@hellpig/anarchy-engine 21.4.1 → 22.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +4 -3
- package/README.md +9 -0
- package/dist/Abstract/Entities/AbstractEntity.js +1 -1
- package/dist/Abstract/Entities/AbstractEntity.js.map +1 -1
- package/dist/Abstract/Factories/AbstractFactory.js +1 -1
- package/dist/Abstract/Factories/AbstractFactory.js.map +1 -1
- package/dist/Abstract/Factories/ReactiveFactory.js +1 -1
- package/dist/Abstract/Factories/ReactiveFactory.js.map +1 -1
- package/dist/Abstract/Loaders/AbstractLoader.js +1 -1
- package/dist/Abstract/Loaders/AbstractLoader.js.map +1 -1
- package/dist/Abstract/Mixins/WithWrapperIdMixin.js +1 -1
- package/dist/Abstract/Mixins/WithWrapperIdMixin.js.map +1 -1
- package/dist/Abstract/Registries/AbstractEntityAsyncRegistry.js +1 -1
- package/dist/Abstract/Registries/AbstractEntityAsyncRegistry.js.map +1 -1
- package/dist/Abstract/Registries/AbstractEntityRegistry.js +1 -1
- package/dist/Abstract/Registries/AbstractEntityRegistry.js.map +1 -1
- package/dist/Abstract/Registries/AbstractResourceAsyncRegistry.js +1 -1
- package/dist/Abstract/Registries/AbstractResourceAsyncRegistry.js.map +1 -1
- package/dist/Abstract/Registries/AbstractSimpleRegistry.js +1 -1
- package/dist/Abstract/Registries/AbstractSimpleRegistry.js.map +1 -1
- package/dist/Abstract/Registries/Mixin/Registry/WithBaseAccessorsRegistry.js +1 -1
- package/dist/Abstract/Registries/Mixin/Registry/WithBaseAccessorsRegistry.js.map +1 -1
- package/dist/Abstract/Registries/Mixin/Registry/WithReactiveRegistry.js +1 -1
- package/dist/Abstract/Registries/Mixin/Registry/WithReactiveRegistry.js.map +1 -1
- package/dist/Abstract/Watchers/AbstractWatcher.js +1 -1
- package/dist/Abstract/Watchers/AbstractWatcher.js.map +1 -1
- package/dist/Abstract/Watchers/AbstractWatcherWithState.js +1 -1
- package/dist/Abstract/Watchers/AbstractWatcherWithState.js.map +1 -1
- package/dist/Abstract/Wrappers/AbstractWrapper.js +1 -1
- package/dist/Abstract/Wrappers/AbstractWrapper.js.map +1 -1
- package/dist/Actor/Adapters/ConfigToParams.d.ts +1 -1
- package/dist/Actor/Adapters/ConfigToParams.js +1 -1
- package/dist/Actor/Adapters/ConfigToParams.js.map +1 -1
- package/dist/Actor/Adapters/EntityToConfig.d.ts +1 -1
- package/dist/Actor/Adapters/EntityToConfig.js +1 -1
- package/dist/Actor/Adapters/EntityToConfig.js.map +1 -1
- package/dist/Actor/Adapters/Helpers/ActorStatesConfigToParams.js +1 -1
- package/dist/Actor/Adapters/Helpers/ActorStatesConfigToParams.js.map +1 -1
- package/dist/Actor/Adapters/Helpers/Model3dSettingsConfigToParams.js +1 -1
- package/dist/Actor/Adapters/Helpers/Model3dSettingsConfigToParams.js.map +1 -1
- package/dist/Actor/Entities/Actor/Actor.js +1 -1
- package/dist/Actor/Entities/Actor/Actor.js.map +1 -1
- package/dist/Actor/Factories/ActorFactory.js +1 -1
- package/dist/Actor/Factories/ActorFactory.js.map +1 -1
- package/dist/Actor/Mixins/WithActorStates.js +1 -1
- package/dist/Actor/Mixins/WithActorStates.js.map +1 -1
- package/dist/Actor/Registries/Model3dToActorConnectionRegistry.js +1 -1
- package/dist/Actor/Registries/Model3dToActorConnectionRegistry.js.map +1 -1
- package/dist/Actor/Utils/ActorUtils.js +1 -1
- package/dist/Actor/Utils/ActorUtils.js.map +1 -1
- package/dist/Actor/index.d.ts +1 -0
- package/dist/Animations/Adapters/EntityToConfig.js +1 -1
- package/dist/Animations/Adapters/EntityToConfig.js.map +1 -1
- package/dist/Animations/Loader/AnimationsLoader.js +1 -1
- package/dist/Animations/Loader/AnimationsLoader.js.map +1 -1
- package/dist/Animations/Services/AnimationsService.js +1 -1
- package/dist/Animations/Services/AnimationsService.js.map +1 -1
- package/dist/Animations/Utils/SerializationUtils.js +1 -1
- package/dist/Animations/Utils/SerializationUtils.js.map +1 -1
- package/dist/Audio/Adapters/AudioConfigToParams.d.ts +2 -0
- package/dist/Audio/Adapters/AudioConfigToParams.js +2 -0
- package/dist/Audio/Adapters/AudioConfigToParams.js.map +1 -0
- package/dist/Audio/Adapters/EntityToConfig.d.ts +1 -1
- package/dist/Audio/Adapters/EntityToConfig.js +1 -1
- package/dist/Audio/Adapters/EntityToConfig.js.map +1 -1
- package/dist/Audio/Adapters/index.d.ts +1 -1
- package/dist/Audio/Factories/AudioFactory.js +1 -1
- package/dist/Audio/Factories/AudioFactory.js.map +1 -1
- package/dist/Audio/Loader/AudioLoader.js +1 -1
- package/dist/Audio/Loader/AudioLoader.js.map +1 -1
- package/dist/Audio/Services/AudioService.js +1 -1
- package/dist/Audio/Services/AudioService.js.map +1 -1
- package/dist/Audio/Utils/AudioUtils.js +1 -1
- package/dist/Audio/Utils/AudioUtils.js.map +1 -1
- package/dist/Audio/Utils/DebugAudioRenderer.js +1 -1
- package/dist/Audio/Utils/DebugAudioRenderer.js.map +1 -1
- package/dist/Audio/Wrappers/AbstractAudioWrapper.js +1 -1
- package/dist/Audio/Wrappers/AbstractAudioWrapper.js.map +1 -1
- package/dist/Audio/Wrappers/Audio3dWrapper.js +1 -1
- package/dist/Audio/Wrappers/Audio3dWrapper.js.map +1 -1
- package/dist/Camera/Adapters/ConfigToParams.d.ts +1 -1
- package/dist/Camera/Adapters/ConfigToParams.js +1 -1
- package/dist/Camera/Adapters/ConfigToParams.js.map +1 -1
- package/dist/Camera/Adapters/EntityToConfig.d.ts +1 -1
- package/dist/Camera/Adapters/EntityToConfig.js +1 -1
- package/dist/Camera/Adapters/EntityToConfig.js.map +1 -1
- package/dist/Camera/Adapters/index.d.ts +1 -1
- package/dist/Camera/Factories/CameraFactory.js +1 -1
- package/dist/Camera/Factories/CameraFactory.js.map +1 -1
- package/dist/Camera/Services/CameraService.js +1 -1
- package/dist/Camera/Services/CameraService.js.map +1 -1
- package/dist/Camera/Utils/CameraUtils.js +1 -1
- package/dist/Camera/Utils/CameraUtils.js.map +1 -1
- package/dist/Camera/Wrappers/OrthographicCameraWrapper.js +1 -1
- package/dist/Camera/Wrappers/OrthographicCameraWrapper.js.map +1 -1
- package/dist/Camera/Wrappers/PerspectiveCameraWrapper.js +1 -1
- package/dist/Camera/Wrappers/PerspectiveCameraWrapper.js.map +1 -1
- package/dist/Collisions/Mixins/WithCollisions.js +1 -1
- package/dist/Collisions/Mixins/WithCollisions.js.map +1 -1
- package/dist/Collisions/Services/BvhService.js +1 -1
- package/dist/Collisions/Services/BvhService.js.map +1 -1
- package/dist/Collisions/Services/CollisionsService.js +1 -1
- package/dist/Collisions/Services/CollisionsService.js.map +1 -1
- package/dist/Color/Adapters/EntityToConfig.d.ts +1 -1
- package/dist/Color/Adapters/EntityToConfig.js +1 -1
- package/dist/Color/Adapters/EntityToConfig.js.map +1 -1
- package/dist/Color/Wrappers/ColorWrapper.js +1 -1
- package/dist/Color/Wrappers/ColorWrapper.js.map +1 -1
- package/dist/Controls/Adapters/ConfigToParams.d.ts +1 -1
- package/dist/Controls/Adapters/ConfigToParams.js +1 -1
- package/dist/Controls/Adapters/ConfigToParams.js.map +1 -1
- package/dist/Controls/Adapters/EntityToConfig.js +1 -1
- package/dist/Controls/Adapters/EntityToConfig.js.map +1 -1
- package/dist/Controls/Factories/ControlsFactory.js +1 -1
- package/dist/Controls/Factories/ControlsFactory.js.map +1 -1
- package/dist/Controls/Utils/ControlsUtils.js +1 -1
- package/dist/Controls/Utils/ControlsUtils.js.map +1 -1
- package/dist/Controls/Wrappers/FpsControls/FpsControlsWrapper.js +1 -1
- package/dist/Controls/Wrappers/FpsControls/FpsControlsWrapper.js.map +1 -1
- package/dist/Controls/Wrappers/FpsControls/FpsControlsWrapperHelper.js +1 -1
- package/dist/Controls/Wrappers/FpsControls/FpsControlsWrapperHelper.js.map +1 -1
- package/dist/Controls/Wrappers/OrbitControls/OrbitControlsWrapper.js +1 -1
- package/dist/Controls/Wrappers/OrbitControls/OrbitControlsWrapper.js.map +1 -1
- package/dist/Controls/Wrappers/OrbitControls/OrbitControlsWrapperHelper.js +1 -1
- package/dist/Controls/Wrappers/OrbitControls/OrbitControlsWrapperHelper.js.map +1 -1
- package/dist/Controls/index.d.ts +1 -0
- package/dist/EnvMap/Adapters/ConfigToParams.d.ts +1 -1
- package/dist/EnvMap/Adapters/ConfigToParams.js +1 -1
- package/dist/EnvMap/Adapters/ConfigToParams.js.map +1 -1
- package/dist/EnvMap/Adapters/EntityToConfig.d.ts +1 -1
- package/dist/EnvMap/Adapters/EntityToConfig.js +1 -1
- package/dist/EnvMap/Adapters/EntityToConfig.js.map +1 -1
- package/dist/EnvMap/Constants/EnvMapMappingTypesMap.js +1 -1
- package/dist/EnvMap/Constants/EnvMapMappingTypesMap.js.map +1 -1
- package/dist/EnvMap/Factories/EnvMapFactory.js +1 -1
- package/dist/EnvMap/Factories/EnvMapFactory.js.map +1 -1
- package/dist/EnvMap/Loader/EnvMapLoader.js +1 -1
- package/dist/EnvMap/Loader/EnvMapLoader.js.map +1 -1
- package/dist/EnvMap/Services/EnvMapService.js +1 -1
- package/dist/EnvMap/Services/EnvMapService.js.map +1 -1
- package/dist/EnvMap/Wrappers/EnvMapWrapper.js +1 -1
- package/dist/EnvMap/Wrappers/EnvMapWrapper.js.map +1 -1
- package/dist/EnvMap/index.d.ts +1 -1
- package/dist/Fog/Adapters/ConfigToParams.d.ts +1 -1
- package/dist/Fog/Adapters/ConfigToParams.js +1 -1
- package/dist/Fog/Adapters/ConfigToParams.js.map +1 -1
- package/dist/Fog/Adapters/EntityToConfig.d.ts +1 -1
- package/dist/Fog/Adapters/EntityToConfig.js +1 -1
- package/dist/Fog/Adapters/EntityToConfig.js.map +1 -1
- package/dist/Fog/Factories/FogFactory.js +1 -1
- package/dist/Fog/Factories/FogFactory.js.map +1 -1
- package/dist/Fog/Wrappers/FogWrapper.js +1 -1
- package/dist/Fog/Wrappers/FogWrapper.js.map +1 -1
- package/dist/Fog/index.d.ts +1 -0
- package/dist/Fsm/Adapters/ConfigToParams.d.ts +1 -1
- package/dist/Fsm/Adapters/ConfigToParams.js +1 -1
- package/dist/Fsm/Adapters/ConfigToParams.js.map +1 -1
- package/dist/Fsm/Adapters/EntityToConfig.d.ts +1 -1
- package/dist/Fsm/Adapters/EntityToConfig.js +1 -1
- package/dist/Fsm/Adapters/EntityToConfig.js.map +1 -1
- package/dist/Fsm/Entities/FsmSource.js +1 -1
- package/dist/Fsm/Entities/FsmSource.js.map +1 -1
- package/dist/Fsm/Factories/FsmInstanceFactory.js +1 -1
- package/dist/Fsm/Factories/FsmInstanceFactory.js.map +1 -1
- package/dist/Fsm/Factories/FsmSourceFactory.js +1 -1
- package/dist/Fsm/Factories/FsmSourceFactory.js.map +1 -1
- package/dist/Fsm/Services/FsmService.js +1 -1
- package/dist/Fsm/Services/FsmService.js.map +1 -1
- package/dist/Fsm/Wrappers/FsmWrapper.js +1 -1
- package/dist/Fsm/Wrappers/FsmWrapper.js.map +1 -1
- package/dist/Global/Decorators/ContainerDecorator.js +1 -1
- package/dist/Global/Decorators/ContainerDecorator.js.map +1 -1
- package/dist/Global/Utils/ContainerUtils.js +1 -1
- package/dist/Global/Utils/ContainerUtils.js.map +1 -1
- package/dist/Intersections/Adapters/ConfigToParams.d.ts +1 -1
- package/dist/Intersections/Adapters/ConfigToParams.js +1 -1
- package/dist/Intersections/Adapters/ConfigToParams.js.map +1 -1
- package/dist/Intersections/Adapters/EntityToConfig.d.ts +1 -1
- package/dist/Intersections/Adapters/EntityToConfig.js +1 -1
- package/dist/Intersections/Adapters/EntityToConfig.js.map +1 -1
- package/dist/Intersections/Factories/IntersectionsWatcherFactory.js +1 -1
- package/dist/Intersections/Factories/IntersectionsWatcherFactory.js.map +1 -1
- package/dist/Intersections/Services/IntersectionsWatcherService.js +1 -1
- package/dist/Intersections/Services/IntersectionsWatcherService.js.map +1 -1
- package/dist/Intersections/Utils/IntersectionsWatcherUtils.js +1 -1
- package/dist/Intersections/Utils/IntersectionsWatcherUtils.js.map +1 -1
- package/dist/Intersections/Watchers/AbstractIntersectionsWatcher.js +1 -1
- package/dist/Intersections/Watchers/AbstractIntersectionsWatcher.js.map +1 -1
- package/dist/Intersections/Watchers/IntersectionsCameraWatcher.js +1 -1
- package/dist/Intersections/Watchers/IntersectionsCameraWatcher.js.map +1 -1
- package/dist/Intersections/Watchers/IntersectionsDirectionWatcher.js +1 -1
- package/dist/Intersections/Watchers/IntersectionsDirectionWatcher.js.map +1 -1
- package/dist/Intersections/index.d.ts +1 -1
- package/dist/Keyboard/Services/KeyboardService.js +1 -1
- package/dist/Keyboard/Services/KeyboardService.js.map +1 -1
- package/dist/Keyboard/Utils/KeysRxJsUtils.js +1 -1
- package/dist/Keyboard/Utils/KeysRxJsUtils.js.map +1 -1
- package/dist/Keyboard/Utils/KeysUtils.js +1 -1
- package/dist/Keyboard/Utils/KeysUtils.js.map +1 -1
- package/dist/Keyboard/Watchers/KeyComboWatcher.js +1 -1
- package/dist/Keyboard/Watchers/KeyComboWatcher.js.map +1 -1
- package/dist/Keyboard/Watchers/KeyPressWatcher.js +1 -1
- package/dist/Keyboard/Watchers/KeyPressWatcher.js.map +1 -1
- package/dist/Keyboard/Watchers/KeyReleaseWatcher.js +1 -1
- package/dist/Keyboard/Watchers/KeyReleaseWatcher.js.map +1 -1
- package/dist/Kinematic/Adapters/ConfigToParams.d.ts +1 -1
- package/dist/Kinematic/Adapters/ConfigToParams.js +1 -1
- package/dist/Kinematic/Adapters/ConfigToParams.js.map +1 -1
- package/dist/Kinematic/Adapters/EntityToConfig.d.ts +1 -1
- package/dist/Kinematic/Adapters/EntityToConfig.js +1 -1
- package/dist/Kinematic/Adapters/EntityToConfig.js.map +1 -1
- package/dist/Kinematic/Adapters/index.d.ts +1 -1
- package/dist/Kinematic/Constants/KinematicConstants.js +1 -1
- package/dist/Kinematic/Constants/KinematicConstants.js.map +1 -1
- package/dist/Kinematic/Utils/KinematicUtils.js +1 -1
- package/dist/Kinematic/Utils/KinematicUtils.js.map +1 -1
- package/dist/Light/Adapters/ConfigToParams.d.ts +1 -1
- package/dist/Light/Adapters/ConfigToParams.js +1 -1
- package/dist/Light/Adapters/ConfigToParams.js.map +1 -1
- package/dist/Light/Adapters/EntityToConfig.d.ts +1 -1
- package/dist/Light/Adapters/EntityToConfig.js +1 -1
- package/dist/Light/Adapters/EntityToConfig.js.map +1 -1
- package/dist/Light/Factories/LightFactory.js +1 -1
- package/dist/Light/Factories/LightFactory.js.map +1 -1
- package/dist/Light/Utils/Utils.js +1 -1
- package/dist/Light/Utils/Utils.js.map +1 -1
- package/dist/Light/Wrappers/AbstractLightWrapper.js +1 -1
- package/dist/Light/Wrappers/AbstractLightWrapper.js.map +1 -1
- package/dist/Light/Wrappers/AmbientLightWrapper.js +1 -1
- package/dist/Light/Wrappers/AmbientLightWrapper.js.map +1 -1
- package/dist/Light/Wrappers/DirectionalLightWrapper.js +1 -1
- package/dist/Light/Wrappers/DirectionalLightWrapper.js.map +1 -1
- package/dist/Light/Wrappers/HemisphereLightWrapper.js +1 -1
- package/dist/Light/Wrappers/HemisphereLightWrapper.js.map +1 -1
- package/dist/Light/Wrappers/LightWrapperHelper.js +1 -1
- package/dist/Light/Wrappers/LightWrapperHelper.js.map +1 -1
- package/dist/Light/Wrappers/PointLightWrapper.js +1 -1
- package/dist/Light/Wrappers/PointLightWrapper.js.map +1 -1
- package/dist/Light/Wrappers/RectAreaLightWrapper.js +1 -1
- package/dist/Light/Wrappers/RectAreaLightWrapper.js.map +1 -1
- package/dist/Light/Wrappers/SpotLightWrapper.js +1 -1
- package/dist/Light/Wrappers/SpotLightWrapper.js.map +1 -1
- package/dist/Light/index.d.ts +1 -0
- package/dist/LoadingManager/Wrappers/LoadingManagerWrapper.js +1 -1
- package/dist/LoadingManager/Wrappers/LoadingManagerWrapper.js.map +1 -1
- package/dist/Loop/Entities/DeltaCalculator.js +1 -1
- package/dist/Loop/Entities/DeltaCalculator.js.map +1 -1
- package/dist/Loop/Entities/Loop.js +1 -1
- package/dist/Loop/Entities/Loop.js.map +1 -1
- package/dist/Material/Adapters/ConfigToParams.d.ts +1 -1
- package/dist/Material/Adapters/ConfigToParams.js +1 -1
- package/dist/Material/Adapters/ConfigToParams.js.map +1 -1
- package/dist/Material/Adapters/EntityToConfig.d.ts +1 -1
- package/dist/Material/Adapters/EntityToConfig.js +1 -1
- package/dist/Material/Adapters/EntityToConfig.js.map +1 -1
- package/dist/Material/Constants/BlendEquation/BlendEquationMap.js +1 -1
- package/dist/Material/Constants/BlendEquation/BlendEquationMap.js.map +1 -1
- package/dist/Material/Constants/Blending/BlendingMap.js +1 -1
- package/dist/Material/Constants/Blending/BlendingMap.js.map +1 -1
- package/dist/Material/Constants/BlendingDstFactor/BlendingDstFactorMap.js +1 -1
- package/dist/Material/Constants/BlendingDstFactor/BlendingDstFactorMap.js.map +1 -1
- package/dist/Material/Constants/BlendingSrcFactorName/BlendingSrcFactorMap.js +1 -1
- package/dist/Material/Constants/BlendingSrcFactorName/BlendingSrcFactorMap.js.map +1 -1
- package/dist/Material/Constants/Combine/CombineMap.js +1 -1
- package/dist/Material/Constants/Combine/CombineMap.js.map +1 -1
- package/dist/Material/Constants/DepthPacking/DepthPackingStrategiesMap.js +1 -1
- package/dist/Material/Constants/DepthPacking/DepthPackingStrategiesMap.js.map +1 -1
- package/dist/Material/Constants/Format/PixelFormatMap.js +1 -1
- package/dist/Material/Constants/Format/PixelFormatMap.js.map +1 -1
- package/dist/Material/Constants/Material/MaterialMap.js +1 -1
- package/dist/Material/Constants/Material/MaterialMap.js.map +1 -1
- package/dist/Material/Constants/NormalMapTypes/NormalMapTypesMap.js +1 -1
- package/dist/Material/Constants/NormalMapTypes/NormalMapTypesMap.js.map +1 -1
- package/dist/Material/Constants/Side/SideMap.js +1 -1
- package/dist/Material/Constants/Side/SideMap.js.map +1 -1
- package/dist/Material/Constants/StencilFail/StencilFailMap.js +1 -1
- package/dist/Material/Constants/StencilFail/StencilFailMap.js.map +1 -1
- package/dist/Material/Constants/StencilFuncName/StencilFuncMap.js +1 -1
- package/dist/Material/Constants/StencilFuncName/StencilFuncMap.js.map +1 -1
- package/dist/Material/Constants/StencilOpName/StencilOpMap.js +1 -1
- package/dist/Material/Constants/StencilOpName/StencilOpMap.js.map +1 -1
- package/dist/Material/Factories/MaterialFactory.js +1 -1
- package/dist/Material/Factories/MaterialFactory.js.map +1 -1
- package/dist/Material/Mixins/WithMaterial.js +1 -1
- package/dist/Material/Mixins/WithMaterial.js.map +1 -1
- package/dist/Material/Utils/MaterialUtils.js +1 -1
- package/dist/Material/Utils/MaterialUtils.js.map +1 -1
- package/dist/Material/Wrappers/MaterialWrapper.js +1 -1
- package/dist/Material/Wrappers/MaterialWrapper.js.map +1 -1
- package/dist/Material/index.d.ts +1 -0
- package/dist/Math/Utils/AnglesUtils.js +1 -1
- package/dist/Math/Utils/AnglesUtils.js.map +1 -1
- package/dist/Measurements/Utils/MeasurementsUtils.js +1 -1
- package/dist/Measurements/Utils/MeasurementsUtils.js.map +1 -1
- package/dist/Mixins/GameObjects/Mixins/Position/WithPosition2dMixin.js +1 -1
- package/dist/Mixins/GameObjects/Mixins/Position/WithPosition2dMixin.js.map +1 -1
- package/dist/Mixins/GameObjects/Mixins/Position/WithPosition4dMixin.js +1 -1
- package/dist/Mixins/GameObjects/Mixins/Position/WithPosition4dMixin.js.map +1 -1
- package/dist/Mixins/GameObjects/Mixins/Rotatable/WithRotationMixin.js +1 -1
- package/dist/Mixins/GameObjects/Mixins/Rotatable/WithRotationMixin.js.map +1 -1
- package/dist/Mixins/Generics/DestroyableMixin.js +1 -1
- package/dist/Mixins/Generics/DestroyableMixin.js.map +1 -1
- package/dist/Mixins/Generics/ExtractSerializableRegistrableFields.js +1 -1
- package/dist/Mixins/Generics/ExtractSerializableRegistrableFields.js.map +1 -1
- package/dist/Mixins/Generics/WithActiveEntityServiceMixin.js +1 -1
- package/dist/Mixins/Generics/WithActiveEntityServiceMixin.js.map +1 -1
- package/dist/Models3d/Adapters/ConfigToParams.d.ts +1 -1
- package/dist/Models3d/Adapters/ConfigToParams.js +1 -1
- package/dist/Models3d/Adapters/ConfigToParams.js.map +1 -1
- package/dist/Models3d/Adapters/EntityToConfig.d.ts +1 -1
- package/dist/Models3d/Adapters/EntityToConfig.js +1 -1
- package/dist/Models3d/Adapters/EntityToConfig.js.map +1 -1
- package/dist/Models3d/Entities/Model3d.js +1 -1
- package/dist/Models3d/Entities/Model3d.js.map +1 -1
- package/dist/Models3d/Factories/Models3dFactory.js +1 -1
- package/dist/Models3d/Factories/Models3dFactory.js.map +1 -1
- package/dist/Models3d/Loaders/Loader3dCore.js +1 -1
- package/dist/Models3d/Loaders/Loader3dCore.js.map +1 -1
- package/dist/Models3d/Loaders/Models3dLoader.js +1 -1
- package/dist/Models3d/Loaders/Models3dLoader.js.map +1 -1
- package/dist/Models3d/Mixins/WithModel3dEntities.js +1 -1
- package/dist/Models3d/Mixins/WithModel3dEntities.js.map +1 -1
- package/dist/Models3d/Utils/SerializationUtils.js +1 -1
- package/dist/Models3d/Utils/SerializationUtils.js.map +1 -1
- package/dist/Models3d/Utils/UtilsModel3d.js +1 -1
- package/dist/Models3d/Utils/UtilsModel3d.js.map +1 -1
- package/dist/Models3d/Utils/UtilsModels3dService.js +1 -1
- package/dist/Models3d/Utils/UtilsModels3dService.js.map +1 -1
- package/dist/Models3d/Utils/UtilsPrimitiveModels3d.js +1 -1
- package/dist/Models3d/Utils/UtilsPrimitiveModels3d.js.map +1 -1
- package/dist/Models3d/index.d.ts +1 -1
- package/dist/Mouse/Services/MouseService.js +1 -1
- package/dist/Mouse/Services/MouseService.js.map +1 -1
- package/dist/Mouse/Utils/MouseUtils.js +1 -1
- package/dist/Mouse/Utils/MouseUtils.js.map +1 -1
- package/dist/Mouse/Watchers/MouseClickWatcher.js +1 -1
- package/dist/Mouse/Watchers/MouseClickWatcher.js.map +1 -1
- package/dist/Mouse/Watchers/MousePositionWatcher.js +1 -1
- package/dist/Mouse/Watchers/MousePositionWatcher.js.map +1 -1
- package/dist/Particles/Adapters/ConfigToParams.d.ts +1 -1
- package/dist/Particles/Adapters/ConfigToParams.js +1 -1
- package/dist/Particles/Adapters/ConfigToParams.js.map +1 -1
- package/dist/Particles/Adapters/EntityToConfig.d.ts +1 -1
- package/dist/Particles/Adapters/EntityToConfig.js +1 -1
- package/dist/Particles/Adapters/EntityToConfig.js.map +1 -1
- package/dist/Particles/Factories/ParticlesFactory.js +1 -1
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---
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## @hellpig/anarchy-shared@1.6.1
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## @hellpig/anarchy-shared@1.6.2
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import"../../home/runner/work/anarchy-engine/anarchy-engine/node_modules/three/build/three.module.js";import{Listeners}from"../Constants/Listeners.js";import{isAudio3dConfig}from"../Utils/AudioUtils.js";import{Vector3}from"../../home/runner/work/anarchy-engine/anarchy-engine/node_modules/three/build/three.core.js";function configToParams(config,{audioResourceAsyncRegistry:audioResourceAsyncRegistry,audioListenersRegistry:audioListenersRegistry}){const{position:position,...rest}=config,result={...rest,listener:audioListenersRegistry.findByKey(config.listener??Listeners.Main),audioSource:getAudio(config,audioResourceAsyncRegistry)};return isAudio3dConfig(config)?(result.position=new Vector3(position.x,position.y),result):result}function getAudio(config,audioResourceAsyncRegistry){return audioResourceAsyncRegistry.getByKey(config.audioSource)}export{configToParams};
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{"version":3,"file":"ConfigToParams.js","sources":["../../../src/Audio/Adapters/ConfigToParams.ts"],"sourcesContent":["import { Listeners } from '@Anarchy/Engine/Audio/Constants';\nimport type { TAnyAudioConfig, TAnyAudioParams, TAudio3dConfig, TAudio3dParams, TAudioConfigToParamsDependencies, TAudioResourceAsyncRegistry } from '@Anarchy/Engine/Audio/Models';\nimport { isAudio3dConfig } from '@Anarchy/Engine/Audio/Utils';\nimport type { TWriteable } from '@Anarchy/Shared/Utils';\nimport { Vector3 } from 'three';\n\nexport function configToParams(config: TAnyAudioConfig, { audioResourceAsyncRegistry, audioListenersRegistry }: TAudioConfigToParamsDependencies): TAnyAudioParams {\n const { position, ...rest } = config as TAudio3dConfig;\n\n const result: TAnyAudioParams = {\n ...rest,\n listener: audioListenersRegistry.findByKey(config.listener ?? Listeners.Main),\n audioSource: getAudio(config, audioResourceAsyncRegistry)\n };\n\n if (isAudio3dConfig(config)) {\n // eslint-disable-next-line functional/immutable-data\n (result as TWriteable<TAudio3dParams>).position = new Vector3(position.x, position.y);\n return result;\n }\n\n return result;\n}\n\nfunction getAudio(config: TAnyAudioConfig, audioResourceAsyncRegistry: TAudioResourceAsyncRegistry): AudioBuffer {\n return audioResourceAsyncRegistry.getByKey(config.audioSource);\n}\n"],"names":["configToParams","config","audioResourceAsyncRegistry","audioListenersRegistry","position","rest","result","listener","findByKey","Listeners","Main","audioSource","getAudio","isAudio3dConfig","Vector3","x","y","getByKey"],"mappings":"4TAMO,SAASA,eAAeC,QAAyBC,2BAAEA,2BAAAC,uBAA4BA,yBACpF,MAAMC,SAAEA,YAAaC,MAASJ,OAExBK,OAA0B,IAC3BD,KACHE,SAAUJ,uBAAuBK,UAAUP,OAAOM,UAAYE,UAAUC,MACxEC,YAAaC,SAASX,OAAQC,6BAGhC,OAAIW,gBAAgBZ,SAEjBK,OAAsCF,SAAW,IAAIU,QAAQV,SAASW,EAAGX,SAASY,GAC5EV,QAGFA,MACT,CAEA,SAASM,SAASX,OAAyBC,4BACzC,OAAOA,2BAA2Be,SAAShB,OAAOU,YACpD"}
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{"version":3,"file":"format.js","sources":["../../../../../../../../../../../../../node_modules/@cfworker/json-schema/dist/esm/format.js"],"sourcesContent":["const DATE = /^(\\d\\d\\d\\d)-(\\d\\d)-(\\d\\d)$/;\nconst DAYS = [0, 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31];\nconst TIME = /^(\\d\\d):(\\d\\d):(\\d\\d)(\\.\\d+)?(z|[+-]\\d\\d(?::?\\d\\d)?)?$/i;\nconst HOSTNAME = /^(?=.{1,253}\\.?$)[a-z0-9](?:[a-z0-9-]{0,61}[a-z0-9])?(?:\\.[a-z0-9](?:[-0-9a-z]{0,61}[0-9a-z])?)*\\.?$/i;\nconst URIREF = 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year = +matches[1];\n const month = +matches[2];\n const day = +matches[3];\n return (month >= 1 &&\n month <= 12 &&\n day >= 1 &&\n day <= (month == 2 && isLeapYear(year) ? 29 : DAYS[month]));\n}\nfunction time(full, str) {\n const matches = str.match(TIME);\n if (!matches)\n return false;\n const hour = +matches[1];\n const minute = +matches[2];\n const second = +matches[3];\n const timeZone = !!matches[5];\n return (((hour <= 23 && minute <= 59 && second <= 59) ||\n (hour == 23 && minute == 59 && second == 60)) &&\n (!full || timeZone));\n}\nconst DATE_TIME_SEPARATOR = /t|\\s/i;\nfunction date_time(str) {\n const dateTime = str.split(DATE_TIME_SEPARATOR);\n return dateTime.length == 2 && date(dateTime[0]) && time(true, dateTime[1]);\n}\nconst NOT_URI_FRAGMENT = /\\/|:/;\nconst URI_PATTERN = 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{"version":3,"file":"pointer.js","sources":["../../../../../../../../../../../../../node_modules/@cfworker/json-schema/dist/esm/pointer.js"],"sourcesContent":["export function encodePointer(p) {\n return encodeURI(escapePointer(p));\n}\nexport function escapePointer(p) {\n return p.replace(/~/g, '~0').replace(/\\//g, '~1');\n}\n"],"names":["encodePointer","p","encodeURI","escapePointer","replace"],"mappings":"AAAO,SAASA,cAAcC,GAC1B,OAAOC,UAAUC,cAAcF,GACnC,CACO,SAASE,cAAcF,GAC1B,OAAOA,EAAEG,QAAQ,KAAM,MAAMA,QAAQ,MAAO,KAChD","x_google_ignoreList":[0]}
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{"version":3,"file":"ucs2-length.js","sources":["../../../../../../../../../../../../../node_modules/@cfworker/json-schema/dist/esm/ucs2-length.js"],"sourcesContent":["export function ucs2length(s) {\n let result = 0;\n let length = s.length;\n let index = 0;\n let charCode;\n while (index < length) {\n result++;\n charCode = s.charCodeAt(index++);\n if (charCode >= 0xd800 && charCode <= 0xdbff && index < length) {\n charCode = s.charCodeAt(index);\n if ((charCode & 0xfc00) == 0xdc00) {\n index++;\n }\n }\n }\n return result;\n}\n"],"names":["ucs2length","s","charCode","result","length","index","charCodeAt"],"mappings":"AAAO,SAASA,WAAWC,GACvB,IAGIC,SAHAC,OAAS,EACTC,OAASH,EAAEG,OACXC,MAAQ,EAEZ,KAAOA,MAAQD,QACXD,SACAD,SAAWD,EAAEK,WAAWD,SACpBH,UAAY,OAAUA,UAAY,OAAUG,MAAQD,SACpDF,SAAWD,EAAEK,WAAWD,OACG,QAAX,MAAXH,WACDG,SAIZ,OAAOF,MACX","x_google_ignoreList":[0]}
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{"version":3,"file":"validate.js","sources":["../../../../../../../../../../../../../node_modules/@cfworker/json-schema/dist/esm/validate.js"],"sourcesContent":["import { deepCompareStrict } from './deep-compare-strict.js';\nimport { dereference } from './dereference.js';\nimport { format } from './format.js';\nimport { encodePointer } from './pointer.js';\nimport { ucs2length } from './ucs2-length.js';\nexport function validate(instance, schema, draft = '2019-09', lookup = dereference(schema), shortCircuit = true, recursiveAnchor = null, instanceLocation = '#', schemaLocation = '#', evaluated = Object.create(null)) {\n if (schema === true) {\n return { valid: true, errors: [] };\n }\n if (schema === false) {\n return {\n valid: false,\n errors: [\n {\n instanceLocation,\n keyword: 'false',\n keywordLocation: instanceLocation,\n error: 'False boolean schema.'\n }\n ]\n };\n }\n const rawInstanceType = typeof instance;\n let instanceType;\n switch (rawInstanceType) {\n case 'boolean':\n case 'number':\n case 'string':\n instanceType = rawInstanceType;\n break;\n case 'object':\n if (instance === null) {\n instanceType = 'null';\n }\n else if (Array.isArray(instance)) {\n instanceType = 'array';\n }\n else {\n instanceType = 'object';\n }\n break;\n default:\n throw new Error(`Instances of \"${rawInstanceType}\" type are not supported.`);\n }\n const { $ref, $recursiveRef, $recursiveAnchor, type: $type, const: $const, enum: $enum, required: $required, not: $not, anyOf: $anyOf, allOf: $allOf, oneOf: $oneOf, if: $if, then: $then, else: $else, format: $format, properties: $properties, patternProperties: $patternProperties, additionalProperties: $additionalProperties, unevaluatedProperties: $unevaluatedProperties, minProperties: $minProperties, maxProperties: $maxProperties, propertyNames: $propertyNames, dependentRequired: $dependentRequired, dependentSchemas: $dependentSchemas, dependencies: $dependencies, prefixItems: $prefixItems, items: $items, additionalItems: $additionalItems, unevaluatedItems: $unevaluatedItems, contains: $contains, minContains: $minContains, maxContains: $maxContains, minItems: $minItems, maxItems: $maxItems, uniqueItems: $uniqueItems, minimum: $minimum, maximum: $maximum, exclusiveMinimum: $exclusiveMinimum, exclusiveMaximum: $exclusiveMaximum, multipleOf: $multipleOf, minLength: $minLength, maxLength: $maxLength, pattern: $pattern, __absolute_ref__, __absolute_recursive_ref__ } = schema;\n const errors = [];\n if ($recursiveAnchor === true && recursiveAnchor === null) {\n recursiveAnchor = schema;\n }\n if ($recursiveRef === '#') {\n const refSchema = recursiveAnchor === null\n ? lookup[__absolute_recursive_ref__]\n : recursiveAnchor;\n const keywordLocation = `${schemaLocation}/$recursiveRef`;\n const result = validate(instance, recursiveAnchor === null ? schema : recursiveAnchor, draft, lookup, shortCircuit, refSchema, instanceLocation, keywordLocation, evaluated);\n if (!result.valid) {\n errors.push({\n instanceLocation,\n keyword: '$recursiveRef',\n keywordLocation,\n error: 'A subschema had errors.'\n }, ...result.errors);\n }\n }\n if ($ref !== undefined) {\n const uri = __absolute_ref__ || $ref;\n const refSchema = lookup[uri];\n if (refSchema === undefined) {\n let message = `Unresolved $ref \"${$ref}\".`;\n if (__absolute_ref__ && __absolute_ref__ !== $ref) {\n message += ` Absolute URI \"${__absolute_ref__}\".`;\n }\n message += `\\nKnown schemas:\\n- ${Object.keys(lookup).join('\\n- ')}`;\n throw new Error(message);\n }\n const keywordLocation = `${schemaLocation}/$ref`;\n const result = validate(instance, refSchema, draft, lookup, shortCircuit, recursiveAnchor, instanceLocation, keywordLocation, evaluated);\n if (!result.valid) {\n errors.push({\n instanceLocation,\n keyword: '$ref',\n keywordLocation,\n error: 'A subschema had errors.'\n }, ...result.errors);\n }\n if (draft === '4' || draft === '7') {\n return { valid: errors.length === 0, errors };\n }\n }\n if (Array.isArray($type)) {\n let length = $type.length;\n let valid = false;\n for (let i = 0; i < length; i++) {\n if (instanceType === $type[i] ||\n ($type[i] === 'integer' &&\n instanceType === 'number' &&\n instance % 1 === 0 &&\n instance === instance)) {\n valid = true;\n break;\n }\n }\n if (!valid) {\n errors.push({\n instanceLocation,\n keyword: 'type',\n keywordLocation: `${schemaLocation}/type`,\n error: `Instance type \"${instanceType}\" is invalid. 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Expected \"${$type}\".`\n });\n }\n if ($const !== undefined) {\n if (instanceType === 'object' || instanceType === 'array') {\n if (!deepCompareStrict(instance, $const)) {\n errors.push({\n instanceLocation,\n keyword: 'const',\n keywordLocation: `${schemaLocation}/const`,\n error: `Instance does not match ${JSON.stringify($const)}.`\n });\n }\n }\n else if (instance !== $const) {\n errors.push({\n instanceLocation,\n keyword: 'const',\n keywordLocation: `${schemaLocation}/const`,\n error: `Instance does not match ${JSON.stringify($const)}.`\n });\n }\n }\n if ($enum !== undefined) {\n if (instanceType === 'object' || instanceType === 'array') {\n if (!$enum.some(value => deepCompareStrict(instance, value))) {\n errors.push({\n instanceLocation,\n keyword: 'enum',\n keywordLocation: `${schemaLocation}/enum`,\n error: `Instance does not match any of ${JSON.stringify($enum)}.`\n });\n }\n }\n else if (!$enum.some(value => instance === value)) {\n errors.push({\n instanceLocation,\n 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{"version":3,"file":"validator.js","sources":["../../../../../../../../../../../../../node_modules/@cfworker/json-schema/dist/esm/validator.js"],"sourcesContent":["import { dereference } from './dereference.js';\nimport { validate } from './validate.js';\nexport class Validator {\n schema;\n draft;\n shortCircuit;\n lookup;\n constructor(schema, draft = '2019-09', shortCircuit = true) {\n this.schema = schema;\n this.draft = draft;\n this.shortCircuit = shortCircuit;\n this.lookup = dereference(schema);\n }\n validate(instance) {\n return validate(instance, this.schema, this.draft, this.lookup, this.shortCircuit);\n }\n addSchema(schema, id) {\n if (id) {\n schema = { ...schema, $id: id };\n }\n dereference(schema, this.lookup);\n }\n}\n"],"names":["Validator","schema","draft","shortCircuit","lookup","constructor","this","dereference","validate","instance","addSchema","id","$id"],"mappings":"8EAEO,MAAMA,UACTC,OACAC,MACAC,aACAC,OACA,WAAAC,CAAYJ,OAAQC,MAAQ,UAAWC,cAAe,GAClDG,KAAKL,OAASA,OACdK,KAAKJ,MAAQA,MACbI,KAAKH,aAAeA,aACpBG,KAAKF,OAASG,YAAYN,OAC9B,CACA,QAAAO,CAASC,UACL,OAAOD,SAASC,SAAUH,KAAKL,OAAQK,KAAKJ,MAAOI,KAAKF,OAAQE,KAAKH,aACzE,CACA,SAAAO,CAAUT,OAAQU,IACVA,KACAV,OAAS,IAAKA,OAAQW,IAAKD,KAE/BJ,YAAYN,OAAQK,KAAKF,OAC7B","x_google_ignoreList":[0]}
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class Coarena{constructor(){this.fconv=new Float64Array(1),this.uconv=new Uint32Array(this.fconv.buffer),this.data=new Array,this.size=0}set(handle,data){let i=this.index(handle);for(;this.data.length<=i;)this.data.push(null);null==this.data[i]&&(this.size+=1),this.data[i]=data}len(){return this.size}delete(handle){let i=this.index(handle);i<this.data.length&&(null!=this.data[i]&&(this.size-=1),this.data[i]=null)}clear(){this.data=new Array}get(handle){let i=this.index(handle);return i<this.data.length?this.data[i]:null}forEach(f){for(const elt of this.data)null!=elt&&f(elt)}getAll(){return this.data.filter(elt=>null!=elt)}index(handle){return this.fconv[0]=handle,this.uconv[0]}}export{Coarena};
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{"version":3,"file":"coarena.js","sources":["../../../../../../../../../../../node_modules/@dimforge/rapier3d/coarena.js"],"sourcesContent":["export class Coarena {\n constructor() {\n this.fconv = new Float64Array(1);\n this.uconv = new Uint32Array(this.fconv.buffer);\n this.data = new Array();\n this.size = 0;\n }\n set(handle, data) {\n let i = this.index(handle);\n while (this.data.length <= i) {\n this.data.push(null);\n }\n if (this.data[i] == null)\n this.size += 1;\n this.data[i] = data;\n }\n len() {\n return this.size;\n }\n delete(handle) {\n let i = this.index(handle);\n if (i < this.data.length) {\n if (this.data[i] != null)\n this.size -= 1;\n this.data[i] = null;\n }\n }\n clear() {\n this.data = new Array();\n }\n get(handle) {\n let i = this.index(handle);\n if (i < this.data.length) {\n return this.data[i];\n }\n else {\n return null;\n }\n }\n forEach(f) {\n for (const elt of this.data) {\n if (elt != null)\n f(elt);\n }\n }\n getAll() {\n return this.data.filter((elt) => elt != null);\n }\n index(handle) {\n /// Extracts the index part of a handle (the lower 32 bits).\n /// This is done by first injecting the handle into an Float64Array\n /// which is itself injected into an Uint32Array (at construction time).\n /// The 0-th value of the Uint32Array will become the `number` integer\n /// representation of the lower 32 bits.\n /// Also `this.uconv[1]` then contains the generation number as a `number`,\n /// which we don’t really need.\n this.fconv[0] = handle;\n return this.uconv[0];\n }\n}\n//# sourceMappingURL=coarena.js.map"],"names":["Coarena","constructor","this","fconv","Float64Array","uconv","Uint32Array","buffer","data","Array","size","set","handle","i","index","length","push","len","clear","get","forEach","f","elt","getAll","filter"],"mappings":"AAAO,MAAMA,QACT,WAAAC,GACIC,KAAKC,MAAQ,IAAIC,aAAa,GAC9BF,KAAKG,MAAQ,IAAIC,YAAYJ,KAAKC,MAAMI,QACxCL,KAAKM,KAAO,IAAIC,MAChBP,KAAKQ,KAAO,CAChB,CACA,GAAAC,CAAIC,OAAQJ,MACR,IAAIK,EAAIX,KAAKY,MAAMF,QACnB,KAAOV,KAAKM,KAAKO,QAAUF,GACvBX,KAAKM,KAAKQ,KAAK,MAEC,MAAhBd,KAAKM,KAAKK,KACVX,KAAKQ,MAAQ,GACjBR,KAAKM,KAAKK,GAAKL,IACnB,CACA,GAAAS,GACI,OAAOf,KAAKQ,IAChB,CACA,OAAOE,QACH,IAAIC,EAAIX,KAAKY,MAAMF,QACfC,EAAIX,KAAKM,KAAKO,SACM,MAAhBb,KAAKM,KAAKK,KACVX,KAAKQ,MAAQ,GACjBR,KAAKM,KAAKK,GAAK,KAEvB,CACA,KAAAK,GACIhB,KAAKM,KAAO,IAAIC,KACpB,CACA,GAAAU,CAAIP,QACA,IAAIC,EAAIX,KAAKY,MAAMF,QACnB,OAAIC,EAAIX,KAAKM,KAAKO,OACPb,KAAKM,KAAKK,GAGV,IAEf,CACA,OAAAO,CAAQC,GACJ,IAAK,MAAMC,OAAOpB,KAAKM,KACR,MAAPc,KACAD,EAAEC,IAEd,CACA,MAAAC,GACI,OAAOrB,KAAKM,KAAKgB,OAAQF,KAAe,MAAPA,IACrC,CACA,KAAAR,CAAMF,QASF,OADAV,KAAKC,MAAM,GAAKS,OACTV,KAAKG,MAAM,EACtB","x_google_ignoreList":[0]}
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import"../rapier_wasm3d.js";import{VectorOps}from"../math.js";import{RawKinematicCharacterController,RawCharacterCollision}from"../rapier_wasm3d_bg.js";class CharacterCollision{}class KinematicCharacterController{constructor(offset,params,broadPhase,narrowPhase,bodies,colliders){this.params=params,this.bodies=bodies,this.colliders=colliders,this.broadPhase=broadPhase,this.narrowPhase=narrowPhase,this.raw=new RawKinematicCharacterController(offset),this.rawCharacterCollision=new RawCharacterCollision,this._applyImpulsesToDynamicBodies=!1,this._characterMass=null}free(){this.raw&&(this.raw.free(),this.rawCharacterCollision.free()),this.raw=void 0,this.rawCharacterCollision=void 0}up(){return this.raw.up()}setUp(vector){let rawVect=VectorOps.intoRaw(vector);return this.raw.setUp(rawVect)}applyImpulsesToDynamicBodies(){return this._applyImpulsesToDynamicBodies}setApplyImpulsesToDynamicBodies(enabled){this._applyImpulsesToDynamicBodies=enabled}characterMass(){return this._characterMass}setCharacterMass(mass){this._characterMass=mass}offset(){return this.raw.offset()}setOffset(value){this.raw.setOffset(value)}normalNudgeFactor(){return this.raw.normalNudgeFactor()}setNormalNudgeFactor(value){this.raw.setNormalNudgeFactor(value)}slideEnabled(){return this.raw.slideEnabled()}setSlideEnabled(enabled){this.raw.setSlideEnabled(enabled)}autostepMaxHeight(){return this.raw.autostepMaxHeight()}autostepMinWidth(){return this.raw.autostepMinWidth()}autostepIncludesDynamicBodies(){return this.raw.autostepIncludesDynamicBodies()}autostepEnabled(){return this.raw.autostepEnabled()}enableAutostep(maxHeight,minWidth,includeDynamicBodies){this.raw.enableAutostep(maxHeight,minWidth,includeDynamicBodies)}disableAutostep(){return this.raw.disableAutostep()}maxSlopeClimbAngle(){return this.raw.maxSlopeClimbAngle()}setMaxSlopeClimbAngle(angle){this.raw.setMaxSlopeClimbAngle(angle)}minSlopeSlideAngle(){return this.raw.minSlopeSlideAngle()}setMinSlopeSlideAngle(angle){this.raw.setMinSlopeSlideAngle(angle)}snapToGroundDistance(){return this.raw.snapToGroundDistance()}enableSnapToGround(distance){this.raw.enableSnapToGround(distance)}disableSnapToGround(){this.raw.disableSnapToGround()}snapToGroundEnabled(){return this.raw.snapToGroundEnabled()}computeColliderMovement(collider,desiredTranslationDelta,filterFlags,filterGroups,filterPredicate){let rawTranslationDelta=VectorOps.intoRaw(desiredTranslationDelta);this.raw.computeColliderMovement(this.params.dt,this.broadPhase.raw,this.narrowPhase.raw,this.bodies.raw,this.colliders.raw,collider.handle,rawTranslationDelta,this._applyImpulsesToDynamicBodies,this._characterMass,filterFlags,filterGroups,this.colliders.castClosure(filterPredicate)),rawTranslationDelta.free()}computedMovement(){return VectorOps.fromRaw(this.raw.computedMovement())}computedGrounded(){return this.raw.computedGrounded()}numComputedCollisions(){return this.raw.numComputedCollisions()}computedCollision(i,out){if(this.raw.computedCollision(i,this.rawCharacterCollision)){let c=this.rawCharacterCollision;return(out=null!=out?out:new CharacterCollision).translationDeltaApplied=VectorOps.fromRaw(c.translationDeltaApplied()),out.translationDeltaRemaining=VectorOps.fromRaw(c.translationDeltaRemaining()),out.toi=c.toi(),out.witness1=VectorOps.fromRaw(c.worldWitness1()),out.witness2=VectorOps.fromRaw(c.worldWitness2()),out.normal1=VectorOps.fromRaw(c.worldNormal1()),out.normal2=VectorOps.fromRaw(c.worldNormal2()),out.collider=this.colliders.get(c.handle()),out}return null}}export{CharacterCollision,KinematicCharacterController};
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{"version":3,"file":"character_controller.js","sources":["../../../../../../../../../../../../node_modules/@dimforge/rapier3d/control/character_controller.js"],"sourcesContent":["import { RawKinematicCharacterController, RawCharacterCollision } from \"../raw\";\nimport { VectorOps } from \"../math\";\n/**\n * A collision between the character and an obstacle hit on its path.\n */\nexport class CharacterCollision {\n}\n/**\n * A character controller for controlling kinematic bodies and parentless colliders by hitting\n * and sliding against obstacles.\n */\nexport class KinematicCharacterController {\n constructor(offset, params, broadPhase, narrowPhase, bodies, colliders) {\n this.params = params;\n this.bodies = bodies;\n this.colliders = colliders;\n this.broadPhase = broadPhase;\n this.narrowPhase = narrowPhase;\n this.raw = new RawKinematicCharacterController(offset);\n this.rawCharacterCollision = new RawCharacterCollision();\n this._applyImpulsesToDynamicBodies = false;\n this._characterMass = null;\n }\n /** @internal */\n free() {\n if (!!this.raw) {\n this.raw.free();\n this.rawCharacterCollision.free();\n }\n this.raw = undefined;\n this.rawCharacterCollision = undefined;\n }\n /**\n * The direction that goes \"up\". Used to determine where the floor is, and the floor’s angle.\n */\n up() {\n return this.raw.up();\n }\n /**\n * Sets the direction that goes \"up\". Used to determine where the floor is, and the floor’s angle.\n */\n setUp(vector) {\n let rawVect = VectorOps.intoRaw(vector);\n return this.raw.setUp(rawVect);\n rawVect.free();\n }\n applyImpulsesToDynamicBodies() {\n return this._applyImpulsesToDynamicBodies;\n }\n setApplyImpulsesToDynamicBodies(enabled) {\n this._applyImpulsesToDynamicBodies = enabled;\n }\n /**\n * Returns the custom value of the character mass, if it was set by `this.setCharacterMass`.\n */\n characterMass() {\n return this._characterMass;\n }\n /**\n * Set the mass of the character to be used for impulse resolution if `self.applyImpulsesToDynamicBodies`\n * is set to `true`.\n *\n * If no character mass is set explicitly (or if it is set to `null`) it is automatically assumed to be equal\n * to the mass of the rigid-body the character collider is attached to; or equal to 0 if the character collider\n * isn’t attached to any rigid-body.\n *\n * @param mass - The mass to set.\n */\n setCharacterMass(mass) {\n this._characterMass = mass;\n }\n /**\n * A small gap to preserve between the character and its surroundings.\n *\n * This value should not be too large to avoid visual artifacts, but shouldn’t be too small\n * (must not be zero) to improve numerical stability of the character controller.\n */\n offset() {\n return this.raw.offset();\n }\n /**\n * Sets a small gap to preserve between the character and its surroundings.\n *\n * This value should not be too large to avoid visual artifacts, but shouldn’t be too small\n * (must not be zero) to improve numerical stability of the character controller.\n */\n setOffset(value) {\n this.raw.setOffset(value);\n }\n /// Increase this number if your character appears to get stuck when sliding against surfaces.\n ///\n /// This is a small distance applied to the movement toward the contact normals of shapes hit\n /// by the character controller. This helps shape-casting not getting stuck in an always-penetrating\n /// state during the sliding calculation.\n ///\n /// This value should remain fairly small since it can introduce artificial \"bumps\" when sliding\n /// along a flat surface.\n normalNudgeFactor() {\n return this.raw.normalNudgeFactor();\n }\n /// Increase this number if your character appears to get stuck when sliding against surfaces.\n ///\n /// This is a small distance applied to the movement toward the contact normals of shapes hit\n /// by the character controller. This helps shape-casting not getting stuck in an always-penetrating\n /// state during the sliding calculation.\n ///\n /// This value should remain fairly small since it can introduce artificial \"bumps\" when sliding\n /// along a flat surface.\n setNormalNudgeFactor(value) {\n this.raw.setNormalNudgeFactor(value);\n }\n /**\n * Is sliding against obstacles enabled?\n */\n slideEnabled() {\n return this.raw.slideEnabled();\n }\n /**\n * Enable or disable sliding against obstacles.\n */\n setSlideEnabled(enabled) {\n this.raw.setSlideEnabled(enabled);\n }\n /**\n * The maximum step height a character can automatically step over.\n */\n autostepMaxHeight() {\n return this.raw.autostepMaxHeight();\n }\n /**\n * The minimum width of free space that must be available after stepping on a stair.\n */\n autostepMinWidth() {\n return this.raw.autostepMinWidth();\n }\n /**\n * Can the character automatically step over dynamic bodies too?\n */\n autostepIncludesDynamicBodies() {\n return this.raw.autostepIncludesDynamicBodies();\n }\n /**\n * Is automatically stepping over small objects enabled?\n */\n autostepEnabled() {\n return this.raw.autostepEnabled();\n }\n /**\n * Enabled automatically stepping over small objects.\n *\n * @param maxHeight - The maximum step height a character can automatically step over.\n * @param minWidth - The minimum width of free space that must be available after stepping on a stair.\n * @param includeDynamicBodies - Can the character automatically step over dynamic bodies too?\n */\n enableAutostep(maxHeight, minWidth, includeDynamicBodies) {\n this.raw.enableAutostep(maxHeight, minWidth, includeDynamicBodies);\n }\n /**\n * Disable automatically stepping over small objects.\n */\n disableAutostep() {\n return this.raw.disableAutostep();\n }\n /**\n * The maximum angle (radians) between the floor’s normal and the `up` vector that the\n * character is able to climb.\n */\n maxSlopeClimbAngle() {\n return this.raw.maxSlopeClimbAngle();\n }\n /**\n * Sets the maximum angle (radians) between the floor’s normal and the `up` vector that the\n * character is able to climb.\n */\n setMaxSlopeClimbAngle(angle) {\n this.raw.setMaxSlopeClimbAngle(angle);\n }\n /**\n * The minimum angle (radians) between the floor’s normal and the `up` vector before the\n * character starts to slide down automatically.\n */\n minSlopeSlideAngle() {\n return this.raw.minSlopeSlideAngle();\n }\n /**\n * Sets the minimum angle (radians) between the floor’s normal and the `up` vector before the\n * character starts to slide down automatically.\n */\n setMinSlopeSlideAngle(angle) {\n this.raw.setMinSlopeSlideAngle(angle);\n }\n /**\n * If snap-to-ground is enabled, should the character be automatically snapped to the ground if\n * the distance between the ground and its feet are smaller than the specified threshold?\n */\n snapToGroundDistance() {\n return this.raw.snapToGroundDistance();\n }\n /**\n * Enables automatically snapping the character to the ground if the distance between\n * the ground and its feet are smaller than the specified threshold.\n */\n enableSnapToGround(distance) {\n this.raw.enableSnapToGround(distance);\n }\n /**\n * Disables automatically snapping the character to the ground.\n */\n disableSnapToGround() {\n this.raw.disableSnapToGround();\n }\n /**\n * Is automatically snapping the character to the ground enabled?\n */\n snapToGroundEnabled() {\n return this.raw.snapToGroundEnabled();\n }\n /**\n * Computes the movement the given collider is able to execute after hitting and sliding on obstacles.\n *\n * @param collider - The collider to move.\n * @param desiredTranslationDelta - The desired collider movement.\n * @param filterFlags - Flags for excluding whole subsets of colliders from the obstacles taken into account.\n * @param filterGroups - Groups for excluding colliders with incompatible collision groups from the obstacles\n * taken into account.\n * @param filterPredicate - Any collider for which this closure returns `false` will be excluded from the\n * obstacles taken into account.\n */\n computeColliderMovement(collider, desiredTranslationDelta, filterFlags, filterGroups, filterPredicate) {\n let rawTranslationDelta = VectorOps.intoRaw(desiredTranslationDelta);\n this.raw.computeColliderMovement(this.params.dt, this.broadPhase.raw, this.narrowPhase.raw, this.bodies.raw, this.colliders.raw, collider.handle, rawTranslationDelta, this._applyImpulsesToDynamicBodies, this._characterMass, filterFlags, filterGroups, this.colliders.castClosure(filterPredicate));\n rawTranslationDelta.free();\n }\n /**\n * The movement computed by the last call to `this.computeColliderMovement`.\n */\n computedMovement() {\n return VectorOps.fromRaw(this.raw.computedMovement());\n }\n /**\n * The result of ground detection computed by the last call to `this.computeColliderMovement`.\n */\n computedGrounded() {\n return this.raw.computedGrounded();\n }\n /**\n * The number of collisions against obstacles detected along the path of the last call\n * to `this.computeColliderMovement`.\n */\n numComputedCollisions() {\n return this.raw.numComputedCollisions();\n }\n /**\n * Returns the collision against one of the obstacles detected along the path of the last\n * call to `this.computeColliderMovement`.\n *\n * @param i - 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import"../rapier_wasm3d.js";import{VectorOps,RotationOps}from"../math.js";import{RawPidController}from"../rapier_wasm3d_bg.js";var PidAxesMask;!function(PidAxesMask){PidAxesMask[PidAxesMask.None=0]="None",PidAxesMask[PidAxesMask.LinX=1]="LinX",PidAxesMask[PidAxesMask.LinY=2]="LinY",PidAxesMask[PidAxesMask.LinZ=4]="LinZ",PidAxesMask[PidAxesMask.AngX=8]="AngX",PidAxesMask[PidAxesMask.AngY=16]="AngY",PidAxesMask[PidAxesMask.AngZ=32]="AngZ",PidAxesMask[PidAxesMask.AllLin=7]="AllLin",PidAxesMask[PidAxesMask.AllAng=56]="AllAng",PidAxesMask[PidAxesMask.All=63]="All"}(PidAxesMask||(PidAxesMask={}));class PidController{constructor(params,bodies,kp,ki,kd,axes){this.params=params,this.bodies=bodies,this.raw=new RawPidController(kp,ki,kd,axes)}free(){this.raw&&this.raw.free(),this.raw=void 0}setKp(kp,axes){this.raw.set_kp(kp,axes)}setKi(ki,axes){this.raw.set_kp(ki,axes)}setKd(kd,axes){this.raw.set_kp(kd,axes)}setAxes(axes){this.raw.set_axes_mask(axes)}resetIntegrals(){this.raw.reset_integrals()}applyLinearCorrection(body,targetPosition,targetLinvel){let rawPos=VectorOps.intoRaw(targetPosition),rawVel=VectorOps.intoRaw(targetLinvel);this.raw.apply_linear_correction(this.params.dt,this.bodies.raw,body.handle,rawPos,rawVel),rawPos.free(),rawVel.free()}applyAngularCorrection(body,targetRotation,targetAngVel){let rawPos=RotationOps.intoRaw(targetRotation),rawVel=VectorOps.intoRaw(targetAngVel);this.raw.apply_angular_correction(this.params.dt,this.bodies.raw,body.handle,rawPos,rawVel),rawPos.free(),rawVel.free()}linearCorrection(body,targetPosition,targetLinvel){let rawPos=VectorOps.intoRaw(targetPosition),rawVel=VectorOps.intoRaw(targetLinvel),correction=this.raw.linear_correction(this.params.dt,this.bodies.raw,body.handle,rawPos,rawVel);return rawPos.free(),rawVel.free(),VectorOps.fromRaw(correction)}angularCorrection(body,targetRotation,targetAngVel){let rawPos=RotationOps.intoRaw(targetRotation),rawVel=VectorOps.intoRaw(targetAngVel),correction=this.raw.angular_correction(this.params.dt,this.bodies.raw,body.handle,rawPos,rawVel);return rawPos.free(),rawVel.free(),VectorOps.fromRaw(correction)}}export{PidAxesMask,PidController};
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//# sourceMappingURL=pid_controller.js.map
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