ var _a;
50
+ if (undefined === json)
51
+ return new TerrainSettings();
52
+ const providerName = (_a = json === null || json === void 0 ? void 0 : json.providerName) !== null && _a !== void 0 ? _a : "CesiumWorldTerrain";
53
+ const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);
54
+ if (true === json.nonLocatable)
55
+ settings._nonLocatable = true;
56
+ return settings;
57
+ }
58
+ toJSON() {
59
+ const props = { heightOriginMode: this.heightOriginMode };
60
+ if ("CesiumWorldTerrain" !== this.providerName)
61
+ props.providerName = this.providerName;
62
+ if (1 !== this.exaggeration)
63
+ props.exaggeration = this.exaggeration;
64
+ if (this.nonLocatable)
65
+ props.nonLocatable = true;
66
+ if (this.applyLighting)
67
+ props.applyLighting = true;
68
+ if (0 !== this.heightOrigin)
69
+ props.heightOrigin = this.heightOrigin;
70
+ return props;
71
+ }
72
+ equals(other) {
73
+ return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting
74
+ && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;
75
+ }
76
+ /** Returns true if these settings are equivalent to the supplied JSON settings. */
77
+ equalsJSON(json) {
78
+ return this.equals(TerrainSettings.fromJSON(json));
79
+ }
80
+ /** Create a copy of this TerrainSettings, optionally modifying some of its properties.
81
+ * @param changedProps JSON representation of the properties to change.
82
+ * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.
83
+ */
84
+ clone(changedProps) {
85
+ var _a, _b, _c, _d, _e, _f;
86
+ if (undefined === changedProps)
87
+ return this;
88
+ const props = {
89
+ providerName: (_a = changedProps.providerName) !== null && _a !== void 0 ? _a : this.providerName,
90
+ exaggeration: (_b = changedProps.exaggeration) !== null && _b !== void 0 ? _b : this.exaggeration,
91
+ nonLocatable: (_c = changedProps.nonLocatable) !== null && _c !== void 0 ? _c : this.nonLocatable,
92
+ applyLighting: (_d = changedProps.applyLighting) !== null && _d !== void 0 ? _d : this.applyLighting,
93
+ heightOrigin: (_e = changedProps.heightOrigin) !== null && _e !== void 0 ? _e : this.heightOrigin,
94
+ heightOriginMode: (_f = changedProps.heightOriginMode) !== null && _f !== void 0 ? _f : this.heightOriginMode,
95
+ };
96
+ return TerrainSettings.fromJSON(props);
97
+ }
98
+ }
99
99
  //# sourceMappingURL=TerrainSettings.js.map
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\nimport { BackgroundMapProps } from \"./BackgroundMapSettings\";\n\n/** Identifies a [TerrainProvider]($frontend).\n * @see [[TerrainSettings.providerName]] and [[TerrainProps.providerName]].\n * @public\n * @extensions\n * @deprecated Use string instead.\n */\nexport type TerrainProviderName = string;\n\n/** JSON representation of the settings of the terrain applied to background map display by a [[DisplayStyle]].\n * @see [[DisplayStyleSettingsProps]]\n * @see [[BackgroundMapProps]]\n * @public\n * @extensions\n */\nexport interface TerrainProps {\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\n * If omitted, it defaults to \"CesiumWorldTerrain\".\n */\n providerName?: string;\n /** A value greater than one will cause terrain height to be exaggerated/scaled.false (or 1.0) indicate no exaggeration. Default value: 1.0 */\n exaggeration?: number;\n /** Applying lighting can help to visualize subtle terrain variation. Default value: true */\n applyLighting?: boolean;\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value: 0.0 */\n heightOrigin?: number;\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\n heightOriginMode?: TerrainHeightOriginMode;\n /** If true, the terrain will not be locatable. Otherwise, [[BackgroundMapProps.nonLocatable]] will determine whether terrain is locatable.\n * @internal use [[BackgroundMapProps.nonLocatable]]. Retained for backwards compatibility only.\n */\n nonLocatable?: boolean;\n}\n\n/** Correction modes for terrain height\n * @see [[TerrainProps]]\n * @public\n * @extensions\n */\nexport enum TerrainHeightOriginMode {\n /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */\n Geodetic = 0,\n /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */\n Geoid = 1,\n /** Height value indicates the height of the IModel origin relative to ground level at project center. */\n Ground = 2,\n}\n\n/** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.\n * @public\n */\nexport class TerrainSettings {\n private _nonLocatable: true | undefined;\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\n * Defaults to \"CesiumWorldTerrain\".\n */\n public readonly providerName: string;\n /** A value greater than one will cause terrain height to be exaggerated/scaled. 1.0 indicates no exaggeration. Default value: 1.0 */\n public readonly exaggeration: number;\n /** Applying lighting can help to visualize subtle terrain variations. Default value: false */\n public readonly applyLighting: boolean;\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value 0.0 */\n public readonly heightOrigin: number;\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\n public readonly heightOriginMode: TerrainHeightOriginMode;\n /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.\n * @see [[TerrainProps.nonLocatable]].\n * @internal\n */\n public get nonLocatable(): true | undefined {\n return this._nonLocatable;\n }\n\n constructor(providerName: string = \"CesiumWorldTerrain\", exaggeration: number = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {\n this.providerName = providerName;\n this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));\n this.applyLighting = applyLighting;\n this.heightOrigin = heightOrigin;\n switch (heightOriginMode) {\n case TerrainHeightOriginMode.Ground:\n case TerrainHeightOriginMode.Geoid:\n this.heightOriginMode = heightOriginMode;\n break;\n default:\n this.heightOriginMode = TerrainHeightOriginMode.Geodetic;\n break;\n }\n }\n\n public static fromJSON(json?: TerrainProps) {\n if (undefined === json)\n return new TerrainSettings();\n\n const providerName = json?.providerName ?? \"CesiumWorldTerrain\";\n const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);\n if (true === json.nonLocatable)\n settings._nonLocatable = true;\n\n return settings;\n }\n\n public toJSON(): TerrainProps {\n const props: TerrainProps = { heightOriginMode: this.heightOriginMode };\n if (\"CesiumWorldTerrain\" !== this.providerName)\n props.providerName = this.providerName;\n if (1 !== this.exaggeration)\n props.exaggeration = this.exaggeration;\n if (this.nonLocatable)\n props.nonLocatable = true;\n if (this.applyLighting)\n props.applyLighting = true;\n if (0 !== this.heightOrigin)\n props.heightOrigin = this.heightOrigin;\n\n return props;\n }\n\n public equals(other: TerrainSettings): boolean {\n return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting\n && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;\n }\n\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\n public equalsJSON(json?: BackgroundMapProps): boolean {\n return this.equals(TerrainSettings.fromJSON(json));\n }\n\n /** Create a copy of this TerrainSettings, optionally modifying some of its properties.\n * @param changedProps JSON representation of the properties to change.\n * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.\n */\n public clone(changedProps?: TerrainProps): TerrainSettings {\n if (undefined === changedProps)\n return this;\n\n const props = {\n providerName: changedProps.providerName ?? this.providerName,\n exaggeration: changedProps.exaggeration ?? this.exaggeration,\n nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,\n applyLighting: changedProps.applyLighting ?? this.applyLighting,\n heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,\n heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,\n };\n\n return TerrainSettings.fromJSON(props);\n }\n}\n"]}
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { BackgroundMapProps } from \"./BackgroundMapSettings\";\r\n\r\n/** Identifies a [TerrainProvider]($frontend).\r\n * @see [[TerrainSettings.providerName]] and [[TerrainProps.providerName]].\r\n * @public\r\n * @extensions\r\n * @deprecated Use string instead.\r\n */\r\nexport type TerrainProviderName = string;\r\n\r\n/** JSON representation of the settings of the terrain applied to background map display by a [[DisplayStyle]].\r\n * @see [[DisplayStyleSettingsProps]]\r\n * @see [[BackgroundMapProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TerrainProps {\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * If omitted, it defaults to \"CesiumWorldTerrain\".\r\n */\r\n providerName?: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled.false (or 1.0) indicate no exaggeration. Default value: 1.0 */\r\n exaggeration?: number;\r\n /** Applying lighting can help to visualize subtle terrain variation. Default value: true */\r\n applyLighting?: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value: 0.0 */\r\n heightOrigin?: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n heightOriginMode?: TerrainHeightOriginMode;\r\n /** If true, the terrain will not be locatable. Otherwise, [[BackgroundMapProps.nonLocatable]] will determine whether terrain is locatable.\r\n * @internal use [[BackgroundMapProps.nonLocatable]]. Retained for backwards compatibility only.\r\n */\r\n nonLocatable?: boolean;\r\n}\r\n\r\n/** Correction modes for terrain height\r\n * @see [[TerrainProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TerrainHeightOriginMode {\r\n /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */\r\n Geodetic = 0,\r\n /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */\r\n Geoid = 1,\r\n /** Height value indicates the height of the IModel origin relative to ground level at project center. */\r\n Ground = 2,\r\n}\r\n\r\n/** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.\r\n * @public\r\n */\r\nexport class TerrainSettings {\r\n private _nonLocatable: true | undefined;\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * Defaults to \"CesiumWorldTerrain\".\r\n */\r\n public readonly providerName: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled. 1.0 indicates no exaggeration. Default value: 1.0 */\r\n public readonly exaggeration: number;\r\n /** Applying lighting can help to visualize subtle terrain variations. Default value: false */\r\n public readonly applyLighting: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value 0.0 */\r\n public readonly heightOrigin: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n public readonly heightOriginMode: TerrainHeightOriginMode;\r\n /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.\r\n * @see [[TerrainProps.nonLocatable]].\r\n * @internal\r\n */\r\n public get nonLocatable(): true | undefined {\r\n return this._nonLocatable;\r\n }\r\n\r\n constructor(providerName: string = \"CesiumWorldTerrain\", exaggeration: number = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {\r\n this.providerName = providerName;\r\n this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));\r\n this.applyLighting = applyLighting;\r\n this.heightOrigin = heightOrigin;\r\n switch (heightOriginMode) {\r\n case TerrainHeightOriginMode.Ground:\r\n case TerrainHeightOriginMode.Geoid:\r\n this.heightOriginMode = heightOriginMode;\r\n break;\r\n default:\r\n this.heightOriginMode = TerrainHeightOriginMode.Geodetic;\r\n break;\r\n }\r\n }\r\n\r\n public static fromJSON(json?: TerrainProps) {\r\n if (undefined === json)\r\n return new TerrainSettings();\r\n\r\n const providerName = json?.providerName ?? \"CesiumWorldTerrain\";\r\n const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);\r\n if (true === json.nonLocatable)\r\n settings._nonLocatable = true;\r\n\r\n return settings;\r\n }\r\n\r\n public toJSON(): TerrainProps {\r\n const props: TerrainProps = { heightOriginMode: this.heightOriginMode };\r\n if (\"CesiumWorldTerrain\" !== this.providerName)\r\n props.providerName = this.providerName;\r\n if (1 !== this.exaggeration)\r\n props.exaggeration = this.exaggeration;\r\n if (this.nonLocatable)\r\n props.nonLocatable = true;\r\n if (this.applyLighting)\r\n props.applyLighting = true;\r\n if (0 !== this.heightOrigin)\r\n props.heightOrigin = this.heightOrigin;\r\n\r\n return props;\r\n }\r\n\r\n public equals(other: TerrainSettings): boolean {\r\n return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting\r\n && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;\r\n }\r\n\r\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\r\n public equalsJSON(json?: BackgroundMapProps): boolean {\r\n return this.equals(TerrainSettings.fromJSON(json));\r\n }\r\n\r\n /** Create a copy of this TerrainSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: TerrainProps): TerrainSettings {\r\n if (undefined === changedProps)\r\n return this;\r\n\r\n const props = {\r\n providerName: changedProps.providerName ?? this.providerName,\r\n exaggeration: changedProps.exaggeration ?? this.exaggeration,\r\n nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,\r\n applyLighting: changedProps.applyLighting ?? this.applyLighting,\r\n heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,\r\n heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,\r\n };\r\n\r\n return TerrainSettings.fromJSON(props);\r\n }\r\n}\r\n"]}
@@ -1,102 +1,102 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { IndexedPolyfaceVisitor, Point2d, PolyfaceVisitor, Transform } from "@itwin/core-geometry";
5
- import { RenderTexture } from "./RenderTexture";
6
- /** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
7
- * @public
8
- */
9
- export declare class TextureMapping {
10
- /** The texture to be mapped to the surface. */
11
- readonly texture: RenderTexture;
12
- /** The parameters describing how the texture image is mapped to the surface. */
13
- readonly params: TextureMapping.Params;
14
- constructor(tx: RenderTexture, params: TextureMapping.Params);
15
- /** @internal */
16
- computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
17
- }
18
- /** @public */
19
- export declare namespace TextureMapping {
20
- /** Enumerates the possible texture mapping modes. */
21
- enum Mode {
22
- None = -1,
23
- Parametric = 0,
24
- ElevationDrape = 1,
25
- Planar = 2,
26
- /** @internal */
27
- DirectionalDrape = 3,
28
- /** @internal */
29
- Cubic = 4,
30
- /** @internal */
31
- Spherical = 5,
32
- /** @internal */
33
- Cylindrical = 6,
34
- /** @internal */
35
- Solid = 7,
36
- /** @internal Only valid for lights */
37
- FrontProject = 8
38
- }
39
- /** A 2x3 matrix for mapping a texture image to a surface. */
40
- class Trans2x3 {
41
- /** The 3x4 transform produced from the 2x3 matrix. */
42
- readonly transform: Transform;
43
- /** Construct from the two rows of the matrix:
44
- * ```
45
- * | m00 m01 originX |
46
- * | m10 m11 originY |
47
- * ```
48
- * Producing the [Transform]($core-geometry):
49
- * ```
50
- * | m00 m01 0 originX |
51
- * | m10 m11 0 originY |
52
- * | 0 0 1 0 |
53
- * ```
54
- */
55
- constructor(m00?: number, m01?: number, originX?: number, m10?: number, m11?: number, originY?: number);
56
- /** An immutable 2x3 identity matrix. */
57
- static readonly identity: Trans2x3;
58
- }
59
- /** Properties used to construct a [[TextureMapping.Params]]. */
60
- interface ParamProps {
61
- /** The matrix used to map the image to a surface. */
62
- textureMat2x3?: TextureMapping.Trans2x3;
63
- /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.
64
- * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.
65
- * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.
66
- * @note Defaults to 1.0
67
- */
68
- textureWeight?: number;
69
- /** The mode by which to map the image to a surface.
70
- * @note Defaults to [[TextureMapping.Mode.Parametric]].
71
- */
72
- mapMode?: TextureMapping.Mode;
73
- /** @internal */
74
- worldMapping?: boolean;
75
- }
76
- /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
77
- class Params {
78
- /** The matrix used to map the image to a surface. */
79
- textureMatrix: TextureMapping.Trans2x3;
80
- /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.
81
- * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.
82
- */
83
- weight: number;
84
- /** The mode by which to map the image to a surface. */
85
- mode: TextureMapping.Mode;
86
- /** @internal */
87
- worldMapping: boolean;
88
- constructor(props?: TextureMapping.ParamProps);
89
- /**
90
- * Generates UV parameters for textured surfaces. Returns undefined on failure.
91
- * @internal
92
- */
93
- computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
94
- /** Computes UV parameters given a texture mapping mode of parametric. */
95
- private computeParametricUVParams;
96
- /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
97
- private computePlanarUVParams;
98
- /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
99
- private computeElevationDrapeUVParams;
100
- }
101
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { IndexedPolyfaceVisitor, Point2d, PolyfaceVisitor, Transform } from "@itwin/core-geometry";
5
+ import { RenderTexture } from "./RenderTexture";
6
+ /** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
7
+ * @public
8
+ */
9
+ export declare class TextureMapping {
10
+ /** The texture to be mapped to the surface. */
11
+ readonly texture: RenderTexture;
12
+ /** The parameters describing how the texture image is mapped to the surface. */
13
+ readonly params: TextureMapping.Params;
14
+ constructor(tx: RenderTexture, params: TextureMapping.Params);
15
+ /** @internal */
16
+ computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
17
+ }
18
+ /** @public */
19
+ export declare namespace TextureMapping {
20
+ /** Enumerates the possible texture mapping modes. */
21
+ enum Mode {
22
+ None = -1,
23
+ Parametric = 0,
24
+ ElevationDrape = 1,
25
+ Planar = 2,
26
+ /** @internal */
27
+ DirectionalDrape = 3,
28
+ /** @internal */
29
+ Cubic = 4,
30
+ /** @internal */
31
+ Spherical = 5,
32
+ /** @internal */
33
+ Cylindrical = 6,
34
+ /** @internal */
35
+ Solid = 7,
36
+ /** @internal Only valid for lights */
37
+ FrontProject = 8
38
+ }
39
+ /** A 2x3 matrix for mapping a texture image to a surface. */
40
+ class Trans2x3 {
41
+ /** The 3x4 transform produced from the 2x3 matrix. */
42
+ readonly transform: Transform;
43
+ /** Construct from the two rows of the matrix:
44
+ * ```
45
+ * | m00 m01 originX |
46
+ * | m10 m11 originY |
47
+ * ```
48
+ * Producing the [Transform]($core-geometry):
49
+ * ```
50
+ * | m00 m01 0 originX |
51
+ * | m10 m11 0 originY |
52
+ * | 0 0 1 0 |
53
+ * ```
54
+ */
55
+ constructor(m00?: number, m01?: number, originX?: number, m10?: number, m11?: number, originY?: number);
56
+ /** An immutable 2x3 identity matrix. */
57
+ static readonly identity: Trans2x3;
58
+ }
59
+ /** Properties used to construct a [[TextureMapping.Params]]. */
60
+ interface ParamProps {
61
+ /** The matrix used to map the image to a surface. */
62
+ textureMat2x3?: TextureMapping.Trans2x3;
63
+ /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.
64
+ * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.
65
+ * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.
66
+ * @note Defaults to 1.0
67
+ */
68
+ textureWeight?: number;
69
+ /** The mode by which to map the image to a surface.
70
+ * @note Defaults to [[TextureMapping.Mode.Parametric]].
71
+ */
72
+ mapMode?: TextureMapping.Mode;
73
+ /** @internal */
74
+ worldMapping?: boolean;
75
+ }
76
+ /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
77
+ class Params {
78
+ /** The matrix used to map the image to a surface. */
79
+ textureMatrix: TextureMapping.Trans2x3;
80
+ /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.
81
+ * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.
82
+ */
83
+ weight: number;
84
+ /** The mode by which to map the image to a surface. */
85
+ mode: TextureMapping.Mode;
86
+ /** @internal */
87
+ worldMapping: boolean;
88
+ constructor(props?: TextureMapping.ParamProps);
89
+ /**
90
+ * Generates UV parameters for textured surfaces. Returns undefined on failure.
91
+ * @internal
92
+ */
93
+ computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
94
+ /** Computes UV parameters given a texture mapping mode of parametric. */
95
+ private computeParametricUVParams;
96
+ /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
97
+ private computePlanarUVParams;
98
+ /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
99
+ private computeElevationDrapeUVParams;
100
+ }
101
+ }
102
102
  //# sourceMappingURL=TextureMapping.d.ts.map