@holoscript/core 8.0.8 → 8.0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/bin/holoscript.cjs +5 -1
  2. package/dist/GLTFPipeline-L76YTXKA.js +15 -0
  3. package/dist/GLTFPipeline-ZWJN7GI6.cjs +36 -0
  4. package/dist/HoloCompositionParser-K76KTEEE.js +12 -0
  5. package/dist/HoloCompositionParser-UZH6Y4HO.cjs +45 -0
  6. package/dist/HoloScriptCodeParser-2D4ERFUZ.js +6 -0
  7. package/dist/HoloScriptCodeParser-UDRLDA7I.cjs +23 -0
  8. package/dist/HoloScriptPlusParser-FTMCGWXD.js +13 -0
  9. package/dist/HoloScriptPlusParser-LQR5GIKF.cjs +30 -0
  10. package/dist/HoloScriptRuntime-UTRLJI5L.js +12 -0
  11. package/dist/HoloScriptRuntime-YBYXJHJN.cjs +21 -0
  12. package/dist/SceneIRCompiler-63KA3M2F.js +17 -0
  13. package/dist/SceneIRCompiler-KWUFHZ4O.cjs +42 -0
  14. package/dist/{USDZExporter-AUHZODOF.cjs → USDZExporter-ML4UMIGC.cjs} +3 -3
  15. package/dist/{USDZExporter-GXB4AUSG.js → USDZExporter-ZFKLQ76G.js} +3 -3
  16. package/dist/agents/index.cjs +1 -1
  17. package/dist/agents/index.js +1 -1
  18. package/dist/audit/AuditLogger.d.ts +106 -0
  19. package/dist/audit/AuditQueryBuilder.d.ts +79 -0
  20. package/dist/audit/ComplianceReporter.d.ts +90 -0
  21. package/dist/audit/index.d.ts +13 -0
  22. package/dist/{chunk-FGMDMJM7.js → chunk-2BYAUHBO.js} +3 -3
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  204. package/dist/codebase/index.cjs +1 -1
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  289. package/dist/index.d.ts +260 -18
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  291. package/dist/keyword-registry/PluginKeywordRegistry.d.ts +138 -0
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@@ -1,759 +0,0 @@
1
- 'use strict';
2
-
3
- var chunkOIQYIIO3_cjs = require('./chunk-OIQYIIO3.cjs');
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- var chunkGH6C2QGW_cjs = require('./chunk-GH6C2QGW.cjs');
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- var chunkLODTHGST_cjs = require('./chunk-LODTHGST.cjs');
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- var chunkHCCQLAA4_cjs = require('./chunk-HCCQLAA4.cjs');
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- var ans = require('@holoscript/core-types/ans');
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-
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- // src/compiler/PlayCanvasCompiler.ts
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- var PlayCanvasCompiler_exports = {};
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- chunkHCCQLAA4_cjs.__export(PlayCanvasCompiler_exports, {
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- PlayCanvasCompiler: () => exports.PlayCanvasCompiler
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- });
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- var SHAPE_TO_PRIMITIVE; exports.PlayCanvasCompiler = void 0;
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- var init_PlayCanvasCompiler = chunkHCCQLAA4_cjs.__esm({
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- "src/compiler/PlayCanvasCompiler.ts"() {
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- chunkOIQYIIO3_cjs.init_TraitCompositor();
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- chunkLODTHGST_cjs.init_CompilerBase();
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- chunkGH6C2QGW_cjs.init_DomainBlockCompilerMixin();
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- SHAPE_TO_PRIMITIVE = {
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- sphere: "sphere",
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- orb: "sphere",
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- cube: "box",
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- box: "box",
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- cylinder: "cylinder",
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- cone: "cone",
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- pyramid: "cone",
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- plane: "plane",
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- ground: "plane",
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- torus: "torus",
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- ring: "torus",
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- capsule: "capsule",
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- disc: "plane"
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- };
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- exports.PlayCanvasCompiler = class extends chunkLODTHGST_cjs.CompilerBase {
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- constructor(options = {}) {
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- super();
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- this.compilerName = "PlayCanvasCompiler";
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- this.lines = [];
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- this.indentLevel = 0;
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- this.options = {
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- className: options.className || "GeneratedScene",
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- enablePhysics: options.enablePhysics ?? true,
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- enableXR: options.enableXR ?? false,
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- indent: options.indent || " ",
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- provenanceHash: options.provenanceHash ?? ""
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- };
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- }
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- getRequiredCapability() {
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- return ans.ANSCapabilityPath.PLAYCANVAS;
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- }
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- compile(composition, agentToken, outputPath) {
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- this.validateCompilerAccess(agentToken, outputPath);
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- this.lines = [];
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- this.indentLevel = 0;
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- this.emit("// Auto-generated by HoloScript PlayCanvasCompiler");
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- this.emit(
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- `// Source: composition "${this.escapeStringValue(composition.name, "TypeScript")}"`
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- );
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- if (this.options.provenanceHash) {
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- this.emit(`// Provenance Hash: ${this.options.provenanceHash}`);
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- }
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- this.emit("");
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- this.emitImports(composition);
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- this.emit("");
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- this.emit(`export class ${this.options.className} {`);
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- this.indent();
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- this.emit("private app: pc.Application;");
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- this.emit("private canvas: HTMLCanvasElement;");
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- this.emit("");
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- this.emit("constructor(canvas: HTMLCanvasElement) {");
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- this.indent();
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- this.emit("this.canvas = canvas;");
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- this.emit("this.app = new pc.Application(canvas, {");
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- this.indent();
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- this.emit("mouse: new pc.Mouse(canvas),");
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- this.emit("touch: new pc.TouchDevice(canvas),");
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- this.emit("keyboard: new pc.Keyboard(window),");
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- this.dedent();
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- this.emit("});");
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- this.emit("this.app.setCanvasFillMode(pc.FILLMODE_FILL_WINDOW);");
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- this.emit("this.app.setCanvasResolution(pc.RESOLUTION_AUTO);");
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- this.dedent();
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- this.emit("}");
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- this.emit("");
86
- this.emit("async build(): Promise<void> {");
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- this.indent();
88
- this.emitSceneSetup(composition);
89
- if (composition.environment) this.emitEnvironment(composition.environment);
90
- if (composition.lights?.length) {
91
- for (const light of composition.lights) this.emitLight(light);
92
- } else {
93
- this.emit("// Default light");
94
- this.emit('const defaultLight = new pc.Entity("defaultLight");');
95
- this.emit('defaultLight.addComponent("light", {');
96
- this.indent();
97
- this.emit('type: "directional",');
98
- this.emit("color: new pc.Color(1, 1, 1),");
99
- this.emit("intensity: 0.7,");
100
- this.emit("castShadows: true,");
101
- this.dedent();
102
- this.emit("});");
103
- this.emit("defaultLight.setEulerAngles(45, 30, 0);");
104
- this.emit("this.app.root.addChild(defaultLight);");
105
- this.emit("");
106
- }
107
- if (composition.camera) this.emitCamera(composition.camera);
108
- else {
109
- this.emit("// Default camera");
110
- this.emit('const camera = new pc.Entity("defaultCamera");');
111
- this.emit('camera.addComponent("camera", {');
112
- this.indent();
113
- this.emit("clearColor: new pc.Color(0.05, 0.05, 0.1),");
114
- this.dedent();
115
- this.emit("});");
116
- this.emit("camera.setPosition(0, 5, 10);");
117
- this.emit("camera.lookAt(0, 0, 0);");
118
- this.emit("this.app.root.addChild(camera);");
119
- this.emit("");
120
- }
121
- if (composition.objects?.length) for (const obj of composition.objects) this.emitObject(obj);
122
- if (composition.spatialGroups?.length)
123
- for (const g of composition.spatialGroups) this.emitGroup(g);
124
- if (composition.timelines?.length)
125
- for (const tl of composition.timelines) this.emitTimeline(tl);
126
- if (composition.audio?.length) for (const a of composition.audio) this.emitAudio(a);
127
- if (composition.zones?.length) for (const z of composition.zones) this.emitZone(z);
128
- if (composition.ui) this.emitUI(composition.ui);
129
- if (composition.effects) this.emitEffects(composition.effects);
130
- if (composition.transitions?.length)
131
- for (const t of composition.transitions) this.emitTransition(t);
132
- if (this.options.enableXR) this.emitXRSetup();
133
- this.compilePlayCanvasDomainBlocks(composition);
134
- this.emitStartApp();
135
- this.dedent();
136
- this.emit("}");
137
- this.emit("");
138
- this.emit("dispose(): void { this.app.destroy(); }");
139
- this.dedent();
140
- this.emit("}");
141
- return this.lines.join("\n");
142
- }
143
- compilePlayCanvasDomainBlocks(composition) {
144
- const domainBlocks = composition.domainBlocks ?? [];
145
- if (domainBlocks.length === 0) return;
146
- this.emit("");
147
- this.emit("// === v4.2 Domain Blocks ===");
148
- let blockIdx = 0;
149
- const compiled = chunkGH6C2QGW_cjs.compileDomainBlocks(
150
- // @ts-expect-error During migration
151
- domainBlocks,
152
- {
153
- material: (block) => {
154
- const mat = chunkGH6C2QGW_cjs.compileMaterialBlock(block);
155
- return chunkGH6C2QGW_cjs.materialToPlayCanvas(mat, `db${blockIdx++}`);
156
- },
157
- physics: (block) => {
158
- const phys = chunkGH6C2QGW_cjs.compilePhysicsBlock(block);
159
- return chunkGH6C2QGW_cjs.physicsToPlayCanvas(phys, `db${blockIdx++}`);
160
- },
161
- vfx: (block) => {
162
- const ps = chunkGH6C2QGW_cjs.compileParticleBlock(block);
163
- return chunkGH6C2QGW_cjs.particlesToPlayCanvas(ps, `db${blockIdx++}`);
164
- },
165
- postfx: (block) => {
166
- const pp = chunkGH6C2QGW_cjs.compilePostProcessingBlock(block);
167
- return `// Post-Processing: ${pp.keyword} \u2014 configure via PlayCanvas PostEffects
168
- ` + pp.effects.map((e) => `// Effect: ${e.type} \u2014 ${JSON.stringify(e.properties)}`).join("\n");
169
- },
170
- audio: (block) => {
171
- const audio = chunkGH6C2QGW_cjs.compileAudioSourceBlock(block);
172
- return chunkGH6C2QGW_cjs.audioSourceToPlayCanvas(audio, `db${blockIdx++}`);
173
- },
174
- weather: (block) => {
175
- const weather = chunkGH6C2QGW_cjs.compileWeatherBlock(block);
176
- return `// Weather: ${weather.keyword} "${weather.name || ""}" \u2014 implement via PlayCanvas particle system
177
- ` + weather.layers.map((l) => `// Layer: ${l.type} \u2014 ${JSON.stringify(l.properties)}`).join("\n");
178
- }
179
- },
180
- (block) => `// Domain block: ${block.domain}/${block.keyword} "${this.escapeStringValue(block.name, "TypeScript")}"`
181
- );
182
- for (const line of compiled) {
183
- for (const l of line.split("\n")) {
184
- this.emit(l);
185
- }
186
- }
187
- }
188
- // --- Imports ---
189
- emitImports(_composition) {
190
- this.emit('import * as pc from "playcanvas";');
191
- }
192
- // --- Scene Setup ---
193
- emitSceneSetup(_composition) {
194
- if (this.options.enablePhysics) {
195
- this.emit("this.app.systems.rigidbody?.setGravity(0, -9.81, 0);");
196
- }
197
- this.emit("");
198
- }
199
- // --- Environment ---
200
- emitEnvironment(env) {
201
- for (const prop of env.properties) {
202
- if (prop.key === "skybox" || prop.key === "preset") {
203
- this.emit(`this.app.scene.setSkybox(null); // Skybox: "${prop.value}"`);
204
- this.emit(`this.app.scene.skyboxIntensity = 1.0;`);
205
- } else if (prop.key === "fog" && typeof prop.value === "object") {
206
- const fog = prop.value;
207
- this.emit(`this.app.scene.fog = pc.FOG_LINEAR;`);
208
- if (fog.color) this.emit(`this.app.scene.fogColor = ${this.toPlayCanvasColor(fog.color)};`);
209
- if (fog.near !== void 0) this.emit(`this.app.scene.fogStart = ${fog.near};`);
210
- if (fog.far !== void 0) this.emit(`this.app.scene.fogEnd = ${fog.far};`);
211
- } else if (prop.key === "ambient_light") {
212
- this.emit(
213
- `this.app.scene.ambientLight = new pc.Color(${prop.value}, ${prop.value}, ${prop.value});`
214
- );
215
- } else if (prop.key === "ground") {
216
- this.emit('const ground = new pc.Entity("ground");');
217
- this.emit('ground.addComponent("render", { type: "plane" });');
218
- this.emit("ground.setLocalScale(100, 1, 100);");
219
- if (typeof prop.value === "object" && prop.value !== null) {
220
- const g = prop.value;
221
- if (g.color) {
222
- this.emit("const groundMat = new pc.StandardMaterial();");
223
- this.emit(`groundMat.diffuse = ${this.toPlayCanvasColor(g.color)};`);
224
- this.emit("groundMat.update();");
225
- this.emit("ground.render!.meshInstances[0].material = groundMat;");
226
- }
227
- }
228
- this.emit("this.app.root.addChild(ground);");
229
- }
230
- }
231
- this.emit("");
232
- }
233
- // --- Objects ---
234
- emitObject(obj, parentVar) {
235
- const v = this.sanitizeName(obj.name);
236
- let geom = "cube", modelSrc, textContent;
237
- let position, rotation, scale, size;
238
- const mat = {};
239
- for (const p of obj.properties) {
240
- switch (p.key) {
241
- case "geometry":
242
- case "mesh":
243
- case "type":
244
- if (typeof p.value === "string") geom = p.value;
245
- break;
246
- case "position":
247
- if (Array.isArray(p.value)) position = p.value;
248
- break;
249
- case "rotation":
250
- if (Array.isArray(p.value)) rotation = p.value;
251
- break;
252
- case "scale":
253
- scale = p.value;
254
- break;
255
- case "size":
256
- size = p.value;
257
- break;
258
- case "color":
259
- mat.color = p.value;
260
- break;
261
- case "roughness":
262
- mat.roughness = p.value;
263
- break;
264
- case "metalness":
265
- case "metallic":
266
- mat.metalness = p.value;
267
- break;
268
- case "opacity":
269
- mat.opacity = p.value;
270
- break;
271
- case "emissive":
272
- mat.emissive = p.value;
273
- break;
274
- case "emissive_intensity":
275
- case "emissiveIntensity":
276
- mat.emissiveIntensity = p.value;
277
- break;
278
- case "material":
279
- if (typeof p.value === "object" && p.value !== null)
280
- Object.assign(mat, p.value);
281
- break;
282
- case "model":
283
- case "src":
284
- if (typeof p.value === "string") modelSrc = p.value;
285
- break;
286
- case "text":
287
- if (typeof p.value === "string") textContent = p.value;
288
- break;
289
- }
290
- }
291
- this.emit(`// Object: ${this.escapeStringValue(obj.name, "TypeScript")}`);
292
- this.emit(
293
- `const ${v} = new pc.Entity("${this.escapeStringValue(obj.name, "TypeScript")}");`
294
- );
295
- if (modelSrc) {
296
- this.emit(`// Model: ${modelSrc} \u2014 load via asset registry`);
297
- this.emit(`${v}.addComponent("render", { type: "asset" });`);
298
- } else if (geom === "text" || textContent) {
299
- this.emit(`${v}.addComponent("element", {`);
300
- this.indent();
301
- this.emit(`type: "text",`);
302
- this.emit(`text: "${textContent || ""}",`);
303
- this.emit(`fontSize: 48,`);
304
- this.emit(`color: new pc.Color(1, 1, 1),`);
305
- this.emit(`anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),`);
306
- this.dedent();
307
- this.emit("});");
308
- } else {
309
- const prim = this.mapShapeToPrimitive(geom);
310
- this.emit(`${v}.addComponent("render", { type: "${prim}" });`);
311
- if (Object.keys(mat).length > 0) {
312
- this.emit(`const ${v}Mat = new pc.StandardMaterial();`);
313
- if (mat.color) this.emit(`${v}Mat.diffuse = ${this.toPlayCanvasColor(mat.color)};`);
314
- if (mat.roughness !== void 0)
315
- this.emit(`${v}Mat.shininess = ${(1 - mat.roughness) * 100};`);
316
- if (mat.metalness !== void 0) this.emit(`${v}Mat.metalness = ${mat.metalness};`);
317
- if (mat.opacity !== void 0 && mat.opacity < 1) {
318
- this.emit(`${v}Mat.opacity = ${mat.opacity};`);
319
- this.emit(`${v}Mat.blendType = pc.BLEND_NORMAL;`);
320
- }
321
- if (mat.emissive) this.emit(`${v}Mat.emissive = ${this.toPlayCanvasColor(mat.emissive)};`);
322
- if (mat.emissiveIntensity !== void 0)
323
- this.emit(`${v}Mat.emissiveIntensity = ${mat.emissiveIntensity};`);
324
- this.emit(`${v}Mat.update();`);
325
- this.emit(`${v}.render!.meshInstances[0].material = ${v}Mat;`);
326
- }
327
- }
328
- if (position) this.emit(`${v}.setPosition(${position[0]}, ${position[1]}, ${position[2]});`);
329
- if (rotation) this.emit(`${v}.setEulerAngles(${rotation[0]}, ${rotation[1]}, ${rotation[2]});`);
330
- if (scale) {
331
- if (Array.isArray(scale))
332
- this.emit(`${v}.setLocalScale(${scale[0]}, ${scale[1]}, ${scale[2]});`);
333
- else this.emit(`${v}.setLocalScale(${scale}, ${scale}, ${scale});`);
334
- }
335
- if (size) {
336
- const s = typeof size === "number" ? size : 1;
337
- this.emit(`${v}.setLocalScale(${s}, ${s}, ${s});`);
338
- }
339
- for (const trait of obj.traits || []) {
340
- if (trait.name === "grabbable") {
341
- this.emit(`${v}.addComponent("button", { active: true });`);
342
- this.emit(
343
- `${v}.button!.on("click", () => { console.log("Picked: ${this.escapeStringValue(obj.name, "TypeScript")}"); });`
344
- );
345
- } else if (trait.name === "physics" || trait.name === "collidable") {
346
- const mt = (trait.config?.type || "dynamic") === "static" ? "static" : "dynamic";
347
- this.emit(`${v}.addComponent("rigidbody", {`);
348
- this.indent();
349
- this.emit(`type: "${mt}",`);
350
- this.emit(`mass: ${trait.config?.mass ?? 1},`);
351
- if (trait.config?.restitution !== void 0)
352
- this.emit(`restitution: ${trait.config.restitution},`);
353
- if (trait.config?.friction !== void 0) this.emit(`friction: ${trait.config.friction},`);
354
- this.dedent();
355
- this.emit("});");
356
- this.emit(`${v}.addComponent("collision", { type: "${this.mapShapeToPrimitive(geom)}" });`);
357
- } else if (trait.name === "hoverable") {
358
- this.emit(`${v}.addComponent("button", { active: true });`);
359
- this.emit(`${v}.button!.on("mouseenter", () => { /* hover enter */ });`);
360
- this.emit(`${v}.button!.on("mouseleave", () => { /* hover exit */ });`);
361
- } else if (trait.name === "accessible") {
362
- this.emit(
363
- `// @accessible: role="${trait.config?.role || "generic"}" for "${this.escapeStringValue(obj.name, "TypeScript")}"`
364
- );
365
- } else if (trait.name === "shadow") {
366
- this.emit(`${v}.render!.castShadows = true;`);
367
- this.emit(`${v}.render!.receiveShadows = true;`);
368
- } else {
369
- this.emit(
370
- `// @${this.escapeStringValue(trait.name, "TypeScript")}: ${JSON.stringify(trait.config || {})}`
371
- );
372
- }
373
- }
374
- if (obj.traits && Array.isArray(obj.traits) && obj.traits.length > 0) {
375
- const traitNames = obj.traits.map((t) => t.name);
376
- const compositor = new chunkOIQYIIO3_cjs.TraitCompositor();
377
- const composed = compositor.compose(traitNames);
378
- if (Object.keys(composed).length > 0) {
379
- const matVar = `${v}ComposedMat`;
380
- this.emit(`// TraitCompositor: composed ${traitNames.join(" + ")}`);
381
- this.emit(`const ${matVar} = new pc.StandardMaterial();`);
382
- if (composed.color)
383
- this.emit(`${matVar}.diffuse = ${this.toPlayCanvasColor(composed.color)};`);
384
- if (composed.roughness !== void 0)
385
- this.emit(`${matVar}.shininess = ${(1 - composed.roughness) * 100};`);
386
- if (composed.metalness !== void 0)
387
- this.emit(`${matVar}.metalness = ${composed.metalness};`);
388
- if (composed.opacity !== void 0 && composed.opacity < 1) {
389
- this.emit(`${matVar}.opacity = ${composed.opacity};`);
390
- this.emit(`${matVar}.blendType = pc.BLEND_NORMAL;`);
391
- }
392
- if (composed.emissive)
393
- this.emit(`${matVar}.emissive = ${this.toPlayCanvasColor(composed.emissive)};`);
394
- if (composed.emissiveIntensity !== void 0)
395
- this.emit(`${matVar}.emissiveIntensity = ${composed.emissiveIntensity};`);
396
- this.emit(`${matVar}.update();`);
397
- this.emit(`${v}.render!.meshInstances[0].material = ${matVar};`);
398
- }
399
- }
400
- const parent = parentVar || "this.app.root";
401
- this.emit(`${parent}.addChild(${v});`);
402
- if (obj.children?.length) for (const child of obj.children) this.emitObject(child, v);
403
- this.emit("");
404
- }
405
- // --- Groups ---
406
- emitGroup(group, parentVar) {
407
- const v = this.sanitizeName(group.name);
408
- this.emit(
409
- `const ${v} = new pc.Entity("${this.escapeStringValue(group.name, "TypeScript")}");`
410
- );
411
- for (const p of group.properties) {
412
- if (p.key === "position" && Array.isArray(p.value))
413
- this.emit(`${v}.setPosition(${p.value[0]}, ${p.value[1]}, ${p.value[2]});`);
414
- else if (p.key === "rotation" && Array.isArray(p.value))
415
- this.emit(`${v}.setEulerAngles(${p.value[0]}, ${p.value[1]}, ${p.value[2]});`);
416
- else if (p.key === "scale") {
417
- if (Array.isArray(p.value))
418
- this.emit(`${v}.setLocalScale(${p.value[0]}, ${p.value[1]}, ${p.value[2]});`);
419
- else this.emit(`${v}.setLocalScale(${p.value}, ${p.value}, ${p.value});`);
420
- }
421
- }
422
- const parent = parentVar || "this.app.root";
423
- this.emit(`${parent}.addChild(${v});`);
424
- for (const obj of group.objects) this.emitObject(obj, v);
425
- if (group.groups) for (const sub of group.groups) this.emitGroup(sub, v);
426
- this.emit("");
427
- }
428
- // --- Lights ---
429
- emitLight(light) {
430
- const v = this.sanitizeName(light.name);
431
- let pos, color, intensity;
432
- let dir, castShadow = false, angle, dist;
433
- for (const p of light.properties) {
434
- if (p.key === "position" && Array.isArray(p.value)) pos = p.value;
435
- else if (p.key === "color") color = p.value;
436
- else if (p.key === "intensity") intensity = p.value;
437
- else if (p.key === "direction" && Array.isArray(p.value)) dir = p.value;
438
- else if (p.key === "cast_shadow" || p.key === "castShadow") castShadow = !!p.value;
439
- else if (p.key === "angle") angle = p.value;
440
- else if (p.key === "distance") dist = p.value;
441
- }
442
- const pcType = this.mapLightType(light.lightType);
443
- this.emit(
444
- `const ${v} = new pc.Entity("${this.escapeStringValue(light.name, "TypeScript")}");`
445
- );
446
- this.emit(`${v}.addComponent("light", {`);
447
- this.indent();
448
- this.emit(`type: "${pcType}",`);
449
- if (color) this.emit(`color: ${this.toPlayCanvasColor(color)},`);
450
- if (intensity !== void 0) this.emit(`intensity: ${intensity},`);
451
- if (castShadow) this.emit("castShadows: true,");
452
- if (dist !== void 0) this.emit(`range: ${dist},`);
453
- if (angle !== void 0 && pcType === "spot")
454
- this.emit(`outerConeAngle: ${angle * (180 / Math.PI)},`);
455
- this.dedent();
456
- this.emit("});");
457
- if (pos) this.emit(`${v}.setPosition(${pos[0]}, ${pos[1]}, ${pos[2]});`);
458
- if (dir) this.emit(`${v}.setEulerAngles(${this.directionToEuler(dir)});`);
459
- this.emit("this.app.root.addChild(" + v + ");");
460
- this.emit("");
461
- }
462
- // --- Camera ---
463
- emitCamera(cam) {
464
- let fov, pos, lookAt;
465
- let near, far;
466
- for (const p of cam.properties) {
467
- if (p.key === "fov" || p.key === "field_of_view") fov = p.value;
468
- else if (p.key === "position" && Array.isArray(p.value)) pos = p.value;
469
- else if ((p.key === "look_at" || p.key === "lookAt") && Array.isArray(p.value))
470
- lookAt = p.value;
471
- else if (p.key === "near") near = p.value;
472
- else if (p.key === "far") far = p.value;
473
- }
474
- this.emit('const camera = new pc.Entity("camera");');
475
- this.emit('camera.addComponent("camera", {');
476
- this.indent();
477
- this.emit("clearColor: new pc.Color(0.05, 0.05, 0.1),");
478
- if (cam.cameraType === "orthographic") {
479
- this.emit("projection: pc.PROJECTION_ORTHOGRAPHIC,");
480
- }
481
- if (fov !== void 0) this.emit(`fov: ${fov},`);
482
- if (near !== void 0) this.emit(`nearClip: ${near},`);
483
- if (far !== void 0) this.emit(`farClip: ${far},`);
484
- this.dedent();
485
- this.emit("});");
486
- if (pos) this.emit(`camera.setPosition(${pos[0]}, ${pos[1]}, ${pos[2]});`);
487
- else this.emit("camera.setPosition(0, 5, 10);");
488
- if (lookAt) this.emit(`camera.lookAt(${lookAt[0]}, ${lookAt[1]}, ${lookAt[2]});`);
489
- else this.emit("camera.lookAt(0, 0, 0);");
490
- this.emit("this.app.root.addChild(camera);");
491
- this.emit("");
492
- }
493
- // --- Timeline ---
494
- emitTimeline(timeline) {
495
- this.sanitizeName(timeline.name);
496
- this.emit(`// Timeline: "${this.escapeStringValue(timeline.name, "TypeScript")}"`);
497
- for (const entry of timeline.entries) {
498
- const a = entry.action;
499
- if (a.kind === "animate") {
500
- this.emit(`// @${entry.time}s: animate ${a.target} ${JSON.stringify(a.properties)}`);
501
- } else if (a.kind === "emit") {
502
- this.emit(
503
- `// @${entry.time}s: emit "${this.escapeStringValue(a.event, "TypeScript")}"`
504
- );
505
- } else if (a.kind === "call") {
506
- this.emit(
507
- `// @${entry.time}s: call ${this.escapeStringValue(a.method, "TypeScript")}()`
508
- );
509
- }
510
- }
511
- if (timeline.autoplay) this.emit(`// autoplay: ${timeline.loop ? "loop" : "once"}`);
512
- this.emit("");
513
- }
514
- // --- Audio ---
515
- emitAudio(audio) {
516
- const v = this.sanitizeName(audio.name);
517
- let src = "", volume = 1, loop = false, spatial = false;
518
- let position, dist;
519
- for (const p of audio.properties) {
520
- if (p.key === "src" || p.key === "source") src = String(p.value);
521
- else if (p.key === "volume") volume = p.value;
522
- else if (p.key === "loop") loop = !!p.value;
523
- else if (p.key === "spatial") spatial = !!p.value;
524
- else if (p.key === "position" && Array.isArray(p.value)) position = p.value;
525
- else if (p.key === "distance") dist = p.value;
526
- }
527
- this.emit(
528
- `const ${v} = new pc.Entity("${this.escapeStringValue(audio.name, "TypeScript")}");`
529
- );
530
- this.emit(`${v}.addComponent("sound");`);
531
- this.emit(`${v}.sound!.addSlot("default", {`);
532
- this.indent();
533
- this.emit(`asset: null, // Load "${src}" via asset registry`);
534
- this.emit(`loop: ${loop},`);
535
- this.emit(`volume: ${volume},`);
536
- this.emit(`autoPlay: true,`);
537
- if (dist !== void 0) this.emit(`maxDistance: ${dist},`);
538
- if (spatial) this.emit("positional: true,");
539
- this.dedent();
540
- this.emit("});");
541
- if (position) this.emit(`${v}.setPosition(${position[0]}, ${position[1]}, ${position[2]});`);
542
- this.emit(`this.app.root.addChild(${v});`);
543
- this.emit("");
544
- }
545
- // --- Zone ---
546
- emitZone(zone) {
547
- const v = this.sanitizeName(zone.name);
548
- let shape = "box", position, size, radius;
549
- for (const p of zone.properties) {
550
- if (p.key === "shape") shape = String(p.value);
551
- else if (p.key === "position" && Array.isArray(p.value)) position = p.value;
552
- else if (p.key === "size") size = p.value;
553
- else if (p.key === "radius") radius = p.value;
554
- }
555
- this.emit(
556
- `const ${v} = new pc.Entity("${this.escapeStringValue(zone.name, "TypeScript")}");`
557
- );
558
- if (shape === "sphere") {
559
- this.emit(`${v}.addComponent("collision", { type: "sphere", radius: ${radius || 5} });`);
560
- } else {
561
- const s = Array.isArray(size) ? size : [size || 5, size || 5, size || 5];
562
- this.emit(
563
- `${v}.addComponent("collision", { type: "box", halfExtents: new pc.Vec3(${s[0] / 2}, ${s[1] / 2}, ${s[2] / 2}) });`
564
- );
565
- }
566
- this.emit(`${v}.addComponent("rigidbody", { type: "static" });`);
567
- if (position) this.emit(`${v}.setPosition(${position[0]}, ${position[1]}, ${position[2]});`);
568
- if (zone.handlers?.length) {
569
- for (const h of zone.handlers) {
570
- const event = h.event === "on_enter" ? "triggerenter" : h.event === "on_exit" ? "triggerleave" : h.event;
571
- this.emit(
572
- `${v}.collision!.on("${event}", (result: unknown) => { /* ${this.escapeStringValue(h.event, "TypeScript")} */ });`
573
- );
574
- }
575
- }
576
- this.emit(`this.app.root.addChild(${v});`);
577
- this.emit("");
578
- }
579
- // --- UI ---
580
- emitUI(ui) {
581
- this.emit('const screenEntity = new pc.Entity("screen");');
582
- this.emit(
583
- 'screenEntity.addComponent("screen", { screenSpace: true, referenceResolution: new pc.Vec2(1280, 720) });'
584
- );
585
- this.emit("this.app.root.addChild(screenEntity);");
586
- for (const el of ui.elements) {
587
- const v = this.sanitizeName(el.name);
588
- let elType = "text", text = "", fontSize = 24, color = "#ffffff";
589
- for (const p of el.properties) {
590
- if (p.key === "type") elType = String(p.value);
591
- else if (p.key === "text") text = String(p.value);
592
- else if (p.key === "font_size" || p.key === "fontSize") fontSize = p.value;
593
- else if (p.key === "color") color = String(p.value);
594
- else if (p.key === "background") String(p.value);
595
- }
596
- this.emit(
597
- `const ${v} = new pc.Entity("${this.escapeStringValue(el.name, "TypeScript")}");`
598
- );
599
- if (elType === "button") {
600
- this.emit(`${v}.addComponent("element", {`);
601
- this.indent();
602
- this.emit(`type: "text",`);
603
- this.emit(`text: "${text}",`);
604
- this.emit(`fontSize: ${fontSize},`);
605
- this.emit(`color: ${this.toPlayCanvasColor(color)},`);
606
- this.emit(`anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),`);
607
- this.emit(`pivot: new pc.Vec2(0.5, 0.5),`);
608
- this.emit(`width: 150,`);
609
- this.emit(`height: 40,`);
610
- this.dedent();
611
- this.emit("});");
612
- this.emit(`${v}.addComponent("button", { active: true });`);
613
- } else if (elType === "progress") {
614
- this.emit(`${v}.addComponent("element", {`);
615
- this.indent();
616
- this.emit('type: "image",');
617
- this.emit("anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),");
618
- this.emit("width: 200,");
619
- this.emit("height: 20,");
620
- this.dedent();
621
- this.emit("});");
622
- } else {
623
- this.emit(`${v}.addComponent("element", {`);
624
- this.indent();
625
- this.emit(`type: "text",`);
626
- this.emit(`text: "${text}",`);
627
- this.emit(`fontSize: ${fontSize},`);
628
- this.emit(`color: ${this.toPlayCanvasColor(color)},`);
629
- this.emit(`anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),`);
630
- this.dedent();
631
- this.emit("});");
632
- }
633
- this.emit(`screenEntity.addChild(${v});`);
634
- }
635
- this.emit("");
636
- }
637
- // --- Effects ---
638
- emitEffects(effects) {
639
- for (const fx of effects.effects) {
640
- const p = fx.properties;
641
- switch (fx.effectType) {
642
- case "bloom":
643
- this.emit("// Post-processing: Bloom");
644
- this.emit("this.app.scene.rendering.toneMapping = pc.TONEMAP_ACES;");
645
- if (p.intensity !== void 0) this.emit(`// bloom intensity: ${p.intensity}`);
646
- break;
647
- case "ssao":
648
- this.emit("// Post-processing: SSAO");
649
- if (p.radius !== void 0) this.emit(`// ssao radius: ${p.radius}`);
650
- break;
651
- case "vignette":
652
- this.emit("// Post-processing: Vignette");
653
- if (p.weight !== void 0) this.emit(`// vignette weight: ${p.weight}`);
654
- break;
655
- case "tone_mapping":
656
- this.emit("this.app.scene.rendering.toneMapping = pc.TONEMAP_ACES;");
657
- break;
658
- default:
659
- this.emit(`// Effect "${fx.effectType}": ${JSON.stringify(p)}`);
660
- }
661
- }
662
- this.emit("");
663
- }
664
- // --- Transition ---
665
- emitTransition(tr) {
666
- let target, effect, duration;
667
- for (const p of tr.properties) {
668
- if (p.key === "target") target = String(p.value);
669
- else if (p.key === "effect") effect = String(p.value);
670
- else if (p.key === "duration") duration = p.value;
671
- }
672
- this.emit(
673
- `// Transition "${this.escapeStringValue(tr.name, "TypeScript")}": navigate to "${target || "?"}" with ${effect || "fade"} over ${duration || 1}s`
674
- );
675
- }
676
- // --- XR ---
677
- emitXRSetup() {
678
- this.emit("if (this.app.xr.supported) {");
679
- this.indent();
680
- this.emit(
681
- 'this.app.xr.start(this.app.root.findByName("camera")?.camera!, pc.XRTYPE_VR, pc.XRSPACE_LOCAL);'
682
- );
683
- this.dedent();
684
- this.emit("}");
685
- this.emit("");
686
- }
687
- // --- Start App ---
688
- emitStartApp() {
689
- this.emit("this.app.start();");
690
- this.emit('window.addEventListener("resize", () => { this.app.resizeCanvas(); });');
691
- }
692
- // --- Value Conversion Helpers ---
693
- toPlayCanvasColor(value) {
694
- if (typeof value === "string" && value.startsWith("#")) {
695
- const h = value.slice(1);
696
- const r = parseInt(h.substring(0, 2), 16) / 255;
697
- const g = parseInt(h.substring(2, 4), 16) / 255;
698
- const b = parseInt(h.substring(4, 6), 16) / 255;
699
- return `new pc.Color(${r.toFixed(3)}, ${g.toFixed(3)}, ${b.toFixed(3)})`;
700
- }
701
- if (typeof value === "object" && value !== null && "r" in value) {
702
- const c = value;
703
- const rVal = Number(c.r);
704
- const gVal = Number(c.g);
705
- const bVal = Number(c.b);
706
- const r = rVal > 1 ? rVal / 255 : rVal;
707
- const g = gVal > 1 ? gVal / 255 : gVal;
708
- const b = bVal > 1 ? bVal / 255 : bVal;
709
- return `new pc.Color(${r.toFixed(3)}, ${g.toFixed(3)}, ${b.toFixed(3)})`;
710
- }
711
- return "new pc.Color(1, 1, 1)";
712
- }
713
- mapShapeToPrimitive(type) {
714
- return SHAPE_TO_PRIMITIVE[type] || "box";
715
- }
716
- mapLightType(type) {
717
- switch (type) {
718
- case "hemisphere":
719
- case "ambient":
720
- return "directional";
721
- case "directional":
722
- return "directional";
723
- case "point":
724
- return "point";
725
- case "spot":
726
- return "spot";
727
- case "area":
728
- return "point";
729
- default:
730
- return "directional";
731
- }
732
- }
733
- directionToEuler(dir) {
734
- const x = Number(dir[0]) || 0, y = Number(dir[1]) || 0, z = Number(dir[2]) || 0;
735
- const pitch = Math.atan2(-y, Math.sqrt(x * x + z * z)) * (180 / Math.PI);
736
- const yaw = Math.atan2(x, z) * (180 / Math.PI);
737
- return `${pitch.toFixed(1)}, ${yaw.toFixed(1)}, 0`;
738
- }
739
- // --- Emit Helpers ---
740
- emit(line) {
741
- this.lines.push(this.options.indent.repeat(this.indentLevel) + line);
742
- }
743
- indent() {
744
- this.indentLevel++;
745
- }
746
- dedent() {
747
- this.indentLevel = Math.max(0, this.indentLevel - 1);
748
- }
749
- sanitizeName(name) {
750
- return name.replace(/[^a-zA-Z0-9_]/g, "_");
751
- }
752
- };
753
- }
754
- });
755
-
756
- exports.PlayCanvasCompiler_exports = PlayCanvasCompiler_exports;
757
- exports.init_PlayCanvasCompiler = init_PlayCanvasCompiler;
758
- //# sourceMappingURL=chunk-UOL6Y5TD.cjs.map
759
- //# sourceMappingURL=chunk-UOL6Y5TD.cjs.map