@itwin/core-common 3.4.0-dev.50 → 3.4.0-dev.55

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (971) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  11. package/lib/cjs/BackgroundMapProvider.js +68 -68
  12. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  13. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  14. package/lib/cjs/BackgroundMapSettings.js +156 -156
  15. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  16. package/lib/cjs/Base64EncodedString.d.ts +30 -30
  17. package/lib/cjs/Base64EncodedString.js +56 -56
  18. package/lib/cjs/Base64EncodedString.js.map +1 -1
  19. package/lib/cjs/BlobReader.d.ts +31 -31
  20. package/lib/cjs/BlobReader.js +84 -84
  21. package/lib/cjs/BlobReader.js.map +1 -1
  22. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  23. package/lib/cjs/BriefcaseTypes.js +95 -95
  24. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  25. package/lib/cjs/Camera.d.ts +42 -42
  26. package/lib/cjs/Camera.d.ts.map +1 -1
  27. package/lib/cjs/Camera.js +62 -58
  28. package/lib/cjs/Camera.js.map +1 -1
  29. package/lib/cjs/ChangedElements.d.ts +83 -83
  30. package/lib/cjs/ChangedElements.js +21 -21
  31. package/lib/cjs/ChangedElements.js.map +1 -1
  32. package/lib/cjs/ChangedEntities.d.ts +45 -45
  33. package/lib/cjs/ChangedEntities.js +9 -9
  34. package/lib/cjs/ChangedEntities.js.map +1 -1
  35. package/lib/cjs/ChangesetProps.d.ts +98 -98
  36. package/lib/cjs/ChangesetProps.js +22 -22
  37. package/lib/cjs/ChangesetProps.js.map +1 -1
  38. package/lib/cjs/ClipStyle.d.ts +89 -89
  39. package/lib/cjs/ClipStyle.js +123 -123
  40. package/lib/cjs/ClipStyle.js.map +1 -1
  41. package/lib/cjs/CloudStorage.d.ts +62 -47
  42. package/lib/cjs/CloudStorage.d.ts.map +1 -1
  43. package/lib/cjs/CloudStorage.js +113 -103
  44. package/lib/cjs/CloudStorage.js.map +1 -1
  45. package/lib/cjs/CloudStorageTileCache.d.ts +27 -24
  46. package/lib/cjs/CloudStorageTileCache.d.ts.map +1 -1
  47. package/lib/cjs/CloudStorageTileCache.js +66 -62
  48. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  49. package/lib/cjs/Code.d.ts +256 -256
  50. package/lib/cjs/Code.d.ts.map +1 -1
  51. package/lib/cjs/Code.js +281 -278
  52. package/lib/cjs/Code.js.map +1 -1
  53. package/lib/cjs/ColorByName.d.ts +161 -161
  54. package/lib/cjs/ColorByName.js +169 -169
  55. package/lib/cjs/ColorByName.js.map +1 -1
  56. package/lib/cjs/ColorDef.d.ts +208 -208
  57. package/lib/cjs/ColorDef.d.ts.map +1 -1
  58. package/lib/cjs/ColorDef.js +571 -569
  59. package/lib/cjs/ColorDef.js.map +1 -1
  60. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  61. package/lib/cjs/CommonLoggerCategory.js +26 -26
  62. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  63. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  64. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  65. package/lib/cjs/ConcurrentQuery.js +380 -338
  66. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  67. package/lib/cjs/ContextRealityModel.d.ts +255 -255
  68. package/lib/cjs/ContextRealityModel.js +325 -325
  69. package/lib/cjs/ContextRealityModel.js.map +1 -1
  70. package/lib/cjs/DisplayStyleSettings.d.ts +552 -552
  71. package/lib/cjs/DisplayStyleSettings.js +951 -951
  72. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  73. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  74. package/lib/cjs/ECSchemaProps.js +9 -9
  75. package/lib/cjs/ECSchemaProps.js.map +1 -1
  76. package/lib/cjs/ECSqlReader.d.ts +70 -70
  77. package/lib/cjs/ECSqlReader.js +280 -280
  78. package/lib/cjs/ECSqlReader.js.map +1 -1
  79. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  80. package/lib/cjs/ECSqlTypes.js +189 -189
  81. package/lib/cjs/ECSqlTypes.js.map +1 -1
  82. package/lib/cjs/ElementProps.d.ts +476 -476
  83. package/lib/cjs/ElementProps.js +99 -99
  84. package/lib/cjs/ElementProps.js.map +1 -1
  85. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  86. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  87. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  88. package/lib/cjs/EntityProps.d.ts +176 -176
  89. package/lib/cjs/EntityProps.js +112 -112
  90. package/lib/cjs/EntityProps.js.map +1 -1
  91. package/lib/cjs/Environment.d.ts +61 -61
  92. package/lib/cjs/Environment.js +73 -73
  93. package/lib/cjs/Environment.js.map +1 -1
  94. package/lib/cjs/FeatureGates.d.ts +31 -31
  95. package/lib/cjs/FeatureGates.d.ts.map +1 -1
  96. package/lib/cjs/FeatureGates.js +55 -51
  97. package/lib/cjs/FeatureGates.js.map +1 -1
  98. package/lib/cjs/FeatureIndex.d.ts +39 -39
  99. package/lib/cjs/FeatureIndex.d.ts.map +1 -1
  100. package/lib/cjs/FeatureIndex.js +63 -59
  101. package/lib/cjs/FeatureIndex.js.map +1 -1
  102. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  103. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  104. package/lib/cjs/FeatureSymbology.js +614 -614
  105. package/lib/cjs/FeatureSymbology.js.map +1 -1
  106. package/lib/cjs/FeatureTable.d.ts +141 -141
  107. package/lib/cjs/FeatureTable.js +278 -278
  108. package/lib/cjs/FeatureTable.js.map +1 -1
  109. package/lib/cjs/Fonts.d.ts +51 -51
  110. package/lib/cjs/Fonts.d.ts.map +1 -1
  111. package/lib/cjs/Fonts.js +53 -53
  112. package/lib/cjs/Fonts.js.map +1 -1
  113. package/lib/cjs/Frustum.d.ts +114 -114
  114. package/lib/cjs/Frustum.d.ts.map +1 -1
  115. package/lib/cjs/Frustum.js +292 -258
  116. package/lib/cjs/Frustum.js.map +1 -1
  117. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  118. package/lib/cjs/GeoCoordinateServices.js +80 -80
  119. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  120. package/lib/cjs/GeometryContainment.d.ts +28 -28
  121. package/lib/cjs/GeometryContainment.js +9 -9
  122. package/lib/cjs/GeometryContainment.js.map +1 -1
  123. package/lib/cjs/GeometryParams.d.ts +130 -130
  124. package/lib/cjs/GeometryParams.js +174 -174
  125. package/lib/cjs/GeometryParams.js.map +1 -1
  126. package/lib/cjs/GeometrySummary.d.ts +45 -45
  127. package/lib/cjs/GeometrySummary.js +23 -23
  128. package/lib/cjs/GeometrySummary.js.map +1 -1
  129. package/lib/cjs/Gradient.d.ts +139 -139
  130. package/lib/cjs/Gradient.js +455 -455
  131. package/lib/cjs/Gradient.js.map +1 -1
  132. package/lib/cjs/GraphicParams.d.ts +58 -58
  133. package/lib/cjs/GraphicParams.js +85 -85
  134. package/lib/cjs/GraphicParams.js.map +1 -1
  135. package/lib/cjs/GroundPlane.d.ts +52 -52
  136. package/lib/cjs/GroundPlane.js +64 -64
  137. package/lib/cjs/GroundPlane.js.map +1 -1
  138. package/lib/cjs/HSLColor.d.ts +20 -20
  139. package/lib/cjs/HSLColor.js +32 -32
  140. package/lib/cjs/HSLColor.js.map +1 -1
  141. package/lib/cjs/HSVColor.d.ts +30 -30
  142. package/lib/cjs/HSVColor.js +59 -59
  143. package/lib/cjs/HSVColor.js.map +1 -1
  144. package/lib/cjs/HiddenLine.d.ts +97 -97
  145. package/lib/cjs/HiddenLine.js +162 -162
  146. package/lib/cjs/HiddenLine.js.map +1 -1
  147. package/lib/cjs/Hilite.d.ts +50 -50
  148. package/lib/cjs/Hilite.js +64 -64
  149. package/lib/cjs/Hilite.js.map +1 -1
  150. package/lib/cjs/IModel.d.ts +355 -355
  151. package/lib/cjs/IModel.js +340 -340
  152. package/lib/cjs/IModel.js.map +1 -1
  153. package/lib/cjs/IModelError.d.ts +36 -36
  154. package/lib/cjs/IModelError.js +72 -72
  155. package/lib/cjs/IModelError.js.map +1 -1
  156. package/lib/cjs/IModelVersion.d.ts +68 -68
  157. package/lib/cjs/IModelVersion.js +79 -79
  158. package/lib/cjs/IModelVersion.js.map +1 -1
  159. package/lib/cjs/Image.d.ts +86 -86
  160. package/lib/cjs/Image.d.ts.map +1 -1
  161. package/lib/cjs/Image.js +128 -126
  162. package/lib/cjs/Image.js.map +1 -1
  163. package/lib/cjs/IpcAppProps.d.ts +124 -124
  164. package/lib/cjs/IpcAppProps.js +18 -18
  165. package/lib/cjs/IpcAppProps.js.map +1 -1
  166. package/lib/cjs/LightSettings.d.ts +224 -224
  167. package/lib/cjs/LightSettings.js +309 -309
  168. package/lib/cjs/LightSettings.js.map +1 -1
  169. package/lib/cjs/LinePixels.d.ts +34 -34
  170. package/lib/cjs/LinePixels.js +42 -42
  171. package/lib/cjs/LinePixels.js.map +1 -1
  172. package/lib/cjs/Localization.d.ts +111 -111
  173. package/lib/cjs/Localization.js +26 -26
  174. package/lib/cjs/Localization.js.map +1 -1
  175. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  176. package/lib/cjs/MapImagerySettings.js +80 -80
  177. package/lib/cjs/MapImagerySettings.js.map +1 -1
  178. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  179. package/lib/cjs/MapLayerSettings.js +411 -411
  180. package/lib/cjs/MapLayerSettings.js.map +1 -1
  181. package/lib/cjs/MassProperties.d.ts +64 -64
  182. package/lib/cjs/MassProperties.js +23 -23
  183. package/lib/cjs/MassProperties.js.map +1 -1
  184. package/lib/cjs/MaterialProps.d.ts +118 -118
  185. package/lib/cjs/MaterialProps.js +23 -23
  186. package/lib/cjs/MaterialProps.js.map +1 -1
  187. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  188. package/lib/cjs/ModelClipGroup.js +98 -98
  189. package/lib/cjs/ModelClipGroup.js.map +1 -1
  190. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  191. package/lib/cjs/ModelGeometryChanges.js +83 -83
  192. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  193. package/lib/cjs/ModelProps.d.ts +66 -66
  194. package/lib/cjs/ModelProps.js +9 -9
  195. package/lib/cjs/ModelProps.js.map +1 -1
  196. package/lib/cjs/NativeAppProps.d.ts +122 -122
  197. package/lib/cjs/NativeAppProps.js +30 -30
  198. package/lib/cjs/NativeAppProps.js.map +1 -1
  199. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  200. package/lib/cjs/OctEncodedNormal.js +98 -98
  201. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  202. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  203. package/lib/cjs/PlanProjectionSettings.js +63 -63
  204. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  205. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  206. package/lib/cjs/PlanarClipMask.js +136 -136
  207. package/lib/cjs/PlanarClipMask.js.map +1 -1
  208. package/lib/cjs/QPoint.d.ts +479 -299
  209. package/lib/cjs/QPoint.d.ts.map +1 -1
  210. package/lib/cjs/QPoint.js +826 -626
  211. package/lib/cjs/QPoint.js.map +1 -1
  212. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  213. package/lib/cjs/RealityDataAccessProps.js +19 -19
  214. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  215. package/lib/cjs/Render.d.ts +89 -89
  216. package/lib/cjs/Render.d.ts.map +1 -1
  217. package/lib/cjs/Render.js +177 -169
  218. package/lib/cjs/Render.js.map +1 -1
  219. package/lib/cjs/RenderMaterial.d.ts +58 -58
  220. package/lib/cjs/RenderMaterial.js +76 -76
  221. package/lib/cjs/RenderMaterial.js.map +1 -1
  222. package/lib/cjs/RenderSchedule.d.ts +540 -540
  223. package/lib/cjs/RenderSchedule.js +1000 -1000
  224. package/lib/cjs/RenderTexture.d.ts +70 -70
  225. package/lib/cjs/RenderTexture.js +59 -59
  226. package/lib/cjs/RenderTexture.js.map +1 -1
  227. package/lib/cjs/RgbColor.d.ts +39 -39
  228. package/lib/cjs/RgbColor.js +67 -67
  229. package/lib/cjs/RgbColor.js.map +1 -1
  230. package/lib/cjs/RpcInterface.d.ts +33 -33
  231. package/lib/cjs/RpcInterface.js +137 -137
  232. package/lib/cjs/RpcInterface.js.map +1 -1
  233. package/lib/cjs/RpcManager.d.ts +40 -40
  234. package/lib/cjs/RpcManager.js +55 -55
  235. package/lib/cjs/RpcManager.js.map +1 -1
  236. package/lib/cjs/SessionProps.d.ts +16 -16
  237. package/lib/cjs/SessionProps.js +9 -9
  238. package/lib/cjs/SessionProps.js.map +1 -1
  239. package/lib/cjs/SkyBox.d.ts +215 -215
  240. package/lib/cjs/SkyBox.js +210 -210
  241. package/lib/cjs/SkyBox.js.map +1 -1
  242. package/lib/cjs/Snapping.d.ts +49 -49
  243. package/lib/cjs/Snapping.js +9 -9
  244. package/lib/cjs/Snapping.js.map +1 -1
  245. package/lib/cjs/SolarCalculate.d.ts +27 -27
  246. package/lib/cjs/SolarCalculate.js +211 -211
  247. package/lib/cjs/SolarCalculate.js.map +1 -1
  248. package/lib/cjs/SolarShadows.d.ts +35 -35
  249. package/lib/cjs/SolarShadows.js +62 -62
  250. package/lib/cjs/SolarShadows.js.map +1 -1
  251. package/lib/cjs/SpatialClassification.d.ts +208 -208
  252. package/lib/cjs/SpatialClassification.js +340 -340
  253. package/lib/cjs/SpatialClassification.js.map +1 -1
  254. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  255. package/lib/cjs/SubCategoryAppearance.js +96 -96
  256. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  257. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  258. package/lib/cjs/SubCategoryOverride.d.ts.map +1 -1
  259. package/lib/cjs/SubCategoryOverride.js +104 -104
  260. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  261. package/lib/cjs/TerrainSettings.d.ts +82 -77
  262. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  263. package/lib/cjs/TerrainSettings.js +102 -101
  264. package/lib/cjs/TerrainSettings.js.map +1 -1
  265. package/lib/cjs/TextureMapping.d.ts +101 -101
  266. package/lib/cjs/TextureMapping.js +174 -174
  267. package/lib/cjs/TextureMapping.js.map +1 -1
  268. package/lib/cjs/TextureProps.d.ts +65 -65
  269. package/lib/cjs/TextureProps.js +28 -28
  270. package/lib/cjs/TextureProps.js.map +1 -1
  271. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  272. package/lib/cjs/ThematicDisplay.js +344 -344
  273. package/lib/cjs/ThematicDisplay.js.map +1 -1
  274. package/lib/cjs/Thumbnail.d.ts +26 -26
  275. package/lib/cjs/Thumbnail.js +9 -9
  276. package/lib/cjs/Thumbnail.js.map +1 -1
  277. package/lib/cjs/TileProps.d.ts +82 -77
  278. package/lib/cjs/TileProps.d.ts.map +1 -1
  279. package/lib/cjs/TileProps.js +29 -18
  280. package/lib/cjs/TileProps.js.map +1 -1
  281. package/lib/cjs/Tween.d.ts +191 -191
  282. package/lib/cjs/Tween.js +570 -570
  283. package/lib/cjs/Tween.js.map +1 -1
  284. package/lib/cjs/TxnAction.d.ts +21 -21
  285. package/lib/cjs/TxnAction.js +29 -29
  286. package/lib/cjs/TxnAction.js.map +1 -1
  287. package/lib/cjs/ViewDetails.d.ts +125 -125
  288. package/lib/cjs/ViewDetails.js +158 -158
  289. package/lib/cjs/ViewDetails.js.map +1 -1
  290. package/lib/cjs/ViewFlags.d.ts +291 -291
  291. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  292. package/lib/cjs/ViewFlags.js +368 -368
  293. package/lib/cjs/ViewFlags.js.map +1 -1
  294. package/lib/cjs/ViewProps.d.ts +205 -205
  295. package/lib/cjs/ViewProps.js +9 -9
  296. package/lib/cjs/ViewProps.js.map +1 -1
  297. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  298. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  299. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  300. package/lib/cjs/core-common.d.ts +240 -240
  301. package/lib/cjs/core-common.js +256 -256
  302. package/lib/cjs/core-common.js.map +1 -1
  303. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  304. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  305. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  306. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  307. package/lib/cjs/domains/GenericElementProps.js +9 -9
  308. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  309. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  310. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  311. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  312. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  313. package/lib/cjs/geometry/AreaPattern.js +204 -204
  314. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  315. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  316. package/lib/cjs/geometry/BoundingSphere.d.ts.map +1 -1
  317. package/lib/cjs/geometry/BoundingSphere.js +30 -24
  318. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  319. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  320. package/lib/cjs/geometry/Cartographic.js +345 -345
  321. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  322. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  323. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  324. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  325. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  326. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  327. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  328. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  329. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  330. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  331. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  332. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  333. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  334. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  335. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  336. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  337. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  338. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  339. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  340. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  341. package/lib/cjs/geometry/GeometryStream.js +469 -469
  342. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  343. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  344. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  345. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  346. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  347. package/lib/cjs/geometry/LineStyle.js +129 -129
  348. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  349. package/lib/cjs/geometry/Placement.d.ts +95 -95
  350. package/lib/cjs/geometry/Placement.js +131 -131
  351. package/lib/cjs/geometry/Placement.js.map +1 -1
  352. package/lib/cjs/geometry/Projection.d.ts +251 -251
  353. package/lib/cjs/geometry/Projection.js +198 -198
  354. package/lib/cjs/geometry/Projection.js.map +1 -1
  355. package/lib/cjs/geometry/TextString.d.ts +55 -55
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@@ -1,21 +1,21 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Rendering
7
- */
8
- /** Describes the units in which a [[TextureMapProps]]' scale is expressed.
9
- * @public
10
- * @extensions
11
- */
12
- export var TextureMapUnits;
13
- (function (TextureMapUnits) {
14
- /** Indicates the scale has no units. */
15
- TextureMapUnits[TextureMapUnits["Relative"] = 0] = "Relative";
16
- TextureMapUnits[TextureMapUnits["Meters"] = 3] = "Meters";
17
- TextureMapUnits[TextureMapUnits["Millimeters"] = 4] = "Millimeters";
18
- TextureMapUnits[TextureMapUnits["Feet"] = 5] = "Feet";
19
- TextureMapUnits[TextureMapUnits["Inches"] = 6] = "Inches";
20
- })(TextureMapUnits || (TextureMapUnits = {}));
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Rendering
7
+ */
8
+ /** Describes the units in which a [[TextureMapProps]]' scale is expressed.
9
+ * @public
10
+ * @extensions
11
+ */
12
+ export var TextureMapUnits;
13
+ (function (TextureMapUnits) {
14
+ /** Indicates the scale has no units. */
15
+ TextureMapUnits[TextureMapUnits["Relative"] = 0] = "Relative";
16
+ TextureMapUnits[TextureMapUnits["Meters"] = 3] = "Meters";
17
+ TextureMapUnits[TextureMapUnits["Millimeters"] = 4] = "Millimeters";
18
+ TextureMapUnits[TextureMapUnits["Feet"] = 5] = "Feet";
19
+ TextureMapUnits[TextureMapUnits["Inches"] = 6] = "Inches";
20
+ })(TextureMapUnits || (TextureMapUnits = {}));
21
21
  //# sourceMappingURL=MaterialProps.js.map
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1
- {"version":3,"file":"MaterialProps.js","sourceRoot":"","sources":["../../src/MaterialProps.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAqBH;;;GAGG;AACH,MAAM,CAAN,IAAY,eAOX;AAPD,WAAY,eAAe;IACzB,wCAAwC;IACxC,6DAAY,CAAA;IACZ,yDAAU,CAAA;IACV,mEAAe,CAAA;IACf,qDAAQ,CAAA;IACR,yDAAU,CAAA;AACZ,CAAC,EAPW,eAAe,KAAf,eAAe,QAO1B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Id64String } from \"@itwin/core-bentley\";\r\nimport { DefinitionElementProps } from \"./ElementProps\";\r\nimport { TextureMapping } from \"./TextureMapping\";\r\n\r\n/** Describes a color as an array of three numbers ranging from 0 to 1 where the first entry corresponds to the color's red component,\r\n * the second to green, and the third to blue.\r\n * @see usage in [[RenderMaterialAssetProps]].\r\n * @public\r\n * @extensions\r\n */\r\nexport type RgbFactorProps = number[];\r\n\r\n/** A 2d point specified as an array of 2 numbers [x, y].\r\n * @see usage in [[TextureMapProps]].\r\n * @public\r\n * @extensions\r\n */\r\nexport type Point2dProps = number[];\r\n\r\n/** Describes the units in which a [[TextureMapProps]]' scale is expressed.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TextureMapUnits {\r\n /** Indicates the scale has no units. */\r\n Relative = 0,\r\n Meters = 3,\r\n Millimeters = 4,\r\n Feet = 5,\r\n Inches = 6,\r\n}\r\n\r\n/* eslint-disable @typescript-eslint/naming-convention */\r\n\r\n/** As part of a [[RenderMaterialAssetProps]], describes how to map a [[RenderTexture]]'s image to the triangles of a mesh to which the material is applied.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TextureMapProps {\r\n /** Angle in degrees to rotate texture when applying; defaults to 0.0 if undefined */\r\n pattern_angle?: number;\r\n /** If true, flip the pattern map in U; if undefined, defaults to false */\r\n pattern_u_flip?: boolean;\r\n /** If true, flip the pattern map in V; if undefined, defaults to false */\r\n pattern_flip?: boolean;\r\n /** X, Y scale to apply to the pattern map; if undefined, defaults to {0,0}, which is almost never useful. */\r\n pattern_scale?: Point2dProps;\r\n /** X, Y offset to apply to the pattern map; if undefined, defaults to {0,0} */\r\n pattern_offset?: Point2dProps;\r\n /** Units to use when applying the scaling; if undefined, defaults to [[TextureMapUnits.Relative]] */\r\n pattern_scalemode?: TextureMapUnits;\r\n /** Mapping mode to use for the texture application; if undefined, defaults to [[TextureMapping.Mode.Parametric]] */\r\n pattern_mapping?: TextureMapping.Mode;\r\n /** Weight at which to combine diffuse image and color; if undefined, defaults to 1.0 */\r\n pattern_weight?: number;\r\n /** The Id of the persistent [Texture]($backend) element defining the texture image. */\r\n TextureId: Id64String;\r\n}\r\n\r\n/** Describes the graphical properties of a [RenderMaterialElement]($backend) as part of a [[RenderMaterialProps]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface RenderMaterialAssetProps {\r\n /** If true, this material has a fill/diffuse color; if undefined, defaults to false */\r\n HasBaseColor?: boolean;\r\n /** Surface color used for fill or diffuse illumination; if undefined, defaults to black */\r\n color?: RgbFactorProps;\r\n /** If true, this material has a specular color; if undefined, defaults to false */\r\n HasSpecularColor?: boolean;\r\n /** Surface color used for specular illumination; if undefined, defaults to black */\r\n specular_color?: RgbFactorProps;\r\n /** If true, this material has a specular exponent; if undefined, defaults to false */\r\n HasFinish?: boolean;\r\n /** Specular exponent (surface shininess); range is 0 to 128; if undefined, defaults to 15.0 * 0.9 */\r\n finish?: number;\r\n /** If true, this material has surface transparency; if undefined, defaults to false */\r\n HasTransmit?: boolean;\r\n /** Surface transparency; if undefined, defaults to 0.0 */\r\n transmit?: number;\r\n /** If true, this material has a value for diffuse reflectivity; if undefined, defaults to false */\r\n HasDiffuse?: boolean;\r\n /** Surface diffuse reflectivity; if undefined, defaults to 0.6 */\r\n diffuse?: number;\r\n /** If true, this material has a value for specular reflectivity; if undefined, defaults to false. If false, specular value is actually set to 0.0 */\r\n HasSpecular?: boolean;\r\n /** Surface specular reflectivity; if undefined, defaults to 0.4 */\r\n specular?: number;\r\n /** If true, this material has a value for environmental reflectivity; if undefined, defaults to false */\r\n HasReflect?: boolean;\r\n /** Surface environmental reflectivity; stored as fraction of specular in V8 material settings; if undefined defaults to 0.0 */\r\n reflect?: number;\r\n /** If true, this material has a surface reflectance color; if undefined, defaults to false. If false, reflectance color is actually set to specular color */\r\n HasReflectColor?: boolean;\r\n /** Surface reflectance color; if undefined, defaults to black */\r\n reflect_color?: RgbFactorProps;\r\n /** An optional set of texture maps associated with this material.\r\n * A large variety of map types may be present (e.g., bump maps, specular maps, fur, etc), but currently only the pattern map is used.\r\n */\r\n Map?: {\r\n /** Optional pattern map. */\r\n Pattern?: TextureMapProps;\r\n };\r\n}\r\n\r\n/** Properties that define a [RenderMaterialElement]($backend).\r\n * @see [[RenderMaterial]] for the representation used by the display system.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface RenderMaterialProps extends DefinitionElementProps {\r\n /** The name of a palette that can be used to categorize multiple materials. */\r\n paletteName: string;\r\n /** An optional description of the material. */\r\n description?: string;\r\n jsonProperties?: {\r\n /** A container for various \"assets\" describing aspects of the material. */\r\n materialAssets?: {\r\n /** Properties of the material describing how it is displayed. */\r\n renderMaterial?: RenderMaterialAssetProps;\r\n };\r\n };\r\n}\r\n"]}
1
+ {"version":3,"file":"MaterialProps.js","sourceRoot":"","sources":["../../src/MaterialProps.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAqBH;;;GAGG;AACH,MAAM,CAAN,IAAY,eAOX;AAPD,WAAY,eAAe;IACzB,wCAAwC;IACxC,6DAAY,CAAA;IACZ,yDAAU,CAAA;IACV,mEAAe,CAAA;IACf,qDAAQ,CAAA;IACR,yDAAU,CAAA;AACZ,CAAC,EAPW,eAAe,KAAf,eAAe,QAO1B","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { Id64String } from \"@itwin/core-bentley\";\nimport { DefinitionElementProps } from \"./ElementProps\";\nimport { TextureMapping } from \"./TextureMapping\";\n\n/** Describes a color as an array of three numbers ranging from 0 to 1 where the first entry corresponds to the color's red component,\n * the second to green, and the third to blue.\n * @see usage in [[RenderMaterialAssetProps]].\n * @public\n * @extensions\n */\nexport type RgbFactorProps = number[];\n\n/** A 2d point specified as an array of 2 numbers [x, y].\n * @see usage in [[TextureMapProps]].\n * @public\n * @extensions\n */\nexport type Point2dProps = number[];\n\n/** Describes the units in which a [[TextureMapProps]]' scale is expressed.\n * @public\n * @extensions\n */\nexport enum TextureMapUnits {\n /** Indicates the scale has no units. */\n Relative = 0,\n Meters = 3,\n Millimeters = 4,\n Feet = 5,\n Inches = 6,\n}\n\n/* eslint-disable @typescript-eslint/naming-convention */\n\n/** As part of a [[RenderMaterialAssetProps]], describes how to map a [[RenderTexture]]'s image to the triangles of a mesh to which the material is applied.\n * @public\n * @extensions\n */\nexport interface TextureMapProps {\n /** Angle in degrees to rotate texture when applying; defaults to 0.0 if undefined */\n pattern_angle?: number;\n /** If true, flip the pattern map in U; if undefined, defaults to false */\n pattern_u_flip?: boolean;\n /** If true, flip the pattern map in V; if undefined, defaults to false */\n pattern_flip?: boolean;\n /** X, Y scale to apply to the pattern map; if undefined, defaults to {0,0}, which is almost never useful. */\n pattern_scale?: Point2dProps;\n /** X, Y offset to apply to the pattern map; if undefined, defaults to {0,0} */\n pattern_offset?: Point2dProps;\n /** Units to use when applying the scaling; if undefined, defaults to [[TextureMapUnits.Relative]] */\n pattern_scalemode?: TextureMapUnits;\n /** Mapping mode to use for the texture application; if undefined, defaults to [[TextureMapping.Mode.Parametric]] */\n pattern_mapping?: TextureMapping.Mode;\n /** Weight at which to combine diffuse image and color; if undefined, defaults to 1.0 */\n pattern_weight?: number;\n /** The Id of the persistent [Texture]($backend) element defining the texture image. */\n TextureId: Id64String;\n}\n\n/** Describes the graphical properties of a [RenderMaterialElement]($backend) as part of a [[RenderMaterialProps]].\n * @public\n * @extensions\n */\nexport interface RenderMaterialAssetProps {\n /** If true, this material has a fill/diffuse color; if undefined, defaults to false */\n HasBaseColor?: boolean;\n /** Surface color used for fill or diffuse illumination; if undefined, defaults to black */\n color?: RgbFactorProps;\n /** If true, this material has a specular color; if undefined, defaults to false */\n HasSpecularColor?: boolean;\n /** Surface color used for specular illumination; if undefined, defaults to black */\n specular_color?: RgbFactorProps;\n /** If true, this material has a specular exponent; if undefined, defaults to false */\n HasFinish?: boolean;\n /** Specular exponent (surface shininess); range is 0 to 128; if undefined, defaults to 15.0 * 0.9 */\n finish?: number;\n /** If true, this material has surface transparency; if undefined, defaults to false */\n HasTransmit?: boolean;\n /** Surface transparency; if undefined, defaults to 0.0 */\n transmit?: number;\n /** If true, this material has a value for diffuse reflectivity; if undefined, defaults to false */\n HasDiffuse?: boolean;\n /** Surface diffuse reflectivity; if undefined, defaults to 0.6 */\n diffuse?: number;\n /** If true, this material has a value for specular reflectivity; if undefined, defaults to false. If false, specular value is actually set to 0.0 */\n HasSpecular?: boolean;\n /** Surface specular reflectivity; if undefined, defaults to 0.4 */\n specular?: number;\n /** If true, this material has a value for environmental reflectivity; if undefined, defaults to false */\n HasReflect?: boolean;\n /** Surface environmental reflectivity; stored as fraction of specular in V8 material settings; if undefined defaults to 0.0 */\n reflect?: number;\n /** If true, this material has a surface reflectance color; if undefined, defaults to false. If false, reflectance color is actually set to specular color */\n HasReflectColor?: boolean;\n /** Surface reflectance color; if undefined, defaults to black */\n reflect_color?: RgbFactorProps;\n /** An optional set of texture maps associated with this material.\n * A large variety of map types may be present (e.g., bump maps, specular maps, fur, etc), but currently only the pattern map is used.\n */\n Map?: {\n /** Optional pattern map. */\n Pattern?: TextureMapProps;\n };\n}\n\n/** Properties that define a [RenderMaterialElement]($backend).\n * @see [[RenderMaterial]] for the representation used by the display system.\n * @public\n * @extensions\n */\nexport interface RenderMaterialProps extends DefinitionElementProps {\n /** The name of a palette that can be used to categorize multiple materials. */\n paletteName: string;\n /** An optional description of the material. */\n description?: string;\n jsonProperties?: {\n /** A container for various \"assets\" describing aspects of the material. */\n materialAssets?: {\n /** Properties of the material describing how it is displayed. */\n renderMaterial?: RenderMaterialAssetProps;\n };\n };\n}\n"]}
@@ -1,68 +1,68 @@
1
- /** @packageDocumentation
2
- * @module Views
3
- */
4
- import { Id64Array, Id64String } from "@itwin/core-bentley";
5
- import { ClipVector, ClipVectorProps } from "@itwin/core-geometry";
6
- /** JSON representation of a [[ModelClipGroup]].
7
- * @public
8
- * @extensions
9
- */
10
- export interface ModelClipGroupProps {
11
- /** The Ids of the models in the group. */
12
- models?: Id64Array;
13
- /** JSON representation of the [ClipVector]($core-geometry) applied to the group. */
14
- clip?: ClipVectorProps;
15
- }
16
- /** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.
17
- * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.
18
- * @public
19
- */
20
- export declare class ModelClipGroup {
21
- /** The Ids of the models to be clipped, or undefined if the group includes all models. */
22
- readonly models?: Id64Array;
23
- /** The clip to apply to the group of models. `undefined` indicates the models are exempt from clipping. */
24
- readonly clip?: ClipVector;
25
- private constructor();
26
- /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */
27
- static create(clip: ClipVector | undefined, models?: Id64Array): ModelClipGroup;
28
- /** Create a deep copy of this group. */
29
- clone(): ModelClipGroup;
30
- /** Returns whether the specified model Id belongs to this group. */
31
- includesModel(modelId: Id64String): boolean;
32
- /** Create from JSON representation. */
33
- static fromJSON(props: ModelClipGroupProps): ModelClipGroup;
34
- /** Convert to JSON representation. */
35
- toJSON(): ModelClipGroupProps;
36
- }
37
- /** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
38
- * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.
39
- * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.
40
- * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.
41
- * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.
42
- * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.
43
- * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
44
- * @public
45
- */
46
- export declare class ModelClipGroups {
47
- /** The groups of models and their associated clips. */
48
- readonly groups: ModelClipGroup[];
49
- /** Create a new ModelClipGroups.
50
- * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.
51
- */
52
- constructor(groups?: ModelClipGroup[]);
53
- /** Create a deep copy of this ModelClipGroups. */
54
- clone(): ModelClipGroups;
55
- /** Find the first group to which the specified model Id belongs, if any. */
56
- findGroup(modelId: Id64String): ModelClipGroup | undefined;
57
- /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */
58
- findGroupIndex(modelId: Id64String): number;
59
- /** Find the clip that should be applied to the specified model.
60
- * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.
61
- */
62
- getClipForModel(modelId: Id64String): ClipVector | undefined;
63
- /** Create from JSON representation. */
64
- static fromJSON(props: ModelClipGroupProps[] | undefined): ModelClipGroups;
65
- /** Convert to JSON representation. */
66
- toJSON(): ModelClipGroupProps[];
67
- }
1
+ /** @packageDocumentation
2
+ * @module Views
3
+ */
4
+ import { Id64Array, Id64String } from "@itwin/core-bentley";
5
+ import { ClipVector, ClipVectorProps } from "@itwin/core-geometry";
6
+ /** JSON representation of a [[ModelClipGroup]].
7
+ * @public
8
+ * @extensions
9
+ */
10
+ export interface ModelClipGroupProps {
11
+ /** The Ids of the models in the group. */
12
+ models?: Id64Array;
13
+ /** JSON representation of the [ClipVector]($core-geometry) applied to the group. */
14
+ clip?: ClipVectorProps;
15
+ }
16
+ /** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.
17
+ * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.
18
+ * @public
19
+ */
20
+ export declare class ModelClipGroup {
21
+ /** The Ids of the models to be clipped, or undefined if the group includes all models. */
22
+ readonly models?: Id64Array;
23
+ /** The clip to apply to the group of models. `undefined` indicates the models are exempt from clipping. */
24
+ readonly clip?: ClipVector;
25
+ private constructor();
26
+ /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */
27
+ static create(clip: ClipVector | undefined, models?: Id64Array): ModelClipGroup;
28
+ /** Create a deep copy of this group. */
29
+ clone(): ModelClipGroup;
30
+ /** Returns whether the specified model Id belongs to this group. */
31
+ includesModel(modelId: Id64String): boolean;
32
+ /** Create from JSON representation. */
33
+ static fromJSON(props: ModelClipGroupProps): ModelClipGroup;
34
+ /** Convert to JSON representation. */
35
+ toJSON(): ModelClipGroupProps;
36
+ }
37
+ /** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
38
+ * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.
39
+ * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.
40
+ * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.
41
+ * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.
42
+ * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.
43
+ * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
44
+ * @public
45
+ */
46
+ export declare class ModelClipGroups {
47
+ /** The groups of models and their associated clips. */
48
+ readonly groups: ModelClipGroup[];
49
+ /** Create a new ModelClipGroups.
50
+ * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.
51
+ */
52
+ constructor(groups?: ModelClipGroup[]);
53
+ /** Create a deep copy of this ModelClipGroups. */
54
+ clone(): ModelClipGroups;
55
+ /** Find the first group to which the specified model Id belongs, if any. */
56
+ findGroup(modelId: Id64String): ModelClipGroup | undefined;
57
+ /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */
58
+ findGroupIndex(modelId: Id64String): number;
59
+ /** Find the clip that should be applied to the specified model.
60
+ * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.
61
+ */
62
+ getClipForModel(modelId: Id64String): ClipVector | undefined;
63
+ /** Create from JSON representation. */
64
+ static fromJSON(props: ModelClipGroupProps[] | undefined): ModelClipGroups;
65
+ /** Convert to JSON representation. */
66
+ toJSON(): ModelClipGroupProps[];
67
+ }
68
68
  //# sourceMappingURL=ModelClipGroup.d.ts.map
@@ -1,94 +1,94 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Views
7
- */
8
- import { ClipVector } from "@itwin/core-geometry";
9
- /** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.
10
- * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.
11
- * @public
12
- */
13
- export class ModelClipGroup {
14
- constructor(models, clip) {
15
- this.models = models;
16
- this.clip = clip;
17
- }
18
- /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */
19
- static create(clip, models) {
20
- return new ModelClipGroup(models, clip);
21
- }
22
- /** Create a deep copy of this group. */
23
- clone() {
24
- var _a;
25
- const models = this.models ? [...this.models] : undefined;
26
- return new ModelClipGroup(models, (_a = this.clip) === null || _a === void 0 ? void 0 : _a.clone());
27
- }
28
- /** Returns whether the specified model Id belongs to this group. */
29
- includesModel(modelId) {
30
- return undefined === this.models || this.models.includes(modelId);
31
- }
32
- /** Create from JSON representation. */
33
- static fromJSON(props) {
34
- const models = props.models ? [...props.models] : undefined;
35
- const clip = props.clip ? ClipVector.fromJSON(props.clip) : undefined;
36
- return new ModelClipGroup(models, undefined !== clip && clip.isValid ? clip : undefined);
37
- }
38
- /** Convert to JSON representation. */
39
- toJSON() {
40
- const props = {};
41
- if (this.models)
42
- props.models = [...this.models];
43
- if (this.clip)
44
- props.clip = this.clip.toJSON();
45
- return props;
46
- }
47
- }
48
- /** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
49
- * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.
50
- * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.
51
- * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.
52
- * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.
53
- * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.
54
- * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
55
- * @public
56
- */
57
- export class ModelClipGroups {
58
- /** Create a new ModelClipGroups.
59
- * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.
60
- */
61
- constructor(groups = []) {
62
- this.groups = groups;
63
- }
64
- /** Create a deep copy of this ModelClipGroups. */
65
- clone() {
66
- const groups = this.groups.map((group) => group.clone());
67
- return new ModelClipGroups(groups);
68
- }
69
- /** Find the first group to which the specified model Id belongs, if any. */
70
- findGroup(modelId) {
71
- return this.groups.find((group) => group.includesModel(modelId));
72
- }
73
- /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */
74
- findGroupIndex(modelId) {
75
- return this.groups.findIndex((group) => group.includesModel(modelId));
76
- }
77
- /** Find the clip that should be applied to the specified model.
78
- * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.
79
- */
80
- getClipForModel(modelId) {
81
- var _a;
82
- return (_a = this.findGroup(modelId)) === null || _a === void 0 ? void 0 : _a.clip;
83
- }
84
- /** Create from JSON representation. */
85
- static fromJSON(props) {
86
- const groups = props === null || props === void 0 ? void 0 : props.map((prop) => ModelClipGroup.fromJSON(prop));
87
- return new ModelClipGroups(groups);
88
- }
89
- /** Convert to JSON representation. */
90
- toJSON() {
91
- return this.groups.map((group) => group.toJSON());
92
- }
93
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Views
7
+ */
8
+ import { ClipVector } from "@itwin/core-geometry";
9
+ /** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.
10
+ * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.
11
+ * @public
12
+ */
13
+ export class ModelClipGroup {
14
+ constructor(models, clip) {
15
+ this.models = models;
16
+ this.clip = clip;
17
+ }
18
+ /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */
19
+ static create(clip, models) {
20
+ return new ModelClipGroup(models, clip);
21
+ }
22
+ /** Create a deep copy of this group. */
23
+ clone() {
24
+ var _a;
25
+ const models = this.models ? [...this.models] : undefined;
26
+ return new ModelClipGroup(models, (_a = this.clip) === null || _a === void 0 ? void 0 : _a.clone());
27
+ }
28
+ /** Returns whether the specified model Id belongs to this group. */
29
+ includesModel(modelId) {
30
+ return undefined === this.models || this.models.includes(modelId);
31
+ }
32
+ /** Create from JSON representation. */
33
+ static fromJSON(props) {
34
+ const models = props.models ? [...props.models] : undefined;
35
+ const clip = props.clip ? ClipVector.fromJSON(props.clip) : undefined;
36
+ return new ModelClipGroup(models, undefined !== clip && clip.isValid ? clip : undefined);
37
+ }
38
+ /** Convert to JSON representation. */
39
+ toJSON() {
40
+ const props = {};
41
+ if (this.models)
42
+ props.models = [...this.models];
43
+ if (this.clip)
44
+ props.clip = this.clip.toJSON();
45
+ return props;
46
+ }
47
+ }
48
+ /** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
49
+ * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.
50
+ * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.
51
+ * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.
52
+ * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.
53
+ * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.
54
+ * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
55
+ * @public
56
+ */
57
+ export class ModelClipGroups {
58
+ /** Create a new ModelClipGroups.
59
+ * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.
60
+ */
61
+ constructor(groups = []) {
62
+ this.groups = groups;
63
+ }
64
+ /** Create a deep copy of this ModelClipGroups. */
65
+ clone() {
66
+ const groups = this.groups.map((group) => group.clone());
67
+ return new ModelClipGroups(groups);
68
+ }
69
+ /** Find the first group to which the specified model Id belongs, if any. */
70
+ findGroup(modelId) {
71
+ return this.groups.find((group) => group.includesModel(modelId));
72
+ }
73
+ /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */
74
+ findGroupIndex(modelId) {
75
+ return this.groups.findIndex((group) => group.includesModel(modelId));
76
+ }
77
+ /** Find the clip that should be applied to the specified model.
78
+ * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.
79
+ */
80
+ getClipForModel(modelId) {
81
+ var _a;
82
+ return (_a = this.findGroup(modelId)) === null || _a === void 0 ? void 0 : _a.clip;
83
+ }
84
+ /** Create from JSON representation. */
85
+ static fromJSON(props) {
86
+ const groups = props === null || props === void 0 ? void 0 : props.map((prop) => ModelClipGroup.fromJSON(prop));
87
+ return new ModelClipGroups(groups);
88
+ }
89
+ /** Convert to JSON representation. */
90
+ toJSON() {
91
+ return this.groups.map((group) => group.toJSON());
92
+ }
93
+ }
94
94
  //# sourceMappingURL=ModelClipGroup.js.map
@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Views\r\n */\r\n\r\nimport { Id64Array, Id64String } from \"@itwin/core-bentley\";\r\nimport { ClipVector, ClipVectorProps } from \"@itwin/core-geometry\";\r\n\r\n/** JSON representation of a [[ModelClipGroup]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ModelClipGroupProps {\r\n /** The Ids of the models in the group. */\r\n models?: Id64Array;\r\n /** JSON representation of the [ClipVector]($core-geometry) applied to the group. */\r\n clip?: ClipVectorProps;\r\n}\r\n\r\n/** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.\r\n * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.\r\n * @public\r\n */\r\nexport class ModelClipGroup {\r\n /** The Ids of the models to be clipped, or undefined if the group includes all models. */\r\n public readonly models?: Id64Array;\r\n /** The clip to apply to the group of models. `undefined` indicates the models are exempt from clipping. */\r\n public readonly clip?: ClipVector;\r\n\r\n private constructor(models: Id64Array | undefined, clip: ClipVector | undefined) {\r\n this.models = models;\r\n this.clip = clip;\r\n }\r\n\r\n /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */\r\n public static create(clip: ClipVector | undefined, models?: Id64Array): ModelClipGroup {\r\n return new ModelClipGroup(models, clip);\r\n }\r\n\r\n /** Create a deep copy of this group. */\r\n public clone(): ModelClipGroup {\r\n const models = this.models ? [...this.models] : undefined;\r\n return new ModelClipGroup(models, this.clip?.clone());\r\n }\r\n\r\n /** Returns whether the specified model Id belongs to this group. */\r\n public includesModel(modelId: Id64String): boolean {\r\n return undefined === this.models || this.models.includes(modelId);\r\n }\r\n\r\n /** Create from JSON representation. */\r\n public static fromJSON(props: ModelClipGroupProps): ModelClipGroup {\r\n const models = props.models ? [...props.models] : undefined;\r\n const clip = props.clip ? ClipVector.fromJSON(props.clip) : undefined;\r\n return new ModelClipGroup(models, undefined !== clip && clip.isValid ? clip : undefined);\r\n }\r\n\r\n /** Convert to JSON representation. */\r\n public toJSON(): ModelClipGroupProps {\r\n const props: ModelClipGroupProps = {};\r\n if (this.models)\r\n props.models = [...this.models];\r\n\r\n if (this.clip)\r\n props.clip = this.clip.toJSON();\r\n\r\n return props;\r\n }\r\n}\r\n\r\n/** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).\r\n * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.\r\n * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.\r\n * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.\r\n * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.\r\n * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.\r\n * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).\r\n * @public\r\n */\r\nexport class ModelClipGroups {\r\n /** The groups of models and their associated clips. */\r\n public readonly groups: ModelClipGroup[];\r\n\r\n /** Create a new ModelClipGroups.\r\n * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.\r\n */\r\n public constructor(groups: ModelClipGroup[] = []) {\r\n this.groups = groups;\r\n }\r\n\r\n /** Create a deep copy of this ModelClipGroups. */\r\n public clone(): ModelClipGroups {\r\n const groups = this.groups.map((group) => group.clone());\r\n return new ModelClipGroups(groups);\r\n }\r\n\r\n /** Find the first group to which the specified model Id belongs, if any. */\r\n public findGroup(modelId: Id64String): ModelClipGroup | undefined {\r\n return this.groups.find((group) => group.includesModel(modelId));\r\n }\r\n\r\n /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */\r\n public findGroupIndex(modelId: Id64String): number {\r\n return this.groups.findIndex((group) => group.includesModel(modelId));\r\n }\r\n\r\n /** Find the clip that should be applied to the specified model.\r\n * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.\r\n */\r\n public getClipForModel(modelId: Id64String): ClipVector | undefined {\r\n return this.findGroup(modelId)?.clip;\r\n }\r\n\r\n /** Create from JSON representation. */\r\n public static fromJSON(props: ModelClipGroupProps[] | undefined): ModelClipGroups {\r\n const groups = props?.map((prop) => ModelClipGroup.fromJSON(prop));\r\n return new ModelClipGroups(groups);\r\n }\r\n\r\n /** Convert to JSON representation. */\r\n public toJSON(): ModelClipGroupProps[] {\r\n return this.groups.map((group) => group.toJSON());\r\n }\r\n}\r\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Views\n */\n\nimport { Id64Array, Id64String } from \"@itwin/core-bentley\";\nimport { ClipVector, ClipVectorProps } from \"@itwin/core-geometry\";\n\n/** JSON representation of a [[ModelClipGroup]].\n * @public\n * @extensions\n */\nexport interface ModelClipGroupProps {\n /** The Ids of the models in the group. */\n models?: Id64Array;\n /** JSON representation of the [ClipVector]($core-geometry) applied to the group. */\n clip?: ClipVectorProps;\n}\n\n/** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.\n * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.\n * @public\n */\nexport class ModelClipGroup {\n /** The Ids of the models to be clipped, or undefined if the group includes all models. */\n public readonly models?: Id64Array;\n /** The clip to apply to the group of models. `undefined` indicates the models are exempt from clipping. */\n public readonly clip?: ClipVector;\n\n private constructor(models: Id64Array | undefined, clip: ClipVector | undefined) {\n this.models = models;\n this.clip = clip;\n }\n\n /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */\n public static create(clip: ClipVector | undefined, models?: Id64Array): ModelClipGroup {\n return new ModelClipGroup(models, clip);\n }\n\n /** Create a deep copy of this group. */\n public clone(): ModelClipGroup {\n const models = this.models ? [...this.models] : undefined;\n return new ModelClipGroup(models, this.clip?.clone());\n }\n\n /** Returns whether the specified model Id belongs to this group. */\n public includesModel(modelId: Id64String): boolean {\n return undefined === this.models || this.models.includes(modelId);\n }\n\n /** Create from JSON representation. */\n public static fromJSON(props: ModelClipGroupProps): ModelClipGroup {\n const models = props.models ? [...props.models] : undefined;\n const clip = props.clip ? ClipVector.fromJSON(props.clip) : undefined;\n return new ModelClipGroup(models, undefined !== clip && clip.isValid ? clip : undefined);\n }\n\n /** Convert to JSON representation. */\n public toJSON(): ModelClipGroupProps {\n const props: ModelClipGroupProps = {};\n if (this.models)\n props.models = [...this.models];\n\n if (this.clip)\n props.clip = this.clip.toJSON();\n\n return props;\n }\n}\n\n/** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).\n * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.\n * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.\n * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.\n * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.\n * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.\n * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).\n * @public\n */\nexport class ModelClipGroups {\n /** The groups of models and their associated clips. */\n public readonly groups: ModelClipGroup[];\n\n /** Create a new ModelClipGroups.\n * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.\n */\n public constructor(groups: ModelClipGroup[] = []) {\n this.groups = groups;\n }\n\n /** Create a deep copy of this ModelClipGroups. */\n public clone(): ModelClipGroups {\n const groups = this.groups.map((group) => group.clone());\n return new ModelClipGroups(groups);\n }\n\n /** Find the first group to which the specified model Id belongs, if any. */\n public findGroup(modelId: Id64String): ModelClipGroup | undefined {\n return this.groups.find((group) => group.includesModel(modelId));\n }\n\n /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */\n public findGroupIndex(modelId: Id64String): number {\n return this.groups.findIndex((group) => group.includesModel(modelId));\n }\n\n /** Find the clip that should be applied to the specified model.\n * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.\n */\n public getClipForModel(modelId: Id64String): ClipVector | undefined {\n return this.findGroup(modelId)?.clip;\n }\n\n /** Create from JSON representation. */\n public static fromJSON(props: ModelClipGroupProps[] | undefined): ModelClipGroups {\n const groups = props?.map((prop) => ModelClipGroup.fromJSON(prop));\n return new ModelClipGroups(groups);\n }\n\n /** Convert to JSON representation. */\n public toJSON(): ModelClipGroupProps[] {\n return this.groups.map((group) => group.toJSON());\n }\n}\n"]}