@holoscript/core 8.0.7 → 8.0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/bin/holoscript.cjs +5 -1
  2. package/dist/GLTFPipeline-L76YTXKA.js +15 -0
  3. package/dist/GLTFPipeline-ZWJN7GI6.cjs +36 -0
  4. package/dist/HoloCompositionParser-K76KTEEE.js +12 -0
  5. package/dist/HoloCompositionParser-UZH6Y4HO.cjs +45 -0
  6. package/dist/HoloScriptCodeParser-2D4ERFUZ.js +6 -0
  7. package/dist/HoloScriptCodeParser-UDRLDA7I.cjs +23 -0
  8. package/dist/HoloScriptPlusParser-FTMCGWXD.js +13 -0
  9. package/dist/HoloScriptPlusParser-LQR5GIKF.cjs +30 -0
  10. package/dist/HoloScriptRuntime-UTRLJI5L.js +12 -0
  11. package/dist/HoloScriptRuntime-YBYXJHJN.cjs +21 -0
  12. package/dist/SceneIRCompiler-63KA3M2F.js +17 -0
  13. package/dist/SceneIRCompiler-KWUFHZ4O.cjs +42 -0
  14. package/dist/{USDZExporter-AUHZODOF.cjs → USDZExporter-ML4UMIGC.cjs} +3 -3
  15. package/dist/{USDZExporter-GXB4AUSG.js → USDZExporter-ZFKLQ76G.js} +3 -3
  16. package/dist/agents/index.cjs +1 -1
  17. package/dist/agents/index.js +1 -1
  18. package/dist/audit/AuditLogger.d.ts +106 -0
  19. package/dist/audit/AuditQueryBuilder.d.ts +79 -0
  20. package/dist/audit/ComplianceReporter.d.ts +90 -0
  21. package/dist/audit/index.d.ts +13 -0
  22. package/dist/{chunk-FGMDMJM7.js → chunk-2BYAUHBO.js} +3 -3
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  204. package/dist/codebase/index.cjs +1 -1
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  289. package/dist/index.d.ts +260 -18
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@@ -1,844 +0,0 @@
1
- import { init_ProvenanceSemiring, ProvenanceSemiring } from './chunk-SLHLXUMO.js';
2
- import { init_TraitCompositor, TraitCompositor } from './chunk-4C57PR42.js';
3
- import { init_PlatformConditionalCompilerMixin, createPlatformTarget, PlatformConditionalCompilerMixin } from './chunk-GW3LKD5C.js';
4
- import { init_DomainBlockCompilerMixin, compileDomainBlocks, compileWeatherBlock, compileAudioSourceBlock, audioSourceToBabylon, compilePostProcessingBlock, postProcessingToBabylon, compileParticleBlock, particlesToBabylon, compilePhysicsBlock, physicsToBabylon, compileMaterialBlock, materialToBabylon } from './chunk-ZA34AN3R.js';
5
- import { init_CompilerBase, CompilerBase } from './chunk-C7ZBSV2Q.js';
6
- import { __export, __esm } from './chunk-OL46QLBJ.js';
7
- import { ANSCapabilityPath } from '@holoscript/core-types/ans';
8
-
9
- // src/compiler/BabylonCompiler.ts
10
- var BabylonCompiler_exports = {};
11
- __export(BabylonCompiler_exports, {
12
- BabylonCompiler: () => BabylonCompiler
13
- });
14
- var SHAPE_TO_MESH, BabylonCompiler;
15
- var init_BabylonCompiler = __esm({
16
- "src/compiler/BabylonCompiler.ts"() {
17
- init_TraitCompositor();
18
- init_ProvenanceSemiring();
19
- init_CompilerBase();
20
- init_DomainBlockCompilerMixin();
21
- init_PlatformConditionalCompilerMixin();
22
- SHAPE_TO_MESH = {
23
- sphere: "CreateSphere",
24
- orb: "CreateSphere",
25
- cube: "CreateBox",
26
- box: "CreateBox",
27
- cylinder: "CreateCylinder",
28
- cone: "CreateCylinder",
29
- pyramid: "CreateCylinder",
30
- plane: "CreateGround",
31
- ground: "CreateGround",
32
- torus: "CreateTorus",
33
- ring: "CreateTorus",
34
- capsule: "CreateCapsule",
35
- disc: "CreateDisc"
36
- };
37
- BabylonCompiler = class extends CompilerBase {
38
- constructor(options = {}) {
39
- super();
40
- this.compilerName = "BabylonCompiler";
41
- this.lines = [];
42
- this.indentLevel = 0;
43
- this.options = {
44
- className: options.className || "GeneratedScene",
45
- useHavok: options.useHavok ?? true,
46
- enableXR: options.enableXR ?? false,
47
- indent: options.indent || " ",
48
- provenanceHash: options.provenanceHash ?? "",
49
- platformTarget: options.platformTarget ?? ""
50
- };
51
- }
52
- getRequiredCapability() {
53
- return ANSCapabilityPath.BABYLON;
54
- }
55
- compile(composition, agentToken, outputPath) {
56
- this.validateCompilerAccess(agentToken, outputPath);
57
- if (this.options.platformTarget) {
58
- const target = typeof this.options.platformTarget === "string" ? createPlatformTarget(this.options.platformTarget) : this.options.platformTarget;
59
- const platformMixin = new PlatformConditionalCompilerMixin();
60
- composition = platformMixin.filterForPlatform(composition, target);
61
- }
62
- this.lines = [];
63
- this.indentLevel = 0;
64
- this.emit("// Auto-generated by HoloScript BabylonCompiler");
65
- this.emit(
66
- `// Source: composition "${this.escapeStringValue(composition.name, "TypeScript")}"`
67
- );
68
- if (this.options.provenanceHash) {
69
- this.emit(`// Provenance Hash: ${this.options.provenanceHash}`);
70
- }
71
- this.emit("");
72
- this.emitImports(composition);
73
- this.emit("");
74
- this.emit(`export class ${this.options.className} {`);
75
- this.indent();
76
- this.emit("private engine: BABYLON.Engine;");
77
- this.emit("private scene: BABYLON.Scene;");
78
- this.emit("private canvas: HTMLCanvasElement;");
79
- this.emit("");
80
- this.emit("constructor(canvas: HTMLCanvasElement) {");
81
- this.indent();
82
- this.emit("this.canvas = canvas;");
83
- this.emit(
84
- "this.engine = new BABYLON.Engine(canvas, true, { preserveDrawingBuffer: true, stencil: true });"
85
- );
86
- this.emit("this.scene = new BABYLON.Scene(this.engine);");
87
- this.dedent();
88
- this.emit("}");
89
- this.emit("");
90
- this.emit("async build(): Promise<void> {");
91
- this.indent();
92
- this.emitSceneSetup(composition);
93
- if (composition.environment) this.emitEnvironment(composition.environment);
94
- if (composition.lights?.length) {
95
- for (const light of composition.lights) this.emitLight(light);
96
- } else {
97
- this.emit(
98
- 'const defaultLight = new BABYLON.HemisphericLight("defaultLight", new BABYLON.Vector3(0, 1, 0), this.scene);'
99
- );
100
- this.emit("defaultLight.intensity = 0.7;");
101
- this.emit("");
102
- }
103
- if (composition.camera) this.emitCamera(composition.camera);
104
- else {
105
- this.emit(
106
- 'const camera = new BABYLON.ArcRotateCamera("defaultCamera", -Math.PI / 2, Math.PI / 3, 10, BABYLON.Vector3.Zero(), this.scene);'
107
- );
108
- this.emit("camera.attachControl(this.canvas, true);");
109
- this.emit("");
110
- }
111
- if (composition.objects?.length) for (const obj of composition.objects) this.emitObject(obj);
112
- if (composition.spatialGroups?.length)
113
- for (const g of composition.spatialGroups) this.emitGroup(g);
114
- if (composition.timelines?.length)
115
- for (const tl of composition.timelines) this.emitTimeline(tl);
116
- if (composition.audio?.length) for (const a of composition.audio) this.emitAudio(a);
117
- if (composition.zones?.length) for (const z of composition.zones) this.emitZone(z);
118
- if (composition.ui) this.emitUI(composition.ui);
119
- if (composition.effects) this.emitEffects(composition.effects);
120
- if (composition.transitions?.length)
121
- for (const t of composition.transitions) this.emitTransition(t);
122
- if (this.options.enableXR) this.emitXRSetup();
123
- this.compileBabylonDomainBlocks(composition);
124
- this.emitRenderLoop();
125
- this.dedent();
126
- this.emit("}");
127
- this.emit("");
128
- this.emit("dispose(): void { this.scene.dispose(); this.engine.dispose(); }");
129
- this.dedent();
130
- this.emit("}");
131
- return this.lines.join("\n");
132
- }
133
- compileBabylonDomainBlocks(composition) {
134
- const domainBlocks = composition.domainBlocks ?? [];
135
- if (domainBlocks.length === 0) return;
136
- this.emit("");
137
- this.emit("// === v4.2 Domain Blocks ===");
138
- let blockIdx = 0;
139
- const compiled = compileDomainBlocks(
140
- domainBlocks,
141
- {
142
- material: (block) => {
143
- const mat = compileMaterialBlock(block);
144
- return materialToBabylon(mat, `db${blockIdx++}`);
145
- },
146
- physics: (block) => {
147
- const phys = compilePhysicsBlock(block);
148
- return physicsToBabylon(phys, `db${blockIdx++}`);
149
- },
150
- vfx: (block) => {
151
- const ps = compileParticleBlock(block);
152
- return particlesToBabylon(ps, `db${blockIdx++}`);
153
- },
154
- postfx: (block) => {
155
- const pp = compilePostProcessingBlock(block);
156
- return postProcessingToBabylon(pp);
157
- },
158
- audio: (block) => {
159
- const audio = compileAudioSourceBlock(block);
160
- return audioSourceToBabylon(audio, `db${blockIdx++}`);
161
- },
162
- weather: (block) => {
163
- const weather = compileWeatherBlock(block);
164
- const layers = weather.layers.map((l) => `// Layer: ${l.type} \u2014 ${JSON.stringify(l.properties)}`).join("\n");
165
- return `// Weather: ${weather.keyword} "${weather.name || ""}" \u2014 implement via Babylon.js particle systems
166
- ${layers}`;
167
- }
168
- },
169
- (block) => `// Domain block: ${block.domain}/${block.keyword} "${this.escapeStringValue(block.name, "TypeScript")}"`
170
- );
171
- for (const line of compiled) {
172
- for (const l of line.split("\n")) {
173
- this.emit(l);
174
- }
175
- }
176
- }
177
- // --- Imports ---
178
- emitImports(composition) {
179
- this.emit('import * as BABYLON from "@babylonjs/core";');
180
- if (composition.ui) this.emit('import * as GUI from "@babylonjs/gui";');
181
- if (this.options.useHavok) this.emit('import HavokPhysics from "@babylonjs/havok";');
182
- if (this.options.enableXR) this.emit('import "@babylonjs/loaders";');
183
- }
184
- // --- Scene Setup ---
185
- emitSceneSetup(_composition) {
186
- this.emit("this.scene.clearColor = new BABYLON.Color4(0.05, 0.05, 0.1, 1);");
187
- if (this.options.useHavok) {
188
- this.emit("const havokInstance = await HavokPhysics();");
189
- this.emit("const havokPlugin = new BABYLON.HavokPlugin(true, havokInstance);");
190
- this.emit("this.scene.enablePhysics(new BABYLON.Vector3(0, -9.81, 0), havokPlugin);");
191
- }
192
- this.emit("");
193
- }
194
- // --- Environment ---
195
- emitEnvironment(env) {
196
- for (const prop of env.properties) {
197
- if (prop.key === "skybox" || prop.key === "preset") {
198
- this.emit(
199
- `const skybox = BABYLON.MeshBuilder.CreateBox("skyBox", { size: 1000 }, this.scene);`
200
- );
201
- this.emit(`const skyMat = new BABYLON.StandardMaterial("skyMat", this.scene);`);
202
- this.emit(`skyMat.backFaceCulling = false;`);
203
- this.emit(
204
- `skyMat.reflectionTexture = new BABYLON.CubeTexture("textures/${prop.value}", this.scene);`
205
- );
206
- this.emit(`skyMat.reflectionTexture.coordinatesMode = BABYLON.Texture.SKYBOX_MODE;`);
207
- this.emit(`skyMat.disableLighting = true;`);
208
- this.emit(`skybox.material = skyMat; skybox.infiniteDistance = true;`);
209
- } else if (prop.key === "fog" && typeof prop.value === "object") {
210
- const fog = prop.value;
211
- this.emit(`this.scene.fogMode = BABYLON.Scene.FOGMODE_LINEAR;`);
212
- if (fog.color) this.emit(`this.scene.fogColor = ${this.toBabylonColor3(fog.color)};`);
213
- if (fog.near !== void 0) this.emit(`this.scene.fogStart = ${fog.near};`);
214
- if (fog.far !== void 0) this.emit(`this.scene.fogEnd = ${fog.far};`);
215
- } else if (prop.key === "ambient_light") {
216
- this.emit(
217
- `this.scene.ambientColor = new BABYLON.Color3(${prop.value}, ${prop.value}, ${prop.value});`
218
- );
219
- } else if (prop.key === "ground") {
220
- this.emit(
221
- `const ground = BABYLON.MeshBuilder.CreateGround("ground", { width: 100, height: 100 }, this.scene);`
222
- );
223
- if (typeof prop.value === "object" && prop.value !== null) {
224
- const g = prop.value;
225
- if (g.color) {
226
- this.emit(`const groundMat = new BABYLON.PBRMaterial("groundMat", this.scene);`);
227
- this.emit(
228
- `groundMat.albedoColor = ${this.toBabylonColor3(g.color)}; groundMat.roughness = 0.8;`
229
- );
230
- this.emit(`ground.material = groundMat;`);
231
- }
232
- }
233
- this.emit(`ground.receiveShadows = true;`);
234
- }
235
- }
236
- this.emit("");
237
- }
238
- // --- Objects ---
239
- emitObject(obj, parentVar) {
240
- const v = this.sanitizeName(obj.name);
241
- let geom = "cube", modelSrc, textContent;
242
- let position, rotation, scale, size;
243
- const mat = {};
244
- for (const p of obj.properties) {
245
- switch (p.key) {
246
- case "geometry":
247
- case "mesh":
248
- case "type":
249
- if (typeof p.value === "string") geom = p.value;
250
- break;
251
- case "position":
252
- if (Array.isArray(p.value)) position = p.value;
253
- break;
254
- case "rotation":
255
- if (Array.isArray(p.value)) rotation = p.value;
256
- break;
257
- case "scale":
258
- scale = p.value;
259
- break;
260
- case "size":
261
- size = p.value;
262
- break;
263
- case "color":
264
- mat.color = p.value;
265
- break;
266
- case "roughness":
267
- mat.roughness = p.value;
268
- break;
269
- case "metalness":
270
- case "metallic":
271
- mat.metalness = p.value;
272
- break;
273
- case "opacity":
274
- mat.opacity = p.value;
275
- break;
276
- case "emissive":
277
- mat.emissive = p.value;
278
- break;
279
- case "emissive_intensity":
280
- case "emissiveIntensity":
281
- mat.emissiveIntensity = p.value;
282
- break;
283
- case "material":
284
- if (typeof p.value === "object" && p.value !== null)
285
- Object.assign(mat, p.value);
286
- break;
287
- case "model":
288
- case "src":
289
- case "source":
290
- if (typeof p.value === "string") modelSrc = p.value;
291
- break;
292
- case "text":
293
- if (typeof p.value === "string") textContent = p.value;
294
- break;
295
- }
296
- }
297
- this.emit(`// Object: ${this.escapeStringValue(obj.name, "TypeScript")}`);
298
- if (modelSrc) {
299
- this.emit(
300
- `const ${v} = await BABYLON.SceneLoader.ImportMeshAsync("", "${modelSrc}", "", this.scene);`
301
- );
302
- } else if (geom === "text" || textContent) {
303
- this.emit(
304
- `const ${v} = BABYLON.MeshBuilder.CreatePlane("${this.escapeStringValue(obj.name, "TypeScript")}", { width: 2, height: 1 }, this.scene);`
305
- );
306
- this.emit(
307
- `const ${v}Tex = new BABYLON.DynamicTexture("${v}Tex", { width: 512, height: 256 }, this.scene);`
308
- );
309
- this.emit(
310
- `${v}Tex.drawText("${textContent || ""}", null, null, "bold 48px Arial", "#ffffff", "#00000000", true);`
311
- );
312
- this.emit(`const ${v}Mat = new BABYLON.StandardMaterial("${v}Mat", this.scene);`);
313
- this.emit(
314
- `${v}Mat.diffuseTexture = ${v}Tex; ${v}Mat.emissiveColor = BABYLON.Color3.White();`
315
- );
316
- this.emit(`${v}.material = ${v}Mat;`);
317
- } else {
318
- this.emit(
319
- `const ${v} = BABYLON.MeshBuilder.${this.mapShapeToMesh(geom)}("${this.escapeStringValue(obj.name, "TypeScript")}", ${this.meshBuilderOptions(geom, size)}, this.scene);`
320
- );
321
- if (Object.keys(mat).length > 0) {
322
- this.emit(`const ${v}Mat = new BABYLON.PBRMaterial("${v}Mat", this.scene);`);
323
- if (mat.color) this.emit(`${v}Mat.albedoColor = ${this.toBabylonColor3(mat.color)};`);
324
- if (mat.roughness !== void 0) this.emit(`${v}Mat.roughness = ${mat.roughness};`);
325
- if (mat.metalness !== void 0) this.emit(`${v}Mat.metallic = ${mat.metalness};`);
326
- if (mat.opacity !== void 0 && mat.opacity < 1)
327
- this.emit(`${v}Mat.alpha = ${mat.opacity};`);
328
- if (mat.emissive)
329
- this.emit(`${v}Mat.emissiveColor = ${this.toBabylonColor3(mat.emissive)};`);
330
- if (mat.emissiveIntensity !== void 0)
331
- this.emit(`${v}Mat.emissiveIntensity = ${mat.emissiveIntensity};`);
332
- this.emit(`${v}.material = ${v}Mat;`);
333
- }
334
- }
335
- if (position) this.emit(`${v}.position = ${this.toBabylonVector(position)};`);
336
- if (rotation) this.emit(`${v}.rotation = ${this.toBabylonVector(rotation)};`);
337
- if (scale) {
338
- this.emit(
339
- Array.isArray(scale) ? `${v}.scaling = ${this.toBabylonVector(scale)};` : `${v}.scaling = new BABYLON.Vector3(${scale}, ${scale}, ${scale});`
340
- );
341
- }
342
- if (parentVar) this.emit(`${v}.parent = ${parentVar};`);
343
- const physicsTraits = (obj.traits || []).filter(
344
- (t) => t.name === "physics" || t.name === "collidable"
345
- );
346
- if (physicsTraits.length > 0) {
347
- const semiring = new ProvenanceSemiring();
348
- const applications = physicsTraits.map((t) => ({
349
- name: t.name,
350
- config: t.config || {},
351
- context: obj.provenance?.context
352
- }));
353
- const { config: physicsConfig } = semiring.add(applications);
354
- const mt = (physicsConfig.type || "dynamic") === "static" ? "STATIC" : "DYNAMIC";
355
- this.emit(
356
- `const ${v}Body = new BABYLON.PhysicsBody(${v}, BABYLON.PhysicsMotionType.${mt}, false, this.scene);`
357
- );
358
- this.emit(`${v}Body.shape = new BABYLON.PhysicsShapeConvexHull(${v}, this.scene);`);
359
- this.emit(`${v}Body.setMassProperties({ mass: ${physicsConfig.mass ?? 1} });`);
360
- }
361
- for (const trait of obj.traits || []) {
362
- if (trait.name === "physics" || trait.name === "collidable") {
363
- continue;
364
- } else if (trait.name === "grabbable") {
365
- this.emit(`${v}.actionManager = new BABYLON.ActionManager(this.scene);`);
366
- this.emit(
367
- `${v}.actionManager.registerAction(new BABYLON.ExecuteCodeAction(BABYLON.ActionManager.OnPickTrigger, () => { console.log("Picked: ${this.escapeStringValue(obj.name, "TypeScript")}"); }));`
368
- );
369
- } else if (trait.name === "gaussian_splat") {
370
- this.emit(`const ${v}PCS = new BABYLON.PointsCloudSystem("${v}PCS", 2, this.scene);`);
371
- this.emit(`${v}PCS.addPoints(10000); await ${v}PCS.buildMeshAsync();`);
372
- } else if (trait.name === "shadow") {
373
- this.emit(`${v}.receiveShadows = true;`);
374
- } else if (trait.name === "hoverable") {
375
- this.emit(
376
- `${v}.actionManager = ${v}.actionManager || new BABYLON.ActionManager(this.scene);`
377
- );
378
- this.emit(
379
- `${v}.actionManager.registerAction(new BABYLON.ExecuteCodeAction(BABYLON.ActionManager.OnPointerOverTrigger, () => { ${v}.renderOverlay = true; ${v}.overlayColor = BABYLON.Color3.White(); }));`
380
- );
381
- this.emit(
382
- `${v}.actionManager.registerAction(new BABYLON.ExecuteCodeAction(BABYLON.ActionManager.OnPointerOutTrigger, () => { ${v}.renderOverlay = false; }));`
383
- );
384
- } else if (trait.name === "accessible") {
385
- this.emit(
386
- `${v}.accessibilityTag = { description: "${this.escapeStringValue(obj.name, "TypeScript")}", role: "${trait.config?.role || "generic"}" };`
387
- );
388
- } else if (trait.name === "object_tracking") {
389
- this.emit(
390
- `// @object_tracking \u2014 WebXR hit-test or custom tracker for "${this.escapeStringValue(obj.name, "TypeScript")}"`
391
- );
392
- } else if (trait.name === "scene_reconstruction") {
393
- this.emit(
394
- `// @scene_reconstruction \u2014 WebXR mesh detection for "${this.escapeStringValue(obj.name, "TypeScript")}"`
395
- );
396
- } else if (trait.name === "eye_tracked") {
397
- this.emit(`// @eye_tracked \u2014 WebXR eye tracking (requires 'eye-tracking' feature)`);
398
- } else if (trait.name === "eye_hand_fusion") {
399
- this.emit(`// @eye_hand_fusion \u2014 combine WebXR hand + eye tracking`);
400
- } else if (trait.name === "controlnet") {
401
- this.emit(
402
- `// @controlnet(model: "${trait.config?.model || "canny"}") \u2014 route to inference API`
403
- );
404
- } else if (trait.name === "ai_texture_gen") {
405
- this.emit(`// @ai_texture_gen \u2014 apply generated texture to ${v}.material`);
406
- } else if (trait.name === "neural_animation") {
407
- this.emit(`// @neural_animation \u2014 BabylonJS AnimationGroup + neural pose predictor`);
408
- } else if (trait.name === "ai_npc_brain") {
409
- this.emit(
410
- `// @ai_npc_brain(model: "${trait.config?.model || "llm"}") \u2014 external LLM/NPC API`
411
- );
412
- } else {
413
- this.emit(
414
- `// @${this.escapeStringValue(trait.name, "TypeScript")}: ${JSON.stringify(trait.config || {})}`
415
- );
416
- }
417
- }
418
- if (obj.traits && Array.isArray(obj.traits) && obj.traits.length > 0) {
419
- const traitNames = obj.traits.map((t) => t.name);
420
- const compositor = new TraitCompositor();
421
- const composed = compositor.compose(traitNames);
422
- if (Object.keys(composed).length > 0) {
423
- const matVar = `${v}ComposedMat`;
424
- this.emit(`// TraitCompositor: composed ${traitNames.join(" + ")}`);
425
- this.emit(
426
- `const ${matVar} = ${v}.material as BABYLON.PBRMaterial || new BABYLON.PBRMaterial("${matVar}", this.scene);`
427
- );
428
- if (composed.color)
429
- this.emit(`${matVar}.albedoColor = ${this.toBabylonColor3(composed.color)};`);
430
- if (composed.roughness !== void 0)
431
- this.emit(`${matVar}.roughness = ${composed.roughness};`);
432
- if (composed.metalness !== void 0)
433
- this.emit(`${matVar}.metallic = ${composed.metalness};`);
434
- if (composed.opacity !== void 0 && composed.opacity < 1)
435
- this.emit(`${matVar}.alpha = ${composed.opacity};`);
436
- if (composed.emissive)
437
- this.emit(`${matVar}.emissiveColor = ${this.toBabylonColor3(composed.emissive)};`);
438
- if (composed.emissiveIntensity !== void 0)
439
- this.emit(`${matVar}.emissiveIntensity = ${composed.emissiveIntensity};`);
440
- this.emit(`${v}.material = ${matVar};`);
441
- }
442
- }
443
- if (obj.children?.length) for (const child of obj.children) this.emitObject(child, v);
444
- this.emit("");
445
- }
446
- // --- Groups ---
447
- emitGroup(group, parentVar) {
448
- const v = this.sanitizeName(group.name);
449
- this.emit(
450
- `const ${v} = new BABYLON.TransformNode("${this.escapeStringValue(group.name, "TypeScript")}", this.scene);`
451
- );
452
- for (const p of group.properties) {
453
- if (p.key === "position" && Array.isArray(p.value))
454
- this.emit(`${v}.position = ${this.toBabylonVector(p.value)};`);
455
- else if (p.key === "rotation" && Array.isArray(p.value))
456
- this.emit(`${v}.rotation = ${this.toBabylonVector(p.value)};`);
457
- else if (p.key === "scale") {
458
- this.emit(
459
- Array.isArray(p.value) ? `${v}.scaling = ${this.toBabylonVector(p.value)};` : `${v}.scaling = new BABYLON.Vector3(${p.value}, ${p.value}, ${p.value});`
460
- );
461
- }
462
- }
463
- if (parentVar) this.emit(`${v}.parent = ${parentVar};`);
464
- for (const obj of group.objects) this.emitObject(obj, v);
465
- if (group.groups) for (const sub of group.groups) this.emitGroup(sub, v);
466
- this.emit("");
467
- }
468
- // --- Lights ---
469
- emitLight(light) {
470
- const v = this.sanitizeName(light.name);
471
- let pos, color, intensity;
472
- let dir, castShadow = false, angle, dist;
473
- for (const p of light.properties) {
474
- if (p.key === "position" && Array.isArray(p.value)) pos = p.value;
475
- else if (p.key === "color") color = p.value;
476
- else if (p.key === "intensity") intensity = p.value;
477
- else if (p.key === "direction" && Array.isArray(p.value)) dir = p.value;
478
- else if (p.key === "cast_shadow" || p.key === "castShadow") castShadow = !!p.value;
479
- else if (p.key === "angle") angle = p.value;
480
- else if (p.key === "distance") dist = p.value;
481
- }
482
- const posV = pos ? this.toBabylonVector(pos) : "new BABYLON.Vector3(0, 1, 0)";
483
- const dirV = dir ? this.toBabylonVector(dir) : "new BABYLON.Vector3(0, -1, 0)";
484
- switch (light.lightType) {
485
- case "hemisphere":
486
- case "ambient":
487
- this.emit(
488
- `const ${v} = new BABYLON.HemisphericLight("${this.escapeStringValue(light.name, "TypeScript")}", ${posV}, this.scene);`
489
- );
490
- break;
491
- case "directional":
492
- this.emit(
493
- `const ${v} = new BABYLON.DirectionalLight("${this.escapeStringValue(light.name, "TypeScript")}", ${dirV}, this.scene);`
494
- );
495
- if (pos) this.emit(`${v}.position = ${posV};`);
496
- break;
497
- case "point":
498
- this.emit(
499
- `const ${v} = new BABYLON.PointLight("${this.escapeStringValue(light.name, "TypeScript")}", ${posV}, this.scene);`
500
- );
501
- break;
502
- case "spot":
503
- this.emit(
504
- `const ${v} = new BABYLON.SpotLight("${this.escapeStringValue(light.name, "TypeScript")}", ${posV}, ${dirV}, ${angle ?? Math.PI / 4}, 2, this.scene);`
505
- );
506
- break;
507
- case "area":
508
- this.emit(`// Area light fallback`);
509
- this.emit(
510
- `const ${v} = new BABYLON.PointLight("${this.escapeStringValue(light.name, "TypeScript")}", ${posV}, this.scene);`
511
- );
512
- break;
513
- default:
514
- this.emit(
515
- `const ${v} = new BABYLON.HemisphericLight("${this.escapeStringValue(light.name, "TypeScript")}", ${posV}, this.scene);`
516
- );
517
- break;
518
- }
519
- if (color) this.emit(`${v}.diffuse = ${this.toBabylonColor3(color)};`);
520
- if (intensity !== void 0) this.emit(`${v}.intensity = ${intensity};`);
521
- if (dist !== void 0) this.emit(`${v}.range = ${dist};`);
522
- if (castShadow && ["directional", "spot", "point"].includes(light.lightType)) {
523
- this.emit(`const ${v}SG = new BABYLON.ShadowGenerator(2048, ${v});`);
524
- this.emit(`${v}SG.useBlurExponentialShadowMap = true;`);
525
- }
526
- this.emit("");
527
- }
528
- // --- Camera ---
529
- emitCamera(cam) {
530
- let fov, pos, lookAt;
531
- let near, far;
532
- for (const p of cam.properties) {
533
- if (p.key === "fov" || p.key === "field_of_view") fov = p.value;
534
- else if (p.key === "position" && Array.isArray(p.value)) pos = p.value;
535
- else if ((p.key === "look_at" || p.key === "lookAt") && Array.isArray(p.value))
536
- lookAt = p.value;
537
- else if (p.key === "near") near = p.value;
538
- else if (p.key === "far") far = p.value;
539
- }
540
- const target = lookAt ? this.toBabylonVector(lookAt) : "BABYLON.Vector3.Zero()";
541
- if (cam.cameraType === "orthographic") {
542
- this.emit(
543
- `const camera = new BABYLON.FreeCamera("camera", ${pos ? this.toBabylonVector(pos) : "new BABYLON.Vector3(0, 5, -10)"}, this.scene);`
544
- );
545
- this.emit(`camera.mode = BABYLON.Camera.ORTHOGRAPHIC_CAMERA;`);
546
- this.emit(`camera.setTarget(${target});`);
547
- } else {
548
- this.emit(
549
- `const camera = new BABYLON.ArcRotateCamera("camera", -Math.PI / 2, Math.PI / 3, 10, ${target}, this.scene);`
550
- );
551
- if (pos) this.emit(`camera.setPosition(${this.toBabylonVector(pos)});`);
552
- }
553
- if (fov !== void 0) this.emit(`camera.fov = ${fov * (Math.PI / 180)};`);
554
- if (near !== void 0) this.emit(`camera.minZ = ${near};`);
555
- if (far !== void 0) this.emit(`camera.maxZ = ${far};`);
556
- this.emit("camera.attachControl(this.canvas, true);");
557
- this.emit("");
558
- }
559
- // --- Timeline ---
560
- emitTimeline(timeline) {
561
- const v = this.sanitizeName(timeline.name);
562
- this.emit(
563
- `const ${v}Group = new BABYLON.AnimationGroup("${this.escapeStringValue(timeline.name, "TypeScript")}", this.scene);`
564
- );
565
- const fps = 30;
566
- for (const entry of timeline.entries) {
567
- const a = entry.action;
568
- if (a.kind === "animate") {
569
- const frame = Math.round(entry.time * fps);
570
- for (const [key, value] of Object.entries(a.properties)) {
571
- const n = `${v}_${this.sanitizeName(a.target)}_${key}`;
572
- const animType = Array.isArray(value) ? "ANIMATIONTYPE_VECTOR3" : "ANIMATIONTYPE_FLOAT";
573
- const valStr = Array.isArray(value) ? this.toBabylonVector(value) : String(value);
574
- this.emit(
575
- `const ${n} = new BABYLON.Animation("${n}", "${this.mapAnimProperty(key)}", ${fps}, BABYLON.Animation.${animType}, BABYLON.Animation.ANIMATIONLOOPMODE_CYCLE);`
576
- );
577
- this.emit(
578
- `${n}.setKeys([{ frame: 0, value: ${valStr} }, { frame: ${frame}, value: ${valStr} }]);`
579
- );
580
- }
581
- } else if (a.kind === "emit") {
582
- this.emit(
583
- `// @${entry.time}s: emit "${this.escapeStringValue(a.event, "TypeScript")}"`
584
- );
585
- } else if (a.kind === "call") {
586
- this.emit(
587
- `// @${entry.time}s: call ${this.escapeStringValue(a.method, "TypeScript")}()`
588
- );
589
- }
590
- }
591
- if (timeline.autoplay) this.emit(`${v}Group.play(${timeline.loop ? "true" : "false"});`);
592
- this.emit("");
593
- }
594
- // --- Audio ---
595
- emitAudio(audio) {
596
- const v = this.sanitizeName(audio.name);
597
- let src = "", volume = 1, loop = false, spatial = false;
598
- let position, dist;
599
- for (const p of audio.properties) {
600
- if (p.key === "src" || p.key === "source") src = String(p.value);
601
- else if (p.key === "volume") volume = p.value;
602
- else if (p.key === "loop") loop = !!p.value;
603
- else if (p.key === "spatial") spatial = !!p.value;
604
- else if (p.key === "position" && Array.isArray(p.value)) position = p.value;
605
- else if (p.key === "distance") dist = p.value;
606
- }
607
- const opts = ["autoplay: true"];
608
- if (loop) opts.push("loop: true");
609
- if (volume !== 1) opts.push(`volume: ${volume}`);
610
- if (spatial) opts.push("spatialSound: true");
611
- if (dist !== void 0) opts.push(`maxDistance: ${dist}`);
612
- this.emit(
613
- `const ${v} = new BABYLON.Sound("${this.escapeStringValue(audio.name, "TypeScript")}", "${src}", this.scene, null, { ${opts.join(", ")} });`
614
- );
615
- if (spatial && position) this.emit(`${v}.setPosition(${this.toBabylonVector(position)});`);
616
- this.emit("");
617
- }
618
- // --- Zone ---
619
- emitZone(zone) {
620
- const v = this.sanitizeName(zone.name);
621
- let shape = "box", position, size, radius;
622
- for (const p of zone.properties) {
623
- if (p.key === "shape") shape = String(p.value);
624
- else if (p.key === "position" && Array.isArray(p.value)) position = p.value;
625
- else if (p.key === "size") size = p.value;
626
- else if (p.key === "radius") radius = p.value;
627
- }
628
- if (shape === "sphere") {
629
- this.emit(
630
- `const ${v} = BABYLON.MeshBuilder.CreateSphere("${this.escapeStringValue(zone.name, "TypeScript")}", { diameter: ${(radius || 5) * 2} }, this.scene);`
631
- );
632
- } else {
633
- const s = Array.isArray(size) ? size : [size || 5, size || 5, size || 5];
634
- this.emit(
635
- `const ${v} = BABYLON.MeshBuilder.CreateBox("${this.escapeStringValue(zone.name, "TypeScript")}", { width: ${s[0]}, height: ${s[1]}, depth: ${s[2]} }, this.scene);`
636
- );
637
- }
638
- if (position) this.emit(`${v}.position = ${this.toBabylonVector(position)};`);
639
- this.emit(`${v}.isVisible = false; ${v}.checkCollisions = true;`);
640
- if (zone.handlers?.length) {
641
- this.emit(`${v}.actionManager = new BABYLON.ActionManager(this.scene);`);
642
- for (const h of zone.handlers) {
643
- const trigger = h.event === "on_enter" ? "OnIntersectionEnterTrigger" : h.event === "on_exit" ? "OnIntersectionExitTrigger" : `NothingTrigger /* ${this.escapeStringValue(h.event, "TypeScript")} */`;
644
- this.emit(
645
- `${v}.actionManager.registerAction(new BABYLON.ExecuteCodeAction({ trigger: BABYLON.ActionManager.${trigger} }, () => { /* ${this.escapeStringValue(h.event, "TypeScript")} */ }));`
646
- );
647
- }
648
- }
649
- this.emit("");
650
- }
651
- // --- UI ---
652
- emitUI(ui) {
653
- this.emit('const advancedTexture = GUI.AdvancedDynamicTexture.CreateFullscreenUI("UI");');
654
- for (const el of ui.elements) {
655
- const v = this.sanitizeName(el.name);
656
- let elType = "text", text = "", fontSize = 24, color = "#ffffff", bg;
657
- for (const p of el.properties) {
658
- if (p.key === "type") elType = String(p.value);
659
- else if (p.key === "text") text = String(p.value);
660
- else if (p.key === "font_size" || p.key === "fontSize") fontSize = p.value;
661
- else if (p.key === "color") color = String(p.value);
662
- else if (p.key === "background") bg = String(p.value);
663
- }
664
- if (elType === "button") {
665
- this.emit(
666
- `const ${v} = GUI.Button.CreateSimpleButton("${this.escapeStringValue(el.name, "TypeScript")}", "${text}");`
667
- );
668
- this.emit(
669
- `${v}.width = "150px"; ${v}.height = "40px"; ${v}.color = "${color}"; ${v}.fontSize = ${fontSize};`
670
- );
671
- if (bg) this.emit(`${v}.background = "${bg}";`);
672
- this.emit(`advancedTexture.addControl(${v});`);
673
- } else if (elType === "progress") {
674
- this.emit(
675
- `const ${v} = new GUI.StackPanel("${this.escapeStringValue(el.name, "TypeScript")}");`
676
- );
677
- this.emit(`${v}.width = "200px"; ${v}.height = "20px"; advancedTexture.addControl(${v});`);
678
- } else {
679
- this.emit(
680
- `const ${v} = new GUI.TextBlock("${this.escapeStringValue(el.name, "TypeScript")}", "${text}");`
681
- );
682
- this.emit(
683
- `${v}.color = "${color}"; ${v}.fontSize = ${fontSize}; advancedTexture.addControl(${v});`
684
- );
685
- }
686
- }
687
- this.emit("");
688
- }
689
- // --- Effects ---
690
- emitEffects(effects) {
691
- this.emit(
692
- 'const pipeline = new BABYLON.DefaultRenderingPipeline("defaultPipeline", true, this.scene);'
693
- );
694
- for (const fx of effects.effects) {
695
- const p = fx.properties;
696
- switch (fx.effectType) {
697
- case "bloom":
698
- this.emit("pipeline.bloomEnabled = true;");
699
- if (p.intensity !== void 0) this.emit(`pipeline.bloomWeight = ${p.intensity};`);
700
- if (p.threshold !== void 0) this.emit(`pipeline.bloomThreshold = ${p.threshold};`);
701
- break;
702
- case "dof":
703
- this.emit("pipeline.depthOfFieldEnabled = true;");
704
- if (p.focalLength !== void 0)
705
- this.emit(`pipeline.depthOfField.focalLength = ${p.focalLength};`);
706
- if (p.fStop !== void 0) this.emit(`pipeline.depthOfField.fStop = ${p.fStop};`);
707
- break;
708
- case "ssao":
709
- this.emit(
710
- 'const ssao = new BABYLON.SSAO2RenderingPipeline("ssao", this.scene, { ssaoRatio: 0.5, blurRatio: 0.5 });'
711
- );
712
- if (p.radius !== void 0) this.emit(`ssao.radius = ${p.radius};`);
713
- break;
714
- case "vignette":
715
- this.emit("pipeline.imageProcessing.vignetteEnabled = true;");
716
- if (p.weight !== void 0)
717
- this.emit(`pipeline.imageProcessing.vignetteWeight = ${p.weight};`);
718
- break;
719
- case "chromatic_aberration":
720
- this.emit("pipeline.chromaticAberrationEnabled = true;");
721
- if (p.amount !== void 0)
722
- this.emit(`pipeline.chromaticAberration.aberrationAmount = ${p.amount};`);
723
- break;
724
- case "tone_mapping":
725
- this.emit("pipeline.imageProcessingEnabled = true;");
726
- this.emit("pipeline.imageProcessing.toneMappingEnabled = true;");
727
- break;
728
- default:
729
- this.emit(`// Effect "${fx.effectType}": ${JSON.stringify(p)}`);
730
- }
731
- }
732
- this.emit("");
733
- }
734
- // --- Transition ---
735
- emitTransition(tr) {
736
- let target, effect, duration;
737
- for (const p of tr.properties) {
738
- if (p.key === "target") target = String(p.value);
739
- else if (p.key === "effect") effect = String(p.value);
740
- else if (p.key === "duration") duration = p.value;
741
- }
742
- this.emit(
743
- `// Transition "${this.escapeStringValue(tr.name, "TypeScript")}": navigate to "${target || "?"}" with ${effect || "fade"} over ${duration || 1}s`
744
- );
745
- }
746
- // --- XR ---
747
- emitXRSetup() {
748
- this.emit("const xr = await this.scene.createDefaultXRExperienceAsync({");
749
- this.indent();
750
- this.emit('floorMeshes: this.scene.meshes.filter(m => m.name.includes("ground")),');
751
- this.dedent();
752
- this.emit("});");
753
- this.emit("");
754
- }
755
- // --- Render Loop ---
756
- emitRenderLoop() {
757
- this.emit("this.engine.runRenderLoop(() => { this.scene.render(); });");
758
- this.emit('window.addEventListener("resize", () => { this.engine.resize(); });');
759
- }
760
- // --- Value Conversion Helpers ---
761
- toBabylonColor3(value) {
762
- if (typeof value === "string" && value.startsWith("#")) {
763
- const h = value.slice(1);
764
- const r = parseInt(h.substring(0, 2), 16) / 255;
765
- const g = parseInt(h.substring(2, 4), 16) / 255;
766
- const b = parseInt(h.substring(4, 6), 16) / 255;
767
- return `new BABYLON.Color3(${r.toFixed(3)}, ${g.toFixed(3)}, ${b.toFixed(3)})`;
768
- }
769
- if (typeof value === "object" && value !== null && "r" in value) {
770
- const c = value;
771
- const r = c.r > 1 ? c.r / 255 : c.r;
772
- const g = c.g > 1 ? c.g / 255 : c.g;
773
- const b = c.b > 1 ? c.b / 255 : c.b;
774
- return `new BABYLON.Color3(${r.toFixed(3)}, ${g.toFixed(3)}, ${b.toFixed(3)})`;
775
- }
776
- return "BABYLON.Color3.White()";
777
- }
778
- toBabylonVector(arr) {
779
- if (arr.length >= 3) return `new BABYLON.Vector3(${arr[0]}, ${arr[1]}, ${arr[2]})`;
780
- if (arr.length === 2) return `new BABYLON.Vector2(${arr[0]}, ${arr[1]})`;
781
- return `new BABYLON.Vector3(${arr[0]}, ${arr[0]}, ${arr[0]})`;
782
- }
783
- mapShapeToMesh(type) {
784
- return SHAPE_TO_MESH[type] || "CreateBox";
785
- }
786
- meshBuilderOptions(type, size) {
787
- const s = typeof size === "number" ? size : 1;
788
- switch (type) {
789
- case "sphere":
790
- case "orb":
791
- return `{ diameter: ${s}, segments: 32 }`;
792
- case "cube":
793
- case "box":
794
- return `{ size: ${s} }`;
795
- case "cylinder":
796
- return `{ diameter: ${s}, height: ${s * 2}, tessellation: 32 }`;
797
- case "cone":
798
- case "pyramid":
799
- return `{ diameterTop: 0, diameterBottom: ${s}, height: ${s * 2}, tessellation: ${type === "pyramid" ? 4 : 32} }`;
800
- case "plane":
801
- case "ground":
802
- return `{ width: ${s}, height: ${s} }`;
803
- case "torus":
804
- case "ring":
805
- return `{ diameter: ${s}, thickness: ${s * 0.3}, tessellation: 32 }`;
806
- case "capsule":
807
- return `{ radius: ${s * 0.3}, height: ${s} }`;
808
- case "disc":
809
- return `{ radius: ${s * 0.5}, tessellation: 32 }`;
810
- default:
811
- return `{ size: ${s} }`;
812
- }
813
- }
814
- mapAnimProperty(key) {
815
- const m = {
816
- position: "position",
817
- rotation: "rotation",
818
- scale: "scaling",
819
- color: "material.albedoColor",
820
- opacity: "material.alpha",
821
- emissive: "material.emissiveColor"
822
- };
823
- return m[key] || key;
824
- }
825
- // --- Emit Helpers ---
826
- emit(line) {
827
- this.lines.push(this.options.indent.repeat(this.indentLevel) + line);
828
- }
829
- indent() {
830
- this.indentLevel++;
831
- }
832
- dedent() {
833
- this.indentLevel = Math.max(0, this.indentLevel - 1);
834
- }
835
- sanitizeName(name) {
836
- return name.replace(/[^a-zA-Z0-9_]/g, "_");
837
- }
838
- };
839
- }
840
- });
841
-
842
- export { BabylonCompiler, BabylonCompiler_exports, init_BabylonCompiler };
843
- //# sourceMappingURL=chunk-VEPGBETF.js.map
844
- //# sourceMappingURL=chunk-VEPGBETF.js.map