@holoscript/core 6.0.3 → 7.0.0

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Files changed (244) hide show
  1. package/README.md +40 -40
  2. package/dist/codebase/index.d.ts +25 -0
  3. package/dist/compiler/index.d.ts +82 -0
  4. package/dist/constants.d.ts +4 -0
  5. package/dist/coordinators/index.d.ts +189 -0
  6. package/dist/entries/interop.d.ts +9 -0
  7. package/dist/entries/scripting.d.ts +7 -0
  8. package/dist/index.d.ts +520 -19
  9. package/dist/paper-0c-spike/index.d.ts +29 -0
  10. package/dist/reconstruction/index.d.ts +78 -0
  11. package/dist/self-improvement/index.d.ts +0 -48
  12. package/dist/storage/index.d.ts +24 -0
  13. package/dist/tools/index.d.ts +33 -0
  14. package/dist/traitDocs/traitDocs.d.ts +69 -0
  15. package/dist/traits/index.d.ts +61 -0
  16. package/package.json +102 -19
  17. package/dist/GLTFPipeline-3KLWWUQO.cjs +0 -34
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  19. package/dist/HoloScriptPlusParser-BZR5DELQ.js +0 -692
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  151. package/dist/codebase/index.cjs +0 -336
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  153. package/dist/compiler/agent-inference.cjs +0 -29
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@@ -1,319 +0,0 @@
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- 'use strict';
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-
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- var chunkEGIZHYJP_cjs = require('./chunk-EGIZHYJP.cjs');
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-
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- // src/traits/constants/mobile/geospatial.ts
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- exports.GEOSPATIAL_ARCORE_TRAITS = void 0; exports.GEOSPATIAL_DEFAULTS = void 0;
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- var init_geospatial = chunkEGIZHYJP_cjs.__esm({
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- "src/traits/constants/mobile/geospatial.ts"() {
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- exports.GEOSPATIAL_ARCORE_TRAITS = [
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- // --- VPS Core ---
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- "geospatial_vps",
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- // enables ARCore GeospatialMode.ENABLED on session
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- "geospatial_heading",
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- // heading/orientation alignment from VPS compass data
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- // --- Anchoring ---
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- "geospatial_anchor",
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- // lat/lng/alt/heading anchor via Earth.createAnchor
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- "geospatial_terrain_anchor",
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- // resolveAnchorOnTerrain — snaps to terrain surface
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- "geospatial_rooftop_anchor",
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- // resolveAnchorOnRooftop — snaps to building rooftops
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- // --- Streetscape ---
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- "geospatial_streetscape"
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- // Streetscape Geometry mesh access for buildings/terrain
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- ];
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- exports.GEOSPATIAL_DEFAULTS = {
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- vps: {
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- accuracyThreshold: 25,
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- headingAccuracyThreshold: 25,
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- localizationTimeout: 3e4
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- },
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- anchor: {
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- latitude: 0,
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- longitude: 0,
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- altitude: 0,
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- heading: 0,
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- resolveTimeout: 1e4
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- },
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- terrainAnchor: {
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- latitude: 0,
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- longitude: 0,
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- altitudeOffset: 0,
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- heading: 0,
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- resolveTimeout: 1e4
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- },
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- rooftopAnchor: {
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- latitude: 0,
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- longitude: 0,
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- altitudeOffset: 0,
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- heading: 0,
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- resolveTimeout: 1e4
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- },
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- streetscape: {
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- enableTerrain: true,
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- enableBuildings: true
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- }
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- };
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- }
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- });
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-
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- // src/traits/constants/mobile/spatial-authoring.ts
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- exports.SPATIAL_AUTHORING_TRAITS = void 0; exports.SPATIAL_AUTHORING_DEFAULTS = void 0;
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- var init_spatial_authoring = chunkEGIZHYJP_cjs.__esm({
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- "src/traits/constants/mobile/spatial-authoring.ts"() {
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- exports.SPATIAL_AUTHORING_TRAITS = [
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- // --- Gyro Placement ---
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- "author_gyro_place",
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- // gyroscope-stabilised AR object placement
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- // --- Pinch Scale ---
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- "author_pinch_scale",
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- // pinch-to-scale selected entity
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- // --- Swipe Browse ---
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- "author_swipe_browse",
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- // horizontal swipe to browse trait palette
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- // --- Voice Commands ---
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- "author_voice_cmd",
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- // speech recognition → parse and execute commands
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- // --- Shake Undo ---
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- "author_shake_undo"
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- // shake device to undo last action
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- ];
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- exports.SPATIAL_AUTHORING_DEFAULTS = {
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- /** Gyro low-pass filter alpha (0-1, lower = smoother) */
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- gyroFilterAlpha: 0.15,
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- /** Minimum pinch scale factor */
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- pinchScaleMin: 0.1,
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- /** Maximum pinch scale factor */
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- pinchScaleMax: 10,
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- /** Shake acceleration threshold (m/s^2) to trigger undo */
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- shakeThreshold: 12,
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- /** Speech recognition locale */
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- speechLocale: "en-US",
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- /** Maximum undo stack depth */
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- undoStackDepth: 50
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- };
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- }
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- });
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-
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- // src/traits/constants/mobile/haptic-feedback.ts
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- exports.HAPTIC_FEEDBACK_TRAITS = void 0;
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- var init_haptic_feedback = chunkEGIZHYJP_cjs.__esm({
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- "src/traits/constants/mobile/haptic-feedback.ts"() {
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- exports.HAPTIC_FEEDBACK_TRAITS = [
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- // --- Interaction ---
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- "haptic_touch",
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- // vibration on hologram touch
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- "haptic_grab",
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- // resistance pulse when grabbing
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- "haptic_throw",
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- // release burst when throwing
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- "haptic_impact",
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- // impact feedback on collision
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- "haptic_select",
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- // click feedback on selection
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- // --- Ambient ---
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- "haptic_proximity",
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- // increasing vibration as hand nears hologram
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- "haptic_texture",
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- // surface texture simulation (rough, smooth, bumpy)
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- "haptic_resistance",
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- // force feedback simulation via vibration patterns
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- // --- System ---
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- "haptic_enable",
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- // enable haptic feedback engine
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- "haptic_intensity",
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- // global intensity multiplier (0.0-1.0)
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- "haptic_pattern_library"
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- // load custom haptic patterns (AHAP on iOS, VibrationEffect on Android)
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- ];
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- }
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- });
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-
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- // src/traits/constants/mobile/nearby-connections.ts
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- exports.NEARBY_CONNECTIONS_TRAITS = void 0;
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- var init_nearby_connections = chunkEGIZHYJP_cjs.__esm({
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- "src/traits/constants/mobile/nearby-connections.ts"() {
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- exports.NEARBY_CONNECTIONS_TRAITS = [
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- // --- Discovery ---
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- "nearby_discover",
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- // discover nearby devices running same .holo scene
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- "nearby_advertise",
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- // advertise this device as joinable
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- "nearby_auto_connect",
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- // automatically connect when same scene detected
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- // --- Mesh ---
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- "nearby_mesh",
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- // form local mesh network (star or mesh topology)
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- "nearby_max_peers",
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- // maximum number of connected peers
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- "nearby_bandwidth",
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- // connection strategy: HIGH_BANDWIDTH or LOW_POWER
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- // --- Sync ---
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- "nearby_p2p_sync",
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- // sync .holo scene state P2P via Loro CRDT
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- "nearby_broadcast",
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- // broadcast events to all connected peers
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- "nearby_spatial_anchor_share"
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- // share spatial anchors between nearby devices
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- ];
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- }
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- });
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-
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- // src/traits/constants/mobile/foldable-display.ts
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- exports.FOLDABLE_DISPLAY_TRAITS = void 0;
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- var init_foldable_display = chunkEGIZHYJP_cjs.__esm({
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- "src/traits/constants/mobile/foldable-display.ts"() {
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- exports.FOLDABLE_DISPLAY_TRAITS = [
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- "foldable_detect",
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- // detect foldable device and fold state
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- "foldable_split_view",
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- // AR viewfinder on one panel, controls on other
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- "foldable_flex_mode",
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- // Flip flex mode: top AR, bottom controls
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- "foldable_tabletop",
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- // tabletop mode: phone stands up, AR projects forward
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- "foldable_hinge_angle",
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- // expose hinge angle as input parameter
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- "foldable_continuity"
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- // seamless transition between fold states
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- ];
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- }
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- });
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-
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- // src/traits/constants/mobile/samsung-dex.ts
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- exports.SAMSUNG_DEX_TRAITS = void 0;
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- var init_samsung_dex = chunkEGIZHYJP_cjs.__esm({
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- "src/traits/constants/mobile/samsung-dex.ts"() {
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- exports.SAMSUNG_DEX_TRAITS = [
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- "dex_detect",
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- // detect Samsung DeX connection
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- "dex_handoff",
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- // hand off .holo scene from mobile AR to desktop view
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- "dex_desktop_controls",
194
- // enable mouse/keyboard controls in DeX mode
195
- "dex_multi_window",
196
- // support multi-window layout in DeX
197
- "dex_resolution_adapt"
198
- // adapt rendering resolution to external display
199
- ];
200
- }
201
- });
202
-
203
- // src/traits/constants/mobile/webxr.ts
204
- exports.WEBXR_TRAITS = void 0;
205
- var init_webxr = chunkEGIZHYJP_cjs.__esm({
206
- "src/traits/constants/mobile/webxr.ts"() {
207
- exports.WEBXR_TRAITS = [
208
- // --- Session ---
209
- "webxr_session",
210
- // request immersive-ar or immersive-vr session
211
- "webxr_inline",
212
- // inline XR (non-immersive, preview mode)
213
- // --- Features ---
214
- "webxr_hit_test",
215
- // ray-surface hit testing for placement
216
- "webxr_anchors",
217
- // persistent anchors across frames
218
- "webxr_light_estimation",
219
- // real-world lighting probe for hologram shading
220
- "webxr_dom_overlay",
221
- // HTML DOM overlay on top of XR scene
222
- "webxr_depth_sensing",
223
- // depth buffer access for occlusion
224
- "webxr_hand_tracking",
225
- // WebXR hand tracking API (where supported)
226
- // --- Rendering ---
227
- "webxr_layers",
228
- // XR composition layers (projection, quad, cylinder)
229
- "webxr_framebuffer",
230
- // direct framebuffer access for custom rendering
231
- "webxr_reference_space"
232
- // reference space type (local, local-floor, bounded-floor)
233
- ];
234
- }
235
- });
236
-
237
- // src/traits/constants/mobile/google-lens.ts
238
- exports.GOOGLE_LENS_TRAITS = void 0;
239
- var init_google_lens = chunkEGIZHYJP_cjs.__esm({
240
- "src/traits/constants/mobile/google-lens.ts"() {
241
- exports.GOOGLE_LENS_TRAITS = [
242
- "lens_recognize",
243
- // enable object/scene recognition
244
- "lens_text_overlay",
245
- // OCR text as holographic overlay
246
- "lens_product_id",
247
- // product identification and info overlay
248
- "lens_translate",
249
- // real-time text translation overlay
250
- "lens_entity_pipe",
251
- // pipe recognized entities into .holo scene graph
252
- "lens_plant_animal_id",
253
- // plant/animal species identification
254
- "lens_landmark_info"
255
- // landmark/building information overlay
256
- ];
257
- }
258
- });
259
-
260
- // src/traits/constants/mobile/depth-scanner.ts
261
- exports.DEPTH_SCANNER_TRAITS = void 0; exports.DEPTH_SCANNER_DEFAULTS = void 0;
262
- var init_depth_scanner = chunkEGIZHYJP_cjs.__esm({
263
- "src/traits/constants/mobile/depth-scanner.ts"() {
264
- exports.DEPTH_SCANNER_TRAITS = [
265
- // --- Core ---
266
- "depth_scan",
267
- // enables depth scanning pipeline
268
- "depth_auto_select",
269
- // runtime picks best source: ToF > ARCore ML > stereo
270
- // --- Backends ---
271
- "depth_ml_arcore",
272
- // ARCore Depth API — ML-based monocular depth (200+ devices)
273
- "depth_tof",
274
- // Time-of-Flight sensor path (hardware ToF required)
275
- "depth_stereo",
276
- // dual-camera stereo depth estimation
277
- // --- Processing ---
278
- "depth_confidence_map",
279
- // per-pixel confidence image (0-255)
280
- "depth_mesh_generate",
281
- // convert depth map to triangle mesh
282
- "depth_mesh_to_holo",
283
- // convert reconstructed mesh to .holo scene graph
284
- // --- Output ---
285
- "depth_realtime",
286
- // live depth updates every frame
287
- "depth_export"
288
- // export mesh as OBJ/GLB
289
- ];
290
- exports.DEPTH_SCANNER_DEFAULTS = {
291
- scan: {
292
- confidenceThreshold: 128,
293
- maxDepthMeters: 5,
294
- meshDecimation: 0.5
295
- },
296
- export: {
297
- format: "glb",
298
- includeColor: true,
299
- includeNormals: true
300
- },
301
- realtime: {
302
- targetFps: 30,
303
- temporalSmoothing: true
304
- }
305
- };
306
- }
307
- });
308
-
309
- exports.init_depth_scanner = init_depth_scanner;
310
- exports.init_foldable_display = init_foldable_display;
311
- exports.init_geospatial = init_geospatial;
312
- exports.init_google_lens = init_google_lens;
313
- exports.init_haptic_feedback = init_haptic_feedback;
314
- exports.init_nearby_connections = init_nearby_connections;
315
- exports.init_samsung_dex = init_samsung_dex;
316
- exports.init_spatial_authoring = init_spatial_authoring;
317
- exports.init_webxr = init_webxr;
318
- //# sourceMappingURL=chunk-SPDELRRV.cjs.map
319
- //# sourceMappingURL=chunk-SPDELRRV.cjs.map
@@ -1,229 +0,0 @@
1
- import { __esm } from './chunk-32TWR3HE.js';
2
-
3
- // src/traits/constants/mobile/ios-object-capture.ts
4
- var IOS_OBJECT_CAPTURE_TRAITS;
5
- var init_ios_object_capture = __esm({
6
- "src/traits/constants/mobile/ios-object-capture.ts"() {
7
- IOS_OBJECT_CAPTURE_TRAITS = [
8
- "object_capture",
9
- // enable Object Capture session
10
- "object_capture_guide",
11
- // guided capture overlay (orbit path, coverage indicator)
12
- "object_capture_feedback",
13
- // real-time quality feedback during scan
14
- "photogrammetry_scan",
15
- // photogrammetry reconstruction pipeline
16
- "pbr_texture_extract",
17
- // extract PBR materials (diffuse, normal, roughness, metallic)
18
- "object_capture_lod",
19
- // generate LOD levels (preview, reduced, medium, full, raw)
20
- "object_capture_to_holo",
21
- // convert captured object to .holo asset
22
- "object_capture_export_usdz"
23
- // export as USDZ for Quick Look
24
- ];
25
- }
26
- });
27
-
28
- // src/traits/constants/mobile/airpods-spatial-audio.ts
29
- var AIRPODS_SPATIAL_AUDIO_TRAITS;
30
- var init_airpods_spatial_audio = __esm({
31
- "src/traits/constants/mobile/airpods-spatial-audio.ts"() {
32
- AIRPODS_SPATIAL_AUDIO_TRAITS = [
33
- "spatial_audio_airpods",
34
- // enable AirPods spatial audio
35
- "audio_head_track",
36
- // head-tracked audio stays pinned in space
37
- "audio_source_3d",
38
- // define 3D audio source position on .holo entity
39
- "audio_falloff",
40
- // distance-based volume falloff model
41
- "audio_directivity",
42
- // directional audio cone (inner/outer angle)
43
- "audio_reverb_match",
44
- // match reverb to physical room acoustics
45
- "audio_occlusion"
46
- // audio occluded by physical/holographic objects
47
- ];
48
- }
49
- });
50
-
51
- // src/traits/constants/mobile/shareplay.ts
52
- var SHAREPLAY_TRAITS;
53
- var init_shareplay = __esm({
54
- "src/traits/constants/mobile/shareplay.ts"() {
55
- SHAREPLAY_TRAITS = [
56
- // --- Session ---
57
- "shareplay_session",
58
- // enable SharePlay session for .holo scene
59
- "shareplay_host",
60
- // designate host who controls scene state
61
- "shareplay_join",
62
- // join existing SharePlay session
63
- // --- Sync ---
64
- "shareplay_sync",
65
- // sync scene state across participants (Loro CRDT)
66
- "shareplay_anchor_local",
67
- // each participant anchors scene to their own space
68
- "shareplay_entity_ownership",
69
- // per-entity ownership for conflict resolution
70
- "shareplay_late_join",
71
- // full state sync for late-joining participants
72
- // --- Audio ---
73
- "shareplay_voice_spatial",
74
- // spatial audio for participant voices in shared scene
75
- "shareplay_mute_zone"
76
- // define zones where spatial audio is attenuated
77
- ];
78
- }
79
- });
80
-
81
- // src/traits/constants/mobile/uwb-positioning.ts
82
- var UWB_POSITIONING_TRAITS;
83
- var init_uwb_positioning = __esm({
84
- "src/traits/constants/mobile/uwb-positioning.ts"() {
85
- UWB_POSITIONING_TRAITS = [
86
- "uwb_discover",
87
- // discover nearby UWB-capable devices
88
- "uwb_range",
89
- // measure distance to peer device (cm precision)
90
- "uwb_direction",
91
- // determine direction to peer device (azimuth + elevation)
92
- "uwb_handoff",
93
- // hand off .holo entity to nearby device by pointing
94
- "uwb_anchor_peer",
95
- // use peer device position as spatial anchor
96
- "uwb_controller"
97
- // use second device as spatial controller/wand
98
- ];
99
- }
100
- });
101
-
102
- // src/traits/constants/mobile/face-tracking.ts
103
- var FACE_TRACKING_TRAITS;
104
- var init_face_tracking = __esm({
105
- "src/traits/constants/mobile/face-tracking.ts"() {
106
- FACE_TRACKING_TRAITS = [
107
- // --- Tracking ---
108
- "face_track_truedepth",
109
- // enable TrueDepth face tracking (ARFaceAnchor)
110
- "face_blendshapes",
111
- // 52 ARKit blendshape coefficients
112
- "face_mesh",
113
- // face topology mesh (1220 vertices)
114
- "face_transform",
115
- // head position and orientation in world space
116
- // --- Avatar ---
117
- "face_avatar_drive",
118
- // drive .holo avatar with face blendshapes
119
- "face_blendshape_mirror",
120
- // mirror blendshapes to avatar (1:1 mapping)
121
- "face_puppet",
122
- // face-driven holographic puppet mode
123
- "face_retarget",
124
- // retarget blendshapes to non-human avatar topology
125
- // --- Analysis ---
126
- "face_emotion_detect",
127
- // derive emotion from blendshape combinations
128
- "face_gaze_direction",
129
- // eye gaze vector from lookAtPoint
130
- "face_tongue_detect"
131
- // tongue out detection (blendshape tongueOut)
132
- ];
133
- }
134
- });
135
-
136
- // src/traits/constants/mobile/lidar-scanner.ts
137
- var LIDAR_SCANNER_TRAITS;
138
- var init_lidar_scanner = __esm({
139
- "src/traits/constants/mobile/lidar-scanner.ts"() {
140
- LIDAR_SCANNER_TRAITS = [
141
- // --- Scanning ---
142
- "lidar_scan",
143
- // enable LiDAR scanning session
144
- "lidar_mesh_capture",
145
- // capture raw triangle mesh from LiDAR
146
- "lidar_realtime_mesh",
147
- // live-updating mesh during scan (ARMeshAnchor stream)
148
- // --- Mesh Processing ---
149
- "lidar_mesh_classification",
150
- // ARKit mesh classification (floor, wall, ceiling, table, seat, window, door)
151
- "lidar_point_cloud",
152
- // raw point cloud access (ARPointCloud)
153
- "lidar_mesh_simplify",
154
- // reduce mesh complexity for performance
155
- "lidar_mesh_smooth",
156
- // smooth captured mesh normals
157
- // --- Output ---
158
- "lidar_mesh_to_holo",
159
- // convert mesh to .holo scene graph with semantic labels
160
- "lidar_mesh_export",
161
- // export mesh as USDZ/OBJ/GLB
162
- // --- Depth ---
163
- "lidar_depth_map",
164
- // per-frame depth buffer (ARFrame.sceneDepth)
165
- "lidar_depth_confidence"
166
- // per-pixel confidence map for depth data
167
- ];
168
- }
169
- });
170
-
171
- // src/traits/constants/mobile/roomplan.ts
172
- var ROOMPLAN_TRAITS;
173
- var init_roomplan = __esm({
174
- "src/traits/constants/mobile/roomplan.ts"() {
175
- ROOMPLAN_TRAITS = [
176
- // --- Scanning ---
177
- "roomplan_scan",
178
- // marks scene as a RoomPlan capture target (iOS 16+)
179
- "roomplan_realtime_preview",
180
- // show live mesh preview during scan
181
- "roomplan_scan_quality",
182
- // scan quality level: quick | standard | detailed
183
- // --- Structural Surfaces ---
184
- "roomplan_wall",
185
- // detected wall surface
186
- "roomplan_floor",
187
- // detected floor surface
188
- "roomplan_ceiling",
189
- // detected ceiling surface
190
- // --- Openings ---
191
- "roomplan_door",
192
- // detected door opening
193
- "roomplan_window",
194
- // detected window opening
195
- "roomplan_opening",
196
- // generic opening (archway, pass-through)
197
- // --- Furniture & Fixtures ---
198
- "roomplan_furniture",
199
- // generic detected furniture item
200
- "roomplan_table",
201
- // classified table
202
- "roomplan_chair",
203
- // classified chair / seating
204
- "roomplan_sofa",
205
- // classified sofa / couch
206
- "roomplan_bed",
207
- // classified bed
208
- "roomplan_storage",
209
- // classified storage (cabinet, shelf, dresser)
210
- "roomplan_appliance",
211
- // classified appliance (oven, fridge, washer)
212
- "roomplan_fixture",
213
- // classified fixture (sink, toilet, bathtub)
214
- "roomplan_screen",
215
- // classified screen (TV, monitor)
216
- "roomplan_fireplace",
217
- // classified fireplace
218
- // --- Output ---
219
- "roomplan_scene_export",
220
- // export captured room as .holo scene graph
221
- "roomplan_coordinate_map"
222
- // map RoomPlan world coordinates to HoloScript space
223
- ];
224
- }
225
- });
226
-
227
- export { AIRPODS_SPATIAL_AUDIO_TRAITS, FACE_TRACKING_TRAITS, IOS_OBJECT_CAPTURE_TRAITS, LIDAR_SCANNER_TRAITS, ROOMPLAN_TRAITS, SHAREPLAY_TRAITS, UWB_POSITIONING_TRAITS, init_airpods_spatial_audio, init_face_tracking, init_ios_object_capture, init_lidar_scanner, init_roomplan, init_shareplay, init_uwb_positioning };
228
- //# sourceMappingURL=chunk-SUCBB66F.js.map
229
- //# sourceMappingURL=chunk-SUCBB66F.js.map