@itwin/core-common 3.5.0-dev.4 → 3.5.0-dev.43

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (996) hide show
  1. package/CHANGELOG.md +60 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackendTypes.d.ts +13 -0
  12. package/lib/cjs/BackendTypes.d.ts.map +1 -0
  13. package/lib/cjs/BackendTypes.js +10 -0
  14. package/lib/cjs/BackendTypes.js.map +1 -0
  15. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  16. package/lib/cjs/BackgroundMapProvider.js +68 -68
  17. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  18. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  19. package/lib/cjs/BackgroundMapSettings.js +156 -156
  20. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  21. package/lib/cjs/Base64EncodedString.d.ts +32 -30
  22. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  23. package/lib/cjs/Base64EncodedString.js +66 -56
  24. package/lib/cjs/Base64EncodedString.js.map +1 -1
  25. package/lib/cjs/BlobReader.d.ts +31 -31
  26. package/lib/cjs/BlobReader.js +84 -84
  27. package/lib/cjs/BlobReader.js.map +1 -1
  28. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  29. package/lib/cjs/BriefcaseTypes.js +95 -95
  30. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  31. package/lib/cjs/Camera.d.ts +42 -42
  32. package/lib/cjs/Camera.js +62 -62
  33. package/lib/cjs/Camera.js.map +1 -1
  34. package/lib/cjs/ChangedElements.d.ts +83 -83
  35. package/lib/cjs/ChangedElements.js +21 -21
  36. package/lib/cjs/ChangedElements.js.map +1 -1
  37. package/lib/cjs/ChangedEntities.d.ts +45 -45
  38. package/lib/cjs/ChangedEntities.js +9 -9
  39. package/lib/cjs/ChangedEntities.js.map +1 -1
  40. package/lib/cjs/ChangesetProps.d.ts +98 -98
  41. package/lib/cjs/ChangesetProps.js +22 -22
  42. package/lib/cjs/ChangesetProps.js.map +1 -1
  43. package/lib/cjs/ClipStyle.d.ts +89 -89
  44. package/lib/cjs/ClipStyle.js +123 -123
  45. package/lib/cjs/ClipStyle.js.map +1 -1
  46. package/lib/cjs/CloudStorage.d.ts +62 -62
  47. package/lib/cjs/CloudStorage.js +113 -113
  48. package/lib/cjs/CloudStorage.js.map +1 -1
  49. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  50. package/lib/cjs/CloudStorageTileCache.js +66 -66
  51. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  52. package/lib/cjs/Code.d.ts +256 -256
  53. package/lib/cjs/Code.js +281 -281
  54. package/lib/cjs/Code.js.map +1 -1
  55. package/lib/cjs/ColorByName.d.ts +161 -161
  56. package/lib/cjs/ColorByName.js +169 -169
  57. package/lib/cjs/ColorByName.js.map +1 -1
  58. package/lib/cjs/ColorDef.d.ts +208 -208
  59. package/lib/cjs/ColorDef.js +571 -571
  60. package/lib/cjs/ColorDef.js.map +1 -1
  61. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  62. package/lib/cjs/CommonLoggerCategory.js +26 -26
  63. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  64. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  65. package/lib/cjs/ConcurrentQuery.js +380 -380
  66. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  67. package/lib/cjs/ContextRealityModel.d.ts +276 -255
  68. package/lib/cjs/ContextRealityModel.d.ts.map +1 -1
  69. package/lib/cjs/ContextRealityModel.js +358 -325
  70. package/lib/cjs/ContextRealityModel.js.map +1 -1
  71. package/lib/cjs/DisplayStyleSettings.d.ts +584 -552
  72. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  73. package/lib/cjs/DisplayStyleSettings.js +981 -951
  74. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  75. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  76. package/lib/cjs/ECSchemaProps.js +9 -9
  77. package/lib/cjs/ECSchemaProps.js.map +1 -1
  78. package/lib/cjs/ECSqlReader.d.ts +70 -70
  79. package/lib/cjs/ECSqlReader.js +280 -280
  80. package/lib/cjs/ECSqlReader.js.map +1 -1
  81. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  82. package/lib/cjs/ECSqlTypes.js +189 -189
  83. package/lib/cjs/ECSqlTypes.js.map +1 -1
  84. package/lib/cjs/ElementProps.d.ts +479 -476
  85. package/lib/cjs/ElementProps.d.ts.map +1 -1
  86. package/lib/cjs/ElementProps.js +99 -99
  87. package/lib/cjs/ElementProps.js.map +1 -1
  88. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  89. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  90. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  91. package/lib/cjs/EntityProps.d.ts +176 -176
  92. package/lib/cjs/EntityProps.js +112 -112
  93. package/lib/cjs/EntityProps.js.map +1 -1
  94. package/lib/cjs/EntityReference.d.ts +52 -0
  95. package/lib/cjs/EntityReference.d.ts.map +1 -0
  96. package/lib/cjs/EntityReference.js +57 -0
  97. package/lib/cjs/EntityReference.js.map +1 -0
  98. package/lib/cjs/Environment.d.ts +61 -61
  99. package/lib/cjs/Environment.js +73 -73
  100. package/lib/cjs/Environment.js.map +1 -1
  101. package/lib/cjs/FeatureGates.d.ts +31 -31
  102. package/lib/cjs/FeatureGates.js +55 -55
  103. package/lib/cjs/FeatureGates.js.map +1 -1
  104. package/lib/cjs/FeatureIndex.d.ts +39 -39
  105. package/lib/cjs/FeatureIndex.js +63 -63
  106. package/lib/cjs/FeatureIndex.js.map +1 -1
  107. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  108. package/lib/cjs/FeatureSymbology.js +614 -614
  109. package/lib/cjs/FeatureSymbology.js.map +1 -1
  110. package/lib/cjs/FeatureTable.d.ts +141 -141
  111. package/lib/cjs/FeatureTable.js +278 -278
  112. package/lib/cjs/FeatureTable.js.map +1 -1
  113. package/lib/cjs/Fonts.d.ts +51 -51
  114. package/lib/cjs/Fonts.js +53 -53
  115. package/lib/cjs/Fonts.js.map +1 -1
  116. package/lib/cjs/Frustum.d.ts +114 -114
  117. package/lib/cjs/Frustum.js +292 -292
  118. package/lib/cjs/Frustum.js.map +1 -1
  119. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  120. package/lib/cjs/GeoCoordinateServices.js +80 -80
  121. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  122. package/lib/cjs/GeometryContainment.d.ts +28 -28
  123. package/lib/cjs/GeometryContainment.js +9 -9
  124. package/lib/cjs/GeometryContainment.js.map +1 -1
  125. package/lib/cjs/GeometryParams.d.ts +130 -130
  126. package/lib/cjs/GeometryParams.js +174 -174
  127. package/lib/cjs/GeometryParams.js.map +1 -1
  128. package/lib/cjs/GeometrySummary.d.ts +45 -45
  129. package/lib/cjs/GeometrySummary.js +23 -23
  130. package/lib/cjs/GeometrySummary.js.map +1 -1
  131. package/lib/cjs/Gradient.d.ts +139 -139
  132. package/lib/cjs/Gradient.js +455 -455
  133. package/lib/cjs/Gradient.js.map +1 -1
  134. package/lib/cjs/GraphicParams.d.ts +58 -58
  135. package/lib/cjs/GraphicParams.js +85 -85
  136. package/lib/cjs/GraphicParams.js.map +1 -1
  137. package/lib/cjs/GroundPlane.d.ts +52 -52
  138. package/lib/cjs/GroundPlane.js +64 -64
  139. package/lib/cjs/GroundPlane.js.map +1 -1
  140. package/lib/cjs/HSLColor.d.ts +20 -20
  141. package/lib/cjs/HSLColor.js +32 -32
  142. package/lib/cjs/HSLColor.js.map +1 -1
  143. package/lib/cjs/HSVColor.d.ts +30 -30
  144. package/lib/cjs/HSVColor.js +59 -59
  145. package/lib/cjs/HSVColor.js.map +1 -1
  146. package/lib/cjs/HiddenLine.d.ts +97 -97
  147. package/lib/cjs/HiddenLine.js +162 -162
  148. package/lib/cjs/HiddenLine.js.map +1 -1
  149. package/lib/cjs/Hilite.d.ts +50 -50
  150. package/lib/cjs/Hilite.js +64 -64
  151. package/lib/cjs/Hilite.js.map +1 -1
  152. package/lib/cjs/IModel.d.ts +359 -355
  153. package/lib/cjs/IModel.d.ts.map +1 -1
  154. package/lib/cjs/IModel.js +347 -340
  155. package/lib/cjs/IModel.js.map +1 -1
  156. package/lib/cjs/IModelError.d.ts +36 -36
  157. package/lib/cjs/IModelError.js +72 -72
  158. package/lib/cjs/IModelError.js.map +1 -1
  159. package/lib/cjs/IModelVersion.d.ts +68 -68
  160. package/lib/cjs/IModelVersion.js +79 -79
  161. package/lib/cjs/IModelVersion.js.map +1 -1
  162. package/lib/cjs/Image.d.ts +86 -86
  163. package/lib/cjs/Image.js +128 -128
  164. package/lib/cjs/Image.js.map +1 -1
  165. package/lib/cjs/IpcAppProps.d.ts +141 -124
  166. package/lib/cjs/IpcAppProps.d.ts.map +1 -1
  167. package/lib/cjs/IpcAppProps.js +23 -18
  168. package/lib/cjs/IpcAppProps.js.map +1 -1
  169. package/lib/cjs/LightSettings.d.ts +224 -224
  170. package/lib/cjs/LightSettings.js +309 -309
  171. package/lib/cjs/LightSettings.js.map +1 -1
  172. package/lib/cjs/LinePixels.d.ts +34 -34
  173. package/lib/cjs/LinePixels.js +42 -42
  174. package/lib/cjs/LinePixels.js.map +1 -1
  175. package/lib/cjs/Localization.d.ts +111 -111
  176. package/lib/cjs/Localization.js +26 -26
  177. package/lib/cjs/Localization.js.map +1 -1
  178. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  179. package/lib/cjs/MapImagerySettings.js +80 -80
  180. package/lib/cjs/MapImagerySettings.js.map +1 -1
  181. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  182. package/lib/cjs/MapLayerSettings.js +411 -411
  183. package/lib/cjs/MapLayerSettings.js.map +1 -1
  184. package/lib/cjs/MassProperties.d.ts +64 -64
  185. package/lib/cjs/MassProperties.js +23 -23
  186. package/lib/cjs/MassProperties.js.map +1 -1
  187. package/lib/cjs/MaterialProps.d.ts +118 -118
  188. package/lib/cjs/MaterialProps.js +23 -23
  189. package/lib/cjs/MaterialProps.js.map +1 -1
  190. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  191. package/lib/cjs/ModelClipGroup.js +98 -98
  192. package/lib/cjs/ModelClipGroup.js.map +1 -1
  193. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  194. package/lib/cjs/ModelGeometryChanges.js +83 -83
  195. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  196. package/lib/cjs/ModelProps.d.ts +67 -66
  197. package/lib/cjs/ModelProps.d.ts.map +1 -1
  198. package/lib/cjs/ModelProps.js +9 -9
  199. package/lib/cjs/ModelProps.js.map +1 -1
  200. package/lib/cjs/NativeAppProps.d.ts +122 -122
  201. package/lib/cjs/NativeAppProps.js +30 -30
  202. package/lib/cjs/NativeAppProps.js.map +1 -1
  203. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  204. package/lib/cjs/OctEncodedNormal.js +98 -98
  205. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  206. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  207. package/lib/cjs/PlanProjectionSettings.js +63 -63
  208. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  209. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  210. package/lib/cjs/PlanarClipMask.js +136 -136
  211. package/lib/cjs/PlanarClipMask.js.map +1 -1
  212. package/lib/cjs/QPoint.d.ts +479 -479
  213. package/lib/cjs/QPoint.js +826 -826
  214. package/lib/cjs/QPoint.js.map +1 -1
  215. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  216. package/lib/cjs/RealityDataAccessProps.js +19 -19
  217. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  218. package/lib/cjs/RealityModelDisplaySettings.d.ts +119 -0
  219. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -0
  220. package/lib/cjs/RealityModelDisplaySettings.js +115 -0
  221. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -0
  222. package/lib/cjs/Render.d.ts +89 -89
  223. package/lib/cjs/Render.js +177 -177
  224. package/lib/cjs/Render.js.map +1 -1
  225. package/lib/cjs/RenderMaterial.d.ts +58 -58
  226. package/lib/cjs/RenderMaterial.js +76 -76
  227. package/lib/cjs/RenderMaterial.js.map +1 -1
  228. package/lib/cjs/RenderSchedule.d.ts +541 -540
  229. package/lib/cjs/RenderSchedule.d.ts.map +1 -1
  230. package/lib/cjs/RenderSchedule.js +1000 -1000
  231. package/lib/cjs/RenderSchedule.js.map +1 -1
  232. package/lib/cjs/RenderTexture.d.ts +70 -70
  233. package/lib/cjs/RenderTexture.js +59 -59
  234. package/lib/cjs/RenderTexture.js.map +1 -1
  235. package/lib/cjs/RgbColor.d.ts +47 -39
  236. package/lib/cjs/RgbColor.d.ts.map +1 -1
  237. package/lib/cjs/RgbColor.js +77 -67
  238. package/lib/cjs/RgbColor.js.map +1 -1
  239. package/lib/cjs/RpcInterface.d.ts +33 -33
  240. package/lib/cjs/RpcInterface.js +137 -137
  241. package/lib/cjs/RpcInterface.js.map +1 -1
  242. package/lib/cjs/RpcManager.d.ts +40 -40
  243. package/lib/cjs/RpcManager.js +55 -55
  244. package/lib/cjs/RpcManager.js.map +1 -1
  245. package/lib/cjs/SessionProps.d.ts +16 -16
  246. package/lib/cjs/SessionProps.js +9 -9
  247. package/lib/cjs/SessionProps.js.map +1 -1
  248. package/lib/cjs/SkyBox.d.ts +215 -215
  249. package/lib/cjs/SkyBox.js +210 -210
  250. package/lib/cjs/SkyBox.js.map +1 -1
  251. package/lib/cjs/Snapping.d.ts +49 -49
  252. package/lib/cjs/Snapping.js +9 -9
  253. package/lib/cjs/Snapping.js.map +1 -1
  254. package/lib/cjs/SolarCalculate.d.ts +27 -27
  255. package/lib/cjs/SolarCalculate.js +211 -211
  256. package/lib/cjs/SolarCalculate.js.map +1 -1
  257. package/lib/cjs/SolarShadows.d.ts +35 -35
  258. package/lib/cjs/SolarShadows.js +62 -62
  259. package/lib/cjs/SolarShadows.js.map +1 -1
  260. package/lib/cjs/SpatialClassification.d.ts +208 -208
  261. package/lib/cjs/SpatialClassification.js +340 -340
  262. package/lib/cjs/SpatialClassification.js.map +1 -1
  263. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  264. package/lib/cjs/SubCategoryAppearance.js +96 -96
  265. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  266. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  267. package/lib/cjs/SubCategoryOverride.js +104 -104
  268. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  269. package/lib/cjs/TerrainSettings.d.ts +82 -82
  270. package/lib/cjs/TerrainSettings.js +102 -102
  271. package/lib/cjs/TerrainSettings.js.map +1 -1
  272. package/lib/cjs/TextureMapping.d.ts +101 -101
  273. package/lib/cjs/TextureMapping.js +174 -174
  274. package/lib/cjs/TextureMapping.js.map +1 -1
  275. package/lib/cjs/TextureProps.d.ts +65 -65
  276. package/lib/cjs/TextureProps.js +28 -28
  277. package/lib/cjs/TextureProps.js.map +1 -1
  278. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  279. package/lib/cjs/ThematicDisplay.js +344 -344
  280. package/lib/cjs/ThematicDisplay.js.map +1 -1
  281. package/lib/cjs/Thumbnail.d.ts +26 -26
  282. package/lib/cjs/Thumbnail.js +9 -9
  283. package/lib/cjs/Thumbnail.js.map +1 -1
  284. package/lib/cjs/TileProps.d.ts +82 -82
  285. package/lib/cjs/TileProps.js +29 -29
  286. package/lib/cjs/TileProps.js.map +1 -1
  287. package/lib/cjs/Tween.d.ts +191 -191
  288. package/lib/cjs/Tween.js +570 -570
  289. package/lib/cjs/Tween.js.map +1 -1
  290. package/lib/cjs/TxnAction.d.ts +21 -21
  291. package/lib/cjs/TxnAction.js +29 -29
  292. package/lib/cjs/TxnAction.js.map +1 -1
  293. package/lib/cjs/ViewDetails.d.ts +125 -125
  294. package/lib/cjs/ViewDetails.js +158 -158
  295. package/lib/cjs/ViewDetails.js.map +1 -1
  296. package/lib/cjs/ViewFlags.d.ts +291 -291
  297. package/lib/cjs/ViewFlags.js +368 -368
  298. package/lib/cjs/ViewFlags.js.map +1 -1
  299. package/lib/cjs/ViewProps.d.ts +205 -205
  300. package/lib/cjs/ViewProps.js +9 -9
  301. package/lib/cjs/ViewProps.js.map +1 -1
  302. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  303. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  304. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  305. package/lib/cjs/core-common.d.ts +244 -240
  306. package/lib/cjs/core-common.d.ts.map +1 -1
  307. package/lib/cjs/core-common.js +260 -256
  308. package/lib/cjs/core-common.js.map +1 -1
  309. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  310. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  311. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  312. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  313. package/lib/cjs/domains/GenericElementProps.js +9 -9
  314. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  315. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  316. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  317. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  318. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  319. package/lib/cjs/geometry/AreaPattern.js +204 -204
  320. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  321. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  322. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  323. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  324. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  325. package/lib/cjs/geometry/Cartographic.js +345 -345
  326. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  327. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  328. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  329. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  330. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  331. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  332. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  333. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  334. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  335. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  336. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  337. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  338. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  339. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  340. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  341. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  342. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  343. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  344. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  345. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  346. package/lib/cjs/geometry/GeometryStream.js +469 -469
  347. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  348. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  349. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  350. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  351. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  352. package/lib/cjs/geometry/LineStyle.js +129 -129
  353. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  354. package/lib/cjs/geometry/Placement.d.ts +95 -95
  355. package/lib/cjs/geometry/Placement.js +131 -131
  356. package/lib/cjs/geometry/Placement.js.map +1 -1
  357. package/lib/cjs/geometry/Projection.d.ts +251 -251
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  698. package/lib/esm/NativeAppProps.js +27 -27
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  701. package/lib/esm/OctEncodedNormal.js +93 -93
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  704. package/lib/esm/PlanProjectionSettings.js +59 -59
  705. package/lib/esm/PlanProjectionSettings.js.map +1 -1
  706. package/lib/esm/PlanarClipMask.d.ts +177 -177
  707. package/lib/esm/PlanarClipMask.js +132 -132
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  710. package/lib/esm/QPoint.js +815 -815
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  712. package/lib/esm/RealityDataAccessProps.d.ts +41 -41
  713. package/lib/esm/RealityDataAccessProps.js +16 -16
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  743. package/lib/esm/SessionProps.js +8 -8
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  745. package/lib/esm/SkyBox.d.ts +215 -215
  746. package/lib/esm/SkyBox.js +203 -203
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  996. package/package.json +7 -9
@@ -1,302 +1,302 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module DisplayStyles
7
- */
8
- import { assert, JsonUtils } from "@itwin/core-bentley";
9
- import { Vector3d } from "@itwin/core-geometry";
10
- import { RgbColor } from "./RgbColor";
11
- function extractIntensity(value, defaultValue) {
12
- const maxIntensity = 5;
13
- return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
14
- }
15
- const defaultSolarDirection = Vector3d.create(0.272166, 0.680414, 0.680414);
16
- /** Describes the solar directional light associated with a [[LightSettings]].
17
- * @see [[SolarLightProps]].
18
- * @public
19
- */
20
- export class SolarLight {
21
- constructor(json) {
22
- json = json || {};
23
- this.intensity = extractIntensity(json.intensity, 1);
24
- this.alwaysEnabled = JsonUtils.asBool(json.alwaysEnabled);
25
- if (json.direction)
26
- this.direction = Vector3d.fromJSON(json.direction);
27
- else
28
- this.direction = defaultSolarDirection.clone();
29
- if (typeof json.timePoint === "number")
30
- this.timePoint = json.timePoint;
31
- }
32
- toJSON() {
33
- const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
34
- const intensity = this.intensity !== 1 ? this.intensity : undefined;
35
- const alwaysEnabled = this.alwaysEnabled ? true : undefined;
36
- const timePoint = this.timePoint;
37
- if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
38
- return undefined;
39
- const json = {};
40
- if (direction)
41
- json.direction = direction;
42
- if (undefined !== intensity)
43
- json.intensity = intensity;
44
- if (undefined !== alwaysEnabled)
45
- json.alwaysEnabled = alwaysEnabled;
46
- if (undefined !== timePoint)
47
- json.timePoint = timePoint;
48
- return json;
49
- }
50
- /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
51
- * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
52
- * copy if `changesProps.direction` is equal to `this.direction`.
53
- */
54
- clone(changedProps) {
55
- var _a;
56
- if (!changedProps)
57
- return this;
58
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
59
- if (undefined !== changedProps.direction)
60
- props.direction = changedProps.direction;
61
- if (undefined !== changedProps.intensity)
62
- props.intensity = changedProps.intensity;
63
- if (undefined !== changedProps.alwaysEnabled)
64
- props.alwaysEnabled = changedProps.alwaysEnabled;
65
- if (undefined !== changedProps.timePoint)
66
- props.timePoint = changedProps.timePoint;
67
- // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
68
- // If caller explicitly supplied a timePoint, trust it.
69
- if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
70
- const newDirection = Vector3d.fromJSON(changedProps.direction);
71
- if (!newDirection.isAlmostEqual(this.direction))
72
- props.timePoint = undefined;
73
- }
74
- return new SolarLight(props);
75
- }
76
- equals(rhs) {
77
- return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
78
- }
79
- }
80
- /** Describes the ambient light associated with a [[LightSettings]].
81
- * @see [[AmbientLightProps]]
82
- * @public
83
- */
84
- export class AmbientLight {
85
- constructor(json) {
86
- json = json || {};
87
- this.intensity = extractIntensity(json.intensity, 0.2);
88
- this.color = json.color ? RgbColor.fromJSON(json.color) : new RgbColor(0, 0, 0);
89
- }
90
- toJSON() {
91
- const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
92
- const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
93
- if (undefined === color && undefined === intensity)
94
- return undefined;
95
- const json = {};
96
- if (color)
97
- json.color = color;
98
- if (undefined !== intensity)
99
- json.intensity = intensity;
100
- return json;
101
- }
102
- /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
103
- clone(changed) {
104
- var _a;
105
- if (!changed)
106
- return this;
107
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
108
- if (undefined !== changed.intensity)
109
- props.intensity = changed.intensity;
110
- if (undefined !== changed.color)
111
- props.color = changed.color;
112
- return new AmbientLight(props);
113
- }
114
- equals(rhs) {
115
- return this.intensity === rhs.intensity && this.color.equals(rhs.color);
116
- }
117
- }
118
- const defaultUpperHemisphereColor = new RgbColor(143, 205, 255);
119
- const defaultLowerHemisphereColor = new RgbColor(120, 143, 125);
120
- /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
121
- * @see [[HemisphereLightsProps]]
122
- * @public
123
- */
124
- export class HemisphereLights {
125
- constructor(json) {
126
- json = json || {};
127
- this.intensity = extractIntensity(json.intensity, 0);
128
- this.upperColor = json.upperColor ? RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
129
- this.lowerColor = json.lowerColor ? RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
130
- }
131
- toJSON() {
132
- const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
133
- const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
134
- const intensity = 0 === this.intensity ? undefined : this.intensity;
135
- if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
136
- return undefined;
137
- const json = {};
138
- if (upperColor)
139
- json.upperColor = upperColor;
140
- if (lowerColor)
141
- json.lowerColor = lowerColor;
142
- if (undefined !== intensity)
143
- json.intensity = intensity;
144
- return json;
145
- }
146
- /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
147
- clone(changed) {
148
- if (!changed)
149
- return this;
150
- const props = this.toJSON() || {};
151
- if (undefined !== changed.upperColor)
152
- props.upperColor = changed.upperColor;
153
- if (undefined !== changed.lowerColor)
154
- props.lowerColor = changed.lowerColor;
155
- if (undefined !== changed.intensity)
156
- props.intensity = changed.intensity;
157
- return new HemisphereLights(props);
158
- }
159
- equals(rhs) {
160
- return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
161
- }
162
- }
163
- function clampIntensity(intensity = 0) {
164
- return Math.max(intensity, 0);
165
- }
166
- /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
167
- * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
168
- * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
169
- * viewed from above; and a sphere will appear more reflective around its edges than at its center.
170
- *
171
- * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
172
- * aesthetically-pleasing results.
173
- * @see [[LightSettings.fresnel]].
174
- * @public
175
- */
176
- export class FresnelSettings {
177
- constructor(intensity, invert) {
178
- assert(intensity >= 0);
179
- this.intensity = intensity;
180
- this.invert = invert;
181
- }
182
- /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
183
- static fromJSON(props) {
184
- const intensity = clampIntensity(JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
185
- const invert = JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
186
- if (0 === intensity && !invert)
187
- return this._defaults;
188
- return new this(intensity, invert);
189
- }
190
- /** Create a new FresnelSettings.
191
- * @note Intensity values less than zero will be set to zero.
192
- */
193
- static create(intensity = 0, invert = false) {
194
- return this.fromJSON({ intensity, invert });
195
- }
196
- /** Convert to JSON representation.
197
- * @note If all settings match the default values, `undefined` will be returned.
198
- */
199
- toJSON() {
200
- if (0 === this.intensity && !this.invert)
201
- return undefined;
202
- const props = {};
203
- if (0 !== this.intensity)
204
- props.intensity = this.intensity;
205
- if (this.invert)
206
- props.invert = true;
207
- return props;
208
- }
209
- /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
210
- clone(changedProps) {
211
- var _a, _b;
212
- if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
213
- && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
214
- return this;
215
- const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
216
- const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
217
- return FresnelSettings.fromJSON({ intensity, invert });
218
- }
219
- /** Return true if these settings are equivalent to `rhs`. */
220
- equals(rhs) {
221
- return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
222
- }
223
- }
224
- FresnelSettings._defaults = new FresnelSettings(0, false);
225
- /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
226
- * @see [[LightSettingsProps]]
227
- * @public
228
- */
229
- export class LightSettings {
230
- constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
231
- this.solar = solar;
232
- this.ambient = ambient;
233
- this.hemisphere = hemisphere;
234
- this.portraitIntensity = portraitIntensity;
235
- this.specularIntensity = specularIntensity;
236
- this.numCels = numCels;
237
- this.fresnel = fresnel;
238
- }
239
- static fromJSON(props) {
240
- var _a;
241
- const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
242
- const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
243
- const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
244
- const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
245
- const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
246
- const numCels = JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
247
- const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
248
- return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
249
- }
250
- toJSON() {
251
- const solar = this.solar.toJSON();
252
- const ambient = this.ambient.toJSON();
253
- const hemisphere = this.hemisphere.toJSON();
254
- const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
255
- const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
256
- const numCels = 0 !== this.numCels ? this.numCels : undefined;
257
- const fresnel = this.fresnel.toJSON();
258
- if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
259
- return undefined;
260
- const json = {};
261
- if (solar)
262
- json.solar = solar;
263
- if (ambient)
264
- json.ambient = ambient;
265
- if (hemisphere)
266
- json.hemisphere = hemisphere;
267
- if (portrait)
268
- json.portrait = portrait;
269
- if (undefined !== specularIntensity)
270
- json.specularIntensity = specularIntensity;
271
- if (undefined !== numCels)
272
- json.numCels = numCels;
273
- if (fresnel)
274
- json.fresnel = fresnel;
275
- return json;
276
- }
277
- /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
278
- * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
279
- * ` clone({ ambient: { intensity: 0.5 } })`
280
- * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
281
- */
282
- clone(changed) {
283
- var _a, _b, _c, _d;
284
- if (!changed)
285
- return this;
286
- const solar = this.solar.clone(changed.solar);
287
- const ambient = this.ambient.clone(changed.ambient);
288
- const hemisphere = this.hemisphere.clone(changed.hemisphere);
289
- const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
290
- const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
291
- const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
292
- const fresnel = this.fresnel.clone(changed.fresnel);
293
- return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
294
- }
295
- equals(rhs) {
296
- if (this === rhs)
297
- return true;
298
- return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
299
- && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
300
- }
301
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module DisplayStyles
7
+ */
8
+ import { assert, JsonUtils } from "@itwin/core-bentley";
9
+ import { Vector3d } from "@itwin/core-geometry";
10
+ import { RgbColor } from "./RgbColor";
11
+ function extractIntensity(value, defaultValue) {
12
+ const maxIntensity = 5;
13
+ return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
14
+ }
15
+ const defaultSolarDirection = Vector3d.create(0.272166, 0.680414, 0.680414);
16
+ /** Describes the solar directional light associated with a [[LightSettings]].
17
+ * @see [[SolarLightProps]].
18
+ * @public
19
+ */
20
+ export class SolarLight {
21
+ constructor(json) {
22
+ json = json || {};
23
+ this.intensity = extractIntensity(json.intensity, 1);
24
+ this.alwaysEnabled = JsonUtils.asBool(json.alwaysEnabled);
25
+ if (json.direction)
26
+ this.direction = Vector3d.fromJSON(json.direction);
27
+ else
28
+ this.direction = defaultSolarDirection.clone();
29
+ if (typeof json.timePoint === "number")
30
+ this.timePoint = json.timePoint;
31
+ }
32
+ toJSON() {
33
+ const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
34
+ const intensity = this.intensity !== 1 ? this.intensity : undefined;
35
+ const alwaysEnabled = this.alwaysEnabled ? true : undefined;
36
+ const timePoint = this.timePoint;
37
+ if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
38
+ return undefined;
39
+ const json = {};
40
+ if (direction)
41
+ json.direction = direction;
42
+ if (undefined !== intensity)
43
+ json.intensity = intensity;
44
+ if (undefined !== alwaysEnabled)
45
+ json.alwaysEnabled = alwaysEnabled;
46
+ if (undefined !== timePoint)
47
+ json.timePoint = timePoint;
48
+ return json;
49
+ }
50
+ /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
51
+ * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
52
+ * copy if `changesProps.direction` is equal to `this.direction`.
53
+ */
54
+ clone(changedProps) {
55
+ var _a;
56
+ if (!changedProps)
57
+ return this;
58
+ const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
59
+ if (undefined !== changedProps.direction)
60
+ props.direction = changedProps.direction;
61
+ if (undefined !== changedProps.intensity)
62
+ props.intensity = changedProps.intensity;
63
+ if (undefined !== changedProps.alwaysEnabled)
64
+ props.alwaysEnabled = changedProps.alwaysEnabled;
65
+ if (undefined !== changedProps.timePoint)
66
+ props.timePoint = changedProps.timePoint;
67
+ // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
68
+ // If caller explicitly supplied a timePoint, trust it.
69
+ if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
70
+ const newDirection = Vector3d.fromJSON(changedProps.direction);
71
+ if (!newDirection.isAlmostEqual(this.direction))
72
+ props.timePoint = undefined;
73
+ }
74
+ return new SolarLight(props);
75
+ }
76
+ equals(rhs) {
77
+ return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
78
+ }
79
+ }
80
+ /** Describes the ambient light associated with a [[LightSettings]].
81
+ * @see [[AmbientLightProps]]
82
+ * @public
83
+ */
84
+ export class AmbientLight {
85
+ constructor(json) {
86
+ json = json || {};
87
+ this.intensity = extractIntensity(json.intensity, 0.2);
88
+ this.color = json.color ? RgbColor.fromJSON(json.color) : new RgbColor(0, 0, 0);
89
+ }
90
+ toJSON() {
91
+ const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
92
+ const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
93
+ if (undefined === color && undefined === intensity)
94
+ return undefined;
95
+ const json = {};
96
+ if (color)
97
+ json.color = color;
98
+ if (undefined !== intensity)
99
+ json.intensity = intensity;
100
+ return json;
101
+ }
102
+ /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
103
+ clone(changed) {
104
+ var _a;
105
+ if (!changed)
106
+ return this;
107
+ const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
108
+ if (undefined !== changed.intensity)
109
+ props.intensity = changed.intensity;
110
+ if (undefined !== changed.color)
111
+ props.color = changed.color;
112
+ return new AmbientLight(props);
113
+ }
114
+ equals(rhs) {
115
+ return this.intensity === rhs.intensity && this.color.equals(rhs.color);
116
+ }
117
+ }
118
+ const defaultUpperHemisphereColor = new RgbColor(143, 205, 255);
119
+ const defaultLowerHemisphereColor = new RgbColor(120, 143, 125);
120
+ /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
121
+ * @see [[HemisphereLightsProps]]
122
+ * @public
123
+ */
124
+ export class HemisphereLights {
125
+ constructor(json) {
126
+ json = json || {};
127
+ this.intensity = extractIntensity(json.intensity, 0);
128
+ this.upperColor = json.upperColor ? RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
129
+ this.lowerColor = json.lowerColor ? RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
130
+ }
131
+ toJSON() {
132
+ const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
133
+ const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
134
+ const intensity = 0 === this.intensity ? undefined : this.intensity;
135
+ if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
136
+ return undefined;
137
+ const json = {};
138
+ if (upperColor)
139
+ json.upperColor = upperColor;
140
+ if (lowerColor)
141
+ json.lowerColor = lowerColor;
142
+ if (undefined !== intensity)
143
+ json.intensity = intensity;
144
+ return json;
145
+ }
146
+ /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
147
+ clone(changed) {
148
+ if (!changed)
149
+ return this;
150
+ const props = this.toJSON() || {};
151
+ if (undefined !== changed.upperColor)
152
+ props.upperColor = changed.upperColor;
153
+ if (undefined !== changed.lowerColor)
154
+ props.lowerColor = changed.lowerColor;
155
+ if (undefined !== changed.intensity)
156
+ props.intensity = changed.intensity;
157
+ return new HemisphereLights(props);
158
+ }
159
+ equals(rhs) {
160
+ return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
161
+ }
162
+ }
163
+ function clampIntensity(intensity = 0) {
164
+ return Math.max(intensity, 0);
165
+ }
166
+ /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
167
+ * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
168
+ * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
169
+ * viewed from above; and a sphere will appear more reflective around its edges than at its center.
170
+ *
171
+ * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
172
+ * aesthetically-pleasing results.
173
+ * @see [[LightSettings.fresnel]].
174
+ * @public
175
+ */
176
+ export class FresnelSettings {
177
+ constructor(intensity, invert) {
178
+ assert(intensity >= 0);
179
+ this.intensity = intensity;
180
+ this.invert = invert;
181
+ }
182
+ /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
183
+ static fromJSON(props) {
184
+ const intensity = clampIntensity(JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
185
+ const invert = JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
186
+ if (0 === intensity && !invert)
187
+ return this._defaults;
188
+ return new this(intensity, invert);
189
+ }
190
+ /** Create a new FresnelSettings.
191
+ * @note Intensity values less than zero will be set to zero.
192
+ */
193
+ static create(intensity = 0, invert = false) {
194
+ return this.fromJSON({ intensity, invert });
195
+ }
196
+ /** Convert to JSON representation.
197
+ * @note If all settings match the default values, `undefined` will be returned.
198
+ */
199
+ toJSON() {
200
+ if (0 === this.intensity && !this.invert)
201
+ return undefined;
202
+ const props = {};
203
+ if (0 !== this.intensity)
204
+ props.intensity = this.intensity;
205
+ if (this.invert)
206
+ props.invert = true;
207
+ return props;
208
+ }
209
+ /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
210
+ clone(changedProps) {
211
+ var _a, _b;
212
+ if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
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+ && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
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+ return this;
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+ const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
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+ const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
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+ return FresnelSettings.fromJSON({ intensity, invert });
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+ }
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+ /** Return true if these settings are equivalent to `rhs`. */
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+ equals(rhs) {
221
+ return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
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+ }
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+ }
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+ FresnelSettings._defaults = new FresnelSettings(0, false);
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+ /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
226
+ * @see [[LightSettingsProps]]
227
+ * @public
228
+ */
229
+ export class LightSettings {
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+ constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
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+ this.solar = solar;
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+ this.ambient = ambient;
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+ this.hemisphere = hemisphere;
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+ this.portraitIntensity = portraitIntensity;
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+ this.specularIntensity = specularIntensity;
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+ this.numCels = numCels;
237
+ this.fresnel = fresnel;
238
+ }
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+ static fromJSON(props) {
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+ var _a;
241
+ const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
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+ const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
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+ const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
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+ const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
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+ const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
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+ const numCels = JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
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+ const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
248
+ return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
249
+ }
250
+ toJSON() {
251
+ const solar = this.solar.toJSON();
252
+ const ambient = this.ambient.toJSON();
253
+ const hemisphere = this.hemisphere.toJSON();
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+ const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
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+ const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
256
+ const numCels = 0 !== this.numCels ? this.numCels : undefined;
257
+ const fresnel = this.fresnel.toJSON();
258
+ if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
259
+ return undefined;
260
+ const json = {};
261
+ if (solar)
262
+ json.solar = solar;
263
+ if (ambient)
264
+ json.ambient = ambient;
265
+ if (hemisphere)
266
+ json.hemisphere = hemisphere;
267
+ if (portrait)
268
+ json.portrait = portrait;
269
+ if (undefined !== specularIntensity)
270
+ json.specularIntensity = specularIntensity;
271
+ if (undefined !== numCels)
272
+ json.numCels = numCels;
273
+ if (fresnel)
274
+ json.fresnel = fresnel;
275
+ return json;
276
+ }
277
+ /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
278
+ * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
279
+ * ` clone({ ambient: { intensity: 0.5 } })`
280
+ * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
281
+ */
282
+ clone(changed) {
283
+ var _a, _b, _c, _d;
284
+ if (!changed)
285
+ return this;
286
+ const solar = this.solar.clone(changed.solar);
287
+ const ambient = this.ambient.clone(changed.ambient);
288
+ const hemisphere = this.hemisphere.clone(changed.hemisphere);
289
+ const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
290
+ const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
291
+ const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
292
+ const fresnel = this.fresnel.clone(changed.fresnel);
293
+ return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
294
+ }
295
+ equals(rhs) {
296
+ if (this === rhs)
297
+ return true;
298
+ return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
299
+ && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
300
+ }
301
+ }
302
302
  //# sourceMappingURL=LightSettings.js.map