@gnsx/three 0.185.15 → 0.186.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (417) hide show
  1. package/build/three.cjs +10 -82600
  2. package/build/three.core.js +1303 -728
  3. package/build/three.module.js +439 -338
  4. package/build/three.tsl.js +74 -44
  5. package/build/three.webgpu.js +6036 -2184
  6. package/build/three.webgpu.nodes.js +6020 -2184
  7. package/examples/jsm/Addons.js +6 -6
  8. package/examples/jsm/controls/ArcballControls.js +1 -1
  9. package/examples/jsm/controls/FirstPersonControls.js +44 -20
  10. package/examples/jsm/controls/OrbitControls.js +9 -0
  11. package/examples/jsm/controls/TrackballControls.js +109 -4
  12. package/examples/jsm/csm/CSMShadowNode.js +13 -0
  13. package/examples/jsm/exporters/GLTFExporter.js +23 -7
  14. package/examples/jsm/exporters/USDZExporter.js +2 -2
  15. package/examples/jsm/generators/CityGenerator.js +377 -45
  16. package/examples/jsm/generators/ForestGenerator.js +12 -12
  17. package/examples/jsm/generators/TerrainGenerator.js +49 -37
  18. package/examples/jsm/generators/TreeGenerator.js +70 -76
  19. package/examples/jsm/generators/city/BenchGenerator.js +127 -0
  20. package/examples/jsm/generators/city/CarGenerator.js +479 -0
  21. package/examples/jsm/generators/city/CityGeneratorUtils.js +31 -0
  22. package/examples/jsm/generators/city/HydrantGenerator.js +106 -0
  23. package/examples/jsm/generators/city/InstancedMeshGenerator.js +86 -0
  24. package/examples/jsm/generators/city/PersonGenerator.js +447 -0
  25. package/examples/jsm/generators/city/SidewalkGenerator.js +33 -38
  26. package/examples/jsm/generators/city/SkyscraperGenerator.js +448 -48
  27. package/examples/jsm/generators/city/StreetTreeGenerator.js +231 -0
  28. package/examples/jsm/generators/city/StreetlightGenerator.js +100 -0
  29. package/examples/jsm/generators/city/TrafficlightGenerator.js +106 -0
  30. package/examples/jsm/generators/city/TrashcanGenerator.js +100 -0
  31. package/examples/jsm/geometries/BoxLineGeometry.js +1 -1
  32. package/examples/jsm/geometries/ParametricGeometry.js +1 -1
  33. package/examples/jsm/geometries/RoundedBoxGeometry.js +1 -1
  34. package/examples/jsm/gpgpu/CountingSort.js +271 -0
  35. package/examples/jsm/helpers/LightProbeGridHelper.js +60 -239
  36. package/examples/jsm/helpers/LightProbeGridHelperWebGL.js +221 -0
  37. package/examples/jsm/inspector/Extension.js +94 -0
  38. package/examples/jsm/inspector/Inspector.js +145 -41
  39. package/examples/jsm/inspector/RendererInspector.js +100 -52
  40. package/examples/jsm/inspector/extensions/color-grading/ColorGrading.js +2609 -0
  41. package/examples/jsm/inspector/extensions/color-grading/ColorWheel.js +352 -0
  42. package/examples/jsm/inspector/extensions/color-grading/CurveEditor.js +599 -0
  43. package/examples/jsm/inspector/extensions/color-grading/LUT3DStyle.js +1201 -0
  44. package/examples/jsm/inspector/extensions/color-grading/LUTMath.js +788 -0
  45. package/examples/jsm/inspector/extensions/color-grading/modules/BrightnessModule.js +72 -0
  46. package/examples/jsm/inspector/extensions/color-grading/modules/ColorWheelModule.js +112 -0
  47. package/examples/jsm/inspector/extensions/color-grading/modules/ContrastModule.js +82 -0
  48. package/examples/jsm/inspector/extensions/color-grading/modules/CurvesModule.js +109 -0
  49. package/examples/jsm/inspector/extensions/color-grading/modules/ExposureHueModule.js +110 -0
  50. package/examples/jsm/inspector/extensions/color-grading/modules/ExposureModule.js +73 -0
  51. package/examples/jsm/inspector/extensions/color-grading/modules/HueModule.js +78 -0
  52. package/examples/jsm/inspector/extensions/color-grading/modules/ImportedCubeModule.js +89 -0
  53. package/examples/jsm/inspector/extensions/color-grading/modules/Module.js +285 -0
  54. package/examples/jsm/inspector/extensions/color-grading/modules/OutputModule.js +101 -0
  55. package/examples/jsm/inspector/extensions/color-grading/modules/RendererModule.js +225 -0
  56. package/examples/jsm/inspector/extensions/color-grading/modules/SatVibranceModule.js +102 -0
  57. package/examples/jsm/inspector/extensions/color-grading/modules/SaturationModule.js +76 -0
  58. package/examples/jsm/inspector/extensions/color-grading/modules/VibranceModule.js +76 -0
  59. package/examples/jsm/inspector/extensions/color-grading/modules/WhiteBalanceModule.js +86 -0
  60. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +26 -31
  61. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +1 -0
  62. package/examples/jsm/inspector/tabs/Memory.js +0 -2
  63. package/examples/jsm/inspector/tabs/Settings.js +4 -0
  64. package/examples/jsm/inspector/tabs/Timeline.js +223 -171
  65. package/examples/jsm/inspector/tabs/Viewer.js +515 -21
  66. package/examples/jsm/inspector/ui/List.js +15 -9
  67. package/examples/jsm/inspector/ui/Profiler.js +170 -14
  68. package/examples/jsm/inspector/ui/Style.js +269 -23
  69. package/examples/jsm/inspector/ui/Tab.js +2 -0
  70. package/examples/jsm/inspector/ui/Values.js +14 -2
  71. package/examples/jsm/interactive/HTMLMesh.js +19 -3
  72. package/examples/jsm/lighting/LightProbeGrid.js +484 -889
  73. package/examples/jsm/lighting/LightProbeGridUtils.js +107 -0
  74. package/examples/jsm/lighting/LightProbeGridWebGL.js +841 -0
  75. package/examples/jsm/lighting/vxgi/VXGIConeTracer.js +194 -0
  76. package/examples/jsm/lighting/vxgi/VXGINode.js +660 -0
  77. package/examples/jsm/lighting/vxgi/VXGISceneCollector.js +478 -0
  78. package/examples/jsm/lighting/vxgi/VXGIVolume.js +1430 -0
  79. package/examples/jsm/lights/SunLight.js +95 -0
  80. package/examples/jsm/lights/SunLightNode.js +56 -0
  81. package/examples/jsm/lights/SunLightShadow.js +319 -0
  82. package/examples/jsm/lights/SunShadowNode.js +312 -0
  83. package/examples/jsm/loaders/3DMLoader.js +150 -49
  84. package/examples/jsm/loaders/3MFLoader.js +202 -1
  85. package/examples/jsm/loaders/FBXLoader.js +81 -5
  86. package/examples/jsm/loaders/GLTFGaussianSplatLoaderExtension.js +330 -0
  87. package/examples/jsm/loaders/GLTFLoader.js +79 -14
  88. package/examples/jsm/loaders/GaussianSplatPLYLoader.js +386 -0
  89. package/examples/jsm/loaders/KSPLATLoader.js +463 -0
  90. package/examples/jsm/loaders/MaterialXLoader.js +111 -1010
  91. package/examples/jsm/loaders/PCDLoader.js +1 -1
  92. package/examples/jsm/loaders/SPLATLoader.js +139 -0
  93. package/examples/jsm/loaders/SPZLoader.js +561 -0
  94. package/examples/jsm/loaders/materialx/MaterialXArchive.js +108 -0
  95. package/examples/jsm/loaders/materialx/MaterialXDocument.js +878 -0
  96. package/examples/jsm/loaders/materialx/MaterialXHextile.js +183 -0
  97. package/examples/jsm/loaders/materialx/MaterialXInterfaceValidation.js +376 -0
  98. package/examples/jsm/loaders/materialx/MaterialXLog.js +75 -0
  99. package/examples/jsm/loaders/materialx/MaterialXNodeInterfaceRegistry.js +4 -0
  100. package/examples/jsm/loaders/materialx/MaterialXNodeLibrary.js +1021 -0
  101. package/examples/jsm/loaders/materialx/MaterialXSurfaceMappings.js +661 -0
  102. package/examples/jsm/loaders/materialx/MaterialXUtils.js +57 -0
  103. package/examples/jsm/loaders/materialx/compile/MaterialXCompileRegistry.js +997 -0
  104. package/examples/jsm/loaders/materialx/parse/MaterialXParser.js +28 -0
  105. package/examples/jsm/loaders/usd/USDAParser.js +15 -2
  106. package/examples/jsm/loaders/usd/USDCParser.js +1 -4
  107. package/examples/jsm/loaders/usd/USDComposer.js +80 -42
  108. package/examples/jsm/materials/WoodNodeMaterial.js +6 -108
  109. package/examples/jsm/misc/RollerCoaster.js +2 -2
  110. package/examples/jsm/misc/SculptGL.LICENSE.txt +21 -0
  111. package/examples/jsm/misc/Sculptor.js +1679 -0
  112. package/examples/jsm/misc/SculptorMesh.js +1504 -0
  113. package/examples/jsm/misc/SculptorTools.js +1180 -0
  114. package/examples/jsm/misc/SculptorUtils.js +345 -0
  115. package/examples/jsm/misc/TubePainter.js +28 -16
  116. package/examples/jsm/misc/VolumeSlice.js +24 -24
  117. package/examples/jsm/modifiers/SimplifyModifier.js +63 -556
  118. package/examples/jsm/objects/GaussianSplat.js +1039 -0
  119. package/examples/jsm/objects/Sky.js +66 -45
  120. package/examples/jsm/objects/SkyMesh.js +70 -51
  121. package/examples/jsm/physics/JoltPhysics.js +1 -1
  122. package/examples/jsm/postprocessing/AfterimagePass.js +4 -2
  123. package/examples/jsm/postprocessing/BloomPass.js +2 -2
  124. package/examples/jsm/postprocessing/GTAOPass.js +1 -1
  125. package/examples/jsm/postprocessing/OutlinePass.js +5 -5
  126. package/examples/jsm/postprocessing/SAOPass.js +1 -1
  127. package/examples/jsm/postprocessing/SSAOPass.js +1 -1
  128. package/examples/jsm/postprocessing/SSRPass.js +4 -2
  129. package/examples/jsm/postprocessing/SavePass.js +1 -1
  130. package/examples/jsm/postprocessing/TAARenderPass.js +1 -1
  131. package/examples/jsm/postprocessing/UnrealBloomPass.js +30 -13
  132. package/examples/jsm/renderers/CSS2DRenderer.js +29 -5
  133. package/examples/jsm/shaders/DepthLimitedBlurShader.js +4 -1
  134. package/examples/jsm/shaders/ExposureShader.js +1 -1
  135. package/examples/jsm/shaders/FilmShader.js +2 -1
  136. package/examples/jsm/transpiler/AST.js +21 -2
  137. package/examples/jsm/transpiler/GLSLDecoder.js +498 -8
  138. package/examples/jsm/transpiler/TSLEncoder.js +82 -10
  139. package/examples/jsm/transpiler/WGSLEncoder.js +33 -4
  140. package/examples/jsm/tsl/WebGLNodesHandler.js +29 -39
  141. package/examples/jsm/tsl/display/AfterImageNode.js +2 -0
  142. package/examples/jsm/tsl/display/AnaglyphPassNode.js +3 -2
  143. package/examples/jsm/tsl/display/BilateralBlurNode.js +5 -2
  144. package/examples/jsm/tsl/display/BloomNode.js +55 -30
  145. package/examples/jsm/tsl/display/DenoiseNode.js +21 -1
  146. package/examples/jsm/tsl/display/DepthOfFieldNode.js +24 -6
  147. package/examples/jsm/tsl/display/DotScreenNode.js +11 -11
  148. package/examples/jsm/tsl/display/FSR1Node.js +8 -4
  149. package/examples/jsm/tsl/display/GTAONode.js +199 -86
  150. package/examples/jsm/tsl/display/GaussianBlurNode.js +65 -52
  151. package/examples/jsm/tsl/display/GodraysNode.js +5 -2
  152. package/examples/jsm/tsl/display/ImportanceSampledEnvironment.js +2 -2
  153. package/examples/jsm/tsl/display/LensflareNode.js +5 -2
  154. package/examples/jsm/tsl/display/OITPassNode.js +352 -0
  155. package/examples/jsm/tsl/display/OutlineNode.js +2 -0
  156. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +3 -2
  157. package/examples/jsm/tsl/display/RGBShiftNode.js +9 -9
  158. package/examples/jsm/tsl/display/RecurrentDenoiseNode.js +7 -4
  159. package/examples/jsm/tsl/display/RetroPassNode.js +1 -1
  160. package/examples/jsm/tsl/display/SMAANode.js +22 -61
  161. package/examples/jsm/tsl/display/SSAAPassNode.js +2 -4
  162. package/examples/jsm/tsl/display/SSAONode.js +436 -0
  163. package/examples/jsm/tsl/display/SSGINode.js +5 -2
  164. package/examples/jsm/tsl/display/SSRNode.js +7 -2
  165. package/examples/jsm/tsl/display/SSSNode.js +5 -2
  166. package/examples/jsm/tsl/display/SharpenNode.js +5 -4
  167. package/examples/jsm/tsl/display/StereoCompositePassNode.js +1 -3
  168. package/examples/jsm/tsl/display/StereoPassNode.js +1 -3
  169. package/examples/jsm/tsl/display/TAAUNode.js +22 -125
  170. package/examples/jsm/tsl/display/TRAANode.js +16 -142
  171. package/examples/jsm/tsl/display/TemporalReprojectNode.js +21 -15
  172. package/examples/jsm/tsl/display/depthAwareBlur.js +63 -0
  173. package/examples/jsm/tsl/display/hashBlur.js +3 -2
  174. package/examples/jsm/tsl/lighting/ClusteredLightsNode.js +38 -27
  175. package/examples/jsm/tsl/lighting/LightProbeGridNode.js +136 -0
  176. package/examples/jsm/tsl/math/voronoiNoise.js +112 -0
  177. package/examples/jsm/tsl/shadows/TileShadowNode.js +4 -6
  178. package/examples/jsm/tsl/utils/Raymarching.js +5 -5
  179. package/examples/jsm/tsl/utils/SoftParticles.js +60 -0
  180. package/examples/jsm/tsl/utils/TAAUtils.js +195 -0
  181. package/examples/jsm/utils/BufferGeometryUtils.js +14 -14
  182. package/examples/jsm/utils/GaussianSplatUtils.js +229 -0
  183. package/examples/jsm/utils/WebGLTextureUtils.js +1 -1
  184. package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
  185. package/examples/jsm/webxr/WebGLXRFallback.js +2 -16
  186. package/examples/jsm/webxr/XRControllerModelFactory.js +16 -4
  187. package/package.json +9 -16
  188. package/src/Three.Core.js +2 -1
  189. package/src/Three.TSL.js +73 -43
  190. package/src/Three.WebGPU.Nodes.js +1 -0
  191. package/src/Three.WebGPU.js +1 -0
  192. package/src/animation/AnimationClip.js +15 -2
  193. package/src/animation/AnimationObjectGroup.js +18 -6
  194. package/src/animation/AnimationUtils.js +26 -0
  195. package/src/animation/KeyframeTrack.js +37 -0
  196. package/src/constants.js +23 -1
  197. package/src/core/BufferAttribute.js +3 -2
  198. package/src/core/BufferGeometry.js +1 -1
  199. package/src/core/InterleavedBuffer.js +5 -1
  200. package/src/core/Object3D.js +40 -12
  201. package/src/core/Raycaster.js +4 -0
  202. package/src/core/RenderTarget.js +99 -9
  203. package/src/core/RenderTarget3D.js +12 -8
  204. package/src/extras/Controls.js +0 -8
  205. package/src/extras/PMREMGenerator.js +99 -205
  206. package/src/geometries/TorusGeometry.js +1 -1
  207. package/src/helpers/ArrowHelper.js +2 -0
  208. package/src/helpers/AxesHelper.js +2 -0
  209. package/src/helpers/Box3Helper.js +2 -0
  210. package/src/helpers/BoxHelper.js +2 -0
  211. package/src/helpers/CameraHelper.js +2 -0
  212. package/src/helpers/DirectionalLightHelper.js +2 -0
  213. package/src/helpers/GridHelper.js +2 -0
  214. package/src/helpers/HemisphereLightHelper.js +2 -0
  215. package/src/helpers/PlaneHelper.js +2 -0
  216. package/src/helpers/PointLightHelper.js +2 -0
  217. package/src/helpers/PolarGridHelper.js +2 -0
  218. package/src/helpers/SkeletonHelper.js +2 -0
  219. package/src/helpers/SpotLightHelper.js +2 -0
  220. package/src/lights/Light.js +0 -10
  221. package/src/lights/LightShadow.js +43 -12
  222. package/src/lights/SpotLightShadow.js +18 -0
  223. package/src/loaders/BufferGeometryLoader.js +5 -0
  224. package/src/loaders/ImageBitmapLoader.js +3 -1
  225. package/src/loaders/ObjectLoader.js +8 -5
  226. package/src/materials/Material.js +80 -57
  227. package/src/materials/MeshPhysicalMaterial.js +32 -0
  228. package/src/materials/nodes/Line2NodeMaterial.js +17 -8
  229. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +42 -5
  230. package/src/materials/nodes/NodeMaterial.js +19 -13
  231. package/src/materials/nodes/PointsNodeMaterial.js +2 -1
  232. package/src/materials/nodes/manager/NodeMaterialObserver.js +282 -55
  233. package/src/math/Frustum.js +9 -0
  234. package/src/math/FrustumArray.js +1 -1
  235. package/src/math/MathUtils.js +5 -3
  236. package/src/math/Matrix4.js +2 -9
  237. package/src/math/Plane.js +30 -1
  238. package/src/math/Quaternion.js +0 -10
  239. package/src/math/Ray.js +95 -45
  240. package/src/math/Triangle.js +0 -2
  241. package/src/math/Vector3.js +2 -2
  242. package/src/math/Vector4.js +0 -4
  243. package/src/math/interpolants/BezierInterpolant.js +36 -23
  244. package/src/nodes/Nodes.js +2 -0
  245. package/src/nodes/TSL.js +11 -3
  246. package/src/nodes/accessors/Batch.js +85 -13
  247. package/src/nodes/accessors/BufferAttributeNode.js +1 -1
  248. package/src/nodes/accessors/BuiltinNode.js +1 -1
  249. package/src/nodes/accessors/Instance.js +19 -18
  250. package/src/nodes/accessors/MaterialNode.js +9 -0
  251. package/src/nodes/accessors/ModelNode.js +85 -9
  252. package/src/nodes/accessors/ReferenceBaseNode.js +1 -70
  253. package/src/nodes/accessors/ReferenceElementNode.js +72 -0
  254. package/src/nodes/accessors/ReferenceNode.js +1 -70
  255. package/src/nodes/accessors/Skinning.js +124 -12
  256. package/src/nodes/accessors/StorageTextureNode.js +7 -3
  257. package/src/nodes/accessors/Texture3DNode.js +1 -1
  258. package/src/nodes/accessors/TextureNode.js +51 -21
  259. package/src/nodes/accessors/TextureSizeNode.js +4 -2
  260. package/src/nodes/accessors/UniformArrayNode.js +30 -5
  261. package/src/nodes/code/CodeNode.js +1 -1
  262. package/src/nodes/code/FunctionNode.js +12 -2
  263. package/src/nodes/core/ArrayNode.js +2 -2
  264. package/src/nodes/core/ContextNode.js +57 -4
  265. package/src/nodes/core/IndexNode.js +69 -4
  266. package/src/nodes/core/InspectorNode.js +2 -2
  267. package/src/nodes/core/MRTNode.js +44 -2
  268. package/src/nodes/core/Node.js +6 -3
  269. package/src/nodes/core/NodeBuilder.js +65 -50
  270. package/src/nodes/core/NodeFrame.js +11 -3
  271. package/src/nodes/core/NodeUtils.js +88 -0
  272. package/src/nodes/core/PropertyNode.js +8 -0
  273. package/src/nodes/core/StackNode.js +0 -1
  274. package/src/nodes/core/StructNode.js +4 -3
  275. package/src/nodes/core/UniformGroupNode.js +3 -2
  276. package/src/nodes/core/UniformNode.js +26 -12
  277. package/src/nodes/core/VarNode.js +0 -1
  278. package/src/nodes/display/BumpMapNode.js +2 -2
  279. package/src/nodes/display/ColorAdjustment.js +1 -1
  280. package/src/nodes/display/PassNode.js +76 -15
  281. package/src/nodes/display/ScreenNode.js +22 -65
  282. package/src/nodes/fog/Fog.js +4 -4
  283. package/src/nodes/functions/BSDF/BRDF_GGX.js +6 -6
  284. package/src/nodes/functions/BSDF/BRDF_Sheen.js +1 -1
  285. package/src/nodes/functions/BSDF/DFGLUT.js +2 -1
  286. package/src/nodes/functions/BSDF/LTC.js +1 -1
  287. package/src/nodes/functions/PhongLightingModel.js +1 -1
  288. package/src/nodes/functions/PhysicalLightingModel.js +83 -25
  289. package/src/nodes/functions/ToonLightingModel.js +2 -2
  290. package/src/nodes/functions/material/getParallaxCorrectNormal.js +3 -3
  291. package/src/nodes/gpgpu/AtomicFunctionNode.js +64 -13
  292. package/src/nodes/gpgpu/BarrierNode.js +13 -4
  293. package/src/nodes/gpgpu/ComputeBuiltinNode.js +1 -1
  294. package/src/nodes/gpgpu/ComputeNode.js +20 -17
  295. package/src/nodes/gpgpu/SubgroupFunctionNode.js +165 -37
  296. package/src/nodes/gpgpu/WorkgroupInfoNode.js +44 -6
  297. package/src/nodes/lighting/EnvironmentNode.js +40 -4
  298. package/src/nodes/lighting/LightsNode.js +20 -4
  299. package/src/nodes/lighting/ShadowBaseNode.js +158 -1
  300. package/src/nodes/lighting/ShadowFilterNode.js +2 -106
  301. package/src/nodes/lighting/ShadowNode.js +22 -91
  302. package/src/nodes/materialx/{lib/mx_hsv.js → MaterialXColor.js} +3 -6
  303. package/src/nodes/materialx/{lib/mx_transform_color.js → MaterialXColorTransform.js} +3 -6
  304. package/src/nodes/materialx/MaterialXCore.js +37 -0
  305. package/src/nodes/materialx/MaterialXNodes.js +64 -72
  306. package/src/nodes/materialx/{lib/mx_noise.js → MaterialXNoise.js} +426 -197
  307. package/src/nodes/math/BitcountNode.js +24 -4
  308. package/src/nodes/math/MathNode.js +4 -4
  309. package/src/nodes/math/MathUtils.js +15 -4
  310. package/src/nodes/math/OperatorNode.js +2 -2
  311. package/src/nodes/math/PackFloatNode.js +29 -1
  312. package/src/nodes/math/Packed4x8IntegerNode.js +433 -0
  313. package/src/nodes/math/UnpackFloatNode.js +30 -2
  314. package/src/nodes/parsers/GLSLNodeFunction.js +1 -1
  315. package/src/nodes/pmrem/PMREMNode.js +1 -1
  316. package/src/nodes/pmrem/PMREMUtils.js +31 -74
  317. package/src/nodes/shapes/Shapes.js +1 -1
  318. package/src/nodes/tsl/TSLCore.js +1 -31
  319. package/src/nodes/utils/EventNode.js +75 -0
  320. package/src/nodes/utils/LoopNode.js +54 -13
  321. package/src/nodes/utils/PostProcessingUtils.js +23 -2
  322. package/src/nodes/utils/RTTNode.js +97 -32
  323. package/src/nodes/utils/ReflectorNode.js +8 -4
  324. package/src/nodes/utils/RotateNode.js +85 -8
  325. package/src/nodes/utils/SpriteUtils.js +58 -23
  326. package/src/objects/BatchedMesh.js +6 -0
  327. package/src/objects/InstancedMesh.js +1 -1
  328. package/src/objects/LOD.js +1 -1
  329. package/src/objects/Line.js +12 -0
  330. package/src/objects/Mesh.js +12 -0
  331. package/src/objects/Points.js +12 -0
  332. package/src/objects/Sprite.js +12 -0
  333. package/src/renderers/WebGLRenderer.js +93 -27
  334. package/src/renderers/common/Animation.js +12 -2
  335. package/src/renderers/common/Backend.js +38 -10
  336. package/src/renderers/common/BindGroup.js +0 -1
  337. package/src/renderers/common/Bindings.js +50 -4
  338. package/src/renderers/common/BundleGroup.js +4 -0
  339. package/src/renderers/common/ClippingContext.js +11 -1
  340. package/src/renderers/common/Color4.js +9 -0
  341. package/src/renderers/common/Constants.js +0 -5
  342. package/src/renderers/common/DirectRenderPipeline.js +233 -0
  343. package/src/renderers/common/Geometries.js +24 -3
  344. package/src/renderers/common/Info.js +3 -3
  345. package/src/renderers/common/InspectorBase.js +37 -8
  346. package/src/renderers/common/Lighting.js +11 -4
  347. package/src/renderers/common/Pipelines.js +6 -4
  348. package/src/renderers/common/QuadMesh.js +16 -2
  349. package/src/renderers/common/RenderContext.js +8 -0
  350. package/src/renderers/common/RenderList.js +53 -19
  351. package/src/renderers/common/RenderLists.js +58 -11
  352. package/src/renderers/common/RenderObject.js +14 -0
  353. package/src/renderers/common/RenderObjects.js +14 -9
  354. package/src/renderers/common/RenderPipeline.js +52 -44
  355. package/src/renderers/common/Renderer.js +226 -55
  356. package/src/renderers/common/Storage3DTexture.js +16 -0
  357. package/src/renderers/common/Textures.js +3 -3
  358. package/src/renderers/common/XRManager.js +79 -72
  359. package/src/renderers/common/extras/PMREMGenerator.js +76 -144
  360. package/src/renderers/common/nodes/NodeManager.js +144 -6
  361. package/src/renderers/common/nodes/NodeStorageBuffer.js +3 -1
  362. package/src/renderers/common/nodes/NodeUniformBuffer.js +3 -1
  363. package/src/renderers/shaders/DFGLUTData.js +2 -1
  364. package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +4 -2
  365. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +48 -0
  366. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +53 -4
  367. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +20 -2
  368. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +20 -0
  369. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +6 -0
  370. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +61 -57
  371. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +82 -0
  372. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +9 -0
  373. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +8 -1
  374. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +15 -0
  375. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -0
  376. package/src/renderers/shaders/ShaderLib.js +1 -0
  377. package/src/renderers/shaders/UniformsLib.js +16 -0
  378. package/src/renderers/webgl/WebGLAnimation.js +2 -2
  379. package/src/renderers/webgl/WebGLCapabilities.js +2 -2
  380. package/src/renderers/webgl/WebGLLights.js +74 -4
  381. package/src/renderers/webgl/WebGLMaterials.js +6 -0
  382. package/src/renderers/webgl/WebGLOutput.js +36 -24
  383. package/src/renderers/webgl/WebGLProgram.js +3 -0
  384. package/src/renderers/webgl/WebGLPrograms.js +8 -0
  385. package/src/renderers/webgl/WebGLRenderLists.js +6 -10
  386. package/src/renderers/webgl/WebGLShadowMap.js +47 -44
  387. package/src/renderers/webgl/WebGLTextures.js +7 -7
  388. package/src/renderers/webgl-fallback/WebGLBackend.js +153 -45
  389. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +83 -29
  390. package/src/renderers/webgl-fallback/utils/WebGLState.js +163 -17
  391. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +32 -5
  392. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +11 -4
  393. package/src/renderers/webgpu/WebGPUBackend.js +513 -145
  394. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +99 -20
  395. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +2 -1
  396. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +3 -12
  397. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +24 -14
  398. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +80 -14
  399. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +62 -7
  400. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +9 -3
  401. package/src/renderers/webgpu/utils/WebGPUUtils.js +16 -4
  402. package/src/renderers/webxr/WebXRManager.js +25 -2
  403. package/src/scenes/Scene.js +3 -3
  404. package/src/textures/CompressedArrayTexture.js +16 -0
  405. package/src/textures/Data3DTexture.js +16 -0
  406. package/src/textures/DataArrayTexture.js +16 -0
  407. package/src/textures/DepthTexture.js +3 -3
  408. package/src/textures/Texture.js +3 -3
  409. package/src/textures/{Source.js → TextureSource.js} +39 -8
  410. package/build/three.core.min.js +0 -6
  411. package/build/three.module.min.js +0 -6
  412. package/build/three.tsl.min.js +0 -6
  413. package/build/three.webgpu.min.js +0 -6
  414. package/build/three.webgpu.nodes.min.js +0 -6
  415. package/examples/jsm/libs/ecsy.module.js +0 -1792
  416. package/examples/jsm/loaders/LottieLoader.js +0 -130
  417. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +0 -52
@@ -0,0 +1,661 @@
1
+ import { DoubleSide } from '@gnsx/three/webgpu';
2
+ import { MaterialXLogCodes } from './MaterialXLog.js';
3
+ import { float, color, mul, clamp, vec2, cos, sin, pow, mix, element, transformNormalToView } from '@gnsx/three/tsl';
4
+
5
+ const mappedStandardSurfaceInputs = new Set( [
6
+ 'base',
7
+ 'base_color',
8
+ 'specular_roughness',
9
+ 'metalness',
10
+ 'specular',
11
+ 'specular_color',
12
+ 'specular_anisotropy',
13
+ 'specular_rotation',
14
+ 'transmission',
15
+ 'transmission_color',
16
+ 'transmission_depth',
17
+ 'thin_film_thickness',
18
+ 'thin_film_IOR',
19
+ 'sheen',
20
+ 'sheen_color',
21
+ 'sheen_roughness',
22
+ 'coat',
23
+ 'coat_color',
24
+ 'coat_roughness',
25
+ 'coat_normal',
26
+ 'normal',
27
+ 'opacity',
28
+ 'specular_IOR',
29
+ 'emission',
30
+ 'emission_color',
31
+ ] );
32
+
33
+ const mappedGltfPbrInputs = new Set( [
34
+ 'base_color',
35
+ 'occlusion',
36
+ 'roughness',
37
+ 'metallic',
38
+ 'normal',
39
+ 'transmission',
40
+ 'specular',
41
+ 'specular_color',
42
+ 'ior',
43
+ 'alpha',
44
+ 'alpha_mode',
45
+ 'alpha_cutoff',
46
+ 'iridescence',
47
+ 'iridescence_ior',
48
+ 'iridescence_thickness',
49
+ 'sheen_color',
50
+ 'sheen_roughness',
51
+ 'clearcoat',
52
+ 'clearcoat_roughness',
53
+ 'clearcoat_normal',
54
+ 'emissive',
55
+ 'emissive_strength',
56
+ 'attenuation_distance',
57
+ 'attenuation_color',
58
+ 'thickness',
59
+ 'dispersion',
60
+ 'anisotropy_strength',
61
+ 'anisotropy_rotation',
62
+ ] );
63
+
64
+ const mappedOpenPbrInputs = new Set( [
65
+ 'base_weight',
66
+ 'base_color',
67
+ 'specular_weight',
68
+ 'specular_color',
69
+ 'specular_roughness',
70
+ 'base_metalness',
71
+ 'specular_roughness_anisotropy',
72
+ 'specular_ior',
73
+ 'coat_weight',
74
+ 'coat_ior',
75
+ 'coat_color',
76
+ 'coat_roughness',
77
+ 'geometry_coat_normal',
78
+ 'fuzz_weight',
79
+ 'fuzz_color',
80
+ 'fuzz_roughness',
81
+ 'transmission_weight',
82
+ 'transmission_color',
83
+ 'transmission_depth',
84
+ 'transmission_dispersion_scale',
85
+ 'transmission_dispersion_abbe_number',
86
+ 'geometry_normal',
87
+ 'geometry_opacity',
88
+ 'geometry_thin_walled',
89
+ 'thin_film_weight',
90
+ 'thin_film_thickness',
91
+ 'thin_film_ior',
92
+ 'emission_color',
93
+ 'emission_luminance',
94
+ ] );
95
+
96
+ function warnIgnoredInputs( inputs, mappedInputs, log, surfaceCategory, nodeName ) {
97
+
98
+ for ( const inputName of Object.keys( inputs ) ) {
99
+
100
+ if ( mappedInputs.has( inputName ) === false ) {
101
+
102
+ log.add(
103
+ MaterialXLogCodes.IGNORED_SURFACE_INPUT,
104
+ `${surfaceCategory} input "${inputName}" is currently ignored in MaterialX translation.`,
105
+ nodeName,
106
+ );
107
+
108
+ }
109
+
110
+ }
111
+
112
+ }
113
+
114
+ function hasNodeValue( value ) {
115
+
116
+ return value !== undefined && value !== null;
117
+
118
+ }
119
+
120
+ function getConstNumber( node ) {
121
+
122
+ if ( typeof node === 'number' ) return node;
123
+ if ( ! node || typeof node !== 'object' ) return null;
124
+
125
+ let cursor = node;
126
+ const visited = new Set();
127
+ while ( cursor && typeof cursor === 'object' ) {
128
+
129
+ if ( visited.has( cursor ) ) break;
130
+ visited.add( cursor );
131
+ if ( typeof cursor.value === 'number' ) return cursor.value;
132
+ cursor = cursor.node;
133
+
134
+ }
135
+
136
+ return null;
137
+
138
+ }
139
+
140
+ function isConstNear( node, target, epsilon = 1e-6 ) {
141
+
142
+ const value = getConstNumber( node );
143
+ if ( value === null ) return false;
144
+ return Math.abs( value - target ) <= epsilon;
145
+
146
+ }
147
+
148
+ function isEffectivelyZero( node, epsilon = 1e-6 ) {
149
+
150
+ return isConstNear( node, 0, epsilon );
151
+
152
+ }
153
+
154
+ function isEffectivelyOne( node, epsilon = 1e-6 ) {
155
+
156
+ return isConstNear( node, 1, epsilon );
157
+
158
+ }
159
+
160
+ function isEnabledWeightNode( node ) {
161
+
162
+ if ( hasNodeValue( node ) === false ) return false;
163
+ return isEffectivelyZero( node ) === false;
164
+
165
+ }
166
+
167
+ function setAnisotropy( material, strengthNode, rotationNode ) {
168
+
169
+ if ( ! hasNodeValue( strengthNode ) && ! hasNodeValue( rotationNode ) ) return;
170
+ if ( isEffectivelyZero( strengthNode ) && isEffectivelyZero( rotationNode ) ) return;
171
+ const strength = hasNodeValue( strengthNode ) ? strengthNode : float( 0 );
172
+ const rotation = hasNodeValue( rotationNode ) ? rotationNode : float( 0 );
173
+ material.anisotropyNode = vec2( cos( rotation ), sin( rotation ) ).mul( strength );
174
+ material.anisotropyRotationNode = rotation;
175
+
176
+ }
177
+
178
+ function setTransmissionFlags( material, transmissionNode, opacityNode, allowOpacityTransparency = true ) {
179
+
180
+ if ( allowOpacityTransparency && hasNodeValue( opacityNode ) && isEffectivelyOne( opacityNode ) === false ) {
181
+
182
+ material.transparent = true;
183
+
184
+ }
185
+
186
+ if ( isEnabledWeightNode( transmissionNode ) ) {
187
+
188
+ material.side = DoubleSide;
189
+ material.transparent = true;
190
+
191
+ }
192
+
193
+ }
194
+
195
+ function toAttenuationDistance( distanceNode, hasAttenuationColorInput ) {
196
+
197
+ if ( hasNodeValue( distanceNode ) ) return distanceNode;
198
+ // When attenuation tint is authored without a distance, default to a
199
+ // finite value so absorption tinting is visible.
200
+ return hasAttenuationColorInput ? float( 1 ) : undefined;
201
+
202
+ }
203
+
204
+ function buildGltfOpacityNode( alphaNode, alphaModeNode ) {
205
+
206
+ const alphaMode = getConstNumber( alphaModeNode );
207
+ const roundedMode = alphaMode === null ? 2 : Math.round( alphaMode );
208
+ const alpha = alphaNode ?? float( 1 );
209
+
210
+ if ( roundedMode === 0 ) return float( 1 );
211
+ if ( roundedMode === 1 ) return alpha;
212
+ return alpha;
213
+
214
+ }
215
+
216
+ function applyStandardSurface( material, inputs, log, nodeName ) {
217
+
218
+ let colorNode = null;
219
+ if ( inputs.base && inputs.base_color ) colorNode = mul( inputs.base, inputs.base_color );
220
+ else if ( inputs.base ) colorNode = inputs.base;
221
+ else if ( inputs.base_color ) colorNode = inputs.base_color;
222
+
223
+ if ( inputs.coat_color ) {
224
+
225
+ colorNode = colorNode ? mul( colorNode, inputs.coat_color ) : colorNode;
226
+
227
+ }
228
+
229
+ const roughnessNode = inputs.specular_roughness;
230
+ const opacityNode = hasNodeValue( inputs.opacity ) ? element( inputs.opacity, 0 ) : undefined;
231
+ const transmissionNode = inputs.transmission;
232
+ const transmissionColorNode = inputs.transmission_color;
233
+ const transmissionEnabled = isEnabledWeightNode( transmissionNode );
234
+ const sheenEnabled = isEnabledWeightNode( inputs.sheen );
235
+ const clearcoatEnabled = isEnabledWeightNode( inputs.coat );
236
+
237
+ let emissiveNode = inputs.emission;
238
+ const emissionColorNode = inputs.emission_color;
239
+ if ( hasNodeValue( emissionColorNode ) ) {
240
+
241
+ emissiveNode = emissiveNode ? mul( emissiveNode, emissionColorNode ) : emissionColorNode;
242
+
243
+ }
244
+
245
+ const thinFilmThicknessNode = inputs.thin_film_thickness;
246
+ const thinFilmIorNode = clamp( inputs.thin_film_IOR || float( 1.5 ), float( 1.0 ), float( 2.333 ) );
247
+ const thinFilmEnabled = isEnabledWeightNode( thinFilmThicknessNode );
248
+ const transmissionTintNode = hasNodeValue( transmissionColorNode ) ? transmissionColorNode : color( 1, 1, 1 );
249
+
250
+ if ( transmissionEnabled ) {
251
+
252
+ const baseForTransmissionMix = colorNode || color( 0.8, 0.8, 0.8 );
253
+ // Suppress diffuse/base tint as transmission ramps up.
254
+ colorNode = mix( baseForTransmissionMix, transmissionTintNode, transmissionNode );
255
+
256
+ }
257
+
258
+ material.colorNode = colorNode || color( 0.8, 0.8, 0.8 );
259
+ if ( hasNodeValue( opacityNode ) && isEffectivelyOne( opacityNode ) === false ) {
260
+
261
+ material.opacityNode = opacityNode;
262
+
263
+ }
264
+
265
+ material.roughnessNode = roughnessNode || float( 0.2 );
266
+ if ( hasNodeValue( inputs.metalness ) && isEffectivelyZero( inputs.metalness ) === false ) {
267
+
268
+ material.metalnessNode = inputs.metalness;
269
+
270
+ }
271
+
272
+ if ( hasNodeValue( inputs.specular ) && isEffectivelyOne( inputs.specular ) === false ) {
273
+
274
+ material.specularIntensityNode = inputs.specular;
275
+
276
+ }
277
+
278
+ material.specularColorNode = inputs.specular_color || color( 1, 1, 1 );
279
+ const iorNode = inputs.specular_IOR;
280
+ if ( hasNodeValue( iorNode ) && isConstNear( iorNode, 1.5 ) === false ) {
281
+
282
+ material.iorNode = iorNode;
283
+
284
+ }
285
+
286
+ setAnisotropy( material, inputs.specular_anisotropy, inputs.specular_rotation );
287
+
288
+ if ( transmissionEnabled ) {
289
+
290
+ material.transmissionNode = transmissionNode;
291
+ if ( hasNodeValue( transmissionColorNode ) ) material.transmissionColorNode = transmissionColorNode;
292
+ if ( hasNodeValue( inputs.transmission_depth ) && isEffectivelyZero( inputs.transmission_depth ) === false ) {
293
+
294
+ material.thicknessNode = inputs.transmission_depth;
295
+
296
+ } else {
297
+
298
+ // Keep transmissive standard_surface materials volumetric when
299
+ // transmission_depth is omitted or authored as zero.
300
+ material.thickness = 1;
301
+
302
+ }
303
+
304
+ }
305
+
306
+ if ( thinFilmEnabled ) {
307
+
308
+ material.iridescenceThicknessNode = thinFilmThicknessNode;
309
+ material.iridescenceIORNode = thinFilmIorNode;
310
+ material.iridescenceNode = float( 1 );
311
+
312
+ }
313
+
314
+ const sheenColor = inputs.sheen_color || color( 1, 1, 1 );
315
+ if ( sheenEnabled ) {
316
+
317
+ const sheenRoughness = hasNodeValue( inputs.sheen_roughness ) ? inputs.sheen_roughness : float( 0.3 );
318
+ material.sheenNode = mul( inputs.sheen, sheenColor );
319
+ material.sheenRoughnessNode = sheenRoughness;
320
+
321
+ }
322
+
323
+ if ( clearcoatEnabled ) {
324
+
325
+ material.clearcoatNode = inputs.coat;
326
+ if ( hasNodeValue( inputs.coat_roughness ) ) {
327
+
328
+ material.clearcoatRoughnessNode = inputs.coat_roughness;
329
+
330
+ }
331
+
332
+ }
333
+
334
+ if ( clearcoatEnabled && hasNodeValue( inputs.coat_normal ) ) {
335
+
336
+ material.clearcoatNormalNode = transformNormalToView( inputs.coat_normal );
337
+
338
+ }
339
+
340
+ if ( hasNodeValue( inputs.normal ) ) material.normalNode = transformNormalToView( inputs.normal );
341
+ if ( hasNodeValue( emissiveNode ) ) material.emissiveNode = emissiveNode;
342
+
343
+ setTransmissionFlags( material, transmissionNode, opacityNode );
344
+ warnIgnoredInputs( inputs, mappedStandardSurfaceInputs, log, 'standard_surface', nodeName );
345
+
346
+ }
347
+
348
+ function applyGltfPbrSurface( material, inputs, log, nodeName ) {
349
+
350
+ const alphaModeLiteral = getConstNumber( inputs.alpha_mode );
351
+ const alphaMode = alphaModeLiteral === null ? 2 : Math.round( alphaModeLiteral );
352
+ const isAlphaMaskMode = alphaMode === 1;
353
+ const isAlphaBlendMode = alphaMode === 2;
354
+ const opacityNode = buildGltfOpacityNode( inputs.alpha, inputs.alpha_mode );
355
+ const alphaCutoffNode = inputs.alpha_cutoff ?? float( 0.5 );
356
+ const hasAttenuationColorInput = Object.prototype.hasOwnProperty.call( inputs, 'attenuation_color' );
357
+ const transmissionEnabled = isEnabledWeightNode( inputs.transmission );
358
+ const clearcoatEnabled = isEnabledWeightNode( inputs.clearcoat );
359
+ const sheenEnabled = hasNodeValue( inputs.sheen_color ) || isEnabledWeightNode( inputs.sheen_roughness );
360
+ const iridescenceEnabled = isEnabledWeightNode( inputs.iridescence );
361
+
362
+ material.colorNode = inputs.base_color || color( 1, 1, 1 );
363
+ if ( hasNodeValue( inputs.occlusion ) ) material.aoNode = inputs.occlusion;
364
+ material.roughnessNode = inputs.roughness || float( 1 );
365
+ material.metalnessNode = inputs.metallic || float( 1 );
366
+ if ( hasNodeValue( inputs.specular ) && isEffectivelyOne( inputs.specular ) === false ) {
367
+
368
+ material.specularIntensityNode = inputs.specular;
369
+
370
+ }
371
+
372
+ material.specularColorNode = inputs.specular_color || color( 1, 1, 1 );
373
+ if ( hasNodeValue( inputs.ior ) && isConstNear( inputs.ior, 1.5 ) === false ) {
374
+
375
+ material.iorNode = inputs.ior;
376
+
377
+ }
378
+
379
+ if ( hasNodeValue( opacityNode ) && isEffectivelyOne( opacityNode ) === false ) {
380
+
381
+ material.opacityNode = opacityNode;
382
+
383
+ }
384
+
385
+ if ( isAlphaMaskMode ) {
386
+
387
+ material.alphaTestNode = alphaCutoffNode;
388
+ const alphaCutoff = getConstNumber( alphaCutoffNode );
389
+ if ( alphaCutoff !== null ) material.alphaTest = alphaCutoff;
390
+
391
+ }
392
+
393
+ if ( transmissionEnabled ) {
394
+
395
+ material.transmissionNode = inputs.transmission;
396
+
397
+ }
398
+
399
+ if ( clearcoatEnabled ) {
400
+
401
+ material.clearcoatNode = inputs.clearcoat;
402
+ if ( hasNodeValue( inputs.clearcoat_roughness ) && isEffectivelyZero( inputs.clearcoat_roughness ) === false ) {
403
+
404
+ material.clearcoatRoughnessNode = inputs.clearcoat_roughness;
405
+
406
+ }
407
+
408
+ }
409
+
410
+ if ( sheenEnabled ) {
411
+
412
+ const sheenColor = hasNodeValue( inputs.sheen_color ) ? inputs.sheen_color : color( 0, 0, 0 );
413
+ const sheenRoughness = hasNodeValue( inputs.sheen_roughness ) ? inputs.sheen_roughness : float( 0 );
414
+ material.sheenRoughnessNode = sheenRoughness;
415
+ material.sheenNode = sheenColor;
416
+
417
+ }
418
+
419
+ if ( iridescenceEnabled ) {
420
+
421
+ material.iridescenceNode = inputs.iridescence;
422
+ if ( hasNodeValue( inputs.iridescence_ior ) && isConstNear( inputs.iridescence_ior, 1.3 ) === false ) {
423
+
424
+ material.iridescenceIORNode = inputs.iridescence_ior;
425
+
426
+ }
427
+
428
+ if ( hasNodeValue( inputs.iridescence_thickness ) && isConstNear( inputs.iridescence_thickness, 100 ) === false ) {
429
+
430
+ material.iridescenceThicknessNode = inputs.iridescence_thickness;
431
+
432
+ }
433
+
434
+ }
435
+
436
+ material.attenuationDistanceNode = toAttenuationDistance( inputs.attenuation_distance, hasAttenuationColorInput );
437
+ material.attenuationColorNode = inputs.attenuation_color || color( 1, 1, 1 );
438
+ if ( hasNodeValue( inputs.thickness ) ) {
439
+
440
+ if ( isEffectivelyZero( inputs.thickness ) === false ) {
441
+
442
+ material.thicknessNode = inputs.thickness;
443
+
444
+ }
445
+
446
+ } else if ( transmissionEnabled ) {
447
+
448
+ // Keep transmissive glTF materials volumetric even when thickness is omitted.
449
+ material.thickness = 1;
450
+
451
+ }
452
+
453
+ if ( hasNodeValue( inputs.dispersion ) && isEffectivelyZero( inputs.dispersion ) === false ) {
454
+
455
+ material.dispersionNode = inputs.dispersion;
456
+
457
+ }
458
+
459
+ const anisotropyStrength = inputs.anisotropy_strength;
460
+ const anisotropyRotation = inputs.anisotropy_rotation;
461
+ setAnisotropy( material, anisotropyStrength, anisotropyRotation );
462
+
463
+ if ( hasNodeValue( inputs.normal ) ) material.normalNode = transformNormalToView( inputs.normal );
464
+ if ( hasNodeValue( inputs.clearcoat_normal ) ) {
465
+
466
+ material.clearcoatNormalNode = transformNormalToView( inputs.clearcoat_normal );
467
+
468
+ }
469
+
470
+ if ( hasNodeValue( inputs.emissive ) && hasNodeValue( inputs.emissive_strength ) )
471
+ material.emissiveNode = mul( inputs.emissive, inputs.emissive_strength );
472
+ else if ( hasNodeValue( inputs.emissive ) ) material.emissiveNode = inputs.emissive;
473
+
474
+ setTransmissionFlags( material, inputs.transmission, opacityNode, isAlphaBlendMode );
475
+ warnIgnoredInputs( inputs, mappedGltfPbrInputs, log, 'gltf_pbr', nodeName );
476
+
477
+ }
478
+
479
+ function applyOpenPbrSurface( material, inputs, log, nodeName ) {
480
+
481
+ const baseWeight = inputs.base_weight || float( 1 );
482
+ const baseColor = inputs.base_color || color( 0.8, 0.8, 0.8 );
483
+ const coatEnabled = isEnabledWeightNode( inputs.coat_weight );
484
+ const fuzzEnabled = isEnabledWeightNode( inputs.fuzz_weight );
485
+ const transmissionEnabled = isEnabledWeightNode( inputs.transmission_weight );
486
+ const thinFilmEnabled = isEnabledWeightNode( inputs.thin_film_weight );
487
+ material.colorNode = mul( baseWeight, baseColor );
488
+
489
+ if ( hasNodeValue( inputs.base_metalness ) && isEffectivelyZero( inputs.base_metalness ) === false ) {
490
+
491
+ material.metalnessNode = inputs.base_metalness;
492
+
493
+ }
494
+
495
+ material.roughnessNode = inputs.specular_roughness || float( 0.3 );
496
+ if ( hasNodeValue( inputs.specular_weight ) && isEffectivelyOne( inputs.specular_weight ) === false ) {
497
+
498
+ material.specularIntensityNode = inputs.specular_weight;
499
+
500
+ }
501
+
502
+ material.specularColorNode = inputs.specular_color || color( 1, 1, 1 );
503
+ const openPbrIorNode = inputs.specular_ior;
504
+ if ( hasNodeValue( openPbrIorNode ) && isConstNear( openPbrIorNode, 1.5 ) === false ) {
505
+
506
+ material.iorNode = openPbrIorNode;
507
+
508
+ }
509
+
510
+ setAnisotropy( material, inputs.specular_roughness_anisotropy, float( 0 ) );
511
+
512
+ if ( coatEnabled ) {
513
+
514
+ const coatWeightNode = inputs.coat_weight || float( 0 );
515
+ if ( hasNodeValue( inputs.coat_ior ) ) {
516
+
517
+ const coatIorNode = inputs.coat_ior;
518
+ const coatIorMinusOne = coatIorNode.sub( float( 1 ) );
519
+ const coatIorPlusOne = coatIorNode.add( float( 1 ) );
520
+ const coatF0Node = coatIorMinusOne.div( coatIorPlusOne );
521
+ const normalizedClearcoatNode = coatF0Node.mul( coatF0Node ).div( float( 0.04 ) );
522
+ material.clearcoatNode = clamp( coatWeightNode.mul( normalizedClearcoatNode ), float( 0 ), float( 1 ) );
523
+
524
+ } else {
525
+
526
+ material.clearcoatNode = coatWeightNode;
527
+
528
+ }
529
+
530
+ if ( hasNodeValue( inputs.coat_roughness ) && isEffectivelyZero( inputs.coat_roughness ) === false ) {
531
+
532
+ material.clearcoatRoughnessNode = inputs.coat_roughness;
533
+
534
+ }
535
+
536
+ if ( hasNodeValue( inputs.geometry_coat_normal ) ) {
537
+
538
+ material.clearcoatNormalNode = transformNormalToView( inputs.geometry_coat_normal );
539
+
540
+ }
541
+
542
+ }
543
+
544
+ const fuzzWeight = inputs.fuzz_weight || float( 0 );
545
+ const fuzzColor = inputs.fuzz_color || color( 1, 1, 1 );
546
+ if ( fuzzEnabled ) {
547
+
548
+ material.sheenNode = mul( fuzzWeight, fuzzColor );
549
+ if ( hasNodeValue( inputs.fuzz_roughness ) ) {
550
+
551
+ material.sheenRoughnessNode = pow( inputs.fuzz_roughness, float( 1.5 ) );
552
+
553
+ }
554
+
555
+ }
556
+
557
+ if ( transmissionEnabled ) {
558
+
559
+ material.transmissionNode = inputs.transmission_weight;
560
+ if ( hasNodeValue( inputs.transmission_color ) ) material.attenuationColorNode = inputs.transmission_color;
561
+
562
+ }
563
+
564
+ const transmissionDepthNode = inputs.transmission_depth;
565
+ if ( transmissionEnabled && hasNodeValue( transmissionDepthNode ) && isEffectivelyZero( transmissionDepthNode ) === false ) {
566
+
567
+ material.thicknessNode = hasNodeValue( inputs.geometry_thin_walled )
568
+ ? inputs.geometry_thin_walled.select( float( 0 ), transmissionDepthNode )
569
+ : transmissionDepthNode;
570
+ material.attenuationDistanceNode = transmissionDepthNode;
571
+
572
+ } else if ( transmissionEnabled ) {
573
+
574
+ // Keep transmissive OpenPBR materials volumetric even when depth is omitted.
575
+ material.thickness = 1;
576
+
577
+ }
578
+
579
+ const transmissionDispersionAbbe = inputs.transmission_dispersion_abbe_number || float( 20 );
580
+ if ( transmissionEnabled && hasNodeValue( inputs.transmission_dispersion_scale ) && isEffectivelyZero( inputs.transmission_dispersion_scale ) === false ) {
581
+
582
+ material.dispersionNode = inputs.transmission_dispersion_scale.mul( float( 20 ) ).div( transmissionDispersionAbbe );
583
+
584
+ }
585
+
586
+ if ( hasNodeValue( inputs.geometry_opacity ) && isEffectivelyOne( inputs.geometry_opacity ) === false ) {
587
+
588
+ material.opacityNode = inputs.geometry_opacity;
589
+
590
+ }
591
+
592
+ if ( hasNodeValue( inputs.geometry_normal ) ) material.normalNode = transformNormalToView( inputs.geometry_normal );
593
+
594
+ if ( thinFilmEnabled ) {
595
+
596
+ material.iridescenceNode = inputs.thin_film_weight;
597
+ if ( hasNodeValue( inputs.thin_film_thickness ) && isConstNear( inputs.thin_film_thickness, 0.5 ) === false ) {
598
+
599
+ material.iridescenceThicknessNode = inputs.thin_film_thickness.mul( float( 1000 ) );
600
+
601
+ }
602
+
603
+ if ( hasNodeValue( inputs.thin_film_ior ) && isConstNear( inputs.thin_film_ior, 1.4 ) === false ) {
604
+
605
+ material.iridescenceIORNode = inputs.thin_film_ior;
606
+
607
+ }
608
+
609
+ }
610
+
611
+ const emissionColor = hasNodeValue( inputs.emission_color ) ? inputs.emission_color : color( 1, 1, 1 );
612
+ const emissionLuminance = hasNodeValue( inputs.emission_luminance ) ? inputs.emission_luminance : float( 0 );
613
+ if ( isEffectivelyZero( emissionLuminance ) === false ) {
614
+
615
+ material.emissiveNode = mul( emissionColor, emissionLuminance );
616
+
617
+ }
618
+
619
+ if ( hasNodeValue( inputs.geometry_opacity ) && isEffectivelyOne( inputs.geometry_opacity ) === false ) material.transparent = true;
620
+ if ( transmissionEnabled ) material.transparent = true;
621
+
622
+ setTransmissionFlags( material, inputs.transmission_weight, inputs.geometry_opacity );
623
+ warnIgnoredInputs( inputs, mappedOpenPbrInputs, log, 'open_pbr_surface', nodeName );
624
+
625
+ }
626
+
627
+ const MaterialXSurfaceMappings = {
628
+ standard_surface: applyStandardSurface,
629
+ gltf_pbr: applyGltfPbrSurface,
630
+ open_pbr_surface: applyOpenPbrSurface,
631
+ };
632
+
633
+ const surfaceMapperRegistry = new Map( Object.entries( MaterialXSurfaceMappings ).map( ( [ category, apply ] ) => [
634
+ category,
635
+ { category, apply },
636
+ ] ) );
637
+
638
+ function getSurfaceMapper( category ) {
639
+
640
+ return surfaceMapperRegistry.get( category );
641
+
642
+ }
643
+
644
+ function getSupportedSurfaceCategories() {
645
+
646
+ return [ ...surfaceMapperRegistry.keys() ];
647
+
648
+ }
649
+
650
+ export {
651
+ MaterialXSurfaceMappings,
652
+ surfaceMapperRegistry,
653
+ getSurfaceMapper,
654
+ getSupportedSurfaceCategories,
655
+ applyStandardSurface,
656
+ applyGltfPbrSurface,
657
+ applyOpenPbrSurface,
658
+ mappedStandardSurfaceInputs,
659
+ mappedGltfPbrInputs,
660
+ mappedOpenPbrInputs,
661
+ };
@@ -0,0 +1,57 @@
1
+ import {
2
+ bool,
3
+ element,
4
+ float,
5
+ vec3,
6
+ } from '@gnsx/three/tsl';
7
+
8
+ const BOOLEAN_OPERATOR_OPS = new Set( [ '&&', '||', '^^', '!', '==', '!=', '<', '>', '<=', '>=' ] );
9
+
10
+ function normalizeSpaceName( value, fallback = 'world' ) {
11
+
12
+ if ( typeof value !== 'string' ) return fallback;
13
+ const normalized = value.trim().toLowerCase();
14
+ if ( normalized === '' ) return fallback;
15
+ if ( normalized === 'world' ) return 'world';
16
+ if ( normalized === 'object' || normalized === 'model' ) return 'object';
17
+ return fallback;
18
+
19
+ }
20
+
21
+ function isBooleanNode( node ) {
22
+
23
+ return node && ( node.nodeType === 'bool' || ( node.isOperatorNode && BOOLEAN_OPERATOR_OPS.has( node.op ) ) );
24
+
25
+ }
26
+
27
+ function toBooleanNode( node ) {
28
+
29
+ if ( ! node ) return bool( false );
30
+ if ( typeof node === 'boolean' ) return bool( node );
31
+ if ( typeof node === 'number' ) return bool( node !== 0 );
32
+ if ( isBooleanNode( node ) ) return node;
33
+ return node.notEqual( float( 0 ) );
34
+
35
+ }
36
+
37
+ function getComponentCountForType( type ) {
38
+
39
+ if ( type === 'vector2' ) return 2;
40
+ if ( type === 'vector3' || type === 'color3' ) return 3;
41
+ return 4;
42
+
43
+ }
44
+
45
+ function toVec3Channels( input ) {
46
+
47
+ return vec3( element( input, 0 ), element( input, 1 ), element( input, 2 ) );
48
+
49
+ }
50
+
51
+ export {
52
+ getComponentCountForType,
53
+ isBooleanNode,
54
+ normalizeSpaceName,
55
+ toBooleanNode,
56
+ toVec3Channels,
57
+ };