@gnsx/three 0.185.15 → 0.186.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (417) hide show
  1. package/build/three.cjs +10 -82600
  2. package/build/three.core.js +1303 -728
  3. package/build/three.module.js +439 -338
  4. package/build/three.tsl.js +74 -44
  5. package/build/three.webgpu.js +6036 -2184
  6. package/build/three.webgpu.nodes.js +6020 -2184
  7. package/examples/jsm/Addons.js +6 -6
  8. package/examples/jsm/controls/ArcballControls.js +1 -1
  9. package/examples/jsm/controls/FirstPersonControls.js +44 -20
  10. package/examples/jsm/controls/OrbitControls.js +9 -0
  11. package/examples/jsm/controls/TrackballControls.js +109 -4
  12. package/examples/jsm/csm/CSMShadowNode.js +13 -0
  13. package/examples/jsm/exporters/GLTFExporter.js +23 -7
  14. package/examples/jsm/exporters/USDZExporter.js +2 -2
  15. package/examples/jsm/generators/CityGenerator.js +377 -45
  16. package/examples/jsm/generators/ForestGenerator.js +12 -12
  17. package/examples/jsm/generators/TerrainGenerator.js +49 -37
  18. package/examples/jsm/generators/TreeGenerator.js +70 -76
  19. package/examples/jsm/generators/city/BenchGenerator.js +127 -0
  20. package/examples/jsm/generators/city/CarGenerator.js +479 -0
  21. package/examples/jsm/generators/city/CityGeneratorUtils.js +31 -0
  22. package/examples/jsm/generators/city/HydrantGenerator.js +106 -0
  23. package/examples/jsm/generators/city/InstancedMeshGenerator.js +86 -0
  24. package/examples/jsm/generators/city/PersonGenerator.js +447 -0
  25. package/examples/jsm/generators/city/SidewalkGenerator.js +33 -38
  26. package/examples/jsm/generators/city/SkyscraperGenerator.js +448 -48
  27. package/examples/jsm/generators/city/StreetTreeGenerator.js +231 -0
  28. package/examples/jsm/generators/city/StreetlightGenerator.js +100 -0
  29. package/examples/jsm/generators/city/TrafficlightGenerator.js +106 -0
  30. package/examples/jsm/generators/city/TrashcanGenerator.js +100 -0
  31. package/examples/jsm/geometries/BoxLineGeometry.js +1 -1
  32. package/examples/jsm/geometries/ParametricGeometry.js +1 -1
  33. package/examples/jsm/geometries/RoundedBoxGeometry.js +1 -1
  34. package/examples/jsm/gpgpu/CountingSort.js +271 -0
  35. package/examples/jsm/helpers/LightProbeGridHelper.js +60 -239
  36. package/examples/jsm/helpers/LightProbeGridHelperWebGL.js +221 -0
  37. package/examples/jsm/inspector/Extension.js +94 -0
  38. package/examples/jsm/inspector/Inspector.js +145 -41
  39. package/examples/jsm/inspector/RendererInspector.js +100 -52
  40. package/examples/jsm/inspector/extensions/color-grading/ColorGrading.js +2609 -0
  41. package/examples/jsm/inspector/extensions/color-grading/ColorWheel.js +352 -0
  42. package/examples/jsm/inspector/extensions/color-grading/CurveEditor.js +599 -0
  43. package/examples/jsm/inspector/extensions/color-grading/LUT3DStyle.js +1201 -0
  44. package/examples/jsm/inspector/extensions/color-grading/LUTMath.js +788 -0
  45. package/examples/jsm/inspector/extensions/color-grading/modules/BrightnessModule.js +72 -0
  46. package/examples/jsm/inspector/extensions/color-grading/modules/ColorWheelModule.js +112 -0
  47. package/examples/jsm/inspector/extensions/color-grading/modules/ContrastModule.js +82 -0
  48. package/examples/jsm/inspector/extensions/color-grading/modules/CurvesModule.js +109 -0
  49. package/examples/jsm/inspector/extensions/color-grading/modules/ExposureHueModule.js +110 -0
  50. package/examples/jsm/inspector/extensions/color-grading/modules/ExposureModule.js +73 -0
  51. package/examples/jsm/inspector/extensions/color-grading/modules/HueModule.js +78 -0
  52. package/examples/jsm/inspector/extensions/color-grading/modules/ImportedCubeModule.js +89 -0
  53. package/examples/jsm/inspector/extensions/color-grading/modules/Module.js +285 -0
  54. package/examples/jsm/inspector/extensions/color-grading/modules/OutputModule.js +101 -0
  55. package/examples/jsm/inspector/extensions/color-grading/modules/RendererModule.js +225 -0
  56. package/examples/jsm/inspector/extensions/color-grading/modules/SatVibranceModule.js +102 -0
  57. package/examples/jsm/inspector/extensions/color-grading/modules/SaturationModule.js +76 -0
  58. package/examples/jsm/inspector/extensions/color-grading/modules/VibranceModule.js +76 -0
  59. package/examples/jsm/inspector/extensions/color-grading/modules/WhiteBalanceModule.js +86 -0
  60. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +26 -31
  61. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +1 -0
  62. package/examples/jsm/inspector/tabs/Memory.js +0 -2
  63. package/examples/jsm/inspector/tabs/Settings.js +4 -0
  64. package/examples/jsm/inspector/tabs/Timeline.js +223 -171
  65. package/examples/jsm/inspector/tabs/Viewer.js +515 -21
  66. package/examples/jsm/inspector/ui/List.js +15 -9
  67. package/examples/jsm/inspector/ui/Profiler.js +170 -14
  68. package/examples/jsm/inspector/ui/Style.js +269 -23
  69. package/examples/jsm/inspector/ui/Tab.js +2 -0
  70. package/examples/jsm/inspector/ui/Values.js +14 -2
  71. package/examples/jsm/interactive/HTMLMesh.js +19 -3
  72. package/examples/jsm/lighting/LightProbeGrid.js +484 -889
  73. package/examples/jsm/lighting/LightProbeGridUtils.js +107 -0
  74. package/examples/jsm/lighting/LightProbeGridWebGL.js +841 -0
  75. package/examples/jsm/lighting/vxgi/VXGIConeTracer.js +194 -0
  76. package/examples/jsm/lighting/vxgi/VXGINode.js +660 -0
  77. package/examples/jsm/lighting/vxgi/VXGISceneCollector.js +478 -0
  78. package/examples/jsm/lighting/vxgi/VXGIVolume.js +1430 -0
  79. package/examples/jsm/lights/SunLight.js +95 -0
  80. package/examples/jsm/lights/SunLightNode.js +56 -0
  81. package/examples/jsm/lights/SunLightShadow.js +319 -0
  82. package/examples/jsm/lights/SunShadowNode.js +312 -0
  83. package/examples/jsm/loaders/3DMLoader.js +150 -49
  84. package/examples/jsm/loaders/3MFLoader.js +202 -1
  85. package/examples/jsm/loaders/FBXLoader.js +81 -5
  86. package/examples/jsm/loaders/GLTFGaussianSplatLoaderExtension.js +330 -0
  87. package/examples/jsm/loaders/GLTFLoader.js +79 -14
  88. package/examples/jsm/loaders/GaussianSplatPLYLoader.js +386 -0
  89. package/examples/jsm/loaders/KSPLATLoader.js +463 -0
  90. package/examples/jsm/loaders/MaterialXLoader.js +111 -1010
  91. package/examples/jsm/loaders/PCDLoader.js +1 -1
  92. package/examples/jsm/loaders/SPLATLoader.js +139 -0
  93. package/examples/jsm/loaders/SPZLoader.js +561 -0
  94. package/examples/jsm/loaders/materialx/MaterialXArchive.js +108 -0
  95. package/examples/jsm/loaders/materialx/MaterialXDocument.js +878 -0
  96. package/examples/jsm/loaders/materialx/MaterialXHextile.js +183 -0
  97. package/examples/jsm/loaders/materialx/MaterialXInterfaceValidation.js +376 -0
  98. package/examples/jsm/loaders/materialx/MaterialXLog.js +75 -0
  99. package/examples/jsm/loaders/materialx/MaterialXNodeInterfaceRegistry.js +4 -0
  100. package/examples/jsm/loaders/materialx/MaterialXNodeLibrary.js +1021 -0
  101. package/examples/jsm/loaders/materialx/MaterialXSurfaceMappings.js +661 -0
  102. package/examples/jsm/loaders/materialx/MaterialXUtils.js +57 -0
  103. package/examples/jsm/loaders/materialx/compile/MaterialXCompileRegistry.js +997 -0
  104. package/examples/jsm/loaders/materialx/parse/MaterialXParser.js +28 -0
  105. package/examples/jsm/loaders/usd/USDAParser.js +15 -2
  106. package/examples/jsm/loaders/usd/USDCParser.js +1 -4
  107. package/examples/jsm/loaders/usd/USDComposer.js +80 -42
  108. package/examples/jsm/materials/WoodNodeMaterial.js +6 -108
  109. package/examples/jsm/misc/RollerCoaster.js +2 -2
  110. package/examples/jsm/misc/SculptGL.LICENSE.txt +21 -0
  111. package/examples/jsm/misc/Sculptor.js +1679 -0
  112. package/examples/jsm/misc/SculptorMesh.js +1504 -0
  113. package/examples/jsm/misc/SculptorTools.js +1180 -0
  114. package/examples/jsm/misc/SculptorUtils.js +345 -0
  115. package/examples/jsm/misc/TubePainter.js +28 -16
  116. package/examples/jsm/misc/VolumeSlice.js +24 -24
  117. package/examples/jsm/modifiers/SimplifyModifier.js +63 -556
  118. package/examples/jsm/objects/GaussianSplat.js +1039 -0
  119. package/examples/jsm/objects/Sky.js +66 -45
  120. package/examples/jsm/objects/SkyMesh.js +70 -51
  121. package/examples/jsm/physics/JoltPhysics.js +1 -1
  122. package/examples/jsm/postprocessing/AfterimagePass.js +4 -2
  123. package/examples/jsm/postprocessing/BloomPass.js +2 -2
  124. package/examples/jsm/postprocessing/GTAOPass.js +1 -1
  125. package/examples/jsm/postprocessing/OutlinePass.js +5 -5
  126. package/examples/jsm/postprocessing/SAOPass.js +1 -1
  127. package/examples/jsm/postprocessing/SSAOPass.js +1 -1
  128. package/examples/jsm/postprocessing/SSRPass.js +4 -2
  129. package/examples/jsm/postprocessing/SavePass.js +1 -1
  130. package/examples/jsm/postprocessing/TAARenderPass.js +1 -1
  131. package/examples/jsm/postprocessing/UnrealBloomPass.js +30 -13
  132. package/examples/jsm/renderers/CSS2DRenderer.js +29 -5
  133. package/examples/jsm/shaders/DepthLimitedBlurShader.js +4 -1
  134. package/examples/jsm/shaders/ExposureShader.js +1 -1
  135. package/examples/jsm/shaders/FilmShader.js +2 -1
  136. package/examples/jsm/transpiler/AST.js +21 -2
  137. package/examples/jsm/transpiler/GLSLDecoder.js +498 -8
  138. package/examples/jsm/transpiler/TSLEncoder.js +82 -10
  139. package/examples/jsm/transpiler/WGSLEncoder.js +33 -4
  140. package/examples/jsm/tsl/WebGLNodesHandler.js +29 -39
  141. package/examples/jsm/tsl/display/AfterImageNode.js +2 -0
  142. package/examples/jsm/tsl/display/AnaglyphPassNode.js +3 -2
  143. package/examples/jsm/tsl/display/BilateralBlurNode.js +5 -2
  144. package/examples/jsm/tsl/display/BloomNode.js +55 -30
  145. package/examples/jsm/tsl/display/DenoiseNode.js +21 -1
  146. package/examples/jsm/tsl/display/DepthOfFieldNode.js +24 -6
  147. package/examples/jsm/tsl/display/DotScreenNode.js +11 -11
  148. package/examples/jsm/tsl/display/FSR1Node.js +8 -4
  149. package/examples/jsm/tsl/display/GTAONode.js +199 -86
  150. package/examples/jsm/tsl/display/GaussianBlurNode.js +65 -52
  151. package/examples/jsm/tsl/display/GodraysNode.js +5 -2
  152. package/examples/jsm/tsl/display/ImportanceSampledEnvironment.js +2 -2
  153. package/examples/jsm/tsl/display/LensflareNode.js +5 -2
  154. package/examples/jsm/tsl/display/OITPassNode.js +352 -0
  155. package/examples/jsm/tsl/display/OutlineNode.js +2 -0
  156. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +3 -2
  157. package/examples/jsm/tsl/display/RGBShiftNode.js +9 -9
  158. package/examples/jsm/tsl/display/RecurrentDenoiseNode.js +7 -4
  159. package/examples/jsm/tsl/display/RetroPassNode.js +1 -1
  160. package/examples/jsm/tsl/display/SMAANode.js +22 -61
  161. package/examples/jsm/tsl/display/SSAAPassNode.js +2 -4
  162. package/examples/jsm/tsl/display/SSAONode.js +436 -0
  163. package/examples/jsm/tsl/display/SSGINode.js +5 -2
  164. package/examples/jsm/tsl/display/SSRNode.js +7 -2
  165. package/examples/jsm/tsl/display/SSSNode.js +5 -2
  166. package/examples/jsm/tsl/display/SharpenNode.js +5 -4
  167. package/examples/jsm/tsl/display/StereoCompositePassNode.js +1 -3
  168. package/examples/jsm/tsl/display/StereoPassNode.js +1 -3
  169. package/examples/jsm/tsl/display/TAAUNode.js +22 -125
  170. package/examples/jsm/tsl/display/TRAANode.js +16 -142
  171. package/examples/jsm/tsl/display/TemporalReprojectNode.js +21 -15
  172. package/examples/jsm/tsl/display/depthAwareBlur.js +63 -0
  173. package/examples/jsm/tsl/display/hashBlur.js +3 -2
  174. package/examples/jsm/tsl/lighting/ClusteredLightsNode.js +38 -27
  175. package/examples/jsm/tsl/lighting/LightProbeGridNode.js +136 -0
  176. package/examples/jsm/tsl/math/voronoiNoise.js +112 -0
  177. package/examples/jsm/tsl/shadows/TileShadowNode.js +4 -6
  178. package/examples/jsm/tsl/utils/Raymarching.js +5 -5
  179. package/examples/jsm/tsl/utils/SoftParticles.js +60 -0
  180. package/examples/jsm/tsl/utils/TAAUtils.js +195 -0
  181. package/examples/jsm/utils/BufferGeometryUtils.js +14 -14
  182. package/examples/jsm/utils/GaussianSplatUtils.js +229 -0
  183. package/examples/jsm/utils/WebGLTextureUtils.js +1 -1
  184. package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
  185. package/examples/jsm/webxr/WebGLXRFallback.js +2 -16
  186. package/examples/jsm/webxr/XRControllerModelFactory.js +16 -4
  187. package/package.json +9 -16
  188. package/src/Three.Core.js +2 -1
  189. package/src/Three.TSL.js +73 -43
  190. package/src/Three.WebGPU.Nodes.js +1 -0
  191. package/src/Three.WebGPU.js +1 -0
  192. package/src/animation/AnimationClip.js +15 -2
  193. package/src/animation/AnimationObjectGroup.js +18 -6
  194. package/src/animation/AnimationUtils.js +26 -0
  195. package/src/animation/KeyframeTrack.js +37 -0
  196. package/src/constants.js +23 -1
  197. package/src/core/BufferAttribute.js +3 -2
  198. package/src/core/BufferGeometry.js +1 -1
  199. package/src/core/InterleavedBuffer.js +5 -1
  200. package/src/core/Object3D.js +40 -12
  201. package/src/core/Raycaster.js +4 -0
  202. package/src/core/RenderTarget.js +99 -9
  203. package/src/core/RenderTarget3D.js +12 -8
  204. package/src/extras/Controls.js +0 -8
  205. package/src/extras/PMREMGenerator.js +99 -205
  206. package/src/geometries/TorusGeometry.js +1 -1
  207. package/src/helpers/ArrowHelper.js +2 -0
  208. package/src/helpers/AxesHelper.js +2 -0
  209. package/src/helpers/Box3Helper.js +2 -0
  210. package/src/helpers/BoxHelper.js +2 -0
  211. package/src/helpers/CameraHelper.js +2 -0
  212. package/src/helpers/DirectionalLightHelper.js +2 -0
  213. package/src/helpers/GridHelper.js +2 -0
  214. package/src/helpers/HemisphereLightHelper.js +2 -0
  215. package/src/helpers/PlaneHelper.js +2 -0
  216. package/src/helpers/PointLightHelper.js +2 -0
  217. package/src/helpers/PolarGridHelper.js +2 -0
  218. package/src/helpers/SkeletonHelper.js +2 -0
  219. package/src/helpers/SpotLightHelper.js +2 -0
  220. package/src/lights/Light.js +0 -10
  221. package/src/lights/LightShadow.js +43 -12
  222. package/src/lights/SpotLightShadow.js +18 -0
  223. package/src/loaders/BufferGeometryLoader.js +5 -0
  224. package/src/loaders/ImageBitmapLoader.js +3 -1
  225. package/src/loaders/ObjectLoader.js +8 -5
  226. package/src/materials/Material.js +80 -57
  227. package/src/materials/MeshPhysicalMaterial.js +32 -0
  228. package/src/materials/nodes/Line2NodeMaterial.js +17 -8
  229. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +42 -5
  230. package/src/materials/nodes/NodeMaterial.js +19 -13
  231. package/src/materials/nodes/PointsNodeMaterial.js +2 -1
  232. package/src/materials/nodes/manager/NodeMaterialObserver.js +282 -55
  233. package/src/math/Frustum.js +9 -0
  234. package/src/math/FrustumArray.js +1 -1
  235. package/src/math/MathUtils.js +5 -3
  236. package/src/math/Matrix4.js +2 -9
  237. package/src/math/Plane.js +30 -1
  238. package/src/math/Quaternion.js +0 -10
  239. package/src/math/Ray.js +95 -45
  240. package/src/math/Triangle.js +0 -2
  241. package/src/math/Vector3.js +2 -2
  242. package/src/math/Vector4.js +0 -4
  243. package/src/math/interpolants/BezierInterpolant.js +36 -23
  244. package/src/nodes/Nodes.js +2 -0
  245. package/src/nodes/TSL.js +11 -3
  246. package/src/nodes/accessors/Batch.js +85 -13
  247. package/src/nodes/accessors/BufferAttributeNode.js +1 -1
  248. package/src/nodes/accessors/BuiltinNode.js +1 -1
  249. package/src/nodes/accessors/Instance.js +19 -18
  250. package/src/nodes/accessors/MaterialNode.js +9 -0
  251. package/src/nodes/accessors/ModelNode.js +85 -9
  252. package/src/nodes/accessors/ReferenceBaseNode.js +1 -70
  253. package/src/nodes/accessors/ReferenceElementNode.js +72 -0
  254. package/src/nodes/accessors/ReferenceNode.js +1 -70
  255. package/src/nodes/accessors/Skinning.js +124 -12
  256. package/src/nodes/accessors/StorageTextureNode.js +7 -3
  257. package/src/nodes/accessors/Texture3DNode.js +1 -1
  258. package/src/nodes/accessors/TextureNode.js +51 -21
  259. package/src/nodes/accessors/TextureSizeNode.js +4 -2
  260. package/src/nodes/accessors/UniformArrayNode.js +30 -5
  261. package/src/nodes/code/CodeNode.js +1 -1
  262. package/src/nodes/code/FunctionNode.js +12 -2
  263. package/src/nodes/core/ArrayNode.js +2 -2
  264. package/src/nodes/core/ContextNode.js +57 -4
  265. package/src/nodes/core/IndexNode.js +69 -4
  266. package/src/nodes/core/InspectorNode.js +2 -2
  267. package/src/nodes/core/MRTNode.js +44 -2
  268. package/src/nodes/core/Node.js +6 -3
  269. package/src/nodes/core/NodeBuilder.js +65 -50
  270. package/src/nodes/core/NodeFrame.js +11 -3
  271. package/src/nodes/core/NodeUtils.js +88 -0
  272. package/src/nodes/core/PropertyNode.js +8 -0
  273. package/src/nodes/core/StackNode.js +0 -1
  274. package/src/nodes/core/StructNode.js +4 -3
  275. package/src/nodes/core/UniformGroupNode.js +3 -2
  276. package/src/nodes/core/UniformNode.js +26 -12
  277. package/src/nodes/core/VarNode.js +0 -1
  278. package/src/nodes/display/BumpMapNode.js +2 -2
  279. package/src/nodes/display/ColorAdjustment.js +1 -1
  280. package/src/nodes/display/PassNode.js +76 -15
  281. package/src/nodes/display/ScreenNode.js +22 -65
  282. package/src/nodes/fog/Fog.js +4 -4
  283. package/src/nodes/functions/BSDF/BRDF_GGX.js +6 -6
  284. package/src/nodes/functions/BSDF/BRDF_Sheen.js +1 -1
  285. package/src/nodes/functions/BSDF/DFGLUT.js +2 -1
  286. package/src/nodes/functions/BSDF/LTC.js +1 -1
  287. package/src/nodes/functions/PhongLightingModel.js +1 -1
  288. package/src/nodes/functions/PhysicalLightingModel.js +83 -25
  289. package/src/nodes/functions/ToonLightingModel.js +2 -2
  290. package/src/nodes/functions/material/getParallaxCorrectNormal.js +3 -3
  291. package/src/nodes/gpgpu/AtomicFunctionNode.js +64 -13
  292. package/src/nodes/gpgpu/BarrierNode.js +13 -4
  293. package/src/nodes/gpgpu/ComputeBuiltinNode.js +1 -1
  294. package/src/nodes/gpgpu/ComputeNode.js +20 -17
  295. package/src/nodes/gpgpu/SubgroupFunctionNode.js +165 -37
  296. package/src/nodes/gpgpu/WorkgroupInfoNode.js +44 -6
  297. package/src/nodes/lighting/EnvironmentNode.js +40 -4
  298. package/src/nodes/lighting/LightsNode.js +20 -4
  299. package/src/nodes/lighting/ShadowBaseNode.js +158 -1
  300. package/src/nodes/lighting/ShadowFilterNode.js +2 -106
  301. package/src/nodes/lighting/ShadowNode.js +22 -91
  302. package/src/nodes/materialx/{lib/mx_hsv.js → MaterialXColor.js} +3 -6
  303. package/src/nodes/materialx/{lib/mx_transform_color.js → MaterialXColorTransform.js} +3 -6
  304. package/src/nodes/materialx/MaterialXCore.js +37 -0
  305. package/src/nodes/materialx/MaterialXNodes.js +64 -72
  306. package/src/nodes/materialx/{lib/mx_noise.js → MaterialXNoise.js} +426 -197
  307. package/src/nodes/math/BitcountNode.js +24 -4
  308. package/src/nodes/math/MathNode.js +4 -4
  309. package/src/nodes/math/MathUtils.js +15 -4
  310. package/src/nodes/math/OperatorNode.js +2 -2
  311. package/src/nodes/math/PackFloatNode.js +29 -1
  312. package/src/nodes/math/Packed4x8IntegerNode.js +433 -0
  313. package/src/nodes/math/UnpackFloatNode.js +30 -2
  314. package/src/nodes/parsers/GLSLNodeFunction.js +1 -1
  315. package/src/nodes/pmrem/PMREMNode.js +1 -1
  316. package/src/nodes/pmrem/PMREMUtils.js +31 -74
  317. package/src/nodes/shapes/Shapes.js +1 -1
  318. package/src/nodes/tsl/TSLCore.js +1 -31
  319. package/src/nodes/utils/EventNode.js +75 -0
  320. package/src/nodes/utils/LoopNode.js +54 -13
  321. package/src/nodes/utils/PostProcessingUtils.js +23 -2
  322. package/src/nodes/utils/RTTNode.js +97 -32
  323. package/src/nodes/utils/ReflectorNode.js +8 -4
  324. package/src/nodes/utils/RotateNode.js +85 -8
  325. package/src/nodes/utils/SpriteUtils.js +58 -23
  326. package/src/objects/BatchedMesh.js +6 -0
  327. package/src/objects/InstancedMesh.js +1 -1
  328. package/src/objects/LOD.js +1 -1
  329. package/src/objects/Line.js +12 -0
  330. package/src/objects/Mesh.js +12 -0
  331. package/src/objects/Points.js +12 -0
  332. package/src/objects/Sprite.js +12 -0
  333. package/src/renderers/WebGLRenderer.js +93 -27
  334. package/src/renderers/common/Animation.js +12 -2
  335. package/src/renderers/common/Backend.js +38 -10
  336. package/src/renderers/common/BindGroup.js +0 -1
  337. package/src/renderers/common/Bindings.js +50 -4
  338. package/src/renderers/common/BundleGroup.js +4 -0
  339. package/src/renderers/common/ClippingContext.js +11 -1
  340. package/src/renderers/common/Color4.js +9 -0
  341. package/src/renderers/common/Constants.js +0 -5
  342. package/src/renderers/common/DirectRenderPipeline.js +233 -0
  343. package/src/renderers/common/Geometries.js +24 -3
  344. package/src/renderers/common/Info.js +3 -3
  345. package/src/renderers/common/InspectorBase.js +37 -8
  346. package/src/renderers/common/Lighting.js +11 -4
  347. package/src/renderers/common/Pipelines.js +6 -4
  348. package/src/renderers/common/QuadMesh.js +16 -2
  349. package/src/renderers/common/RenderContext.js +8 -0
  350. package/src/renderers/common/RenderList.js +53 -19
  351. package/src/renderers/common/RenderLists.js +58 -11
  352. package/src/renderers/common/RenderObject.js +14 -0
  353. package/src/renderers/common/RenderObjects.js +14 -9
  354. package/src/renderers/common/RenderPipeline.js +52 -44
  355. package/src/renderers/common/Renderer.js +226 -55
  356. package/src/renderers/common/Storage3DTexture.js +16 -0
  357. package/src/renderers/common/Textures.js +3 -3
  358. package/src/renderers/common/XRManager.js +79 -72
  359. package/src/renderers/common/extras/PMREMGenerator.js +76 -144
  360. package/src/renderers/common/nodes/NodeManager.js +144 -6
  361. package/src/renderers/common/nodes/NodeStorageBuffer.js +3 -1
  362. package/src/renderers/common/nodes/NodeUniformBuffer.js +3 -1
  363. package/src/renderers/shaders/DFGLUTData.js +2 -1
  364. package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +4 -2
  365. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +48 -0
  366. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +53 -4
  367. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +20 -2
  368. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +20 -0
  369. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +6 -0
  370. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +61 -57
  371. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +82 -0
  372. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +9 -0
  373. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +8 -1
  374. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +15 -0
  375. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -0
  376. package/src/renderers/shaders/ShaderLib.js +1 -0
  377. package/src/renderers/shaders/UniformsLib.js +16 -0
  378. package/src/renderers/webgl/WebGLAnimation.js +2 -2
  379. package/src/renderers/webgl/WebGLCapabilities.js +2 -2
  380. package/src/renderers/webgl/WebGLLights.js +74 -4
  381. package/src/renderers/webgl/WebGLMaterials.js +6 -0
  382. package/src/renderers/webgl/WebGLOutput.js +36 -24
  383. package/src/renderers/webgl/WebGLProgram.js +3 -0
  384. package/src/renderers/webgl/WebGLPrograms.js +8 -0
  385. package/src/renderers/webgl/WebGLRenderLists.js +6 -10
  386. package/src/renderers/webgl/WebGLShadowMap.js +47 -44
  387. package/src/renderers/webgl/WebGLTextures.js +7 -7
  388. package/src/renderers/webgl-fallback/WebGLBackend.js +153 -45
  389. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +83 -29
  390. package/src/renderers/webgl-fallback/utils/WebGLState.js +163 -17
  391. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +32 -5
  392. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +11 -4
  393. package/src/renderers/webgpu/WebGPUBackend.js +513 -145
  394. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +99 -20
  395. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +2 -1
  396. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +3 -12
  397. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +24 -14
  398. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +80 -14
  399. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +62 -7
  400. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +9 -3
  401. package/src/renderers/webgpu/utils/WebGPUUtils.js +16 -4
  402. package/src/renderers/webxr/WebXRManager.js +25 -2
  403. package/src/scenes/Scene.js +3 -3
  404. package/src/textures/CompressedArrayTexture.js +16 -0
  405. package/src/textures/Data3DTexture.js +16 -0
  406. package/src/textures/DataArrayTexture.js +16 -0
  407. package/src/textures/DepthTexture.js +3 -3
  408. package/src/textures/Texture.js +3 -3
  409. package/src/textures/{Source.js → TextureSource.js} +39 -8
  410. package/build/three.core.min.js +0 -6
  411. package/build/three.module.min.js +0 -6
  412. package/build/three.tsl.min.js +0 -6
  413. package/build/three.webgpu.min.js +0 -6
  414. package/build/three.webgpu.nodes.min.js +0 -6
  415. package/examples/jsm/libs/ecsy.module.js +0 -1792
  416. package/examples/jsm/loaders/LottieLoader.js +0 -130
  417. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +0 -52
@@ -1,12 +1,14 @@
1
1
  import {
2
2
  CullFaceNone, CullFaceBack, CullFaceFront, DoubleSide, BackSide,
3
3
  NormalBlending, NoBlending, CustomBlending, AddEquation,
4
- AdditiveBlending, SubtractiveBlending, MultiplyBlending, SubtractEquation, ReverseSubtractEquation,
4
+ AdditiveBlending, SubtractiveBlending, MultiplyBlending, SubtractEquation, ReverseSubtractEquation, MinEquation, MaxEquation,
5
5
  ZeroFactor, OneFactor, SrcColorFactor, SrcAlphaFactor, SrcAlphaSaturateFactor, DstColorFactor, DstAlphaFactor,
6
6
  OneMinusSrcColorFactor, OneMinusSrcAlphaFactor, OneMinusDstColorFactor, OneMinusDstAlphaFactor,
7
+ ConstantColorFactor, OneMinusConstantColorFactor, ConstantAlphaFactor, OneMinusConstantAlphaFactor,
7
8
  NeverDepth, AlwaysDepth, LessDepth, LessEqualDepth, EqualDepth, GreaterEqualDepth, GreaterDepth, NotEqualDepth,
8
9
  MaterialBlending
9
10
  } from '../../../constants.js';
11
+ import { Color } from '../../../math/Color.js';
10
12
  import { Vector4 } from '../../../math/Vector4.js';
11
13
  import { error, ReversedDepthFuncs, warnOnce } from '../../../utils.js';
12
14
 
@@ -56,10 +58,14 @@ class WebGLState {
56
58
  this.currentProgram = null;
57
59
  this.currentBlendingEnabled = false;
58
60
  this.currentBlending = null;
61
+ this.currentBlendEquation = null;
62
+ this.currentBlendEquationAlpha = null;
59
63
  this.currentBlendSrc = null;
60
64
  this.currentBlendDst = null;
61
65
  this.currentBlendSrcAlpha = null;
62
66
  this.currentBlendDstAlpha = null;
67
+ this.currentBlendColor = new Color( 0, 0, 0 );
68
+ this.currentBlendAlpha = 0;
63
69
  this.currentPremultipledAlpha = null;
64
70
  this.currentPolygonOffsetFactor = null;
65
71
  this.currentPolygonOffsetUnits = null;
@@ -106,7 +112,9 @@ class WebGLState {
106
112
  equationToGL = {
107
113
  [ AddEquation ]: gl.FUNC_ADD,
108
114
  [ SubtractEquation ]: gl.FUNC_SUBTRACT,
109
- [ ReverseSubtractEquation ]: gl.FUNC_REVERSE_SUBTRACT
115
+ [ ReverseSubtractEquation ]: gl.FUNC_REVERSE_SUBTRACT,
116
+ [ MinEquation ]: gl.MIN,
117
+ [ MaxEquation ]: gl.MAX
110
118
  };
111
119
 
112
120
  factorToGL = {
@@ -120,7 +128,11 @@ class WebGLState {
120
128
  [ OneMinusSrcColorFactor ]: gl.ONE_MINUS_SRC_COLOR,
121
129
  [ OneMinusSrcAlphaFactor ]: gl.ONE_MINUS_SRC_ALPHA,
122
130
  [ OneMinusDstColorFactor ]: gl.ONE_MINUS_DST_COLOR,
123
- [ OneMinusDstAlphaFactor ]: gl.ONE_MINUS_DST_ALPHA
131
+ [ OneMinusDstAlphaFactor ]: gl.ONE_MINUS_DST_ALPHA,
132
+ [ ConstantColorFactor ]: gl.CONSTANT_COLOR,
133
+ [ OneMinusConstantColorFactor ]: gl.ONE_MINUS_CONSTANT_COLOR,
134
+ [ ConstantAlphaFactor ]: gl.CONSTANT_ALPHA,
135
+ [ OneMinusConstantAlphaFactor ]: gl.ONE_MINUS_CONSTANT_ALPHA
124
136
  };
125
137
 
126
138
  const scissorParam = gl.getParameter( gl.SCISSOR_BOX );
@@ -422,7 +434,7 @@ class WebGLState {
422
434
  * Defines the blending.
423
435
  *
424
436
  * This method caches the state so `gl.blendEquation()`, `gl.blendEquationSeparate()`,
425
- * `gl.blendFunc()` and `gl.blendFuncSeparate()` are only called when necessary.
437
+ * `gl.blendFunc()`, `gl.blendFuncSeparate()` and `gl.blendColor()` are only called when necessary.
426
438
  *
427
439
  * @param {number} blending - The blending type.
428
440
  * @param {number} blendEquation - The blending equation.
@@ -431,9 +443,11 @@ class WebGLState {
431
443
  * @param {number} blendEquationAlpha - Only relevant for custom blending. The blending equation for alpha.
432
444
  * @param {number} blendSrcAlpha - Only relevant for custom blending. The alpha source blending factor.
433
445
  * @param {number} blendDstAlpha - Only relevant for custom blending. The alpha destination blending factor.
446
+ * @param {Color} blendColor - Only relevant for custom blending. The RGB values of the constant blend color.
447
+ * @param {number} blendAlpha - Only relevant for custom blending. The alpha value of the constant blend color.
434
448
  * @param {boolean} premultipliedAlpha - Whether premultiplied alpha is enabled or not.
435
449
  */
436
- setBlending( blending, blendEquation, blendSrc, blendDst, blendEquationAlpha, blendSrcAlpha, blendDstAlpha, premultipliedAlpha ) {
450
+ setBlending( blending, blendEquation, blendSrc, blendDst, blendEquationAlpha, blendSrcAlpha, blendDstAlpha, blendColor, blendAlpha, premultipliedAlpha ) {
437
451
 
438
452
  const { gl } = this;
439
453
 
@@ -564,6 +578,15 @@ class WebGLState {
564
578
 
565
579
  }
566
580
 
581
+ if ( blendColor.equals( this.currentBlendColor ) === false || blendAlpha !== this.currentBlendAlpha ) {
582
+
583
+ gl.blendColor( blendColor.r, blendColor.g, blendColor.b, blendAlpha );
584
+
585
+ this.currentBlendColor.copy( blendColor );
586
+ this.currentBlendAlpha = blendAlpha;
587
+
588
+ }
589
+
567
590
  this.currentBlending = blending;
568
591
  this.currentPremultipledAlpha = false;
569
592
 
@@ -913,7 +936,7 @@ class WebGLState {
913
936
 
914
937
  ( material.blending === NormalBlending && material.transparent === false )
915
938
  ? this.setBlending( NoBlending )
916
- : this.setBlending( material.blending, material.blendEquation, material.blendSrc, material.blendDst, material.blendEquationAlpha, material.blendSrcAlpha, material.blendDstAlpha, material.premultipliedAlpha );
939
+ : this.setBlending( material.blending, material.blendEquation, material.blendSrc, material.blendDst, material.blendEquationAlpha, material.blendSrcAlpha, material.blendDstAlpha, material.blendColor, material.blendAlpha, material.premultipliedAlpha );
917
940
 
918
941
  this.setDepthFunc( material.depthFunc );
919
942
  this.setDepthTest( material.depthTest );
@@ -936,28 +959,27 @@ class WebGLState {
936
959
  ? this.enable( gl.SAMPLE_ALPHA_TO_COVERAGE )
937
960
  : this.disable( gl.SAMPLE_ALPHA_TO_COVERAGE );
938
961
 
939
- if ( hardwareClippingPlanes > 0 ) {
940
962
 
941
- if ( this.currentClippingPlanes !== hardwareClippingPlanes ) {
963
+ if ( this.currentClippingPlanes !== hardwareClippingPlanes ) {
942
964
 
943
- const CLIP_DISTANCE0_WEBGL = 0x3000;
965
+ const CLIP_DISTANCE0_WEBGL = 0x3000;
944
966
 
945
- for ( let i = 0; i < 8; i ++ ) {
967
+ for ( let i = 0; i < 8; i ++ ) {
946
968
 
947
- if ( i < hardwareClippingPlanes ) {
969
+ if ( i < hardwareClippingPlanes ) {
948
970
 
949
- this.enable( CLIP_DISTANCE0_WEBGL + i );
971
+ this.enable( CLIP_DISTANCE0_WEBGL + i );
950
972
 
951
- } else {
952
-
953
- this.disable( CLIP_DISTANCE0_WEBGL + i );
973
+ } else {
954
974
 
955
- }
975
+ this.disable( CLIP_DISTANCE0_WEBGL + i );
956
976
 
957
977
  }
958
978
 
959
979
  }
960
980
 
981
+ this.currentClippingPlanes = hardwareClippingPlanes;
982
+
961
983
  }
962
984
 
963
985
  }
@@ -1318,7 +1340,7 @@ class WebGLState {
1318
1340
  /**
1319
1341
  * Returns the value for the given parameter.
1320
1342
  *
1321
- * @param {number} name - The paramter to get the value for.
1343
+ * @param {number} name - The parameter to get the value for.
1322
1344
  * @return {any} The value for the given parameter.
1323
1345
  */
1324
1346
  getParameter( name ) {
@@ -1356,6 +1378,130 @@ class WebGLState {
1356
1378
 
1357
1379
  }
1358
1380
 
1381
+ /**
1382
+ * Restores the WebGL state to its default and clears the cache so subsequent renderings
1383
+ * re-apply the required state. Useful when the WebGL context is shared with other libraries.
1384
+ */
1385
+ reset() {
1386
+
1387
+ const { gl } = this;
1388
+
1389
+ // reset WebGL state
1390
+
1391
+ gl.disable( gl.BLEND );
1392
+ gl.disable( gl.CULL_FACE );
1393
+ gl.disable( gl.DEPTH_TEST );
1394
+ gl.disable( gl.POLYGON_OFFSET_FILL );
1395
+ gl.disable( gl.SCISSOR_TEST );
1396
+ gl.disable( gl.STENCIL_TEST );
1397
+ gl.disable( gl.SAMPLE_ALPHA_TO_COVERAGE );
1398
+
1399
+ gl.blendEquation( gl.FUNC_ADD );
1400
+ gl.blendFunc( gl.ONE, gl.ZERO );
1401
+ gl.blendFuncSeparate( gl.ONE, gl.ZERO, gl.ONE, gl.ZERO );
1402
+ gl.blendColor( 0, 0, 0, 0 );
1403
+
1404
+ gl.colorMask( true, true, true, true );
1405
+ gl.clearColor( 0, 0, 0, 0 );
1406
+
1407
+ gl.depthMask( true );
1408
+ gl.depthFunc( gl.LESS );
1409
+ gl.clearDepth( 1 );
1410
+
1411
+ gl.stencilMask( 0xffffffff );
1412
+ gl.stencilFunc( gl.ALWAYS, 0, 0xffffffff );
1413
+ gl.stencilOp( gl.KEEP, gl.KEEP, gl.KEEP );
1414
+ gl.clearStencil( 0 );
1415
+
1416
+ gl.cullFace( gl.BACK );
1417
+ gl.frontFace( gl.CCW );
1418
+
1419
+ gl.polygonOffset( 0, 0 );
1420
+
1421
+ gl.activeTexture( gl.TEXTURE0 );
1422
+
1423
+ gl.bindFramebuffer( gl.FRAMEBUFFER, null );
1424
+ gl.bindFramebuffer( gl.DRAW_FRAMEBUFFER, null );
1425
+ gl.bindFramebuffer( gl.READ_FRAMEBUFFER, null );
1426
+
1427
+ gl.useProgram( null );
1428
+
1429
+ gl.lineWidth( 1 );
1430
+
1431
+ gl.scissor( 0, 0, gl.canvas.width, gl.canvas.height );
1432
+ gl.viewport( 0, 0, gl.canvas.width, gl.canvas.height );
1433
+
1434
+ gl.pixelStorei( gl.PACK_ALIGNMENT, 4 );
1435
+ gl.pixelStorei( gl.UNPACK_ALIGNMENT, 4 );
1436
+ gl.pixelStorei( gl.UNPACK_FLIP_Y_WEBGL, false );
1437
+ gl.pixelStorei( gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false );
1438
+ gl.pixelStorei( gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.BROWSER_DEFAULT_WEBGL );
1439
+ gl.pixelStorei( gl.PACK_ROW_LENGTH, 0 );
1440
+ gl.pixelStorei( gl.PACK_SKIP_PIXELS, 0 );
1441
+ gl.pixelStorei( gl.PACK_SKIP_ROWS, 0 );
1442
+ gl.pixelStorei( gl.UNPACK_ROW_LENGTH, 0 );
1443
+ gl.pixelStorei( gl.UNPACK_IMAGE_HEIGHT, 0 );
1444
+ gl.pixelStorei( gl.UNPACK_SKIP_PIXELS, 0 );
1445
+ gl.pixelStorei( gl.UNPACK_SKIP_ROWS, 0 );
1446
+ gl.pixelStorei( gl.UNPACK_SKIP_IMAGES, 0 );
1447
+
1448
+ this.resetVertexState();
1449
+
1450
+ // reset internal cache
1451
+
1452
+ this.enabled = {};
1453
+ this.parameters = {};
1454
+ this.currentFlipSided = null;
1455
+ this.currentCullFace = null;
1456
+ this.currentProgram = null;
1457
+ this.currentBlendingEnabled = false;
1458
+ this.currentBlending = null;
1459
+ this.currentBlendEquation = null;
1460
+ this.currentBlendEquationAlpha = null;
1461
+ this.currentBlendSrc = null;
1462
+ this.currentBlendDst = null;
1463
+ this.currentBlendSrcAlpha = null;
1464
+ this.currentBlendDstAlpha = null;
1465
+ this.currentBlendColor.set( 0, 0, 0 );
1466
+ this.currentBlendAlpha = 0;
1467
+ this.currentPremultipledAlpha = null;
1468
+ this.currentPolygonOffsetFactor = null;
1469
+ this.currentPolygonOffsetUnits = null;
1470
+ this.currentColorMask = null;
1471
+ this.currentDepthFunc = null;
1472
+ this.currentDepthMask = null;
1473
+ this.currentStencilFunc = null;
1474
+ this.currentStencilRef = null;
1475
+ this.currentStencilFuncMask = null;
1476
+ this.currentStencilFail = null;
1477
+ this.currentStencilZFail = null;
1478
+ this.currentStencilZPass = null;
1479
+ this.currentStencilMask = null;
1480
+ this.currentLineWidth = null;
1481
+ this.currentClippingPlanes = 0;
1482
+
1483
+ this.currentBoundFramebuffers = {};
1484
+ this.currentDrawbuffers = new WeakMap();
1485
+
1486
+ this.currentTextureSlot = null;
1487
+ this.currentBoundTextures = {};
1488
+ this.currentBoundBufferBases = {};
1489
+
1490
+ this.currentScissor.set( 0, 0, gl.canvas.width, gl.canvas.height );
1491
+ this.currentViewport.set( 0, 0, gl.canvas.width, gl.canvas.height );
1492
+
1493
+ // re-apply reversed depth if used by the renderer
1494
+
1495
+ this.currentDepthReversed = false;
1496
+
1497
+ if ( this.backend.renderer.reversedDepthBuffer === true ) {
1498
+
1499
+ this.setReversedDepth( true );
1500
+
1501
+ }
1502
+
1503
+ }
1504
+
1359
1505
  }
1360
1506
 
1361
1507
  export default WebGLState;
@@ -550,12 +550,29 @@ class WebGLTextureUtils {
550
550
 
551
551
  if ( texture.isCompressedArrayTexture ) {
552
552
 
553
-
554
553
  if ( texture.format !== gl.RGBA ) {
555
554
 
556
555
  if ( glFormat !== null ) {
557
556
 
558
- gl.compressedTexSubImage3D( gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, mipmap.data );
557
+ if ( texture.layerUpdates.size > 0 ) {
558
+
559
+ const layerByteLength = getByteLength( mipmap.width, mipmap.height, texture.format, texture.type );
560
+
561
+ for ( const layerIndex of texture.layerUpdates ) {
562
+
563
+ const layerData = mipmap.data.subarray(
564
+ layerIndex * layerByteLength / mipmap.data.BYTES_PER_ELEMENT,
565
+ ( layerIndex + 1 ) * layerByteLength / mipmap.data.BYTES_PER_ELEMENT
566
+ );
567
+ gl.compressedTexSubImage3D( gl.TEXTURE_2D_ARRAY, i, 0, 0, layerIndex, mipmap.width, mipmap.height, 1, glFormat, layerData );
568
+
569
+ }
570
+
571
+ } else {
572
+
573
+ gl.compressedTexSubImage3D( gl.TEXTURE_2D_ARRAY, i, 0, 0, 0, mipmap.width, mipmap.height, image.depth, glFormat, mipmap.data );
574
+
575
+ }
559
576
 
560
577
  } else {
561
578
 
@@ -585,6 +602,7 @@ class WebGLTextureUtils {
585
602
 
586
603
  }
587
604
 
605
+ if ( texture.isCompressedArrayTexture && texture.layerUpdates.size > 0 ) texture.clearLayerUpdates();
588
606
 
589
607
  } else if ( texture.isCubeTexture ) {
590
608
 
@@ -1215,7 +1233,7 @@ class WebGLTextureUtils {
1215
1233
  * @param {number} y - The y coordinate of the copy origin.
1216
1234
  * @param {number} width - The width of the copy.
1217
1235
  * @param {number} height - The height of the copy.
1218
- * @param {number} faceIndex - The face index.
1236
+ * @param {number} faceIndex - The cube face, depth slice or array layer index.
1219
1237
  * @return {Promise<TypedArray>} A Promise that resolves with a typed array when the copy operation has finished.
1220
1238
  */
1221
1239
  async copyTextureToBuffer( texture, x, y, width, height, faceIndex ) {
@@ -1228,9 +1246,17 @@ class WebGLTextureUtils {
1228
1246
 
1229
1247
  backend.state.bindFramebuffer( gl.READ_FRAMEBUFFER, fb );
1230
1248
 
1231
- const target = texture.isCubeTexture ? gl.TEXTURE_CUBE_MAP_POSITIVE_X + faceIndex : gl.TEXTURE_2D;
1249
+ if ( texture.isData3DTexture || texture.isDataArrayTexture || texture.isArrayTexture ) {
1250
+
1251
+ gl.framebufferTextureLayer( gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, textureGPU, 0, faceIndex );
1252
+
1253
+ } else {
1232
1254
 
1233
- gl.framebufferTexture2D( gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, target, textureGPU, 0 );
1255
+ const target = texture.isCubeTexture ? gl.TEXTURE_CUBE_MAP_POSITIVE_X + faceIndex : gl.TEXTURE_2D;
1256
+
1257
+ gl.framebufferTexture2D( gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, target, textureGPU, 0 );
1258
+
1259
+ }
1234
1260
 
1235
1261
  const typedArrayType = this._getTypedArrayType( glType );
1236
1262
  const bytesPerTexel = this._getBytesPerTexel( glType, glFormat );
@@ -1255,6 +1281,7 @@ class WebGLTextureUtils {
1255
1281
 
1256
1282
  backend.state.bindFramebuffer( gl.READ_FRAMEBUFFER, null );
1257
1283
 
1284
+ gl.deleteBuffer( buffer );
1258
1285
  gl.deleteFramebuffer( fb );
1259
1286
 
1260
1287
  return dstBuffer;
@@ -1,4 +1,4 @@
1
- import { error, warnOnce, warn } from '../../../utils.js';
1
+ import { error, warn } from '../../../utils.js';
2
2
  import TimestampQueryPool from '../../common/TimestampQueryPool.js';
3
3
 
4
4
  /**
@@ -58,11 +58,14 @@ class WebGLTimestampQueryPool extends TimestampQueryPool {
58
58
 
59
59
  if ( ! this.trackTimestamp ) return null;
60
60
 
61
- // Check if we have enough space for a new query pair
62
61
  if ( this.currentQueryIndex + 2 > this.maxQueries ) {
63
62
 
64
- warnOnce( `WebGLTimestampQueryPool [${ this.type }]: Maximum number of queries exceeded, when using trackTimestamp it is necessary to resolves the queries via renderer.resolveTimestampsAsync( THREE.TimestampQuery.${ this.type.toUpperCase() } ).` );
65
- return null;
63
+ this.resolveQueriesAsync();
64
+
65
+ this.currentQueryIndex = 0;
66
+ this.queryOffsets.clear();
67
+ this.queryStates.clear();
68
+ this.activeQuery = null;
66
69
 
67
70
  }
68
71
 
@@ -226,6 +229,8 @@ class WebGLTimestampQueryPool extends TimestampQueryPool {
226
229
 
227
230
  const frames = [];
228
231
 
232
+ this.timestamps.clear();
233
+
229
234
  for ( const [ uid, promise ] of resolvePromises ) {
230
235
 
231
236
  const match = uid.match( /^(.*):f(\d+)$/ );
@@ -390,6 +395,8 @@ class WebGLTimestampQueryPool extends TimestampQueryPool {
390
395
  this.queries = [];
391
396
  this.queryStates.clear();
392
397
  this.queryOffsets.clear();
398
+ this.timestamps.clear();
399
+ this.frames = [];
393
400
  this.lastValue = 0;
394
401
  this.activeQuery = null;
395
402