@itwin/core-common 3.4.0-dev.58 → 3.4.0-dev.60

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (927) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  11. package/lib/cjs/BackgroundMapProvider.js +68 -68
  12. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  13. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  14. package/lib/cjs/BackgroundMapSettings.js +156 -156
  15. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  16. package/lib/cjs/Base64EncodedString.d.ts +30 -30
  17. package/lib/cjs/Base64EncodedString.js +56 -56
  18. package/lib/cjs/Base64EncodedString.js.map +1 -1
  19. package/lib/cjs/BlobReader.d.ts +31 -31
  20. package/lib/cjs/BlobReader.js +84 -84
  21. package/lib/cjs/BlobReader.js.map +1 -1
  22. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  23. package/lib/cjs/BriefcaseTypes.js +95 -95
  24. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  25. package/lib/cjs/Camera.d.ts +42 -42
  26. package/lib/cjs/Camera.js +62 -62
  27. package/lib/cjs/Camera.js.map +1 -1
  28. package/lib/cjs/ChangedElements.d.ts +83 -83
  29. package/lib/cjs/ChangedElements.js +21 -21
  30. package/lib/cjs/ChangedElements.js.map +1 -1
  31. package/lib/cjs/ChangedEntities.d.ts +45 -45
  32. package/lib/cjs/ChangedEntities.js +9 -9
  33. package/lib/cjs/ChangedEntities.js.map +1 -1
  34. package/lib/cjs/ChangesetProps.d.ts +98 -98
  35. package/lib/cjs/ChangesetProps.js +22 -22
  36. package/lib/cjs/ChangesetProps.js.map +1 -1
  37. package/lib/cjs/ClipStyle.d.ts +89 -89
  38. package/lib/cjs/ClipStyle.js +123 -123
  39. package/lib/cjs/ClipStyle.js.map +1 -1
  40. package/lib/cjs/CloudStorage.d.ts +62 -62
  41. package/lib/cjs/CloudStorage.js +113 -113
  42. package/lib/cjs/CloudStorage.js.map +1 -1
  43. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  44. package/lib/cjs/CloudStorageTileCache.js +66 -66
  45. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  46. package/lib/cjs/Code.d.ts +256 -256
  47. package/lib/cjs/Code.js +281 -281
  48. package/lib/cjs/Code.js.map +1 -1
  49. package/lib/cjs/ColorByName.d.ts +161 -161
  50. package/lib/cjs/ColorByName.js +169 -169
  51. package/lib/cjs/ColorByName.js.map +1 -1
  52. package/lib/cjs/ColorDef.d.ts +208 -208
  53. package/lib/cjs/ColorDef.js +571 -571
  54. package/lib/cjs/ColorDef.js.map +1 -1
  55. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  56. package/lib/cjs/CommonLoggerCategory.js +26 -26
  57. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  58. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  59. package/lib/cjs/ConcurrentQuery.js +380 -380
  60. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  61. package/lib/cjs/ContextRealityModel.d.ts +255 -255
  62. package/lib/cjs/ContextRealityModel.js +325 -325
  63. package/lib/cjs/ContextRealityModel.js.map +1 -1
  64. package/lib/cjs/DisplayStyleSettings.d.ts +552 -552
  65. package/lib/cjs/DisplayStyleSettings.js +951 -951
  66. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  67. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  68. package/lib/cjs/ECSchemaProps.js +9 -9
  69. package/lib/cjs/ECSchemaProps.js.map +1 -1
  70. package/lib/cjs/ECSqlReader.d.ts +70 -70
  71. package/lib/cjs/ECSqlReader.js +280 -280
  72. package/lib/cjs/ECSqlReader.js.map +1 -1
  73. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  74. package/lib/cjs/ECSqlTypes.js +189 -189
  75. package/lib/cjs/ECSqlTypes.js.map +1 -1
  76. package/lib/cjs/ElementProps.d.ts +476 -476
  77. package/lib/cjs/ElementProps.js +99 -99
  78. package/lib/cjs/ElementProps.js.map +1 -1
  79. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  80. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  81. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  82. package/lib/cjs/EntityProps.d.ts +176 -176
  83. package/lib/cjs/EntityProps.js +112 -112
  84. package/lib/cjs/EntityProps.js.map +1 -1
  85. package/lib/cjs/Environment.d.ts +61 -61
  86. package/lib/cjs/Environment.js +73 -73
  87. package/lib/cjs/Environment.js.map +1 -1
  88. package/lib/cjs/FeatureGates.d.ts +31 -31
  89. package/lib/cjs/FeatureGates.js +55 -55
  90. package/lib/cjs/FeatureGates.js.map +1 -1
  91. package/lib/cjs/FeatureIndex.d.ts +39 -39
  92. package/lib/cjs/FeatureIndex.js +63 -63
  93. package/lib/cjs/FeatureIndex.js.map +1 -1
  94. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  95. package/lib/cjs/FeatureSymbology.js +614 -614
  96. package/lib/cjs/FeatureSymbology.js.map +1 -1
  97. package/lib/cjs/FeatureTable.d.ts +141 -141
  98. package/lib/cjs/FeatureTable.js +278 -278
  99. package/lib/cjs/FeatureTable.js.map +1 -1
  100. package/lib/cjs/Fonts.d.ts +51 -51
  101. package/lib/cjs/Fonts.js +53 -53
  102. package/lib/cjs/Fonts.js.map +1 -1
  103. package/lib/cjs/Frustum.d.ts +114 -114
  104. package/lib/cjs/Frustum.js +292 -292
  105. package/lib/cjs/Frustum.js.map +1 -1
  106. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  107. package/lib/cjs/GeoCoordinateServices.js +80 -80
  108. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  109. package/lib/cjs/GeometryContainment.d.ts +28 -28
  110. package/lib/cjs/GeometryContainment.js +9 -9
  111. package/lib/cjs/GeometryContainment.js.map +1 -1
  112. package/lib/cjs/GeometryParams.d.ts +130 -130
  113. package/lib/cjs/GeometryParams.js +174 -174
  114. package/lib/cjs/GeometryParams.js.map +1 -1
  115. package/lib/cjs/GeometrySummary.d.ts +45 -45
  116. package/lib/cjs/GeometrySummary.js +23 -23
  117. package/lib/cjs/GeometrySummary.js.map +1 -1
  118. package/lib/cjs/Gradient.d.ts +139 -139
  119. package/lib/cjs/Gradient.js +455 -455
  120. package/lib/cjs/Gradient.js.map +1 -1
  121. package/lib/cjs/GraphicParams.d.ts +58 -58
  122. package/lib/cjs/GraphicParams.js +85 -85
  123. package/lib/cjs/GraphicParams.js.map +1 -1
  124. package/lib/cjs/GroundPlane.d.ts +52 -52
  125. package/lib/cjs/GroundPlane.js +64 -64
  126. package/lib/cjs/GroundPlane.js.map +1 -1
  127. package/lib/cjs/HSLColor.d.ts +20 -20
  128. package/lib/cjs/HSLColor.js +32 -32
  129. package/lib/cjs/HSLColor.js.map +1 -1
  130. package/lib/cjs/HSVColor.d.ts +30 -30
  131. package/lib/cjs/HSVColor.js +59 -59
  132. package/lib/cjs/HSVColor.js.map +1 -1
  133. package/lib/cjs/HiddenLine.d.ts +97 -97
  134. package/lib/cjs/HiddenLine.js +162 -162
  135. package/lib/cjs/HiddenLine.js.map +1 -1
  136. package/lib/cjs/Hilite.d.ts +50 -50
  137. package/lib/cjs/Hilite.js +64 -64
  138. package/lib/cjs/Hilite.js.map +1 -1
  139. package/lib/cjs/IModel.d.ts +359 -355
  140. package/lib/cjs/IModel.d.ts.map +1 -1
  141. package/lib/cjs/IModel.js +347 -340
  142. package/lib/cjs/IModel.js.map +1 -1
  143. package/lib/cjs/IModelError.d.ts +36 -36
  144. package/lib/cjs/IModelError.js +72 -72
  145. package/lib/cjs/IModelError.js.map +1 -1
  146. package/lib/cjs/IModelVersion.d.ts +68 -68
  147. package/lib/cjs/IModelVersion.js +79 -79
  148. package/lib/cjs/IModelVersion.js.map +1 -1
  149. package/lib/cjs/Image.d.ts +86 -86
  150. package/lib/cjs/Image.js +128 -128
  151. package/lib/cjs/Image.js.map +1 -1
  152. package/lib/cjs/IpcAppProps.d.ts +124 -124
  153. package/lib/cjs/IpcAppProps.js +18 -18
  154. package/lib/cjs/IpcAppProps.js.map +1 -1
  155. package/lib/cjs/LightSettings.d.ts +224 -224
  156. package/lib/cjs/LightSettings.js +309 -309
  157. package/lib/cjs/LightSettings.js.map +1 -1
  158. package/lib/cjs/LinePixels.d.ts +34 -34
  159. package/lib/cjs/LinePixels.js +42 -42
  160. package/lib/cjs/LinePixels.js.map +1 -1
  161. package/lib/cjs/Localization.d.ts +111 -111
  162. package/lib/cjs/Localization.js +26 -26
  163. package/lib/cjs/Localization.js.map +1 -1
  164. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  165. package/lib/cjs/MapImagerySettings.js +80 -80
  166. package/lib/cjs/MapImagerySettings.js.map +1 -1
  167. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  168. package/lib/cjs/MapLayerSettings.js +411 -411
  169. package/lib/cjs/MapLayerSettings.js.map +1 -1
  170. package/lib/cjs/MassProperties.d.ts +64 -64
  171. package/lib/cjs/MassProperties.js +23 -23
  172. package/lib/cjs/MassProperties.js.map +1 -1
  173. package/lib/cjs/MaterialProps.d.ts +118 -118
  174. package/lib/cjs/MaterialProps.js +23 -23
  175. package/lib/cjs/MaterialProps.js.map +1 -1
  176. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  177. package/lib/cjs/ModelClipGroup.js +98 -98
  178. package/lib/cjs/ModelClipGroup.js.map +1 -1
  179. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  180. package/lib/cjs/ModelGeometryChanges.js +83 -83
  181. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  182. package/lib/cjs/ModelProps.d.ts +66 -66
  183. package/lib/cjs/ModelProps.js +9 -9
  184. package/lib/cjs/ModelProps.js.map +1 -1
  185. package/lib/cjs/NativeAppProps.d.ts +122 -122
  186. package/lib/cjs/NativeAppProps.js +30 -30
  187. package/lib/cjs/NativeAppProps.js.map +1 -1
  188. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  189. package/lib/cjs/OctEncodedNormal.js +98 -98
  190. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  191. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  192. package/lib/cjs/PlanProjectionSettings.js +63 -63
  193. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  194. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  195. package/lib/cjs/PlanarClipMask.js +136 -136
  196. package/lib/cjs/PlanarClipMask.js.map +1 -1
  197. package/lib/cjs/QPoint.d.ts +479 -479
  198. package/lib/cjs/QPoint.js +826 -826
  199. package/lib/cjs/QPoint.js.map +1 -1
  200. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  201. package/lib/cjs/RealityDataAccessProps.js +19 -19
  202. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  203. package/lib/cjs/Render.d.ts +89 -89
  204. package/lib/cjs/Render.js +177 -177
  205. package/lib/cjs/Render.js.map +1 -1
  206. package/lib/cjs/RenderMaterial.d.ts +58 -58
  207. package/lib/cjs/RenderMaterial.js +76 -76
  208. package/lib/cjs/RenderMaterial.js.map +1 -1
  209. package/lib/cjs/RenderSchedule.d.ts +540 -540
  210. package/lib/cjs/RenderSchedule.js +1000 -1000
  211. package/lib/cjs/RenderTexture.d.ts +70 -70
  212. package/lib/cjs/RenderTexture.js +59 -59
  213. package/lib/cjs/RenderTexture.js.map +1 -1
  214. package/lib/cjs/RgbColor.d.ts +39 -39
  215. package/lib/cjs/RgbColor.js +67 -67
  216. package/lib/cjs/RgbColor.js.map +1 -1
  217. package/lib/cjs/RpcInterface.d.ts +33 -33
  218. package/lib/cjs/RpcInterface.js +137 -137
  219. package/lib/cjs/RpcInterface.js.map +1 -1
  220. package/lib/cjs/RpcManager.d.ts +40 -40
  221. package/lib/cjs/RpcManager.js +55 -55
  222. package/lib/cjs/RpcManager.js.map +1 -1
  223. package/lib/cjs/SessionProps.d.ts +16 -16
  224. package/lib/cjs/SessionProps.js +9 -9
  225. package/lib/cjs/SessionProps.js.map +1 -1
  226. package/lib/cjs/SkyBox.d.ts +215 -215
  227. package/lib/cjs/SkyBox.js +210 -210
  228. package/lib/cjs/SkyBox.js.map +1 -1
  229. package/lib/cjs/Snapping.d.ts +49 -49
  230. package/lib/cjs/Snapping.js +9 -9
  231. package/lib/cjs/Snapping.js.map +1 -1
  232. package/lib/cjs/SolarCalculate.d.ts +27 -27
  233. package/lib/cjs/SolarCalculate.js +211 -211
  234. package/lib/cjs/SolarCalculate.js.map +1 -1
  235. package/lib/cjs/SolarShadows.d.ts +35 -35
  236. package/lib/cjs/SolarShadows.js +62 -62
  237. package/lib/cjs/SolarShadows.js.map +1 -1
  238. package/lib/cjs/SpatialClassification.d.ts +208 -208
  239. package/lib/cjs/SpatialClassification.js +340 -340
  240. package/lib/cjs/SpatialClassification.js.map +1 -1
  241. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  242. package/lib/cjs/SubCategoryAppearance.js +96 -96
  243. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  244. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  245. package/lib/cjs/SubCategoryOverride.js +104 -104
  246. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  247. package/lib/cjs/TerrainSettings.d.ts +82 -82
  248. package/lib/cjs/TerrainSettings.js +102 -102
  249. package/lib/cjs/TerrainSettings.js.map +1 -1
  250. package/lib/cjs/TextureMapping.d.ts +101 -101
  251. package/lib/cjs/TextureMapping.js +174 -174
  252. package/lib/cjs/TextureMapping.js.map +1 -1
  253. package/lib/cjs/TextureProps.d.ts +65 -65
  254. package/lib/cjs/TextureProps.js +28 -28
  255. package/lib/cjs/TextureProps.js.map +1 -1
  256. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  257. package/lib/cjs/ThematicDisplay.js +344 -344
  258. package/lib/cjs/ThematicDisplay.js.map +1 -1
  259. package/lib/cjs/Thumbnail.d.ts +26 -26
  260. package/lib/cjs/Thumbnail.js +9 -9
  261. package/lib/cjs/Thumbnail.js.map +1 -1
  262. package/lib/cjs/TileProps.d.ts +82 -82
  263. package/lib/cjs/TileProps.js +29 -29
  264. package/lib/cjs/TileProps.js.map +1 -1
  265. package/lib/cjs/Tween.d.ts +191 -191
  266. package/lib/cjs/Tween.js +570 -570
  267. package/lib/cjs/Tween.js.map +1 -1
  268. package/lib/cjs/TxnAction.d.ts +21 -21
  269. package/lib/cjs/TxnAction.js +29 -29
  270. package/lib/cjs/TxnAction.js.map +1 -1
  271. package/lib/cjs/ViewDetails.d.ts +125 -125
  272. package/lib/cjs/ViewDetails.js +158 -158
  273. package/lib/cjs/ViewDetails.js.map +1 -1
  274. package/lib/cjs/ViewFlags.d.ts +291 -291
  275. package/lib/cjs/ViewFlags.js +368 -368
  276. package/lib/cjs/ViewFlags.js.map +1 -1
  277. package/lib/cjs/ViewProps.d.ts +205 -205
  278. package/lib/cjs/ViewProps.js +9 -9
  279. package/lib/cjs/ViewProps.js.map +1 -1
  280. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  281. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  282. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  283. package/lib/cjs/core-common.d.ts +240 -240
  284. package/lib/cjs/core-common.js +256 -256
  285. package/lib/cjs/core-common.js.map +1 -1
  286. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  287. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  288. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  289. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  290. package/lib/cjs/domains/GenericElementProps.js +9 -9
  291. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  292. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  293. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  294. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  295. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  296. package/lib/cjs/geometry/AreaPattern.js +204 -204
  297. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  298. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  299. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  300. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  301. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  302. package/lib/cjs/geometry/Cartographic.js +345 -345
  303. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  304. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  305. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  306. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  307. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  308. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  309. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  310. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  311. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  312. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  313. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  314. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  315. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  316. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  317. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  318. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  319. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  320. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  321. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  322. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  323. package/lib/cjs/geometry/GeometryStream.js +469 -469
  324. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  325. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  326. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  327. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  328. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  329. package/lib/cjs/geometry/LineStyle.js +129 -129
  330. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  331. package/lib/cjs/geometry/Placement.d.ts +95 -95
  332. package/lib/cjs/geometry/Placement.js +131 -131
  333. package/lib/cjs/geometry/Placement.js.map +1 -1
  334. package/lib/cjs/geometry/Projection.d.ts +251 -251
  335. package/lib/cjs/geometry/Projection.js +198 -198
  336. package/lib/cjs/geometry/Projection.js.map +1 -1
  337. package/lib/cjs/geometry/TextString.d.ts +55 -55
  338. package/lib/cjs/geometry/TextString.js +65 -65
  339. package/lib/cjs/geometry/TextString.js.map +1 -1
  340. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  341. package/lib/cjs/ipc/IpcSession.js +27 -27
  342. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  343. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  344. package/lib/cjs/ipc/IpcSocket.js +16 -16
  345. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  346. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
  347. package/lib/cjs/ipc/IpcWebSocket.js +151 -151
  348. package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
  349. package/lib/cjs/ipc/IpcWebSocketTransport.d.ts +15 -15
  350. package/lib/cjs/ipc/IpcWebSocketTransport.js +158 -158
  351. package/lib/cjs/ipc/IpcWebSocketTransport.js.map +1 -1
  352. package/lib/cjs/rpc/DevToolsRpcInterface.d.ts +32 -32
  353. package/lib/cjs/rpc/DevToolsRpcInterface.js +48 -48
  354. package/lib/cjs/rpc/DevToolsRpcInterface.js.map +1 -1
  355. package/lib/cjs/rpc/IModelReadRpcInterface.d.ts +75 -75
  356. package/lib/cjs/rpc/IModelReadRpcInterface.js +115 -115
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  700. package/lib/esm/SolarShadows.js.map +1 -1
  701. package/lib/esm/SpatialClassification.d.ts +208 -208
  702. package/lib/esm/SpatialClassification.js +334 -334
  703. package/lib/esm/SpatialClassification.js.map +1 -1
  704. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  705. package/lib/esm/SubCategoryAppearance.js +92 -92
  706. package/lib/esm/SubCategoryAppearance.js.map +1 -1
  707. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  708. package/lib/esm/SubCategoryOverride.js +100 -100
  709. package/lib/esm/SubCategoryOverride.js.map +1 -1
  710. package/lib/esm/TerrainSettings.d.ts +82 -82
  711. package/lib/esm/TerrainSettings.js +98 -98
  712. package/lib/esm/TerrainSettings.js.map +1 -1
  713. package/lib/esm/TextureMapping.d.ts +101 -101
  714. package/lib/esm/TextureMapping.js +170 -170
  715. package/lib/esm/TextureMapping.js.map +1 -1
  716. package/lib/esm/TextureProps.d.ts +65 -65
  717. package/lib/esm/TextureProps.js +25 -25
  718. package/lib/esm/TextureProps.js.map +1 -1
  719. package/lib/esm/ThematicDisplay.d.ts +230 -230
  720. package/lib/esm/ThematicDisplay.js +337 -337
  721. package/lib/esm/ThematicDisplay.js.map +1 -1
  722. package/lib/esm/Thumbnail.d.ts +26 -26
  723. package/lib/esm/Thumbnail.js +8 -8
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  725. package/lib/esm/TileProps.d.ts +82 -82
  726. package/lib/esm/TileProps.js +25 -25
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  728. package/lib/esm/Tween.d.ts +191 -191
  729. package/lib/esm/Tween.js +565 -565
  730. package/lib/esm/Tween.js.map +1 -1
  731. package/lib/esm/TxnAction.d.ts +21 -21
  732. package/lib/esm/TxnAction.js +26 -26
  733. package/lib/esm/TxnAction.js.map +1 -1
  734. package/lib/esm/ViewDetails.d.ts +125 -125
  735. package/lib/esm/ViewDetails.js +153 -153
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  737. package/lib/esm/ViewFlags.d.ts +291 -291
  738. package/lib/esm/ViewFlags.js +364 -364
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  740. package/lib/esm/ViewProps.d.ts +205 -205
  741. package/lib/esm/ViewProps.js +8 -8
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  743. package/lib/esm/WhiteOnWhiteReversalSettings.d.ts +36 -36
  744. package/lib/esm/WhiteOnWhiteReversalSettings.js +33 -33
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  746. package/lib/esm/core-common.d.ts +240 -240
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  748. package/lib/esm/core-common.js.map +1 -1
  749. package/lib/esm/domains/FunctionalElementProps.d.ts +11 -11
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  752. package/lib/esm/domains/GenericElementProps.d.ts +18 -18
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  927. package/package.json +7 -7
@@ -1,289 +1,289 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Views
7
- */
8
- import { AxisOrder, ClipPlane, ConvexClipPlaneSet, Geometry, GrowableXYZArray, Map4d, Matrix3d, Point3d, Range3d, Vector3d, } from "@itwin/core-geometry";
9
- /** The 8 corners of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
10
- * @public
11
- * @extensions
12
- */
13
- export var Npc;
14
- (function (Npc) {
15
- /** Left bottom rear */
16
- Npc[Npc["_000"] = 0] = "_000";
17
- /** Right bottom rear */
18
- Npc[Npc["_100"] = 1] = "_100";
19
- /** Left top rear */
20
- Npc[Npc["_010"] = 2] = "_010";
21
- /** Right top rear */
22
- Npc[Npc["_110"] = 3] = "_110";
23
- /** Left bottom front */
24
- Npc[Npc["_001"] = 4] = "_001";
25
- /** Right bottom front */
26
- Npc[Npc["_101"] = 5] = "_101";
27
- /** Left top front */
28
- Npc[Npc["_011"] = 6] = "_011";
29
- /** Right top front */
30
- Npc[Npc["_111"] = 7] = "_111";
31
- Npc[Npc["LeftBottomRear"] = 0] = "LeftBottomRear";
32
- Npc[Npc["RightBottomRear"] = 1] = "RightBottomRear";
33
- Npc[Npc["LeftTopRear"] = 2] = "LeftTopRear";
34
- Npc[Npc["RightTopRear"] = 3] = "RightTopRear";
35
- Npc[Npc["LeftBottomFront"] = 4] = "LeftBottomFront";
36
- Npc[Npc["RightBottomFront"] = 5] = "RightBottomFront";
37
- Npc[Npc["LeftTopFront"] = 6] = "LeftTopFront";
38
- Npc[Npc["RightTopFront"] = 7] = "RightTopFront";
39
- /** useful for sizing arrays */
40
- Npc[Npc["CORNER_COUNT"] = 8] = "CORNER_COUNT";
41
- })(Npc || (Npc = {}));
42
- /** The 8 corners of an [[Npc]] Frustum.
43
- * @public
44
- */
45
- export const NpcCorners = [
46
- new Point3d(0.0, 0.0, 0.0),
47
- new Point3d(1.0, 0.0, 0.0),
48
- new Point3d(0.0, 1.0, 0.0),
49
- new Point3d(1.0, 1.0, 0.0),
50
- new Point3d(0.0, 0.0, 1.0),
51
- new Point3d(1.0, 0.0, 1.0),
52
- new Point3d(0.0, 1.0, 1.0),
53
- new Point3d(1.0, 1.0, 1.0),
54
- ];
55
- NpcCorners.forEach((corner) => Object.freeze(corner));
56
- Object.freeze(NpcCorners);
57
- /** The center point of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
58
- * @public
59
- */
60
- export const NpcCenter = new Point3d(.5, .5, .5); // eslint-disable-line @typescript-eslint/naming-convention
61
- Object.freeze(NpcCenter);
62
- /** The region of physical (3d) space that appears in a view. It forms the field-of-view of a camera.
63
- * It is stored as 8 points, in [[Npc]] order, that must define a truncated pyramid.
64
- * @public
65
- */
66
- export class Frustum {
67
- /** Constructor for Frustum. Members are initialized to the Npc cube. */
68
- constructor() {
69
- /** Array of the 8 points of this Frustum. */
70
- this.points = [];
71
- for (let i = 0; i < 8; ++i)
72
- this.points[i] = NpcCorners[i].clone();
73
- }
74
- /** Initialize this Frustum to the 8 corners of the NPC cube. */
75
- initNpc() {
76
- for (let i = 0; i < 8; ++i)
77
- Point3d.createFrom(NpcCorners[i], this.points[i]);
78
- return this;
79
- }
80
- /** Get a corner Point from this Frustum. */
81
- getCorner(i) { return this.points[i]; }
82
- /** Get the point at the center of this Frustum (halfway between RightTopFront and LeftBottomRear. */
83
- getCenter() {
84
- return this.getCorner(Npc.RightTopFront).interpolate(0.5, this.getCorner(Npc.LeftBottomRear));
85
- }
86
- /** Get the distance between two corners of this Frustum. */
87
- distance(corner1, corner2) {
88
- return this.getCorner(corner1).distance(this.getCorner(corner2));
89
- }
90
- /** Get the ratio of the length of the diagonal of the front plane to the diagonal of the back plane. */
91
- getFraction() {
92
- return Geometry.safeDivideFraction(this.distance(Npc.LeftTopFront, Npc.RightBottomFront), this.distance(Npc.LeftTopRear, Npc.RightBottomRear), 0);
93
- }
94
- /** Multiply all the points of this Frustum by a Transform, in place. */
95
- multiply(trans) {
96
- trans.multiplyPoint3dArrayInPlace(this.points);
97
- }
98
- /** Offset all of the points of this Frustum by a vector. */
99
- translate(offset) {
100
- for (const pt of this.points)
101
- pt.plus(offset, pt);
102
- }
103
- /** Transform all the points of this Frustum and return the result in another Frustum. */
104
- transformBy(trans, result) {
105
- result = result ? result : new Frustum();
106
- trans.multiplyPoint3dArray(this.points, result.points);
107
- return result;
108
- }
109
- /** Calculate a bounding range from the 8 points in this Frustum. */
110
- toRange(range) {
111
- return Range3d.createArray(this.points, range);
112
- }
113
- /** Make a copy of this Frustum.
114
- * @param result Optional Frustum for copy. If undefined allocate a new Frustum.
115
- */
116
- clone(result) {
117
- result = result ? result : new Frustum();
118
- result.setFrom(this);
119
- return result;
120
- }
121
- /** Set the points of this Frustum to be copies of the points in another Frustum. */
122
- setFrom(other) { this.setFromCorners(other.points); }
123
- /** Set the points of this frustum from array of corner points in NPC order. */
124
- setFromCorners(corners) {
125
- for (let i = 0; i < 8; ++i)
126
- this.points[i].setFrom(corners[i]);
127
- }
128
- /** Scale this Frustum, in place, about its center by a scale factor. */
129
- scaleAboutCenter(scale) {
130
- const orig = this.clone();
131
- const f = 0.5 * (1.0 + scale);
132
- orig.points[Npc._111].interpolate(f, orig.points[Npc._000], this.points[Npc._000]);
133
- orig.points[Npc._011].interpolate(f, orig.points[Npc._100], this.points[Npc._100]);
134
- orig.points[Npc._101].interpolate(f, orig.points[Npc._010], this.points[Npc._010]);
135
- orig.points[Npc._001].interpolate(f, orig.points[Npc._110], this.points[Npc._110]);
136
- orig.points[Npc._110].interpolate(f, orig.points[Npc._001], this.points[Npc._001]);
137
- orig.points[Npc._010].interpolate(f, orig.points[Npc._101], this.points[Npc._101]);
138
- orig.points[Npc._100].interpolate(f, orig.points[Npc._011], this.points[Npc._011]);
139
- orig.points[Npc._000].interpolate(f, orig.points[Npc._111], this.points[Npc._111]);
140
- }
141
- /** The point at the center of the front face of this frustum */
142
- get frontCenter() {
143
- return this.getCorner(Npc.LeftBottomFront).interpolate(.5, this.getCorner(Npc.RightTopFront));
144
- }
145
- /** The point at the center of the rear face of this frustum */
146
- get rearCenter() {
147
- return this.getCorner(Npc.LeftBottomRear).interpolate(.5, this.getCorner(Npc.RightTopRear));
148
- }
149
- /** Scale this frustum's XY (viewing) plane about its center */
150
- scaleXYAboutCenter(scale) {
151
- const frontCenter = this.frontCenter, rearCenter = this.rearCenter;
152
- frontCenter.interpolate(scale, this.points[Npc.LeftTopFront], this.points[Npc.LeftTopFront]);
153
- frontCenter.interpolate(scale, this.points[Npc.RightTopFront], this.points[Npc.RightTopFront]);
154
- frontCenter.interpolate(scale, this.points[Npc.LeftBottomFront], this.points[Npc.LeftBottomFront]);
155
- frontCenter.interpolate(scale, this.points[Npc.RightBottomFront], this.points[Npc.RightBottomFront]);
156
- rearCenter.interpolate(scale, this.points[Npc.LeftTopRear], this.points[Npc.LeftTopRear]);
157
- rearCenter.interpolate(scale, this.points[Npc.RightTopRear], this.points[Npc.RightTopRear]);
158
- rearCenter.interpolate(scale, this.points[Npc.LeftBottomRear], this.points[Npc.LeftBottomRear]);
159
- rearCenter.interpolate(scale, this.points[Npc.RightBottomRear], this.points[Npc.RightBottomRear]);
160
- }
161
- /** Create a Map4d that converts world coordinates to/from [[Npc]] coordinates of this Frustum. */
162
- toMap4d() {
163
- const org = this.getCorner(Npc.LeftBottomRear);
164
- const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
165
- const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
166
- const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
167
- return Map4d.createVectorFrustum(org, xVec, yVec, zVec, this.getFraction());
168
- }
169
- /** Get the rotation matrix to the frame of this frustum. This is equivalent to the view rotation matrix. */
170
- getRotation(result) {
171
- const org = this.getCorner(Npc.LeftBottomRear);
172
- const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
173
- const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
174
- const matrix = Matrix3d.createRigidFromColumns(xVec, yVec, AxisOrder.XYZ, result);
175
- if (matrix)
176
- matrix.transposeInPlace();
177
- return matrix;
178
- }
179
- /** Get the eye point - undefined if parallel projection */
180
- getEyePoint(result) {
181
- const fraction = this.getFraction();
182
- if (Math.abs(fraction - 1) < 1E-8)
183
- return undefined; // Parallel.
184
- const org = this.getCorner(Npc.LeftBottomRear);
185
- const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
186
- return org.plusScaled(zVec, 1 / (1 - fraction), result);
187
- }
188
- /** Invalidate this Frustum by setting all 8 points to zero. */
189
- invalidate() {
190
- for (let i = 0; i < 8; ++i)
191
- this.points[i].set(0, 0, 0);
192
- }
193
- /** Return true if this Frustum is equal to another Frustum */
194
- equals(rhs) {
195
- for (let i = 0; i < 8; ++i) {
196
- if (!this.points[i].isExactEqual(rhs.points[i]))
197
- return false;
198
- }
199
- return true;
200
- }
201
- /** Return true if all of the points in this Frustum are *almost* the same as the points in another Frustum.
202
- * @see [[equals]], [XYZ.isAlmostEqual]($geometry)
203
- */
204
- isSame(other) {
205
- for (let i = 0; i < 8; ++i) {
206
- if (!this.points[i].isAlmostEqual(other.points[i]))
207
- return false;
208
- }
209
- return true;
210
- }
211
- /** Initialize this Frustum from a Range */
212
- initFromRange(range) {
213
- const getZ = (arg) => arg.z !== undefined ? arg.z : 0;
214
- const pts = this.points;
215
- pts[0].x = pts[2].x = pts[4].x = pts[6].x = range.low.x;
216
- pts[1].x = pts[3].x = pts[5].x = pts[7].x = range.high.x;
217
- pts[0].y = pts[1].y = pts[4].y = pts[5].y = range.low.y;
218
- pts[2].y = pts[3].y = pts[6].y = pts[7].y = range.high.y;
219
- pts[0].z = pts[1].z = pts[2].z = pts[3].z = getZ(range.low);
220
- pts[4].z = pts[5].z = pts[6].z = pts[7].z = getZ(range.high);
221
- }
222
- /** Create a new Frustum from a Range3d */
223
- static fromRange(range, out) {
224
- const frustum = undefined !== out ? out : new Frustum();
225
- frustum.initFromRange(range);
226
- return frustum;
227
- }
228
- /** Return true if this Frustum has a mirror (is not in the correct order.) */
229
- get hasMirror() {
230
- const pts = this.points;
231
- const u = pts[Npc._000].vectorTo(pts[Npc._001]);
232
- const v = pts[Npc._000].vectorTo(pts[Npc._010]);
233
- const w = pts[Npc._000].vectorTo(pts[Npc._100]);
234
- return (u.tripleProduct(v, w) > 0);
235
- }
236
- /** Make sure the frustum point order does not include mirroring. If so, reverse the order. */
237
- fixPointOrder() {
238
- if (!this.hasMirror)
239
- return;
240
- // frustum has mirroring, reverse points
241
- const pts = this.points;
242
- for (let i = 0; i < 8; i += 2) {
243
- const tmpPoint = pts[i];
244
- pts[i] = pts[i + 1];
245
- pts[i + 1] = tmpPoint;
246
- }
247
- }
248
- /** Get a convex set of clipping planes bounding the region contained by this Frustum. */
249
- getRangePlanes(clipFront, clipBack, expandPlaneDistance) {
250
- const convexSet = ConvexClipPlaneSet.createEmpty();
251
- const scratchNormal = Vector3d.create();
252
- Vector3d.createCrossProductToPoints(this.points[5], this.points[3], this.points[1], scratchNormal);
253
- if (scratchNormal.normalizeInPlace())
254
- convexSet.addPlaneToConvexSet(ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[1]) - expandPlaneDistance));
255
- Vector3d.createCrossProductToPoints(this.points[2], this.points[4], this.points[0], scratchNormal);
256
- if (scratchNormal.normalizeInPlace())
257
- convexSet.addPlaneToConvexSet(ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
258
- Vector3d.createCrossProductToPoints(this.points[3], this.points[6], this.points[2], scratchNormal);
259
- if (scratchNormal.normalizeInPlace())
260
- convexSet.addPlaneToConvexSet(ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[2]) - expandPlaneDistance));
261
- Vector3d.createCrossProductToPoints(this.points[4], this.points[1], this.points[0], scratchNormal);
262
- if (scratchNormal.normalizeInPlace())
263
- convexSet.addPlaneToConvexSet(ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
264
- if (clipBack) {
265
- Vector3d.createCrossProductToPoints(this.points[1], this.points[2], this.points[0], scratchNormal);
266
- if (scratchNormal.normalizeInPlace())
267
- convexSet.addPlaneToConvexSet(ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
268
- }
269
- if (clipFront) {
270
- Vector3d.createCrossProductToPoints(this.points[6], this.points[5], this.points[4], scratchNormal);
271
- if (scratchNormal.normalizeInPlace())
272
- convexSet.addPlaneToConvexSet(ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[4]) - expandPlaneDistance));
273
- }
274
- return convexSet;
275
- }
276
- /** Get a (convex) polygon that represents the intersection of this frustum with a plane, or undefined if no intersection exists */
277
- getIntersectionWithPlane(plane) {
278
- const clipPlane = ClipPlane.createPlane(plane);
279
- const loopPoints = clipPlane.intersectRange(this.toRange(), true);
280
- if (undefined === loopPoints)
281
- return undefined;
282
- const convexSet = this.getRangePlanes(false, false, 0);
283
- const workPoints = new GrowableXYZArray();
284
- const outPoints = new GrowableXYZArray();
285
- convexSet.polygonClip(loopPoints, outPoints, workPoints);
286
- return outPoints.length < 4 ? undefined : outPoints.getPoint3dArray();
287
- }
288
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Views
7
+ */
8
+ import { AxisOrder, ClipPlane, ConvexClipPlaneSet, Geometry, GrowableXYZArray, Map4d, Matrix3d, Point3d, Range3d, Vector3d, } from "@itwin/core-geometry";
9
+ /** The 8 corners of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
10
+ * @public
11
+ * @extensions
12
+ */
13
+ export var Npc;
14
+ (function (Npc) {
15
+ /** Left bottom rear */
16
+ Npc[Npc["_000"] = 0] = "_000";
17
+ /** Right bottom rear */
18
+ Npc[Npc["_100"] = 1] = "_100";
19
+ /** Left top rear */
20
+ Npc[Npc["_010"] = 2] = "_010";
21
+ /** Right top rear */
22
+ Npc[Npc["_110"] = 3] = "_110";
23
+ /** Left bottom front */
24
+ Npc[Npc["_001"] = 4] = "_001";
25
+ /** Right bottom front */
26
+ Npc[Npc["_101"] = 5] = "_101";
27
+ /** Left top front */
28
+ Npc[Npc["_011"] = 6] = "_011";
29
+ /** Right top front */
30
+ Npc[Npc["_111"] = 7] = "_111";
31
+ Npc[Npc["LeftBottomRear"] = 0] = "LeftBottomRear";
32
+ Npc[Npc["RightBottomRear"] = 1] = "RightBottomRear";
33
+ Npc[Npc["LeftTopRear"] = 2] = "LeftTopRear";
34
+ Npc[Npc["RightTopRear"] = 3] = "RightTopRear";
35
+ Npc[Npc["LeftBottomFront"] = 4] = "LeftBottomFront";
36
+ Npc[Npc["RightBottomFront"] = 5] = "RightBottomFront";
37
+ Npc[Npc["LeftTopFront"] = 6] = "LeftTopFront";
38
+ Npc[Npc["RightTopFront"] = 7] = "RightTopFront";
39
+ /** useful for sizing arrays */
40
+ Npc[Npc["CORNER_COUNT"] = 8] = "CORNER_COUNT";
41
+ })(Npc || (Npc = {}));
42
+ /** The 8 corners of an [[Npc]] Frustum.
43
+ * @public
44
+ */
45
+ export const NpcCorners = [
46
+ new Point3d(0.0, 0.0, 0.0),
47
+ new Point3d(1.0, 0.0, 0.0),
48
+ new Point3d(0.0, 1.0, 0.0),
49
+ new Point3d(1.0, 1.0, 0.0),
50
+ new Point3d(0.0, 0.0, 1.0),
51
+ new Point3d(1.0, 0.0, 1.0),
52
+ new Point3d(0.0, 1.0, 1.0),
53
+ new Point3d(1.0, 1.0, 1.0),
54
+ ];
55
+ NpcCorners.forEach((corner) => Object.freeze(corner));
56
+ Object.freeze(NpcCorners);
57
+ /** The center point of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
58
+ * @public
59
+ */
60
+ export const NpcCenter = new Point3d(.5, .5, .5); // eslint-disable-line @typescript-eslint/naming-convention
61
+ Object.freeze(NpcCenter);
62
+ /** The region of physical (3d) space that appears in a view. It forms the field-of-view of a camera.
63
+ * It is stored as 8 points, in [[Npc]] order, that must define a truncated pyramid.
64
+ * @public
65
+ */
66
+ export class Frustum {
67
+ /** Constructor for Frustum. Members are initialized to the Npc cube. */
68
+ constructor() {
69
+ /** Array of the 8 points of this Frustum. */
70
+ this.points = [];
71
+ for (let i = 0; i < 8; ++i)
72
+ this.points[i] = NpcCorners[i].clone();
73
+ }
74
+ /** Initialize this Frustum to the 8 corners of the NPC cube. */
75
+ initNpc() {
76
+ for (let i = 0; i < 8; ++i)
77
+ Point3d.createFrom(NpcCorners[i], this.points[i]);
78
+ return this;
79
+ }
80
+ /** Get a corner Point from this Frustum. */
81
+ getCorner(i) { return this.points[i]; }
82
+ /** Get the point at the center of this Frustum (halfway between RightTopFront and LeftBottomRear. */
83
+ getCenter() {
84
+ return this.getCorner(Npc.RightTopFront).interpolate(0.5, this.getCorner(Npc.LeftBottomRear));
85
+ }
86
+ /** Get the distance between two corners of this Frustum. */
87
+ distance(corner1, corner2) {
88
+ return this.getCorner(corner1).distance(this.getCorner(corner2));
89
+ }
90
+ /** Get the ratio of the length of the diagonal of the front plane to the diagonal of the back plane. */
91
+ getFraction() {
92
+ return Geometry.safeDivideFraction(this.distance(Npc.LeftTopFront, Npc.RightBottomFront), this.distance(Npc.LeftTopRear, Npc.RightBottomRear), 0);
93
+ }
94
+ /** Multiply all the points of this Frustum by a Transform, in place. */
95
+ multiply(trans) {
96
+ trans.multiplyPoint3dArrayInPlace(this.points);
97
+ }
98
+ /** Offset all of the points of this Frustum by a vector. */
99
+ translate(offset) {
100
+ for (const pt of this.points)
101
+ pt.plus(offset, pt);
102
+ }
103
+ /** Transform all the points of this Frustum and return the result in another Frustum. */
104
+ transformBy(trans, result) {
105
+ result = result ? result : new Frustum();
106
+ trans.multiplyPoint3dArray(this.points, result.points);
107
+ return result;
108
+ }
109
+ /** Calculate a bounding range from the 8 points in this Frustum. */
110
+ toRange(range) {
111
+ return Range3d.createArray(this.points, range);
112
+ }
113
+ /** Make a copy of this Frustum.
114
+ * @param result Optional Frustum for copy. If undefined allocate a new Frustum.
115
+ */
116
+ clone(result) {
117
+ result = result ? result : new Frustum();
118
+ result.setFrom(this);
119
+ return result;
120
+ }
121
+ /** Set the points of this Frustum to be copies of the points in another Frustum. */
122
+ setFrom(other) { this.setFromCorners(other.points); }
123
+ /** Set the points of this frustum from array of corner points in NPC order. */
124
+ setFromCorners(corners) {
125
+ for (let i = 0; i < 8; ++i)
126
+ this.points[i].setFrom(corners[i]);
127
+ }
128
+ /** Scale this Frustum, in place, about its center by a scale factor. */
129
+ scaleAboutCenter(scale) {
130
+ const orig = this.clone();
131
+ const f = 0.5 * (1.0 + scale);
132
+ orig.points[Npc._111].interpolate(f, orig.points[Npc._000], this.points[Npc._000]);
133
+ orig.points[Npc._011].interpolate(f, orig.points[Npc._100], this.points[Npc._100]);
134
+ orig.points[Npc._101].interpolate(f, orig.points[Npc._010], this.points[Npc._010]);
135
+ orig.points[Npc._001].interpolate(f, orig.points[Npc._110], this.points[Npc._110]);
136
+ orig.points[Npc._110].interpolate(f, orig.points[Npc._001], this.points[Npc._001]);
137
+ orig.points[Npc._010].interpolate(f, orig.points[Npc._101], this.points[Npc._101]);
138
+ orig.points[Npc._100].interpolate(f, orig.points[Npc._011], this.points[Npc._011]);
139
+ orig.points[Npc._000].interpolate(f, orig.points[Npc._111], this.points[Npc._111]);
140
+ }
141
+ /** The point at the center of the front face of this frustum */
142
+ get frontCenter() {
143
+ return this.getCorner(Npc.LeftBottomFront).interpolate(.5, this.getCorner(Npc.RightTopFront));
144
+ }
145
+ /** The point at the center of the rear face of this frustum */
146
+ get rearCenter() {
147
+ return this.getCorner(Npc.LeftBottomRear).interpolate(.5, this.getCorner(Npc.RightTopRear));
148
+ }
149
+ /** Scale this frustum's XY (viewing) plane about its center */
150
+ scaleXYAboutCenter(scale) {
151
+ const frontCenter = this.frontCenter, rearCenter = this.rearCenter;
152
+ frontCenter.interpolate(scale, this.points[Npc.LeftTopFront], this.points[Npc.LeftTopFront]);
153
+ frontCenter.interpolate(scale, this.points[Npc.RightTopFront], this.points[Npc.RightTopFront]);
154
+ frontCenter.interpolate(scale, this.points[Npc.LeftBottomFront], this.points[Npc.LeftBottomFront]);
155
+ frontCenter.interpolate(scale, this.points[Npc.RightBottomFront], this.points[Npc.RightBottomFront]);
156
+ rearCenter.interpolate(scale, this.points[Npc.LeftTopRear], this.points[Npc.LeftTopRear]);
157
+ rearCenter.interpolate(scale, this.points[Npc.RightTopRear], this.points[Npc.RightTopRear]);
158
+ rearCenter.interpolate(scale, this.points[Npc.LeftBottomRear], this.points[Npc.LeftBottomRear]);
159
+ rearCenter.interpolate(scale, this.points[Npc.RightBottomRear], this.points[Npc.RightBottomRear]);
160
+ }
161
+ /** Create a Map4d that converts world coordinates to/from [[Npc]] coordinates of this Frustum. */
162
+ toMap4d() {
163
+ const org = this.getCorner(Npc.LeftBottomRear);
164
+ const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
165
+ const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
166
+ const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
167
+ return Map4d.createVectorFrustum(org, xVec, yVec, zVec, this.getFraction());
168
+ }
169
+ /** Get the rotation matrix to the frame of this frustum. This is equivalent to the view rotation matrix. */
170
+ getRotation(result) {
171
+ const org = this.getCorner(Npc.LeftBottomRear);
172
+ const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
173
+ const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
174
+ const matrix = Matrix3d.createRigidFromColumns(xVec, yVec, AxisOrder.XYZ, result);
175
+ if (matrix)
176
+ matrix.transposeInPlace();
177
+ return matrix;
178
+ }
179
+ /** Get the eye point - undefined if parallel projection */
180
+ getEyePoint(result) {
181
+ const fraction = this.getFraction();
182
+ if (Math.abs(fraction - 1) < 1E-8)
183
+ return undefined; // Parallel.
184
+ const org = this.getCorner(Npc.LeftBottomRear);
185
+ const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
186
+ return org.plusScaled(zVec, 1 / (1 - fraction), result);
187
+ }
188
+ /** Invalidate this Frustum by setting all 8 points to zero. */
189
+ invalidate() {
190
+ for (let i = 0; i < 8; ++i)
191
+ this.points[i].set(0, 0, 0);
192
+ }
193
+ /** Return true if this Frustum is equal to another Frustum */
194
+ equals(rhs) {
195
+ for (let i = 0; i < 8; ++i) {
196
+ if (!this.points[i].isExactEqual(rhs.points[i]))
197
+ return false;
198
+ }
199
+ return true;
200
+ }
201
+ /** Return true if all of the points in this Frustum are *almost* the same as the points in another Frustum.
202
+ * @see [[equals]], [XYZ.isAlmostEqual]($geometry)
203
+ */
204
+ isSame(other) {
205
+ for (let i = 0; i < 8; ++i) {
206
+ if (!this.points[i].isAlmostEqual(other.points[i]))
207
+ return false;
208
+ }
209
+ return true;
210
+ }
211
+ /** Initialize this Frustum from a Range */
212
+ initFromRange(range) {
213
+ const getZ = (arg) => arg.z !== undefined ? arg.z : 0;
214
+ const pts = this.points;
215
+ pts[0].x = pts[2].x = pts[4].x = pts[6].x = range.low.x;
216
+ pts[1].x = pts[3].x = pts[5].x = pts[7].x = range.high.x;
217
+ pts[0].y = pts[1].y = pts[4].y = pts[5].y = range.low.y;
218
+ pts[2].y = pts[3].y = pts[6].y = pts[7].y = range.high.y;
219
+ pts[0].z = pts[1].z = pts[2].z = pts[3].z = getZ(range.low);
220
+ pts[4].z = pts[5].z = pts[6].z = pts[7].z = getZ(range.high);
221
+ }
222
+ /** Create a new Frustum from a Range3d */
223
+ static fromRange(range, out) {
224
+ const frustum = undefined !== out ? out : new Frustum();
225
+ frustum.initFromRange(range);
226
+ return frustum;
227
+ }
228
+ /** Return true if this Frustum has a mirror (is not in the correct order.) */
229
+ get hasMirror() {
230
+ const pts = this.points;
231
+ const u = pts[Npc._000].vectorTo(pts[Npc._001]);
232
+ const v = pts[Npc._000].vectorTo(pts[Npc._010]);
233
+ const w = pts[Npc._000].vectorTo(pts[Npc._100]);
234
+ return (u.tripleProduct(v, w) > 0);
235
+ }
236
+ /** Make sure the frustum point order does not include mirroring. If so, reverse the order. */
237
+ fixPointOrder() {
238
+ if (!this.hasMirror)
239
+ return;
240
+ // frustum has mirroring, reverse points
241
+ const pts = this.points;
242
+ for (let i = 0; i < 8; i += 2) {
243
+ const tmpPoint = pts[i];
244
+ pts[i] = pts[i + 1];
245
+ pts[i + 1] = tmpPoint;
246
+ }
247
+ }
248
+ /** Get a convex set of clipping planes bounding the region contained by this Frustum. */
249
+ getRangePlanes(clipFront, clipBack, expandPlaneDistance) {
250
+ const convexSet = ConvexClipPlaneSet.createEmpty();
251
+ const scratchNormal = Vector3d.create();
252
+ Vector3d.createCrossProductToPoints(this.points[5], this.points[3], this.points[1], scratchNormal);
253
+ if (scratchNormal.normalizeInPlace())
254
+ convexSet.addPlaneToConvexSet(ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[1]) - expandPlaneDistance));
255
+ Vector3d.createCrossProductToPoints(this.points[2], this.points[4], this.points[0], scratchNormal);
256
+ if (scratchNormal.normalizeInPlace())
257
+ convexSet.addPlaneToConvexSet(ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
258
+ Vector3d.createCrossProductToPoints(this.points[3], this.points[6], this.points[2], scratchNormal);
259
+ if (scratchNormal.normalizeInPlace())
260
+ convexSet.addPlaneToConvexSet(ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[2]) - expandPlaneDistance));
261
+ Vector3d.createCrossProductToPoints(this.points[4], this.points[1], this.points[0], scratchNormal);
262
+ if (scratchNormal.normalizeInPlace())
263
+ convexSet.addPlaneToConvexSet(ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
264
+ if (clipBack) {
265
+ Vector3d.createCrossProductToPoints(this.points[1], this.points[2], this.points[0], scratchNormal);
266
+ if (scratchNormal.normalizeInPlace())
267
+ convexSet.addPlaneToConvexSet(ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
268
+ }
269
+ if (clipFront) {
270
+ Vector3d.createCrossProductToPoints(this.points[6], this.points[5], this.points[4], scratchNormal);
271
+ if (scratchNormal.normalizeInPlace())
272
+ convexSet.addPlaneToConvexSet(ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[4]) - expandPlaneDistance));
273
+ }
274
+ return convexSet;
275
+ }
276
+ /** Get a (convex) polygon that represents the intersection of this frustum with a plane, or undefined if no intersection exists */
277
+ getIntersectionWithPlane(plane) {
278
+ const clipPlane = ClipPlane.createPlane(plane);
279
+ const loopPoints = clipPlane.intersectRange(this.toRange(), true);
280
+ if (undefined === loopPoints)
281
+ return undefined;
282
+ const convexSet = this.getRangePlanes(false, false, 0);
283
+ const workPoints = new GrowableXYZArray();
284
+ const outPoints = new GrowableXYZArray();
285
+ convexSet.polygonClip(loopPoints, outPoints, workPoints);
286
+ return outPoints.length < 4 ? undefined : outPoints.getPoint3dArray();
287
+ }
288
+ }
289
289
  //# sourceMappingURL=Frustum.js.map