@guinetik/gcanvas 1.0.4 → 1.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/CNAME +1 -0
- package/dist/animations.html +31 -0
- package/dist/basic.html +38 -0
- package/dist/baskara.html +31 -0
- package/dist/bezier.html +35 -0
- package/dist/beziersignature.html +29 -0
- package/dist/blackhole.html +28 -0
- package/dist/blob.html +35 -0
- package/dist/coordinates.html +698 -0
- package/dist/cube3d.html +23 -0
- package/dist/demos.css +303 -0
- package/dist/dino.html +42 -0
- package/dist/easing.html +28 -0
- package/dist/events.html +195 -0
- package/dist/fluent.html +647 -0
- package/dist/fluid-simple.html +22 -0
- package/dist/fluid.html +37 -0
- package/dist/fractals.html +36 -0
- package/dist/gameobjects.html +626 -0
- package/dist/gcanvas.es.js +517 -0
- package/dist/gcanvas.es.min.js +1 -1
- package/dist/gcanvas.umd.js +1 -1
- package/dist/gcanvas.umd.min.js +1 -1
- package/dist/genart.html +26 -0
- package/dist/gendream.html +26 -0
- package/dist/group.html +36 -0
- package/dist/home.html +587 -0
- package/dist/hyperbolic001.html +23 -0
- package/dist/hyperbolic002.html +23 -0
- package/dist/hyperbolic003.html +23 -0
- package/dist/hyperbolic004.html +23 -0
- package/dist/hyperbolic005.html +22 -0
- package/dist/index.html +398 -0
- package/dist/isometric.html +34 -0
- package/dist/js/animations.js +452 -0
- package/dist/js/basic.js +204 -0
- package/dist/js/baskara.js +751 -0
- package/dist/js/bezier.js +692 -0
- package/dist/js/beziersignature.js +241 -0
- package/dist/js/blackhole/accretiondisk.obj.js +379 -0
- package/dist/js/blackhole/blackhole.obj.js +318 -0
- package/dist/js/blackhole/index.js +409 -0
- package/dist/js/blackhole/particle.js +56 -0
- package/dist/js/blackhole/starfield.obj.js +218 -0
- package/dist/js/blob.js +2276 -0
- package/dist/js/coordinates.js +840 -0
- package/dist/js/cube3d.js +789 -0
- package/dist/js/dino.js +1420 -0
- package/dist/js/easing.js +477 -0
- package/dist/js/fluent.js +183 -0
- package/dist/js/fluid-simple.js +253 -0
- package/dist/js/fluid.js +527 -0
- package/dist/js/fractals.js +932 -0
- package/dist/js/fractalworker.js +93 -0
- package/dist/js/gameobjects.js +176 -0
- package/dist/js/genart.js +268 -0
- package/dist/js/gendream.js +209 -0
- package/dist/js/group.js +140 -0
- package/dist/js/hyperbolic001.js +310 -0
- package/dist/js/hyperbolic002.js +388 -0
- package/dist/js/hyperbolic003.js +319 -0
- package/dist/js/hyperbolic004.js +345 -0
- package/dist/js/hyperbolic005.js +340 -0
- package/dist/js/info-toggle.js +25 -0
- package/dist/js/isometric.js +863 -0
- package/dist/js/kerr.js +1547 -0
- package/dist/js/lavalamp.js +590 -0
- package/dist/js/layout.js +354 -0
- package/dist/js/mondrian.js +285 -0
- package/dist/js/opacity.js +275 -0
- package/dist/js/painter.js +484 -0
- package/dist/js/particles-showcase.js +514 -0
- package/dist/js/particles.js +299 -0
- package/dist/js/patterns.js +397 -0
- package/dist/js/penrose/artifact.js +69 -0
- package/dist/js/penrose/blackhole.js +121 -0
- package/dist/js/penrose/constants.js +73 -0
- package/dist/js/penrose/game.js +943 -0
- package/dist/js/penrose/lore.js +278 -0
- package/dist/js/penrose/penrosescene.js +892 -0
- package/dist/js/penrose/ship.js +216 -0
- package/dist/js/penrose/sounds.js +211 -0
- package/dist/js/penrose/voidparticle.js +55 -0
- package/dist/js/penrose/voidscene.js +258 -0
- package/dist/js/penrose/voidship.js +144 -0
- package/dist/js/penrose/wormhole.js +46 -0
- package/dist/js/pipeline.js +555 -0
- package/dist/js/plane3d.js +256 -0
- package/dist/js/platformer.js +1579 -0
- package/dist/js/scene.js +304 -0
- package/dist/js/scenes.js +320 -0
- package/dist/js/schrodinger.js +410 -0
- package/dist/js/schwarzschild.js +1015 -0
- package/dist/js/shapes.js +628 -0
- package/dist/js/space/alien.js +171 -0
- package/dist/js/space/boom.js +98 -0
- package/dist/js/space/boss.js +353 -0
- package/dist/js/space/buff.js +73 -0
- package/dist/js/space/bullet.js +102 -0
- package/dist/js/space/constants.js +85 -0
- package/dist/js/space/game.js +1884 -0
- package/dist/js/space/hud.js +112 -0
- package/dist/js/space/laserbeam.js +179 -0
- package/dist/js/space/lightning.js +277 -0
- package/dist/js/space/minion.js +192 -0
- package/dist/js/space/missile.js +212 -0
- package/dist/js/space/player.js +430 -0
- package/dist/js/space/powerup.js +90 -0
- package/dist/js/space/starfield.js +58 -0
- package/dist/js/space/starpower.js +90 -0
- package/dist/js/spacetime.js +559 -0
- package/dist/js/sphere3d.js +229 -0
- package/dist/js/sprite.js +473 -0
- package/dist/js/starfaux/config.js +118 -0
- package/dist/js/starfaux/enemy.js +353 -0
- package/dist/js/starfaux/hud.js +78 -0
- package/dist/js/starfaux/index.js +482 -0
- package/dist/js/starfaux/laser.js +182 -0
- package/dist/js/starfaux/player.js +468 -0
- package/dist/js/starfaux/terrain.js +560 -0
- package/dist/js/study001.js +275 -0
- package/dist/js/study002.js +366 -0
- package/dist/js/study003.js +331 -0
- package/dist/js/study004.js +389 -0
- package/dist/js/study005.js +209 -0
- package/dist/js/study006.js +194 -0
- package/dist/js/study007.js +192 -0
- package/dist/js/study008.js +413 -0
- package/dist/js/svgtween.js +204 -0
- package/dist/js/tde/accretiondisk.js +471 -0
- package/dist/js/tde/blackhole.js +219 -0
- package/dist/js/tde/blackholescene.js +209 -0
- package/dist/js/tde/config.js +59 -0
- package/dist/js/tde/index.js +820 -0
- package/dist/js/tde/jets.js +290 -0
- package/dist/js/tde/lensedstarfield.js +154 -0
- package/dist/js/tde/tdestar.js +297 -0
- package/dist/js/tde/tidalstream.js +372 -0
- package/dist/js/tde_old/blackhole.obj.js +354 -0
- package/dist/js/tde_old/debris.obj.js +791 -0
- package/dist/js/tde_old/flare.obj.js +239 -0
- package/dist/js/tde_old/index.js +448 -0
- package/dist/js/tde_old/star.obj.js +812 -0
- package/dist/js/tetris/config.js +157 -0
- package/dist/js/tetris/grid.js +286 -0
- package/dist/js/tetris/index.js +1195 -0
- package/dist/js/tetris/renderer.js +634 -0
- package/dist/js/tetris/tetrominos.js +280 -0
- package/dist/js/tiles.js +312 -0
- package/dist/js/tweendemo.js +79 -0
- package/dist/js/visibility.js +102 -0
- package/dist/kerr.html +28 -0
- package/dist/lavalamp.html +27 -0
- package/dist/layouts.html +37 -0
- package/dist/logo.svg +4 -0
- package/dist/loop.html +84 -0
- package/dist/mondrian.html +32 -0
- package/dist/og_image.png +0 -0
- package/dist/opacity.html +36 -0
- package/dist/painter.html +39 -0
- package/dist/particles-showcase.html +28 -0
- package/dist/particles.html +24 -0
- package/dist/patterns.html +33 -0
- package/dist/penrose-game.html +31 -0
- package/dist/pipeline.html +737 -0
- package/dist/plane3d.html +24 -0
- package/dist/platformer.html +43 -0
- package/dist/scene.html +33 -0
- package/dist/scenes.html +96 -0
- package/dist/schrodinger.html +27 -0
- package/dist/schwarzschild.html +27 -0
- package/dist/shapes.html +16 -0
- package/dist/space.html +85 -0
- package/dist/spacetime.html +27 -0
- package/dist/sphere3d.html +24 -0
- package/dist/sprite.html +18 -0
- package/dist/starfaux.html +22 -0
- package/dist/study001.html +23 -0
- package/dist/study002.html +23 -0
- package/dist/study003.html +23 -0
- package/dist/study004.html +23 -0
- package/dist/study005.html +22 -0
- package/dist/study006.html +24 -0
- package/dist/study007.html +24 -0
- package/dist/study008.html +22 -0
- package/dist/svgtween.html +29 -0
- package/dist/tde.html +28 -0
- package/dist/tetris3d.html +25 -0
- package/dist/tiles.html +28 -0
- package/dist/transforms.html +400 -0
- package/dist/tween.html +45 -0
- package/dist/visibility.html +33 -0
- package/package.json +1 -1
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import {
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Game,
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Plane3D,
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FPSCounter,
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} from "/gcanvas.es.min.js";
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import { Camera3D } from "/gcanvas.es.min.js";
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/**
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* Configuration for the Plane3D showcase demo
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* Sizes are calculated dynamically based on screen size
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*/
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const CONFIG = {
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// Base sizes (will be scaled)
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basePlaneWidth: 0.12, // fraction of min(width, height)
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basePlaneHeight: 0.09, // fraction of min(width, height)
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baseSpacing: 0.18, // fraction of width
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camera: {
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perspective: 800,
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rotationX: 0.3,
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rotationY: -0.4,
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inertia: true,
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friction: 0.95,
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},
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selfRotation: {
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speed: 0.8, // radians per second
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},
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solidPlane: {
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color: "#4A90D9",
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},
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gradientPlane: {
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color1: [1.0, 0.2, 0.4],
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color2: [0.2, 0.4, 1.0],
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angle: Math.PI / 4,
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},
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gridPlane: {
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lineColor: [0.2, 0.9, 0.4],
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backgroundColor: [0.1, 0.1, 0.15],
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gridSize: 8.0,
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lineWidth: 0.06,
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},
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};
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/**
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* PlaneData - Holds plane and its world position
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*/
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class PlaneData {
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constructor(plane, worldX, worldY, worldZ, label) {
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this.plane = plane;
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this.worldX = worldX;
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this.worldY = worldY;
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this.worldZ = worldZ;
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this.label = label;
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}
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}
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/**
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* Plane3DDemo - Showcases different Plane3D rendering modes
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*/
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class Plane3DDemo extends Game {
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constructor(canvas) {
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super(canvas);
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this.backgroundColor = "#000000";
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this.enableFluidSize();
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}
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init() {
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super.init();
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// Create camera with mouse controls
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this.camera = new Camera3D({
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perspective: CONFIG.camera.perspective,
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rotationX: CONFIG.camera.rotationX,
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rotationY: CONFIG.camera.rotationY,
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inertia: CONFIG.camera.inertia,
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friction: CONFIG.camera.friction,
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});
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this.camera.enableMouseControl(this.canvas);
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// Calculate initial sizes based on screen
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this._updateSizes();
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// Plane 1: Solid Color (Canvas 2D rendering)
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const solidPlane = new Plane3D(
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this.planeWidth,
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this.planeHeight,
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{
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color: CONFIG.solidPlane.color,
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camera: this.camera,
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}
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);
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this.solidData = new PlaneData(
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solidPlane,
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-this.spacing,
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0,
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0,
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"Solid Color"
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);
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// Plane 2: Gradient (WebGL shader)
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const gradientPlane = new Plane3D(
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this.planeWidth,
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this.planeHeight,
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{
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camera: this.camera,
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useShader: true,
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shaderType: "gradient",
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shaderUniforms: {
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uColor1: CONFIG.gradientPlane.color1,
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uColor2: CONFIG.gradientPlane.color2,
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uAngle: CONFIG.gradientPlane.angle,
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},
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}
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);
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this.gradientData = new PlaneData(gradientPlane, 0, 0, 0, "Gradient");
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// Plane 3: Grid (WebGL shader)
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const gridPlane = new Plane3D(
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this.planeWidth,
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this.planeHeight,
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{
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camera: this.camera,
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useShader: true,
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shaderType: "grid",
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shaderUniforms: {
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uLineColor: CONFIG.gridPlane.lineColor,
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uBackgroundColor: CONFIG.gridPlane.backgroundColor,
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uGridSize: CONFIG.gridPlane.gridSize,
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uLineWidth: CONFIG.gridPlane.lineWidth,
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},
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}
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);
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this.gridData = new PlaneData(gridPlane, this.spacing, 0, 0, "Grid");
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// Store all plane data for rendering
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this.planeDataList = [this.solidData, this.gradientData, this.gridData];
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// Add FPS counter
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this.pipeline.add(
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new FPSCounter(this, {
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anchor: "bottom-right",
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})
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);
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}
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/**
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* Calculate sizes based on current screen dimensions
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*/
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_updateSizes() {
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const minDim = Math.min(this.width, this.height);
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this.planeWidth = minDim * CONFIG.basePlaneWidth;
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this.planeHeight = minDim * CONFIG.basePlaneHeight;
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this.spacing = this.width * CONFIG.baseSpacing;
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}
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/**
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* Handle window resize
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*/
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onResize() {
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this._updateSizes();
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// Update plane dimensions
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if (this.planeDataList) {
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for (const data of this.planeDataList) {
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data.plane.planeWidth = this.planeWidth;
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data.plane.planeHeight = this.planeHeight;
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data.plane._generateGeometry();
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}
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// Update world positions
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this.solidData.worldX = -this.spacing;
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this.gradientData.worldX = 0;
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this.gridData.worldX = this.spacing;
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}
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}
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update(dt) {
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super.update(dt);
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// Update camera (for inertia)
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this.camera.update(dt);
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// Update self-rotation for all planes
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for (const data of this.planeDataList) {
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data.plane.selfRotationY += CONFIG.selfRotation.speed * dt;
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}
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}
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render() {
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super.render();
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const ctx = this.ctx;
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const centerX = this.width / 2;
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const centerY = this.height / 2;
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// Project and sort by depth (back to front)
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const projected = this.planeDataList.map((data) => {
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const proj = this.camera.project(
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data.worldX,
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data.worldY,
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data.worldZ
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);
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207
|
+
return { data, proj };
|
|
208
|
+
});
|
|
209
|
+
projected.sort((a, b) => b.proj.z - a.proj.z);
|
|
210
|
+
|
|
211
|
+
// Render each plane at its projected position
|
|
212
|
+
for (const { data, proj } of projected) {
|
|
213
|
+
ctx.save();
|
|
214
|
+
// Translate to screen center + projected position
|
|
215
|
+
ctx.translate(centerX + proj.x, centerY + proj.y);
|
|
216
|
+
// Scale by perspective
|
|
217
|
+
ctx.scale(proj.scale, proj.scale);
|
|
218
|
+
// Render plane at origin
|
|
219
|
+
data.plane.draw();
|
|
220
|
+
ctx.restore();
|
|
221
|
+
}
|
|
222
|
+
|
|
223
|
+
// Render labels (always on top)
|
|
224
|
+
this.renderLabels(projected, centerX, centerY);
|
|
225
|
+
}
|
|
226
|
+
|
|
227
|
+
/**
|
|
228
|
+
* Render plane labels at projected positions
|
|
229
|
+
*/
|
|
230
|
+
renderLabels(projected, centerX, centerY) {
|
|
231
|
+
const ctx = this.ctx;
|
|
232
|
+
|
|
233
|
+
for (const { data, proj } of projected) {
|
|
234
|
+
// Calculate label position below the plane
|
|
235
|
+
const screenX = centerX + proj.x;
|
|
236
|
+
const screenY =
|
|
237
|
+
centerY +
|
|
238
|
+
proj.y +
|
|
239
|
+
(this.planeHeight / 2) * proj.scale +
|
|
240
|
+
25;
|
|
241
|
+
|
|
242
|
+
ctx.font = "14px monospace";
|
|
243
|
+
ctx.fillStyle = "#ffffff";
|
|
244
|
+
ctx.textAlign = "center";
|
|
245
|
+
ctx.textBaseline = "top";
|
|
246
|
+
ctx.fillText(data.label, screenX, screenY);
|
|
247
|
+
}
|
|
248
|
+
}
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
// Start the demo
|
|
252
|
+
window.addEventListener("load", () => {
|
|
253
|
+
const canvas = document.getElementById("game");
|
|
254
|
+
const demo = new Plane3DDemo(canvas);
|
|
255
|
+
demo.start();
|
|
256
|
+
});
|