@holoscript/core 8.0.7 → 8.0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/bin/holoscript.cjs +5 -1
  2. package/dist/GLTFPipeline-L76YTXKA.js +15 -0
  3. package/dist/GLTFPipeline-ZWJN7GI6.cjs +36 -0
  4. package/dist/HoloCompositionParser-K76KTEEE.js +12 -0
  5. package/dist/HoloCompositionParser-UZH6Y4HO.cjs +45 -0
  6. package/dist/HoloScriptCodeParser-2D4ERFUZ.js +6 -0
  7. package/dist/HoloScriptCodeParser-UDRLDA7I.cjs +23 -0
  8. package/dist/HoloScriptPlusParser-FTMCGWXD.js +13 -0
  9. package/dist/HoloScriptPlusParser-LQR5GIKF.cjs +30 -0
  10. package/dist/HoloScriptRuntime-UTRLJI5L.js +12 -0
  11. package/dist/HoloScriptRuntime-YBYXJHJN.cjs +21 -0
  12. package/dist/SceneIRCompiler-63KA3M2F.js +17 -0
  13. package/dist/SceneIRCompiler-KWUFHZ4O.cjs +42 -0
  14. package/dist/{USDZExporter-AUHZODOF.cjs → USDZExporter-ML4UMIGC.cjs} +3 -3
  15. package/dist/{USDZExporter-GXB4AUSG.js → USDZExporter-ZFKLQ76G.js} +3 -3
  16. package/dist/agents/index.cjs +1 -1
  17. package/dist/agents/index.js +1 -1
  18. package/dist/audit/AuditLogger.d.ts +106 -0
  19. package/dist/audit/AuditQueryBuilder.d.ts +79 -0
  20. package/dist/audit/ComplianceReporter.d.ts +90 -0
  21. package/dist/audit/index.d.ts +13 -0
  22. package/dist/{chunk-FGMDMJM7.js → chunk-2BYAUHBO.js} +3 -3
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  204. package/dist/codebase/index.cjs +1 -1
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  289. package/dist/index.d.ts +260 -18
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@@ -1,756 +0,0 @@
1
- import { init_TraitCompositor, TraitCompositor } from './chunk-4C57PR42.js';
2
- import { init_DomainBlockCompilerMixin, compileDomainBlocks, compileWeatherBlock, compileAudioSourceBlock, audioSourceToPlayCanvas, compilePostProcessingBlock, compileParticleBlock, particlesToPlayCanvas, compilePhysicsBlock, physicsToPlayCanvas, compileMaterialBlock, materialToPlayCanvas } from './chunk-ZA34AN3R.js';
3
- import { init_CompilerBase, CompilerBase } from './chunk-C7ZBSV2Q.js';
4
- import { __export, __esm } from './chunk-OL46QLBJ.js';
5
- import { ANSCapabilityPath } from '@holoscript/core-types/ans';
6
-
7
- // src/compiler/PlayCanvasCompiler.ts
8
- var PlayCanvasCompiler_exports = {};
9
- __export(PlayCanvasCompiler_exports, {
10
- PlayCanvasCompiler: () => PlayCanvasCompiler
11
- });
12
- var SHAPE_TO_PRIMITIVE, PlayCanvasCompiler;
13
- var init_PlayCanvasCompiler = __esm({
14
- "src/compiler/PlayCanvasCompiler.ts"() {
15
- init_TraitCompositor();
16
- init_CompilerBase();
17
- init_DomainBlockCompilerMixin();
18
- SHAPE_TO_PRIMITIVE = {
19
- sphere: "sphere",
20
- orb: "sphere",
21
- cube: "box",
22
- box: "box",
23
- cylinder: "cylinder",
24
- cone: "cone",
25
- pyramid: "cone",
26
- plane: "plane",
27
- ground: "plane",
28
- torus: "torus",
29
- ring: "torus",
30
- capsule: "capsule",
31
- disc: "plane"
32
- };
33
- PlayCanvasCompiler = class extends CompilerBase {
34
- constructor(options = {}) {
35
- super();
36
- this.compilerName = "PlayCanvasCompiler";
37
- this.lines = [];
38
- this.indentLevel = 0;
39
- this.options = {
40
- className: options.className || "GeneratedScene",
41
- enablePhysics: options.enablePhysics ?? true,
42
- enableXR: options.enableXR ?? false,
43
- indent: options.indent || " ",
44
- provenanceHash: options.provenanceHash ?? ""
45
- };
46
- }
47
- getRequiredCapability() {
48
- return ANSCapabilityPath.PLAYCANVAS;
49
- }
50
- compile(composition, agentToken, outputPath) {
51
- this.validateCompilerAccess(agentToken, outputPath);
52
- this.lines = [];
53
- this.indentLevel = 0;
54
- this.emit("// Auto-generated by HoloScript PlayCanvasCompiler");
55
- this.emit(
56
- `// Source: composition "${this.escapeStringValue(composition.name, "TypeScript")}"`
57
- );
58
- if (this.options.provenanceHash) {
59
- this.emit(`// Provenance Hash: ${this.options.provenanceHash}`);
60
- }
61
- this.emit("");
62
- this.emitImports(composition);
63
- this.emit("");
64
- this.emit(`export class ${this.options.className} {`);
65
- this.indent();
66
- this.emit("private app: pc.Application;");
67
- this.emit("private canvas: HTMLCanvasElement;");
68
- this.emit("");
69
- this.emit("constructor(canvas: HTMLCanvasElement) {");
70
- this.indent();
71
- this.emit("this.canvas = canvas;");
72
- this.emit("this.app = new pc.Application(canvas, {");
73
- this.indent();
74
- this.emit("mouse: new pc.Mouse(canvas),");
75
- this.emit("touch: new pc.TouchDevice(canvas),");
76
- this.emit("keyboard: new pc.Keyboard(window),");
77
- this.dedent();
78
- this.emit("});");
79
- this.emit("this.app.setCanvasFillMode(pc.FILLMODE_FILL_WINDOW);");
80
- this.emit("this.app.setCanvasResolution(pc.RESOLUTION_AUTO);");
81
- this.dedent();
82
- this.emit("}");
83
- this.emit("");
84
- this.emit("async build(): Promise<void> {");
85
- this.indent();
86
- this.emitSceneSetup(composition);
87
- if (composition.environment) this.emitEnvironment(composition.environment);
88
- if (composition.lights?.length) {
89
- for (const light of composition.lights) this.emitLight(light);
90
- } else {
91
- this.emit("// Default light");
92
- this.emit('const defaultLight = new pc.Entity("defaultLight");');
93
- this.emit('defaultLight.addComponent("light", {');
94
- this.indent();
95
- this.emit('type: "directional",');
96
- this.emit("color: new pc.Color(1, 1, 1),");
97
- this.emit("intensity: 0.7,");
98
- this.emit("castShadows: true,");
99
- this.dedent();
100
- this.emit("});");
101
- this.emit("defaultLight.setEulerAngles(45, 30, 0);");
102
- this.emit("this.app.root.addChild(defaultLight);");
103
- this.emit("");
104
- }
105
- if (composition.camera) this.emitCamera(composition.camera);
106
- else {
107
- this.emit("// Default camera");
108
- this.emit('const camera = new pc.Entity("defaultCamera");');
109
- this.emit('camera.addComponent("camera", {');
110
- this.indent();
111
- this.emit("clearColor: new pc.Color(0.05, 0.05, 0.1),");
112
- this.dedent();
113
- this.emit("});");
114
- this.emit("camera.setPosition(0, 5, 10);");
115
- this.emit("camera.lookAt(0, 0, 0);");
116
- this.emit("this.app.root.addChild(camera);");
117
- this.emit("");
118
- }
119
- if (composition.objects?.length) for (const obj of composition.objects) this.emitObject(obj);
120
- if (composition.spatialGroups?.length)
121
- for (const g of composition.spatialGroups) this.emitGroup(g);
122
- if (composition.timelines?.length)
123
- for (const tl of composition.timelines) this.emitTimeline(tl);
124
- if (composition.audio?.length) for (const a of composition.audio) this.emitAudio(a);
125
- if (composition.zones?.length) for (const z of composition.zones) this.emitZone(z);
126
- if (composition.ui) this.emitUI(composition.ui);
127
- if (composition.effects) this.emitEffects(composition.effects);
128
- if (composition.transitions?.length)
129
- for (const t of composition.transitions) this.emitTransition(t);
130
- if (this.options.enableXR) this.emitXRSetup();
131
- this.compilePlayCanvasDomainBlocks(composition);
132
- this.emitStartApp();
133
- this.dedent();
134
- this.emit("}");
135
- this.emit("");
136
- this.emit("dispose(): void { this.app.destroy(); }");
137
- this.dedent();
138
- this.emit("}");
139
- return this.lines.join("\n");
140
- }
141
- compilePlayCanvasDomainBlocks(composition) {
142
- const domainBlocks = composition.domainBlocks ?? [];
143
- if (domainBlocks.length === 0) return;
144
- this.emit("");
145
- this.emit("// === v4.2 Domain Blocks ===");
146
- let blockIdx = 0;
147
- const compiled = compileDomainBlocks(
148
- // @ts-expect-error During migration
149
- domainBlocks,
150
- {
151
- material: (block) => {
152
- const mat = compileMaterialBlock(block);
153
- return materialToPlayCanvas(mat, `db${blockIdx++}`);
154
- },
155
- physics: (block) => {
156
- const phys = compilePhysicsBlock(block);
157
- return physicsToPlayCanvas(phys, `db${blockIdx++}`);
158
- },
159
- vfx: (block) => {
160
- const ps = compileParticleBlock(block);
161
- return particlesToPlayCanvas(ps, `db${blockIdx++}`);
162
- },
163
- postfx: (block) => {
164
- const pp = compilePostProcessingBlock(block);
165
- return `// Post-Processing: ${pp.keyword} \u2014 configure via PlayCanvas PostEffects
166
- ` + pp.effects.map((e) => `// Effect: ${e.type} \u2014 ${JSON.stringify(e.properties)}`).join("\n");
167
- },
168
- audio: (block) => {
169
- const audio = compileAudioSourceBlock(block);
170
- return audioSourceToPlayCanvas(audio, `db${blockIdx++}`);
171
- },
172
- weather: (block) => {
173
- const weather = compileWeatherBlock(block);
174
- return `// Weather: ${weather.keyword} "${weather.name || ""}" \u2014 implement via PlayCanvas particle system
175
- ` + weather.layers.map((l) => `// Layer: ${l.type} \u2014 ${JSON.stringify(l.properties)}`).join("\n");
176
- }
177
- },
178
- (block) => `// Domain block: ${block.domain}/${block.keyword} "${this.escapeStringValue(block.name, "TypeScript")}"`
179
- );
180
- for (const line of compiled) {
181
- for (const l of line.split("\n")) {
182
- this.emit(l);
183
- }
184
- }
185
- }
186
- // --- Imports ---
187
- emitImports(_composition) {
188
- this.emit('import * as pc from "playcanvas";');
189
- }
190
- // --- Scene Setup ---
191
- emitSceneSetup(_composition) {
192
- if (this.options.enablePhysics) {
193
- this.emit("this.app.systems.rigidbody?.setGravity(0, -9.81, 0);");
194
- }
195
- this.emit("");
196
- }
197
- // --- Environment ---
198
- emitEnvironment(env) {
199
- for (const prop of env.properties) {
200
- if (prop.key === "skybox" || prop.key === "preset") {
201
- this.emit(`this.app.scene.setSkybox(null); // Skybox: "${prop.value}"`);
202
- this.emit(`this.app.scene.skyboxIntensity = 1.0;`);
203
- } else if (prop.key === "fog" && typeof prop.value === "object") {
204
- const fog = prop.value;
205
- this.emit(`this.app.scene.fog = pc.FOG_LINEAR;`);
206
- if (fog.color) this.emit(`this.app.scene.fogColor = ${this.toPlayCanvasColor(fog.color)};`);
207
- if (fog.near !== void 0) this.emit(`this.app.scene.fogStart = ${fog.near};`);
208
- if (fog.far !== void 0) this.emit(`this.app.scene.fogEnd = ${fog.far};`);
209
- } else if (prop.key === "ambient_light") {
210
- this.emit(
211
- `this.app.scene.ambientLight = new pc.Color(${prop.value}, ${prop.value}, ${prop.value});`
212
- );
213
- } else if (prop.key === "ground") {
214
- this.emit('const ground = new pc.Entity("ground");');
215
- this.emit('ground.addComponent("render", { type: "plane" });');
216
- this.emit("ground.setLocalScale(100, 1, 100);");
217
- if (typeof prop.value === "object" && prop.value !== null) {
218
- const g = prop.value;
219
- if (g.color) {
220
- this.emit("const groundMat = new pc.StandardMaterial();");
221
- this.emit(`groundMat.diffuse = ${this.toPlayCanvasColor(g.color)};`);
222
- this.emit("groundMat.update();");
223
- this.emit("ground.render!.meshInstances[0].material = groundMat;");
224
- }
225
- }
226
- this.emit("this.app.root.addChild(ground);");
227
- }
228
- }
229
- this.emit("");
230
- }
231
- // --- Objects ---
232
- emitObject(obj, parentVar) {
233
- const v = this.sanitizeName(obj.name);
234
- let geom = "cube", modelSrc, textContent;
235
- let position, rotation, scale, size;
236
- const mat = {};
237
- for (const p of obj.properties) {
238
- switch (p.key) {
239
- case "geometry":
240
- case "mesh":
241
- case "type":
242
- if (typeof p.value === "string") geom = p.value;
243
- break;
244
- case "position":
245
- if (Array.isArray(p.value)) position = p.value;
246
- break;
247
- case "rotation":
248
- if (Array.isArray(p.value)) rotation = p.value;
249
- break;
250
- case "scale":
251
- scale = p.value;
252
- break;
253
- case "size":
254
- size = p.value;
255
- break;
256
- case "color":
257
- mat.color = p.value;
258
- break;
259
- case "roughness":
260
- mat.roughness = p.value;
261
- break;
262
- case "metalness":
263
- case "metallic":
264
- mat.metalness = p.value;
265
- break;
266
- case "opacity":
267
- mat.opacity = p.value;
268
- break;
269
- case "emissive":
270
- mat.emissive = p.value;
271
- break;
272
- case "emissive_intensity":
273
- case "emissiveIntensity":
274
- mat.emissiveIntensity = p.value;
275
- break;
276
- case "material":
277
- if (typeof p.value === "object" && p.value !== null)
278
- Object.assign(mat, p.value);
279
- break;
280
- case "model":
281
- case "src":
282
- if (typeof p.value === "string") modelSrc = p.value;
283
- break;
284
- case "text":
285
- if (typeof p.value === "string") textContent = p.value;
286
- break;
287
- }
288
- }
289
- this.emit(`// Object: ${this.escapeStringValue(obj.name, "TypeScript")}`);
290
- this.emit(
291
- `const ${v} = new pc.Entity("${this.escapeStringValue(obj.name, "TypeScript")}");`
292
- );
293
- if (modelSrc) {
294
- this.emit(`// Model: ${modelSrc} \u2014 load via asset registry`);
295
- this.emit(`${v}.addComponent("render", { type: "asset" });`);
296
- } else if (geom === "text" || textContent) {
297
- this.emit(`${v}.addComponent("element", {`);
298
- this.indent();
299
- this.emit(`type: "text",`);
300
- this.emit(`text: "${textContent || ""}",`);
301
- this.emit(`fontSize: 48,`);
302
- this.emit(`color: new pc.Color(1, 1, 1),`);
303
- this.emit(`anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),`);
304
- this.dedent();
305
- this.emit("});");
306
- } else {
307
- const prim = this.mapShapeToPrimitive(geom);
308
- this.emit(`${v}.addComponent("render", { type: "${prim}" });`);
309
- if (Object.keys(mat).length > 0) {
310
- this.emit(`const ${v}Mat = new pc.StandardMaterial();`);
311
- if (mat.color) this.emit(`${v}Mat.diffuse = ${this.toPlayCanvasColor(mat.color)};`);
312
- if (mat.roughness !== void 0)
313
- this.emit(`${v}Mat.shininess = ${(1 - mat.roughness) * 100};`);
314
- if (mat.metalness !== void 0) this.emit(`${v}Mat.metalness = ${mat.metalness};`);
315
- if (mat.opacity !== void 0 && mat.opacity < 1) {
316
- this.emit(`${v}Mat.opacity = ${mat.opacity};`);
317
- this.emit(`${v}Mat.blendType = pc.BLEND_NORMAL;`);
318
- }
319
- if (mat.emissive) this.emit(`${v}Mat.emissive = ${this.toPlayCanvasColor(mat.emissive)};`);
320
- if (mat.emissiveIntensity !== void 0)
321
- this.emit(`${v}Mat.emissiveIntensity = ${mat.emissiveIntensity};`);
322
- this.emit(`${v}Mat.update();`);
323
- this.emit(`${v}.render!.meshInstances[0].material = ${v}Mat;`);
324
- }
325
- }
326
- if (position) this.emit(`${v}.setPosition(${position[0]}, ${position[1]}, ${position[2]});`);
327
- if (rotation) this.emit(`${v}.setEulerAngles(${rotation[0]}, ${rotation[1]}, ${rotation[2]});`);
328
- if (scale) {
329
- if (Array.isArray(scale))
330
- this.emit(`${v}.setLocalScale(${scale[0]}, ${scale[1]}, ${scale[2]});`);
331
- else this.emit(`${v}.setLocalScale(${scale}, ${scale}, ${scale});`);
332
- }
333
- if (size) {
334
- const s = typeof size === "number" ? size : 1;
335
- this.emit(`${v}.setLocalScale(${s}, ${s}, ${s});`);
336
- }
337
- for (const trait of obj.traits || []) {
338
- if (trait.name === "grabbable") {
339
- this.emit(`${v}.addComponent("button", { active: true });`);
340
- this.emit(
341
- `${v}.button!.on("click", () => { console.log("Picked: ${this.escapeStringValue(obj.name, "TypeScript")}"); });`
342
- );
343
- } else if (trait.name === "physics" || trait.name === "collidable") {
344
- const mt = (trait.config?.type || "dynamic") === "static" ? "static" : "dynamic";
345
- this.emit(`${v}.addComponent("rigidbody", {`);
346
- this.indent();
347
- this.emit(`type: "${mt}",`);
348
- this.emit(`mass: ${trait.config?.mass ?? 1},`);
349
- if (trait.config?.restitution !== void 0)
350
- this.emit(`restitution: ${trait.config.restitution},`);
351
- if (trait.config?.friction !== void 0) this.emit(`friction: ${trait.config.friction},`);
352
- this.dedent();
353
- this.emit("});");
354
- this.emit(`${v}.addComponent("collision", { type: "${this.mapShapeToPrimitive(geom)}" });`);
355
- } else if (trait.name === "hoverable") {
356
- this.emit(`${v}.addComponent("button", { active: true });`);
357
- this.emit(`${v}.button!.on("mouseenter", () => { /* hover enter */ });`);
358
- this.emit(`${v}.button!.on("mouseleave", () => { /* hover exit */ });`);
359
- } else if (trait.name === "accessible") {
360
- this.emit(
361
- `// @accessible: role="${trait.config?.role || "generic"}" for "${this.escapeStringValue(obj.name, "TypeScript")}"`
362
- );
363
- } else if (trait.name === "shadow") {
364
- this.emit(`${v}.render!.castShadows = true;`);
365
- this.emit(`${v}.render!.receiveShadows = true;`);
366
- } else {
367
- this.emit(
368
- `// @${this.escapeStringValue(trait.name, "TypeScript")}: ${JSON.stringify(trait.config || {})}`
369
- );
370
- }
371
- }
372
- if (obj.traits && Array.isArray(obj.traits) && obj.traits.length > 0) {
373
- const traitNames = obj.traits.map((t) => t.name);
374
- const compositor = new TraitCompositor();
375
- const composed = compositor.compose(traitNames);
376
- if (Object.keys(composed).length > 0) {
377
- const matVar = `${v}ComposedMat`;
378
- this.emit(`// TraitCompositor: composed ${traitNames.join(" + ")}`);
379
- this.emit(`const ${matVar} = new pc.StandardMaterial();`);
380
- if (composed.color)
381
- this.emit(`${matVar}.diffuse = ${this.toPlayCanvasColor(composed.color)};`);
382
- if (composed.roughness !== void 0)
383
- this.emit(`${matVar}.shininess = ${(1 - composed.roughness) * 100};`);
384
- if (composed.metalness !== void 0)
385
- this.emit(`${matVar}.metalness = ${composed.metalness};`);
386
- if (composed.opacity !== void 0 && composed.opacity < 1) {
387
- this.emit(`${matVar}.opacity = ${composed.opacity};`);
388
- this.emit(`${matVar}.blendType = pc.BLEND_NORMAL;`);
389
- }
390
- if (composed.emissive)
391
- this.emit(`${matVar}.emissive = ${this.toPlayCanvasColor(composed.emissive)};`);
392
- if (composed.emissiveIntensity !== void 0)
393
- this.emit(`${matVar}.emissiveIntensity = ${composed.emissiveIntensity};`);
394
- this.emit(`${matVar}.update();`);
395
- this.emit(`${v}.render!.meshInstances[0].material = ${matVar};`);
396
- }
397
- }
398
- const parent = parentVar || "this.app.root";
399
- this.emit(`${parent}.addChild(${v});`);
400
- if (obj.children?.length) for (const child of obj.children) this.emitObject(child, v);
401
- this.emit("");
402
- }
403
- // --- Groups ---
404
- emitGroup(group, parentVar) {
405
- const v = this.sanitizeName(group.name);
406
- this.emit(
407
- `const ${v} = new pc.Entity("${this.escapeStringValue(group.name, "TypeScript")}");`
408
- );
409
- for (const p of group.properties) {
410
- if (p.key === "position" && Array.isArray(p.value))
411
- this.emit(`${v}.setPosition(${p.value[0]}, ${p.value[1]}, ${p.value[2]});`);
412
- else if (p.key === "rotation" && Array.isArray(p.value))
413
- this.emit(`${v}.setEulerAngles(${p.value[0]}, ${p.value[1]}, ${p.value[2]});`);
414
- else if (p.key === "scale") {
415
- if (Array.isArray(p.value))
416
- this.emit(`${v}.setLocalScale(${p.value[0]}, ${p.value[1]}, ${p.value[2]});`);
417
- else this.emit(`${v}.setLocalScale(${p.value}, ${p.value}, ${p.value});`);
418
- }
419
- }
420
- const parent = parentVar || "this.app.root";
421
- this.emit(`${parent}.addChild(${v});`);
422
- for (const obj of group.objects) this.emitObject(obj, v);
423
- if (group.groups) for (const sub of group.groups) this.emitGroup(sub, v);
424
- this.emit("");
425
- }
426
- // --- Lights ---
427
- emitLight(light) {
428
- const v = this.sanitizeName(light.name);
429
- let pos, color, intensity;
430
- let dir, castShadow = false, angle, dist;
431
- for (const p of light.properties) {
432
- if (p.key === "position" && Array.isArray(p.value)) pos = p.value;
433
- else if (p.key === "color") color = p.value;
434
- else if (p.key === "intensity") intensity = p.value;
435
- else if (p.key === "direction" && Array.isArray(p.value)) dir = p.value;
436
- else if (p.key === "cast_shadow" || p.key === "castShadow") castShadow = !!p.value;
437
- else if (p.key === "angle") angle = p.value;
438
- else if (p.key === "distance") dist = p.value;
439
- }
440
- const pcType = this.mapLightType(light.lightType);
441
- this.emit(
442
- `const ${v} = new pc.Entity("${this.escapeStringValue(light.name, "TypeScript")}");`
443
- );
444
- this.emit(`${v}.addComponent("light", {`);
445
- this.indent();
446
- this.emit(`type: "${pcType}",`);
447
- if (color) this.emit(`color: ${this.toPlayCanvasColor(color)},`);
448
- if (intensity !== void 0) this.emit(`intensity: ${intensity},`);
449
- if (castShadow) this.emit("castShadows: true,");
450
- if (dist !== void 0) this.emit(`range: ${dist},`);
451
- if (angle !== void 0 && pcType === "spot")
452
- this.emit(`outerConeAngle: ${angle * (180 / Math.PI)},`);
453
- this.dedent();
454
- this.emit("});");
455
- if (pos) this.emit(`${v}.setPosition(${pos[0]}, ${pos[1]}, ${pos[2]});`);
456
- if (dir) this.emit(`${v}.setEulerAngles(${this.directionToEuler(dir)});`);
457
- this.emit("this.app.root.addChild(" + v + ");");
458
- this.emit("");
459
- }
460
- // --- Camera ---
461
- emitCamera(cam) {
462
- let fov, pos, lookAt;
463
- let near, far;
464
- for (const p of cam.properties) {
465
- if (p.key === "fov" || p.key === "field_of_view") fov = p.value;
466
- else if (p.key === "position" && Array.isArray(p.value)) pos = p.value;
467
- else if ((p.key === "look_at" || p.key === "lookAt") && Array.isArray(p.value))
468
- lookAt = p.value;
469
- else if (p.key === "near") near = p.value;
470
- else if (p.key === "far") far = p.value;
471
- }
472
- this.emit('const camera = new pc.Entity("camera");');
473
- this.emit('camera.addComponent("camera", {');
474
- this.indent();
475
- this.emit("clearColor: new pc.Color(0.05, 0.05, 0.1),");
476
- if (cam.cameraType === "orthographic") {
477
- this.emit("projection: pc.PROJECTION_ORTHOGRAPHIC,");
478
- }
479
- if (fov !== void 0) this.emit(`fov: ${fov},`);
480
- if (near !== void 0) this.emit(`nearClip: ${near},`);
481
- if (far !== void 0) this.emit(`farClip: ${far},`);
482
- this.dedent();
483
- this.emit("});");
484
- if (pos) this.emit(`camera.setPosition(${pos[0]}, ${pos[1]}, ${pos[2]});`);
485
- else this.emit("camera.setPosition(0, 5, 10);");
486
- if (lookAt) this.emit(`camera.lookAt(${lookAt[0]}, ${lookAt[1]}, ${lookAt[2]});`);
487
- else this.emit("camera.lookAt(0, 0, 0);");
488
- this.emit("this.app.root.addChild(camera);");
489
- this.emit("");
490
- }
491
- // --- Timeline ---
492
- emitTimeline(timeline) {
493
- this.sanitizeName(timeline.name);
494
- this.emit(`// Timeline: "${this.escapeStringValue(timeline.name, "TypeScript")}"`);
495
- for (const entry of timeline.entries) {
496
- const a = entry.action;
497
- if (a.kind === "animate") {
498
- this.emit(`// @${entry.time}s: animate ${a.target} ${JSON.stringify(a.properties)}`);
499
- } else if (a.kind === "emit") {
500
- this.emit(
501
- `// @${entry.time}s: emit "${this.escapeStringValue(a.event, "TypeScript")}"`
502
- );
503
- } else if (a.kind === "call") {
504
- this.emit(
505
- `// @${entry.time}s: call ${this.escapeStringValue(a.method, "TypeScript")}()`
506
- );
507
- }
508
- }
509
- if (timeline.autoplay) this.emit(`// autoplay: ${timeline.loop ? "loop" : "once"}`);
510
- this.emit("");
511
- }
512
- // --- Audio ---
513
- emitAudio(audio) {
514
- const v = this.sanitizeName(audio.name);
515
- let src = "", volume = 1, loop = false, spatial = false;
516
- let position, dist;
517
- for (const p of audio.properties) {
518
- if (p.key === "src" || p.key === "source") src = String(p.value);
519
- else if (p.key === "volume") volume = p.value;
520
- else if (p.key === "loop") loop = !!p.value;
521
- else if (p.key === "spatial") spatial = !!p.value;
522
- else if (p.key === "position" && Array.isArray(p.value)) position = p.value;
523
- else if (p.key === "distance") dist = p.value;
524
- }
525
- this.emit(
526
- `const ${v} = new pc.Entity("${this.escapeStringValue(audio.name, "TypeScript")}");`
527
- );
528
- this.emit(`${v}.addComponent("sound");`);
529
- this.emit(`${v}.sound!.addSlot("default", {`);
530
- this.indent();
531
- this.emit(`asset: null, // Load "${src}" via asset registry`);
532
- this.emit(`loop: ${loop},`);
533
- this.emit(`volume: ${volume},`);
534
- this.emit(`autoPlay: true,`);
535
- if (dist !== void 0) this.emit(`maxDistance: ${dist},`);
536
- if (spatial) this.emit("positional: true,");
537
- this.dedent();
538
- this.emit("});");
539
- if (position) this.emit(`${v}.setPosition(${position[0]}, ${position[1]}, ${position[2]});`);
540
- this.emit(`this.app.root.addChild(${v});`);
541
- this.emit("");
542
- }
543
- // --- Zone ---
544
- emitZone(zone) {
545
- const v = this.sanitizeName(zone.name);
546
- let shape = "box", position, size, radius;
547
- for (const p of zone.properties) {
548
- if (p.key === "shape") shape = String(p.value);
549
- else if (p.key === "position" && Array.isArray(p.value)) position = p.value;
550
- else if (p.key === "size") size = p.value;
551
- else if (p.key === "radius") radius = p.value;
552
- }
553
- this.emit(
554
- `const ${v} = new pc.Entity("${this.escapeStringValue(zone.name, "TypeScript")}");`
555
- );
556
- if (shape === "sphere") {
557
- this.emit(`${v}.addComponent("collision", { type: "sphere", radius: ${radius || 5} });`);
558
- } else {
559
- const s = Array.isArray(size) ? size : [size || 5, size || 5, size || 5];
560
- this.emit(
561
- `${v}.addComponent("collision", { type: "box", halfExtents: new pc.Vec3(${s[0] / 2}, ${s[1] / 2}, ${s[2] / 2}) });`
562
- );
563
- }
564
- this.emit(`${v}.addComponent("rigidbody", { type: "static" });`);
565
- if (position) this.emit(`${v}.setPosition(${position[0]}, ${position[1]}, ${position[2]});`);
566
- if (zone.handlers?.length) {
567
- for (const h of zone.handlers) {
568
- const event = h.event === "on_enter" ? "triggerenter" : h.event === "on_exit" ? "triggerleave" : h.event;
569
- this.emit(
570
- `${v}.collision!.on("${event}", (result: unknown) => { /* ${this.escapeStringValue(h.event, "TypeScript")} */ });`
571
- );
572
- }
573
- }
574
- this.emit(`this.app.root.addChild(${v});`);
575
- this.emit("");
576
- }
577
- // --- UI ---
578
- emitUI(ui) {
579
- this.emit('const screenEntity = new pc.Entity("screen");');
580
- this.emit(
581
- 'screenEntity.addComponent("screen", { screenSpace: true, referenceResolution: new pc.Vec2(1280, 720) });'
582
- );
583
- this.emit("this.app.root.addChild(screenEntity);");
584
- for (const el of ui.elements) {
585
- const v = this.sanitizeName(el.name);
586
- let elType = "text", text = "", fontSize = 24, color = "#ffffff";
587
- for (const p of el.properties) {
588
- if (p.key === "type") elType = String(p.value);
589
- else if (p.key === "text") text = String(p.value);
590
- else if (p.key === "font_size" || p.key === "fontSize") fontSize = p.value;
591
- else if (p.key === "color") color = String(p.value);
592
- else if (p.key === "background") String(p.value);
593
- }
594
- this.emit(
595
- `const ${v} = new pc.Entity("${this.escapeStringValue(el.name, "TypeScript")}");`
596
- );
597
- if (elType === "button") {
598
- this.emit(`${v}.addComponent("element", {`);
599
- this.indent();
600
- this.emit(`type: "text",`);
601
- this.emit(`text: "${text}",`);
602
- this.emit(`fontSize: ${fontSize},`);
603
- this.emit(`color: ${this.toPlayCanvasColor(color)},`);
604
- this.emit(`anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),`);
605
- this.emit(`pivot: new pc.Vec2(0.5, 0.5),`);
606
- this.emit(`width: 150,`);
607
- this.emit(`height: 40,`);
608
- this.dedent();
609
- this.emit("});");
610
- this.emit(`${v}.addComponent("button", { active: true });`);
611
- } else if (elType === "progress") {
612
- this.emit(`${v}.addComponent("element", {`);
613
- this.indent();
614
- this.emit('type: "image",');
615
- this.emit("anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),");
616
- this.emit("width: 200,");
617
- this.emit("height: 20,");
618
- this.dedent();
619
- this.emit("});");
620
- } else {
621
- this.emit(`${v}.addComponent("element", {`);
622
- this.indent();
623
- this.emit(`type: "text",`);
624
- this.emit(`text: "${text}",`);
625
- this.emit(`fontSize: ${fontSize},`);
626
- this.emit(`color: ${this.toPlayCanvasColor(color)},`);
627
- this.emit(`anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),`);
628
- this.dedent();
629
- this.emit("});");
630
- }
631
- this.emit(`screenEntity.addChild(${v});`);
632
- }
633
- this.emit("");
634
- }
635
- // --- Effects ---
636
- emitEffects(effects) {
637
- for (const fx of effects.effects) {
638
- const p = fx.properties;
639
- switch (fx.effectType) {
640
- case "bloom":
641
- this.emit("// Post-processing: Bloom");
642
- this.emit("this.app.scene.rendering.toneMapping = pc.TONEMAP_ACES;");
643
- if (p.intensity !== void 0) this.emit(`// bloom intensity: ${p.intensity}`);
644
- break;
645
- case "ssao":
646
- this.emit("// Post-processing: SSAO");
647
- if (p.radius !== void 0) this.emit(`// ssao radius: ${p.radius}`);
648
- break;
649
- case "vignette":
650
- this.emit("// Post-processing: Vignette");
651
- if (p.weight !== void 0) this.emit(`// vignette weight: ${p.weight}`);
652
- break;
653
- case "tone_mapping":
654
- this.emit("this.app.scene.rendering.toneMapping = pc.TONEMAP_ACES;");
655
- break;
656
- default:
657
- this.emit(`// Effect "${fx.effectType}": ${JSON.stringify(p)}`);
658
- }
659
- }
660
- this.emit("");
661
- }
662
- // --- Transition ---
663
- emitTransition(tr) {
664
- let target, effect, duration;
665
- for (const p of tr.properties) {
666
- if (p.key === "target") target = String(p.value);
667
- else if (p.key === "effect") effect = String(p.value);
668
- else if (p.key === "duration") duration = p.value;
669
- }
670
- this.emit(
671
- `// Transition "${this.escapeStringValue(tr.name, "TypeScript")}": navigate to "${target || "?"}" with ${effect || "fade"} over ${duration || 1}s`
672
- );
673
- }
674
- // --- XR ---
675
- emitXRSetup() {
676
- this.emit("if (this.app.xr.supported) {");
677
- this.indent();
678
- this.emit(
679
- 'this.app.xr.start(this.app.root.findByName("camera")?.camera!, pc.XRTYPE_VR, pc.XRSPACE_LOCAL);'
680
- );
681
- this.dedent();
682
- this.emit("}");
683
- this.emit("");
684
- }
685
- // --- Start App ---
686
- emitStartApp() {
687
- this.emit("this.app.start();");
688
- this.emit('window.addEventListener("resize", () => { this.app.resizeCanvas(); });');
689
- }
690
- // --- Value Conversion Helpers ---
691
- toPlayCanvasColor(value) {
692
- if (typeof value === "string" && value.startsWith("#")) {
693
- const h = value.slice(1);
694
- const r = parseInt(h.substring(0, 2), 16) / 255;
695
- const g = parseInt(h.substring(2, 4), 16) / 255;
696
- const b = parseInt(h.substring(4, 6), 16) / 255;
697
- return `new pc.Color(${r.toFixed(3)}, ${g.toFixed(3)}, ${b.toFixed(3)})`;
698
- }
699
- if (typeof value === "object" && value !== null && "r" in value) {
700
- const c = value;
701
- const rVal = Number(c.r);
702
- const gVal = Number(c.g);
703
- const bVal = Number(c.b);
704
- const r = rVal > 1 ? rVal / 255 : rVal;
705
- const g = gVal > 1 ? gVal / 255 : gVal;
706
- const b = bVal > 1 ? bVal / 255 : bVal;
707
- return `new pc.Color(${r.toFixed(3)}, ${g.toFixed(3)}, ${b.toFixed(3)})`;
708
- }
709
- return "new pc.Color(1, 1, 1)";
710
- }
711
- mapShapeToPrimitive(type) {
712
- return SHAPE_TO_PRIMITIVE[type] || "box";
713
- }
714
- mapLightType(type) {
715
- switch (type) {
716
- case "hemisphere":
717
- case "ambient":
718
- return "directional";
719
- case "directional":
720
- return "directional";
721
- case "point":
722
- return "point";
723
- case "spot":
724
- return "spot";
725
- case "area":
726
- return "point";
727
- default:
728
- return "directional";
729
- }
730
- }
731
- directionToEuler(dir) {
732
- const x = Number(dir[0]) || 0, y = Number(dir[1]) || 0, z = Number(dir[2]) || 0;
733
- const pitch = Math.atan2(-y, Math.sqrt(x * x + z * z)) * (180 / Math.PI);
734
- const yaw = Math.atan2(x, z) * (180 / Math.PI);
735
- return `${pitch.toFixed(1)}, ${yaw.toFixed(1)}, 0`;
736
- }
737
- // --- Emit Helpers ---
738
- emit(line) {
739
- this.lines.push(this.options.indent.repeat(this.indentLevel) + line);
740
- }
741
- indent() {
742
- this.indentLevel++;
743
- }
744
- dedent() {
745
- this.indentLevel = Math.max(0, this.indentLevel - 1);
746
- }
747
- sanitizeName(name) {
748
- return name.replace(/[^a-zA-Z0-9_]/g, "_");
749
- }
750
- };
751
- }
752
- });
753
-
754
- export { PlayCanvasCompiler, PlayCanvasCompiler_exports, init_PlayCanvasCompiler };
755
- //# sourceMappingURL=chunk-XQ5MWMP2.js.map
756
- //# sourceMappingURL=chunk-XQ5MWMP2.js.map