@inventure71/paddockjs 1.0.0 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (190) hide show
  1. package/CHANGELOG.md +52 -0
  2. package/INSTALL_AND_UPDATE.md +4 -3
  3. package/README.md +194 -12
  4. package/docs/architecture.md +119 -44
  5. package/docs/concepts.md +4 -2
  6. package/docs/custom_model_controller.md +329 -0
  7. package/docs/data_contract.md +299 -17
  8. package/docs/index.md +1 -0
  9. package/docs/learnings.md +22 -0
  10. package/docs/rules.md +37 -10
  11. package/docs/system_specs.md +23 -10
  12. package/docs/training.md +272 -30
  13. package/examples/python/README.md +62 -0
  14. package/examples/python/base_policy_server.py +191 -0
  15. package/examples/python/requirements.txt +2 -0
  16. package/package.json +12 -4
  17. package/src/api/PaddockSimulatorController.js +4 -0
  18. package/src/app/BrowserExpertAdapter.js +367 -9
  19. package/src/app/F1SimulatorApp.js +305 -1603
  20. package/src/app/banners/bannerFormatters.js +55 -0
  21. package/src/app/banners/raceDataBannerController.js +141 -0
  22. package/src/app/banners/stewardMessageController.js +99 -0
  23. package/src/app/camera/cameraConstants.js +21 -0
  24. package/src/app/camera/cameraController.js +265 -0
  25. package/src/app/camera/cameraGeometry.js +176 -0
  26. package/src/app/domBindings.js +4 -0
  27. package/src/app/readouts/carOverviewRenderer.js +109 -0
  28. package/src/app/readouts/controlStateRenderer.js +37 -0
  29. package/src/app/readouts/raceStatusRenderer.js +133 -0
  30. package/src/app/readouts/readoutFormatters.js +58 -0
  31. package/src/app/readouts/telemetryRenderer.js +113 -0
  32. package/src/app/readouts/timingTowerRenderer.js +177 -0
  33. package/src/app/rendering/appAssets.js +38 -0
  34. package/src/app/rendering/carRenderer.js +286 -0
  35. package/src/app/rendering/displayUtils.js +22 -0
  36. package/src/app/rendering/drsTrailRenderer.js +90 -0
  37. package/src/app/rendering/expertSensorRenderer.js +126 -0
  38. package/src/app/rendering/pitLaneStatusRenderer.js +50 -0
  39. package/src/app/rendering/replayGhostRenderer.js +124 -0
  40. package/src/app/rendering/trackRenderer.js +25 -0
  41. package/src/app/runtime/frameLoop.js +66 -0
  42. package/src/app/runtime/runtimeTiming.js +34 -0
  43. package/src/app/runtime/runtimeVisibility.js +45 -0
  44. package/src/config/defaultOptions.js +20 -0
  45. package/src/environment/actions.js +13 -5
  46. package/src/environment/controllerLoop.js +246 -0
  47. package/src/environment/episode.js +86 -2
  48. package/src/environment/evaluation.js +54 -32
  49. package/src/environment/index.d.ts +361 -9
  50. package/src/environment/index.js +1 -0
  51. package/src/environment/metrics.js +159 -0
  52. package/src/environment/observationOptions.js +22 -1
  53. package/src/environment/observations.js +325 -40
  54. package/src/environment/options.js +37 -5
  55. package/src/environment/runtime.js +222 -21
  56. package/src/environment/scenarios.js +37 -8
  57. package/src/environment/sensors/bodySenses.js +23 -0
  58. package/src/environment/sensors/boundarySenses.js +17 -0
  59. package/src/environment/sensors/carRays.js +75 -0
  60. package/src/environment/sensors/contactSenses.js +32 -0
  61. package/src/environment/sensors/index.js +157 -0
  62. package/src/environment/sensors/indexedRayBands.js +103 -0
  63. package/src/environment/sensors/nearbyCars.js +52 -0
  64. package/src/environment/sensors/opponentRadar.js +65 -0
  65. package/src/environment/sensors/rayConfig.js +110 -0
  66. package/src/environment/sensors/rayDefaults.js +6 -0
  67. package/src/environment/sensors/rayGeometry.js +60 -0
  68. package/src/environment/sensors/rayGuards.js +19 -0
  69. package/src/environment/sensors/sensorTargets.js +60 -0
  70. package/src/environment/sensors/surfaceRays.js +296 -0
  71. package/src/environment/sensors/trackRays.js +261 -0
  72. package/src/environment/sensors.js +1 -367
  73. package/src/environment/specs.js +100 -5
  74. package/src/environment/workerProtocol.js +13 -1
  75. package/src/index.d.ts +169 -6
  76. package/src/index.js +5 -0
  77. package/src/rendering/proceduralTrackAsset.js +20 -823
  78. package/src/rendering/renderSnapshot.js +38 -12
  79. package/src/rendering/track/finishLineRenderer.js +34 -0
  80. package/src/rendering/track/gridRenderer.js +47 -0
  81. package/src/rendering/track/offsetStrokeSafety.js +136 -0
  82. package/src/rendering/track/pitLaneRenderer.js +248 -0
  83. package/src/rendering/track/trackMaterialRenderer.js +326 -0
  84. package/src/rendering/track/trackRenderConstants.js +38 -0
  85. package/src/rendering/track/trackRenderGeometry.js +94 -0
  86. package/src/simulation/collisionGeometry.js +1 -1
  87. package/src/simulation/driver/driverControlConstants.js +28 -0
  88. package/src/simulation/driver/driverController.js +47 -0
  89. package/src/simulation/driver/driverInput.js +28 -0
  90. package/src/simulation/driver/driverMath.js +6 -0
  91. package/src/simulation/driver/driverPersonality.js +25 -0
  92. package/src/simulation/driver/edgeRecovery.js +48 -0
  93. package/src/simulation/driver/racingControls.js +399 -0
  94. package/src/simulation/driver/racingLinePlan.js +166 -0
  95. package/src/simulation/driver/recoveryDynamics.js +38 -0
  96. package/src/simulation/driver/rejoinControls.js +213 -0
  97. package/src/simulation/driver/safetyCarControls.js +35 -0
  98. package/src/simulation/driver/trafficScan.js +51 -0
  99. package/src/simulation/driverController.js +4 -619
  100. package/src/simulation/participants/participantInteractions.js +120 -0
  101. package/src/simulation/pit/pitFlow.js +234 -0
  102. package/src/simulation/pit/pitIntent.js +92 -0
  103. package/src/simulation/pit/pitOccupancy.js +47 -0
  104. package/src/simulation/pit/pitPenaltyService.js +71 -0
  105. package/src/simulation/pit/pitQueue.js +55 -0
  106. package/src/simulation/pit/pitRouteMovement.js +160 -0
  107. package/src/simulation/pit/pitRouting.js +319 -0
  108. package/src/simulation/pit/pitService.js +41 -0
  109. package/src/simulation/pit/pitServiceConstants.js +21 -0
  110. package/src/simulation/pit/pitServiceProfile.js +45 -0
  111. package/src/simulation/pit/pitSnapshots.js +61 -0
  112. package/src/simulation/pit/pitState.js +113 -0
  113. package/src/simulation/pit/pitTireService.js +92 -0
  114. package/src/simulation/race/classification.js +104 -0
  115. package/src/simulation/race/gridPenalties.js +37 -0
  116. package/src/simulation/race/raceControlState.js +38 -0
  117. package/src/simulation/race/raceDistance.js +32 -0
  118. package/src/simulation/race/raceFinish.js +65 -0
  119. package/src/simulation/race/raceLifecycle.js +71 -0
  120. package/src/simulation/race/raceOrder.js +113 -0
  121. package/src/simulation/race/raceProgress.js +124 -0
  122. package/src/simulation/race/raceSetup.js +93 -0
  123. package/src/simulation/race/raceStep.js +80 -0
  124. package/src/simulation/race/redFlag.js +15 -0
  125. package/src/simulation/race/retirements.js +44 -0
  126. package/src/simulation/race/safetyCar.js +86 -0
  127. package/src/simulation/race/stalledDnf.js +86 -0
  128. package/src/simulation/raceSimulation.js +230 -2817
  129. package/src/simulation/replay/replayGhosts.js +128 -0
  130. package/src/simulation/rules/moduleConfig.js +72 -0
  131. package/src/simulation/rules/penaltyConfig.js +99 -0
  132. package/src/simulation/rules/penaltyEvents.js +18 -0
  133. package/src/simulation/rules/penaltyStats.js +26 -0
  134. package/src/simulation/rules/ruleConfigMerge.js +41 -0
  135. package/src/simulation/rules/ruleDefaults.js +85 -0
  136. package/src/simulation/rules/rulesReview.js +141 -0
  137. package/src/simulation/rules/rulesetPresets.js +47 -0
  138. package/src/simulation/rules/trackLimitsSteward.js +1 -1
  139. package/src/simulation/rulesConfig.js +5 -323
  140. package/src/simulation/snapshots/raceSnapshots.js +192 -0
  141. package/src/simulation/timing/drsTiming.js +87 -0
  142. package/src/simulation/timing/gapEstimation.js +38 -0
  143. package/src/simulation/timing/lapTelemetry.js +182 -0
  144. package/src/simulation/timing/raceTiming.js +15 -0
  145. package/src/simulation/timing/sectorPerformance.js +60 -0
  146. package/src/simulation/timing/timingConstants.js +5 -0
  147. package/src/simulation/timing/timingHistory.js +46 -0
  148. package/src/simulation/timing/timingLines.js +79 -0
  149. package/src/simulation/track/centerlineSpline.js +59 -0
  150. package/src/simulation/track/drsZones.js +67 -0
  151. package/src/simulation/track/pitLaneAccess.js +103 -0
  152. package/src/simulation/track/pitLaneLayout.js +395 -0
  153. package/src/simulation/track/pitLaneState.js +160 -0
  154. package/src/simulation/track/proceduralCenterline.js +237 -0
  155. package/src/simulation/track/sampleGeometry.js +49 -0
  156. package/src/simulation/track/spatialQueries.js +154 -0
  157. package/src/simulation/track/startStraight.js +141 -0
  158. package/src/simulation/track/trackConstants.js +109 -0
  159. package/src/simulation/track/trackGenerationOptions.js +283 -0
  160. package/src/simulation/track/trackMath.js +241 -0
  161. package/src/simulation/track/trackModel.js +240 -0
  162. package/src/simulation/track/trackQueryIndex.js +945 -0
  163. package/src/simulation/track/trackSectors.js +19 -0
  164. package/src/simulation/track/trackStatePolicy.js +24 -0
  165. package/src/simulation/track/trackValidation.js +98 -0
  166. package/src/simulation/trackModel.js +1 -1706
  167. package/src/simulation/vehicle/contactResolution.js +116 -0
  168. package/src/simulation/vehicle/mainTrackWheelSurface.js +82 -0
  169. package/src/simulation/vehicle/pitWheelSurface.js +69 -0
  170. package/src/simulation/vehicle/runoffResponse.js +88 -0
  171. package/src/simulation/vehicle/surfacePriority.js +28 -0
  172. package/src/simulation/vehicle/vehicleGeometry.js +247 -0
  173. package/src/simulation/vehicle/vehiclePhysics.js +363 -0
  174. package/src/simulation/vehicle/vehicleSnapshots.js +316 -0
  175. package/src/simulation/vehicle/vehicleState.js +186 -0
  176. package/src/simulation/vehicle/wheelSurface.js +150 -0
  177. package/src/simulation/vehicleGeometry.js +1 -247
  178. package/src/simulation/vehiclePhysics.js +1 -136
  179. package/src/simulation/warmup/runtimeWarmup.js +224 -0
  180. package/src/simulation/wheelSurface.js +1 -338
  181. package/src/styles.css +42 -0
  182. package/src/ui/cameraControlsTemplate.js +20 -0
  183. package/src/ui/carOverviewTemplate.js +33 -0
  184. package/src/ui/componentTemplates.js +14 -360
  185. package/src/ui/raceCanvasTemplate.js +69 -0
  186. package/src/ui/raceControlsTemplate.js +36 -0
  187. package/src/ui/shellTemplate.js +5 -4
  188. package/src/ui/telemetryDrawerTemplate.js +55 -0
  189. package/src/ui/telemetryTemplates.js +136 -0
  190. package/src/ui/timingTowerTemplate.js +34 -0
@@ -0,0 +1,186 @@
1
+ import { buildDriverPersonality } from '../driverController.js';
2
+ import { clamp, normalizeAngle, seededRange } from '../simMath.js';
3
+ import { offsetTrackPoint, pointAt } from '../track/trackModel.js';
4
+ import { kphToSimSpeed, metersToSimUnits } from '../units.js';
5
+ import { VEHICLE_LIMITS } from './vehiclePhysics.js';
6
+ import { applyWheelSurfaceState } from './wheelSurface.js';
7
+ import { nearestTrackStateForCar } from '../track/trackStatePolicy.js';
8
+ import { clearCarDnf } from '../race/retirements.js';
9
+
10
+ const GRID_SLOT_SPACING = metersToSimUnits(8);
11
+ const ROLLING_START_SLOT_SPACING = metersToSimUnits(35);
12
+ const GRID_FIRST_SLOT_DISTANCE = metersToSimUnits(-6);
13
+ const ROLLING_START_FIRST_DISTANCE = metersToSimUnits(-30);
14
+ const GRID_LATERAL_OFFSET = metersToSimUnits(3.2);
15
+
16
+ export function getStartGridSlot(index, { standingStart = false } = {}) {
17
+ const gridDistance = standingStart
18
+ ? GRID_FIRST_SLOT_DISTANCE - index * GRID_SLOT_SPACING
19
+ : ROLLING_START_FIRST_DISTANCE - index * ROLLING_START_SLOT_SPACING;
20
+ const gridOffset = index % 2 === 0 ? -GRID_LATERAL_OFFSET : GRID_LATERAL_OFFSET;
21
+ return { gridDistance, gridOffset };
22
+ }
23
+
24
+ export function createCar(driver, index, random, track, { standingStart = false, createLapTelemetry } = {}) {
25
+ const { gridDistance, gridOffset } = getStartGridSlot(index, { standingStart });
26
+ const start = pointAt(track, gridDistance);
27
+ const position = offsetTrackPoint(start, gridOffset);
28
+ const pace = clamp(driver.pace ?? seededRange(random, 0.95, 1.05), 0.88, 1.12);
29
+ const racecraft = clamp(driver.racecraft ?? seededRange(random, 0.65, 0.92), 0.45, 1);
30
+ const personality = buildDriverPersonality(driver, index, racecraft, random);
31
+ const launchSpeed = kphToSimSpeed(Math.max(70, 84 - index * 0.55 + pace * 4));
32
+ const vehicle = driver.vehicle ?? {};
33
+
34
+ return {
35
+ id: driver.id ?? `car-${index + 1}`,
36
+ code: driver.code ?? `C${index + 1}`,
37
+ timingCode: driver.timingCode ?? driver.code ?? `C${index + 1}`,
38
+ driverNumber: driver.driverNumber ?? index + 1,
39
+ icon: driver.icon ?? String(index + 1).padStart(2, '0'),
40
+ raceName: driver.raceName ?? driver.code ?? `CAR${index + 1}`,
41
+ name: driver.name ?? `Car ${index + 1}`,
42
+ color: driver.color ?? '#e10600',
43
+ team: driver.team ? { ...driver.team } : null,
44
+ tire: driver.tire ?? ['M', 'H', 'S'][index % 3],
45
+ index,
46
+ x: position.x,
47
+ y: position.y,
48
+ previousX: position.x,
49
+ previousY: position.y,
50
+ heading: start.heading,
51
+ previousHeading: start.heading,
52
+ steeringAngle: 0,
53
+ yawRate: 0,
54
+ turnRadius: Infinity,
55
+ speed: standingStart ? 0 : launchSpeed,
56
+ longitudinalAcceleration: 0,
57
+ lateralAcceleration: 0,
58
+ lateralG: 0,
59
+ longitudinalG: 0,
60
+ gripUsage: 0,
61
+ slipAngleRadians: 0,
62
+ tractionLimited: false,
63
+ stabilityState: 'stable',
64
+ throttle: 0,
65
+ brake: 0,
66
+ vehicleId: vehicle.id ?? null,
67
+ vehicleName: vehicle.name ?? null,
68
+ vehicleRatings: vehicle.ratings ? { ...vehicle.ratings } : null,
69
+ mass: vehicle.mass ?? 798 + seededRange(random, -5, 5),
70
+ powerNewtons: vehicle.powerNewtons ?? 43000 * pace,
71
+ brakeNewtons: vehicle.brakeNewtons ?? 59000,
72
+ dragCoefficient: vehicle.dragCoefficient ?? 0.33 + seededRange(random, -0.026, 0.026),
73
+ downforceCoefficient: vehicle.downforceCoefficient ?? 6.1 + seededRange(random, -0.18, 0.18),
74
+ tireGrip: vehicle.tireGrip ?? 2.22 + racecraft * 0.28 + seededRange(random, -0.03, 0.03),
75
+ tireCare: vehicle.tireCare ?? 1,
76
+ pace,
77
+ racecraft,
78
+ personality,
79
+ aggression: personality.baseAggression,
80
+ gridLocked: standingStart,
81
+ gridDistance,
82
+ gridOffset,
83
+ desiredOffset: gridOffset,
84
+ progress: start.distance,
85
+ raceDistance: gridDistance,
86
+ lap: 1,
87
+ rank: index + 1,
88
+ gapAhead: Infinity,
89
+ gapAheadSeconds: Infinity,
90
+ leaderGapSeconds: 0,
91
+ intervalAheadSeconds: Infinity,
92
+ gapAheadLaps: 0,
93
+ intervalAheadLaps: 0,
94
+ leaderGapLaps: 0,
95
+ drsEligible: false,
96
+ drsActive: false,
97
+ drsZoneId: null,
98
+ drsZoneEnabled: false,
99
+ timingHistory: [],
100
+ lapTelemetry: createLapTelemetry?.(track, 0, gridDistance) ?? null,
101
+ drsDetection: {},
102
+ canAttack: true,
103
+ trackState: start,
104
+ contactCooldown: 0,
105
+ tireEnergy: 100,
106
+ usedTireCompounds: [driver.tire ?? ['M', 'H', 'S'][index % 3]],
107
+ automaticPitIntentEnabled: true,
108
+ };
109
+ }
110
+
111
+ export function clearCarDrsState(car) {
112
+ car.drsZoneId = null;
113
+ car.drsZoneEnabled = false;
114
+ car.drsActive = false;
115
+ car.drsEligible = false;
116
+ car.drsDetection = {};
117
+ }
118
+
119
+ export function applyExternalCarState(car, partial, context) {
120
+ const {
121
+ cars,
122
+ computeLap,
123
+ nearestDistanceOnRoute,
124
+ progressDelta,
125
+ raceControl,
126
+ releaseRaceStart,
127
+ resetLapTelemetry,
128
+ resetTimingHistory,
129
+ resetTimingLineCrossings,
130
+ time,
131
+ totalLaps,
132
+ track,
133
+ } = context;
134
+ const hasExplicitRaceDistance = partial.raceDistance != null;
135
+ const nextPartial = { ...partial };
136
+ if (raceControl.finished && (car.destroyed || car.outOfRace)) {
137
+ if (partial.destroyed === false) nextPartial.destroyed = car.destroyed;
138
+ if (partial.outOfRace === false) nextPartial.outOfRace = car.outOfRace;
139
+ }
140
+ Object.assign(car, nextPartial);
141
+ if (
142
+ !raceControl.finished &&
143
+ nextPartial.destroyed === false &&
144
+ nextPartial.outOfRace === false
145
+ ) {
146
+ clearCarDnf(car);
147
+ car.destroyReason = null;
148
+ car.destroyedAt = null;
149
+ car.dnfReason = null;
150
+ car.dnfAt = null;
151
+ }
152
+ if (
153
+ nextPartial.x != null ||
154
+ nextPartial.y != null ||
155
+ nextPartial.progress != null ||
156
+ nextPartial.raceDistance != null
157
+ ) {
158
+ car.gridLocked = false;
159
+ if (raceControl.mode === 'pre-start' && cars.every((item) => !item.gridLocked)) {
160
+ releaseRaceStart();
161
+ }
162
+ }
163
+ car.speed = clamp(car.speed, 0, VEHICLE_LIMITS.maxSpeed);
164
+ car.heading = normalizeAngle(car.heading);
165
+ const centerState = nearestTrackStateForCar(track, car, car, car.progress ?? car.raceDistance);
166
+ applyWheelSurfaceState(car, track, { centerState });
167
+ if (
168
+ nextPartial.desiredOffset == null &&
169
+ (nextPartial.x != null || nextPartial.y != null || nextPartial.progress != null || nextPartial.raceDistance != null)
170
+ ) {
171
+ car.desiredOffset = centerState.signedOffset ?? 0;
172
+ }
173
+ if ((nextPartial.x != null || nextPartial.y != null) && car.pitStop?.route) {
174
+ car.pitStop.routeProgress = nearestDistanceOnRoute(car.pitStop.route, car, car.pitStop.routeProgress ?? 0);
175
+ }
176
+ if (!hasExplicitRaceDistance) {
177
+ const delta = progressDelta(car.trackState.distance, car.progress ?? car.trackState.distance, track.length);
178
+ car.raceDistance = (car.raceDistance ?? car.trackState.distance) + delta;
179
+ }
180
+ car.progress = car.trackState.distance;
181
+ car.lap = computeLap(car.raceDistance);
182
+ clearCarDrsState(car);
183
+ resetTimingHistory(car, time);
184
+ resetTimingLineCrossings(car, time);
185
+ resetLapTelemetry(car, time, track, totalLaps);
186
+ }
@@ -0,0 +1,150 @@
1
+ import { getVehicleGeometryState } from './vehicleGeometry.js';
2
+ import { analyticWheelState, wheelFullyOutside } from './mainTrackWheelSurface.js';
3
+ import { analyticPitWheelState, canUseAnalyticPitWheels, isNearPitConnector, patchSamples } from './pitWheelSurface.js';
4
+ import { getEffectiveSurface, worstState } from './surfacePriority.js';
5
+ import { nearestTrackStateForCar, pitOverrideAllowedForCar } from '../track/trackStatePolicy.js';
6
+
7
+ function finiteSignatureValue(value) {
8
+ return Number.isFinite(value) ? Number(value).toFixed(4) : '';
9
+ }
10
+
11
+ function centerStateSignature(centerState) {
12
+ if (!centerState) return 'auto';
13
+ return [
14
+ finiteSignatureValue(centerState.distance),
15
+ finiteSignatureValue(centerState.signedOffset),
16
+ finiteSignatureValue(centerState.crossTrackError),
17
+ centerState.surface ?? '',
18
+ centerState.inPitLane ? 1 : 0,
19
+ centerState.pitLanePart ?? '',
20
+ centerState.pitBoxId ?? '',
21
+ ].join(':');
22
+ }
23
+
24
+ export { getEffectiveSurface } from './surfacePriority.js';
25
+
26
+ export function isWholeCarOutsideTrackLimits(wheels = [], track, relaxedMargin = 0) {
27
+ if (!wheels.length || !track) {
28
+ return {
29
+ violating: false,
30
+ side: 0,
31
+ outsideBy: 0,
32
+ };
33
+ }
34
+ const trackLimit = track.width / 2 + relaxedMargin;
35
+ const right = wheels.every((wheel) => wheel.outsideSide === 1);
36
+ const left = wheels.every((wheel) => wheel.outsideSide === -1);
37
+ if (!right && !left) {
38
+ return {
39
+ violating: false,
40
+ side: 0,
41
+ outsideBy: 0,
42
+ };
43
+ }
44
+ const side = right ? 1 : -1;
45
+ const outsideBy = right
46
+ ? Math.min(...wheels.map((wheel) => wheel.minimumSignedOffset)) - trackLimit
47
+ : -trackLimit - Math.max(...wheels.map((wheel) => wheel.maximumSignedOffset));
48
+
49
+ return {
50
+ violating: outsideBy > 0,
51
+ side,
52
+ outsideBy: Math.max(0, outsideBy),
53
+ };
54
+ }
55
+
56
+ export function calculateWheelSurfaceState({ car, track, centerState: providedCenterState = null }) {
57
+ const geometry = getVehicleGeometryState(car);
58
+ const trackLimit = track.width / 2;
59
+ const allowPitOverride = pitOverrideAllowedForCar(car);
60
+ const centerState = providedCenterState == null
61
+ ? nearestTrackStateForCar(track, car)
62
+ : !allowPitOverride && providedCenterState.inPitLane
63
+ ? nearestTrackStateForCar(track, car, car, car.progress, { allowPitOverride: false })
64
+ : providedCenterState;
65
+ const useAnalyticPitSampling = canUseAnalyticPitWheels(geometry, centerState);
66
+ const useFullSampling = !useAnalyticPitSampling && Boolean(centerState.inPitLane || isNearPitConnector(track, centerState));
67
+ const wheels = useAnalyticPitSampling
68
+ ? geometry.contactPatches.map((patch) => analyticPitWheelState(patch, centerState))
69
+ : useFullSampling
70
+ ? geometry.contactPatches.map((patch) => {
71
+ const sampleState = (point) => nearestTrackStateForCar(track, car, point, car.progress);
72
+ const sampledStates = patchSamples(patch).map(sampleState);
73
+ const state = worstState(sampledStates);
74
+ const offsets = sampledStates.map((sample) => sample.signedOffset);
75
+ const outside = wheelFullyOutside(sampledStates, trackLimit);
76
+
77
+ return {
78
+ id: patch.id,
79
+ x: patch.center.x,
80
+ y: patch.center.y,
81
+ signedOffset: state.signedOffset,
82
+ crossTrackError: state.crossTrackError,
83
+ surface: state.surface,
84
+ onTrack: Boolean(state.onTrack),
85
+ inPitLane: Boolean(state.inPitLane),
86
+ pitLanePart: state.pitLanePart ?? null,
87
+ pitBoxId: state.pitBoxId ?? null,
88
+ minimumSignedOffset: Math.min(...offsets),
89
+ maximumSignedOffset: Math.max(...offsets),
90
+ fullyOutsideWhiteLine: outside.fullyOutsideWhiteLine,
91
+ outsideSide: outside.outsideSide,
92
+ sampledStates,
93
+ };
94
+ })
95
+ : geometry.contactPatches.map((patch) => analyticWheelState(patch, centerState, track, trackLimit));
96
+ const effectiveSurface = getEffectiveSurface(wheels);
97
+ const representative = wheels.reduce((best, wheel) => (
98
+ Math.abs(wheel.signedOffset) > Math.abs(best.signedOffset) ? wheel : best
99
+ ), wheels[0]);
100
+ const trackLimits = isWholeCarOutsideTrackLimits(wheels, track);
101
+
102
+ return {
103
+ wheels,
104
+ effectiveSurface,
105
+ trackLimits,
106
+ sampleMode: useAnalyticPitSampling ? 'pit-analytic' : useFullSampling ? 'full' : 'analytic',
107
+ representativeState: representative ? {
108
+ ...centerState,
109
+ surface: effectiveSurface,
110
+ onTrack: wheels.every((wheel) => wheel.onTrack || wheel.inPitLane),
111
+ inPitLane: wheels.every((wheel) => wheel.inPitLane),
112
+ signedOffset: representative.signedOffset,
113
+ crossTrackError: representative.crossTrackError,
114
+ } : nearestTrackStateForCar(track, car),
115
+ };
116
+ }
117
+
118
+ export function applyWheelSurfaceState(car, track, options = {}) {
119
+ const geometry = getVehicleGeometryState(car);
120
+ const cacheKey = {
121
+ track,
122
+ geometrySignature: geometry.signature,
123
+ centerSignature: centerStateSignature(options.centerState),
124
+ };
125
+ const cached = car.wheelSurfaceCache;
126
+ if (
127
+ cached?.track === cacheKey.track &&
128
+ cached.geometrySignature === cacheKey.geometrySignature &&
129
+ cached.centerSignature === cacheKey.centerSignature
130
+ ) {
131
+ car.wheelStates = cached.result.wheels;
132
+ car.trackLimitState = cached.result.trackLimits;
133
+ car.trackState = cached.trackState;
134
+ return cached.result;
135
+ }
136
+
137
+ const result = calculateWheelSurfaceState({ car, track, centerState: options.centerState });
138
+ car.wheelStates = result.wheels;
139
+ car.trackLimitState = result.trackLimits;
140
+ car.trackState = {
141
+ ...result.representativeState,
142
+ wheelSurface: result.effectiveSurface,
143
+ };
144
+ car.wheelSurfaceCache = {
145
+ ...cacheKey,
146
+ result,
147
+ trackState: car.trackState,
148
+ };
149
+ return result;
150
+ }
@@ -1,247 +1 @@
1
- import { normalizeAngle } from './simMath.js';
2
- import {
3
- REAL_F1_CAR_LENGTH_METERS,
4
- REAL_F1_CAR_WIDTH_METERS,
5
- REAL_F1_WHEELBASE_METERS,
6
- metersToSimUnits,
7
- } from './units.js';
8
-
9
- export const VEHICLE_GEOMETRY = {
10
- visualLength: metersToSimUnits(REAL_F1_CAR_LENGTH_METERS),
11
- visualWidth: metersToSimUnits(REAL_F1_CAR_WIDTH_METERS),
12
- bodyLength: metersToSimUnits(4.65),
13
- bodyWidth: metersToSimUnits(1.24),
14
- wheelLength: metersToSimUnits(0.72),
15
- wheelWidth: metersToSimUnits(0.38),
16
- wheelLongitudinalOffset: metersToSimUnits(REAL_F1_WHEELBASE_METERS / 2),
17
- wheelLateralOffset: metersToSimUnits((REAL_F1_CAR_WIDTH_METERS - 0.38) / 2),
18
- };
19
-
20
- const WHEEL_SPECS = [
21
- { id: 'front-left', longitudinal: 1, lateral: -1 },
22
- { id: 'front-right', longitudinal: 1, lateral: 1 },
23
- { id: 'rear-left', longitudinal: -1, lateral: -1 },
24
- { id: 'rear-right', longitudinal: -1, lateral: 1 },
25
- ];
26
-
27
- function finiteOr(value, fallback) {
28
- return Number.isFinite(value) ? value : fallback;
29
- }
30
-
31
- function vehiclePose(car, { previous = false } = {}) {
32
- const x = previous ? finiteOr(car.previousX, car.x) : car.x;
33
- const y = previous ? finiteOr(car.previousY, car.y) : car.y;
34
- const heading = previous ? finiteOr(car.previousHeading, car.heading) : car.heading;
35
-
36
- return {
37
- x: finiteOr(x, 0),
38
- y: finiteOr(y, 0),
39
- heading: normalizeAngle(finiteOr(heading, 0)),
40
- };
41
- }
42
-
43
- export function vehicleAxes(heading) {
44
- const cos = Math.cos(heading);
45
- const sin = Math.sin(heading);
46
- return {
47
- forward: { x: cos, y: sin },
48
- right: { x: -sin, y: cos },
49
- };
50
- }
51
-
52
- function offsetPoint(center, axes, longitudinal, lateral) {
53
- return {
54
- x: center.x + axes.forward.x * longitudinal + axes.right.x * lateral,
55
- y: center.y + axes.forward.y * longitudinal + axes.right.y * lateral,
56
- };
57
- }
58
-
59
- export function createOrientedRect({ id, type, center, heading, length, width }) {
60
- const axes = vehicleAxes(heading);
61
- const halfLength = length / 2;
62
- const halfWidth = width / 2;
63
- const corners = [
64
- offsetPoint(center, axes, halfLength, halfWidth),
65
- offsetPoint(center, axes, halfLength, -halfWidth),
66
- offsetPoint(center, axes, -halfLength, -halfWidth),
67
- offsetPoint(center, axes, -halfLength, halfWidth),
68
- ];
69
-
70
- return {
71
- id,
72
- type,
73
- center,
74
- heading,
75
- length,
76
- width,
77
- halfLength,
78
- halfWidth,
79
- forward: axes.forward,
80
- right: axes.right,
81
- corners,
82
- };
83
- }
84
-
85
- export function createVehicleGeometry(car, options = {}) {
86
- const pose = vehiclePose(car, options);
87
- const axes = vehicleAxes(pose.heading);
88
- const center = { x: pose.x, y: pose.y };
89
- const body = createOrientedRect({
90
- id: 'body',
91
- type: 'body',
92
- center,
93
- heading: pose.heading,
94
- length: VEHICLE_GEOMETRY.bodyLength,
95
- width: VEHICLE_GEOMETRY.bodyWidth,
96
- });
97
- const wheels = WHEEL_SPECS.map((spec) => {
98
- const wheelCenter = offsetPoint(
99
- center,
100
- axes,
101
- spec.longitudinal * VEHICLE_GEOMETRY.wheelLongitudinalOffset,
102
- spec.lateral * VEHICLE_GEOMETRY.wheelLateralOffset,
103
- );
104
- return createOrientedRect({
105
- id: spec.id,
106
- type: 'wheel',
107
- center: wheelCenter,
108
- heading: pose.heading,
109
- length: VEHICLE_GEOMETRY.wheelLength,
110
- width: VEHICLE_GEOMETRY.wheelWidth,
111
- });
112
- });
113
-
114
- return {
115
- body,
116
- wheels,
117
- contactPatches: wheels,
118
- shapes: [body, ...wheels],
119
- };
120
- }
121
-
122
- function geometryPoseSignature(pose) {
123
- return [
124
- pose.x,
125
- pose.y,
126
- pose.heading,
127
- pose.previousX,
128
- pose.previousY,
129
- pose.previousHeading,
130
- ].join(':');
131
- }
132
-
133
- function geometryPose(car) {
134
- const x = finiteOr(car.x, 0);
135
- const y = finiteOr(car.y, 0);
136
- const heading = normalizeAngle(finiteOr(car.heading, 0));
137
- return {
138
- x,
139
- y,
140
- heading,
141
- previousX: finiteOr(car.previousX, x),
142
- previousY: finiteOr(car.previousY, y),
143
- previousHeading: normalizeAngle(finiteOr(car.previousHeading, heading)),
144
- };
145
- }
146
-
147
- function geometryStateMatches(car, state) {
148
- const pose = state?.pose;
149
- if (!pose) return false;
150
- const x = finiteOr(car.x, 0);
151
- const y = finiteOr(car.y, 0);
152
- const heading = normalizeAngle(finiteOr(car.heading, 0));
153
- return (
154
- pose.x === x &&
155
- pose.y === y &&
156
- pose.heading === heading &&
157
- pose.previousX === finiteOr(car.previousX, x) &&
158
- pose.previousY === finiteOr(car.previousY, y) &&
159
- pose.previousHeading === normalizeAngle(finiteOr(car.previousHeading, heading))
160
- );
161
- }
162
-
163
- export function createVehicleShapeAabb(shape) {
164
- let minX = Infinity;
165
- let maxX = -Infinity;
166
- let minY = Infinity;
167
- let maxY = -Infinity;
168
- for (let index = 0; index < shape.corners.length; index += 1) {
169
- const corner = shape.corners[index];
170
- if (corner.x < minX) minX = corner.x;
171
- if (corner.x > maxX) maxX = corner.x;
172
- if (corner.y < minY) minY = corner.y;
173
- if (corner.y > maxY) maxY = corner.y;
174
- }
175
- return {
176
- minX,
177
- maxX,
178
- minY,
179
- maxY,
180
- };
181
- }
182
-
183
- export function mergeAabbs(aabbs) {
184
- let minX = Infinity;
185
- let maxX = -Infinity;
186
- let minY = Infinity;
187
- let maxY = -Infinity;
188
- for (let index = 0; index < aabbs.length; index += 1) {
189
- const aabb = aabbs[index];
190
- if (aabb.minX < minX) minX = aabb.minX;
191
- if (aabb.maxX > maxX) maxX = aabb.maxX;
192
- if (aabb.minY < minY) minY = aabb.minY;
193
- if (aabb.maxY > maxY) maxY = aabb.maxY;
194
- }
195
- return { minX, maxX, minY, maxY };
196
- }
197
-
198
- export function createVehicleGeometryState(car) {
199
- const pose = geometryPose(car);
200
- const current = createVehicleGeometry(car);
201
- const previous = createVehicleGeometry(car, { previous: true });
202
- const bodyAabb = createVehicleShapeAabb(current.body);
203
- const previousBodyAabb = createVehicleShapeAabb(previous.body);
204
- const sweptBodyAabb = mergeAabbs([previousBodyAabb, bodyAabb]);
205
-
206
- return {
207
- pose,
208
- signature: geometryPoseSignature(pose),
209
- current,
210
- previous,
211
- body: current.body,
212
- wheels: current.wheels,
213
- contactPatches: current.contactPatches,
214
- bodyAabb,
215
- previousBodyAabb,
216
- sweptBodyAabb,
217
- };
218
- }
219
-
220
- export function getVehicleGeometryState(car) {
221
- if (geometryStateMatches(car, car.geometryState)) return car.geometryState;
222
- car.geometryState = createVehicleGeometryState(car);
223
- return car.geometryState;
224
- }
225
-
226
- export function createVehicleAabb(car, options = {}) {
227
- const geometry = createVehicleGeometry(car, options);
228
- return mergeAabbs(geometry.shapes.map(createVehicleShapeAabb));
229
- }
230
-
231
- export function interpolateVehiclePose(car, amount) {
232
- const previousX = finiteOr(car.previousX, car.x);
233
- const previousY = finiteOr(car.previousY, car.y);
234
- const previousHeading = finiteOr(car.previousHeading, car.heading);
235
- const headingDelta = normalizeAngle(finiteOr(car.heading, 0) - previousHeading);
236
-
237
- return {
238
- ...car,
239
- x: previousX + (finiteOr(car.x, previousX) - previousX) * amount,
240
- y: previousY + (finiteOr(car.y, previousY) - previousY) * amount,
241
- heading: normalizeAngle(previousHeading + headingDelta * amount),
242
- };
243
- }
244
-
245
- export function getCarCorners(car) {
246
- return createVehicleGeometry(car).body.corners;
247
- }
1
+ export * from './vehicle/vehicleGeometry.js';